@luma.gl/webgl 8.6.0-alpha.5 → 9.0.0-alpha.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -67
- package/dist/adapter/converters/device-parameters.d.ts +27 -0
- package/dist/adapter/converters/device-parameters.d.ts.map +1 -0
- package/dist/adapter/converters/{set-device-parameters.js → device-parameters.js} +50 -6
- package/dist/adapter/converters/device-parameters.js.map +1 -0
- package/dist/{classes → adapter/converters}/renderbuffer-formats.d.ts +0 -0
- package/dist/adapter/converters/renderbuffer-formats.d.ts.map +1 -0
- package/dist/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
- package/dist/adapter/converters/renderbuffer-formats.js.map +1 -0
- package/dist/adapter/converters/sampler-parameters.d.ts +19 -0
- package/dist/adapter/converters/sampler-parameters.d.ts.map +1 -0
- package/dist/adapter/converters/sampler-parameters.js +227 -0
- package/dist/adapter/converters/sampler-parameters.js.map +1 -0
- package/dist/adapter/converters/texture-formats.d.ts +93 -0
- package/dist/adapter/converters/texture-formats.d.ts.map +1 -0
- package/dist/adapter/converters/texture-formats.js +954 -0
- package/dist/adapter/converters/texture-formats.js.map +1 -0
- package/dist/adapter/converters/vertex-formats.d.ts +4 -0
- package/dist/adapter/converters/vertex-formats.d.ts.map +1 -0
- package/dist/adapter/converters/vertex-formats.js +35 -0
- package/dist/adapter/converters/vertex-formats.js.map +1 -0
- package/dist/adapter/device-helpers/device-features.d.ts +3 -6
- package/dist/adapter/device-helpers/device-features.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-features.js +39 -50
- package/dist/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/adapter/device-helpers/device-limits.d.ts +1 -0
- package/dist/adapter/device-helpers/device-limits.d.ts.map +1 -1
- package/dist/adapter/device-helpers/device-limits.js +1 -0
- package/dist/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/adapter/device-helpers/get-device-info.js +7 -7
- package/dist/adapter/device-helpers/get-device-info.js.map +1 -1
- package/dist/adapter/helpers/attribute-utils.d.ts +11 -0
- package/dist/adapter/helpers/attribute-utils.d.ts.map +1 -0
- package/dist/adapter/helpers/attribute-utils.js +81 -0
- package/dist/adapter/helpers/attribute-utils.js.map +1 -0
- package/dist/adapter/helpers/get-shader-layout.d.ts +55 -0
- package/dist/adapter/helpers/get-shader-layout.d.ts.map +1 -0
- package/dist/adapter/helpers/get-shader-layout.js +330 -0
- package/dist/adapter/helpers/get-shader-layout.js.map +1 -0
- package/dist/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.d.ts +0 -0
- package/dist/adapter/helpers/parse-shader-compiler-log.d.ts.map +1 -0
- package/dist/{esm/webgl-utils → adapter/helpers}/parse-shader-compiler-log.js +0 -0
- package/dist/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
- package/dist/adapter/helpers/set-uniform.d.ts +4 -0
- package/dist/adapter/helpers/set-uniform.d.ts.map +1 -0
- package/dist/adapter/helpers/set-uniform.js +115 -0
- package/dist/adapter/helpers/set-uniform.js.map +1 -0
- package/dist/adapter/helpers/uniforms.d.ts +26 -0
- package/dist/adapter/helpers/uniforms.d.ts.map +1 -0
- package/dist/adapter/helpers/uniforms.js +99 -0
- package/dist/adapter/helpers/uniforms.js.map +1 -0
- package/dist/adapter/objects/constants-to-keys.d.ts +5 -0
- package/dist/adapter/objects/constants-to-keys.d.ts.map +1 -0
- package/dist/{esm/webgl-utils → adapter/objects}/constants-to-keys.js +1 -0
- package/dist/adapter/objects/constants-to-keys.js.map +1 -0
- package/dist/adapter/objects/webgl-renderbuffer.d.ts +40 -0
- package/dist/adapter/objects/webgl-renderbuffer.d.ts.map +1 -0
- package/dist/{esm/classes/renderbuffer.js → adapter/objects/webgl-renderbuffer.js} +38 -72
- package/dist/adapter/objects/webgl-renderbuffer.js.map +1 -0
- package/dist/{classes → adapter/objects}/webgl-resource.d.ts +15 -14
- package/dist/adapter/objects/webgl-resource.d.ts.map +1 -0
- package/dist/{classes → adapter/objects}/webgl-resource.js +7 -3
- package/dist/adapter/objects/webgl-resource.js.map +1 -0
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts +27 -0
- package/dist/adapter/objects/webgl-vertex-array-object.d.ts.map +1 -0
- package/dist/adapter/objects/webgl-vertex-array-object.js +84 -0
- package/dist/adapter/objects/webgl-vertex-array-object.js.map +1 -0
- package/dist/adapter/resources/webgl-buffer.d.ts +27 -0
- package/dist/adapter/resources/webgl-buffer.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-buffer.js +164 -0
- package/dist/adapter/resources/webgl-buffer.js.map +1 -0
- package/dist/adapter/resources/webgl-command-buffer.d.ts +25 -0
- package/dist/adapter/resources/webgl-command-buffer.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-command-buffer.js +65 -0
- package/dist/adapter/resources/webgl-command-buffer.js.map +1 -0
- package/dist/adapter/resources/webgl-command-encoder.d.ts +18 -0
- package/dist/adapter/resources/webgl-command-encoder.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-command-encoder.js +53 -0
- package/dist/adapter/resources/webgl-command-encoder.js.map +1 -0
- package/dist/adapter/resources/webgl-external-texture.d.ts +1 -0
- package/dist/adapter/resources/webgl-external-texture.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-external-texture.js +2 -0
- package/dist/{es5/helpers/program-bindings.js.map → adapter/resources/webgl-external-texture.js.map} +1 -1
- package/dist/adapter/resources/webgl-framebuffer.d.ts +41 -0
- package/dist/adapter/resources/webgl-framebuffer.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-framebuffer.js +267 -0
- package/dist/adapter/resources/webgl-framebuffer.js.map +1 -0
- package/dist/adapter/resources/webgl-render-pass.d.ts +11 -0
- package/dist/adapter/resources/webgl-render-pass.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-render-pass.js +21 -0
- package/dist/adapter/resources/webgl-render-pass.js.map +1 -0
- package/dist/adapter/resources/webgl-render-pipeline.d.ts +55 -0
- package/dist/adapter/resources/webgl-render-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-render-pipeline.js +428 -0
- package/dist/adapter/resources/webgl-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/webgl-sampler.d.ts +20 -0
- package/dist/adapter/resources/webgl-sampler.d.ts.map +1 -0
- package/dist/adapter/resources/webgl-sampler.js +50 -0
- package/dist/adapter/resources/webgl-sampler.js.map +1 -0
- package/dist/adapter/{webgl-shader.d.ts → resources/webgl-shader.d.ts} +3 -6
- package/dist/adapter/resources/webgl-shader.d.ts.map +1 -0
- package/dist/{esm/adapter → adapter/resources}/webgl-shader.js +17 -23
- package/dist/adapter/resources/webgl-shader.js.map +1 -0
- package/dist/adapter/resources/webgl-texture.d.ts +193 -0
- package/dist/adapter/resources/webgl-texture.d.ts.map +1 -0
- package/dist/{classes/texture.js → adapter/resources/webgl-texture.js} +280 -232
- package/dist/adapter/resources/webgl-texture.js.map +1 -0
- package/dist/adapter/webgl-canvas-context.d.ts +36 -0
- package/dist/adapter/webgl-canvas-context.d.ts.map +1 -0
- package/dist/adapter/webgl-canvas-context.js +54 -0
- package/dist/adapter/webgl-canvas-context.js.map +1 -0
- package/dist/adapter/webgl-device.d.ts +63 -75
- package/dist/adapter/webgl-device.d.ts.map +1 -1
- package/dist/adapter/webgl-device.js +242 -112
- package/dist/adapter/webgl-device.js.map +1 -1
- package/dist/classic/accessor.d.ts +32 -0
- package/dist/classic/accessor.d.ts.map +1 -0
- package/dist/{classes → classic}/accessor.js +33 -1
- package/dist/classic/accessor.js.map +1 -0
- package/dist/{classes/webgl-buffer.d.ts → classic/buffer.d.ts} +28 -33
- package/dist/classic/buffer.d.ts.map +1 -0
- package/dist/{classes/webgl-buffer.js → classic/buffer.js} +67 -57
- package/dist/classic/buffer.js.map +1 -0
- package/dist/{webgl-utils → classic}/typed-array-utils.d.ts +3 -2
- package/dist/classic/typed-array-utils.d.ts.map +1 -0
- package/dist/{esm/webgl-utils → classic}/typed-array-utils.js +0 -0
- package/dist/classic/typed-array-utils.js.map +1 -0
- package/dist/context/context/context-state.d.ts.map +1 -1
- package/dist/context/context/context-state.js +1 -1
- package/dist/context/context/context-state.js.map +1 -1
