@luma.gl/engine 9.1.0-alpha.9 → 9.1.0-beta.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/key-frames.js +1 -0
- package/dist/animation/key-frames.js.map +1 -0
- package/dist/animation/timeline.js +1 -0
- package/dist/animation/timeline.js.map +1 -0
- package/dist/animation-loop/animation-loop-template.js +1 -0
- package/dist/animation-loop/animation-loop-template.js.map +1 -0
- package/dist/animation-loop/animation-loop.d.ts +2 -0
- package/dist/animation-loop/animation-loop.d.ts.map +1 -1
- package/dist/animation-loop/animation-loop.js +24 -6
- package/dist/animation-loop/animation-loop.js.map +1 -0
- package/dist/animation-loop/animation-props.js +1 -0
- package/dist/animation-loop/animation-props.js.map +1 -0
- package/dist/animation-loop/make-animation-loop.d.ts +5 -1
- package/dist/animation-loop/make-animation-loop.d.ts.map +1 -1
- package/dist/animation-loop/make-animation-loop.js +3 -1
- package/dist/animation-loop/make-animation-loop.js.map +1 -0
- package/dist/animation-loop/request-animation-frame.d.ts +4 -2
- package/dist/animation-loop/request-animation-frame.d.ts.map +1 -1
- package/dist/animation-loop/request-animation-frame.js +5 -3
- package/dist/animation-loop/request-animation-frame.js.map +1 -0
- package/dist/application-utils/load-file.d.ts +1 -1
- package/dist/application-utils/load-file.d.ts.map +1 -1
- package/dist/application-utils/load-file.js +2 -2
- package/dist/application-utils/load-file.js.map +1 -0
- package/dist/application-utils/random.js +1 -0
- package/dist/application-utils/random.js.map +1 -0
- package/dist/async-texture/async-texture.d.ts +14 -2
- package/dist/async-texture/async-texture.d.ts.map +1 -1
- package/dist/async-texture/async-texture.js +31 -0
- package/dist/async-texture/async-texture.js.map +1 -0
- package/dist/compute/buffer-transform.d.ts +41 -0
- package/dist/compute/buffer-transform.d.ts.map +1 -0
- package/dist/{transform → compute}/buffer-transform.js +19 -12
- package/dist/compute/buffer-transform.js.map +1 -0
- package/dist/{computation.d.ts → compute/computation.d.ts} +3 -3
- package/dist/compute/computation.d.ts.map +1 -0
- package/dist/{computation.js → compute/computation.js} +7 -8
- package/dist/compute/computation.js.map +1 -0
- package/dist/compute/swap.d.ts +48 -0
- package/dist/compute/swap.d.ts.map +1 -0
- package/dist/compute/swap.js +91 -0
- package/dist/compute/swap.js.map +1 -0
- package/dist/{transform → compute}/texture-transform.d.ts +0 -6
- package/dist/compute/texture-transform.d.ts.map +1 -0
- package/dist/{transform → compute}/texture-transform.js +7 -13
- package/dist/compute/texture-transform.js.map +1 -0
- package/dist/debug/copy-texture-to-image.js +1 -0
- package/dist/debug/copy-texture-to-image.js.map +1 -0
- package/dist/debug/debug-framebuffer.js +2 -1
- package/dist/debug/debug-framebuffer.js.map +1 -0
- package/dist/debug/debug-shader-layout.js +2 -1
- package/dist/debug/debug-shader-layout.js.map +1 -0
- package/dist/debug/pixel-data-utils.js +1 -0
- package/dist/debug/pixel-data-utils.js.map +1 -0
- package/dist/dist.dev.js +2588 -5862
- package/dist/dist.min.js +420 -103
- package/dist/factories/pipeline-factory.d.ts.map +1 -0
- package/dist/{lib → factories}/pipeline-factory.js +1 -0
- package/dist/factories/pipeline-factory.js.map +1 -0
- package/dist/factories/shader-factory.d.ts.map +1 -0
- package/dist/{lib → factories}/shader-factory.js +1 -0
- package/dist/factories/shader-factory.js.map +1 -0
- package/dist/geometries/cone-geometry.js +1 -0
- package/dist/geometries/cone-geometry.js.map +1 -0
- package/dist/geometries/cube-geometry.js +1 -0
- package/dist/geometries/cube-geometry.js.map +1 -0
- package/dist/geometries/cylinder-geometry.js +1 -0
- package/dist/geometries/cylinder-geometry.js.map +1 -0
- package/dist/geometries/ico-sphere-geometry.js +1 -0
- package/dist/geometries/ico-sphere-geometry.js.map +1 -0
- package/dist/geometries/plane-geometry.js +1 -0
- package/dist/geometries/plane-geometry.js.map +1 -0
- package/dist/geometries/sphere-geometry.js +1 -0
- package/dist/geometries/sphere-geometry.js.map +1 -0
- package/dist/geometries/truncated-cone-geometry.js +1 -0
- package/dist/geometries/truncated-cone-geometry.js.map +1 -0
- package/dist/geometry/geometry-table.js +1 -0
- package/dist/geometry/geometry-table.js.map +1 -0
- package/dist/geometry/geometry-utils.js +1 -0
- package/dist/geometry/geometry-utils.js.map +1 -0
- package/dist/geometry/geometry.js +1 -0
- package/dist/geometry/geometry.js.map +1 -0
- package/dist/geometry/gpu-geometry.js +1 -0
- package/dist/geometry/gpu-geometry.js.map +1 -0
- package/dist/geometry/gpu-table.js +1 -0
- package/dist/geometry/gpu-table.js.map +1 -0
- package/dist/index.cjs +1268 -173
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +23 -12
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +19 -9
- package/dist/index.js.map +1 -0
- package/dist/model/model.d.ts +11 -10
- package/dist/model/model.d.ts.map +1 -1
- package/dist/model/model.js +77 -58
- package/dist/model/model.js.map +1 -0
- package/dist/model/split-uniforms-and-bindings.d.ts +1 -1
- package/dist/model/split-uniforms-and-bindings.d.ts.map +1 -1
- package/dist/model/split-uniforms-and-bindings.js +2 -1
- package/dist/model/split-uniforms-and-bindings.js.map +1 -0
- package/dist/models/billboard-texture-model.d.ts +23 -0
- package/dist/models/billboard-texture-model.d.ts.map +1 -0
- package/dist/models/billboard-texture-model.js +78 -0
- package/dist/models/billboard-texture-model.js.map +1 -0
- package/dist/models/billboard-texture-module.d.ts +10 -0
- package/dist/models/billboard-texture-module.d.ts.map +1 -0
- package/dist/models/billboard-texture-module.js +37 -0
- package/dist/models/billboard-texture-module.js.map +1 -0
- package/dist/{lib → models}/clip-space.d.ts +3 -1
- package/dist/models/clip-space.d.ts.map +1 -0
- package/dist/models/clip-space.js +77 -0
- package/dist/models/clip-space.js.map +1 -0
- package/dist/modules/picking/color-picking.d.ts +28 -0
- package/dist/modules/picking/color-picking.d.ts.map +1 -0
- package/dist/modules/picking/color-picking.js +177 -0
- package/dist/modules/picking/color-picking.js.map +1 -0
- package/dist/modules/picking/index-picking.d.ts +32 -0
- package/dist/modules/picking/index-picking.d.ts.map +1 -0
- package/dist/modules/picking/index-picking.js +148 -0
- package/dist/modules/picking/index-picking.js.map +1 -0
- package/dist/modules/picking/legacy-picking-manager.d.ts +27 -0
- package/dist/modules/picking/legacy-picking-manager.d.ts.map +1 -0
- package/dist/modules/picking/legacy-picking-manager.js +76 -0
- package/dist/modules/picking/legacy-picking-manager.js.map +1 -0
- package/dist/modules/picking/picking-manager.d.ts +45 -0
