@luma.gl/shadertools 9.1.0-alpha.10 → 9.1.0-alpha.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +195 -10
- package/dist/dist.min.js +241 -80
- package/dist/index.cjs +196 -10
- package/dist/index.cjs.map +3 -3
- package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -1
- package/dist/lib/shader-assembly/assemble-shaders.js +9 -8
- package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -1
- package/dist/lib/shader-module/shader-module-dependencies.js +1 -1
- package/dist/lib/shader-module/shader-module.d.ts +2 -2
- package/dist/lib/shader-module/shader-module.d.ts.map +1 -1
- package/dist/modules/engine/picking/picking.d.ts +5 -5
- package/dist/modules/engine/picking/picking.d.ts.map +1 -1
- package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts +1 -0
- package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts.map +1 -1
- package/dist/modules/lighting/lights/lighting-uniforms-glsl.d.ts +1 -1
- package/dist/modules/lighting/lights/lighting-uniforms-glsl.d.ts.map +1 -1
- package/dist/modules/lighting/lights/lighting-uniforms-glsl.js +1 -1
- package/dist/modules/lighting/lights/lighting-uniforms-wgsl.d.ts +2 -0
- package/dist/modules/lighting/lights/lighting-uniforms-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/lights/lighting-uniforms-wgsl.js +56 -0
- package/dist/modules/lighting/lights/lighting.d.ts +1 -0
- package/dist/modules/lighting/lights/lighting.d.ts.map +1 -1
- package/dist/modules/lighting/lights/lighting.js +5 -3
- package/dist/modules/lighting/no-material/dirlight.d.ts +4 -4
- package/dist/modules/lighting/no-material/dirlight.d.ts.map +1 -1
- package/dist/modules/lighting/no-material/dirlight.js +22 -11
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts +1 -0
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts.map +1 -1
- package/dist/modules/lighting/phong-material/phong-material.d.ts +2 -0
- package/dist/modules/lighting/phong-material/phong-material.d.ts.map +1 -1
- package/dist/modules/lighting/phong-material/phong-material.js +2 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts +41 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts.map +1 -0
- package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js +130 -0
- package/dist/modules/math/fp64/fp64-utils.d.ts +3 -3
- package/dist/modules/math/fp64/fp64-utils.d.ts.map +1 -1
- package/dist/modules-webgl1/lighting/dirlight/dirlight.d.ts +2 -2
- package/dist/modules-webgl1/lighting/dirlight/dirlight.d.ts.map +1 -1
- package/package.json +5 -5
- package/src/lib/shader-assembly/assemble-shaders.ts +9 -8
- package/src/lib/shader-module/shader-module-dependencies.ts +1 -2
- package/src/lib/shader-module/shader-module.ts +10 -6
- package/src/modules/engine/picking/picking.ts +5 -5
- package/src/modules/lighting/lights/lighting-uniforms-glsl.ts +1 -1
- package/src/modules/lighting/lights/lighting-uniforms-wgsl.ts +57 -0
- package/src/modules/lighting/lights/lighting.ts +5 -3
- package/src/modules/lighting/no-material/dirlight.ts +24 -14
- package/src/modules/lighting/phong-material/phong-material.ts +2 -0
- package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +132 -0
- package/src/modules/math/fp64/fp64-utils.ts +3 -3
- package/src/modules-webgl1/lighting/dirlight/dirlight.ts +2 -2
package/dist/dist.min.js
CHANGED
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@@ -4,7 +4,7 @@
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else if (typeof define === 'function' && define.amd) define([], factory);
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else if (typeof exports === 'object') exports['luma'] = factory();
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else root['luma'] = factory();})(globalThis, function () {
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"use strict";var __exports__=(()=>{var
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"use strict";var __exports__=(()=>{var ui=Object.create;var de=Object.defineProperty;var hi=Object.getOwnPropertyDescriptor;var _i=Object.getOwnPropertyNames;var pi=Object.getPrototypeOf,di=Object.prototype.hasOwnProperty;var mi=(t,e,n)=>e in t?de(t,e,{enumerable:!0,configurable:!0,writable:!0,value:n}):t[e]=n;var gi=(t,e)=>()=>(e||t((e={exports:{}}).exports,e),e.exports),xi=(t,e)=>{for(var n in e)de(t,n,{get:e[n],enumerable:!0})},Ie=(t,e,n,r)=>{if(e&&typeof e=="object"||typeof e=="function")for(let i of _i(e))!di.call(t,i)&&i!==n&&de(t,i,{get:()=>e[i],enumerable:!(r=hi(e,i))||r.enumerable});return t},Fe=(t,e,n)=>(Ie(t,e,"default"),n&&Ie(n,e,"default")),dn=(t,e,n)=>(n=t!=null?ui(pi(t)):{},Ie(e||!t||!t.__esModule?de(n,"default",{value:t,enumerable:!0}):n,t)),vi=t=>Ie(de({},"__esModule",{value:!0}),t);var mn=(t,e,n)=>(mi(t,typeof e!="symbol"?e+"":e,n),n);var ct=gi((rs,gn)=>{gn.exports=globalThis.luma});var Ne={};xi(Ne,{ShaderAssembler:()=>be,_getDependencyGraph:()=>Ae,_resolveModules:()=>Tn,_warp:()=>_e,assembleGLSLShaderPair:()=>Re,brightnessContrast:()=>Mr,bulgePinch:()=>jr,capitalize:()=>Z,checkShaderModuleDeprecations:()=>xe,colorHalftone:()=>Qr,combineInjects:()=>Sn,convertToVec4:()=>pt,denoise:()=>Cr,dirlight:()=>an,dirlight1:()=>ii,dotScreen:()=>Gr,edgeWork:()=>qr,fp32:()=>yr,fp64:()=>ei,fp64LowPart:()=>ke,fp64arithmetic:()=>fn,fp64ify:()=>he,fp64ifyMatrix4:()=>Te,fromHalfFloat:()=>Ar,fxaa:()=>Kr,generateShaderForModule:()=>Qn,geometry1:()=>ti,getPassthroughFS:()=>zn,getQualifierDetails:()=>Un,getShaderInfo:()=>Ce,getShaderLayoutFromWGSL:()=>Hn,getShaderModuleDependencies:()=>ve,getShaderModuleSource:()=>Oe,getShaderModuleUniforms:()=>kn,gouraudLighting:()=>si,gouraudMaterial:()=>cn,hexagonalPixelate:()=>Hr,hueSaturation:()=>Rr,initializeShaderModule:()=>Me,initializeShaderModules:()=>Y,ink:()=>Vr,lighting:()=>X,lights1:()=>ne,magnify:()=>Wr,noise:()=>Or,pbr:()=>fi,pbrMaterial:()=>Fr,phongLighting:()=>ai,phongMaterial:()=>ln,picking:()=>wr,preprocess:()=>Ue,project1:()=>at,random:()=>Q,sepia:()=>Ur,swirl:()=>$r,tiltShift:()=>Br,toHalfFloat:()=>vr,triangleBlur:()=>Xr,typeToChannelCount:()=>Bn,typeToChannelSuffix:()=>Dn,vibrance:()=>zr,vignette:()=>Dr,zoomBlur:()=>Yr});Fe(Ne,dn(ct(),1));function W(t,e){if(!t)throw new Error(e||"shadertools: assertion failed.")}var lt={number:{type:"number",validate(t,e){return Number.isFinite(t)&&typeof e=="object"&&(e.max===void 0||t<=e.max)&&(e.min===void 0||t>=e.min)}},array:{type:"array",validate(t,e){return Array.isArray(t)||ArrayBuffer.isView(t)}}};function vn(t){let e={};for(let[n,r]of Object.entries(t))e[n]=Ai(r);return e}function An(t,e,n){let r={};for(let[i,o]of Object.entries(e))t&&i in t&&!o.private?(o.validate&&W(o.validate(t[i],o),`${n}: invalid ${i}`),r[i]=t[i]):r[i]=o.value;return r}function Ai(t){let e=xn(t);if(e!=="object")return{value:t,...lt[e],type:e};if(typeof t=="object")return t?t.type!==void 0?{...t,...lt[t.type],type:t.type}:t.value===void 0?{type:"object",value:t}:(e=xn(t.value),{...t,...lt[e],type:e}):{type:"object",value:null};throw new Error("props")}function xn(t){return Array.isArray(t)||ArrayBuffer.isView(t)?"array":typeof t}var bn=`#ifdef MODULE_LOGDEPTH
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logdepth_adjustPosition(gl_Position);
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#endif
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`,yn=`#ifdef MODULE_MATERIAL
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#ifdef MODULE_LOGDEPTH
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logdepth_setFragDepth();
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#endif
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`;var
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`;var bi={vertex:bn,fragment:yn},wn=/void\s+main\s*\([^)]*\)\s*\{\n?/,Ln=/}\n?[^{}]*$/,ft=[],me="__LUMA_INJECT_DECLARATIONS__";function Pn(t){let e={vertex:{},fragment:{}};for(let n in t){let r=t[n],i=yi(n);typeof r=="string"&&(r={order:0,injection:r}),e[i][n]=r}return e}function yi(t){let e=t.slice(0,2);switch(e){case"vs":return"vertex";case"fs":return"fragment";default:throw new Error(e)}}function ge(t,e,n,r=!1){let i=e==="vertex";for(let o in n){let a=n[o];a.sort((u,_)=>u.order-_.order),ft.length=a.length;for(let u=0,_=a.length;u<_;++u)ft[u]=a[u].injection;let c=`${ft.join(`
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`)}
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`;switch(
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${n[r]}`:n[r]}),e}function Y(t){t.map(e=>Me(e))}function Me(t){if(t.instance)return;Y(t.dependencies||[]);let{uniformPropTypes:e={},deprecations:n=[],inject:r={}}=t,
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`;switch(o){case"vs:#decl":i&&(t=t.replace(me,c));break;case"vs:#main-start":i&&(t=t.replace(wn,u=>u+c));break;case"vs:#main-end":i&&(t=t.replace(Ln,u=>c+u));break;case"fs:#decl":i||(t=t.replace(me,c));break;case"fs:#main-start":i||(t=t.replace(wn,u=>u+c));break;case"fs:#main-end":i||(t=t.replace(Ln,u=>c+u));break;default:t=t.replace(o,u=>u+c)}}return t=t.replace(me,""),r&&(t=t.replace(/\}\s*$/,o=>o+bi[e])),t}function Sn(t){let e={};return W(Array.isArray(t)&&t.length>1),t.forEach(n=>{for(let r in n)e[r]=e[r]?`${e[r]}
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${n[r]}`:n[r]}),e}function Y(t){t.map(e=>Me(e))}function Me(t){if(t.instance)return;Y(t.dependencies||[]);let{uniformPropTypes:e={},deprecations:n=[],inject:r={}}=t,i={normalizedInjections:Pn(r),parsedDeprecations:wi(n)};e&&(i.propValidators=vn(e)),t.instance=i}function kn(t,e,n){Me(t);let r=n||{...t.defaultUniforms};return t.getUniforms?t.getUniforms(e,r):An(e,t.instance?.propValidators,t.name)}function xe(t,e,n){t.deprecations?.forEach(r=>{r.regex?.test(e)&&(r.deprecated?n.deprecated(r.old,r.new)():n.removed(r.old,r.new)())})}function wi(t){return t.forEach(e=>{switch(e.type){case"function":e.regex=new RegExp(`\\b${e.old}\\(`);break;default:e.regex=new RegExp(`${e.type} ${e.old};`)}}),t}function ve(t){Y(t);let e={},n={};Ae({modules:t,level:0,moduleMap:e,moduleDepth:n});let r=Object.keys(n).sort((i,o)=>n[o]-n[i]).map(i=>e[i]);return Y(r),r}function Ae(t){let{modules:e,level:n,moduleMap:r,moduleDepth:i}=t;if(n>=5)throw new Error("Possible loop in shader dependency graph");for(let o of e)r[o.name]=o,(i[o.name]===void 0||i[o.name]<n)&&(i[o.name]=n);for(let o of e)o.dependencies&&Ae({modules:o.dependencies,level:n+1,moduleMap:r,moduleDepth:i})}function Li(t){Y(t);let e={},n={};return Ae({modules:t,level:0,moduleMap:e,moduleDepth:n}),t=Object.keys(n).sort((r,i)=>n[i]-n[r]).map(r=>e[r]),Y(t),t}function Tn(t){return Li(t)}function En(t){switch(t?.gpu.toLowerCase()){case"apple":return`#define APPLE_GPU
