@luma.gl/shaders 10.0.0-alpha.6 → 10.0.0-alpha.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +236 -141
- package/dist/dist.min.js +130 -125
- package/dist/glsl.cjs.map +1 -1
- package/dist/index.cjs.map +2 -2
- package/dist/index.d.ts +1 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js.map +1 -1
- package/dist/lib/glsl-shader-assembler.cjs +1 -1
- package/dist/lib/glsl-shader-assembler.js +1 -1
- package/dist/lib/glsl-shader-assembler.js.map +1 -1
- package/dist/lib/preprocessor/preprocessor.cjs +21 -0
- package/dist/lib/preprocessor/preprocessor.js +21 -0
- package/dist/lib/preprocessor/preprocessor.js.map +1 -1
- package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +12 -20
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +3 -2
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -1
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js +13 -21
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -1
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +7 -7
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +8 -8
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -1
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts +11 -7
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -1
- package/dist/lib/shader-assembly/shader-hooks.cjs +23 -4
- package/dist/lib/shader-assembly/shader-hooks.d.ts +1 -1
- package/dist/lib/shader-assembly/shader-hooks.d.ts.map +1 -1
- package/dist/lib/shader-assembly/shader-hooks.js +27 -4
- package/dist/lib/shader-assembly/shader-hooks.js.map +1 -1
- package/dist/lib/shader-assembly/shader-injections.d.ts +2 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -1
- package/dist/lib/shader-assembly/shader-injections.js.map +1 -1
- package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +39 -22
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +5 -5
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -1
- package/dist/lib/shader-assembly/shader-plugin-varyings.js +45 -19
- package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -1
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +1 -1
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -1
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +1 -1
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -1
- package/dist/lib/shader-plugin.cjs +94 -34
- package/dist/lib/shader-plugin.d.ts +55 -37
- package/dist/lib/shader-plugin.d.ts.map +1 -1
- package/dist/lib/shader-plugin.js +103 -35
- package/dist/lib/shader-plugin.js.map +1 -1
- package/dist/lib/wgsl-shader-assembler.cjs +1 -1
- package/dist/lib/wgsl-shader-assembler.js +1 -1
- package/dist/lib/wgsl-shader-assembler.js.map +1 -1
- package/dist/modules/engine/clip/clip.cjs +20 -30
- package/dist/modules/engine/clip/clip.d.ts.map +1 -1
- package/dist/modules/engine/clip/clip.js +21 -31
- package/dist/modules/engine/clip/clip.js.map +1 -1
- package/dist/modules/engine/filter/filter.cjs +10 -18
- package/dist/modules/engine/filter/filter.d.ts.map +1 -1
- package/dist/modules/engine/filter/filter.js +10 -18
- package/dist/modules/engine/filter/filter.js.map +1 -1
- package/dist/modules/lighting/lights/lighting.d.ts +1 -1
- package/dist/modules/lighting/lights/lighting.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.cjs +2 -2
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-glsl.js +2 -2
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.cjs +2 -2
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts.map +1 -1
- package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js +2 -2
- package/dist/modules/lighting/pbr-material/pbr-material.d.ts +2 -2
- package/dist/modules/math/fp64/fp64.cjs +1 -1
- package/dist/modules/math/fp64/fp64.d.ts +1 -1
- package/dist/modules/math/fp64/fp64.d.ts.map +1 -1
- package/dist/modules/math/fp64/fp64.js +1 -1
- package/dist/modules/math/fp64/fp64.js.map +1 -1
- package/dist/types/texture-formats.d.ts +1 -1
- package/dist/types/texture-formats.d.ts.map +1 -1
- package/dist/types.cjs +27 -16
- package/dist/types.d.ts +7 -7
- package/dist/types.d.ts.map +1 -1
- package/dist/types.js +2 -7
- package/dist/types.js.map +1 -1
- package/dist/wgsl.cjs +20 -4
- package/dist/wgsl.cjs.map +1 -1
- package/dist/wgsl.d.ts +1 -1
- package/dist/wgsl.d.ts.map +1 -1
- package/dist/wgsl.js +1 -1
- package/dist/wgsl.js.map +1 -1
- package/package.json +3 -3
- package/src/index.ts +5 -4
- package/src/lib/glsl-shader-assembler.ts +1 -1
- package/src/lib/preprocessor/preprocessor.ts +25 -0
- package/src/lib/shader-assembly/assemble-glsl-shaders.ts +19 -23
- package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +9 -9
- package/src/lib/shader-assembly/shader-assembly-types.ts +11 -7
- package/src/lib/shader-assembly/shader-hooks.ts +33 -4
- package/src/lib/shader-assembly/shader-injections.ts +2 -0
- package/src/lib/shader-assembly/shader-plugin-varyings.ts +58 -27
- package/src/lib/shader-generator/glsl/generate-glsl.ts +1 -1
- package/src/lib/shader-generator/wgsl/generate-wgsl.ts +1 -1
- package/src/lib/shader-module/shader-module-dependencies.ts +1 -1
- package/src/lib/shader-plugin.ts +154 -77
- package/src/lib/wgsl-shader-assembler.ts +1 -1
- package/src/modules/engine/clip/clip.ts +21 -31
- package/src/modules/engine/filter/filter.ts +10 -18
- package/src/modules/lighting/lights/lighting.ts +1 -1
- package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +2 -2
- package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2 -2
- package/src/modules/math/fp64/fp64.ts +1 -1
- package/src/types/texture-formats.ts +2 -0
- package/src/types.ts +75 -7
- package/src/wgsl.ts +12 -1
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@@ -1,4 +1,4 @@
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-
import { ShaderModule } from "
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import { ShaderModule } from "../../shader-module/shader-module.js";
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export type GLSLGenerationOptions = {
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shaderLanguage: 'glsl';
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uniforms: 'scoped-interface-blocks' | 'unscoped-interface-blocks' | 'uniforms';
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@@ -1 +1 @@
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{"version":3,"file":"generate-glsl.d.ts","sourceRoot":"","sources":["../../../../src/lib/shader-generator/glsl/generate-glsl.ts"],"names":[],"mappings":"AAKA,OAAO,EAAC,YAAY,EAAC,
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{"version":3,"file":"generate-glsl.d.ts","sourceRoot":"","sources":["../../../../src/lib/shader-generator/glsl/generate-glsl.ts"],"names":[],"mappings":"AAKA,OAAO,EAAC,YAAY,EAAC,6CAA0C;AAG/D,MAAM,MAAM,qBAAqB,GAAG;IAClC,cAAc,EAAE,MAAM,CAAC;IACvB,QAAQ,EAAE,yBAAyB,GAAG,2BAA2B,GAAG,UAAU,CAAC;CAChF,CAAC;AAEF,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,EAAE,OAAO,EAAE,qBAAqB,UAEzF"}
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@@ -1 +1 @@
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{"version":3,"file":"generate-wgsl.d.ts","sourceRoot":"","sources":["../../../../src/lib/shader-generator/wgsl/generate-wgsl.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,YAAY,EAAC,
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{"version":3,"file":"generate-wgsl.d.ts","sourceRoot":"","sources":["../../../../src/lib/shader-generator/wgsl/generate-wgsl.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,YAAY,EAAC,6CAA0C;AAG/D,MAAM,MAAM,qBAAqB,GAAG;IAClC,cAAc,EAAE,MAAM,CAAC;CACxB,CAAC;AAEF,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,EAAE,OAAO,EAAE,qBAAqB,UAEzF;AAED,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,YAAY,EACpB,OAAO,EAAE,qBAAqB,UAsB/B"}
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@@ -24,45 +24,56 @@ module.exports = __toCommonJS(shader_plugin_exports);
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var import_types = require("../types.cjs");
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const SHADER_PLUGIN_INJECTION_TARGET_REGEX = /^(vs|fs):(?:#(?:decl|main-start|main-end)|[A-Za-z_][\w-]*)$/;
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function resolveShaderPlugins(plugins = [], shaderLanguage) {
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const