- package/dist/modules/picking/picking-manager.d.ts.map +1 -0
- package/dist/modules/picking/picking-manager.js +101 -0
- package/dist/modules/picking/picking-manager.js.map +1 -0
- package/dist/modules/picking/picking-uniforms.d.ts +79 -0
- package/dist/modules/picking/picking-uniforms.d.ts.map +1 -0
- package/dist/modules/picking/picking-uniforms.js +109 -0
- package/dist/modules/picking/picking-uniforms.js.map +1 -0
- package/dist/passes/get-fragment-shader.d.ts +12 -0
- package/dist/passes/get-fragment-shader.d.ts.map +1 -0
- package/dist/passes/get-fragment-shader.js +117 -0
- package/dist/passes/get-fragment-shader.js.map +1 -0
- package/dist/passes/shader-pass-renderer.d.ts +63 -0
- package/dist/passes/shader-pass-renderer.d.ts.map +1 -0
- package/dist/passes/shader-pass-renderer.js +197 -0
- package/dist/passes/shader-pass-renderer.js.map +1 -0
- package/dist/scenegraph/group-node.js +1 -0
- package/dist/scenegraph/group-node.js.map +1 -0
- package/dist/scenegraph/model-node.js +1 -0
- package/dist/scenegraph/model-node.js.map +1 -0
- package/dist/scenegraph/scenegraph-node.js +1 -0
- package/dist/scenegraph/scenegraph-node.js.map +1 -0
- package/dist/shader-inputs.d.ts +8 -21
- package/dist/shader-inputs.d.ts.map +1 -1
- package/dist/shader-inputs.js +15 -11
- package/dist/shader-inputs.js.map +1 -0
- package/dist/utils/deep-equal.js +1 -0
- package/dist/utils/deep-equal.js.map +1 -0
- package/dist/utils/uid.js +1 -0
- package/dist/utils/uid.js.map +1 -0
- package/package.json +6 -6
- package/src/animation-loop/animation-loop.ts +27 -6
- package/src/animation-loop/make-animation-loop.ts +8 -3
- package/src/animation-loop/request-animation-frame.ts +4 -3
- package/src/application-utils/load-file.ts +2 -4
- package/src/async-texture/async-texture.ts +39 -7
- package/src/{transform → compute}/buffer-transform.ts +30 -14
- package/src/{computation.ts → compute/computation.ts} +14 -8
- package/src/compute/swap.ts +116 -0
- package/src/{transform → compute}/texture-transform.ts +6 -16
- package/src/debug/debug-framebuffer.ts +1 -1
- package/src/debug/debug-shader-layout.ts +1 -1
- package/src/index.ts +35 -16
- package/src/model/model.ts +116 -66
- package/src/model/split-uniforms-and-bindings.ts +4 -4
- package/src/models/billboard-texture-model.ts +98 -0
- package/src/models/billboard-texture-module.ts +49 -0
- package/src/models/clip-space.ts +88 -0
- package/src/modules/picking/README.md +88 -0
- package/src/modules/picking/color-picking.ts +190 -0
- package/src/modules/picking/index-picking.ts +156 -0
- package/src/modules/picking/legacy-picking-manager.ts +99 -0
- package/src/modules/picking/picking-manager.ts +137 -0
- package/src/modules/picking/picking-uniforms.ts +179 -0
- package/src/passes/get-fragment-shader.ts +129 -0
- package/src/passes/shader-pass-renderer.ts +252 -0
- package/src/shader-inputs.ts +27 -48
- package/dist/computation.d.ts.map +0 -1
- package/dist/lib/clip-space.d.ts.map +0 -1
- package/dist/lib/clip-space.js +0 -46
- package/dist/lib/pipeline-factory.d.ts.map +0 -1
- package/dist/lib/shader-factory.d.ts.map +0 -1
- package/dist/transform/buffer-transform.d.ts +0 -35
- package/dist/transform/buffer-transform.d.ts.map +0 -1
- package/dist/transform/texture-transform.d.ts.map +0 -1
- package/src/lib/clip-space.ts +0 -53
- /package/dist/{lib → factories}/pipeline-factory.d.ts +0 -0
- /package/dist/{lib → factories}/shader-factory.d.ts +0 -0
- /package/src/{lib → factories}/pipeline-factory.ts +0 -0
- /package/src/{lib → factories}/shader-factory.ts +0 -0
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import { Device, RenderPass, Texture } from '@luma.gl/core';
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import type { ShaderPass } from '@luma.gl/shadertools';
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import { ShaderInputs } from "../shader-inputs.js";
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import { AsyncTexture } from "../async-texture/async-texture.js";
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import { ClipSpace } from "../models/clip-space.js";
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import { SwapFramebuffers } from "../compute/swap.js";
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import { BackgroundTextureModel } from "../models/billboard-texture-model.js";
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type ShaderSubPass = NonNullable<ShaderPass['passes']>[0];
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/** Props for ShaderPassRenderer */
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export type ShaderPassRendererProps = {
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/** List of ShaderPasses to apply to the sourceTexture */
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shaderPasses: ShaderPass[];
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/** Optional typed ShaderInputs object for setting uniforms */
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shaderInputs: ShaderInputs;
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};
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/** A pass that renders a given texture into screen space */
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export declare class ShaderPassRenderer {
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device: Device;
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shaderInputs: ShaderInputs;
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passRenderers: PassRenderer[];
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swapFramebuffers: SwapFramebuffers;
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/** For rendering to the screen */
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clipSpace: ClipSpace;
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textureModel: BackgroundTextureModel;
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constructor(device: Device, props: ShaderPassRendererProps);
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/** Destroys resources created by this ShaderPassRenderer */
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destroy(): void;
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resize(width: number, height: number): void;
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renderToScreen(options: {
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sourceTexture: AsyncTexture;
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uniforms: any;
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bindings: any;
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}): boolean;
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/** Runs the shaderPasses in sequence on the sourceTexture and returns a texture with the results.
