@luma.gl/webgl 8.6.0-alpha.5 → 9.0.0-alpha.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (784) hide show
  1. package/README.md +3 -67
  2. package/dist/adapter/converters/device-parameters.d.ts +27 -0
  3. package/dist/adapter/converters/device-parameters.d.ts.map +1 -0
  4. package/dist/adapter/converters/{set-device-parameters.js → device-parameters.js} +50 -6
  5. package/dist/adapter/converters/device-parameters.js.map +1 -0
  6. package/dist/{classes → adapter/converters}/renderbuffer-formats.d.ts +0 -0
  7. package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -0
  8. package/dist/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
  9. package/dist/adapter/converters/renderbuffer-formats.js.map +1 -0
  10. package/dist/adapter/converters/sampler-parameters.d.ts +19 -0
  11. package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -0
  12. package/dist/adapter/converters/sampler-parameters.js +227 -0
  13. package/dist/adapter/converters/sampler-parameters.js.map +1 -0
  14. package/dist/adapter/converters/texture-formats.d.ts +93 -0
  15. package/dist/adapter/converters/texture-formats.d.ts.map +1 -0
  16. package/dist/adapter/converters/texture-formats.js +954 -0
  17. package/dist/adapter/converters/texture-formats.js.map +1 -0
  18. package/dist/adapter/converters/vertex-formats.d.ts +4 -0
  19. package/dist/adapter/converters/vertex-formats.d.ts.map +1 -0
  20. package/dist/adapter/converters/vertex-formats.js +35 -0
  21. package/dist/adapter/converters/vertex-formats.js.map +1 -0
  22. package/dist/adapter/device-helpers/device-features.d.ts +3 -6
  23. package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
  24. package/dist/adapter/device-helpers/device-features.js +39 -50
  25. package/dist/adapter/device-helpers/device-features.js.map +1 -1
  26. package/dist/adapter/device-helpers/device-limits.d.ts +1 -0
  27. package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
  28. package/dist/adapter/device-helpers/device-limits.js +1 -0
  29. package/dist/adapter/device-helpers/device-limits.js.map +1 -1
  30. package/dist/adapter/device-helpers/get-device-info.js +7 -7
  31. package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
  32. package/dist/adapter/helpers/attribute-utils.d.ts +11 -0
  33. package/dist/adapter/helpers/attribute-utils.d.ts.map +1 -0
  34. package/dist/adapter/helpers/attribute-utils.js +81 -0
  35. package/dist/adapter/helpers/attribute-utils.js.map +1 -0
  36. package/dist/adapter/helpers/get-shader-layout.d.ts +55 -0
  37. package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -0
  38. package/dist/adapter/helpers/get-shader-layout.js +330 -0
  39. package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
  40. package/dist/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.d.ts +0 -0
  41. package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -0
  42. package/dist/{esm/webgl-utils → adapter/helpers}/parse-shader-compiler-log.js +0 -0
  43. package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  44. package/dist/adapter/helpers/set-uniform.d.ts +4 -0
  45. package/dist/adapter/helpers/set-uniform.d.ts.map +1 -0
  46. package/dist/adapter/helpers/set-uniform.js +115 -0
  47. package/dist/adapter/helpers/set-uniform.js.map +1 -0
  48. package/dist/adapter/helpers/uniforms.d.ts +26 -0
  49. package/dist/adapter/helpers/uniforms.d.ts.map +1 -0
  50. package/dist/adapter/helpers/uniforms.js +99 -0
  51. package/dist/adapter/helpers/uniforms.js.map +1 -0
  52. package/dist/adapter/objects/constants-to-keys.d.ts +5 -0
  53. package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -0
  54. package/dist/{esm/webgl-utils → adapter/objects}/constants-to-keys.js +1 -0
  55. package/dist/adapter/objects/constants-to-keys.js.map +1 -0
  56. package/dist/adapter/objects/webgl-renderbuffer.d.ts +40 -0
  57. package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -0
  58. package/dist/{esm/classes/renderbuffer.js → adapter/objects/webgl-renderbuffer.js} +38 -72
  59. package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -0
  60. package/dist/{classes → adapter/objects}/webgl-resource.d.ts +15 -14
  61. package/dist/adapter/objects/webgl-resource.d.ts.map +1 -0
  62. package/dist/{classes → adapter/objects}/webgl-resource.js +7 -3
  63. package/dist/adapter/objects/webgl-resource.js.map +1 -0
  64. package/dist/adapter/objects/webgl-vertex-array-object.d.ts +27 -0
  65. package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -0
  66. package/dist/adapter/objects/webgl-vertex-array-object.js +84 -0
  67. package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  68. package/dist/adapter/resources/webgl-buffer.d.ts +27 -0
  69. package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -0
  70. package/dist/adapter/resources/webgl-buffer.js +164 -0
  71. package/dist/adapter/resources/webgl-buffer.js.map +1 -0
  72. package/dist/adapter/resources/webgl-command-buffer.d.ts +25 -0
  73. package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -0
  74. package/dist/adapter/resources/webgl-command-buffer.js +65 -0
  75. package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
  76. package/dist/adapter/resources/webgl-command-encoder.d.ts +18 -0
  77. package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -0
  78. package/dist/adapter/resources/webgl-command-encoder.js +53 -0
  79. package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
  80. package/dist/adapter/resources/webgl-external-texture.d.ts +1 -0
  81. package/dist/adapter/resources/webgl-external-texture.d.ts.map +1 -0
  82. package/dist/adapter/resources/webgl-external-texture.js +2 -0
  83. package/dist/{es5/helpers/program-bindings.js.map → adapter/resources/webgl-external-texture.js.map} +1 -1
  84. package/dist/adapter/resources/webgl-framebuffer.d.ts +41 -0
  85. package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -0
  86. package/dist/adapter/resources/webgl-framebuffer.js +267 -0
  87. package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
  88. package/dist/adapter/resources/webgl-render-pass.d.ts +11 -0
  89. package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -0
  90. package/dist/adapter/resources/webgl-render-pass.js +21 -0
  91. package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
  92. package/dist/adapter/resources/webgl-render-pipeline.d.ts +55 -0
  93. package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -0
  94. package/dist/adapter/resources/webgl-render-pipeline.js +428 -0
  95. package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
  96. package/dist/adapter/resources/webgl-sampler.d.ts +20 -0
  97. package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -0
  98. package/dist/adapter/resources/webgl-sampler.js +50 -0
  99. package/dist/adapter/resources/webgl-sampler.js.map +1 -0
  100. package/dist/adapter/{webgl-shader.d.ts → resources/webgl-shader.d.ts} +3 -6
  101. package/dist/adapter/resources/webgl-shader.d.ts.map +1 -0
  102. package/dist/{esm/adapter → adapter/resources}/webgl-shader.js +17 -23
  103. package/dist/adapter/resources/webgl-shader.js.map +1 -0
  104. package/dist/adapter/resources/webgl-texture.d.ts +193 -0
  105. package/dist/adapter/resources/webgl-texture.d.ts.map +1 -0
  106. package/dist/{classes/texture.js → adapter/resources/webgl-texture.js} +280 -232
  107. package/dist/adapter/resources/webgl-texture.js.map +1 -0
  108. package/dist/adapter/webgl-canvas-context.d.ts +36 -0
  109. package/dist/adapter/webgl-canvas-context.d.ts.map +1 -0
  110. package/dist/adapter/webgl-canvas-context.js +52 -0
  111. package/dist/adapter/webgl-canvas-context.js.map +1 -0
  112. package/dist/adapter/webgl-device.d.ts +77 -83
  113. package/dist/adapter/webgl-device.d.ts.map +1 -1
  114. package/dist/adapter/webgl-device.js +253 -115
  115. package/dist/adapter/webgl-device.js.map +1 -1
  116. package/dist/classic/accessor.d.ts +32 -0
  117. package/dist/classic/accessor.d.ts.map +1 -0
  118. package/dist/{classes → classic}/accessor.js +33 -1
  119. package/dist/classic/accessor.js.map +1 -0
  120. package/dist/{classes/webgl-buffer.d.ts → classic/buffer.d.ts} +28 -33
  121. package/dist/classic/buffer.d.ts.map +1 -0
  122. package/dist/{classes/webgl-buffer.js → classic/buffer.js} +67 -57
  123. package/dist/classic/buffer.js.map +1 -0
  124. package/dist/{webgl-utils → classic}/typed-array-utils.d.ts +3 -2
  125. package/dist/classic/typed-array-utils.d.ts.map +1 -0
  126. package/dist/{esm/webgl-utils → classic}/typed-array-utils.js +0 -0
  127. package/dist/classic/typed-array-utils.js.map +1 -0
  128. package/dist/context/context/context-state.d.ts +0 -5
  129. package/dist/context/context/context-state.d.ts.map +1 -1
  130. package/dist/context/context/context-state.js +1 -6
  131. package/dist/context/context/context-state.js.map +1 -1
  132. package/dist/context/context/{create-context.d.ts → create-browser-context.d.ts} +2 -1
  133. package/dist/context/context/create-browser-context.d.ts.map +1 -0
  134. package/dist/{esm/context/context/create-context.js → context/context/create-browser-context.js} +27 -3
  135. package/dist/context/context/create-browser-context.js.map +1 -0
  136. package/dist/context/context/create-headless-context.d.ts +9 -0
  137. package/dist/context/context/create-headless-context.d.ts.map +1 -0
  138. package/dist/context/context/create-headless-context.js +43 -0
  139. package/dist/context/context/create-headless-context.js.map +1 -0
  140. package/dist/context/debug/spector.d.ts +18 -0
  141. package/dist/context/debug/spector.d.ts.map +1 -0
  142. package/dist/context/debug/spector.js +76 -0
  143. package/dist/context/debug/spector.js.map +1 -0
  144. package/dist/context/debug/webgl-developer-tools.d.ts +19 -0
  145. package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -0
  146. package/dist/context/debug/webgl-developer-tools.js +121 -0
  147. package/dist/context/debug/webgl-developer-tools.js.map +1 -0
  148. package/dist/context/parameters/unified-parameter-api.d.ts +9 -7
  149. package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
  150. package/dist/context/parameters/unified-parameter-api.js +9 -8
  151. package/dist/context/parameters/unified-parameter-api.js.map +1 -1
  152. package/dist/context/parameters/webgl-parameter-tables.d.ts +40 -36
  153. package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
  154. package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
  155. package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
  156. package/dist/context/polyfill/polyfill-context.js +3 -3
  157. package/dist/context/polyfill/polyfill-context.js.map +1 -1
  158. package/dist/context/polyfill/polyfill-table.d.ts +1 -1
  159. package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
  160. package/dist/context/polyfill/polyfill-table.js +1 -1
  161. package/dist/context/polyfill/polyfill-table.js.map +1 -1
  162. package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
  163. package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
  164. package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
  165. package/dist/context/state-tracker/track-context-state.js +26 -12
  166. package/dist/context/state-tracker/track-context-state.js.map +1 -1
  167. package/dist/context/state-tracker/with-parameters.d.ts +2 -1
  168. package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
  169. package/dist/context/state-tracker/with-parameters.js +6 -2
  170. package/dist/context/state-tracker/with-parameters.js.map +1 -1
  171. package/dist/es5/adapter/converters/{set-device-parameters.js → device-parameters.js} +53 -6
  172. package/dist/es5/adapter/converters/device-parameters.js.map +1 -0
  173. package/dist/es5/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
  174. package/dist/es5/adapter/converters/renderbuffer-formats.js.map +1 -0
  175. package/dist/es5/adapter/converters/sampler-parameters.js +245 -0
  176. package/dist/es5/adapter/converters/sampler-parameters.js.map +1 -0
  177. package/dist/es5/adapter/converters/texture-formats.js +1031 -0