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// Apple optimizes away the calculation necessary for emulated fp64
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#define LUMA_FP64_CODE_ELIMINATION_WORKAROUND 1
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#define LUMA_FP32_TAN_PRECISION_WORKAROUND 1
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@@ -54,58 +54,57 @@ ${n[r]}`:n[r]}),e}function Y(t){t.map(e=>Me(e))}function Me(t){if(t.instance)ret
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#define LUMA_FP32_TAN_PRECISION_WORKAROUND 1
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// If the GPU doesn't have full 32 bits precision, will causes overflow
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#define LUMA_FP64_HIGH_BITS_OVERFLOW_WORKAROUND 1
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`}}function
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`],[/\btexture(2D|2DProj|Cube)Lod(EXT)?\(/g,"textureLod("],[/\btexture(2D|2DProj|Cube)(EXT)?\(/g,"texture("]],
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`,
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`}
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`}return n}function _t(t){let e={vertex:{},fragment:{}};for(let n of t){let r,
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`}}function In(t,e){if(Number(t.match(/^#version[ \t]+(\d+)/m)?.[1]||100)!==300)throw new Error("luma.gl v9 only supports GLSL 3.00 shader sources");switch(e){case"vertex":return t=Nn(t,Pi),t;case"fragment":return t=Nn(t,Si),t;default:throw new Error(e)}}var Fn=[[/^(#version[ \t]+(100|300[ \t]+es))?[ \t]*\n/,`#version 300 es
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`],[/\btexture(2D|2DProj|Cube)Lod(EXT)?\(/g,"textureLod("],[/\btexture(2D|2DProj|Cube)(EXT)?\(/g,"texture("]],Pi=[...Fn,[ut("attribute"),"in $1"],[ut("varying"),"out $1"]],Si=[...Fn,[ut("varying"),"in $1"]];function Nn(t,e){for(let[n,r]of e)t=t.replace(n,r);return t}function ut(t){return new RegExp(`\\b${t}[ \\t]+(\\w+[ \\t]+\\w+(\\[\\w+\\])?;)`,"g")}function ht(t,e){let n="";for(let r in t){let i=t[r];if(n+=`void ${i.signature} {
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`,i.header&&(n+=` ${i.header}`),e[r]){let o=e[r];o.sort((a,c)=>a.order-c.order);for(let a of o)n+=` ${a.injection}
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`}i.footer&&(n+=` ${i.footer}`),n+=`}
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`}return n}function _t(t){let e={vertex:{},fragment:{}};for(let n of t){let r,i;typeof n!="string"?(r=n,i=r.hook):(r={},i=n),i=i.trim();let[o,a]=i.split(":"),c=i.replace(/\(.+/,""),u=Object.assign(r,{signature:a});switch(o){case"vs":e.vertex[c]=u;break;case"fs":e.fragment[c]=u;break;default:throw new Error(o)}}return e}function Ce(t,e){return{name:ki(t,e),language:"glsl",version:Ti(t)}}function ki(t,e="unnamed"){let r=/#define[^\S\r\n]*SHADER_NAME[^\S\r\n]*([A-Za-z0-9_-]+)\s*/.exec(t);return r?r[1]:e}function Ti(t){let e=100,n=t.match(/[^\s]+/g);if(n&&n.length>=2&&n[0]==="#version"){let r=parseInt(n[1],10);Number.isFinite(r)&&(e=r)}if(e!==100&&e!==300)throw new Error(`Invalid GLSL version ${e}`);return e}var Cn=`
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${me}
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`,
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`;function Rn(t){let e=ve(t.modules||[]);return{source:
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`,Ei=`precision highp float;
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`;function Rn(t){let e=ve(t.modules||[]);return{source:Ni(t.platformInfo,{...t,source:t.source,stage:"vertex",modules:e}),getUniforms:On(e)}}function Re(t){let{vs:e,fs:n}=t,r=ve(t.modules||[]);return{vs:Mn(t.platformInfo,{...t,source:e,stage:"vertex",modules:r}),fs:Mn(t.platformInfo,{...t,source:n,stage:"fragment",modules:r}),getUniforms:On(r)}}function Ni(t,e){let{source:n,stage:r,modules:i,hookFunctions:o=[],inject:a={},log:c}=e;W(typeof n=="string","shader source must be a string");let u=n,_="",p=_t(o),d={},m={},x={};for(let g in a){let A=typeof a[g]=="string"?{injection:a[g],order:0}:a[g],P=/^(v|f)s:(#)?([\w-]+)$/.exec(g);if(P){let v=P[2],y=P[3];v?y==="decl"?m[g]=[A]:x[g]=[A]:d[g]=[A]}else x[g]=[A]}let L=i;for(let g of L){c&&xe(g,u,c);let A=Oe(g,"wgsl");_+=A;let P=g.injections?.[r]||{};for(let v in P){let y=/^(v|f)s:#([\w-]+)$/.exec(v);if(y){let b=y[2]==="decl"?m:x;b[v]=b[v]||[],b[v].push(P[v])}else d[v]=d[v]||[],d[v].push(P[v])}}return _+=Cn,_=ge(_,r,m),_+=ht(p[r],d),_+=u,_=ge(_,r,x),_}function Mn(t,e){let{id:n,source:r,stage:i,language:o="glsl",modules:a,defines:c={},hookFunctions:u=[],inject:_={},prologue:p=!0,log:d}=e;W(typeof r=="string","shader source must be a string");let m=o==="glsl"?Ce(r).version:-1,x=t.shaderLanguageVersion,L=m===100?"#version 100":"#version 300 es",A=r.split(`
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`).slice(1).join(`
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`),P={};a.forEach(k=>{Object.assign(P,k.defines)}),Object.assign(P,c);let v="";switch(o){case"wgsl":break;case"glsl":v=p?`${L}
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// ----- PROLOGUE -------------------------
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${
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`)}return e}function Oe(t,e){let n;switch(e){case"vertex":n=t.vs||"";break;case"fragment":n=t.fs||"";break;case"wgsl":n=t.source||"";break;default:W(!1)}if(!t.name)throw new Error("Shader module must have a name");let r=t.name.toUpperCase().replace(/[^0-9a-z]/gi,"_")
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`;break}let y=_t(u),w={},b={},S={};for(let k in _){let F=typeof _[k]=="string"?{injection:_[k],order:0}:_[k],I=/^(v|f)s:(#)?([\w-]+)$/.exec(k);if(I){let E=I[2],M=I[3];E?M==="decl"?b[k]=[F]:S[k]=[F]:w[k]=[F]}else S[k]=[F]}for(let k of a){d&&xe(k,A,d);let F=Oe(k,i);v+=F;let I=k.instance?.normalizedInjections[i]||{};for(let E in I){let M=/^(v|f)s:#([\w-]+)$/.exec(E);if(M){let C=M[2]==="decl"?b:S;C[E]=C[E]||[],C[E].push(I[E])}else w[E]=w[E]||[],w[E].push(I[E])}}return v+="// ----- MAIN SHADER SOURCE -------------------------",v+=Cn,v=ge(v,i,b),v+=ht(y[i],w),v+=A,v=ge(v,i,S),o==="glsl"&&m!==x&&(v=In(v,i)),v.trim()}function On(t){return function(n){let r={};for(let i of t){let o=i.getUniforms?.(n,r);Object.assign(r,o)}return r}}function Ii(t){let{id:e,source:n,stage:r}=t;return e&&n.indexOf("SHADER_NAME")===-1?`
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#define SHADER_NAME ${e}_${r}`:""}function Fi(t={}){let e="";for(let n in t){let r=t[n];(r||Number.isFinite(r))&&(e+=`#define ${n.toUpperCase()} ${t[n]}
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`)}return e}function Oe(t,e){let n;switch(e){case"vertex":n=t.vs||"";break;case"fragment":n=t.fs||"";break;case"wgsl":n=t.source||"";break;default:W(!1)}if(!t.name)throw new Error("Shader module must have a name");let r=t.name.toUpperCase().replace(/[^0-9a-z]/gi,"_"),i=`// ----- MODULE ${t.name} ---------------
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85
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+
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86
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87
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88
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89
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91
90
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void main() {
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92
91
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transform_output = vec4(0);
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93
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94
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${
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95
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-
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92
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93
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94
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96
95
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out vec4 ${r};
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96
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void main() {
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98
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${r} = ${
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99
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100
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101
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Ke=class{constructor(e,n,r){this.type=e,this.lexeme=n,this.line=r}toString(){return this.lexeme}isTemplateType(){return s.template_types.indexOf(this.type)!=-1}isArrayType(){return this.type==s.keywords.array}isArrayOrTemplateType(){return this.isArrayType()||this.isTemplateType()}},Qt=class{constructor(e){this._tokens=[],this._start=0,this._current=0,this._line=1,this._source=e??""}scanTokens(){for(;!this._isAtEnd();)if(this._start=this._current,!this.scanToken())throw`Invalid syntax at line ${this._line}`;return this._tokens.push(new Ke(s.eof,"",this._line)),this._tokens}scanToken(){let e=this._advance();if(e==`
|
|
102
101
|
`)return this._line++,!0;if(this._isWhitespace(e))return!0;if(e=="/"){if(this._peekAhead()=="/"){for(;e!=`
|
|
103
102
|
`;){if(this._isAtEnd())return!0;e=this._advance()}return this._line++,!0}else if(this._peekAhead()=="*"){this._advance();let a=1;for(;a>0;){if(this._isAtEnd())return!0;if(e=this._advance(),e==`