- package/dist/context/context/{create-context.d.ts → create-browser-context.d.ts} +2 -1
- package/dist/context/context/create-browser-context.d.ts.map +1 -0
- package/dist/{esm/context/context/create-context.js → context/context/create-browser-context.js} +27 -3
- package/dist/context/context/create-browser-context.js.map +1 -0
- package/dist/context/context/create-headless-context.d.ts +9 -0
- package/dist/context/context/create-headless-context.d.ts.map +1 -0
- package/dist/context/context/create-headless-context.js +43 -0
- package/dist/context/context/create-headless-context.js.map +1 -0
- package/dist/context/context/device-pixels.d.ts +1 -1
- package/dist/context/context/device-pixels.d.ts.map +1 -1
- package/dist/context/context/device-pixels.js +13 -8
- package/dist/context/context/device-pixels.js.map +1 -1
- package/dist/context/debug/spector.d.ts +18 -0
- package/dist/context/debug/spector.d.ts.map +1 -0
- package/dist/context/debug/spector.js +76 -0
- package/dist/context/debug/spector.js.map +1 -0
- package/dist/context/debug/webgl-developer-tools.d.ts +19 -0
- package/dist/context/debug/webgl-developer-tools.d.ts.map +1 -0
- package/dist/context/debug/webgl-developer-tools.js +121 -0
- package/dist/context/debug/webgl-developer-tools.js.map +1 -0
- package/dist/context/parameters/unified-parameter-api.d.ts +9 -7
- package/dist/context/parameters/unified-parameter-api.d.ts.map +1 -1
- package/dist/context/parameters/unified-parameter-api.js +9 -8
- package/dist/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.d.ts +40 -36
- package/dist/context/parameters/webgl-parameter-tables.d.ts.map +1 -1
- package/dist/context/parameters/webgl-parameter-tables.js.map +1 -1
- package/dist/context/polyfill/get-parameter-polyfill.js.map +1 -1
- package/dist/context/polyfill/polyfill-context.js +3 -3
- package/dist/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/context/polyfill/polyfill-table.d.ts +1 -1
- package/dist/context/polyfill/polyfill-table.d.ts.map +1 -1
- package/dist/context/polyfill/polyfill-table.js +1 -1
- package/dist/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/context/state-tracker/deep-array-equal.d.ts.map +1 -1
- package/dist/context/state-tracker/deep-array-equal.js.map +1 -1
- package/dist/context/state-tracker/track-context-state.d.ts.map +1 -1
- package/dist/context/state-tracker/track-context-state.js +26 -12
- package/dist/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/context/state-tracker/with-parameters.d.ts +2 -1
- package/dist/context/state-tracker/with-parameters.d.ts.map +1 -1
- package/dist/context/state-tracker/with-parameters.js +6 -2
- package/dist/context/state-tracker/with-parameters.js.map +1 -1
- package/dist/es5/adapter/converters/{set-device-parameters.js → device-parameters.js} +53 -6
- package/dist/es5/adapter/converters/device-parameters.js.map +1 -0
- package/dist/es5/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
- package/dist/es5/adapter/converters/renderbuffer-formats.js.map +1 -0
- package/dist/es5/adapter/converters/sampler-parameters.js +245 -0
- package/dist/es5/adapter/converters/sampler-parameters.js.map +1 -0
- package/dist/es5/adapter/converters/texture-formats.js +1031 -0
- package/dist/es5/adapter/converters/texture-formats.js.map +1 -0
- package/dist/es5/adapter/converters/vertex-formats.js +45 -0
- package/dist/es5/adapter/converters/vertex-formats.js.map +1 -0
- package/dist/es5/adapter/device-helpers/device-features.js +61 -58
- package/dist/es5/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/es5/adapter/device-helpers/device-limits.js +1 -1
- package/dist/es5/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/es5/adapter/device-helpers/get-device-info.js +7 -7
- package/dist/es5/adapter/device-helpers/get-device-info.js.map +1 -1
- package/dist/es5/adapter/helpers/attribute-utils.js +91 -0
- package/dist/es5/adapter/helpers/attribute-utils.js.map +1 -0
- package/dist/es5/{helpers/get-program-bindings.js → adapter/helpers/get-shader-layout.js} +211 -94
- package/dist/es5/adapter/helpers/get-shader-layout.js.map +1 -0
- package/dist/es5/{webgl-utils → adapter/helpers}/parse-shader-compiler-log.js +0 -0
- package/dist/es5/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
- package/dist/es5/adapter/helpers/set-uniform.js +125 -0
- package/dist/es5/adapter/helpers/set-uniform.js.map +1 -0
- package/dist/es5/adapter/helpers/uniforms.js +112 -0
- package/dist/es5/adapter/helpers/uniforms.js.map +1 -0
- package/dist/es5/{webgl-utils → adapter/objects}/constants-to-keys.js +1 -0
- package/dist/es5/adapter/objects/constants-to-keys.js.map +1 -0
- package/dist/es5/{classes/renderbuffer.js → adapter/objects/webgl-renderbuffer.js} +48 -98
- package/dist/es5/adapter/objects/webgl-renderbuffer.js.map +1 -0
- package/dist/es5/{classes → adapter/objects}/webgl-resource.js +8 -3
- package/dist/es5/adapter/objects/webgl-resource.js.map +1 -0
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js +137 -0
- package/dist/es5/adapter/objects/webgl-vertex-array-object.js.map +1 -0
- package/dist/es5/adapter/resources/webgl-buffer.js +243 -0
- package/dist/es5/adapter/resources/webgl-buffer.js.map +1 -0
- package/dist/es5/adapter/resources/webgl-command-buffer.js +96 -0
- package/dist/es5/adapter/resources/webgl-command-buffer.js.map +1 -0
- package/dist/es5/adapter/resources/webgl-command-encoder.js +98 -0
- package/dist/es5/adapter/resources/webgl-command-encoder.js.map +1 -0
- package/dist/es5/adapter/resources/webgl-external-texture.js +2 -0
- package/dist/{esm/helpers/program-bindings.js.map → es5/adapter/resources/webgl-external-texture.js.map} +1 -1
- package/dist/es5/adapter/resources/webgl-framebuffer.js +346 -0
- package/dist/es5/adapter/resources/webgl-framebuffer.js.map +1 -0
- package/dist/es5/{classes/texture-2d.js → adapter/resources/webgl-render-pass.js} +26 -45
- package/dist/es5/adapter/resources/webgl-render-pass.js.map +1 -0
- package/dist/es5/adapter/resources/webgl-render-pipeline.js +530 -0
- package/dist/es5/adapter/resources/webgl-render-pipeline.js.map +1 -0
- package/dist/es5/adapter/resources/webgl-sampler.js +96 -0
- package/dist/es5/adapter/resources/webgl-sampler.js.map +1 -0
- package/dist/es5/adapter/{webgl-shader.js → resources/webgl-shader.js} +16 -21
- package/dist/es5/adapter/resources/webgl-shader.js.map +1 -0
- package/dist/es5/{classes/texture.js → adapter/resources/webgl-texture.js} +374 -298
- package/dist/es5/adapter/resources/webgl-texture.js.map +1 -0
- package/dist/es5/adapter/webgl-canvas-context.js +97 -0
- package/dist/es5/adapter/webgl-canvas-context.js.map +1 -0
- package/dist/es5/adapter/webgl-device.js +314 -130
- package/dist/es5/adapter/webgl-device.js.map +1 -1
- package/dist/es5/{classes → classic}/accessor.js +25 -1
- package/dist/es5/classic/accessor.js.map +1 -0
- package/dist/es5/{classes/webgl-buffer.js → classic/buffer.js} +88 -72
- package/dist/es5/classic/buffer.js.map +1 -0
- package/dist/es5/{webgl-utils → classic}/typed-array-utils.js +0 -0
- package/dist/es5/classic/typed-array-utils.js.map +1 -0
- package/dist/es5/context/context/context-state.js +1 -1
- package/dist/es5/context/context/context-state.js.map +1 -1
- package/dist/es5/context/context/{create-context.js → create-browser-context.js} +29 -3
- package/dist/es5/context/context/create-browser-context.js.map +1 -0
- package/dist/es5/context/context/create-headless-context.js +60 -0
- package/dist/es5/context/context/create-headless-context.js.map +1 -0
- package/dist/es5/context/context/device-pixels.js +14 -8
- package/dist/es5/context/context/device-pixels.js.map +1 -1
- package/dist/es5/context/debug/spector.js +133 -0
- package/dist/es5/context/debug/spector.js.map +1 -0
- package/dist/es5/context/debug/webgl-developer-tools.js +198 -0
- package/dist/es5/context/debug/webgl-developer-tools.js.map +1 -0
- package/dist/es5/context/parameters/unified-parameter-api.js +15 -9
- package/dist/es5/context/parameters/unified-parameter-api.js.map +1 -1
- package/dist/es5/context/parameters/webgl-parameter-tables.js.map +1 -1
- package/dist/es5/context/polyfill/get-parameter-polyfill.js.map +1 -1
- package/dist/es5/context/polyfill/polyfill-context.js +3 -3