  178. package/dist/es5/adapter/converters/texture-formats.js.map +1 -0
  179. package/dist/es5/adapter/converters/vertex-formats.js +45 -0
  180. package/dist/es5/adapter/converters/vertex-formats.js.map +1 -0
  181. package/dist/es5/adapter/device-helpers/device-features.js +61 -58
  182. package/dist/es5/adapter/device-helpers/device-features.js.map +1 -1
  183. package/dist/es5/adapter/device-helpers/device-limits.js +1 -1
  184. package/dist/es5/adapter/device-helpers/device-limits.js.map +1 -1
  185. package/dist/es5/adapter/device-helpers/get-device-info.js +7 -7
  186. package/dist/es5/adapter/device-helpers/get-device-info.js.map +1 -1
  187. package/dist/es5/adapter/helpers/attribute-utils.js +91 -0
  188. package/dist/es5/adapter/helpers/attribute-utils.js.map +1 -0
  189. package/dist/es5/{helpers/get-program-bindings.js → adapter/helpers/get-shader-layout.js} +211 -94
  190. package/dist/es5/adapter/helpers/get-shader-layout.js.map +1 -0
  191. package/dist/es5/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.js +0 -0
  192. package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  193. package/dist/es5/adapter/helpers/set-uniform.js +125 -0
  194. package/dist/es5/adapter/helpers/set-uniform.js.map +1 -0
  195. package/dist/es5/adapter/helpers/uniforms.js +112 -0
  196. package/dist/es5/adapter/helpers/uniforms.js.map +1 -0
  197. package/dist/es5/{webgl-utils → adapter/objects}/constants-to-keys.js +1 -0
  198. package/dist/es5/adapter/objects/constants-to-keys.js.map +1 -0
  199. package/dist/es5/{classes/renderbuffer.js → adapter/objects/webgl-renderbuffer.js} +48 -98
  200. package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +1 -0
  201. package/dist/es5/{classes → adapter/objects}/webgl-resource.js +8 -3
  202. package/dist/es5/adapter/objects/webgl-resource.js.map +1 -0
  203. package/dist/es5/adapter/objects/webgl-vertex-array-object.js +137 -0
  204. package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  205. package/dist/es5/adapter/resources/webgl-buffer.js +243 -0
  206. package/dist/es5/adapter/resources/webgl-buffer.js.map +1 -0
  207. package/dist/es5/adapter/resources/webgl-command-buffer.js +96 -0
  208. package/dist/es5/adapter/resources/webgl-command-buffer.js.map +1 -0
  209. package/dist/es5/adapter/resources/webgl-command-encoder.js +98 -0
  210. package/dist/es5/adapter/resources/webgl-command-encoder.js.map +1 -0
  211. package/dist/es5/adapter/resources/webgl-external-texture.js +2 -0
  212. package/dist/{esm/helpers/program-bindings.js.map → es5/adapter/resources/webgl-external-texture.js.map} +1 -1
  213. package/dist/es5/adapter/resources/webgl-framebuffer.js +346 -0
  214. package/dist/es5/adapter/resources/webgl-framebuffer.js.map +1 -0
  215. package/dist/es5/{classes/texture-2d.js → adapter/resources/webgl-render-pass.js} +26 -45
  216. package/dist/es5/adapter/resources/webgl-render-pass.js.map +1 -0
  217. package/dist/es5/adapter/resources/webgl-render-pipeline.js +530 -0
  218. package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +1 -0
  219. package/dist/es5/adapter/resources/webgl-sampler.js +96 -0
  220. package/dist/es5/adapter/resources/webgl-sampler.js.map +1 -0
  221. package/dist/es5/adapter/{webgl-shader.js → resources/webgl-shader.js} +16 -21
  222. package/dist/es5/adapter/resources/webgl-shader.js.map +1 -0
  223. package/dist/es5/{classes/texture.js → adapter/resources/webgl-texture.js} +374 -298
  224. package/dist/es5/adapter/resources/webgl-texture.js.map +1 -0
  225. package/dist/es5/adapter/webgl-canvas-context.js +94 -0
  226. package/dist/es5/adapter/webgl-canvas-context.js.map +1 -0
  227. package/dist/es5/adapter/webgl-device.js +325 -131
  228. package/dist/es5/adapter/webgl-device.js.map +1 -1
  229. package/dist/es5/{classes → classic}/accessor.js +25 -1
  230. package/dist/es5/classic/accessor.js.map +1 -0
  231. package/dist/es5/{classes/webgl-buffer.js → classic/buffer.js} +88 -72
  232. package/dist/es5/classic/buffer.js.map +1 -0
  233. package/dist/es5/{webgl-utils → classic}/typed-array-utils.js +0 -0
  234. package/dist/es5/classic/typed-array-utils.js.map +1 -0
  235. package/dist/es5/context/context/context-state.js +1 -6
  236. package/dist/es5/context/context/context-state.js.map +1 -1
  237. package/dist/es5/context/context/{create-context.js → create-browser-context.js} +29 -3
  238. package/dist/es5/context/context/create-browser-context.js.map +1 -0
  239. package/dist/es5/context/context/create-headless-context.js +60 -0
  240. package/dist/es5/context/context/create-headless-context.js.map +1 -0
  241. package/dist/es5/context/debug/spector.js +133 -0
  242. package/dist/es5/context/debug/spector.js.map +1 -0
  243. package/dist/es5/context/debug/webgl-developer-tools.js +198 -0
  244. package/dist/es5/context/debug/webgl-developer-tools.js.map +1 -0
  245. package/dist/es5/context/parameters/unified-parameter-api.js +15 -9
  246. package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -1
  247. package/dist/es5/context/parameters/webgl-parameter-tables.js.map +1 -1
  248. package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +1 -1
  249. package/dist/es5/context/polyfill/polyfill-context.js +3 -3
  250. package/dist/es5/context/polyfill/polyfill-context.js.map +1 -1
  251. package/dist/es5/context/polyfill/polyfill-table.js +1 -1
  252. package/dist/es5/context/polyfill/polyfill-table.js.map +1 -1
  253. package/dist/es5/context/state-tracker/deep-array-equal.js.map +1 -1
  254. package/dist/es5/context/state-tracker/track-context-state.js +39 -24
  255. package/dist/es5/context/state-tracker/track-context-state.js.map +1 -1
  256. package/dist/es5/context/state-tracker/with-parameters.js +8 -2
  257. package/dist/es5/context/state-tracker/with-parameters.js.map +1 -1
  258. package/dist/es5/index.js +63 -305
  259. package/dist/es5/index.js.map +1 -1
  260. package/dist/es5/init.js +1 -41
  261. package/dist/es5/init.js.map +1 -1
  262. package/dist/es5/{context/parameters/webgl-parameters.js → types/webgl.js} +1 -1
  263. package/dist/es5/types/webgl.js.map +1 -0
  264. package/dist/esm/adapter/converters/{set-device-parameters.js → device-parameters.js} +50 -6
  265. package/dist/esm/adapter/converters/device-parameters.js.map +1 -0
  266. package/dist/esm/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
  267. package/dist/esm/adapter/converters/renderbuffer-formats.js.map +1 -0
  268. package/dist/esm/adapter/converters/sampler-parameters.js +227 -0
  269. package/dist/esm/adapter/converters/sampler-parameters.js.map +1 -0
  270. package/dist/esm/adapter/converters/texture-formats.js +954 -0
  271. package/dist/esm/adapter/converters/texture-formats.js.map +1 -0
  272. package/dist/esm/adapter/converters/vertex-formats.js +35 -0
  273. package/dist/esm/adapter/converters/vertex-formats.js.map +1 -0
  274. package/dist/esm/adapter/device-helpers/device-features.js +39 -50
  275. package/dist/esm/adapter/device-helpers/device-features.js.map +1 -1
  276. package/dist/esm/adapter/device-helpers/device-limits.js +1 -0
  277. package/dist/esm/adapter/device-helpers/device-limits.js.map +1 -1
  278. package/dist/esm/adapter/device-helpers/get-device-info.js +7 -7
  279. package/dist/esm/adapter/device-helpers/get-device-info.js.map +1 -1
  280. package/dist/esm/adapter/helpers/attribute-utils.js +81 -0
  281. package/dist/esm/adapter/helpers/attribute-utils.js.map +1 -0
  282. package/dist/esm/adapter/helpers/get-shader-layout.js +330 -0
  283. package/dist/esm/adapter/helpers/get-shader-layout.js.map +1 -0
  284. package/dist/{webgl-utils → esm/adapter/helpers}/parse-shader-compiler-log.js +0 -0
  285. package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
  286. package/dist/esm/adapter/helpers/set-uniform.js +115 -0
  287. package/dist/esm/adapter/helpers/set-uniform.js.map +1 -0
  288. package/dist/esm/adapter/helpers/uniforms.js +99 -0
  289. package/dist/esm/adapter/helpers/uniforms.js.map +1 -0
  290. package/dist/{webgl-utils → esm/adapter/objects}/constants-to-keys.js +1 -0
  291. package/dist/esm/adapter/objects/constants-to-keys.js.map +1 -0
  292. package/dist/{classes/renderbuffer.js → esm/adapter/objects/webgl-renderbuffer.js} +38 -72
  293. package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +1 -0
  294. package/dist/esm/{classes → adapter/objects}/webgl-resource.js +7 -3
  295. package/dist/esm/adapter/objects/webgl-resource.js.map +1 -0
  296. package/dist/esm/adapter/objects/webgl-vertex-array-object.js +84 -0
  297. package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +1 -0
  298. package/dist/esm/adapter/resources/webgl-buffer.js +164 -0
  299. package/dist/esm/adapter/resources/webgl-buffer.js.map +1 -0
  300. package/dist/esm/adapter/resources/webgl-command-buffer.js +65 -0
  301. package/dist/esm/adapter/resources/webgl-command-buffer.js.map +1 -0
  302. package/dist/esm/adapter/resources/webgl-command-encoder.js +53 -0
  303. package/dist/esm/adapter/resources/webgl-command-encoder.js.map +1 -0
  304. package/dist/esm/adapter/resources/webgl-external-texture.js +2 -0
  305. package/dist/{helpers/program-bindings.js.map → esm/adapter/resources/webgl-external-texture.js.map} +1 -1
  306. package/dist/esm/adapter/resources/webgl-framebuffer.js +267 -0
  307. package/dist/esm/adapter/resources/webgl-framebuffer.js.map +1 -0
  308. package/dist/esm/adapter/resources/webgl-render-pass.js +21 -0
  309. package/dist/esm/adapter/resources/webgl-render-pass.js.map +1 -0
  310. package/dist/esm/adapter/resources/webgl-render-pipeline.js +428 -0
  311. package/dist/esm/adapter/resources/webgl-render-pipeline.js.map +1 -0
  312. package/dist/esm/adapter/resources/webgl-sampler.js +50 -0
  313. package/dist/esm/adapter/resources/webgl-sampler.js.map +1 -0
  314. package/dist/{adapter → esm/adapter/resources}/webgl-shader.js +17 -23
  315. package/dist/esm/adapter/resources/webgl-shader.js.map +1 -0
  316. package/dist/esm/{classes/texture.js → adapter/resources/webgl-texture.js} +280 -232
  317. package/dist/esm/adapter/resources/webgl-texture.js.map +1 -0
  318. package/dist/esm/adapter/webgl-canvas-context.js +52 -0
  319. package/dist/esm/adapter/webgl-canvas-context.js.map +1 -0
  320. package/dist/esm/adapter/webgl-device.js +253 -115
  321. package/dist/esm/adapter/webgl-device.js.map +1 -1
  322. package/dist/esm/{classes → classic}/accessor.js +33 -1
  323. package/dist/esm/classic/accessor.js.map +1 -0
  324. package/dist/esm/{classes/webgl-buffer.js → classic/buffer.js} +67 -57
  325. package/dist/esm/classic/buffer.js.map +1 -0
  326. package/dist/{webgl-utils → esm/classic}/typed-array-utils.js +0 -0
  327. package/dist/esm/classic/typed-array-utils.js.map +1 -0
  328. package/dist/esm/context/context/context-state.js +1 -6
  329. package/dist/esm/context/context/context-state.js.map +1 -1
  330. package/dist/{context/context/create-context.js → esm/context/context/create-browser-context.js} +27 -3
  331. package/dist/esm/context/context/create-browser-context.js.map +1 -0
  332. package/dist/esm/context/context/create-headless-context.js +43 -0
  333. package/dist/esm/context/context/create-headless-context.js.map +1 -0
  334. package/dist/esm/context/debug/spector.js +76 -0
  335. package/dist/esm/context/debug/spector.js.map +1 -0
  336. package/dist/esm/context/debug/webgl-developer-tools.js +121 -0
  337. package/dist/esm/context/debug/webgl-developer-tools.js.map +1 -0
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  339. package/dist/esm/context/parameters/unified-parameter-api.js.map +1 -1
  340. package/dist/esm/context/parameters/webgl-parameter-tables.js.map +1 -1
  341. package/dist/esm/context/polyfill/get-parameter-polyfill.js.map +1 -1
  342. package/dist/esm/context/polyfill/polyfill-context.js +3 -3
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  346. package/dist/esm/context/state-tracker/deep-array-equal.js.map +1 -1
  347. package/dist/esm/context/state-tracker/track-context-state.js +26 -12
  348. package/dist/esm/context/state-tracker/track-context-state.js.map +1 -1
