@luma.gl/gltf 9.0.0-alpha.54 → 9.0.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dist.dev.js +3643 -15000
- package/dist/dist.min.js +393 -0
- package/dist/gltf/create-gltf-model.d.ts +1 -1
- package/dist/gltf/create-gltf-model.d.ts.map +1 -1
- package/dist/gltf/create-gltf-model.js +34 -51
- package/dist/gltf/create-gltf-objects.d.ts +2 -2
- package/dist/gltf/create-gltf-objects.d.ts.map +1 -1
- package/dist/gltf/create-gltf-objects.js +4 -8
- package/dist/gltf/gltf-animator.d.ts.map +1 -1
- package/dist/gltf/gltf-animator.js +167 -202
- package/dist/gltf/gltf-instantiator.d.ts +3 -4
- package/dist/gltf/gltf-instantiator.d.ts.map +1 -1
- package/dist/gltf/gltf-instantiator.js +170 -161
- package/dist/index.cjs +62 -63
- package/dist/index.cjs.map +7 -0
- package/dist/index.d.ts +6 -6
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -1
- package/dist/pbr/parse-pbr-material.d.ts +1 -1
- package/dist/pbr/parse-pbr-material.d.ts.map +1 -1
- package/dist/pbr/parse-pbr-material.js +320 -135
- package/dist/pbr/pbr-environment.d.ts.map +1 -1
- package/dist/pbr/pbr-environment.js +56 -59
- package/dist.min.js +4 -1215
- package/package.json +14 -15
- package/src/gltf/create-gltf-model.ts +4 -4
- package/src/gltf/gltf-animator.ts +3 -3
- package/src/gltf/gltf-instantiator.ts +45 -30
- package/src/index.ts +0 -1
- package/src/pbr/parse-pbr-material.ts +15 -12
- package/src/pbr/pbr-environment.ts +18 -11
- package/dist/gltf/create-gltf-model.js.map +0 -1
- package/dist/gltf/create-gltf-objects.js.map +0 -1
- package/dist/gltf/gltf-animator.js.map +0 -1
- package/dist/gltf/gltf-instantiator.js.map +0 -1
- package/dist/index.js.map +0 -1
- package/dist/pbr/parse-pbr-material.js.map +0 -1
- package/dist/pbr/pbr-environment.js.map +0 -1
package/dist/dist.min.js
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module.exports = factory();
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else if (typeof define === 'function' && define.amd) define([], factory);
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else root['luma'] = factory();})(globalThis, function () {
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Dt;(function(e){e[e.COL0ROW0=0]="COL0ROW0",e[e.COL0ROW1=1]="COL0ROW1",e[e.COL0ROW2=2]="COL0ROW2",e[e.COL0ROW3=3]="COL0ROW3",e[e.COL1ROW0=4]="COL1ROW0",e[e.COL1ROW1=5]="COL1ROW1",e[e.COL1ROW2=6]="COL1ROW2",e[e.COL1ROW3=7]="COL1ROW3",e[e.COL2ROW0=8]="COL2ROW0",e[e.COL2ROW1=9]="COL2ROW1",e[e.COL2ROW2=10]="COL2ROW2",e[e.COL2ROW3=11]="COL2ROW3",e[e.COL3ROW0=12]="COL3ROW0",e[e.COL3ROW1=13]="COL3ROW1",e[e.COL3ROW2=14]="COL3ROW2",e[e.COL3ROW3=15]="COL3ROW3"})(Dt||(Dt={}));var Nr=45*Math.PI/180,br=1,Vt=.1,qt=500,wr=Object.freeze([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),F=class extends _t{static get IDENTITY(){return Pr()}static get ZERO(){return Or()}get ELEMENTS(){return 16}get RANK(){return 4}get INDICES(){return Dt}constructor(t){super(-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0),arguments.length===1&&Array.isArray(t)?this.copy(t):this.identity()}copy(t){return this[0]=t[0],this[1]=t[1],this[2]=t[2],this[3]=t[3],this[4]=t[4],this[5]=t[5],this[6]=t[6],this[7]=t[7],this[8]=t[8],this[9]=t[9],this[10]=t[10],this[11]=t[11],this[12]=t[12],this[13]=t[13],this[14]=t[14],this[15]=t[15],this.check()}set(t,n,r,s,i,o,c,a,f,l,h,p,m,x,g,d){return this[0]=t,this[1]=n,this[2]=r,this[3]=s,this[4]=i,this[5]=o,this[6]=c,this[7]=a,this[8]=f,this[9]=l,this[10]=h,this[11]=p,this[12]=m,this[13]=x,this[14]=g,this[15]=d,this.check()}setRowMajor(t,n,r,s,i,o,c,a,f,l,h,p,m,x,g,d){return this[0]=t,this[1]=i,this[2]=f,this[3]=m,this[4]=n,this[5]=o,this[6]=l,this[7]=x,this[8]=r,this[9]=c,this[10]=h,this[11]=g,this[12]=s,this[13]=a,this[14]=p,this[15]=d,this.check()}toRowMajor(t){return t[0]=this[0],t[1]=this[4],t[2]=this[8],t[3]=this[12],t[4]=this[1],t[5]=this[5],t[6]=this[9],t[7]=this[13],t[8]=this[2],t[9]=this[6],t[10]=this[10],t[11]=this[14],t[12]=this[3],t[13]=this[7],t[14]=this[11],t[15]=this[15],t}identity(){return this.copy(wr)}fromObject(t){return this.check()}fromQuaternion(t){return Ue(this,t),this.check()}frustum(t){let{left:n,right:r,bottom:s,top:i,near:o=Vt,far:c=qt}=t;return c===1/0?Cr(this,n,r,s,i,o):Ve(this,n,r,s,i,o,c),this.check()}lookAt(t){let{eye:n,center:r=[0,0,0],up:s=[0,1,0]}=t;return Ye(this,n,r,s),this.check()}ortho(t){let{left:n,right:r,bottom:s,top:i,near:o=Vt,far:c=qt}=t;return De(this,n,r,s,i,o,c),this.check()}orthographic(t){let{fovy:n=Nr,aspect:r=br,focalDistance:s=1,near:i=Vt,far:o=qt}=t;Je(n);let c=n/2,a=s*Math.tan(c),f=a*r;return this.ortho({left:-f,right:f,bottom:-a,top:a,near:i,far:o})}perspective(t){let{fovy:n=45*Math.PI/180,aspect:r=1,near:s=.1,far:i=500}=t;return Je(n),qe(this,n,r,s,i),this.check()}determinant(){return Oe(this)}getScale(t=[-0,-0,-0]){return t[0]=Math.sqrt(this[0]*this[0]+this[1]*this[1]+this[2]*this[2]),t[1]=Math.sqrt(this[4]*this[4]+this[5]*this[5]+this[6]*this[6]),t[2]=Math.sqrt(this[8]*this[8]+this[9]*this[9]+this[10]*this[10]),t}getTranslation(t=[-0,-0,-0]){return t[0]=this[12],t[1]=this[13],t[2]=this[14],t}getRotation(t,n){t=t||[-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0,-0],n=n||[-0,-0,-0];let