@lumen5/lottie-web 5.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (300) hide show
  1. package/.babelrc.json +3 -0
  2. package/.eslintrc.json +46 -0
  3. package/.gitattributes +1 -0
  4. package/.github/FUNDING.yml +1 -0
  5. package/.github/ISSUE_TEMPLATE.md +22 -0
  6. package/.github/workflows/publish.yml +26 -0
  7. package/.github/workflows/testAnimations.yml +29 -0
  8. package/.github/workflows/updateScreenshots.yml +34 -0
  9. package/CHANGELOG.md +601 -0
  10. package/History.md +1230 -0
  11. package/LICENSE.md +21 -0
  12. package/README.md +351 -0
  13. package/bower.json +31 -0
  14. package/build/old_parser/bodymovin_parser.jsx +3023 -0
  15. package/build/old_parser/helperProject.aep +0 -0
  16. package/build/player/cjs/lottie.min.js +18229 -0
  17. package/build/player/cjs/lottie_canvas.min.js +16465 -0
  18. package/build/player/cjs/lottie_html.min.js +16312 -0
  19. package/build/player/cjs/lottie_light.min.js +11584 -0
  20. package/build/player/cjs/lottie_light_canvas.min.js +13518 -0
  21. package/build/player/cjs/lottie_light_html.min.js +12843 -0
  22. package/build/player/cjs/lottie_svg.min.js +15053 -0
  23. package/build/player/esm/lottie.min.js +18225 -0
  24. package/build/player/esm/lottie_canvas.min.js +16461 -0
  25. package/build/player/esm/lottie_html.min.js +16308 -0
  26. package/build/player/esm/lottie_light.min.js +11580 -0
  27. package/build/player/esm/lottie_light_canvas.min.js +13514 -0
  28. package/build/player/esm/lottie_light_html.min.js +12839 -0
  29. package/build/player/esm/lottie_svg.min.js +15049 -0
  30. package/build/player/lottie.d.ts +5 -0
  31. package/build/player/lottie.js +17151 -0
  32. package/build/player/lottie.min.js +1 -0
  33. package/build/player/lottie_canvas.js +15506 -0
  34. package/build/player/lottie_canvas.min.js +1 -0
  35. package/build/player/lottie_canvas_worker.js +18196 -0
  36. package/build/player/lottie_canvas_worker.min.js +15 -0
  37. package/build/player/lottie_html.d.ts +5 -0
  38. package/build/player/lottie_html.js +15354 -0
  39. package/build/player/lottie_html.min.js +1 -0
  40. package/build/player/lottie_light.d.ts +5 -0
  41. package/build/player/lottie_light.js +10854 -0
  42. package/build/player/lottie_light.min.js +1 -0
  43. package/build/player/lottie_light_canvas.d.ts +5 -0
  44. package/build/player/lottie_light_canvas.js +12666 -0
  45. package/build/player/lottie_light_canvas.min.js +1 -0
  46. package/build/player/lottie_light_html.d.ts +5 -0
  47. package/build/player/lottie_light_html.js +12029 -0
  48. package/build/player/lottie_light_html.min.js +1 -0
  49. package/build/player/lottie_svg.d.ts +5 -0
  50. package/build/player/lottie_svg.js +14179 -0
  51. package/build/player/lottie_svg.min.js +1 -0
  52. package/build/player/lottie_worker.js +18196 -0
  53. package/build/player/lottie_worker.min.js +15 -0
  54. package/docs/json/animation.json +101 -0
  55. package/docs/json/effects/angle.json +40 -0
  56. package/docs/json/effects/checkBox.json +40 -0
  57. package/docs/json/effects/color.json +40 -0
  58. package/docs/json/effects/customValue.json +4 -0
  59. package/docs/json/effects/dropDown.json +40 -0
  60. package/docs/json/effects/fill.json +55 -0
  61. package/docs/json/effects/group.json +41 -0
  62. package/docs/json/effects/index.json +51 -0
  63. package/docs/json/effects/layer.json +33 -0
  64. package/docs/json/effects/noValue.json +1 -0
  65. package/docs/json/effects/point.json +43 -0
  66. package/docs/json/effects/proLevels.json +130 -0
  67. package/docs/json/effects/slider.json +40 -0
  68. package/docs/json/effects/stroke.json +64 -0
  69. package/docs/json/effects/tint.json +43 -0
  70. package/docs/json/effects/tritone.json +46 -0
  71. package/docs/json/helpers/blendMode.json +71 -0
  72. package/docs/json/helpers/boolean.json +14 -0
  73. package/docs/json/helpers/composite.json +15 -0
  74. package/docs/json/helpers/lineCap.json +19 -0
  75. package/docs/json/helpers/lineJoin.json +19 -0
  76. package/docs/json/helpers/mask.json +80 -0
  77. package/docs/json/helpers/textBased.json +23 -0
  78. package/docs/json/helpers/textGrouping.json +23 -0
  79. package/docs/json/helpers/textShape.json +31 -0
  80. package/docs/json/helpers/transform.json +146 -0
  81. package/docs/json/layers/image.json +113 -0
  82. package/docs/json/layers/null.json +87 -0
  83. package/docs/json/layers/preComp.json +118 -0
  84. package/docs/json/layers/shape.json +157 -0
  85. package/docs/json/layers/solid.json +120 -0
  86. package/docs/json/layers/text.json +523 -0
  87. package/docs/json/properties/doubleKeyframe.json +50 -0
  88. package/docs/json/properties/multiDimensional.json +21 -0
