@luma.gl/webgl 9.3.0-alpha.4 → 9.3.0-alpha.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/dist/adapter/converters/device-parameters.d.ts +1 -1
  2. package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
  3. package/dist/adapter/converters/device-parameters.js +4 -1
  4. package/dist/adapter/converters/device-parameters.js.map +1 -1
  5. package/dist/adapter/converters/sampler-parameters.d.ts +1 -1
  6. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
  7. package/dist/adapter/converters/sampler-parameters.js +1 -1
  8. package/dist/adapter/converters/sampler-parameters.js.map +1 -1
  9. package/dist/adapter/converters/shader-formats.d.ts +1 -64
  10. package/dist/adapter/converters/shader-formats.d.ts.map +1 -1
  11. package/dist/adapter/converters/shader-formats.js +1 -64
  12. package/dist/adapter/converters/shader-formats.js.map +1 -1
  13. package/dist/adapter/converters/webgl-shadertypes.d.ts +1 -3
  14. package/dist/adapter/converters/webgl-shadertypes.d.ts.map +1 -1
  15. package/dist/adapter/converters/webgl-shadertypes.js +1 -6
  16. package/dist/adapter/converters/webgl-shadertypes.js.map +1 -1
  17. package/dist/adapter/converters/webgl-texture-table.d.ts +8 -4
  18. package/dist/adapter/converters/webgl-texture-table.d.ts.map +1 -1
  19. package/dist/adapter/converters/webgl-texture-table.js +122 -58
  20. package/dist/adapter/converters/webgl-texture-table.js.map +1 -1
  21. package/dist/adapter/converters/webgl-vertex-formats.d.ts +1 -1
  22. package/dist/adapter/converters/webgl-vertex-formats.d.ts.map +1 -1
  23. package/dist/adapter/converters/webgl-vertex-formats.js +1 -1
  24. package/dist/adapter/converters/webgl-vertex-formats.js.map +1 -1
  25. package/dist/adapter/device-helpers/webgl-device-features.d.ts +1 -1
  26. package/dist/adapter/device-helpers/webgl-device-features.d.ts.map +1 -1
  27. package/dist/adapter/device-helpers/webgl-device-features.js +1 -2
  28. package/dist/adapter/device-helpers/webgl-device-features.js.map +1 -1
  29. package/dist/adapter/device-helpers/webgl-device-info.d.ts +1 -1
  30. package/dist/adapter/device-helpers/webgl-device-info.d.ts.map +1 -1
  31. package/dist/adapter/device-helpers/webgl-device-info.js +6 -1
  32. package/dist/adapter/device-helpers/webgl-device-info.js.map +1 -1
  33. package/dist/adapter/device-helpers/webgl-device-limits.d.ts +1 -1
  34. package/dist/adapter/device-helpers/webgl-device-limits.d.ts.map +1 -1
  35. package/dist/adapter/device-helpers/webgl-device-limits.js +1 -1
  36. package/dist/adapter/device-helpers/webgl-device-limits.js.map +1 -1
  37. package/dist/adapter/helpers/format-utils.d.ts +1 -1
  38. package/dist/adapter/helpers/format-utils.d.ts.map +1 -1
  39. package/dist/adapter/helpers/format-utils.js +1 -1
  40. package/dist/adapter/helpers/format-utils.js.map +1 -1
  41. package/dist/adapter/helpers/get-shader-layout-from-glsl.js +30 -19
  42. package/dist/adapter/helpers/get-shader-layout-from-glsl.js.map +1 -1
  43. package/dist/adapter/helpers/set-uniform.d.ts +1 -1
  44. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -1
  45. package/dist/adapter/helpers/set-uniform.js +1 -1
  46. package/dist/adapter/helpers/set-uniform.js.map +1 -1
  47. package/dist/adapter/helpers/webgl-texture-utils.d.ts +1 -1
  48. package/dist/adapter/helpers/webgl-texture-utils.d.ts.map +1 -1
  49. package/dist/adapter/helpers/webgl-texture-utils.js +4 -4
  50. package/dist/adapter/helpers/webgl-texture-utils.js.map +1 -1
  51. package/dist/adapter/helpers/webgl-topology-utils.d.ts +1 -1
  52. package/dist/adapter/helpers/webgl-topology-utils.d.ts.map +1 -1
  53. package/dist/adapter/helpers/webgl-topology-utils.js +1 -1
  54. package/dist/adapter/helpers/webgl-topology-utils.js.map +1 -1
  55. package/dist/adapter/resources/webgl-buffer.d.ts +1 -1
  56. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
  57. package/dist/adapter/resources/webgl-buffer.js +20 -5
  58. package/dist/adapter/resources/webgl-buffer.js.map +1 -1
  59. package/dist/adapter/resources/webgl-command-buffer.d.ts +3 -3
  60. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -1
  61. package/dist/adapter/resources/webgl-command-buffer.js +22 -36
  62. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -1
  63. package/dist/adapter/resources/webgl-command-encoder.d.ts +6 -5
  64. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -1
  65. package/dist/adapter/resources/webgl-command-encoder.js +23 -8