- package/dist/es5/context/polyfill/polyfill-context.js.map +1 -1
- package/dist/es5/context/polyfill/polyfill-table.js +1 -1
- package/dist/es5/context/polyfill/polyfill-table.js.map +1 -1
- package/dist/es5/context/state-tracker/deep-array-equal.js.map +1 -1
- package/dist/es5/context/state-tracker/track-context-state.js +39 -24
- package/dist/es5/context/state-tracker/track-context-state.js.map +1 -1
- package/dist/es5/context/state-tracker/with-parameters.js +8 -2
- package/dist/es5/context/state-tracker/with-parameters.js.map +1 -1
- package/dist/es5/index.js +72 -300
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/init.js +1 -41
- package/dist/es5/init.js.map +1 -1
- package/dist/es5/{context/parameters/webgl-parameters.js → types/webgl.js} +1 -1
- package/dist/es5/types/webgl.js.map +1 -0
- package/dist/esm/adapter/converters/{set-device-parameters.js → device-parameters.js} +50 -6
- package/dist/esm/adapter/converters/device-parameters.js.map +1 -0
- package/dist/esm/{classes → adapter/converters}/renderbuffer-formats.js +1 -1
- package/dist/esm/adapter/converters/renderbuffer-formats.js.map +1 -0
- package/dist/esm/adapter/converters/sampler-parameters.js +227 -0
- package/dist/esm/adapter/converters/sampler-parameters.js.map +1 -0
- package/dist/esm/adapter/converters/texture-formats.js +954 -0
- package/dist/esm/adapter/converters/texture-formats.js.map +1 -0
- package/dist/esm/adapter/converters/vertex-formats.js +35 -0
- package/dist/esm/adapter/converters/vertex-formats.js.map +1 -0
- package/dist/esm/adapter/device-helpers/device-features.js +39 -50
- package/dist/esm/adapter/device-helpers/device-features.js.map +1 -1
- package/dist/esm/adapter/device-helpers/device-limits.js +1 -0
- package/dist/esm/adapter/device-helpers/device-limits.js.map +1 -1
- package/dist/esm/adapter/device-helpers/get-device-info.js +7 -7
- package/dist/esm/adapter/device-helpers/get-device-info.js.map +1 -1
- package/dist/esm/adapter/helpers/attribute-utils.js +81 -0
- package/dist/esm/adapter/helpers/attribute-utils.js.map +1 -0
- package/dist/esm/adapter/helpers/get-shader-layout.js +330 -0
- package/dist/esm/adapter/helpers/get-shader-layout.js.map +1 -0
- package/dist/{webgl-utils → esm/adapter/helpers}/parse-shader-compiler-log.js +0 -0
- package/dist/esm/adapter/helpers/parse-shader-compiler-log.js.map +1 -0
- package/dist/esm/adapter/helpers/set-uniform.js +115 -0
- package/dist/esm/adapter/helpers/set-uniform.js.map +1 -0
- package/dist/esm/adapter/helpers/uniforms.js +99 -0
- package/dist/esm/adapter/helpers/uniforms.js.map +1 -0
- package/dist/{webgl-utils → esm/adapter/objects}/constants-to-keys.js +1 -0
- package/dist/esm/adapter/objects/constants-to-keys.js.map +1 -0
- package/dist/{classes/renderbuffer.js → esm/adapter/objects/webgl-renderbuffer.js} +38 -72
- package/dist/esm/adapter/objects/webgl-renderbuffer.js.map +1 -0
- package/dist/esm/{classes → adapter/objects}/webgl-resource.js +7 -3
- package/dist/esm/adapter/objects/webgl-resource.js.map +1 -0
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js +84 -0
- package/dist/esm/adapter/objects/webgl-vertex-array-object.js.map +1 -0
- package/dist/esm/adapter/resources/webgl-buffer.js +164 -0
- package/dist/esm/adapter/resources/webgl-buffer.js.map +1 -0
- package/dist/esm/adapter/resources/webgl-command-buffer.js +65 -0
- package/dist/esm/adapter/resources/webgl-command-buffer.js.map +1 -0
- package/dist/esm/adapter/resources/webgl-command-encoder.js +53 -0
- package/dist/esm/adapter/resources/webgl-command-encoder.js.map +1 -0
- package/dist/esm/adapter/resources/webgl-external-texture.js +2 -0
- package/dist/{helpers/program-bindings.js.map → esm/adapter/resources/webgl-external-texture.js.map} +1 -1
- package/dist/esm/adapter/resources/webgl-framebuffer.js +267 -0
- package/dist/esm/adapter/resources/webgl-framebuffer.js.map +1 -0
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- package/dist/esm/classes/webgl-resource.js.map +0 -1
- package/dist/esm/context/context/create-context.js.map +0 -1
- package/dist/esm/context/context/get-canvas.js +0 -31
- package/dist/esm/context/context/get-canvas.js.map +0 -1
- package/dist/esm/context/context/resize-context.js +0 -15
- package/dist/esm/context/context/resize-context.js.map +0 -1
- package/dist/esm/context/parameters/webgl-parameters.js +0 -2
- package/dist/esm/context/parameters/webgl-parameters.js.map +0 -1
- package/dist/esm/debug/debug-program-configuration.js +0 -40
- package/dist/esm/debug/debug-program-configuration.js.map +0 -1
- package/dist/esm/debug/debug-uniforms.js +0 -108
- package/dist/esm/debug/debug-uniforms.js.map +0 -1
- package/dist/esm/debug/debug-vertex-array.js +0 -118
- package/dist/esm/debug/debug-vertex-array.js.map +0 -1
- package/dist/esm/helpers/get-program-bindings.js +0 -228
- package/dist/esm/helpers/get-program-bindings.js.map +0 -1
- package/dist/esm/helpers/program-bindings.js +0 -2
- package/dist/esm/types/accessor.d.ts +0 -29
- package/dist/esm/webgl-utils/attribute-utils.js +0 -182
- package/dist/esm/webgl-utils/attribute-utils.js.map +0 -1
- package/dist/esm/webgl-utils/constants-to-keys.js.map +0 -1
- package/dist/esm/webgl-utils/format-utils.js +0 -45
- package/dist/esm/webgl-utils/format-utils.js.map +0 -1
- package/dist/esm/webgl-utils/get-error.js +0 -41
- package/dist/esm/webgl-utils/get-error.js.map +0 -1
- package/dist/esm/webgl-utils/index.js +0 -5
- package/dist/esm/webgl-utils/index.js.map +0 -1
- package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +0 -1
- package/dist/esm/webgl-utils/request-animation-frame.js +0 -7
- package/dist/esm/webgl-utils/request-animation-frame.js.map +0 -1
- package/dist/esm/webgl-utils/texture-utils.js +0 -48
- package/dist/esm/webgl-utils/texture-utils.js.map +0 -1
- package/dist/esm/webgl-utils/typed-array-utils.js.map +0 -1
- package/dist/helpers/get-program-bindings.d.ts +0 -8
- package/dist/helpers/get-program-bindings.d.ts.map +0 -1
- package/dist/helpers/get-program-bindings.js +0 -228
- package/dist/helpers/get-program-bindings.js.map +0 -1
- package/dist/helpers/program-bindings.d.ts +0 -41
- package/dist/helpers/program-bindings.d.ts.map +0 -1
- package/dist/helpers/program-bindings.js +0 -2
- package/dist/types/accessor.d.ts +0 -29
- package/dist/webgl-utils/attribute-utils.d.ts +0 -18
- package/dist/webgl-utils/attribute-utils.d.ts.map +0 -1
- package/dist/webgl-utils/attribute-utils.js +0 -182
- package/dist/webgl-utils/attribute-utils.js.map +0 -1
- package/dist/webgl-utils/constants-to-keys.d.ts +0 -4
- package/dist/webgl-utils/constants-to-keys.d.ts.map +0 -1
- package/dist/webgl-utils/constants-to-keys.js.map +0 -1
- package/dist/webgl-utils/format-utils.d.ts +0 -3
- package/dist/webgl-utils/format-utils.d.ts.map +0 -1
- package/dist/webgl-utils/format-utils.js +0 -45
- package/dist/webgl-utils/format-utils.js.map +0 -1
- package/dist/webgl-utils/get-error.d.ts +0 -3
- package/dist/webgl-utils/get-error.d.ts.map +0 -1
- package/dist/webgl-utils/get-error.js +0 -41
- package/dist/webgl-utils/get-error.js.map +0 -1
- package/dist/webgl-utils/index.d.ts +0 -5
- package/dist/webgl-utils/index.d.ts.map +0 -1
- package/dist/webgl-utils/index.js +0 -5
- package/dist/webgl-utils/index.js.map +0 -1
- package/dist/webgl-utils/parse-shader-compiler-log.d.ts.map +0 -1
- package/dist/webgl-utils/parse-shader-compiler-log.js.map +0 -1
- package/dist/webgl-utils/request-animation-frame.d.ts +0 -4
- package/dist/webgl-utils/request-animation-frame.d.ts.map +0 -1
- package/dist/webgl-utils/request-animation-frame.js +0 -7
- package/dist/webgl-utils/request-animation-frame.js.map +0 -1
- package/dist/webgl-utils/texture-utils.d.ts +0 -15
- package/dist/webgl-utils/texture-utils.d.ts.map +0 -1
- package/dist/webgl-utils/texture-utils.js +0 -48
- package/dist/webgl-utils/texture-utils.js.map +0 -1
- package/dist/webgl-utils/typed-array-utils.d.ts.map +0 -1
- package/dist/webgl-utils/typed-array-utils.js.map +0 -1
- package/src/.DS_Store +0 -0
- package/src/_deprecated/context-api.ts +0 -146
- package/src/_deprecated/features.ts +0 -159
- package/src/adapter/converters/webgpu-texture-formats.ts +0 -167
- package/src/classes/accessor.d.ts +0 -28
