@lumjs/core 1.38.8 → 1.39.0

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package/lib/obj/clone.js DELETED
@@ -1,378 +0,0 @@
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- // Import *most* required bits here.
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- const {N,F, isObj, isComplex, def, isArray} = require('../types');
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- const copyProps = require('./copyprops');
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- const getProp = require('./getproperty');
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-
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- /**
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- * Clone an object or function.
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- *
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- * @param {object} obj - The object we want to clone.
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- *
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- * @param {(object|number)} [opts={}] Options for the cloning process.
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- *
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- * If this is a `number` then it's assumed to be the `opts.mode` parameter.
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- *
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- * @param {number} [opts.mode=CLONE.DEF] One of the `CLONE.*` enum values.
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- *
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- * When the `clone()` method was written to replace some similar methods
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- * from earlier libraries, I for some reason decided to simply have a bunch
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- * of different cloning modes. I have since added a full set of options that
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- * allows overriding the options of any mode (except `CLONE.JSON`).
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- *
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- * The `CLONE` enum is also aliased as `clone.MODE` as an alternative.
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- *
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- * @param {boolean} [opts.all] Clone **all** of the object's properties?
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- *
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- * If `false` only *enumerable* properties will be cloned.
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- *
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- * The default value depends on the `opts.mode` used.
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- *
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- * This is not used if `opts.mode` was `CLONE.JSON`.
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- *
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- * @param {boolean} [opts.slice] Use the `Array.slice()` shortcut?
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- *
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- * If `true` then when cloning `Array` objects, a shallow clone will be
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- * created using the `Array.slice()` method.
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- *
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- * The default value depends on the `opts.mode` used.
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- *
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- * This is not used if `opts.mode` was `CLONE.JSON`.
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- *
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- * @param {boolean} [opts.recursive] Clone nested objects recursively?
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- *
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- * The default value depends on the `opts.mode` used.
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- * If `opts.slice` is also `true` then `Array` objects will
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- * be *shallow clones* while any other kind of object will be recursive.
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- *
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- * This is not used if `opts.mode` was `CLONE.JSON`.
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- *
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- * @param {boolean} [opts.descriptors] Clone using the property descriptors?
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- *
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- * If `true` we will get the property descriptors from the original object,
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- * and assign them to the clone.
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- * This is the only way to clone *accessor* type properties properly.
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- *
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- * If `false` we will directly assign the *property value* from the original
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- * object into the clone. This means the *current value* returned from an
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- * *accessor* type property will be assigned statically to the clone.
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- *
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- * The default value will be `true` if `opts.all` **OR** `opts.recursive`
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- * are `true`. It will be `false` otherwise.
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- *
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- * This is not used if `opts.mode` was `CLONE.JSON`.
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- *
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- * @param {boolean} [opts.prototype] Set the clone's `prototype`?
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- *
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- * If `true`, once the cloning is complete, we will call
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- * `Object.getPrototypeOf()` on the original `obj`, and then call
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- * `Object.setProrotypeOf()` on the clone.
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- *
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- * If `false` then the clone with have a prototype of `Object` or
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- * `Array` depending on whether the original object was an `Array`
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- * or not. No further prototype handling will be done.
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- *
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- * The default value will be `true` if `opts.all` **AND** `opts.recursive`
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- * are *both* `true`. Otherwise the default value is `false`.
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- * So for *modes*, only `CLONE.ENTIRE` uses this by default.
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- *
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- * @param {(object|boolean)} [opts.addClone=false]
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- * Call `addClone()` on the cloned object.
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- *
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- * If `opts.addClone` is an `object` then it will be used as the options
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- * passed to the `addClone()` method. If it is `true` then the `opts`
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- * will be passed as is.
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- *
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- * @param {(object|boolean)} [opts.addLock=false]
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- * Call `addLock()` on the cloned object.
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- *
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- * If `opts.addLock` is an `object` then it will be used as the options
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- * passed to the `addLock()` method. If it is `true` then the `opts`
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- * will be passed as is.
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- *
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- * @param {(object|boolean)} [opts.copy=false]
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- * Call `copyProps()` on the cloned object.
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- *
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- * This is called *after* the normal cloning process, so only properties
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- * that weren't copied during the cloning process will be copied here.
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- * This is a leftover from when `CLONE.JSON` was the default cloning mode,
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- * and this was the only way to restore `function` properties.
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- *
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- * If `opts.copy` is an `object` then it will be used as the options
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- * passed to the `copyProps()` method. If it is `true` then the `opts`
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- * will be passed as is.
