@luma.gl/webgpu 9.3.0-alpha.4 → 9.3.0-alpha.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/helpers/cpu-hotspot-profiler.d.ts +54 -0
- package/dist/adapter/helpers/cpu-hotspot-profiler.d.ts.map +1 -0
- package/dist/adapter/helpers/cpu-hotspot-profiler.js +26 -0
- package/dist/adapter/helpers/cpu-hotspot-profiler.js.map +1 -0
- package/dist/adapter/helpers/generate-mipmaps-webgpu.d.ts +7 -0
- package/dist/adapter/helpers/generate-mipmaps-webgpu.d.ts.map +1 -0
- package/dist/adapter/helpers/generate-mipmaps-webgpu.js +490 -0
- package/dist/adapter/helpers/generate-mipmaps-webgpu.js.map +1 -0
- package/dist/adapter/helpers/get-bind-group.d.ts +4 -6
- package/dist/adapter/helpers/get-bind-group.d.ts.map +1 -1
- package/dist/adapter/helpers/get-bind-group.js +31 -30
- package/dist/adapter/helpers/get-bind-group.js.map +1 -1
- package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts +3 -1
- package/dist/adapter/helpers/get-vertex-buffer-layout.d.ts.map +1 -1
- package/dist/adapter/helpers/get-vertex-buffer-layout.js +17 -12
- package/dist/adapter/helpers/get-vertex-buffer-layout.js.map +1 -1
- package/dist/adapter/helpers/webgpu-parameters.d.ts.map +1 -1
- package/dist/adapter/helpers/webgpu-parameters.js +1 -0
- package/dist/adapter/helpers/webgpu-parameters.js.map +1 -1
- package/dist/adapter/resources/webgpu-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-buffer.js +19 -3
- package/dist/adapter/resources/webgpu-buffer.js.map +1 -1
- package/dist/adapter/resources/webgpu-command-buffer.js +1 -1
- package/dist/adapter/resources/webgpu-command-buffer.js.map +1 -1
- package/dist/adapter/resources/webgpu-command-encoder.d.ts +7 -16
- package/dist/adapter/resources/webgpu-command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-command-encoder.js +89 -32
- package/dist/adapter/resources/webgpu-command-encoder.js.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pass.d.ts +3 -3
- package/dist/adapter/resources/webgpu-compute-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pass.js +30 -12
- package/dist/adapter/resources/webgpu-compute-pass.js.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pipeline.d.ts +7 -9
- package/dist/adapter/resources/webgpu-compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-compute-pipeline.js +30 -17
- package/dist/adapter/resources/webgpu-compute-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgpu-fence.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-fence.js +9 -1
- package/dist/adapter/resources/webgpu-fence.js.map +1 -1
- package/dist/adapter/resources/webgpu-framebuffer.d.ts +6 -0
- package/dist/adapter/resources/webgpu-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-framebuffer.js +16 -0
- package/dist/adapter/resources/webgpu-framebuffer.js.map +1 -1
- package/dist/adapter/resources/webgpu-pipeline-layout.d.ts +1 -1
- package/dist/adapter/resources/webgpu-pipeline-layout.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-pipeline-layout.js +10 -16
- package/dist/adapter/resources/webgpu-pipeline-layout.js.map +1 -1
- package/dist/adapter/resources/webgpu-query-set.d.ts +33 -4
- package/dist/adapter/resources/webgpu-query-set.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-query-set.js +145 -4
- package/dist/adapter/resources/webgpu-query-set.js.map +1 -1
- package/dist/adapter/resources/webgpu-render-pass.d.ts +6 -3
- package/dist/adapter/resources/webgpu-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-render-pass.js +78 -34
- package/dist/adapter/resources/webgpu-render-pass.js.map +1 -1
- package/dist/adapter/resources/webgpu-render-pipeline.d.ts +14 -10
- package/dist/adapter/resources/webgpu-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-render-pipeline.js +56 -35
- package/dist/adapter/resources/webgpu-render-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgpu-sampler.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-sampler.js +4 -0
- package/dist/adapter/resources/webgpu-sampler.js.map +1 -1
- package/dist/adapter/resources/webgpu-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-shader.js +17 -1
- package/dist/adapter/resources/webgpu-shader.js.map +1 -1
- package/dist/adapter/resources/webgpu-texture-view.d.ts +6 -0
- package/dist/adapter/resources/webgpu-texture-view.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-texture-view.js +47 -11
- package/dist/adapter/resources/webgpu-texture-view.js.map +1 -1
