@luma.gl/webgl 9.0.0-alpha.4 → 9.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/converters/device-parameters.d.ts +11 -1
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/device-parameters.js +15 -2
- package/dist/adapter/converters/device-parameters.js.map +1 -1
- package/dist/adapter/converters/sampler-parameters.d.ts +4 -4
- package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -1
- package/dist/adapter/converters/sampler-parameters.js +22 -3
- package/dist/adapter/converters/sampler-parameters.js.map +1 -1
- package/dist/adapter/converters/texture-formats.js +3 -3
- package/dist/adapter/converters/texture-formats.js.map +1 -1
- package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-features.js +12 -2
- package/dist/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -1
- package/dist/adapter/helpers/get-shader-layout.js +40 -16
- package/dist/adapter/helpers/get-shader-layout.js.map +1 -1
- package/dist/adapter/helpers/uniforms.d.ts +1 -1
- package/dist/adapter/helpers/uniforms.d.ts.map +1 -1
- package/dist/adapter/helpers/uniforms.js +4 -4
- package/dist/adapter/helpers/uniforms.js.map +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -1
- package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -1
- package/dist/adapter/resources/webgl-buffer.d.ts +1 -1
- package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-buffer.js +2 -2
- package/dist/adapter/resources/webgl-buffer.js.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.d.ts +2 -1
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-framebuffer.js +5 -3
- package/dist/adapter/resources/webgl-framebuffer.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pass.js +2 -0
- package/dist/adapter/resources/webgl-render-pass.js.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.d.ts +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-render-pipeline.js +40 -24
- package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -1
- package/dist/adapter/resources/webgl-sampler.d.ts +2 -2
- package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-sampler.js.map +1 -1
- package/dist/adapter/resources/webgl-shader.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-shader.js +4 -3
- package/dist/adapter/resources/webgl-shader.js.map +1 -1
- package/dist/adapter/resources/webgl-texture.d.ts +22 -22
- package/dist/adapter/resources/webgl-texture.d.ts.map +1 -1
- package/dist/adapter/resources/webgl-texture.js +21 -18
- package/dist/adapter/resources/webgl-texture.js.map +1 -1
- package/dist/adapter/webgl-canvas-context.d.ts.map +1 -1
- package/dist/adapter/webgl-canvas-context.js +1 -1
- package/dist/adapter/webgl-canvas-context.js.map +1 -1
- package/dist/classic/buffer.js +14 -6
- package/dist/classic/buffer.js.map +1 -1
- package/dist/context/context/create-context.d.ts.map +1 -1
- package/dist/context/context/create-context.js +8 -2
- package/dist/context/context/create-context.js.map +1 -1
- package/dist/context/context/device-pixels.d.ts.map +1 -1
- package/dist/context/context/device-pixels.js +13 -8
- package/dist/context/context/device-pixels.js.map +1 -1
- package/dist/context/debug/spector.js +1 -1
- package/dist/context/debug/spector.js.map +1 -1
- package/dist/context/debug/webgl-developer-tools.js +1 -1
- package/dist/context/debug/webgl-developer-tools.js.map +1 -1
- package/dist/context/parameters/unified-parameter-api.d.ts +5 -4
- package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
- package/dist/context/parameters/unified-parameter-api.js +1 -3
- package/dist/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/context/polyfill/polyfill-table.d.ts +1 -1
- package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-table.js +1 -1
- package/dist/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/context/state-tracker/track-context-state.js +1 -1
- package/dist/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/es5/adapter/converters/device-parameters.js +17 -2
- package/dist/es5/adapter/converters/device-parameters.js.map +1 -1
- package/dist/es5/adapter/converters/sampler-parameters.js +22 -3
- package/dist/es5/adapter/converters/sampler-parameters.js.map +1 -1
- package/dist/es5/adapter/converters/texture-formats.js +3 -3
- package/dist/es5/adapter/converters/texture-formats.js.map +1 -1
- package/dist/es5/adapter/device-helpers/device-features.js +15 -4
- package/dist/es5/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/es5/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/es5/adapter/helpers/get-shader-layout.js +48 -28
- package/dist/es5/adapter/helpers/get-shader-layout.js.map +1 -1
- package/dist/es5/adapter/helpers/uniforms.js +4 -4
- package/dist/es5/adapter/helpers/uniforms.js.map +1 -1
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-buffer.js +2 -2
- package/dist/es5/adapter/resources/webgl-buffer.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-framebuffer.js +4 -3
- package/dist/es5/adapter/resources/webgl-framebuffer.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-render-pass.js +1 -0
- package/dist/es5/adapter/resources/webgl-render-pass.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-render-pipeline.js +43 -30
- package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-sampler.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-shader.js +4 -3
- package/dist/es5/adapter/resources/webgl-shader.js.map +1 -1
- package/dist/es5/adapter/resources/webgl-texture.js +54 -54
- package/dist/es5/adapter/resources/webgl-texture.js.map +1 -1
- package/dist/es5/adapter/webgl-canvas-context.js +1 -1
- package/dist/es5/adapter/webgl-canvas-context.js.map +1 -1
- package/dist/es5/classic/buffer.js +14 -6
- package/dist/es5/classic/buffer.js.map +1 -1
- package/dist/es5/context/context/create-context.js +8 -2
- package/dist/es5/context/context/create-context.js.map +1 -1
- package/dist/es5/context/context/device-pixels.js +14 -8
- package/dist/es5/context/context/device-pixels.js.map +1 -1
- package/dist/es5/context/debug/spector.js +1 -1
- package/dist/es5/context/debug/spector.js.map +1 -1
- package/dist/es5/context/debug/webgl-developer-tools.js +1 -1
- package/dist/es5/context/debug/webgl-developer-tools.js.map +1 -1
- package/dist/es5/context/parameters/unified-parameter-api.js +2 -2
- package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/es5/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/es5/context/polyfill/polyfill-table.js +1 -1
- package/dist/es5/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/es5/context/state-tracker/track-context-state.js +13 -13
- package/dist/es5/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/es5/index.js +22 -16
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/types/webgl.js.map +1 -1
- package/dist/esm/adapter/converters/device-parameters.js +15 -2
- package/dist/esm/adapter/converters/device-parameters.js.map +1 -1
- package/dist/esm/adapter/converters/sampler-parameters.js +22 -3
- package/dist/esm/adapter/converters/sampler-parameters.js.map +1 -1
- package/dist/esm/adapter/converters/texture-formats.js +3 -3
- package/dist/esm/adapter/converters/texture-formats.js.map +1 -1
- package/dist/esm/adapter/device-helpers/device-features.js +12 -2
- package/dist/esm/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/esm/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/esm/adapter/helpers/get-shader-layout.js +40 -16
- package/dist/esm/adapter/helpers/get-shader-layout.js.map +1 -1
- package/dist/esm/adapter/helpers/uniforms.js +4 -4
- package/dist/esm/adapter/helpers/uniforms.js.map +1 -1
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-buffer.js +2 -2
- package/dist/esm/adapter/resources/webgl-buffer.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-framebuffer.js +5 -3
- package/dist/esm/adapter/resources/webgl-framebuffer.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-render-pass.js +2 -0
- package/dist/esm/adapter/resources/webgl-render-pass.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-render-pipeline.js +40 -24
- package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-sampler.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-shader.js +4 -3
- package/dist/esm/adapter/resources/webgl-shader.js.map +1 -1
- package/dist/esm/adapter/resources/webgl-texture.js +21 -18
- package/dist/esm/adapter/resources/webgl-texture.js.map +1 -1
- package/dist/esm/adapter/webgl-canvas-context.js +1 -1
- package/dist/esm/adapter/webgl-canvas-context.js.map +1 -1
- package/dist/esm/classic/buffer.js +14 -6
- package/dist/esm/classic/buffer.js.map +1 -1
- package/dist/esm/context/context/create-context.js +8 -2
- package/dist/esm/context/context/create-context.js.map +1 -1
- package/dist/esm/context/context/device-pixels.js +13 -8
- package/dist/esm/context/context/device-pixels.js.map +1 -1
- package/dist/esm/context/debug/spector.js +1 -1
- package/dist/esm/context/debug/spector.js.map +1 -1
- package/dist/esm/context/debug/webgl-developer-tools.js +1 -1
- package/dist/esm/context/debug/webgl-developer-tools.js.map +1 -1
- package/dist/esm/context/parameters/unified-parameter-api.js +1 -3
- package/dist/esm/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/esm/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/esm/context/polyfill/polyfill-table.js +1 -1
- package/dist/esm/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/esm/context/state-tracker/track-context-state.js +1 -1
- package/dist/esm/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/esm/index.js +2 -2
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/types/webgl.js.map +1 -1
- package/dist/index.d.ts +4 -3
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -2
- package/dist/index.js.map +1 -1
- package/dist/types/webgl.d.ts +3 -2
- package/dist/types/webgl.d.ts.map +1 -1
- package/dist/types/webgl.js.map +1 -1
- package/package.json +7 -4
- package/src/adapter/converters/device-parameters.ts +30 -4
- package/src/adapter/converters/sampler-parameters.ts +17 -8
- package/src/adapter/converters/texture-formats.ts +3 -3
- package/src/adapter/device-helpers/device-features.ts +9 -1
- package/src/adapter/device-helpers/device-limits.ts +1 -1
- package/src/adapter/helpers/get-shader-layout.ts +40 -21
- package/src/adapter/helpers/uniforms.ts +21 -10
- package/src/adapter/objects/webgl-vertex-array-object.ts +1 -1
- package/src/adapter/resources/webgl-buffer.ts +3 -3
- package/src/adapter/resources/webgl-framebuffer.ts +6 -3
- package/src/adapter/resources/webgl-render-pass.ts +1 -0
- package/src/adapter/resources/webgl-render-pipeline.ts +43 -35
- package/src/adapter/resources/webgl-sampler.ts +5 -3
- package/src/adapter/resources/webgl-shader.ts +5 -4
- package/src/adapter/resources/webgl-texture.ts +39 -26
- package/src/adapter/webgl-canvas-context.ts +1 -1
- package/src/classic/buffer.ts +7 -7
- package/src/context/context/create-context.ts +9 -5
- package/src/context/context/device-pixels.ts +15 -9
- package/src/context/debug/spector.ts +1 -1
- package/src/context/debug/webgl-developer-tools.ts +1 -1
- package/src/context/parameters/unified-parameter-api.ts +12 -9
- package/src/context/polyfill/polyfill-context.ts +1 -1
- package/src/context/polyfill/polyfill-table.ts +1 -1
- package/src/context/state-tracker/track-context-state.ts +8 -7
- package/src/index.ts +11 -5
- package/src/types/webgl.ts +3 -2
|
@@ -28,14 +28,19 @@ export function getDevicePixelRatio(useDevicePixels) {
|
|
|
28
28
|
return useDevicePixels ? windowRatio : 1;
|
|
29
29
|
}
|
|
30
30
|
export function setDevicePixelRatio(gl, devicePixelRatio, options = {}) {
|
|
31
|
-
|
|
32
|
-
|
|
31
|
+
if (!(gl.canvas instanceof HTMLCanvasElement)) {
|
|
32
|
+
return;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
const canvas = gl.canvas;
|
|
36
|
+
let clientWidth = 'width' in options ? options.width : canvas.clientWidth;
|
|
37
|
+
let clientHeight = 'height' in options ? options.height : canvas.clientHeight;
|
|
33
38
|
|
|
34
39
|
if (!clientWidth || !clientHeight) {
|
|
35
40
|
log.log(1, 'Canvas clientWidth/clientHeight is 0')();
|
|
36
41
|
devicePixelRatio = 1;
|
|
37
|
-
clientWidth =
|
|
38
|
-
clientHeight =
|
|
42
|
+
clientWidth = canvas.width || 1;
|
|
43
|
+
clientHeight = canvas.height || 1;
|
|
39
44
|
}
|
|
40
45
|
|
|
41
46
|
const contextState = getContextState(gl);
|
|
@@ -45,14 +50,14 @@ export function setDevicePixelRatio(gl, devicePixelRatio, options = {}) {
|
|
|
45
50
|
let clampedPixelRatio = devicePixelRatio;
|
|
46
51
|
const canvasWidth = Math.floor(clientWidth * clampedPixelRatio);
|
|
47
52
|
const canvasHeight = Math.floor(clientHeight * clampedPixelRatio);
|
|
48
|
-
|
|
49
|
-
|
|
53
|
+
canvas.width = canvasWidth;
|
|
54
|
+
canvas.height = canvasHeight;
|
|
50
55
|
|
|
51
56
|
if (gl.drawingBufferWidth !== canvasWidth || gl.drawingBufferHeight !== canvasHeight) {
|
|
52
57
|
log.warn("Device pixel ratio clamped")();
|
|
53
58
|
clampedPixelRatio = Math.min(gl.drawingBufferWidth / clientWidth, gl.drawingBufferHeight / clientHeight);
|
|
54
|
-
|
|
55
|
-
|
|
59
|
+
canvas.width = Math.floor(clientWidth * clampedPixelRatio);
|
|
60
|
+
canvas.height = Math.floor(clientHeight * clampedPixelRatio);
|
|
56
61
|
}
|
|
57
62
|
|
|
58
63
|
Object.assign(contextState._canvasSizeInfo, {
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/context/device-pixels.ts"],"names":["log","getContextState","cssToDeviceRatio","gl","state","canvas","clientWidth","_canvasSizeInfo","drawingBufferWidth","cssToDevicePixels","cssPixel","yInvert","ratio","width","height","drawingBufferHeight","scalePixels","getDevicePixelRatio","useDevicePixels","windowRatio","window","devicePixelRatio","Number","isFinite","setDevicePixelRatio","options","clientHeight","contextState","cachedSize","clampedPixelRatio","canvasWidth","Math","floor","canvasHeight","warn","min","Object","assign","pixel","x","scaleX","y","scaleY","t","xHigh","yHigh","max","r","round"],"mappings":"AAAA,SAAQA,GAAR,QAAkB,cAAlB;AACA,SAAQC,eAAR,QAA8B,iBAA9B;AAKA,OAAO,SAASC,gBAAT,CAA0BC,EAA1B,EAA6D;AAClE,QAAMC,KAAK,GAAGH,eAAe,CAACE,EAAD,CAA7B;;AAEA,MAAIA,EAAE,CAACE,MAAH,IAAaD,KAAjB,EAAwB;AAGtB,UAAM;AAACE,MAAAA;AAAD,QAAgBF,KAAK,CAACG,eAA5B;AACA,WAAOD,WAAW,GAAGH,EAAE,CAACK,kBAAH,GAAwBF,WAA3B,GAAyC,CAA3D;AACD;;AAED,SAAO,CAAP;AACD;AAKA,OAAO,SAASG,iBAAT,CACNN,EADM,EAENO,QAFM,EAGNC,OAAgB,GAAG,IAHb,EASN;AACA,QAAMC,KAAK,GAAGV,gBAAgB,CAACC,EAAD,CAA9B;AACA,QAAMU,KAAK,GAAGV,EAAE,CAACK,kBAAjB;AACA,QAAMM,MAAM,GAAGX,EAAE,CAACY,mBAAlB;AACA,SAAOC,WAAW,CAACN,QAAD,EAAWE,KAAX,EAAkBC,KAAlB,EAAyBC,MAAzB,EAAiCH,OAAjC,CAAlB;AACD;AAQA,OAAO,SAASM,mBAAT,CAA6BC,eAA7B,EAAwE;AAC9E,QAAMC,WAAW,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgC,CAAhC,GAAoCA,MAAM,CAACC,gBAAP,IAA2B,CAAnF;;AACA,MAAIC,MAAM,CAACC,QAAP,CAAgBL,eAAhB,CAAJ,EAAsC;AAEpC,WAAOA,eAAe,IAAI,CAAnB,GAAuB,CAAvB,GAA2BA,eAAlC;AACD;;AACD,SAAOA,eAAe,GAAGC,WAAH,GAAiB,CAAvC;AACD;AAGD,OAAO,SAASK,mBAAT,CAA6BrB,EAA7B,EAAwDkB,gBAAxD,EAAkFI,OAA0C,GAAG,EAA/H,EAAmI;AAExI,MAAInB,WAAW,GAAG,WAAWmB,OAAX,GAAqBA,OAAO,CAACZ,KAA7B,GAAqCV,EAAE,CAACE,MAAH,CAAUC,WAAjE;AACA,MAAIoB,YAAY,GAAG,YAAYD,OAAZ,GAAsBA,OAAO,CAACX,MAA9B,GAAuCX,EAAE,CAACE,MAAH,CAAUqB,YAApE;;AAEA,MAAI,CAACpB,WAAD,IAAgB,CAACoB,YAArB,EAAmC;AACjC1B,IAAAA,GAAG,CAACA,GAAJ,CAAQ,CAAR,EAAW,sCAAX;AAEAqB,IAAAA,gBAAgB,GAAG,CAAnB;AACAf,IAAAA,WAAW,GAAGH,EAAE,CAACE,MAAH,CAAUQ,KAAV,IAAmB,CAAjC;AACAa,IAAAA,YAAY,GAAGvB,EAAE,CAACE,MAAH,CAAUS,MAAV,IAAoB,CAAnC;AACD;;AAED,QAAMa,YAAY,GAAG1B,eAAe,CAACE,EAAD,CAApC;AACA,QAAMyB,UAAU,GAAGD,YAAY,CAACpB,eAAhC;;AAEA,MACEqB,UAAU,CAACtB,WAAX,KAA2BA,WAA3B,IACAsB,UAAU,CAACF,YAAX,KAA4BA,YAD5B,IAEAE,UAAU,CAACP,gBAAX,KAAgCA,gBAHlC,EAIE;AACA,QAAIQ,iBAAiB,GAAGR,gBAAxB;AAEA,UAAMS,WAAW,GAAGC,IAAI,CAACC,KAAL,CAAW1B,WAAW,GAAGuB,iBAAzB,CAApB;AACA,UAAMI,YAAY,GAAGF,IAAI,CAACC,KAAL,CAAWN,YAAY,GAAGG,iBAA1B,CAArB;AACA1B,IAAAA,EAAE,CAACE,MAAH,CAAUQ,KAAV,GAAkBiB,WAAlB;AACA3B,IAAAA,EAAE,CAACE,MAAH,CAAUS,MAAV,GAAmBmB,YAAnB;;AAKA,QAAI9B,EAAE,CAACK,kBAAH,KAA0BsB,WAA1B,IAAyC3B,EAAE,CAACY,mBAAH,KAA2BkB,YAAxE,EAAsF;AACpFjC,MAAAA,GAAG,CAACkC,IAAJ;AACAL,MAAAA,iBAAiB,GAAGE,IAAI,CAACI,GAAL,CAClBhC,EAAE,CAACK,kBAAH,GAAwBF,WADN,EAElBH,EAAE,CAACY,mBAAH,GAAyBW,YAFP,CAApB;AAKAvB,MAAAA,EAAE,CAACE,MAAH,CAAUQ,KAAV,GAAkBkB,IAAI,CAACC,KAAL,CAAW1B,WAAW,GAAGuB,iBAAzB,CAAlB;AACA1B,MAAAA,EAAE,CAACE,MAAH,CAAUS,MAAV,GAAmBiB,IAAI,CAACC,KAAL,CAAWN,YAAY,GAAGG,iBAA1B,CAAnB;AACD;;AAEDO,IAAAA,MAAM,CAACC,MAAP,CAAcV,YAAY,CAACpB,eAA3B,EAA4C;AAACD,MAAAA,WAAD;AAAcoB,MAAAA,YAAd;AAA4BL,MAAAA;AAA5B,KAA5C;AACD;AACF;;AAKD,SAASL,WAAT,CAAqBsB,KAArB,EAAsC1B,KAAtC,EAAqDC,KAArD,EAAoEC,MAApE,EAAoFH,OAApF,EAKE;AACA,QAAM4B,CAAC,GAAGC,MAAM,CAACF,KAAK,CAAC,CAAD,CAAN,EAAW1B,KAAX,EAAkBC,KAAlB,CAAhB;AACA,MAAI4B,CAAC,GAAGC,MAAM,CAACJ,KAAK,CAAC,CAAD,CAAN,EAAW1B,KAAX,EAAkBE,MAAlB,EAA0BH,OAA1B,CAAd;AAIA,MAAIgC,CAAC,GAAGH,MAAM,CAACF,KAAK,CAAC,CAAD,CAAL,GAAW,CAAZ,EAAe1B,KAAf,EAAsBC,KAAtB,CAAd;AAEA,QAAM+B,KAAK,GAAGD,CAAC,KAAK9B,KAAK,GAAG,CAAd,GAAkB8B,CAAlB,GAAsBA,CAAC,GAAG,CAAxC;AAEAA,EAAAA,CAAC,GAAGD,MAAM,CAACJ,KAAK,CAAC,CAAD,CAAL,GAAW,CAAZ,EAAe1B,KAAf,EAAsBE,MAAtB,EAA8BH,OAA9B,CAAV;AACA,MAAIkC,KAAJ;;AACA,MAAIlC,OAAJ,EAAa;AAEXgC,IAAAA,CAAC,GAAGA,CAAC,KAAK,CAAN,GAAUA,CAAV,GAAcA,CAAC,GAAG,CAAtB;AAEAE,IAAAA,KAAK,GAAGJ,CAAR;AACAA,IAAAA,CAAC,GAAGE,CAAJ;AACD,GAND,MAMO;AAELE,IAAAA,KAAK,GAAGF,CAAC,KAAK7B,MAAM,GAAG,CAAf,GAAmB6B,CAAnB,GAAuBA,CAAC,GAAG,CAAnC;AAED;;AACD,SAAO;AACLJ,IAAAA,CADK;AAELE,IAAAA,CAFK;AAIL5B,IAAAA,KAAK,EAAEkB,IAAI,CAACe,GAAL,CAASF,KAAK,GAAGL,CAAR,GAAY,CAArB,EAAwB,CAAxB,CAJF;AAKLzB,IAAAA,MAAM,EAAEiB,IAAI,CAACe,GAAL,CAASD,KAAK,GAAGJ,CAAR,GAAY,CAArB,EAAwB,CAAxB;AALH,GAAP;AAOD;;AAED,SAASD,MAAT,CAAgBD,CAAhB,EAA2B3B,KAA3B,EAA0CC,KAA1C,EAAiE;AAE/D,QAAMkC,CAAC,GAAGhB,IAAI,CAACI,GAAL,CAASJ,IAAI,CAACiB,KAAL,CAAWT,CAAC,GAAG3B,KAAf,CAAT,EAAgCC,KAAK,GAAG,CAAxC,CAAV;AACA,SAAOkC,CAAP;AACD;;AAED,SAASL,MAAT,CAAgBD,CAAhB,EAA2B7B,KAA3B,EAA0CE,MAA1C,EAA0DH,OAA1D,EAAoF;AAElF,SAAOA,OAAO,GACVoB,IAAI,CAACe,GAAL,CAAS,CAAT,EAAYhC,MAAM,GAAG,CAAT,GAAaiB,IAAI,CAACiB,KAAL,CAAWP,CAAC,GAAG7B,KAAf,CAAzB,CADU,GAEVmB,IAAI,CAACI,GAAL,CAASJ,IAAI,CAACiB,KAAL,CAAWP,CAAC,GAAG7B,KAAf,CAAT,EAAgCE,MAAM,GAAG,CAAzC,CAFJ;AAGD","sourcesContent":["import {log} from '@luma.gl/api';\nimport {getContextState} from './context-state';\n\n/**\n * Returns multiplier need to convert CSS size to Device size\n */\nexport function cssToDeviceRatio(gl: WebGLRenderingContext): number {\n const state = getContextState(gl);\n\n if (gl.canvas && state) {\n // For headless gl we might have used custom width and height\n // hence use cached clientWidth\n const {clientWidth} = state._canvasSizeInfo;\n return clientWidth ? gl.drawingBufferWidth / clientWidth : 1;\n }\n // use default device pixel ratio\n return 1;\n}\n\n/**\n * Maps CSS pixel position to device pixel position\n */\n export function cssToDevicePixels(\n gl: WebGLRenderingContext,\n cssPixel: number[],\n yInvert: boolean = true\n): {\n x: number;\n y: number;\n width: number;\n height: number;\n} {\n const ratio = cssToDeviceRatio(gl);\n const width = gl.drawingBufferWidth;\n const height = gl.drawingBufferHeight;\n return scalePixels(cssPixel, ratio, width, height, yInvert);\n}\n\n/**\n * Calulates device pixel ratio, used during context creation\n *\n * @param useDevicePixels - boolean or a number\n * @return - device pixel ratio\n */\n export function getDevicePixelRatio(useDevicePixels: boolean | number): number {\n const windowRatio = typeof window === 'undefined' ? 