@luminocity/lemonate-engine 26.2.10 → 26.2.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- export { ItemRepo, ItemCache, ThumbCache, Storage, ApiClient, verifyAcl, QuotaExceededException, getDatatypeByName, getDatatypes } from '@luminocity/lemonate-gateway';
1
+ export * from '@luminocity/lemonate-gateway';
2
2
  export { default as tools } from './Tools';
3
3
  export { logger } from './Logger';
4
4
  export { default as textureTools } from './tools/TextureTools';
@@ -1,5 +1,5 @@
1
1
  import { tools as tools$1, Field, EventEmitter, Proxifier, Block, TemplateFactory, getDatatypeByName, InvalidArgumentException, LoaderException, InvalidStateException, ItemVisibility, QuotaExceededException, ApiClient, Storage } from '@luminocity/lemonate-gateway';
2
- export { ApiClient, ItemCache, ItemRepo, QuotaExceededException, Storage, ThumbCache, getDatatypeByName, getDatatypes, verifyAcl } from '@luminocity/lemonate-gateway';
2
+ export * from '@luminocity/lemonate-gateway';
3
3
  import * as THREE from 'three';
4
4
  import { Vector3, Object3D, BufferGeometry, MeshBasicMaterial, Mesh, BufferAttribute, BoxGeometry, CylinderGeometry, Raycaster, Quaternion, Euler, Matrix4, LineBasicMaterial, Float32BufferAttribute, OctahedronGeometry, Line, TorusGeometry, SphereGeometry, PlaneGeometry, DoubleSide, Vector2, LineSegments, Box3, TrianglesDrawMode, TriangleFanDrawMode, TriangleStripDrawMode, EdgesGeometry, Uint16BufferAttribute, Color, PointLightHelper as PointLightHelper$1, DirectionalLightHelper as DirectionalLightHelper$1, SpotLightHelper as SpotLightHelper$1, HemisphereLightHelper as HemisphereLightHelper$1, CameraHelper as CameraHelper$1, AxesHelper, Scene, SkinnedMesh, CanvasTexture, RepeatWrapping, LinearFilter, UnsignedIntType, UnsignedByteType, FloatType, HalfFloatType, PMREMGenerator, Vector4, ShaderMaterial, OrthographicCamera, AddEquation, OneMinusSrcAlphaFactor, SrcAlphaFactor, CustomBlending, DataTextureLoader, DataUtils, LinearSRGBColorSpace, AudioLoader, NoColorSpace, SRGBColorSpace, ImageBitmapLoader, TextureLoader, NoBlending, Uniform, RGBADepthPacking, PerspectiveCamera, Clock as Clock$1, UniformsUtils, GLSL3, WebGLRenderTarget, RGBAFormat, NearestFilter, MeshNormalMaterial, MeshDepthMaterial, DataTexture, RedFormat, RGFormat, REVISION, LessDepth, GreaterDepth, GreaterEqualDepth, LessEqualDepth, NotEqualDepth, EqualDepth, AlwaysDepth, NeverDepth, IcosahedronGeometry, Light, DepthTexture, DepthFormat, LinearMipMapLinearFilter, MirroredRepeatWrapping, ClampToEdgeWrapping, LinearMipMapNearestFilter, NearestMipmapLinearFilter, NearestMipMapNearestFilter, FileLoader, GLSL1, SpriteMaterial, Loader, MeshPhysicalMaterial, Points, PointsMaterial, MeshToonMaterial, MeshMatcapMaterial, MeshLambertMaterial, MeshPhongMaterial, Matrix3, TangentSpaceNormalMap, ObjectSpaceNormalMap, FrontSide, BackSide, MultiplyBlending, SubtractiveBlending, AdditiveBlending, NormalBlending, SrcAlphaSaturateFactor, OneMinusDstColorFactor, DstColorFactor, OneMinusDstAlphaFactor, DstAlphaFactor, OneMinusSrcColorFactor, SrcColorFactor, OneFactor, ZeroFactor, MaxEquation, MinEquation, ReverseSubtractEquation, SubtractEquation, AddOperation, MixOperation, MultiplyOperation, Group, Material, LoaderUtils, SpotLight, PointLight, DirectionalLight, InstancedMesh, InstancedBufferAttribute, InterleavedBuffer, InterleavedBufferAttribute, LinearMipmapLinearFilter, LinearMipmapNearestFilter, NearestMipmapNearestFilter, MeshStandardMaterial, PropertyBinding, LineLoop, MathUtils, Skeleton, AnimationClip, Bone, InterpolateDiscrete, InterpolateLinear, Texture, VectorKeyframeTrack, NumberKeyframeTrack, QuaternionKeyframeTrack, ColorManagement, Interpolant, Sphere, Curve, EquirectangularReflectionMapping, AmbientLight, ShapeUtils, CompressedCubeTexture, CompressedArrayTexture, CompressedTexture, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_BPTC_Format, RED_GREEN_RGTC2_Format, SIGNED_RED_GREEN_RGTC2_Format, RED_RGTC1_Format, SIGNED_RED_RGTC1_Format, RGBA_S3TC_DXT3_Format, RGB_S3TC_DXT1_Format, RGBA_S3TC_DXT1_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_4x4_Format, SIGNED_RG11_EAC_Format, RG11_EAC_Format, SIGNED_R11_EAC_Format, R11_EAC_Format, RGB_ETC2_Format, RGBA_ETC2_EAC_Format, RGBFormat, UnsignedInt101111Type, UnsignedInt5999Type, Data3DTexture, RGB_PVRTC_4BPPV1_Format, RGB_ETC1_Format, RGBA_S3TC_DXT5_Format, RGB_BPTC_UNSIGNED_Format, LOD as LOD$1, Sprite, WebGLRenderer, VSMShadowMap, PCFSoftShadowMap, PCFShadowMap, BasicShadowMap, ReinhardToneMapping, LoadingManager as LoadingManager$1, ACESFilmicToneMapping, CineonToneMapping, LinearToneMapping, NoToneMapping, AnimationMixer, LoopOnce, LoopRepeat, HemisphereLight, Camera, ShapePath, ExtrudeGeometry, ConeGeometry, RingGeometry, ShaderChunk, RawShaderMaterial, Audio, PositionalAudio, DynamicDrawUsage, EventDispatcher, MOUSE, TOUCH, Spherical, Fog, VideoTexture, AudioListener, Source, ImageUtils, NearestMipMapLinearFilter } from 'three';
5
5
  import { defaultFormats, defaultPlugins } from 'jimp';
@@ -41290,7 +41290,7 @@ class Item extends EventEmitter {
41290
41290
  }
41291
41291
  }
41292
41292
 
41293
- var engine$1 = "26.2.10";
41293
+ var engine$1 = "26.2.11";
41294
41294
  var bullet = "3.26";
41295
41295
  var lua = "5.4.3";
41296
41296
  var packageVersionInfo = {