r=this.getScale(n),s=1/r[0],i=1/r[1],o=1/r[2];return t[0]=this[0]*s,t[1]=this[1]*i,t[2]=this[2]*o,t[3]=0,t[4]=this[4]*s,t[5]=this[5]*i,t[6]=this[6]*o,t[7]=0,t[8]=this[8]*s,t[9]=this[9]*i,t[10]=this[10]*o,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,t}getRotationMatrix3(t,n){t=t||[-0,-0,-0,-0,-0,-0,-0,-0,-0],n=n||[-0,-0,-0];let r=this.getScale(n),s=1/r[0],i=1/r[1],o=1/r[2];return t[0]=this[0]*s,t[1]=this[1]*i,t[2]=this[2]*o,t[3]=this[4]*s,t[4]=this[5]*i,t[5]=this[6]*o,t[6]=this[8]*s,t[7]=this[9]*i,t[8]=this[10]*o,t}transpose(){return be(this,this),this.check()}invert(){return we(this,this),this.check()}multiplyLeft(t){return Ut(this,t,this),this.check()}multiplyRight(t){return Ut(this,this,t),this.check()}rotateX(t){return ze(this,this,t),this.check()}rotateY(t){return ke(this,this,t),this.check()}rotateZ(t){return 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this.identity().translate([t,n,r])}},At,St;function Or(){return At||(At=new F([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]),Object.freeze(At)),At}function Pr(){return St||(St=new F,Object.freeze(St)),St}function Je(e){if(e>Math.PI*2)throw Error("expected radians")}function Cr(e,t,n,r,s,i){let o=2*i/(n-t),c=2*i/(s-r),a=(n+t)/(n-t),f=(s+r)/(s-r),l=-1,h=-1,p=-2*i;return e[0]=o,e[1]=0,e[2]=0,e[3]=0,e[4]=0,e[5]=c,e[6]=0,e[7]=0,e[8]=a,e[9]=f,e[10]=l,e[11]=h,e[12]=0,e[13]=0,e[14]=p,e[15]=0,e}function tn(){let e=new R(4);return R!=Float32Array&&(e[0]=0,e[1]=0,e[2]=0),e[3]=1,e}function en(e){return e[0]=0,e[1]=0,e[2]=0,e[3]=1,e}function Yt(e,t,n){n=n*.5;let r=Math.sin(n);return e[0]=r*t[0],e[1]=r*t[1],e[2]=r*t[2],e[3]=Math.cos(n),e}function Ht(e,t,n){let r=t[0],s=t[1],i=t[2],o=t[3],c=n[0],a=n[1],f=n[2],l=n[3];return e[0]=r*l+o*c+s*f-i*a,e[1]=s*l+o*a+i*c-r*f,e[2]=i*l+o*f+r*a-s*c,e[3]=o*l-r*c-s*a-i*f,e}function nn(e,t,n){n*=.5;let r=t[0],s=t[1],i=t[2],o=t[3],c=Math.sin(n),a=Math.cos(n);return e[0]=r*a+o*c,e[1]=s*a+i*c,e[2]=i*a-s*c,e[3]=o*a-r*c,e}function rn(e,t,n){n*=.5;let r=t[0],s=t[1],i=t[2],o=t[3],c=Math.sin(n),a=Math.cos(n);return e[0]=r*a-i*c,e[1]=s*a+o*c,e[2]=i*a+r*c,e[3]=o*a-s*c,e}function sn(e,t,n){n*=.5;let r=t[0],s=t[1],i=t[2],o=t[3],c=Math.sin(n),a=Math.cos(n);return e[0]=r*a+s*c,e[1]=s*a-r*c,e[2]=i*a+o*c,e[3]=o*a-i*c,e}function on(e,t){let n=t[0],r=t[1],s=t[2];return e[0]=n,e[1]=r,e[2]=s,e[3]=Math.sqrt(Math.abs(1-n*n-r*r-s*s)),e}function et(e,t,n,r){let s=t[0],i=t[1],o=t[2],c=t[3],a=n[0],f=n[1],l=n[2],h=n[3],p,m,x,g,d;return p=s*a+i*f+o*l+c*h,p<0&&(p=-p,a=-a,f=-f,l=-l,h=-h),1-p>1e-6?(m=Math.acos(p),d=Math.sin(m),x=Math.sin((1-r)*m)/d,g=Math.sin(r*m)/d):(x=1-r,g=r),e[0]=x*s+g*a,e[1]=x*i+g*f,e[2]=x*o+g*l,e[3]=x*c+g*h,e}function cn(e,t){let n=t[0],r=t[1],s=t[2],i=t[3],o=n*n+r*r+s*s+i*i,c=o?1/o:0;return e[0]=-n*c,e[1]=-r*c,e[2]=-s*c,e[3]=i*c,e}function an(e,t){return e[0]=-t[0],e[1]=-t[1],e[2]=-t[2],e[3]=t[3],e}function Gt(e,t){let n=t[0]+t[4]+t[8],r;if(n>0)r=Math.sqrt(n+1),e[3]=.5*r,r=.5/r,e[0]=(t[5]-t[7])*r,e[1]=(t[6]-t[2])*r,e[2]=(t[1]-t[3])*r;else{let s=0;t[4]>t[0]&&(s=1),t[8]>t[s*3+s]&&(s=2);let i=(s+1)%3,o=(s+2)%3;r=Math.sqrt(t[s*3+s]-t[i*3+i]-t[o*3+o]+1),e[s]=.5*r,r=.5/r,e[3]=(t[i*3+o]-t[o*3+i])*r,e[i]=(t[i*3+s]+t[s*3+i])*r,e[o]=(t[o*3+s]+t[s*3+o])*r}return e}var fn=He;var ln=Ge,hn=je,pn=Ke,mn=$e;var xn=We;var gn=Xe;var dn=function(){let e=kt(),t=Ft(1,0,0),n=Ft(0,1,0);return function(r,s,i){let o=Re(s,i);return o<-.999999?(dt(e,t,s),ve(e)<1e-6&&dt(e,n,s),Le(e,e),Yt(r,e,Math.PI),r):o>.999999?(r[0]=0,r[1]=0,r[2]=0,r[3]=1,r):(dt(e,s,i),r[0]=e[0],r[1]=e[1],r[2]=e[2],r[3]=1+o,gn(r,r))}}(),Yi=function(){let e=tn(),t=tn();return function(n,r,s,i,o,c){return et(e,r,o,c),et(t,s,i,c),et(n,e,t,2*c*(1-c)),n}}(),Hi=function(){let e=Ne();return function(t,n,r,s){return e[0]=r[0],e[3]=r[1],e[6]=r[2],e[1]=s[0],e[4]=s[1],e[7]=s[2],e[2]=-n[0],e[5]=-n[1],e[8]=-n[2],gn(t,Gt(t,e))}}();var Br=[0,0,0,1],nt=class extends V{constructor(t=0,n=0,r=0,s=1){super(-0,-0,-0,-0),Array.isArray(t)&&arguments.length===1?this.copy(t):this.set(t,n,r,s)}copy(t){return this[0]=t[0],this[1]=t[1],this[2]=t[2],this[3]=t[3],this.check()}set(t,n,r,s){return this[0]=t,this[1]=n,this[2]=r,this[3]=s,this.check()}fromObject(t){return this[0]=t.x,this[1]=t.y,this[2]=t.z,this[3]=t.w,this.check()}fromMatrix3(t){return Gt(this,t),this.check()}fromAxisRotation(t,n){return Yt(this,t,n),this.check()}identity(){return en(this),this.check()}setAxisAngle(t,n){return this.fromAxisRotation(t,n)}get ELEMENTS(){return 4}get x(){return this[0]}set x(t){this[0]=y(t)}get y(){return this[1]}set y(t){this[1]=y(t)}get z(){return this[2]}set z(t){this[2]=y(t)}get w(){return this[3]}set w(t){this[3]=y(t)}len(){return mn(this)}lengthSquared(){return xn(this)}dot(t){return hn(this,t)}rotationTo(t,n){return dn(this,t,n),this.check()}add(t){return fn(this,this,t),this.check()}calculateW(){return on(this,this),this.check()}conjugate(){return an(this,this),this.check()}invert(){return cn(this,this),this.check()}lerp(t,n,r){return r===void 0?this.lerp(this,t,n):(pn(this,t,n,r),this.check())}multiplyRight(t){return