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- *
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- * @return {object} The clone of the object.
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- *
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- * @alias module:@lumjs/core/obj.clone
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- */
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- function clone(obj, opts={})
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- {
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- //console.debug("clone()", obj, opts);
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-
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- if (!isComplex(obj))
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- { // Doesn't need cloning.
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- //console.debug("no cloning required");
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- return obj;
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- }
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-
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- if (typeof opts === N)
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- { // The 'mode' option.
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- opts = {mode: opts};
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- }
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- else if (!isObj(opts))
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- { // Opts has to be a valid object.
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- opts = {};
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- }
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-
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- // The mode is the base option.
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- const mode = typeof opts.mode === N ? opts.mode : CLONE.DEF;
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-
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- // Options with defaults based on the mode.
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- const allProps = opts.all ?? ALL_PROPS.includes(mode);
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- const useSlice = opts.slice ?? SLICE_ARRAYS.includes(mode);
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- const recursive = opts.recursive ?? RECURSIVE.includes(mode);
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-
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- // Some that depend on the values of the above options.
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- const descriptors = opts.descriptors ?? (allProps || recursive);
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- const withProto = opts.prototype ?? (allProps && recursive);
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-
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- // Finally, a few that can be boolean or objects.
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- const subOpts = opt =>
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- {
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- if (isObj(opts[opt]))
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- return opts[opt];
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- else if (opts[opt] === true)
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- return opts;
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- }
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- const reclone = subOpts('addClone');
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- const relock = subOpts('addLock');
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- const cpProps = subOpts('copy');
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-
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- let copy;
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-
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- //console.debug("::clone", {mode, reclone, relock});
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-
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- if (mode === CLONE.JSON)
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- { // Deep clone enumerable properties using JSON trickery.
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- //console.debug("::clone using JSON cloning");
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- copy = JSON.parse(JSON.stringify(obj));
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- }
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- else if (Array.isArray(obj) && useSlice)
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- { // Make a shallow copy using slice.
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- //console.debug("::clone using Array.slice()");
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- copy = obj.slice();
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- }
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- else
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- { // Build a clone using a simple loop.
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- //console.debug("::clone using simple loop");
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- copy = isArray(obj) ? [] : {};
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-
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- let props;
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- if (allProps)
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- { // All object properties.
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- //console.debug("::clone getting all properties");
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- props = Object.getOwnPropertyNames(obj);
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- }
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- else
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- { // Enumerable properties.
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- //console.debug("::clone getting enumerable properties");
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- props = Object.keys(obj);
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- }
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-
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- //console.debug("::clone[props]", props);
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-
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- let recOpts;
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- if (recursive)
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- { // Recursive opts; skips addClone, addLock, and copy.
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- recOpts =
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- {
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- mode, recursive, descriptors,
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- all: allProps,
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- slice: useSlice,
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- prototype: withProto,
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- }
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- }
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-
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- for (const prop of props)
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- {
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- if (descriptors)
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- { // Use descriptor assignment.
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- const objDesc = getProp(obj, prop);
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- if (isObj(objDesc))
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- { // Make a fast, shallow clone of the descriptor.
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- const cloneDesc = clone(objDesc);
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- if (isObj(objDesc.value) && recursive)
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- { // Recursively clone the value.
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- cloneDesc.value = clone(objDesc.value, recOpts);
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- }
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- def(copy, prop, cloneDesc);
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- }
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- else
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- {
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- console.error("getProperty failed", {obj, prop, props, opts});
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- }
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- }
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- else
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- { // Use direct assignment.
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- let val = obj[prop];
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- if (isObj(val) && recursive)
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- { // Deep cloning.
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- val = clone(val, recOpts);
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- }
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- copy[prop] = val;
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- }
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- } // for prop
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-
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- } // simple loop cloning algorithm
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-
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- if (withProto)
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- { // Copy the prototype if it is different.
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- const objProto = Object.getPrototypeOf(obj);
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- const copyProto = Object.getPrototypeOf(copy);
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- if (objProto && objProto !== copyProto)
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- { // Update the clone's prototype to match the original.
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- Object.setPrototypeOf(copy, objProto);
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- }
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- }
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-
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- if (isObj(reclone))
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- { // Add the clone() method to the clone, with the passed opts as defaults.
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- addClone(copy, reclone);
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- }
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-
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- if (isObj(relock))
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- { // Add the lock() method to the clone.