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const resolved = {
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modules: [],
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hooks: [],
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defines: {},
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injections: {},
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vertexInputs: {},
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interStageVariables: {}
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};
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for (const plugin of plugins) {
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appendShaderPluginVariant({ modules, defines, injections, vertexInputs, varyings }, plugin[shaderLanguage]);
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appendShaderPlugin(resolved, plugin, shaderLanguage);
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}
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const { vertexInputs, interStageVariables } = resolved;
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for (const name of Object.keys(interStageVariables)) {
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if (vertexInputs[name]) {
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throw new Error(`ShaderPlugin name "${name}" cannot be both a vertex input and a varying`);
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}
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}
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return
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return resolved;
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}
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function mergeShaderPluginModules(modules = [], pluginModules = []) {
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function mergeShaderPluginModules(modules = [], pluginModules = [], options = {}) {
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var _a, _b;
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const mergedModules = [...modules];
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const
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const selectedModules = /* @__PURE__ */ new Map();
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for (const module2 of mergedModules) {
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const selected = selectedModules.get(module2.name);
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if (selected && selected !== module2)
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(_a = options.onConflict) == null ? void 0 : _a.call(options, module2.name, selected, module2);
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if (!selected)
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selectedModules.set(module2.name, module2);
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}
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for (const pluginModule of pluginModules) {
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const selected = selectedModules.get(pluginModule.name);
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if (selected && selected !== pluginModule) {
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(_b = options.onConflict) == null ? void 0 : _b.call(options, pluginModule.name, selected, pluginModule);
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}
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mergedModules.push(pluginModule);
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selectedModules.set(pluginModule.name, pluginModule);
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}
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return;
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}
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resolved.modules.push(...variant.modules);
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function appendShaderPlugin(resolved, plugin, shaderLanguage) {
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if (plugin.module) {
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resolved.modules.push(plugin.module);
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}
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if (
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Object.assign(resolved.defines,
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if (plugin.defines) {
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Object.assign(resolved.defines, plugin.defines);
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}
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for (const [name, type] of Object.entries(
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for (const [name, type] of Object.entries(plugin.vertexInputs || {})) {
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}
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for (const [name, varying] of Object.entries(
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for (const [name, varying] of Object.entries(plugin.interStageVariables || {})) {
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const normalizedVarying = normalizeShaderPluginInterStageVariable(name, varying);
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const existingVarying = resolved.interStageVariables[name];
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throw new Error(`ShaderPlugin varying "${name}" has conflicting declarations "${existingVarying.type}/${existingVarying.interpolation}" and "${normalizedVarying.type}/${normalizedVarying.interpolation}"`);
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resolved.interStageVariables[name] = normalizedVarying;
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}
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if (
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for (const hook of plugin.hooks || []) {
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const declarationSource = typeof hook === "string" ? selectShaderLanguage(hook, shaderLanguage) : void 0;
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continue;
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const signature = typeof hook === "string" ? declarationSource.slice(declarationSource.indexOf("(")) : hook[shaderLanguage];
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if (signature === void 0)
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continue;
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const target = typeof hook === "string" ? declarationSource.split("(")[0] : getShaderPluginTarget(hook);
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throw new Error(`Invalid ShaderPlugin hook ${target}`);
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}
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const declaration = { hook: `${target}${signature.trim()}` };
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const existing = resolved.hooks.find((value) => value.hook.split("(")[0] === target);
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}
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}
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const pluginInjections = Array.isArray(plugin.injections) ? plugin.injections : Object.entries(plugin.injections || {}).flatMap(([key, source]) => {
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return [];
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const [stage, ...name] = target.split(":");
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throw new Error(`Invalid ShaderPlugin injection ${key}`);
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return [
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{
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stage: stage === "vs" ? "vertex" : "fragment",
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target: name.join(":"),
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[shaderLanguage]: source
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}
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];
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});
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continue;
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}