Ht(this,this,t),this.check()}multiplyLeft(t){return Ht(this,t,this),this.check()}normalize(){let t=this.len(),n=t>0?1/t:0;return this[0]=this[0]*n,this[1]=this[1]*n,this[2]=this[2]*n,this[3]=this[3]*n,t===0&&(this[3]=1),this.check()}rotateX(t){return nn(this,this,t),this.check()}rotateY(t){return rn(this,this,t),this.check()}rotateZ(t){return sn(this,this,t),this.check()}scale(t){return ln(this,this,t),this.check()}slerp(t,n,r){let s,i,o;switch(arguments.length){case 1:({start:s=Br,target:i,ratio:o}=t);break;case 2:s=this,i=t,o=n;break;default:s=t,i=n,o=r}return et(this,s,i,o),this.check()}transformVector4(t,n=new G){return Ze(n,t,this),H(n,4)}lengthSq(){return this.lengthSquared()}setFromAxisAngle(t,n){return this.setAxisAngle(t,n)}premultiply(t){return this.multiplyLeft(t)}multiply(t){return this.multiplyRight(t)}};var rt=D(j(),1);var zr={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},kr={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Wt=class{name;startTime=0;playing=!0;speed=1;channels=[];constructor(t){Object.assign(this,t)}animate(t){if(!this.playing)return;let r=(t/1e3-this.startTime)*this.speed;this.channels.forEach(({sampler:s,target:i,path:o})=>{Yr(r,s,i,o),Ur(i,i._node)})}},$=class{animations;constructor(t){this.animations=t.animations.map((n,r)=>{let s=n.name||`Animation-${r}`,i=n.samplers.map(({input:c,interpolation:a="LINEAR",output:f})=>({input:Mn(t.accessors[c]),interpolation:a,output:Mn(t.accessors[f])})),o=n.channels.map(({sampler:c,target:a})=>({sampler:i[c],target:t.nodes[a.node],path:a.path}));return new Wt({name:s,channels:o})})}animate(t){this.setTime(t)}setTime(t){this.animations.forEach(n=>n.animate(t))}getAnimations(){return this.animations}};function Mn(e){if(!e._animation){let t=kr[e.componentType],n=zr[e.type],r=n*e.count,{buffer:s,byteOffset:i}=e.bufferView.data,o=new t(s,i+(e.byteOffset||0),r);if(n===1)e._animation=Array.from(o);else{let c=[];for(let a=0;a<o.length;a+=n)c.push(Array.from(o.slice(a,a+n)));e._animation=c}}return e._animation}var Fr=new F;function Ur(e,t){if(t.matrix.identity(),e.translation&&t.matrix.translate(e.translation),e.rotation){let n=Fr.fromQuaternion(e.rotation);t.matrix.multiplyRight(n)}e.scale&&t.matrix.scale(e.scale)}var $t=new nt;function Vr(e,t,n,r,s){if(t==="rotation"){$t.slerp({start:n,target:r,ratio:s});for(let i=0;i<$t.length;i++)e[t][i]=$t[i]}else for(let i=0;i<n.length;i++)e[t][i]=s*r[i]+(1-s)*n[i]}function qr(e,t,{p0:n,outTangent0:r,inTangent1:s,p1:i,tDiff:o,ratio:c}){for(let a=0;a<e[t].length;a++){let f=r[a]*o,l=s[a]*o;e[t][a]=(2*Math.pow(c,3)-3*Math.pow(c,2)+1)*n[a]+(Math.pow(c,3)-2*Math.pow(c,2)+c)*f+(-2*Math.pow(c,3)+3*Math.pow(c,2))*i[a]+(Math.pow(c,3)-Math.pow(c,2))*l}}function Dr(e,t,n){for(let r=0;r<n.length;r++)e[t][r]=n[r]}function Yr(e,{input:t,interpolation:n,output:r},s,i){let o=t[t.length-1],c=e%o,a=t.findIndex(p=>p>=c),f=Math.max(0,a-1);if(!Array.isArray(s[i]))switch(i){case"translation":s[i]=[0,0,0];break;case"rotation":s[i]=[0,0,0,1];break;case"scale":s[i]=[1,1,1];break;default:rt.log.warn(`Bad animation path ${i}`)()}(0,rt.assert)(s[i].length===r[f].length);let l=t[f],h=t[a];switch(n){case"STEP":Dr(s,i,r[f]);break;case"LINEAR":if(h>l){let p=(c-l)/(h-l);Vr(s,i,r[f],r[a],p)}break;case"CUBICSPLINE":if(h>l){let p=(c-l)/(h-l),m=h-l,x=r[3*f+1],g=r[3*f+2],d=r[3*a+0],S=r[3*a+1];qr(s,i,{p0:x,outTangent0:g,inTangent1:d,p1:S,tDiff:m,ratio:p})}break;default:rt.log.warn(`Interpolation ${n} not supported`)();break}}var yn=D(j(),1);var Xt=`#if (defined(SHADER_TYPE_FRAGMENT) && defined(LIGHTING_FRAGMENT)) || (defined(SHADER_TYPE_VERTEX) && defined(LIGHTING_VERTEX))
|
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8
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+
struct AmbientLight {
|
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9
|
+
vec3 color;
|
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10
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+
};
|
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11
|
+
struct PointLight {
|
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12
|
+
vec3 color;
|
|
13
|
+
vec3 position;
|
|
14
|
+
vec3 attenuation;
|
|
15
|
+
};
|
|
16
|
+
struct DirectionalLight {
|
|
17
|
+
vec3 color;
|
|
18
|
+
vec3 direction;
|
|
19
|
+
};
|
|
20
|
+
uniform AmbientLight lighting_uAmbientLight;
|
|
21
|
+
uniform PointLight lighting_uPointLight[MAX_LIGHTS];
|
|
22
|
+
uniform DirectionalLight lighting_uDirectionalLight[MAX_LIGHTS];
|
|
23
|
+
uniform int lighting_uPointLightCount;
|
|
24
|
+
uniform int lighting_uDirectionalLightCount;
|
|
25
|
+
uniform bool lighting_uEnabled;
|
|
26
|
+
float getPointLightAttenuation(PointLight pointLight, float distance) {
|
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27
|
+
return pointLight.attenuation.x
|
|
28
|
+
+ pointLight.attenuation.y * distance
|
|
29
|
+
+ pointLight.attenuation.z * distance * distance;
|
|
30
|
+
}
|
|
31
|
+
#endif
|
|
32
|
+