  349. package/dist/esm/context/state-tracker/with-parameters.js +6 -2
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  351. package/dist/esm/index.js +20 -32
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  353. package/dist/esm/init.js +2 -31
  354. package/dist/esm/init.js.map +1 -1
  355. package/dist/esm/types/webgl.js +2 -0
  356. package/dist/esm/types/webgl.js.map +1 -0
  357. package/dist/index.d.ts +25 -47
  358. package/dist/index.d.ts.map +1 -1
  359. package/dist/index.js +20 -32
  360. package/dist/index.js.map +1 -1
  361. package/dist/init.d.ts +1 -4
  362. package/dist/init.d.ts.map +1 -1
  363. package/dist/init.js +2 -31
  364. package/dist/init.js.map +1 -1
  365. package/dist/types/webgl.d.ts +145 -0
  366. package/dist/types/webgl.d.ts.map +1 -0
  367. package/dist/types/webgl.js +2 -0
  368. package/dist/types/webgl.js.map +1 -0
  369. package/package.json +5 -5
  370. package/src/adapter/converters/{set-device-parameters.ts → device-parameters.ts} +81 -12
  371. package/src/{classes → adapter/converters}/renderbuffer-formats.ts +1 -1
  372. package/src/adapter/converters/sampler-parameters.ts +184 -0
  373. package/src/adapter/converters/texture-formats.ts +633 -0
  374. package/src/adapter/converters/vertex-formats.ts +22 -0
  375. package/src/adapter/device-helpers/device-features.ts +55 -124
  376. package/src/adapter/device-helpers/device-limits.ts +6 -3
  377. package/src/adapter/device-helpers/get-device-info.ts +8 -8
  378. package/src/adapter/helpers/attribute-utils.ts +61 -0
  379. package/src/adapter/helpers/get-shader-layout.ts +407 -0
  380. package/src/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.ts +0 -0
  381. package/src/adapter/helpers/set-uniform.ts +87 -0
  382. package/src/adapter/helpers/uniforms.ts +121 -0
  383. package/src/{webgl-utils → adapter/objects}/constants-to-keys.ts +6 -3
  384. package/src/adapter/objects/webgl-renderbuffer.ts +104 -0
  385. package/src/{classes → adapter/objects}/webgl-resource.ts +23 -17
  386. package/src/adapter/objects/webgl-vertex-array-object.ts +111 -0
  387. package/src/adapter/resources/webgl-buffer.ts +219 -0
  388. package/src/adapter/resources/webgl-command-buffer.ts +94 -0
  389. package/src/adapter/resources/webgl-command-encoder.ts +58 -0
  390. package/src/adapter/resources/webgl-external-texture.ts +92 -0
  391. package/src/adapter/resources/webgl-framebuffer.ts +282 -0
  392. package/src/adapter/resources/webgl-render-pass.ts +24 -0
  393. package/src/adapter/resources/webgl-render-pipeline.ts +425 -0
  394. package/src/adapter/resources/webgl-sampler.ts +56 -0
  395. package/src/adapter/{webgl-shader.ts → resources/webgl-shader.ts} +19 -24
  396. package/src/adapter/resources/webgl-texture.ts +1036 -0
  397. package/src/adapter/webgl-canvas-context.ts +72 -0
  398. package/src/adapter/webgl-device.ts +312 -285
  399. package/{dist/esm/classes/accessor.ts.disabled → src/classic/accessor.ts} +38 -37
  400. package/src/{classes/webgl-buffer.ts → classic/buffer.ts} +76 -84
  401. package/src/{webgl-utils → classic}/typed-array-utils.ts +5 -1
  402. package/src/context/context/context-state.ts +4 -12
  403. package/src/context/context/{create-context.ts → create-browser-context.ts} +41 -6
  404. package/src/context/context/create-headless-context.ts +48 -0
  405. package/src/context/debug/spector.ts +92 -0
  406. package/src/context/debug/webgl-developer-tools.ts +162 -0
  407. package/src/context/parameters/unified-parameter-api.ts +21 -13
  408. package/src/context/parameters/webgl-parameter-tables.ts +38 -36
  409. package/src/context/polyfill/get-parameter-polyfill.ts +1 -1
  410. package/src/context/polyfill/polyfill-context.ts +4 -5
  411. package/src/context/polyfill/polyfill-table.ts +1 -1
  412. package/src/context/state-tracker/deep-array-equal.ts +1 -1
  413. package/src/context/state-tracker/track-context-state.ts +34 -26
  414. package/src/context/state-tracker/with-parameters.ts +7 -2
  415. package/src/index.ts +42 -105
  416. package/src/init.ts +2 -46
  417. package/src/types/webgl.ts +284 -0
  418. package/dist/_deprecated/context-api.d.ts +0 -85
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  424. package/dist/_deprecated/features.js +0 -111
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  426. package/dist/adapter/converters/set-device-parameters.d.ts +0 -5
  427. package/dist/adapter/converters/set-device-parameters.d.ts.map +0 -1
  428. package/dist/adapter/converters/set-device-parameters.js.map +0 -1
  429. package/dist/adapter/converters/webgpu-texture-formats.d.ts +0 -281
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  433. package/dist/adapter/webgl-shader.d.ts.map +0 -1
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'../adapter/webgl-shader';\nimport Texture2D, {Texture2DProps} from '../classes/texture-2d';\nimport type {default as Framebuffer} from '../classes/framebuffer';\nimport type {default as VertexArrayObject} from '../classes/vertex-array-object';\n\n/** WebGLDevice options */\nexport type WebGLDeviceProps = {\n canvas?: HTMLCanvasElement | OffscreenCanvas | string; // A canvas element or a canvas string id\n width?: number /** width is only used when creating a new canvas */;\n height?: number /** height is only used when creating a new canvas */;\n // Attach to existing context\n gl?: WebGLRenderingContext | WebGL2RenderingContext;\n // COMMON CONTEXT PARAMETERS\n webgl2?: boolean; // Set to false to not create a WebGL2 context (force webgl1)\n webgl1?: boolean; // set to false to not create a WebGL1 context (fails if webgl2 not available)\n manageState?: boolean; // Set to false to disable WebGL state management instrumentation\n debug?: boolean; // Instrument context (at the expense of performance)\n break?: Array<any>; // TODO: types\n onContextLost?: (event: Event) => void;\n onContextRestored?: (event: Event) => void;\n // BROWSER CONTEXT PARAMETERS\n alpha?: boolean; // Default render target has an alpha buffer.\n depth?: boolean; // Default render target has a depth buffer of at least 16 bits.\n stencil?: boolean; // Default render target has a stencil buffer of at least 8 bits.\n antialias?: boolean; // Boolean that indicates whether or not to perform anti-aliasing.\n premultipliedAlpha?: boolean; // Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.\n preserveDrawingBuffer?: boolean; // Default render target buffers will not be automatically cleared and will preserve their values until cleared or overwritten\n failIfMajorPerformanceCaveat?: boolean; // Do not create if the system performance is low.\n};\n\nconst DEFAULT_DEVICE_PROPS: Required<WebGLDeviceProps> = {\n canvas: undefined, // 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undefined {\n return glToContextMap.get(gl);\n}\n\nlet counter = 0;\n\n/** WebGPU style Device API for a WebGL context */\nexport default class WebGLDevice extends Device implements ContextState {\n // WebGPU style API\n\n /** A set like interface to test features */\n readonly features: Set<Feature>;\n readonly limits: DeviceLimits;\n readonly info: DeviceInfo;\n\n /** Promise that rejects when context is lost */\n readonly lost: Promise<string>;\n\n // Common API\n props: Required<WebGLDeviceProps>;\n userData: {[key: string]: any};\n\n // WebGL specific API\n readonly isWebGL2: boolean;\n readonly gl: WebGLRenderingContext;\n readonly gl2: WebGL2RenderingContext;\n /** Is this device attached to an offscreen context */\n readonly offScreen: boolean = false;\n\n readonly webglLimits: WebGLLimits;\n\n defaultFramebuffer?: Framebuffer;\n defaultVertexArray?: VertexArrayObject;\n\n // State used by luma.gl classes\n _state: 'uninitialized' | 'initializing' | 'initialized' = 'uninitialized';\n readonly _canvasSizeInfo = {clientWidth: 0, clientHeight: 0, devicePixelRatio: 1};\n readonly _extensions: Record<string, any> = {};\n _polyfilled: boolean = false;\n\n /**\n *\n */\n static fromContext(gl: WebGLRenderingContext): WebGLDevice {\n // @ts-expect-error\n return gl.device as WebGLDevice;\n }\n\n /**\n * Get a device instance from a GL context\n * Creates and instruments the device if not already created\n * @param gl\n * @returns\n */\n static attach(\n gl: Device | WebGLRenderingContext | WebGL2RenderingContext,\n props?: WebGLDeviceProps\n ): WebGLDevice {\n if (gl instanceof WebGLDevice) {\n return gl;\n }\n if (!isWebGL(gl)) {\n throw new Error('Invalid WebGLRenderingContext');\n }\n return new WebGLDevice({...props, gl: gl as WebGLRenderingContext});\n }\n\n\n constructor(props: WebGLDeviceProps) {\n super();\n\n this.props = {...DEFAULT_DEVICE_PROPS, ...props};\n\n // If attaching to an already attached context, return the attached device\n // @ts-expect-error device is attached to context\n const device: WebGLDevice | undefined = this.props.gl?.device;\n if (device) {\n if (device._state !== 'initialized') {\n log.error('recursive context');\n throw new Error('recursive context');\n }\n return device;\n }\n\n this.offScreen =\n typeof OffscreenCanvas !== 'undefined' &&\n props.canvas instanceof OffscreenCanvas;\n\n // Create an instrument context\n this.gl = (this.props.gl || this._createContext(props)) as WebGLRenderingContext;\n this.gl2 = this.gl as WebGL2RenderingContext;\n this.isWebGL2 = isWebGL2(this.gl);\n this._state = 'initializing';\n // Avoid multiple instrumentations\n // @ts-expect-error\n if (this.gl.device) {\n log.error('device already created');\n throw new Error('device already created'); // ASSERT this device;\n }\n // @ts-expect-error\n this.gl.device = this;\n // @ts-ignore\n this.gl._version = typeof WebGL2RenderingContext !== 'undefined' && this.gl instanceof WebGL2RenderingContext ? 2 : 1;\n // TODO - move to weak map indexing\n glToContextMap.set(this.gl, this);\n\n // Luma Device fields\n this.info = getDeviceInfo(this.gl);\n // Log some debug info about the newly created context\n // @ts-expect-error device is attached to context\n const debug = this.gl.debug ? ' debug' : '';\n const webGL = isWebGL2(this.gl) ? 'WebGL2' : 'WebGL1';\n log.groupCollapsed(LOG_LEVEL, `${webGL}${debug} context: ${this.info.vendor}, ${this.info.renderer}`)();\n\n polyfillContext(this.gl);\n log.probe(LOG_LEVEL, 'polyfilled context')();\n\n // Install context state tracking\n trackContextState(this.gl, {\n copyState: false,\n log: (...args) => log.log(1, ...args)()\n });\n log.probe(LOG_LEVEL, 'instrumented context')();\n\n // WebGPU Device fields\n this.features = getDeviceFeatures(this.gl);\n log.probe(LOG_LEVEL, `queried device features ${counter}`)();\n this.limits = getDeviceLimits(this.gl);\n log.probe(LOG_LEVEL, 'queried device limits')();\n\n // Add seer integration - TODO - currently removed\n\n // WEBGL specific fields\n this.webglLimits = getWebGLLimits(this.gl);\n log.probe(LOG_LEVEL, 'queried webgl limits')();\n\n // Add debug instrumentation to the context\n // if (isBrowser() && props.debug) {\n // // @ts-ignore\n // const {makeDebugContext} = global;\n // if (!makeDebugContext) {\n // log.warn('WebGL debug mode not activated. import \"@luma.gl/debug\" to enable.')();\n // } else {\n // // @ts-ignore\n // this.gl = global.makeDebugContext(this.gl, props);\n // this.gl2 = this.gl as WebGL2RenderingContext;\n // // Debug forces log level to at least 1\n // log.level = Math.max(log.level, 1);\n // }\n // }\n\n log.groupEnd(LOG_LEVEL)();\n this._state = 'initialized';\n }\n\n /**\n * Destroys the context\n * @note Has no effect for browser contexts, there is no browser API for destroying contexts\n */\n destroy() {\n let ext = this.gl.getExtension('STACKGL_destroy_context');\n if (ext) {\n ext.destroy();\n }\n // ext = this.gl.getExtension('WEBGL_lose_context');\n // if (ext) {\n // // TODO - disconnect context lost callbacks?\n // ext.loseContext();\n // }\n }\n\n // WEBGL SPECIFIC METHODS\n\n /**\n * Resize the canvas' drawing buffer.