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}
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function normalizeShaderPluginInterStageVariable(name, varying) {
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const { primitiveType } = import_types.shaderTypeDecoder.getAttributeShaderTypeInfo(varying.type);
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const integerType = primitiveType === "i32" || primitiveType === "u32";
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const interpolation = varying.interpolation || (integerType ? "flat" : "smooth");
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}
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function getShaderPluginTarget(value) {
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if (value.stage !== "vertex" && value.stage !== "fragment" || value.target.includes(":")) {
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throw new Error("ShaderPlugin object targets require an explicit stage and unqualified target");
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}
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return `${value.stage === "vertex" ? "vs" : "fs"}:${value.target}`;
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}
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function selectShaderLanguage(value, language) {
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const match = /^(glsl|wgsl):([\s\S]+)$/.exec(value);
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return match ? match[1] === language ? match[2] : void 0 : value;
|
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|
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}
|
|
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|
// Annotate the CommonJS export names for ESM import in node:
|
|
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174
|
0 && (module.exports = {
|
|
115
175
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mergeShaderPluginModules,
|
|
@@ -1,68 +1,86 @@
|
|
|
1
|
+
import type { ShaderHook } from "./shader-assembly/shader-hooks.js";
|
|
1
2
|
import type { ShaderInjection } from "./shader-assembly/shader-injections.js";
|
|
2
3
|
import type { ShaderModule } from "./shader-module/shader-module.js";
|
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3
4
|
import { type AttributeShaderType } from "../types.js";
|
|
4
5
|
/** Named shader anchor or hook target accepted by ShaderPlugin injections. */
|
|
5
6
|
export type ShaderPluginInjectionTarget = 'vs:#decl' | 'vs:#main-start' | 'vs:#main-end' | 'fs:#decl' | 'fs:#main-start' | 'fs:#main-end' | `vs:${string}` | `fs:${string}`;
|
|
7
|
+
/** Explicit stage and unqualified target for plugin object declarations. */
|
|
8
|
+
export type ShaderPluginTarget = {
|
|
9
|
+
/** Shader stage containing this extension point. */
|
|
10
|
+
stage: 'vertex' | 'fragment';
|
|
11
|
+
/** Unqualified hook name or structural anchor such as #main-start. */
|
|
12
|
+
target: string;
|
|
13
|
+
};
|
|
14
|
+
/** Hook function declared by a plugin, with parameter signatures per language. */
|
|
15
|
+
export type ShaderPluginHook = ShaderPluginTarget & {
|
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16
|
+
/** GLSL parameter list, including parentheses. */
|
|
17
|
+
glsl?: string;
|
|
18
|
+
/** WGSL parameter list, including parentheses. */
|
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+
wgsl?: string;
|
|
20
|
+
};
|
|
6
21
|
/** Named shader source injection contributed by a ShaderPlugin. */
|
|
7
|
-
export type ShaderPluginInjection = {
|
|
8
|
-
/**
|
|
9
|
-
|
|
10
|
-
/**
|
|
11
|
-
|
|
22
|
+
export type ShaderPluginInjection = ShaderPluginTarget & {
|
|
23
|
+
/** GLSL source for this target. Omit to skip this injection when assembling GLSL. */
|
|
24
|
+
glsl?: string;
|
|
25
|
+
/** WGSL source for this target. Omit to skip this injection when assembling WGSL. */
|
|
26
|
+
wgsl?: string;
|
|
12
27
|
/** Relative injection order within the target. */
|
|
13
28
|
order?: number;
|
|
14
29
|
};
|
|
15
|
-
/** Portable interpolation modes for ShaderPlugin
|
|
16
|
-
export type
|
|
30
|
+
/** Portable interpolation modes for ShaderPlugin inter-stage variables. */
|
|
31
|
+
export type ShaderPluginInterStageVariableInterpolation = 'smooth' | 'flat';
|
|
17
32
|
/** Cross-stage value contributed by a ShaderPlugin. */
|
|
18
|
-
export type
|
|
33
|
+
export type ShaderPluginInterStageVariable = {
|
|
19
34
|
/** Portable scalar or vector shader type. */
|
|
20
35
|
type: AttributeShaderType;
|
|
21
36
|
/** Defaults to smooth for floating-point types and flat for integer types. */
|
|
22
|
-
interpolation?:
|
|
37
|
+
interpolation?: ShaderPluginInterStageVariableInterpolation;
|
|
23
38
|
};
|
|
24
|
-
/** Fully normalized ShaderPlugin
|
|
25
|
-
export type
|
|
39
|
+
/** Fully normalized ShaderPlugin inter-stage variable declaration. */
|
|
40
|
+
export type ResolvedShaderPluginInterStageVariable = {
|
|
26
41
|
type: AttributeShaderType;
|
|
27
|
-
interpolation:
|
|
42
|
+
interpolation: ShaderPluginInterStageVariableInterpolation;
|
|
28
43
|
};
|
|
29
|
-
/**
|
|
30
|
-
export type
|
|
31
|
-
/**
|
|
32
|
-
|
|
33
|
-
/**
|
|
34
|
-
|
|
35
|
-
/**
|
|
36
|
-
|
|
44
|
+
/** Reusable shader assembly descriptor with one portable interface and language-specific source. */
|
|
45
|
+
export type ShaderPlugin = {
|
|
46
|
+
/** Stable plugin identifier. */
|
|
47
|
+
name: string;
|
|
48
|
+
/** Primary shader module. Supporting modules belong in its dependencies; omit for injection-only plugins. */
|
|
49
|
+
module?: ShaderModule<any, any, any>;
|
|
50
|
+
/** Boolean or numeric preprocessor defines added to shader assembly. */
|
|
51
|
+
defines?: Record<string, boolean | number>;
|
|
52
|
+
/** Named injections as explicit-stage objects or optionally language-qualified string keys. */
|
|
53
|
+
injections?: ShaderPluginInjection[] | Record<string, string>;
|
|
54
|
+
/** Callable extension points as explicit-stage objects or optionally language-qualified signatures. */
|
|
55
|
+
hooks?: (ShaderPluginHook | string)[];
|
|
37
56
|
/** Shader-facing vertex inputs added by this plugin. Buffer ownership remains with the caller. */
|
|
38
57
|
vertexInputs?: Record<string, AttributeShaderType>;
|
|
39
58
|
/** Values transported from the selected vertex entry point to the fragment entry point. */
|
|
40
|
-
|
|
41
|
-
};
|
|
42
|
-
/** Reusable cross-backend shader assembly descriptor. */
|
|
43
|
-
export type ShaderPlugin = ShaderPluginVariant & {
|
|
44
|
-
/** Stable plugin identifier. */
|
|
45
|
-
name: string;
|
|
46
|
-
/** GLSL-only shader assembly contributions. */
|
|
47
|
-
glsl?: ShaderPluginVariant;
|
|
48
|
-
/** WGSL-only shader assembly contributions. */
|
|
49
|
-
wgsl?: ShaderPluginVariant;
|
|
59
|
+
interStageVariables?: Record<string, ShaderPluginInterStageVariable>;
|
|
50
60
|
};
|
|
51
61
|
/** ShaderPlugin contributions resolved for one shader language. */
|
|
52
62
|
export type ResolvedShaderPlugins = {
|
|
53
63
|
/** Resolved shader modules in plugin declaration order. */
|
|
54
64
|
modules: ShaderModule[];
|
|
55
|
-
/**
|
|
56
|
-
|
|
65
|
+
/** Language-selected hook declarations. */
|
|
66
|
+
hooks: ShaderHook[];
|
|
67
|
+
/** Resolved boolean or numeric preprocessor defines. */
|
|
68
|
+
defines: Record<string, boolean | number>;
|
|
57
69
|
/** Resolved named code injections grouped by target. */
|
|
58
70
|
injections: Record<string, ShaderInjection[]>;
|
|
59
71
|
/** Resolved shader-facing vertex inputs in plugin declaration order. */
|
|
60
72
|
vertexInputs: Record<string, AttributeShaderType>;
|
|
61
|
-
/** Resolved
|
|
62
|
-
|
|
73
|
+
/** Resolved inter-stage variables in plugin declaration order. */
|
|
74
|
+
interStageVariables: Record<string, ResolvedShaderPluginInterStageVariable>;
|
|
63
75
|
};
|
|
64
|
-
/** Resolve
|
|
76
|
+
/** Resolve plugin interfaces and select injection source for one shader language. */
|
|
65
77
|
export declare function resolveShaderPlugins(plugins: readonly ShaderPlugin[] | undefined, shaderLanguage: 'glsl' | 'wgsl'): ResolvedShaderPlugins;
|
|
66
|
-
/**
|
|
67
|
-
|
|
78
|
+
/**
|
|
79
|
+
* Preserve explicit module inputs while appending plugin modules by first-seen name.