`;var Hr={lightSources:{}};function jt(e={}){let{color:t=[0,0,0],intensity:n=1}=e;return t.map(r=>r*n/255)}function Gr({ambientLight:e,pointLights:t=[],directionalLights:n=[]}){let r={};return e?r["lighting_uAmbientLight.color"]=jt(e):r["lighting_uAmbientLight.color"]=[0,0,0],t.forEach((s,i)=>{r[`lighting_uPointLight[${i}].color`]=jt(s),r[`lighting_uPointLight[${i}].position`]=s.position,r[`lighting_uPointLight[${i}].attenuation`]=s.attenuation||[1,0,0]}),r.lighting_uPointLightCount=t.length,n.forEach((s,i)=>{r[`lighting_uDirectionalLight[${i}].color`]=jt(s),r[`lighting_uDirectionalLight[${i}].direction`]=s.direction}),r.lighting_uDirectionalLightCount=n.length,r}function un(e=Hr){if("lightSources"in e){let{ambientLight:t,pointLights:n,directionalLights:r}=e.lightSources||{};return t||n&&n.length>0||r&&r.length>0?Object.assign({},Gr({ambientLight:t,pointLights:n,directionalLights:r}),{lighting_uEnabled:!0}):{lighting_uEnabled:!1}}if("lights"in e){let t={pointLights:[],directionalLights:[]};for(let n of e.lights||[])switch(n.type){case"ambient":t.ambientLight=n;break;case"directional":t.directionalLights?.push(n);break;case"point":t.pointLights?.push(n);break;default:}return un({lightSources:t})}return{}}var _n={name:"lights",vs:Xt,fs:Xt,getUniforms:un,defines:{MAX_LIGHTS:3}};var An=`uniform mat4 u_MVPMatrix;
|
|
33
|
+
uniform mat4 u_ModelMatrix;
|
|
34
|
+
uniform mat4 u_NormalMatrix;
|
|
35
|
+
out vec3 pbr_vPosition;
|
|
36
|
+
out vec2 pbr_vUV;
|
|
37
|
+
#ifdef HAS_NORMALS
|
|
38
|
+
# ifdef HAS_TANGENTS
|
|
39
|
+
out mat3 pbr_vTBN;
|
|
40
|
+
# else
|
|
41
|
+
out vec3 pbr_vNormal;
|
|
42
|
+
# endif
|
|
43
|
+
#endif
|
|
44
|
+
void pbr_setPositionNormalTangentUV(vec4 position, vec4 normal, vec4 tangent, vec2 uv)
|
|
45
|
+
{
|
|
46
|
+
vec4 pos = u_ModelMatrix * position;
|
|
47
|
+
pbr_vPosition = vec3(pos.xyz) / pos.w;
|
|
48
|
+
#ifdef HAS_NORMALS
|
|
49
|
+
#ifdef HAS_TANGENTS
|
|
50
|
+
vec3 normalW = normalize(vec3(u_NormalMatrix * vec4(normal.xyz, 0.0)));
|
|
51
|
+
vec3 tangentW = normalize(vec3(u_ModelMatrix * vec4(tangent.xyz, 0.0)));
|
|
52
|
+
vec3 bitangentW = cross(normalW, tangentW) * tangent.w;
|
|
53
|
+
pbr_vTBN = mat3(tangentW, bitangentW, normalW);
|
|
54
|
+
#else
|
|
55
|
+
pbr_vNormal = normalize(vec3(u_ModelMatrix * vec4(normal.xyz, 0.0)));
|
|
56
|
+
#endif
|
|
57
|
+
#endif
|
|
58
|
+
#ifdef HAS_UV
|
|
59
|
+
pbr_vUV = uv;
|
|
60
|
+
#else
|
|
61
|
+
pbr_vUV = vec2(0.,0.);
|
|
62
|
+
#endif
|
|
63
|
+
}
|
|
64
|
+
`;var Sn=`precision highp float;
|
|
65
|
+
uniform bool pbr_uUnlit;
|
|
66
|
+
#ifdef USE_IBL
|
|
67
|
+
uniform samplerCube u_DiffuseEnvSampler;
|
|
68
|
+
uniform samplerCube u_SpecularEnvSampler;
|
|
69
|
+
uniform sampler2D u_brdfLUT;
|
|
70
|
+
uniform vec2 u_ScaleIBLAmbient;
|
|
71
|
+
#endif
|
|
72
|
+
#ifdef HAS_BASECOLORMAP
|
|
73
|
+
uniform sampler2D u_BaseColorSampler;
|
|
74
|
+
#endif
|
|
75
|
+
#ifdef HAS_NORMALMAP
|
|
76
|
+
uniform sampler2D u_NormalSampler;
|
|
77
|
+
uniform float u_NormalScale;
|
|
78
|
+
#endif
|
|
79
|
+
#ifdef HAS_EMISSIVEMAP
|
|
80
|
+
uniform sampler2D u_EmissiveSampler;
|
|
81
|
+
uniform vec3 u_EmissiveFactor;
|
|
82
|
+
#endif
|
|
83
|
+
#ifdef HAS_METALROUGHNESSMAP
|
|
84
|
+
uniform sampler2D u_MetallicRoughnessSampler;
|
|
85
|
+
#endif
|
|
86
|
+
#ifdef HAS_OCCLUSIONMAP
|
|
87
|
+
uniform sampler2D u_OcclusionSampler;
|
|
88
|
+
uniform float u_OcclusionStrength;
|
|
89
|
+
#endif
|
|
90
|
+
#ifdef ALPHA_CUTOFF
|
|
91
|
+
uniform float u_AlphaCutoff;
|
|
92
|
+
#endif
|
|
93
|
+
uniform vec2 u_MetallicRoughnessValues;
|
|
94
|
+
uniform vec4 u_BaseColorFactor;
|
|
95
|
+
uniform vec3 u_Camera;
|
|
96
|
+
#ifdef PBR_DEBUG
|
|
97
|
+
uniform vec4 u_ScaleDiffBaseMR;
|
|
98
|
+
uniform vec4 u_ScaleFGDSpec;
|
|
99
|
+
#endif
|
|
100
|
+
in vec3 pbr_vPosition;
|
|
101
|
+
in vec2 pbr_vUV;
|
|
102
|
+
#ifdef HAS_NORMALS
|
|
103
|
+
#ifdef HAS_TANGENTS
|
|
104
|
+
in mat3 pbr_vTBN;
|
|
105
|
+
#else
|
|
106
|
+
in vec3 pbr_vNormal;
|
|
107
|
+
#endif
|
|
108
|
+
#endif
|
|
109
|
+
struct PBRInfo
|
|
110
|
+
{
|
|
111
|
+
float NdotL;
|
|
112
|
+
float NdotV;
|
|
113
|
+
float NdotH;
|
|
114
|
+
float LdotH;
|
|
115
|
+
float VdotH;
|
|
116
|
+
float perceptualRoughness;
|
|
117
|
+
float metalness;
|
|
118
|
+
vec3 reflectance0;
|
|
119
|
+
vec3 reflectance90;
|
|
120
|
+
float alphaRoughness;
|
|
121
|
+
vec3 diffuseColor;
|
|
122
|
+
vec3 specularColor;
|
|
123
|
+
vec3 n;
|
|
124
|
+
vec3 v;
|
|
125
|
+
};
|
|
126
|
+
const float M_PI = 3.141592653589793;
|
|
127
|
+
const float c_MinRoughness = 0.04;
|
|
128
|
+
vec4 SRGBtoLINEAR(vec4 srgbIn)
|
|
129
|
+
{
|
|
130
|
+
#ifdef MANUAL_SRGB
|
|
131
|
+
#ifdef SRGB_FAST_APPROXIMATION
|
|
132
|
+
vec3 linOut = pow(srgbIn.xyz,vec3(2.2));
|
|
133
|
+
#else
|
|
134
|
+
vec3 bLess = step(vec3(0.04045),srgbIn.xyz);
|
|
135
|
+
vec3 linOut = mix( srgbIn.xyz/vec3(12.92), pow((srgbIn.xyz+vec3(0.055))/vec3(1.055),vec3(2.4)), bLess );
|
|
136
|
+
#endif
|
|
137
|
+
return vec4(linOut,srgbIn.w);;
|
|
138
|
+
#else
|
|
139
|
+
return srgbIn;
|
|
140
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+
#endif
|
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141
|
+
}
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142
|
+
vec3 getNormal()
|
|
143
|
+
{
|
|
144
|
+