- package/dist/adapter/resources/webgpu-texture.d.ts +18 -5
- package/dist/adapter/resources/webgpu-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgpu-texture.js +148 -97
- package/dist/adapter/resources/webgpu-texture.js.map +1 -1
- package/dist/adapter/resources/webgpu-vertex-array.js +1 -1
- package/dist/adapter/resources/webgpu-vertex-array.js.map +1 -1
- package/dist/adapter/webgpu-canvas-context.d.ts +2 -0
- package/dist/adapter/webgpu-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgpu-canvas-context.js +78 -19
- package/dist/adapter/webgpu-canvas-context.js.map +1 -1
- package/dist/adapter/webgpu-device.d.ts +10 -2
- package/dist/adapter/webgpu-device.d.ts.map +1 -1
- package/dist/adapter/webgpu-device.js +159 -13
- package/dist/adapter/webgpu-device.js.map +1 -1
- package/dist/adapter/webgpu-presentation-context.d.ts +25 -0
- package/dist/adapter/webgpu-presentation-context.d.ts.map +1 -0
- package/dist/adapter/webgpu-presentation-context.js +144 -0
- package/dist/adapter/webgpu-presentation-context.js.map +1 -0
- package/dist/dist.dev.js +3180 -1849
- package/dist/dist.min.js +168 -9
- package/dist/index.cjs +1640 -405
- package/dist/index.cjs.map +4 -4
- package/dist/wgsl/get-shader-layout-wgsl.d.ts.map +1 -1
- package/dist/wgsl/get-shader-layout-wgsl.js +8 -0
- package/dist/wgsl/get-shader-layout-wgsl.js.map +1 -1
- package/package.json +5 -5
- package/src/adapter/helpers/cpu-hotspot-profiler.ts +70 -0
- package/src/adapter/helpers/generate-mipmaps-webgpu.ts +583 -0
- package/src/adapter/helpers/get-bind-group.ts +42 -49
- package/src/adapter/helpers/get-vertex-buffer-layout.ts +31 -12
- package/src/adapter/helpers/webgpu-parameters.ts +2 -0
- package/src/adapter/resources/webgpu-buffer.ts +18 -3
- package/src/adapter/resources/webgpu-command-buffer.ts +1 -1
- package/src/adapter/resources/webgpu-command-encoder.ts +129 -50
- package/src/adapter/resources/webgpu-compute-pass.ts +48 -13
- package/src/adapter/resources/webgpu-compute-pipeline.ts +49 -18
- package/src/adapter/resources/webgpu-fence.ts +11 -3
- package/src/adapter/resources/webgpu-framebuffer.ts +21 -0
- package/src/adapter/resources/webgpu-pipeline-layout.ts +16 -14
- package/src/adapter/resources/webgpu-query-set.ts +185 -9
- package/src/adapter/resources/webgpu-render-pass.ts +92 -40
- package/src/adapter/resources/webgpu-render-pipeline.ts +83 -44
- package/src/adapter/resources/webgpu-sampler.ts +5 -0
- package/src/adapter/resources/webgpu-shader.ts +16 -1
- package/src/adapter/resources/webgpu-texture-view.ts +51 -11
- package/src/adapter/resources/webgpu-texture.ts +198 -132
- package/src/adapter/resources/webgpu-vertex-array.ts +1 -1
- package/src/adapter/webgpu-canvas-context.ts +91 -26
- package/src/adapter/webgpu-device.ts +212 -17
- package/src/adapter/webgpu-presentation-context.ts +180 -0
- package/src/wgsl/get-shader-layout-wgsl.ts +9 -0
- package/dist/adapter/helpers/accessor-to-format.d.ts +0 -1
- package/dist/adapter/helpers/accessor-to-format.d.ts.map +0 -1
- package/dist/adapter/helpers/accessor-to-format.js +0 -105
- package/dist/adapter/helpers/accessor-to-format.js.map +0 -1
- package/src/adapter/helpers/accessor-to-format.ts +0 -104
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// luma.gl
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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// prettier-ignore
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// / <reference types="@webgpu/types" />
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import type {PresentationContextProps, TextureFormatDepthStencil} from '@luma.gl/core';
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import {PresentationContext, Texture, log} from '@luma.gl/core';
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import type {WebGPUDevice} from './webgpu-device';
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import {WebGPUFramebuffer} from './resources/webgpu-framebuffer';
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import {WebGPUTexture} from './resources/webgpu-texture';
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import {getCpuHotspotProfiler, getTimestamp} from './helpers/cpu-hotspot-profiler';
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/**
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* A WebGPU PresentationContext renders directly into its destination canvas.