  66. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -1
  67. package/dist/adapter/resources/webgl-framebuffer.d.ts +3 -1
  68. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
  69. package/dist/adapter/resources/webgl-framebuffer.js +10 -1
  70. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
  71. package/dist/adapter/resources/webgl-query-set.d.ts +37 -31
  72. package/dist/adapter/resources/webgl-query-set.d.ts.map +1 -1
  73. package/dist/adapter/resources/webgl-query-set.js +247 -96
  74. package/dist/adapter/resources/webgl-query-set.js.map +1 -1
  75. package/dist/adapter/resources/webgl-render-pass.d.ts +1 -1
  76. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
  77. package/dist/adapter/resources/webgl-render-pass.js +25 -11
  78. package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
  79. package/dist/adapter/resources/webgl-render-pipeline.d.ts +17 -21
  80. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
  81. package/dist/adapter/resources/webgl-render-pipeline.js +69 -167
  82. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
  83. package/dist/adapter/resources/webgl-sampler.d.ts +1 -1
  84. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
  85. package/dist/adapter/resources/webgl-sampler.js +1 -1
  86. package/dist/adapter/resources/webgl-sampler.js.map +1 -1
  87. package/dist/adapter/resources/webgl-shader.d.ts +1 -1
  88. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
  89. package/dist/adapter/resources/webgl-shader.js +15 -8
  90. package/dist/adapter/resources/webgl-shader.js.map +1 -1
  91. package/dist/adapter/resources/webgl-shared-render-pipeline.d.ts +24 -0
  92. package/dist/adapter/resources/webgl-shared-render-pipeline.d.ts.map +1 -0
  93. package/dist/adapter/resources/webgl-shared-render-pipeline.js +155 -0
  94. package/dist/adapter/resources/webgl-shared-render-pipeline.js.map +1 -0
  95. package/dist/adapter/resources/webgl-texture.d.ts +27 -6
  96. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
  97. package/dist/adapter/resources/webgl-texture.js +199 -101
  98. package/dist/adapter/resources/webgl-texture.js.map +1 -1
  99. package/dist/adapter/resources/webgl-transform-feedback.js +1 -1
  100. package/dist/adapter/resources/webgl-transform-feedback.js.map +1 -1
  101. package/dist/adapter/resources/webgl-vertex-array.d.ts +2 -2
  102. package/dist/adapter/resources/webgl-vertex-array.d.ts.map +1 -1
  103. package/dist/adapter/resources/webgl-vertex-array.js +1 -1
  104. package/dist/adapter/resources/webgl-vertex-array.js.map +1 -1
  105. package/dist/adapter/webgl-device.d.ts +6 -3
  106. package/dist/adapter/webgl-device.d.ts.map +1 -1
  107. package/dist/adapter/webgl-device.js +36 -4
  108. package/dist/adapter/webgl-device.js.map +1 -1
  109. package/dist/adapter/webgl-presentation-context.d.ts +21 -0
  110. package/dist/adapter/webgl-presentation-context.d.ts.map +1 -0
  111. package/dist/adapter/webgl-presentation-context.js +64 -0
  112. package/dist/adapter/webgl-presentation-context.js.map +1 -0
  113. package/dist/constants/index.d.ts +3 -0
  114. package/dist/constants/index.d.ts.map +1 -0
  115. package/dist/constants/index.js +5 -0
  116. package/dist/constants/index.js.map +1 -0
  117. package/dist/constants/webgl-constants.d.ts +822 -0
  118. package/dist/constants/webgl-constants.d.ts.map +1 -0
  119. package/dist/constants/webgl-constants.js +928 -0
  120. package/dist/constants/webgl-constants.js.map +1 -0
  121. package/dist/constants/webgl-types.d.ts +480 -0
  122. package/dist/constants/webgl-types.d.ts.map +1 -0
  123. package/dist/constants/webgl-types.js +6 -0
  124. package/dist/constants/webgl-types.js.map +1 -0
  125. package/dist/context/debug/webgl-developer-tools.js +1 -1
  126. package/dist/context/debug/webgl-developer-tools.js.map +1 -1
  127. package/dist/context/helpers/webgl-context-data.d.ts +1 -1
  128. package/dist/context/helpers/webgl-context-data.d.ts.map +1 -1
  129. package/dist/context/helpers/webgl-extensions.d.ts +1 -1
  130. package/dist/context/helpers/webgl-extensions.d.ts.map +1 -1
  131. package/dist/context/parameters/unified-parameter-api.d.ts +1 -1
  132. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  133. package/dist/context/parameters/webgl-parameter-tables.d.ts +1 -1
  134. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  135. package/dist/context/parameters/webgl-parameter-tables.js +1 -1