#ifndef HAS_TANGENTS
|
|
145
|
+
vec3 pos_dx = dFdx(pbr_vPosition);
|
|
146
|
+
vec3 pos_dy = dFdy(pbr_vPosition);
|
|
147
|
+
vec3 tex_dx = dFdx(vec3(pbr_vUV, 0.0));
|
|
148
|
+
vec3 tex_dy = dFdy(vec3(pbr_vUV, 0.0));
|
|
149
|
+
vec3 t = (tex_dy.t * pos_dx - tex_dx.t * pos_dy) / (tex_dx.s * tex_dy.t - tex_dy.s * tex_dx.t);
|
|
150
|
+
#ifdef HAS_NORMALS
|
|
151
|
+
vec3 ng = normalize(pbr_vNormal);
|
|
152
|
+
#else
|
|
153
|
+
vec3 ng = cross(pos_dx, pos_dy);
|
|
154
|
+
#endif
|
|
155
|
+
t = normalize(t - ng * dot(ng, t));
|
|
156
|
+
vec3 b = normalize(cross(ng, t));
|
|
157
|
+
mat3 tbn = mat3(t, b, ng);
|
|
158
|
+
#else
|
|
159
|
+
mat3 tbn = pbr_vTBN;
|
|
160
|
+
#endif
|
|
161
|
+
#ifdef HAS_NORMALMAP
|
|
162
|
+
vec3 n = texture(u_NormalSampler, pbr_vUV).rgb;
|
|
163
|
+
n = normalize(tbn * ((2.0 * n - 1.0) * vec3(u_NormalScale, u_NormalScale, 1.0)));
|
|
164
|
+
#else
|
|
165
|
+
vec3 n = normalize(tbn[2].xyz);
|
|
166
|
+
#endif
|
|
167
|
+
return n;
|
|
168
|
+
}
|
|
169
|
+
#ifdef USE_IBL
|
|
170
|
+
vec3 getIBLContribution(PBRInfo pbrInputs, vec3 n, vec3 reflection)
|
|
171
|
+
{
|
|
172
|
+
float mipCount = 9.0;
|
|
173
|
+
float lod = (pbrInputs.perceptualRoughness * mipCount);
|
|
174
|
+
vec3 brdf = SRGBtoLINEAR(texture(u_brdfLUT,
|
|
175
|
+
vec2(pbrInputs.NdotV, 1.0 - pbrInputs.perceptualRoughness))).rgb;
|
|
176
|
+
vec3 diffuseLight = SRGBtoLINEAR(textureCube(u_DiffuseEnvSampler, n)).rgb;
|
|
177
|
+
#ifdef USE_TEX_LOD
|
|
178
|
+
vec3 specularLight = SRGBtoLINEAR(textureCubeLod(u_SpecularEnvSampler, reflection, lod)).rgb;
|
|
179
|
+
#else
|
|
180
|
+
vec3 specularLight = SRGBtoLINEAR(textureCube(u_SpecularEnvSampler, reflection)).rgb;
|
|
181
|
+
#endif
|
|
182
|
+
vec3 diffuse = diffuseLight * pbrInputs.diffuseColor;
|
|
183
|
+
vec3 specular = specularLight * (pbrInputs.specularColor * brdf.x + brdf.y);
|
|
184
|
+
diffuse *= u_ScaleIBLAmbient.x;
|
|
185
|
+
specular *= u_ScaleIBLAmbient.y;
|
|
186
|
+
return diffuse + specular;
|
|
187
|
+
}
|
|
188
|
+
#endif
|
|
189
|
+
vec3 diffuse(PBRInfo pbrInputs)
|
|
190
|
+
{
|
|
191
|
+
return pbrInputs.diffuseColor / M_PI;
|
|
192
|
+
}
|
|
193
|
+
vec3 specularReflection(PBRInfo pbrInputs)
|
|
194
|
+
{
|
|
195
|
+
return pbrInputs.reflectance0 +
|
|
196
|
+
(pbrInputs.reflectance90 - pbrInputs.reflectance0) *
|
|
197
|
+
pow(clamp(1.0 - pbrInputs.VdotH, 0.0, 1.0), 5.0);
|
|
198
|
+
}
|
|
199
|
+
float geometricOcclusion(PBRInfo pbrInputs)
|
|
200
|
+
{
|
|
201
|
+
float NdotL = pbrInputs.NdotL;
|
|
202
|
+
float NdotV = pbrInputs.NdotV;
|
|
203
|
+
float r = pbrInputs.alphaRoughness;
|
|
204
|
+
float attenuationL = 2.0 * NdotL / (NdotL + sqrt(r * r + (1.0 - r * r) * (NdotL * NdotL)));
|
|
205
|
+
float attenuationV = 2.0 * NdotV / (NdotV + sqrt(r * r + (1.0 - r * r) * (NdotV * NdotV)));
|
|
206
|
+
return attenuationL * attenuationV;
|
|
207
|
+
}
|
|
208
|
+
float microfacetDistribution(PBRInfo pbrInputs)
|
|
209
|
+
{
|
|
210
|
+
float roughnessSq = pbrInputs.alphaRoughness * pbrInputs.alphaRoughness;
|
|
211
|
+
float f = (pbrInputs.NdotH * roughnessSq - pbrInputs.NdotH) * pbrInputs.NdotH + 1.0;
|
|
212
|
+
return roughnessSq / (M_PI * f * f);
|
|
213
|
+
}
|
|
214
|
+
void PBRInfo_setAmbientLight(inout PBRInfo pbrInputs) {
|
|
215
|
+
pbrInputs.NdotL = 1.0;
|
|
216
|
+
pbrInputs.NdotH = 0.0;
|
|
217
|
+
pbrInputs.LdotH = 0.0;
|
|
218
|
+
pbrInputs.VdotH = 1.0;
|
|
219
|
+
}
|
|
220
|
+
void PBRInfo_setDirectionalLight(inout PBRInfo pbrInputs, vec3 lightDirection) {
|
|
221
|
+
vec3 n = pbrInputs.n;
|
|
222
|
+
vec3 v = pbrInputs.v;
|
|
223
|
+
vec3 l = normalize(lightDirection);
|
|
224
|
+
vec3 h = normalize(l+v);
|
|
225
|
+
pbrInputs.NdotL = clamp(dot(n, l), 0.001, 1.0);
|
|
226
|
+
pbrInputs.NdotH = clamp(dot(n, h), 0.0, 1.0);
|
|
227
|
+
pbrInputs.LdotH = clamp(dot(l, h), 0.0, 1.0);
|
|
228
|
+
pbrInputs.VdotH = clamp(dot(v, h), 0.0, 1.0);
|
|
229
|
+
}
|
|
230
|
+
void PBRInfo_setPointLight(inout PBRInfo pbrInputs, PointLight pointLight) {
|
|
231
|
+
vec3 light_direction = normalize(pointLight.position - pbr_vPosition);
|
|
232
|
+
PBRInfo_setDirectionalLight(pbrInputs, light_direction);
|
|
233
|
+
}
|
|
234
|
+
vec3 calculateFinalColor(PBRInfo pbrInputs, vec3 lightColor) {
|
|
235
|
+
vec3 F = specularReflection(pbrInputs);
|
|
236
|
+
float G = geometricOcclusion(pbrInputs);
|
|
237
|
+
float D = microfacetDistribution(pbrInputs);
|
|
238
|
+
vec3 diffuseContrib = (1.0 - F) * diffuse(pbrInputs);
|
|
239
|
+
vec3 specContrib = F * G * D / (4.0 * pbrInputs.NdotL * pbrInputs.NdotV);
|
|
240
|
+
return pbrInputs.NdotL * lightColor * (diffuseContrib + specContrib);
|
|
241
|
+
}
|
|
242
|
+
vec4 pbr_filterColor(vec4 colorUnused)
|
|
243
|
+
{
|
|
244
|
+
#ifdef HAS_BASECOLORMAP
|
|
245
|
+
vec4 baseColor = SRGBtoLINEAR(texture(u_BaseColorSampler, pbr_vUV)) * u_BaseColorFactor;
|
|
246
|
+
#else
|
|
247
|
+
vec4 baseColor = u_BaseColorFactor;
|
|
248
|
+
#endif
|
|
249
|
+
#ifdef ALPHA_CUTOFF
|
|
250
|
+
if (baseColor.a < u_AlphaCutoff) {
|
|
251
|
+
discard;
|
|
252
|
+
}
|
|
253
|
+
#endif
|
|
254
|
+
vec3 color = vec3(0, 0, 0);
|
|
255