\n *\n * Can match the canvas CSS size, and optionally also consider devicePixelRatio\n * Can be called every frame\n *\n * Regardless of size, the drawing buffer will always be scaled to the viewport, but\n * for best visual results, usually set to either:\n * canvas CSS width x canvas CSS height\n * canvas CSS width * devicePixelRatio x canvas CSS height * devicePixelRatio\n * See http://webgl2fundamentals.org/webgl/lessons/webgl-resizing-the-canvas.html\n */\n resize(options?: {width?: number; 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luma.gl, MIT license\nimport type {\n DeviceProps,\n DeviceInfo,\n DeviceLimits,\n DeviceFeature,\n CanvasContextProps,\n TextureFormat\n} from '@luma.gl/api';\nimport {Device, CanvasContext, log, assert} from '@luma.gl/api';\nimport {isBrowser} from '@probe.gl/env';\nimport {polyfillContext} from '../context/polyfill/polyfill-context';\nimport {popContextState, pushContextState, trackContextState} from '../context/state-tracker/track-context-state';\nimport {ContextState} from '../context/context/context-state';\nimport {createBrowserContext} from '../context/context/create-browser-context';\nimport {\n createHeadlessContext,\n isHeadlessGLRegistered\n} from '../context/context/create-headless-context';\nimport {getDeviceInfo} from './device-helpers/get-device-info';\nimport {getDeviceFeatures} from './device-helpers/device-features';\nimport {getDeviceLimits, getWebGLLimits, WebGLLimits} from './device-helpers/device-limits';\nimport WebGLCanvasContext from './webgl-canvas-context';\nimport {loadSpectorJS, initializeSpectorJS} from '../context/debug/spector';\nimport {loadWebGLDeveloperTools, makeDebugContext} from '../context/debug/webgl-developer-tools';\nimport {\n isTextureFormatSupported,\n isTextureFormatRenderable,\n isTextureFormatFilterable\n} from './converters/texture-formats';\n\n// WebGL classes\nimport type {\n BufferProps,\n ShaderProps,\n Sampler,\n SamplerProps,\n TextureProps,\n ExternalTexture,\n ExternalTextureProps,\n FramebufferProps,\n RenderPipeline,\n RenderPipelineProps,\n ComputePipeline,\n ComputePipelineProps,\n RenderPass,\n RenderPassProps,\n ComputePass,\n ComputePassProps\n} from '@luma.gl/api';\n\nimport ClassicBuffer from '../classic/buffer';\nimport WEBGLBuffer from './resources/webgl-buffer';\nimport WEBGLShader from './resources/webgl-shader';\nimport WEBGLSampler from './resources/webgl-sampler';\nimport WEBGLTexture from './resources/webgl-texture';\nimport WEBGLFramebuffer from 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_resolveContextLost?: (value: {reason: 'destroyed'; message: string}) => void;\n private _features?: Set<DeviceFeature>;\n private _limits?: DeviceLimits;\n\n //\n // Static methods, expected to be present by `luma.createDevice()`\n //\n\n /**\n * Get a device instance from a GL context\n * Creates and instruments the device if not already created\n * @param gl\n * @returns\n */\n static attach(gl: Device | WebGLRenderingContext | WebGL2RenderingContext): WebGLDevice {\n if (gl instanceof WebGLDevice) {\n return gl;\n }\n // @ts-expect-error\n if (gl?.device instanceof Device) {\n // @ts-expect-error\n return gl.device as WebGLDevice;\n }\n if (!isWebGL(gl)) {\n throw new Error('Invalid WebGLRenderingContext');\n }\n return new WebGLDevice({gl: gl as WebGLRenderingContext});\n }\n\n static async create(props: DeviceProps = {}): Promise<WebGLDevice> {\n log.groupCollapsed(LOG_LEVEL, 'WebGLDevice created');\n\n // Wait for page to load. Only wait when props. canvas is string\n // to avoid setting page onload callback unless necessary\n if (typeof props.canvas === 'string') {\n await CanvasContext.pageLoaded;\n }\n\n // Load webgl and spector debug scripts from CDN if requested\n if (props.debug) {\n await loadWebGLDeveloperTools();\n }\n // @ts-expect-error spector not on props\n if (props.spector) {\n await loadSpectorJS();\n }\n\n log.probe(LOG_LEVEL + 1, 'DOM is loaded')();\n\n // @ts-expect-error\n if (props.gl && props.gl.device) {\n return WebGLDevice.attach(props.gl);\n }\n\n return new WebGLDevice(props);\n }\n\n //\n // Public API\n //\n\n constructor(props: DeviceProps) {\n super(props);\n\n // If attaching to an already attached context, return the attached device\n // @ts-expect-error device is attached to context\n const device: WebGLDevice | undefined = props.gl?.device;\n if (device) {\n throw new Error(`WebGL context already attached to device ${device.id}`);\n }\n\n // Create and instrument context\n this.canvasContext = new WebGLCanvasContext(this, props);\n\n this.lost = new Promise<{reason: 'destroyed'; message: string}>((resolve) => {\n this._resolveContextLost = resolve;\n });\n\n const onContextLost = (event: Event) =>\n this._resolveContextLost?.({\n reason: 'destroyed',\n message: 'Computer entered sleep mode, or too many apps or browser tabs are using the GPU.'\n });\n\n let gl: WebGLRenderingContext | WebGL2RenderingContext | null = props.gl;\n gl =\n gl ||\n (isBrowser() ? createBrowserContext(this.canvasContext.canvas, {...props, onContextLost}) : null);\n gl = gl || (!isBrowser() ? createHeadlessContext({...props, onContextLost}) : null);\n\n if (!gl) {\n throw new Error('WebGL context creation failed');\n }\n\n this.handle = gl;\n this.gl = this.handle;\n this.gl2 = this.gl as WebGL2RenderingContext;\n this.isWebGL2 = isWebGL2(this.gl);\n this.isWebGL1 = !this.isWebGL2;\n\n // luma Device fields\n this.info = getDeviceInfo(this.gl);\n\n // @ts-expect-error Link webgl context back to device\n this.gl.device = this;\n // @ts-expect-error Annotate webgl context to handle\n this.gl._version = this.isWebGL2 ? 2 : 1;\n\n // Add subset of WebGL2 methods to WebGL1 context\n polyfillContext(this.gl);\n\n // Install context state tracking\n // @ts-expect-error - hidden parameters\n const {enable = true, copyState = false} = props;\n trackContextState(this.gl, {\n enable,\n copyState,\n log: (...args: any[]) => log.log(1, ...args)()\n });\n\n // DEBUG contexts: Add debug instrumentation to the context, force log level to at least 1\n if (isBrowser() && props.debug) {\n this.gl = makeDebugContext(this.gl, {...props, webgl2: this.isWebGL2, throwOnError: true});\n this.gl2 = this.gl as WebGL2RenderingContext;\n this.debug = true;\n log.level = Math.max(log.level, 1);\n log.warn('WebGL debug mode activated. Performance reduced.')();\n }\n\n // @ts-expect-error spector not on props\n if (isBrowser() && props.spector) {\n const canvas = this.handle.canvas || (props.canvas as HTMLCanvasElement);\n this.spector = initializeSpectorJS({...this.props, canvas});\n }\n\n // Log some debug info about the newly created context\n const message = `\\\nCreated ${this.info.type}${this.debug ? ' debug' : ''} context: \\\n${this.info.vendor}, ${this.info.renderer} for canvas: ${this.canvasContext.id}`;\n log.probe(LOG_LEVEL, message)();\n\n log.groupEnd(LOG_LEVEL)();\n }\n\n /**\n * Destroys the context\n * @note Has no effect for browser contexts, there is no browser API for destroying contexts\n */\n destroy() {\n const ext = this.gl.getExtension('STACKGL_destroy_context');\n if (ext) {\n ext.destroy();\n }\n }\n\n get isLost(): boolean {\n return this.gl.isContextLost();\n }\n\n getSize(): [number, number] {\n return [this.gl.drawingBufferWidth, this.gl.drawingBufferHeight];\n }\n\n isTextureFormatSupported(format: TextureFormat): boolean {\n return isTextureFormatSupported(this.gl, format);\n }\n\n isTextureFormatFilterable(format: TextureFormat): boolean {\n return isTextureFormatFilterable(this.gl, format);\n }\n\n isTextureFormatRenderable(format: TextureFormat): boolean {\n return isTextureFormatRenderable(this.gl, format);\n }\n\n // WEBGL SPECIFIC METHODS\n\n /** Returns a WebGL2RenderingContext or throws an error */\n assertWebGL2(): WebGL2RenderingContext {\n if (!this.gl2) {\n throw new Error('Requires WebGL2');\n }\n return this.gl2;\n }\n\n // IMPLEMENTATION OF ABSTRACT DEVICE\n\n createCanvasContext(props?: CanvasContextProps): CanvasContext {\n throw new Error('WebGL only supports a single canvas');\n }\n\n _createBuffer(props: BufferProps): WEBGLBuffer {\n return new ClassicBuffer(this, props);\n }\n\n _createTexture(props: TextureProps): WEBGLTexture {\n return new WEBGLTexture(this, props);\n }\n\n createExternalTexture(props: ExternalTextureProps): ExternalTexture {\n throw new Error('createExternalTexture() not implemented'); // return new Program(props);\n }\n\n createSampler(props: SamplerProps): WEBGLSampler {\n return new WEBGLSampler(this, props);\n }\n\n createShader(props: ShaderProps): WEBGLShader {\n return new WEBGLShader(this, props);\n }\n\n createFramebuffer(props: FramebufferProps): WEBGLFramebuffer {\n return new WEBGLFramebuffer(this, props);\n }\n\n createRenderPipeline(props: RenderPipelineProps): WEBGLRenderPipeline {\n return new WEBGLRenderPipeline(this, props);\n }\n\n beginRenderPass(props: RenderPassProps): WEBGLRenderPass {\n return new WEBGLRenderPass(this, props);\n }\n\n createComputePipeline(props?: ComputePipelineProps): ComputePipeline {\n throw new Error('ComputePipeline not supported in WebGL');\n }\n\n beginComputePass(props: ComputePassProps): ComputePass {\n throw new Error('compute shaders not supported in WebGL');\n }\n\n private renderPass: WEBGLRenderPass | null = null;\n\n getDefaultRenderPass(): WEBGLRenderPass {\n this.renderPass =\n this.renderPass ||\n this.beginRenderPass({\n framebuffer: this.canvasContext.getCurrentFramebuffer()\n });\n return this.renderPass;\n }\n\n /**\n * Offscreen Canvas Support: Commit the frame\n * https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/commit\n * Chrome's offscreen canvas does not require gl.commit\n */\n submit(): void {\n this.renderPass?.endPass();\n this.renderPass = null;\n // this.canvasContext.commit();\n }\n\n //\n // WebGL-only API (not part of `Device` API)\n //\n\n /** WebGL1 typed context. Can always be used. */\n readonly gl: WebGLRenderingContext;\n /** WebGL2 typed context. Need to check isWebGL2 or isWebGL1 before using. */\n readonly gl2: WebGL2RenderingContext | null = null;\n readonly debug: boolean = false;\n\n /** `true` if this is a WebGL1 context. @note `false` if WebGL2 */\n readonly isWebGL1: boolean;\n /** `true` if this is a WebGL2 context. @note `false` if WebGL1 */\n readonly isWebGL2: boolean;\n\n /** State used by luma.gl classes: TODO - move to canvasContext*/\n readonly _canvasSizeInfo = {clientWidth: 0, clientHeight: 0, devicePixelRatio: 1};\n /** State used by luma.gl classes */\n readonly _extensions: Record<string, any> = {};\n _polyfilled: boolean = false;\n\n /** Instance of Spector.js (if initialized) */\n spector;\n\n private _webglLimits?: WebGLLimits;\n\n /** Return WebGL specific limits */\n get webglLimits() : WebGLLimits {\n this._webglLimits = this._webglLimits || getWebGLLimits(this.gl);\n return this._webglLimits;\n }\n\n /**\n * Loses the context\n * @note Triggers context loss, mainly for testing\n * @todo Promote to `Device` API?\n */\n loseDevice(): void {\n const ext = this.gl.getExtension('WEBGL_lose_context');\n if (ext) {\n ext.loseContext();\n }\n // loseContext should trigger context loss callback but \n this._resolveContextLost?.({\n reason: 'destroyed',\n message: 'Application triggered context loss'\n });\n }\n\n /** Save current WebGL context state onto an internal stack */\n pushState(): void {\n pushContextState(this.gl);\n }\n\n /** Restores previously saved context state */\n popState(): void {\n popContextState(this.gl);\n }\n}\n\n/** Check if supplied parameter is a WebGLRenderingContext */\nfunction isWebGL(gl: any): boolean {\n if (typeof WebGLRenderingContext !== 'undefined' && gl instanceof WebGLRenderingContext) {\n return true;\n }\n if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {\n return true;\n }\n // Look for debug contexts, headless gl etc\n return Boolean(gl && Number.isFinite(gl._version));\n}\n\n/** Check if supplied parameter is a WebGL2RenderingContext */\nfunction isWebGL2(gl: any): boolean {\n if (typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext) {\n return true;\n }\n // Look for debug contexts, headless gl etc\n return Boolean(gl && gl._version === 2);\n}\n"],"file":"webgl-device.js"}
@@ -13,11 +13,13 @@ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/cl
13
13
 