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* @returns null if the the sourceTexture has not yet been loaded
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*/
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renderToTexture(options: {
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sourceTexture: AsyncTexture;
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uniforms: any;
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bindings: any;
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}): Texture | null;
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}
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/** renders one ShaderPass */
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declare class PassRenderer {
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shaderPass: ShaderPass;
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subPassRenderers: SubPassRenderer[];
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constructor(device: Device, shaderPass: ShaderPass, props?: {});
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destroy(): void;
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}
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/** Renders one subpass of a ShaderPass */
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declare class SubPassRenderer {
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model: ClipSpace;
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shaderPass: ShaderPass;
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subPass: ShaderSubPass;
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constructor(device: Device, shaderPass: ShaderPass, subPass: ShaderSubPass);
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destroy(): void;
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render(options: {
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renderPass: RenderPass;
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bindings: any;
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}): void;
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}
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export {};
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//# sourceMappingURL=shader-pass-renderer.d.ts.map
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{"version":3,"file":"shader-pass-renderer.d.ts","sourceRoot":"","sources":["../../src/passes/shader-pass-renderer.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,MAAM,EAAE,UAAU,EAAE,OAAO,EAAC,MAAM,eAAe,CAAC;AAC1D,OAAO,KAAK,EAAC,UAAU,EAAC,MAAM,sBAAsB,CAAC;AAErD,OAAO,EAAC,YAAY,EAAC,4BAAyB;AAC9C,OAAO,EAAC,YAAY,EAAC,0CAAuC;AAC5D,OAAO,EAAC,SAAS,EAAC,gCAA6B;AAC/C,OAAO,EAAC,gBAAgB,EAAC,2BAAwB;AACjD,OAAO,EAAC,sBAAsB,EAAC,6CAA0C;AAIzE,KAAK,aAAa,GAAG,WAAW,CAAC,UAAU,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1D,mCAAmC;AACnC,MAAM,MAAM,uBAAuB,GAAG;IACpC,yDAAyD;IACzD,YAAY,EAAE,UAAU,EAAE,CAAC;IAC3B,8DAA8D;IAC9D,YAAY,EAAE,YAAY,CAAC;CAC5B,CAAC;AAEF,4DAA4D;AAC5D,qBAAa,kBAAkB;IAC7B,MAAM,EAAE,MAAM,CAAC;IACf,YAAY,EAAE,YAAY,CAAC;IAC3B,aAAa,EAAE,YAAY,EAAE,CAAC;IAC9B,gBAAgB,EAAE,gBAAgB,CAAC;IACnC,kCAAkC;IAClC,SAAS,EAAE,SAAS,CAAC;IACrB,YAAY,EAAE,sBAAsB,CAAC;gBAEzB,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,uBAAuB;IAoD1D,4DAA4D;IAC5D,OAAO;IAQP,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI;IAK3C,cAAc,CAAC,OAAO,EAAE;QAAC,aAAa,EAAE,YAAY,CAAC;QAAC,QAAQ,EAAE,GAAG,CAAC;QAAC,QAAQ,EAAE,GAAG,CAAA;KAAC,GAAG,OAAO;IAe7F;;OAEG;IACH,eAAe,CAAC,OAAO,EAAE;QACvB,aAAa,EAAE,YAAY,CAAC;QAC5B,QAAQ,EAAE,GAAG,CAAC;QACd,QAAQ,EAAE,GAAG,CAAC;KACf,GAAG,OAAO,GAAG,IAAI;CAuDnB;AAED,6BAA6B;AAC7B,cAAM,YAAY;IAChB,UAAU,EAAE,UAAU,CAAC;IACvB,gBAAgB,EAAE,eAAe,EAAE,CAAC;gBAExB,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,EAAE,KAAK,KAAK;IAa9D,OAAO;CAKR;AAED,0CAA0C;AAC1C,cAAM,eAAe;IACnB,KAAK,EAAE,SAAS,CAAC;IACjB,UAAU,EAAE,UAAU,CAAC;IACvB,OAAO,EAAE,aAAa,CAAC;gBAEX,MAAM,EAAE,MAAM,EAAE,UAAU,EAAE,UAAU,EAAE,OAAO,EAAE,aAAa;IAuB1E,OAAO;IAIP,MAAM,CAAC,OAAO,EAAE;QAAC,UAAU,EAAE,UAAU,CAAC;QAAC,QAAQ,EAAE,GAAG,CAAA;KAAC,GAAG,IAAI;CAa/D"}
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// luma.gl
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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import { initializeShaderModule } from '@luma.gl/shadertools';
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import { ShaderInputs } from "../shader-inputs.js";
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import { ClipSpace } from "../models/clip-space.js";
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import { SwapFramebuffers } from "../compute/swap.js";