  136. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  137. package/dist/context/polyfills/polyfill-webgl1-extensions.js +1 -1
  138. package/dist/context/polyfills/polyfill-webgl1-extensions.js.map +1 -1
  139. package/dist/dist.dev.js +1473 -824
  140. package/dist/dist.min.js +2 -2
  141. package/dist/index.cjs +3 -5491
  142. package/dist/index.cjs.map +4 -4
  143. package/dist/index.d.ts +2 -0
  144. package/dist/index.d.ts.map +1 -1
  145. package/dist/index.js +1 -0
  146. package/dist/index.js.map +1 -1
  147. package/dist/webgl-constants.d.ts +2 -0
  148. package/dist/webgl-constants.d.ts.map +1 -0
  149. package/dist/webgl-constants.js +5 -0
  150. package/dist/webgl-constants.js.map +1 -0
  151. package/dist/webgl-types.d.ts +2 -0
  152. package/dist/webgl-types.d.ts.map +1 -0
  153. package/dist/{types.js → webgl-types.js} +1 -1
  154. package/dist/webgl-types.js.map +1 -0
  155. package/package.json +18 -4
  156. package/src/adapter/converters/device-parameters.ts +6 -2
  157. package/src/adapter/converters/sampler-parameters.ts +1 -1
  158. package/src/adapter/converters/shader-formats.ts +1 -66
  159. package/src/adapter/converters/webgl-shadertypes.ts +1 -9
  160. package/src/adapter/converters/webgl-texture-table.ts +160 -68
  161. package/src/adapter/converters/webgl-vertex-formats.ts +1 -1
  162. package/src/adapter/device-helpers/webgl-device-features.ts +2 -3
  163. package/src/adapter/device-helpers/webgl-device-info.ts +7 -1
  164. package/src/adapter/device-helpers/webgl-device-limits.ts +1 -1
  165. package/src/adapter/helpers/format-utils.ts +1 -1
  166. package/src/adapter/helpers/get-shader-layout-from-glsl.ts +38 -20
  167. package/src/adapter/helpers/set-uniform.ts +1 -1
  168. package/src/adapter/helpers/webgl-texture-utils.ts +4 -4
  169. package/src/adapter/helpers/webgl-topology-utils.ts +1 -1
  170. package/src/adapter/resources/webgl-buffer.ts +17 -5
  171. package/src/adapter/resources/webgl-command-buffer.ts +28 -28
  172. package/src/adapter/resources/webgl-command-encoder.ts +28 -11
  173. package/src/adapter/resources/webgl-framebuffer.ts +12 -1
  174. package/src/adapter/resources/webgl-query-set.ts +295 -101
  175. package/src/adapter/resources/webgl-render-pass.ts +26 -13
  176. package/src/adapter/resources/webgl-render-pipeline.ts +101 -196
  177. package/src/adapter/resources/webgl-sampler.ts +1 -1
  178. package/src/adapter/resources/webgl-shader.ts +15 -8
  179. package/src/adapter/resources/webgl-shared-render-pipeline.ts +211 -0
  180. package/src/adapter/resources/webgl-texture.ts +324 -122
  181. package/src/adapter/resources/webgl-transform-feedback.ts +1 -1
  182. package/src/adapter/resources/webgl-vertex-array.ts +1 -1
  183. package/src/adapter/webgl-device.ts +50 -6
  184. package/src/adapter/webgl-presentation-context.ts +93 -0
  185. package/src/constants/index.d.ts.map +1 -0
  186. package/src/constants/index.js.map +1 -0
  187. package/src/constants/index.ts +31 -0
  188. package/src/constants/webgl-constants.d.ts.map +1 -0
  189. package/src/constants/webgl-constants.js.map +1 -0
  190. package/src/constants/webgl-constants.ts +1051 -0
  191. package/src/constants/webgl-types.d.ts.map +1 -0
  192. package/src/constants/webgl-types.js.map +1 -0
  193. package/src/constants/webgl-types.ts +813 -0
  194. package/src/context/debug/webgl-developer-tools.ts +1 -1
  195. package/src/context/helpers/webgl-context-data.ts +1 -1
  196. package/src/context/helpers/webgl-extensions.ts +1 -1
  197. package/src/context/parameters/unified-parameter-api.ts +1 -1
  198. package/src/context/parameters/webgl-parameter-tables.ts +1 -1
  199. package/src/context/polyfills/polyfill-webgl1-extensions.ts +1 -1
  200. package/src/index.ts +26 -0
  201. package/src/webgl-constants.d.ts.map +1 -0
  202. package/src/webgl-constants.js.map +1 -0
  203. package/src/webgl-constants.ts +5 -0
  204. package/src/webgl-types.d.ts.map +1 -0
  205. package/src/webgl-types.js.map +1 -0
  206. package/src/webgl-types.ts +29 -0
  207. package/dist/types.d.ts +0 -11
  208. package/dist/types.d.ts.map +0 -1
  209. package/dist/types.js.map +0 -1
  210. package/src/types.ts +0 -14
@@ -3,7 +3,7 @@
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
5
  import {DeviceInfo} from '@luma.gl/core';
6
- import {GL, GLExtensions} from '@luma.gl/constants';
6
+ import {GL, GLExtensions} from '@luma.gl/webgl/constants';
7
7
  import {getWebGLExtension} from '../../context/helpers/webgl-extensions';
8
8
 