14
14
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
15
 
16
+ var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
17
+
16
18
  var _api = require("@luma.gl/api");
17
19
 
18
20
  var _constants = _interopRequireDefault(require("@luma.gl/constants"));
19
21
 
20
- var _typedArrayUtils = require("../webgl-utils/typed-array-utils");
22
+ var _typedArrayUtils = require("./typed-array-utils");
21
23
 
22
24
  var DEFAULT_ACCESSOR_VALUES = {
23
25
  offset: 0,
@@ -41,6 +43,15 @@ var Accessor = function () {
41
43
  var _this = this;
42
44
 
43
45
  (0, _classCallCheck2.default)(this, Accessor);
46
+ (0, _defineProperty2.default)(this, "offset", void 0);
47
+ (0, _defineProperty2.default)(this, "stride", void 0);
48
+ (0, _defineProperty2.default)(this, "type", void 0);
49
+ (0, _defineProperty2.default)(this, "size", void 0);
50
+ (0, _defineProperty2.default)(this, "divisor", void 0);
51
+ (0, _defineProperty2.default)(this, "normalized", void 0);
52
+ (0, _defineProperty2.default)(this, "integer", void 0);
53
+ (0, _defineProperty2.default)(this, "buffer", void 0);
54
+ (0, _defineProperty2.default)(this, "index", void 0);
44
55
 
45
56
  for (var _len = arguments.length, accessors = new Array(_len), _key = 0; _key < _len; _key++) {
46
57
  accessors[_key] = arguments[_key];
@@ -93,6 +104,10 @@ var Accessor = function () {
93
104
  this.stride = props.stride;
94
105
  }
95
106
 
107
+ if (props.normalize !== undefined) {
108
+ this.normalized = props.normalize;
109
+ }
110
+
96
111
  if (props.normalized !== undefined) {
97
112
  this.normalized = props.normalized;
98
113
  }
@@ -125,6 +140,15 @@ var Accessor = function () {
125
140
  this.divisor = props.isInstanced ? 1 : 0;
126
141
  }
127
142
 