  89. package/docs/json/properties/multiDimensionalKeyframed.json +35 -0
  90. package/docs/json/properties/offsetKeyframe.json +53 -0
  91. package/docs/json/properties/shape.json +27 -0
  92. package/docs/json/properties/shapeKeyframed.json +35 -0
  93. package/docs/json/properties/shapeProp.json +50 -0
  94. package/docs/json/properties/shapePropKeyframe.json +54 -0
  95. package/docs/json/properties/value.json +21 -0
  96. package/docs/json/properties/valueKeyframe.json +33 -0
  97. package/docs/json/properties/valueKeyframed.json +25 -0
  98. package/docs/json/shapes/ellipse.json +54 -0
  99. package/docs/json/shapes/fill.json +48 -0
  100. package/docs/json/shapes/gFill.json +107 -0
  101. package/docs/json/shapes/gStroke.json +137 -0
  102. package/docs/json/shapes/group.json +89 -0
  103. package/docs/json/shapes/merge.json +27 -0
  104. package/docs/json/shapes/rect.json +66 -0
  105. package/docs/json/shapes/repeater.json +63 -0
  106. package/docs/json/shapes/round.json +35 -0
  107. package/docs/json/shapes/shape.json +40 -0
  108. package/docs/json/shapes/star.json +133 -0
  109. package/docs/json/shapes/stroke.json +78 -0
  110. package/docs/json/shapes/transform.json +102 -0
  111. package/docs/json/shapes/trim.json +61 -0
  112. package/docs/json/sources/chars.json +61 -0
  113. package/docs/json/sources/image.json +31 -0
  114. package/docs/json/sources/precomp.json +39 -0
  115. package/index.d.ts +197 -0
  116. package/package.json +54 -0
  117. package/player/index.html +115 -0
  118. package/player/js/3rd_party/BezierEaser.js +158 -0
  119. package/player/js/3rd_party/howler.js +5 -0
  120. package/player/js/3rd_party/seedrandom.js +237 -0
  121. package/player/js/3rd_party/transformation-matrix.js +449 -0
  122. package/player/js/EffectsManager.js +83 -0
  123. package/player/js/animation/AnimationItem.js +809 -0
  124. package/player/js/animation/AnimationItemWorkerOverride.js +157 -0
  125. package/player/js/animation/AnimationManager.js +248 -0
  126. package/player/js/animation/AnimationManagerWorkerOverride.js +201 -0
  127. package/player/js/effects/EffectsManagerPlaceholder.js +5 -0
  128. package/player/js/effects/SliderEffect.js +37 -0
  129. package/player/js/effects/TransformEffect.js +44 -0
  130. package/player/js/elements/AudioElement.js +102 -0
  131. package/player/js/elements/BaseElement.js +78 -0
  132. package/player/js/elements/BaseTextElement.js +4 -0
  133. package/player/js/elements/CompElement.js +107 -0
  134. package/player/js/elements/FootageElement.js +47 -0
  135. package/player/js/elements/ImageElement.js +42 -0
  136. package/player/js/elements/NullElement.js +39 -0
  137. package/player/js/elements/ShapeElement.js +76 -0
  138. package/player/js/elements/SolidElement.js +23 -0
  139. package/player/js/elements/TextElement.js +94 -0
  140. package/player/js/elements/canvasElements/CVBaseElement.js +167 -0
  141. package/player/js/elements/canvasElements/CVCompBaseElement.js +11 -0
  142. package/player/js/elements/canvasElements/CVCompElement.js +57 -0
  143. package/player/js/elements/canvasElements/CVContextData.js +239 -0
  144. package/player/js/elements/canvasElements/CVEffects.js +57 -0
  145. package/player/js/elements/canvasElements/CVImageElement.js +58 -0
  146. package/player/js/elements/canvasElements/CVMaskElement.js +72 -0
  147. package/player/js/elements/canvasElements/CVShapeElement.js +521 -0
  148. package/player/js/elements/canvasElements/CVSolidElement.js +30 -0
  149. package/player/js/elements/canvasElements/CVTextElement.js +244 -0
  150. package/player/js/elements/canvasElements/effects/CVGaussianBlurEffect.js +29 -0
  151. package/player/js/elements/canvasElements/effects/CVTransformEffect.js +9 -0
  152. package/player/js/elements/helpers/FrameElement.js +54 -0
  153. package/player/js/elements/helpers/HierarchyElement.js +52 -0
  154. package/player/js/elements/helpers/RenderableDOMElement.js +72 -0
  155. package/player/js/elements/helpers/RenderableElement.js +87 -0
  156. package/player/js/elements/helpers/TransformElement.js +140 -0
  157. package/player/js/elements/helpers/shapes/CVShapeData.js +33 -0
  158. package/player/js/elements/helpers/shapes/ProcessedElement.js +6 -0
  159. package/player/js/elements/helpers/shapes/SVGElementsRenderer.js +239 -0
  160. package/player/js/elements/helpers/shapes/SVGFillStyleData.js +18 -0
  161. package/player/js/elements/helpers/shapes/SVGGradientFillStyleData.js +100 -0
  162. package/player/js/elements/helpers/shapes/SVGGradientStrokeStyleData.js +20 -0
  163. package/player/js/elements/helpers/shapes/SVGNoStyleData.js +15 -0
  164. package/player/js/elements/helpers/shapes/SVGShapeData.js +28 -0