|
|
104
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`)this._line++;else if(e=="*"){if(this._peekAhead()=="/"&&(this._advance(),a--,a==0))return!0}else e=="/"&&this._peekAhead()=="*"&&(this._advance(),a++)}return!0}}let n=s.simpleTokens[e];if(n)return this._addToken(n),!0;let r=s.none,o=this._isAlpha(e),i=e==="_";if(this._isAlphaNumeric(e)){let a=this._peekAhead();for(;this._isAlphaNumeric(a);)e+=this._advance(),a=this._peekAhead()}if(o){let a=s.keywords[e];if(a)return this._addToken(a),!0}if(o||i)return this._addToken(s.tokens.ident),!0;for(;;){let a=this._findType(e),c=this._peekAhead();if(e==">"&&(c==">"||c=="=")){let u=!1,_=this._tokens.length-1;for(let p=0;p<5&&_>=0;++p,--_)if(this._tokens[_].type===s.tokens.less_than){_>0&&this._tokens[_-1].isArrayOrTemplateType()&&(u=!0);break}if(u)return this._addToken(a),!0}if(a===s.none){let u=e,_=0,p=2;for(let d=0;d<p;++d)if(u+=this._peekAhead(d),a=this._findType(u),a!==s.none){_=d;break}if(a===s.none)return 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r=this._check(s.tokens.paren_right)?null:this._for_increment();this._consume(s.tokens.paren_right,"Expected ')'."),this._check(s.tokens.attr)&&this._attribute();let o=this._compound_statement();return new vt(e,n,r,o)}_for_init(){return this._variable_statement()||this._func_call_statement()||this._assignment_statement()}_for_increment(){return this._func_call_statement()||this._increment_decrement_statement()||this._assignment_statement()}_variable_statement(){if(this._check(s.keywords.var)){let e=this._variable_decl();if(e===null)throw this._error(this._peek(),"Variable declaration expected.");let n=null;return this._match(s.tokens.equal)&&(n=this._short_circuit_or_expression()),new G(e.name,e.type,e.storage,e.access,n)}if(this._match(s.keywords.let)){let e=this._consume(s.tokens.ident,"Expected name for let.").toString(),n=null;if(this._match(s.tokens.colon)){let o=this._attribute();n=this._type_decl(),n!=null&&(n.attributes=o)}this._consume(s.tokens.equal,"Expected '=' for 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c<1e-6?null:(c=1/c,o*=c,i*=c,a*=c,_=Math.sin(n),u=Math.cos(n),p=1-u,d=e[0],m=e[1],x=e[2],P=e[3],g=e[4],A=e[5],L=e[6],v=e[7],y=e[8],w=e[9],b=e[10],S=e[11],k=o*o*p+u,I=i*o*p+a*_,F=a*o*p-i*_,N=o*i*p-a*_,M=i*i*p+u,U=a*i*p+o*_,C=o*a*p+i*_,E=i*a*p-o*_,pe=a*a*p+u,t[0]=d*k+g*I+y*F,t[1]=m*k+A*I+w*F,t[2]=x*k+L*I+b*F,t[3]=P*k+v*I+S*F,t[4]=d*N+g*M+y*U,t[5]=m*N+A*M+w*U,t[6]=x*N+L*M+b*U,t[7]=P*N+v*M+S*U,t[8]=d*C+g*E+y*pe,t[9]=m*C+A*E+w*pe,t[10]=x*C+L*E+b*pe,t[11]=P*C+v*E+S*pe,e!==t&&(t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15]),t)}function sr(t,e,n){let r=Math.sin(n),o=Math.cos(n),i=e[4],a=e[5],c=e[6],u=e[7],_=e[8],p=e[9],d=e[10],m=e[11];return e!==t&&(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15]),t[4]=i*o+_*r,t[5]=a*o+p*r,t[6]=c*o+d*r,t[7]=u*o+m*r,t[8]=_*o-i*r,t[9]=p*o-a*r,t[10]=d*o-c*r,t[11]=m*o-u*r,t}function ar(t,e,n){let r=Math.sin(n),o=Math.cos(n),i=e[0],a=e[1],c=e[2],u=e[3],_=e[8],p=e[9],d=e[10],m=e[11];return e!==t&&(t[4]=e[4],t[5]=e[5],t[6]=e[6],t[7]=e[7],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15]),t[0]=i*o-_*r,t[1]=a*o-p*r,t[2]=c*o-d*r,t[3]=u*o-m*r,t[8]=i*r+_*o,t[9]=a*r+p*o,t[10]=c*r+d*o,t[11]=u*r+m*o,t}function cr(t,e,n){let r=Math.sin(n),o=Math.cos(n),i=e[0],a=e[1],c=e[2],u=e[3],_=e[4],p=e[5],d=e[6],m=e[7];return e!==t&&(t[8]=e[8],t[9]=e[9],t[10]=e[10],t[11]=e[11],t[12]=e[12],t[13]=e[13],t[14]=e[14],t[15]=e[15]),t[0]=i*o+_*r,t[1]=a*o+p*r,t[2]=c*o+d*r,t[3]=u*o+m*r,t[4]=_*o-i*r,t[5]=p*o-a*r,t[6]=d*o-c*r,t[7]=m*o-u*r,t}function lr(t,e){let n=e[0],r=e[1],o=e[2],i=e[3],a=n+n,c=r+r,u=o+o,_=n*a,p=r*a,d=r*c,m=o*a,x=o*c,P=o*u,g=i*a,A=i*c,L=i*u;return t[0]=1-d-P,t[1]=p+L,t[2]=m-A,t[3]=0,t[4]=p-L,t[5]=1-_-P,t[6]=x+g,t[7]=0,t[8]=m+A,t[9]=x-g,t[10]=1-_-d,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t}function fr(t,e,n,r,o,i,a){let c=1/(n-e),u=1/(o-r),_=1/(i-a);return t[0]=i*2*c,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=i*2*u,t[6]=0,t[7]=0,t[8]=(n+e)*c,t[9]=(o+r)*u,t[10]=(a+i)*_,t[11]=-1,t[12]=0,t[13]=0,t[14]=a*i*2*_,t[15]=0,t}function jo(t,e,n,r,o){let i=1/Math.tan(e/2);if(t[0]=i/n,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=i,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[11]=-1,t[12]=0,t[13]=0,t[15]=0,o!=null&&o!==1/0){let a=1/(r-o);t[10]=(o+r)*a,t[14]=2*o*r*a}else t[10]=-1,t[14]=-2*r;return t}var ur=jo;function $o(t,e,n,r,o,i,a){let c=1/(e-n),u=1/(r-o),_=1/(i-a);return t[0]=-2*c,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=-2*u,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=2*_,t[11]=0,t[12]=(e+n)*c,t[13]=(o+r)*u,t[14]=(a+i)*_,t[15]=1,t}var hr=$o;function _r(t,e,n,r){let o,i,a,c,u,_,p,d,m,x,P=e[0],g=e[1],A=e[2],L=r[0],v=r[1],y=r[2],w=n[0],b=n[1],S=n[2];return Math.abs(P-w)<1e-6&&Math.abs(g-b)<1e-6&&Math.abs(A-S)<1e-6?Wo(t):(d=P-w,m=g-b,x=A-S,o=1/Math.sqrt(d*d+m*m+x*x),d*=o,m*=o,x*=o,i=v*x-y*m,a=y*d-L*x,c=L*m-v*d,o=Math.sqrt(i*i+a*a+c*c),o?(o=1/o,i*=o,a*=o,c*=o):(i=0,a=0,c=0),u=m*c-x*a,_=x*i-d*c,p=d*a-m*i,o=Math.sqrt(u*u+_*_+p*p),o?(o=1/o,u*=o,_*=o,p*=o):(u=0,_=0,p=0),t[0]=i,t[1]=u,t[2]=d,t[3]=0,t[4]=a,t[5]=_,t[6]=m,t[7]=0,t[8]=c,t[9]=p,t[10]=x,t[11]=0,t[12]=-(i*P+a*g+c*A),t[13]=-(u*P+_*g+p*A),t[14]=-(d*P+m*g+x*A),t[15]=1,t)}function Ko(){let t=new V(4);return V!=Float32Array&&(t[0]=0,t[1]=0,t[2]=0,t[3]=0),t}function pr(t,e,n){let r=e[0],o=e[1],i=e[2],a=e[3];return t[0]=n[0]*r+n[4]*o+n[8]*i+n[12]*a,t[1]=n[1]*r+n[5]*o+n[9]*i+n[13]*a,t[2]=n[2]*r+n[6]*o+n[10]*i+n[14]*a,t[3]=n[3]*r+n[7]*o+n[11]*i+n[15]*a,t}var ca=function(){let t=Ko();return function(e,n,r,o,i,a){let c,u;for(n||(n=4),r||(r=0),o?u=Math.min(o*n+r,e.length):u=e.length,c=r;c<u;c+=n)t[0]=e[c],t[1]=e[c+1],t[2]=e[c+2],t[3]=e[c+3],i(t,t,a),e[c]=t[0],e[c+1]=t[1],e[c+2]=t[2],e[c+3]=t[3];return e}}();var rn;(function(t){t[t.COL0ROW0=0]="COL0ROW0",t[t.COL0ROW1=1]="COL0ROW1",t[t.COL0ROW2=2]="COL0ROW2",t[t.COL0ROW3=3]="COL0ROW3",t[t.COL1ROW0=4]="COL1ROW0",t[t.COL1ROW1=5]="COL1ROW1",t[t.COL1ROW2=6]="COL1ROW2",t[t.COL1ROW3=7]="COL1ROW3",t[t.COL2ROW0=8]="COL2ROW0",t[t.COL2ROW1=9]="COL2ROW1",t[t.COL2ROW2=10]="COL2ROW2",t[t.COL2ROW3=11]="COL2ROW3",t[t.COL3ROW0=12]="COL3ROW0",t[t.COL3ROW1=13]="COL3ROW1",t[t.COL3ROW2=14]="COL3ROW2",t[t.COL3ROW3=15]="COL3ROW3"})(rn||(rn={}));var Zo=45*Math.PI/180,Jo=1,tn=.1,nn=500,ei=Object.freeze([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),ee=class extends ot{static get IDENTITY(){return ni()}static get ZERO(){return ti()}get ELEMENTS(){return 16}get RANK(){return 4}get INDICES(){return rn}constructor(e){super(-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0),arguments.length===1&&Array.isArray(e)?this.copy(e):this.identity()}copy(e){return this[0]=e[0],this[1]=e[1],this[2]=e[2],this[3]=e[3],this[4]=e[4],this[5]=e[5],this[6]=e[6],this[7]=e[7],this[8]=e[8],this[9]=e[9],this[10]=e[10],this[11]=e[11],this[12]=e[12],this[13]=e[13],this[14]=e[14],this[15]=e[15],this.check()}set(e,n,r,o,i,a,c,u,_,p,d,m,x,P,g,A){return this[0]=e,this[1]=n,this[2]=r,this[3]=o,this[4]=i,this[5]=a,this[6]=c,this[7]=u,this[8]=_,this[9]=p,this[10]=d,this[11]=m,this[12]=x,this[13]=P,this[14]=g,this[15]=A,this.check()}setRowMajor(e,n,r,o,i,a,c,u,_,p,d,m,x,P,g,A){return this[0]=e,this[1]=i,this[2]=_,this[3]=x,this[4]=n,this[5]=a,this[6]=p,this[7]=P,this[8]=r,this[9]=c,this[10]=d,this[11]=g,this[12]=o,this[13]=u,this[14]=m,this[15]=A,this.check()}toRowMajor(e){return e[0]=this[0],e[1]=this[4],e[2]=this[8],e[3]=this[12],e[4]=this[1],e[5]=this[5],e[6]=this[9],e[7]=this[13],e[8]=this[2],e[9]=this[6],e[10]=this[10],e[11]=this[14],e[12]=this[3],e[13]=this[7],e[14]=this[11],e[15]=this[15],e}identity(){return this.copy(ei)}fromObject(e){return this.check()}fromQuaternion(e){return lr(this,e),this.check()}frustum(e){let{left:n,right:r,bottom:o,top:i,near:a=tn,far:c=nn}=e;return c===1/0?ri(this,n,r,o,i,a):fr(this,n,r,o,i,a,c),this.check()}lookAt(e){let{eye:n,center:r=[0,0,0],up:o=[0,1,0]}=e;return _r(this,n,r,o),this.check()}ortho(e){let{left:n,right:r,bottom:o,top:i,near:a=tn,far:c=nn}=e;return hr(this,n,r,o,i,a,c),this.check()}orthographic(e){let{fovy:n=Zo,aspect:r=Jo,focalDistance:o=1,near:i=tn,far:a=nn}=e;dr(n);let c=n/2,u=o*Math.tan(c),_=u*r;return this.ortho({left:-_,right:_,bottom:-u,top:u,near:i,far:a})}perspective(e){let{fovy:n=45*Math.PI/180,aspect:r=1,near:o=.1,far:i=500}=e;return dr(n),ur(this,n,r,o,i),this.check()}determinant(){return nr(this)}getScale(e=[-0,-0,-0]){return e[0]=Math.sqrt(this[0]*this[0]+this[1]*this[1]+this[2]*this[2]),e[1]=Math.sqrt(this[4]*this[4]+this[5]*this[5]+this[6]*this[6]),e[2]=Math.sqrt(this[8]*this[8]+this[9]*this[9]+this[10]*this[10]),e}getTranslation(e=[-0,-0,-0]){return e[0]=this[12],e[1]=this[13],e[2]=this[14],e}getRotation(e,n){e=e||[-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0],n=n||[-0,-0,-0];let r=this.getScale(n),o=1/r[0],i=1/r[1],a=1/r[2];return e[0]=this[0]*o,e[1]=this[1]*i,e[2]=this[2]*a,e[3]=0,e[4]=this[4]*o,e[5]=this[5]*i,e[6]=this[6]*a,e[7]=0,e[8]=this[8]*o,e[9]=this[9]*i,e[10]=this[10]*a,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e}getRotationMatrix3(e,n){e=e||[-0,-0,-0,-0,-0,-0,-0,-0,-0],n=n||[-0,-0,-0];let r=this.getScale(n),o=1/r[0],i=1/r[1],a=1/r[2];return e[0]=this[0]*o,e[1]=this[1]*i,e[2]=this[2]*a,e[3]=this[4]*o,e[4]=this[5]*i,e[5]=this[6]*a,e[6]=this[8]*o,e[7]=this[9]*i,e[8]=this[10]*a,e}transpose(){return er(this,this),this.check()}invert(){return tr(this,this),this.check()}multiplyLeft(e){return en(this,e,this),this.check()}multiplyRight(e){return en(this,this,e),this.check()}rotateX(e){return sr(this,this,e),this.check()}rotateY(e){return ar(this,this,e),this.check()}rotateZ(e){return cr(this,this,e),this.check()}rotateXYZ(e){return this.rotateX(e[0]).rotateY(e[1]).rotateZ(e[2])}rotateAxis(e,n){return ir(this,this,e,n),this.check()}scale(e){return or(this,this,Array.isArray(e)?e:[e,e,e]),this.check()}translate(e){return rr(this,this,e),this.check()}transform(e,n){return e.length===4?