1 : window.devicePixelRatio || 1;\n if (Number.isFinite(useDevicePixels)) {\n // @ts-expect-error Can no longer be boolean after previous line\n return useDevicePixels <= 0 ? 1 : useDevicePixels;\n }\n return useDevicePixels ? windowRatio : 1;\n}\n\n// use devicePixelRatio to set canvas width and height\nexport function setDevicePixelRatio(gl: WebGLRenderingContext, devicePixelRatio: number, options: {width?: number, height?: number} = {}) {\n // NOTE: if options.width and options.height not used remove in v8\n let clientWidth = 'width' in options ? options.width : gl.canvas.clientWidth;\n let clientHeight = 'height' in options ? options.height : gl.canvas.clientHeight;\n\n if (!clientWidth || !clientHeight) {\n log.log(1, 'Canvas clientWidth/clientHeight is 0')();\n // by forcing devicePixel ratio to 1, we do not scale gl.canvas.width and height in each frame.\n devicePixelRatio = 1;\n clientWidth = gl.canvas.width || 1;\n clientHeight = gl.canvas.height || 1;\n }\n\n const contextState = getContextState(gl);\n const cachedSize = contextState._canvasSizeInfo;\n // Check if canvas needs to be resized\n if (\n cachedSize.clientWidth !== clientWidth ||\n cachedSize.clientHeight !== clientHeight ||\n cachedSize.devicePixelRatio !== devicePixelRatio\n ) {\n let clampedPixelRatio = devicePixelRatio;\n\n const canvasWidth = Math.floor(clientWidth * clampedPixelRatio);\n const canvasHeight = Math.floor(clientHeight * clampedPixelRatio);\n gl.canvas.width = canvasWidth;\n gl.canvas.height = canvasHeight;\n\n // Note: when devicePixelRatio is too high, it is possible we might hit system limit for\n // drawing buffer width and hight, in those cases they get clamped and resulting aspect ration may not be maintained\n // for those cases, reduce devicePixelRatio.\n if (gl.drawingBufferWidth !== canvasWidth || gl.drawingBufferHeight !== canvasHeight) {\n log.warn(`Device pixel ratio clamped`)();\n clampedPixelRatio = Math.min(\n gl.drawingBufferWidth / clientWidth,\n gl.drawingBufferHeight / clientHeight\n );\n\n gl.canvas.width = Math.floor(clientWidth * clampedPixelRatio);\n gl.canvas.height = Math.floor(clientHeight * clampedPixelRatio);\n }\n\n Object.assign(contextState._canvasSizeInfo, {clientWidth, clientHeight, devicePixelRatio});\n }\n}\n\n\n// PRIVATE\n\nfunction scalePixels(pixel: number[], ratio: number, width: number, height: number, yInvert: boolean): {\n x: number;\n y: number;\n width: number;\n height: number;\n} {\n const x = scaleX(pixel[0], ratio, width);\n let y = scaleY(pixel[1], ratio, height, yInvert);\n\n // Find boundaries of next pixel to provide valid range of device pixel locaitons\n\n let t = scaleX(pixel[0] + 1, ratio, width);\n // If next pixel's position is clamped to boundary, use it as is, otherwise subtract 1 for current pixel boundary\n const xHigh = t === width - 1 ? t : t - 1;\n\n t = scaleY(pixel[1] + 1, ratio, height, yInvert);\n let yHigh;\n if (yInvert) {\n // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range\n t = t === 0 ? t : t + 1;\n // swap y and yHigh\n yHigh = y;\n y = t;\n } else {\n // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range\n yHigh = t === height - 1 ? t : t - 1;\n // y remains same\n }\n return {\n x,\n y,\n // when ratio < 1, current css pixel and next css pixel may point to same device pixel, set width/height to 1 in those cases.\n width: Math.max(xHigh - x + 1, 1),\n height: Math.max(yHigh - y + 1, 1)\n };\n}\n\nfunction scaleX(x: number, ratio: number, width: number): number {\n // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit\n const r = Math.min(Math.round(x * ratio), width - 1);\n return r;\n}\n\nfunction scaleY(y: number, ratio: number, height: number, yInvert: boolean): number {\n // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit\n return yInvert\n ? Math.max(0, height - 1 - Math.round(y * ratio))\n : Math.min(Math.round(y * ratio), height - 1);\n}\n"],"file":"device-pixels.js"}
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/context/device-pixels.ts"],"names":["log","getContextState","cssToDeviceRatio","gl","state","canvas","clientWidth","_canvasSizeInfo","drawingBufferWidth","cssToDevicePixels","cssPixel","yInvert","ratio","width","height","drawingBufferHeight","scalePixels","getDevicePixelRatio","useDevicePixels","windowRatio","window","devicePixelRatio","Number","isFinite","setDevicePixelRatio","options","HTMLCanvasElement","clientHeight","contextState","cachedSize","clampedPixelRatio","canvasWidth","Math","floor","canvasHeight","warn","min","Object","assign","pixel","x","scaleX","y","scaleY","t","xHigh","yHigh","max","r","round"],"mappings":"AAAA,SAAQA,GAAR,QAAkB,cAAlB;AACA,SAAQC,eAAR,QAA8B,iBAA9B;AAKA,OAAO,SAASC,gBAAT,CAA0BC,EAA1B,EAA6D;AAClE,QAAMC,KAAK,GAAGH,eAAe,CAACE,EAAD,CAA7B;;AAEA,MAAIA,EAAE,CAACE,MAAH,IAAaD,KAAjB,EAAwB;AAGtB,UAAM;AAACE,MAAAA;AAAD,QAAgBF,KAAK,CAACG,eAA5B;AACA,WAAOD,WAAW,GAAGH,EAAE,CAACK,kBAAH,GAAwBF,WAA3B,GAAyC,CAA3D;AACD;;AAED,SAAO,CAAP;AACD;AAKA,OAAO,SAASG,iBAAT,CACNN,EADM,EAENO,QAFM,EAGNC,OAAgB,GAAG,IAHb,EASN;AACA,QAAMC,KAAK,GAAGV,gBAAgB,CAACC,EAAD,CAA9B;AACA,QAAMU,KAAK,GAAGV,EAAE,CAACK,kBAAjB;AACA,QAAMM,MAAM,GAAGX,EAAE,CAACY,mBAAlB;AACA,SAAOC,WAAW,CAACN,QAAD,EAAWE,KAAX,EAAkBC,KAAlB,EAAyBC,MAAzB,EAAiCH,OAAjC,CAAlB;AACD;AAQA,OAAO,SAASM,mBAAT,CAA6BC,eAA7B,EAAwE;AAC9E,QAAMC,WAAW,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgC,CAAhC,GAAoCA,MAAM,CAACC,gBAAP,IAA2B,CAAnF;;AACA,MAAIC,MAAM,CAACC,QAAP,CAAgBL,eAAhB,CAAJ,EAAsC;AAEpC,WAAOA,eAAe,IAAI,CAAnB,GAAuB,CAAvB,GAA2BA,eAAlC;AACD;;AACD,SAAOA,eAAe,GAAGC,WAAH,GAAiB,CAAvC;AACD;AAGD,OAAO,SAASK,mBAAT,CAA6BrB,EAA7B,EAAwDkB,gBAAxD,EAAkFI,OAA0C,GAAG,EAA/H,EAAmI;AACxI,MAAI,EAAEtB,EAAE,CAACE,MAAH,YAAqBqB,iBAAvB,CAAJ,EAA+C;AAC7C;AACD;;AAED,QAAMrB,MAAyB,GAAGF,EAAE,CAACE,MAArC;AAGA,MAAIC,WAAW,GAAG,WAAWmB,OAAX,GAAqBA,OAAO,CAACZ,KAA7B,GAAqCR,MAAM,CAACC,WAA9D;AACA,MAAIqB,YAAY,GAAG,YAAYF,OAAZ,GAAsBA,OAAO,CAACX,MAA9B,GAAuCT,MAAM,CAACsB,YAAjE;;AAEA,MAAI,CAACrB,WAAD,IAAgB,CAACqB,YAArB,EAAmC;AACjC3B,IAAAA,GAAG,CAACA,GAAJ,CAAQ,CAAR,EAAW,sCAAX;AAEAqB,IAAAA,gBAAgB,GAAG,CAAnB;AACAf,IAAAA,WAAW,GAAGD,MAAM,CAACQ,KAAP,IAAgB,CAA9B;AACAc,IAAAA,YAAY,GAAGtB,MAAM,CAACS,MAAP,IAAiB,CAAhC;AACD;;AAED,QAAMc,YAAY,GAAG3B,eAAe,CAACE,EAAD,CAApC;AACA,QAAM0B,UAAU,GAAGD,YAAY,CAACrB,eAAhC;;AAEA,MACEsB,UAAU,CAACvB,WAAX,KAA2BA,WAA3B,IACAuB,UAAU,CAACF,YAAX,KAA4BA,YAD5B,IAEAE,UAAU,CAACR,gBAAX,KAAgCA,gBAHlC,EAIE;AACA,QAAIS,iBAAiB,GAAGT,gBAAxB;AAEA,UAAMU,WAAW,GAAGC,IAAI,CAACC,KAAL,CAAW3B,WAAW,GAAGwB,iBAAzB,CAApB;AACA,UAAMI,YAAY,GAAGF,IAAI,CAACC,KAAL,CAAWN,YAAY,GAAGG,iBAA1B,CAArB;AACAzB,IAAAA,MAAM,CAACQ,KAAP,GAAekB,WAAf;AACA1B,IAAAA,MAAM,CAACS,MAAP,GAAgBoB,YAAhB;;AAKA,QAAI/B,EAAE,CAACK,kBAAH,KAA0BuB,WAA1B,IAAyC5B,EAAE,CAACY,mBAAH,KAA2BmB,YAAxE,EAAsF;AACpFlC,MAAAA,GAAG,CAACmC,IAAJ;AACAL,MAAAA,iBAAiB,GAAGE,IAAI,CAACI,GAAL,CAClBjC,EAAE,CAACK,kBAAH,GAAwBF,WADN,EAElBH,EAAE,CAACY,mBAAH,GAAyBY,YAFP,CAApB;AAKAtB,MAAAA,MAAM,CAACQ,KAAP,GAAemB,IAAI,CAACC,KAAL,CAAW3B,WAAW,GAAGwB,iBAAzB,CAAf;AACAzB,MAAAA,MAAM,CAACS,MAAP,GAAgBkB,IAAI,CAACC,KAAL,CAAWN,YAAY,GAAGG,iBAA1B,CAAhB;AACD;;AAEDO,IAAAA,MAAM,CAACC,MAAP,CAAcV,YAAY,CAACrB,eAA3B,EAA4C;AAACD,MAAAA,WAAD;AAAcqB,MAAAA,YAAd;AAA4BN,MAAAA;AAA5B,KAA5C;AACD;AACF;;AAKD,SAASL,WAAT,CAAqBuB,KAArB,EAAsC3B,KAAtC,EAAqDC,KAArD,EAAoEC,MAApE,EAAoFH,OAApF,EAKE;AACA,QAAM6B,CAAC,GAAGC,MAAM,CAACF,KAAK,CAAC,CAAD,CAAN,EAAW3B,KAAX,EAAkBC,KAAlB,CAAhB;AACA,MAAI6B,CAAC,GAAGC,MAAM,CAACJ,KAAK,CAAC,CAAD,CAAN,EAAW3B,KAAX,EAAkBE,MAAlB,EAA0BH,OAA1B,CAAd;AAIA,MAAIiC,CAAC,GAAGH,MAAM,CAACF,KAAK,CAAC,CAAD,CAAL,GAAW,CAAZ,EAAe3B,KAAf,EAAsBC,KAAtB,CAAd;AAEA,QAAMgC,KAAK,GAAGD,CAAC,KAAK/B,KAAK,GAAG,CAAd,GAAkB+B,CAAlB,GAAsBA,CAAC,GAAG,CAAxC;AAEAA,EAAAA,CAAC,GAAGD,MAAM,CAACJ,KAAK,CAAC,CAAD,CAAL,GAAW,CAAZ,EAAe3B,KAAf,EAAsBE,MAAtB,EAA8BH,OAA9B,CAAV;AACA,MAAImC,KAAJ;;AACA,MAAInC,OAAJ,EAAa;AAEXiC,IAAAA,CAAC,GAAGA,CAAC,KAAK,CAAN,GAAUA,CAAV,GAAcA,CAAC,GAAG,CAAtB;AAEAE,IAAAA,KAAK,GAAGJ,CAAR;AACAA,IAAAA,CAAC,GAAGE,CAAJ;AACD,GAND,MAMO;AAELE,IAAAA,KAAK,GAAGF,CAAC,KAAK9B,MAAM,GAAG,CAAf,GAAmB8B,CAAnB,GAAuBA,CAAC,GAAG,CAAnC;AAED;;AACD,SAAO;AACLJ,IAAAA,CADK;AAELE,IAAAA,CAFK;AAIL7B,IAAAA,KAAK,EAAEmB,IAAI,CAACe,GAAL,CAASF,KAAK,GAAGL,CAAR,GAAY,CAArB,EAAwB,CAAxB,CAJF;AAKL1B,IAAAA,MAAM,EAAEkB,IAAI,CAACe,GAAL,CAASD,KAAK,GAAGJ,CAAR,GAAY,CAArB,EAAwB,CAAxB;AALH,GAAP;AAOD;;AAED,SAASD,MAAT,CAAgBD,CAAhB,EAA2B5B,KAA3B,EAA0CC,KAA1C,EAAiE;AAE/D,QAAMmC,CAAC,GAAGhB,IAAI,CAACI,GAAL,CAASJ,IAAI,CAACiB,KAAL,CAAWT,CAAC,GAAG5B,KAAf,CAAT,EAAgCC,KAAK,GAAG,CAAxC,CAAV;AACA,SAAOmC,CAAP;AACD;;AAED,SAASL,MAAT,CAAgBD,CAAhB,EAA2B9B,KAA3B,EAA0CE,MAA1C,EAA0DH,OAA1D,EAAoF;AAElF,SAAOA,OAAO,GACVqB,IAAI,CAACe,GAAL,CAAS,CAAT,EAAYjC,MAAM,GAAG,CAAT,GAAakB,IAAI,CAACiB,KAAL,CAAWP,CAAC,GAAG9B,KAAf,CAAzB,CADU,GAEVoB,IAAI,CAACI,GAAL,CAASJ,IAAI,CAACiB,KAAL,CAAWP,CAAC,GAAG9B,KAAf,CAAT,EAAgCE,MAAM,GAAG,CAAzC,CAFJ;AAGD","sourcesContent":["import {log} from '@luma.gl/api';\nimport {getContextState} from './context-state';\n\n/**\n * Returns multiplier need to convert CSS size to Device size\n */\nexport function cssToDeviceRatio(gl: WebGLRenderingContext): number {\n const state = getContextState(gl);\n\n if (gl.canvas && state) {\n // For headless gl we might have used custom width and height\n // hence use cached clientWidth\n const {clientWidth} = state._canvasSizeInfo;\n return clientWidth ? gl.drawingBufferWidth / clientWidth : 1;\n }\n // use default device pixel ratio\n return 1;\n}\n\n/**\n * Maps CSS pixel position to device pixel position\n */\n export function cssToDevicePixels(\n gl: WebGLRenderingContext,\n cssPixel: number[],\n yInvert: boolean = true\n): {\n x: number;\n y: number;\n width: number;\n height: number;\n} {\n const ratio = cssToDeviceRatio(gl);\n const width = gl.drawingBufferWidth;\n const height = gl.drawingBufferHeight;\n return scalePixels(cssPixel, ratio, width, height, yInvert);\n}\n\n/**\n * Calulates device pixel ratio, used during context creation\n *\n * @param useDevicePixels - boolean or a number\n * @return - device pixel ratio\n */\n export function getDevicePixelRatio(useDevicePixels: boolean | number): number {\n const windowRatio = typeof window === 'undefined' ? 1 : window.devicePixelRatio || 1;\n if (Number.isFinite(useDevicePixels)) {\n // @ts-expect-error Can no longer be boolean after previous line\n return useDevicePixels <= 0 ? 1 : useDevicePixels;\n }\n return useDevicePixels ? windowRatio : 1;\n}\n\n// use devicePixelRatio to set canvas width and height\nexport function setDevicePixelRatio(gl: WebGLRenderingContext, devicePixelRatio: number, options: {width?: number, height?: number} = {}) {\n if (!(gl.canvas instanceof HTMLCanvasElement)) {\n return;\n }\n\n const canvas: HTMLCanvasElement = gl.canvas;\n\n // NOTE: if options.width and options.height not used remove in v8\n let clientWidth = 'width' in options ? options.width : canvas.clientWidth;\n let clientHeight = 'height' in options ? options.height : canvas.clientHeight;\n\n if (!clientWidth || !clientHeight) {\n log.log(1, 'Canvas clientWidth/clientHeight is 0')();\n // by forcing devicePixel ratio to 1, we do not scale canvas.width and height in each frame.\n devicePixelRatio = 1;\n clientWidth = canvas.width || 1;\n clientHeight = canvas.height || 1;\n }\n\n const contextState = getContextState(gl);\n const cachedSize = contextState._canvasSizeInfo;\n // Check if canvas needs to be resized\n if (\n cachedSize.clientWidth !== clientWidth ||\n cachedSize.clientHeight !== clientHeight ||\n cachedSize.devicePixelRatio !== devicePixelRatio\n ) {\n let clampedPixelRatio = devicePixelRatio;\n\n const canvasWidth = Math.floor(clientWidth * clampedPixelRatio);\n const canvasHeight = Math.floor(clientHeight * clampedPixelRatio);\n canvas.width = canvasWidth;\n canvas.height = canvasHeight;\n\n // Note: when devicePixelRatio is too high, it is possible we might hit system limit for\n // drawing buffer width and hight, in those cases they get clamped and resulting aspect ration may not be maintained\n // for those cases, reduce devicePixelRatio.\n if (gl.drawingBufferWidth !== canvasWidth || gl.drawingBufferHeight !== canvasHeight) {\n log.warn(`Device pixel ratio clamped`)();\n clampedPixelRatio = Math.min(\n gl.drawingBufferWidth / clientWidth,\n gl.drawingBufferHeight / clientHeight\n );\n\n canvas.width = Math.floor(clientWidth * clampedPixelRatio);\n canvas.height = Math.floor(clientHeight * clampedPixelRatio);\n }\n\n Object.assign(contextState._canvasSizeInfo, {clientWidth, clientHeight, devicePixelRatio});\n }\n}\n\n\n// PRIVATE\n\nfunction scalePixels(pixel: number[], ratio: number, width: number, height: number, yInvert: boolean): {\n x: number;\n y: number;\n width: number;\n height: number;\n} {\n const x = scaleX(pixel[0], ratio, width);\n let y = scaleY(pixel[1], ratio, height, yInvert);\n\n // Find boundaries of next pixel to provide valid range of device pixel locaitons\n\n let t = scaleX(pixel[0] + 1, ratio, width);\n // If next pixel's position is clamped to boundary, use it as is, otherwise subtract 1 for current pixel boundary\n const xHigh = t === width - 1 ? t : t - 1;\n\n t = scaleY(pixel[1] + 1, ratio, height, yInvert);\n let yHigh;\n if (yInvert) {\n // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range\n t = t === 0 ? t : t + 1;\n // swap y and yHigh\n yHigh = y;\n y = t;\n } else {\n // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range\n yHigh = t === height - 1 ? t : t - 1;\n // y remains same\n }\n return {\n x,\n y,\n // when ratio < 1, current css pixel and next css pixel may point to same device pixel, set width/height to 1 in those cases.\n width: Math.max(xHigh - x + 1, 1),\n height: Math.max(yHigh - y + 1, 1)\n };\n}\n\nfunction scaleX(x: number, ratio: number, width: number): number {\n // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit\n const r = Math.min(Math.round(x * ratio), width - 1);\n return r;\n}\n\nfunction scaleY(y: number, ratio: number, height: number, yInvert: boolean): number {\n // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit\n return yInvert\n ? Math.max(0, height - 1 - Math.round(y * ratio))\n : Math.min(Math.round(y * ratio), height - 1);\n}\n"],"file":"device-pixels.js"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/debug/spector.ts"],"names":["log","loadScript","DEFAULT_SPECTOR_PROPS","spector","get","SPECTOR_CDN_URL","LOG_LEVEL","initialized","loadSpectorJS","props","globalThis","SPECTOR","error","warn","initializeSpectorJS","probe","Spector","luma","spyCanvases","onCaptureStarted","add","capture","info","onCapture","getResultUI","resultView","display","addCapture","canvas","id","startCapture","Promise","resolve","setTimeout","then","_","stopCapture"],"mappings":"AACA,SAAQA,GAAR,EAAaC,UAAb,QAA8B,cAA9B;AAYA,MAAMC,qBAAmC,GAAG;AAC1CC,EAAAA,OAAO,EAAEH,GAAG,CAACI,GAAJ,CAAQ,SAAR,KAAsBJ,GAAG,CAACI,GAAJ,CAAQ,SAAR;AADW,CAA5C;AAKA,MAAMC,eAAe,GAAG,oDAAxB;AACA,MAAMC,SAAS,GAAG,CAAlB;AAEA,IAAIH,OAAY,GAAG,IAAnB;AACA,IAAII,WAAoB,GAAG,KAA3B;AAOA,OAAO,eAAeC,aAAf,CAA6BC,KAA7B,EAAmD;AACxD,MAAI,CAACC,UAAU,CAACC,OAAhB,EAAyB;AACvB,QAAI;AACF,YAAMV,UAAU,CAACI,eAAD,CAAhB;AACD,KAFD,CAEE,OAAMO,KAAN,EAAa;AACbZ,MAAAA,GAAG,CAACa,IAAJ,