143
+ if (this.offset === undefined) delete this.offset;
144
+ if (this.stride === undefined) delete this.stride;
145
+ if (this.type === undefined) delete this.type;
146
+ if (this.size === undefined) delete this.size;
147
+ if (this.divisor === undefined) delete this.divisor;
148
+ if (this.normalized === undefined) delete this.normalized;
149
+ if (this.integer === undefined) delete this.integer;
150
+ if (this.buffer === undefined) delete this.buffer;
151
+ if (this.index === undefined) delete this.index;
128
152
  return this;
129
153
  }
130
154
  }], [{
@@ -0,0 +1 @@
1
+ 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{assert, checkProps, Buffer, AccessorObject} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {getTypedArrayFromGLType} from './typed-array-utils';\n\nconst DEFAULT_ACCESSOR_VALUES = {\n offset: 0,\n stride: 0,\n type: GL.FLOAT,\n size: 1,\n divisor: 0,\n normalized: false,\n integer: false\n};\n\nconst PROP_CHECKS = {\n deprecatedProps: {\n instanced: 'divisor',\n isInstanced: 'divisor'\n }\n};\n\nexport default class Accessor implements AccessorObject {\n offset?: number;\n stride?: number;\n type?: number;\n size?: number;\n divisor?: number;\n normalized?: boolean;\n integer?: boolean;\n\n buffer?: Buffer;\n index?: number;\n\n static getBytesPerElement(accessor: Accessor | AccessorObject): number {\n // TODO: using `FLOAT` when type is not specified,\n // ensure this assumption is valid or force API to specify type.\n const ArrayType = getTypedArrayFromGLType(accessor.type || GL.FLOAT);\n return ArrayType.BYTES_PER_ELEMENT;\n }\n\n static getBytesPerVertex(accessor: AccessorObject): number {\n assert(accessor.size);\n // TODO: using `FLOAT` when type is not specified,\n // ensure this assumption is valid or force API to specify type.\n const ArrayType = getTypedArrayFromGLType(accessor.type || GL.FLOAT);\n return ArrayType.BYTES_PER_ELEMENT * accessor.size;\n }\n\n // Combines (merges) a list of accessors. On top of default values\n // Usually [programAccessor, bufferAccessor, appAccessor]\n // All props will be set in the returned object.\n // TODO check for conflicts between values in the supplied accessors\n static resolve(...accessors: AccessorObject[]): Accessor {\n return new Accessor(...[DEFAULT_ACCESSOR_VALUES, ...accessors]); // Default values\n }\n\n constructor(...accessors: AccessorObject[]) {\n accessors.forEach((accessor) => this._assign(accessor)); // Merge in sequence\n Object.freeze(this);\n }\n\n toString(): string {\n return JSON.stringify(this);\n }\n\n // ACCESSORS\n\n // TODO - remove>\n get BYTES_PER_ELEMENT(): number {\n return Accessor.getBytesPerElement(this);\n }\n\n get BYTES_PER_VERTEX(): number {\n return Accessor.getBytesPerVertex(this);\n }\n\n // PRIVATE\n\n // eslint-disable-next-line complexity, max-statements\n _assign(props: AccessorObject = {}): this {\n props = checkProps('Accessor', props, PROP_CHECKS);\n\n if (props.type !== undefined) {\n this.type = props.type;\n\n // Auto-deduce integer type?\n if (props.type === GL.INT || props.type === GL.UNSIGNED_INT) {\n this.integer = true;\n }\n }\n if (props.size !== undefined) {\n this.size = props.size;\n }\n if (props.offset !== undefined) {\n this.offset = props.offset;\n }\n if (props.stride !== undefined) {\n this.stride = props.stride;\n }\n // @ts-expect-error\n if (props.normalize !== undefined) {\n // @ts-expect-error\n this.normalized = props.normalize;\n }\n if (props.normalized !== undefined) {\n this.normalized = props.normalized;\n }\n if (props.integer !== undefined) {\n this.integer = props.integer;\n }\n\n // INSTANCE DIVISOR\n if (props.divisor !== undefined) {\n this.divisor = props.divisor;\n }\n\n // Buffer is optional\n if (props.buffer !== undefined) {\n this.buffer = props.buffer;\n }\n\n // The binding index (for binding e.g. Transform feedbacks and Uniform buffers)\n // TODO - should this be part of accessor?\n if (props.index !== undefined) {\n if (typeof props.index === 'boolean') {\n this.index = props.index ? 1 : 0;\n } else {\n this.index = props.index;\n }\n }\n\n // DEPRECATED\n // @ts-expect-error\n if (props.instanced !== undefined) {\n // @ts-expect-error\n this.divisor = props.instanced ? 1 : 0;\n }\n // @ts-expect-error\n if (props.isInstanced !== undefined) {\n // @ts-expect-error\n this.divisor = props.isInstanced ? 1 : 0;\n }\n\n if (this.offset === undefined) delete this.offset;\n if (this.stride === undefined) delete this.stride;\n if (this.type === undefined) delete this.type;\n if (this.size === undefined) delete this.size;\n if (this.divisor === undefined) delete this.divisor;\n if (this.normalized === undefined) delete this.normalized;\n if (this.integer === undefined) delete this.integer;\n \n if (this.buffer === undefined) delete this.buffer;\n if (this.index === undefined) delete this.index;\n \n return this;\n }\n}\n\n// TEST EXPORTS\nexport {DEFAULT_ACCESSOR_VALUES};\n"],"file":"accessor.js"}
@@ -7,8 +7,6 @@ Object.defineProperty(exports, "__esModule", {
7
7
  });
8
8
  exports.default = void 0;
9
9
 
10
- var _typeof2 = _interopRequireDefault(require("@babel/runtime/helpers/typeof"));
11
-
12
10
  var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
11
 
14
12
  var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
@@ -31,14 +29,20 @@ var _webglChecks = require("../context/context/webgl-checks");
31
29
 
32
30
  var _accessor = _interopRequireDefault(require("./accessor"));
33
31
 
34
- var _typedArrayUtils = require("../webgl-utils/typed-array-utils");
32
+ var _typedArrayUtils = require("./typed-array-utils");
35
33
 
36
34
  var _webglDevice = _interopRequireDefault(require("../adapter/webgl-device"));
37
35
 
36
+ var _webglBuffer = _interopRequireDefault(require("../adapter/resources/webgl-buffer"));
37
+
38
38
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
39
39
 
40
40
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
41
41
 
42
+ function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }
43
+
44
+ function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { (0, _defineProperty2.default)(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
45
+
42
46
  var DEBUG_DATA_LENGTH = 10;
43
47
  var DEPRECATED_PROPS = {
44
48
  offset: 'accessor.offset',
@@ -62,49 +66,75 @@ var PROP_CHECKS_SET_PROPS = {
62
66
  removedProps: DEPRECATED_PROPS
63
67
  };
64
68
 
65
- var WEBGLBuffer = function (_Buffer) {
66
- (0, _inherits2.default)(WEBGLBuffer, _Buffer);
69
+ function getWEBGLBufferProps(props) {
70
+ if (ArrayBuffer.isView(props)) {
71
+ return {
72
+ data: props
73
+ };
74
+ } else if (typeof props === 'number') {
75
+ return {
76
+ byteLength: props
77
+ };
78
+ }
79
+
80
+ props = (0, _api.checkProps)('Buffer', props, PROP_CHECKS_INITIALIZE);
81
+
82
+ var bufferProps = _objectSpread({}, props);
83
+
84
+ if (bufferProps.offset) {
85
+ bufferProps.byteOffset = bufferProps.offset;
86
+ }
87
+
88
+ return bufferProps;
89
+ }
67
90
 
68
- var _super = _createSuper(WEBGLBuffer);
91
+ var ClassicBuffer = function (_WEBGLBuffer) {
92
+ (0, _inherits2.default)(ClassicBuffer, _WEBGLBuffer);
69
93
 
70
- function WEBGLBuffer(gl) {
94
+ var _super = _createSuper(ClassicBuffer);
95
+
96
+ function ClassicBuffer(device) {
71
97
  var _this;
72
98
 
73
99
  var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
74
- (0, _classCallCheck2.default)(this, WEBGLBuffer);
75
- _this = _super.call(this, _webglDevice.default.attach(gl), props);
76
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "device", void 0);
77
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "gl", void 0);
78
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "gl2", void 0);
79
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "handle", void 0);
80
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "target", void 0);
100
+ (0, _classCallCheck2.default)(this, ClassicBuffer);
101
+ _this = _super.call(this, _webglDevice.default.attach(device), getWEBGLBufferProps(props));
81
102
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "usage", void 0);
82
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "byteLength", void 0);
83
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "bytesUsed", void 0);
84
103
  (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "accessor", void 0);
85
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "debugData", void 0);
86
- _this.gl = gl;
87
- _this.gl2 = (0, _webglChecks.getWebGL2Context)(gl);
88
- var handle = (0, _typeof2.default)(props) === 'object' ? props.handle : undefined;
89
- _this.handle = handle || _this.gl.createBuffer();
90
- _this.target = props.target || (_this.gl.webgl2 ? _constants.default.COPY_READ_BUFFER : _constants.default.ARRAY_BUFFER);
91
104
 
92
- _this.initialize(props);
105
+ _this.setAccessor(Object.assign({}, props, props.accessor));
106
+
107
+ if (_this.props.data) {
108
+ var type = (0, _typedArrayUtils.getGLTypeFromTypedArray)(_this.props.data);
109
+ (0, _api.assert)(type);
110
+
111
+ _this.setAccessor(new _accessor.default(_this.accessor, {
112
+ type: type
113
+ }));
114
+ }
93
115
 
94
116
  Object.seal((0, _assertThisInitialized2.default)(_this));
95
117
  return _this;
96
118
  }
97
119
 
98
- (0, _createClass2.default)(WEBGLBuffer, [{
120
+ (0, _createClass2.default)(ClassicBuffer, [{
99
121
  key: "destroy",
100
122
  value: function destroy() {
101
123
  if (this.handle) {
102
124
  this.removeStats();
103
125
  this.trackDeallocatedMemory();
104
126
  this.gl.deleteBuffer(this.handle);
105
- this.handle = null;
127
+ this.destroyed = true;
106
128
  }
107
129
  }
130
+ }, {
131
+ key: "write",
132
+ value: function write(data, byteOffset) {
133
+ this.subData({
134
+ data: data,
135
+ offset: byteOffset
136
+ });
137
+ }
108
138
  }, {
109
139
  key: "getElementCount",
110
140
  value: function getElementCount() {
@@ -135,7 +165,7 @@ var WEBGLBuffer = function (_Buffer) {
135
165
  }
136
166
 
137
167
  props = (0, _api.checkProps)('Buffer', props, PROP_CHECKS_INITIALIZE);
138
- this.usage = props.usage || _constants.default.STATIC_DRAW;
168
+ this.webglUsage = props.webglUsage || _constants.default.STATIC_DRAW;
139
169
  this.debugData = null;
140
170
  this.setAccessor(Object.assign({}, props, props.accessor));
141
171
 
@@ -185,20 +215,20 @@ var WEBGLBuffer = function (_Buffer) {
185
215
  }
186
216
  }, {
187
217
  key: "subData",
188
- value: function subData(props) {
189
- if (ArrayBuffer.isView(props)) {
190
- props = {
191
- data: props
218
+ value: function subData(options) {
219
+ if (ArrayBuffer.isView(options)) {
220
+ options = {
221
+ data: options
192
222
  };
193
223
  }
194
224
 
195
- var _props = props,
196
- data = _props.data,
197
- _props$offset = _props.offset,
198
- offset = _props$offset === void 0 ? 0 : _props$offset,
199
- _props$srcOffset = _props.srcOffset,
200
- srcOffset = _props$srcOffset === void 0 ? 0 : _props$srcOffset;
201
- var byteLength = props.byteLength || props.length;
225
+ var _options = options,
226
+ data = _options.data,
227
+ _options$offset = _options.offset,
228
+ offset = _options$offset === void 0 ? 0 : _options$offset,
229
+ _options$srcOffset = _options.srcOffset,
230
+ srcOffset = _options$srcOffset === void 0 ? 0 : _options$srcOffset;
231
+ var byteLength = options.byteLength || options.length;
202
232
  (0, _api.assert)(data);
203
233
  var target = this.gl.webgl2 ? _constants.default.COPY_WRITE_BUFFER : this.target;
204
234
  this.gl.bindBuffer(target, this.handle);
@@ -231,7 +261,7 @@ var WEBGLBuffer = function (_Buffer) {
231
261
  (0, _webglChecks.assertWebGL2Context)(gl);
232
262
  gl.bindBuffer(_constants.default.COPY_READ_BUFFER, sourceBuffer.handle);
233
263
  gl.bindBuffer(_constants.default.COPY_WRITE_BUFFER, this.handle);
234
- gl2.copyBufferSubData(_constants.default.COPY_READ_BUFFER, _constants.default.COPY_WRITE_BUFFER, readOffset, writeOffset, size);
264
+ gl2 === null || gl2 === void 0 ? void 0 : gl2.copyBufferSubData(_constants.default.COPY_READ_BUFFER, _constants.default.COPY_WRITE_BUFFER, readOffset, writeOffset, size);
235
265
  gl.bindBuffer(_constants.default.COPY_READ_BUFFER, null);
236
266
  gl.bindBuffer(_constants.default.COPY_WRITE_BUFFER, null);
237
267
  this.debugData = null;
@@ -240,6 +270,8 @@ var WEBGLBuffer = function (_Buffer) {
240
270
  }, {
241
271
  key: "getData",
242
272
  value: function getData(options) {
273
+ var _this$gl;
274
+
243
275
  var _ref = options || {},
244
276
  _ref$dstData = _ref.dstData,
245
277
  dstData = _ref$dstData === void 0 ? null : _ref$dstData,
@@ -276,7 +308,7 @@ var WEBGLBuffer = function (_Buffer) {
276
308
  (0, _api.assert)(length <= copyElementCount);
277
309
  dstData = dstData || new ArrayType(dstElementCount);
278
310
  this.gl.bindBuffer(_constants.default.COPY_READ_BUFFER, this.handle);
279
- this.gl2.getBufferSubData(_constants.default.COPY_READ_BUFFER, srcByteOffset, dstData, dstOffset, length);
311
+ (_this$gl = this.gl2) === null || _this$gl === void 0 ? void 0 : _this$gl.getBufferSubData(_constants.default.COPY_READ_BUFFER, srcByteOffset, dstData, dstOffset, length);
280
312
  this.gl.bindBuffer(_constants.default.COPY_READ_BUFFER, null);
281
313
  return dstData;
282
314
  }
@@ -294,10 +326,14 @@ var WEBGLBuffer = function (_Buffer) {
294
326
 
