@luma.gl/webgl 9.1.0-alpha.14 → 9.1.0-alpha.15
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/resources/webgl-framebuffer.d.ts +2 -3
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.js +10 -11
- package/dist/dist.dev.js +1652 -1651
- package/dist/dist.min.js +2 -2
- package/dist/index.cjs +1567 -1566
- package/dist/index.cjs.map +4 -4
- package/package.json +4 -4
- package/src/adapter/resources/webgl-framebuffer.ts +12 -12
package/dist/dist.dev.js
CHANGED
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@@ -2142,1848 +2142,1849 @@ var __exports__ = (() => {
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};
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// src/adapter/webgl-canvas-context.ts
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var
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var import_core5 = __toESM(require_core(), 1);
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// src/adapter/resources/webgl-framebuffer.ts
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var import_core9 = __toESM(require_core(), 1);
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// src/adapter/resources/webgl-texture.ts
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var import_core8 = __toESM(require_core(), 1);
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// src/context/state-tracker/with-parameters.ts
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function withGLParameters(gl, parameters, func) {
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if (isObjectEmpty2(parameters)) {
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return func(gl);
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}
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const { nocatch = true } = parameters;
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const webglState = WebGLStateTracker.get(gl);
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webglState.push();
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setGLParameters(gl, parameters);
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let value;
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if (nocatch) {
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value = func(gl);
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webglState.pop();
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} else {
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try {
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value = func(gl);
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} finally {
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webglState.pop();
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}
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}
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return value;
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}
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function isObjectEmpty2(object) {
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for (const key in object) {
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return false;
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}
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return true;
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}
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// src/adapter/converters/device-parameters.ts
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var import_core4 = __toESM(require_core(), 1);
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var WEBGLFramebuffer = class extends import_core4.Framebuffer {
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device;
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gl;
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handle;
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colorAttachments = [];
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depthStencilAttachment = null;
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constructor(device, props) {
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super(device, props);
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const isDefaultFramebuffer = props.handle === null;
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this.device = device;
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this.gl = device.gl;
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this.handle = this.props.handle || isDefaultFramebuffer ? this.props.handle : this.gl.createFramebuffer();
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if (!isDefaultFramebuffer) {
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device.setSpectorMetadata(this.handle, { id: this.props.id, props: this.props });
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this.autoCreateAttachmentTextures();
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this.updateAttachments();
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}
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}
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/** destroys any auto created resources etc. */
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destroy() {
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super.destroy();
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if (!this.destroyed && this.handle !== null) {
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this.gl.deleteFramebuffer(this.handle);
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}
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}
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updateAttachments() {
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const prevHandle = this.gl.bindFramebuffer(
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36160 /* FRAMEBUFFER */,
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this.handle
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);
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for (let i = 0; i < this.colorAttachments.length; ++i) {
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const attachment = this.colorAttachments[i];
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if (attachment) {
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const attachmentPoint = 36064 /* COLOR_ATTACHMENT0 */ + i;
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this._attachTextureView(attachmentPoint, attachment);
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}
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}
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if (this.depthStencilAttachment) {
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const attachmentPoint = getDepthStencilAttachmentWebGL(
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this.depthStencilAttachment.props.format
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);
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this._attachTextureView(attachmentPoint, this.depthStencilAttachment);
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}
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if (this.props.check !== false) {
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const status = this.gl.checkFramebufferStatus(36160 /* FRAMEBUFFER */);
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if (status !== 36053 /* FRAMEBUFFER_COMPLETE */) {
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throw new Error(`Framebuffer ${_getFrameBufferStatus(status)}`);
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}
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}
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this.gl.bindFramebuffer(36160 /* FRAMEBUFFER */, prevHandle);
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}
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// PRIVATE
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/** In WebGL we must use renderbuffers for depth/stencil attachments (unless we have extensions) */
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2202
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// protected override createDepthStencilTexture(format: TextureFormat): Texture {
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// // return new WEBGLRenderbuffer(this.device, {
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// return new WEBGLTexture(this.device, {
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// id: `${this.id}-depth-stencil`,
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// format,
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// width: this.width,
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// height: this.height,
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// mipmaps: false
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// });
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// }
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/**
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* @param attachment
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* @param texture
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* @param layer = 0 - index into WEBGLTextureArray and Texture3D or face for `TextureCubeMap`
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* @param level = 0 - mipmapLevel
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*/
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_attachTextureView(attachment, textureView) {
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const { gl } = this.device;
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const { texture } = textureView;
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const level = textureView.props.baseMipLevel;
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const layer = textureView.props.baseArrayLayer;
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gl.bindTexture(texture.glTarget, texture.handle);
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switch (texture.glTarget) {
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case 35866 /* TEXTURE_2D_ARRAY */:
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case 32879 /* TEXTURE_3D */:
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gl.framebufferTextureLayer(36160 /* FRAMEBUFFER */, attachment, texture.handle, level, layer);
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break;
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case
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2220
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-
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gl.
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case 34067 /* TEXTURE_CUBE_MAP */:
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const face = mapIndexToCubeMapFace(layer);
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gl.framebufferTexture2D(36160 /* FRAMEBUFFER */, attachment, face, texture.handle, level);
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break;
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case
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gl.
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gl.cullFace(1029 /* BACK */);
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case 3553 /* TEXTURE_2D */:
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gl.framebufferTexture2D(36160 /* FRAMEBUFFER */, attachment, 3553 /* TEXTURE_2D */, texture.handle, level);
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break;
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default:
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throw new Error("Illegal texture type");
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}
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gl.bindTexture(texture.glTarget, null);
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}
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};
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function mapIndexToCubeMapFace(layer) {
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return layer < 34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ ? layer + 34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ : layer;
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}
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function _getFrameBufferStatus(status) {
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switch (status) {
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case 36053 /* FRAMEBUFFER_COMPLETE */:
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return "success";
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case 36054 /* FRAMEBUFFER_INCOMPLETE_ATTACHMENT */:
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return "Mismatched attachments";
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case 36055 /* FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */:
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return "No attachments";
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case 36057 /* FRAMEBUFFER_INCOMPLETE_DIMENSIONS */:
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2254
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return "Height/width mismatch";
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case 36061 /* FRAMEBUFFER_UNSUPPORTED */:
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return "Unsupported or split attachments";
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case 36182 /* FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */:
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return "Samples mismatch";
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default:
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return `${status}`;
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}
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}
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// src/adapter/webgl-canvas-context.ts
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2265
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var WebGLCanvasContext = class extends import_core5.CanvasContext {
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device;
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2267
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format = "rgba8unorm";
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depthStencilFormat = "depth24plus";
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presentationSize;
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_framebuffer = null;
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constructor(device, props) {
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2272
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super(props);
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2273
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this.device = device;
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2274
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this.presentationSize = [-1, -1];
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this._setAutoCreatedCanvasId(`${this.device.id}-canvas`);
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this.update();
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}
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2242
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2278
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getCurrentFramebuffer() {
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2279
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this.update();
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2280
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+
this._framebuffer = this._framebuffer || new WEBGLFramebuffer(this.device, { handle: null });
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2281
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return this._framebuffer;
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}
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if
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{
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first: 36429 /* FIRST_VERTEX_CONVENTION_WEBGL */,
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last: 36430 /* LAST_VERTEX_CONVENTION_WEBGL */
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}
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);
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2258
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ext?.provokingVertexWEBGL(vertex);
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2283
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+
/** Resizes and updates render targets if necessary */
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2284
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update() {
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2285
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const size = this.getPixelSize();
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const sizeChanged = size[0] !== this.presentationSize[0] || size[1] !== this.presentationSize[1];
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if (sizeChanged) {
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this.presentationSize = size;
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this.resize();
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}
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}
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2292
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/**
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2293
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* Resize the canvas' drawing buffer.
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2294
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*
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2295
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* Can match the canvas CSS size, and optionally also consider devicePixelRatio
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* Can be called every frame
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*
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2298
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* Regardless of size, the drawing buffer will always be scaled to the viewport, but
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* for best visual results, usually set to either:
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* canvas CSS width x canvas CSS height
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2301
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* canvas CSS width * devicePixelRatio x canvas CSS height * devicePixelRatio
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* See http://webgl2fundamentals.org/webgl/lessons/webgl-resizing-the-canvas.html
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2303
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*/
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2304
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resize(options) {
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2305
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if (!this.device.gl)
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2306
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return;
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2307
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+
if (this.canvas) {
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2308
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const devicePixelRatio = this.getDevicePixelRatio(options?.useDevicePixels);
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2309
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this.setDevicePixelRatio(devicePixelRatio, options);
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return;
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}
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}
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commit() {
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}
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};
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2317
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// src/context/debug/spector.ts
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2318
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var import_core6 = __toESM(require_core(), 1);
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2319
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+
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2320
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// src/utils/load-script.ts
|
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2321
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+
async function loadScript(scriptUrl, scriptId) {
|
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2322
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+
const head = document.getElementsByTagName("head")[0];
|