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/debug/spector.ts"],"names":["log","loadScript","DEFAULT_SPECTOR_PROPS","spector","get","SPECTOR_CDN_URL","LOG_LEVEL","initialized","loadSpectorJS","props","globalThis","SPECTOR","error","warn","String","initializeSpectorJS","probe","Spector","luma","spyCanvases","onCaptureStarted","add","capture","info","onCapture","getResultUI","resultView","display","addCapture","canvas","id","startCapture","Promise","resolve","setTimeout","then","_","stopCapture"],"mappings":"AACA,SAAQA,GAAR,EAAaC,UAAb,QAA8B,cAA9B;AAYA,MAAMC,qBAAmC,GAAG;AAC1CC,EAAAA,OAAO,EAAEH,GAAG,CAACI,GAAJ,CAAQ,SAAR,KAAsBJ,GAAG,CAACI,GAAJ,CAAQ,SAAR;AADW,CAA5C;AAKA,MAAMC,eAAe,GAAG,oDAAxB;AACA,MAAMC,SAAS,GAAG,CAAlB;AAEA,IAAIH,OAAY,GAAG,IAAnB;AACA,IAAII,WAAoB,GAAG,KAA3B;AAOA,OAAO,eAAeC,aAAf,CAA6BC,KAA7B,EAAmD;AACxD,MAAI,CAACC,UAAU,CAACC,OAAhB,EAAyB;AACvB,QAAI;AACF,YAAMV,UAAU,CAACI,eAAD,CAAhB;AACD,KAFD,CAEE,OAAMO,KAAN,EAAa;AACbZ,MAAAA,GAAG,CAACa,IAAJ,CAASC,MAAM,CAACF,KAAD,CAAf;AACD;AACF;AACF;AAED,OAAO,SAASG,mBAAT,CAA6BN,KAA7B,EAAmD;AAAA;;AACxDA,EAAAA,KAAK,GAAG,EAAC,GAAGP,qBAAJ;AAA2B,OAAGO;AAA9B,GAAR;;AACA,MAAI,YAACA,KAAD,mCAAC,OAAON,OAAR,CAAJ,EAAqB;AACnB,WAAO,IAAP;AACD;;AAED,MAAI,CAACA,OAAD,IAAYO,UAAU,CAACC,OAA3B,EAAoC;AAClCX,IAAAA,GAAG,CAACgB,KAAJ,CAAUV,SAAV,EAAqB,+BAArB;AACAH,IAAAA,OAAO,GAAG,IAAIO,UAAU,CAACC,OAAX,CAAmBM,OAAvB,EAAV;;AACA,QAAIP,UAAU,CAACQ,IAAf,EAAqB;AACnBR,MAAAA,UAAU,CAACQ,IAAX,CAAgBf,OAAhB,GAA0BA,OAA1B;AACD;AACF;;AAED,MAAI,CAACA,OAAL,EAAc;AACZ,WAAO,IAAP;AACD;;AAED,MAAI,CAACI,WAAL,EAAkB;AAAA;;AAChBA,IAAAA,WAAW,GAAG,IAAd;AAGAJ,IAAAA,OAAO,CAACgB,WAAR;AAEA,gBAAAhB,OAAO,UAAP,4CAASiB,gBAAT,CAA0BC,GAA1B,CAA+BC,OAAD,IAAsBtB,GAAG,CAACuB,IAAJ,6BAAqCD,OAArC,GAApD;AACA,iBAAAnB,OAAO,UAAP,8CAASqB,SAAT,CAAmBH,GAAnB,CAAwBC,OAAD,IAAsB;AAAA;;AAC3CtB,MAAAA,GAAG,CAACuB,IAAJ,8BAAsCD,OAAtC;AAGA,mBAAAnB,OAAO,UAAP,8CAASsB,WAAT;AACA,mBAAAtB,OAAO,UAAP,8CAASuB,UAAT,CAAoBC,OAApB;AACA,mBAAAxB,OAAO,UAAP,8CAASuB,UAAT,CAAoBE,UAApB,CAA+BN,OAA/B;AACD,KAPD;AAQD;;AAED,iBAAIb,KAAJ,oCAAI,QAAOoB,MAAX,EAAmB;AAAA;;AAEjB,QAAI,OAAOpB,KAAK,CAACN,OAAb,KAAyB,QAAzB,IAAqCM,KAAK,CAACN,OAAN,KAAkBM,KAAK,CAACoB,MAAN,CAAaC,EAAxE,EAA4E;AAC1E,aAAO3B,OAAP;AACD;;AAID,iBAAAA,OAAO,UAAP,8CAAS4B,YAAT,YAAsBtB,KAAtB,4CAAsB,QAAOoB,MAA7B,EAAqC,GAArC;AACA,QAAIG,OAAJ,CAAYC,OAAO,IAAIC,UAAU,CAACD,OAAD,EAAU,IAAV,CAAjC,EAAkDE,IAAlD,CAAuDC,CAAC,IAAI;AAAA;;AAC1DpC,MAAAA,GAAG,CAACuB,IAAJ;AACA,mBAAApB,OAAO,UAAP,8CAASkC,WAAT;AAED,KAJD;AAKD;;AAED,SAAOlC,OAAP;AACD","sourcesContent":["// luma.gl, MIT license\nimport {log, loadScript} from '@luma.gl/api';\n\n/** Spector debug initialization options */\ntype SpectorProps = {\n /** Canvas to monitor */\n canvas?: HTMLCanvasElement | OffscreenCanvas;\n /** Whether debug is enabled. Auto-detected if ommitted */\n debug?: boolean;\n /** Whether spector is disabled */\n spector?: boolean | string | object;\n};\n\nconst DEFAULT_SPECTOR_PROPS: SpectorProps = {\n spector: log.get('spector') || log.get('inspect')\n};\n\n// https://github.com/BabylonJS/Spector.js#basic-usage\nconst SPECTOR_CDN_URL = 'https://spectorcdn.babylonjs.com/spector.bundle.js';\nconst LOG_LEVEL = 1;\n\nlet spector: any = null;\nlet initialized: boolean = false;\n\ndeclare global {\n var SPECTOR: any;\n}\n\n/** Loads spector from CDN if not already installed */\nexport async function loadSpectorJS(props?: SpectorProps) {\n if (!globalThis.SPECTOR) {\n try {\n await loadScript(SPECTOR_CDN_URL);\n } catch(error) {\n log.warn(String(error))\n }\n }\n}\n\nexport function initializeSpectorJS(props?: SpectorProps) {\n props = {...DEFAULT_SPECTOR_PROPS, ...props};\n if (!props?.spector) {\n return null;\n }\n\n if (!spector && globalThis.SPECTOR) {\n log.probe(LOG_LEVEL, \"SPECTOR found and initialized\")();\n spector = new globalThis.SPECTOR.Spector();\n if (globalThis.luma) {\n globalThis.luma.spector = spector;\n }\n }\n\n if (!spector) {\n return null;\n }\n\n if (!initialized) {\n initialized = true;\n\n // enables recording some extra information merged in the capture like texture memory sizes and formats\n spector.spyCanvases();\n // A callback when results are ready\n spector?.onCaptureStarted.add((capture: unknown) => log.info(`Spector capture started:`, capture)());\n spector?.onCapture.add((capture: unknown) => {\n log.info(`Spector capture complete:`, capture)();\n // Use undocumented Spector API to open the UI with our capture\n // See https://github.com/BabylonJS/Spector.js/blob/767ad1195a25b85a85c381f400eb50a979239eca/src/spector.ts#L124\n spector?.getResultUI()\n spector?.resultView.display();\n spector?.resultView.addCapture(capture)\n });\n }\n\n if (props?.canvas) {\n // @ts-expect-error If spector is specified as a canvas id, only monitor that canvas\n if (typeof props.spector === 'string' && props.spector !== props.canvas.id) {\n return spector;\n }\n\n // capture startup\n // spector?.captureCanvas(props?.canvas);\n spector?.startCapture(props?.canvas, 500); // 500 commands\n new Promise(resolve => setTimeout(resolve, 2000)).then(_ => {\n log.info(`Spector capture stopped after 2 seconds`)();\n spector?.stopCapture();\n // spector?.displayUI();\n });\n }\n\n return spector;\n}\n"],"file":"spector.js"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/debug/webgl-developer-tools.ts"],"names":["log","loadScript","GL","WEBGL_DEBUG_CDN_URL","DEFAULT_DEBUG_CONTEXT_PROPS","debug","throwOnError","break","undefined","webgl2","getContextData","gl","luma","loadWebGLDeveloperTools","globalThis","WebGLDebugUtils","global","module","makeDebugContext","props","getDebugContext","getRealContext","data","realContext","warn","debugContext","init","glDebug","onGLError","bind","onValidateGLFunc","key","WebGLDebugContext","Object","setPrototypeOf","getPrototypeOf","create","getFunctionString","functionName","functionArgs","Array","from","map","arg","args","glFunctionArgsToString","slice","length","err","errorMessage","glEnumToString","glName","message","error","Error","functionString","level","isBreakpoint","every","breakOn","indexOf"],"mappings":"AACA,SAAQA,GAAR,EAAaC,UAAb,QAA8B,eAA9B;AACA,OAAOC,EAAP,MAAe,oBAAf;AAEA,MAAMC,mBAAmB,GAAG,8CAA5B;AASA,MAAMC,2BAAwD,GAAG;AAC/DC,EAAAA,KAAK,EAAE,IADwD;AAE/DC,EAAAA,YAAY,EAAE,KAFiD;AAG/DC,EAAAA,KAAK,EAAEC,SAHwD;AAI/DC,EAAAA,MAAM,EAAE;AAJuD,CAAjE;;AAQA,SAASC,cAAT,CAAwBC,EAAxB,EAAiC;AAC/BA,EAAAA,EAAE,CAACC,IAAH,GAAUD,EAAE,CAACC,IAAH,IAAW,EAArB;AACA,SAAOD,EAAE,CAACC,IAAV;AACD;;AAYD,OAAO,eAAeC,uBAAf,GAAwD;AAC7D,MAAI,CAACC,UAAU,CAACC,eAAhB,EAAiC;AAE/BD,IAAAA,UAAU,CAACE,MAAX,GAAoBF,UAAU,CAACE,MAAX,IAAqBF,UAAzC;AAEAA,IAAAA,UAAU,CAACE,MAAX,CAAkBC,MAAlB,GAA2B,EAA3B;AACA,UAAMhB,UAAU,CAACE,mBAAD,CAAhB;AACD;AACF;AAID,OAAO,SAASe,gBAAT,CAA0BP,EAA1B,EAAqDQ,KAAwB,GAAG,EAAhF,EAA2G;AAEhH,MAAI,CAACR,EAAL,EAAS;AACP,WAAO,IAAP;AACD;;AAED,SAAOQ,KAAK,CAACd,KAAN,GAAce,eAAe,CAACT,EAAD,EAAKQ,KAAL,CAA7B,GAA2CE,cAAc,CAACV,EAAD,CAAhE;AACD;;AAGD,SAASU,cAAT,CAAwBV,EAAxB,EAA0E;AACxE,QAAMW,IAAI,GAAGZ,cAAc,CAACC,EAAD,CAA3B;AAEA,SAAOW,IAAI,CAACC,WAAL,GAAmBD,IAAI,CAACC,WAAxB,GAAsCZ,EAA7C;AACD;;AAGD,SAASS,eAAT,CAAyBT,EAAzB,EAAoDQ,KAApD,EAAqG;AACnG,MAAI,CAACL,UAAU,CAACC,eAAhB,EAAiC;AAC/Bf,IAAAA,GAAG,CAACwB,IAAJ,CAAS,wBAAT;AACA,WAAOb,EAAP;AACD;;AAED,QAAMW,IAAI,GAAGZ,cAAc,CAACC,EAAD,CAA3B;;AAGA,MAAIW,IAAI,CAACG,YAAT,EAAuB;AACrB,WAAOH,IAAI,CAACG,YAAZ;AACD;;AAGDX,EAAAA,UAAU,CAACC,eAAX,CAA2BW,IAA3B,CAAgC,EAAC,GAAGxB,EAAJ;AAAQ,OAAGS;AAAX,GAAhC;AACA,QAAMgB,OAAO,GAAGb,UAAU,CAACC,eAAX,CAA2BG,gBAA3B,CACdP,EADc,EAEdiB,SAAS,CAACC,IAAV,CAAe,IAAf,EAAqBV,KAArB,CAFc,EAGdW,gBAAgB,CAACD,IAAjB,CAAsB,IAAtB,EAA4BV,KAA5B,CAHc,CAAhB;;AAOA,OAAK,MAAMY,GAAX,IAAkB7B,EAAlB,EAAsB;AACpB,QAAI,EAAE6B,GAAG,IAAIJ,OAAT,KAAqB,OAAOzB,EAAE,CAAC6B,GAAD,CAAT,KAAmB,QAA5C,EAAsD;AACpDJ,MAAAA,OAAO,CAACI,GAAD,CAAP,GAAe7B,EAAE,CAAC6B,GAAD,CAAjB;AACD;AACF;;AAKD,QAAMC,iBAAN,CAAwB;;AACxBC,EAAAA,MAAM,CAACC,cAAP,CAAsBP,OAAtB,EAA+BM,MAAM,CAACE,cAAP,CAAsBxB,EAAtB,CAA/B;AACAsB,EAAAA,MAAM,CAACC,cAAP,CAAsBF,iBAAtB,EAAyCL,OAAzC;AACA,QAAMF,YAAY,GAAGQ,MAAM,CAACG,MAAP,CAAcJ,iBAAd,CAArB;AAEAV,EAAAA,IAAI,CAACC,WAAL,GAAmBZ,EAAnB;AACAW,EAAAA,IAAI,CAACG,YAAL,GAAoBA,YAApB;AACAA,EAAAA,YAAY,CAACpB,KAAb,GAAqB,IAArB;AAGA,SAAOoB,YAAP;AACD;;AAID,SAASY,iBAAT,CAA2BC,YAA3B,EAAiDC,YAAjD,EAAuE;AAErEA,EAAAA,YAAY,GAAGC,KAAK,CAACC,IAAN,CAAWF,YAAX,EAAyBG,GAAzB,CAA6BC,GAAG,IAAIA,GAAG,KAAKnC,SAAR,GAAoB,WAApB,GAAkCmC,GAAtE,CAAf;AACA,MAAIC,IAAI,GAAG9B,UAAU,CAACC,eAAX,CAA2B8B,sBAA3B,CAAkDP,YAAlD,EAAgEC,YAAhE,CAAX;AACAK,EAAAA,IAAI,aAAMA,IAAI,CAACE,KAAL,CAAW,CAAX,EAAc,GAAd,CAAN,SAA2BF,IAAI,CAACG,MAAL,GAAc,GAAd,GAAoB,KAApB,GAA4B,EAAvD,CAAJ;AACA,sBAAaT,YAAb,cAA6BM,IAA7B;AACD;;AAED,SAAShB,SAAT,CAAmBT,KAAnB,EAA6C6B,GAA7C,EAAkDV,YAAlD,EAAwEM,IAAxE,EAA2F;AAEzFA,EAAAA,IAAI,GAAGJ,KAAK,CAACC,IAAN,CAAWG,IAAX,EAAiBF,GAAjB,CAAqBC,GAAG,IAAIA,GAAG,KAAKnC,SAAR,GAAoB,WAApB,GAAkCmC,GAA9D,CAAP;AACA,QAAMM,YAAY,GAAGnC,UAAU,CAACC,eAAX,CAA2BmC,cAA3B,CAA0CF,GAA1C,CAArB;AACA,QAAMT,YAAY,GAAGzB,UAAU,CAACC,eAAX,CAA2B8B,sBAA3B,CAAkDP,YAAlD,EAAgEM,IAAhE,CAArB;AACA,QAAMO,MAAM,GAAGhC,KAAK,CAACV,MAAN,GAAe,KAAf,GAAuB,KAAtC;AACA,QAAM2C,OAAO,aAAMH,YAAN,iBAAyBE,MAAzB,cAAmCb,YAAnC,cAAmDC,YAAnD,MAAb;AACAvC,EAAAA,GAAG,CAACqD,KAAJ,CAAUD,OAAV;AACA;;AACA,MAAIjC,KAAK,CAACb,YAAV,EAAwB;AACtB,UAAM,IAAIgD,KAAJ,CAAUF,OAAV,CAAN;AACD;AACF;;AAGD,SAAStB,gBAAT,CAA0BX,KAA1B,EAAoDmB,YAApD,EAA0EC,YAA1E,EAAqG;AACnG,MAAIgB,cAAJ;;AACA,MAAIvD,GAAG,CAACwD,KAAJ,IAAa,CAAjB,EAAoB;AAClBD,IAAAA,cAAc,GAAGlB,iBAAiB,CAACC,YAAD,EAAeC,YAAf,CAAlC;AACAvC,IAAAA,GAAG,CAACA,GAAJ,CAAQ,CAAR,EAAWuD,cAAX;AACD;;AAED,MAAIpC,KAAK,CAACZ,KAAV,EAAiB;AACfgD,IAAAA,cAAc,GAAGA,cAAc,IAAIlB,iBAAiB,CAACC,YAAD,EAAeC,YAAf,CAApD;AACA,UAAMkB,YAAY,GAChBtC,KAAK,CAACZ,KAAN,IAAeY,KAAK,CAACZ,KAAN,CAAYmD,KAAZ,CAAmBC,OAAD,IAAqBJ,cAAc,CAACK,OAAf,CAAuBD,OAAvB,MAAoC,CAAC,CAA5E,CADjB;;AAEA,QAAIF,YAAJ,EAAkB;AAChB;AACD;AACF;;AAED,OAAK,MAAMd,GAAX,IAAkBJ,YAAlB,EAAgC;AAC9B,QAAII,GAAG,KAAKnC,SAAZ,EAAuB;AACrB+C,MAAAA,cAAc,GAAGA,cAAc,IAAIlB,iBAAiB,CAACC,YAAD,EAAeC,YAAf,CAApD;;AACA,UAAIpB,KAAK,CAACb,YAAV,EAAwB;AACtB,cAAM,IAAIgD,KAAJ,+BAAiCC,cAAjC,EAAN;AACD,OAFD,MAEO;AACLvD,QAAAA,GAAG,CAACqD,KAAJ,+BAAiCE,cAAjC;AACA;AACD;AACF;AACF;AACF","sourcesContent":["// luma.gl, MIT license\nimport {log, loadScript} from '@luma.gl/api/';\nimport GL from '@luma.gl/constants';\n\nconst WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';\n\ntype DebugContextProps = {\n debug?: boolean;\n throwOnError?: boolean;\n break?: string[];\n webgl2?: boolean;\n};\n\nconst DEFAULT_DEBUG_CONTEXT_PROPS: Required<DebugContextProps> = {\n debug: true,\n throwOnError: false,\n break: undefined,\n webgl2: false,\n}\n\n// Helper to get shared context data\nfunction getContextData(gl: any) {\n gl.luma = gl.luma || {};\n return gl.luma;\n}\n\ndeclare global {\n var WebGLDebugUtils: any;\n}\n\n/**\n * Loads Khronos WebGLDeveloperTools from CDN if not already installed \n * const WebGLDebugUtils = require('webgl-debug');\n * @see https://github.com/KhronosGroup/WebGLDeveloperTools\n * @see https://github.com/vorg/webgl-debug\n */\nexport async function loadWebGLDeveloperTools(): Promise<void> {\n if (!globalThis.WebGLDebugUtils) {\n // @ts-expect-error Developer tools expects global to be set\n globalThis.global = globalThis.global || globalThis;\n // @ts-expect-error Developer tools expects global to be set\n globalThis.global.module = {};\n await loadScript(WEBGL_DEBUG_CDN_URL);\n }\n}\n\n// Returns (a potentially new) context with debug instrumentation turned off or on.\n// Note that this actually returns a new context\nexport function makeDebugContext(gl: WebGLRenderingContext, props: DebugContextProps = {}): WebGLRenderingContext {\n // Return null to ensure we don't try to create a context in this case (TODO what case is that?)\n if (!gl) {\n return null;\n }\n\n return props.debug ? getDebugContext(gl, props) : getRealContext(gl);\n}\n\n// Returns the real context from either of the real/debug contexts\nfunction getRealContext(gl: WebGLRenderingContext): WebGLRenderingContext {\n const data = getContextData(gl);\n // If the context has a realContext member, it is a debug context so return the realContext\n return data.realContext ? data.realContext : gl;\n}\n\n// Returns the debug context from either of the real/debug contexts\nfunction getDebugContext(gl: WebGLRenderingContext, props: DebugContextProps): WebGLRenderingContext {\n if (!globalThis.WebGLDebugUtils) {\n log.warn('webgl-debug not loaded')();\n return gl;\n }\n\n const data = getContextData(gl);\n\n // If this already has a debug context, return it.\n if (data.debugContext) {\n return data.debugContext;\n }\n\n // Create a new debug context\n globalThis.WebGLDebugUtils.init({...GL, ...gl});\n const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(\n gl,\n onGLError.bind(null, props),\n onValidateGLFunc.bind(null, props)\n );\n\n // Make sure we have all WebGL2 and extension constants (todo dynamic import to circumvent minification?)\n for (const key in GL) {\n if (!(key in glDebug) && typeof GL[key] === 'number') {\n glDebug[key] = GL[key];\n }\n }\n \n // Ensure we have a clean prototype on the instrumented object\n // Note: setPrototypeOf does come with perf warnings, but we already take a bigger perf reduction\n // by synchronizing the WebGL errors after each WebGL call.\n class WebGLDebugContext {}\n Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));\n Object.setPrototypeOf(WebGLDebugContext, glDebug);\n const debugContext = Object.create(WebGLDebugContext);\n // Store the debug context\n data.realContext = gl;\n data.debugContext = debugContext;\n debugContext.debug = true;\n\n // Return it\n return debugContext;\n}\n\n// DEBUG TRACING\n\nfunction getFunctionString(functionName: string, functionArgs): string {\n // Cover bug in webgl-debug-tools\n functionArgs = Array.from(functionArgs).map(arg => arg === undefined ? 'undefined' : arg);\n let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);\n args = `${args.slice(0, 100)}${args.length > 100 ? '...' : ''}`;\n return `gl.${functionName}(${args})`;\n}\n\nfunction onGLError(props: DebugContextProps, err, functionName: string, args: any[]): void {\n // Cover bug in webgl-debug-tools\n args = Array.from(args).map(arg => arg === undefined ? 'undefined' : arg);\n const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);\n const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);\n const glName = props.webgl2 ? 'gl2' : 'gl1';\n const message = `${errorMessage} in ${glName}.${functionName}(${functionArgs})`;\n log.error(message)();\n debugger; // eslint-disable-line\n if (props.throwOnError) {\n throw new Error(message);\n }\n}\n\n// Don't generate function string until it is needed\nfunction onValidateGLFunc(props: DebugContextProps, functionName: string, functionArgs: any[]): void {\n let functionString: string;\n if (log.level >= 1) {\n functionString = getFunctionString(functionName, functionArgs);\n log.log(1, functionString)();\n }\n\n if (props.break) {\n functionString = functionString || getFunctionString(functionName, functionArgs);\n const isBreakpoint =\n props.break && props.break.every((breakOn: string) => functionString.indexOf(breakOn) !== -1);\n if (isBreakpoint) {\n debugger; // eslint-disable-line\n }\n }\n\n for (const arg of functionArgs) {\n if (arg === undefined) {\n functionString = functionString || getFunctionString(functionName, functionArgs);\n if (props.throwOnError) {\n throw new Error(`Undefined argument: ${functionString}`);\n } else {\n log.error(`Undefined argument: ${functionString}`)();\n debugger; // eslint-disable-line\n }\n }\n }\n}\n"],"file":"webgl-developer-tools.js"}
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/debug/webgl-developer-tools.ts"],"names":["log","loadScript","GL","WEBGL_DEBUG_CDN_URL","DEFAULT_DEBUG_CONTEXT_PROPS","debug","throwOnError","break","webgl2","getContextData","gl","luma","loadWebGLDeveloperTools","globalThis","WebGLDebugUtils","global","module","makeDebugContext","props","getDebugContext","getRealContext","data","realContext","warn","debugContext","init","glDebug","onGLError","bind","onValidateGLFunc","key","WebGLDebugContext","Object","setPrototypeOf","getPrototypeOf","create","getFunctionString","functionName","functionArgs","Array","from","map","arg","undefined","args","glFunctionArgsToString","slice","length","err","errorMessage","glEnumToString","glName","message","error","Error","functionString","level","isBreakpoint","every","breakOn","indexOf"],"mappings":"AACA,SAAQA,GAAR,EAAaC,UAAb,QAA8B,eAA9B;AACA,OAAOC,EAAP,MAAe,oBAAf;AAEA,MAAMC,mBAAmB,GAAG,8CAA5B;AASA,MAAMC,2BAAwD,GAAG;AAC/DC,EAAAA,KAAK,EAAE,IADwD;AAE/DC,EAAAA,YAAY,EAAE,KAFiD;AAG/DC,EAAAA,KAAK,EAAE,EAHwD;AAI/DC,EAAAA,MAAM,EAAE;AAJuD,CAAjE;;AAQA,SAASC,cAAT,CAAwBC,EAAxB,EAAiC;AAC/BA,EAAAA,EAAE,CAACC,IAAH,GAAUD,EAAE,CAACC,IAAH,IAAW,EAArB;AACA,SAAOD,EAAE,CAACC,IAAV;AACD;;AAYD,OAAO,eAAeC,uBAAf,GAAwD;AAC7D,MAAI,CAACC,UAAU,CAACC,eAAhB,EAAiC;AAE/BD,IAAAA,UAAU,CAACE,MAAX,GAAoBF,UAAU,CAACE,MAAX,IAAqBF,UAAzC;AAEAA,IAAAA,UAAU,CAACE,MAAX,CAAkBC,MAAlB,GAA2B,EAA3B;AACA,UAAMf,UAAU,CAACE,mBAAD,CAAhB;AACD;AACF;AAID,OAAO,SAASc,gBAAT,CAA0BP,EAA1B,EAAqDQ,KAAwB,GAAG,EAAhF,EAA2G;AAEhH,MAAI,CAACR,EAAL,EAAS;AACP,WAAO,IAAP;AACD;;AAED,SAAOQ,KAAK,CAACb,KAAN,GAAcc,eAAe,CAACT,EAAD,EAAKQ,KAAL,CAA7B,GAA2CE,cAAc,CAACV,EAAD,CAAhE;AACD;;AAGD,SAASU,cAAT,CAAwBV,EAAxB,EAA0E;AACxE,QAAMW,IAAI,GAAGZ,cAAc,CAACC,EAAD,CAA3B;AAEA,SAAOW,IAAI,CAACC,WAAL,GAAmBD,IAAI,CAACC,WAAxB,GAAsCZ,EAA7C;AACD;;AAGD,SAASS,eAAT,CAAyBT,EAAzB,EAAoDQ,KAApD,EAAqG;AACnG,MAAI,CAACL,UAAU,CAACC,eAAhB,EAAiC;AAC/Bd,IAAAA,GAAG,CAACuB,IAAJ,CAAS,wBAAT;AACA,WAAOb,EAAP;AACD;;AAED,QAAMW,IAAI,GAAGZ,cAAc,CAACC,EAAD,CAA3B;;AAGA,MAAIW,IAAI,CAACG,YAAT,EAAuB;AACrB,WAAOH,IAAI,CAACG,YAAZ;AACD;;AAGDX,EAAAA,UAAU,CAACC,eAAX,CAA2BW,IAA3B,CAAgC,EAAC,GAAGvB,EAAJ;AAAQ,OAAGQ;AAAX,GAAhC;AACA,QAAMgB,OAAO,GAAGb,UAAU,CAACC,eAAX,CAA2BG,gBAA3B,CACdP,EADc,EAEdiB,SAAS,CAACC,IAAV,CAAe,IAAf,EAAqBV,KAArB,CAFc,EAGdW,gBAAgB,CAACD,IAAjB,CAAsB,IAAtB,EAA4BV,KAA5B,CAHc,CAAhB;;AAOA,OAAK,MAAMY,GAAX,IAAkB5B,EAAlB,EAAsB;AACpB,QAAI,EAAE4B,GAAG,IAAIJ,OAAT,KAAqB,OAAOxB,EAAE,CAAC4B,GAAD,CAAT,KAAmB,QAA5C,EAAsD;AACpDJ,MAAAA,OAAO,CAACI,GAAD,CAAP,GAAe5B,EAAE,CAAC4B,GAAD,CAAjB;AACD;AACF;;AAKD,QAAMC,iBAAN,CAAwB;;AACxBC,EAAAA,MAAM,CAACC,cAAP,CAAsBP,OAAtB,EAA+BM,MAAM,CAACE,cAAP,CAAsBxB,EAAtB,CAA/B;AACAsB,EAAAA,MAAM,CAACC,cAAP,CAAsBF,iBAAtB,EAAyCL,OAAzC;AACA,QAAMF,YAAY,GAAGQ,MAAM,CAACG,MAAP,CAAcJ,iBAAd,CAArB;AAEAV,EAAAA,IAAI,CAACC,WAAL,GAAmBZ,EAAnB;AACAW,EAAAA,IAAI,CAACG,YAAL,GAAoBA,YAApB;AACAA,EAAAA,YAAY,CAACnB,KAAb,GAAqB,IAArB;AAGA,SAAOmB,YAAP;AACD;;AAID,SAASY,iBAAT,CAA2BC,YAA3B,EAAiDC,YAAjD,EAAuE;AAErEA,EAAAA,YAAY,GAAGC,KAAK,CAACC,IAAN,CAAWF,YAAX,EAAyBG,GAAzB,CAA6BC,GAAG,IAAIA,GAAG,KAAKC,SAAR,GAAoB,WAApB,GAAkCD,GAAtE,CAAf;AACA,MAAIE,IAAI,GAAG/B,UAAU,CAACC,eAAX,CAA2B+B,sBAA3B,CAAkDR,YAAlD,EAAgEC,YAAhE,CAAX;AACAM,EAAAA,IAAI,aAAMA,IAAI,CAACE,KAAL,CAAW,CAAX,EAAc,GAAd,CAAN,SAA2BF,IAAI,CAACG,MAAL,GAAc,GAAd,GAAoB,KAApB,GAA4B,EAAvD,CAAJ;AACA,sBAAaV,YAAb,cAA6BO,IAA7B;AACD;;AAED,SAASjB,SAAT,CAAmBT,KAAnB,EAA6C8B,GAA7C,EAAkDX,YAAlD,EAAwEO,IAAxE,EAA2F;AAEzFA,EAAAA,IAAI,GAAGL,KAAK,CAACC,IAAN,CAAWI,IAAX,EAAiBH,GAAjB,CAAqBC,GAAG,IAAIA,GAAG,KAAKC,SAAR,GAAoB,WAApB,GAAkCD,GAA9D,CAAP;AACA,QAAMO,YAAY,GAAGpC,UAAU,CAACC,eAAX,CAA2BoC,cAA3B,CAA0CF,GAA1C,CAArB;AACA,QAAMV,YAAY,GAAGzB,UAAU,CAACC,eAAX,CAA2B+B,sBAA3B,CAAkDR,YAAlD,EAAgEO,IAAhE,CAArB;AACA,QAAMO,MAAM,GAAGjC,KAAK,CAACV,MAAN,GAAe,KAAf,GAAuB,KAAtC;AACA,QAAM4C,OAAO,aAAMH,YAAN,iBAAyBE,MAAzB,cAAmCd,YAAnC,cAAmDC,YAAnD,MAAb;AACAtC,EAAAA,GAAG,CAACqD,KAAJ,CAAUD,OAAV;AACA;;AACA,MAAIlC,KAAK,CAACZ,YAAV,EAAwB;AACtB,UAAM,IAAIgD,KAAJ,CAAUF,OAAV,CAAN;AACD;AACF;;AAGD,SAASvB,gBAAT,CAA0BX,KAA1B,EAAoDmB,YAApD,EAA0EC,YAA1E,EAAqG;AACnG,MAAIiB,cAAJ;;AACA,MAAIvD,GAAG,CAACwD,KAAJ,IAAa,CAAjB,EAAoB;AAClBD,IAAAA,cAAc,GAAGnB,iBAAiB,CAACC,YAAD,EAAeC,YAAf,CAAlC;AACAtC,IAAAA,GAAG,CAACA,GAAJ,CAAQ,CAAR,EAAWuD,cAAX;AACD;;AAED,MAAIrC,KAAK,CAACX,KAAV,EAAiB;AACfgD,IAAAA,cAAc,GAAGA,cAAc,IAAInB,iBAAiB,CAACC,YAAD,EAAeC,YAAf,CAApD;AACA,UAAMmB,YAAY,GAChBvC,KAAK,CAACX,KAAN,IAAeW,KAAK,CAACX,KAAN,CAAYmD,KAAZ,CAAmBC,OAAD,IAAqBJ,cAAc,CAACK,OAAf,CAAuBD,OAAvB,MAAoC,CAAC,CAA5E,CADjB;;AAEA,QAAIF,YAAJ,EAAkB;AAChB;AACD;AACF;;AAED,OAAK,MAAMf,GAAX,IAAkBJ,YAAlB,EAAgC;AAC9B,QAAII,GAAG,KAAKC,SAAZ,EAAuB;AACrBY,MAAAA,cAAc,GAAGA,cAAc,IAAInB,iBAAiB,CAACC,YAAD,EAAeC,YAAf,CAApD;;AACA,UAAIpB,KAAK,CAACZ,YAAV,EAAwB;AACtB,cAAM,IAAIgD,KAAJ,+BAAiCC,cAAjC,EAAN;AACD,OAFD,MAEO;AACLvD,QAAAA,GAAG,CAACqD,KAAJ,+BAAiCE,cAAjC;AACA;AACD;AACF;AACF;AACF","sourcesContent":["// luma.gl, MIT license\nimport {log, loadScript} from '@luma.gl/api/';\nimport GL from '@luma.gl/constants';\n\nconst WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';\n\ntype DebugContextProps = {\n debug?: boolean;\n throwOnError?: boolean;\n break?: string[];\n webgl2?: boolean;\n};\n\nconst DEFAULT_DEBUG_CONTEXT_PROPS: Required<DebugContextProps> = {\n debug: true,\n throwOnError: false,\n break: [],\n webgl2: false,\n}\n\n// Helper to get shared context data\nfunction getContextData(gl: any) {\n gl.luma = gl.luma || {};\n return gl.luma;\n}\n\ndeclare global {\n var WebGLDebugUtils: any;\n}\n\n/**\n * Loads Khronos WebGLDeveloperTools from CDN if not already installed \n * const WebGLDebugUtils = require('webgl-debug');\n * @see https://github.com/KhronosGroup/WebGLDeveloperTools\n * @see https://github.com/vorg/webgl-debug\n */\nexport async function loadWebGLDeveloperTools(): Promise<void> {\n if (!globalThis.WebGLDebugUtils) {\n // @ts-expect-error Developer tools expects global to be set\n globalThis.global = globalThis.global || globalThis;\n // @ts-expect-error Developer tools expects global to be set\n globalThis.global.module = {};\n await loadScript(WEBGL_DEBUG_CDN_URL);\n }\n}\n\n// Returns (a potentially new) context with debug instrumentation turned off or on.