295
327
  if (target === _constants.default.UNIFORM_BUFFER || target === _constants.default.TRANSFORM_FEEDBACK_BUFFER) {
296
328
  if (size !== undefined) {
297
- this.gl2.bindBufferRange(target, index, this.handle, offset, size);
329
+ var _this$gl2;
330
+
331
+ (_this$gl2 = this.gl2) === null || _this$gl2 === void 0 ? void 0 : _this$gl2.bindBufferRange(target, index, this.handle, offset, size);
298
332
  } else {
333
+ var _this$gl3;
334
+
299
335
  (0, _api.assert)(offset === 0);
300
- this.gl2.bindBufferBase(target, index, this.handle);
336
+ (_this$gl3 = this.gl2) === null || _this$gl3 === void 0 ? void 0 : _this$gl3.bindBufferBase(target, index, this.handle);
301
337
  }
302
338
  } else {
303
339
  this.gl.bindBuffer(target, this.handle);
@@ -317,7 +353,9 @@ var WEBGLBuffer = function (_Buffer) {
317
353
  var isIndexedBuffer = target === _constants.default.UNIFORM_BUFFER || target === _constants.default.TRANSFORM_FEEDBACK_BUFFER;
318
354
 
319
355
  if (isIndexedBuffer) {
320
- this.gl2.bindBufferBase(target, index, null);
356
+ var _this$gl4;
357
+
358
+ (_this$gl4 = this.gl2) === null || _this$gl4 === void 0 ? void 0 : _this$gl4.bindBufferBase(target, index, null);
321
359
  } else {
322
360
  this.gl.bindBuffer(target, null);
323
361
  }
@@ -358,7 +396,7 @@ var WEBGLBuffer = function (_Buffer) {
358
396
  var target = this._getTarget();
359
397
 
360
398
  this.gl.bindBuffer(target, this.handle);
361
- this.gl.bufferData(target, byteLength, this.usage);
399
+ this.gl.bufferData(target, byteLength, this.webglUsage);
362
400
  this.gl.bufferSubData(target, offset, data);
363
401
  this.gl.bindBuffer(target, null);
364
402
  this.debugData = data.slice(0, DEBUG_DATA_LENGTH);
@@ -375,7 +413,7 @@ var WEBGLBuffer = function (_Buffer) {
375
413
  }, {
376
414
  key: "_setByteLength",
377
415
  value: function _setByteLength(byteLength) {
378
- var usage = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.usage;
416
+ var webglUsage = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.webglUsage;
379
417
  (0, _api.assert)(byteLength >= 0);
380
418
  this.trackDeallocatedMemory();
381
419
  var data = byteLength;
@@ -387,9 +425,9 @@ var WEBGLBuffer = function (_Buffer) {
387
425
  var target = this._getTarget();
388
426
 
389
427
  this.gl.bindBuffer(target, this.handle);
390
- this.gl.bufferData(target, data, usage);
428
+ this.gl.bufferData(target, data, webglUsage);
391
429
  this.gl.bindBuffer(target, null);
392
- this.usage = usage;
430
+ this.webglUsage = webglUsage;
393
431
  this.debugData = null;
394
432
  this.bytesUsed = byteLength;
395
433
  this.byteLength = byteLength;
@@ -432,31 +470,9 @@ var WEBGLBuffer = function (_Buffer) {
432
470
  get: function get() {
433
471
  return this.accessor.type;
434
472
  }
435
- }, {
436
- key: "bytes",
437
- get: function get() {
438
- _api.log.deprecated('Buffer.bytes', 'Buffer.byteLength')();
439
-
440
- return this.byteLength;
441
- }
442
- }, {
443
- key: "setByteLength",
444
- value: function setByteLength(byteLength) {
445
- _api.log.deprecated('setByteLength', 'reallocate')();
446
-
447
- return this.reallocate(byteLength);
448
- }
449
- }, {
450
- key: "updateAccessor",
451
- value: function updateAccessor(opts) {
452
- _api.log.deprecated('updateAccessor(...)', 'setAccessor(new Accessor(buffer.accessor, ...)')();
453
-
454
- this.accessor = new _accessor.default(this.accessor, opts);
455
- return this;
456
- }
457
473
  }]);
458
- return WEBGLBuffer;
459
- }(_api.Buffer);
474
+ return ClassicBuffer;
475
+ }(_webglBuffer.default);
460
476
 