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2323
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+
if (!head) {
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2324
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throw new Error("loadScript");
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2325
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}
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2326
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const script = document.createElement("script");
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2327
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script.setAttribute("type", "text/javascript");
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2328
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script.setAttribute("src", scriptUrl);
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2329
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if (scriptId) {
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2330
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script.id = scriptId;
|
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2331
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+
}
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|
2332
|
+
return new Promise((resolve, reject) => {
|
|
2333
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+
script.onload = resolve;
|
|
2334
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+
script.onerror = (error) => reject(new Error(`Unable to load script '${scriptUrl}': ${error}`));
|
|
2335
|
+
head.appendChild(script);
|
|
2336
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+
});
|
|
2337
|
+
}
|
|
2338
|
+
|
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2339
|
+
// src/context/debug/spector.ts
|
|
2340
|
+
var LOG_LEVEL = 1;
|
|
2341
|
+
var spector = null;
|
|
2342
|
+
var initialized = false;
|
|
2343
|
+
var DEFAULT_SPECTOR_PROPS = {
|
|
2344
|
+
debugWithSpectorJS: import_core6.log.get("spector") || import_core6.log.get("spectorjs"),
|
|
2345
|
+
// https://github.com/BabylonJS/Spector.js#basic-usage
|
|
2346
|
+
// https://forum.babylonjs.com/t/spectorcdn-is-temporarily-off/48241
|
|
2347
|
+
// spectorUrl: 'https://spectorcdn.babylonjs.com/spector.bundle.js';
|
|
2348
|
+
spectorUrl: "https://cdn.jsdelivr.net/npm/spectorjs@0.9.30/dist/spector.bundle.js",
|
|
2349
|
+
gl: void 0
|
|
2350
|
+
};
|
|
2351
|
+
async function loadSpectorJS(props) {
|
|
2352
|
+
if (!globalThis.SPECTOR) {
|
|
2353
|
+
try {
|
|
2354
|
+
await loadScript(props.spectorUrl || DEFAULT_SPECTOR_PROPS.spectorUrl);
|
|
2355
|
+
} catch (error) {
|
|
2356
|
+
import_core6.log.warn(String(error));
|
|
2299
2357
|
}
|
|
2300
|
-
|
|
2301
|
-
|
|
2358
|
+
}
|
|
2359
|
+
}
|
|
2360
|
+
function initializeSpectorJS(props) {
|
|
2361
|
+
props = { ...DEFAULT_SPECTOR_PROPS, ...props };
|
|
2362
|
+
if (!props.debugWithSpectorJS) {
|
|
2363
|
+
return null;
|
|
2364
|
+
}
|
|
2365
|
+
if (!spector && globalThis.SPECTOR && !globalThis.luma?.spector) {
|
|
2366
|
+
import_core6.log.probe(LOG_LEVEL, "SPECTOR found and initialized. Start with `luma.spector.displayUI()`")();
|
|
2367
|
+
const { Spector } = globalThis.SPECTOR;
|
|
2368
|
+
spector = new Spector();
|
|
2369
|
+
if (globalThis.luma) {
|
|
2370
|
+
globalThis.luma.spector = spector;
|
|
2302
2371
|
}
|
|
2303
2372
|
}
|
|
2304
|
-
if (
|
|
2305
|
-
|
|
2373
|
+
if (!spector) {
|
|
2374
|
+
return null;
|
|
2306
2375
|
}
|
|
2307
|
-
if (
|
|
2308
|
-
|
|
2309
|
-
|
|
2376
|
+
if (!initialized) {
|
|
2377
|
+
initialized = true;
|
|
2378
|
+
spector.spyCanvases();
|
|
2379
|
+
spector?.onCaptureStarted.add(
|
|
2380
|
+
(capture) => import_core6.log.info("Spector capture started:", capture)()
|
|
2381
|
+
);
|
|
2382
|
+
spector?.onCapture.add((capture) => {
|
|
2383
|
+
import_core6.log.info("Spector capture complete:", capture)();
|
|
2384
|
+
spector?.getResultUI();
|
|
2385
|
+
spector?.resultView.display();
|
|
2386
|
+
spector?.resultView.addCapture(capture);
|
|
2387
|
+
});
|
|
2310
2388
|
}
|
|
2311
|
-
if (
|
|
2312
|
-
const
|
|
2313
|
-
|
|
2314
|
-
gl
|
|
2389
|
+
if (props.gl) {
|
|
2390
|
+
const gl = props.gl;
|
|
2391
|
+
const device = gl.device;
|
|
2392
|
+
spector?.startCapture(props.gl, 500);
|
|
2393
|
+
gl.device = device;
|
|
2394
|
+
new Promise((resolve) => setTimeout(resolve, 2e3)).then((_) => {
|
|
2395
|
+
import_core6.log.info("Spector capture stopped after 2 seconds")();
|
|
2396
|
+
spector?.stopCapture();
|
|
2397
|
+
});
|
|
2315
2398
|
}
|
|
2316
|
-
|
|
2317
|
-
|
|
2399
|
+
return spector;
|
|
2400
|
+
}
|
|
2401
|
+
|
|
2402
|
+
// src/context/debug/webgl-developer-tools.ts
|
|
2403
|
+
var import_core7 = __toESM(require_core(), 1);
|
|
2404
|
+
|
|
2405
|
+
// ../../node_modules/@probe.gl/env/dist/lib/globals.js
|
|
2406
|
+
var document_ = globalThis.document || {};
|
|
2407
|
+
var process_ = globalThis.process || {};
|
|
2408
|
+
var console_ = globalThis.console;
|
|
2409
|
+
var navigator_ = globalThis.navigator || {};
|
|
2410
|
+
|
|
2411
|
+
// ../../node_modules/@probe.gl/env/dist/lib/is-electron.js
|
|
2412
|
+
function isElectron(mockUserAgent) {
|
|
2413
|
+
if (typeof window !== "undefined" && window.process?.type === "renderer") {
|
|
2414
|
+
return true;
|
|
2318
2415
|
}
|
|
2319
|
-
if (
|
|
2320
|
-
|
|
2321
|
-
const glValue = convertCompareFunction("depthCompare", parameters.stencilCompare);
|
|
2322
|
-
parameters.stencilCompare !== "always" ? gl.enable(2960 /* STENCIL_TEST */) : gl.disable(2960 /* STENCIL_TEST */);
|
|
2323
|
-
gl.stencilFuncSeparate(1028 /* FRONT */, glValue, 0, mask);
|
|
2324
|
-
gl.stencilFuncSeparate(1029 /* BACK */, glValue, 0, mask);
|
|
2416
|
+
if (typeof process !== "undefined" && Boolean(process.versions?.["electron"])) {
|
|
2417
|
+
return true;
|
|
2325
2418
|
}
|
|
2326
|
-
|
|
2327
|
-
|
|
2328
|
-
|
|
2329
|
-
|
|
2330
|
-
|
|
2331
|
-
|
|
2332
|
-
|
|
2333
|
-
|
|
2334
|
-
|
|
2419
|
+
const realUserAgent = typeof navigator !== "undefined" && navigator.userAgent;
|
|
2420
|
+
const userAgent = mockUserAgent || realUserAgent;
|
|
2421
|
+
return Boolean(userAgent && userAgent.indexOf("Electron") >= 0);
|
|
2422
|
+
}
|
|
2423
|
+
|
|
2424
|
+
// ../../node_modules/@probe.gl/env/dist/lib/is-browser.js
|
|
2425
|
+
function isBrowser() {
|
|
2426
|
+
const isNode = (
|
|
2427
|
+
// @ts-expect-error
|
|
2428
|
+
typeof process === "object" && String(process) === "[object process]" && !process?.browser
|
|
2429
|
+
);
|
|
2430
|
+
return !isNode || isElectron();
|
|
2431
|
+
}
|
|
2432
|
+
|
|
2433
|
+
// ../../node_modules/@probe.gl/env/dist/lib/get-browser.js
|
|
2434
|
+
function getBrowser(mockUserAgent) {
|
|
2435
|
+
if (!mockUserAgent && !isBrowser()) {
|
|
2436
|
+
return "Node";
|
|
2335
2437
|
}
|
|
2336
|
-
|
|
2337
|
-
|
|
2338
|
-
gl.enable(3042 /* BLEND */);
|
|
2339
|
-
break;
|
|
2340
|
-
case false:
|
|
2341
|
-
gl.disable(3042 /* BLEND */);
|
|
2342
|
-
break;
|
|
2343
|
-
default:
|
|
2438
|
+
if (isElectron(mockUserAgent)) {
|
|
2439
|
+
return "Electron";
|
|
2344
2440
|
}
|
|
2345
|
-
|
|
2346
|
-
|
|
2347
|
-
|
|
2348
|
-
|
|
2349
|
-
|
|
2350
|
-
|
|
2351
|
-
|
|
2352
|
-
|
|
2353
|
-
|
|
2354
|
-
|
|
2355
|
-
|
|
2356
|
-
|
|
2357
|
-
parameters.blendColorSrcFactor || "one"
|
|
2358
|
-
);
|
|
2359
|
-
const colorDstFactor = convertBlendFactorToFunction(
|
|
2360
|
-
"blendColorDstFactor",
|
|
2361
|
-
parameters.blendColorDstFactor || "zero"
|
|
2362
|
-
);
|
|
2363
|
-
const alphaSrcFactor = convertBlendFactorToFunction(
|
|
2364
|
-
"blendAlphaSrcFactor",
|
|
2365
|
-
parameters.blendAlphaSrcFactor || "one"
|
|
2366
|
-
);
|
|
2367
|
-
const alphaDstFactor = convertBlendFactorToFunction(
|
|
2368
|
-
"blendAlphaDstFactor",
|
|
2369
|
-
parameters.blendAlphaDstFactor || "zero"
|
|
2370
|
-
);
|
|
2371
|
-
gl.blendFuncSeparate(colorSrcFactor, colorDstFactor, alphaSrcFactor, alphaDstFactor);
|
|
2441
|
+
const userAgent = mockUserAgent || navigator_.userAgent || "";
|
|
2442
|
+
if (userAgent.indexOf("Edge") > -1) {
|
|
2443
|
+
return "Edge";
|
|
2444
|
+
}
|
|
2445
|
+
if (globalThis.chrome) {
|
|
2446
|
+
return "Chrome";
|
|
2447
|
+
}
|
|
2448
|
+
if (globalThis.safari) {
|
|
2449
|
+
return "Safari";
|
|
2450
|
+
}
|
|
2451
|
+
if (globalThis.mozInnerScreenX) {
|
|
2452
|
+
return "Firefox";
|
|
2372
2453
|
}
|
|
2454
|
+
return "Unknown";
|
|
2373
2455
|
}
|
|
2374
|
-
|
|
2375
|
-
|
|
2376
|
-
|
|
2377
|
-
|
|
2378
|
-
|
|
2379
|
-
|
|
2380
|
-
greater: 516 /* GREATER */,
|
|
2381
|
-
"not-equal": 517 /* NOTEQUAL */,
|
|
2382
|
-
"greater-equal": 518 /* GEQUAL */,
|
|
2383
|
-
always: 519 /* ALWAYS */
|
|
2384
|
-
});
|
|
2456
|
+
|
|
2457
|
+
// src/context/debug/webgl-developer-tools.ts
|
|
2458
|
+
var WEBGL_DEBUG_CDN_URL = "https://unpkg.com/webgl-debug@2.0.1/index.js";
|
|
2459
|
+
function getWebGLContextData(gl) {
|
|
2460
|
+
gl.luma = gl.luma || {};
|
|
2461
|
+
return gl.luma;
|
|
2385
2462
|
}
|
|
2386
|
-
function
|
|
2387
|
-
|
|
2388
|
-
|
|
2389
|
-
|
|
2390
|
-
|
|
2391
|
-
|
|
2392
|
-
"increment-clamp": 7682 /* INCR */,
|
|
2393
|
-
"decrement-clamp": 7683 /* DECR */,
|
|
2394
|
-
"increment-wrap": 34055 /* INCR_WRAP */,
|
|
2395
|
-
"decrement-wrap": 34056 /* DECR_WRAP */
|
|
2396
|
-
});
|
|
2463
|
+
async function loadWebGLDeveloperTools() {
|
|
2464
|
+
if (isBrowser() && !globalThis.WebGLDebugUtils) {
|
|
2465
|
+
globalThis.global = globalThis.global || globalThis;
|
|
2466
|
+
globalThis.global.module = {};
|
|
2467
|
+
await loadScript(WEBGL_DEBUG_CDN_URL);
|
|
2468
|
+
}
|
|
2397
2469
|
}
|
|
2398
|
-
function
|
|
2399
|
-
return
|
|
2400
|
-
add: 32774 /* FUNC_ADD */,
|
|
2401
|
-
subtract: 32778 /* FUNC_SUBTRACT */,
|
|
2402
|
-
"reverse-subtract": 32779 /* FUNC_REVERSE_SUBTRACT */,
|
|
2403
|
-
min: 32775 /* MIN */,
|
|
2404
|
-
max: 32776 /* MAX */
|
|
2405
|
-
});
|
|
2470
|
+
function makeDebugContext(gl, props = {}) {
|
|
2471
|
+
return props.debug ? getDebugContext(gl, props) : getRealContext(gl);
|
|
2406
2472
|
}
|
|
2407
|
-
function
|
|
2408
|
-
|
|
2409
|
-
|
|
2410
|
-
zero: 0 /* ZERO */,
|
|
2411
|
-
"src-color": 768 /* SRC_COLOR */,
|
|
2412
|
-
"one-minus-src-color": 769 /* ONE_MINUS_SRC_COLOR */,
|
|
2413
|
-
"dst-color": 774 /* DST_COLOR */,
|
|
2414
|
-
"one-minus-dst-color": 775 /* ONE_MINUS_DST_COLOR */,
|
|
2415
|
-
"src-alpha": 770 /* SRC_ALPHA */,
|
|
2416
|
-
"one-minus-src-alpha": 771 /* ONE_MINUS_SRC_ALPHA */,
|
|
2417
|
-
"dst-alpha": 772 /* DST_ALPHA */,
|
|
2418
|
-
"one-minus-dst-alpha": 773 /* ONE_MINUS_DST_ALPHA */,
|
|
2419
|
-
"src-alpha-saturated": 776 /* SRC_ALPHA_SATURATE */,
|
|
2420
|
-
"constant-color": 32769 /* CONSTANT_COLOR */,
|
|
2421
|
-
"one-minus-constant-color": 32770 /* ONE_MINUS_CONSTANT_COLOR */,
|
|
2422
|
-
"constant-alpha": 32771 /* CONSTANT_ALPHA */,
|
|
2423
|
-
"one-minus-constant-alpha": 32772 /* ONE_MINUS_CONSTANT_ALPHA */
|
|
2424
|
-
});
|
|
2425
|
-
}
|
|
2426
|
-
function message(parameter, value) {
|
|
2427
|
-
return `Illegal parameter ${value} for ${parameter}`;
|
|
2428
|
-
}
|
|
2429
|
-
function map(parameter, value, valueMap) {
|
|
2430
|
-
if (!(value in valueMap)) {
|
|
2431
|
-
throw new Error(message(parameter, value));
|
|
2432
|
-
}
|
|
2433
|
-
return valueMap[value];
|
|
2434
|
-
}
|
|
2435
|
-
function mapBoolean(parameter, value) {
|
|
2436
|
-
return value;
|
|
2437
|
-
}
|
|
2438
|
-
function isObjectEmpty3(obj) {
|
|
2439
|
-
let isEmpty = true;
|
|
2440
|
-
for (const key in obj) {
|
|
2441
|
-
isEmpty = false;
|
|
2442
|
-
break;
|
|
2443
|
-
}
|
|
2444
|
-
return isEmpty;
|
|
2473
|
+
function getRealContext(gl) {
|
|
2474
|
+
const data = getWebGLContextData(gl);
|
|
2475
|
+
return data.realContext ? data.realContext : gl;
|
|
2445
2476
|
}
|
|
2446
|
-
|
|
2447
|
-
|
|
2448
|
-
|
|
2449
|
-
|
|
2450
|
-
if (props.addressModeU) {
|
|
2451
|
-
params[10242 /* TEXTURE_WRAP_S */] = convertAddressMode(props.addressModeU);
|
|
2452
|
-
}
|
|
2453
|
-
if (props.addressModeV) {
|
|
2454
|
-
params[10243 /* TEXTURE_WRAP_T */] = convertAddressMode(props.addressModeV);
|
|
2455
|
-
}
|
|
2456
|
-
if (props.addressModeW) {
|
|
2457
|
-
params[32882 /* TEXTURE_WRAP_R */] = convertAddressMode(props.addressModeW);
|
|
2458
|
-
}
|
|
2459
|
-
if (props.magFilter) {
|
|
2460
|
-
params[10240 /* TEXTURE_MAG_FILTER */] = convertMaxFilterMode(props.magFilter);
|
|
2461
|
-
}
|
|
2462
|
-
if (props.minFilter || props.mipmapFilter) {
|
|
2463
|
-
params[10241 /* TEXTURE_MIN_FILTER */] = convertMinFilterMode(
|
|
2464
|
-
props.minFilter || "linear",
|
|
2465
|
-
props.mipmapFilter
|
|
2466
|
-
);
|
|
2467
|
-
}
|
|
2468
|
-
if (props.lodMinClamp !== void 0) {
|
|
2469
|
-
params[33082 /* TEXTURE_MIN_LOD */] = props.lodMinClamp;
|
|
2470
|
-
}
|
|
2471
|
-
if (props.lodMaxClamp !== void 0) {
|
|
2472
|
-
params[33083 /* TEXTURE_MAX_LOD */] = props.lodMaxClamp;
|
|
2477
|
+
function getDebugContext(gl, props) {
|
|
2478
|
+
if (!globalThis.WebGLDebugUtils) {
|
|
2479
|
+
import_core7.log.warn("webgl-debug not loaded")();
|
|
2480
|
+
return gl;
|
|
2473
2481
|
}
|
|
2474
|
-
|
|
2475
|
-
|
|
2482
|
+
const data = getWebGLContextData(gl);
|
|
2483
|
+
if (data.debugContext) {
|
|
2484
|
+
return data.debugContext;
|
|
2476
2485
|
}
|
|
2477
|
-
|
|
2478
|
-
|
|
2486
|
+
globalThis.WebGLDebugUtils.init({ ...GLEnum, ...gl });
|
|
2487
|
+
const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(
|
|
2488
|
+
gl,
|
|
2489
|
+
onGLError.bind(null, props),
|
|
2490
|
+
onValidateGLFunc.bind(null, props)
|
|
2491
|
+
);
|
|
2492
|
+
for (const key in GLEnum) {
|
|
2493
|
+
if (!(key in glDebug) && typeof GLEnum[key] === "number") {
|
|
2494
|
+
glDebug[key] = GLEnum[key];
|
|
2495
|
+
}
|
|
2479
2496
|
}
|
|
2480
|
-
|
|
2481
|
-
params[34046 /* TEXTURE_MAX_ANISOTROPY_EXT */] = props.maxAnisotropy;
|
|
2497
|
+
class WebGLDebugContext {
|
|
2482
2498
|
}
|
|
2483
|
-
|
|
2499
|
+
Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));
|
|
2500
|
+
Object.setPrototypeOf(WebGLDebugContext, glDebug);
|
|
2501
|
+
const debugContext = Object.create(WebGLDebugContext);
|
|
2502
|
+
data.realContext = gl;
|
|
2503
|
+
data.debugContext = debugContext;
|
|
2504
|
+
debugContext.debug = true;
|
|
2505
|
+
return debugContext;
|
|
2484
2506
|
}
|
|
2485
|
-
function
|
|
2486
|
-
|
|
2487
|
-
|
|
2488
|
-
|
|
2489
|
-
|
|
2490
|
-
return 10497 /* REPEAT */;
|
|
2491
|
-
case "mirror-repeat":
|
|
2492
|
-
return 33648 /* MIRRORED_REPEAT */;
|
|
2493
|
-
}
|
|
2507
|
+
function getFunctionString(functionName, functionArgs) {
|
|
2508
|
+
functionArgs = Array.from(functionArgs).map((arg) => arg === void 0 ? "undefined" : arg);
|
|
2509
|
+
let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);
|
|
2510
|
+
args = `${args.slice(0, 100)}${args.length > 100 ? "..." : ""}`;
|
|
2511
|
+
return `gl.${functionName}(${args})`;
|
|
2494
2512
|
}
|
|
2495
|
-
function
|
|
2496
|
-
|
|
2497
|
-
|
|
2498
|
-
|
|
2499
|
-
|
|
2500
|
-
|
|
2513
|
+
function onGLError(props, err, functionName, args) {
|
|
2514
|
+
args = Array.from(args).map((arg) => arg === void 0 ? "undefined" : arg);
|
|
2515
|
+
const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);
|
|
2516
|
+
const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);
|
|
2517
|
+
const message2 = `${errorMessage} in gl.${functionName}(${functionArgs})`;
|
|
2518
|
+
import_core7.log.error(message2)();
|
|
2519
|
+
debugger;
|
|
2520
|
+
if (props.throwOnError) {
|
|
2521
|
+
throw new Error(message2);
|
|
2501
2522
|
}
|
|
2502
2523
|
}
|
|
2503
|
-
function
|
|
2504
|
-
|
|
2505
|
-
|
|
2524
|
+
function onValidateGLFunc(props, functionName, functionArgs) {
|
|
2525
|
+
let functionString = "";
|
|
2526
|
+
if (import_core7.log.level >= 1) {
|
|
2527
|
+
functionString = getFunctionString(functionName, functionArgs);
|
|
2528
|
+
import_core7.log.log(1, functionString)();
|
|
2506
2529
|
}
|
|
2507
|
-
|
|
2508
|
-
|
|
2509
|
-
|
|
2510
|
-
|
|
2511
|
-
|
|
2530
|
+
if (props.break && props.break.length > 0) {
|
|
2531
|
+
functionString = functionString || getFunctionString(functionName, functionArgs);
|
|
2532
|
+
const isBreakpoint = props.break.every(
|
|
2533
|
+
(breakOn) => functionString.indexOf(breakOn) !== -1
|
|
2534
|
+
);
|
|
2535
|
+
if (isBreakpoint) {
|
|
2536
|
+
debugger;
|
|
2537
|
+
}
|
|
2538
|
+
}
|
|
2539
|
+
for (const arg of functionArgs) {
|
|
2540
|
+
if (arg === void 0) {
|
|
2541
|
+
functionString = functionString || getFunctionString(functionName, functionArgs);
|
|
2542
|
+
if (props.throwOnError) {
|
|
2543
|
+
throw new Error(`Undefined argument: ${functionString}`);
|
|
2544
|
+
} else {
|
|
2545
|
+
import_core7.log.error(`Undefined argument: ${functionString}`)();
|
|
2546
|
+
debugger;
|
|
2547
|
+
}
|
|
2548
|
+
}
|
|
2512
2549
|
}
|
|
2513
2550
|
}
|
|
2514
2551
|
|
|
2515
|
-
// src/
|
|
2516
|
-
var
|
|
2517
|
-
|
|
2552
|
+
// src/utils/uid.ts
|
|
2553
|
+
var uidCounters = {};
|
|
2554
|
+
function uid(id = "id") {
|
|
2555
|
+
uidCounters[id] = uidCounters[id] || 1;
|
|
2556
|
+
const count = uidCounters[id]++;
|
|
2557
|
+
return `${id}-${count}`;
|
|
2558
|
+
}
|
|
2559
|
+
|
|
2560
|
+
// src/adapter/resources/webgl-buffer.ts
|
|
2561
|
+
var import_core8 = __toESM(require_core(), 1);
|
|
2562
|
+
var WEBGLBuffer = class extends import_core8.Buffer {
|
|
2518
2563
|
device;
|
|
2564
|
+
gl;
|
|
2519
2565
|
handle;
|
|
2520
|
-
|
|
2521
|
-
|
|
2566
|
+
/** Target in OpenGL defines the type of buffer */
|
|
2567
|
+
glTarget;
|
|
2568
|
+
/** Usage is a hint on how frequently the buffer will be updates */
|
|
2569
|
+
glUsage;
|
|
2570
|
+
/** Index type is needed when issuing draw calls, so we pre-compute it */
|
|
2571
|
+
glIndexType = 5123 /* UNSIGNED_SHORT */;
|
|
2572
|
+
/** Number of bytes allocated on the GPU for this buffer */
|
|
2573
|
+
byteLength;
|
|
2574
|
+
/** Number of bytes used */
|
|
2575
|
+
bytesUsed;
|
|
2576
|
+
constructor(device, props = {}) {
|
|
2522
2577
|
super(device, props);
|
|
2523
2578
|
this.device = device;
|
|
2524
|
-
this.
|
|
2525
|
-
|
|
2526
|
-
this.
|
|
2527
|
-
|
|
2528
|
-
|
|
2529
|
-
|
|
2530
|
-
|
|
2531
|
-
|
|
2579
|
+
this.gl = this.device.gl;
|
|
2580
|
+
const handle = typeof props === "object" ? props.handle : void 0;
|
|
2581
|
+
this.handle = handle || this.gl.createBuffer();
|
|
2582
|
+
device.setSpectorMetadata(this.handle, { ...this.props, data: typeof this.props.data });
|
|
2583
|
+
this.glTarget = getWebGLTarget(this.props.usage);
|
|
2584
|
+
this.glUsage = getWebGLUsage(this.props.usage);
|
|
2585
|
+
this.glIndexType = this.props.indexType === "uint32" ? 5125 /* UNSIGNED_INT */ : 5123 /* UNSIGNED_SHORT */;
|
|
2586
|
+
if (props.data) {
|
|
2587
|
+
this._initWithData(props.data, props.byteOffset, props.byteLength);
|
|
2588
|
+
} else {
|
|
2589
|
+
this._initWithByteLength(props.byteLength || 0);
|
|
2532
2590
|
}
|
|
2533
2591
|
}
|
|
2534
|
-
|
|
2535
|
-
|
|
2592
|
+
// PRIVATE METHODS
|
|
2593
|
+
/** Allocate a new buffer and initialize to contents of typed array */
|
|
2594
|
+
_initWithData(data, byteOffset = 0, byteLength = data.byteLength + byteOffset) {
|
|
2595
|
+
const glTarget = this.glTarget;
|
|
2596
|
+
this.gl.bindBuffer(glTarget, this.handle);
|
|
2597
|
+
this.gl.bufferData(glTarget, byteLength, this.glUsage);
|
|
2598
|
+
this.gl.bufferSubData(glTarget, byteOffset, data);
|
|
2599
|
+
this.gl.bindBuffer(glTarget, null);
|
|
2600
|
+
this.bytesUsed = byteLength;
|
|
2601
|
+
this.byteLength = byteLength;
|
|
2602
|
+
this._setDebugData(data, byteOffset, byteLength);
|
|
2603
|
+
this.trackAllocatedMemory(byteLength);
|
|
2536
2604
|
}
|
|
2537
|
-
|
|
2538
|
-
|
|
2539
|
-
|
|
2540
|
-
|
|
2541
|
-
|
|
2542
|
-
case 33082 /* TEXTURE_MIN_LOD */:
|
|
2543
|
-
case 33083 /* TEXTURE_MAX_LOD */:
|
|
2544
|
-
this.device.gl.samplerParameterf(this.handle, param, value);
|
|
2545
|
-
break;
|
|
2546
|
-
default:
|
|
2547
|
-
this.device.gl.samplerParameteri(this.handle, param, value);
|
|
2548
|
-
break;
|
|
2549
|
-
}
|
|
2605
|
+
// Allocate a GPU buffer of specified size.
|
|
2606
|
+
_initWithByteLength(byteLength) {
|
|
2607
|
+
let data = byteLength;
|
|
2608
|
+
if (byteLength === 0) {
|
|
2609
|
+
data = new Float32Array(0);
|
|
2550
2610
|
}
|
|
2611
|
+
const glTarget = this.glTarget;
|
|
2612
|
+
this.gl.bindBuffer(glTarget, this.handle);
|
|
2613
|
+
this.gl.bufferData(glTarget, data, this.glUsage);
|
|
2614
|
+
this.gl.bindBuffer(glTarget, null);
|
|
2615
|
+
this.bytesUsed = byteLength;
|
|
2616
|
+
this.byteLength = byteLength;
|
|
2617
|
+
this._setDebugData(null, 0, byteLength);
|
|
2618
|
+
this.trackAllocatedMemory(byteLength);
|
|
2619
|
+
return this;
|
|
2551
2620
|
}
|
|
2552
|
-
|
|
2553
|
-
|
|
2554
|
-
|
|
2555
|
-
|
|
2556
|
-
|
|
2557
|
-
|
|
2558
|
-
|
|
2559
|
-
|
|
2560
|
-
|
|
2561
|
-
|
|
2562
|
-
|
|
2563
|
-
|
|
2564
|
-
|
|
2565
|
-
this.gl
|
|
2566
|
-
|
|
2567
|
-
|
|
2621
|
+
destroy() {
|
|
2622
|
+
if (!this.destroyed && this.handle) {
|
|
2623
|
+
this.removeStats();
|
|
2624
|
+
this.trackDeallocatedMemory();