|
+
if(pbr_uUnlit){
|
|
256
|
+
color.rgb = baseColor.rgb;
|
|
257
|
+
}
|
|
258
|
+
else{
|
|
259
|
+
float perceptualRoughness = u_MetallicRoughnessValues.y;
|
|
260
|
+
float metallic = u_MetallicRoughnessValues.x;
|
|
261
|
+
#ifdef HAS_METALROUGHNESSMAP
|
|
262
|
+
vec4 mrSample = texture(u_MetallicRoughnessSampler, pbr_vUV);
|
|
263
|
+
perceptualRoughness = mrSample.g * perceptualRoughness;
|
|
264
|
+
metallic = mrSample.b * metallic;
|
|
265
|
+
#endif
|
|
266
|
+
perceptualRoughness = clamp(perceptualRoughness, c_MinRoughness, 1.0);
|
|
267
|
+
metallic = clamp(metallic, 0.0, 1.0);
|
|
268
|
+
float alphaRoughness = perceptualRoughness * perceptualRoughness;
|
|
269
|
+
vec3 f0 = vec3(0.04);
|
|
270
|
+
vec3 diffuseColor = baseColor.rgb * (vec3(1.0) - f0);
|
|
271
|
+
diffuseColor *= 1.0 - metallic;
|
|
272
|
+
vec3 specularColor = mix(f0, baseColor.rgb, metallic);
|
|
273
|
+
float reflectance = max(max(specularColor.r, specularColor.g), specularColor.b);
|
|
274
|
+
float reflectance90 = clamp(reflectance * 25.0, 0.0, 1.0);
|
|
275
|
+
vec3 specularEnvironmentR0 = specularColor.rgb;
|
|
276
|
+
vec3 specularEnvironmentR90 = vec3(1.0, 1.0, 1.0) * reflectance90;
|
|
277
|
+
vec3 n = getNormal();
|
|
278
|
+
vec3 v = normalize(u_Camera - pbr_vPosition);
|
|
279
|
+
float NdotV = clamp(abs(dot(n, v)), 0.001, 1.0);
|
|
280
|
+
vec3 reflection = -normalize(reflect(v, n));
|
|
281
|
+
PBRInfo pbrInputs = PBRInfo(
|
|
282
|
+
0.0,
|
|
283
|
+
NdotV,
|
|
284
|
+
0.0,
|
|
285
|
+
0.0,
|
|
286
|
+
0.0,
|
|
287
|
+
perceptualRoughness,
|
|
288
|
+
metallic,
|
|
289
|
+
specularEnvironmentR0,
|
|
290
|
+
specularEnvironmentR90,
|
|
291
|
+
alphaRoughness,
|
|
292
|
+
diffuseColor,
|
|
293
|
+
specularColor,
|
|
294
|
+
n,
|
|
295
|
+
v
|
|
296
|
+
);
|
|
297
|
+
#ifdef USE_LIGHTS
|
|
298
|
+
PBRInfo_setAmbientLight(pbrInputs);
|
|
299
|
+
color += calculateFinalColor(pbrInputs, lighting_uAmbientLight.color);
|
|
300
|
+
for(int i = 0; i < lighting_uDirectionalLightCount; i++) {
|
|
301
|
+
if (i < lighting_uDirectionalLightCount) {
|
|
302
|
+
PBRInfo_setDirectionalLight(pbrInputs, lighting_uDirectionalLight[i].direction);
|
|
303
|
+
color += calculateFinalColor(pbrInputs, lighting_uDirectionalLight[i].color);
|
|
304
|
+
}
|
|
305
|
+
}
|
|
306
|
+
for(int i = 0; i < lighting_uPointLightCount; i++) {
|
|
307
|
+
if (i < lighting_uPointLightCount) {
|
|
308
|
+
PBRInfo_setPointLight(pbrInputs, lighting_uPointLight[i]);
|
|
309
|
+
float attenuation = getPointLightAttenuation(lighting_uPointLight[i], distance(lighting_uPointLight[i].position, pbr_vPosition));
|
|
310
|
+
color += calculateFinalColor(pbrInputs, lighting_uPointLight[i].color / attenuation);
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
#endif
|
|
314
|
+
#ifdef USE_IBL
|
|
315
|
+
color += getIBLContribution(pbrInputs, n, reflection);
|
|
316
|
+
#endif
|
|
317
|
+
#ifdef HAS_OCCLUSIONMAP
|
|
318
|
+
float ao = texture(u_OcclusionSampler, pbr_vUV).r;
|
|
319
|
+
color = mix(color, color * ao, u_OcclusionStrength);
|
|
320
|
+
#endif
|
|
321
|
+
#ifdef HAS_EMISSIVEMAP
|
|
322
|
+
vec3 emissive = SRGBtoLINEAR(texture(u_EmissiveSampler, pbr_vUV)).rgb * u_EmissiveFactor;
|
|
323
|
+
color += emissive;
|
|
324
|
+
#endif
|
|
325
|
+
#ifdef PBR_DEBUG
|
|
326
|
+
color = mix(color, baseColor.rgb, u_ScaleDiffBaseMR.y);
|
|
327
|
+
color = mix(color, vec3(metallic), u_ScaleDiffBaseMR.z);
|
|
328
|
+
color = mix(color, vec3(perceptualRoughness), u_ScaleDiffBaseMR.w);
|
|
329
|
+
#endif
|
|
330
|
+
}
|
|
331
|
+
return vec4(pow(color,vec3(1.0/2.2)), baseColor.a);
|
|
332
|
+
}
|
|
333
|
+
`;var Kt={name:"pbr",vs:An,fs:Sn,defines:{LIGHTING_FRAGMENT:1},dependencies:[_n]};var Et=D(Ct(),1);var $r=`
|
|
334
|
+
#pragma vscode_glsllint_stage: vert
|
|
335
|
+
#if (__VERSION__ < 300)
|
|
336
|
+
#define _attr attribute
|
|
337
|
+
#else
|
|
338
|
+
#define _attr in
|
|
339
|
+
#endif
|
|
340
|
+
|
|
341
|
+
// _attr vec4 POSITION;
|
|
342
|
+
_attr vec4 positions;
|
|
343
|
+
|
|
344
|
+
#ifdef HAS_NORMALS
|
|
345
|
+
// _attr vec4 NORMAL;
|
|
346
|
+
_attr vec4 normals;
|
|
347
|
+
#endif
|
|
348
|
+
|
|
349
|
+
#ifdef HAS_TANGENTS
|
|
350
|
+
_attr vec4 TANGENT;
|
|
351
|
+
#endif
|
|
352
|
+
|
|
353
|
+
#ifdef HAS_UV
|
|
354
|
+
// _attr vec2 TEXCOORD_0;
|
|
355
|
+
_attr vec2 texCoords;
|
|
356
|
+
#endif
|
|
357
|
+
|
|
358
|
+
void main(void) {
|
|
359
|
+
vec4 _NORMAL = vec4(0.);
|
|
360
|
+
vec4 _TANGENT = vec4(0.);
|
|
361
|
+
vec2 _TEXCOORD_0 = vec2(0.);
|
|
362
|
+
|
|
363
|
+
#ifdef HAS_NORMALS
|
|
364
|
+
_NORMAL = normals;
|
|
365
|
+
#endif
|
|
366
|
+
|
|
367
|
+
#ifdef HAS_TANGENTS
|
|
368
|
+
_TANGENT = TANGENT;
|
|
369
|
+
#endif
|
|
370
|
+
|
|
371
|
+
#ifdef HAS_UV
|
|
372
|
+
_TEXCOORD_0 = texCoords;
|
|
373
|
+
#endif
|
|
374
|
+
|
|
375
|
+
pbr_setPositionNormalTangentUV(positions, _NORMAL, _TANGENT, _TEXCOORD_0);
|
|
376
|
+
gl_Position = u_MVPMatrix * positions;
|
|
377
|
+
}
|
|
378
|
+
`,Wr=`
|
|
379
|
+
#pragma vscode_glsllint_stage: frag
|
|
380
|
+
#if (__VERSION__ < 300)
|
|
381
|
+
#define fragmentColor gl_FragColor
|
|
382
|
