@luma.gl/shadertools 9.3.0-alpha.6 → 9.3.0-alpha.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +2550 -330
- package/dist/dist.min.js +1803 -283
- package/dist/index.cjs +2495 -358
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +9 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +3 -0
- package/dist/index.js.map +1 -1
- package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -1
- package/dist/lib/preprocessor/preprocessor.js +4 -3
- package/dist/lib/preprocessor/preprocessor.js.map +1 -1
- package/dist/lib/shader-assembler.d.ts +10 -0
- package/dist/lib/shader-assembler.d.ts.map +1 -1
- package/dist/lib/shader-assembler.js +12 -2
- package/dist/lib/shader-assembler.js.map +1 -1
- package/dist/lib/shader-assembly/assemble-shaders.d.ts +23 -2
- package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -1
- package/dist/lib/shader-assembly/assemble-shaders.js +211 -11
- package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -1
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js +140 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js +3 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -1
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -1
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js +3 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -1
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +22 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js +112 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
- package/dist/lib/shader-module/shader-module.d.ts +11 -5
- package/dist/lib/shader-module/shader-module.d.ts.map +1 -1
- package/dist/lib/shader-module/shader-module.js.map +1 -1
- package/dist/lib/utils/uniform-types.d.ts +11 -7
- package/dist/lib/utils/uniform-types.d.ts.map +1 -1
- package/dist/modules/engine/picking/picking.d.ts +3 -0
- package/dist/modules/engine/picking/picking.d.ts.map +1 -1
- package/dist/modules/engine/picking/picking.js +3 -0
- package/dist/modules/engine/picking/picking.js.map +1 -1
- package/dist/modules/engine/skin/skin.d.ts +7 -6
- package/dist/modules/engine/skin/skin.d.ts.map +1 -1
- package/dist/modules/engine/skin/skin.js +3 -5
- package/dist/modules/engine/skin/skin.js.map +1 -1
- package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts +1 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts.map +1 -1
- package/dist/modules/lighting/gouraud-material/gouraud-material.js +3 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.js.map +1 -1
- package/dist/modules/lighting/ibl/ibl.d.ts +26 -0
- package/dist/modules/lighting/ibl/ibl.d.ts.map +1 -0
- package/dist/modules/lighting/ibl/ibl.js +33 -0
- package/dist/modules/lighting/ibl/ibl.js.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-material.d.ts +10 -0
- package/dist/modules/lighting/lambert-material/lambert-material.d.ts.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-material.js +33 -0
- package/dist/modules/lighting/lambert-material/lambert-material.js.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts +3 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js +60 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts +2 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js +73 -0
- package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js.map +1 -0
- package/dist/modules/lighting/lights/lighting-glsl.d.ts +1 -1
- package/dist/modules/lighting/lights/lighting-glsl.d.ts.map +1 -1
- package/dist/modules/lighting/lights/lighting-glsl.js +43 -55
- package/dist/modules/lighting/lights/lighting-glsl.js.map +1 -1
- package/dist/modules/lighting/lights/lighting-wgsl.d.ts +1 -1
- package/dist/modules/lighting/lights/lighting-wgsl.d.ts.map +1 -1
- package/dist/modules/lighting/lights/lighting-wgsl.js +43 -65
- package/dist/modules/lighting/lights/lighting-wgsl.js.map +1 -1
- package/dist/modules/lighting/lights/lighting.d.ts +104 -86
- package/dist/modules/lighting/lights/lighting.d.ts.map +1 -1
- package/dist/modules/lighting/lights/lighting.js +96 -83
- package/dist/modules/lighting/lights/lighting.js.map +1 -1
- package/dist/modules/lighting/no-material/dirlight.d.ts +7 -2
- package/dist/modules/lighting/no-material/dirlight.d.ts.map +1 -1
- package/dist/modules/lighting/no-material/dirlight.js +3 -1
- package/dist/modules/lighting/no-material/dirlight.js.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.js +524 -28
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.js.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts +2 -2
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js +706 -50
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts +110 -61
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material.js +85 -9
- package/dist/modules/lighting/pbr-material/pbr-material.js.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-projection.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-projection.js +2 -1
- package/dist/modules/lighting/pbr-material/pbr-projection.js.map +1 -1