  165. package/player/js/elements/helpers/shapes/SVGStrokeStyleData.js +21 -0
  166. package/player/js/elements/helpers/shapes/SVGStyleData.js +19 -0
  167. package/player/js/elements/helpers/shapes/SVGTransformData.js +11 -0
  168. package/player/js/elements/helpers/shapes/ShapeElement.js +5 -0
  169. package/player/js/elements/helpers/shapes/ShapeGroupData.js +9 -0
  170. package/player/js/elements/helpers/shapes/ShapeTransformManager.js +61 -0
  171. package/player/js/elements/htmlElements/HBaseElement.js +88 -0
  172. package/player/js/elements/htmlElements/HCameraElement.js +170 -0
  173. package/player/js/elements/htmlElements/HCompElement.js +61 -0
  174. package/player/js/elements/htmlElements/HEffects.js +3 -0
  175. package/player/js/elements/htmlElements/HImageElement.js +42 -0
  176. package/player/js/elements/htmlElements/HShapeElement.js +261 -0
  177. package/player/js/elements/htmlElements/HSolidElement.js +36 -0
  178. package/player/js/elements/htmlElements/HTextElement.js +290 -0
  179. package/player/js/elements/svgElements/SVGBaseElement.js +181 -0
  180. package/player/js/elements/svgElements/SVGCompElement.js +28 -0
  181. package/player/js/elements/svgElements/SVGEffects.js +70 -0
  182. package/player/js/elements/svgElements/SVGEffectsPlaceholder.js +3 -0
  183. package/player/js/elements/svgElements/SVGShapeElement.js +366 -0
  184. package/player/js/elements/svgElements/SVGTextElement.js +322 -0
  185. package/player/js/elements/svgElements/effects/SVGComposableEffect.js +22 -0
  186. package/player/js/elements/svgElements/effects/SVGDropShadowEffect.js +83 -0
  187. package/player/js/elements/svgElements/effects/SVGFillFilter.js +22 -0
  188. package/player/js/elements/svgElements/effects/SVGGaussianBlurEffect.js +44 -0
  189. package/player/js/elements/svgElements/effects/SVGMatte3Effect.js +101 -0
  190. package/player/js/elements/svgElements/effects/SVGProLevelsFilter.js +108 -0
  191. package/player/js/elements/svgElements/effects/SVGStrokeEffect.js +119 -0
  192. package/player/js/elements/svgElements/effects/SVGTintEffect.js +47 -0
  193. package/player/js/elements/svgElements/effects/SVGTransformEffect.js +10 -0
  194. package/player/js/elements/svgElements/effects/SVGTritoneFilter.js +43 -0
  195. package/player/js/main.js +21 -0
  196. package/player/js/mask.js +239 -0
  197. package/player/js/module.js +153 -0
  198. package/player/js/modules/canvas.js +22 -0
  199. package/player/js/modules/canvas_light.js +25 -0
  200. package/player/js/modules/full.js +70 -0
  201. package/player/js/modules/full_worker.js +0 -0
  202. package/player/js/modules/html.js +37 -0
  203. package/player/js/modules/html_light.js +25 -0
  204. package/player/js/modules/main.js +162 -0
  205. package/player/js/modules/svg.js +37 -0
  206. package/player/js/modules/svg_light.js +25 -0
  207. package/player/js/renderers/BaseRenderer.js +187 -0
  208. package/player/js/renderers/CanvasRenderer.js +67 -0
  209. package/player/js/renderers/CanvasRendererBase.js +318 -0
  210. package/player/js/renderers/CanvasRendererWorkerOverride.js +54 -0
  211. package/player/js/renderers/HybridRenderer.js +47 -0
  212. package/player/js/renderers/HybridRendererBase.js +344 -0
  213. package/player/js/renderers/SVGRenderer.js +82 -0
  214. package/player/js/renderers/SVGRendererBase.js +255 -0
  215. package/player/js/renderers/renderersManager.js +29 -0
  216. package/player/js/utils/BaseEvent.js +42 -0
  217. package/player/js/utils/DataManager.js +676 -0
  218. package/player/js/utils/DataManagerWorkerOverrides.js +13 -0
  219. package/player/js/utils/FontManager.js +443 -0
  220. package/player/js/utils/FontManagerWorkerOverride.js +16 -0
  221. package/player/js/utils/PolynomialBezier.js +253 -0
  222. package/player/js/utils/PropertyFactory.js +489 -0
  223. package/player/js/utils/SlotManager.js +17 -0
  224. package/player/js/utils/TransformProperty.js +251 -0
  225. package/player/js/utils/animationFramePolyFill.js +25 -0
  226. package/player/js/utils/asset_loader.js +53 -0
  227. package/player/js/utils/asset_loader_worker_override.js +3 -0
  228. package/player/js/utils/audio/AudioController.js +85 -0
  229. package/player/js/utils/audio/AudioElement.js +6 -0
  230. package/player/js/utils/bez.js +251 -0
  231. package/player/js/utils/common.js +280 -0
  232. package/player/js/utils/expressions/CompInterface.js +28 -0
  233. package/player/js/utils/expressions/EffectInterface.js +111 -0
  234. package/player/js/utils/expressions/ExpressionManager.js +752 -0
  235. package/player/js/utils/expressions/ExpressionPropertyDecorator.js +463 -0
  236. package/player/js/utils/expressions/ExpressionTextPropertyDecorator.js +40 -0