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import { BackgroundTextureModel } from "../models/billboard-texture-model.js";
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import { getFragmentShaderForRenderPass } from "./get-fragment-shader.js";
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/** A pass that renders a given texture into screen space */
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export class ShaderPassRenderer {
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device;
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shaderInputs;
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passRenderers;
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swapFramebuffers;
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/** For rendering to the screen */
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clipSpace;
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textureModel;
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constructor(device, props) {
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this.device = device;
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props.shaderPasses.map(shaderPass => initializeShaderModule(shaderPass));
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const modules = props.shaderPasses.reduce((object, shaderPass) => ({ ...object, [shaderPass.name]: shaderPass }), {});
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this.shaderInputs = props.shaderInputs || new ShaderInputs(modules);
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const size = device.getCanvasContext().getPixelSize();
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this.swapFramebuffers = new SwapFramebuffers(device, {
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colorAttachments: ['rgba8unorm'],
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width: size[0],
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height: size[1]
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});
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this.textureModel = new BackgroundTextureModel(device, {
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backgroundTexture: this.swapFramebuffers.current.colorAttachments[0].texture
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});
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this.clipSpace = new ClipSpace(device, {
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source: /* wgsl */ `\
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@group(0) @binding(0) var sourceTexture: texture_2d<f32>;
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@group(0) @binding(1) var sourceTextureSampler: sampler;
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|
|
38
|
+
@fragment
|
|
39
|
+
fn fragmentMain(inputs: FragmentInputs) -> @location(0) vec4<f32> {
|
|
40
|
+
let texCoord: vec2<f32> = inputs.coordinate;
|
|
41
|
+
return textureSample(sourceTexture, sourceTextureSampler, texCoord);
|
|
42
|
+
}
|
|
43
|
+
`,
|
|
44
|
+
fs: /* glsl */ `\
|
|
45
|
+
#version 300 es
|
|
46
|
+
|
|
47
|
+
uniform sampler2D sourceTexture;
|
|
48
|
+
in vec2 uv;
|
|
49
|
+
in vec2 coordinate;
|
|
50
|
+
out vec4 fragColor;
|
|
51
|
+
|
|
52
|
+
void main() {
|
|
53
|
+
vec2 texCoord = coordinate;
|
|
54
|
+
fragColor = texture(sourceTexture, coordinate);
|
|
55
|
+
}
|
|
56
|
+
`
|
|
57
|
+
});
|
|
58
|
+
this.passRenderers = props.shaderPasses.map(shaderPass => new PassRenderer(device, shaderPass));
|
|
59
|
+
}
|
|
60
|
+
/** Destroys resources created by this ShaderPassRenderer */
|
|
61
|
+
destroy() {
|
|
62
|
+
for (const subPassRenderer of this.passRenderers) {
|
|
63
|
+
subPassRenderer.destroy();
|
|
64
|
+
}
|
|
65
|
+
this.swapFramebuffers.destroy();
|
|
66
|
+
this.clipSpace.destroy();
|
|
67
|
+
}
|
|
68
|
+
resize(width, height) {
|
|
69
|
+
this.swapFramebuffers.resize({ width, height });
|
|
70
|
+
// this.props.passes.forEach(pass => pass.resize(width, height));
|
|
71
|
+
}
|
|
72
|
+
renderToScreen(options) {
|
|
73
|
+
// Run the shader passes and generate an output texture
|
|
74
|
+
const outputTexture = this.renderToTexture(options);
|
|
75
|
+
if (!outputTexture) {
|
|
76
|
+
// source texture not yet loaded
|
|
77
|
+
return false;
|
|
78
|
+
}
|
|
79
|
+
const renderPass = this.device.beginRenderPass({ clearColor: [0, 0, 0, 1], clearDepth: 1 });
|
|
80
|
+
this.clipSpace.setBindings({ sourceTexture: outputTexture });
|
|
81
|
+
this.clipSpace.draw(renderPass);
|
|
82
|
+
renderPass.end();
|
|
83
|
+
return true;
|
|
84
|
+
}
|
|
85
|
+
/** Runs the shaderPasses in sequence on the sourceTexture and returns a texture with the results.