\n// Note that this actually returns a new context\nexport function makeDebugContext(gl: WebGLRenderingContext, props: DebugContextProps = {}): WebGLRenderingContext {\n // Return null to ensure we don't try to create a context in this case (TODO what case is that?)\n if (!gl) {\n return null;\n }\n\n return props.debug ? getDebugContext(gl, props) : getRealContext(gl);\n}\n\n// Returns the real context from either of the real/debug contexts\nfunction getRealContext(gl: WebGLRenderingContext): WebGLRenderingContext {\n const data = getContextData(gl);\n // If the context has a realContext member, it is a debug context so return the realContext\n return data.realContext ? data.realContext : gl;\n}\n\n// Returns the debug context from either of the real/debug contexts\nfunction getDebugContext(gl: WebGLRenderingContext, props: DebugContextProps): WebGLRenderingContext {\n if (!globalThis.WebGLDebugUtils) {\n log.warn('webgl-debug not loaded')();\n return gl;\n }\n\n const data = getContextData(gl);\n\n // If this already has a debug context, return it.\n if (data.debugContext) {\n return data.debugContext;\n }\n\n // Create a new debug context\n globalThis.WebGLDebugUtils.init({...GL, ...gl});\n const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(\n gl,\n onGLError.bind(null, props),\n onValidateGLFunc.bind(null, props)\n );\n\n // Make sure we have all WebGL2 and extension constants (todo dynamic import to circumvent minification?)\n for (const key in GL) {\n if (!(key in glDebug) && typeof GL[key] === 'number') {\n glDebug[key] = GL[key];\n }\n }\n \n // Ensure we have a clean prototype on the instrumented object\n // Note: setPrototypeOf does come with perf warnings, but we already take a bigger perf reduction\n // by synchronizing the WebGL errors after each WebGL call.\n class WebGLDebugContext {}\n Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));\n Object.setPrototypeOf(WebGLDebugContext, glDebug);\n const debugContext = Object.create(WebGLDebugContext);\n // Store the debug context\n data.realContext = gl;\n data.debugContext = debugContext;\n debugContext.debug = true;\n\n // Return it\n return debugContext;\n}\n\n// DEBUG TRACING\n\nfunction getFunctionString(functionName: string, functionArgs): string {\n // Cover bug in webgl-debug-tools\n functionArgs = Array.from(functionArgs).map(arg => arg === undefined ? 'undefined' : arg);\n let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);\n args = `${args.slice(0, 100)}${args.length > 100 ? '...' : ''}`;\n return `gl.${functionName}(${args})`;\n}\n\nfunction onGLError(props: DebugContextProps, err, functionName: string, args: any[]): void {\n // Cover bug in webgl-debug-tools\n args = Array.from(args).map(arg => arg === undefined ? 'undefined' : arg);\n const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);\n const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);\n const glName = props.webgl2 ? 'gl2' : 'gl1';\n const message = `${errorMessage} in ${glName}.${functionName}(${functionArgs})`;\n log.error(message)();\n debugger; // eslint-disable-line\n if (props.throwOnError) {\n throw new Error(message);\n }\n}\n\n// Don't generate function string until it is needed\nfunction onValidateGLFunc(props: DebugContextProps, functionName: string, functionArgs: any[]): void {\n let functionString: string;\n if (log.level >= 1) {\n functionString = getFunctionString(functionName, functionArgs);\n log.log(1, functionString)();\n }\n\n if (props.break) {\n functionString = functionString || getFunctionString(functionName, functionArgs);\n const isBreakpoint =\n props.break && props.break.every((breakOn: string) => functionString.indexOf(breakOn) !== -1);\n if (isBreakpoint) {\n debugger; // eslint-disable-line\n }\n }\n\n for (const arg of functionArgs) {\n if (arg === undefined) {\n functionString = functionString || getFunctionString(functionName, functionArgs);\n if (props.throwOnError) {\n throw new Error(`Undefined argument: ${functionString}`);\n } else {\n log.error(`Undefined argument: ${functionString}`)();\n debugger; // eslint-disable-line\n }\n }\n }\n}\n"],"file":"webgl-developer-tools.js"}
|
|
@@ -32,9 +32,7 @@ export function setParameters(device, parameters) {
|
|
|
32
32
|
}
|
|
33
33
|
}
|
|
34
34
|
}
|
|
35
|
-
export function getParameters(gl, parameters) {
|
|
36
|
-
parameters = parameters || GL_PARAMETER_DEFAULTS;
|
|
37
|
-
|
|
35
|
+
export function getParameters(gl, parameters = GL_PARAMETER_DEFAULTS) {
|
|
38
36
|
if (typeof parameters === 'number') {
|
|
39
37
|
const key = parameters;
|
|
40
38
|
const getter = GL_PARAMETER_GETTERS[key];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/parameters/unified-parameter-api.ts"],"names":["GL_PARAMETER_DEFAULTS","GL_PARAMETER_SETTERS","GL_COMPOSITE_PARAMETER_SETTERS","GL_PARAMETER_GETTERS","WebGLDevice","setParameters","device","parameters","webglDevice","attach","gl","isObjectEmpty","compositeSetters","key","glConstant","Number","setter","cache","state","compositeSetter","getParameters","getter","getParameter","parameterKeys","Array","isArray","Object","keys","resetParameters","object"],"mappings":"AAKA,SACEA,qBADF,EAEEC,oBAFF,EAGEC,8BAHF,EAIEC,oBAJF,QAKO,0BALP;AAQA,OAAOC,WAAP,MAAwB,4BAAxB;AAUA,OAAO,SAASC,aAAT,
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/parameters/unified-parameter-api.ts"],"names":["GL_PARAMETER_DEFAULTS","GL_PARAMETER_SETTERS","GL_COMPOSITE_PARAMETER_SETTERS","GL_PARAMETER_GETTERS","WebGLDevice","setParameters","device","parameters","webglDevice","attach","gl","isObjectEmpty","compositeSetters","key","glConstant","Number","setter","cache","state","compositeSetter","getParameters","getter","getParameter","parameterKeys","Array","isArray","Object","keys","resetParameters","object"],"mappings":"AAKA,SACEA,qBADF,EAEEC,oBAFF,EAGEC,8BAHF,EAIEC,oBAJF,QAKO,0BALP;AAQA,OAAOC,WAAP,MAAwB,4BAAxB;AAUA,OAAO,SAASC,aAAT,CACLC,MADK,EAELC,UAFK,EAGC;AACN,QAAMC,WAAW,GAAGJ,WAAW,CAACK,MAAZ,CAAmBH,MAAnB,CAApB;AACA,QAAMI,EAAE,GAAGF,WAAW,CAACE,EAAvB;;AAEA,MAAIC,aAAa,CAACJ,UAAD,CAAjB,EAA+B;AAC7B;AACD;;AAED,QAAMK,gBAAgB,GAAG,EAAzB;;AAIA,OAAK,MAAMC,GAAX,IAAkBN,UAAlB,EAA8B;AAC5B,UAAMO,UAAU,GAAGC,MAAM,CAACF,GAAD,CAAzB;AACA,UAAMG,MAAM,GAAGf,oBAAoB,CAACY,GAAD,CAAnC;;AACA,QAAIG,MAAJ,EAAY;AAEV,UAAI,OAAOA,MAAP,KAAkB,QAAtB,EAAgC;AAC9BJ,QAAAA,gBAAgB,CAACI,MAAD,CAAhB,GAA2B,IAA3B;AACD,OAFD,MAEO;AAKLA,QAAAA,MAAM,CAACN,EAAD,EAAKH,UAAU,CAACM,GAAD,CAAf,EAAsBC,UAAtB,CAAN;AACD;AACF;AACF;;AAUD,QAAMG,KAAK,GAAGP,EAAE,CAACQ,KAAH,IAAYR,EAAE,CAACQ,KAAH,CAASD,KAAnC;;AACA,MAAIA,KAAJ,EAAW;AACT,SAAK,MAAMJ,GAAX,IAAkBD,gBAAlB,EAAoC;AAElC,YAAMO,eAAe,GAAGjB,8BAA8B,CAACW,GAAD,CAAtD;AAGAM,MAAAA,eAAe,CAACT,EAAD,EAAKH,UAAL,EAAiBU,KAAjB,CAAf;AACD;AACF;AAGF;AAgBD,OAAO,SAASG,aAAT,CACLV,EADK,EAELH,UAAsE,GAAGP,qBAFpE,EAGS;AAGd,MAAI,OAAOO,UAAP,KAAsB,QAA1B,EAAoC;AAElC,UAAMM,GAAG,GAAGN,UAAZ;AACA,UAAMc,MAAM,GAAGlB,oBAAoB,CAACU,GAAD,CAAnC;AACA,WAAOQ,MAAM,GAAGA,MAAM,CAACX,EAAD,EAAKG,GAAL,CAAT,GAAqBH,EAAE,CAACY,YAAH,CAAgBT,GAAhB,CAAlC;AACD;;AAED,QAAMU,aAAa,GAAGC,KAAK,CAACC,OAAN,CAAclB,UAAd,IAA4BA,UAA5B,GAAyCmB,MAAM,CAACC,IAAP,CAAYpB,UAAZ,CAA/D;AAEA,QAAMW,KAAK,GAAG,EAAd;;AACA,OAAK,MAAML,GAAX,IAAkBU,aAAlB,EAAiC;AAC/B,UAAMF,MAAM,GAAGlB,oBAAoB,CAACU,GAAD,CAAnC;AACAK,IAAAA,KAAK,CAACL,GAAD,CAAL,GAAaQ,MAAM,GAAGA,MAAM,CAACX,EAAD,EAAKK,MAAM,CAACF,GAAD,CAAX,CAAT,GAA6BH,EAAE,CAACY,YAAH,CAAgBP,MAAM,CAACF,GAAD,CAAtB,CAAhD;AACD;;AACD,SAAOK,KAAP;AACD;AAQD,OAAO,SAASU,eAAT,CAAyBlB,EAAzB,EAA0D;AAC/DL,EAAAA,aAAa,CAACK,EAAD,EAAKV,qBAAL,CAAb;AACD;;AAKD,SAASW,aAAT,CAAuBkB,MAAvB,EAA+B;AAC7B,OAAK,MAAMhB,GAAX,IAAkBgB,MAAlB,EAA0B;AACxB,WAAO,KAAP;AACD;;AACD,SAAO,IAAP;AACD","sourcesContent":["// Provides a unified API for getting and setting any WebGL parameter\n// Also knows default values of all parameters, enabling fast cache initialization\n// Provides base functionality for the state caching.\nimport {Device} from '@luma.gl/api';\nimport type {GLParameters} from '../../types/webgl';\nimport {\n GL_PARAMETER_DEFAULTS,\n GL_PARAMETER_SETTERS,\n GL_COMPOSITE_PARAMETER_SETTERS,\n GL_PARAMETER_GETTERS\n} from './webgl-parameter-tables';\n\nimport {isWebGL} from '../context/webgl-checks';\nimport WebGLDevice from '../../adapter/webgl-device';\n\nexport type {GLParameters};\n\n/**\n * Sets any GL parameter regardless of function (gl.blendMode, ...)\n *\n * @note requires a `cache` object to be set on the context (gl.state.cache)\n * This object is used to fill in any missing values for composite setter functions\n */\nexport function setParameters(\n device: Device | WebGLRenderingContext,\n parameters: GLParameters\n): void {\n const webglDevice = WebGLDevice.attach(device);\n const gl = webglDevice.gl;\n\n if (isObjectEmpty(parameters)) {\n return;\n }\n\n const compositeSetters = {};\n\n // HANDLE PRIMITIVE SETTERS (and make note of any composite setters)\n\n for (const key in parameters) {\n const glConstant = Number(key);\n const setter = GL_PARAMETER_SETTERS[key];\n if (setter) {\n // Composite setters should only be called once, so save them\n if (typeof setter === 'string') {\n compositeSetters[setter] = true;\n } else {\n // if (gl[glConstant] !== undefined) {\n // TODO - added above check since this is being called on WebGL2 parameters in WebGL1...\n // TODO - deep equal on values? only call setter if value has changed?\n // NOTE - the setter will automatically update this.state\n setter(gl, parameters[key], glConstant);\n }\n }\n }\n\n // HANDLE COMPOSITE SETTERS\n\n // NOTE: any non-provided values needed by composite setters are filled in from state cache\n // The cache parameter is automatically retrieved from the context\n // This depends on `trackContextState`, which is technically a \"circular\" dependency.\n // But it is too inconvenient to always require a cache parameter here.\n // This is the ONLY external dependency in this module/\n // @ts-expect-error\n const cache = gl.state && gl.state.cache;\n if (cache) {\n for (const key in compositeSetters) {\n // TODO - avoid calling composite setters if values have not changed.\n const compositeSetter = GL_COMPOSITE_PARAMETER_SETTERS[key];\n // Note - if `trackContextState` has been called,\n // the setter will automatically update this.state.cache\n compositeSetter(gl, parameters, cache);\n }\n }\n\n // Add a log for the else case?\n}\n\n/**\n * Reads the entire WebGL state from a context\n\n // default to querying all parameters\n\n * @returns - a newly created map, with values keyed by GL parameters\n *\n * @note Copies the state from a context (gl.getParameter should not be overriden)\n * Reads the entire WebGL state from a context\n *\n * @note This can generates a huge amount of synchronous driver roundtrips and should be\n * considered a very slow operation, to be used only if/when a context already manipulated\n * by external code needs to be synchronized for the first time\n */\nexport function getParameters(\n gl: WebGLRenderingContext,\n parameters: keyof GLParameters | (keyof GLParameters)[] | GLParameters = GL_PARAMETER_DEFAULTS\n): GLParameters {\n // support both arrays of parameters and objects (keys represent parameters)\n\n if (typeof parameters === 'number') {\n // single GL enum\n const key = parameters;\n const getter = GL_PARAMETER_GETTERS[key];\n return getter ? getter(gl, key) : gl.getParameter(key);\n }\n\n const parameterKeys = Array.isArray(parameters) ? parameters : Object.keys(parameters);\n\n const state = {};\n for (const key of parameterKeys) {\n const getter = GL_PARAMETER_GETTERS[key];\n state[key] = getter ? getter(gl, Number(key)) : gl.getParameter(Number(key));\n }\n return state;\n}\n\n/**\n * Reset all parameters to a (almost) pure context state\n * @note viewport and scissor will be set to the values in GL_PARAMETER_DEFAULTS,\n * NOT the canvas size dimensions, so they will have to be properly set after\n * calling this function.\n */\nexport function resetParameters(gl: WebGLRenderingContext): void {\n setParameters(gl, GL_PARAMETER_DEFAULTS);\n}\n\n// Helpers\n\n// Returns true if given object is empty, false otherwise.\nfunction isObjectEmpty(object) {\n for (const key in object) {\n return false;\n }\n return true;\n}\n"],"file":"unified-parameter-api.js"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/polyfill/polyfill-context.ts"],"names":["assert","polyfillVertexArrayObject","WEBGL2_CONTEXT_POLYFILLS","WEBGL2_CONTEXT_OVERRIDES","getContextState","polyfillContext","gl","contextState","_polyfilled","initializeExtensions","installPolyfills","installOverrides","target","target2","EXTENSIONS","getSupportedExtensions","extensionName","extension","getExtension","_extensions","polyfills","Object","getOwnPropertyNames","polyfillExtension","defaults","meta","suffix","ext","key","keys","extKey","polyfill","args","bind","forEach","originalFunc"],"mappings":"AASA,SAAQA,MAAR,QAAqB,cAArB;AACA,SAAQC,yBAAR,QAAwC,gCAAxC;AAEA,SAAQC,wBAAR,EAAkCC,wBAAlC,QAAiE,kBAAjE;AACA,SAAQC,eAAR,QAA8B,0BAA9B;AAKA,OAAO,SAASC,eAAT,CAAyBC,EAAzB,EAA4E;AACjF,QAAMC,YAAY,GAAGH,eAAe,CAACE,EAAD,CAApC;;AAEA,MAAI,CAACC,YAAY,CAACC,WAAlB,EAA+B;AAC7BP,IAAAA,yBAAyB,CAACK,EAAD,CAAzB;AACAG,IAAAA,oBAAoB,CAACH,EAAD,CAApB;AACAI,IAAAA,gBAAgB,CAACJ,EAAD,EAAKJ,wBAAL,CAAhB;AACAS,IAAAA,gBAAgB,CAACL,EAAD,EAAK;AAACM,MAAAA,MAAM,EAAEL,YAAT;AAAuBM,MAAAA,OAAO,EAAEP;AAAhC,KAAL,CAAhB;AACAC,IAAAA,YAAY,CAACC,WAAb,GAA2B,IAA3B;AACD;;AAGD,SAAOF,EAAP;AACD;;AAED,SAASG,oBAAT,CAA8BH,EAA9B,EAA+D;AAC7D,QAAMC,YAAY,GAAGH,eAAe,CAACE,EAAD,CAApC;AAEA,QAAMQ,UAAU,GAAGR,EAAE,CAACS,sBAAH,MAA+B,EAAlD;;AACA,OAAK,MAAMC,aAAX,IAA4BF,UAA5B,EAAwC;AACtC,UAAMG,SAAS,GAAGX,EAAE,CAACY,YAAH,CAAgBF,aAAhB,CAAlB;AACAT,IAAAA,YAAY,CAACY,WAAb,CAAyBH,aAAzB,IAA0CC,SAA1C;AAEAV,IAAAA,YAAY,CAACS,aAAD,CAAZ,GAA8BC,SAA9B;AACD;AACF;;AAED,SAASP,gBAAT,CAA0BJ,EAA1B,EAAqDc,SAArD,EAAsE;AACpE,QAAMb,YAAY,GAAGH,eAAe,CAACE,EAAD,CAApC;;AACA,OAAK,MAAMW,SAAX,IAAwBI,MAAM,CAACC,mBAAP,CAA2BF,SAA3B,CAAxB,EAA+D;AAC7D,QAAIH,SAAS,KAAK,WAAlB,EAA+B;AAC7BM,MAAAA,iBAAiB,CAACjB,EAAD,EAAK;AAACW,QAAAA,SAAD;AAAYL,QAAAA,MAAM,EAAEL,YAApB;AAAkCM,QAAAA,OAAO,EAAEP;AAA3C,OAAL,CAAjB;AACD;AACF;AACF;;AAGD,SAASiB,iBAAT,CAA2BjB,EAA3B,EAAsD;AAACW,EAAAA,SAAD;AAAYL,EAAAA,MAAZ;AAAoBC,EAAAA;AAApB,CAAtD,EAA0F;AACxF,QAAMW,QAAQ,GAAGtB,wBAAwB,CAACe,SAAD,CAAzC;AACAjB,EAAAA,MAAM,CAACwB,QAAD,CAAN;AAEA,QAAM;AAACC,IAAAA,IAAI,GAAG;AAAR,MAAcD,QAApB;AACA,QAAM;AAACE,IAAAA,MAAM,GAAG;AAAV,MAAgBD,IAAtB;AAEA,QAAME,GAAG,GAAGrB,EAAE,CAACY,YAAH,CAAgBD,SAAhB,CAAZ;;AAEA,OAAK,MAAMW,GAAX,IAAkBP,MAAM,CAACQ,IAAP,CAAYL,QAAZ,CAAlB,EAAyC;AACvC,UAAMM,MAAM,aAAMF,GAAN,SAAYF,MAAZ,CAAZ;AAEA,QAAIK,
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/polyfill/polyfill-context.ts"],"names":["assert","polyfillVertexArrayObject","WEBGL2_CONTEXT_POLYFILLS","WEBGL2_CONTEXT_OVERRIDES","getContextState","polyfillContext","gl","contextState","_polyfilled","initializeExtensions","installPolyfills","installOverrides","target","target2","EXTENSIONS","getSupportedExtensions","extensionName","extension","getExtension","_extensions","polyfills","Object","getOwnPropertyNames","polyfillExtension","defaults","meta","suffix","ext","key","keys","extKey","polyfill","args","bind","forEach","originalFunc"],"mappings":"AASA,SAAQA,MAAR,QAAqB,cAArB;AACA,SAAQC,yBAAR,QAAwC,gCAAxC;AAEA,SAAQC,wBAAR,EAAkCC,wBAAlC,QAAiE,kBAAjE;AACA,SAAQC,eAAR,QAA8B,0BAA9B;AAKA,OAAO,SAASC,eAAT,CAAyBC,EAAzB,EAA4E;AACjF,QAAMC,YAAY,GAAGH,eAAe,CAACE,EAAD,CAApC;;AAEA,MAAI,CAACC,YAAY,CAACC,WAAlB,EAA+B;AAC7BP,IAAAA,yBAAyB,CAACK,EAAD,CAAzB;AACAG,IAAAA,oBAAoB,CAACH,EAAD,CAApB;AACAI,IAAAA,gBAAgB,CAACJ,EAAD,EAAKJ,wBAAL,CAAhB;AACAS,IAAAA,gBAAgB,CAACL,EAAD,EAAK;AAACM,MAAAA,MAAM,EAAEL,YAAT;AAAuBM,MAAAA,OAAO,EAAEP;AAAhC,KAAL,CAAhB;AACAC,IAAAA,YAAY,CAACC,WAAb,GAA2B,IAA3B;AACD;;AAGD,SAAOF,EAAP;AACD;;AAED,SAASG,oBAAT,CAA8BH,EAA9B,EAA+D;AAC7D,QAAMC,YAAY,GAAGH,eAAe,CAACE,EAAD,CAApC;AAEA,QAAMQ,UAAU,GAAGR,EAAE,CAACS,sBAAH,MAA+B,EAAlD;;AACA,OAAK,MAAMC,aAAX,IAA4BF,UAA5B,EAAwC;AACtC,UAAMG,SAAS,GAAGX,EAAE,CAACY,YAAH,CAAgBF,aAAhB,CAAlB;AACAT,IAAAA,YAAY,CAACY,WAAb,CAAyBH,aAAzB,IAA0CC,SAA1C;AAEAV,IAAAA,YAAY,CAACS,aAAD,CAAZ,GAA8BC,SAA9B;AACD;AACF;;AAED,SAASP,gBAAT,CAA0BJ,EAA1B,EAAqDc,SAArD,EAAsE;AACpE,QAAMb,YAAY,GAAGH,eAAe,CAACE,EAAD,CAApC;;AACA,OAAK,MAAMW,SAAX,IAAwBI,MAAM,CAACC,mBAAP,CAA2BF,SAA3B,CAAxB,EAA+D;AAC7D,QAAIH,SAAS,KAAK,WAAlB,EAA+B;AAC7BM,MAAAA,iBAAiB,CAACjB,EAAD,EAAK;AAACW,QAAAA,SAAD;AAAYL,QAAAA,MAAM,EAAEL,YAApB;AAAkCM,QAAAA,OAAO,EAAEP;AAA3C,OAAL,CAAjB;AACD;AACF;AACF;;AAGD,SAASiB,iBAAT,CAA2BjB,EAA3B,EAAsD;AAACW,EAAAA,SAAD;AAAYL,EAAAA,MAAZ;AAAoBC,EAAAA;AAApB,CAAtD,EAA0F;AACxF,QAAMW,QAAQ,GAAGtB,wBAAwB,CAACe,SAAD,CAAzC;AACAjB,EAAAA,MAAM,CAACwB,QAAD,CAAN;AAEA,QAAM;AAACC,IAAAA,IAAI,GAAG;AAAR,MAAcD,QAApB;AACA,QAAM;AAACE,IAAAA,MAAM,GAAG;AAAV,MAAgBD,IAAtB;AAEA,QAAME,GAAG,GAAGrB,EAAE,CAACY,YAAH,CAAgBD,SAAhB,CAAZ;;AAEA,OAAK,MAAMW,GAAX,IAAkBP,MAAM,CAACQ,IAAP,CAAYL,QAAZ,CAAlB,EAAyC;AACvC,UAAMM,MAAM,aAAMF,GAAN,SAAYF,MAAZ,CAAZ;AAEA,QAAIK,QAAyB,GAAG,IAAhC;;AACA,QAAIH,GAAG,KAAK,MAAZ,EAAoB,CAEnB,CAFD,MAEO,IAAI,OAAOtB,EAAE,CAACsB,GAAD,CAAT,KAAmB,UAAvB,EAAmC,CAEzC,CAFM,MAEA,IAAID,GAAG,IAAI,OAAOA,GAAG,CAACG,MAAD,CAAV,KAAuB,UAAlC,EAA8C;AAEnDC,MAAAA,QAAQ,GAAG,CAAC,GAAGC,IAAJ,KAAaL,GAAG,CAACG,MAAD,CAAH,CAAY,GAAGE,IAAf,CAAxB;AACD,KAHM,MAGA,IAAI,OAAOR,QAAQ,CAACI,GAAD,CAAf,KAAyB,UAA7B,EAAyC;AAE9CG,MAAAA,QAAQ,GAAGP,QAAQ,CAACI,GAAD,CAAR,CAAcK,IAAd,CAAmBrB,MAAnB,CAAX;AACD;;AAED,QAAImB,QAAJ,EAAc;AACZnB,MAAAA,MAAM,CAACgB,GAAD,CAAN,GAAcG,QAAd;AACAlB,MAAAA,OAAO,CAACe,GAAD,CAAP,GAAeG,QAAf;AACD;AACF;AACF;;AAGD,SAASpB,gBAAT,CAA0BL,EAA1B,EAA8B;AAACM,EAAAA,MAAD;AAASC,EAAAA;AAAT,CAA9B,EAAiD;AAC/CQ,EAAAA,MAAM,CAACQ,IAAP,CAAY1B,wBAAZ,EAAsC+B,OAAtC,CAA+CN,GAAD,IAAS;AACrD,QAAI,OAAOzB,wBAAwB,CAACyB,GAAD,CAA/B,KAAyC,UAA7C,EAAyD;AAEvD,YAAMO,YAAY,GAAG7B,EAAE,CAACsB,GAAD,CAAF,GAAUtB,EAAE,CAACsB,GAAD,CAAF,CAAQK,IAAR,CAAa3B,EAAb,CAAV,GAA6B,MAAM,CAAE,CAA1D;AACA,YAAMyB,QAAQ,GAAG5B,wBAAwB,CAACyB,GAAD,CAAxB,CAA8BK,IAA9B,CAAmC,IAAnC,EAAyC3B,EAAzC,EAA6C6B,YAA7C,CAAjB;AACAvB,MAAAA,MAAM,CAACgB,GAAD,CAAN,GAAcG,QAAd;AACAlB,MAAAA,OAAO,CAACe,GAAD,CAAP,GAAeG,QAAf;AACD;AACF,GARD;AASD","sourcesContent":["// WebGL1/WebGL2 extension polyfill support\n//\n// Provides a function that creates polyfills for WebGL2 functions based\n// on available extensions and installs them on a supplied target (could be\n// the WebGLContext or its prototype, or a separate object).