- package/src/classes/accessor.js +0 -129
- package/src/classes/accessor.ts.disabled +0 -159
- package/src/classes/clear.ts +0 -108
- package/src/classes/copy-and-blit.ts +0 -460
- package/src/classes/framebuffer.ts +0 -763
- package/src/classes/program-configuration.ts +0 -77
- package/src/classes/program.ts +0 -431
- package/src/classes/query.ts +0 -171
- package/src/classes/renderbuffer.ts +0 -154
- package/src/classes/shader.ts +0 -129
- package/src/classes/texture-2d.ts +0 -35
- package/src/classes/texture-3d.ts +0 -123
- package/src/classes/texture-cube.ts +0 -162
- package/src/classes/texture-formats.ts +0 -171
- package/src/classes/texture.ts +0 -965
- package/src/classes/transform-feedback.ts +0 -191
- package/src/classes/uniform-buffer-layout.ts +0 -113
- package/src/classes/uniforms.ts +0 -394
- package/src/classes/vertex-array-object.ts +0 -339
- package/src/classes/vertex-array.ts +0 -484
- package/src/context/context/get-canvas.ts +0 -37
- package/src/context/context/resize-context.ts +0 -37
- package/src/context/parameters/webgl-parameters.ts +0 -197
- package/src/debug/debug-program-configuration.ts +0 -32
- package/src/debug/debug-uniforms.ts +0 -100
- package/src/debug/debug-vertex-array.ts +0 -123
- package/src/helpers/get-program-bindings.ts +0 -244
- package/src/helpers/program-bindings.ts +0 -46
- package/src/types/accessor.d.ts +0 -29
- package/src/webgl-utils/attribute-utils.ts +0 -171
- package/src/webgl-utils/format-utils.ts +0 -43
- package/src/webgl-utils/get-error.ts +0 -56
- package/src/webgl-utils/index.ts +0 -12
- package/src/webgl-utils/request-animation-frame.ts +0 -14
- package/src/webgl-utils/texture-utils.ts +0 -60
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{"version":3,"sources":["../../../../src/context/context/create-browser-context.ts"],"names":["DEFAULT_CONTEXT_PROPS","webgl2","webgl1","powerPreference","onContextLost","console","error","onContextRestored","info","createBrowserContext","canvas","props","errorMessage","onCreateError","statusMessage","addEventListener","gl","type","getContext","removeEventListener","Error","event"],"mappings":";;;;;;;;;;;;;;;AAmCA,IAAMA,qBAAmC,GAAG;AAC1CC,EAAAA,MAAM,EAAE,IADkC;AAE1CC,EAAAA,MAAM,EAAE,IAFkC;AAG1CC,EAAAA,eAAe,EAAE,kBAHyB;AAI1CC,EAAAA,aAAa,EAAE;AAAA,WAAMC,OAAO,CAACC,KAAR,CAAc,oBAAd,CAAN;AAAA,GAJ2B;AAK1CC,EAAAA,iBAAiB,EAAE;AAAA,WAAMF,OAAO,CAACG,IAAR,CAAa,wBAAb,CAAN;AAAA;AALuB,CAA5C;;AAaQ,SAASC,oBAAT,CAA8BC,MAA9B,EAA2EC,KAA3E,EAAuH;AAC5HA,EAAAA,KAAK,mCAAOX,qBAAP,GAAiCW,KAAjC,CAAL;AAGD,MAAIC,YAAY,GAAG,IAAnB;;AACA,MAAMC,aAAa,GAAG,SAAhBA,aAAgB,CAACP,KAAD;AAAA,WAAYM,YAAY,GAAGN,KAAK,CAACQ,aAAN,IAAuBF,YAAlD;AAAA,GAAtB;;AACAF,EAAAA,MAAM,CAACK,gBAAP,CAAwB,2BAAxB,EAAqDF,aAArD,EAAoE,KAApE;AAGA,MAAIG,EAAgC,GAAG,IAAvC;;AAEA,MAAIL,KAAK,CAACM,IAAN,KAAe,QAAnB,EAA6B;AAC3BN,IAAAA,KAAK,mCAAOA,KAAP;AAAcT,MAAAA,MAAM,EAAE;AAAtB,MAAL;AACD;;AACD,MAAIS,KAAK,CAACM,IAAN,KAAe,QAAnB,EAA6B;AAC3BN,IAAAA,KAAK,mCAAOA,KAAP;AAAcV,MAAAA,MAAM,EAAE;AAAtB,MAAL;AACD;;AAGD,MAAIU,KAAK,CAACV,MAAV,EAAkB;AAChBe,IAAAA,EAAE,GAAGA,EAAE,IAAIN,MAAM,CAACQ,UAAP,CAAkB,QAAlB,EAA4BP,KAA5B,CAAX;AACD;;AACD,MAAIA,KAAK,CAACT,MAAV,EAAkB;AAChBc,IAAAA,EAAE,GAAGA,EAAE,IAAIN,MAAM,CAACQ,UAAP,CAAkB,OAAlB,EAA2BP,KAA3B,CAAX;AACD;;AAGDD,EAAAA,MAAM,CAACS,mBAAP,CAA2B,2BAA3B,EAAwDN,aAAxD,EAAuE,KAAvE;;AAEA,MAAI,CAACG,EAAL,EAAS;AACP,UAAM,IAAII,KAAJ,4BACgBT,KAAK,CAACV,MAAN,IAAgB,CAACU,KAAK,CAACT,MAAvB,GAAgC,QAAhC,GAA2C,OAD3D,uBAEFU,YAAY,IAAI,eAFd,EAAN;AAKD;;AAED,MAAID,KAAK,CAACP,aAAV,EAAyB;AAEvB,iBAAwBO,KAAxB;AAAA,QAAOP,aAAP,UAAOA,aAAP;AACAM,IAAAA,MAAM,CAACK,gBAAP,CAAwB,kBAAxB,EAA2C,UAACM,KAAD;AAAA,aAAkBjB,aAAa,CAACiB,KAAD,CAA/B;AAAA,KAA3C,EAAmF,KAAnF;AACD;;AACD,MAAIV,KAAK,CAACJ,iBAAV,EAA6B;AAE3B,kBAA4BI,KAA5B;AAAA,QAAOJ,iBAAP,WAAOA,iBAAP;AACAG,IAAAA,MAAM,CAACK,gBAAP,CAAwB,sBAAxB,EAAgD,UAACM,KAAD;AAAA,aAAkBd,iBAAiB,CAACc,KAAD,CAAnC;AAAA,KAAhD,EAA4F,KAA5F;AACD;;AAED,SAAOL,EAAP;AACD","sourcesContent":["// luma.gl, MIT license\n\n/**\n * ContextProps\n* @param webgl2 Set to false to not create a WebGL2 context (force webgl1)\n* @param webgl1 set to false to not create a WebGL1 context (fail if webgl2 not available)\n* @param onContextLost\n* @param onContextRestored\n*\n* BROWSER CONTEXT PARAMETERS\n* @param debug Instrument context (at the expense of performance).\n* @param alpha Default render target has an alpha buffer.\n* @param depth Default render target has a depth buffer of at least 16 bits.\n* @param stencil Default render target has a stencil buffer of at least 8 bits.\n* @param antialias Boolean that indicates whether or not to perform anti-aliasing.\n* @param premultipliedAlpha Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.\n* @param preserveDrawingBuffer Default render target buffers will not be automatically cleared and will preserve their values until cleared or overwritten\n* @param failIfMajorPerformanceCaveat Do not create if the system performance is low.\n*/\ntype ContextProps = {\n type?: 'webgl' | 'webgl1' | 'webgl2' | string;\n webgl1?: boolean;\n webgl2?: boolean;\n onContextLost?: (event: Event) => void;\n onContextRestored?: (event: Event) => void;\n alpha?: boolean; // indicates if the canvas contains an alpha buffer.\n desynchronized?: boolean; // hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop\n antialias?: boolean; // indicates whether or not to perform anti-aliasing.\n depth?: boolean; // indicates that the drawing buffer has a depth buffer of at least 16 bits.\n failIfMajorPerformanceCaveat?: boolean, // indicates if a context will be created if the system performance is low or if no hardware GPU is available.\n powerPreference?: 'default' | 'high-performance' | 'low-power',\n premultipliedAlpha?: boolean, // page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.\n preserveDrawingBuffer?: boolean // buffers will not be cleared and will preserve their values until cleared or overwritten by the author.\n};\n\nconst DEFAULT_CONTEXT_PROPS: ContextProps = {\n webgl2: true, // Attempt to create a WebGL2 context\n webgl1: true, // Attempt to create a WebGL1 context (false to fail if webgl2 not available)\n powerPreference: 'high-performance', // After all, most apps are using WebGL for performance reasons\n onContextLost: () => console.error('WebGL context lost'),\n onContextRestored: () => console.info('WebGL context restored'),\n};\n\n/**\n * Create a WebGL context for a canvas\n * Note calling this multiple time on the same canvas does return the same context\n* @param canvas A canvas element or offscreen canvas\n */\n export function createBrowserContext(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): WebGLRenderingContext {\n props = {...DEFAULT_CONTEXT_PROPS, ...props};\n\n // Try to extract any extra information about why context creation failed\n let errorMessage = null;\n const onCreateError = (error) => (errorMessage = error.statusMessage || errorMessage);\n canvas.addEventListener('webglcontextcreationerror', onCreateError, false);\n\n // Create the desired context\n let gl: WebGLRenderingContext | null = null;\n\n if (props.type === 'webgl2') {\n props = {...props, webgl1: false};\n }\n if (props.type === 'webgl1') {\n props = {...props, webgl2: false};\n }\n\n // Prefer webgl2 over webgl1 if both are acceptable\n if (props.webgl2) {\n gl = gl || canvas.getContext('webgl2', props) as WebGL2RenderingContext | null;\n }\n if (props.webgl1) {\n gl = gl || canvas.getContext('webgl', props) as WebGLRenderingContext | null;\n }\n\n // TODO are we removing this listener before giving it a chance to fire?\n canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);\n\n if (!gl) {\n throw new Error(\n `Failed to create ${props.webgl2 && !props.webgl1 ? 'WebGL2' : 'WebGL'} context: ${\n errorMessage || 'Unknown error'\n }`\n );\n }\n\n if (props.onContextLost) {\n // Carefully extract and wrap callbacks to prevent addEventListener from rebinding them.\n const {onContextLost} = props;\n canvas.addEventListener('webglcontextlost',(event: Event) => onContextLost(event), false);\n }\n if (props.onContextRestored) {\n // Carefully extract and wrap callbacks to prevent addEventListener from rebinding them.\n const {onContextRestored} = props;\n canvas.addEventListener('webglcontextrestored', (event: Event) => onContextRestored(event), false);\n }\n\n return gl;\n}\n\n/* TODO - can we call this asynchronously to catch the error events?\nexport async function createBrowserContextAsync(canvas: HTMLCanvasElement | OffscreenCanvas, props: ContextProps): Promise<WebGLRenderingContext> {\n props = {...DEFAULT_CONTEXT_PROPS, ...props};\n\n // Try to extract any extra information about why context creation failed\n let errorMessage = null;\n const onCreateError = (error) => (errorMessage = error.statusMessage || errorMessage);\n canvas.addEventListener('webglcontextcreationerror', onCreateError, false);\n\n const gl = createBrowserContext(canvas, props);\n\n // Give the listener a chance to fire\n await new Promise(resolve => setTimeout(resolve, 0));\n\n canvas.removeEventListener('webglcontextcreationerror', onCreateError, false);\n\n return gl;\n}\n*/\n"],"file":"create-browser-context.js"}