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*/
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export class WebGPUPresentationContext extends PresentationContext {
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readonly device: WebGPUDevice;
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readonly handle: GPUCanvasContext;
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private colorAttachment: WebGPUTexture | null = null;
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private depthStencilAttachment: WebGPUTexture | null = null;
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private framebuffer: WebGPUFramebuffer | null = null;
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get [Symbol.toStringTag](): string {
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return 'WebGPUPresentationContext';
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}
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constructor(device: WebGPUDevice, props: PresentationContextProps = {}) {
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super(props);
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const contextLabel = `${this[Symbol.toStringTag]}(${this.id})`;
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const context = this.canvas.getContext('webgpu');
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if (!context) {
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throw new Error(`${contextLabel}: Failed to create WebGPU presentation context`);
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}
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this.device = device;
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this.handle = context;
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this._setAutoCreatedCanvasId(`${this.device.id}-presentation-canvas`);
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this._configureDevice();
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this._startObservers();
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}
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override destroy(): void {
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if (this.framebuffer) {
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this.framebuffer.destroy();
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this.framebuffer = null;
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}
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if (this.colorAttachment) {
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this.colorAttachment.destroy();
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this.colorAttachment = null;
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}
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if (this.depthStencilAttachment) {
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this.depthStencilAttachment.destroy();
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this.depthStencilAttachment = null;
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}
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this.handle.unconfigure();
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super.destroy();
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}
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present(): void {
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this.device.submit();
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}
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protected override _configureDevice(): void {
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if (this.depthStencilAttachment) {
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this.depthStencilAttachment.destroy();
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this.depthStencilAttachment = null;
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}
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this.handle.configure({
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device: this.device.handle,
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format: this.device.preferredColorFormat,
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colorSpace: this.props.colorSpace,
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alphaMode: this.props.alphaMode
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});
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this._createDepthStencilAttachment(this.device.preferredDepthFormat);
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}
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protected override _getCurrentFramebuffer(
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options: {depthStencilFormat?: TextureFormatDepthStencil | false} = {
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depthStencilFormat: 'depth24plus'
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}
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): WebGPUFramebuffer {
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const profiler = getCpuHotspotProfiler(this.device);
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const startTime = profiler ? getTimestamp() : 0;
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if (profiler) {
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profiler.framebufferAcquireCount = (profiler.framebufferAcquireCount || 0) + 1;
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}
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try {
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const currentColorAttachment = this._getCurrentTexture();
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if (
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currentColorAttachment.width !== this.drawingBufferWidth ||
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currentColorAttachment.height !== this.drawingBufferHeight
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) {
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const [oldWidth, oldHeight] = this.getDrawingBufferSize();
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this.drawingBufferWidth = currentColorAttachment.width;
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this.drawingBufferHeight = currentColorAttachment.height;
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log.log(
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`${this[Symbol.toStringTag]}(${this.id}): Resized to compensate for initial canvas size mismatch ${oldWidth}x${oldHeight} => ${this.drawingBufferWidth}x${this.drawingBufferHeight}px`
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)();
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}
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if (options?.depthStencilFormat) {
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this._createDepthStencilAttachment(options.depthStencilFormat);
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}
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this.framebuffer ||= new WebGPUFramebuffer(this.device, {
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id: `${this.id}#framebuffer`,
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colorAttachments: [currentColorAttachment],
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depthStencilAttachment: null
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});
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this.framebuffer._reinitialize(
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currentColorAttachment.view,
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options?.depthStencilFormat ? this.depthStencilAttachment?.view || null : null
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);
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return this.framebuffer;
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} finally {
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if (profiler) {
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profiler.framebufferAcquireTimeMs =
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(profiler.framebufferAcquireTimeMs || 0) + (getTimestamp() - startTime);
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}
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}
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}
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private _getCurrentTexture(): WebGPUTexture {
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const profiler = getCpuHotspotProfiler(this.device);
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const currentTextureStartTime = profiler ? getTimestamp() : 0;
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const handle = this.handle.getCurrentTexture();
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if (profiler) {
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profiler.currentTextureAcquireCount = (profiler.currentTextureAcquireCount || 0) + 1;
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profiler.currentTextureAcquireTimeMs =
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(profiler.currentTextureAcquireTimeMs || 0) + (getTimestamp() - currentTextureStartTime);
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}
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if (!this.colorAttachment) {
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this.colorAttachment = this.device.createTexture({
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id: `${this.id}#color-texture`,
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handle,
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format: this.device.preferredColorFormat,
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width: handle.width,
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height: handle.height
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});
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return this.colorAttachment;
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}
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this.colorAttachment._reinitialize(handle, {
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handle,
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format: this.device.preferredColorFormat,
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width: handle.width,
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});
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return this.colorAttachment;
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}