|
|
2625
|
+
this.gl.deleteBuffer(this.handle);
|
|
2626
|
+
this.destroyed = true;
|
|
2627
|
+
this.handle = null;
|
|
2628
|
+
}
|
|
2629
|
+
}
|
|
2630
|
+
write(data, byteOffset = 0) {
|
|
2631
|
+
const srcOffset = 0;
|
|
2632
|
+
const byteLength = void 0;
|
|
2633
|
+
const glTarget = 36663 /* COPY_WRITE_BUFFER */;
|
|
2634
|
+
this.gl.bindBuffer(glTarget, this.handle);
|
|
2635
|
+
if (srcOffset !== 0 || byteLength !== void 0) {
|
|
2636
|
+
this.gl.bufferSubData(glTarget, byteOffset, data, srcOffset, byteLength);
|
|
2637
|
+
} else {
|
|
2638
|
+
this.gl.bufferSubData(glTarget, byteOffset, data);
|
|
2639
|
+
}
|
|
2640
|
+
this.gl.bindBuffer(glTarget, null);
|
|
2641
|
+
this._setDebugData(data, byteOffset, data.byteLength);
|
|
2642
|
+
}
|
|
2643
|
+
/** Asynchronously read data from the buffer */
|
|
2644
|
+
async readAsync(byteOffset = 0, byteLength) {
|
|
2645
|
+
return this.readSyncWebGL(byteOffset, byteLength);
|
|
2646
|
+
}
|
|
2647
|
+
/** Synchronously read data from the buffer. WebGL only. */
|
|
2648
|
+
readSyncWebGL(byteOffset = 0, byteLength) {
|
|
2649
|
+
byteLength = byteLength ?? this.byteLength - byteOffset;
|
|
2650
|
+
const data = new Uint8Array(byteLength);
|
|
2651
|
+
const dstOffset = 0;
|
|
2652
|
+
this.gl.bindBuffer(36662 /* COPY_READ_BUFFER */, this.handle);
|
|
2653
|
+
this.gl.getBufferSubData(36662 /* COPY_READ_BUFFER */, byteOffset, data, dstOffset, byteLength);
|
|
2654
|
+
this.gl.bindBuffer(36662 /* COPY_READ_BUFFER */, null);
|
|
2655
|
+
this._setDebugData(data, byteOffset, byteLength);
|
|
2656
|
+
return data;
|
|
2568
2657
|
}
|
|
2569
2658
|
};
|
|
2570
|
-
|
|
2571
|
-
|
|
2572
|
-
|
|
2573
|
-
|
|
2574
|
-
|
|
2575
|
-
|
|
2576
|
-
|
|
2577
|
-
|
|
2578
|
-
|
|
2579
|
-
case Float32Array:
|
|
2580
|
-
return 5126 /* FLOAT */;
|
|
2581
|
-
case Uint16Array:
|
|
2582
|
-
return 5123 /* UNSIGNED_SHORT */;
|
|
2583
|
-
case Uint32Array:
|
|
2584
|
-
return 5125 /* UNSIGNED_INT */;
|
|
2585
|
-
case Uint8Array:
|
|
2586
|
-
return 5121 /* UNSIGNED_BYTE */;
|
|
2587
|
-
case Uint8ClampedArray:
|
|
2588
|
-
return 5121 /* UNSIGNED_BYTE */;
|
|
2589
|
-
case Int8Array:
|
|
2590
|
-
return 5120 /* BYTE */;
|
|
2591
|
-
case Int16Array:
|
|
2592
|
-
return 5122 /* SHORT */;
|
|
2593
|
-
case Int32Array:
|
|
2594
|
-
return 5124 /* INT */;
|
|
2595
|
-
default:
|
|
2596
|
-
throw new Error(ERR_TYPE_DEDUCTION);
|
|
2659
|
+
function getWebGLTarget(usage) {
|
|
2660
|
+
if (usage & import_core8.Buffer.INDEX) {
|
|
2661
|
+
return 34963 /* ELEMENT_ARRAY_BUFFER */;
|
|
2662
|
+
}
|
|
2663
|
+
if (usage & import_core8.Buffer.VERTEX) {
|
|
2664
|
+
return 34962 /* ARRAY_BUFFER */;
|
|
2665
|
+
}
|
|
2666
|
+
if (usage & import_core8.Buffer.UNIFORM) {
|
|
2667
|
+
return 35345 /* UNIFORM_BUFFER */;
|
|
2597
2668
|
}
|
|
2669
|
+
return 34962 /* ARRAY_BUFFER */;
|
|
2598
2670
|
}
|
|
2599
|
-
function
|
|
2600
|
-
|
|
2601
|
-
|
|
2602
|
-
|
|
2603
|
-
|
|
2604
|
-
|
|
2605
|
-
case 33635 /* UNSIGNED_SHORT_5_6_5 */:
|
|
2606
|
-
case 32819 /* UNSIGNED_SHORT_4_4_4_4 */:
|
|
2607
|
-
case 32820 /* UNSIGNED_SHORT_5_5_5_1 */:
|
|
2608
|
-
return Uint16Array;
|
|
2609
|
-
case 5125 /* UNSIGNED_INT */:
|
|
2610
|
-
return Uint32Array;
|
|
2611
|
-
case 5121 /* UNSIGNED_BYTE */:
|
|
2612
|
-
return clamped ? Uint8ClampedArray : Uint8Array;
|
|
2613
|
-
case 5120 /* BYTE */:
|
|
2614
|
-
return Int8Array;
|
|
2615
|
-
case 5122 /* SHORT */:
|
|
2616
|
-
return Int16Array;
|
|
2617
|
-
case 5124 /* INT */:
|
|
2618
|
-
return Int32Array;
|
|
2619
|
-
default:
|
|
2620
|
-
throw new Error("Failed to deduce typed array type from GL constant");
|
|
2671
|
+
function getWebGLUsage(usage) {
|
|
2672
|
+
if (usage & import_core8.Buffer.INDEX) {
|
|
2673
|
+
return 35044 /* STATIC_DRAW */;
|
|
2674
|
+
}
|
|
2675
|
+
if (usage & import_core8.Buffer.VERTEX) {
|
|
2676
|
+
return 35044 /* STATIC_DRAW */;
|
|
2621
2677
|
}
|
|
2678
|
+
if (usage & import_core8.Buffer.UNIFORM) {
|
|
2679
|
+
return 35048 /* DYNAMIC_DRAW */;
|
|
2680
|
+
}
|
|
2681
|
+
return 35044 /* STATIC_DRAW */;
|
|
2622
2682
|
}
|
|
2623
2683
|
|
|
2624
|
-
// src/adapter/
|
|
2625
|
-
|
|
2626
|
-
|
|
2627
|
-
|
|
2628
|
-
|
|
2629
|
-
|
|
2630
|
-
|
|
2631
|
-
|
|
2632
|
-
|
|
2633
|
-
|
|
2634
|
-
|
|
2635
|
-
|
|
2636
|
-
|
|
2637
|
-
|
|
2638
|
-
|
|
2639
|
-
|
|
2640
|
-
|
|
2641
|
-
|
|
2684
|
+
// src/adapter/resources/webgl-shader.ts
|
|
2685
|
+
var import_core9 = __toESM(require_core(), 1);
|
|
2686
|
+
|
|
2687
|
+
// src/adapter/helpers/parse-shader-compiler-log.ts
|
|
2688
|
+
function parseShaderCompilerLog(errLog) {
|
|
2689
|
+
const lines = errLog.split(/\r?\n/);
|
|
2690
|
+
const messages = [];
|
|
2691
|
+
for (const line of lines) {
|
|
2692
|
+
if (line.length <= 1) {
|
|
2693
|
+
continue;
|
|
2694
|
+
}
|
|
2695
|
+
const segments = line.split(":");
|
|
2696
|
+
if (segments.length === 2) {
|
|
2697
|
+
const [messageType2, message2] = segments;
|
|
2698
|
+
messages.push({
|
|
2699
|
+
message: message2.trim(),
|
|
2700
|
+
type: getMessageType(messageType2),
|
|
2701
|
+
lineNum: 0,
|
|
2702
|
+
linePos: 0
|
|
2703
|
+
});
|
|
2704
|
+
continue;
|
|
2705
|
+
}
|
|
2706
|
+
const [messageType, linePosition, lineNumber, ...rest] = segments;
|
|
2707
|
+
let lineNum = parseInt(lineNumber, 10);
|
|
2708
|
+
if (isNaN(lineNum)) {
|
|
2709
|
+
lineNum = 0;
|
|
2710
|
+
}
|
|
2711
|
+
let linePos = parseInt(linePosition, 10);
|
|
2712
|
+
if (isNaN(linePos)) {
|
|
2713
|
+
linePos = 0;
|
|
2714
|
+
}
|
|
2715
|
+
messages.push({
|
|
2716
|
+
message: rest.join(":").trim(),
|
|
2717
|
+
type: getMessageType(messageType),
|
|
2718
|
+
lineNum,
|
|
2719
|
+
linePos
|
|
2720
|
+
// TODO
|
|
2721
|
+
});
|
|
2642
2722
|
}
|
|
2723
|
+
return messages;
|
|
2643
2724
|
}
|
|
2644
|
-
function
|
|
2645
|
-
|
|
2646
|
-
|
|
2647
|
-
|
|
2648
|
-
case 33635 /* UNSIGNED_SHORT_5_6_5 */:
|
|
2649
|
-
case 32819 /* UNSIGNED_SHORT_4_4_4_4 */:
|
|
2650
|
-
case 32820 /* UNSIGNED_SHORT_5_5_5_1 */:
|
|
2651
|
-
return 2;
|
|
2652
|
-
case 5126 /* FLOAT */:
|
|
2653
|
-
return 4;
|
|
2654
|
-
default:
|
|
2655
|
-
return 0;
|
|
2656
|
-
}
|
|
2725
|
+
function getMessageType(messageType) {
|
|
2726
|
+
const MESSAGE_TYPES = ["warning", "error", "info"];
|
|
2727
|
+
const lowerCaseType = messageType.toLowerCase();
|
|
2728
|
+
return MESSAGE_TYPES.includes(lowerCaseType) ? lowerCaseType : "info";
|
|
2657
2729
|
}
|
|
2658
2730
|
|
|
2659
|
-
// src/adapter/
|
|
2660
|
-
|
|
2661
|
-
|
|
2662
|
-
|
|
2663
|
-
|
|
2664
|
-
|
|
2665
|
-
|
|
2666
|
-
|
|
2667
|
-
|
|
2668
|
-
|
|
2669
|
-
|
|
2670
|
-
|
|
2731
|
+
// src/adapter/resources/webgl-shader.ts
|
|
2732
|
+
var WEBGLShader = class extends import_core9.Shader {
|
|
2733
|
+
device;
|
|
2734
|
+
handle;
|
|
2735
|
+
constructor(device, props) {
|
|
2736
|
+
super(device, props);
|
|
2737
|
+
this.device = device;
|
|
2738
|
+
switch (this.props.stage) {
|
|
2739
|
+
case "vertex":
|
|
2740
|
+
this.handle = this.props.handle || this.device.gl.createShader(35633 /* VERTEX_SHADER */);
|
|
2741
|
+
break;
|
|
2742
|
+
case "fragment":
|
|
2743
|
+
this.handle = this.props.handle || this.device.gl.createShader(35632 /* FRAGMENT_SHADER */);
|
|
2744
|
+
break;
|
|
2745
|
+
default:
|
|
2746
|
+
throw new Error(this.props.stage);
|
|
2747
|
+
}
|
|
2748
|
+
this._compile(this.source);
|
|
2671
2749
|
}
|
|
2672
|
-
|
|
2673
|
-
|
|
2674
|
-
|
|
2675
|
-
|
|
2676
|
-
|
|
2677
|
-
|
|
2678
|
-
const glTarget = getWebGLCubeFaceTarget(options.glTarget, dimension, depth);
|
|
2679
|
-
switch (dimension) {
|
|
2680
|
-
case "2d-array":
|
|
2681
|
-
case "3d":
|
|
2682
|
-
gl.bindTexture(glTarget, handle);
|
|
2683
|
-
gl.texSubImage3D(glTarget, mipLevel, x, y, z, width, height, depth, glFormat, glType, image);
|
|
2684
|
-
gl.bindTexture(glTarget, null);
|
|
2685
|
-
break;
|
|
2686
|
-
case "2d":
|
|
2687
|
-
case "cube":
|
|
2688
|
-
gl.bindTexture(glTarget, handle);
|
|
2689
|
-
gl.texSubImage2D(glTarget, mipLevel, x, y, width, height, glFormat, glType, image);
|
|
2690
|
-
gl.bindTexture(glTarget, null);
|
|
2691
|
-
break;
|
|
2692
|
-
default:
|
|
2693
|
-
throw new Error(dimension);
|
|
2750
|
+
destroy() {
|
|
2751
|
+
if (this.handle) {
|
|
2752
|
+
this.removeStats();
|
|
2753
|
+
this.device.gl.deleteShader(this.handle);
|
|
2754
|
+
this.destroyed = true;
|
|
2755
|
+
}
|
|
2694
2756
|
}
|
|
2695
|
-
|
|
2696
|
-
|
|
2697
|
-
|
|
2698
|
-
const { x = 0, y = 0, z = 0 } = options;
|
|
2699
|
-
const { glFormat, glType, compressed } = options;
|
|
2700
|
-
const glTarget = getWebGLCubeFaceTarget(options.glTarget, dimension, depth);
|
|
2701
|
-
switch (dimension) {
|
|
2702
|
-
case "2d-array":
|
|
2703
|
-
case "3d":
|
|
2704
|
-
if (compressed) {
|
|
2705
|
-
gl.compressedTexSubImage3D(glTarget, mipLevel, x, y, z, width, height, depth, glFormat, typedArray, byteOffset);
|
|
2706
|
-
} else {
|
|
2707
|
-
gl.texSubImage3D(glTarget, mipLevel, x, y, z, width, height, depth, glFormat, glType, typedArray, byteOffset);
|
|
2708
|
-
}
|
|
2709
|
-
break;
|
|
2710
|
-
case "2d":
|
|
2711
|
-
case "cube":
|
|
2712
|
-
if (compressed) {
|
|
2713
|
-
gl.compressedTexSubImage2D(glTarget, mipLevel, x, y, width, height, glFormat, typedArray, byteOffset);
|
|
2714
|
-
} else {
|
|
2715
|
-
gl.texSubImage2D(glTarget, mipLevel, x, y, width, height, glFormat, glType, typedArray, byteOffset);
|
|
2716
|
-
}
|
|
2717
|
-
break;
|
|
2718
|
-
default:
|
|
2719
|
-
throw new Error(dimension);
|
|
2757
|
+
async getCompilationInfo() {
|
|
2758
|
+
await this._waitForCompilationComplete();
|
|
2759
|
+
return this.getCompilationInfoSync();
|
|
2720
2760
|
}
|
|
2721
|
-
|
|
2722
|
-
|
|
2723
|
-
|
|
2724
|
-
case "1d":
|
|
2725
|
-
break;
|
|
2726
|
-
case "2d":
|
|
2727
|
-
return 3553 /* TEXTURE_2D */;
|
|
2728
|
-
case "3d":
|
|
2729
|
-
return 32879 /* TEXTURE_3D */;
|
|
2730
|
-
case "cube":
|
|
2731
|
-
return 34067 /* TEXTURE_CUBE_MAP */;
|
|
2732
|
-
case "2d-array":
|
|
2733
|
-
return 35866 /* TEXTURE_2D_ARRAY */;
|
|
2734
|
-
case "cube-array":
|
|
2735
|
-
break;
|
|
2736
|
-
}
|
|
2737
|
-
throw new Error(dimension);
|
|
2738
|
-
}
|
|
2739
|
-
function getWebGLCubeFaceTarget(glTarget, dimension, level) {
|
|
2740
|
-
return dimension === "cube" ? 34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ + level : glTarget;
|
|
2741
|
-
}
|
|
2742
|
-
function readPixelsToArray(source, options) {
|
|
2743
|
-
const {
|
|
2744
|
-
sourceX = 0,
|
|
2745
|
-
sourceY = 0,
|
|
2746
|
-
sourceAttachment = 36064 /* COLOR_ATTACHMENT0 */
|
|
2747
|
-
// TODO - support gl.readBuffer
|
|
2748
|
-
} = options || {};
|
|
2749
|
-
let {
|
|
2750
|
-
target = null,
|
|
2751
|
-
// following parameters are auto deduced if not provided
|
|
2752
|
-
sourceWidth,
|
|
2753
|
-
sourceHeight,
|
|
2754
|
-
sourceDepth,
|
|
2755
|
-
sourceFormat,
|
|
2756
|
-
sourceType
|
|
2757
|
-
} = options || {};
|
|
2758
|
-
const { framebuffer, deleteFramebuffer } = getFramebuffer(source);
|
|
2759
|
-
const { gl, handle } = framebuffer;
|
|
2760
|
-
const attachment = sourceAttachment - 36064 /* COLOR_ATTACHMENT0 */;
|
|
2761
|
-
sourceWidth ||= framebuffer.width;
|
|
2762
|
-
sourceHeight ||= framebuffer.height;
|
|
2763
|
-
sourceDepth = framebuffer.colorAttachments[attachment]?.texture?.depth || 1;
|
|
2764
|
-
sourceFormat ||= framebuffer.colorAttachments[attachment]?.texture?.glFormat || 6408 /* RGBA */;
|
|
2765
|
-
sourceType ||= framebuffer.colorAttachments[attachment]?.texture?.glType || 5121 /* UNSIGNED_BYTE */;
|
|
2766
|
-
target = getPixelArray(target, sourceType, sourceFormat, sourceWidth, sourceHeight, sourceDepth);
|
|
2767
|
-
sourceType = sourceType || getGLTypeFromTypedArray(target);
|
|
2768
|
-
const prevHandle = gl.bindFramebuffer(36160 /* FRAMEBUFFER */, handle);
|
|
2769
|
-
gl.readPixels(sourceX, sourceY, sourceWidth, sourceHeight, sourceFormat, sourceType, target);
|
|
2770
|
-
gl.bindFramebuffer(36160 /* FRAMEBUFFER */, prevHandle || null);
|
|
2771
|
-
if (deleteFramebuffer) {
|
|
2772
|
-
framebuffer.destroy();
|
|
2773
|
-
}
|
|
2774
|
-
return target;
|
|
2775
|
-
}
|
|
2776
|
-
function readPixelsToBuffer(source, options) {
|
|
2777
|
-
const {
|
|
2778
|
-
target,
|
|
2779
|
-
sourceX = 0,
|
|
2780
|
-
sourceY = 0,
|
|
2781
|
-
sourceFormat = 6408 /* RGBA */,
|
|
2782
|
-
targetByteOffset = 0
|
|
2783
|
-
} = options || {};
|
|
2784
|
-
let { sourceWidth, sourceHeight, sourceType } = options || {};
|
|
2785
|
-
const { framebuffer, deleteFramebuffer } = getFramebuffer(source);
|
|
2786
|
-
sourceWidth = sourceWidth || framebuffer.width;
|
|
2787
|
-
sourceHeight = sourceHeight || framebuffer.height;
|
|
2788
|
-
const webglFramebuffer = framebuffer;
|
|
2789
|
-
sourceType = sourceType || 5121 /* UNSIGNED_BYTE */;
|
|
2790
|
-
let webglBufferTarget = target;
|
|
2791
|
-
if (!webglBufferTarget) {
|
|
2792
|
-
const components = glFormatToComponents(sourceFormat);
|
|
2793
|
-
const byteCount = glTypeToBytes(sourceType);
|
|
2794
|
-
const byteLength = targetByteOffset + sourceWidth * sourceHeight * components * byteCount;
|
|
2795
|
-
webglBufferTarget = webglFramebuffer.device.createBuffer({ byteLength });
|
|
2796
|
-
}
|
|
2797
|
-
const commandEncoder = source.device.createCommandEncoder();
|
|
2798
|
-
commandEncoder.copyTextureToBuffer({
|
|
2799
|
-
source,
|
|
2800
|
-
width: sourceWidth,
|
|
2801
|
-
height: sourceHeight,
|
|
2802
|
-
origin: [sourceX, sourceY],
|
|
2803
|
-
destination: webglBufferTarget,
|
|
2804
|
-
byteOffset: targetByteOffset
|
|
2805
|
-
});
|
|
2806
|
-
commandEncoder.destroy();
|
|
2807
|
-
if (deleteFramebuffer) {
|
|
2808
|
-
framebuffer.destroy();
|
|
2809
|
-
}
|
|
2810
|
-
return webglBufferTarget;
|
|
2811
|
-
}
|
|
2812
|
-
function getFramebuffer(source) {
|
|
2813
|
-
if (!(source instanceof import_core7.Framebuffer)) {
|
|
2814
|
-
return { framebuffer: toFramebuffer(source), deleteFramebuffer: true };
|
|
2815
|
-
}
|
|
2816
|
-
return { framebuffer: source, deleteFramebuffer: false };
|
|
2817
|
-
}
|
|
2818
|
-
function toFramebuffer(texture, props) {
|
|
2819
|
-
const { device, width, height, id } = texture;
|
|
2820
|
-
const framebuffer = device.createFramebuffer({
|
|
2821
|
-
...props,
|
|
2822
|
-
id: `framebuffer-for-${id}`,
|
|
2823
|
-
width,
|
|
2824
|
-
height,
|
|
2825
|
-
colorAttachments: [texture]
|
|
2826
|
-
});
|
|
2827
|
-
return framebuffer;
|
|
2828
|
-
}
|
|
2829
|
-
function getPixelArray(pixelArray, type, format, width, height, depth) {
|
|
2830
|
-
if (pixelArray) {
|
|
2831
|
-
return pixelArray;
|
|
2832
|
-
}
|
|
2833
|
-
type = type || 5121 /* UNSIGNED_BYTE */;
|
|
2834
|
-
const ArrayType = getTypedArrayFromGLType(type, { clamped: false });
|
|
2835
|
-
const components = glFormatToComponents(format);
|
|
2836
|
-
return new ArrayType(width * height * components);
|
|
2837
|
-
}
|
|
2838
|
-
|
|
2839
|
-
// src/adapter/resources/webgl-texture.ts
|
|
2840
|
-
function normalizeTextureData(data, options) {
|
|
2841
|
-
let lodArray;
|
|
2842
|
-
if (ArrayBuffer.isView(data)) {
|
|
2843
|
-
lodArray = [
|
|
2844
|
-
{
|
|
2845
|
-
// ts-expect-error does data really need to be Uint8ClampedArray?
|
|
2846
|
-
data,
|
|
2847
|
-
width: options.width,
|
|
2848
|
-
height: options.height
|
|
2849
|
-
// depth: options.depth
|
|
2850
|
-
}
|
|
2851
|
-
];
|
|
2852
|
-
} else if (!Array.isArray(data)) {
|
|
2853
|
-
lodArray = [data];
|
|
2854
|
-
} else {
|
|
2855
|
-
lodArray = data;
|
|
2856
|
-
}
|
|
2857
|
-
return lodArray;
|
|
2858
|
-
}
|
|
2859
|
-
var WEBGLTexture = class extends import_core8.Texture {
|
|
2860
|
-
MAX_ATTRIBUTES;
|
|
2861
|
-
device;
|
|
2862
|
-
gl;
|
|
2863
|
-
handle;
|
|
2864
|
-
sampler = void 0;
|
|
2865
|
-
// TODO - currently unused in WebGL. Create dummy sampler?
|
|
2866
|
-
view = void 0;
|
|
2867
|
-
// TODO - currently unused in WebGL. Create dummy view?
|
|
2868
|
-
mipmaps = false;
|
|
2869
|
-
/**
|
|
2870
|
-
* @note `target` cannot be modified by bind:
|
|
2871
|
-
* textures are special because when you first bind them to a target,
|
|
2872
|
-
* When you first bind a texture as a GL_TEXTURE_2D, you are saying that this texture is a 2D texture.
|
|
2873
|
-
* And it will always be a 2D texture; this state cannot be changed ever.
|
|
2874
|
-
* A texture that was first bound as a GL_TEXTURE_2D, must always be bound as a GL_TEXTURE_2D;
|
|
2875
|
-
* attempting to bind it as GL_TEXTURE_3D will give rise to a run-time error
|
|
2876
|
-
*/
|
|
2877
|
-
glTarget;
|
|
2878
|
-
// Texture type
|
|
2879
|
-
/** The WebGL format - essentially channel structure */
|
|
2880
|
-
glFormat;
|
|
2881
|
-
/** The WebGL data format - the type of each channel */
|
|
2882
|
-
glType;
|
|
2883
|
-
/** The WebGL constant corresponding to the WebGPU style constant in format */
|
|
2884
|
-
glInternalFormat;
|
|
2885
|
-
/** Whether the internal format is compressed */
|
|
2886
|
-
compressed;
|
|
2887
|
-
// data;
|
|
2888
|
-
// inherited props
|
|
2889
|
-
// dimension: ...
|
|
2890
|
-
// format: GLTextureTarget;
|
|
2891
|
-
// width: number = undefined;
|
|
2892
|
-
// height: number = undefined;
|
|
2893
|
-
// depth: number = undefined;
|
|
2894
|
-
// state
|
|
2895
|
-
/** Texture binding slot */
|
|
2896
|
-
textureUnit = 0;
|
|
2897
|
-
/** For automatically updating video */
|
|
2898
|
-
_video = null;
|
|
2899
|
-
constructor(device, props) {
|
|
2900
|
-
props = import_core8.Texture._fixProps(props);
|
|
2901
|
-
super(device, { ...import_core8.Texture.defaultProps, ...props, data: void 0 });
|
|
2902
|
-
this.device = device;
|
|
2903
|
-
this.gl = this.device.gl;
|
|
2904
|
-
this.glTarget = getWebGLTextureTarget(this.props.dimension);
|
|
2905
|
-
const format = getTextureFormatWebGL(this.props.format);
|
|
2906
|
-
this.glInternalFormat = format.internalFormat;
|
|
2907
|
-
this.glFormat = format.format;
|
|
2908
|
-
this.glType = format.type;
|
|
2909
|
-
this.compressed = format.compressed;
|
|
2910
|
-
if (typeof HTMLVideoElement !== "undefined" && props.data instanceof HTMLVideoElement && // @ts-expect-error
|
|
2911
|
-
props.data.readyState < HTMLVideoElement.HAVE_METADATA) {
|
|
2912
|
-
const video = props.data;
|
|
2913
|
-
this._video = null;
|
|
2914
|
-
video.addEventListener("loadeddata", () => this.initialize(props));
|
|
2915
|
-
}
|
|
2916
|
-
this.initialize({ ...this.props, data: props.data });
|
|
2917
|
-
Object.seal(this);
|
|
2918
|
-
}
|
|
2919
|
-
/**
|
|
2920
|
-
* Initialize texture with supplied props
|
|
2921
|
-
*/
|
|
2922
|
-
// eslint-disable-next-line max-statements
|
|
2923
|
-
initialize(props = {}) {
|
|
2924
|
-
this.handle = this.props.handle || this.gl.createTexture();
|
|
2925
|
-
this.device.setSpectorMetadata(this.handle, { ...this.props, data: typeof this.props.data });
|
|
2926
|
-
const data = props.data;
|
|
2927
|
-
let { width, height } = props;
|
|
2928
|
-
if (!width || !height) {
|
|
2929
|
-
const textureSize = import_core8.Texture.getTextureDataSize(data);
|
|
2930
|
-
width = textureSize?.width || 1;
|
|
2931
|
-
height = textureSize?.height || 1;
|
|
2932
|
-
}
|
|
2933
|
-
this.width = width;
|
|
2934
|
-
this.height = height;
|
|
2935
|
-
this.depth = props.depth;
|
|
2936
|
-
this.setSampler(props.sampler);
|
|
2937
|
-
this.view = new WEBGLTextureView(this.device, { ...this.props, texture: this });
|
|
2938
|
-
this.bind();
|
|
2939
|
-
if (!this.props.data) {
|
|
2940
|
-
initializeTextureStorage(this.gl, this.mipLevels, this);
|
|
2941
|
-
}
|
|
2942
|
-
if (props.data) {
|
|
2943
|
-
switch (props.dimension) {
|
|
2944
|
-
case "1d":
|
|
2945
|
-
this.setTexture1DData(props.data);
|
|
2946
|
-
break;
|
|
2947
|
-
case "2d":
|
|
2948
|
-
this.setTexture2DData(props.data);
|
|
2949
|
-
break;
|
|
2950
|
-
case "3d":
|
|
2951
|
-
this.setTexture3DData(props.data);
|
|
2952
|
-
break;
|
|
2953
|
-
case "cube":
|
|
2954
|
-
this.setTextureCubeData(props.data);
|
|
2955
|
-
break;
|
|
2956
|
-
case "2d-array":
|
|
2957
|
-
this.setTextureArrayData(props.data);
|
|
2958
|
-
break;
|
|
2959
|
-
case "cube-array":
|
|
2960
|
-
this.setTextureCubeArrayData(props.data);
|
|
2961
|
-
break;
|
|
2962
|
-
default:
|
|
2963
|
-
throw new Error(props.dimension);
|
|
2964
|
-
}
|
|
2965
|
-
}
|
|
2966
|
-
this.mipmaps = Boolean(props.mipmaps);
|
|
2967
|
-
if (this.mipmaps) {
|
|
2968
|
-
this.generateMipmap();
|
|
2969
|
-
}
|
|
2970
|
-
}
|
|
2971
|
-
/*
|
|
2972
|
-
initializeCube(props?: TextureProps): void {
|
|
2973
|
-
const {mipmaps = true} = props; // , parameters = {} as Record<GL, any>} = props;
|
|
2974
|
-
|
|
2975
|
-
// Store props for accessors
|
|
2976
|
-
// this.props = props;
|
|
2977
|
-
|
|
2978
|
-
// @ts-expect-error
|
|
2979
|
-
this.setCubeMapData(props).then(() => {
|
|
2980
|
-
// TODO - should genMipmap() be called on the cubemap or on the faces?
|
|
2981
|
-
// TODO - without generateMipmap() cube textures do not work at all!!! Why?
|
|
2982
|
-
if (mipmaps) {
|
|
2983
|
-
this.generateMipmap(props);
|
|
2984
|
-
}
|
|
2985
|
-
|
|
2986
|
-
this.setSampler(props.sampler);
|
|
2987
|
-
|
|
2988
|
-
// v8 compatibility?