\n//\n// This is intended to be a stand-alone file with minimal dependencies,\n// easy to reuse or repurpose in other projects.\n\nimport {assert} from '@luma.gl/api';\nimport {polyfillVertexArrayObject} from './polyfill-vertex-array-object';\n\nimport {WEBGL2_CONTEXT_POLYFILLS, WEBGL2_CONTEXT_OVERRIDES} from './polyfill-table';\nimport {getContextState} from '../context/context-state';\n\n/**\n * Registers extensions, polyfills or mock functions for extensions in the polyfills list\n */\nexport function polyfillContext(gl: WebGLRenderingContext): WebGL2RenderingContext {\n const contextState = getContextState(gl);\n\n if (!contextState._polyfilled) {\n polyfillVertexArrayObject(gl);\n initializeExtensions(gl);\n installPolyfills(gl, WEBGL2_CONTEXT_POLYFILLS);\n installOverrides(gl, {target: contextState, target2: gl});\n contextState._polyfilled = true;\n }\n\n // Note - only supports a subset of WebGL2\n return gl as WebGL2RenderingContext;\n}\n\nfunction initializeExtensions(gl: WebGLRenderingContext): void {\n const contextState = getContextState(gl);\n // `getSupportedExtensions` can return null when context is lost.\n const EXTENSIONS = gl.getSupportedExtensions() || [];\n for (const extensionName of EXTENSIONS) {\n const extension = gl.getExtension(extensionName);\n contextState._extensions[extensionName] = extension;\n // TODO - this looks like a mistake?\n contextState[extensionName] = extension;\n }\n}\n\nfunction installPolyfills(gl: WebGLRenderingContext, polyfills): void {\n const contextState = getContextState(gl);\n for (const extension of Object.getOwnPropertyNames(polyfills)) {\n if (extension !== 'overrides') {\n polyfillExtension(gl, {extension, target: contextState, target2: gl});\n }\n }\n}\n\n/** Polyfills a single WebGL extension into the `target` object */\nfunction polyfillExtension(gl: WebGLRenderingContext, {extension, target, target2}): void {\n const defaults = WEBGL2_CONTEXT_POLYFILLS[extension];\n assert(defaults);\n\n const {meta = {}} = defaults;\n const {suffix = ''} = meta;\n\n const ext = gl.getExtension(extension);\n\n for (const key of Object.keys(defaults)) {\n const extKey = `${key}${suffix}`;\n\n let polyfill: Function | null = null;\n if (key === 'meta') {\n // ignore\n } else if (typeof gl[key] === 'function') {\n // WebGL2 implementation is already\n } else if (ext && typeof ext[extKey] === 'function') {\n // pick extension implementation,if available\n polyfill = (...args) => ext[extKey](...args);\n } else if (typeof defaults[key] === 'function') {\n // pick the mock implementation, if no implementation was detected\n polyfill = defaults[key].bind(target);\n }\n\n if (polyfill) {\n target[key] = polyfill;\n target2[key] = polyfill;\n }\n }\n}\n\n/** Install simple overrides (mostly get* functions) */\nfunction installOverrides(gl, {target, target2}) {\n Object.keys(WEBGL2_CONTEXT_OVERRIDES).forEach((key) => {\n if (typeof WEBGL2_CONTEXT_OVERRIDES[key] === 'function') {\n // install an override, if no implementation was detected\n const originalFunc = gl[key] ? gl[key].bind(gl) : () => {};\n const polyfill = WEBGL2_CONTEXT_OVERRIDES[key].bind(null, gl, originalFunc);\n target[key] = polyfill;\n target2[key] = polyfill;\n }\n });\n}\n"],"file":"polyfill-context.js"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/polyfill/polyfill-table.ts"],"names":["assert","GL","isWebGL2","getParameterPolyfill","getContextState","OES_vertex_array_object","ANGLE_instanced_arrays","WEBGL_draw_buffers","EXT_disjoint_timer_query","EXT_texture_filter_anisotropic","ERR_VAO_NOT_SUPPORTED","getExtensionData","gl","extension","webgl2","ext","getExtension","WEBGL2_CONTEXT_POLYFILLS","meta","suffix","createVertexArray","deleteVertexArray","bindVertexArray","isVertexArray","vertexAttribDivisor","location","divisor","drawElementsInstanced","drawArraysInstanced","drawBuffers","createQuery","deleteQuery","beginQuery","endQuery","getQuery","handle","pname","getQueryObject","getQueryParameter","WEBGL2_CONTEXT_OVERRIDES","readBuffer","originalFunc","attachment","getVertexAttrib","result","VERTEX_ATTRIB_ARRAY_INTEGER","undefined","VERTEX_ATTRIB_ARRAY_DIVISOR","getProgramParameter","program","TRANSFORM_FEEDBACK_BUFFER_MODE","SEPARATE_ATTRIBS","TRANSFORM_FEEDBACK_VARYINGS","ACTIVE_UNIFORM_BLOCKS","getInternalformatParameter","target","format","SAMPLES","Int32Array","getTexParameter","TEXTURE_MAX_ANISOTROPY_EXT","contextState","_extensions","getParameter","hint","value"],"mappings":"AAAA,SAAQA,MAAR,QAAqB,cAArB;AACA,OAAOC,EAAP,MAAe,oBAAf;AACA,SAAQC,QAAR,QAAuB,yBAAvB;AAEA,SAAQC,oBAAR,QAAmC,0BAAnC;AACA,SAAQC,eAAR,QAA8B,0BAA9B;AAEA,MAAMC,uBAAuB,GAAG,yBAAhC;AACA,MAAMC,sBAAsB,GAAG,wBAA/B;AACA,MAAMC,kBAAkB,GAAG,oBAA3B;AACA,MAAMC,wBAAwB,GAAG,0BAAjC;AACA,MAAMC,8BAA8B,GAAG,gCAAvC;AAEA,MAAMC,qBAAqB,GAAG,kEAA9B;;AAGA,SAASC,gBAAT,CAA0BC,EAA1B,EAA8BC,SAA9B,EAAyC;AACvC,SAAO;AACLC,IAAAA,MAAM,EAAEZ,QAAQ,CAACU,EAAD,CADX;AAELG,IAAAA,GAAG,EAAEH,EAAE,CAACI,YAAH,CAAgBH,SAAhB;AAFA,GAAP;AAID;;AAQD,OAAO,MAAMI,wBAAwB,GAAG;AAEtC,GAACZ,uBAAD,GAA2B;AACzBa,IAAAA,IAAI,EAAE;AAACC,MAAAA,MAAM,EAAE;AAAT,KADmB;AAGzBC,IAAAA,iBAAiB,EAAE,MAAM;AACvBpB,MAAAA,MAAM,CAAC,KAAD,EAAQU,qBAAR,CAAN;AACD,KALwB;AAMzBW,IAAAA,iBAAiB,EAAE,MAAM,CAAE,CANF;AAOzBC,IAAAA,eAAe,EAAE,MAAM,CAAE,CAPA;AAQzBC,IAAAA,aAAa,EAAE,MAAM;AARI,GAFW;AAYtC,GAACjB,sBAAD,GAA0B;AACxBY,IAAAA,IAAI,EAAE;AACJC,MAAAA,MAAM,EAAE;AADJ,KADkB;;AAOxBK,IAAAA,mBAAmB,CAACC,QAAD,EAAWC,OAAX,EAAoB;AAErC1B,MAAAA,MAAM,CAAC0B,OAAO,KAAK,CAAb,EAAgB,yCAAhB,CAAN;AACD,KAVuB;;AAWxBC,IAAAA,qBAAqB,EAAE,MAAM,CAAE,CAXP;AAYxBC,IAAAA,mBAAmB,EAAE,MAAM,CAAE;AAZL,GAZY;AA0BtC,GAACrB,kBAAD,GAAsB;AACpBW,IAAAA,IAAI,EAAE;AACJC,MAAAA,MAAM,EAAE;AADJ,KADc;AAIpBU,IAAAA,WAAW,EAAE,MAAM;AACjB7B,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD;AANmB,GA1BgB;AAkCtC,GAACQ,wBAAD,GAA4B;AAC1BU,IAAAA,IAAI,EAAE;AAACC,MAAAA,MAAM,EAAE;AAAT,KADoB;AAG1BW,IAAAA,WAAW,EAAE,MAAM;AACjB9B,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD,KALyB;AAM1B+B,IAAAA,WAAW,EAAE,MAAM;AACjB/B,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD,KARyB;AAS1BgC,IAAAA,UAAU,EAAE,MAAM;AAChBhC,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD,KAXyB;AAY1BiC,IAAAA,QAAQ,EAAE,MAAM,CAAE,CAZQ;;AAa1BC,IAAAA,QAAQ,CAACC,MAAD,EAASC,KAAT,EAAgB;AACtB,aAAO,KAAKC,cAAL,CAAoBF,MAApB,EAA4BC,KAA5B,CAAP;AACD,KAfyB;;AAiB1BE,IAAAA,iBAAiB,CAACH,MAAD,EAASC,KAAT,EAAgB;AAC/B,aAAO,KAAKC,cAAL,CAAoBF,MAApB,EAA4BC,KAA5B,CAAP;AACD,KAnByB;;AAoB1BC,IAAAA,cAAc,EAAE,MAAM,CAAE;AApBE;AAlCU,CAAjC;AA0DP,OAAO,MAAME,wBAAwB,GAAG;AAEtCC,EAAAA,UAAU,EAAE,CAAC5B,EAAD,EAAK6B,YAAL,EAAmBC,UAAnB,KAAkC;AAC5C,QAAIxC,QAAQ,CAACU,EAAD,CAAZ,EAAkB;AAChB6B,MAAAA,YAAY,CAACC,UAAD,CAAZ;AACD,KAFD,MAEO,CAEN;AACF,GARqC;AAUtCC,EAAAA,eAAe,EAAE,CAAC/B,EAAD,EAAK6B,YAAL,EAAmBhB,QAAnB,EAA6BW,KAA7B,KAAuC;AAEtD,UAAM;AAACtB,MAAAA,MAAD;AAASC,MAAAA;AAAT,QAAgBJ,gBAAgB,CAACC,EAAD,EAAKN,sBAAL,CAAtC;AAEA,QAAIsC,MAAJ;;AACA,YAAQR,KAAR;AAEE,WAAKnC,EAAE,CAAC4C,2BAAR;AACED,QAAAA,MAAM,GAAG,CAAC9B,MAAD,GAAU,KAAV,GAAkBgC,SAA3B;AACA;;AAEF,WAAK7C,EAAE,CAAC8C,2BAAR;AACEH,QAAAA,MAAM,GAAG,CAAC9B,MAAD,IAAW,CAACC,GAAZ,GAAkB,CAAlB,GAAsB+B,SAA/B;AACA;;AACF;AATF;;AAYA,WAAOF,MAAM,KAAKE,SAAX,GAAuBF,MAAvB,GAAgCH,YAAY,CAAChB,QAAD,EAAWW,KAAX,CAAnD;AACD,GA5BqC;AA8BtCY,EAAAA,mBAAmB,EAAE,CAACpC,EAAD,EAAK6B,YAAL,EAAmBQ,OAAnB,EAA4Bb,KAA5B,KAAsC;AACzD,QAAI,CAAClC,QAAQ,CAACU,EAAD,CAAb,EAAmB;AACjB,cAAQwB,KAAR;AACE,aAAKnC,EAAE,CAACiD,8BAAR;AACE,iBAAOjD,EAAE,CAACkD,gBAAV;;AACF,aAAKlD,EAAE,CAACmD,2BAAR;AACE,iBAAO,CAAP;;AACF,aAAKnD,EAAE,CAACoD,qBAAR;AACE,iBAAO,CAAP;;AACF;AAPF;AASD;;AACD,WAAOZ,YAAY,CAACQ,OAAD,EAAUb,KAAV,CAAnB;AACD,GA3CqC;AA4CtCkB,EAAAA,0BAA0B,EAAE,CAAC1C,EAAD,EAAK6B,YAAL,EAAmBc,MAAnB,EAA2BC,MAA3B,EAAmCpB,KAAnC,KAA6C;AACvE,QAAI,CAAClC,QAAQ,CAACU,EAAD,CAAb,EAAmB;AACjB,cAAQwB,KAAR;AACE,aAAKnC,EAAE,CAACwD,OAAR;AACE,iBAAO,IAAIC,UAAJ,CAAe,CAAC,CAAD,CAAf,CAAP;;AACF;AAHF;AAKD;;AACD,WAAO9C,EAAE,CAAC0C,0BAAH,CAA8BC,MAA9B,EAAsCC,MAAtC,EAA8CpB,KAA9C,CAAP;AACD,GArDqC;;AAsDtCuB,EAAAA,eAAe,CAAC/C,EAAD,EAAK6B,YAAL,EAAmBc,MAAnB,EAA2BnB,KAA3B,EAAkC;AAC/C,YAAQA,KAAR;AACE,WAAKnC,EAAE,CAAC2D,0BAAR;AACE,cAAMC,YAAY,GAAGzD,eAAe,CAACQ,EAAD,CAApC;AACA,cAAM;AAACkD,UAAAA;AAAD,YAAgBD,YAAtB;AACA,cAAM9C,GAAG,GAAG+C,WAAW,CAACrD,8BAAD,CAAvB;AACA2B,QAAAA,KAAK,GAAIrB,GAAG,IAAIA,GAAG,CAAC6C,0BAAZ,IAA2C3D,EAAE,CAAC2D,0BAAtD;AACA;;AACF;AAPF;;AASA,WAAOnB,YAAY,CAACc,MAAD,EAASnB,KAAT,CAAnB;AACD,GAjEqC;;AAkEtC2B,EAAAA,YAAY,EAAE5D,oBAlEwB;;AAmEtC6D,EAAAA,IAAI,CAACpD,EAAD,EAAK6B,YAAL,EAAmBL,KAAnB,EAA0B6B,KAA1B,EAAiC;AAKnC,WAAOxB,YAAY,CAACL,KAAD,EAAQ6B,KAAR,CAAnB;AACD;;AAzEqC,CAAjC","sourcesContent":["import {assert} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {isWebGL2} from '../context/webgl-checks';\n\nimport {getParameterPolyfill} from './get-parameter-polyfill';\nimport {getContextState} from '../context/context-state';\n\nconst OES_vertex_array_object = 'OES_vertex_array_object';\nconst ANGLE_instanced_arrays = 'ANGLE_instanced_arrays';\nconst WEBGL_draw_buffers = 'WEBGL_draw_buffers';\nconst EXT_disjoint_timer_query = 'EXT_disjoint_timer_query';\nconst EXT_texture_filter_anisotropic = 'EXT_texture_filter_anisotropic';\n\nconst ERR_VAO_NOT_SUPPORTED = 'VertexArray requires WebGL2 or OES_vertex_array_object extension';\n\n// Return object with webgl2 flag and an extension\nfunction getExtensionData(gl, extension) {\n return {\n webgl2: isWebGL2(gl),\n ext: gl.getExtension(extension)\n };\n}\n\n// function mapExtensionConstant(gl, constant) {\n// switch (constant) {\n// case ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES: return GL.FRAGMENT_SHADER_DERIVATIVE_HINT;\n// }\n// }\n\nexport const WEBGL2_CONTEXT_POLYFILLS = {\n // POLYFILL TABLE\n [OES_vertex_array_object]: {\n meta: {suffix: 'OES'},\n // NEW METHODS\n createVertexArray: () => {\n assert(false, ERR_VAO_NOT_SUPPORTED);\n },\n deleteVertexArray: () => {},\n bindVertexArray: () => {},\n isVertexArray: () => false\n },\n [ANGLE_instanced_arrays]: {\n meta: {\n suffix: 'ANGLE'\n // constants: {\n // VERTEX_ATTRIB_ARRAY_DIVISOR: 'VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE'\n // }\n },\n vertexAttribDivisor(location, divisor) {\n // Accept divisor 0 even if instancing is not supported (0 = no instancing)\n assert(divisor === 0, 'WebGL instanced rendering not supported');\n },\n drawElementsInstanced: () => {},\n drawArraysInstanced: () => {}\n },\n [WEBGL_draw_buffers]: {\n meta: {\n suffix: 'WEBGL'\n },\n drawBuffers: () => {\n assert(false);\n }\n },\n [EXT_disjoint_timer_query]: {\n meta: {suffix: 'EXT'},\n // WebGL1: Polyfills the WebGL2 Query API\n createQuery: () => {\n assert(false);\n },\n deleteQuery: () => {\n assert(false);\n },\n beginQuery: () => {\n assert(false);\n },\n endQuery: () => {},\n getQuery(handle, pname) {\n return this.getQueryObject(handle, pname);\n },\n // The WebGL1 extension uses getQueryObject rather then getQueryParameter\n getQueryParameter(handle, pname) {\n return this.getQueryObject(handle, pname);\n },\n getQueryObject: () => {}\n }\n};\n\nexport const WEBGL2_CONTEXT_OVERRIDES = {\n // Ensure readBuffer is a no-op\n readBuffer: (gl, originalFunc, attachment) => {\n if (isWebGL2(gl)) {\n originalFunc(attachment);\n } else {\n // assert(attachment !== GL_COLOR_ATTACHMENT0 && attachment !== GL_FRONT);\n }\n },\n // Override for getVertexAttrib that returns sane values for non-WebGL1 constants\n getVertexAttrib: (gl, originalFunc, location, pname) => {\n // const gl = this; // eslint-disable-line\n const {webgl2, ext} = getExtensionData(gl, ANGLE_instanced_arrays);\n\n let result;\n switch (pname) {\n // WebGL1 attributes will never be integer\n case GL.VERTEX_ATTRIB_ARRAY_INTEGER:\n result = !webgl2 ? false : undefined;\n break;\n // if instancing is not available, return 0 meaning divisor has not been set\n case GL.VERTEX_ATTRIB_ARRAY_DIVISOR:\n result = !webgl2 && !ext ? 0 : undefined;\n break;\n default:\n }\n\n return result !== undefined ? result : originalFunc(location, pname);\n },\n // Handle transform feedback and uniform block queries in WebGL1\n getProgramParameter: (gl, originalFunc, program, pname) => {\n if (!isWebGL2(gl)) {\n switch (pname) {\n case GL.TRANSFORM_FEEDBACK_BUFFER_MODE:\n return GL.SEPARATE_ATTRIBS;\n case GL.TRANSFORM_FEEDBACK_VARYINGS:\n return 0;\n case GL.ACTIVE_UNIFORM_BLOCKS:\n return 0;\n default:\n }\n }\n return originalFunc(program, pname);\n },\n getInternalformatParameter: (gl, originalFunc, target, format, pname) => {\n if (!isWebGL2(gl)) {\n switch (pname) {\n case GL.SAMPLES:\n return new Int32Array([0]);\n default:\n }\n }\n return gl.getInternalformatParameter(target, format, pname);\n },\n getTexParameter(gl, originalFunc, target, pname) {\n switch (pname) {\n case GL.TEXTURE_MAX_ANISOTROPY_EXT:\n const contextState = getContextState(gl);\n const {_extensions} = contextState;\n const ext = _extensions[EXT_texture_filter_anisotropic];\n pname = (ext && ext.TEXTURE_MAX_ANISOTROPY_EXT) || GL.TEXTURE_MAX_ANISOTROPY_EXT;\n break;\n default:\n }\n return originalFunc(target, pname);\n },\n getParameter: getParameterPolyfill,\n hint(gl, originalFunc, pname, value) {\n // TODO - handle GL.FRAGMENT_SHADER_DERIVATIVE_HINT:\n // switch (pname) {\n // case GL.FRAGMENT_SHADER_DERIVATIVE_HINT:\n // }\n return originalFunc(pname, value);\n }\n};\n"],"file":"polyfill-table.js"}
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/polyfill/polyfill-table.ts"],"names":["assert","GL","isWebGL2","getParameterPolyfill","getContextState","OES_vertex_array_object","ANGLE_instanced_arrays","WEBGL_draw_buffers","EXT_disjoint_timer_query","EXT_texture_filter_anisotropic","ERR_VAO_NOT_SUPPORTED","getExtensionData","gl","extension","webgl2","ext","getExtension","WEBGL2_CONTEXT_POLYFILLS","meta","suffix","createVertexArray","deleteVertexArray","bindVertexArray","isVertexArray","vertexAttribDivisor","location","divisor","drawElementsInstanced","drawArraysInstanced","drawBuffers","createQuery","deleteQuery","beginQuery","endQuery","getQuery","handle","pname","getQueryObject","getQueryParameter","WEBGL2_CONTEXT_OVERRIDES","readBuffer","originalFunc","attachment","getVertexAttrib","result","VERTEX_ATTRIB_ARRAY_INTEGER","undefined","VERTEX_ATTRIB_ARRAY_DIVISOR","getProgramParameter","program","TRANSFORM_FEEDBACK_BUFFER_MODE","SEPARATE_ATTRIBS","TRANSFORM_FEEDBACK_VARYINGS","ACTIVE_UNIFORM_BLOCKS","getInternalformatParameter","target","format","SAMPLES","Int32Array","getTexParameter","TEXTURE_MAX_ANISOTROPY_EXT","contextState","_extensions","getParameter","hint","value"],"mappings":"AAAA,SAAQA,MAAR,QAAqB,cAArB;AACA,OAAOC,EAAP,MAAe,oBAAf;AACA,SAAQC,QAAR,QAAuB,yBAAvB;AAEA,SAAQC,oBAAR,QAAmC,0BAAnC;AACA,SAAQC,eAAR,QAA8B,0BAA9B;AAEA,MAAMC,uBAAuB,GAAG,yBAAhC;AACA,MAAMC,sBAAsB,GAAG,wBAA/B;AACA,MAAMC,kBAAkB,GAAG,oBAA3B;AACA,MAAMC,wBAAwB,GAAG,0BAAjC;AACA,MAAMC,8BAA8B,GAAG,gCAAvC;AAEA,MAAMC,qBAAqB,GAAG,kEAA9B;;AAGA,SAASC,gBAAT,CAA0BC,EAA1B,EAA8BC,SAA9B,EAAyC;AACvC,SAAO;AACLC,IAAAA,MAAM,EAAEZ,QAAQ,CAACU,EAAD,CADX;AAELG,IAAAA,GAAG,EAAEH,EAAE,CAACI,YAAH,CAAgBH,SAAhB;AAFA,GAAP;AAID;;AAQD,OAAO,MAAMI,wBAAwB,GAAG;AAEtC,GAACZ,uBAAD,GAA2B;AACzBa,IAAAA,IAAI,EAAE;AAACC,MAAAA,MAAM,EAAE;AAAT,KADmB;AAGzBC,IAAAA,iBAAiB,EAAE,MAAM;AACvBpB,MAAAA,MAAM,CAAC,KAAD,EAAQU,qBAAR,CAAN;AACD,KALwB;AAMzBW,IAAAA,iBAAiB,EAAE,MAAM,CAAE,CANF;AAOzBC,IAAAA,eAAe,EAAE,MAAM,CAAE,CAPA;AAQzBC,IAAAA,aAAa,EAAE,MAAM;AARI,GAFW;AAYtC,GAACjB,sBAAD,GAA0B;AACxBY,IAAAA,IAAI,EAAE;AACJC,MAAAA,MAAM,EAAE;AADJ,KADkB;;AAOxBK,IAAAA,mBAAmB,CAACC,QAAD,EAAWC,OAAX,EAAoB;AAErC1B,MAAAA,MAAM,CAAC0B,OAAO,KAAK,CAAb,EAAgB,yCAAhB,CAAN;AACD,KAVuB;;AAWxBC,IAAAA,qBAAqB,EAAE,MAAM,CAAE,CAXP;AAYxBC,IAAAA,mBAAmB,EAAE,MAAM,CAAE;AAZL,GAZY;AA0BtC,GAACrB,kBAAD,GAAsB;AACpBW,IAAAA,IAAI,EAAE;AACJC,MAAAA,MAAM,EAAE;AADJ,KADc;AAIpBU,IAAAA,WAAW,EAAE,MAAM;AACjB7B,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD;AANmB,GA1BgB;AAkCtC,GAACQ,wBAAD,GAA4B;AAC1BU,IAAAA,IAAI,EAAE;AAACC,MAAAA,MAAM,EAAE;AAAT,KADoB;AAG1BW,IAAAA,WAAW,EAAE,MAAM;AACjB9B,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD,KALyB;AAM1B+B,IAAAA,WAAW,EAAE,MAAM;AACjB/B,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD,KARyB;AAS1BgC,IAAAA,UAAU,EAAE,MAAM;AAChBhC,MAAAA,MAAM,CAAC,KAAD,CAAN;AACD,KAXyB;AAY1BiC,IAAAA,QAAQ,EAAE,MAAM,CAAE,CAZQ;;AAa1BC,IAAAA,QAAQ,CAACC,MAAD,EAASC,KAAT,EAAgB;AACtB,aAAO,KAAKC,cAAL,CAAoBF,MAApB,EAA4BC,KAA5B,CAAP;AACD,KAfyB;;AAiB1BE,IAAAA,iBAAiB,CAACH,MAAD,EAASC,KAAT,EAAgB;AAC/B,aAAO,KAAKC,cAAL,CAAoBF,MAApB,EAA4BC,KAA5B,CAAP;AACD,KAnByB;;AAoB1BC,IAAAA,cAAc,EAAE,CAACF,MAAD,EAAkBC,KAAlB,KAAqC,CAAE;AApB7B;AAlCU,CAAjC;AA0DP,OAAO,MAAMG,wBAAwB,GAAG;AAEtCC,EAAAA,UAAU,EAAE,CAAC5B,EAAD,EAAK6B,YAAL,EAAmBC,UAAnB,KAAkC;AAC5C,QAAIxC,QAAQ,CAACU,EAAD,CAAZ,EAAkB;AAChB6B,MAAAA,YAAY,CAACC,UAAD,CAAZ;AACD,KAFD,MAEO,CAEN;AACF,GARqC;AAUtCC,EAAAA,eAAe,EAAE,CAAC/B,EAAD,EAAK6B,YAAL,EAAmBhB,QAAnB,EAA6BW,KAA7B,KAAuC;AAEtD,UAAM;AAACtB,MAAAA,MAAD;AAASC,MAAAA;AAAT,QAAgBJ,gBAAgB,CAACC,EAAD,EAAKN,sBAAL,CAAtC;AAEA,QAAIsC,MAAJ;;AACA,YAAQR,KAAR;AAEE,WAAKnC,EAAE,CAAC4C,2BAAR;AACED,QAAAA,MAAM,GAAG,CAAC9B,MAAD,GAAU,KAAV,GAAkBgC,SAA3B;AACA;;AAEF,WAAK7C,EAAE,CAAC8C,2BAAR;AACEH,QAAAA,MAAM,GAAG,CAAC9B,MAAD,IAAW,CAACC,GAAZ,GAAkB,CAAlB,GAAsB+B,SAA/B;AACA;;AACF;AATF;;AAYA,WAAOF,MAAM,KAAKE,SAAX,GAAuBF,MAAvB,GAAgCH,YAAY,CAAChB,QAAD,EAAWW,KAAX,CAAnD;AACD,GA5BqC;AA8BtCY,EAAAA,mBAAmB,EAAE,CAACpC,EAAD,EAAK6B,YAAL,EAAmBQ,OAAnB,EAA4Bb,KAA5B,KAAsC;AACzD,QAAI,CAAClC,QAAQ,CAACU,EAAD,CAAb,EAAmB;AACjB,cAAQwB,KAAR;AACE,aAAKnC,EAAE,CAACiD,8BAAR;AACE,iBAAOjD,EAAE,CAACkD,gBAAV;;AACF,aAAKlD,EAAE,CAACmD,2BAAR;AACE,iBAAO,CAAP;;AACF,aAAKnD,EAAE,CAACoD,qBAAR;AACE,iBAAO,CAAP;;AACF;AAPF;AASD;;AACD,WAAOZ,YAAY,CAACQ,OAAD,EAAUb,KAAV,CAAnB;AACD,GA3CqC;AA4CtCkB,EAAAA,0BAA0B,EAAE,CAAC1C,EAAD,EAAK6B,YAAL,EAAmBc,MAAnB,EAA2BC,MAA3B,EAAmCpB,KAAnC,KAA6C;AACvE,QAAI,CAAClC,QAAQ,CAACU,EAAD,CAAb,EAAmB;AACjB,cAAQwB,KAAR;AACE,aAAKnC,EAAE,CAACwD,OAAR;AACE,iBAAO,IAAIC,UAAJ,CAAe,CAAC,CAAD,CAAf,CAAP;;AACF;AAHF;AAKD;;AACD,WAAO9C,EAAE,CAAC0C,0BAAH,CAA8BC,MAA9B,EAAsCC,MAAtC,EAA8CpB,KAA9C,CAAP;AACD,GArDqC;;AAsDtCuB,EAAAA,eAAe,CAAC/C,EAAD,EAAK6B,YAAL,EAAmBc,MAAnB,EAA2BnB,KAA3B,EAAkC;AAC/C,YAAQA,KAAR;AACE,WAAKnC,EAAE,CAAC2D,0BAAR;AACE,cAAMC,YAAY,GAAGzD,eAAe,CAACQ,EAAD,CAApC;AACA,cAAM;AAACkD,UAAAA;AAAD,YAAgBD,YAAtB;AACA,cAAM9C,GAAG,GAAG+C,WAAW,CAACrD,8BAAD,CAAvB;AACA2B,QAAAA,KAAK,GAAIrB,GAAG,IAAIA,GAAG,CAAC6C,0BAAZ,IAA2C3D,EAAE,CAAC2D,0BAAtD;AACA;;AACF;AAPF;;AASA,WAAOnB,YAAY,CAACc,MAAD,EAASnB,KAAT,CAAnB;AACD,GAjEqC;;AAkEtC2B,EAAAA,YAAY,EAAE5D,oBAlEwB;;AAmEtC6D,EAAAA,IAAI,CAACpD,EAAD,EAAK6B,YAAL,EAAmBL,KAAnB,EAA0B6B,KAA1B,EAAiC;AAKnC,WAAOxB,YAAY,CAACL,KAAD,EAAQ6B,KAAR,CAAnB;AACD;;AAzEqC,CAAjC","sourcesContent":["import {assert} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {isWebGL2} from '../context/webgl-checks';\n\nimport {getParameterPolyfill} from './get-parameter-polyfill';\nimport {getContextState} from '../context/context-state';\n\nconst OES_vertex_array_object = 'OES_vertex_array_object';\nconst ANGLE_instanced_arrays = 'ANGLE_instanced_arrays';\nconst WEBGL_draw_buffers = 'WEBGL_draw_buffers';\nconst EXT_disjoint_timer_query = 'EXT_disjoint_timer_query';\nconst EXT_texture_filter_anisotropic = 'EXT_texture_filter_anisotropic';\n\nconst ERR_VAO_NOT_SUPPORTED = 'VertexArray requires WebGL2 or OES_vertex_array_object extension';\n\n// Return object with webgl2 flag and an extension\nfunction getExtensionData(gl, extension) {\n return {\n webgl2: isWebGL2(gl),\n ext: gl.getExtension(extension)\n };\n}\n\n// function mapExtensionConstant(gl, constant) {\n// switch (constant) {\n// case ext.FRAGMENT_SHADER_DERIVATIVE_HINT_OES: return GL.FRAGMENT_SHADER_DERIVATIVE_HINT;\n// }\n// }\n\nexport const WEBGL2_CONTEXT_POLYFILLS = {\n // POLYFILL TABLE\n [OES_vertex_array_object]: {\n meta: {suffix: 'OES'},\n // NEW METHODS\n createVertexArray: () => {\n assert(false, ERR_VAO_NOT_SUPPORTED);\n },\n deleteVertexArray: () => {},\n bindVertexArray: () => {},\n isVertexArray: () => false\n },\n [ANGLE_instanced_arrays]: {\n meta: {\n suffix: 'ANGLE'\n // constants: {\n // VERTEX_ATTRIB_ARRAY_DIVISOR: 'VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE'\n // }\n },\n vertexAttribDivisor(location, divisor) {\n // Accept divisor 0 even if instancing is not supported (0 = no instancing)\n assert(divisor === 0, 'WebGL instanced rendering not supported');\n },\n drawElementsInstanced: () => {},\n drawArraysInstanced: () => {}\n },\n [WEBGL_draw_buffers]: {\n meta: {\n suffix: 'WEBGL'\n },\n drawBuffers: () => {\n assert(false);\n }\n },\n [EXT_disjoint_timer_query]: {\n meta: {suffix: 'EXT'},\n // WebGL1: Polyfills the WebGL2 Query API\n createQuery: () => {\n assert(false);\n },\n deleteQuery: () => {\n assert(false);\n },\n beginQuery: () => {\n assert(false);\n },\n endQuery: () => {},\n getQuery(handle, pname) {\n return this.getQueryObject(handle, pname);\n },\n // The WebGL1 extension uses getQueryObject rather then getQueryParameter\n getQueryParameter(handle, pname) {\n return this.getQueryObject(handle, pname);\n },\n getQueryObject: (handle: unknown, pname: unknown) => {}\n }\n};\n\nexport const WEBGL2_CONTEXT_OVERRIDES = {\n // Ensure readBuffer is a no-op\n readBuffer: (gl, originalFunc, attachment) => {\n if (isWebGL2(gl)) {\n originalFunc(attachment);\n } else {\n // assert(attachment !== GL_COLOR_ATTACHMENT0 && attachment !== GL_FRONT);\n }\n },\n // Override for getVertexAttrib that returns sane values for non-WebGL1 constants\n getVertexAttrib: (gl, originalFunc, location, pname) => {\n // const gl = this; // eslint-disable-line\n const {webgl2, ext} = getExtensionData(gl, ANGLE_instanced_arrays);\n\n let result;\n switch (pname) {\n // WebGL1 attributes will never be integer\n case GL.VERTEX_ATTRIB_ARRAY_INTEGER:\n result = !webgl2 ? false : undefined;\n break;\n // if instancing is not available, return 0 meaning divisor has not been set\n case GL.VERTEX_ATTRIB_ARRAY_DIVISOR:\n result = !webgl2 && !ext ? 0 : undefined;\n break;\n default:\n }\n\n return result !== undefined ? result : originalFunc(location, pname);\n },\n // Handle transform feedback and uniform block queries in WebGL1\n getProgramParameter: (gl, originalFunc, program, pname) => {\n if (!isWebGL2(gl)) {\n switch (pname) {\n case GL.TRANSFORM_FEEDBACK_BUFFER_MODE:\n return GL.SEPARATE_ATTRIBS;\n case GL.TRANSFORM_FEEDBACK_VARYINGS:\n return 0;\n case GL.ACTIVE_UNIFORM_BLOCKS:\n return 0;\n default:\n }\n }\n return originalFunc(program, pname);\n },\n getInternalformatParameter: (gl, originalFunc, target, format, pname) => {\n if (!isWebGL2(gl)) {\n switch (pname) {\n case GL.SAMPLES:\n return new Int32Array([0]);\n default:\n }\n }\n return gl.getInternalformatParameter(target, format, pname);\n },\n getTexParameter(gl, originalFunc, target, pname) {\n switch (pname) {\n case GL.TEXTURE_MAX_ANISOTROPY_EXT:\n const contextState = getContextState(gl);\n const {_extensions} = contextState;\n const ext = _extensions[EXT_texture_filter_anisotropic];\n pname = (ext && ext.TEXTURE_MAX_ANISOTROPY_EXT) || GL.TEXTURE_MAX_ANISOTROPY_EXT;\n break;\n default:\n }\n return originalFunc(target, pname);\n },\n getParameter: getParameterPolyfill,\n hint(gl, originalFunc, pname, value) {\n // TODO - handle GL.FRAGMENT_SHADER_DERIVATIVE_HINT:\n // switch (pname) {\n // case GL.FRAGMENT_SHADER_DERIVATIVE_HINT:\n // }\n return originalFunc(pname, value);\n }\n};\n"],"file":"polyfill-table.js"}
|
|
@@ -42,7 +42,7 @@ class GLState {
|
|
|
42
42
|
_updateCache(values) {
|
|
43
43
|
let valueChanged = false;
|
|
44
44
|
let oldValue;
|
|
45
|
-
const oldValues = this.stateStack.length > 0
|
|
45
|
+
const oldValues = this.stateStack.length > 0 ? this.stateStack[this.stateStack.length - 1] : null;
|
|
46
46
|
|
|
47
47
|
for (const key in values) {
|
|
48
48
|
assert(key !== undefined);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../../src/context/state-tracker/track-context-state.ts"],"names":["assert","GL_PARAMETER_DEFAULTS","GL_HOOKED_SETTERS","NON_CACHE_PARAMETERS","setParameters","getParameters","deepArrayEqual","GLState","constructor","gl","copyState","log","cache","Object","assign","_updateCache","bind","seal","push","values","stateStack","pop","length","oldValues","valueChanged","oldValue","key","undefined","value","cached","getContextState","state","trackContextState","options","enable","global_","global","window","installProgramSpy","setter","installSetterSpy","installGetterOverride","glState","pushContextState","popContextState","functionName","originalGetterFunc","get","pname","has","defineProperty","configurable","originalSetterFunc","set","params","originalUseProgram","useProgram","useProgramLuma","handle","program"],"mappings":";AAEA,SAAQA,MAAR,QAAqB,cAArB;AACA,SAAQC,qBAAR,EAA+BC,iBAA/B,EAAkDC,oBAAlD,QAA6E,sCAA7E;AACA,SAAQC,aAAR,EAAuBC,aAAvB,QAA2C,qCAA3C;AACA,SAAQC,cAAR,QAA6B,oBAA7B;;AAKA,MAAMC,OAAN,CAAc;AAQZC,EAAAA,WAAW,CACTC,EADS,EAET;AACEC,IAAAA,SAAS,GAAG,KADd;AAEEC,IAAAA,GAAG,GAAG,MAAM,CAAE;AAFhB,MAGI,EALK,EAMT;AAAA;;AAAA,qCAZQ,IAYR;;AAAA,wCAXW,EAWX;;AAAA,oCAVO,IAUP;;AAAA;;AAAA;;AACA,SAAKF,EAAL,GAAUA,EAAV;AACA,SAAKG,KAAL,GAAaF,SAAS,GAAGL,aAAa,CAACI,EAAD,CAAhB,GAAuBI,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBb,qBAAlB,CAA7C;AACA,SAAKU,GAAL,GAAWA,GAAX;AAEA,SAAKI,YAAL,GAAoB,KAAKA,YAAL,CAAkBC,IAAlB,CAAuB,IAAvB,CAApB;AACAH,IAAAA,MAAM,CAACI,IAAP,CAAY,IAAZ;AACD;;AAEDC,EAAAA,IAAI,CAACC,MAAM,GAAG,EAAV,EAAc;AAChB,SAAKC,UAAL,CAAgBF,IAAhB,CAAqB,EAArB;AACD;;AAEDG,EAAAA,GAAG,GAAG;AACJrB,IAAAA,MAAM,CAAC,KAAKoB,UAAL,CAAgBE,MAAhB,GAAyB,CAA1B,CAAN;AAEA,UAAMC,SAAS,GAAG,KAAKH,UAAL,CAAgB,KAAKA,UAAL,CAAgBE,MAAhB,GAAyB,CAAzC,CAAlB;AACAlB,IAAAA,aAAa,CAAC,KAAKK,EAAN,EAAUc,SAAV,CAAb;AAEA,SAAKH,UAAL,CAAgBC,GAAhB;AACD;;AAQDN,EAAAA,YAAY,CAACI,MAAD,EAAS;AACnB,QAAIK,YAAY,GAAG,KAAnB;AACA,QAAIC,QAAJ;AAEA,UAAMF,SAAS,GAAG,KAAKH,UAAL,CAAgBE,MAAhB,GAAyB,CAAzB,IAA8B,KAAKF,UAAL,CAAgB,KAAKA,UAAL,CAAgBE,MAAhB,GAAyB,CAAzC,CAAhD;;AAEA,SAAK,MAAMI,GAAX,IAAkBP,MAAlB,EAA0B;AACxBnB,MAAAA,MAAM,CAAC0B,GAAG,KAAKC,SAAT,CAAN;AACA,YAAMC,KAAK,GAAGT,MAAM,CAACO,GAAD,CAApB;AACA,YAAMG,MAAM,GAAG,KAAKjB,KAAL,CAAWc,GAAX,CAAf;;AAEA,UAAI,CAACpB,cAAc,CAACsB,KAAD,EAAQC,MAAR,CAAnB,EAAoC;AAClCL,QAAAA,YAAY,GAAG,IAAf;AACAC,QAAAA,QAAQ,GAAGI,MAAX;;AAKA,YAAIN,SAAS,IAAI,EAAEG,GAAG,IAAIH,SAAT,CAAjB,EAAsC;AACpCA,UAAAA,SAAS,CAACG,GAAD,CAAT,GAAiBG,MAAjB;AACD;;AAGD,aAAKjB,KAAL,CAAWc,GAAX,IAAkBE,KAAlB;AACD;AACF;;AAED,WAAO;AAACJ,MAAAA,YAAD;AAAeC,MAAAA;AAAf,KAAP;AACD;;AAtEW;;AAyEd,SAASK,eAAT,CAAyBrB,EAAzB,EAA6D;AAE3D,SAAOA,EAAE,CAACsB,KAAV;AACD;;AAYA,OAAO,SAASC,iBAAT,CACNvB,EADM,EAENwB,OAFM,EAOiB;AACvB,QAAM;AAACC,IAAAA,MAAM,GAAG,IAAV;AAAgBxB,IAAAA;AAAhB,MAA6BuB,OAAnC;AACAjC,EAAAA,MAAM,CAACU,SAAS,KAAKiB,SAAf,CAAN;;AAEA,MAAI,CAAClB,EAAE,CAACsB,KAAR,EAAe;AACb,UAAMI,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCA,MAAhC,GAAyCC,MAAzD;AASA5B,IAAAA,EAAE,CAACsB,KAAH,GAAW,IAAIxB,OAAJ,CAAYE,EAAZ,EAAgB;AAACC,MAAAA;AAAD,KAAhB,CAAX;AAEA4B,IAAAA,iBAAiB,CAAC7B,EAAD,CAAjB;;AAGA,SAAK,MAAMiB,GAAX,IAAkBxB,iBAAlB,EAAqC;AACnC,YAAMqC,MAAM,GAAGrC,iBAAiB,CAACwB,GAAD,CAAhC;AACAc,MAAAA,gBAAgB,CAAC/B,EAAD,EAAKiB,GAAL,EAAUa,MAAV,CAAhB;AACD;;AAGDE,IAAAA,qBAAqB,CAAChC,EAAD,EAAK,cAAL,CAArB;AACAgC,IAAAA,qBAAqB,CAAChC,EAAD,EAAK,WAAL,CAArB;AACD;;AAED,QAAMiC,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;AACAiC,EAAAA,OAAO,CAACR,MAAR,GAAiBA,MAAjB;AAEA,SAAOzB,EAAP;AACD;AAKA,OAAO,SAASkC,gBAAT,CAA0BlC,EAA1B,EAA2D;AACjE,MAAIiC,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA7B;;AACA,MAAI,CAACiC,OAAL,EAAc;AACZV,IAAAA,iBAAiB,CAACvB,EAAD,EAAK;AAACC,MAAAA,SAAS,EAAE;AAAZ,KAAL,CAAjB;AACAgC,IAAAA,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAAzB;AACD;;AACDiC,EAAAA,OAAO,CAACxB,IAAR;AACD;AAMD,OAAO,SAAS0B,eAAT,CAAyBnC,EAAzB,EAA0D;AAC/D,QAAMiC,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;AACAT,EAAAA,MAAM,CAAC0C,OAAD,CAAN;AACAA,EAAAA,OAAO,CAACrB,GAAR;AACD;;AAUD,SAASoB,qBAAT,CAA+BhC,EAA/B,EAA0DoC,YAA1D,EAAgF;AAE9E,QAAMC,kBAAkB,GAAGrC,EAAE,CAACoC,YAAD,CAAF,CAAiB7B,IAAjB,CAAsBP,EAAtB,CAA3B;;AAGAA,EAAAA,EAAE,CAACoC,YAAD,CAAF,GAAmB,SAASE,GAAT,CAAaC,KAAb,EAAoB;AACrC,QAAIA,KAAK,KAAKrB,SAAV,IAAuBxB,oBAAoB,CAAC8C,GAArB,CAAyBD,KAAzB,CAA3B,EAA4D;AAE1D,aAAOF,kBAAkB,CAACE,KAAD,CAAzB;AACD;;AAED,UAAMN,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;;AACA,QAAI,EAAEuC,KAAK,IAAIN,OAAO,CAAC9B,KAAnB,CAAJ,EAA+B;AAE7B8B,MAAAA,OAAO,CAAC9B,KAAR,CAAcoC,KAAd,IAAuBF,kBAAkB,CAACE,KAAD,CAAzC;AACD;;AAGD,WAAON,OAAO,CAACR,MAAR,GAEHQ,OAAO,CAAC9B,KAAR,CAAcoC,KAAd,CAFG,GAIHF,kBAAkB,CAACE,KAAD,CAJtB;AAKD,GAlBD;;AAqBAnC,EAAAA,MAAM,CAACqC,cAAP,CAAsBzC,EAAE,CAACoC,YAAD,CAAxB,EAAwC,MAAxC,EAAgD;AAC9CjB,IAAAA,KAAK,YAAKiB,YAAL,gBADyC;AAE9CM,IAAAA,YAAY,EAAE;AAFgC,GAAhD;AAID;;AAWD,SAASX,gBAAT,CAA0B/B,EAA1B,EAAqDoC,YAArD,EAAmEN,MAAnE,EAA2E;AAEzE,MAAI,CAAC9B,EAAE,CAACoC,YAAD,CAAP,EAAuB;AAErB;AACD;;AACD,QAAMO,kBAAkB,GAAG3C,EAAE,CAACoC,YAAD,CAAF,CAAiB7B,IAAjB,CAAsBP,EAAtB,CAA3B;;AAGAA,EAAAA,EAAE,CAACoC,YAAD,CAAF,GAAmB,SAASQ,GAAT,CAAa,GAAGC,MAAhB,EAAwB;AAGzC,UAAMZ,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;AACA,UAAM;AAACe,MAAAA,YAAD;AAAeC,MAAAA;AAAf,QAA2Bc,MAAM,CAACG,OAAO,CAAC3B,YAAT,EAAuB,GAAGuC,MAA1B,CAAvC;;AAGA,QAAI9B,YAAJ,EAAkB;AAChB4B,MAAAA,kBAAkB,CAAC,GAAGE,MAAJ,CAAlB;AACD;;AAOD,WAAO7B,QAAP;AACD,GAjBD;;AAoBAZ,EAAAA,MAAM,CAACqC,cAAP,CAAsBzC,EAAE,CAACoC,YAAD,CAAxB,EAAwC,MAAxC,EAAgD;AAC9CjB,IAAAA,KAAK,YAAKiB,YAAL,cADyC;AAE9CM,IAAAA,YAAY,EAAE;AAFgC,GAAhD;AAID;;AAED,SAASb,iBAAT,CAA2B7B,EAA3B,EAA4D;AAC1D,QAAM8C,kBAAkB,GAAG9C,EAAE,CAAC+C,UAAH,CAAcxC,IAAd,CAAmBP,EAAnB,CAA3B;;AAEAA,EAAAA,EAAE,CAAC+C,UAAH,GAAgB,SAASC,cAAT,CAAwBC,MAAxB,EAAgC;AAC9C,UAAMhB,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;;AACA,QAAIiC,OAAO,CAACiB,OAAR,KAAoBD,MAAxB,EAAgC;AAC9BH,MAAAA,kBAAkB,CAACG,MAAD,CAAlB;AACAhB,MAAAA,OAAO,CAACiB,OAAR,GAAkBD,MAAlB;AACD;AACF,GAND;AAOD","sourcesContent":["// Support for listening to context state changes and intercepting state queries\n// NOTE: this system does not handle buffer bindings\nimport {assert} from '@luma.gl/api';\nimport {GL_PARAMETER_DEFAULTS, GL_HOOKED_SETTERS, NON_CACHE_PARAMETERS} from '../parameters/webgl-parameter-tables';\nimport {setParameters, getParameters} from '../parameters/unified-parameter-api';\nimport {deepArrayEqual} from './deep-array-equal';\n\n// HELPER CLASS - GLState\n\n/* eslint-disable no-shadow */\nclass GLState {\n gl: WebGLRenderingContext;\n program = null;\n stateStack = [];\n enable = true;\n cache;\n log;\n\n constructor(\n gl,\n {\n copyState = false, // Copy cache from params (slow) or initialize from WebGL defaults (fast)\n log = () => {} // Logging function, called when gl parameter change calls are actually issued\n } = {}\n ) {\n this.gl = gl;\n this.cache = copyState ? getParameters(gl) : Object.assign({}, GL_PARAMETER_DEFAULTS);\n this.log = log;\n\n this._updateCache = this._updateCache.bind(this);\n Object.seal(this);\n }\n\n push(values = {}) {\n this.stateStack.push({});\n }\n\n pop() {\n assert(this.stateStack.length > 0);\n // Use the saved values in the state stack to restore parameters\n const oldValues = this.stateStack[this.stateStack.length - 1];\n setParameters(this.gl, oldValues);\n // Don't pop until we have reset parameters (to make sure other \"stack frames\" are not affected)\n this.stateStack.pop();\n }\n\n /**\n // interceptor for context set functions - update our cache and our stack\n // values (Object) - the key values for this setter\n * @param values\n * @returns\n */\n _updateCache(values) {\n let valueChanged = false;\n let oldValue; // = undefined\n\n const oldValues = this.stateStack.length > 0 && this.stateStack[this.stateStack.length - 1];\n\n for (const key in values) {\n assert(key !== undefined);\n const value = values[key];\n const cached = this.cache[key];\n // Check that value hasn't already been shadowed\n if (!deepArrayEqual(value, cached)) {\n valueChanged = true;\n oldValue = cached;\n\n // First, save current value being shadowed\n // If a state stack frame is active, save the current parameter values for pop\n // but first check that value hasn't already been shadowed and saved\n if (oldValues && !(key in oldValues)) {\n oldValues[key] = cached;\n }\n\n // Save current value being shadowed\n this.cache[key] = value;\n }\n }\n\n return {valueChanged, oldValue};\n }\n}\n\nfunction getContextState(gl: WebGLRenderingContext): GLState {\n // @ts-expect-error\n return gl.state as GLState;\n}\n\n// PUBLIC API\n\n/**\n * Initialize WebGL state caching on a context\n * can be called multiple times to enable/disable\n *\n * @note After calling this function, context state will be cached\n * gl.state.push() and gl.state.pop() will be available for saving,\n * temporarily modifying, and then restoring state.\n */\n export function trackContextState(\n gl: WebGLRenderingContext,\n options?: {\n enable?: boolean;\n copyState?: boolean;\n log?: any;\n }\n): WebGLRenderingContext {\n const {enable = true, copyState} = options;\n assert(copyState !== undefined);\n // @ts-expect-error\n if (!gl.state) {\n const global_ = typeof global !== 'undefined' ? global : window;\n // @ts-ignore\n // const {polyfillContext} = global_;\n // if (polyfillContext) {\n // polyfillContext(gl);\n // }\n\n // Create a state cache\n // @ts-expect-error\n gl.state = new GLState(gl, {copyState});\n\n installProgramSpy(gl);\n\n // intercept all setter functions in the table\n for (const key in GL_HOOKED_SETTERS) {\n const setter = GL_HOOKED_SETTERS[key];\n installSetterSpy(gl, key, setter);\n }\n\n // intercept all getter functions in the table\n installGetterOverride(gl, 'getParameter');\n installGetterOverride(gl, 'isEnabled');\n }\n\n const glState = getContextState(gl);\n glState.enable = enable;\n\n return gl;\n}\n\n/**\n * Saves current WebGL context state onto an internal per-context stack\n */\n export function pushContextState(gl: WebGLRenderingContext): void {\n let glState = getContextState(gl);\n if (!glState) {\n trackContextState(gl, {copyState: false});\n glState = getContextState(gl);\n }\n glState.push();\n}\n\n\n/**\n * Restores previously saved WebGL context state\n */\nexport function popContextState(gl: WebGLRenderingContext): void {\n const glState = getContextState(gl);\n assert(glState);\n glState.pop();\n}\n\n// HELPER FUNCTIONS - INSTALL GET/SET INTERCEPTORS (SPYS) ON THE CONTEXT\n\n/**\n// Overrides a WebGLRenderingContext state \"getter\" function\n// to return values directly from cache\n * @param gl\n * @param functionName\n */\nfunction installGetterOverride(gl: WebGLRenderingContext, functionName: string) {\n // Get the original function from the WebGLRenderingContext\n const originalGetterFunc = gl[functionName].bind(gl);\n\n // Wrap it with a spy so that we can update our state cache when it gets called\n gl[functionName] = function get(pname) {\n if (pname === undefined || NON_CACHE_PARAMETERS.has(pname)) {\n // Invalid or blacklisted parameter, do not cache\n return originalGetterFunc(pname);\n }\n\n const glState = getContextState(gl);\n if (!(pname in glState.cache)) {\n // WebGL limits are not prepopulated in the cache, call the original getter when first queried.\n glState.cache[pname] = originalGetterFunc(pname);\n }\n\n // Optionally call the original function to do a \"hard\" query from the WebGLRenderingContext\n return glState.enable\n ? // Call the getter the params so that it can e.g. serve from a cache\n glState.cache[pname]\n : // Optionally call the original function to do a \"hard\" query from the WebGLRenderingContext\n originalGetterFunc(pname);\n };\n\n // Set the name of this anonymous function to help in debugging and profiling\n Object.defineProperty(gl[functionName], 'name', {\n value: `${functionName}-from-cache`,\n configurable: false\n });\n}\n\n/**\n// Overrides a WebGLRenderingContext state \"setter\" function\n// to call a setter spy before the actual setter. Allows us to keep a cache\n// updated with a copy of the WebGL context state.\n * @param gl\n * @param functionName\n * @param setter\n * @returns\n */\nfunction installSetterSpy(gl: WebGLRenderingContext, functionName, setter) {\n // Get the original function from the WebGLRenderingContext\n if (!gl[functionName]) {\n // This could happen if we try to intercept WebGL2 method on a WebGL1 context\n return;\n }\n const originalSetterFunc = gl[functionName].bind(gl);\n\n // Wrap it with a spy so that we can update our state cache when it gets called\n gl[functionName] = function set(...params) {\n // Update the value\n // Call the setter with the state cache and the params so that it can store the parameters\n const glState = getContextState(gl);\n const {valueChanged, oldValue} = setter(glState._updateCache, ...params);\n\n // Call the original WebGLRenderingContext func to make sure the context actually gets updated\n if (valueChanged) {\n originalSetterFunc(...params);\n }\n\n // Note: if the original function fails to set the value, our state cache will be bad\n // No solution for this at the moment, but assuming that this is unlikely to be a real problem\n // We could call the setter after the originalSetterFunc. Concern is that this would\n // cause different behavior in debug mode, where originalSetterFunc can throw exceptions\n\n return oldValue;\n };\n\n // Set the name of this anonymous function to help in debugging and profiling\n Object.defineProperty(gl[functionName], 'name', {\n value: `${functionName}-to-cache`,\n configurable: false\n });\n}\n\nfunction installProgramSpy(gl: WebGLRenderingContext): void {\n const originalUseProgram = gl.useProgram.bind(gl);\n\n gl.useProgram = function useProgramLuma(handle) {\n const glState = getContextState(gl);\n if (glState.program !== handle) {\n originalUseProgram(handle);\n glState.program = handle;\n }\n };\n}\n"],"file":"track-context-state.js"}