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{"version":3,"sources":["../../../../src/context/context/create-headless-context.ts"],"names":["ERR_HEADLESSGL_FAILED","ERR_HEADLESSGL_LOAD","CONTEXT_DEFAULTS","width","height","debug","throwOnError","headlessGL","registerHeadlessGL","headlessgl","isHeadlessGLRegistered","createHeadlessContext","options","webgl1","webgl2","Error","gl"],"mappings":";;;;;;;;;;;;;;;;;AAAA,IAAMA,qBAAqB,GACzB,sEADF;AAGA,IAAMC,mBAAmB,gPAAzB;AAKA,IAAMC,gBAAgB,GAAG;AACvBC,EAAAA,KAAK,EAAE,CADgB;AAEvBC,EAAAA,MAAM,EAAE,CAFe;AAGvBC,EAAAA,KAAK,EAAE,IAHgB;AAIvBC,EAAAA,YAAY,EAAE;AAJS,CAAzB;AAUA,IAAIC,UAA6B,GAAG,IAApC;;AAGO,SAASC,kBAAT,CAA4BC,UAA5B,EAAoD;AACzDF,EAAAA,UAAU,GAAGE,UAAb;AACD;;AAGM,SAASC,sBAAT,GAA2C;AAChD,SAAOH,UAAU,KAAK,IAAtB;AACD;;AAGM,SAASI,qBAAT,CAA+BC,OAA/B,EAAqF;AAC1FA,EAAAA,OAAO,mCAAOV,gBAAP,GAA4BU,OAA5B,CAAP;AAEA,iBAAwCA,OAAxC;AAAA,MAAOT,KAAP,YAAOA,KAAP;AAAA,MAAcC,MAAd,YAAcA,MAAd;AAAA,MAAsBS,MAAtB,YAAsBA,MAAtB;AAAA,MAA8BC,MAA9B,YAA8BA,MAA9B;;AAEA,MAAIA,MAAM,IAAI,CAACD,MAAf,EAAuB;AACrB,UAAM,IAAIE,KAAJ,CAAU,qCAAV,CAAN;AACD;;AACD,MAAI,CAACR,UAAL,EAAiB;AACf,UAAM,IAAIQ,KAAJ,CAAUd,mBAAV,CAAN;AACD;;AACD,MAAMe,EAAE,GAAGT,UAAU,CAACJ,KAAD,EAAQC,MAAR,EAAgBQ,OAAhB,CAArB;;AACA,MAAI,CAACI,EAAL,EAAS;AACP,UAAM,IAAID,KAAJ,CAAUf,qBAAV,CAAN;AACD;;AACD,SAAOgB,EAAP;AACD","sourcesContent":["const ERR_HEADLESSGL_FAILED =\n 'Failed to create WebGL context in Node.js, headless gl returned null';\n\nconst ERR_HEADLESSGL_LOAD = `\\\n luma.gl: loaded under Node.js without headless gl installed, meaning that WebGL \\\n contexts can not be created. This may not be an error. For example, this is a \\\n typical configuration for isorender applications running on the server.`;\n\nconst CONTEXT_DEFAULTS = {\n width: 1,\n height: 1,\n debug: true,\n throwOnError: false\n};\n\n/** Duck typing for the main headless gl export, a function to create contexts */\nexport type HeadlessGL = (width: number, height: number, options: Record<string, unknown>) => WebGLRenderingContext;\n\nlet headlessGL: HeadlessGL | null = null; \n\n/** By importing `gl` and registering it with this function, contexts can be created under Node.js */\nexport function registerHeadlessGL(headlessgl: HeadlessGL) {\n headlessGL = headlessgl;\n}\n\n/** @returns true if headless gl is registered */\nexport function isHeadlessGLRegistered(): boolean {\n return headlessGL !== null;\n}\n\n/** Create headless gl context (for running under Node.js) */\nexport function createHeadlessContext(options?: Record<string, any>): WebGLRenderingContext {\n options = {...CONTEXT_DEFAULTS, ...options};\n\n const {width, height, webgl1, webgl2} = options;\n\n if (webgl2 && !webgl1) {\n throw new Error('headless-gl does not support WebGL2');\n }\n if (!headlessGL) {\n throw new Error(ERR_HEADLESSGL_LOAD);\n }\n const gl = headlessGL(width, height, options);\n if (!gl) {\n throw new Error(ERR_HEADLESSGL_FAILED);\n }\n return gl;\n}\n"],"file":"create-headless-context.js"}
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function setDevicePixelRatio(gl, devicePixelRatio) {
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var canvas = gl.canvas;
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var clientHeight = 'height' in options ? options.height : canvas.clientHeight;
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var contextState = (0, _contextState.getContextState)(gl);
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1
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{log} from '@luma.gl/api';\nimport {getContextState} from './context-state';\n\n/**\n * Returns multiplier need to convert CSS size to Device size\n */\nexport function cssToDeviceRatio(gl: WebGLRenderingContext): number {\n const state = getContextState(gl);\n\n if (gl.canvas && state) {\n // For headless gl we might have used custom width and height\n // hence use cached clientWidth\n const {clientWidth} = state._canvasSizeInfo;\n return clientWidth ? gl.drawingBufferWidth / clientWidth : 1;\n }\n // use default device pixel ratio\n return 1;\n}\n\n/**\n * Maps CSS pixel position to device pixel position\n */\n export function cssToDevicePixels(\n gl: WebGLRenderingContext,\n cssPixel: number[],\n yInvert: boolean = true\n): {\n x: number;\n y: number;\n width: number;\n height: number;\n} {\n const ratio = cssToDeviceRatio(gl);\n const width = gl.drawingBufferWidth;\n const height = gl.drawingBufferHeight;\n return scalePixels(cssPixel, ratio, width, height, yInvert);\n}\n\n/**\n * Calulates device pixel ratio, used during context creation\n *\n * @param useDevicePixels - boolean or a number\n * @return - device pixel ratio\n */\n export function getDevicePixelRatio(useDevicePixels: boolean | number): number {\n const windowRatio = typeof window === 'undefined' ? 1 : window.devicePixelRatio || 1;\n if (Number.isFinite(useDevicePixels)) {\n // @ts-expect-error Can no longer be boolean after previous line\n return useDevicePixels <= 0 ? 1 : useDevicePixels;\n }\n return useDevicePixels ? windowRatio : 1;\n}\n\n// use devicePixelRatio to set canvas width and height\nexport function setDevicePixelRatio(gl: WebGLRenderingContext, devicePixelRatio: number, options: {width?: number, height?: number} = {}) {\n if (!(gl.canvas instanceof HTMLCanvasElement)) {\n return;\n }\n\n const canvas: HTMLCanvasElement = gl.canvas;\n\n // NOTE: if options.width and options.height not used remove in v8\n let clientWidth = 'width' in options ? options.width : canvas.clientWidth;\n let clientHeight = 'height' in options ? options.height : canvas.clientHeight;\n\n if (!clientWidth || !clientHeight) {\n log.log(1, 'Canvas clientWidth/clientHeight is 0')();\n // by forcing devicePixel ratio to 1, we do not scale canvas.width and height in each frame.\n devicePixelRatio = 1;\n clientWidth = canvas.width || 1;\n clientHeight = canvas.height || 1;\n }\n\n const contextState = getContextState(gl);\n const cachedSize = contextState._canvasSizeInfo;\n // Check if canvas needs to be resized\n if (\n cachedSize.clientWidth !== clientWidth ||\n cachedSize.clientHeight !== clientHeight ||\n cachedSize.devicePixelRatio !== devicePixelRatio\n ) {\n let clampedPixelRatio = devicePixelRatio;\n\n const canvasWidth = Math.floor(clientWidth * clampedPixelRatio);\n const canvasHeight = Math.floor(clientHeight * clampedPixelRatio);\n canvas.width = canvasWidth;\n canvas.height = canvasHeight;\n\n // Note: when devicePixelRatio is too high, it is possible we might hit system limit for\n // drawing buffer width and hight, in those cases they get clamped and resulting aspect ration may not be maintained\n // for those cases, reduce devicePixelRatio.\n if (gl.drawingBufferWidth !== canvasWidth || gl.drawingBufferHeight !