|
|
2989
|
-
// const {parameters = {} as Record<GL, any>} = props;
|
|
2990
|
-
// this._setSamplerParameters(parameters);
|
|
2991
|
-
});
|
|
2992
|
-
}
|
|
2993
|
-
*/
|
|
2994
|
-
destroy() {
|
|
2995
|
-
if (this.handle) {
|
|
2996
|
-
this.gl.deleteTexture(this.handle);
|
|
2997
|
-
this.removeStats();
|
|
2998
|
-
this.trackDeallocatedMemory("Texture");
|
|
2999
|
-
this.destroyed = true;
|
|
3000
|
-
}
|
|
3001
|
-
}
|
|
3002
|
-
toString() {
|
|
3003
|
-
return `Texture(${this.id},${this.width}x${this.height})`;
|
|
3004
|
-
}
|
|
3005
|
-
createView(props) {
|
|
3006
|
-
return new WEBGLTextureView(this.device, { ...props, texture: this });
|
|
3007
|
-
}
|
|
3008
|
-
setSampler(sampler = {}) {
|
|
3009
|
-
let samplerProps;
|
|
3010
|
-
if (sampler instanceof WEBGLSampler) {
|
|
3011
|
-
this.sampler = sampler;
|
|
3012
|
-
samplerProps = sampler.props;
|
|
3013
|
-
} else {
|
|
3014
|
-
this.sampler = new WEBGLSampler(this.device, sampler);
|
|
3015
|
-
samplerProps = sampler;
|
|
3016
|
-
}
|
|
3017
|
-
const parameters = convertSamplerParametersToWebGL(samplerProps);
|
|
3018
|
-
this._setSamplerParameters(parameters);
|
|
2761
|
+
getCompilationInfoSync() {
|
|
2762
|
+
const log12 = this.device.gl.getShaderInfoLog(this.handle);
|
|
2763
|
+
return log12 ? parseShaderCompilerLog(log12) : [];
|
|
3019
2764
|
}
|
|
3020
|
-
|
|
3021
|
-
|
|
3022
|
-
|
|
2765
|
+
getTranslatedSource() {
|
|
2766
|
+
const extensions = this.device.getExtension("WEBGL_debug_shaders");
|
|
2767
|
+
const ext = extensions.WEBGL_debug_shaders;
|
|
2768
|
+
return ext?.getTranslatedShaderSource(this.handle) || null;
|
|
3023
2769
|
}
|
|
3024
|
-
//
|
|
3025
|
-
|
|
3026
|
-
|
|
2770
|
+
// PRIVATE METHODS
|
|
2771
|
+
/** Compile a shader and get compilation status */
|
|
2772
|
+
async _compile(source) {
|
|
2773
|
+
const addGLSLVersion = (source2) => source2.startsWith("#version ") ? source2 : `#version 300 es
|
|
2774
|
+
${source2}`;
|
|
2775
|
+
source = addGLSLVersion(source);
|
|
2776
|
+
const { gl } = this.device;
|
|
2777
|
+
gl.shaderSource(this.handle, source);
|
|
2778
|
+
gl.compileShader(this.handle);
|
|
2779
|
+
if (import_core9.log.level === 0) {
|
|
2780
|
+
this.compilationStatus = "pending";
|
|
3027
2781
|
return;
|
|
3028
2782
|
}
|
|
3029
|
-
this.
|
|
3030
|
-
|
|
3031
|
-
|
|
3032
|
-
|
|
3033
|
-
|
|
3034
|
-
|
|
3035
|
-
|
|
3036
|
-
// Image Data Setters
|
|
3037
|
-
copyExternalImage(options) {
|
|
3038
|
-
const size = import_core8.Texture.getExternalImageSize(options.image);
|
|
3039
|
-
const opts = { ...import_core8.Texture.defaultCopyExternalImageOptions, ...size, ...options };
|
|
3040
|
-
const { image, depth, mipLevel, x, y, z } = opts;
|
|
3041
|
-
let { width, height } = opts;
|
|
3042
|
-
const { dimension, glTarget, glFormat, glInternalFormat, glType } = this;
|
|
3043
|
-
width = Math.min(width, size.width - x);
|
|
3044
|
-
height = Math.min(height, size.height - y);
|
|
3045
|
-
if (options.sourceX || options.sourceY) {
|
|
3046
|
-
throw new Error(
|
|
3047
|
-
"WebGL does not yet support sourceX/sourceY in copyExternalImage; requires copyTexSubImage2D from a framebuffer"
|
|
3048
|
-
);
|
|
3049
|
-
}
|
|
3050
|
-
copyExternalImageToMipLevel(this.device.gl, this.handle, image, {
|
|
3051
|
-
dimension,
|
|
3052
|
-
mipLevel,
|
|
3053
|
-
x,
|
|
3054
|
-
y,
|
|
3055
|
-
z,
|
|
3056
|
-
width,
|
|
3057
|
-
height,
|
|
3058
|
-
depth,
|
|
3059
|
-
glFormat,
|
|
3060
|
-
glInternalFormat,
|
|
3061
|
-
glType,
|
|
3062
|
-
glTarget
|
|
3063
|
-
});
|
|
3064
|
-
return { width: opts.width, height: opts.height };
|
|
3065
|
-
}
|
|
3066
|
-
setTexture1DData(data) {
|
|
3067
|
-
throw new Error("setTexture1DData not supported in WebGL.");
|
|
3068
|
-
}
|
|
3069
|
-
/** Set a simple texture */
|
|
3070
|
-
setTexture2DData(lodData, depth = 0) {
|
|
3071
|
-
this.bind();
|
|
3072
|
-
const lodArray = normalizeTextureData(lodData, this);
|
|
3073
|
-
if (lodArray.length > 1 && this.props.mipmaps !== false) {
|
|
3074
|
-
import_core8.log.warn(`Texture ${this.id} mipmap and multiple LODs.`)();
|
|
3075
|
-
}
|
|
3076
|
-
for (let lodLevel = 0; lodLevel < lodArray.length; lodLevel++) {
|
|
3077
|
-
const imageData = lodArray[lodLevel];
|
|
3078
|
-
this._setMipLevel(depth, lodLevel, imageData);
|
|
3079
|
-
}
|
|
3080
|
-
this.unbind();
|
|
3081
|
-
}
|
|
3082
|
-
/**
|
|
3083
|
-
* Sets a 3D texture
|
|
3084
|
-
* @param data
|
|
3085
|
-
*/
|
|
3086
|
-
setTexture3DData(data) {
|
|
3087
|
-
if (this.props.dimension !== "3d") {
|
|
3088
|
-
throw new Error(this.id);
|
|
3089
|
-
}
|
|
3090
|
-
if (ArrayBuffer.isView(data)) {
|
|
3091
|
-
this.bind();
|
|
3092
|
-
copyCPUDataToMipLevel(this.device.gl, data, this);
|
|
3093
|
-
this.unbind();
|
|
2783
|
+
if (!this.device.features.has("compilation-status-async-webgl")) {
|
|
2784
|
+
this._getCompilationStatus();
|
|
2785
|
+
this.debugShader();
|
|
2786
|
+
if (this.compilationStatus === "error") {
|
|
2787
|
+
throw new Error(`GLSL compilation errors in ${this.props.stage} shader ${this.props.id}`);
|
|
2788
|
+
}
|
|
2789
|
+
return;
|
|
3094
2790
|
}
|
|
2791
|
+
import_core9.log.once(1, "Shader compilation is asynchronous")();
|
|
2792
|
+
await this._waitForCompilationComplete();
|
|
2793
|
+
import_core9.log.info(2, `Shader ${this.id} - async compilation complete: ${this.compilationStatus}`)();
|
|
2794
|
+
this._getCompilationStatus();
|
|
2795
|
+
this.debugShader();
|
|
3095
2796
|
}
|
|
3096
|
-
/**
|
|
3097
|
-
|
|
3098
|
-
|
|
3099
|
-
|
|
3100
|
-
|
|
3101
|
-
|
|
3102
|
-
|
|
3103
|
-
if (this.props.dimension !== "cube") {
|
|
3104
|
-
throw new Error(this.id);
|
|
2797
|
+
/** Use KHR_parallel_shader_compile extension if available */
|
|
2798
|
+
async _waitForCompilationComplete() {
|
|
2799
|
+
const waitMs = async (ms) => await new Promise((resolve) => setTimeout(resolve, ms));
|
|
2800
|
+
const DELAY_MS = 10;
|
|
2801
|
+
if (!this.device.features.has("compilation-status-async-webgl")) {
|
|
2802
|
+
await waitMs(DELAY_MS);
|
|
2803
|
+
return;
|
|
3105
2804
|
}
|
|
3106
|
-
|
|
3107
|
-
|
|
2805
|
+
const { gl } = this.device;
|
|
2806
|
+
for (; ; ) {
|
|
2807
|
+
const complete = gl.getShaderParameter(this.handle, 37297 /* COMPLETION_STATUS_KHR */);
|
|
2808
|
+
if (complete) {
|
|
2809
|
+
return;
|
|
2810
|
+
}
|
|
2811
|
+
await waitMs(DELAY_MS);
|
|
3108
2812
|
}
|
|
3109
2813
|
}
|
|
3110
2814
|
/**
|
|
3111
|
-
*
|
|
3112
|
-
*
|
|
2815
|
+
* Get the shader compilation status
|
|
2816
|
+
* TODO - Load log even when no error reported, to catch warnings?
|
|
2817
|
+
* https://gamedev.stackexchange.com/questions/30429/how-to-detect-glsl-warnings
|
|
3113
2818
|
*/
|
|
3114
|
-
|
|
3115
|
-
|
|
3116
|
-
throw new Error(this.id);
|
|
3117
|
-
}
|
|
3118
|
-
throw new Error("setTextureArrayData not implemented.");
|
|
2819
|
+
_getCompilationStatus() {
|
|
2820
|
+
this.compilationStatus = this.device.gl.getShaderParameter(this.handle, 35713 /* COMPILE_STATUS */) ? "success" : "error";
|
|
3119
2821
|
}
|
|
3120
|
-
|
|
3121
|
-
|
|
3122
|
-
|
|
3123
|
-
|
|
3124
|
-
|
|
3125
|
-
|
|
2822
|
+
};
|
|
2823
|
+
|
|
2824
|
+
// src/adapter/resources/webgl-sampler.ts
|
|
2825
|
+
var import_core11 = __toESM(require_core(), 1);
|
|
2826
|
+
|
|
2827
|
+
// src/adapter/converters/device-parameters.ts
|
|
2828
|
+
var import_core10 = __toESM(require_core(), 1);
|
|
2829
|
+
function withDeviceAndGLParameters(device, parameters, glParameters, func) {
|
|
2830
|
+
if (isObjectEmpty2(parameters)) {
|
|
2831
|
+
return func(device);
|
|
3126
2832
|
}
|
|
3127
|
-
|
|
3128
|
-
|
|
3129
|
-
|
|
3130
|
-
|
|
3131
|
-
|
|
3132
|
-
|
|
2833
|
+
const webglDevice = device;
|
|
2834
|
+
webglDevice.pushState();
|
|
2835
|
+
try {
|
|
2836
|
+
setDeviceParameters(device, parameters);
|
|
2837
|
+
setGLParameters(webglDevice.gl, glParameters);
|
|
2838
|
+
return func(device);
|
|
2839
|
+
} finally {
|
|
2840
|
+
webglDevice.popState();
|
|
3133
2841
|
}
|
|
3134
|
-
|
|
3135
|
-
|
|
3136
|
-
|
|
3137
|
-
|
|
3138
|
-
face,
|
|
3139
|
-
width,
|
|
3140
|
-
height,
|
|
3141
|
-
pixels,
|
|
3142
|
-
data,
|
|
3143
|
-
format = 6408 /* RGBA */,
|
|
3144
|
-
type = 5121 /* UNSIGNED_BYTE */
|
|
3145
|
-
// generateMipmap = false // TODO
|
|
3146
|
-
} = options;
|
|
3147
|
-
const { gl } = this;
|
|
3148
|
-
const imageData = pixels || data;
|
|
3149
|
-
this.bind();
|
|
3150
|
-
if (imageData instanceof Promise) {
|
|
3151
|
-
imageData.then(
|
|
3152
|
-
(resolvedImageData) => this.setImageDataForFace(
|
|
3153
|
-
Object.assign({}, options, {
|
|
3154
|
-
face,
|
|
3155
|
-
data: resolvedImageData,
|
|
3156
|
-
pixels: resolvedImageData
|
|
3157
|
-
})
|
|
3158
|
-
)
|
|
3159
|
-
);
|
|
3160
|
-
} else if (this.width || this.height) {
|
|
3161
|
-
gl.texImage2D(face, 0, format, width, height, 0, format, type, imageData);
|
|
3162
|
-
} else {
|
|
3163
|
-
gl.texImage2D(face, 0, format, format, type, imageData);
|
|
3164
|
-
}
|
|
2842
|
+
}
|
|
2843
|
+
function withDeviceParameters(device, parameters, func) {
|
|
2844
|
+
if (isObjectEmpty2(parameters)) {
|
|
2845
|
+
return func(device);
|
|
3165
2846
|
}
|
|
3166
|
-
|
|
3167
|
-
|
|
3168
|
-
|
|
3169
|
-
|
|
3170
|
-
|
|
3171
|
-
|
|
3172
|
-
|
|
2847
|
+
const webglDevice = device;
|
|
2848
|
+
webglDevice.pushState();
|
|
2849
|
+
try {
|
|
2850
|
+
setDeviceParameters(device, parameters);
|
|
2851
|
+
return func(device);
|
|
2852
|
+
} finally {
|
|
2853
|
+
webglDevice.popState();
|
|
2854
|
+
}
|
|
2855
|
+
}
|
|
2856
|
+
function setDeviceParameters(device, parameters) {
|
|
2857
|
+
const webglDevice = device;
|
|
2858
|
+
const { gl } = webglDevice;
|
|
2859
|
+
if (parameters.cullMode) {
|
|
2860
|
+
switch (parameters.cullMode) {
|
|
2861
|
+
case "none":
|
|
2862
|
+
gl.disable(2884 /* CULL_FACE */);
|
|
2863
|
+
break;
|
|
2864
|
+
case "front":
|
|
2865
|
+
gl.enable(2884 /* CULL_FACE */);
|
|
2866
|
+
gl.cullFace(1028 /* FRONT */);
|
|
2867
|
+
break;
|
|
2868
|
+
case "back":
|
|
2869
|
+
gl.enable(2884 /* CULL_FACE */);
|
|
2870
|
+
gl.cullFace(1029 /* BACK */);
|
|
2871
|
+
break;
|
|
3173
2872
|
}
|
|
3174
|
-
return faceData;
|
|
3175
2873
|
}
|
|
3176
|
-
|
|
3177
|
-
|
|
3178
|
-
|
|
3179
|
-
|
|
3180
|
-
|
|
3181
|
-
|
|
3182
|
-
|
|
3183
|
-
|
|
3184
|
-
|
|
3185
|
-
|
|
3186
|
-
|
|
3187
|
-
case 33082 /* TEXTURE_MIN_LOD */:
|
|
3188
|
-
case 33083 /* TEXTURE_MAX_LOD */:
|
|
3189
|
-
this.gl.texParameterf(this.glTarget, param, value);
|
|
3190
|
-
break;
|
|
3191
|
-
case 10241 /* TEXTURE_MIN_FILTER */:
|
|
3192
|
-
this.gl.texParameteri(this.glTarget, param, value);
|
|
3193
|
-
break;
|
|
3194
|
-
case 10242 /* TEXTURE_WRAP_S */:
|
|
3195
|
-
case 10243 /* TEXTURE_WRAP_T */:
|
|
3196
|
-
this.gl.texParameteri(this.glTarget, param, value);
|
|
3197
|
-
break;
|
|
3198
|
-
case 34046 /* TEXTURE_MAX_ANISOTROPY_EXT */:
|
|
3199
|
-
if (this.device.features.has("texture-filterable-anisotropic-webgl")) {
|
|
3200
|
-
this.gl.texParameteri(this.glTarget, param, value);
|
|
3201
|
-
}
|
|
3202
|
-
break;
|
|
3203
|
-
default:
|
|
3204
|
-
this.gl.texParameteri(this.glTarget, param, value);
|
|
3205
|
-
break;
|
|
3206
|
-
}
|
|
2874
|
+
if (parameters.frontFace) {
|
|
2875
|
+
gl.frontFace(
|
|
2876
|
+
map("frontFace", parameters.frontFace, {
|
|
2877
|
+
ccw: 2305 /* CCW */,
|
|
2878
|
+
cw: 2304 /* CW */
|
|
2879
|
+
})
|
|
2880
|
+
);
|
|
2881
|
+
}
|
|
2882
|
+
if (parameters.unclippedDepth) {
|
|
2883
|
+
if (device.features.has("depth-clip-control")) {
|
|
2884
|
+
gl.enable(34383 /* DEPTH_CLAMP_EXT */);
|
|
3207
2885
|
}
|
|
3208
|
-
this.gl.bindTexture(this.glTarget, null);
|
|
3209
2886
|
}
|
|
3210
|
-
|
|
3211
|
-
|
|
3212
|
-
|
|
3213
|
-
|
|
3214
|
-
|
|
3215
|
-
|
|
3216
|
-
|
|
3217
|
-
|
|
3218
|
-
|
|
3219
|
-
|
|
3220
|
-
|
|
3221
|
-
|
|
3222
|
-
|
|
3223
|
-
|
|
3224
|
-
|
|
3225
|
-
// pixel data (imageDataMap) is an Object from Face to Image or Promise.
|
|
3226
|
-
// For example:
|
|
3227
|
-
// {
|
|
3228
|
-
// GL.TEXTURE_CUBE_MAP_POSITIVE_X : Image-or-Promise,
|
|
3229
|
-
// GL.TEXTURE_CUBE_MAP_NEGATIVE_X : Image-or-Promise,
|
|
3230
|
-
// ... }
|
|
3231
|
-
// To provide multiple level-of-details (LODs) this can be Face to Array
|
|
3232
|
-
// of Image or Promise, like this
|
|
3233
|
-
// {
|
|
3234
|
-
// GL.TEXTURE_CUBE_MAP_POSITIVE_X : [Image-or-Promise-LOD-0, Image-or-Promise-LOD-1],
|
|
3235
|
-
// GL.TEXTURE_CUBE_MAP_NEGATIVE_X : [Image-or-Promise-LOD-0, Image-or-Promise-LOD-1],
|
|
3236
|
-
// ... }
|
|
3237
|
-
|
|
3238
|
-
const imageDataMap = this._getImageDataMap(pixels || data);
|
|
3239
|
-
|
|
3240
|
-
const resolvedFaces = WEBGLTexture.FACES.map(face => {
|
|
3241
|
-
const facePixels = imageDataMap[face];
|
|
3242
|
-
return Array.isArray(facePixels) ? facePixels : [facePixels];
|
|
3243
|
-
});
|
|
3244
|
-
this.bind();
|
|
3245
|
-
|
|
3246
|
-
WEBGLTexture.FACES.forEach((face, index) => {
|
|
3247
|
-
if (resolvedFaces[index].length > 1 && this.props.mipmaps !== false) {
|
|
3248
|
-
// If the user provides multiple LODs, then automatic mipmap
|
|
3249
|
-
// generation generateMipmap() should be disabled to avoid overwritting them.