|
|
1
|
+
{"version":3,"sources":["../../../../src/context/state-tracker/track-context-state.ts"],"names":["assert","GL_PARAMETER_DEFAULTS","GL_HOOKED_SETTERS","NON_CACHE_PARAMETERS","setParameters","getParameters","deepArrayEqual","GLState","constructor","gl","copyState","log","cache","Object","assign","_updateCache","bind","seal","push","values","stateStack","pop","length","oldValues","valueChanged","oldValue","key","undefined","value","cached","getContextState","state","trackContextState","options","enable","global_","global","window","installProgramSpy","setter","installSetterSpy","installGetterOverride","glState","pushContextState","popContextState","functionName","originalGetterFunc","get","pname","has","defineProperty","configurable","originalSetterFunc","set","params","originalUseProgram","useProgram","useProgramLuma","handle","program"],"mappings":";AAEA,SAAQA,MAAR,QAAqB,cAArB;AACA,SAAQC,qBAAR,EAA+BC,iBAA/B,EAAkDC,oBAAlD,QAA6E,sCAA7E;AACA,SAAQC,aAAR,EAAuBC,aAAvB,QAA2C,qCAA3C;AACA,SAAQC,cAAR,QAA6B,oBAA7B;;AAKA,MAAMC,OAAN,CAAc;AAQZC,EAAAA,WAAW,CACTC,EADS,EAET;AACEC,IAAAA,SAAS,GAAG,KADd;AAEEC,IAAAA,GAAG,GAAG,MAAM,CAAE;AAFhB,MAGI,EALK,EAMT;AAAA;;AAAA,qCAZiB,IAYjB;;AAAA,wCAXqB,EAWrB;;AAAA,oCAVO,IAUP;;AAAA;;AAAA;;AACA,SAAKF,EAAL,GAAUA,EAAV;AACA,SAAKG,KAAL,GAAaF,SAAS,GAAGL,aAAa,CAACI,EAAD,CAAhB,GAAuBI,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBb,qBAAlB,CAA7C;AACA,SAAKU,GAAL,GAAWA,GAAX;AAEA,SAAKI,YAAL,GAAoB,KAAKA,YAAL,CAAkBC,IAAlB,CAAuB,IAAvB,CAApB;AACAH,IAAAA,MAAM,CAACI,IAAP,CAAY,IAAZ;AACD;;AAEDC,EAAAA,IAAI,CAACC,MAAM,GAAG,EAAV,EAAc;AAChB,SAAKC,UAAL,CAAgBF,IAAhB,CAAqB,EAArB;AACD;;AAEDG,EAAAA,GAAG,GAAG;AACJrB,IAAAA,MAAM,CAAC,KAAKoB,UAAL,CAAgBE,MAAhB,GAAyB,CAA1B,CAAN;AAEA,UAAMC,SAAS,GAAG,KAAKH,UAAL,CAAgB,KAAKA,UAAL,CAAgBE,MAAhB,GAAyB,CAAzC,CAAlB;AACAlB,IAAAA,aAAa,CAAC,KAAKK,EAAN,EAAUc,SAAV,CAAb;AAEA,SAAKH,UAAL,CAAgBC,GAAhB;AACD;;AAQDN,EAAAA,YAAY,CAACI,MAAD,EAAwC;AAClD,QAAIK,YAAY,GAAG,KAAnB;AACA,QAAIC,QAAJ;AAEA,UAAMF,SAA+C,GAAG,KAAKH,UAAL,CAAgBE,MAAhB,GAAyB,CAAzB,GAA6B,KAAKF,UAAL,CAAgB,KAAKA,UAAL,CAAgBE,MAAhB,GAAyB,CAAzC,CAA7B,GAA2E,IAAnI;;AAEA,SAAK,MAAMI,GAAX,IAAkBP,MAAlB,EAA0B;AACxBnB,MAAAA,MAAM,CAAC0B,GAAG,KAAKC,SAAT,CAAN;AACA,YAAMC,KAAK,GAAGT,MAAM,CAACO,GAAD,CAApB;AACA,YAAMG,MAAM,GAAG,KAAKjB,KAAL,CAAWc,GAAX,CAAf;;AAEA,UAAI,CAACpB,cAAc,CAACsB,KAAD,EAAQC,MAAR,CAAnB,EAAoC;AAClCL,QAAAA,YAAY,GAAG,IAAf;AACAC,QAAAA,QAAQ,GAAGI,MAAX;;AAKA,YAAIN,SAAS,IAAI,EAAEG,GAAG,IAAIH,SAAT,CAAjB,EAAsC;AACpCA,UAAAA,SAAS,CAACG,GAAD,CAAT,GAAiBG,MAAjB;AACD;;AAGD,aAAKjB,KAAL,CAAWc,GAAX,IAAkBE,KAAlB;AACD;AACF;;AAED,WAAO;AAACJ,MAAAA,YAAD;AAAeC,MAAAA;AAAf,KAAP;AACD;;AAtEW;;AAyEd,SAASK,eAAT,CAAyBrB,EAAzB,EAA6D;AAE3D,SAAOA,EAAE,CAACsB,KAAV;AACD;;AAYA,OAAO,SAASC,iBAAT,CACNvB,EADM,EAENwB,OAFM,EAOiB;AACvB,QAAM;AAACC,IAAAA,MAAM,GAAG,IAAV;AAAgBxB,IAAAA;AAAhB,MAA6BuB,OAAnC;AACAjC,EAAAA,MAAM,CAACU,SAAS,KAAKiB,SAAf,CAAN;;AAEA,MAAI,CAAClB,EAAE,CAACsB,KAAR,EAAe;AACb,UAAMI,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCA,MAAhC,GAAyCC,MAAzD;AASA5B,IAAAA,EAAE,CAACsB,KAAH,GAAW,IAAIxB,OAAJ,CAAYE,EAAZ,EAAgB;AAACC,MAAAA;AAAD,KAAhB,CAAX;AAEA4B,IAAAA,iBAAiB,CAAC7B,EAAD,CAAjB;;AAGA,SAAK,MAAMiB,GAAX,IAAkBxB,iBAAlB,EAAqC;AACnC,YAAMqC,MAAM,GAAGrC,iBAAiB,CAACwB,GAAD,CAAhC;AACAc,MAAAA,gBAAgB,CAAC/B,EAAD,EAAKiB,GAAL,EAAUa,MAAV,CAAhB;AACD;;AAGDE,IAAAA,qBAAqB,CAAChC,EAAD,EAAK,cAAL,CAArB;AACAgC,IAAAA,qBAAqB,CAAChC,EAAD,EAAK,WAAL,CAArB;AACD;;AAED,QAAMiC,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;AACAiC,EAAAA,OAAO,CAACR,MAAR,GAAiBA,MAAjB;AAEA,SAAOzB,EAAP;AACD;AAKA,OAAO,SAASkC,gBAAT,CAA0BlC,EAA1B,EAA2D;AACjE,MAAIiC,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA7B;;AACA,MAAI,CAACiC,OAAL,EAAc;AACZV,IAAAA,iBAAiB,CAACvB,EAAD,EAAK;AAACC,MAAAA,SAAS,EAAE;AAAZ,KAAL,CAAjB;AACAgC,IAAAA,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAAzB;AACD;;AACDiC,EAAAA,OAAO,CAACxB,IAAR;AACD;AAMD,OAAO,SAAS0B,eAAT,CAAyBnC,EAAzB,EAA0D;AAC/D,QAAMiC,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;AACAT,EAAAA,MAAM,CAAC0C,OAAD,CAAN;AACAA,EAAAA,OAAO,CAACrB,GAAR;AACD;;AAUD,SAASoB,qBAAT,CAA+BhC,EAA/B,EAA0DoC,YAA1D,EAAgF;AAE9E,QAAMC,kBAAkB,GAAGrC,EAAE,CAACoC,YAAD,CAAF,CAAiB7B,IAAjB,CAAsBP,EAAtB,CAA3B;;AAGAA,EAAAA,EAAE,CAACoC,YAAD,CAAF,GAAmB,SAASE,GAAT,CAAaC,KAAb,EAAoB;AACrC,QAAIA,KAAK,KAAKrB,SAAV,IAAuBxB,oBAAoB,CAAC8C,GAArB,CAAyBD,KAAzB,CAA3B,EAA4D;AAE1D,aAAOF,kBAAkB,CAACE,KAAD,CAAzB;AACD;;AAED,UAAMN,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;;AACA,QAAI,EAAEuC,KAAK,IAAIN,OAAO,CAAC9B,KAAnB,CAAJ,EAA+B;AAE7B8B,MAAAA,OAAO,CAAC9B,KAAR,CAAcoC,KAAd,IAAuBF,kBAAkB,CAACE,KAAD,CAAzC;AACD;;AAGD,WAAON,OAAO,CAACR,MAAR,GAEHQ,OAAO,CAAC9B,KAAR,CAAcoC,KAAd,CAFG,GAIHF,kBAAkB,CAACE,KAAD,CAJtB;AAKD,GAlBD;;AAqBAnC,EAAAA,MAAM,CAACqC,cAAP,CAAsBzC,EAAE,CAACoC,YAAD,CAAxB,EAAwC,MAAxC,EAAgD;AAC9CjB,IAAAA,KAAK,YAAKiB,YAAL,gBADyC;AAE9CM,IAAAA,YAAY,EAAE;AAFgC,GAAhD;AAID;;AAWD,SAASX,gBAAT,CAA0B/B,EAA1B,EAAqDoC,YAArD,EAA2EN,MAA3E,EAAmF;AAEjF,MAAI,CAAC9B,EAAE,CAACoC,YAAD,CAAP,EAAuB;AAErB;AACD;;AAED,QAAMO,kBAAkB,GAAG3C,EAAE,CAACoC,YAAD,CAAF,CAAiB7B,IAAjB,CAAsBP,EAAtB,CAA3B;;AAGAA,EAAAA,EAAE,CAACoC,YAAD,CAAF,GAAmB,SAASQ,GAAT,CAAa,GAAGC,MAAhB,EAAwB;AAGzC,UAAMZ,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;AACA,UAAM;AAACe,MAAAA,YAAD;AAAeC,MAAAA;AAAf,QAA2Bc,MAAM,CAACG,OAAO,CAAC3B,YAAT,EAAuB,GAAGuC,MAA1B,CAAvC;;AAGA,QAAI9B,YAAJ,EAAkB;AAChB4B,MAAAA,kBAAkB,CAAC,GAAGE,MAAJ,CAAlB;AACD;;AAOD,WAAO7B,QAAP;AACD,GAjBD;;AAoBAZ,EAAAA,MAAM,CAACqC,cAAP,CAAsBzC,EAAE,CAACoC,YAAD,CAAxB,EAAwC,MAAxC,EAAgD;AAC9CjB,IAAAA,KAAK,YAAKiB,YAAL,cADyC;AAE9CM,IAAAA,YAAY,EAAE;AAFgC,GAAhD;AAID;;AAED,SAASb,iBAAT,CAA2B7B,EAA3B,EAA4D;AAC1D,QAAM8C,kBAAkB,GAAG9C,EAAE,CAAC+C,UAAH,CAAcxC,IAAd,CAAmBP,EAAnB,CAA3B;;AAEAA,EAAAA,EAAE,CAAC+C,UAAH,GAAgB,SAASC,cAAT,CAAwBC,MAAxB,EAAgC;AAC9C,UAAMhB,OAAO,GAAGZ,eAAe,CAACrB,EAAD,CAA/B;;AACA,QAAIiC,OAAO,CAACiB,OAAR,KAAoBD,MAAxB,EAAgC;AAC9BH,MAAAA,kBAAkB,CAACG,MAAD,CAAlB;AACAhB,MAAAA,OAAO,CAACiB,OAAR,GAAkBD,MAAlB;AACD;AACF,GAND;AAOD","sourcesContent":["// Support for listening to context state changes and intercepting state queries\n// NOTE: this system does not handle buffer bindings\nimport {assert} from '@luma.gl/api';\nimport {GL_PARAMETER_DEFAULTS, GL_HOOKED_SETTERS, NON_CACHE_PARAMETERS} from '../parameters/webgl-parameter-tables';\nimport {setParameters, getParameters} from '../parameters/unified-parameter-api';\nimport {deepArrayEqual} from './deep-array-equal';\n\n// HELPER CLASS - GLState\n\n/* eslint-disable no-shadow */\nclass GLState {\n gl: WebGLRenderingContext;\n program: unknown = null;\n stateStack: object[] = [];\n enable = true;\n cache: Record<string, any>;\n log;\n\n constructor(\n gl: WebGLRenderingContext,\n {\n copyState = false, // Copy cache from params (slow) or initialize from WebGL defaults (fast)\n log = () => {} // Logging function, called when gl parameter change calls are actually issued\n } = {}\n ) {\n this.gl = gl;\n this.cache = copyState ? getParameters(gl) : Object.assign({}, GL_PARAMETER_DEFAULTS);\n this.log = log;\n\n this._updateCache = this._updateCache.bind(this);\n Object.seal(this);\n }\n\n push(values = {}) {\n this.stateStack.push({});\n }\n\n pop() {\n assert(this.stateStack.length > 0);\n // Use the saved values in the state stack to restore parameters\n const oldValues = this.stateStack[this.stateStack.length - 1];\n setParameters(this.gl, oldValues);\n // Don't pop until we have reset parameters (to make sure other \"stack frames\" are not affected)\n this.stateStack.pop();\n }\n\n /**\n // interceptor for context set functions - update our cache and our stack\n // values (Object) - the key values for this setter\n * @param values\n * @returns\n */\n _updateCache(values: {[key: number | string]: any}) {\n let valueChanged = false;\n let oldValue; // = undefined\n\n const oldValues: {[key: number | string]: any} | null = this.stateStack.length > 0 ? this.stateStack[this.stateStack.length - 1] : null;\n\n for (const key in values) {\n assert(key !== undefined);\n const value = values[key];\n const cached = this.cache[key];\n // Check that value hasn't already been shadowed\n if (!deepArrayEqual(value, cached)) {\n valueChanged = true;\n oldValue = cached;\n\n // First, save current value being shadowed\n // If a state stack frame is active, save the current parameter values for pop\n // but first check that value hasn't already been shadowed and saved\n if (oldValues && !(key in oldValues)) {\n oldValues[key] = cached;\n }\n\n // Save current value being shadowed\n this.cache[key] = value;\n }\n }\n\n return {valueChanged, oldValue};\n }\n}\n\nfunction getContextState(gl: WebGLRenderingContext): GLState {\n // @ts-expect-error\n return gl.state as GLState;\n}\n\n// PUBLIC API\n\n/**\n * Initialize WebGL state caching on a context\n * can be called multiple times to enable/disable\n *\n * @note After calling this function, context state will be cached\n * gl.state.push() and gl.state.pop() will be available for saving,\n * temporarily modifying, and then restoring state.\n */\n export function trackContextState(\n gl: WebGLRenderingContext,\n options?: {\n enable?: boolean;\n copyState?: boolean;\n log?: any;\n }\n): WebGLRenderingContext {\n const {enable = true, copyState} = options;\n assert(copyState !== undefined);\n // @ts-expect-error\n if (!gl.state) {\n const global_ = typeof global !== 'undefined' ? global : window;\n // @ts-ignore\n // const {polyfillContext} = global_;\n // if (polyfillContext) {\n // polyfillContext(gl);\n // }\n\n // Create a state cache\n // @ts-expect-error\n gl.state = new GLState(gl, {copyState});\n\n installProgramSpy(gl);\n\n // intercept all setter functions in the table\n for (const key in GL_HOOKED_SETTERS) {\n const setter = GL_HOOKED_SETTERS[key];\n installSetterSpy(gl, key, setter);\n }\n\n // intercept all getter functions in the table\n installGetterOverride(gl, 'getParameter');\n installGetterOverride(gl, 'isEnabled');\n }\n\n const glState = getContextState(gl);\n glState.enable = enable;\n\n return gl;\n}\n\n/**\n * Saves current WebGL context state onto an internal per-context stack\n */\n export function pushContextState(gl: WebGLRenderingContext): void {\n let glState = getContextState(gl);\n if (!glState) {\n trackContextState(gl, {copyState: false});\n glState = getContextState(gl);\n }\n glState.push();\n}\n\n\n/**\n * Restores previously saved WebGL context state\n */\nexport function popContextState(gl: WebGLRenderingContext): void {\n const glState = getContextState(gl);\n assert(glState);\n glState.pop();\n}\n\n// HELPER FUNCTIONS - INSTALL GET/SET INTERCEPTORS (SPYS) ON THE CONTEXT\n\n/**\n// Overrides a WebGLRenderingContext state \"getter\" function\n// to return values directly from cache\n * @param gl\n * @param functionName\n */\nfunction installGetterOverride(gl: WebGLRenderingContext, functionName: string) {\n // Get the original function from the WebGLRenderingContext\n const originalGetterFunc = gl[functionName].bind(gl);\n\n // Wrap it with a spy so that we can update our state cache when it gets called\n gl[functionName] = function get(pname) {\n if (pname === undefined || NON_CACHE_PARAMETERS.has(pname)) {\n // Invalid or blacklisted parameter, do not cache\n return originalGetterFunc(pname);\n }\n\n const glState = getContextState(gl);\n if (!(pname in glState.cache)) {\n // WebGL limits are not prepopulated in the cache, call the original getter when first queried.\n glState.cache[pname] = originalGetterFunc(pname);\n }\n\n // Optionally call the original function to do a \"hard\" query from the WebGLRenderingContext\n return glState.enable\n ? // Call the getter the params so that it can e.g. serve from a cache\n glState.cache[pname]\n : // Optionally call the original function to do a \"hard\" query from the WebGLRenderingContext\n originalGetterFunc(pname);\n };\n\n // Set the name of this anonymous function to help in debugging and profiling\n Object.defineProperty(gl[functionName], 'name', {\n value: `${functionName}-from-cache`,\n configurable: false\n });\n}\n\n/**\n// Overrides a WebGLRenderingContext state \"setter\" function\n// to call a setter spy before the actual setter. Allows us to keep a cache\n// updated with a copy of the WebGL context state.\n * @param gl\n * @param functionName\n * @param setter\n * @returns\n */\nfunction installSetterSpy(gl: WebGLRenderingContext, functionName: string, setter) {\n // Get the original function from the WebGLRenderingContext\n if (!gl[functionName]) {\n // This could happen if we try to intercept WebGL2 method on a WebGL1 context\n return;\n }\n\n const originalSetterFunc = gl[functionName].bind(gl);\n\n // Wrap it with a spy so that we can update our state cache when it gets called\n gl[functionName] = function set(...params) {\n // Update the value\n // Call the setter with the state cache and the params so that it can store the parameters\n const glState = getContextState(gl);\n const {valueChanged, oldValue} = setter(glState._updateCache, ...params);\n\n // Call the original WebGLRenderingContext func to make sure the context actually gets updated\n if (valueChanged) {\n originalSetterFunc(...params);\n }\n\n // Note: if the original function fails to set the value, our state cache will be bad\n // No solution for this at the moment, but assuming that this is unlikely to be a real problem\n // We could call the setter after the originalSetterFunc. Concern is that this would\n // cause different behavior in debug mode, where originalSetterFunc can throw exceptions\n\n return oldValue;\n };\n\n // Set the name of this anonymous function to help in debugging and profiling\n Object.defineProperty(gl[functionName], 'name', {\n value: `${functionName}-to-cache`,\n configurable: false\n });\n}\n\nfunction installProgramSpy(gl: WebGLRenderingContext): void {\n const originalUseProgram = gl.useProgram.bind(gl);\n\n gl.useProgram = function useProgramLuma(handle) {\n const glState = getContextState(gl);\n if (glState.program !== handle) {\n originalUseProgram(handle);\n glState.program = handle;\n }\n };\n}\n"],"file":"track-context-state.js"}
|
package/dist/esm/index.js
CHANGED
|
@@ -2,8 +2,6 @@ import '@luma.gl/api';
|
|
|
2
2
|
import './init';
|
|
3
3
|
export { default as WebGLDevice } from './adapter/webgl-device';
|
|
4
4
|
export { default as WebGLCanvasContext } from './adapter/webgl-canvas-context';
|
|
5
|
-
export { default as Accessor } from './classic/accessor';
|
|
6
|
-
export { default as Buffer } from './classic/buffer';
|
|
7
5
|
export { default as WEBGLResource, default as WebGLResource } from './adapter/objects/webgl-resource';
|
|
8
6
|
export { default as WEBGLBuffer } from './adapter/resources/webgl-buffer';
|
|
9
7
|
export { default as WEBGLTexture } from './adapter/resources/webgl-texture';
|
|
@@ -15,6 +13,8 @@ export { default as WEBGLCommandEncoder } from './adapter/resources/webgl-comman
|
|
|
15
13
|
export { default as WEBGLRenderPass } from './adapter/resources/webgl-render-pass';
|
|
16
14
|
export { default as WEBGLRenderbuffer } from './adapter/objects/webgl-renderbuffer';
|
|
17
15
|
export { default as WEBGLVertexArrayObject } from './adapter/objects/webgl-vertex-array-object';
|
|
16
|
+
export { default as Accessor } from './classic/accessor';
|
|
17
|
+
export { default as ClassicBuffer, default as Buffer } from './classic/buffer';
|
|
18
18
|
export { isWebGL, isWebGL2, getWebGL2Context, assertWebGLContext, assertWebGL2Context } from './context/context/webgl-checks';
|
|
19
19
|
export { cssToDeviceRatio, cssToDevicePixels } from './context/context/device-pixels';
|
|
20
20
|
export { setDeviceParameters, withDeviceParameters } from './adapter/converters/device-parameters';
|
package/dist/esm/index.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/index.ts"],"names":["default","WebGLDevice","WebGLCanvasContext","
|
|
1
|
+