|
|
80
|
+
* Optional diagnostics report distinct descriptors sharing a name, without changing selection.
|
|
81
|
+
* Descriptor identity is checked; equivalent independently-created descriptors also report a conflict.
|
|
82
|
+
*/
|
|
83
|
+
export declare function mergeShaderPluginModules(modules?: readonly ShaderModule[], pluginModules?: readonly ShaderModule[], options?: {
|
|
84
|
+
onConflict?: (name: string, selected: ShaderModule, ignored: ShaderModule) => void;
|
|
85
|
+
}): ShaderModule[];
|
|
68
86
|
//# sourceMappingURL=shader-plugin.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader-plugin.d.ts","sourceRoot":"","sources":["../../src/lib/shader-plugin.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,eAAe,EAAC,+CAA4C;AACzE,OAAO,KAAK,EAAC,YAAY,EAAC,yCAAsC;AAChE,OAAO,EAAoB,KAAK,mBAAmB,EAAC,oBAAiB;AAErE,8EAA8E;AAC9E,MAAM,MAAM,2BAA2B,GACnC,UAAU,GACV,gBAAgB,GAChB,cAAc,GACd,UAAU,GACV,gBAAgB,GAChB,cAAc,GACd,MAAM,MAAM,EAAE,GACd,MAAM,MAAM,EAAE,CAAC;AAEnB,mEAAmE;AACnE,MAAM,MAAM,qBAAqB,GAAG;
|
|
1
|
+
{"version":3,"file":"shader-plugin.d.ts","sourceRoot":"","sources":["../../src/lib/shader-plugin.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,UAAU,EAAC,0CAAuC;AAC/D,OAAO,KAAK,EAAC,eAAe,EAAC,+CAA4C;AACzE,OAAO,KAAK,EAAC,YAAY,EAAC,yCAAsC;AAChE,OAAO,EAAoB,KAAK,mBAAmB,EAAC,oBAAiB;AAErE,8EAA8E;AAC9E,MAAM,MAAM,2BAA2B,GACnC,UAAU,GACV,gBAAgB,GAChB,cAAc,GACd,UAAU,GACV,gBAAgB,GAChB,cAAc,GACd,MAAM,MAAM,EAAE,GACd,MAAM,MAAM,EAAE,CAAC;AAEnB,4EAA4E;AAC5E,MAAM,MAAM,kBAAkB,GAAG;IAC/B,oDAAoD;IACpD,KAAK,EAAE,QAAQ,GAAG,UAAU,CAAC;IAC7B,sEAAsE;IACtE,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,kFAAkF;AAClF,MAAM,MAAM,gBAAgB,GAAG,kBAAkB,GAAG;IAClD,kDAAkD;IAClD,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,kDAAkD;IAClD,IAAI,CAAC,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,mEAAmE;AACnE,MAAM,MAAM,qBAAqB,GAAG,kBAAkB,GAAG;IACvD,qFAAqF;IACrF,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,qFAAqF;IACrF,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,kDAAkD;IAClD,KAAK,CAAC,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,2EAA2E;AAC3E,MAAM,MAAM,2CAA2C,GAAG,QAAQ,GAAG,MAAM,CAAC;AAE5E,uDAAuD;AACvD,MAAM,MAAM,8BAA8B,GAAG;IAC3C,6CAA6C;IAC7C,IAAI,EAAE,mBAAmB,CAAC;IAC1B,8EAA8E;IAC9E,aAAa,CAAC,EAAE,2CAA2C,CAAC;CAC7D,CAAC;AAEF,sEAAsE;AACtE,MAAM,MAAM,sCAAsC,GAAG;IACnD,IAAI,EAAE,mBAAmB,CAAC;IAC1B,aAAa,EAAE,2CAA2C,CAAC;CAC5D,CAAC;AAEF,oGAAoG;AACpG,MAAM,MAAM,YAAY,GAAG;IACzB,gCAAgC;IAChC,IAAI,EAAE,MAAM,CAAC;IACb,6GAA6G;IAC7G,MAAM,CAAC,EAAE,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IACrC,wEAAwE;IACxE,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,CAAC,CAAC;IAC3C,+FAA+F;IAC/F,UAAU,CAAC,EAAE,qBAAqB,EAAE,GAAG,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC9D,uGAAuG;IACvG,KAAK,CAAC,EAAE,CAAC,gBAAgB,GAAG,MAAM,CAAC,EAAE,CAAC;IACtC,kGAAkG;IAClG,YAAY,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,mBAAmB,CAAC,CAAC;IACnD,2FAA2F;IAC3F,mBAAmB,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,8BAA8B,CAAC,CAAC;CACtE,CAAC;AAEF,mEAAmE;AACnE,MAAM,MAAM,qBAAqB,GAAG;IAClC,2DAA2D;IAC3D,OAAO,EAAE,YAAY,EAAE,CAAC;IACxB,2CAA2C;IAC3C,KAAK,EAAE,UAAU,EAAE,CAAC;IACpB,wDAAwD;IACxD,OAAO,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,CAAC,CAAC;IAC1C,wDAAwD;IACxD,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,CAAC;IAC9C,wEAAwE;IACxE,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,mBAAmB,CAAC,CAAC;IAClD,kEAAkE;IAClE,mBAAmB,EAAE,MAAM,CAAC,MAAM,EAAE,sCAAsC,CAAC,CAAC;CAC7E,CAAC;AAKF,qFAAqF;AACrF,wBAAgB,oBAAoB,CAClC,OAAO,EAAE,SAAS,YAAY,EAAE,YAAK,EACrC,cAAc,EAAE,MAAM,GAAG,MAAM,GAC9B,qBAAqB,CAsBvB;AAED;;;;GAIG;AACH,wBAAgB,wBAAwB,CACtC,OAAO,GAAE,SAAS,YAAY,EAAO,EACrC,aAAa,GAAE,SAAS,YAAY,EAAO,EAC3C,OAAO,GAAE;IAAC,UAAU,CAAC,EAAE,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,YAAY,EAAE,OAAO,EAAE,YAAY,KAAK,IAAI,CAAA;CAAM,GACjG,YAAY,EAAE,CAqBhB"}
|
|
@@ -3,47 +3,62 @@
|
|
|
3
3
|
// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
|