|
|
3250
|
-
log.warn(`${this.id} has mipmap and multiple LODs.`)();
|
|
2887
|
+
if (parameters.depthBias !== void 0) {
|
|
2888
|
+
gl.enable(32823 /* POLYGON_OFFSET_FILL */);
|
|
2889
|
+
gl.polygonOffset(parameters.depthBias, parameters.depthBiasSlopeScale || 0);
|
|
2890
|
+
}
|
|
2891
|
+
if (parameters.provokingVertex) {
|
|
2892
|
+
if (device.features.has("provoking-vertex-webgl")) {
|
|
2893
|
+
const extensions = webglDevice.getExtension("WEBGL_provoking_vertex");
|
|
2894
|
+
const ext = extensions.WEBGL_provoking_vertex;
|
|
2895
|
+
const vertex = map(
|
|
2896
|
+
"provokingVertex",
|
|
2897
|
+
parameters.provokingVertex,
|
|
2898
|
+
{
|
|
2899
|
+
first: 36429 /* FIRST_VERTEX_CONVENTION_WEBGL */,
|
|
2900
|
+
last: 36430 /* LAST_VERTEX_CONVENTION_WEBGL */
|
|
3251
2901
|
}
|
|
3252
|
-
|
|
3253
|
-
|
|
3254
|
-
|
|
3255
|
-
|
|
3256
|
-
|
|
3257
|
-
|
|
3258
|
-
|
|
2902
|
+
);
|
|
2903
|
+
ext?.provokingVertexWEBGL(vertex);
|
|
2904
|
+
}
|
|
2905
|
+
}
|
|
2906
|
+
if (parameters.polygonMode || parameters.polygonOffsetLine) {
|
|
2907
|
+
if (device.features.has("polygon-mode-webgl")) {
|
|
2908
|
+
if (parameters.polygonMode) {
|
|
2909
|
+
const extensions = webglDevice.getExtension("WEBGL_polygon_mode");
|
|
2910
|
+
const ext = extensions.WEBGL_polygon_mode;
|
|
2911
|
+
const mode = map("polygonMode", parameters.polygonMode, {
|
|
2912
|
+
fill: 6914 /* FILL_WEBGL */,
|
|
2913
|
+
line: 6913 /* LINE_WEBGL */
|
|
3259
2914
|
});
|
|
3260
|
-
|
|
3261
|
-
|
|
3262
|
-
|
|
2915
|
+
ext?.polygonModeWEBGL(1028 /* FRONT */, mode);
|
|
2916
|
+
ext?.polygonModeWEBGL(1029 /* BACK */, mode);
|
|
2917
|
+
}
|
|
2918
|
+
if (parameters.polygonOffsetLine) {
|
|
2919
|
+
gl.enable(10754 /* POLYGON_OFFSET_LINE_WEBGL */);
|
|
2920
|
+
}
|
|
3263
2921
|
}
|
|
3264
|
-
|
|
3265
|
-
|
|
3266
|
-
|
|
3267
|
-
|
|
3268
|
-
* @todo - GLUnpackParameters parameters
|
|
3269
|
-
*/
|
|
3270
|
-
_setMipLevel(depth, mipLevel, textureData, glTarget = this.glTarget) {
|
|
3271
|
-
if (import_core8.Texture.isExternalImage(textureData)) {
|
|
3272
|
-
copyExternalImageToMipLevel(this.device.gl, this.handle, textureData, {
|
|
3273
|
-
...this,
|
|
3274
|
-
depth,
|
|
3275
|
-
mipLevel,
|
|
3276
|
-
glTarget
|
|
3277
|
-
});
|
|
3278
|
-
return;
|
|
2922
|
+
}
|
|
2923
|
+
if (device.features.has("shader-clip-cull-distance-webgl")) {
|
|
2924
|
+
if (parameters.clipDistance0) {
|
|
2925
|
+
gl.enable(12288 /* CLIP_DISTANCE0_WEBGL */);
|
|
3279
2926
|
}
|
|
3280
|
-
if (
|
|
3281
|
-
|
|
3282
|
-
|
|
3283
|
-
|
|
3284
|
-
|
|
3285
|
-
|
|
3286
|
-
|
|
3287
|
-
|
|
2927
|
+
if (parameters.clipDistance1) {
|
|
2928
|
+
gl.enable(12289 /* CLIP_DISTANCE1_WEBGL */);
|
|
2929
|
+
}
|
|
2930
|
+
if (parameters.clipDistance2) {
|
|
2931
|
+
gl.enable(12290 /* CLIP_DISTANCE2_WEBGL */);
|
|
2932
|
+
}
|
|
2933
|
+
if (parameters.clipDistance3) {
|
|
2934
|
+
gl.enable(12291 /* CLIP_DISTANCE3_WEBGL */);
|
|
2935
|
+
}
|
|
2936
|
+
if (parameters.clipDistance4) {
|
|
2937
|
+
gl.enable(12292 /* CLIP_DISTANCE4_WEBGL */);
|
|
2938
|
+
}
|
|
2939
|
+
if (parameters.clipDistance5) {
|
|
2940
|
+
gl.enable(12293 /* CLIP_DISTANCE5_WEBGL */);
|
|
2941
|
+
}
|
|
2942
|
+
if (parameters.clipDistance6) {
|
|
2943
|
+
gl.enable(12294 /* CLIP_DISTANCE6_WEBGL */);
|
|
2944
|
+
}
|
|
2945
|
+
if (parameters.clipDistance7) {
|
|
2946
|
+
gl.enable(12295 /* CLIP_DISTANCE7_WEBGL */);
|
|
3288
2947
|
}
|
|
3289
|
-
throw new Error("Texture: invalid image data");
|
|
3290
2948
|
}
|
|
3291
|
-
|
|
3292
|
-
|
|
3293
|
-
return this.gl.getParameter(34016 /* ACTIVE_TEXTURE */) - 33984 /* TEXTURE0 */;
|
|
2949
|
+
if (parameters.depthWriteEnabled !== void 0) {
|
|
2950
|
+
gl.depthMask(mapBoolean("depthWriteEnabled", parameters.depthWriteEnabled));
|
|
3294
2951
|
}
|
|
3295
|
-
|
|
3296
|
-
|
|
3297
|
-
|
|
3298
|
-
this.textureUnit = textureUnit;
|
|
3299
|
-
gl.activeTexture(gl.TEXTURE0 + textureUnit);
|
|
3300
|
-
}
|
|
3301
|
-
gl.bindTexture(this.glTarget, this.handle);
|
|
3302
|
-
return textureUnit;
|
|
2952
|
+
if (parameters.depthCompare) {
|
|
2953
|
+
parameters.depthCompare !== "always" ? gl.enable(2929 /* DEPTH_TEST */) : gl.disable(2929 /* DEPTH_TEST */);
|
|
2954
|
+
gl.depthFunc(convertCompareFunction("depthCompare", parameters.depthCompare));
|
|
3303
2955
|
}
|
|
3304
|
-
|
|
3305
|
-
const
|
|
3306
|
-
|
|
3307
|
-
|
|
3308
|
-
gl.activeTexture(gl.TEXTURE0 + textureUnit);
|
|
3309
|
-
}
|
|
3310
|
-
gl.bindTexture(this.glTarget, null);
|
|
3311
|
-
return textureUnit;
|
|
2956
|
+
if (parameters.stencilWriteMask) {
|
|
2957
|
+
const mask = parameters.stencilWriteMask;
|
|
2958
|
+
gl.stencilMaskSeparate(1028 /* FRONT */, mask);
|
|
2959
|
+
gl.stencilMaskSeparate(1029 /* BACK */, mask);
|
|
3312
2960
|
}
|
|
3313
|
-
|
|
2961
|
+
if (parameters.stencilReadMask) {
|
|
2962
|
+
import_core10.log.warn("stencilReadMask not supported under WebGL");
|
|
2963
|
+
}
|
|
2964
|
+
if (parameters.stencilCompare) {
|
|
2965
|
+
const mask = parameters.stencilReadMask || 4294967295;
|
|
2966
|
+
const glValue = convertCompareFunction("depthCompare", parameters.stencilCompare);
|
|
2967
|
+
parameters.stencilCompare !== "always" ? gl.enable(2960 /* STENCIL_TEST */) : gl.disable(2960 /* STENCIL_TEST */);
|
|
2968
|
+
gl.stencilFuncSeparate(1028 /* FRONT */, glValue, 0, mask);
|
|
2969
|
+
gl.stencilFuncSeparate(1029 /* BACK */, glValue, 0, mask);
|
|
2970
|
+
}
|
|
2971
|
+
if (parameters.stencilPassOperation && parameters.stencilFailOperation && parameters.stencilDepthFailOperation) {
|
|
2972
|
+
const dppass = convertStencilOperation("stencilPassOperation", parameters.stencilPassOperation);
|
|
2973
|
+
const sfail = convertStencilOperation("stencilFailOperation", parameters.stencilFailOperation);
|
|
2974
|
+
const dpfail = convertStencilOperation(
|
|
2975
|
+
"stencilDepthFailOperation",
|
|
2976
|
+
parameters.stencilDepthFailOperation
|
|
2977
|
+
);
|
|
2978
|
+
gl.stencilOpSeparate(1028 /* FRONT */, sfail, dpfail, dppass);
|
|
2979
|
+
gl.stencilOpSeparate(1029 /* BACK */, sfail, dpfail, dppass);
|
|
2980
|
+
}
|
|
2981
|
+
switch (parameters.blend) {
|
|
2982
|
+
case true:
|
|
2983
|
+
gl.enable(3042 /* BLEND */);
|
|
2984
|
+
break;
|
|
2985
|
+
case false:
|
|
2986
|
+
gl.disable(3042 /* BLEND */);
|
|
2987
|
+
break;
|
|
2988
|
+
default:
|
|
2989
|
+
}
|
|
2990
|
+
if (parameters.blendColorOperation || parameters.blendAlphaOperation) {
|
|
2991
|
+
const colorEquation = convertBlendOperationToEquation(
|
|
2992
|
+
"blendColorOperation",
|
|
2993
|
+
parameters.blendColorOperation || "add"
|
|
2994
|
+
);
|
|
2995
|
+
const alphaEquation = convertBlendOperationToEquation(
|
|
2996
|
+
"blendAlphaOperation",
|
|
2997
|
+
parameters.blendAlphaOperation || "add"
|
|
2998
|
+
);
|
|
2999
|
+
gl.blendEquationSeparate(colorEquation, alphaEquation);
|
|
3000
|
+
const colorSrcFactor = convertBlendFactorToFunction(
|
|
3001
|
+
"blendColorSrcFactor",
|
|
3002
|
+
parameters.blendColorSrcFactor || "one"
|
|
3003
|
+
);
|
|
3004
|
+
const colorDstFactor = convertBlendFactorToFunction(
|
|
3005
|
+
"blendColorDstFactor",
|
|
3006
|
+
parameters.blendColorDstFactor || "zero"
|
|
3007
|
+
);
|
|
3008
|
+
const alphaSrcFactor = convertBlendFactorToFunction(
|
|
3009
|
+
"blendAlphaSrcFactor",
|
|
3010
|
+
parameters.blendAlphaSrcFactor || "one"
|
|
3011
|
+
);
|
|
3012
|
+
const alphaDstFactor = convertBlendFactorToFunction(
|
|
3013
|
+
"blendAlphaDstFactor",
|
|
3014
|
+
parameters.blendAlphaDstFactor || "zero"
|
|
3015
|
+
);
|
|
3016
|
+
gl.blendFuncSeparate(colorSrcFactor, colorDstFactor, alphaSrcFactor, alphaDstFactor);
|
|
3017
|
+
}
|
|
3018
|
+
}
|
|
3019
|
+
function convertCompareFunction(parameter, value) {
|
|
3020
|
+
return map(parameter, value, {
|
|
3021
|
+
never: 512 /* NEVER */,
|
|
3022
|
+
less: 513 /* LESS */,
|
|
3023
|
+
equal: 514 /* EQUAL */,
|
|
3024
|
+
"less-equal": 515 /* LEQUAL */,
|
|
3025
|
+
greater: 516 /* GREATER */,
|
|
3026
|
+
"not-equal": 517 /* NOTEQUAL */,
|
|
3027
|
+
"greater-equal": 518 /* GEQUAL */,
|
|
3028
|
+
always: 519 /* ALWAYS */
|
|
3029
|
+
});
|
|
3030
|
+
}
|
|
3031
|
+
function convertStencilOperation(parameter, value) {
|
|
3032
|
+
return map(parameter, value, {
|
|
3033
|
+
keep: 7680 /* KEEP */,
|
|
3034
|
+
zero: 0 /* ZERO */,
|
|
3035
|
+
replace: 7681 /* REPLACE */,
|
|
3036
|
+
invert: 5386 /* INVERT */,
|
|
3037
|
+
"increment-clamp": 7682 /* INCR */,
|
|
3038
|
+
"decrement-clamp": 7683 /* DECR */,
|
|
3039
|
+
"increment-wrap": 34055 /* INCR_WRAP */,
|
|
3040
|
+
"decrement-wrap": 34056 /* DECR_WRAP */
|
|
3041
|
+
});
|
|
3042
|
+
}
|
|
3043
|
+
function convertBlendOperationToEquation(parameter, value) {
|
|
3044
|
+
return map(parameter, value, {
|
|
3045
|
+
add: 32774 /* FUNC_ADD */,
|
|
3046
|
+
subtract: 32778 /* FUNC_SUBTRACT */,
|
|
3047
|
+
"reverse-subtract": 32779 /* FUNC_REVERSE_SUBTRACT */,
|
|
3048
|
+
min: 32775 /* MIN */,
|
|
3049
|
+
max: 32776 /* MAX */
|
|
3050
|
+
});
|
|
3051
|
+
}
|
|
3052
|
+
function convertBlendFactorToFunction(parameter, value) {
|
|
3053
|
+
return map(parameter, value, {
|
|
3054
|
+
one: 1 /* ONE */,
|
|
3055
|
+
zero: 0 /* ZERO */,
|
|
3056
|
+
"src-color": 768 /* SRC_COLOR */,
|
|
3057
|
+
"one-minus-src-color": 769 /* ONE_MINUS_SRC_COLOR */,
|
|
3058
|
+
"dst-color": 774 /* DST_COLOR */,
|
|
3059
|
+
"one-minus-dst-color": 775 /* ONE_MINUS_DST_COLOR */,
|
|
3060
|
+
"src-alpha": 770 /* SRC_ALPHA */,
|
|
3061
|
+
"one-minus-src-alpha": 771 /* ONE_MINUS_SRC_ALPHA */,
|
|
3062
|
+
"dst-alpha": 772 /* DST_ALPHA */,
|
|
3063
|
+
"one-minus-dst-alpha": 773 /* ONE_MINUS_DST_ALPHA */,
|
|
3064
|
+
"src-alpha-saturated": 776 /* SRC_ALPHA_SATURATE */,
|
|
3065
|
+
"constant-color": 32769 /* CONSTANT_COLOR */,
|
|
3066
|
+
"one-minus-constant-color": 32770 /* ONE_MINUS_CONSTANT_COLOR */,
|
|
3067
|
+
"constant-alpha": 32771 /* CONSTANT_ALPHA */,
|
|
3068
|
+
"one-minus-constant-alpha": 32772 /* ONE_MINUS_CONSTANT_ALPHA */
|
|
3069
|
+
});
|
|
3070
|
+
}
|
|
3071
|
+
function message(parameter, value) {
|
|
3072
|
+
return `Illegal parameter ${value} for ${parameter}`;
|
|
3073
|
+
}
|
|
3074
|
+
function map(parameter, value, valueMap) {
|
|
3075
|
+
if (!(value in valueMap)) {
|
|
3076
|
+
throw new Error(message(parameter, value));
|
|
3077
|
+
}
|
|
3078
|
+
return valueMap[value];
|
|
3079
|
+
}
|
|
3080
|
+
function mapBoolean(parameter, value) {
|
|
3081
|
+
return value;
|
|
3082
|
+
}
|
|
3083
|
+
function isObjectEmpty2(obj) {
|
|
3084
|
+
let isEmpty = true;
|
|
3085
|
+
for (const key in obj) {
|
|
3086
|
+
isEmpty = false;
|
|
3087
|
+
break;
|
|
3088
|
+
}
|
|
3089
|
+
return isEmpty;
|
|
3090
|
+
}
|
|
3314
3091
|
|
|
3315
|
-
// src/adapter/
|
|
3316
|
-
|
|
3317
|
-
|
|
3318
|
-
|
|
3319
|
-
|
|
3320
|
-
colorAttachments = [];
|
|
3321
|
-
depthStencilAttachment = null;
|
|
3322
|
-
constructor(device, props) {
|
|
3323
|
-
super(device, props);
|
|
3324
|
-
const isDefaultFramebuffer = props.handle === null;
|
|
3325
|
-
this.device = device;
|
|
3326
|
-
this.gl = device.gl;
|
|
3327
|
-
this.handle = this.props.handle || isDefaultFramebuffer ? this.props.handle : this.gl.createFramebuffer();
|
|
3328
|
-
if (!isDefaultFramebuffer) {
|
|
3329
|
-
device.setSpectorMetadata(this.handle, { id: this.props.id, props: this.props });
|
|
3330
|
-
this.autoCreateAttachmentTextures();
|
|
3331
|
-
this.updateAttachments();
|
|
3332
|
-
}
|
|
3092
|
+
// src/adapter/converters/sampler-parameters.ts
|
|
3093
|
+
function convertSamplerParametersToWebGL(props) {
|
|
3094
|
+
const params = {};
|
|
3095
|
+
if (props.addressModeU) {
|
|
3096
|
+
params[10242 /* TEXTURE_WRAP_S */] = convertAddressMode(props.addressModeU);
|
|
3333
3097
|
}
|
|
3334
|
-
|
|
3335
|
-
|
|
3336
|
-
|
|
3337
|
-
|
|
3338
|
-
|
|
3339
|
-
|
|
3098
|
+
if (props.addressModeV) {
|
|
3099
|
+
params[10243 /* TEXTURE_WRAP_T */] = convertAddressMode(props.addressModeV);
|
|
3100
|
+
}
|
|
3101
|
+
if (props.addressModeW) {
|
|
3102
|
+
params[32882 /* TEXTURE_WRAP_R */] = convertAddressMode(props.addressModeW);
|
|
3103
|
+
}
|
|
3104
|
+
if (props.magFilter) {
|
|
3105
|
+
params[10240 /* TEXTURE_MAG_FILTER */] = convertMaxFilterMode(props.magFilter);
|
|
3106
|
+
}
|
|
3107
|
+
if (props.minFilter || props.mipmapFilter) {
|
|
3108
|
+
params[10241 /* TEXTURE_MIN_FILTER */] = convertMinFilterMode(
|
|
3109
|
+
props.minFilter || "linear",
|
|
3110
|
+
props.mipmapFilter
|
|
3111
|
+
);
|
|
3112
|
+
}
|
|
3113
|
+
if (props.lodMinClamp !== void 0) {
|
|
3114
|
+
params[33082 /* TEXTURE_MIN_LOD */] = props.lodMinClamp;
|
|
3115
|
+
}
|
|
3116
|
+
if (props.lodMaxClamp !== void 0) {
|
|
3117
|
+
params[33083 /* TEXTURE_MAX_LOD */] = props.lodMaxClamp;
|
|
3118
|
+
}
|
|
3119
|
+
if (props.type === "comparison-sampler") {
|
|
3120
|
+
params[34892 /* TEXTURE_COMPARE_MODE */] = 34894 /* COMPARE_REF_TO_TEXTURE */;
|
|
3340
3121
|
}
|
|
3341
|
-
|
|
3342
|
-
|
|
3343
|
-
36160 /* FRAMEBUFFER */,
|
|
3344
|
-
this.handle
|
|
3345
|
-
);
|
|
3346
|
-
for (let i = 0; i < this.colorAttachments.length; ++i) {
|
|
3347
|
-
const attachment = this.colorAttachments[i];
|
|
3348
|
-
if (attachment) {
|
|
3349
|
-
const attachmentPoint = 36064 /* COLOR_ATTACHMENT0 */ + i;
|
|
3350
|
-
this._attachTextureView(attachmentPoint, attachment);
|
|
3351
|
-
}
|
|
3352
|
-
}
|
|
3353
|
-
if (this.depthStencilAttachment) {
|
|
3354
|
-
const attachmentPoint = getDepthStencilAttachmentWebGL(
|
|
3355
|
-
this.depthStencilAttachment.props.format
|
|
3356
|
-
);
|
|
3357
|
-
this._attachTextureView(attachmentPoint, this.depthStencilAttachment);
|
|
3358
|
-
}
|
|
3359
|
-
if (this.props.check !== false) {
|
|
3360
|
-
const status = this.gl.checkFramebufferStatus(36160 /* FRAMEBUFFER */);
|
|
3361
|
-
if (status !== 36053 /* FRAMEBUFFER_COMPLETE */) {
|
|
3362
|
-
throw new Error(`Framebuffer ${_getFrameBufferStatus(status)}`);
|
|
3363
|
-
}
|
|
3364
|
-
}
|
|
3365
|
-
this.gl.bindFramebuffer(36160 /* FRAMEBUFFER */, prevHandle);
|
|
3122
|
+
if (props.compare) {
|
|
3123
|
+
params[34893 /* TEXTURE_COMPARE_FUNC */] = convertCompareFunction("compare", props.compare);
|
|
3366
3124
|
}
|
|
3367
|
-
|
|
3368
|
-
|
|
3369
|
-
createDepthStencilTexture(format) {
|
|
3370
|
-
return new WEBGLTexture(this.device, {
|
|
3371
|
-
id: `${this.id}-depth-stencil`,
|
|
3372
|
-
format,
|
|
3373
|
-
width: this.width,
|
|
3374
|
-
height: this.height,
|
|
3375
|
-
mipmaps: false
|
|
3376
|
-
});
|
|
3125
|
+
if (props.maxAnisotropy) {
|
|
3126
|
+
params[34046 /* TEXTURE_MAX_ANISOTROPY_EXT */] = props.maxAnisotropy;
|
|
3377
3127
|
}
|
|
3378
|
-
|
|
3379
|
-
|
|
3380
|
-
|
|
3381
|
-
|
|
3382
|
-
|
|
3383
|
-
|
|
3384
|
-
|
|
3385
|
-
|
|
3386
|
-
|
|
3387
|
-
|
|
3388
|
-
const layer = textureView.props.baseArrayLayer;
|
|
3389
|
-
gl.bindTexture(texture.glTarget, texture.handle);
|
|
3390
|
-
switch (texture.glTarget) {
|
|
3391
|
-
case 35866 /* TEXTURE_2D_ARRAY */:
|
|
3392
|
-
case 32879 /* TEXTURE_3D */:
|
|
3393
|
-
gl.framebufferTextureLayer(36160 /* FRAMEBUFFER */, attachment, texture.handle, level, layer);
|
|
3394
|
-
break;
|
|
3395
|
-
case 34067 /* TEXTURE_CUBE_MAP */:
|
|
3396
|
-
const face = mapIndexToCubeMapFace(layer);
|
|
3397
|
-
gl.framebufferTexture2D(36160 /* FRAMEBUFFER */, attachment, face, texture.handle, level);
|
|
3398
|
-
break;
|
|
3399
|
-
case 3553 /* TEXTURE_2D */:
|
|
3400
|
-
gl.framebufferTexture2D(36160 /* FRAMEBUFFER */, attachment, 3553 /* TEXTURE_2D */, texture.handle, level);
|
|
3401
|
-
break;
|
|
3402
|
-
default:
|
|
3403
|
-
throw new Error("Illegal texture type");
|
|
3404
|
-
}
|
|
3405
|
-
gl.bindTexture(texture.glTarget, null);
|
|
3128
|
+
return params;
|
|
3129
|
+
}
|
|
3130
|
+
function convertAddressMode(addressMode) {
|
|
3131
|
+
switch (addressMode) {
|
|
3132
|
+
case "clamp-to-edge":
|
|
3133
|
+
return 33071 /* CLAMP_TO_EDGE */;
|
|
3134
|
+
case "repeat":
|
|
3135
|
+
return 10497 /* REPEAT */;
|
|
3136
|
+
case "mirror-repeat":
|
|
3137
|
+
return 33648 /* MIRRORED_REPEAT */;
|
|
3406
3138
|
}
|
|
3407
|
-
};
|
|
3408
|
-
function mapIndexToCubeMapFace(layer) {
|
|
3409
|
-
return layer < 34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ ? layer + 34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ : layer;
|
|
3410
3139
|
}
|
|
3411
|
-
function
|
|
3412
|
-
switch (
|
|
3413
|
-
case
|
|
3414
|
-
return
|
|
3415
|
-
case
|
|
3416
|
-
return
|
|
3417
|
-
|
|
3418
|
-
|
|
3419
|
-
|
|
3420
|
-
|
|
3421
|
-
|
|
3422
|
-
|
|
3423
|
-
|
|
3424
|
-
|
|
3425
|
-
|
|
3426
|
-
|
|
3140
|
+
function convertMaxFilterMode(maxFilter) {
|
|
3141
|
+
switch (maxFilter) {
|
|
3142
|
+
case "nearest":
|
|
3143
|
+
return 9728 /* NEAREST */;
|
|
3144
|
+
case "linear":
|
|
3145
|
+
return 9729 /* LINEAR */;
|
|
3146
|
+
}
|
|
3147
|
+
}
|
|
3148
|
+
function convertMinFilterMode(minFilter, mipmapFilter) {
|
|
3149
|
+
if (!mipmapFilter) {
|
|
3150
|
+
return convertMaxFilterMode(minFilter);
|
|
3151
|
+
}
|
|
3152
|
+
switch (minFilter) {
|
|
3153
|
+
case "nearest":
|
|
3154
|
+
return mipmapFilter === "nearest" ? 9984 /* NEAREST_MIPMAP_NEAREST */ : 9986 /* NEAREST_MIPMAP_LINEAR */;
|
|
3155
|
+
case "linear":
|
|
3156
|
+
return mipmapFilter === "nearest" ? 9985 /* LINEAR_MIPMAP_NEAREST */ : 9987 /* LINEAR_MIPMAP_LINEAR */;
|
|
3427
3157
|
}
|
|
3428
3158
|
}
|
|
3429
3159
|
|
|
3430
|
-
// src/adapter/webgl-
|
|
3431
|
-
var
|
|
3160
|
+
// src/adapter/resources/webgl-sampler.ts
|
|
3161
|
+
var WEBGLSampler = class extends import_core11.Sampler {
|
|
3432
3162
|
device;
|
|
3433
|
-
|
|
3434
|
-
|
|
3435
|
-
presentationSize;
|
|
3436
|
-
_framebuffer = null;
|
|
3163
|
+
handle;
|
|
3164
|
+
parameters;
|
|
3437
3165
|
constructor(device, props) {
|
|
3438
|
-
super(props);
|
|
3166
|
+
super(device, props);
|
|
3439
3167
|
this.device = device;
|
|
3440
|
-
this.