9
9
  /** @returns strings identifying the GPU vendor and driver. */
@@ -99,6 +99,8 @@ function identifyGPUType(
99
99
 
100
100
  const gpuVendor = identifyGPUVendor(vendor, renderer);
101
101
  switch (gpuVendor) {
102
+ case 'apple':
103
+ return isAppleSiliconGPU(vendor, renderer) ? 'integrated' : 'unknown';
102
104
  case 'intel':
103
105
  return 'integrated';
104
106
  case 'software':
@@ -109,3 +111,7 @@ function identifyGPUType(
109
111
  return 'discrete';
110
112
  }
111
113
  }
114
+
115
+ function isAppleSiliconGPU(vendor: string, renderer: string): boolean {
116
+ return /Apple (M\d|A\d|GPU)/i.test(`${vendor} ${renderer}`);
117
+ }
@@ -3,7 +3,7 @@
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
5
  import {DeviceLimits} from '@luma.gl/core';
6
- import {GL} from '@luma.gl/constants';
6
+ import {GL} from '@luma.gl/webgl/constants';
7
7
 
8
8
  // prettier-ignore
9
9
  export class WebGLDeviceLimits extends DeviceLimits {
@@ -2,7 +2,7 @@
2
2
  // SPDX-License-Identifier: MIT
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
- import {GL} from '@luma.gl/constants';
5
+ import {GL} from '@luma.gl/webgl/constants';
6
6
 
7
7
  // Returns number of components in a specific readPixels WebGL format
8
8
  export function glFormatToComponents(format: GL): 0 | 1 | 2 | 3 | 4 {
@@ -10,9 +10,9 @@ import type {
10
10
  VaryingBinding,
11
11
  AttributeShaderType
12
12
  } from '@luma.gl/core';
13
- import {getVariableShaderTypeInfo, assertDefined} from '@luma.gl/core';
13
+ import {getVariableShaderTypeInfo, assertDefined, log} from '@luma.gl/core';
14
14
 