|
|
86
|
+
* @returns null if the the sourceTexture has not yet been loaded
|
|
87
|
+
*/
|
|
88
|
+
renderToTexture(options) {
|
|
89
|
+
const { sourceTexture } = options;
|
|
90
|
+
if (!sourceTexture.isReady) {
|
|
91
|
+
return null;
|
|
92
|
+
}
|
|
93
|
+
this.textureModel.destroy();
|
|
94
|
+
this.textureModel = new BackgroundTextureModel(this.device, {
|
|
95
|
+
backgroundTexture: sourceTexture
|
|
96
|
+
});
|
|
97
|
+
// Clear the current texture before we begin
|
|
98
|
+
const clearTexturePass = this.device.beginRenderPass({
|
|
99
|
+
framebuffer: this.swapFramebuffers.current,
|
|
100
|
+
clearColor: [0, 0, 0, 1]
|
|
101
|
+
});
|
|
102
|
+
this.textureModel.draw(clearTexturePass);
|
|
103
|
+
clearTexturePass.end();
|
|
104
|
+
// const commandEncoder = this.device.createCommandEncoder();
|
|
105
|
+
// commandEncoder.copyTextureToTexture({
|
|
106
|
+
// sourceTexture: sourceTexture.texture,
|
|
107
|
+
// destinationTexture: this.swapFramebuffers.current.colorAttachments[0].texture
|
|
108
|
+
// });
|
|
109
|
+
// commandEncoder.finish();
|
|
110
|
+
let first = true;
|
|
111
|
+
for (const passRenderer of this.passRenderers) {
|
|
112
|
+
for (const subPassRenderer of passRenderer.subPassRenderers) {
|
|
113
|
+
if (!first) {
|
|
114
|
+
this.swapFramebuffers.swap();
|
|
115
|
+
}
|
|
116
|
+
first = false;
|
|
117
|
+
const swapBufferTexture = this.swapFramebuffers.current.colorAttachments[0].texture;
|
|
118
|
+
const bindings = {
|
|
119
|
+
sourceTexture: swapBufferTexture
|
|
120
|
+
// texSize: [sourceTextures.width, sourceTextures.height]
|
|
121
|
+
};
|
|
122
|
+
const renderPass = this.device.beginRenderPass({
|
|
123
|
+
framebuffer: this.swapFramebuffers.next,
|
|
124
|
+
clearColor: [0, 0, 0, 1],
|
|
125
|
+
clearDepth: 1
|
|
126
|
+
});
|
|
127
|
+
subPassRenderer.render({ renderPass, bindings });
|
|
128
|
+
renderPass.end();
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
this.swapFramebuffers.swap();
|
|
132
|
+
const outputTexture = this.swapFramebuffers.current.colorAttachments[0].texture;
|
|
133
|
+
return outputTexture;
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
/** renders one ShaderPass */
|
|
137
|
+
class PassRenderer {
|
|
138
|
+
shaderPass;
|
|
139
|
+
subPassRenderers;
|
|
140
|
+
constructor(device, shaderPass, props = {}) {
|
|
141
|
+
this.shaderPass = shaderPass;
|
|
142
|
+
// const id = `${shaderPass.name}-pass`;
|
|
143
|
+
const subPasses = shaderPass.passes || [];
|
|
144
|
+
// normalizePasses(gl, module, id, props);
|
|
145
|
+
this.subPassRenderers = subPasses.map(subPass => {
|
|
146
|
+
// const idn = `${id}-${subPasses.length + 1}`;
|
|
147
|
+
return new SubPassRenderer(device, shaderPass, subPass);
|
|
148
|
+
});
|
|
149
|
+
}
|
|
150
|
+
destroy() {
|
|
151
|
+
for (const subPassRenderer of this.subPassRenderers) {
|
|
152
|
+
subPassRenderer.destroy();
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
}
|
|
156
|
+
/** Renders one subpass of a ShaderPass */
|
|
157
|
+
class SubPassRenderer {
|
|
158
|
+
model;
|
|
159
|
+
shaderPass;
|
|
160
|
+
subPass;
|
|
161
|
+
constructor(device, shaderPass, subPass) {
|
|
162
|
+
this.shaderPass = shaderPass;
|
|
163
|
+
this.subPass = subPass;
|
|
164
|
+
const action = subPass.action || (subPass.filter && 'filter') || (subPass.sampler && 'sample') || 'filter';
|
|
165
|
+
const fs = getFragmentShaderForRenderPass({
|
|
166
|
+
shaderPass,
|
|
167
|
+
action,
|
|
168
|
+
shadingLanguage: device.info.shadingLanguage
|
|
169
|
+
});
|
|
170
|
+
this.model = new ClipSpace(device, {
|
|
171
|
+
id: `${shaderPass.name}-subpass`,
|
|
172
|
+
source: fs,
|
|
173
|
+
fs,
|
|
174
|
+
modules: [shaderPass],
|
|
175
|
+
parameters: {
|
|
176
|
+
depthWriteEnabled: false,
|
|
177
|
+
depthCompare: 'always'
|
|
178
|
+
}
|
|
179
|
+
});
|
|
180
|
+
}
|
|
181
|
+
destroy() {
|
|
182
|
+
this.model.destroy();
|
|
183
|
+
}
|
|
184
|
+
render(options) {
|
|
185
|
+
const { renderPass, bindings } = options;
|
|
186
|
+
this.model.shaderInputs.setProps({
|
|
187
|
+
[this.shaderPass.name]: this.shaderPass.uniforms || {}
|
|
188
|
+
});
|
|
189
|
+
this.model.shaderInputs.setProps({
|
|
190
|
+
[this.shaderPass.name]: this.subPass.uniforms || {}
|
|
191
|
+
});
|
|
192
|
+
// this.model.setBindings(this.subPass.bindings || {});
|
|
193
|
+
this.model.setBindings(bindings || {});
|
|
194
|
+
this.model.draw(renderPass);
|
|
195
|
+
}
|
|
196
|
+
}
|
|
197
|
+