(n=pr(n||[-0,-0,-0,-0],e,this),rt(n,4),n):this.transformAsPoint(e,n)}transformAsPoint(e,n){let{length:r}=e,o;switch(r){case 2:o=$n(n||[-0,-0],e,this);break;case 3:o=Jn(n||[-0,-0,-0],e,this);break;default:throw new Error("Illegal vector")}return rt(o,e.length),o}transformAsVector(e,n){let r;switch(e.length){case 2:r=Kn(n||[-0,-0],e,this);break;case 3:r=Zn(n||[-0,-0,-0],e,this);break;default:throw new Error("Illegal vector")}return rt(r,e.length),r}transformPoint(e,n){return this.transformAsPoint(e,n)}transformVector(e,n){return this.transformAsPoint(e,n)}transformDirection(e,n){return this.transformAsVector(e,n)}makeRotationX(e){return this.identity().rotateX(e)}makeTranslation(e,n,r){return this.identity().translate([e,n,r])}},it,st;function ti(){return it||(it=new ee([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]),Object.freeze(it)),it}function ni(){return st||(st=new ee,Object.freeze(st)),st}function dr(t){if(t>Math.PI*2)throw Error("expected radians")}function ri(t,e,n,r,o,i){let a=2*i/(n-e),c=2*i/(o-r),u=(n+e)/(n-e),_=(o+r)/(o-r),p=-1,d=-1,m=-2*i;return t[0]=a,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=c,t[6]=0,t[7]=0,t[8]=u,t[9]=_,t[10]=p,t[11]=d,t[12]=0,t[13]=0,t[14]=m,t[15]=0,t}var te=null,mr=new ArrayBuffer(4),gr=new Float32Array(mr),xr=new Uint32Array(mr);function vr(t){te||=br(),t=Zt(t,-65504,65504),gr[0]=t;let e=xr[0],n=e>>23&511;return te.baseTable[n]+((e&8388607)>>te.shiftTable[n])}function Ar(t){te||=br();let e=t>>10;return xr[0]=te.mantissaTable[te.offsetTable[e]+(t&1023)]+te.exponentTable[e],gr[0]}function br(){let t=new Uint32Array(512),e=new Uint32Array(512);for(let i=0;i<256;++i){let a=i-127;a<-27?(t[i]=0,t[i|256]=32768,e[i]=24,e[i|256]=24):a<-14?(t[i]=1024>>-a-14,t[i|256]=1024>>-a-14|32768,e[i]=-a-1,e[i|256]=-a-1):a<=15?(t[i]=a+15<<10,t[i|256]=a+15<<10|32768,e[i]=13,e[i|256]=13):a<128?(t[i]=31744,t[i|256]=64512,e[i]=24,e[i|256]=24):(t[i]=31744,t[i|256]=64512,e[i]=13,e[i|256]=13)}let n=new Uint32Array(2048),r=new Uint32Array(64),o=new Uint32Array(64);for(let i=1;i<1024;++i){let a=i<<13,c=0;for(;!(a&8388608);)a<<=1,c-=8388608;a&=-8388609,c+=947912704,n[i]=a|c}for(let i=1024;i<2048;++i)n[i]=939524096+(i-1024<<13);for(let i=1;i<31;++i)r[i]=i<<23;r[31]=1199570944,r[32]=2147483648;for(let i=33;i<63;++i)r[i]=2147483648+(i-32<<23);r[63]=3347054592;for(let i=1;i<64;++i)i!==32&&(o[i]=1024);return{baseTable:t,shiftTable:e,mantissaTable:n,exponentTable:r,offsetTable:o}}function he(t,e=[],n=0){let r=Math.fround(t),o=t-r;return e[n]=r,e[n+1]=o,e}function ke(t){return t-Math.fround(t)}function Te(t){let e=new Float32Array(32);for(let n=0;n<4;++n)for(let r=0;r<4;++r){let o=n*4+r;he(t[r*4+n],e,o*2)}return e}var oi=`float random(vec3 scale, float seed) {
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103
|
+
`)this._line++;else if(e=="*"){if(this._peekAhead()=="/"&&(this._advance(),a--,a==0))return!0}else e=="/"&&this._peekAhead()=="*"&&(this._advance(),a++)}return!0}}let n=s.simpleTokens[e];if(n)return this._addToken(n),!0;let r=s.none,i=this._isAlpha(e),o=e==="_";if(this._isAlphaNumeric(e)){let a=this._peekAhead();for(;this._isAlphaNumeric(a);)e+=this._advance(),a=this._peekAhead()}if(i){let a=s.keywords[e];if(a)return this._addToken(a),!0}if(i||o)return this._addToken(s.tokens.ident),!0;for(;;){let a=this._findType(e),c=this._peekAhead();if(e==">"&&(c==">"||c=="=")){let u=!1,_=this._tokens.length-1;for(let p=0;p<5&&_>=0;++p,--_)if(this._tokens[_].type===s.tokens.less_than){_>0&&this._tokens[_-1].isArrayOrTemplateType()&&(u=!0);break}if(u)return this._addToken(a),!0}if(a===s.none){let u=e,_=0,p=2;for(let d=0;d<p;++d)if(u+=this._peekAhead(d),a=this._findType(u),a!==s.none){_=d;break}if(a===s.none)return 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t[0]=o*2*c,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=o*2*u,t[6]=0,t[7]=0,t[8]=(n+e)*c,t[9]=(i+r)*u,t[10]=(a+o)*_,t[11]=-1,t[12]=0,t[13]=0,t[14]=a*o*2*_,t[15]=0,t}function $i(t,e,n,r,i){let o=1/Math.tan(e/2);if(t[0]=o/n,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=o,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[11]=-1,t[12]=0,t[13]=0,t[15]=0,i!=null&&i!==1/0){let a=1/(r-i);t[10]=(i+r)*a,t[14]=2*i*r*a}else t[10]=-1,t[14]=-2*r;return t}var ur=$i;function Ki(t,e,n,r,i,o,a){let c=1/(e-n),u=1/(r-i),_=1/(o-a);return t[0]=-2*c,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=-2*u,t[6]=0,t[7]=0,t[8]=0,t[9]=0,t[10]=2*_,t[11]=0,t[12]=(e+n)*c,t[13]=(i+r)*u,t[14]=(a+o)*_,t[15]=1,t}var hr=Ki;function _r(t,e,n,r){let i,o,a,c,u,_,p,d,m,x,L=e[0],g=e[1],A=e[2],P=r[0],v=r[1],y=r[2],w=n[0],b=n[1],S=n[2];return Math.abs(L-w)<1e-6&&Math.abs(g-b)<1e-6&&Math.abs(A-S)<1e-6?ji(t):(d=L-w,m=g-b,x=A-S,i=1/Math.sqrt(d*d+m*m+x*x),d*=i,m*=i,x*=i,o=v*x-y*m,a=y*d-P*x,c=P*m-v*d,i=Math.sqrt(o*o+a*a+c*c),i?(i=1/i,o*=i,a*=i,c*=i):(o=0,a=0,c=0),u=m*c-x*a,_=x*o-d*c,p=d*a-m*o,i=Math.sqrt(u*u+_*_+p*p),i?(i=1/i,u*=i,_*=i,p*=i):(u=0,_=0,p=0),t[0]=o,t[1]=u,t[2]=d,t[3]=0,t[4]=a,t[5]=_,t[6]=m,t[7]=0,t[8]=c,t[9]=p,t[10]=x,t[11]=0,t[12]=-(o*L+a*g+c*A),t[13]=-(u*L+_*g+p*A),t[14]=-(d*L+m*g+x*A),t[15]=1,t)}function Zi(){let t=new V(4);return V!=Float32Array&&(t[0]=0,t[1]=0,t[2]=0,t[3]=0),t}function pr(t,e,n){let r=e[0],i=e[1],o=e[2],a=e[3];return t[0]=n[0]*r+n[4]*i+n[8]*o+n[12]*a,t[1]=n[1]*r+n[5]*i+n[9]*o+n[13]*a,t[2]=n[2]*r+n[6]*i+n[10]*o+n[14]*a,t[3]=n[3]*r+n[7]*i+n[11]*o+n[15]*a,t}var ua=function(){let t=Zi();return function(e,n,r,i,o,a){let c,u;for(n||(n=4),r||(r=0),i?u=Math.min(i*n+r,e.length):u=e.length,c=r;c<u;c+=n)t[0]=e[c],t[1]=e[c+1],t[2]=e[c+2],t[3]=e[c+3],o(t,t,a),e[c]=t[0],e[c+1]=t[1],e[c+2]=t[2],e[c+3]=t[3];return e}}();var rn;(function(t){t[t.COL0ROW0=0]="COL0ROW0",t[t.COL0ROW1=1]="COL0ROW1",t[t.COL0ROW2=2]="COL0ROW2",t[t.COL0ROW3=3]="COL0ROW3",t[t.COL1ROW0=4]="COL1ROW0",t[t.COL1ROW1=5]="COL1ROW1",t[t.COL1ROW2=6]="COL1ROW2",t[t.COL1ROW3=7]="COL1ROW3",t[t.COL2ROW0=8]="COL2ROW0",t[t.COL2ROW1=9]="COL2ROW1",t[t.COL2ROW2=10]="COL2ROW2",t[t.COL2ROW3=11]="COL2ROW3",t[t.COL3ROW0=12]="COL3ROW0",t[t.COL3ROW1=13]="COL3ROW1",t[t.COL3ROW2=14]="COL3ROW2",t[t.COL3ROW3=15]="COL3ROW3"})(rn||(rn={}));var Ji=45*Math.PI/180,eo=1,tn=.1,nn=500,to=Object.freeze([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),ee=class extends it{static get IDENTITY(){return ro()}static get ZERO(){return no()}get ELEMENTS(){return 16}get RANK(){return 4}get INDICES(){return rn}constructor(e){super(-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0),arguments.length===1&&Array.isArray(e)?this.copy(e):this.identity()}copy(e){return this[0]=e[0],this[1]=e[1],this[2]=e[2],this[3]=e[3],this[4]=e[4],this[5]=e[5],this[6]=e[6],this[7]=e[7],this[8]=e[8],this[9]=e[9],this[10]=e[10],this[11]=e[11],this[12]=e[12],this[13]=e[13],this[14]=e[14],this[15]=e[15],this.check()}set(e,n,r,i,o,a,c,u,_,p,d,m,x,L,g,A){return this[0]=e,this[1]=n,this[2]=r,this[3]=i,this[4]=o,this[5]=a,this[6]=c,this[7]=u,this[8]=_,this[9]=p,this[10]=d,this[11]=m,this[12]=x,this[13]=L,this[14]=g,this[15]=A,this.check()}setRowMajor(e,n,r,i,o,a,c,u,_,p,d,m,x,L,g,A){return this[0]=e,this[1]=o,this[2]=_,this[3]=x,this[4]=n,this[5]=a,this[6]=p,this[7]=L,this[8]=r,this[9]=c,this[10]=d,this[11]=g,this[12]=i,this[13]=u,this[14]=m,this[15]=A,this.check()}toRowMajor(e){return e[0]=this[0],e[1]=this[4],e[2]=this[8],e[3]=this[12],e[4]=this[1],e[5]=this[5],e[6]=this[9],e[7]=this[13],e[8]=this[2],e[9]=this[6],e[10]=this[10],e[11]=this[14],e[12]=this[3],e[13]=this[7],e[14]=this[11],e[15]=this[15],e}identity(){return this.copy(to)}fromObject(e){return this.check()}fromQuaternion(e){return lr(this,e),this.check()}frustum(e){let{left:n,right:r,bottom:i,top:o,near:a=tn,far:c=nn}=e;return c===1/0?io(this,n,r,i,o,a):fr(this,n,r,i,o,a,c),this.check()}lookAt(e){let{eye:n,center:r=[0,0,0],up:i=[0,1,0]}=e;return _r(this,n,r,i),this.check()}ortho(e){let{left:n,right:r,bottom:i,top:o,near:a=tn,far:c=nn}=e;return hr(this,n,r,i,o,a,c),this.check()}orthographic(e){let{fovy:n=Ji,aspect:r=eo,focalDistance:i=1,near:o=tn,far:a=nn}=e;dr(n);let c=n/2,u=i*Math.tan(c),_=u*r;return this.ortho({left:-_,right:_,bottom:-u,top:u,near:o,far:a})}perspective(e){let{fovy:n=45*Math.PI/180,aspect:r=1,near:i=.1,far:o=500}=e;return dr(n),ur(this,n,r,i,o),this.check()}determinant(){return nr(this)}getScale(e=[-0,-0,-0]){return e[0]=Math.sqrt(this[0]*this[0]+this[1]*this[1]+this[2]*this[2]),e[1]=Math.sqrt(this[4]*this[4]+this[5]*this[5]+this[6]*this[6]),e[2]=Math.sqrt(this[8]*this[8]+this[9]*this[9]+this[10]*this[10]),e}getTranslation(e=[-0,-0,-0]){return e[0]=this[12],e[1]=this[13],e[2]=this[14],e}getRotation(e,n){e=e||[-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0],n=n||[-0,-0,-0];let r=this.getScale(n),i=1/r[0],o=1/r[1],a=1/r[2];return e[0]=this[0]*i,e[1]=this[1]*o,e[2]=this[2]*a,e[3]=0,e[4]=this[4]*i,e[5]=this[5]*o,e[6]=this[6]*a,e[7]=0,e[8]=this[8]*i,e[9]=this[9]*o,e[10]=this[10]*a,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,e}getRotationMatrix3(e,n){e=e||[-0,-0,-0,-0,-0,-0,-0,-0,-0],n=n||[-0,-0,-0];let r=this.getScale(n),i=1/r[0],o=1/r[1],a=1/r[2];return e[0]=this[0]*i,e[1]=this[1]*o,e[2]=this[2]*a,e[3]=this[4]*i,e[4]=this[5]*o,e[5]=this[6]*a,e[6]=this[8]*i,e[7]=this[9]*o,e[8]=this[10]*a,e}transpose(){return er(this,this),this.check()}invert(){return tr(this,this),this.check()}multiplyLeft(e){return en(this,e,this),this.check()}multiplyRight(e){return en(this,this,e),this.check()}rotateX(e){return sr(this,this,e),this.check()}rotateY(e){return ar(this,this,e),this.check()}rotateZ(e){return cr(this,this,e),this.check()}rotateXYZ(e){return this.rotateX(e[0]).rotateY(e[1]).rotateZ(e[2])}rotateAxis(e,n){return or(this,this,e,n),this.check()}scale(e){return ir(this,this,Array.isArray(e)?e:[e,e,e]),this.check()}translate(e){return rr(this,this,e),this.check()}transform(e,n){return e.length===4?