  237. package/player/js/utils/expressions/ExpressionValue.js +61 -0
  238. package/player/js/utils/expressions/ExpressionValueFactory.js +102 -0
  239. package/player/js/utils/expressions/Expressions.js +48 -0
  240. package/player/js/utils/expressions/FootageInterface.js +60 -0
  241. package/player/js/utils/expressions/InterfacesProvider.js +21 -0
  242. package/player/js/utils/expressions/LayerInterface.js +179 -0
  243. package/player/js/utils/expressions/MaskInterface.js +50 -0
  244. package/player/js/utils/expressions/ProjectInterface.js +31 -0
  245. package/player/js/utils/expressions/PropertyGroupFactory.js +13 -0
  246. package/player/js/utils/expressions/PropertyInterface.js +19 -0
  247. package/player/js/utils/expressions/ShapeInterface.js +543 -0
  248. package/player/js/utils/expressions/TextInterface.js +35 -0
  249. package/player/js/utils/expressions/TextSelectorPropertyDecorator.js +44 -0
  250. package/player/js/utils/expressions/TransformInterface.js +126 -0
  251. package/player/js/utils/expressions/expressionHelpers.js +86 -0
  252. package/player/js/utils/expressions/shapes/ShapePathInterface.js +47 -0
  253. package/player/js/utils/featureSupport.js +16 -0
  254. package/player/js/utils/filters.js +32 -0
  255. package/player/js/utils/functionExtensions.js +27 -0
  256. package/player/js/utils/getFontProperties.js +42 -0
  257. package/player/js/utils/helpers/arrays.js +43 -0
  258. package/player/js/utils/helpers/assetManager.js +96 -0
  259. package/player/js/utils/helpers/blendModes.js +26 -0
  260. package/player/js/utils/helpers/bufferManager.js +61 -0
  261. package/player/js/utils/helpers/dynamicProperties.js +29 -0
  262. package/player/js/utils/helpers/effectTypes.js +3 -0
  263. package/player/js/utils/helpers/html_elements.js +6 -0
  264. package/player/js/utils/helpers/propTypes.js +3 -0
  265. package/player/js/utils/helpers/shapeEnums.js +16 -0
  266. package/player/js/utils/helpers/svg_elements.js +8 -0
  267. package/player/js/utils/imagePreloader.js +213 -0
  268. package/player/js/utils/imagePreloaderWorkerOverride.js +3 -0
  269. package/player/js/utils/markers/markerParser.js +47 -0
  270. package/player/js/utils/pooling/bezier_length_pool.js +20 -0
  271. package/player/js/utils/pooling/point_pool.js +13 -0
  272. package/player/js/utils/pooling/pool_factory.js +44 -0
  273. package/player/js/utils/pooling/pooling.js +15 -0
  274. package/player/js/utils/pooling/segments_length_pool.js +24 -0
  275. package/player/js/utils/pooling/shapeCollection_pool.js +48 -0
  276. package/player/js/utils/pooling/shape_pool.js +44 -0
  277. package/player/js/utils/shapes/DashProperty.js +63 -0
  278. package/player/js/utils/shapes/GradientProperty.js +93 -0
  279. package/player/js/utils/shapes/MouseModifier.js +222 -0
  280. package/player/js/utils/shapes/OffsetPathModifier.js +306 -0
  281. package/player/js/utils/shapes/PuckerAndBloatModifier.js +80 -0
  282. package/player/js/utils/shapes/RepeaterModifier.js +232 -0
  283. package/player/js/utils/shapes/RoundCornersModifier.js +122 -0
  284. package/player/js/utils/shapes/ShapeCollection.js +29 -0
  285. package/player/js/utils/shapes/ShapeModifiers.js +71 -0
  286. package/player/js/utils/shapes/ShapePath.js +100 -0
  287. package/player/js/utils/shapes/ShapeProperty.js +546 -0
  288. package/player/js/utils/shapes/TrimModifier.js +359 -0
  289. package/player/js/utils/shapes/ZigZagModifier.js +174 -0
  290. package/player/js/utils/shapes/shapePathBuilder.js +20 -0
  291. package/player/js/utils/text/LetterProps.js +60 -0
  292. package/player/js/utils/text/TextAnimatorDataProperty.js +34 -0
  293. package/player/js/utils/text/TextAnimatorProperty.js +610 -0
  294. package/player/js/utils/text/TextProperty.js +461 -0
  295. package/player/js/utils/text/TextSelectorProperty.js +179 -0
  296. package/player/js/worker_wrapper.js +1029 -0
  297. package/rollup.config.js +215 -0
  298. package/tasks/build.js +773 -0
  299. package/tasks/build_worker.js +164 -0
  300. package/tasks/watch.js +34 -0
@@ -0,0 +1,222 @@
1
+ import {
2
+ extendPrototype,
3
+ } from '../functionExtensions';
4
+ import {
5
+ ShapeModifiers,
6
+ ShapeModifier,
7
+ } from './ShapeModifiers';
8
+
9
+ function MouseModifier() {}
10
+ extendPrototype([ShapeModifier], MouseModifier);
11
+ MouseModifier.prototype.processKeys = function (forceRender) {
12
+ if (this.elem.globalData.frameId === this.frameId && !forceRender) {
13
+ return;
14
+ }
15
+ this._mdf = true;
16
+ };
17
+
18
+ MouseModifier.prototype.addShapeToModifier = function () {
19
+ this.positions.push([]);
20
+ };
21
+
22
+ MouseModifier.prototype.processPath = function (path, mouseCoords, positions) {
23
+ var i;
24
