@luma.gl/shadertools 9.0.21 → 9.0.23
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +2 -2
- package/dist/dist.min.js +1 -1
- package/dist/index.cjs +2 -2
- package/dist/index.cjs.map +2 -2
- package/dist/modules/lighting/gouraud-material/gouraud-material.js +1 -1
- package/dist/modules/lighting/phong-material/phong-material.js +1 -1
- package/package.json +2 -2
- package/src/modules/lighting/gouraud-material/gouraud-material.ts +1 -1
- package/src/modules/lighting/phong-material/phong-material.ts +1 -1
package/dist/dist.dev.js
CHANGED
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@@ -5433,7 +5433,7 @@ vec3 lighting_getLightColor(vec3 surfaceColor, vec3 cameraPosition, vec3 positio
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if (uniforms.specularColor) {
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uniforms.specularColor = uniforms.specularColor.map((x) => x / 255);
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}
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5436
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-
return { ...gouraudMaterial.defaultUniforms, ...
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+
return { ...gouraudMaterial.defaultUniforms, ...uniforms };
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}
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};
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@@ -5464,7 +5464,7 @@ vec3 lighting_getLightColor(vec3 surfaceColor, vec3 cameraPosition, vec3 positio
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if (uniforms.specularColor) {
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uniforms.specularColor = uniforms.specularColor.map((x) => x / 255);
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}
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-
return { ...phongMaterial.defaultUniforms, ...
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return { ...phongMaterial.defaultUniforms, ...uniforms };
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}
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};
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package/dist/dist.min.js
CHANGED
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@@ -416,7 +416,7 @@ lightColor += lighting_getLightColor(surfaceColor, -directionalLight.direction,
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}
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return lightColor;
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}
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-
`;var Zt={name:"gouraudMaterial",vs:We.replace("phongMaterial","gouraudMaterial"),fs:Ge.replace("phongMaterial","gouraudMaterial"),defines:{LIGHTING_VERTEX:1},dependencies:[Q],uniformTypes:{ambient:"f32",diffuse:"f32",shininess:"f32",specularColor:"vec3<f32>"},defaultUniforms:{ambient:.35,diffuse:.6,shininess:32,specularColor:[.15,.15,.15]},getUniforms(n){let e={...n};return e.specularColor&&(e.specularColor=e.specularColor.map(t=>t/255)),{...Zt.defaultUniforms,...
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419
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+
`;var Zt={name:"gouraudMaterial",vs:We.replace("phongMaterial","gouraudMaterial"),fs:Ge.replace("phongMaterial","gouraudMaterial"),defines:{LIGHTING_VERTEX:1},dependencies:[Q],uniformTypes:{ambient:"f32",diffuse:"f32",shininess:"f32",specularColor:"vec3<f32>"},defaultUniforms:{ambient:.35,diffuse:.6,shininess:32,specularColor:[.15,.15,.15]},getUniforms(n){let e={...n};return e.specularColor&&(e.specularColor=e.specularColor.map(t=>t/255)),{...Zt.defaultUniforms,...e}}};var Jt={name:"phongMaterial",vs:Ge,fs:We,defines:{LIGHTING_FRAGMENT:1},dependencies:[Q],uniformTypes:{ambient:"f32",diffuse:"f32",shininess:"f32",specularColor:"vec3<f32>"},defaultUniforms:{ambient:.35,diffuse:.6,shininess:32,specularColor:[.15,.15,.15]},getUniforms(n){let e={...n};return e.specularColor&&(e.specularColor=e.specularColor.map(t=>t/255)),{...Jt.defaultUniforms,...e}}};var $n=`uniform projection {
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mat4 u_MVPMatrix;
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mat4 u_ModelMatrix;
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mat4 u_NormalMatrix;
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package/dist/index.cjs
CHANGED
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@@ -1820,7 +1820,7 @@ var gouraudMaterial = {
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if (uniforms.specularColor) {
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uniforms.specularColor = uniforms.specularColor.map((x) => x / 255);
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}
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-
return { ...gouraudMaterial.defaultUniforms, ...
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+
return { ...gouraudMaterial.defaultUniforms, ...uniforms };
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}
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};
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@@ -1851,7 +1851,7 @@ var phongMaterial = {
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if (uniforms.specularColor) {
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uniforms.specularColor = uniforms.specularColor.map((x) => x / 255);
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}
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-
return { ...phongMaterial.defaultUniforms, ...
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+
return { ...phongMaterial.defaultUniforms, ...uniforms };
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}
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};
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