(n=pr(n||[-0,-0,-0,-0],e,this),rt(n,4),n):this.transformAsPoint(e,n)}transformAsPoint(e,n){let{length:r}=e,i;switch(r){case 2:i=$n(n||[-0,-0],e,this);break;case 3:i=Jn(n||[-0,-0,-0],e,this);break;default:throw new Error("Illegal vector")}return rt(i,e.length),i}transformAsVector(e,n){let r;switch(e.length){case 2:r=Kn(n||[-0,-0],e,this);break;case 3:r=Zn(n||[-0,-0,-0],e,this);break;default:throw new Error("Illegal vector")}return rt(r,e.length),r}transformPoint(e,n){return this.transformAsPoint(e,n)}transformVector(e,n){return this.transformAsPoint(e,n)}transformDirection(e,n){return this.transformAsVector(e,n)}makeRotationX(e){return this.identity().rotateX(e)}makeTranslation(e,n,r){return this.identity().translate([e,n,r])}},ot,st;function no(){return ot||(ot=new ee([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]),Object.freeze(ot)),ot}function ro(){return st||(st=new ee,Object.freeze(st)),st}function dr(t){if(t>Math.PI*2)throw Error("expected radians")}function io(t,e,n,r,i,o){let a=2*o/(n-e),c=2*o/(i-r),u=(n+e)/(n-e),_=(i+r)/(i-r),p=-1,d=-1,m=-2*o;return t[0]=a,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=c,t[6]=0,t[7]=0,t[8]=u,t[9]=_,t[10]=p,t[11]=d,t[12]=0,t[13]=0,t[14]=m,t[15]=0,t}var te=null,mr=new ArrayBuffer(4),gr=new Float32Array(mr),xr=new Uint32Array(mr);function vr(t){te||=br(),t=Zt(t,-65504,65504),gr[0]=t;let e=xr[0],n=e>>23&511;return te.baseTable[n]+((e&8388607)>>te.shiftTable[n])}function Ar(t){te||=br();let e=t>>10;return xr[0]=te.mantissaTable[te.offsetTable[e]+(t&1023)]+te.exponentTable[e],gr[0]}function br(){let t=new Uint32Array(512),e=new Uint32Array(512);for(let o=0;o<256;++o){let a=o-127;a<-27?(t[o]=0,t[o|256]=32768,e[o]=24,e[o|256]=24):a<-14?(t[o]=1024>>-a-14,t[o|256]=1024>>-a-14|32768,e[o]=-a-1,e[o|256]=-a-1):a<=15?(t[o]=a+15<<10,t[o|256]=a+15<<10|32768,e[o]=13,e[o|256]=13):a<128?(t[o]=31744,t[o|256]=64512,e[o]=24,e[o|256]=24):(t[o]=31744,t[o|256]=64512,e[o]=13,e[o|256]=13)}let n=new Uint32Array(2048),r=new Uint32Array(64),i=new Uint32Array(64);for(let o=1;o<1024;++o){let a=o<<13,c=0;for(;!(a&8388608);)a<<=1,c-=8388608;a&=-8388609,c+=947912704,n[o]=a|c}for(let o=1024;o<2048;++o)n[o]=939524096+(o-1024<<13);for(let o=1;o<31;++o)r[o]=o<<23;r[31]=1199570944,r[32]=2147483648;for(let o=33;o<63;++o)r[o]=2147483648+(o-32<<23);r[63]=3347054592;for(let o=1;o<64;++o)o!==32&&(i[o]=1024);return{baseTable:t,shiftTable:e,mantissaTable:n,exponentTable:r,offsetTable:i}}function he(t,e=[],n=0){let r=Math.fround(t),i=t-r;return e[n]=r,e[n+1]=i,e}function ke(t){return t-Math.fround(t)}function Te(t){let e=new Float32Array(32);for(let n=0;n<4;++n)for(let r=0;r<4;++r){let i=n*4+r;he(t[r*4+n],e,i*2)}return e}var oo=`float random(vec3 scale, float seed) {
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/* use the fragment position for a different seed per-pixel */
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return fract(sin(dot(gl_FragCoord.xyz + seed, scale)) * 43758.5453 + seed);
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}
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`,Q={name:"random",fs:
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+
`,Q={name:"random",fs:oo};var so=`#ifdef LUMA_FP32_TAN_PRECISION_WORKAROUND
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// All these functions are for substituting tan() function from Intel GPU only
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const float TWO_PI = 6.2831854820251465;
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@@ -255,7 +254,7 @@ float tan_fp32(float a) {
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return tan(a);
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#endif
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}
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`,yr={name:"fp32",vs:
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`,yr={name:"fp32",vs:so};var ao=new Float32Array([0,1,1,1]),co=`uniform pickingUniforms {
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float isActive;
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float isAttribute;
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float isHighlightActive;
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@@ -326,7 +325,7 @@ void picking_setPickingAttribute(vec3 value) {
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picking_vRGBcolor_Avalid.rgb = value;
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}
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}
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-
`,
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`,lo=`uniform pickingUniforms {
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float isActive;
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float isAttribute;
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float isHighlightActive;
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@@ -382,7 +381,7 @@ vec4 picking_filterColor(vec4 color) {
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vec4 highlightColor = picking_filterHighlightColor(color);
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return picking_filterPickingColor(highlightColor);
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}
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-
`,wr={props:{},uniforms:{},name:"picking",uniformTypes:{isActive:"f32",isAttribute:"f32",isHighlightActive:"f32",useFloatColors:"f32",highlightedObjectColor:"vec3<f32>",highlightColor:"vec4<f32>"},defaultUniforms:{isActive:!1,isAttribute:!1,isHighlightActive:!1,useFloatColors:!0,highlightedObjectColor:new Float32Array([0,0,0]),highlightColor:
|
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384
|
+
`,wr={props:{},uniforms:{},name:"picking",uniformTypes:{isActive:"f32",isAttribute:"f32",isHighlightActive:"f32",useFloatColors:"f32",highlightedObjectColor:"vec3<f32>",highlightColor:"vec4<f32>"},defaultUniforms:{isActive:!1,isAttribute:!1,isHighlightActive:!1,useFloatColors:!0,highlightedObjectColor:new Float32Array([0,0,0]),highlightColor:ao},vs:co,fs:lo,getUniforms:fo};function fo(t={},e){let n={};if(t.highlightedObjectColor!==void 0)if(t.highlightedObjectColor===null)n.isHighlightActive=!1;else{n.isHighlightActive=!0;let r=t.highlightedObjectColor.slice(0,3);n.highlightedObjectColor=r}if(t.highlightColor){let r=Array.from(t.highlightColor,i=>i/255);Number.isFinite(r[3])||(r[3]=1),n.highlightColor=r}return t.isActive!==void 0&&(n.isActive=Boolean(t.isActive),n.isAttribute=Boolean(t.isAttribute)),t.useFloatColors!==void 0&&(n.useFloatColors=Boolean(t.useFloatColors)),n}var on=`precision highp int;
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// #if (defined(SHADER_TYPE_FRAGMENT) && defined(LIGHTING_FRAGMENT)) || (defined(SHADER_TYPE_VERTEX) && defined(LIGHTING_VERTEX))
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struct AmbientLight {
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@@ -433,12 +432,89 @@ float getPointLightAttenuation(PointLight pointLight, float distance) {
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}
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// #endif
|
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|
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`;var
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+
`;var Lr=`// #if (defined(SHADER_TYPE_FRAGMENT) && defined(LIGHTING_FRAGMENT)) || (defined(SHADER_TYPE_VERTEX) && defined(LIGHTING_VERTEX))
|
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|
+
struct AmbientLight {
|
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437
|
+
color: vec3<f32>,
|
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|
+
};
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|
+
|
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|
+
struct PointLight {
|
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441
|
+
color: vec3<f32>,
|
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442
|
+
position: vec3<f32>,
|
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443
|
+
attenuation: vec3<f32>, // 2nd order x:Constant-y:Linear-z:Exponential
|
|
444
|
+
};
|
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445
|
+
|
|
446
|
+
struct DirectionalLight {
|
|
447
|
+
color: vec3<f32>,
|
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448
|
+
direction: vec3<f32>,
|
|
449
|
+
};
|
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450
|
+
|
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451
|
+
struct lightingUniforms {
|
|
452
|
+
enabled: i32,
|
|
453
|
+
poightCount: i32,
|
|
454
|
+
directionalLightCount: i32,
|
|
455
|
+
|
|
456
|
+
ambientColor: vec3<f32>,
|
|
457
|
+
|
|
458
|
+
// TODO - support multiple lights by uncommenting arrays below
|
|
459
|
+
lightType: i32,
|
|
460
|
+
lightColor: vec3<f32>,
|
|
461
|
+
lightDirection: vec3<f32>,
|
|
462
|
+
lightPosition: vec3<f32>,
|
|
463
|
+
lightAttenuation: vec3<f32>,
|
|
464
|
+
|
|
465
|
+
// AmbientLight ambientLight;
|
|
466
|
+
// PointLight pointLight[MAX_LIGHTS];
|
|
467
|
+
// DirectionalLight directionalLight[MAX_LIGHTS];
|
|
468
|
+
};
|
|
469
|
+
|
|
470
|
+
// Binding 0:1 is reserved for lighting (Note: could go into separate bind group as it is stable across draw calls)
|
|
471
|
+
@binding(1) @group(0) var<uniform> lighting : lightingUniforms;
|
|
472
|
+
|
|
473
|
+
fn lighting_getPointLight(index: i32) -> PointLight {
|
|
474
|
+
return PointLight(lighting.lightColor, lighting.lightPosition, lighting.lightAttenuation);
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
fn lighting_getDirectionalLight(index: i32) -> DirectionalLight {
|
|
478
|
+
return DirectionalLight(lighting.lightColor, lighting.lightDirection);
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
fn getPointLightAttenuation(pointLight: PointLight, distance: f32) -> f32 {
|
|
482
|
+
return pointLight.attenuation.x
|
|
483
|
+
+ pointLight.attenuation.y * distance
|
|
484
|
+
+ pointLight.attenuation.z * distance * distance;
|
|
485
|
+
}
|
|
486
|
+
