@luminocity/lemonate-engine 26.5.0 → 26.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/lemonate.es.js +7 -1
- package/dist/lemonate.js +7 -1
- package/dist/lemonate.min.js +3 -3
- package/dist/lemonate.umd.js +7 -1
- package/dist/player.zip +0 -0
- package/package.json +1 -1
package/dist/lemonate.es.js
CHANGED
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@@ -11390,7 +11390,7 @@ class Item extends EventEmitter {
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}
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}
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11393
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-
var engine$1 = "26.5.
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11393
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+
var engine$1 = "26.5.1";
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var bullet = "3.26";
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var lua = "5.4.3";
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var packageVersionInfo = {
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@@ -93505,6 +93505,10 @@ class LoadingManager {
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this._clearIntervalHandle = null;
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}
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this._removeEvents();
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+
this.items = [];
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+
this.itemsMap = new Map();
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93510
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this.itemsTypeMap = new Map();
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this.itemsByTypeMap = new Map();
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}
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run() {
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const _this = this;
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@@ -117832,6 +117836,7 @@ class Engine {
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this.player.dispose();
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await this.renderer.shutdown();
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this.imgui.shutdown();
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+
this.itemRepo.clear();
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textureTools.dispose();
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this.shortcuts.dispose();
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this.cameras = [];
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@@ -117839,6 +117844,7 @@ class Engine {
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this.updateListenersById = new Map();
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this.initialized = false;
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this.ready = false;
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+
Engine._instance = undefined;
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}
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/**
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* Return the state of the item tree
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package/dist/lemonate.js
CHANGED
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@@ -88153,7 +88153,7 @@ void main() {
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}
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}
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88156
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-
var engine$1 = "26.5.
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88156
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+
var engine$1 = "26.5.1";
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var bullet = "3.26";
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var lua = "5.4.3";
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var packageVersionInfo = {
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@@ -230671,6 +230671,10 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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this._clearIntervalHandle = null;
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}
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this._removeEvents();
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230674
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+
this.items = [];
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230675
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+
this.itemsMap = new Map();
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230676
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+
this.itemsTypeMap = new Map();
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+
this.itemsByTypeMap = new Map();
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}
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run() {
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const _this = this;
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@@ -267142,6 +267146,7 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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this.player.dispose();
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await this.renderer.shutdown();
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this.imgui.shutdown();
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+
this.itemRepo.clear();
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textureTools.dispose();
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this.shortcuts.dispose();
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this.cameras = [];
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@@ -267149,6 +267154,7 @@ fn tsl_biquadraticTexture_array( map : texture_2d_array<f32>, coord : vec2f, iRe
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this.updateListenersById = new Map();
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this.initialized = false;
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this.ready = false;
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+
Engine._instance = undefined;
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}
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/**
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* Return the state of the item tree
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