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private _createDepthStencilAttachment(
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depthStencilFormat: TextureFormatDepthStencil
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): WebGPUTexture {
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const needsNewDepthStencilAttachment =
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!this.depthStencilAttachment ||
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this.depthStencilAttachment.format !== depthStencilFormat;
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if (needsNewDepthStencilAttachment) {
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this.depthStencilAttachment?.destroy();
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this.depthStencilAttachment = this.device.createTexture({
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id: `${this.id}#depth-stencil-texture`,
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usage: Texture.RENDER_ATTACHMENT,
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format: depthStencilFormat,
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width: this.drawingBufferWidth,
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});
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}
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return this.depthStencilAttachment!;
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}
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}
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for (const storageBuffer of parsedWGSL.storage) {
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shaderLayout.bindings.push({
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type: storageBuffer.access === 'read' ? 'read-only-storage' : 'storage',
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name: storageBuffer.name,
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{"version":3,"file":"accessor-to-format.d.ts","sourceRoot":"","sources":["../../../src/adapter/helpers/accessor-to-format.ts"],"names":[],"mappings":""}
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// luma.gl
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3
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// SPDX-License-Identifier: MIT
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4
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// Copyright (c) vis.gl contributors
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5
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/*
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6
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import {assert} from '@luma.gl/core';
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7
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8
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type Accessor = Record<string, any>;
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9
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10
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const FORMAT_TO_ACCESSOR: Record<GPUVertexFormat, Accessor> = {
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uchar2: {type: 'uchar', size: 2},
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12
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uchar4: {type: 'uchar', size: 4},
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char2: {type: 'char', size: 2},
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char4: {type: 'char', size: 4},
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uchar2norm: {type: 'uchar', size: 2, normalized: true},
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uchar4norm: {type: 'uchar', size: 4, normalized: true},
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char2norm: {type: 'char', size: 2, normalized: true},
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char4norm: {type: 'char', size: 4, normalized: true},
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ushort2: {type: 'ushort', size: 2},
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ushort4: {type: 'ushort', size: 4},
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short2: {type: 'short', size: 2},
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short4: {type: 'short', size: 4},
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ushort2norm: {type: 'ushort', size: 2, normalized: true},
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ushort4norm: {type: 'ushort', size: 4, normalized: true},
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short2norm: {type: 'short', size: 1, normalized: true},
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short4norm: {type: 'short', size: 1, normalized: true},
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half2: {type: 'half', size: 2},
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half4: {type: 'half', size: 4},
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float: {type: 'float', size: 1},
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float2: {type: 'float', size: 2},
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float3: {type: 'float', size: 3},
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float4: {type: 'float', size: 4},
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uint: {type: 'uint', size: 1, integer: true},
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uint2: {type: 'uint', size: 2, integer: true},
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uint3: {type: 'uint', size: 3, integer: true},
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uint4: {type: 'uint', size: 4, integer: true},
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int: {type: 'int', size: 1, integer: true},
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int2: {type: 'int', size: 2, integer: true},
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int3: {type: 'int', size: 3, integer: true},
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int4: {type: 'int', size: 4, integer: true}
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};
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/**
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* Convert from WebGPU attribute format strings to accessor {type, size, normalized, integer}
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* @param {*} format
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*
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export function mapWebGPUFormatToAccessor(format) {
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const accessorDefinition = FORMAT_TO_ACCESSOR[format];
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assert(accessorDefinition, 'invalid attribute format');
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return Object.freeze(accessorDefinition);
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}
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/**
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* Convert from accessor {type, size, normalized, integer} to WebGPU attribute format strings
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* @param {*} format
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*
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export function mapAccessorToWebGPUFormat(accessor) {
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const {type = GL.FLOAT, size = 1, normalized = false, integer = false} = accessor;
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assert(size >=1 && size <=4);
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// `norm` suffix (uchar4norm)
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const norm = normalized ? 'norm' : '';
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// size 1 is ommitted in format names (float vs float2)
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const count = size === 1 ? '' : size;
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switch (type) {
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case GL.UNSIGNED_BYTE:
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switch (size) {
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case 2:
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case 4:
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return `uchar${count}${norm}`;
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}
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case GL.BYTE:
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switch (size) {
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case 2:
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case 4:
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return `char${count}${norm}`;
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}
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case GL.UNSIGNED_SHORT:
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switch (size) {
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case 2:
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case 4:
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return `ushort${count}${norm}`;
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}
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case GL.SHORT:
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switch (size) {
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case 2:
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case 4:
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return `short${count}${norm}`;
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}
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case GL.HALF_FLOAT:
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switch (size) {
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case 2:
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case 4:
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return `half${count}`;
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}
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case GL.FLOAT:
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return `float${count}`;
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case GL.UNSIGNED_INT:
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return `uint${count}`;
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case GL.INT:
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return `int${count}`;
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}