`;var uo=5,ho=255,Ee;(function(t){t[t.POINT=0]="POINT",t[t.DIRECTIONAL=1]="DIRECTIONAL"})(Ee||(Ee={}));var X={props:{},uniforms:{},name:"lighting",defines:{MAX_LIGHTS:uo},uniformTypes:{enabled:"i32",ambientLightColor:"vec3<f32>",numberOfLights:"i32",lightType:"i32",lightColor:"vec3<f32>",lightPosition:"vec3<f32>",lightDirection:"vec3<f32>",lightAttenuation:"vec3<f32>"},defaultUniforms:{enabled:1,ambientLightColor:[.1,.1,.1],numberOfLights:0,lightType:Ee.POINT,lightColor:[1,1,1],lightPosition:[1,1,2],lightDirection:[1,1,1],lightAttenuation:[1,1,1]},source:Lr,vs:on,fs:on,getUniforms:_o};function _o(t,e={}){if(t=t&&{...t},!t)return{...X.defaultUniforms};t.lights&&(t={...t,...mo(t.lights),lights:void 0});let{ambientLight:n,pointLights:r,directionalLights:i}=t||{};if(!(n||r&&r.length>0||i&&i.length>0))return{...X.defaultUniforms,enabled:0};let a={...X.defaultUniforms,...e,...po({ambientLight:n,pointLights:r,directionalLights:i})};return t.enabled!==void 0&&(a.enabled=t.enabled?1:0),a}function po({ambientLight:t,pointLights:e=[],directionalLights:n=[]}){let r={};r.ambientLightColor=sn(t);let i=0;for(let o of e)r.lightType=Ee.POINT,r.lightColor=sn(o),r.lightPosition=o.position,r.lightAttenuation=[o.attenuation||1,0,0],i++;for(let o of n)r.lightType=Ee.DIRECTIONAL,r.lightColor=sn(o),r.lightPosition=o.position,r.lightDirection=o.direction,i++;return r.numberOfLights=i,r}function mo(t){let e={pointLights:[],directionalLights:[]};for(let n of t||[])switch(n.type){case"ambient":e.ambientLight=n;break;case"directional":e.directionalLights?.push(n);break;case"point":e.pointLights?.push(n);break;default:}return e}function sn(t={}){let{color:e=[0,0,0],intensity:n=1}=t;return e.map(r=>r*n/ho)}var go=`
|
|
487
|
+
struct dirlightUniforms {
|
|
488
|
+
lightDirection: vec3<f32>,
|
|
489
|
+
};
|
|
490
|
+
|
|
491
|
+
alias DirlightNormal = vec3<f32>;
|
|
492
|
+
|
|
493
|
+
struct DirlightInputs {
|
|
494
|
+
normal: DirlightNormal,
|
|
495
|
+
};
|
|
496
|
+
|
|
497
|
+
@binding(1) @group(0) var<uniform> dirlight : dirlightUniforms;
|
|
498
|
+
|
|
499
|
+
// For vertex
|
|
500
|
+
fn dirlight_setNormal(normal: vec3<f32>) -> DirlightNormal {
|
|
501
|
+
return normalize(normal);
|
|
502
|
+
}
|
|
503
|
+
|
|
504
|
+
// Returns color attenuated by angle from light source
|
|
505
|
+
fn dirlight_filterColor(color: vec4<f32>, inputs: DirlightInputs) -> vec4<f32> {
|
|
506
|
+
// TODO - fix default light direction
|
|
507
|
+
// let lightDirection = dirlight.lightDirection;
|
|
508
|
+
let lightDirection = vec3<f32>(1, 1, 1);
|
|
509
|
+
let d: f32 = abs(dot(inputs.normal, normalize(lightDirection)));
|
|
510
|
+
return vec4<f32>(color.rgb * d, color.a);
|
|
511
|
+
}
|
|
512
|
+
`,xo=`out vec3 dirlight_vNormal;
|
|
437
513
|
|
|
438
514
|
void dirlight_setNormal(vec3 normal) {
|
|
439
515
|
dirlight_vNormal = normalize(normal);
|
|
440
516
|
}
|
|
441
|
-
`,
|
|
517
|
+
`,vo=`uniform dirlightUniforms {
|
|
442
518
|
vec3 lightDirection;
|
|
443
519
|
} dirlight;
|
|
444
520
|
|
|
@@ -449,13 +525,13 @@ vec4 dirlight_filterColor(vec4 color) {
|
|
|
449
525
|
float d = abs(dot(dirlight_vNormal, normalize(dirlight.lightDirection)));
|
|
450
526
|
return vec4(color.rgb * d, color.a);
|
|
451
527
|
}
|
|
452
|
-
`,an={props:{},uniforms:{},name:"dirlight",dependencies:[],vs:
|
|
528
|
+
`,an={props:{},uniforms:{},name:"dirlight",dependencies:[],source:go,vs:xo,fs:vo,uniformTypes:{lightDirection:"vec3<f32>"},defaultUniforms:{lightDirection:new Float32Array([1,1,2])},getUniforms:Ao};function Ao(t=an.defaultUniforms){let e={};return t.lightDirection&&(e.dirlight_uLightDirection=t.lightDirection),e}var Pr=`uniform materialUniforms {
|
|
453
529
|
uniform float ambient;
|
|
454
530
|
uniform float diffuse;
|
|
455
531
|
uniform float shininess;
|
|
456
532
|
uniform vec3 specularColor;
|
|
457
533
|
} material;
|
|
458
|
-
`,
|
|
534
|
+
`,Sr=`uniform materialUniforms {
|
|
459
535
|
uniform float ambient;
|
|
460
536
|
uniform float diffuse;
|
|
461
537
|
uniform float shininess;
|
|
@@ -536,13 +612,98 @@ vec3 lighting_getSpecularLightColor(vec3 cameraPosition, vec3 position_worldspac
|
|
|
536
612
|
}
|
|
537
613
|
return lightColor;
|
|
538
614
|
}
|
|
539
|
-
`;var cn={props:{},uniforms:{},name:"gouraud-lighting",vs:Pr,fs:
|
|
615
|
+
`;var cn={props:{},uniforms:{},name:"gouraud-lighting",vs:Pr,fs:Sr,defines:{LIGHTING_VERTEX:1},dependencies:[X],uniformTypes:{ambient:"f32",diffuse:"f32",shininess:"f32",specularColor:"vec3<f32>"},defaultUniforms:{ambient:.35,diffuse:.6,shininess:32,specularColor:[.15,.15,.15]},getUniforms(t){return{...cn.defaultUniforms,...t}}};var kr=`struct phongMaterialUniforms {
|
|
616
|
+
ambient: f32,
|
|
617
|
+
diffuse: f32,
|
|
618
|
+
shininess: f32,
|
|
619
|
+
specularColor: vec3<f32>,
|
|
620
|
+
};
|
|
621
|
+
|
|
622
|
+
@binding(2) @group(0) var<uniform> material : phongMaterialUniforms;
|
|
623
|
+
|
|
624
|
+
fn lighting_getLightColor(surfaceColor: vec3<f32>, light_direction: vec3<f32>, view_direction: vec3<f32>, normal_worldspace: vec3<f32>, color: vec3<f32>) -> vec3<f32> {
|
|
625
|
+
let halfway_direction: vec3<f32> = normalize(light_direction + view_direction);
|
|
626
|
+
var lambertian: f32 = dot(light_direction, normal_worldspace);
|
|
627
|
+
var specular: f32 = 0.0;
|
|
628
|
+
if (lambertian > 0.0) {
|
|
629
|
+
let specular_angle = max(dot(normal_worldspace, halfway_direction), 0.0);
|
|
630
|
+
specular = pow(specular_angle, material.shininess);
|
|
631
|
+
}
|
|
632
|
+
lambertian = max(lambertian, 0.0);
|
|
633
|
+
return (lambertian * material.diffuse * surfaceColor + specular * material.specularColor) * color;
|
|
634
|
+
}
|
|
635
|
+
|
|
636
|
+
fn lighting_getLightColor2(surfaceColor: vec3<f32>, cameraPosition: vec3<f32>, position_worldspace: vec3<f32>, normal_worldspace: vec3<f32>) -> vec3<f32> {
|
|
637
|
+
var lightColor: vec3<f32> = surfaceColor;
|
|
638
|
+
|
|
639
|
+
if (lighting.enabled == 0) {
|
|
640
|
+
return lightColor;
|
|
641
|
+
}
|
|
642
|
+
|
|
643
|
+
let view_direction: vec3<f32> = normalize(cameraPosition - position_worldspace);
|
|
644
|
+
lightColor = material.ambient * surfaceColor * lighting.ambientColor;
|
|
645
|
+
|
|
646
|
+
if (lighting.lightType == 0) {
|
|
647
|
+
let pointLight: PointLight = lighting_getPointLight(0);
|
|
648
|
+
let light_position_worldspace: vec3<f32> = pointLight.position;
|
|
649
|
+
let light_direction: vec3<f32> = normalize(light_position_worldspace - position_worldspace);
|
|
650
|
+
lightColor += lighting_getLightColor(surfaceColor, light_direction, view_direction, normal_worldspace, pointLight.color);
|
|
651
|
+
} else if (lighting.lightType == 1) {
|
|
652
|
+
var directionalLight: DirectionalLight = lighting_getDirectionalLight(0);
|
|
653
|
+
lightColor += lighting_getLightColor(surfaceColor, -directionalLight.direction, view_direction, normal_worldspace, directionalLight.color);
|
|
654
|
+
}
|
|
655
|
+
|
|
656
|
+
return lightColor;
|
|
657
|
+
/*
|
|
658
|
+
for (int i = 0; i < MAX_LIGHTS; i++) {
|
|
659
|
+
if (i >= lighting.pointLightCount) {
|
|
660
|
+
break;
|
|
661
|
+
}
|
|
662
|
+
PointLight pointLight = lighting.pointLight[i];
|
|
663
|
+
vec3 light_position_worldspace = pointLight.position;
|
|
664
|
+
vec3 light_direction = normalize(light_position_worldspace - position_worldspace);
|
|
665
|
+
lightColor += lighting_getLightColor(surfaceColor, light_direction, view_direction, normal_worldspace, pointLight.color);
|
|
666
|
+
}
|
|
667
|
+
|
|
668
|
+
for (int i = 0; i < MAX_LIGHTS; i++) {
|
|
669
|
+
if (i >= lighting.directionalLightCount) {
|
|
670
|
+
break;
|
|
671
|
+
}
|
|
672
|
+
DirectionalLight directionalLight = lighting.directionalLight[i];
|
|
673
|
+
lightColor += lighting_getLightColor(surfaceColor, -directionalLight.direction, view_direction, normal_worldspace, directionalLight.color);
|
|
674
|
+
}
|
|
675
|
+
*/
|
|
676
|
+
}
|
|
677
|
+
|
|
678
|
+
fn lighting_getSpecularLightColor(cameraPosition: vec3<f32>, position_worldspace: vec3<f32>, normal_worldspace: vec3<f32>) -> vec3<f32>{
|
|
679
|
+
var lightColor = vec3<f32>(0, 0, 0);
|
|
680
|
+
let surfaceColor = vec3<f32>(0, 0, 0);
|
|
681
|
+
|
|
682
|
+
if (lighting.enabled == 0) {
|
|
683
|
+
let view_direction = normalize(cameraPosition - position_worldspace);
|
|
684
|
+
|
|
685
|
+
switch (lighting.lightType) {
|
|
686
|
+
case 0, default: {
|
|
687
|
+
let pointLight: PointLight = lighting_getPointLight(0);
|
|
688
|
+
let light_position_worldspace: vec3<f32> = pointLight.position;
|
|
689
|
+
let light_direction: vec3<f32> = normalize(light_position_worldspace - position_worldspace);
|
|
690
|
+
lightColor += lighting_getLightColor(surfaceColor, light_direction, view_direction, normal_worldspace, pointLight.color);
|
|
691
|
+
}
|
|
692
|
+
case 1: {
|
|
693
|
+
let directionalLight: DirectionalLight = lighting_getDirectionalLight(0);
|
|
694
|
+
lightColor += lighting_getLightColor(surfaceColor, -directionalLight.direction, view_direction, normal_worldspace, directionalLight.color);
|
|
695
|
+
}
|
|
696
|
+
}
|
|
697
|
+
}
|
|
698
|
+
return lightColor;
|
|
699
|
+
}
|
|
700
|
+
`;var Tr=`uniform phongMaterialUniforms {
|
|
540
701
|
uniform float ambient;
|
|
541
702
|
uniform float diffuse;
|
|
542
703
|
uniform float shininess;
|
|
543
704
|
uniform vec3 specularColor;
|
|
544
705
|
} material;
|
|
545
|
-
`,
|
|
706
|
+
`,Er=`uniform phongMaterialUniforms {
|
|
546
707
|
uniform float ambient;
|
|
547
708
|
uniform float diffuse;
|
|
548
709
|
uniform float shininess;
|
|
@@ -626,7 +787,7 @@ vec3 lighting_getSpecularLightColor(vec3 cameraPosition, vec3 position_worldspac
|
|
|
626
787
|
}
|
|
627
788
|
return lightColor;
|
|
628
789
|
}
|
|
629
|
-
`;var ln={props:{},uniforms:{},name:"phong-lighting",dependencies:[X],vs:
|
|
790
|
+
`;var ln={props:{},uniforms:{},name:"phong-lighting",dependencies:[X],source:kr,vs:Tr,fs:Er,defines:{LIGHTING_FRAGMENT:1},uniformTypes:{ambient:"f32",diffuse:"f32",shininess:"f32",specularColor:"vec3<f32>"},defaultUniforms:{ambient:.35,diffuse:.6,shininess:32,specularColor:[.15,.15,.15]},getUniforms(t){return{...ln.defaultUniforms,...t}}};var Nr=`uniform projection {
|
|
630
791
|
mat4 u_MVPMatrix;
|
|
631
792
|
mat4 u_ModelMatrix;
|
|
632
793
|
mat4 u_NormalMatrix;
|
|
@@ -667,7 +828,7 @@ void pbr_setPositionNormalTangentUV(vec4 position, vec4 normal, vec4 tangent, ve
|
|
|
667
828
|
pbr_vUV = vec2(0.,0.);
|
|
668
829
|
#endif
|
|
669
830
|
}
|
|
670
|
-
`;var
|
|
831
|
+
`;var Ir=`precision highp float;
|
|
671
832
|
|
|
672
833
|
uniform Projection {
|
|
673
834
|
// Projection
|
|
@@ -1072,7 +1233,7 @@ vec4 pbr_filterColor(vec4 colorUnused)