+
#else
|
|
383
|
+
out vec4 fragmentColor;
|
|
384
|
+
#endif
|
|
385
|
+
|
|
386
|
+
void main(void) {
|
|
387
|
+
vec3 pos = pbr_vPosition;
|
|
388
|
+
fragmentColor = pbr_filterColor(vec4(1.0));
|
|
389
|
+
}
|
|
390
|
+
`;function Tn(e,t){let{id:n,geometry:r,material:s,vertexCount:i,materialOptions:o,modelOptions:c}=t,a=at(e,s,r.attributes,o);yn.log.info(4,"createGLTFModel defines: ",a.defines)();let f=[],l={depthWriteEnabled:!0,depthCompare:"less",depthFormat:"depth24plus",cullMode:"back"},h={id:n,geometry:r,topology:r.topology,vertexCount:i,modules:[Kt],vs:En(e,$r),fs:En(e,Wr),...c,bindings:{...a.bindings,...c.bindings},defines:{...a.defines,...c.defines},parameters:{...l,...a.parameters,...c.parameters},uniforms:{...a.uniforms,...c.uniforms}},p=new Et.Model(e,h);return new Et.ModelNode({managedResources:f,model:p})}function En(e,t){return`#version 300 es
|
|
391
|
+
${t}`}var Xr={modelOptions:{},pbrDebug:!1,imageBasedLightingEnvironment:null,lights:!0,useTangents:!1},yt=class{device;options;gltf;constructor(t,n={}){this.device=t,this.options={...Xr,...n}}instantiate(t){return this.gltf=t,(t.scenes||[]).map(r=>this.createScene(r))}createAnimator(){return Array.isArray(this.gltf.animations)?new $(this.gltf):null}createScene(t){let r=(t.nodes||[]).map(i=>this.createNode(i));return new W.GroupNode({id:t.name||t.id,children:r})}createNode(t){if(!t._node){let r=(t.children||[]).map(i=>this.createNode(i));t.mesh&&r.push(this.createMesh(t.mesh));let s=new W.GroupNode({id:t.name||t.id,children:r});if(t.matrix)s.setMatrix(t.matrix);else{if(s.matrix.identity(),t.translation&&s.matrix.translate(t.translation),t.rotation){let i=new F().fromQuaternion(t.rotation);s.matrix.multiplyRight(i)}t.scale&&s.matrix.scale(t.scale)}t._node=s}return t._node}createMesh(t){if(!t._mesh){let r=(t.primitives||[]).map((i,o)=>this.createPrimitive(i,o,t)),s=new W.GroupNode({id:t.name||t.id,children:r});t._mesh=s}return t._mesh}createPrimitive(t,n,r){let s=t.name||`${r.name||r.id}-primitive-${n}`,i=jr(t.mode||4),o=t.indices?t.indices.count:this.getVertexCount(t.attributes),c=Tn(this.device,{id:s,geometry:this.createGeometry(s,t,i),material:t.material,materialOptions:this.options,modelOptions:this.options.modelOptions,vertexCount:o});return c.bounds=[t.attributes.POSITION.min,t.attributes.POSITION.max],c}getVertexCount(t){throw new Error("getVertexCount not implemented")}createGeometry(t,n,r){let s={};for(let[i,o]of Object.entries(n.attributes)){let{components:c,size:a,value:f}=o;s[i]={size:a??c,value:f}}return new W.Geometry({id:t,topology:r,indices:n.indices.value,attributes:s})}createBuffer(t,n){t.bufferView||(t.bufferView={});let{bufferView:r}=t;return r.lumaBuffers||(r.lumaBuffers={}),r.lumaBuffers[n]||(r.lumaBuffers[n]=this.device.createBuffer({id:`from-${r.id}`,data:r.data||t.value})),r.lumaBuffers[n]}createSampler(t){return t}needsPOT(){return!1}},U;(function(e){e[e.POINTS=0]="POINTS",e[e.LINES=1]="LINES",e[e.LINE_LOOP=2]="LINE_LOOP",e[e.LINE_STRIP=3]="LINE_STRIP",e[e.TRIANGLES=4]="TRIANGLES",e[e.TRIANGLE_STRIP=5]="TRIANGLE_STRIP",e[e.TRIANGLE_FAN=6]="TRIANGLE_FAN"})(U||(U={}));function jr(e){switch(e){case U.POINTS:return"point-list";case U.LINES:return"line-list";case U.LINE_STRIP:return"line-strip";case U.LINE_LOOP:return"line-loop-webgl";case U.TRIANGLES:return"triangle-list";case U.TRIANGLE_STRIP:return"triangle-strip";case U.TRIANGLE_FAN:return"triangle-fan-webgl";default:throw new Error(e)}}function Ln(e,t,n){let r=new yt(e,n),s=r.instantiate(t),i=r.createAnimator();return{scenes:s,animator:i}}return On(st);})();
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return __exports__;
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{"version":3,"file":"create-gltf-model.d.ts","sourceRoot":"","sources":["../../src/gltf/create-gltf-model.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAgC,MAAM,eAAe,CAAC;AAEpE,OAAO,EAAC,QAAQ,EAAS,SAAS,EAAE,UAAU,EAAC,MAAM,iBAAiB,CAAC;AACvE,OAAO,EAAC,uBAAuB,EAAmB,
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{"version":3,"file":"create-gltf-model.d.ts","sourceRoot":"","sources":["../../src/gltf/create-gltf-model.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAgC,MAAM,eAAe,CAAC;AAEpE,OAAO,EAAC,QAAQ,EAAS,SAAS,EAAE,UAAU,EAAC,MAAM,iBAAiB,CAAC;AACvE,OAAO,EAAC,uBAAuB,EAAmB,qCAAkC;AAiEpF,MAAM,MAAM,sBAAsB,GAAG;IACnC,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,QAAQ,CAAC;IACnB,QAAQ,EAAE,GAAG,CAAC;IACd,eAAe,EAAE,uBAAuB,CAAC;IACzC,YAAY,CAAC,EAAE,OAAO,CAAC,UAAU,CAAC,CAAC;CACpC,CAAC;AAEF,wBAAgB,eAAe,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,sBAAsB,GAAG,SAAS,CAsC1F"}
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const { id, geometry, material, vertexCount, materialOptions, modelOptions } = options;
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const parsedMaterial = parsePBRMaterial(device, material, geometry.attributes, materialOptions);
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log.info(4, 'createGLTFModel defines: ', parsedMaterial.defines)();
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// Calculate managedResources