+ var len = path.v.length;
25
+ var vValues = [];
26
+ var oValues = [];
27
+ var iValues = [];
28
+ var theta;
29
+ var x;
30
+ var y;
31
+ /// / OPTION A
32
+ for (i = 0; i < len; i += 1) {
33
+ if (!positions.v[i]) {
34
+ positions.v[i] = [path.v[i][0], path.v[i][1]];
35
+ positions.o[i] = [path.o[i][0], path.o[i][1]];
36
+ positions.i[i] = [path.i[i][0], path.i[i][1]];
37
+ positions.distV[i] = 0;
38
+ positions.distO[i] = 0;
39
+ positions.distI[i] = 0;
40
+ }
41
+ theta = Math.atan2(
42
+ path.v[i][1] - mouseCoords[1],
43
+ path.v[i][0] - mouseCoords[0]
44
+ );
45
+
46
+ x = mouseCoords[0] - positions.v[i][0];
47
+ y = mouseCoords[1] - positions.v[i][1];
48
+ var distance = Math.sqrt((x * x) + (y * y));
49
+ positions.distV[i] += (distance - positions.distV[i]) * this.data.dc;
50
+
51
+ positions.v[i][0] = (Math.cos(theta) * Math.max(0, this.data.maxDist - positions.distV[i])) / 2 + (path.v[i][0]);
52
+ positions.v[i][1] = (Math.sin(theta) * Math.max(0, this.data.maxDist - positions.distV[i])) / 2 + (path.v[i][1]);
53
+
54
+ theta = Math.atan2(
55
+ path.o[i][1] - mouseCoords[1],
56
+ path.o[i][0] - mouseCoords[0]
57
+ );
58
+
59
+ x = mouseCoords[0] - positions.o[i][0];
60
+ y = mouseCoords[1] - positions.o[i][1];
61
+ distance = Math.sqrt((x * x) + (y * y));
62
+ positions.distO[i] += (distance - positions.distO[i]) * this.data.dc;
63
+
64
+ positions.o[i][0] = (Math.cos(theta) * Math.max(0, this.data.maxDist - positions.distO[i])) / 2 + (path.o[i][0]);
65
+ positions.o[i][1] = (Math.sin(theta) * Math.max(0, this.data.maxDist - positions.distO[i])) / 2 + (path.o[i][1]);
66
+
67
+ theta = Math.atan2(
68
+ path.i[i][1] - mouseCoords[1],
69
+ path.i[i][0] - mouseCoords[0]
70
+ );
71
+
72
+ x = mouseCoords[0] - positions.i[i][0];
73
+ y = mouseCoords[1] - positions.i[i][1];
74
+ distance = Math.sqrt((x * x) + (y * y));
75
+ positions.distI[i] += (distance - positions.distI[i]) * this.data.dc;
76
+
77
+ positions.i[i][0] = (Math.cos(theta) * Math.max(0, this.data.maxDist - positions.distI[i])) / 2 + (path.i[i][0]);
78
+ positions.i[i][1] = (Math.sin(theta) * Math.max(0, this.data.maxDist - positions.distI[i])) / 2 + (path.i[i][1]);
79
+
80
+ /// //OPTION 1
81
+ vValues.push(positions.v[i]);
82
+ oValues.push(positions.o[i]);
83
+ iValues.push(positions.i[i]);
84
+
85
+ /// //OPTION 2
86
+ // vValues.push(positions.v[i]);
87
+ // iValues.push([path.i[i][0]+(positions.v[i][0]-path.v[i][0]),path.i[i][1]+(positions.v[i][1]-path.v[i][1])]);
88
+ // oValues.push([path.o[i][0]+(positions.v[i][0]-path.v[i][0]),path.o[i][1]+(positions.v[i][1]-path.v[i][1])]);
89
+
90
+ /// //OPTION 3
91
+ // vValues.push(positions.v[i]);
92
+ // iValues.push(path.i[i]);
93
+ // oValues.push(path.o[i]);
94
+
95
+ /// //OPTION 4
96
+ // vValues.push(path.v[i]);
97
+ // oValues.push(positions.o[i]);
98
+ // iValues.push(positions.i[i]);
99
+ }
100
+
101
+ /// / OPTION B
102
+ /* for(i=0;i<len;i+=1){
103
+ if(!positions.v[i]){
104
+ positions.v[i] = [path.v[i][0],path.v[i][1]];
105
+ positions.o[i] = [path.o[i][0],path.o[i][1]];
106
+ positions.i[i] = [path.i[i][0],path.i[i][1]];
107
+ positions.distV[i] = 0;
108
+
109
+ }
110
+ theta = Math.atan2(
111
+ positions.v[i][1] - mouseCoords[1],
112
+ positions.v[i][0] - mouseCoords[0]
113
+ );
114
+ x = mouseCoords[0] - positions.v[i][0];
115
+ y = mouseCoords[1] - positions.v[i][1];
116
+ var distance = this.data.ss * this.data.mx / Math.sqrt( (x * x) + (y * y) );
117
+
118
+ positions.v[i][0] += Math.cos(theta) * distance + (path.v[i][0] - positions.v[i][0]) * this.data.dc;
119
+ positions.v[i][1] += Math.sin(theta) * distance + (path.v[i][1] - positions.v[i][1]) * this.data.dc;
120
+
121
+ theta = Math.atan2(
122
+ positions.o[i][1] - mouseCoords[1],
123
+ positions.o[i][0] - mouseCoords[0]
124
+ );
125
+ x = mouseCoords[0] - positions.o[i][0];
126
+ y = mouseCoords[1] - positions.o[i][1];
127
+ var distance = this.data.ss * this.data.mx / Math.sqrt( (x * x) + (y * y) );
128
+
129
+ positions.o[i][0] += Math.cos(theta) * distance + (path.o[i][0] - positions.o[i][0]) * this.data.dc;
130
+ positions.o[i][1] += Math.sin(theta) * distance + (path.o[i][1] - positions.o[i][1]) * this.data.dc;
131
+
132
+ theta = Math.atan2(
133
+ positions.i[i][1] - mouseCoords[1],
134
+ positions.i[i][0] - mouseCoords[0]
135
+ );
136
+ x = mouseCoords[0] - positions.i[i][0];
137
+ y = mouseCoords[1] - positions.i[i][1];
138
+ var distance = this.data.ss * this.data.mx / Math.sqrt( (x * x) + (y * y) );
139
+
140
+ positions.i[i][0] += Math.cos(theta) * distance + (path.i[i][0] - positions.i[i][0]) * this.data.dc;
141
+ positions.i[i][1] += Math.sin(theta) * distance + (path.i[i][1] - positions.i[i][1]) * this.data.dc;
142
+
143
+ /////OPTION 1
