@luminocity/lemonate-engine 26.6.3 → 26.6.4

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@@ -11447,7 +11447,7 @@ class Item extends EventEmitter {
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  }
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  }
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- var engine$1 = "26.6.3";
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+ var engine$1 = "26.6.4";
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  var bullet = "3.26";
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  var lua = "5.4.3";
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  var packageVersionInfo = {
@@ -68131,7 +68131,7 @@ class RenderView {
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  // ----------------------------------------------------------------------------------
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  if (!renderPassInfo.playerIsPaused) {
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  if (doPhysics) {
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- this.engine.profiler.measure("Physics", "processUpdate", async () => {
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+ await this.engine.profiler.measureAsync("Physics", "processUpdate", async () => {
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  this.engine.physics.processPhysicsUpdate();
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  });
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  }
@@ -68181,7 +68181,7 @@ class RenderView {
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  // Animate scene
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  // ----------------------------------------------------------------------------------
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  if (!renderPassInfo.playerIsPaused) {
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- this.engine.profiler.measure("RenderView", "animate", async () => {
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+ await this.engine.profiler.measureAsync("RenderView", "animate", async () => {
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  this._animate(sceneGraphCollection, renderPassInfo.deltaPlayerTimeMs);
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  });
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  }
@@ -70672,7 +70672,7 @@ class Renderer {
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  }
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  renderParticleSystems(renderPassInfo) {
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  if (this.particleSystems && !renderPassInfo.playerIsPaused) {
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- this.engine.profiler.measure("Particles", "render", async () => {
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+ this.engine.profiler.measure("Particles", "render", () => {
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  this.particleSystems.forEach(system => {
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  system.setSize(renderPassInfo.resolution.x, renderPassInfo.resolution.y);
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  // in the testing environment a time provider has been set.
package/dist/lemonate.js CHANGED
@@ -134370,7 +134370,7 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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  }
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  }
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- var engine$1 = "26.6.3";
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+ var engine$1 = "26.6.4";
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  var bullet = "3.26";
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  var lua = "5.4.3";
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  var packageVersionInfo = {
@@ -205297,7 +205297,7 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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  // ----------------------------------------------------------------------------------
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  if (!renderPassInfo.playerIsPaused) {
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  if (doPhysics) {
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- this.engine.profiler.measure("Physics", "processUpdate", async () => {
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+ await this.engine.profiler.measureAsync("Physics", "processUpdate", async () => {
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  this.engine.physics.processPhysicsUpdate();
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  });
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  }
@@ -205347,7 +205347,7 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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  // Animate scene
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  // ----------------------------------------------------------------------------------
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  if (!renderPassInfo.playerIsPaused) {
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- this.engine.profiler.measure("RenderView", "animate", async () => {
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+ await this.engine.profiler.measureAsync("RenderView", "animate", async () => {
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  this._animate(sceneGraphCollection, renderPassInfo.deltaPlayerTimeMs);
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  });
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  }
@@ -207838,7 +207838,7 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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  }
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  renderParticleSystems(renderPassInfo) {
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  if (this.particleSystems && !renderPassInfo.playerIsPaused) {
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- this.engine.profiler.measure("Particles", "render", async () => {
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+ this.engine.profiler.measure("Particles", "render", () => {
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  this.particleSystems.forEach(system => {
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  system.setSize(renderPassInfo.resolution.x, renderPassInfo.resolution.y);
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  // in the testing environment a time provider has been set.