15
- import {GL, GLUniformType} from '@luma.gl/constants';
15
+ import {GL, GLUniformType} from '@luma.gl/webgl/constants';
16
16
  import {
17
17
  isGLSamplerType,
18
18
  getTextureBindingFromGLSamplerType,
@@ -253,26 +253,44 @@ function readUniformBlocks(
253
253
  // const uniformRowMajor = gl.getActiveUniforms(program, uniformIndices, GL.UNIFORM_IS_ROW_MAJOR);
254
254
  for (let i = 0; i < blockInfo.uniformCount; ++i) {
255
255
  const uniformIndex = uniformIndices[i];
256
- if (uniformIndex === undefined) {
257
- continue;
258
- }
259
- const activeInfo = gl.getActiveUniform(program, uniformIndex);
260
- if (!activeInfo) {
261
- throw new Error('activeInfo');
256
+ if (uniformIndex !== undefined) {
257
+ const activeInfo = gl.getActiveUniform(program, uniformIndex);
258
+ if (!activeInfo) {
259
+ throw new Error('activeInfo');
260
+ }
261
+
262
+ const format = convertGLUniformTypeToShaderVariableType(uniformType[i]);
263
+
264
+ blockInfo.uniforms.push({
265
+ name: activeInfo.name,
266
+ format,
267
+ type: uniformType[i],
268
+ arrayLength: uniformArrayLength[i],
269
+ byteOffset: uniformOffset[i],
270
+ byteStride: uniformStride[i]
271
+ // matrixStride: uniformStride[i],
272
+ // rowMajor: uniformRowMajor[i]
273
+ });
262
274
  }
275
+ }
263
276
 
264
- const format = convertGLUniformTypeToShaderVariableType(uniformType[i]);
265
-
266
- blockInfo.uniforms.push({
267
- name: activeInfo.name,
268
- format,
269
- type: uniformType[i],
270
- arrayLength: uniformArrayLength[i],
271
- byteOffset: uniformOffset[i],
272
- byteStride: uniformStride[i]
273
- // matrixStride: uniformStride[i],
274
- // rowMajor: uniformRowMajor[i]
275
- });
277
+ const uniformInstancePrefixes = new Set(
278
+ blockInfo.uniforms
279
+ .map(uniform => uniform.name.split('.')[0])
280
+ .filter((instanceName): instanceName is string => Boolean(instanceName))
281
+ );
282
+ const blockAlias = blockInfo.name.replace(/Uniforms$/, '');
283
+ if (
284
+ uniformInstancePrefixes.size === 1 &&
285
+ !uniformInstancePrefixes.has(blockInfo.name) &&
286
+ !uniformInstancePrefixes.has(blockAlias)
287
+ ) {
288
+ const [instanceName] = uniformInstancePrefixes;
289
+ log.warn(
290
+ `Uniform block "${blockInfo.name}" uses GLSL instance "${instanceName}". ` +
291
+ `luma.gl binds uniform buffers by block name ("${blockInfo.name}") and alias ("${blockAlias}"). ` +
292
+ 'Prefer matching the instance name to one of those to avoid confusing silent mismatches.'
293
+ )();
276
294
  }
277
295
 
278
296
  uniformBlocks.push(blockInfo);
@@ -6,7 +6,7 @@
6
6
 
7
7
  // Uniforms
8
8
  import type {UniformValue} from '@luma.gl/core';
9
- import {GL, GLUniformType, GLSamplerType} from '@luma.gl/constants';
9
+ import {GL, GLUniformType, GLSamplerType} from '@luma.gl/webgl/constants';
10
10
 
11
11
  /** Set a raw uniform (without type conversion and caching) */
12
12
  /* eslint-disable max-len */
@@ -5,7 +5,7 @@
5
5
  // @ts-nocheck This file will be deleted in upcoming refactor
6
6
 
7
7
  import type {Buffer, Texture, FramebufferProps} from '@luma.gl/core';
8
- import {Framebuffer, getTypedArrayConstructor, getDataType} from '@luma.gl/core';
8
+ import {Framebuffer, dataTypeDecoder} from '@luma.gl/core';
9
9
  import {
10
10
  GL,
11
11
  GLTextureTarget,
@@ -13,7 +13,7 @@ import {
13
13
  GLTexelDataFormat,
14
14
  GLPixelType,
15
15
  GLDataType
16
- } from '@luma.gl/constants';
16
+ } from '@luma.gl/webgl/constants';
17
17
 
18
18
  import {convertDataTypeToGLDataType} from '../converters/webgl-shadertypes';
19
19
  import {WEBGLFramebuffer} from '../resources/webgl-framebuffer';
@@ -232,7 +232,7 @@ export function readPixelsToArray(
232
232
  target = getPixelArray(target, sourceType, sourceFormat, sourceWidth, sourceHeight, sourceDepth);
233
233
 
234
234
  // Pixel array available, if necessary, deduce type from it.
235
- const signedType = getDataType(target);
235
+ const signedType = dataTypeDecoder.getDataType(target);
236
236
  sourceType = sourceType || convertDataTypeToGLDataType(signedType);
237
237
 