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throw new Error('illegal accessor');
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}
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*/
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//# sourceMappingURL=accessor-to-format.js.map
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@@ -1 +0,0 @@
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1
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{"version":3,"file":"accessor-to-format.js","sourceRoot":"","sources":["../../../src/adapter/helpers/accessor-to-format.ts"],"names":[],"mappings":";AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAmGE"}
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@@ -1,104 +0,0 @@
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1
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// luma.gl
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2
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// SPDX-License-Identifier: MIT
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3
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// Copyright (c) vis.gl contributors
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4
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-
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5
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/*
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6
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import {assert} from '@luma.gl/core';
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7
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-
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8
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type Accessor = Record<string, any>;
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9
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-
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10
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const FORMAT_TO_ACCESSOR: Record<GPUVertexFormat, Accessor> = {
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11
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uchar2: {type: 'uchar', size: 2},
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12
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uchar4: {type: 'uchar', size: 4},
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13
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char2: {type: 'char', size: 2},
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14
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char4: {type: 'char', size: 4},
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15
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uchar2norm: {type: 'uchar', size: 2, normalized: true},
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16
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uchar4norm: {type: 'uchar', size: 4, normalized: true},
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char2norm: {type: 'char', size: 2, normalized: true},
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char4norm: {type: 'char', size: 4, normalized: true},
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ushort2: {type: 'ushort', size: 2},
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ushort4: {type: 'ushort', size: 4},
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short2: {type: 'short', size: 2},
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short4: {type: 'short', size: 4},
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ushort2norm: {type: 'ushort', size: 2, normalized: true},
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ushort4norm: {type: 'ushort', size: 4, normalized: true},
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short2norm: {type: 'short', size: 1, normalized: true},
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short4norm: {type: 'short', size: 1, normalized: true},
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half2: {type: 'half', size: 2},
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half4: {type: 'half', size: 4},
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float: {type: 'float', size: 1},
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float2: {type: 'float', size: 2},
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float3: {type: 'float', size: 3},
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float4: {type: 'float', size: 4},
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uint: {type: 'uint', size: 1, integer: true},
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uint2: {type: 'uint', size: 2, integer: true},
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uint3: {type: 'uint', size: 3, integer: true},
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uint4: {type: 'uint', size: 4, integer: true},
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int: {type: 'int', size: 1, integer: true},
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int2: {type: 'int', size: 2, integer: true},
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int3: {type: 'int', size: 3, integer: true},
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int4: {type: 'int', size: 4, integer: true}
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};
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/**
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44
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* Convert from WebGPU attribute format strings to accessor {type, size, normalized, integer}
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45
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* @param {*} format
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46
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*
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export function mapWebGPUFormatToAccessor(format) {
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48
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const accessorDefinition = FORMAT_TO_ACCESSOR[format];
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assert(accessorDefinition, 'invalid attribute format');
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return Object.freeze(accessorDefinition);
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}
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/**
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* Convert from accessor {type, size, normalized, integer} to WebGPU attribute format strings
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55
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* @param {*} format
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56
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*
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export function mapAccessorToWebGPUFormat(accessor) {
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const {type = GL.FLOAT, size = 1, normalized = false, integer = false} = accessor;
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assert(size >=1 && size <=4);
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60
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// `norm` suffix (uchar4norm)
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61
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const norm = normalized ? 'norm' : '';
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62
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// size 1 is ommitted in format names (float vs float2)
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63
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const count = size === 1 ? '' : size;
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switch (type) {
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case GL.UNSIGNED_BYTE:
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switch (size) {
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case 2:
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case 4:
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return `uchar${count}${norm}`;
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}
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case GL.BYTE:
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switch (size) {
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case 2:
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case 4:
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return `char${count}${norm}`;
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}
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case GL.UNSIGNED_SHORT:
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switch (size) {
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case 2:
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case 4:
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return `ushort${count}${norm}`;
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}
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case GL.SHORT:
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switch (size) {
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case 2:
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case 4:
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return `short${count}${norm}`;
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}
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case GL.HALF_FLOAT:
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switch (size) {
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case 2:
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case 4:
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return `half${count}`;
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}
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case GL.FLOAT:
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return `float${count}`;
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case GL.UNSIGNED_INT:
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return `uint${count}`;
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case GL.INT:
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return `int${count}`;
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}
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throw new Error('illegal accessor');
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}
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*/
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