@lv-x-software-house/x_view 1.2.4-dev.27 → 1.2.4-dev.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +11 -7
- package/dist/index.mjs +11 -7
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -1011,7 +1011,8 @@ var createNodeMesh = (nodeData, position, glowTexture) => {
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const size = nodeData.size || "medium";
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const scale = NODE_SCALE_FACTORS[size] || 1;
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mesh.scale.set(scale, scale, scale);
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-
const
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const labelText = nodeData.is_quest && nodeData.raw_title ? nodeData.raw_title : nodeData.name;
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const label = createTextSprite(labelText);
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label.name = "label";
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mesh.userData.labelObject = label;
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mesh.userData.labelOffset = new THREE.Vector3(0, 3.8, 0);
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@@ -1116,13 +1117,15 @@ var updateExistingNodeVisuals = (state, updatedNode) => {
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const size = updatedNode.size || "medium";
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const scale = NODE_SCALE_FACTORS[size] || 1;
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existingMesh.scale.set(scale, scale, scale);
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-
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const oldText = existingMesh.userData.is_quest && existingMesh.userData.raw_title ? existingMesh.userData.raw_title : existingMesh.userData.name;
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const newText = updatedNode.is_quest && updatedNode.raw_title ? updatedNode.raw_title : updatedNode.name;
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if (oldText !== newText) {
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const oldLabelToDispose = existingMesh.userData.labelObject;
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if (oldLabelToDispose && state.graphGroup) {
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state.graphGroup.remove(oldLabelToDispose);
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if (oldLabelToDispose.material) oldLabelToDispose.material.dispose();
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}
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-
const newLabel = createTextSprite(
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const newLabel = createTextSprite(newText || "");
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newLabel.name = "label";
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existingMesh.userData.labelObject = newLabel;
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if (state.graphGroup) {
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@@ -8099,7 +8102,7 @@ function InSceneQuestForm({
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onChange: (e) => {
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const val = e.target.value;
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setName(val);
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-
onNameChange == null ? void 0 : onNameChange(
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onNameChange == null ? void 0 : onNameChange(val || "Nova Quest");
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},
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className: "w-full bg-slate-800/70 p-2.5 text-sm rounded-lg border border-white/10 focus:outline-none focus:ring-2 focus:ring-indigo-400/60"
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}
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@@ -11852,7 +11855,9 @@ function XViewScene({
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if (oldLabel.material.map) oldLabel.material.map.dispose();
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oldLabel.material.dispose();
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}
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-
const
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const isQuest = mesh.userData.is_quest;
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const displayText = isQuest && newRawTitle !== void 0 ? newRawTitle : newName;
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const newLabel = createTextSprite(displayText || "");
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graphGroup.add(newLabel);
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mesh.userData.labelObject = newLabel;
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mesh.userData.name = newName;
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@@ -12033,15 +12038,14 @@ function XViewScene({
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graphDataRef.current[sceneConfigId2] = { nodes: [], links: [] };
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}
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graphDataRef.current[sceneConfigId2].nodes.push(newNode);
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-
sceneDataRef2.current.nodes.push(newNode);
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const sceneFileData = {
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parent_dbs: sceneDataRef2.current.parent_dbs,
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nodes: sceneDataRef2.current.nodes,
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// Permanece intacto, como estava no último save de cena inicial
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links: sceneDataRef2.current.links,
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quest_nodes: graphDataRef.current[sceneConfigId2].nodes,
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quest_links: graphDataRef.current[sceneConfigId2].links,
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quest_counter: currentCounter + 1
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-
// NOVO: Incrementa o contador nos metadados
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};
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try {
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await actions.save_view_data(sceneSaveUrl2, sceneFileData);
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package/dist/index.mjs
CHANGED
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@@ -967,7 +967,8 @@ var createNodeMesh = (nodeData, position, glowTexture) => {
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const size = nodeData.size || "medium";
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const scale = NODE_SCALE_FACTORS[size] || 1;
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mesh.scale.set(scale, scale, scale);
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-
const
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const labelText = nodeData.is_quest && nodeData.raw_title ? nodeData.raw_title : nodeData.name;
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const label = createTextSprite(labelText);
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label.name = "label";
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mesh.userData.labelObject = label;
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mesh.userData.labelOffset = new THREE.Vector3(0, 3.8, 0);
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@@ -1072,13 +1073,15 @@ var updateExistingNodeVisuals = (state, updatedNode) => {
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const size = updatedNode.size || "medium";
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const scale = NODE_SCALE_FACTORS[size] || 1;
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existingMesh.scale.set(scale, scale, scale);
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-
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const oldText = existingMesh.userData.is_quest && existingMesh.userData.raw_title ? existingMesh.userData.raw_title : existingMesh.userData.name;
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const newText = updatedNode.is_quest && updatedNode.raw_title ? updatedNode.raw_title : updatedNode.name;
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if (oldText !== newText) {
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const oldLabelToDispose = existingMesh.userData.labelObject;
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if (oldLabelToDispose && state.graphGroup) {
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state.graphGroup.remove(oldLabelToDispose);
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if (oldLabelToDispose.material) oldLabelToDispose.material.dispose();
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}
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-
const newLabel = createTextSprite(
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const newLabel = createTextSprite(newText || "");
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newLabel.name = "label";
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existingMesh.userData.labelObject = newLabel;
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if (state.graphGroup) {
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@@ -8086,7 +8089,7 @@ function InSceneQuestForm({
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onChange: (e) => {
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const val = e.target.value;
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setName(val);
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onNameChange == null ? void 0 : onNameChange(
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onNameChange == null ? void 0 : onNameChange(val || "Nova Quest");
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},
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className: "w-full bg-slate-800/70 p-2.5 text-sm rounded-lg border border-white/10 focus:outline-none focus:ring-2 focus:ring-indigo-400/60"
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}
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@@ -11852,7 +11855,9 @@ function XViewScene({
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if (oldLabel.material.map) oldLabel.material.map.dispose();
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oldLabel.material.dispose();
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}
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-
const
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+
const isQuest = mesh.userData.is_quest;
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const displayText = isQuest && newRawTitle !== void 0 ? newRawTitle : newName;
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const newLabel = createTextSprite(displayText || "");
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graphGroup.add(newLabel);
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mesh.userData.labelObject = newLabel;
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mesh.userData.name = newName;
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@@ -12033,15 +12038,14 @@ function XViewScene({
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graphDataRef.current[sceneConfigId2] = { nodes: [], links: [] };
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}
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graphDataRef.current[sceneConfigId2].nodes.push(newNode);
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sceneDataRef2.current.nodes.push(newNode);
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const sceneFileData = {
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parent_dbs: sceneDataRef2.current.parent_dbs,
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nodes: sceneDataRef2.current.nodes,
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// Permanece intacto, como estava no último save de cena inicial
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links: sceneDataRef2.current.links,
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quest_nodes: graphDataRef.current[sceneConfigId2].nodes,
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quest_links: graphDataRef.current[sceneConfigId2].links,
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quest_counter: currentCounter + 1
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-
// NOVO: Incrementa o contador nos metadados
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};
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try {
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await actions.save_view_data(sceneSaveUrl2, sceneFileData);
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@lv-x-software-house/x_view",
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"version": "1.2.4-dev.
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"version": "1.2.4-dev.28",
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"description": "Pacote privado contendo os componentes e lógica de renderização 3D do X View.",
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"author": "iv.x - Engenharia de Software - ivxsoftwarehouse@gmail.com",
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"license": "UNLICENSED",
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