|
|
3441
|
-
this.
|
|
3442
|
-
this.
|
|
3443
|
-
}
|
|
3444
|
-
getCurrentFramebuffer() {
|
|
3445
|
-
this.update();
|
|
3446
|
-
this._framebuffer = this._framebuffer || new WEBGLFramebuffer(this.device, { handle: null });
|
|
3447
|
-
return this._framebuffer;
|
|
3168
|
+
this.parameters = convertSamplerParametersToWebGL(props);
|
|
3169
|
+
this.handle = this.handle || this.device.gl.createSampler();
|
|
3170
|
+
this._setSamplerParameters(this.parameters);
|
|
3448
3171
|
}
|
|
3449
|
-
|
|
3450
|
-
|
|
3451
|
-
|
|
3452
|
-
|
|
3453
|
-
if (sizeChanged) {
|
|
3454
|
-
this.presentationSize = size;
|
|
3455
|
-
this.resize();
|
|
3172
|
+
destroy() {
|
|
3173
|
+
if (this.handle) {
|
|
3174
|
+
this.device.gl.deleteSampler(this.handle);
|
|
3175
|
+
this.handle = void 0;
|
|
3456
3176
|
}
|
|
3457
3177
|
}
|
|
3458
|
-
|
|
3459
|
-
|
|
3460
|
-
*
|
|
3461
|
-
* Can match the canvas CSS size, and optionally also consider devicePixelRatio
|
|
3462
|
-
* Can be called every frame
|
|
3463
|
-
*
|
|
3464
|
-
* Regardless of size, the drawing buffer will always be scaled to the viewport, but
|
|
3465
|
-
* for best visual results, usually set to either:
|
|
3466
|
-
* canvas CSS width x canvas CSS height
|
|
3467
|
-
* canvas CSS width * devicePixelRatio x canvas CSS height * devicePixelRatio
|
|
3468
|
-
* See http://webgl2fundamentals.org/webgl/lessons/webgl-resizing-the-canvas.html
|
|
3469
|
-
*/
|
|
3470
|
-
resize(options) {
|
|
3471
|
-
if (!this.device.gl)
|
|
3472
|
-
return;
|
|
3473
|
-
if (this.canvas) {
|
|
3474
|
-
const devicePixelRatio = this.getDevicePixelRatio(options?.useDevicePixels);
|
|
3475
|
-
this.setDevicePixelRatio(devicePixelRatio, options);
|
|
3476
|
-
return;
|
|
3477
|
-
}
|
|
3178
|
+
toString() {
|
|
3179
|
+
return `Sampler(${this.id},${JSON.stringify(this.props)})`;
|
|
3478
3180
|
}
|
|
3479
|
-
|
|
3181
|
+
/** Set sampler parameters on the sampler */
|
|
3182
|
+
_setSamplerParameters(parameters) {
|
|
3183
|
+
for (const [pname, value] of Object.entries(parameters)) {
|
|
3184
|
+
const param = Number(pname);
|
|
3185
|
+
switch (param) {
|
|
3186
|
+
case 33082 /* TEXTURE_MIN_LOD */:
|
|
3187
|
+
case 33083 /* TEXTURE_MAX_LOD */:
|
|
3188
|
+
this.device.gl.samplerParameterf(this.handle, param, value);
|
|
3189
|
+
break;
|
|
3190
|
+
default:
|
|
3191
|
+
this.device.gl.samplerParameteri(this.handle, param, value);
|
|
3192
|
+
break;
|
|
3193
|
+
}
|
|
3194
|
+
}
|
|
3480
3195
|
}
|
|
3481
3196
|
};
|
|
3482
3197
|
|
|
3483
|
-
// src/
|
|
3484
|
-
var
|
|
3198
|
+
// src/adapter/resources/webgl-texture.ts
|
|
3199
|
+
var import_core14 = __toESM(require_core(), 1);
|
|
3485
3200
|
|
|
3486
|
-
// src/
|
|
3487
|
-
|
|
3488
|
-
|
|
3489
|
-
|
|
3490
|
-
throw new Error("loadScript");
|
|
3491
|
-
}
|
|
3492
|
-
const script = document.createElement("script");
|
|
3493
|
-
script.setAttribute("type", "text/javascript");
|
|
3494
|
-
script.setAttribute("src", scriptUrl);
|
|
3495
|
-
if (scriptId) {
|
|
3496
|
-
script.id = scriptId;
|
|
3201
|
+
// src/context/state-tracker/with-parameters.ts
|
|
3202
|
+
function withGLParameters(gl, parameters, func) {
|
|
3203
|
+
if (isObjectEmpty3(parameters)) {
|
|
3204
|
+
return func(gl);
|
|
3497
3205
|
}
|
|
3498
|
-
|
|
3499
|
-
|
|
3500
|
-
|
|
3501
|
-
|
|
3502
|
-
|
|
3503
|
-
|
|
3504
|
-
|
|
3505
|
-
|
|
3506
|
-
|
|
3507
|
-
var spector = null;
|
|
3508
|
-
var initialized = false;
|
|
3509
|
-
var DEFAULT_SPECTOR_PROPS = {
|
|
3510
|
-
debugWithSpectorJS: import_core11.log.get("spector") || import_core11.log.get("spectorjs"),
|
|
3511
|
-
// https://github.com/BabylonJS/Spector.js#basic-usage
|
|
3512
|
-
// https://forum.babylonjs.com/t/spectorcdn-is-temporarily-off/48241
|
|
3513
|
-
// spectorUrl: 'https://spectorcdn.babylonjs.com/spector.bundle.js';
|
|
3514
|
-
spectorUrl: "https://cdn.jsdelivr.net/npm/spectorjs@0.9.30/dist/spector.bundle.js",
|
|
3515
|
-
gl: void 0
|
|
3516
|
-
};
|
|
3517
|
-
async function loadSpectorJS(props) {
|
|
3518
|
-
if (!globalThis.SPECTOR) {
|
|
3206
|
+
const { nocatch = true } = parameters;
|
|
3207
|
+
const webglState = WebGLStateTracker.get(gl);
|
|
3208
|
+
webglState.push();
|
|
3209
|
+
setGLParameters(gl, parameters);
|
|
3210
|
+
let value;
|
|
3211
|
+
if (nocatch) {
|
|
3212
|
+
value = func(gl);
|
|
3213
|
+
webglState.pop();
|
|
3214
|
+
} else {
|
|
3519
3215
|
try {
|
|
3520
|
-
|
|
3521
|
-
}
|
|
3522
|
-
|
|
3523
|
-
}
|
|
3524
|
-
}
|
|
3525
|
-
}
|
|
3526
|
-
function initializeSpectorJS(props) {
|
|
3527
|
-
props = { ...DEFAULT_SPECTOR_PROPS, ...props };
|
|
3528
|
-
if (!props.debugWithSpectorJS) {
|
|
3529
|
-
return null;
|
|
3530
|
-
}
|
|
3531
|
-
if (!spector && globalThis.SPECTOR && !globalThis.luma?.spector) {
|
|
3532
|
-
import_core11.log.probe(LOG_LEVEL, "SPECTOR found and initialized. Start with `luma.spector.displayUI()`")();
|
|
3533
|
-
const { Spector } = globalThis.SPECTOR;
|
|
3534
|
-
spector = new Spector();
|
|
3535
|
-
if (globalThis.luma) {
|
|
3536
|
-
globalThis.luma.spector = spector;
|
|
3537
|
-
}
|
|
3538
|
-
}
|
|
3539
|
-
if (!spector) {
|
|
3540
|
-
return null;
|
|
3541
|
-
}
|
|
3542
|
-
if (!initialized) {
|
|
3543
|
-
initialized = true;
|
|
3544
|
-
spector.spyCanvases();
|
|
3545
|
-
spector?.onCaptureStarted.add(
|
|
3546
|
-
(capture) => import_core11.log.info("Spector capture started:", capture)()
|
|
3547
|
-
);
|
|
3548
|
-
spector?.onCapture.add((capture) => {
|
|
3549
|
-
import_core11.log.info("Spector capture complete:", capture)();
|
|
3550
|
-
spector?.getResultUI();
|
|
3551
|
-
spector?.resultView.display();
|
|
3552
|
-
spector?.resultView.addCapture(capture);
|
|
3553
|
-
});
|
|
3216
|
+
value = func(gl);
|
|
3217
|
+
} finally {
|
|
3218
|
+
webglState.pop();
|
|
3219
|
+
}
|
|
3554
3220
|
}
|
|
3555
|
-
|
|
3556
|
-
|
|
3557
|
-
|
|
3558
|
-
|
|
3559
|
-
|
|
3560
|
-
new Promise((resolve) => setTimeout(resolve, 2e3)).then((_) => {
|
|
3561
|
-
import_core11.log.info("Spector capture stopped after 2 seconds")();
|
|
3562
|
-
spector?.stopCapture();
|
|
3563
|
-
});
|
|
3221
|
+
return value;
|
|
3222
|
+
}
|
|
3223
|
+
function isObjectEmpty3(object) {
|
|
3224
|
+
for (const key in object) {
|
|
3225
|
+
return false;
|
|
3564
3226
|
}
|
|
3565
|
-
return
|
|
3227
|
+
return true;
|
|
3566
3228
|
}
|
|
3567
3229
|
|
|
3568
|
-
// src/
|
|
3230
|
+
// src/adapter/resources/webgl-texture-view.ts
|
|
3569
3231
|
var import_core12 = __toESM(require_core(), 1);
|
|
3232
|
+
var WEBGLTextureView = class extends import_core12.TextureView {
|
|
3233
|
+
device;
|
|
3234
|
+
gl;
|
|
3235
|
+
handle;
|
|
3236
|
+
// Does not have a WebGL representation
|
|
3237
|
+
texture;
|
|
3238
|
+
constructor(device, props) {
|
|
3239
|
+
super(device, { ...import_core12.Texture.defaultProps, ...props });
|
|
3240
|
+
this.device = device;
|
|
3241
|
+
this.gl = this.device.gl;
|
|
3242
|
+
this.handle = null;
|
|
3243
|
+
this.texture = props.texture;
|
|
3244
|
+
}
|
|
3245
|
+
};
|
|
3570
3246
|
|
|
3571
|
-
//
|
|
3572
|
-
var
|
|
3573
|
-
var process_ = globalThis.process || {};
|
|
3574
|
-
var console_ = globalThis.console;
|
|
3575
|
-
var navigator_ = globalThis.navigator || {};
|
|
3247
|
+
// src/adapter/helpers/webgl-texture-utils.ts
|
|
3248
|
+
var import_core13 = __toESM(require_core(), 1);
|
|
3576
3249
|
|
|
3577
|
-
//
|
|
3578
|
-
|
|
3579
|
-
|
|
3580
|
-
|
|
3581
|
-
|
|
3582
|
-
|
|
3583
|
-
|
|
3250
|
+
// src/adapter/helpers/typed-array-utils.ts
|
|
3251
|
+
var ERR_TYPE_DEDUCTION = "Failed to deduce GL constant from typed array";
|
|
3252
|
+
function getGLTypeFromTypedArray(arrayOrType) {
|
|
3253
|
+
const type = ArrayBuffer.isView(arrayOrType) ? arrayOrType.constructor : arrayOrType;
|
|
3254
|
+
switch (type) {
|
|
3255
|
+
case Float32Array:
|
|
3256
|
+
return 5126 /* FLOAT */;
|
|
3257
|
+
case Uint16Array:
|
|
3258
|
+
return 5123 /* UNSIGNED_SHORT */;
|
|
3259
|
+
case Uint32Array:
|
|
3260
|
+
return 5125 /* UNSIGNED_INT */;
|
|
3261
|
+
case Uint8Array:
|
|
3262
|
+
return 5121 /* UNSIGNED_BYTE */;
|
|
3263
|
+
case Uint8ClampedArray:
|
|
3264
|
+
return 5121 /* UNSIGNED_BYTE */;
|
|
3265
|
+
case Int8Array:
|
|
3266
|
+
return 5120 /* BYTE */;
|
|
3267
|
+
case Int16Array:
|
|
3268
|
+
return 5122 /* SHORT */;
|
|
3269
|
+
case Int32Array:
|
|
3270
|
+
return 5124 /* INT */;
|
|
3271
|
+
default:
|
|
3272
|
+
throw new Error(ERR_TYPE_DEDUCTION);
|
|
3584
3273
|
}
|
|
3585
|
-
const realUserAgent = typeof navigator !== "undefined" && navigator.userAgent;
|
|
3586
|
-
const userAgent = mockUserAgent || realUserAgent;
|
|
3587
|
-
return Boolean(userAgent && userAgent.indexOf("Electron") >= 0);
|
|
3588
3274
|
}
|
|
3589
|
-
|
|
3590
|
-
|
|
3591
|
-
|
|
3592
|
-
|
|
3593
|
-
|
|
3594
|
-
|
|
3595
|
-
|
|
3596
|
-
|
|
3275
|
+
function getTypedArrayFromGLType(glType, options) {
|
|
3276
|
+
const { clamped = true } = options || {};
|
|
3277
|
+
switch (glType) {
|
|
3278
|
+
case 5126 /* FLOAT */:
|
|
3279
|
+
return Float32Array;
|
|
3280
|
+
case 5123 /* UNSIGNED_SHORT */:
|
|
3281
|
+
case 33635 /* UNSIGNED_SHORT_5_6_5 */:
|
|
3282
|
+
case 32819 /* UNSIGNED_SHORT_4_4_4_4 */:
|
|
3283
|
+
case 32820 /* UNSIGNED_SHORT_5_5_5_1 */:
|
|
3284
|
+
return Uint16Array;
|
|
3285
|
+
case 5125 /* UNSIGNED_INT */:
|
|
3286
|
+
return Uint32Array;
|
|
3287
|
+
case 5121 /* UNSIGNED_BYTE */:
|
|
3288
|
+
return clamped ? Uint8ClampedArray : Uint8Array;
|
|
3289
|
+
case 5120 /* BYTE */:
|
|
3290
|
+
return Int8Array;
|
|
3291
|
+
case 5122 /* SHORT */:
|
|
3292
|
+
return Int16Array;
|
|
3293
|
+
case 5124 /* INT */:
|
|
3294
|
+
return Int32Array;
|
|
3295
|
+
default:
|
|
3296
|
+
throw new Error("Failed to deduce typed array type from GL constant");
|
|
3297
|
+
}
|
|
3597
3298
|
}
|
|
3598
3299
|
|
|
3599
|
-
//
|
|
3600
|
-
function
|
|
3601
|
-
|
|
3602
|
-
|
|
3300
|
+
// src/adapter/helpers/format-utils.ts
|
|
3301
|
+
function glFormatToComponents(format) {
|
|
3302
|
+
switch (format) {
|
|
3303
|
+
case 6406 /* ALPHA */:
|
|
3304
|
+
case 33326 /* R32F */:
|
|
3305
|
+
case 6403 /* RED */:
|
|
3306
|
+
return 1;
|
|
3307
|
+
case 33328 /* RG32F */:
|
|
3308
|
+
case 33319 /* RG */:
|
|
3309
|
+
return 2;
|
|
3310
|
+
case 6407 /* RGB */:
|
|
3311
|
+
case 34837 /* RGB32F */:
|
|
3312
|
+
return 3;
|
|
3313
|
+
case 6408 /* RGBA */:
|
|
3314
|
+
case 34836 /* RGBA32F */:
|
|
3315
|
+
return 4;
|
|
3316
|
+
default:
|
|
3317
|
+
return 0;
|
|
3603
3318
|
}
|
|
3604
|
-
|
|
3605
|
-
|
|
3319
|
+
}
|
|
3320
|
+
function glTypeToBytes(type) {
|
|
3321
|
+
switch (type) {
|
|
3322
|
+
case 5121 /* UNSIGNED_BYTE */:
|
|
3323
|
+
return 1;
|
|
3324
|
+
case 33635 /* UNSIGNED_SHORT_5_6_5 */:
|
|
3325
|
+
case 32819 /* UNSIGNED_SHORT_4_4_4_4 */:
|
|
3326
|
+
case 32820 /* UNSIGNED_SHORT_5_5_5_1 */:
|
|
3327
|
+
return 2;
|
|
3328
|
+
case 5126 /* FLOAT */:
|
|
3329
|
+
return 4;
|
|
3330
|
+
default:
|
|
3331
|
+
return 0;
|
|
3606
3332
|
}
|
|
3607
|
-
|
|
3608
|
-
|
|
3609
|
-
|
|
3333
|
+
}
|
|
3334
|
+
|
|
3335
|
+
// src/adapter/helpers/webgl-texture-utils.ts
|
|
3336
|
+
function initializeTextureStorage(gl, levels, options) {
|
|
3337
|
+
const { dimension, width, height, depth = 0 } = options;
|
|
3338
|
+
const { glInternalFormat } = options;
|
|
3339
|
+
const glTarget = options.glTarget;
|
|
3340
|
+
switch (dimension) {
|
|
3341
|
+
case "2d-array":
|
|
3342
|
+
case "3d":
|
|
3343
|
+
gl.texStorage3D(glTarget, levels, glInternalFormat, width, height, depth);
|
|
3344
|
+
break;
|
|
3345
|
+
default:
|
|
3346
|
+
gl.texStorage2D(glTarget, levels, glInternalFormat, width, height);
|
|
3610
3347
|
}
|
|
3611
|
-
|
|
3612
|
-
|
|
3348
|
+
}
|
|
3349
|
+
function copyExternalImageToMipLevel(gl, handle, image, options) {
|
|
3350
|
+
const { width, height } = options;
|
|
3351
|
+
const { dimension, depth = 0, mipLevel = 0 } = options;
|
|
3352
|
+
const { x = 0, y = 0, z = 0 } = options;
|
|
3353
|
+
const { glFormat, glType } = options;
|
|
3354
|
+
const glTarget = getWebGLCubeFaceTarget(options.glTarget, dimension, depth);
|
|
3355
|
+
switch (dimension) {
|
|
3356
|
+
case "2d-array":
|
|
3357
|
+
case "3d":
|
|
3358
|
+
gl.bindTexture(glTarget, handle);
|
|
3359
|
+
gl.texSubImage3D(glTarget, mipLevel, x, y, z, width, height, depth, glFormat, glType, image);
|
|
3360
|
+
gl.bindTexture(glTarget, null);
|
|
3361
|
+
break;
|
|
3362
|
+
case "2d":
|
|
3363
|
+
case "cube":
|
|
3364
|
+
gl.bindTexture(glTarget, handle);
|
|
3365
|
+
gl.texSubImage2D(glTarget, mipLevel, x, y, width, height, glFormat, glType, image);
|
|
3366
|
+
gl.bindTexture(glTarget, null);
|
|
3367
|
+
break;
|
|
3368
|
+
default:
|
|
3369
|
+
throw new Error(dimension);
|
|
3613
3370
|
}
|
|
3614
|
-
|
|
3615
|
-
|
|
3371
|
+
}
|
|
3372
|
+
function copyCPUDataToMipLevel(gl, typedArray, options) {
|
|
3373
|
+
const { dimension, width, height, depth = 0, mipLevel = 0, byteOffset = 0 } = options;
|
|
3374
|
+
const { x = 0, y = 0, z = 0 } = options;
|
|
3375
|
+
const { glFormat, glType, compressed } = options;
|
|
3376
|
+
const glTarget = getWebGLCubeFaceTarget(options.glTarget, dimension, depth);
|
|
3377
|
+
switch (dimension) {
|
|
3378
|
+
case "2d-array":
|
|
3379
|
+
case "3d":
|
|
3380
|
+
if (compressed) {
|
|
3381
|
+
gl.compressedTexSubImage3D(glTarget, mipLevel, x, y, z, width, height, depth, glFormat, typedArray, byteOffset);
|
|
3382
|
+
} else {
|
|
3383
|
+
gl.texSubImage3D(glTarget, mipLevel, x, y, z, width, height, depth, glFormat, glType, typedArray, byteOffset);
|
|
3384
|
+
}
|
|
3385
|
+
break;
|
|
3386
|
+
case "2d":
|
|
3387
|
+
case "cube":
|
|
3388
|
+
if (compressed) {
|
|
3389
|
+
gl.compressedTexSubImage2D(glTarget, mipLevel, x, y, width, height, glFormat, typedArray, byteOffset);
|
|
3390
|
+
} else {
|
|
3391
|
+
gl.texSubImage2D(glTarget, mipLevel, x, y, width, height, glFormat, glType, typedArray, byteOffset);
|
|
3392
|
+
}
|
|
3393
|
+
break;
|
|
3394
|
+
default:
|
|
3395
|
+
throw new Error(dimension);
|
|
3616
3396
|
}
|
|
3617
|
-
|
|
3618
|
-
|
|
3397
|
+
}
|
|
3398
|
+
function getWebGLTextureTarget(dimension) {
|
|
3399
|
+
switch (dimension) {
|
|
3400
|
+
case "1d":
|
|
3401
|
+
break;
|
|
3402
|
+
case "2d":
|
|
3403
|
+
return 3553 /* TEXTURE_2D */;
|
|
3404
|
+
case "3d":
|
|
3405
|
+
return 32879 /* TEXTURE_3D */;
|
|
3406
|
+
case "cube":
|
|
3407
|
+
return 34067 /* TEXTURE_CUBE_MAP */;
|
|
3408
|
+
case "2d-array":
|
|
3409
|
+
return 35866 /* TEXTURE_2D_ARRAY */;
|
|
3410
|
+
case "cube-array":
|
|
3411
|
+
break;
|
|
3619
3412
|
}
|
|
3620
|
-