144
+ //vValues.push(positions.v[i]);
145
+ // oValues.push(positions.o[i]);
146
+ // iValues.push(positions.i[i]);
147
+
148
+ /////OPTION 2
149
+ //vValues.push(positions.v[i]);
150
+ // iValues.push([path.i[i][0]+(positions.v[i][0]-path.v[i][0]),path.i[i][1]+(positions.v[i][1]-path.v[i][1])]);
151
+ // oValues.push([path.o[i][0]+(positions.v[i][0]-path.v[i][0]),path.o[i][1]+(positions.v[i][1]-path.v[i][1])]);
152
+
153
+ /////OPTION 3
154
+ //vValues.push(positions.v[i]);
155
+ //iValues.push(path.i[i]);
156
+ //oValues.push(path.o[i]);
157
+
158
+ /////OPTION 4
159
+ //vValues.push(path.v[i]);
160
+ // oValues.push(positions.o[i]);
161
+ // iValues.push(positions.i[i]);
162
+ } */
163
+
164
+ return {
165
+ v: vValues,
166
+ o: oValues,
167
+ i: iValues,
168
+ c: path.c,
169
+ };
170
+ };
171
+
172
+ MouseModifier.prototype.processShapes = function () {
173
+ var mouseX = this.elem.globalData.mouseX;
174
+ var mouseY = this.elem.globalData.mouseY;
175
+ var shapePaths;
176
+ var i;
177
+ var len = this.shapes.length;
178
+ var j;
179
+ var jLen;
180
+
181
+ if (mouseX) {
182
+ var localMouseCoords = this.elem.globalToLocal([mouseX, mouseY, 0]);
183
+
184
+ var shapeData;
185
+ var newPaths = [];
186
+ for (i = 0; i < len; i += 1) {
187
+ shapeData = this.shapes[i];
188
+ if (!shapeData.shape._mdf && !this._mdf) {
189
+ shapeData.shape.paths = shapeData.last;
190
+ } else {
191
+ shapeData.shape._mdf = true;
192
+ shapePaths = shapeData.shape.paths;
193
+ jLen = shapePaths.length;
194
+ for (j = 0; j < jLen; j += 1) {
195
+ if (!this.positions[i][j]) {
196
+ this.positions[i][j] = {
197
+ v: [],
198
+ o: [],
199
+ i: [],
200
+ distV: [],
201
+ distO: [],
202
+ distI: [],
203
+ };
204
+ }
205
+ newPaths.push(this.processPath(shapePaths[j], localMouseCoords, this.positions[i][j]));
206
+ }
207
+ shapeData.shape.paths = newPaths;
208
+ shapeData.last = newPaths;
209
+ }
210
+ }
211
+ }
212
+ };
213
+
214
+ MouseModifier.prototype.initModifierProperties = function (elem, data) {
215
+ this.getValue = this.processKeys;
216
+ this.data = data;
217
+ this.positions = [];
218
+ };
219
+
220
+ ShapeModifiers.registerModifier('ms', MouseModifier);
221
+
222
+ export default MouseModifier;
@@ -0,0 +1,306 @@
1
+ import {
2
+ roundCorner,
3
+ } from '../common';
4
+ import {
5
+ extendPrototype,
6
+ } from '../functionExtensions';
7
+ import PropertyFactory from '../PropertyFactory';
8
+ import shapePool from '../pooling/shape_pool';
9
+ import {
10
+ ShapeModifier,
11
+ } from './ShapeModifiers';
12
+ import {
13
+ PolynomialBezier,
14
+ polarOffset,
15
+ lineIntersection,
16
+ pointDistance,
17
+ pointEqual,
18
+ floatEqual,
19
+ } from '../PolynomialBezier';
20
+
21
+ function linearOffset(p1, p2, amount) {
22
+ var angle = Math.atan2(p2[0] - p1[0], p2[1] - p1[1]);
23
+ return [
24
+ polarOffset(p1, angle, amount),
25
+ polarOffset(p2, angle, amount),
26
+ ];
27
+ }
28
+
29
+ function offsetSegment(segment, amount) {
30
+ var p0; var p1a; var p1b; var p2b; var p2a; var
31
+ p3;
32
+ var e;
33
+ e = linearOffset(segment.points[0], segment.points[1], amount);
34
+ p0 = e[0];
35
+ p1a = e[1];
36
+ e = linearOffset(segment.points[1], segment.points[2], amount);
37
+ p1b = e[0];
38
+ p2b = e[1];
39
+ e = linearOffset(segment.points[2], segment.points[3], amount);
40
+ p2a = e[0];
41
+ p3 = e[1];
42
+ var p1 = lineIntersection(p0, p1a, p1b, p2b);
43
+ if (p1 === null) p1 = p1a;
44
+ var p2 = lineIntersection(p2a, p3, p1b, p2b);
45
+ if (p2 === null) p2 = p2a;
46
+
47
+ return new PolynomialBezier(p0, p1, p2, p3);
48
+ }
49
+
50
+ function joinLines(outputBezier, seg1, seg2, lineJoin, miterLimit) {
51
+ var p0 = seg1.points[3];
52
+ var p1 = seg2.points[0];
53
+
54
+ // Bevel
55
+ if (lineJoin === 3) return p0;
56
+
57
+ // Connected, they don't need a joint
58
+ if (pointEqual(p0, p1)) return p0;
59
+
60
+ // Round
61
+ if (lineJoin === 2) {
62
+ var angleOut = -seg1.tangentAngle(1);
63
+ var angleIn = -seg2.tangentAngle(0) + Math.PI;
64
+ var center = lineIntersection(
65
+ p0,
66
+ polarOffset(p0, angleOut + Math.PI / 2, 100),
67
+ p1,
68
+ polarOffset(p1, angleOut + Math.PI / 2, 100)
69
+ );
70
+ var radius = center ? pointDistance(center, p0) : pointDistance(p0, p1) / 2;
71
+
72
+ var tan = polarOffset(p0, angleOut, 2 * radius * roundCorner);
73
+ outputBezier.setXYAt(tan[0], tan[1], 'o', outputBezier.length() - 1);
74
+
75
+ tan = polarOffset(p1, angleIn, 2 * radius * roundCorner);
76
+ outputBezier.setTripleAt(p1[0], p1[1], p1[0], p1[1], tan[0], tan[1], outputBezier.length());
77
+
78
+ return p1;
79
+ }
80
+
81
+ // Miter
82
+ var t0 = pointEqual(p0, seg1.points[2]) ? seg1.points[0] : seg1.points[2];
83