- package/dist/modules/lighting/phong-material/phong-material.d.ts +1 -0
- package/dist/modules/lighting/phong-material/phong-material.d.ts.map +1 -1
- package/dist/modules/lighting/phong-material/phong-material.js +4 -0
- package/dist/modules/lighting/phong-material/phong-material.js.map +1 -1
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts +2 -2
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts.map +1 -1
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.js +15 -4
- package/dist/modules/lighting/phong-material/phong-shaders-glsl.js.map +1 -1
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts +1 -1
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts.map +1 -1
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js +36 -5
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js.map +1 -1
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts +1 -1
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts.map +1 -1
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.js +41 -10
- package/dist/modules/math/fp64/fp64-arithmetic-glsl.js.map +1 -1
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts +2 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts.map +1 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js +212 -0
- package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js.map +1 -0
- package/dist/modules/math/fp64/fp64.d.ts +1 -0
- package/dist/modules/math/fp64/fp64.d.ts.map +1 -1
- package/dist/modules/math/fp64/fp64.js +8 -2
- package/dist/modules/math/fp64/fp64.js.map +1 -1
- package/package.json +3 -3
- package/src/index.ts +19 -2
- package/src/lib/preprocessor/preprocessor.ts +6 -3
- package/src/lib/shader-assembler.ts +17 -2
- package/src/lib/shader-assembly/assemble-shaders.ts +377 -12
- package/src/lib/shader-assembly/wgsl-binding-debug.ts +216 -0
- package/src/lib/shader-generator/glsl/generate-glsl.ts +7 -1
- package/src/lib/shader-generator/wgsl/generate-wgsl.ts +6 -0
- package/src/lib/shader-module/shader-module-uniform-layout.ts +194 -0
- package/src/lib/shader-module/shader-module.ts +16 -6
- package/src/lib/utils/uniform-types.ts +24 -9
- package/src/modules/engine/picking/picking.ts +3 -0
- package/src/modules/engine/skin/skin.ts +3 -5
- package/src/modules/lighting/gouraud-material/gouraud-material.ts +4 -0
- package/src/modules/lighting/ibl/ibl.ts +44 -0
- package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
- package/src/modules/lighting/lights/lighting-glsl.ts +43 -55
- package/src/modules/lighting/lights/lighting-wgsl.ts +43 -65
- package/src/modules/lighting/lights/lighting.ts +186 -123
- package/src/modules/lighting/no-material/dirlight.ts +3 -1
- package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +524 -28
- package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +706 -50
- package/src/modules/lighting/pbr-material/pbr-material.ts +111 -18
- package/src/modules/lighting/pbr-material/pbr-projection.ts +2 -1
- package/src/modules/lighting/phong-material/phong-material.ts +5 -0
- package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +15 -4
- package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +36 -5
- package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +41 -10
- package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +212 -0
- package/src/modules/math/fp64/fp64.ts +9 -3
|
@@ -6,10 +6,11 @@ import {ShaderModule} from '../../../lib/shader-module/shader-module';
|
|
|
6
6
|
|
|
7
7
|
import {fp64ify, fp64LowPart, fp64ifyMatrix4} from '../../../modules/math/fp64/fp64-utils';
|
|
8
8
|
import {fp64arithmeticShader} from './fp64-arithmetic-glsl';
|
|
9
|
+
import {fp64arithmeticWGSL} from './fp64-arithmetic-wgsl';
|
|
9
10
|
import {fp64functionShader} from './fp64-functions-glsl';
|
|
10
11
|
|
|
11
12
|
type FP64Props = {};
|
|
12
|
-
type FP64Uniforms = {ONE: number};
|
|
13
|
+
type FP64Uniforms = {ONE: number; SPLIT: number};
|
|
13
14
|
type FP64Bindings = {};
|
|
14
15
|
|
|
15
16
|
type FP64Utilities = {
|
|
@@ -20,7 +21,10 @@ type FP64Utilities = {
|
|
|
20
21
|
|
|
21
22
|
const defaultUniforms: FP64Uniforms = {
|
|
22
23
|
// Used in LUMA_FP64_CODE_ELIMINATION_WORKAROUND
|
|
23
|
-
ONE: 1.0
|
|
24
|
+
ONE: 1.0,
|
|
25
|
+
// Runtime split factor for Dekker splitting. Keeping this as a uniform helps
|
|
26
|
+
// prevent aggressive constant folding in shader compilers.
|
|
27
|
+
SPLIT: 4097.0
|
|
24
28
|
};
|
|
25
29
|
|
|
26
30
|
/**
|
|
@@ -28,9 +32,11 @@ const defaultUniforms: FP64Uniforms = {
|
|
|
28
32
|
*/
|
|
29
33
|
export const fp64arithmetic: ShaderModule<FP64Props, FP64Uniforms, FP64Bindings> & FP64Utilities = {
|
|
30
34
|
name: 'fp64arithmetic',
|
|
35
|
+
source: fp64arithmeticWGSL,
|
|
36
|
+
fs: fp64arithmeticShader,
|
|
31
37
|
vs: fp64arithmeticShader,
|
|
32
38
|
defaultUniforms,
|
|
33
|
-
uniformTypes: {ONE: 'f32'},
|
|
39
|
+
uniformTypes: {ONE: 'f32', SPLIT: 'f32'},
|
|
34
40
|
|
|
35
41
|
// Additional Functions
|
|
36
42
|
fp64ify,
|