|
|
3413
|
+
throw new Error(dimension);
|
|
3621
3414
|
}
|
|
3622
|
-
|
|
3623
|
-
|
|
3624
|
-
var WEBGL_DEBUG_CDN_URL = "https://unpkg.com/webgl-debug@2.0.1/index.js";
|
|
3625
|
-
function getWebGLContextData(gl) {
|
|
3626
|
-
gl.luma = gl.luma || {};
|
|
3627
|
-
return gl.luma;
|
|
3415
|
+
function getWebGLCubeFaceTarget(glTarget, dimension, level) {
|
|
3416
|
+
return dimension === "cube" ? 34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ + level : glTarget;
|
|
3628
3417
|
}
|
|
3629
|
-
|
|
3630
|
-
|
|
3631
|
-
|
|
3632
|
-
|
|
3633
|
-
|
|
3418
|
+
function readPixelsToArray(source, options) {
|
|
3419
|
+
const {
|
|
3420
|
+
sourceX = 0,
|
|
3421
|
+
sourceY = 0,
|
|
3422
|
+
sourceAttachment = 36064 /* COLOR_ATTACHMENT0 */
|
|
3423
|
+
// TODO - support gl.readBuffer
|
|
3424
|
+
} = options || {};
|
|
3425
|
+
let {
|
|
3426
|
+
target = null,
|
|
3427
|
+
// following parameters are auto deduced if not provided
|
|
3428
|
+
sourceWidth,
|
|
3429
|
+
sourceHeight,
|
|
3430
|
+
sourceDepth,
|
|
3431
|
+
sourceFormat,
|
|
3432
|
+
sourceType
|
|
3433
|
+
} = options || {};
|
|
3434
|
+
const { framebuffer, deleteFramebuffer } = getFramebuffer(source);
|
|
3435
|
+
const { gl, handle } = framebuffer;
|
|
3436
|
+
const attachment = sourceAttachment - 36064 /* COLOR_ATTACHMENT0 */;
|
|
3437
|
+
sourceWidth ||= framebuffer.width;
|
|
3438
|
+
sourceHeight ||= framebuffer.height;
|
|
3439
|
+
sourceDepth = framebuffer.colorAttachments[attachment]?.texture?.depth || 1;
|
|
3440
|
+
sourceFormat ||= framebuffer.colorAttachments[attachment]?.texture?.glFormat || 6408 /* RGBA */;
|
|
3441
|
+
sourceType ||= framebuffer.colorAttachments[attachment]?.texture?.glType || 5121 /* UNSIGNED_BYTE */;
|
|
3442
|
+
target = getPixelArray(target, sourceType, sourceFormat, sourceWidth, sourceHeight, sourceDepth);
|
|
3443
|
+
sourceType = sourceType || getGLTypeFromTypedArray(target);
|
|
3444
|
+
const prevHandle = gl.bindFramebuffer(36160 /* FRAMEBUFFER */, handle);
|
|
3445
|
+
gl.readPixels(sourceX, sourceY, sourceWidth, sourceHeight, sourceFormat, sourceType, target);
|
|
3446
|
+
gl.bindFramebuffer(36160 /* FRAMEBUFFER */, prevHandle || null);
|
|
3447
|
+
if (deleteFramebuffer) {
|
|
3448
|
+
framebuffer.destroy();
|
|
3634
3449
|
}
|
|
3450
|
+
return target;
|
|
3635
3451
|
}
|
|
3636
|
-
function
|
|
3637
|
-
|
|
3638
|
-
|
|
3639
|
-
|
|
3640
|
-
|
|
3641
|
-
|
|
3642
|
-
|
|
3643
|
-
|
|
3644
|
-
|
|
3645
|
-
|
|
3646
|
-
|
|
3647
|
-
|
|
3648
|
-
const
|
|
3649
|
-
|
|
3650
|
-
|
|
3452
|
+
function readPixelsToBuffer(source, options) {
|
|
3453
|
+
const {
|
|
3454
|
+
target,
|
|
3455
|
+
sourceX = 0,
|
|
3456
|
+
sourceY = 0,
|
|
3457
|
+
sourceFormat = 6408 /* RGBA */,
|
|
3458
|
+
targetByteOffset = 0
|
|
3459
|
+
} = options || {};
|
|
3460
|
+
let { sourceWidth, sourceHeight, sourceType } = options || {};
|
|
3461
|
+
const { framebuffer, deleteFramebuffer } = getFramebuffer(source);
|
|
3462
|
+
sourceWidth = sourceWidth || framebuffer.width;
|
|
3463
|
+
sourceHeight = sourceHeight || framebuffer.height;
|
|
3464
|
+
const webglFramebuffer = framebuffer;
|
|
3465
|
+
sourceType = sourceType || 5121 /* UNSIGNED_BYTE */;
|
|
3466
|
+
let webglBufferTarget = target;
|
|
3467
|
+
if (!webglBufferTarget) {
|
|
3468
|
+
const components = glFormatToComponents(sourceFormat);
|
|
3469
|
+
const byteCount = glTypeToBytes(sourceType);
|
|
3470
|
+
const byteLength = targetByteOffset + sourceWidth * sourceHeight * components * byteCount;
|
|
3471
|
+
webglBufferTarget = webglFramebuffer.device.createBuffer({ byteLength });
|
|
3651
3472
|
}
|
|
3652
|
-
|
|
3653
|
-
|
|
3654
|
-
|
|
3655
|
-
|
|
3656
|
-
|
|
3657
|
-
|
|
3658
|
-
|
|
3659
|
-
|
|
3660
|
-
|
|
3661
|
-
|
|
3473
|
+
const commandEncoder = source.device.createCommandEncoder();
|
|
3474
|
+
commandEncoder.copyTextureToBuffer({
|
|
3475
|
+
source,
|
|
3476
|
+
width: sourceWidth,
|
|
3477
|
+
height: sourceHeight,
|
|
3478
|
+
origin: [sourceX, sourceY],
|
|
3479
|
+
destination: webglBufferTarget,
|
|
3480
|
+
byteOffset: targetByteOffset
|
|
3481
|
+
});
|
|
3482
|
+
commandEncoder.destroy();
|
|
3483
|
+
if (deleteFramebuffer) {
|
|
3484
|
+
framebuffer.destroy();
|
|
3662
3485
|
}
|
|
3663
|
-
|
|
3486
|
+
return webglBufferTarget;
|
|
3487
|
+
}
|
|
3488
|
+
function getFramebuffer(source) {
|
|
3489
|
+
if (!(source instanceof import_core13.Framebuffer)) {
|
|
3490
|
+
return { framebuffer: toFramebuffer(source), deleteFramebuffer: true };
|
|
3664
3491
|
}
|
|
3665
|
-
|
|
3666
|
-
Object.setPrototypeOf(WebGLDebugContext, glDebug);
|
|
3667
|
-
const debugContext = Object.create(WebGLDebugContext);
|
|
3668
|
-
data.realContext = gl;
|
|
3669
|
-
data.debugContext = debugContext;
|
|
3670
|
-
debugContext.debug = true;
|
|
3671
|
-
return debugContext;
|
|
3492
|
+
return { framebuffer: source, deleteFramebuffer: false };
|
|
3672
3493
|
}
|
|
3673
|
-
function
|
|
3674
|
-
|
|
3675
|
-
|
|
3676
|
-
|
|
3677
|
-
|
|
3494
|
+
function toFramebuffer(texture, props) {
|
|
3495
|
+
const { device, width, height, id } = texture;
|
|
3496
|
+
const framebuffer = device.createFramebuffer({
|
|
3497
|
+
...props,
|
|
3498
|
+
id: `framebuffer-for-${id}`,
|
|
3499
|
+
width,
|
|
3500
|
+
height,
|
|
3501
|
+
colorAttachments: [texture]
|
|
3502
|
+
});
|
|
3503
|
+
return framebuffer;
|
|
3678
3504
|
}
|
|
3679
|
-
function
|
|
3680
|
-
|
|
3681
|
-
|
|
3682
|
-
const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);
|
|
3683
|
-
const message2 = `${errorMessage} in gl.${functionName}(${functionArgs})`;
|
|
3684
|
-
import_core12.log.error(message2)();
|
|
3685
|
-
debugger;
|
|
3686
|
-
if (props.throwOnError) {
|
|
3687
|
-
throw new Error(message2);
|
|
3505
|
+
function getPixelArray(pixelArray, type, format, width, height, depth) {
|
|
3506
|
+
if (pixelArray) {
|
|
3507
|
+
return pixelArray;
|
|
3688
3508
|
}
|
|
3509
|
+
type = type || 5121 /* UNSIGNED_BYTE */;
|
|
3510
|
+
const ArrayType = getTypedArrayFromGLType(type, { clamped: false });
|
|
3511
|
+
const components = glFormatToComponents(format);
|
|
3512
|
+
return new ArrayType(width * height * components);
|
|
3689
3513
|
}
|
|
3690
|
-
|
|
3691
|
-
|
|
3692
|
-
|
|
3693
|
-
|
|
3694
|
-
|
|
3695
|
-
|
|
3696
|
-
|
|
3697
|
-
|
|
3698
|
-
|
|
3699
|
-
|
|
3700
|
-
|
|
3701
|
-
|
|
3702
|
-
debugger;
|
|
3703
|
-
}
|
|
3704
|
-
}
|
|
3705
|
-
for (const arg of functionArgs) {
|
|
3706
|
-
if (arg === void 0) {
|
|
3707
|
-
functionString = functionString || getFunctionString(functionName, functionArgs);
|
|
3708
|
-
if (props.throwOnError) {
|
|
3709
|
-
throw new Error(`Undefined argument: ${functionString}`);
|
|
3710
|
-
} else {
|
|
3711
|
-
import_core12.log.error(`Undefined argument: ${functionString}`)();
|
|
3712
|
-
debugger;
|
|
3514
|
+
|
|
3515
|
+
// src/adapter/resources/webgl-texture.ts
|
|
3516
|
+
function normalizeTextureData(data, options) {
|
|
3517
|
+
let lodArray;
|
|
3518
|
+
if (ArrayBuffer.isView(data)) {
|
|
3519
|
+
lodArray = [
|
|
3520
|
+
{
|
|
3521
|
+
// ts-expect-error does data really need to be Uint8ClampedArray?
|
|
3522
|
+
data,
|
|
3523
|
+
width: options.width,
|
|
3524
|
+
height: options.height
|
|
3525
|
+
// depth: options.depth
|
|
3713
3526
|
}
|
|
3714
|
-
|
|
3527
|
+
];
|
|
3528
|
+
} else if (!Array.isArray(data)) {
|
|
3529
|
+
lodArray = [data];
|
|
3530
|
+
} else {
|
|
3531
|
+
lodArray = data;
|
|
3715
3532
|
}
|
|
3533
|
+
return lodArray;
|
|
3716
3534
|
}
|
|
3717
|
-
|
|
3718
|
-
|
|
3719
|
-
var uidCounters = {};
|
|
3720
|
-
function uid(id = "id") {
|
|
3721
|
-
uidCounters[id] = uidCounters[id] || 1;
|
|
3722
|
-
const count = uidCounters[id]++;
|
|
3723
|
-
return `${id}-${count}`;
|
|
3724
|
-
}
|
|
3725
|
-
|
|
3726
|
-
// src/adapter/resources/webgl-buffer.ts
|
|
3727
|
-
var import_core13 = __toESM(require_core(), 1);
|
|
3728
|
-
var WEBGLBuffer = class extends import_core13.Buffer {
|
|
3535
|
+
var WEBGLTexture = class extends import_core14.Texture {
|
|
3536
|
+
MAX_ATTRIBUTES;
|
|
3729
3537
|
device;
|
|
3730
3538
|
gl;
|
|
3731
3539
|
handle;
|
|
3732
|
-
|
|
3540
|
+
sampler = void 0;
|
|
3541
|
+
// TODO - currently unused in WebGL. Create dummy sampler?
|
|
3542
|
+
view = void 0;
|
|
3543
|
+
// TODO - currently unused in WebGL. Create dummy view?
|
|
3544
|
+
mipmaps = false;
|
|
3545
|
+
/**
|
|
3546
|
+
* @note `target` cannot be modified by bind:
|
|
3547
|
+
* textures are special because when you first bind them to a target,
|
|
3548
|
+
* When you first bind a texture as a GL_TEXTURE_2D, you are saying that this texture is a 2D texture.
|
|
3549
|
+
* And it will always be a 2D texture; this state cannot be changed ever.
|
|
3550
|
+
* A texture that was first bound as a GL_TEXTURE_2D, must always be bound as a GL_TEXTURE_2D;
|
|
3551
|
+
* attempting to bind it as GL_TEXTURE_3D will give rise to a run-time error
|
|
3552
|
+
*/
|
|
3733
3553
|
glTarget;
|
|
3734
|
-
|
|
3735
|
-
|
|
3736
|
-
|
|
3737
|
-
|
|
3738
|
-
|
|
3739
|
-
|
|
3740
|
-
|
|
3741
|
-
|
|
3742
|
-
|
|
3743
|
-
|
|
3554
|
+
// Texture type
|
|
3555
|
+
/** The WebGL format - essentially channel structure */
|
|
3556
|
+
glFormat;
|
|
3557
|
+
/** The WebGL data format - the type of each channel */
|
|
3558
|
+
glType;
|
|
3559
|
+
/** The WebGL constant corresponding to the WebGPU style constant in format */
|
|
3560
|
+
glInternalFormat;
|
|
3561
|
+
/** Whether the internal format is compressed */
|
|
3562
|
+
compressed;
|
|
3563
|
+
// data;
|
|
3564
|
+
// inherited props
|
|
3565
|
+
// dimension: ...
|
|
3566
|
+
// format: GLTextureTarget;
|
|
3567
|
+
// width: number = undefined;
|
|
3568
|
+
// height: number = undefined;
|
|
3569
|
+
// depth: number = undefined;
|
|
3570
|
+
// state
|
|
3571
|
+
/** Texture binding slot */
|
|
3572
|
+
textureUnit = 0;
|
|
3573
|
+
/** For automatically updating video */
|
|
3574
|
+
_video = null;
|
|
3575
|
+
constructor(device, props) {
|
|
3576
|
+
props = import_core14.Texture._fixProps(props);
|
|
3577
|
+
super(device, { ...import_core14.Texture.defaultProps, ...props, data: void 0 });
|
|
3744
3578
|
this.device = device;
|
|
3745
3579
|
this.gl = this.device.gl;
|
|
3746
|
-
|
|
3747
|
-
|
|
3748
|
-
|
|
3749
|
-
this.
|
|
3750
|
-
this.
|
|
3751
|
-
this.
|
|
3752
|
-
if (props.data
|
|
3753
|
-
|
|
3754
|
-
|
|
3755
|
-
this.
|
|
3580
|
+
this.glTarget = getWebGLTextureTarget(this.props.dimension);
|
|
3581
|
+
const format = getTextureFormatWebGL(this.props.format);
|
|
3582
|
+
this.glInternalFormat = format.internalFormat;
|
|
3583
|
+
this.glFormat = format.format;
|
|
3584
|
+
this.glType = format.type;
|
|
3585
|
+
this.compressed = format.compressed;
|
|
3586
|
+
if (typeof HTMLVideoElement !== "undefined" && props.data instanceof HTMLVideoElement && // @ts-expect-error
|
|
3587
|
+
props.data.readyState < HTMLVideoElement.HAVE_METADATA) {
|
|
3588
|
+
const video = props.data;
|
|
3589
|
+
this._video = null;
|
|
3590
|
+
video.addEventListener("loadeddata", () => this.initialize(props));
|
|
3591
|
+
}
|
|
3592
|
+
this.initialize({ ...this.props, data: props.data });
|
|
3593
|
+
Object.seal(this);
|
|
3594
|
+
}
|
|
3595
|
+
/**
|
|
3596
|
+
* Initialize texture with supplied props
|
|
3597
|
+
*/
|
|
3598
|
+
// eslint-disable-next-line max-statements
|
|
3599
|
+
initialize(props = {}) {
|
|
3600
|
+
this.handle = this.props.handle || this.gl.createTexture();
|
|
3601
|
+
this.device.setSpectorMetadata(this.handle, { ...this.props, data: typeof this.props.data });
|
|
3602
|
+
const data = props.data;
|
|
3603
|
+
let { width, height } = props;
|
|
3604
|
+
if (!width || !height) {
|
|
3605
|
+
const textureSize = import_core14.Texture.getTextureDataSize(data);
|
|
3606
|
+
width = textureSize?.width || 1;
|
|
3607
|
+
height = textureSize?.height || 1;
|
|
3608
|
+
}
|
|
3609
|
+
this.width = width;
|
|
3610
|
+
this.height = height;
|
|
3611
|
+
this.depth = props.depth;
|
|
3612
|
+
this.setSampler(props.sampler);
|
|
3613
|
+
this.view = new WEBGLTextureView(this.device, { ...this.props, texture: this });
|
|
3614
|
+
this.bind();
|
|
3615
|
+
if (!this.props.data) {
|
|
3616
|
+
initializeTextureStorage(this.gl, this.mipLevels, this);
|
|
3756
3617
|
}
|
|
3757
|
-
|
|
3758
|
-
|
|
3759
|
-
|
|
3760
|
-
|
|
3761
|
-
|
|
3762
|
-
|
|
3763
|
-
|
|
3764
|
-
|
|
3765
|
-
|
|
3766
|
-
|
|
3767
|
-
|
|
3768
|
-
|
|
3769
|
-
|
|
3770
|
-
|
|
3771
|
-
|
|
3772
|
-
|
|
3773
|
-
|
|
3774
|
-
|
|
3775
|
-
|
|
3618
|
+
if (props.data) {
|
|
3619
|
+
switch (props.dimension) {
|
|
3620
|
+
case "1d":
|
|
3621
|
+
this.setTexture1DData(props.data);
|
|
3622
|
+
break;
|
|
3623
|
+
case "2d":
|
|
3624
|
+
this.setTexture2DData(props.data);
|
|
3625
|
+
break;
|
|
3626
|
+
case "3d":
|
|
3627
|
+
this.setTexture3DData(props.data);
|
|
3628
|
+
break;
|
|
3629
|
+
case "cube":
|
|
3630
|
+
this.setTextureCubeData(props.data);
|
|
3631
|
+
break;
|
|
3632
|
+
case "2d-array":
|
|
3633
|
+
this.setTextureArrayData(props.data);
|
|
3634
|
+
break;
|
|
3635
|
+
case "cube-array":
|
|
3636
|
+
this.setTextureCubeArrayData(props.data);
|
|
3637
|
+
break;
|
|
3638
|
+
default:
|
|
3639
|
+
throw new Error(props.dimension);
|
|
3640
|
+
}
|
|
3641
|
+
}
|
|
3642
|
+
this.mipmaps = Boolean(props.mipmaps);
|
|
3643
|
+
if (this.mipmaps) {
|
|
3644
|
+
this.generateMipmap();
|
|
3776
3645
|
}
|
|
3777
|
-
const glTarget = this.glTarget;
|
|
3778
|
-
this.gl.bindBuffer(glTarget, this.handle);
|
|
3779
|
-
this.gl.bufferData(glTarget, data, this.glUsage);
|
|
3780
|
-
this.gl.bindBuffer(glTarget, null);
|
|
3781
|
-
this.bytesUsed = byteLength;
|
|
3782
|
-
this.byteLength = byteLength;
|
|
3783
|
-
this._setDebugData(null, 0, byteLength);
|
|
3784
|
-
this.trackAllocatedMemory(byteLength);
|
|
3785
|
-
return this;
|
|
3786
3646
|
}
|
|
3647
|
+
/*
|
|
3648
|
+
initializeCube(props?: TextureProps): void {
|
|
3649
|
+
const {mipmaps = true} = props; // , parameters = {} as Record<GL, any>} = props;
|
|
3650
|
+
|
|
3651
|
+
// Store props for accessors
|
|
3652
|
+
// this.props = props;
|
|
3653
|
+
|
|
3654
|
+
// @ts-expect-error
|
|
3655
|
+
this.setCubeMapData(props).then(() => {
|
|
3656
|
+
// TODO - should genMipmap() be called on the cubemap or on the faces?
|
|
3657
|
+
// TODO - without generateMipmap() cube textures do not work at all!!! Why?
|
|
3658
|
+
if (mipmaps) {
|
|
3659
|
+
this.generateMipmap(props);
|
|
3660
|
+
}
|
|
3661
|
+
|
|
3662
|
+
this.setSampler(props.sampler);
|
|
3663
|
+
|
|
3664
|
+
// v8 compatibility?