{"version":3,"sources":["../../src/index.ts"],"names":["default","WebGLDevice","WebGLCanvasContext","WEBGLResource","WebGLResource","WEBGLBuffer","WEBGLTexture","WEBGLShader","WEBGLSampler","WEBGLFramebuffer","WEBGLRenderPipeline","WEBGLCommandEncoder","WEBGLRenderPass","WEBGLRenderbuffer","WEBGLVertexArrayObject","Accessor","ClassicBuffer","Buffer","isWebGL","isWebGL2","getWebGL2Context","assertWebGLContext","assertWebGL2Context","cssToDeviceRatio","cssToDevicePixels","setDeviceParameters","withDeviceParameters","getParameters","setParameters","resetParameters","withParameters","trackContextState","pushContextState","popContextState","polyfillContext","getShaderLayout","getProgramBindings","_checkFloat32ColorAttachment"],"mappings":"AAOA,OAAO,cAAP;AACA,OAAO,QAAP;AAMA,SAAQA,OAAO,IAAIC,WAAnB,QAAqC,wBAArC;AACA,SAAQD,OAAO,IAAIE,kBAAnB,QAA4C,gCAA5C;AAGA,SAAQF,OAAO,IAAIG,aAAnB,EAAkCH,OAAO,IAAII,aAA7C,QAAiE,kCAAjE;AACA,SAAQJ,OAAO,IAAIK,WAAnB,QAAqC,kCAArC;AACA,SAAQL,OAAO,IAAIM,YAAnB,QAAsC,mCAAtC;AAEA,SAAQN,OAAO,IAAIO,WAAnB,QAAqC,kCAArC;AACA,SAAQP,OAAO,IAAIQ,YAAnB,QAAsC,mCAAtC;AACA,SAAQR,OAAO,IAAIS,gBAAnB,QAA0C,uCAA1C;AAEA,SAAQT,OAAO,IAAIU,mBAAnB,QAA6C,2CAA7C;AAEA,SAAQV,OAAO,IAAIW,mBAAnB,QAA6C,2CAA7C;AACA,SAAQX,OAAO,IAAIY,eAAnB,QAAyC,uCAAzC;AAKA,SAAQZ,OAAO,IAAIa,iBAAnB,QAA2C,sCAA3C;AACA,SAAQb,OAAO,IAAIc,sBAAnB,QAAgD,6CAAhD;AAGA,SAAQd,OAAO,IAAIe,QAAnB,QAAkC,oBAAlC;AAEA,SAAQf,OAAO,IAAIgB,aAAnB,EAAkChB,OAAO,IAAIiB,MAA7C,QAA0D,kBAA1D;AAEA,SACEC,OADF,EAEEC,QAFF,EAGEC,gBAHF,EAIEC,kBAJF,EAKEC,mBALF,QAMO,gCANP;AASA,SAAQC,gBAAR,EAA0BC,iBAA1B,QAAkD,iCAAlD;AAIA,SAAQC,mBAAR,EAA6BC,oBAA7B,QAAwD,wCAAxD;AAGA,SACEC,aADF,EAEEC,aAFF,EAGEC,eAHF,QAIO,4CAJP;AAMA,SACEC,cADF,QAEO,yCAFP;AAKA,SACEC,iBADF,EAEEC,gBAFF,EAGEC,eAHF,QAIO,6CAJP;AAOA,SAAQC,eAAR,QAA8B,qCAA9B;AAGA,SAAQC,eAAR,EAAyBC,kBAAzB,QAAkD,qCAAlD;AACA,SAAQC,4BAAR,QAA2C,sCAA3C","sourcesContent":["// luma.gl Base WebGL wrapper library\n// Provides simple class/function wrappers around the low level webgl objects\n// These classes are intentionally close to the WebGL API\n// but make it easier to use.\n// Higher level abstractions can be built on these classes\n\n// Initialize any global state\nimport '@luma.gl/api';\nimport './init'\n\n// Types\nexport type {WebGLLimits} from './adapter/device-helpers/device-limits';\n\n// WebGL adapter classes\nexport {default as WebGLDevice} from './adapter/webgl-device';\nexport {default as WebGLCanvasContext} from './adapter/webgl-canvas-context';\n\n// WebGL Resource classes\nexport {default as WEBGLResource, default as WebGLResource} from './adapter/objects/webgl-resource';\nexport {default as WEBGLBuffer} from './adapter/resources/webgl-buffer';\nexport {default as WEBGLTexture} from './adapter/resources/webgl-texture';\n// export {default as WEBGLExternalTexture} from './adapter/resources/webgl-external-texture';\nexport {default as WEBGLShader} from './adapter/resources/webgl-shader';\nexport {default as WEBGLSampler} from './adapter/resources/webgl-sampler';\nexport {default as WEBGLFramebuffer} from './adapter/resources/webgl-framebuffer';\n\nexport {default as WEBGLRenderPipeline} from './adapter/resources/webgl-render-pipeline';\n// export {default as WEBGLComputePipeline} from './adapter/resources/webgl-compute-pipeline';\nexport {default as WEBGLCommandEncoder} from './adapter/resources/webgl-command-encoder';\nexport {default as WEBGLRenderPass} from './adapter/resources/webgl-render-pass';\n//export {default as WEBGLComputePass} from './adapter/resources/webgl-compute-pass';\n\n// non-api resources\nexport type {RenderbufferProps} from './adapter/objects/webgl-renderbuffer';\nexport {default as WEBGLRenderbuffer} from './adapter/objects/webgl-renderbuffer';\nexport {default as WEBGLVertexArrayObject} from './adapter/objects/webgl-vertex-array-object';\n\n// WebGL adapter classes (Legacy, will be moved to gltools)\nexport {default as Accessor} from './classic/accessor';\nexport type {ClassicBufferProps, ClassicBufferProps as BufferProps} from './classic/buffer';\nexport {default as ClassicBuffer, default as Buffer} from './classic/buffer';\n\nexport {\n isWebGL,\n isWebGL2,\n getWebGL2Context,\n assertWebGLContext,\n assertWebGL2Context\n} from './context/context/webgl-checks';\n\n// Device ratio\nexport {cssToDeviceRatio, cssToDevicePixels} from './context/context/device-pixels';\n\n// Unified parameter API\n\nexport {setDeviceParameters, withDeviceParameters} from './adapter/converters/device-parameters';\n\nexport type {GLParameters} from './types/webgl';\nexport {\n getParameters,\n setParameters,\n resetParameters\n} from './context/parameters/unified-parameter-api';\n\nexport {\n withParameters\n} from './context/state-tracker/with-parameters';\n\n// State tracking\nexport {\n trackContextState,\n pushContextState,\n popContextState\n} from './context/state-tracker/track-context-state';\n\n// Polyfills (supports a subset of WebGL2 APIs on WebGL1 contexts)\nexport {polyfillContext} from './context/polyfill/polyfill-context';\n\n// HELPERS - EXPERIMENTAL\nexport {getShaderLayout, getProgramBindings} from './adapter/helpers/get-shader-layout';\nexport {_checkFloat32ColorAttachment} from './adapter/converters/texture-formats';\n"],"file":"index.js"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"sources":["../../../src/types/webgl.ts"],"names":["GL"],"mappings":"AACA,OAAOA,EAAP,MAAe,oBAAf","sourcesContent":["import type {NumberArray} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\n\ntype Framebuffer = any;\n\nexport type GLDrawMode =\n | GL.POINTS\n | GL.LINES\n | GL.LINE_STRIP\n | GL.LINE_LOOP\n | GL.TRIANGLES\n | GL.TRIANGLE_STRIP\n | GL.TRIANGLE_FAN;\n\nexport type GLPrimitive = GL.POINTS | GL.LINES | GL.TRIANGLES;\n\nexport type GLType =\n | GL.FLOAT\n | GL.UNSIGNED_SHORT\n | GL.UNSIGNED_INT\n | GL.UNSIGNED_BYTE\n | GL.BYTE\n | GL.SHORT\n | GL.INT;\n\nexport type GLPackedType =\n | GL.UNSIGNED_SHORT_5_6_5\n | GL.UNSIGNED_SHORT_4_4_4_4\n | GL.UNSIGNED_SHORT_5_5_5_1;\n\nexport type GLUniformType = GLSamplerType | GLCompositeType;\n\nexport type GLSamplerType =\n | GL.SAMPLER_2D\n | GL.SAMPLER_CUBE\n | GL.SAMPLER_3D\n | GL.SAMPLER_2D_SHADOW\n | GL.SAMPLER_2D_ARRAY\n | GL.SAMPLER_2D_ARRAY_SHADOW\n | GL.SAMPLER_CUBE_SHADOW\n | GL.INT_SAMPLER_2D\n | GL.INT_SAMPLER_3D\n | GL.INT_SAMPLER_CUBE\n | GL.INT_SAMPLER_2D_ARRAY\n | GL.UNSIGNED_INT_SAMPLER_2D\n | GL.UNSIGNED_INT_SAMPLER_3D\n | GL.UNSIGNED_INT_SAMPLER_CUBE\n | GL.UNSIGNED_INT_SAMPLER_2D_ARRAY;\n\n// Composite types table\nexport type GLCompositeType =\n | GL.FLOAT\n | GL.FLOAT_VEC2\n | GL.FLOAT_VEC3\n | GL.FLOAT_VEC4\n | GL.INT\n | GL.INT_VEC2\n | GL.INT_VEC3\n | GL.INT_VEC4\n | GL.UNSIGNED_INT\n | GL.UNSIGNED_INT_VEC2\n | GL.UNSIGNED_INT_VEC3\n | GL.UNSIGNED_INT_VEC4\n | GL.BOOL\n | GL.BOOL_VEC2\n | GL.BOOL_VEC3\n | GL.BOOL_VEC4\n | GL.FLOAT_MAT2\n | GL.FLOAT_MAT2x3\n | GL.FLOAT_MAT2x4\n | GL.FLOAT_MAT3x2\n | GL.FLOAT_MAT3\n | GL.FLOAT_MAT3x4\n | GL.FLOAT_MAT4x2\n | GL.FLOAT_MAT4x3\n | GL.FLOAT_MAT4;\n\nexport type GLFunction =\n | GL.NEVER\n | GL.LESS\n | GL.EQUAL\n | GL.LEQUAL\n | GL.GREATER\n | GL.NOTEQUAL\n | GL.GEQUAL\n | GL.ALWAYS;\n\nexport type GLBlendEquation =\n | GL.FUNC_ADD\n | GL.FUNC_SUBTRACT\n | GL.FUNC_REVERSE_SUBTRACT\n | GL.MIN_EXT\n | GL.MAX_EXT;\n\nexport type GLBlendFunction =\n | GL.ZERO\n | GL.ONE\n | GL.SRC_COLOR\n | GL.ONE_MINUS_SRC_COLOR\n | GL.DST_COLOR\n | GL.ONE_MINUS_DST_COLOR\n | GL.SRC_ALPHA\n | GL.ONE_MINUS_SRC_ALPHA\n | GL.DST_ALPHA\n | GL.ONE_MINUS_DST_ALPHA\n | GL.CONSTANT_COLOR\n | GL.ONE_MINUS_CONSTANT_COLOR\n | GL.CONSTANT_ALPHA\n | GL.ONE_MINUS_CONSTANT_ALPHA\n | GL.SRC_ALPHA_SATURATE;\n\nexport type GLStencilOp =\n | GL.KEEP\n | GL.ZERO\n | GL.REPLACE\n | GL.INCR\n | GL.INCR_WRAP\n | GL.DECR\n | GL.DECR_WRAP\n | GL.INVERT;\n\n/** Parameters for textures and samplers */\nexport type
|
|
1
|
+
{"version":3,"sources":["../../../src/types/webgl.ts"],"names":["GL"],"mappings":"AACA,OAAOA,EAAP,MAAe,oBAAf","sourcesContent":["import type {NumberArray} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\n\ntype Framebuffer = any;\n\nexport type GLDrawMode =\n | GL.POINTS\n | GL.LINES\n | GL.LINE_STRIP\n | GL.LINE_LOOP\n | GL.TRIANGLES\n | GL.TRIANGLE_STRIP\n | GL.TRIANGLE_FAN;\n\nexport type GLPrimitive = GL.POINTS | GL.LINES | GL.TRIANGLES;\n\nexport type GLType =\n | GL.FLOAT\n | GL.UNSIGNED_SHORT\n | GL.UNSIGNED_INT\n | GL.UNSIGNED_BYTE\n | GL.BYTE\n | GL.SHORT\n | GL.INT;\n\nexport type GLPackedType =\n | GL.UNSIGNED_SHORT_5_6_5\n | GL.UNSIGNED_SHORT_4_4_4_4\n | GL.UNSIGNED_SHORT_5_5_5_1;\n\nexport type GLUniformType = GLSamplerType | GLCompositeType;\n\nexport type GLSamplerType =\n | GL.SAMPLER_2D\n | GL.SAMPLER_CUBE\n | GL.SAMPLER_3D\n | GL.SAMPLER_2D_SHADOW\n | GL.SAMPLER_2D_ARRAY\n | GL.SAMPLER_2D_ARRAY_SHADOW\n | GL.SAMPLER_CUBE_SHADOW\n | GL.INT_SAMPLER_2D\n | GL.INT_SAMPLER_3D\n | GL.INT_SAMPLER_CUBE\n | GL.INT_SAMPLER_2D_ARRAY\n | GL.UNSIGNED_INT_SAMPLER_2D\n | GL.UNSIGNED_INT_SAMPLER_3D\n | GL.UNSIGNED_INT_SAMPLER_CUBE\n | GL.UNSIGNED_INT_SAMPLER_2D_ARRAY;\n\n// Composite types table\nexport type GLCompositeType =\n | GL.FLOAT\n | GL.FLOAT_VEC2\n | GL.FLOAT_VEC3\n | GL.FLOAT_VEC4\n | GL.INT\n | GL.INT_VEC2\n | GL.INT_VEC3\n | GL.INT_VEC4\n | GL.UNSIGNED_INT\n | GL.UNSIGNED_INT_VEC2\n | GL.UNSIGNED_INT_VEC3\n | GL.UNSIGNED_INT_VEC4\n | GL.BOOL\n | GL.BOOL_VEC2\n | GL.BOOL_VEC3\n | GL.BOOL_VEC4\n | GL.FLOAT_MAT2\n | GL.FLOAT_MAT2x3\n | GL.FLOAT_MAT2x4\n | GL.FLOAT_MAT3x2\n | GL.FLOAT_MAT3\n | GL.FLOAT_MAT3x4\n | GL.FLOAT_MAT4x2\n | GL.FLOAT_MAT4x3\n | GL.FLOAT_MAT4;\n\nexport type GLFunction =\n | GL.NEVER\n | GL.LESS\n | GL.EQUAL\n | GL.LEQUAL\n | GL.GREATER\n | GL.NOTEQUAL\n | GL.GEQUAL\n | GL.ALWAYS;\n\nexport type GLBlendEquation =\n | GL.FUNC_ADD\n | GL.FUNC_SUBTRACT\n | GL.FUNC_REVERSE_SUBTRACT\n | GL.MIN_EXT\n | GL.MAX_EXT;\n\nexport type GLBlendFunction =\n | GL.ZERO\n | GL.ONE\n | GL.SRC_COLOR\n | GL.ONE_MINUS_SRC_COLOR\n | GL.DST_COLOR\n | GL.ONE_MINUS_DST_COLOR\n | GL.SRC_ALPHA\n | GL.ONE_MINUS_SRC_ALPHA\n | GL.DST_ALPHA\n | GL.ONE_MINUS_DST_ALPHA\n | GL.CONSTANT_COLOR\n | GL.ONE_MINUS_CONSTANT_COLOR\n | GL.CONSTANT_ALPHA\n | GL.ONE_MINUS_CONSTANT_ALPHA\n | GL.SRC_ALPHA_SATURATE;\n\nexport type GLStencilOp =\n | GL.KEEP\n | GL.ZERO\n | GL.REPLACE\n | GL.INCR\n | GL.INCR_WRAP\n | GL.DECR\n | GL.DECR_WRAP\n | GL.INVERT;\n\n/** Parameters for textures and samplers */\nexport type GLSamplerParameters = {\n [GL.TEXTURE_WRAP_S]?: GL.CLAMP_TO_EDGE | GL.REPEAT | GL.MIRRORED_REPEAT;\n [GL.TEXTURE_WRAP_T]?: GL.CLAMP_TO_EDGE | GL.REPEAT | GL.MIRRORED_REPEAT;\n [GL.TEXTURE_WRAP_R]?: GL.CLAMP_TO_EDGE | GL.REPEAT | GL.MIRRORED_REPEAT;\n [GL.TEXTURE_MAG_FILTER]?: GL.NEAREST | GL.LINEAR;\n [GL.TEXTURE_MIN_FILTER]?:\n | GL.NEAREST\n | GL.LINEAR\n | GL.NEAREST_MIPMAP_NEAREST\n | GL.NEAREST_MIPMAP_LINEAR\n | GL.LINEAR_MIPMAP_NEAREST\n | GL.LINEAR_MIPMAP_LINEAR;\n [GL.TEXTURE_MIN_LOD]?: number;\n [GL.TEXTURE_MAX_LOD]?: number;\n [GL.TEXTURE_COMPARE_FUNC]?: number; // COMPARE_FUNC);\n [GL.TEXTURE_COMPARE_MODE]?: GL.COMPARE_REF_TO_TEXTURE;\n [GL.TEXTURE_MAX_ANISOTROPY_EXT]?: number; //\n};\n\n/**\n * All global WebGL values set by a variety of setter gl.enable ...\n */\nexport type GLValueParameters = {\n [GL.BLEND]?: boolean;\n [GL.BLEND_COLOR]?: [number, number, number, number] | NumberArray;\n [GL.BLEND_EQUATION_RGB]?: GLBlendEquation;\n [GL.BLEND_EQUATION_ALPHA]?: GLBlendEquation;\n [GL.BLEND_SRC_RGB]?: GLBlendFunction;\n [GL.BLEND_DST_RGB]?: GLBlendFunction;\n [GL.BLEND_SRC_ALPHA]?: GLBlendFunction;\n [GL.BLEND_DST_ALPHA]?: GLBlendFunction;\n [GL.COLOR_CLEAR_VALUE]?: [number, number, number, number] | NumberArray;\n [GL.COLOR_WRITEMASK]?: [boolean, boolean, boolean, boolean] | boolean[];\n [GL.CULL_FACE]?: boolean;\n [GL.CULL_FACE_MODE]?: GL.FRONT | GL.BACK | GL.FRONT_AND_BACK;\n [GL.DEPTH_TEST]?: boolean;\n [GL.DEPTH_CLEAR_VALUE]?: number;\n [GL.DEPTH_FUNC]?: GLFunction;\n [GL.DEPTH_RANGE]?: [number, number] | NumberArray;\n [GL.DEPTH_WRITEMASK]?: boolean;\n [GL.DITHER]?: boolean;\n [GL.FRAGMENT_SHADER_DERIVATIVE_HINT]?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n [GL.CURRENT_PROGRAM]?: WebGLProgram | null;\n [GL.FRAMEBUFFER_BINDING]?: WebGLFramebuffer | null;\n [GL.RENDERBUFFER_BINDING]?: WebGLRenderbuffer | null;\n [GL.TRANSFORM_FEEDBACK_BINDING]?: WebGLTransformFeedback | null;\n [GL.VERTEX_ARRAY_BINDING]?: WebGLVertexArrayObject | null;\n [GL.ARRAY_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.COPY_READ_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.COPY_WRITE_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.PIXEL_PACK_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.PIXEL_UNPACK_BUFFER_BINDING]?: WebGLBuffer | null;\n [GL.TEXTURE_BINDING_2D]?: WebGLTexture | null;\n [GL.TEXTURE_BINDING_2D_ARRAY]?: WebGLTexture | null;\n [GL.TEXTURE_BINDING_3D]?: WebGLTexture | null;\n [GL.TEXTURE_BINDING_CUBE_MAP]?: WebGLTexture | null;\n [GL.FRONT_FACE]?: GL.CW | GL.CCW;\n [GL.GENERATE_MIPMAP_HINT]?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n [GL.LINE_WIDTH]?: number;\n [GL.POLYGON_OFFSET_FILL]?: boolean;\n [GL.POLYGON_OFFSET_FACTOR]?: number;\n [GL.POLYGON_OFFSET_UNITS]?: number;\n [GL.SAMPLE_ALPHA_TO_COVERAGE]?: boolean;\n [GL.SAMPLE_COVERAGE]?: boolean;\n [GL.RASTERIZER_DISCARD]?: boolean;\n [GL.SAMPLE_COVERAGE_VALUE]?: number;\n [GL.SAMPLE_COVERAGE_INVERT]?: boolean;\n [GL.SCISSOR_TEST]?: boolean;\n [GL.SCISSOR_BOX]?: [number, number, number, number] | NumberArray;\n [GL.STENCIL_TEST]?: boolean;\n [GL.STENCIL_CLEAR_VALUE]?: number;\n [GL.STENCIL_WRITEMASK]?: number;\n [GL.STENCIL_BACK_WRITEMASK]?: number;\n [GL.STENCIL_FUNC]?: GLFunction;\n [GL.STENCIL_REF]?: GLFunction;\n [GL.STENCIL_VALUE_MASK]?: GLFunction;\n [GL.STENCIL_BACK_FUNC]?: GLFunction;\n [GL.STENCIL_BACK_REF]?: GLFunction;\n [GL.STENCIL_BACK_VALUE_MASK]?: GLFunction;\n [GL.STENCIL_FAIL]?: GLStencilOp;\n [GL.STENCIL_PASS_DEPTH_FAIL]?: GLStencilOp;\n [GL.STENCIL_PASS_DEPTH_PASS]?: GLStencilOp;\n [GL.STENCIL_BACK_FAIL]?: GLStencilOp;\n [GL.STENCIL_BACK_PASS_DEPTH_FAIL]?: GLStencilOp;\n [GL.STENCIL_BACK_PASS_DEPTH_PASS]?: GLStencilOp;\n [GL.VIEWPORT]?: [number, number, number, number] | NumberArray;\n\n // WEBGL1 PIXEL PACK/UNPACK MODES\n [GL.PACK_ALIGNMENT]?: number;\n [GL.UNPACK_ALIGNMENT]?: number;\n [GL.UNPACK_FLIP_Y_WEBGL]?: boolean;\n [GL.UNPACK_PREMULTIPLY_ALPHA_WEBGL]?: boolean;\n [GL.UNPACK_COLORSPACE_CONVERSION_WEBGL]?: GL.NONE | GL.BROWSER_DEFAULT_WEBGL;\n\n // WEBGL2 PIXEL PACK/UNPACK MODES\n // RASTERIZER_DISCARD ...\n [GL.PACK_ROW_LENGTH]?: number;\n [GL.PACK_SKIP_PIXELS]?: number;\n [GL.PACK_SKIP_ROWS]?: number;\n [GL.READ_FRAMEBUFFER_BINDING]?: Framebuffer | null;\n [GL.UNPACK_ROW_LENGTH]?: number;\n [GL.UNPACK_IMAGE_HEIGHT]?: number;\n [GL.UNPACK_SKIP_PIXELS]?: number;\n [GL.UNPACK_SKIP_ROWS]?: number;\n [GL.UNPACK_SKIP_IMAGES]?: number;\n};\n\nexport type GLFunctionParameters = {\n // Function-style setters\n framebuffer?: Framebuffer | null;\n blend?: boolean;\n blendColor?: [number, number, number, number] | NumberArray;\n blendEquation?: GLBlendEquation | [GLBlendEquation, GLBlendEquation];\n blendFunc?:\n | [GLBlendFunction, GLBlendFunction]\n | [GLBlendFunction, GLBlendFunction, GLBlendFunction, GLBlendFunction];\n\n clearColor?: [number, number, number, number] | NumberArray;\n clearDepth?: number;\n clearStencil?: number;\n\n colorMask?: [boolean, boolean, boolean, boolean];\n\n cull?: boolean;\n cullFace?: GL.FRONT | GL.BACK | GL.FRONT_AND_BACK;\n\n depthTest?: boolean;\n depthFunc?: GLFunction;\n depthMask?: boolean;\n depthRange?: [number, number] | NumberArray;\n\n dither?: boolean;\n\n derivativeHint?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n\n frontFace?: GL.CW | GL.CCW;\n\n mipmapHint?: GL.FASTEST | GL.NICEST | GL.DONT_CARE;\n\n lineWidth?: number;\n\n polygonOffsetFill?: boolean;\n polygonOffset?: [number, number];\n\n sampleCoverage?: [number, boolean];\n\n scissorTest?: boolean;\n scissor?: [number, number, number, number] | NumberArray;\n\n stencilTest?: boolean;\n stencilMask?: number | [number, number];\n stencilFunc?:\n | [GLFunction, number, number]\n | [GLFunction, number, number, GLFunction, number, number];\n stencilOp?:\n | [GLStencilOp, GLStencilOp, GLStencilOp]\n | [GLStencilOp, GLStencilOp, GLStencilOp, GLStencilOp, GLStencilOp, GLStencilOp];\n viewport?: [number, number, number, number] | NumberArray;\n};\n\n/** WebGL style parameters object (with both GL constants and function style fields) */\nexport type GLParameters = GLValueParameters & GLFunctionParameters;\n"],"file":"webgl.js"}
|
package/dist/index.d.ts
CHANGED
|
@@ -1,10 +1,8 @@
|
|
|
1
1
|
import '@luma.gl/api';
|
|
2
2
|
import './init';
|
|
3
|
+
export type { WebGLLimits } from './adapter/device-helpers/device-limits';
|
|
3
4
|
export { default as WebGLDevice } from './adapter/webgl-device';
|
|
4
5
|
export { default as WebGLCanvasContext } from './adapter/webgl-canvas-context';
|
|
5
|
-
export { default as Accessor } from './classic/accessor';
|
|
6
|
-
export type { ClassicBufferProps as BufferProps } from './classic/buffer';
|
|
7
|
-
export { default as Buffer } from './classic/buffer';
|
|
8
6
|
export { default as WEBGLResource, default as WebGLResource } from './adapter/objects/webgl-resource';
|
|
9
7
|
export { default as WEBGLBuffer } from './adapter/resources/webgl-buffer';
|
|
10
8
|
export { default as WEBGLTexture } from './adapter/resources/webgl-texture';
|
|
@@ -17,6 +15,9 @@ export { default as WEBGLRenderPass } from './adapter/resources/webgl-render-pas
|
|
|
17
15
|
export type { RenderbufferProps } from './adapter/objects/webgl-renderbuffer';
|
|
18
16
|
export { default as WEBGLRenderbuffer } from './adapter/objects/webgl-renderbuffer';
|
|
19
17
|
export { default as WEBGLVertexArrayObject } from './adapter/objects/webgl-vertex-array-object';
|
|
18
|
+
export { default as Accessor } from './classic/accessor';
|
|
19
|
+
export type { ClassicBufferProps, ClassicBufferProps as BufferProps } from './classic/buffer';
|
|
20
|
+
export { default as ClassicBuffer, default as Buffer } from './classic/buffer';
|
|
20
21
|
export { isWebGL, isWebGL2, getWebGL2Context, assertWebGLContext, assertWebGL2Context } from './context/context/webgl-checks';
|
|
21
22
|
export { cssToDeviceRatio, cssToDevicePixels } from './context/context/device-pixels';
|
|
22
23
|
export { setDeviceParameters, withDeviceParameters } from './adapter/converters/device-parameters';
|
package/dist/index.d.ts.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAOA,OAAO,cAAc,CAAC;AACtB,OAAO,QAAQ,CAAA;
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAOA,OAAO,cAAc,CAAC;AACtB,OAAO,QAAQ,CAAA;AAGf,YAAY,EAAC,WAAW,EAAC,MAAM,wCAAwC,CAAC;AAGxE,OAAO,EAAC,OAAO,IAAI,WAAW,EAAC,MAAM,wBAAwB,CAAC;AAC9D,OAAO,EAAC,OAAO,IAAI,kBAAkB,EAAC,MAAM,gCAAgC,CAAC;AAG7E,OAAO,EAAC,OAAO,IAAI,aAAa,EAAE,OAAO,IAAI,aAAa,EAAC,MAAM,kCAAkC,CAAC;AACpG,OAAO,EAAC,OAAO,IAAI,WAAW,EAAC,MAAM,kCAAkC,CAAC;AACxE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,mCAAmC,CAAC;AAE1E,OAAO,EAAC,OAAO,IAAI,WAAW,EAAC,MAAM,kCAAkC,CAAC;AACxE,OAAO,EAAC,OAAO,IAAI,YAAY,EAAC,MAAM,mCAAmC,CAAC;AAC1E,OAAO,EAAC,OAAO,IAAI,gBAAgB,EAAC,MAAM,uCAAuC,CAAC;AAElF,OAAO,EAAC,OAAO,IAAI,mBAAmB,EAAC,MAAM,2CAA2C,CAAC;AAEzF,OAAO,EAAC,OAAO,IAAI,mBAAmB,EAAC,MAAM,2CAA2C,CAAC;AACzF,OAAO,EAAC,OAAO,IAAI,eAAe,EAAC,MAAM,uCAAuC,CAAC;AAIjF,YAAY,EAAC,iBAAiB,EAAC,MAAM,sCAAsC,CAAC;AAC5E,OAAO,EAAC,OAAO,IAAI,iBAAiB,EAAC,MAAM,sCAAsC,CAAC;AAClF,OAAO,EAAC,OAAO,IAAI,sBAAsB,EAAC,MAAM,6CAA6C,CAAC;AAG9F,OAAO,EAAC,OAAO,IAAI,QAAQ,EAAC,MAAM,oBAAoB,CAAC;AACvD,YAAY,EAAC,kBAAkB,EAAE,kBAAkB,IAAI,WAAW,EAAC,MAAM,kBAAkB,CAAC;AAC5F,OAAO,EAAC,OAAO,IAAI,aAAa,EAAE,OAAO,IAAI,MAAM,EAAC,MAAM,kBAAkB,CAAC;AAE7E,OAAO,EACL,OAAO,EACP,QAAQ,EACR,gBAAgB,EAChB,kBAAkB,EAClB,mBAAmB,EACpB,MAAM,gCAAgC,CAAC;AAGxC,OAAO,EAAC,gBAAgB,EAAE,iBAAiB,EAAC,MAAM,iCAAiC,CAAC;AAIpF,OAAO,EAAC,mBAAmB,EAAE,oBAAoB,EAAC,MAAM,wCAAwC,CAAC;AAEjG,YAAY,EAAC,YAAY,EAAC,MAAM,eAAe,CAAC;AAChD,OAAO,EACL,aAAa,EACb,aAAa,EACb,eAAe,EAChB,MAAM,4CAA4C,CAAC;AAEpD,OAAO,EACL,cAAc,EACf,MAAM,yCAAyC,CAAC;AAGjD,OAAO,EACL,iBAAiB,EACjB,gBAAgB,EAChB,eAAe,EAChB,MAAM,6CAA6C,CAAC;AAGrD,OAAO,EAAC,eAAe,EAAC,MAAM,qCAAqC,CAAC;AAGpE,OAAO,EAAC,eAAe,EAAE,kBAAkB,EAAC,MAAM,qCAAqC,CAAC;AACxF,OAAO,EAAC,4BAA4B,EAAC,MAAM,sCAAsC,CAAC"}
|