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- addLock(copy, relock);
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- }
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-
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- if (isObj(cpProps))
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- { // Pass the clone through the copyProps() function as well.
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- copyProps(obj, copy, cpProps);
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- }
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-
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- return copy;
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- }
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-
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- // Export the clone here.
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- exports.clone = clone;
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-
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- /**
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- * Add a clone() method to an object.
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- *
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- * @param {object|function} obj - The object to add clone() to.
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- * @param {object} [defOpts=null] Default options for the clone() method.
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- *
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- * If `null` or anything other than an object, the defaults will be:
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- *
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- * ```{mode: CLONE.DEF, addClone: true, addLock: false}```
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- *
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- * @alias module:@lumjs/core/obj.addClone
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- */
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- function addClone(obj, defOpts=null)
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- {
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- if (!isObj(defOpts))
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- { // Assign a default set of defaults.
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- defOpts = {addClone: true};
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- }
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-
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- const defDesc = defOpts.cloneDesc ?? {};
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-
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- defDesc.value = function (opts)
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- {
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- if (!isObj(opts))
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- opts = defOpts;
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- return clone(obj, opts);
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- }
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-
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- return def(obj, 'clone', defDesc);
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- }
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-
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- exports.addClone = addClone;
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-
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- /**
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- * Clone an object if it's not extensible (locked, sealed, frozen, etc.)
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- *
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- * If the object is extensible, it's returned as is.
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- *
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- * If not, if the object has a `clone()` method it will be used.
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- * Otherwise use our `clone()` function.
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- *
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- * **NOTE**: A newer replacement for this function exists, see
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- * {@link module:@lumjs/core/obj.unlocked} for details.
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- *
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- * @param {object} obj - The object to clone if needed.
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- * @param {object} [opts] - Options to pass to `clone()` method.
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- *
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- * @return {object} - Either the original object, or an extensible clone.
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- *
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- * @alias module:@lumjs/core/obj.cloneIfLocked
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- */
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- function cloneIfLocked(obj, opts)
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- {
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- if (!Object.isExtensible(obj))
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- {
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- if (typeof obj.clone === F)
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- { // Use the object's clone() method.
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- return obj.clone(opts);
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- }
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- else
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- { // Use our own clone method.
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- return clone(obj, opts);
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- }
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- }
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-
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- // Return the object itself, it's fine.
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- return obj;
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- }
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-
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- exports.cloneIfLocked = cloneIfLocked;
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-
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- // Import `addLock()` here *after* assigning the clone methods.
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- const {addLock} = require('./lock');
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-
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- // And setting all the Enum definitions at the very end.
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- const Enum = require('../enum');
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-
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- /**
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- * An `enum` of supported *modes* for the `clone()` method.
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- *
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- * - **P** → All properties. If unchecked, *enumerable* properties only.
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- * - **A** → Uses `Array.slice()` shortcut for shallow `Array` cloning.
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- * - **R** → Recursive (deep) cloning of nested objects.
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- * - **D** → Uses *descriptor* cloning instead of direct assignment.
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- * - **T** → Sets the `prototype` of the clone as well.
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- *
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- * | Mode | P | A | R | D | T | Notes |
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- * | ---- | - | - | - | - | - | ----- |
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- * | `CLONE.N` | × | × | × | × | × | Can be used to manually specify options. |
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- * | `CLONE.DEF` | × | ✓ | × | × | × | Default mode for cloning functions. |
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- * | `CLONE.DEEP` | × | × | ✓ | ✓ | × | |
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- * | `CLONE.FULL` | ✓ | ✓ | × | ✓ | × | |
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- * | `CLONE.ALL` | ✓ | × | × | ✓ | × | |
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- * | `CLONE.ENTIRE` | ✓ | × | ✓ | ✓ | ✓ | |
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- * | `CLONE.JSON` | - | - | ✓ | - | × | Uses JSON, so no `function` or `symbol` support. |
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- *
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- * The `✓` and `×` marks signify the *default settings* in the mode.
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- * In *most* cases there are options that can override the
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- * defaults.
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- *
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- * Any feature in the `CLONE.JSON` row marked with `-` are
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- * incompatible with that mode and cannot be enabled at all.
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- *
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- * @alias module:@lumjs/core/obj.CLONE
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- */
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- const CLONE = Enum(['N','DEF','FULL','ALL','DEEP','ENTIRE','JSON']);
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-
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- exports.CLONE = CLONE;
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-
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- // A list of modes that should use the array.slice shallow shortcut.
