@luminocity/lemonate-engine 26.6.3 → 26.6.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Engine.d.ts +2 -0
- package/dist/lemonate.es.js +38 -14
- package/dist/lemonate.js +53 -29
- package/dist/lemonate.min.js +5 -5
- package/dist/lemonate.umd.js +38 -14
- package/dist/player.zip +0 -0
- package/package.json +2 -2
package/dist/Engine.d.ts
CHANGED
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@@ -108,6 +108,7 @@ export declare class Engine {
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108
108
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activeSceneGraphCollection: SceneGraphCollection;
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109
109
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private _reactiveCallback?;
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110
110
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private _externalEmitFunc?;
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111
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+
private _loadBaselineEstablished;
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111
112
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private readonly _onItemRepoListEntryAdded;
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112
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private readonly _onItemRepoListEntryDeleted;
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113
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private readonly _onItemRepoFieldChanged;
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@@ -150,6 +151,7 @@ export declare class Engine {
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150
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setReactiveCallback(callback: Function): void;
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151
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_makeReactive(obj: any): any;
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152
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saveChanges(): Promise<void>;
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154
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+
_establishLoadBaseline(): void;
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153
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getInfo(): {
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154
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capabilities: import("three").WebGLCapabilities;
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extensions: import("three").WebGLExtensions;
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package/dist/lemonate.es.js
CHANGED
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@@ -11447,7 +11447,7 @@ class Item extends EventEmitter {
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11447
11447
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}
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11448
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}
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11449
11449
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11450
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-
var engine$1 = "26.6.
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11450
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+
var engine$1 = "26.6.5";
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11451
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var bullet = "3.26";
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11452
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var lua = "5.4.3";
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11453
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var packageVersionInfo = {
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@@ -68131,7 +68131,7 @@ class RenderView {
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68131
68131
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// ----------------------------------------------------------------------------------
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68132
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if (!renderPassInfo.playerIsPaused) {
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68133
68133
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if (doPhysics) {
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68134
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-
this.engine.profiler.
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68134
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+
await this.engine.profiler.measureAsync("Physics", "processUpdate", async () => {
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68135
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this.engine.physics.processPhysicsUpdate();
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68136
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});
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}
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@@ -68181,7 +68181,7 @@ class RenderView {
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// Animate scene
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68182
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// ----------------------------------------------------------------------------------
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68183
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if (!renderPassInfo.playerIsPaused) {
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68184
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-
this.engine.profiler.
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68184
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+
await this.engine.profiler.measureAsync("RenderView", "animate", async () => {
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this._animate(sceneGraphCollection, renderPassInfo.deltaPlayerTimeMs);
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});
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}
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@@ -70672,7 +70672,7 @@ class Renderer {
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70672
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}
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70673
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renderParticleSystems(renderPassInfo) {
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70674
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if (this.particleSystems && !renderPassInfo.playerIsPaused) {
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70675
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-
this.engine.profiler.measure("Particles", "render",
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70675
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+
this.engine.profiler.measure("Particles", "render", () => {
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70676
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this.particleSystems.forEach(system => {
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system.setSize(renderPassInfo.resolution.x, renderPassInfo.resolution.y);
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70678
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// in the testing environment a time provider has been set.
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@@ -92435,21 +92435,24 @@ class ProjectItem extends Item {
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this._loadingManagerProgress(LoadingState.DONE);
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}
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updateLayerNames() {
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92438
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-
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92439
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-
if (layers
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92440
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-
layers
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92438
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+
let layers = this.getFieldValue("LayerNames");
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92439
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+
if (!Array.isArray(layers)) {
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92440
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layers = [];
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}
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92442
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-
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92443
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-
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92444
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-
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92445
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-
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92446
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-
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92442
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+
const normalized = layers.slice(0, MaxLayerCount);
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92443
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while (normalized.length < MaxLayerCount) {
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92444
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normalized.push("");
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92445
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}
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92446
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const changed = normalized.length !== layers.length
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92447
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|| normalized.some((value, index) => value !== layers[index]);
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92448
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if (changed) {
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92449
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this.setFieldValue("LayerNames", normalized);
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92447
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}
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92448
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try {
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92449
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-
this.engine.renderer.setLayers(
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92452
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+
this.engine.renderer.setLayers(normalized);
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92450
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}
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catch (err) {
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92452
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-
console.log(
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92455
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console.log(normalized);
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92453
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console.error(err);
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}
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}
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@@ -117979,6 +117982,7 @@ class Engine {
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117979
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// reactive for use in a UI. typically you would pass vue.js's reactive function to it.
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117980
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_reactiveCallback;
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117981
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_externalEmitFunc;
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117985
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+
_loadBaselineEstablished = false;
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117982
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_onItemRepoListEntryAdded;
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117983
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_onItemRepoListEntryDeleted;
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117984
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_onItemRepoFieldChanged;
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@@ -118164,6 +118168,7 @@ class Engine {
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118164
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}
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118165
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};
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118166
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this._onReadyForUse = () => {
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118171
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+
this._establishLoadBaseline();
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118167
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// we only want the auto updates during initial loading, later it can be switched off
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118168
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//this.autoUpdateCameraOnContentUpdate = false;
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118169
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};
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@@ -118270,6 +118275,15 @@ class Engine {
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118270
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console.error(err);
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118271
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}
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118272
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}
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118278
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+
_establishLoadBaseline() {
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118279
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+
if (this._loadBaselineEstablished)
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118280
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return;
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118281
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+
this._loadBaselineEstablished = true;
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118282
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+
Proxifier.instance.suppressDirtyFlag(false);
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118283
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+
this.undoManager.setEnabled(true);
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118284
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+
this.itemRepo.clearDirtyFlags();
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118285
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+
this.undoManager.clear();
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118286
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+
}
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118273
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getInfo() {
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118274
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if (this.renderer) {
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118275
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return this.renderer.getInfo();
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@@ -118447,6 +118461,9 @@ class Engine {
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118447
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this.apiClient.itemRepo.revokePackageItemUrl(url);
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118448
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};
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118449
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phase = "Importing";
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118464
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+
this._loadBaselineEstablished = false;
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118465
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+
Proxifier.instance.suppressDirtyFlag(true);
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118466
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+
this.undoManager.setEnabled(false);
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118450
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switch (itemType) {
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118451
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case "Project": {
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118452
118469
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let waitMode = options.waitMode;
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@@ -118582,6 +118599,13 @@ class Engine {
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118582
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}
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118583
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this.centerStandardView();
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118584
118601
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}
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118602
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+
catch (err) {
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118603
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+
if (!this._loadBaselineEstablished) {
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118604
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+
Proxifier.instance.suppressDirtyFlag(false);
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118605
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+
this.undoManager.setEnabled(true);
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118606
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+
}
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118607
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+
throw err;
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118608
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+
}
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118585
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finally {
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118586
118610
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if (loadingInterval) {
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118587
118611
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clearInterval(loadingInterval);
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