//# sourceMappingURL=shader-pass-renderer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader-pass-renderer.js","sourceRoot":"","sources":["../../src/passes/shader-pass-renderer.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAIpC,OAAO,EAAC,sBAAsB,EAAC,MAAM,sBAAsB,CAAC;AAC5D,OAAO,EAAC,YAAY,EAAC,4BAAyB;AAE9C,OAAO,EAAC,SAAS,EAAC,gCAA6B;AAC/C,OAAO,EAAC,gBAAgB,EAAC,2BAAwB;AACjD,OAAO,EAAC,sBAAsB,EAAC,6CAA0C;AAEzE,OAAO,EAAC,8BAA8B,EAAC,iCAA8B;AAYrE,4DAA4D;AAC5D,MAAM,OAAO,kBAAkB;IAC7B,MAAM,CAAS;IACf,YAAY,CAAe;IAC3B,aAAa,CAAiB;IAC9B,gBAAgB,CAAmB;IACnC,kCAAkC;IAClC,SAAS,CAAY;IACrB,YAAY,CAAyB;IAErC,YAAY,MAAc,EAAE,KAA8B;QACxD,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,sBAAsB,CAAC,UAAU,CAAC,CAAC,CAAC;QAEzE,MAAM,OAAO,GAAG,KAAK,CAAC,YAAY,CAAC,MAAM,CACvC,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE,CAAC,CAAC,EAAC,GAAG,MAAM,EAAE,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,UAAU,EAAC,CAAC,EACpE,EAAE,CACH,CAAC;QACF,IAAI,CAAC,YAAY,GAAG,KAAK,CAAC,YAAY,IAAI,IAAI,YAAY,CAAC,OAAO,CAAC,CAAC;QAEpE,MAAM,IAAI,GAAG,MAAM,CAAC,gBAAgB,EAAE,CAAC,YAAY,EAAE,CAAC;QACtD,IAAI,CAAC,gBAAgB,GAAG,IAAI,gBAAgB,CAAC,MAAM,EAAE;YACnD,gBAAgB,EAAE,CAAC,YAAY,CAAC;YAChC,KAAK,EAAE,IAAI,CAAC,CAAC,CAAC;YACd,MAAM,EAAE,IAAI,CAAC,CAAC,CAAC;SAChB,CAAC,CAAC;QAEH,IAAI,CAAC,YAAY,GAAG,IAAI,sBAAsB,CAAC,MAAM,EAAE;YACrD,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,OAAO;SAC7E,CAAC,CAAC;QAEH,IAAI,CAAC,SAAS,GAAG,IAAI,SAAS,CAAC,MAAM,EAAE;YACrC,MAAM,EAAE,UAAU,CAAC;;;;;;;;;CASxB;YAEK,EAAE,EAAE,UAAU,CAAC;;;;;;;;;;;;CAYpB;SACI,CAAC,CAAC;QAEH,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,YAAY,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,IAAI,YAAY,CAAC,MAAM,EAAE,UAAU,CAAC,CAAC,CAAC;IAClG,CAAC;IAED,4DAA4D;IAC5D,OAAO;QACL,KAAK,MAAM,eAAe,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YACjD,eAAe,CAAC,OAAO,EAAE,CAAC;QAC5B,CAAC;QACD,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAChC,IAAI,CAAC,SAAS,CAAC,OAAO,EAAE,CAAC;IAC3B,CAAC;IAED,MAAM,CAAC,KAAa,EAAE,MAAc;QAClC,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,EAAC,KAAK,EAAE,MAAM,EAAC,CAAC,CAAC;QAC9C,iEAAiE;IACnE,CAAC;IAED,cAAc,CAAC,OAAoE;QACjF,uDAAuD;QACvD,MAAM,aAAa,GAAG,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;QACpD,IAAI,CAAC,aAAa,EAAE,CAAC;YACnB,gCAAgC;YAChC,OAAO,KAAK,CAAC;QACf,CAAC;QAED,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC,EAAC,UAAU,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC,EAAC,CAAC,CAAC;QAC1F,IAAI,CAAC,SAAS,CAAC,WAAW,CAAC,EAAC,aAAa,EAAE,aAAa,EAAC,CAAC,CAAC;QAC3D,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAChC,UAAU,CAAC,GAAG,EAAE,CAAC;QACjB,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;OAEG;IACH,eAAe,CAAC,OAIf;QACC,MAAM,EAAC,aAAa,EAAC,GAAG,OAAO,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC3B,OAAO,IAAI,CAAC;QACd,CAAC;QAED,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,YAAY,GAAG,IAAI,sBAAsB,CAAC,IAAI,CAAC,MAAM,EAAE;YAC1D,iBAAiB,EAAE,aAAa;SACjC,CAAC,CAAC;QAEH,4CAA4C;QAC5C,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;YACnD,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,OAAO;YAC1C,UAAU,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;SACzB,CAAC,CAAC;QACH,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;QACzC,gBAAgB,CAAC,GAAG,EAAE,CAAC;QAEvB,6DAA6D;QAC7D,wCAAwC;QACxC,0CAA0C;QAC1C,kFAAkF;QAClF,MAAM;QACN,2BAA2B;QAE3B,IAAI,KAAK,GAAG,IAAI,CAAC;QACjB,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;YAC9C,KAAK,MAAM,eAAe,IAAI,YAAY,CAAC,gBAAgB,EAAE,CAAC;gBAC5D,IAAI,CAAC,KAAK,EAAE,CAAC;oBACX,IAAI,CAAC,gBAAgB,CAAC,IAAI,EAAE,CAAC;gBAC/B,CAAC;gBACD,KAAK,GAAG,KAAK,CAAC;gBAEd,MAAM,iBAAiB,GAAG,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;gBAEpF,MAAM,QAAQ,GAAG;oBACf,aAAa,EAAE,iBAAiB;oBAChC,yDAAyD;iBAC1D,CAAC;gBAEF,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,eAAe,CAAC;oBAC7C,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,IAAI;oBACvC,UAAU,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;oBACxB,UAAU,EAAE,CAAC;iBACd,CAAC,CAAC;gBACH,eAAe,CAAC,MAAM,CAAC,EAAC,UAAU,EAAE,QAAQ,EAAC,CAAC,CAAC;gBAC/C,UAAU,CAAC,GAAG,EAAE,CAAC;YACnB,CAAC;QACH,CAAC;QAED,IAAI,CAAC,gBAAgB,CAAC,IAAI,EAAE,CAAC;QAC7B,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC;QAChF,OAAO,aAAa,CAAC;IACvB,CAAC;CACF;AAED,6BAA6B;AAC7B,MAAM,YAAY;IAChB,UAAU,CAAa;IACvB,gBAAgB,CAAoB;IAEpC,YAAY,MAAc,EAAE,UAAsB,EAAE,KAAK,GAAG,EAAE;QAC5D,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,wCAAwC;QAExC,MAAM,SAAS,GAAG,UAAU,CAAC,MAAM,IAAI,EAAE,CAAC;QAC1C,0CAA0C;QAE1C,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC,GAAG,CAAC,OAAO,CAAC,EAAE;YAC9C,+CAA+C;YAC/C,OAAO,IAAI,eAAe,CAAC,MAAM,EAAE,UAAU,EAAE,OAAO,CAAC,CAAC;QAC1D,CAAC,CAAC,CAAC;IACL,CAAC;IAED,OAAO;QACL,KAAK,MAAM,eAAe,IAAI,IAAI,CAAC,gBAAgB,EAAE,CAAC;YACpD,eAAe,CAAC,OAAO,EAAE,CAAC;QAC5B,CAAC;IACH,CAAC;CACF;AAED,0CAA0C;AAC1C,MAAM,eAAe;IACnB,KAAK,CAAY;IACjB,UAAU,CAAa;IACvB,OAAO,CAAgB;IAEvB,YAAY,MAAc,EAAE,UAAsB,EAAE,OAAsB;QACxE,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,MAAM,MAAM,GACV,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,OAAO,IAAI,QAAQ,CAAC,IAAI,QAAQ,CAAC;QAC9F,MAAM,EAAE,GAAG,8BAA8B,CAAC;YACxC,UAAU;YACV,MAAM;YACN,eAAe,EAAE,MAAM,CAAC,IAAI,CAAC,eAAe;SAC7C,CAAC,CAAC;QAEH,IAAI,CAAC,KAAK,GAAG,IAAI,SAAS,CAAC,MAAM,EAAE;YACjC,EAAE,EAAE,GAAG,UAAU,CAAC,IAAI,UAAU;YAChC,MAAM,E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|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"group-node.js","sourceRoot":"","sources":["../../src/scenegraph/group-node.