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- const SLICE_ARRAYS = [CLONE.DEF, CLONE.FULL];
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-
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- // A list of modes that should get *all* properties.
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- const ALL_PROPS = [CLONE.FULL, CLONE.ALL, CLONE.ENTIRE];
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-
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- // A list of modes that should do recursive cloning of objects.
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- const RECURSIVE = [CLONE.DEEP, CLONE.ENTIRE];
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-
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- // Alias the CLONE enum as clone.MODE
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- def(clone, 'MODE', CLONE);
@@ -1,45 +0,0 @@
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- /**
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- * This is a 'dumb' copy method.
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- *
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- * It only copies enumerable properties, does no type checking,
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- * and has no qualms about overwriting properties.
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- *
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- * Use `copyProps`, or `mergeNested` for more robust versions.
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- *
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- * NOTE: As of v1.38.5 this is an alias of @lumjs/cp/fun.copyAll
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- *
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- * @name module:@lumjs/core/obj.copyAll
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- * @deprecated Moved to @lumjs/cp package.
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- */
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-
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- /**
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- * Make a (shallow) copy of a single object using `copyAll`.
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- *
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- * Use `clone` for a more robust version.
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- *
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- * Alias: `copyAll.clone`
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- *
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- * NOTE: As of v1.38.5 this is an alias of @lumjs/cp/fun.duplicateOne
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- *
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- * @name module:@lumjs/core/obj.duplicateOne
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- * @param {object} obj - The object to duplicate.
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- * @returns {object} A clone of the object.
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- * @deprecated Moved to @lumjs/cp package.
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- */
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-
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- /**
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- * Make a new object containing properties from other objects using `copyAll`.
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- *
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- * Use `copyProps.into({}).from(...sources)` for a more robust version.
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- *
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- * Alias: `copyAll.duplicate`
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- *
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- * NOTE: As of v1.38.5 this is an alias of @lumjs/cp/fun.duplicateAll
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- *
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- * @name module:@lumjs/core/obj.duplicateAll
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- * @param {object} obj - The object to duplicate.
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- * @returns {object} A clone of the object.
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- * @deprecated Moved to @lumjs/cp package.
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- */
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-
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- module.exports = require('@lumjs/cp/fun');
@@ -1,73 +0,0 @@
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- /**
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- * Copy properties from one object to another.
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- *
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- * NOTE: As of v1.38.5 this is an alias of @lumjs/cp/fun.copyProps
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- *
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- * @function module:@lumjs/core/obj.copyProps
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- *
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- * @param {(object|function)} source - The object to copy properties from.
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- * @param {(object|function)} target - The target to copy properties to.
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- *
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- * @param {object} [opts] Options for how to copy properties.
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- * @param {boolean} [opts.default=true] Copy only enumerable properties.
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- * @param {boolean} [opts.all=false] Copy ALL object properties.
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- * @param {Array} [opts.props] A list of specific properties to copy.
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- * @param {Array} [opts.exclude] A list of properties NOT to copy.
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- * @param {object} [opts.overrides] Descriptor overrides for properties.
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- *
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- * The object is considered a map, where each *key* is the name of the
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- * property, and the value should be an `object` containing any valid
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- * descriptor properties.
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- *
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- * If `opts.default` is explicitly set to `false` and `opts.overrides`
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- * is set, then not only will it be used as a list of overrides,
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- * but only the properties specified in it will be copied.
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- *
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- * @param {*} [opts.overwrite=false] Overwrite existing properties.
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- *
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- * If this is a `boolean` value, it will allow or disallow overwriting
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- * of any and all properties in the target object.
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- *
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- * If this is an `object`, it can be an `Array` of property names to allow
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- * to be overwritten, or a *map* of property name to a `boolean` indicating
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- * if that property can be overwritten or not.
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- *
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- * Finally, if this is a `function` it'll be passed the property name and
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- * must return a boolean indicating if overwriting is allowed.
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- *
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- * @param {number} [opts.recursive=0] Enable recursive copying of objects.
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- *
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- * If it is `0` (also `copyProps.RECURSE_NONE`) then no recursion is done.
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- * In this case, the regular assignment rules (including `opts.overwrite`)
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- * will be used regardless of the property type.
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- * This is the default value.
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- *
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- * If this is *above zero*, it's the recursion depth for `object` properties.