|
|
|
1072
1233
|
|
|
1073
1234
|
return vec4(pow(color,vec3(1.0/2.2)), baseColor.a);
|
|
1074
1235
|
}
|
|
1075
|
-
`;var
|
|
1236
|
+
`;var Fr={props:{},uniforms:{},name:"pbr",dependencies:[X],vs:Nr,fs:Ir,defines:{LIGHTING_FRAGMENT:1,HAS_NORMALMAP:0,HAS_EMISSIVEMAP:0,HAS_OCCLUSIONMAP:0,HAS_BASECOLORMAP:0,HAS_METALROUGHNESSMAP:0,ALPHA_CUTOFF:0,USE_IBL:0,PBR_DEBUG:0},uniformTypes:{unlit:"i32",baseColorMapEnabled:"i32",baseColorFactor:"vec4<f32>",normalMapEnabled:"i32",normalScale:"f32",emissiveMapEnabled:"i32",emissiveFactor:"vec3<f32>",metallicRoughnessValues:"vec2<f32>",metallicRoughnessMapEnabled:"i32",occlusionMapEnabled:"i32",occlusionStrength:"f32",alphaCutoffEnabled:"i32",alphaCutoff:"f32",IBLenabled:"i32",scaleIBLAmbient:"vec2<f32>",scaleDiffBaseMR:"vec4<f32>",scaleFGDSpec:"vec4<f32>"},bindings:{baseColorSampler:{type:"texture",location:8},normalSampler:{type:"texture",location:9},emissiveSampler:{type:"texture",location:10},metallicRoughnessSampler:{type:"texture",location:11},occlusionSampler:{type:"texture",location:12},diffuseEnvSampler:{type:"texture",location:13},specularEnvSampler:{type:"texture",location:14},brdfLUT:{type:"texture",location:15}}};var bo=`
|
|
1076
1237
|
uniform brightnessContrastUniforms {
|
|
1077
1238
|
float brightness;
|
|
1078
1239
|
float contrast;
|
|
@@ -1091,7 +1252,7 @@ vec4 brightnessContrast_filterColor(vec4 color) {
|
|
|
1091
1252
|
vec4 brightnessContrast_filterColor(vec4 color, vec2 texSize, vec2 texCoords) {
|
|
1092
1253
|
return brightnessContrast_filterColor(color);
|
|
1093
1254
|
}
|
|
1094
|
-
`,
|
|
1255
|
+
`,Mr={props:{},uniforms:{},name:"brightnessContrast",uniformTypes:{brightness:"f32",contrast:"f32"},uniformPropTypes:{brightness:{format:"f32",value:0,min:-1,max:1},contrast:{format:"f32",value:0,min:-1,max:1}},fs:bo,passes:[{filter:!0}]};var yo=`uniform denoiseUniforms {
|
|
1095
1256
|
float strength;
|
|
1096
1257
|
} noise;
|
|
1097
1258
|
|
|
@@ -1113,7 +1274,7 @@ vec4 denoise_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1113
1274
|
|
|
1114
1275
|
return color / total;
|
|
1115
1276
|
}
|
|
1116
|
-
`,
|
|
1277
|
+
`,Cr={props:{},uniforms:{},name:"denoise",uniformTypes:{strength:"f32"},uniformPropTypes:{strength:{format:"f32",value:.5,min:0,max:1}},fs:yo,passes:[{sampler:!0},{sampler:!0}]};var wo=`uniform hueSaturationUniforms {
|
|
1117
1278
|
float hue;
|
|
1118
1279
|
float saturation;
|
|
1119
1280
|
} hueSaturation;
|
|
@@ -1144,7 +1305,7 @@ vec4 hueSaturation_filterColor(vec4 color) {
|
|
|
1144
1305
|
vec4 hueSaturation_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
1145
1306
|
return hueSaturation_filterColor(color);
|
|
1146
1307
|
}
|
|
1147
|
-
`,
|
|
1308
|
+
`,Rr={props:{},uniforms:{},name:"hueSaturation",fs:wo,uniformTypes:{hue:"f32",saturation:"f32"},uniformPropTypes:{hue:{value:0,min:-1,max:1},saturation:{value:0,min:-1,max:1}},passes:[{filter:!0}]};var Lo=`uniform noiseUniforms {
|
|
1148
1309
|
float amount;
|
|
1149
1310
|
} noise;
|
|
1150
1311
|
|
|
@@ -1163,7 +1324,7 @@ vec4 noise_filterColor(vec4 color, vec2 texCoord) {
|
|
|
1163
1324
|
vec4 noise_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
1164
1325
|
return noise_filterColor(color, texCoord);
|
|
1165
1326
|
}
|
|
1166
|
-
`,
|
|
1327
|
+
`,Or={props:{},uniforms:{},name:"noise",uniformTypes:{amount:"f32"},uniformPropTypes:{amount:{value:.5,min:0,max:1}},fs:Lo,passes:[{filter:!0}]};var Po=`uniform sepiaUniforms {
|
|
1167
1328
|
float amount;
|
|
1168
1329
|
} sepia;
|
|
1169
1330
|
|
|
@@ -1183,7 +1344,7 @@ vec4 sepia_filterColor(vec4 color) {
|
|
|
1183
1344
|
vec4 sepia_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
1184
1345
|
return sepia_filterColor(color);
|
|
1185
1346
|
}
|
|
1186
|
-
`,
|
|
1347
|
+
`,Ur={props:{},uniforms:{},name:"sepia",uniformTypes:{amount:"f32"},uniformPropTypes:{amount:{value:.5,min:0,max:1}},fs:Po,passes:[{filter:!0}]};var So=`uniform vibranceUniforms {
|
|
1187
1348
|
float amount;
|
|
1188
1349
|
} vibrance;
|
|
1189
1350
|
|
|
@@ -1198,7 +1359,7 @@ vec4 vibrance_filterColor(vec4 color) {
|
|
|
1198
1359
|
vec4 vibrance_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
1199
1360
|
return vibrance_filterColor(color);
|
|
1200
1361
|
}
|
|
1201
|
-
`,
|
|
1362
|
+
`,zr={props:{},uniforms:{},name:"vibrance",uniformPropTypes:{amount:{value:0,min:-1,max:1}},fs:So,passes:[{filter:!0}]};var ko=`uniform vignetteUniforms {
|
|
1202
1363
|
float radius;
|
|
1203
1364
|
float amount;
|
|
1204
1365
|
} vignette;
|
|
@@ -1212,7 +1373,7 @@ vec4 vignette_filterColor(vec4 color, vec2 texCoord) {
|
|
|
1212
1373
|
vec4 vignette_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
1213
1374
|
return vignette_filterColor(color, texCoord);
|
|
1214
1375
|
}
|
|
1215
|
-
`,
|
|
1376
|
+
`,Dr={props:{},uniforms:{},name:"vignette",uniformTypes:{radius:"f32",amount:"f32"},uniformPropTypes:{radius:{value:.5,min:0,max:1},amount:{value:.5,min:0,max:1}},passes:[{filter:!0}],fs:ko};var To=`uniform tiltShiftUniforms {
|
|
1216
1377
|
float blurRadius;
|
|
1217
1378
|
float gradientRadius;
|
|
1218
1379
|
vec2 start;
|
|
@@ -1255,7 +1416,7 @@ vec4 tiltShift_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1255
1416
|
|
|
1256
1417
|
return color;
|
|
1257
1418
|
}
|
|
1258
|
-
`,
|
|
1419
|
+
`,Br={props:{},uniforms:{},name:"tiltShift",dependencies:[Q],uniformTypes:{blurRadius:"f32",gradientRadius:"f32",start:"vec2<f32>",end:"vec2<f32>",invert:"i32"},uniformPropTypes:{blurRadius:{value:15,min:0,max:50},gradientRadius:{value:200,min:0,max:400},start:{value:[0,0]},end:{value:[1,1]},invert:{value:!1,private:!0}},passes:[{sampler:!0,uniforms:{invert:!1}},{sampler:!0,uniforms:{invert:!0}}],fs:To};var Eo=`uniform triangleBlurUniforms {
|
|
1259
1420
|
float radius;
|
|
1260
1421
|
vec2 delta;
|
|
1261
1422
|
} triangleBlur;
|
|
@@ -1288,7 +1449,7 @@ vec4 triangleBlur_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1288
1449
|
|
|
1289
1450
|
return color;
|
|
1290
1451
|
}
|
|
1291
|
-
`,
|
|
1452
|
+
`,Xr={props:{},uniforms:{},name:"triangleBlur",uniformTypes:{radius:"f32",delta:"vec2<f32>"},uniformPropTypes:{radius:{value:20,min:0,softMax:100},delta:{value:[1,0],private:!0}},fs:Eo,dependencies:[Q],passes:[{sampler:!0,uniforms:{delta:[1,0]}},{sampler:!0,uniforms:{delta:[0,1]}}]};var No=`
|
|
1292
1453
|
uniform zoomBlurUniforms {
|
|
1293
1454
|
vec2 center;
|
|
1294
1455
|
float strength;
|
|
@@ -1321,7 +1482,7 @@ vec4 zoomBlur_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1321
1482
|
|
|
1322
1483
|
return color;
|
|
1323
1484
|
}
|
|
1324
|
-
`,
|
|
1485
|
+
`,Yr={props:{},uniforms:{},name:"zoomBlur",uniformTypes:{center:"vec2<f32>",strength:"f32"},uniformPropTypes:{center:{value:[.5,.5]},strength:{value:.3,min:0,softMax:1}},fs:No,dependencies:[Q],passes:[{sampler:!0}]};var Io=`uniform colorHalftoneUniforms {
|
|
1325
1486
|
vec2 center;
|
|
1326
1487
|
float angle;
|
|
1327
1488
|
float size;
|
|
@@ -1355,7 +1516,7 @@ vec4 colorHalftone_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
|
1355
1516
|
k = clamp(k * 10.0 - 5.0 + pattern(colorHalftone.angle + 0.78539, scale, texSize, texCoord), 0.0, 1.0);
|
|
1356
1517
|
return vec4(1.0 - cmy - k, color.a);
|
|
1357
1518
|
}
|
|
1358
|
-
`,
|
|
1519
|
+
`,Qr={props:{},uniforms:{},name:"colorHalftone",uniformTypes:{center:"vec2<f32>",angle:"f32",size:"f32"},uniformPropTypes:{center:{value:[.5,.5]},angle:{value:1.1,softMin:0,softMax:Math.PI/2},size:{value:4,min:1,softMin:3,softMax:20}},fs:Io,passes:[{filter:!0}]};var Fo=`uniform dotScreenUniforms {
|
|
1359
1520
|
vec2 center;
|
|
1360
1521
|
float angle;
|
|
1361
1522
|
float size;
|
|
@@ -1377,7 +1538,7 @@ vec4 dotScreen_filterColor(vec4 color, vec2 texSize, vec2 texCoord) {
|
|
|
1377
1538
|
float average = (color.r + color.g + color.b) / 3.0;
|
|
1378
1539
|
return vec4(vec3(average * 10.0 - 5.0 + pattern(texSize, texCoord)), color.a);
|
|
1379
1540
|
}
|
|
1380
|
-
`,
|
|
1541
|
+
`,Gr={props:{},uniforms:{},name:"dotScreen",uniformTypes:{center:"vec2<f32>",angle:"f32",size:"f32"},uniformPropTypes:{center:{value:[.5,.5]},angle:{value:1.1,softMin:0,softMax:Math.PI/2},size:{value:3,min:1,softMin:3,softMax:20}},fs:Fo,passes:[{filter:!0}]};var Mo=`uniform edgeWorkUniforms {
|
|
1381
1542
|
float radius;
|
|
1382
1543
|
vec2 delta;
|
|
1383
1544
|
} edgeWork;
|
|
@@ -1431,7 +1592,7 @@ vec4 edgeWork_sampleColor2(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1431
1592
|
float c = clamp(10000.0 * (color.y / total.y - color.x / total.x) + 0.5, 0.0, 1.0);
|
|
1432
1593
|
return vec4(c, c, c, 1.0);
|
|
1433
1594
|
}
|
|
1434
|
-
`,
|
|
1595
|
+
`,qr={props:{},uniforms:{},name:"edgeWork",dependencies:[Q],fs:Mo,uniformPropTypes:{radius:{value:2,min:1,softMax:50},delta:{value:[1,0],private:!0}},passes:[{sampler:"edgeWork_sampleColor1",uniformPropTypes:{delta:[1,0]}},{sampler:"edgeWork_sampleColor2",uniformPropTypes:{delta:[0,1]}}]};var Co=`uniform hexagonalPixelateUniforms {
|
|
1435
1596
|
vec2 center;
|
|
1436
1597
|
float scale;
|
|
1437
1598
|
} hexagonalPixelate;
|
|
@@ -1473,7 +1634,7 @@ vec4 hexagonalPixelate_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord
|
|
|
1473
1634
|
|
|
1474
1635
|
return texture(source, choice + hexagonalPixelate.center);
|
|
1475
1636
|
}
|
|
1476
|
-
`,
|
|
1637
|
+
`,Hr={props:{},uniforms:{},name:"hexagonalPixelate",uniformTypes:{center:"vec2<f32>",scale:"f32"},uniformPropTypes:{center:{value:[.5,.5],hint:"screenspace"},scale:{value:10,min:1,softMin:5,softMax:50}},fs:Co,passes:[{sampler:!0}]};var Ro=`uniform inkUniforms {
|
|
1477
1638
|
float strength;
|
|
1478
1639
|
} ink;
|
|
1479
1640
|
|
|
@@ -1500,7 +1661,7 @@ vec4 ink_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1500
1661
|
float power = ink.strength * ink.strength * ink.strength * ink.strength * ink.strength;
|
|
1501
1662
|
return vec4(color.rgb - dot(edge, edge) * power * 100000.0, color.a);
|
|
1502
1663
|
}
|
|
1503
|
-
`,
|
|
1664
|
+
`,Vr={props:{},uniforms:{},name:"ink",fs:Ro,uniformTypes:{strength:"f32"},uniformPropTypes:{strength:{value:.25,min:0,softMax:1}},passes:[{sampler:!0}]};var Oo=`uniform magnifyUniforms {