|
4
4
|
import { shaderTypeDecoder } from "../types.js";
|
|
5
5
|
const SHADER_PLUGIN_INJECTION_TARGET_REGEX = /^(vs|fs):(?:#(?:decl|main-start|main-end)|[A-Za-z_][\w-]*)$/;
|
|
6
|
-
/** Resolve
|
|
6
|
+
/** Resolve plugin interfaces and select injection source for one shader language. */
|
|
7
7
|
export function resolveShaderPlugins(plugins = [], shaderLanguage) {
|
|
8
|
-
const
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
8
|
+
const resolved = {
|
|
9
|
+
modules: [],
|
|
10
|
+
hooks: [],
|
|
11
|
+
defines: {},
|
|
12
|
+
injections: {},
|
|
13
|
+
vertexInputs: {},
|
|
14
|
+
interStageVariables: {}
|
|
15
|
+
};
|
|
13
16
|
for (const plugin of plugins) {
|
|
14
|
-
|
|
15
|
-
appendShaderPluginVariant({ modules, defines, injections, vertexInputs, varyings }, plugin[shaderLanguage]);
|
|
17
|
+
appendShaderPlugin(resolved, plugin, shaderLanguage);
|
|
16
18
|
}
|
|
17
|
-
|
|
19
|
+
const { vertexInputs, interStageVariables } = resolved;
|
|
20
|
+
for (const name of Object.keys(interStageVariables)) {
|
|
18
21
|
if (vertexInputs[name]) {
|
|
19
22
|
throw new Error(`ShaderPlugin name "${name}" cannot be both a vertex input and a varying`);
|
|
20
23
|
}
|
|
21
24
|
}
|
|
22
|
-
return
|
|
25
|
+
return resolved;
|
|
23
26
|
}
|
|
24
|
-
/**
|
|
25
|
-
|
|
27
|
+
/**
|
|
28
|
+
* Preserve explicit module inputs while appending plugin modules by first-seen name.
|
|
29
|
+
* Optional diagnostics report distinct descriptors sharing a name, without changing selection.
|
|
30
|
+
* Descriptor identity is checked; equivalent independently-created descriptors also report a conflict.
|
|
31
|
+
*/
|
|
32
|
+
export function mergeShaderPluginModules(modules = [], pluginModules = [], options = {}) {
|
|
26
33
|
const mergedModules = [...modules];
|
|
27
|
-
const
|
|
34
|
+
const selectedModules = new Map();
|
|
35
|
+
for (const module of mergedModules) {
|
|
36
|
+
const selected = selectedModules.get(module.name);
|
|
37
|
+
if (selected && selected !== module)
|
|
38
|
+
options.onConflict?.(module.name, selected, module);
|
|
39
|
+
if (!selected)
|
|
40
|
+
selectedModules.set(module.name, module);
|
|
41
|
+
}
|
|
28
42
|
for (const pluginModule of pluginModules) {
|
|
29
|
-
|
|
43
|
+
const selected = selectedModules.get(pluginModule.name);
|
|
44
|
+
if (selected && selected !== pluginModule) {
|
|
45
|
+
options.onConflict?.(pluginModule.name, selected, pluginModule);
|
|
46
|
+
}
|
|
47
|
+
if (!selected) {
|
|
30
48
|
mergedModules.push(pluginModule);
|
|
31
|
-
|
|
49
|
+
selectedModules.set(pluginModule.name, pluginModule);
|
|
32
50
|
}
|
|
33
51
|
}
|
|
34
52
|
return mergedModules;
|
|
35
53
|
}
|
|
36
|
-
function
|
|
37
|
-
if (
|
|
38
|
-
|
|
39
|
-
}
|
|
40
|
-
if (variant.modules?.length) {
|
|
41
|
-
resolved.modules.push(...variant.modules);
|
|
54
|
+
function appendShaderPlugin(resolved, plugin, shaderLanguage) {
|
|
55
|
+
if (plugin.module) {
|
|
56
|
+
resolved.modules.push(plugin.module);
|
|
42
57
|
}
|
|
43
|
-
if (
|
|
44
|
-
Object.assign(resolved.defines,
|
|
58
|
+
if (plugin.defines) {
|
|
59
|
+
Object.assign(resolved.defines, plugin.defines);
|
|
45
60
|
}
|
|
46
|
-
for (const [name, type] of Object.entries(
|
|
61
|
+
for (const [name, type] of Object.entries(plugin.vertexInputs || {})) {
|
|
47
62
|
assertShaderPluginInterfaceName(name, 'vertex input');
|
|
48
63
|
const existingType = resolved.vertexInputs[name];
|
|
49
64
|
if (existingType && existingType !== type) {
|
|
@@ -51,10 +66,10 @@ function appendShaderPluginVariant(resolved, variant) {
|
|
|
51
66
|
}
|
|
52
67
|
resolved.vertexInputs[name] = type;
|
|
53
68
|
}
|
|
54
|
-
for (const [name, varying] of Object.entries(
|
|
69
|
+
for (const [name, varying] of Object.entries(plugin.interStageVariables || {})) {
|
|
55
70
|
assertShaderPluginInterfaceName(name, 'varying');
|
|
56
|
-
const normalizedVarying =
|
|
57
|
-
const existingVarying = resolved.