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- *
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- * If this is *below zero*, then it should be one of the constant values:
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- *
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- * | Contant | Value | Description |
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- * | ------------------------ | ----- | ------------------------------------ |
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- * | `copyProps.RECURSE_ALL` | `-1` | Recurse to an *unlimited* depth. |
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- * | `copyProps.RECURSE_LIST` | `-2` | Recurse `opts.recurseOpts` props. |
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- *
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- * @param {object} [opts.recurseOpts] Options for recursive properties.
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- *
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- * If `opts.recursive` is not `0` then `opts.recurseOpts` can be a map of
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- * property names to further objects, which will be used as the `opts` for
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- * that property when calling `copyProps()` recursively.
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- *
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- * So you could have nested `opts.recurseOpts` values if required.
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- *
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- * The `recursive` property will automatically be added to the individual
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- * `recurseOpts`, automatically applying the correct value.
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- *
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- * The `opts.recurseOpts` option has an extra-special meaning if `opts.recurse`
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- * is set to `RECURSE_LIST`, as then *only* the properties with options defined
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- * in `opts.recurseOpts` will be recursed. The rest will simply be copied.
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- *
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- * @returns {object} The `target` object.
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- * @deprecated Moved to @lumjs/cp package.
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- */
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-
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- module.exports = require('@lumjs/cp/fun').copyProps;
package/lib/obj/merge.js DELETED
@@ -1,84 +0,0 @@
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- // Import required bits here.
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- const {B, isObj} = require('../types');
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- const copyProps = require('./copyprops');
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-
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- // A shortcut for the recursive option.
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- const recursive = copyProps.RECURSE_ALL;
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-
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- /**
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- * Merge two objects recursively.
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- *
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- * This used to be a standalone function, but was poorly designed.
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- * It's now a wrapper around the
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- * [copyProps()]{@link module:@lumjs/core/obj.copyProps} method.
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- *
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- * @param {object} source - The source object we're copying from.
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- * @param {object} target - The target object we're copying into.
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- *
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- * @param {(object|boolean)} [opts] Options for `copyProps()`
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- *
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- * If `opts.recursive` is not a `number`, it'll be set to
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- * `copyProps.RECURSE_ALL` to enable recursion with no
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- * depth limits.
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- *
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- * Also, if `opts.overwrite` is not explicitly set, it will
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- * be set as `true`, a different default value than `copyProps()`.
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- *
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- * For backwards compatibility, if this specified as a `boolean`
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- * value instead of an object, it'll be assumed to be value
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- * for the `opts.overwrite` option.
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- *
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- * @returns {object} The `target` object.
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- * @alias module:@lumjs/core/obj.mergeNested
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- */
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- function mergeNested(source, target, opts={})
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- {
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- if (typeof opts === B)
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- { // Boolean overwrite option was specified.
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- opts = {overwrite: opts, recursive};
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- }
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- else if (!isObj(opts))
41
- { // Wasn't an object, use default values.
42
- opts = {overwrite: true, recursive};
43
- }
44
- else
45
- { // If recursive or overwrite aren't set, set them.
46
- if (opts.recursive === undefined)
47
- opts.recursive = recursive;
48
- if (opts.overwrite === undefined)
49
- opts.overwrite = true;
50
- }
51
-
52
- return copyProps(source, target, opts);
53
- }
54
-
55
- exports.mergeNested = mergeNested;
56
-
57
- /**
58
- * Synchronize two objects.
59
- *
60
- * Literally just calls `mergeNested` twice, with the two objects swapped.
61
- * Probably has all kinds of screwy behaviours because of how it works.
62
- *
63
- * @param {object} obj1 - The first object.
64
- * Because overwrite mode is on by default, any properties in `obj1` will
65
- * take precedence over the same properties in `obj2`.
66
- *
67
- * @param {object} obj2 - The second object.
68
- * Any properties in `obj2` that were not already in `obj1` will be added
69
- * to `obj1` thanks to the second merge operation.
70
- *
71
- * @param {object} [opts1] Options for the first merge operation.
72
- * See `mergeNested` for details on the supported options.
73
- * @param {object} [opts2=opts1] Options for the second merge operation.
74
- * If this is not specified, `opts2` will be the same as `opts1`.
75
- *
76
- * @alias module:@lumjs/core/obj.syncNested
77
- */
78
- function syncNested(obj1, obj2, opts1={}, opts2=opts1)
79
- {
80
- mergeNested(obj1, obj2, opts1)
81
- mergeNested(obj2, obj1, opts2);
82
- }
83
-
84
- exports.syncNested = syncNested;