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,OAAO,EAAE,OAAO,EAAC,MAAM,eAAe,CAAC;AAC/C,OAAO,EAAC,GAAG,EAAC,MAAM,eAAe,CAAC;AAClC,OAAO,EAAC,cAAc,EAAsB,6BAA0B;AAMtE,MAAM,OAAO,SAAU,SAAQ,cAAc;IAC3C,QAAQ,CAAmB;IAK3B,YAAY,QAA2C,EAAE;QACvD,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,EAAC,QAAQ,EAAE,KAAK,EAAC,CAAC,CAAC,CAAC,KAAK,CAAC;QACzD,MAAM,EAAC,QAAQ,GAAG,EAAE,EAAC,GAAG,KAAK,CAAC;QAC9B,GAAG,CAAC,MAAM,CACR,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,YAAY,cAAc,CAAC,EACxD,gDAAgD,CACjD,CAAC;QACF,KAAK,CAAC,KAAK,CAAC,CAAC;QACb,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;IAC3B,CAAC;IAEQ,SAAS;QAChB,MAAM,MAAM,GAAyB;YACnC,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC;YAC9B,CAAC,CAAC,QAAQ,EAAE,CAAC,QAAQ,EAAE,CAAC,QAAQ,CAAC;SAClC,CAAC;QAEF,IAAI,CAAC,QAAQ,CAAC,CAAC,IAAI,EAAE,EAAC,WAAW,EAAC,EAAE,EAAE;YACpC,MAAM,MAAM,GAAG,IAAI,CAAC,SAAS,EAAE,CAAC;YAChC,IAAI,CAAC,MAAM,EAAE,CAAC;gBACZ,OAAO;YACT,CAAC;YACD,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC;YAC1B,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YAC3D,WAAW,CAAC,gBAAgB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YAC7C,MAAM,QAAQ,GAAG,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;YAClE,WAAW,CAAC,iBAAiB,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAElD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC3B,gCAAgC;gBAChC,MAAM,QAAQ,GAAG,IAAI,OAAO,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;qBACrF,QAAQ,CAAC,QAAQ,CAAC;qBAClB,GAAG,CAAC,MAAM,CAAC,CAAC;gBAEf,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;oBAC3B,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;oBACnD,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;gBACrD,CAAC;YACH,CAAC;QACH,CAAC,CAAC,CAAC;QACH,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;YACnC,OAAO,IAAI,CAAC;QACd,CAAC;QACD,OAAO,MAAM,CAAC;IAChB,CAAC;IAEQ,OAAO;QACd,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;QAChD,IAAI,CAAC,SAAS,EAAE,CAAC;QACjB,KAAK,CAAC,OAAO,EAAE,CAAC;IAClB,CAAC;IAED,+CAA+C;IAC/C,GAAG,CAAC,GAAG,QAA+C;QACpD,KAAK,MAAM,KAAK,IAAI,QAAQ,EAAE,CAAC;YAC7B,IAAI,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC;gBACzB,IAAI,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC;YACrB,CAAC;iBAAM,CAAC;gBACN,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;YAC5B,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,KAAqB;QAC1B,MAAM,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC/B,MAAM,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;QACxC,IAAI,OAAO,GAAG,CAAC,CAAC,EAAE,CAAC;YACjB,QAAQ,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC;QAC9B,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS;QACP,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;QACnB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CACN,OAAwE,EACxE,EAAC,WAAW,GAAG,IAAI,OAAO,EAAE,EAAC,GAAG,EAAE;QAElC,MAAM,WAAW,GAAG,IAAI,OAAO,CAAC,WAAW,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAExE,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,QAAQ,EAAE,CAAC;YAClC,IAAI,KAAK,YAAY,SAAS,EAAE,CAAC;gBAC/B,KAAK,CAAC,QAAQ,CAAC,OAAO,EAAE,EAAC,WAAW,EAAE,WAAW,EAAC,CAAC,CAAC;YACtD,CAAC;iBAAM,CAAC;gBACN,OAAO,CAAC,KAAK,EAAE,EAAC,WAAW,EAAE,WAAW,EAAC,CAAC,CAAC;YAC7C,CAAC;QACH,CAAC;IACH,CAAC;CACF"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"model-node.js","sourceRoot":"","sources":["../../src/scenegraph/model-node.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAGpC,OAAO,EAAC,cAAc,EAAsB,6BAA0B;AAStE,MAAM,OAAO,SAAU,SAAQ,cAAc;IAClC,KAAK,CAAQ;IACtB,MAAM,GAAgC,IAAI,CAAC;IAC3C,gBAAgB,CAAQ;IAExB,8EAA8E;IAC9E,yBAAyB;IACzB,wBAAwB;IACxB,sBAAsB;IAEtB,YAAY,KAAqB;QAC/B,KAAK,CAAC,KAAK,CAAC,CAAC;QAEb,0CAA0C;QAC1C,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;QACzB,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC,gBAAgB,IAAI,EAAE,CAAC;QACrD,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,MAAM,IAAI,IAAI,CAAC;QACnC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IACvB,CAAC;IAEQ,OAAO;QACd,IAAI,IAAI,CAAC,KAAK,EAAE,CAAC;YACf,IAAI,CAAC,KAAK,CAAC,OAAO,EAAE,CAAC;YACrB,mBAAmB;YACnB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;QACpB,CAAC;QACD,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAC,QAAQ,CAAC,OAAO,EAAE,CAAC,CAAC;QAC9D,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;IAC7B,CAAC;IAEQ,SAAS;QAChB,OAAO,IAAI,CAAC,MAAM,CAAC;IACrB,CAAC;IAED,uBAAuB;IACvB,IAAI,CAAC,UAAsB;QACzB,yDAAyD;QACzD,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACrC,CAAC;CACF"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"scenegraph-node.js","sourceRoot":"","sources":["../../src/scenegraph/scenegraph-node.