+ var t1 = pointEqual(p1, seg2.points[1]) ? seg2.points[3] : seg2.points[1];
84
+ var intersection = lineIntersection(t0, p0, p1, t1);
85
+ if (intersection && pointDistance(intersection, p0) < miterLimit) {
86
+ outputBezier.setTripleAt(
87
+ intersection[0],
88
+ intersection[1],
89
+ intersection[0],
90
+ intersection[1],
91
+ intersection[0],
92
+ intersection[1],
93
+ outputBezier.length()
94
+ );
95
+ return intersection;
96
+ }
97
+
98
+ return p0;
99
+ }
100
+
101
+ function getIntersection(a, b) {
102
+ const intersect = a.intersections(b);
103
+
104
+ if (intersect.length && floatEqual(intersect[0][0], 1)) intersect.shift();
105
+
106
+ if (intersect.length) return intersect[0];
107
+
108
+ return null;
109
+ }
110
+
111
+ function pruneSegmentIntersection(a, b) {
112
+ var outa = a.slice();
113
+ var outb = b.slice();
114
+ var intersect = getIntersection(a[a.length - 1], b[0]);
115
+ if (intersect) {
116
+ outa[a.length - 1] = a[a.length - 1].split(intersect[0])[0];
117
+ outb[0] = b[0].split(intersect[1])[1];
118
+ }
119
+ if (a.length > 1 && b.length > 1) {
120
+ intersect = getIntersection(a[0], b[b.length - 1]);
121
+ if (intersect) {
122
+ return [
123
+ [a[0].split(intersect[0])[0]],
124
+ [b[b.length - 1].split(intersect[1])[1]],
125
+ ];
126
+ }
127
+ }
128
+ return [outa, outb];
129
+ }
130
+
131
+ function pruneIntersections(segments) {
132
+ var e;
133
+ for (var i = 1; i < segments.length; i += 1) {
134
+ e = pruneSegmentIntersection(segments[i - 1], segments[i]);
135
+ segments[i - 1] = e[0];
136
+ segments[i] = e[1];
137
+ }
138
+
139
+ if (segments.length > 1) {
140
+ e = pruneSegmentIntersection(segments[segments.length - 1], segments[0]);
141
+ segments[segments.length - 1] = e[0];
142
+ segments[0] = e[1];
143
+ }
144
+
145
+ return segments;
146
+ }
147
+
148
+ function offsetSegmentSplit(segment, amount) {
149
+ /*
150
+ We split each bezier segment into smaller pieces based
151
+ on inflection points, this ensures the control point
152
+ polygon is convex.
153
+
154
+ (A cubic bezier can have none, one, or two inflection points)
155
+ */
156
+ var flex = segment.inflectionPoints();
157
+ var left;
158
+ var right;
159
+ var split;
160
+ var mid;
161
+
162
+ if (flex.length === 0) {
163
+ return [offsetSegment(segment, amount)];
164
+ }
165
+
166
+ if (flex.length === 1 || floatEqual(flex[1], 1)) {
167
+ split = segment.split(flex[0]);
168
+ left = split[0];
169
+ right = split[1];
170
+
171
+ return [
172
+ offsetSegment(left, amount),
173
+ offsetSegment(right, amount),
174
+ ];
175
+ }
176
+
177
+ split = segment.split(flex[0]);
178
+ left = split[0];
179
+ var t = (flex[1] - flex[0]) / (1 - flex[0]);
180
+ split = split[1].split(t);
181
+ mid = split[0];
182
+ right = split[1];
183
+
184
+ return [
185
+ offsetSegment(left, amount),
186
+ offsetSegment(mid, amount),
187
+ offsetSegment(right, amount),
188
+ ];
189
+ }
190
+
191
+ function OffsetPathModifier() {}
192
+
193
+ extendPrototype([ShapeModifier], OffsetPathModifier);
194
+ OffsetPathModifier.prototype.initModifierProperties = function (elem, data) {
195
+ this.getValue = this.processKeys;
196
+ this.amount = PropertyFactory.getProp(elem, data.a, 0, null, this);
197
+ this.miterLimit = PropertyFactory.getProp(elem, data.ml, 0, null, this);
198
+ this.lineJoin = data.lj;
199
+ this._isAnimated = this.amount.effectsSequence.length !== 0;
200
+ };
201
+
202
+ OffsetPathModifier.prototype.processPath = function (inputBezier, amount, lineJoin, miterLimit) {
203
+ var outputBezier = shapePool.newElement();
204
+ outputBezier.c = inputBezier.c;
205
+ var count = inputBezier.length();
206
+ if (!inputBezier.c) {
207
+ count -= 1;
208
+ }
209
+ var i; var j; var segment;
210
+ var multiSegments = [];
211
+
212
+ for (i = 0; i < count; i += 1) {
213
+ segment = PolynomialBezier.shapeSegment(inputBezier, i);
214
+ multiSegments.push(offsetSegmentSplit(segment, amount));
215
+ }
216
+
217
+ if (!inputBezier.c) {
218
+ for (i = count - 1; i >= 0; i -= 1) {
219
+ segment = PolynomialBezier.shapeSegmentInverted(inputBezier, i);
220
+ multiSegments.push(offsetSegmentSplit(segment, amount));
221
+ }
222
+ }
223
+
224
+ multiSegments = pruneIntersections(multiSegments);
225
+
226
+ // Add bezier segments to the output and apply line joints
227
+ var lastPoint = null;
228
+ var lastSeg = null;
229
+
230
+ for (i = 0; i < multiSegments.length; i += 1) {
231
+ var multiSegment = multiSegments[i];
232
+
233
+ if (lastSeg) lastPoint = joinLines(outputBezier, lastSeg, multiSegment[0], lineJoin, miterLimit);
234
+
235
+ lastSeg = multiSegment[multiSegment.length - 1];
236
+
237
+ for (j = 0; j < multiSegment.length; j += 1) {
238
+ segment = multiSegment[j];
239
+
240