|
|
1504
1665
|
vec2 screenXY;
|
|
1505
1666
|
float radiusPixels;
|
|
1506
1667
|
float zoom;
|
|
@@ -1520,7 +1681,7 @@ vec4 magnify_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1520
1681
|
}
|
|
1521
1682
|
return texture(source, texCoord);
|
|
1522
1683
|
}
|
|
1523
|
-
`,
|
|
1684
|
+
`,Wr={name:"magnify",uniformTypes:{screenXY:"vec2<f32>",radiusPixels:"f32",zoom:"f32",borderWidthPixels:"f32",borderColor:"vec4<f32>"},uniformPropTypes:{screenXY:{value:[0,0]},radiusPixels:200,zoom:2,borderWidthPixels:0,borderColor:{value:[255,255,255,255]}},fs:Oo,passes:[{sampler:!0}]};var Uo=`vec4 warp_sampleColor(sampler2D source, vec2 texSize, vec2 coord) {
|
|
1524
1685
|
vec4 color = texture(source, coord / texSize);
|
|
1525
1686
|
vec2 clampedCoord = clamp(coord, vec2(0.0), texSize);
|
|
1526
1687
|
if (coord != clampedCoord) {
|
|
@@ -1530,7 +1691,7 @@ vec4 magnify_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1530
1691
|
|
|
1531
1692
|
return color;
|
|
1532
1693
|
}
|
|
1533
|
-
`,_e={name:"warp",passes:[],fs:
|
|
1694
|
+
`,_e={name:"warp",passes:[],fs:Uo};var zo=`uniform bulgePinchUniforms {
|
|
1534
1695
|
float radius;
|
|
1535
1696
|
float strength;
|
|
1536
1697
|
vec2 center;
|
|
@@ -1557,7 +1718,7 @@ vec4 bulgePinch_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1557
1718
|
|
|
1558
1719
|
return warp_sampleColor(source, texSize, coord);
|
|
1559
1720
|
}
|
|
1560
|
-
`,
|
|
1721
|
+
`,jr={props:{},uniforms:{},name:"bulgePinch",dependencies:[_e],fs:zo,uniformTypes:{center:"vec2<f32>",radius:"f32",strength:"f32"},uniformPropTypes:{center:{value:[.5,.5]},radius:{value:200,min:1,softMax:600},strength:{value:.5,min:-1,max:1}},passes:[{sampler:!0}]};var Do=`uniform swirlUniforms {
|
|
1561
1722
|
float radius;
|
|
1562
1723
|
float angle;
|
|
1563
1724
|
vec2 center;
|
|
@@ -1586,7 +1747,7 @@ vec4 swirl_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
1586
1747
|
|
|
1587
1748
|
return warp_sampleColor(source, texSize, coord);
|
|
1588
1749
|
}
|
|
1589
|
-
|
|
1750
|
+
`,$r={props:{},uniforms:{},name:"swirl",dependencies:[_e],fs:Do,uniformTypes:{center:"vec2<f32>",radius:"f32",angle:"f32"},uniformPropTypes:{center:{value:[.5,.5]},radius:{value:200,min:1,softMax:600},angle:{value:3,softMin:-25,softMax:25}},passes:[{sampler:!0}]};var Bo=`
|
|
1590
1751
|
#define FXAA_QUALITY_PRESET 29
|
|
1591
1752
|
|
|
1592
1753
|
#if (FXAA_QUALITY_PRESET == 10)
|
|
@@ -2166,7 +2327,7 @@ vec4 fxaa_sampleColor(sampler2D source, vec2 texSize, vec2 texCoord) {
|
|
|
2166
2327
|
fxaa_QualityEdgeThresholdMin
|
|
2167
2328
|
);
|
|
2168
2329
|
}
|
|
2169
|
-
`,
|
|
2330
|
+
`,Kr={name:"fxaa",uniformPropTypes:{},fs:Bo,passes:[{sampler:!0}],getUniforms:t=>t};var Zr=`uniform float ONE;
|
|
2170
2331
|
|
|
2171
2332
|
/*
|
|
2172
2333
|
About LUMA_FP64_CODE_ELIMINATION_WORKAROUND
|
|
@@ -2331,7 +2492,7 @@ vec2 sqrt_fp64(vec2 a) {
|
|
|
2331
2492
|
return sum_fp64(vec2(yn, 0.0), prod);
|
|
2332
2493
|
#endif
|
|
2333
2494
|
}
|
|
2334
|
-
`;var
|
|
2495
|
+
`;var Jr=`const vec2 E_FP64 = vec2(2.7182817459106445e+00, 8.254840366817007e-08);
|
|
2335
2496
|
const vec2 LOG2_FP64 = vec2(0.6931471824645996e+00, -1.9046542121259336e-09);
|
|
2336
2497
|
const vec2 PI_FP64 = vec2(3.1415927410125732, -8.742278012618954e-8);
|
|
2337
2498
|
const vec2 TWO_PI_FP64 = vec2(6.2831854820251465, -1.7484556025237907e-7);
|
|
@@ -3000,7 +3161,7 @@ void mat4_vec4_mul_fp64(vec2 b[16], vec2 a[4], out vec2 out_val[4]) {
|
|
|
3000
3161
|
vec4_dot_fp64(a, tmp, out_val[i]);
|
|
3001
3162
|
}
|
|
3002
3163
|
}
|
|
3003
|
-
`;var
|
|
3164
|
+
`;var Xo={ONE:1};function Yo(){return Xo}var fn={name:"fp64-arithmetic",vs:Zr,getUniforms:Yo,fp64ify:he,fp64LowPart:ke,fp64ifyMatrix4:Te},ei={name:"fp64",vs:Jr,dependencies:[fn],fp64ify:he,fp64LowPart:ke,fp64ifyMatrix4:Te};var Qo=`varying vec4 geometry_vPosition;
|
|
3004
3165
|
varying vec3 geometry_vNormal;
|
|
3005
3166
|
|
|
3006
3167
|
void geometry_setNormal(vec3 normal) {
|
|
@@ -3014,7 +3175,7 @@ void geometry_setPosition(vec4 position) {
|
|
|
3014
3175
|
void geometry_setPosition(vec3 position) {
|
|
3015
3176
|
geometry_vPosition = vec4(position, 1.);
|
|
3016
3177
|
}
|
|
3017
|
-
`,
|
|
3178
|
+
`,Go=`varying vec4 geometry_vPosition;
|
|
3018
3179
|
varying vec3 geometry_vNormal;
|
|
3019
3180
|
|
|
3020
3181
|
vec4 geometry_getPosition() {
|
|
@@ -3024,7 +3185,7 @@ vec4 geometry_getPosition() {
|
|
|
3024
3185
|
vec3 geometry_getNormal() {
|
|
3025
3186
|
return geometry_vNormal;
|
|
3026
3187
|
}
|
|
3027
|
-
`,
|
|
3188
|
+
`,ti={name:"geometry",vs:Qo,fs:Go};var un=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],qo={modelMatrix:un,viewMatrix:un,projectionMatrix:un,cameraPositionWorld:[0,0,0]};function Ho(t=qo,e={}){let n={};return t.modelMatrix!==void 0&&(n.modelMatrix=t.modelMatrix),t.viewMatrix!==void 0&&(n.viewMatrix=t.viewMatrix),t.projectionMatrix!==void 0&&(n.projectionMatrix=t.projectionMatrix),t.cameraPositionWorld!==void 0&&(n.cameraPositionWorld=t.cameraPositionWorld),t.projectionMatrix!==void 0&&t.viewMatrix!==void 0&&(n.viewProjectionMatrix=new ee(t.projectionMatrix).multiplyRight(t.viewMatrix)),n}var ni=`varying vec4 project_vPositionWorld;
|
|
3028
3189
|
varying vec3 project_vNormalWorld;
|
|
3029
3190
|
|
|
3030
3191
|
vec4 project_getPosition_World() {
|
|
@@ -3034,7 +3195,7 @@ vec4 project_getPosition_World() {
|
|
|
3034
3195
|
vec3 project_getNormal_World() {
|
|
3035
3196
|
return project_vNormalWorld;
|
|
3036
3197
|
}
|
|
3037
|
-
`,
|
|
3198
|
+
`,Vo=`${ni}
|
|
3038
3199
|
|
|
3039
3200
|
// Unprefixed uniforms
|
|
3040
3201
|
uniform mat4 modelMatrix;
|
|
@@ -3087,8 +3248,8 @@ vec4 project_view_to_clipspace(vec3 position) {
|
|
|
3087
3248
|
vec4 project_to_clipspace(vec3 position) {
|
|
3088
3249
|
return viewProjectionMatrix * vec4(position, 1.);
|
|
3089
3250
|
}
|
|
3090
|
-
`,
|
|
3091
|
-
${
|
|
3251
|
+
`,Wo=`
|
|
3252
|
+
${ni}`,at={name:"project",getUniforms:Ho,vs:Vo,fs:Wo};var hn=`#if (defined(SHADER_TYPE_FRAGMENT) && defined(LIGHTING_FRAGMENT)) || (defined(SHADER_TYPE_VERTEX) && defined(LIGHTING_VERTEX))
|
|
3092
3253
|
|
|
3093
3254
|
struct AmbientLight {
|
|
3094
3255
|
vec3 color;
|
|
@@ -3122,7 +3283,7 @@ float getPointLightAttenuation(PointLight pointLight, float distance) {
|
|
|
3122
3283
|
}
|
|
3123
3284
|
|
|
3124
3285
|
#endif
|
|
3125
|
-
`;var
|
|
3286
|
+
`;var jo={lightSources:{}};function _n(t={}){let{color:e=[0,0,0],intensity:n=1}=t;return e.map(r=>r*n/255)}function $o({ambientLight:t,pointLights:e=[],directionalLights:n=[]}){let r={};return t?r["lighting_uAmbientLight.color"]=_n(t):r["lighting_uAmbientLight.color"]=[0,0,0],e.forEach((i,o)=>{r[`lighting_uPointLight[${o}].color`]=_n(i),r[`lighting_uPointLight[${o}].position`]=i.position,r[`lighting_uPointLight[${o}].attenuation`]=i.attenuation||[1,0,0]}),r.lighting_uPointLightCount=e.length,n.forEach((i,o)=>{r[`lighting_uDirectionalLight[${o}].color`]=_n(i),r[`lighting_uDirectionalLight[${o}].direction`]=i.direction}),r.lighting_uDirectionalLightCount=n.length,r}function ri(t=jo){if("lightSources"in t){let{ambientLight:e,pointLights:n,directionalLights:r}=t.lightSources||{};return e||n&&n.length>0||r&&r.length>0?Object.assign({},$o({ambientLight:e,pointLights:n,directionalLights:r}),{lighting_uEnabled:!0}):{lighting_uEnabled:!1}}if("lights"in t){let e={pointLights:[],directionalLights:[]};for(let n of t.lights||[])switch(n.type){case"ambient":e.ambientLight=n;break;case"directional":e.directionalLights?.push(n);break;case"point":e.pointLights?.push(n);break;default:}return ri({lightSources:e})}return{}}var ne={name:"lights",vs:hn,fs:hn,getUniforms:ri,defines:{MAX_LIGHTS:3}};var Ko={lightDirection:new Float32Array([1,1,2])};function Zo(t=Ko){let e={};return t.lightDirection&&(e.dirlight_uLightDirection=t.lightDirection),e}var Jo=`uniform vec3 dirlight_uLightDirection;
|
|
3126
3287
|
|
|
3127
3288
|
/*
|
|
3128
3289
|
* Returns color attenuated by angle from light source
|
|
@@ -3132,7 +3293,7 @@ vec4 dirlight_filterColor(vec4 color) {
|
|
|
3132
3293
|
float d = abs(dot(normalize(normal), normalize(dirlight_uLightDirection)));
|
|
3133
3294
|
return vec4(color.rgb * d, color.a);
|
|
3134
3295
|
}
|
|
3135
|
-
`,
|
|
3296
|
+
`,ii={name:"dirlight",fs:Jo,getUniforms:Zo,dependencies:[at]};var pn=`
|
|
3136
3297
|
uniform float lighting_uAmbient;
|
|
3137
3298
|
uniform float lighting_uDiffuse;
|
|
3138
3299
|
uniform float lighting_uShininess;
|
|
@@ -3205,7 +3366,7 @@ vec3 lighting_getSpecularLightColor(vec3 cameraPosition, vec3 position_worldspac
|
|
|
3205
3366
|
}
|
|
3206
3367
|
return lightColor;
|
|
3207
3368
|
}
|
|
3208
|
-
`;var
|
|
3369
|
+
`;var es={};function ts(t){let{ambient:e=.35,diffuse:n=.6,shininess:r=32,specularColor:i=[30,30,30]}=t;return{lighting_uAmbient:e,lighting_uDiffuse:n,lighting_uShininess:r,lighting_uSpecularColor:i.map(o=>o/255)}}function oi(t=es){if(!("material"in t))return{};let{material:e}=t;return e?ts(e):{lighting_uEnabled:!1}}var si={name:"gouraud-lighting",dependencies:[ne],vs:pn,defines:{LIGHTING_VERTEX:1},getUniforms:oi},ai={name:"phong-lighting",dependencies:[ne],fs:pn,defines:{LIGHTING_FRAGMENT:1},getUniforms:oi};var ci=`uniform mat4 u_MVPMatrix;
|
|
3209
3370
|
uniform mat4 u_ModelMatrix;
|
|
3210
3371
|
uniform mat4 u_NormalMatrix;
|
|
3211
3372
|
|
|
@@ -3242,7 +3403,7 @@ void pbr_setPositionNormalTangentUV(vec4 position, vec4 normal, vec4 tangent, ve
|
|
|
3242
3403
|
pbr_vUV = vec2(0.,0.);
|
|
3243
3404
|
#endif
|
|
3244
3405
|
}
|
|
3245
|
-
`;var
|
|
3406
|
+
`;var li=`precision highp float;
|
|
3246
3407
|
|
|
3247
3408
|
uniform bool pbr_uUnlit;
|
|
3248
3409
|
|
|
@@ -3623,7 +3784,7 @@ vec4 pbr_filterColor(vec4 colorUnused)
|
|
|
3623
3784
|
|
|
3624
3785
|
return vec4(pow(color,vec3(1.0/2.2)), baseColor.a);
|
|
3625
3786
|
}
|
|
3626
|
-
`;var
|
|
3787
|
+
`;var fi={name:"pbr",vs:ci,fs:li,defines:{LIGHTING_FRAGMENT:1},dependencies:[ne],getUniforms:t=>t};return vi(Ne);})();
|
|
3627
3788
|
/**
|
|
3628
3789
|
* ORIGINAL LICENCE
|
|
3629
3790
|
* @license
|