|
|
71
|
+
const normalizedVarying = normalizeShaderPluginInterStageVariable(name, varying);
|
|
72
|
+
const existingVarying = resolved.interStageVariables[name];
|
|
58
73
|
if (existingVarying &&
|
|
59
74
|
(existingVarying.type !== normalizedVarying.type ||
|
|
60
75
|
existingVarying.interpolation !== normalizedVarying.interpolation)) {
|
|
@@ -62,16 +77,59 @@ function appendShaderPluginVariant(resolved, variant) {
|
|
|
62
77
|
`"${existingVarying.type}/${existingVarying.interpolation}" and ` +
|
|
63
78
|
`"${normalizedVarying.type}/${normalizedVarying.interpolation}"`);
|
|
64
79
|
}
|
|
65
|
-
resolved.
|
|
80
|
+
resolved.interStageVariables[name] = normalizedVarying;
|
|
81
|
+
}
|
|
82
|
+
for (const hook of plugin.hooks || []) {
|
|
83
|
+
const declarationSource = typeof hook === 'string' ? selectShaderLanguage(hook, shaderLanguage) : undefined;
|
|
84
|
+
if (typeof hook === 'string' && declarationSource === undefined)
|
|
85
|
+
continue;
|
|
86
|
+
const signature = typeof hook === 'string'
|
|
87
|
+
? declarationSource.slice(declarationSource.indexOf('('))
|
|
88
|
+
: hook[shaderLanguage];
|
|
89
|
+
if (signature === undefined)
|
|
90
|
+
continue;
|
|
91
|
+
const target = typeof hook === 'string' ? declarationSource.split('(')[0] : getShaderPluginTarget(hook);
|
|
92
|
+
if (!/^(vs|fs):[A-Za-z_][A-Za-z0-9_]*$/.test(target) || !/^\([^]*\)$/.test(signature.trim())) {
|
|
93
|
+
throw new Error(`Invalid ShaderPlugin hook ${target}`);
|
|
94
|
+
}
|
|
95
|
+
const declaration = { hook: `${target}${signature.trim()}` };
|
|
96
|
+
const existing = resolved.hooks.find(value => value.hook.split('(')[0] === target);
|
|
97
|
+
if (existing && existing.hook !== declaration.hook) {
|
|
98
|
+
throw new Error(`Conflicting ShaderPlugin hook ${target}`);
|
|
99
|
+
}
|
|
100
|
+
if (!existing)
|
|
101
|
+
resolved.hooks.push(declaration);
|
|
66
102
|
}
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
103
|
+
const pluginInjections = Array.isArray(plugin.injections)
|
|
104
|
+
? plugin.injections
|
|
105
|
+
: Object.entries(plugin.injections || {}).flatMap(([key, source]) => {
|
|
106
|
+
const target = selectShaderLanguage(key, shaderLanguage);
|
|
107
|
+
if (target === undefined)
|
|
108
|
+
return [];
|
|
109
|
+
const [stage, ...name] = target.split(':');
|
|
110
|
+
if (stage !== 'vs' && stage !== 'fs')
|
|
111
|
+
throw new Error(`Invalid ShaderPlugin injection ${key}`);
|
|
112
|
+
return [
|
|
113
|
+
{
|
|
114
|
+
stage: stage === 'vs' ? 'vertex' : 'fragment',
|
|
115
|
+
target: name.join(':'),
|
|
116
|
+
[shaderLanguage]: source
|
|
117
|
+
}
|
|
118
|
+
];
|
|
119
|
+
});
|
|
120
|
+
for (const injection of pluginInjections) {
|
|
121
|
+
const source = injection[shaderLanguage];
|
|
122
|
+
if (source === undefined)
|
|
123
|
+
continue;
|
|
124
|
+
const target = getShaderPluginTarget(injection);
|
|
125
|
+
assertNamedShaderPluginInjectionTarget(target);
|
|
126
|
+
if (!resolved.injections[target]) {
|
|
127
|
+
resolved.injections[target] = [];
|
|
71
128
|
}
|
|
72
|
-
const injections = resolved.injections[
|
|
129
|
+
const injections = resolved.injections[target];
|
|
73
130
|
injections.push({
|
|
74
|
-
|
|
131
|
+
pluginName: plugin.name,
|
|
132
|
+
injection: source,
|
|
75
133
|
order: injection.order ?? 0
|
|
76
134
|
});
|
|
77
135
|
}
|
|
@@ -81,7 +139,7 @@ function assertShaderPluginInterfaceName(name, kind) {
|
|
|
81
139
|
throw new Error(`ShaderPlugin ${kind} "${name}" must be a valid non-reserved identifier`);
|
|
82
140
|
}
|
|
83
141
|
}
|
|
84
|
-
function
|
|
142
|
+
function normalizeShaderPluginInterStageVariable(name, varying) {
|
|
85
143
|
const { primitiveType } = shaderTypeDecoder.getAttributeShaderTypeInfo(varying.type);
|
|
86
144
|
const integerType = primitiveType === 'i32' || primitiveType === 'u32';
|
|
87
145
|
const interpolation = varying.interpolation || (integerType ? 'flat' : 'smooth');
|
|
@@ -95,4 +153,14 @@ function assertNamedShaderPluginInjectionTarget(target) {
|
|
|
95
153
|
throw new Error(`ShaderPlugin injection target "${target}" must be a named shader anchor or hook`);
|
|
96
154
|
}
|
|
97
155
|
}
|
|
156
|
+
function getShaderPluginTarget(value) {
|
|
157
|
+
if ((value.stage !== 'vertex' && value.stage !== 'fragment') || value.target.includes(':')) {
|
|
158
|
+
throw new Error('ShaderPlugin object targets require an explicit stage and unqualified target');
|
|
159
|
+
}
|
|
160
|
+
return `${value.stage === 'vertex' ? 'vs' : 'fs'}:${value.target}`;
|
|
161
|
+
}
|
|
162
|
+
function selectShaderLanguage(value, language) {