238
238
  // Note: luma.gl overrides bindFramebuffer so that we can reliably restore the previous framebuffer (this is the only function for which we do that)
@@ -484,7 +484,7 @@ function getPixelArray(
484
484
  // Allocate pixel array if not already available, using supplied type
485
485
  glType ||= GL.UNSIGNED_BYTE;
486
486
  const shaderType = convertGLDataTypeToDataType(glType);
487
- const ArrayType = getTypedArrayConstructor(shaderType);
487
+ const ArrayType = dataTypeDecoder.getTypedArrayConstructor(shaderType);
488
488
  const components = glFormatToComponents(glFormat);
489
489
  // TODO - check for composite type (components = 1).
490
490
  return new ArrayType(width * height * components) as Uint8Array | Uint16Array | Float32Array;
@@ -2,7 +2,7 @@
2
2
  // SPDX-License-Identifier: MIT
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
- import {GL, GLPrimitiveTopology, GLPrimitive} from '@luma.gl/constants';
5
+ import {GL, GLPrimitiveTopology, GLPrimitive} from '@luma.gl/webgl/constants';
6
6
  import {PrimitiveTopology} from '@luma.gl/core';
7
7
 
8
8
  // Counts the number of complete primitives given a number of vertices and a drawMode
@@ -4,7 +4,7 @@
4
4
 
5
5
  import type {BufferMapCallback, BufferProps} from '@luma.gl/core';
6
6
  import {Buffer} from '@luma.gl/core';
7
- import {GL} from '@luma.gl/constants';
7
+ import {GL} from '@luma.gl/webgl/constants';
8
8
  import {WebGLDevice} from '../webgl-device';
9
9
 
10
10
  /** WebGL Buffer interface */
@@ -56,8 +56,12 @@ export class WEBGLBuffer extends Buffer {
56
56
  override destroy(): void {
57
57
  if (!this.destroyed && this.handle) {
58
58
  this.removeStats();
59
- this.trackDeallocatedMemory();
60
- this.gl.deleteBuffer(this.handle);
59
+ if (!this.props.handle) {
60
+ this.trackDeallocatedMemory();
61
+ this.gl.deleteBuffer(this.handle);
62
+ } else {
63
+ this.trackDeallocatedReferencedMemory('Buffer');
64
+ }
61
65
  this.destroyed = true;
62
66
  // @ts-expect-error
63
67
  this.handle = null;
@@ -81,7 +85,11 @@ export class WEBGLBuffer extends Buffer {
81
85
  this.byteLength = byteLength;
82
86
 
83
87
  this._setDebugData(data, byteOffset, byteLength);
84
- this.trackAllocatedMemory(byteLength);
88
+ if (!this.props.handle) {
89
+ this.trackAllocatedMemory(byteLength);
90
+ } else {
91
+ this.trackReferencedMemory(byteLength, 'Buffer');
92
+ }
85
93
  }
86
94
 
87
95
  // Allocate a GPU buffer of specified size.
@@ -107,7 +115,11 @@ export class WEBGLBuffer extends Buffer {
107
115
  this.byteLength = byteLength;
108
116
 
109
117
  this._setDebugData(null, 0, byteLength);
110
- this.trackAllocatedMemory(byteLength);
118
+ if (!this.props.handle) {
119
+ this.trackAllocatedMemory(byteLength);
120
+ } else {
121
+ this.trackReferencedMemory(byteLength, 'Buffer');
122
+ }
111
123
 
112
124
  return this;
113
125
  }
@@ -3,24 +3,25 @@
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
5
  import {
6
+ type CommandBufferProps,
6
7
  type CopyBufferToBufferOptions,
7
8
  type CopyBufferToTextureOptions,
8
9
  type CopyTextureToBufferOptions,
9
10
  type CopyTextureToTextureOptions,
11
+ type TextureReadOptions,
10
12
  // type ClearTextureOptions,
11
- // type TextureReadOptions
12
13
  CommandBuffer,
13
14
  Texture,
14
15
  Framebuffer,
15
16
  assertDefined
16
17
  } from '@luma.gl/core';
17
- import {GL, type GLTextureTarget, type GLTextureCubeMapTarget} from '@luma.gl/constants';
18
+ import {GL, type GLTextureTarget, type GLTextureCubeMapTarget} from '@luma.gl/webgl/constants';
18
19
 
20
+ import {getTextureFormatWebGL} from '../converters/webgl-texture-table';
19
21
  import {WebGLDevice} from '../webgl-device';
20
22
  import {WEBGLBuffer} from './webgl-buffer';
21
23
  import {WEBGLTexture} from './webgl-texture';
22
24
  import {WEBGLFramebuffer} from './webgl-framebuffer';
23
- import {getTextureFormatWebGL} from '../converters/webgl-texture-table';
24
25
 