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depthWriteEnabled: true,
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depthCompare: 'less',
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cullMode: 'back'
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};
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const modelProps = {
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id,
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geometry,
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topology: geometry.topology,
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modules: [pbr],
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vs: addVersionToShader(device, vs),
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fs: addVersionToShader(device, fs),
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bindings: { ...parsedMaterial.bindings, ...modelOptions.bindings },
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defines: { ...parsedMaterial.defines, ...modelOptions.defines },
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parameters: { ...parameters, ...parsedMaterial.parameters, ...modelOptions.parameters },
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uniforms: { ...parsedMaterial.uniforms, ...modelOptions.uniforms }
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};
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}
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//# sourceMappingURL=create-gltf-model.js.map
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import { Device } from '@luma.gl/core';
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import { GLTFInstantiatorOptions } from
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import { GLTFAnimator } from
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export declare function createScenegraphsFromGLTF(device: Device, gltf: any, options?: GLTFInstantiatorOptions): {
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scenes: GroupNode[];
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animator: GLTFAnimator;
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{"version":3,"file":"create-gltf-objects.d.ts","sourceRoot":"","sources":["../../src/gltf/create-gltf-objects.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,EAAC,SAAS,EAAC,MAAM,iBAAiB,CAAC;AAC1C,OAAO,EAAmB,uBAAuB,EAAC
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{"version":3,"file":"create-gltf-objects.d.ts","sourceRoot":"","sources":["../../src/gltf/create-gltf-objects.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,MAAM,EAAC,MAAM,eAAe,CAAC;AACrC,OAAO,EAAC,SAAS,EAAC,MAAM,iBAAiB,CAAC;AAC1C,OAAO,EAAmB,uBAAuB,EAAC,+BAA4B;AAC9E,OAAO,EAAC,YAAY,EAAC,2BAAwB;AAE7C,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,MAAM,EACd,IAAI,EAAE,GAAG,EACT,OAAO,CAAC,EAAE,uBAAuB,GAChC;IACD,MAAM,EAAE,SAAS,EAAE,CAAC;IACpB,QAAQ,EAAE,YAAY,CAAC;CACxB,CAKA"}
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import { GLTFInstantiator } from "./gltf-instantiator.js";
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export function createScenegraphsFromGLTF(device, gltf, options) {
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};
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const instantiator = new GLTFInstantiator(device, options);
|
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const scenes = instantiator.instantiate(gltf);
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|
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const animator = instantiator.createAnimator();
|
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|
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return { scenes, animator };
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}
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//# sourceMappingURL=create-gltf-objects.js.map
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{"version":3,"file":"gltf-animator.d.ts","sourceRoot":"","sources":["../../src/gltf/gltf-animator.ts"],"names":[],"mappings":"AAIA,eAAO,MAAM,4BAA4B;;;;;;;;CAQxC,CAAC;AAEF,eAAO,MAAM,iCAAiC;;;;;;;CAO7C,CAAC;AAEF,KAAK,kBAAkB,GAAG;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,QAAQ,CAAC,EAAE,GAAG,CAAC;CAChB,
|
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{"version":3,"file":"gltf-animator.d.ts","sourceRoot":"","sources":["../../src/gltf/gltf-animator.ts"],"names":[],"mappings":"AAIA,eAAO,MAAM,4BAA4B;;;;;;;;CAQxC,CAAC;AAEF,eAAO,MAAM,iCAAiC;;;;;;;CAO7C,CAAC;AAEF,KAAK,kBAAkB,GAAG;IACxB,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,OAAO,CAAC,EAAE,OAAO,CAAC;IAClB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,QAAQ,CAAC,EAAE,GAAG,CAAC;CAChB,CAAC;AAEF,cAAM,aAAa;IACjB,IAAI,EAAE,MAAM,CAAC;IACb,SAAS,EAAE,MAAM,CAAK;IACtB,OAAO,EAAE,OAAO,CAAQ;IACxB,KAAK,EAAE,MAAM,CAAK;IAClB,QAAQ,EAAE,GAAG,CAAM;gBAEP,KAAK,EAAE,kBAAkB;IAIrC,OAAO,CAAC,MAAM,EAAE,MAAM;CAavB;AAED,qBAAa,YAAY;IACvB,UAAU,EAAE,aAAa,EAAE,CAAC;gBAEhB,IAAI,EAAE,GAAG;IAiBrB,0EAA0E;IAC1E,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAI3B,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAI3B,aAAa;CAGd"}
|