|
|
3665
|
+
// const {parameters = {} as Record<GL, any>} = props;
|
|
3666
|
+
// this._setSamplerParameters(parameters);
|
|
3667
|
+
});
|
|
3668
|
+
}
|
|
3669
|
+
*/
|
|
3787
3670
|
destroy() {
|
|
3788
|
-
if (
|
|
3671
|
+
if (this.handle) {
|
|
3672
|
+
this.gl.deleteTexture(this.handle);
|
|
3789
3673
|
this.removeStats();
|
|
3790
|
-
this.trackDeallocatedMemory();
|
|
3791
|
-
this.gl.deleteBuffer(this.handle);
|
|
3674
|
+
this.trackDeallocatedMemory("Texture");
|
|
3792
3675
|
this.destroyed = true;
|
|
3793
|
-
this.handle = null;
|
|
3794
|
-
}
|
|
3795
|
-
}
|
|
3796
|
-
write(data, byteOffset = 0) {
|
|
3797
|
-
const srcOffset = 0;
|
|
3798
|
-
const byteLength = void 0;
|
|
3799
|
-
const glTarget = 36663 /* COPY_WRITE_BUFFER */;
|
|
3800
|
-
this.gl.bindBuffer(glTarget, this.handle);
|
|
3801
|
-
if (srcOffset !== 0 || byteLength !== void 0) {
|
|
3802
|
-
this.gl.bufferSubData(glTarget, byteOffset, data, srcOffset, byteLength);
|
|
3803
|
-
} else {
|
|
3804
|
-
this.gl.bufferSubData(glTarget, byteOffset, data);
|
|
3805
3676
|
}
|
|
3806
|
-
this.gl.bindBuffer(glTarget, null);
|
|
3807
|
-
this._setDebugData(data, byteOffset, data.byteLength);
|
|
3808
|
-
}
|
|
3809
|
-
/** Asynchronously read data from the buffer */
|
|
3810
|
-
async readAsync(byteOffset = 0, byteLength) {
|
|
3811
|
-
return this.readSyncWebGL(byteOffset, byteLength);
|
|
3812
3677
|
}
|
|
3813
|
-
|
|
3814
|
-
|
|
3815
|
-
byteLength = byteLength ?? this.byteLength - byteOffset;
|
|
3816
|
-
const data = new Uint8Array(byteLength);
|
|
3817
|
-
const dstOffset = 0;
|
|
3818
|
-
this.gl.bindBuffer(36662 /* COPY_READ_BUFFER */, this.handle);
|
|
3819
|
-
this.gl.getBufferSubData(36662 /* COPY_READ_BUFFER */, byteOffset, data, dstOffset, byteLength);
|
|
3820
|
-
this.gl.bindBuffer(36662 /* COPY_READ_BUFFER */, null);
|
|
3821
|
-
this._setDebugData(data, byteOffset, byteLength);
|
|
3822
|
-
return data;
|
|
3678
|
+
toString() {
|
|
3679
|
+
return `Texture(${this.id},${this.width}x${this.height})`;
|
|
3823
3680
|
}
|
|
3824
|
-
|
|
3825
|
-
|
|
3826
|
-
if (usage & import_core13.Buffer.INDEX) {
|
|
3827
|
-
return 34963 /* ELEMENT_ARRAY_BUFFER */;
|
|
3681
|
+
createView(props) {
|
|
3682
|
+
return new WEBGLTextureView(this.device, { ...props, texture: this });
|
|
3828
3683
|
}
|
|
3829
|
-
|
|
3830
|
-
|
|
3684
|
+
setSampler(sampler = {}) {
|
|
3685
|
+
let samplerProps;
|
|
3686
|
+
if (sampler instanceof WEBGLSampler) {
|
|
3687
|
+
this.sampler = sampler;
|
|
3688
|
+
samplerProps = sampler.props;
|
|
3689
|
+
} else {
|
|
3690
|
+
this.sampler = new WEBGLSampler(this.device, sampler);
|
|
3691
|
+
samplerProps = sampler;
|
|
3692
|
+
}
|
|
3693
|
+
const parameters = convertSamplerParametersToWebGL(samplerProps);
|
|
3694
|
+
this._setSamplerParameters(parameters);
|
|
3831
3695
|
}
|
|
3832
|
-
|
|
3833
|
-
|
|
3696
|
+
/** Update external texture (video frame or canvas) */
|
|
3697
|
+
update() {
|
|
3698
|
+
import_core14.log.warn("Texture.update() not implemented");
|
|
3834
3699
|
}
|
|
3835
|
-
|
|
3836
|
-
|
|
3837
|
-
|
|
3838
|
-
|
|
3839
|
-
|
|
3700
|
+
// Call to regenerate mipmaps after modifying texture(s)
|
|
3701
|
+
generateMipmap(params = {}) {
|
|
3702
|
+
if (!this.props.data) {
|
|
3703
|
+
return;
|
|
3704
|
+
}
|
|
3705
|
+
this.mipmaps = true;
|
|
3706
|
+
this.gl.bindTexture(this.glTarget, this.handle);
|
|
3707
|
+
withGLParameters(this.gl, params, () => {
|
|
3708
|
+
this.gl.generateMipmap(this.glTarget);
|
|
3709
|
+
});
|
|
3710
|
+
this.gl.bindTexture(this.glTarget, null);
|
|
3840
3711
|
}
|
|
3841
|
-
|
|
3842
|
-
|
|
3712
|
+
// Image Data Setters
|
|
3713
|
+
copyExternalImage(options) {
|
|
3714
|
+
const size = import_core14.Texture.getExternalImageSize(options.image);
|
|
3715
|
+
const opts = { ...import_core14.Texture.defaultCopyExternalImageOptions, ...size, ...options };
|
|
3716
|
+
const { image, depth, mipLevel, x, y, z } = opts;
|
|
3717
|
+
let { width, height } = opts;
|
|
3718
|
+
const { dimension, glTarget, glFormat, glInternalFormat, glType } = this;
|
|
3719
|
+
width = Math.min(width, size.width - x);
|
|
3720
|
+
height = Math.min(height, size.height - y);
|
|
3721
|
+
if (options.sourceX || options.sourceY) {
|
|
3722
|
+
throw new Error(
|
|
3723
|
+
"WebGL does not yet support sourceX/sourceY in copyExternalImage; requires copyTexSubImage2D from a framebuffer"
|
|
3724
|
+
);
|
|
3725
|
+
}
|
|
3726
|
+
copyExternalImageToMipLevel(this.device.gl, this.handle, image, {
|
|
3727
|
+
dimension,
|
|
3728
|
+
mipLevel,
|
|
3729
|
+
x,
|
|
3730
|
+
y,
|
|
3731
|
+
z,
|
|
3732
|
+
width,
|
|
3733
|
+
height,
|
|
3734
|
+
depth,
|
|
3735
|
+
glFormat,
|
|
3736
|
+
glInternalFormat,
|
|
3737
|
+
glType,
|
|
3738
|
+
glTarget
|
|
3739
|
+
});
|
|
3740
|
+
return { width: opts.width, height: opts.height };
|
|
3843
3741
|
}
|
|
3844
|
-
|
|
3845
|
-
|
|
3742
|
+
setTexture1DData(data) {
|
|
3743
|
+
throw new Error("setTexture1DData not supported in WebGL.");
|
|
3846
3744
|
}
|
|
3847
|
-
|
|
3848
|
-
|
|
3849
|
-
|
|
3850
|
-
|
|
3851
|
-
|
|
3852
|
-
|
|
3853
|
-
// src/adapter/helpers/parse-shader-compiler-log.ts
|
|
3854
|
-
function parseShaderCompilerLog(errLog) {
|
|
3855
|
-
const lines = errLog.split(/\r?\n/);
|
|
3856
|
-
const messages = [];
|
|
3857
|
-
for (const line of lines) {
|
|
3858
|
-
if (line.length <= 1) {
|
|
3859
|
-
continue;
|
|
3860
|
-
}
|
|
3861
|
-
const segments = line.split(":");
|
|
3862
|
-
if (segments.length === 2) {
|
|
3863
|
-
const [messageType2, message2] = segments;
|
|
3864
|
-
messages.push({
|
|
3865
|
-
message: message2.trim(),
|
|
3866
|
-
type: getMessageType(messageType2),
|
|
3867
|
-
lineNum: 0,
|
|
3868
|
-
linePos: 0
|
|
3869
|
-
});
|
|
3870
|
-
continue;
|
|
3871
|
-
}
|
|
3872
|
-
const [messageType, linePosition, lineNumber, ...rest] = segments;
|
|
3873
|
-
let lineNum = parseInt(lineNumber, 10);
|
|
3874
|
-
if (isNaN(lineNum)) {
|
|
3875
|
-
lineNum = 0;
|
|
3745
|
+
/** Set a simple texture */
|
|
3746
|
+
setTexture2DData(lodData, depth = 0) {
|
|
3747
|
+
this.bind();
|
|
3748
|
+
const lodArray = normalizeTextureData(lodData, this);
|
|
3749
|
+
if (lodArray.length > 1 && this.props.mipmaps !== false) {
|
|
3750
|
+
import_core14.log.warn(`Texture ${this.id} mipmap and multiple LODs.`)();
|
|
3876
3751
|
}
|
|
3877
|
-
let
|
|
3878
|
-
|
|
3879
|
-
|
|
3752
|
+
for (let lodLevel = 0; lodLevel < lodArray.length; lodLevel++) {
|
|
3753
|
+
const imageData = lodArray[lodLevel];
|
|
3754
|
+
this._setMipLevel(depth, lodLevel, imageData);
|
|
3880
3755
|
}
|
|
3881
|
-
|
|
3882
|
-
message: rest.join(":").trim(),
|
|
3883
|
-
type: getMessageType(messageType),
|
|
3884
|
-
lineNum,
|
|
3885
|
-
linePos
|
|
3886
|
-
// TODO
|
|
3887
|
-
});
|
|
3756
|
+
this.unbind();
|
|
3888
3757
|
}
|
|
3889
|
-
|
|
3890
|
-
|
|
3891
|
-
|
|
3892
|
-
|
|
3893
|
-
|
|
3894
|
-
|
|
3895
|
-
|
|
3896
|
-
|
|
3897
|
-
|
|
3898
|
-
|
|
3899
|
-
|
|
3900
|
-
|
|
3901
|
-
constructor(device, props) {
|
|
3902
|
-
super(device, props);
|
|
3903
|
-
this.device = device;
|
|
3904
|
-
switch (this.props.stage) {
|
|
3905
|
-
case "vertex":
|
|
3906
|
-
this.handle = this.props.handle || this.device.gl.createShader(35633 /* VERTEX_SHADER */);
|
|
3907
|
-
break;
|
|
3908
|
-
case "fragment":
|
|
3909
|
-
this.handle = this.props.handle || this.device.gl.createShader(35632 /* FRAGMENT_SHADER */);
|
|
3910
|
-
break;
|
|
3911
|
-
default:
|
|
3912
|
-
throw new Error(this.props.stage);
|
|
3758
|
+
/**
|
|
3759
|
+
* Sets a 3D texture
|
|
3760
|
+
* @param data
|
|
3761
|
+
*/
|
|
3762
|
+
setTexture3DData(data) {
|
|
3763
|
+
if (this.props.dimension !== "3d") {
|
|
3764
|
+
throw new Error(this.id);
|
|
3765
|
+
}
|
|
3766
|
+
if (ArrayBuffer.isView(data)) {
|
|
3767
|
+
this.bind();
|
|
3768
|
+
copyCPUDataToMipLevel(this.device.gl, data, this);
|
|
3769
|
+
this.unbind();
|
|
3913
3770
|
}
|
|
3914
|
-
this._compile(this.source);
|
|
3915
3771
|
}
|
|
3916
|
-
|
|
3917
|
-
|
|
3918
|
-
|
|
3919
|
-
|
|
3920
|
-
|
|
3772
|
+
/**
|
|
3773
|
+
* Set a Texture Cube Data
|
|
3774
|
+
* @todo - could support TextureCubeArray with depth
|
|
3775
|
+
* @param data
|
|
3776
|
+
* @param index
|
|
3777
|
+
*/
|
|
3778
|
+
setTextureCubeData(data, depth = 0) {
|
|
3779
|
+
if (this.props.dimension !== "cube") {
|
|
3780
|
+
throw new Error(this.id);
|
|
3781
|
+
}
|
|
3782
|
+
for (const face of import_core14.Texture.CubeFaces) {
|
|
3783
|
+
this.setTextureCubeFaceData(data[face], face);
|
|
3921
3784
|
}
|
|
3922
3785
|
}
|
|
3923
|
-
|
|
3924
|
-
|
|
3925
|
-
|
|
3786
|
+
/**
|
|
3787
|
+
* Sets an entire texture array
|
|
3788
|
+
* @param data
|
|
3789
|
+
*/
|
|
3790
|
+
setTextureArrayData(data) {
|
|
3791
|
+
if (this.props.dimension !== "2d-array") {
|
|
3792
|
+
throw new Error(this.id);
|
|
3793
|
+
}
|
|
3794
|
+
throw new Error("setTextureArrayData not implemented.");
|
|
3926
3795
|
}
|
|
3927
|
-
|
|
3928
|
-
|
|
3929
|
-
|
|
3796
|
+
/**
|
|
3797
|
+
* Sets an entire texture cube array
|
|
3798
|
+
* @param data
|
|
3799
|
+
*/
|
|
3800
|
+
setTextureCubeArrayData(data) {
|
|
3801
|
+
throw new Error("setTextureCubeArrayData not supported in WebGL2.");
|
|
3930
3802
|
}
|
|
3931
|
-
|
|
3932
|
-
|
|
3933
|
-
|
|
3934
|
-
|
|
3803
|
+
setTextureCubeFaceData(lodData, face, depth = 0) {
|
|
3804
|
+
if (Array.isArray(lodData) && lodData.length > 1 && this.props.mipmaps !== false) {
|
|
3805
|
+
import_core14.log.warn(`${this.id} has mipmap and multiple LODs.`)();
|
|
3806
|
+
}
|
|
3807
|
+
const faceDepth = import_core14.Texture.CubeFaces.indexOf(face);
|
|
3808
|
+
this.setTexture2DData(lodData, faceDepth);
|
|
3935
3809
|
}
|
|
3936
|
-
//
|
|
3937
|
-
/**
|
|
3938
|
-
|
|
3939
|
-
const
|
|
3940
|
-
|
|
3941
|
-
|
|
3942
|
-
|
|
3943
|
-
|
|
3944
|
-
|
|
3945
|
-
|
|
3946
|
-
|
|
3947
|
-
|
|
3810
|
+
// INTERNAL METHODS
|
|
3811
|
+
/** @todo update this method to accept LODs */
|
|
3812
|
+
setImageDataForFace(options) {
|
|
3813
|
+
const {
|
|
3814
|
+
face,
|
|
3815
|
+
width,
|
|
3816
|
+
height,
|
|
3817
|
+
pixels,
|
|
3818
|
+
data,
|
|
3819
|
+
format = 6408 /* RGBA */,
|
|
3820
|
+
type = 5121 /* UNSIGNED_BYTE */
|
|
3821
|
+
// generateMipmap = false // TODO
|
|
3822
|
+
} = options;
|
|
3823
|
+
const { gl } = this;
|
|
3824
|
+
const imageData = pixels || data;
|
|
3825
|
+
this.bind();
|
|
3826
|
+
if (imageData instanceof Promise) {
|
|
3827
|
+
imageData.then(
|
|
3828
|
+
(resolvedImageData) => this.setImageDataForFace(
|
|
3829
|
+
Object.assign({}, options, {
|
|
3830
|
+
face,
|
|
3831
|
+
data: resolvedImageData,
|
|
3832
|
+
pixels: resolvedImageData
|
|
3833
|
+
})
|
|
3834
|
+
)
|
|
3835
|
+
);
|
|
3836
|
+
} else if (this.width || this.height) {
|
|
3837
|
+
gl.texImage2D(face, 0, format, width, height, 0, format, type, imageData);
|
|
3838
|
+
} else {
|
|
3839
|
+
gl.texImage2D(face, 0, format, format, type, imageData);
|
|
3948
3840
|
}
|
|
3949
|
-
|
|
3950
|
-
|
|
3951
|
-
|
|
3952
|
-
|
|
3953
|
-
|
|
3841
|
+
}
|
|
3842
|
+
_getImageDataMap(faceData) {
|
|
3843
|
+
for (let i = 0; i < import_core14.Texture.CubeFaces.length; ++i) {
|
|
3844
|
+
const faceName = import_core14.Texture.CubeFaces[i];
|
|
3845
|
+
if (faceData[faceName]) {
|
|
3846
|
+
faceData[34069 /* TEXTURE_CUBE_MAP_POSITIVE_X */ + i] = faceData[faceName];
|
|
3847
|
+
delete faceData[faceName];
|
|
3954
3848
|
}
|
|
3955
|
-
return;
|
|
3956
3849
|
}
|
|
3957
|
-
|
|
3958
|
-
await this._waitForCompilationComplete();
|
|
3959
|
-
import_core14.log.info(2, `Shader ${this.id} - async compilation complete: ${this.compilationStatus}`)();
|
|
3960
|
-
this._getCompilationStatus();
|
|
3961
|
-
this.debugShader();
|
|
3850
|
+
return faceData;
|
|
3962
3851
|
}
|
|
3963
|
-
|
|
3964
|
-
|
|
3965
|
-
|
|
3966
|
-
|
|
3967
|
-
|
|
3968
|
-
|
|
3969
|
-
|
|
3970
|
-
|
|
3971
|
-
|
|
3972
|
-
|
|
3973
|
-
|
|
3974
|
-
|
|
3975
|
-
|
|
3852
|
+
// RESOURCE METHODS
|
|
3853
|
+
/**
|
|
3854
|
+
* Sets sampler parameters on texture
|
|
3855
|
+
*/
|
|
3856
|
+
_setSamplerParameters(parameters) {
|
|
3857
|
+
import_core14.log.log(1, "texture sampler parameters", parameters)();
|
|
3858
|
+
this.gl.bindTexture(this.glTarget, this.handle);
|
|
3859
|
+
for (const [pname, pvalue] of Object.entries(parameters)) {
|
|
3860
|
+
const param = Number(pname);
|
|
3861
|
+
const value = pvalue;
|
|
3862
|
+
switch (param) {
|
|
3863
|
+
case 33082 /* TEXTURE_MIN_LOD */:
|
|
3864
|
+
case 33083 /* TEXTURE_MAX_LOD */:
|
|
3865
|
+
this.gl.texParameterf(this.glTarget, param, value);
|
|
3866
|
+
break;
|
|
3867
|
+
case 10241 /* TEXTURE_MIN_FILTER */:
|
|
3868
|
+
this.gl.texParameteri(this.glTarget, param, value);
|
|
3869
|
+
break;
|
|
3870
|
+
case 10242 /* TEXTURE_WRAP_S */:
|
|
3871
|
+
case 10243 /* TEXTURE_WRAP_T */:
|
|
3872
|
+
this.gl.texParameteri(this.glTarget, param, value);
|
|
3873
|
+
break;
|
|
3874
|
+
case 34046 /* TEXTURE_MAX_ANISOTROPY_EXT */:
|
|
3875
|
+
if (this.device.features.has("texture-filterable-anisotropic-webgl")) {
|
|
3876
|
+
this.gl.texParameteri(this.glTarget, param, value);
|
|
3877
|
+
}
|
|
3878
|
+
break;
|
|
3879
|
+
default:
|
|
3880
|
+
this.gl.texParameteri(this.glTarget, param, value);
|
|
3881
|
+
break;
|
|
3976
3882
|
}
|
|
3977
|
-
await waitMs(DELAY_MS);
|
|
3978
3883
|
}
|
|
3884
|
+
this.gl.bindTexture(this.glTarget, null);
|
|
3979
3885
|
}
|
|
3886
|
+
// CLASSIC
|
|
3887
|
+
/*
|
|
3888
|
+
setCubeMapData(options: {
|
|
3889
|
+
width: number;
|
|
3890
|
+
height: number;
|
|
3891
|
+
data: Record<GL, Texture2DData> | Record<TextureCubeFace, Texture2DData>;
|
|
3892
|
+
format?: any;
|
|
3893
|
+
type?: any;
|
|
3894
|
+
/** @deprecated Use .data *
|
|
3895
|
+
pixels: any;
|
|
3896
|
+
}): void {
|
|
3897
|
+
const {gl} = this;
|
|
3898
|
+
|
|
3899
|
+
const {width, height, pixels, data, format = GL.RGBA, type = GL.UNSIGNED_BYTE} = options;
|
|
3900
|
+
|
|
3901
|
+
// pixel data (imageDataMap) is an Object from Face to Image or Promise.
|
|
3902
|
+
// For example:
|
|
3903
|
+
// {
|
|
3904
|
+
// GL.TEXTURE_CUBE_MAP_POSITIVE_X : Image-or-Promise,
|
|
3905
|
+
// GL.TEXTURE_CUBE_MAP_NEGATIVE_X : Image-or-Promise,
|
|
3906
|
+
// ... }
|
|
3907
|
+
// To provide multiple level-of-details (LODs) this can be Face to Array
|
|
3908
|
+
// of Image or Promise, like this
|
|
3909
|
+
// {
|
|
3910
|
+
// GL.TEXTURE_CUBE_MAP_POSITIVE_X : [Image-or-Promise-LOD-0, Image-or-Promise-LOD-1],
|
|
3911
|
+
// GL.TEXTURE_CUBE_MAP_NEGATIVE_X : [Image-or-Promise-LOD-0, Image-or-Promise-LOD-1],
|
|
3912
|
+
// ... }
|
|
3913
|
+
|
|
3914
|
+
const imageDataMap = this._getImageDataMap(pixels || data);
|
|
3915
|
+
|
|
3916
|
+
const resolvedFaces = WEBGLTexture.FACES.map(face => {
|
|
3917
|
+
const facePixels = imageDataMap[face];
|
|
3918
|
+
return Array.isArray(facePixels) ? facePixels : [facePixels];
|
|
3919
|
+
});
|
|
3920
|
+
this.bind();
|
|
3921
|
+
|
|
3922
|
+
WEBGLTexture.FACES.forEach((face, index) => {
|
|
3923
|
+
if (resolvedFaces[index].length > 1 && this.props.mipmaps !== false) {
|
|
3924
|
+
// If the user provides multiple LODs, then automatic mipmap
|
|
3925
|
+
// generation generateMipmap() should be disabled to avoid overwritting them.
|
|
3926
|
+
log.warn(`${this.id} has mipmap and multiple LODs.`)();
|
|
3927
|
+
}
|
|
3928
|
+
resolvedFaces[index].forEach((image, lodLevel) => {
|
|
3929
|
+
// TODO: adjust width & height for LOD!
|
|
3930
|
+
if (width && height) {
|
|
3931
|
+
gl.texImage2D(face, lodLevel, format, width, height, 0 /* border*, format, type, image);
|
|
3932
|
+
} else {
|
|
3933
|
+
gl.texImage2D(face, lodLevel, format, format, type, image);
|
|
3934
|
+
}
|
|
3935
|
+
});
|
|
3936
|
+
});
|
|
3937
|
+
|
|
3938
|
+
this.unbind();
|
|
3939
|
+
}
|
|
3940
|
+
*/
|
|
3941
|
+
// INTERNAL SETTERS
|
|
3980
3942
|
/**
|
|
3981
|
-
*
|
|
3982
|
-
*
|
|
3983
|
-
* https://gamedev.stackexchange.com/questions/30429/how-to-detect-glsl-warnings
|
|
3943
|
+
* Copy a region of data from a CPU memory buffer into this texture.
|
|
3944
|
+
* @todo - GLUnpackParameters parameters
|
|
3984
3945
|
*/
|
|
3985
|
-
|
|
3986
|
-
|
|
3946
|
+
_setMipLevel(depth, mipLevel, textureData, glTarget = this.glTarget) {
|
|
3947
|
+
if (import_core14.Texture.isExternalImage(textureData)) {
|
|
3948
|
+
copyExternalImageToMipLevel(this.device.gl, this.handle, textureData, {
|
|
3949
|
+
...this,
|
|
3950
|
+
depth,
|
|
3951
|
+
mipLevel,
|
|
3952
|
+
glTarget
|
|
3953
|
+
});
|
|
3954
|
+
return;
|
|
3955
|
+
}
|
|
3956
|
+
if (import_core14.Texture.isTextureLevelData(textureData)) {
|
|
3957
|
+
copyCPUDataToMipLevel(this.device.gl, textureData.data, {
|
|
3958
|
+
...this,
|
|
3959
|
+
depth,
|
|
3960
|
+
mipLevel,
|
|
3961
|
+
glTarget
|
|
3962
|
+
});
|
|
3963
|
+
return;
|
|
3964
|
+
}
|
|
3965
|
+
throw new Error("Texture: invalid image data");
|
|
3966
|
+
}
|
|
3967
|
+
// HELPERS
|
|
3968
|
+
getActiveUnit() {
|
|
3969
|
+
return this.gl.getParameter(34016 /* ACTIVE_TEXTURE */) - 33984 /* TEXTURE0 */;
|
|
3970
|
+
}
|
|
3971
|
+
bind(textureUnit) {
|
|
3972
|
+
const { gl } = this;
|
|
3973
|
+
if (textureUnit !== void 0) {
|
|
3974
|
+
this.textureUnit = textureUnit;
|
|
3975
|
+
gl.activeTexture(gl.TEXTURE0 + textureUnit);
|
|
3976
|
+
}
|
|
3977
|
+
gl.bindTexture(this.glTarget, this.handle);
|
|
3978
|
+
return textureUnit;
|
|
3979
|
+
}
|
|
3980
|
+
unbind(textureUnit) {
|
|
3981
|
+
const { gl } = this;
|
|
3982
|
+
if (textureUnit !== void 0) {
|
|
3983
|
+
this.textureUnit = textureUnit;
|
|
3984
|
+
gl.activeTexture(gl.TEXTURE0 + textureUnit);
|
|
3985
|
+
}
|
|
3986
|
+
gl.bindTexture(this.glTarget, null);
|
|
3987
|
+
return textureUnit;
|
|
3987
3988
|
}
|
|
3988
3989
|
};
|
|
3989
3990
|
|