25
26
  type CopyBufferToBufferCommand = {
26
27
  name: 'copy-buffer-to-buffer';
@@ -65,8 +66,8 @@ export class WEBGLCommandBuffer extends CommandBuffer {
65
66
  readonly handle = null;
66
67
  commands: Command[] = [];
67
68
 
68
- constructor(device: WebGLDevice) {
69
- super(device, {});
69
+ constructor(device: WebGLDevice, props: CommandBufferProps = {}) {
70
+ super(device, props);
70
71
  this.device = device;
71
72
  }
72
73
 
@@ -118,8 +119,8 @@ function _copyBufferToBuffer(device: WebGLDevice, options: CopyBufferToBufferOpt
118
119
  * Copies data from a Buffer object into a Texture object
119
120
  * NOTE: doesn't wait for copy to be complete
120
121
  */
121
- function _copyBufferToTexture(device: WebGLDevice, options: CopyBufferToTextureOptions): void {
122
- throw new Error('Not implemented');
122
+ function _copyBufferToTexture(_device: WebGLDevice, _options: CopyBufferToTextureOptions): void {
123
+ throw new Error('copyBufferToTexture is not supported in WebGL');
123
124
  }
124
125
 
125
126
  /**
@@ -128,45 +129,44 @@ function _copyBufferToTexture(device: WebGLDevice, options: CopyBufferToTextureO
128
129
  */
129
130
  function _copyTextureToBuffer(device: WebGLDevice, options: CopyTextureToBufferOptions): void {
130
131
  const {
131
- /** Texture to copy to/from. */
132
132
  sourceTexture,
133
- /** Mip-map level of the texture to copy to/from. (Default 0) */
134
133
  mipLevel = 0,
135
- /** Defines which aspects of the texture to copy to/from. */
136
134
  aspect = 'all',
137
-
138
- /** Width to copy */
139
135
  width = options.sourceTexture.width,
140
- /** Height to copy */
141
136
  height = options.sourceTexture.height,
142
- depthOrArrayLayers = 0,
143
- /** Defines the origin of the copy - the minimum corner of the texture sub-region to copy to/from. */
137
+ depthOrArrayLayers,
144
138
  origin = [0, 0, 0],
145
-
146
- /** Destination buffer */
147
139
  destinationBuffer,
148
- /** Offset, in bytes, from the beginning of the buffer to the start of the image data (default 0) */
149
140
  byteOffset = 0,
150
- /**
151
- * The stride, in bytes, between the beginning of each block row and the subsequent block row.
152
- * Required if there are multiple block rows (i.e. the copy height or depth is more than one block).
153
- */
154
141
  bytesPerRow,
155
- /**
156
- * Number of block rows per single image of the texture.
157
- * rowsPerImage &times; bytesPerRow is the stride, in bytes, between the beginning of each image of data and the subsequent image.
158
- * Required if there are multiple images (i.e. the copy depth is more than one).
159
- */
160
142
  rowsPerImage
161
143
  } = options;
162
144
 
145
+ if (sourceTexture instanceof Texture) {
146
+ sourceTexture.readBuffer(
147
+ {
148
+ x: origin[0] ?? 0,
149
+ y: origin[1] ?? 0,
150
+ z: origin[2] ?? 0,
151
+ width,
152
+ height,
153
+ depthOrArrayLayers,
154
+ mipLevel,
155
+ aspect,
156
+ byteOffset
157
+ } as TextureReadOptions & {byteOffset?: number},
158
+ destinationBuffer
159
+ );
160
+ return;
161
+ }
162
+
163
163
  // TODO - Not possible to read just stencil or depth part in WebGL?
164
164
  if (aspect !== 'all') {
165
165
  throw new Error('aspect not supported in WebGL');
166
166
  }
167
167
 
168
168
  // TODO - mipLevels are set when attaching texture to framebuffer
169
- if (mipLevel !== 0 || depthOrArrayLayers !== 0 || bytesPerRow || rowsPerImage) {
169
+ if (mipLevel !== 0 || depthOrArrayLayers !== undefined || bytesPerRow || rowsPerImage) {
170
170
  throw new Error('not implemented');
171
171
  }
172
172
 
@@ -2,7 +2,7 @@
2
2
  // SPDX-License-Identifier: MIT
3
3
  // Copyright (c) vis.gl contributors
4
4
 