461
- exports.default = WEBGLBuffer;
462
- //# sourceMappingURL=webgl-buffer.js.map
477
+ exports.default = ClassicBuffer;
478
+ //# sourceMappingURL=buffer.js.map
@@ -0,0 +1 @@
1
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handle?: WebGLBuffer;\n\n target?: number;\n webglUsage?: number;\n\n accessor?: AccessorObject;\n\n /** @deprecated */\n index?: number;\n /** @deprecated */\n offset?: number;\n /** @deprecated */\n size?: number;\n /** @deprecated */\n type?: number\n}\n\n/** WebGL Buffer interface */\nexport default class ClassicBuffer extends WEBGLBuffer {\n usage: number;\n accessor: Accessor;\n\n constructor(device: Device | WebGLRenderingContext, props?: ClassicBufferProps);\n constructor(device: Device | WebGLRenderingContext, data: ArrayBufferView | number[]);\n constructor(device: Device | WebGLRenderingContext, byteLength: number);\n\n constructor(device: Device | WebGLRenderingContext, props = {}) {\n super(WebGLDevice.attach(device), getWEBGLBufferProps(props));\n\n // Base class initializes\n // this.initialize(props);\n\n // Deprecated: Merge main props and accessor\n this.setAccessor(Object.assign({}, props, (props as ClassicBufferProps).accessor));\n\n // infer GL type from supplied 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Instead create zero sized array.\n let data = byteLength;\n if (byteLength === 0) {\n // @ts-expect-error\n data = new Float32Array(0);\n }\n\n const target = this._getTarget();\n this.gl.bindBuffer(target, this.handle);\n this.gl.bufferData(target, data, webglUsage);\n this.gl.bindBuffer(target, null);\n\n this.webglUsage = webglUsage;\n this.debugData = null;\n this.bytesUsed = byteLength;\n this.byteLength = byteLength;\n\n this.trackAllocatedMemory(byteLength);\n\n return this;\n }\n\n // Binding a buffer for the first time locks the type\n // In WebGL2, use GL.COPY_WRITE_BUFFER to avoid locking the type\n _getTarget() {\n // @ts-expect-error\n return this.gl.webgl2 ? 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@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../../../src/classic/typed-array-utils.ts"],"names":["ERR_TYPE_DEDUCTION","getGLTypeFromTypedArray","arrayOrType","type","ArrayBuffer","isView","constructor","Float32Array","GL","FLOAT","Uint16Array","UNSIGNED_SHORT","Uint32Array","UNSIGNED_INT","Uint8Array","UNSIGNED_BYTE","Uint8ClampedArray","Int8Array","BYTE","Int16Array","SHORT","Int32Array","INT","Error","getTypedArrayFromGLType","glType","options","clamped","UNSIGNED_SHORT_5_6_5","UNSIGNED_SHORT_4_4_4_4","UNSIGNED_SHORT_5_5_5_1","flipRows","data","width","height","bytesPerPixel","temp","bytesPerRow","tempBuffer","y","topOffset","bottomOffset","set","subarray","copyWithin","scalePixels","newWidth","Math","round","newHeight","newData","x","c"],"mappings":";;;;;;;;;;;;AAGA;;AAGA,IAAMA,kBAAkB,GAAG,+CAA3B;;AAkBO,SAASC,uBAAT,CAAiCC,WAAjC,EAAkE;AAEvE,MAAMC,IAAI,GAAGC,WAAW,CAACC,MAAZ,CAAmBH,WAAnB,IAAkCA,WAAW,CAACI,WAA9C,GAA4DJ,WAAzE;;AACA,UAAQC,IAAR;AACE,SAAKI,YAAL;AACE,aAAOC,mBAAGC,KAAV;;AACF,SAAKC,WAAL;AACE,aAAOF,mBAAGG,cAAV;;AACF,SAAKC,WAAL;AACE,aAAOJ,mBAAGK,YAAV;;AACF,SAAKC,UAAL;AACE,aAAON,mBAAGO,aAAV;;AACF,SAAKC,iBAAL;AACE,aAAOR,mBAAGO,aAAV;;AACF,SAAKE,SAAL;AACE,aAAOT,mBAAGU,IAAV;;AACF,SAAKC,UAAL;AACE,aAAOX,mBAAGY,KAAV;;AACF,SAAKC,UAAL;AACE,aAAOb,mBAAGc,GAAV;;AACF;AACE,YAAM,IAAIC,KAAJ,CAAUvB,kBAAV,CAAN;AAlBJ;AAoBD;;AAUM,SAASwB,uBAAT,CACLC,MADK,EAELC,OAFK,EAKkB;AACvB,aAAyBA,OAAO,IAAI,EAApC;AAAA,0BAAOC,OAAP;AAAA,MAAOA,OAAP,6BAAiB,IAAjB;;AAEA,UAAQF,MAAR;AACE,SAAKjB,mBAAGC,KAAR;AACE,aAAOF,YAAP;;AACF,SAAKC,mBAAGG,cAAR;AACA,SAAKH,mBAAGoB,oBAAR;AACA,SAAKpB,mBAAGqB,sBAAR;AACA,SAAKrB,mBAAGsB,sBAAR;AACE,aAAOpB,WAAP;;AACF,SAAKF,mBAAGK,YAAR;AACE,aAAOD,WAAP;;AACF,SAAKJ,mBAAGO,aAAR;AACE,aAAOY,OAAO,GAAGX,iBAAH,GAAuBF,UAArC;;AACF,SAAKN,mBAAGU,IAAR;AACE,aAAOD,SAAP;;AACF,SAAKT,mBAAGY,KAAR;AACE,aAAOD,UAAP;;AACF,SAAKX,mBAAGc,GAAR;AACE,aAAOD,UAAP;;AACF;AACE,YAAM,IAAIE,KAAJ,CAAU,oDAAV,CAAN;AAnBJ;AAqBD;;AAQO,SAASQ,QAAT,CAAkBL,OAAlB,EAMC;AACP,MAAOM,IAAP,GAAuDN,OAAvD,CAAOM,IAAP;AAAA,MAAaC,KAAb,GAAuDP,OAAvD,CAAaO,KAAb;AAAA,MAAoBC,MAApB,GAAuDR,OAAvD,CAAoBQ,MAApB;AAAA,8BAAuDR,OAAvD,CAA4BS,aAA5B;AAAA,MAA4BA,aAA5B,sCAA4C,CAA5C;AAAA,MAA+CC,IAA/C,GAAuDV,OAAvD,CAA+CU,IAA/C;AACA,MAAMC,WAAW,GAAGJ,KAAK,GAAGE,aAA5B;AAGA,MAAMG,UAAU,GAAGF,IAAI,IAAI,IAAItB,UAAJ,CAAeuB,WAAf,CAA3B;;AACA,OAAK,IAAIE,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGL,MAAM,GAAG,CAA7B,EAAgC,EAAEK,CAAlC,EAAqC;AACnC,QAAMC,SAAS,GAAGD,CAAC,GAAGF,WAAtB;AACA,QAAMI,YAAY,GAAG,CAACP,MAAM,GAAGK,CAAT,GAAa,CAAd,IAAmBF,WAAxC;AAEAC,IAAAA,UAAU,CAACI,GAAX,CAAeV,IAAI,CAACW,QAAL,CAAcH,SAAd,EAAyBA,SAAS,GAAGH,WAArC,CAAf;AAEAL,IAAAA,IAAI,CAACY,UAAL,CAAgBJ,SAAhB,EAA2BC,YAA3B,EAAyCA,YAAY,GAAGJ,WAAxD;AAEAL,IAAAA,IAAI,CAACU,GAAL,CAASJ,UAAT,EAAqBG,YAArB;AACD;AACF;;AAGM,SAASI,WAAT,CAAqBnB,OAArB,EAQL;AACA,MAAOM,IAAP,GAA8BN,OAA9B,CAAOM,IAAP;AAAA,MAAaC,KAAb,GAA8BP,OAA9B,CAAaO,KAAb;AAAA,MAAoBC,MAApB,GAA8BR,OAA9B,CAAoBQ,MAApB;AACA,MAAMY,QAAQ,GAAGC,IAAI,CAACC,KAAL,CAAWf,KAAK,GAAG,CAAnB,CAAjB;AACA,MAAMgB,SAAS,GAAGF,IAAI,CAACC,KAAL,CAAWd,MAAM,GAAG,CAApB,CAAlB;AACA,MAAMgB,OAAO,GAAG,IAAIpC,UAAJ,CAAegC,QAAQ,GAAGG,SAAX,GAAuB,CAAtC,CAAhB;;AACA,OAAK,IAAIV,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGU,SAApB,EAA+BV,CAAC,EAAhC,EAAoC;AAClC,SAAK,IAAIY,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGL,QAApB,EAA8BK,CAAC,EAA/B,EAAmC;AACjC,WAAK,IAAIC,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAG,CAApB,EAAuBA,CAAC,EAAxB,EAA4B;AAC1BF,QAAAA,OAAO,CAAC,CAACX,CAAC,GAAGO,QAAJ,GAAeK,CAAhB,IAAqB,CAArB,GAAyBC,CAA1B,CAAP,GAAsCpB,IAAI,CAAC,CAACO,CAAC,GAAG,CAAJ,GAAQN,KAAR,GAAgBkB,CAAC,GAAG,CAArB,IAA0B,CAA1B,GAA8BC,CAA/B,CAA1C;AACD;AACF;AACF;;AACD,SAAO;AAACpB,IAAAA,IAAI,EAAEkB,OAAP;AAAgBjB,IAAAA,KAAK,EAAEa,QAAvB;AAAiCZ,IAAAA,MAAM,EAAEe;AAAzC,GAAP;AACD","sourcesContent":["// luma.gl, MIT license\n\nimport {TypedArray} from '@luma.gl/api';\nimport GL from '@luma.gl/constants';\nimport {GLType} from '../types/webgl'\n\nconst ERR_TYPE_DEDUCTION = 'Failed to deduce GL constant from typed array';\n\ntype TypedArrayConstructor =\n | Float32ArrayConstructor\n | Uint16ArrayConstructor\n | Uint32ArrayConstructor\n | Uint8ArrayConstructor\n | Uint8ClampedArrayConstructor\n | Int8ArrayConstructor\n | Int16ArrayConstructor\n | Int32ArrayConstructor;\n\n/**\n * Converts TYPED ARRAYS to corresponding GL constant\n * Used to auto deduce gl parameter types\n * @param {*} arrayOrType\n * @returns\n */\nexport function getGLTypeFromTypedArray(arrayOrType: TypedArray): GLType {\n // If typed array, look up constructor\n const type = ArrayBuffer.isView(arrayOrType) ? arrayOrType.constructor : arrayOrType;\n switch (type) {\n case Float32Array:\n return GL.FLOAT;\n case Uint16Array:\n return GL.UNSIGNED_SHORT;\n case Uint32Array:\n return GL.UNSIGNED_INT;\n case Uint8Array:\n return GL.UNSIGNED_BYTE;\n case Uint8ClampedArray:\n return GL.UNSIGNED_BYTE;\n case Int8Array:\n return GL.BYTE;\n case Int16Array:\n return GL.SHORT;\n case Int32Array:\n return GL.INT;\n default:\n throw new Error(ERR_TYPE_DEDUCTION);\n }\n}\n\n/**\n * Converts GL constant to corresponding TYPED ARRAY\n * Used to auto deduce gl parameter types\n * @param {*} glType\n * @param {*} param1\n * @returns\n */\n// eslint-disable-next-line complexity\nexport function getTypedArrayFromGLType(\n glType: any,\n options?: {\n clamped?: boolean;\n }\n): TypedArrayConstructor {\n const {clamped = true} = options || {};\n // Sorted in some order of likelihood to reduce amount of comparisons\n switch (glType) {\n case GL.FLOAT:\n return Float32Array;\n case GL.UNSIGNED_SHORT:\n case GL.UNSIGNED_SHORT_5_6_5:\n case GL.UNSIGNED_SHORT_4_4_4_4:\n case GL.UNSIGNED_SHORT_5_5_5_1:\n return Uint16Array;\n case GL.UNSIGNED_INT:\n return Uint32Array;\n case GL.UNSIGNED_BYTE:\n return clamped ? 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@@ -15,17 +15,12 @@ function getContextState(gl) {
15
15
 
16
16
  if (!luma) {
17
17
  var contextState = {
18
- _canvasSizeInfo: {
19
- clientWidth: 0,
20
- clientHeight: 0,
21
- devicePixelRatio: 1
22
- },
23
18
  _polyfilled: false,
24
19
  _extensions: {}
25
20
  };
26
21
  gl.luma = contextState;
27
22
  }
28
23
 
29
- return gl.luma;
24
+ throw new Error('context state without device');
30
25
  }
31
26
  //# sourceMappingURL=context-state.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["../../../../src/context/context/context-state.ts"],"names":["getContextState","gl","device","luma","contextState","_canvasSizeInfo","clientWidth","clientHeight","devicePixelRatio","_polyfilled","_extensions"],"mappings":";;;;;;;AAiBO,SAASA,eAAT,CAAyBC,EAAzB,EAAkE;AAEvE,MAAOC,MAAP,GAAuBD,EAAvB,CAAOC,MAAP;AAAA,MAAeC,IAAf,GAAuBF,EAAvB,CAAeE,IAAf;;AACA,MAAID,MAAJ,EAAY;AACV,WAAOA,MAAP;AACD;;AACD,MAAI,CAACC,IAAL,EAAW;AACT,QAAMC,YAA0B,GAAG;AACjCC,MAAAA,eAAe,EAAE;AACfC,QAAAA,WAAW,EAAE,CADE;AAEfC,QAAAA,YAAY,EAAE,CAFC;AAGfC,QAAAA,gBAAgB,EAAE;AAHH,OADgB;AAMjCC,MAAAA,WAAW,EAAE,KANoB;AAOjCC,MAAAA,WAAW,EAAE;AAPoB,KAAnC;AAUAT,IAAAA,EAAE,CAACE,IAAH,GAAUC,YAAV;AACD;;AAED,SAAOH,EAAE,CAACE,IAAV;AACD","sourcesContent":["/**\n * Stores luma.gl specific state associated with a context\n */\nexport interface ContextState {\n _canvasSizeInfo: {\n clientWidth: number;\n clientHeight: number;\n devicePixelRatio: number;\n };\n _polyfilled: boolean;\n _extensions: Record<string, any>;\n}\n\n/**\n * Gets luma.gl specific state from a context\n * @returns context state\n */\nexport function getContextState(gl: WebGLRenderingContext): ContextState {\n // @ts-expect-error\n const {device, luma} = gl;\n if (device) {\n return device as ContextState;\n }\n if (!luma) {\n const contextState: ContextState = {\n _canvasSizeInfo: {\n clientWidth: 0,\n clientHeight: 0,\n devicePixelRatio: 1,\n },\n _polyfilled: false,\n _extensions: {}\n };\n // @ts-expect-error\n gl.luma = contextState;\n }\n // @ts-expect-error\n return gl.luma;\n}\n"],"file":"context-state.js"}
1
+ {"version":3,"sources":["../../../../src/context/context/context-state.ts"],"names":["getContextState","gl","device","luma","contextState","_polyfilled","_extensions","Error"],"mappings":";;;;;;;AAYO,SAASA,eAAT,CAAyBC,EAAzB,EAAkE;AAEvE,MAAOC,MAAP,GAAuBD,EAAvB,CAAOC,MAAP;AAAA,MAAeC,IAAf,GAAuBF,EAAvB,CAAeE,IAAf;;AACA,MAAID,MAAJ,EAAY;AACV,WAAOA,MAAP;AACD;;AACD,MAAI,CAACC,IAAL,EAAW;AACT,QAAMC,YAA0B,GAAG;AACjCC,MAAAA,WAAW,EAAE,KADoB;AAEjCC,MAAAA,WAAW,EAAE;AAFoB,KAAnC;AAKAL,IAAAA,EAAE,CAACE,IAAH,GAAUC,YAAV;AACD;;AACD,QAAM,IAAIG,KAAJ,CAAU,8BAAV,CAAN;AAID","sourcesContent":["/**\n * Stores luma.gl specific state associated with a context\n */\nexport interface ContextState {\n _polyfilled: boolean;\n _extensions: Record<string, any>;\n}\n\n/**\n * Gets luma.gl specific state from a context\n * @returns context state\n */\nexport function getContextState(gl: WebGLRenderingContext): ContextState {\n // @ts-expect-error\n const {device, luma} = gl;\n if (device) {\n return device as ContextState;\n }\n if (!luma) {\n const contextState: ContextState = {\n _polyfilled: false,\n _extensions: {}\n };\n // @ts-expect-error\n gl.luma = contextState;\n }\n throw new Error('context state without device');\n\n // // @ts-expect-error\n // return gl.luma;\n}\n"],"file":"context-state.js"}