+ if (lastPoint && pointEqual(segment.points[0], lastPoint)) {
241
+ outputBezier.setXYAt(segment.points[1][0], segment.points[1][1], 'o', outputBezier.length() - 1);
242
+ } else {
243
+ outputBezier.setTripleAt(
244
+ segment.points[0][0],
245
+ segment.points[0][1],
246
+ segment.points[1][0],
247
+ segment.points[1][1],
248
+ segment.points[0][0],
249
+ segment.points[0][1],
250
+ outputBezier.length()
251
+ );
252
+ }
253
+
254
+ outputBezier.setTripleAt(
255
+ segment.points[3][0],
256
+ segment.points[3][1],
257
+ segment.points[3][0],
258
+ segment.points[3][1],
259
+ segment.points[2][0],
260
+ segment.points[2][1],
261
+ outputBezier.length()
262
+ );
263
+
264
+ lastPoint = segment.points[3];
265
+ }
266
+ }
267
+
268
+ if (multiSegments.length) joinLines(outputBezier, lastSeg, multiSegments[0][0], lineJoin, miterLimit);
269
+
270
+ return outputBezier;
271
+ };
272
+
273
+ OffsetPathModifier.prototype.processShapes = function (_isFirstFrame) {
274
+ var shapePaths;
275
+ var i;
276
+ var len = this.shapes.length;
277
+ var j;
278
+ var jLen;
279
+ var amount = this.amount.v;
280
+ var miterLimit = this.miterLimit.v;
281
+ var lineJoin = this.lineJoin;
282
+
283
+ if (amount !== 0) {
284
+ var shapeData;
285
+ var localShapeCollection;
286
+ for (i = 0; i < len; i += 1) {
287
+ shapeData = this.shapes[i];
288
+ localShapeCollection = shapeData.localShapeCollection;
289
+ if (!(!shapeData.shape._mdf && !this._mdf && !_isFirstFrame)) {
290
+ localShapeCollection.releaseShapes();
291
+ shapeData.shape._mdf = true;
292
+ shapePaths = shapeData.shape.paths.shapes;
293
+ jLen = shapeData.shape.paths._length;
294
+ for (j = 0; j < jLen; j += 1) {
295
+ localShapeCollection.addShape(this.processPath(shapePaths[j], amount, lineJoin, miterLimit));
296
+ }
297
+ }
298
+ shapeData.shape.paths = shapeData.localShapeCollection;
299
+ }
300
+ }
301
+ if (!this.dynamicProperties.length) {
302
+ this._mdf = false;
303
+ }
304
+ };
305
+
306
+ export default OffsetPathModifier;
@@ -0,0 +1,80 @@
1
+ import {
2
+ extendPrototype,
3
+ } from '../functionExtensions';
4
+ import PropertyFactory from '../PropertyFactory';
5
+ import shapePool from '../pooling/shape_pool';
6
+ import {
7
+ ShapeModifier,
8
+ } from './ShapeModifiers';
9
+
10
+ function PuckerAndBloatModifier() {}
11
+ extendPrototype([ShapeModifier], PuckerAndBloatModifier);
12
+ PuckerAndBloatModifier.prototype.initModifierProperties = function (elem, data) {
13
+ this.getValue = this.processKeys;
14
+ this.amount = PropertyFactory.getProp(elem, data.a, 0, null, this);
15
+ this._isAnimated = !!this.amount.effectsSequence.length;
16
+ };
17
+
18
+ PuckerAndBloatModifier.prototype.processPath = function (path, amount) {
19
+ var percent = amount / 100;
20
+ var centerPoint = [0, 0];
21
+ var pathLength = path._length;
22
+ var i = 0;
23
+ for (i = 0; i < pathLength; i += 1) {
24
+ centerPoint[0] += path.v[i][0];
25
+ centerPoint[1] += path.v[i][1];
26
+ }
27
+ centerPoint[0] /= pathLength;
28
+ centerPoint[1] /= pathLength;
29
+ var clonedPath = shapePool.newElement();
30
+ clonedPath.c = path.c;
31
+ var vX;
32
+ var vY;
33
+ var oX;
34
+ var oY;
35
+ var iX;
36
+ var iY;
37
+ for (i = 0; i < pathLength; i += 1) {
38
+ vX = path.v[i][0] + (centerPoint[0] - path.v[i][0]) * percent;
39
+ vY = path.v[i][1] + (centerPoint[1] - path.v[i][1]) * percent;
40
+ oX = path.o[i][0] + (centerPoint[0] - path.o[i][0]) * -percent;
41
+ oY = path.o[i][1] + (centerPoint[1] - path.o[i][1]) * -percent;
42
+ iX = path.i[i][0] + (centerPoint[0] - path.i[i][0]) * -percent;
43
+ iY = path.i[i][1] + (centerPoint[1] - path.i[i][1]) * -percent;
44
+ clonedPath.setTripleAt(vX, vY, oX, oY, iX, iY, i);
45
+ }
46
+ return clonedPath;
47
+ };
48
+
49
+ PuckerAndBloatModifier.prototype.processShapes = function (_isFirstFrame) {
50
+ var shapePaths;
51
+ var i;
52
+ var len = this.shapes.length;
53
+ var j;
54
+ var jLen;
55
+ var amount = this.amount.v;
56
+
57
+ if (amount !== 0) {
58
+ var shapeData;
59
+ var localShapeCollection;
60
+ for (i = 0; i < len; i += 1) {
61
+ shapeData = this.shapes[i];
62
+ localShapeCollection = shapeData.localShapeCollection;
63
+ if (!(!shapeData.shape._mdf && !this._mdf && !_isFirstFrame)) {
64
+ localShapeCollection.releaseShapes();
65
+ shapeData.shape._mdf = true;
66
+ shapePaths = shapeData.shape.paths.shapes;
67
+ jLen = shapeData.shape.paths._length;
68
+ for (j = 0; j < jLen; j += 1) {
69
+ localShapeCollection.addShape(this.processPath(shapePaths[j], amount));
70
+ }
71
+ }
72
+ shapeData.shape.paths = shapeData.localShapeCollection;
73
+ }
74
+ }
75
+ if (!this.dynamicProperties.length) {
76
+ this._mdf = false;
77
+ }
78
+ };
79
+
80
+ export default PuckerAndBloatModifier;