5
- import {CommandEncoder, CommandEncoderProps} from '@luma.gl/core';
5
+ import {CommandBufferProps, CommandEncoder, CommandEncoderProps} from '@luma.gl/core';
6
6
  import type {
7
7
  RenderPassProps,
8
8
  ComputePass,
@@ -20,6 +20,7 @@ import type {
20
20
  import {WEBGLCommandBuffer} from './webgl-command-buffer';
21
21
  import {WEBGLRenderPass} from './webgl-render-pass';
22
22
  import {WebGLDevice} from '../webgl-device';
23
+ import {WEBGLQuerySet} from './webgl-query-set';
23
24
 
24
25
  export class WEBGLCommandEncoder extends CommandEncoder {
25
26
  readonly device: WebGLDevice;
@@ -30,20 +31,29 @@ export class WEBGLCommandEncoder extends CommandEncoder {
30
31
  constructor(device: WebGLDevice, props: CommandEncoderProps) {
31
32
  super(device, props);
32
33
  this.device = device;
33
- this.commandBuffer = new WEBGLCommandBuffer(device);
34
+ this.commandBuffer = new WEBGLCommandBuffer(device, {
35
+ id: `${this.props.id}-command-buffer`
36
+ });
34
37
  }
35
38
 
36
- override destroy(): void {}
39
+ override destroy(): void {
40
+ this.destroyResource();
41
+ }
37
42
 
38
- override finish(): WEBGLCommandBuffer {
43
+ override finish(props?: CommandBufferProps): WEBGLCommandBuffer {
44
+ if (props?.id && this.commandBuffer.id !== props.id) {
45
+ this.commandBuffer.id = props.id;
46
+ this.commandBuffer.props.id = props.id;
47
+ }
48
+ this.destroy();
39
49
  return this.commandBuffer;
40
50
  }
41
51
 
42
- beginRenderPass(props: RenderPassProps): WEBGLRenderPass {
43
- return new WEBGLRenderPass(this.device, props);
52
+ beginRenderPass(props: RenderPassProps = {}): WEBGLRenderPass {
53
+ return new WEBGLRenderPass(this.device, this._applyTimeProfilingToPassProps(props));
44
54
  }
45
55
 
46
- beginComputePass(props: ComputePassProps): ComputePass {
56
+ beginComputePass(props: ComputePassProps = {}): ComputePass {
47
57
  throw new Error('ComputePass not supported in WebGL');
48
58
  }
49
59
 
@@ -73,12 +83,19 @@ export class WEBGLCommandEncoder extends CommandEncoder {
73
83
  override insertDebugMarker(markerLabel: string): void {}
74
84
 
75
85
  override resolveQuerySet(
76
- querySet: QuerySet,
77
- destination: Buffer,
78
- options?: {
86
+ _querySet: QuerySet,
87
+ _destination: Buffer,
88
+ _options?: {
79
89
  firstQuery?: number;
80
90
  queryCount?: number;
81
91
  destinationOffset?: number;
82
92
  }
83
- ): void {}
93
+ ): void {
94
+ throw new Error('resolveQuerySet is not supported in WebGL');
95
+ }
96
+
97
+ writeTimestamp(querySet: QuerySet, queryIndex: number): void {
98
+ const webglQuerySet = querySet as WEBGLQuerySet;
99
+ webglQuerySet.writeTimestamp(queryIndex);
100
+ }
84
101
  }
@@ -4,7 +4,7 @@
4
4
 
5
5
  import type {FramebufferProps} from '@luma.gl/core';
6
6
  import {Framebuffer} from '@luma.gl/core';
7
- import {GL} from '@luma.gl/constants';
7
+ import {GL} from '@luma.gl/webgl/constants';
8
8
  import {WebGLDevice} from '../webgl-device';
9
9
  import {WEBGLTexture} from './webgl-texture';
10
10
  import {WEBGLTextureView} from './webgl-texture-view';
@@ -137,6 +137,17 @@ export class WEBGLFramebuffer extends Framebuffer {
137
137
 
138
138
  gl.bindTexture(texture.glTarget, null);
139
139
  }
140
+
141
+ /** Default framebuffer resize is managed by canvas size and should be a no-op. */
142
+ protected override resizeAttachments(width: number, height: number): void {
143
+ if (this.handle === null) {
144
+ this.width = width;
145
+ this.height = height;
146
+ return;
147
+ }
148
+
149
+ super.resizeAttachments(width, height);
150
+ }
140
151
  }
141
152
 
142
153
  // Helper functions