== canvasHeight) {\n log.warn(`Device pixel ratio clamped`)();\n clampedPixelRatio = Math.min(\n gl.drawingBufferWidth / clientWidth,\n gl.drawingBufferHeight / clientHeight\n );\n\n canvas.width = Math.floor(clientWidth * clampedPixelRatio);\n canvas.height = Math.floor(clientHeight * clampedPixelRatio);\n }\n\n Object.assign(contextState._canvasSizeInfo, {clientWidth, clientHeight, devicePixelRatio});\n }\n}\n\n\n// PRIVATE\n\nfunction scalePixels(pixel: number[], ratio: number, width: number, height: number, yInvert: boolean): {\n x: number;\n y: number;\n width: number;\n height: number;\n} {\n const x = scaleX(pixel[0], ratio, width);\n let y = scaleY(pixel[1], ratio, height, yInvert);\n\n // Find boundaries of next pixel to provide valid range of device pixel locaitons\n\n let t = scaleX(pixel[0] + 1, ratio, width);\n // If next pixel's position is clamped to boundary, use it as is, otherwise subtract 1 for current pixel boundary\n const xHigh = t === width - 1 ? t : t - 1;\n\n t = scaleY(pixel[1] + 1, ratio, height, yInvert);\n let yHigh;\n if (yInvert) {\n // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range\n t = t === 0 ? t : t + 1;\n // swap y and yHigh\n yHigh = y;\n y = t;\n } else {\n // If next pixel's position is clamped to boundary, use it as is, otherwise clamp it to valid range\n yHigh = t === height - 1 ? t : t - 1;\n // y remains same\n }\n return {\n x,\n y,\n // when ratio < 1, current css pixel and next css pixel may point to same device pixel, set width/height to 1 in those cases.\n width: Math.max(xHigh - x + 1, 1),\n height: Math.max(yHigh - y + 1, 1)\n };\n}\n\nfunction scaleX(x: number, ratio: number, width: number): number {\n // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit\n const r = Math.min(Math.round(x * ratio), width - 1);\n return r;\n}\n\nfunction scaleY(y: number, ratio: number, height: number, yInvert: boolean): number {\n // since we are rounding to nearest, when ratio > 1, edge pixels may point to out of bounds value, clamp to the limit\n return yInvert\n ? Math.max(0, height - 1 - Math.round(y * ratio))\n : Math.min(Math.round(y * ratio), height - 1);\n}\n"],"file":"device-pixels.js"}
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//# sourceMappingURL=spector.js.map
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{"version":3,"sources":["../../../../src/context/debug/spector.ts"],"names":["DEFAULT_SPECTOR_PROPS","spector","log","get","SPECTOR_CDN_URL","LOG_LEVEL","initialized","loadSpectorJS","props","globalThis","SPECTOR","warn","String","initializeSpectorJS","probe","Spector","luma","spyCanvases","onCaptureStarted","add","capture","info","onCapture","getResultUI","resultView","display","addCapture","canvas","id","startCapture","Promise","resolve","setTimeout","then","_","stopCapture"],"mappings":";;;;;;;;;;;;;;;;AACA;;;;;;AAYA,IAAMA,qBAAmC,GAAG;AAC1CC,EAAAA,OAAO,EAAEC,SAAIC,GAAJ,CAAQ,SAAR,KAAsBD,SAAIC,GAAJ,CAAQ,SAAR;AADW,CAA5C;AAKA,IAAMC,eAAe,GAAG,oDAAxB;AACA,IAAMC,SAAS,GAAG,CAAlB;AAEA,IAAIJ,OAAY,GAAG,IAAnB;AACA,IAAIK,WAAoB,GAAG,KAA3B;;SAOsBC,a;;;;;6EAAf,iBAA6BC,KAA7B;AAAA;AAAA;AAAA;AAAA;AAAA,gBACAC,UAAU,CAACC,OADX;AAAA;AAAA;AAAA;;AAAA;AAAA;AAAA,mBAGK,qBAAWN,eAAX,CAHL;;AAAA;AAAA;AAAA;;AAAA;AAAA;AAAA;;AAKDF,qBAAIS,IAAJ,CAASC,MAAM,aAAf;;AALC;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,G;;;;AAUA,SAASC,mBAAT,CAA6BL,KAA7B,EAAmD;AAAA;;AACxDA,EAAAA,KAAK,mCAAOR,qBAAP,GAAiCQ,KAAjC,CAAL;;AACA,MAAI,YAACA,KAAD,mCAAC,OAAOP,OAAR,CAAJ,EAAqB;AACnB,WAAO,IAAP;AACD;;AAED,MAAI,CAACA,OAAD,IAAYQ,UAAU,CAACC,OAA3B,EAAoC;AAClCR,aAAIY,KAAJ,CAAUT,SAAV,EAAqB,+BAArB;;AACAJ,IAAAA,OAAO,GAAG,IAAIQ,UAAU,CAACC,OAAX,CAAmBK,OAAvB,EAAV;;AACA,QAAIN,UAAU,CAACO,IAAf,EAAqB;AACnBP,MAAAA,UAAU,CAACO,IAAX,CAAgBf,OAAhB,GAA0BA,OAA1B;AACD;AACF;;AAED,MAAI,CAACA,OAAL,EAAc;AACZ,WAAO,IAAP;AACD;;AAED,MAAI,CAACK,WAAL,EAAkB;AAAA;;AAChBA,IAAAA,WAAW,GAAG,IAAd;AAGAL,IAAAA,OAAO,CAACgB,WAAR;AAEA,gBAAAhB,OAAO,UAAP,4CAASiB,gBAAT,CAA0BC,GAA1B,CAA8B,UAACC,OAAD;AAAA,aAAsBlB,SAAImB,IAAJ,6BAAqCD,OAArC,GAAtB;AAAA,KAA9B;AACA,iBAAAnB,OAAO,UAAP,8CAASqB,SAAT,CAAmBH,GAAnB,CAAuB,UAACC,OAAD,EAAsB;AAAA;;AAC3ClB,eAAImB,IAAJ,8BAAsCD,OAAtC;;AAGA,mBAAAnB,OAAO,UAAP,8CAASsB,WAAT;AACA,mBAAAtB,OAAO,UAAP,8CAASuB,UAAT,CAAoBC,OAApB;AACA,mBAAAxB,OAAO,UAAP,8CAASuB,UAAT,CAAoBE,UAApB,CAA+BN,OAA/B;AACD,KAPD;AAQD;;AAED,iBAAIZ,KAAJ,oCAAI,QAAOmB,MAAX,EAAmB;AAAA;;AAEjB,QAAI,OAAOnB,KAAK,CAACP,OAAb,KAAyB,QAAzB,IAAqCO,KAAK,CAACP,OAAN,KAAkBO,KAAK,CAACmB,MAAN,CAAaC,EAAxE,EAA4E;AAC1E,aAAO3B,OAAP;AACD;;AAID,iBAAAA,OAAO,UAAP,8CAAS4B,YAAT,YAAsBrB,KAAtB,4CAAsB,QAAOmB,MAA7B,EAAqC,GAArC;AACA,QAAIG,OAAJ,CAAY,UAAAC,OAAO;AAAA,aAAIC,UAAU,CAACD,OAAD,EAAU,IAAV,CAAd;AAAA,KAAnB,EAAkDE,IAAlD,CAAuD,UAAAC,CAAC,EAAI;AAAA;;AAC1DhC,eAAImB,IAAJ;;AACA,mBAAApB,OAAO,UAAP,8CAASkC,WAAT;AAED,KAJD;AAKD;;AAED,SAAOlC,OAAP;AACD","sourcesContent":["// luma.gl, MIT license\nimport {log, loadScript} from '@luma.gl/api';\n\n/** Spector debug initialization options */\ntype SpectorProps = {\n /** Canvas to monitor */\n canvas?: HTMLCanvasElement | OffscreenCanvas;\n /** Whether debug is enabled. Auto-detected if ommitted */\n debug?: boolean;\n /** Whether spector is disabled */\n spector?: boolean | string | object;\n};\n\nconst DEFAULT_SPECTOR_PROPS: SpectorProps = {\n spector: log.get('spector') || log.get('inspect')\n};\n\n// https://github.com/BabylonJS/Spector.js#basic-usage\nconst SPECTOR_CDN_URL = 'https://spectorcdn.babylonjs.com/spector.bundle.js';\nconst LOG_LEVEL = 1;\n\nlet spector: any = null;\nlet initialized: boolean = false;\n\ndeclare global {\n var SPECTOR: any;\n}\n\n/** Loads spector from CDN if not already installed */\nexport async function loadSpectorJS(props?: SpectorProps) {\n if (!globalThis.SPECTOR) {\n try {\n await loadScript(SPECTOR_CDN_URL);\n } catch(error) {\n log.warn(String(error))\n }\n }\n}\n\nexport function initializeSpectorJS(props?: SpectorProps) {\n props = {...DEFAULT_SPECTOR_PROPS, ...props};\n if (!props?.spector) {\n return null;\n }\n\n if (!spector && globalThis.SPECTOR) {\n log.probe(LOG_LEVEL, \"SPECTOR found and initialized\")();\n spector = new globalThis.SPECTOR.Spector();\n if (globalThis.luma) {\n globalThis.luma.spector = spector;\n }\n }\n\n if (!spector) {\n return null;\n }\n\n if (!initialized) {\n initialized = true;\n\n // enables recording some extra information merged in the capture like texture memory sizes and formats\n spector.spyCanvases();\n // A callback when results are ready\n spector?.onCaptureStarted.add((capture: unknown) => log.info(`Spector capture started:`, capture)());\n spector?.onCapture.add((capture: unknown) => {\n log.info(`Spector capture complete:`, capture)();\n // Use undocumented Spector API to open the UI with our capture\n // See https://github.com/BabylonJS/Spector.js/blob/767ad1195a25b85a85c381f400eb50a979239eca/src/spector.ts#L124\n spector?.getResultUI()\n spector?.resultView.display();\n spector?.resultView.addCapture(capture)\n });\n }\n\n if (props?.canvas) {\n // @ts-expect-error If spector is specified as a canvas id, only monitor that canvas\n if (typeof props.spector === 'string' && props.spector !== props.canvas.id) {\n return spector;\n }\n\n // capture startup\n // spector?.captureCanvas(props?.canvas);\n spector?.startCapture(props?.canvas, 500); // 500 commands\n new Promise(resolve => setTimeout(resolve, 2000)).then(_ => {\n log.info(`Spector capture stopped after 2 seconds`)();\n spector?.stopCapture();\n // spector?.displayUI();\n });\n }\n\n return spector;\n}\n"],"file":"spector.js"}
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"use strict";
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var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.loadWebGLDeveloperTools = loadWebGLDeveloperTools;
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exports.makeDebugContext = makeDebugContext;
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var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
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var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
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var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
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var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
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var _api = require("@luma.gl/api/");
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var _constants = _interopRequireDefault(require("@luma.gl/constants"));
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function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
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function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
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function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