|
|
163
|
+
const match = /^(glsl|wgsl):([\s\S]+)$/.exec(value);
|
|
164
|
+
return match ? (match[1] === language ? match[2] : undefined) : value;
|
|
165
|
+
}
|
|
98
166
|
//# sourceMappingURL=shader-plugin.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader-plugin.js","sourceRoot":"","sources":["../../src/lib/shader-plugin.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;
|
|
1
|
+
{"version":3,"file":"shader-plugin.js","sourceRoot":"","sources":["../../src/lib/shader-plugin.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAK5D,OAAO,EAAC,iBAAiB,EAA2B,oBAAiB;AA0FrE,MAAM,oCAAoC,GACxC,6DAA6D,CAAC;AAEhE,qFAAqF;AACrF,MAAM,UAAU,oBAAoB,CAClC,UAAmC,EAAE,EACrC,cAA+B;IAE/B,MAAM,QAAQ,GAA0B;QACtC,OAAO,EAAE,EAAE;QACX,KAAK,EAAE,EAAE;QACT,OAAO,EAAE,EAAE;QACX,UAAU,EAAE,EAAE;QACd,YAAY,EAAE,EAAE;QAChB,mBAAmB,EAAE,EAAE;KACxB,CAAC;IAEF,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,kBAAkB,CAAC,QAAQ,EAAE,MAAM,EAAE,cAAc,CAAC,CAAC;IACvD,CAAC;IACD,MAAM,EAAC,YAAY,EAAE,mBAAmB,EAAC,GAAG,QAAQ,CAAC;IAErD,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,EAAE,CAAC;QACpD,IAAI,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC;YACvB,MAAM,IAAI,KAAK,CAAC,sBAAsB,IAAI,+CAA+C,CAAC,CAAC;QAC7F,CAAC;IACH,CAAC;IAED,OAAO,QAAQ,CAAC;AAClB,CAAC;AAED;;;;GAIG;AACH,MAAM,UAAU,wBAAwB,CACtC,UAAmC,EAAE,EACrC,gBAAyC,EAAE,EAC3C,UAAgG,EAAE;IAElG,MAAM,aAAa,GAAmB,CAAC,GAAG,OAAO,CAAC,CAAC;IACnD,MAAM,eAAe,GAAG,IAAI,GAAG,EAAwB,CAAC;IACxD,KAAK,MAAM,MAAM,IAAI,aAAa,EAAE,CAAC;QACnC,MAAM,QAAQ,GAAG,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;QAClD,IAAI,QAAQ,IAAI,QAAQ,KAAK,MAAM;YAAE,OAAO,CAAC,UAAU,EAAE,CAAC,MAAM,CAAC,IAAI,EAAE,QAAQ,EAAE,MAAM,CAAC,CAAC;QACzF,IAAI,CAAC,QAAQ;YAAE,eAAe,CAAC,GAAG,CAAC,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,CAAC;IAC1D,CAAC;IAED,KAAK,MAAM,YAAY,IAAI,aAAa,EAAE,CAAC;QACzC,MAAM,QAAQ,GAAG,eAAe,CAAC,GAAG,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACxD,IAAI,QAAQ,IAAI,QAAQ,KAAK,YAAY,EAAE,CAAC;YAC1C,OAAO,CAAC,UAAU,EAAE,CAAC,YAAY,CAAC,IAAI,EAAE,QAAQ,EAAE,YAAY,CAAC,CAAC;QAClE,CAAC;QACD,IAAI,CAAC,QAAQ,EAAE,CAAC;YACd,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACjC,eAAe,CAAC,GAAG,CAAC,YAAY,CAAC,IAAI,EAAE,YAAY,CAAC,CAAC;QACvD,CAAC;IACH,CAAC;IAED,OAAO,aAAa,CAAC;AACvB,CAAC;AAED,SAAS,kBAAkB,CACzB,QAA+B,EAC/B,MAAoB,EACpB,cAA+B;IAE/B,IAAI,MAAM,CAAC,MAAM,EAAE,CAAC;QAClB,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACvC,CAAC;IACD,IAAI,MAAM,CAAC,OAAO,EAAE,CAAC;QACnB,MAAM,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;IAClD,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,EAAE,IAAI,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,YAAY,IAAI,EAAE,CAAC,EAAE,CAAC;QACrE,+BAA+B,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC;QACtD,MAAM,YAAY,GAAG,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACjD,IAAI,YAAY,IAAI,YAAY,KAAK,IAAI,EAAE,CAAC;YAC1C,MAAM,IAAI,KAAK,CACb,8BAA8B,IAAI,4BAA4B,YAAY,UAAU,IAAI,GAAG,CAC5F,CAAC;QACJ,CAAC;QACD,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC;IACrC,CAAC;IACD,KAAK,MAAM,CAAC,IAAI,EAAE,OAAO,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,mBAAmB,IAAI,EAAE,CAAC,EAAE,CAAC;QAC/E,+BAA+B,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;QACjD,MAAM,iBAAiB,GAAG,uCAAuC,CAAC,IAAI,EAAE,OAAO,CAAC,CAAC;QACjF,MAAM,eAAe,GAAG,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;QAC3D,IACE,eAAe;YACf,CAAC,eAAe,CAAC,IAAI,KAAK,iBAAiB,CAAC,IAAI;gBAC9C,eAAe,CAAC,aAAa,KAAK,iBAAiB,CAAC,aAAa,CAAC,EACpE,CAAC;YACD,MAAM,IAAI,KAAK,CACb,yBAAyB,IAAI,iCAAiC;gBAC5D,IAAI,eAAe,CAAC,IAAI,IAAI,eAAe,CAAC,aAAa,QAAQ;gBACjE,IAAI,iBAAiB,CAAC,IAAI,IAAI,iBAAiB,CAAC,aAAa,GAAG,CACnE,CAAC;QACJ,CAAC;QACD,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,GAAG,iBAAiB,CAAC;IACzD,CAAC;IAED,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,KAAK,IAAI,EAAE,EAAE,CAAC;QACtC,MAAM,iBAAiB,GACrB,OAAO,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,oBAAoB,CAAC,IAAI,EAAE,cAAc,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;QACpF,IAAI,OAAO,IAAI,KAAK,QAAQ,IAAI,iBAAiB,KAAK,SAAS;YAAE,SAAS;QAC1E,MAAM,SAAS,GACb,OAAO,IAAI,KAAK,QAAQ;YACtB,CAAC,CAAC,iBAAkB,CAAC,KAAK,CAAC,iBAAkB,CAAC,OAAO,CAAC,GAAG,CAAC,CAAC;YAC3D,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;QAC3B,IAAI,SAAS,KAAK,SAAS;YAAE,SAAS;QACtC,MAAM,MAAM,GACV,OAAO,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,iBAAkB,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,qBAAqB,CAAC,IAAI,CAAC,CAAC;QAC5F,IAAI,CAAC,kCAAkC,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC;YAC7F,MAAM,IAAI,KAAK,CAAC,6BAA6B,MAAM,EAAE,CAAC,CAAC;QACzD,CAAC;QACD,MAAM,WAAW,GAAG,EAAC,IAAI,EAAE,GAAG,MAAM,GAAG,SAAS,CAAC,IAAI,EAAE,EAAE,EAAC,CAAC;QAC3D,MAAM,QAAQ,GAAG,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,MAAM,CAAC,CAAC;QACnF,IAAI,QAAQ,IAAI,QAAQ,CAAC,IAAI,KAAK,WAAW,CAAC,IAAI,EAAE,CAAC;YACnD,MAAM,IAAI,KAAK,CAAC,iCAAiC,MAAM,EAAE,CAAC,CAAC;QAC7D,CAAC;QACD,IAAI,CAAC,QAAQ;YAAE,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAClD,CAAC;IACD,MAAM,gBAAgB,GAAG,KAAK,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,CAAC;QACvD,CAAC,CAAC,MAAM,CAAC,UAAU;QACnB,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,UAAU,IAAI,EAAE,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,EAAE,MAAM,CAAC,EAA2B,EAAE;YACzF,MAAM,MAAM,GAAG,oBAAoB,CAAC,GAAG,EAAE,cAAc,CAAC,CAAC;YACzD,IAAI,MAAM,KAAK,SAAS;gBAAE,OAAO,EAAE,CAAC;YACpC,MAAM,CAAC,KAAK,EAAE,GAAG,IAAI,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;YAC3C,IAAI,KAAK,KAAK,IAAI,IAAI,KAAK,KAAK,IAAI;gBAClC,MAAM,IAAI,KAAK,CAAC,kCAAkC,GAAG,EAAE,CAAC,CAAC;YAC3D,OAAO;gBACL;oBACE,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC,CAAC,CAAE,QAAkB,CAAC,CAAC,CAAE,UAAoB;oBACnE,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;oBACtB,CAAC,cAAc,CAAC,EAAE,MAAM;iBACzB;aACF,CAAC;QACJ,CAAC,CAAC,CAAC;IACP,KAAK,MAAM,SAAS,IAAI,gBAAgB,EAAE,CAAC;QACzC,MAAM,MAAM,GAAG,SAAS,CAAC,cAAc,CAAC,CAAC;QACzC,IAAI,MAAM,KAAK,SAAS;YAAE,SAAS;QACnC,MAAM,MAAM,GAAG,qBAAqB,CAAC,SAAS,CAAC,CAAC;QAChD,sCAAsC,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,CAAC;YACjC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QACnC,CAAC;QACD,MAAM,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QAC/C,UAAU,CAAC,IAAI,CAAC;YACd,UAAU,EAAE,MAAM,CAAC,IAAI;YACvB,SAAS,EAAE,MAAM;YACjB,KAAK,EAAE,SAAS,CAAC,KAAK,IAAI,CAAC;SAC5B,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,SAAS,+BAA+B,CAAC,IAAY,EAAE,IAAgC;IACrF,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,EAAE,CAAC;QACxE,MAAM,IAAI,KAAK,CAAC,gBAAgB,IAAI,KAAK,IAAI,2CAA2C,CAAC,CAAC;IAC5F,CAAC;AACH,CAAC;AAED,SAAS,uCAAuC,CAC9C,IAAY,EACZ,OAAuC;IAEvC,MAAM,EAAC,aAAa,EAAC,GAAG,iBAAiB,CAAC,0BAA0B,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;IACnF,MAAM,WAAW,GAAG,aAAa,KAAK,KAAK,IAAI,aAAa,KAAK,KAAK,CAAC;IACvE,MAAM,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;IACjF,IAAI,WAAW,IAAI,aAAa,KAAK,QAAQ,EAAE,CAAC;QAC9C,MAAM,IAAI,KAAK,CAAC,iCAAiC,IAAI,+BAA+B,CAAC,CAAC;IACxF,CAAC;IACD,OAAO,EAAC,IAAI,EAAE,OAAO,CAAC,IAAI,EAAE,aAAa,EAAC,CAAC;AAC7C,CAAC;AAED,SAAS,sCAAsC,CAAC,MAAmC;IACjF,IAAI,CAAC,oCAAoC,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC;QACvD,MAAM,IAAI,KAAK,CACb,kCAAkC,MAAM,yCAAyC,CAClF,CAAC;IACJ,CAAC;AACH,CAAC;AAED,SAAS,qBAAqB,CAAC,KAAyB;IACtD,IAAI,CAAC,KAAK,CAAC,KAAK,KAAK,QAAQ,IAAI,KAAK,CAAC,KAAK,KAAK,UAAU,CAAC,IAAI,KAAK,CAAC,MAAM,CAAC,QAAQ,CAAC,GAAG,CAAC,EAAE,CAAC;QAC3F,MAAM,IAAI,KAAK,CAAC,8EAA8E,CAAC,CAAC;IAClG,CAAC;IACD,OAAO,GAAG,KAAK,CAAC,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,IAAI,KAAK,CAAC,MAAM,EAAiC,CAAC;AACpG,CAAC;AAED,SAAS,oBAAoB,CAAC,KAAa,EAAE,QAAyB;IACpE,MAAM,KAAK,GAAG,yBAAyB,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACpD,OAAO,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,QAAQ,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;AACxE,CAAC"}
|
|
@@ -37,7 +37,7 @@ class WGSLShaderAssembler extends import_shader_assembler_base.ShaderAssembler {
|
|
|
37
37
|
assembleWGSLShader(props) {
|
|
38
38
|
var _a, _b, _c;
|
|
39
39
|
const modules = this._getModuleList(props.modules);
|
|
40
|
-
const hookFunctions = this._hookFunctions;
|
|
40
|
+
const hookFunctions = [...this._hookFunctions, ...props.hookFunctions || []];
|
|
41
41
|
const translated = this._transpileShader(props, modules, props.source, props.shaderStage ?? (props.computeEntryPoint ? "compute" : void 0));
|
|
42
42
|
const entryPoints = {
|
|
43
43
|
vertex: ((_a = translated.entryPoints) == null ? void 0 : _a.vertex) ?? props.vertexEntryPoint,
|
|
@@ -18,7 +18,7 @@ export class WGSLShaderAssembler extends ShaderAssembler {
|
|
|
18
18
|
*/
|
|
19
19
|
assembleWGSLShader(props) {
|
|
20
20
|
const modules = this._getModuleList(props.modules); // Combine with default modules
|
|
21
|
-
const hookFunctions = this._hookFunctions
|
|
21
|
+
const hookFunctions = [...this._hookFunctions, ...(props.hookFunctions || [])];
|
|
22
22
|
const translated = this._transpileShader(props, modules, props.source, props.shaderStage ?? (props.computeEntryPoint ? 'compute' : undefined));
|
|
23
23
|
const entryPoints = {
|
|
24
24
|
vertex: translated.entryPoints?.vertex ?? props.vertexEntryPoint,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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