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function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) { symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); } keys.push.apply(keys, symbols); } return keys; }
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function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { (0, _defineProperty2.default)(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
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var WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';
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var DEFAULT_DEBUG_CONTEXT_PROPS = {
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debug: true,
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throwOnError: false,
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break: [],
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webgl2: false
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};
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function getContextData(gl) {
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gl.luma = gl.luma || {};
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return gl.luma;
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}
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function loadWebGLDeveloperTools() {
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return _loadWebGLDeveloperTools.apply(this, arguments);
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}
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function _loadWebGLDeveloperTools() {
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_loadWebGLDeveloperTools = (0, _asyncToGenerator2.default)(_regenerator.default.mark(function _callee() {
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return _regenerator.default.wrap(function _callee$(_context) {
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_context.next = 5;
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break;
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}
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globalThis.global.module = {};
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_context.next = 5;
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return (0, _api.loadScript)(WEBGL_DEBUG_CDN_URL);
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return _context.stop();
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}
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}
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return _loadWebGLDeveloperTools.apply(this, arguments);
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function makeDebugContext(gl) {
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var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
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return null;
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}
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return props.debug ? getDebugContext(gl, props) : getRealContext(gl);
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}
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function getRealContext(gl) {
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var data = getContextData(gl);
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return data.realContext ? data.realContext : gl;
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}
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function getDebugContext(gl, props) {
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if (!globalThis.WebGLDebugUtils) {
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_api.log.warn('webgl-debug not loaded')();
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return gl;
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}
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var data = getContextData(gl);
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if (data.debugContext) {
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return data.debugContext;
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}
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globalThis.WebGLDebugUtils.init(_objectSpread(_objectSpread({}, _constants.default), gl));
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var glDebug = globalThis.WebGLDebugUtils.makeDebugContext(gl, onGLError.bind(null, props), onValidateGLFunc.bind(null, props));
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if (!(key in glDebug) && typeof _constants.default[key] === 'number') {
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glDebug[key] = _constants.default[key];
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}
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}
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var WebGLDebugContext = function WebGLDebugContext() {
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};
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Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));
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Object.setPrototypeOf(WebGLDebugContext, glDebug);
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var debugContext = Object.create(WebGLDebugContext);
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data.realContext = gl;
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data.debugContext = debugContext;
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debugContext.debug = true;
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return debugContext;
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}
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function getFunctionString(functionName, functionArgs) {
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functionArgs = Array.from(functionArgs).map(function (arg) {
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return arg === undefined ? 'undefined' : arg;
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});
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var args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);
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args = "".concat(args.slice(0, 100)).concat(args.length > 100 ? '...' : '');
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return "gl.".concat(functionName, "(").concat(args, ")");
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}
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function onGLError(props, err, functionName, args) {
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args = Array.from(args).map(function (arg) {
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return arg === undefined ? 'undefined' : arg;
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});
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var errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);
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var functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);
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var glName = props.webgl2 ? 'gl2' : 'gl1';
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var message = "".concat(errorMessage, " in ").concat(glName, ".").concat(functionName, "(").concat(functionArgs, ")");
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_api.log.error(message)();
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debugger;
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if (props.throwOnError) {
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throw new Error(message);
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}
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}
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function onValidateGLFunc(props, functionName, functionArgs) {
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var functionString = '';
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if (_api.log.level >= 1) {
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functionString = getFunctionString(functionName, functionArgs);
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_api.log.log(1, functionString)();
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}
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if (props.break) {
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functionString = functionString || getFunctionString(functionName, functionArgs);
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var isBreakpoint = props.break && props.break.every(function (breakOn) {
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return functionString.indexOf(breakOn) !== -1;
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});
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if (isBreakpoint) {
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debugger;
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}
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}
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var _iterator = _createForOfIteratorHelper(functionArgs),
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_step;
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try {
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for (_iterator.s(); !(_step = _iterator.n()).done;) {
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var arg = _step.value;
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if (arg === undefined) {
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functionString = functionString || getFunctionString(functionName, functionArgs);
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if (props.throwOnError) {
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throw new Error("Undefined argument: ".concat(functionString));
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} else {
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_api.log.error("Undefined argument: ".concat(functionString))();
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debugger;
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}
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}
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}
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} catch (err) {
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_iterator.e(err);
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} finally {
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_iterator.f();
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}
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}
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//# sourceMappingURL=webgl-developer-tools.js.map
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+
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luma.gl, MIT license\nimport {log, loadScript} from '@luma.gl/api/';\nimport GL from '@luma.gl/constants';\n\nconst WEBGL_DEBUG_CDN_URL = 'https://unpkg.com/webgl-debug@2.0.1/index.js';\n\ntype DebugContextProps = {\n debug?: boolean;\n throwOnError?: boolean;\n break?: string[];\n webgl2?: boolean;\n};\n\nconst DEFAULT_DEBUG_CONTEXT_PROPS: Required<DebugContextProps> = {\n debug: true,\n throwOnError: false,\n break: [],\n webgl2: false,\n}\n\n// Helper to get shared context data\nfunction getContextData(gl: any) {\n gl.luma = gl.luma || {};\n return gl.luma;\n}\n\ndeclare global {\n var WebGLDebugUtils: any;\n}\n\n/**\n * Loads Khronos WebGLDeveloperTools from CDN if not already installed \n * const WebGLDebugUtils = require('webgl-debug');\n * @see https://github.com/KhronosGroup/WebGLDeveloperTools\n * @see https://github.com/vorg/webgl-debug\n */\nexport async function loadWebGLDeveloperTools(): Promise<void> {\n if (!globalThis.WebGLDebugUtils) {\n // @ts-expect-error Developer tools expects global to be set\n globalThis.global = globalThis.global || globalThis;\n // @ts-expect-error Developer tools expects global to be set\n globalThis.global.module = {};\n await loadScript(WEBGL_DEBUG_CDN_URL);\n }\n}\n\n// Returns (a potentially new) context with debug instrumentation turned off or on.\n// Note that this actually returns a new context\nexport function makeDebugContext(gl: WebGLRenderingContext, props: DebugContextProps = {}): WebGLRenderingContext | null {\n // Return null to ensure we don't try to create a context in this case (TODO what case is that?)\n if (!gl) {\n return null;\n }\n\n return props.debug ? getDebugContext(gl, props) : getRealContext(gl);\n}\n\n// Returns the real context from either of the real/debug contexts\nfunction getRealContext(gl: WebGLRenderingContext): WebGLRenderingContext {\n const data = getContextData(gl);\n // If the context has a realContext member, it is a debug context so return the realContext\n return data.realContext ? data.realContext : gl;\n}\n\n// Returns the debug context from either of the real/debug contexts\nfunction getDebugContext(gl: WebGLRenderingContext, props: DebugContextProps): WebGLRenderingContext {\n if (!globalThis.WebGLDebugUtils) {\n log.warn('webgl-debug not loaded')();\n return gl;\n }\n\n const data = getContextData(gl);\n\n // If this already has a debug context, return it.\n if (data.debugContext) {\n return data.debugContext;\n }\n\n // Create a new debug context\n globalThis.WebGLDebugUtils.init({...GL, ...gl});\n const glDebug = globalThis.WebGLDebugUtils.makeDebugContext(\n gl,\n onGLError.bind(null, props),\n onValidateGLFunc.bind(null, props)\n );\n\n // Make sure we have all WebGL2 and extension constants (todo dynamic import to circumvent minification?)\n for (const key in GL) {\n if (!(key in glDebug) && typeof GL[key] === 'number') {\n glDebug[key] = GL[key];\n }\n }\n \n // Ensure we have a clean prototype on the instrumented object\n // Note: setPrototypeOf does come with perf warnings, but we already take a bigger perf reduction\n // by synchronizing the WebGL errors after each WebGL call.\n class WebGLDebugContext {}\n Object.setPrototypeOf(glDebug, Object.getPrototypeOf(gl));\n Object.setPrototypeOf(WebGLDebugContext, glDebug);\n const debugContext = Object.create(WebGLDebugContext);\n // Store the debug context\n data.realContext = gl;\n data.debugContext = debugContext;\n debugContext.debug = true;\n\n // Return it\n return debugContext;\n}\n\n// DEBUG TRACING\n\nfunction getFunctionString(functionName: string, functionArgs): string {\n // Cover bug in webgl-debug-tools\n functionArgs = Array.from(functionArgs).map(arg => arg === undefined ? 'undefined' : arg);\n let args = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, functionArgs);\n args = `${args.slice(0, 100)}${args.length > 100 ? '...' : ''}`;\n return `gl.${functionName}(${args})`;\n}\n\nfunction onGLError(props: DebugContextProps, err, functionName: string, args: any[]): void {\n // Cover bug in webgl-debug-tools\n args = Array.from(args).map(arg => arg === undefined ? 'undefined' : arg);\n const errorMessage = globalThis.WebGLDebugUtils.glEnumToString(err);\n const functionArgs = globalThis.WebGLDebugUtils.glFunctionArgsToString(functionName, args);\n const glName = props.webgl2 ? 'gl2' : 'gl1';\n const message = `${errorMessage} in ${glName}.${functionName}(${functionArgs})`;\n log.error(message)();\n debugger; // eslint-disable-line\n if (props.throwOnError) {\n throw new Error(message);\n }\n}\n\n// Don't generate function string until it is needed\nfunction onValidateGLFunc(props: DebugContextProps, functionName: string, functionArgs: any[]): void {\n let functionString: string = '';\n if (log.level >= 1) {\n functionString = getFunctionString(functionName, functionArgs);\n log.log(1, functionString)();\n }\n\n if (props.break) {\n functionString = functionString || getFunctionString(functionName, functionArgs);\n const isBreakpoint =\n props.break && props.break.every((breakOn: string) => functionString.indexOf(breakOn) !== -1);\n if (isBreakpoint) {\n debugger; // eslint-disable-line\n }\n }\n\n for (const arg of functionArgs) {\n if (arg === undefined) {\n functionString = functionString || getFunctionString(functionName, functionArgs);\n if (props.throwOnError) {\n throw new Error(`Undefined argument: ${functionString}`);\n } else {\n log.error(`Undefined argument: ${functionString}`)();\n debugger; // eslint-disable-line\n }\n }\n }\n}\n"],"file":"webgl-developer-tools.js"}
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