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,OAAO,EAAC,OAAO,EAAE,OAAO,EAAe,MAAM,eAAe,CAAC;AAC7D,OAAO,EAAC,GAAG,EAAC,wBAAqB;AAcjC,MAAM,OAAO,cAAc;IAChB,EAAE,CAAS;IACpB,MAAM,GAAY,IAAI,OAAO,EAAE,CAAC;IAEhC,OAAO,GAAG,IAAI,CAAC;IACf,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,QAAQ,GAAG,IAAI,OAAO,EAAE,CAAC;IACzB,KAAK,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7B,QAAQ,GAA4B,EAAE,CAAC;IAEvC,KAAK,GAAwB,EAAE,CAAC;IAEhC,YAAY,QAA6B,EAAE;QACzC,MAAM,EAAC,EAAE,EAAC,GAAG,KAAK,CAAC;QAEnB,IAAI,CAAC,EAAE,GAAG,EAAE,IAAI,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QAE3C,IAAI,CAAC,uBAAuB,CAAC,KAAK,CAAC,CAAC;IACtC,CAAC;IAED,SAAS;QACP,OAAO,IAAI,CAAC;IACd,CAAC;IAED,OAAO,KAAU,CAAC;IAElB,iCAAiC;IACjC,MAAM;QACJ,IAAI,CAAC,OAAO,EAAE,CAAC;IACjB,CAAC;IACD,QAAQ,CAAC,KAA0B;QACjC,IAAI,CAAC,uBAAuB,CAAC,KAAK,CAAC,CAAC;QACpC,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ;QACN,OAAO,8BAA8B,IAAI,CAAC,EAAE,IAAI,CAAC;IACnD,CAAC;IAED,WAAW,CAAC,QAAa;QACvB,yEAAyE;QACzE,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,WAAW,CAAC,QAAa;QACvB,yEAAyE;QACzE,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,QAAQ,CAAC,KAAU;QACjB,mEAAmE;QACnE,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,SAAS,CAAC,MAAW,EAAE,aAAsB,IAAI;QAC/C,IAAI,UAAU,EAAE,CAAC;YACf,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3B,CAAC;aAAM,CAAC;YACN,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACvB,CAAC;IACH,CAAC;IAED,mBAAmB,CAAC,UAKnB;QACC,MAAM,EAAC,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI,EAAC,GAAG,UAAU,CAAC;QAC9D,IAAI,QAAQ,EAAE,CAAC;YACb,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAC7B,CAAC;QACD,IAAI,QAAQ,EAAE,CAAC;YACb,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAC7B,CAAC;QACD,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC;QACD,IAAI,MAAM,EAAE,CAAC;YACX,IAAI,CAAC,YAAY,EAAE,CAAC;QACtB,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAED,YAAY;QACV,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC1B,MAAM,GAAG,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC1B,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAEzB,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,CAAC;QACvB,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAC3B,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;QAC3B,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACzB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,MAAM,CAAC,UAAyD,EAAE;QAChE,MAAM,EAAC,QAAQ,EAAE,QAAQ,EAAE,KAAK,EAAC,GAAG,OAAO,CAAC;QAC5C,IAAI,QAAQ,EAAE,CAAC;YACb,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAC7B,CAAC;QACD,IAAI,QAAQ,EAAE,CAAC;YACb,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;QAC7B,CAAC;QACD,IAAI,KAAK,EAAE,CAAC;YACV,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC;QACD,IAAI,CAAC,YAAY,EAAE,CAAC;QACpB,OAAO,IAAI,CAAC;IACd,CAAC;IAED,qBAAqB,CACnB,UAAe,EACf,WAAiB;QASjB,sCAAsC;QACtC,yCAAyC;QACzC,sBAAsB;QACtB,WAAW,GAAG,WAAW,IAAI,IAAI,CAAC,MAAM,CAAC;QACzC,MAAM,WAAW,GAAG,IAAI,OAAO,CAAC,UAAU,CAAC,CAAC,aAAa,CAAC,WAAW,CAAC,CAAC;QACvE,MAAM,YAAY,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC;QAC1C,MAAM,qBAAqB,GAAG,YAAY,CAAC,SAAS,EAAE,CAAC;QAEvD,OAAO;YACL,UAAU;YACV,WAAW;YACX,YAAY,EAAE,WAAW;YACzB,WAAW;YACX,kBAAkB,EAAE,YAAY;YAChC,2BAA2B,EAAE,qBAAqB;SACnD,CAAC;IACJ,CAAC;IAED,qCAAqC;IACrC;;;;;;;;;;;;;;;;;;;;MAoBE;IAEF,uBAAuB,CAAC,KAA0B;QAChD,4BAA4B;QAC5B,kCAAkC;QAClC,IAAI;QAEJ,IAAI,UAAU,IAAI,KAAK,EAAE,CAAC;YACxB,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QACnC,CAAC;QACD,IAAI,UAAU,IAAI,KAAK,EAAE,CAAC;YACxB,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,QAAQ,CAAC,CAAC;QACnC,CAAC;QACD,IAAI,OAAO,IAAI,KAAK,EAAE,CAAC;YACrB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QAC7B,CAAC;QAED,gCAAgC;QAChC,IAAI,QAAQ,IAAI,KAAK,EAAE,CAAC;YACtB,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC/B,CAAC;QAED,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;IACnC,CAAC;CACF"}
|
package/dist/shader-inputs.d.ts
CHANGED
|
@@ -1,18 +1,5 @@
|
|
|
1
|
-
import type {
|
|
1
|
+
import type { Binding, UniformValue } from '@luma.gl/core';
|
|
2
2
|
import { ShaderModule } from '@luma.gl/shadertools';
|
|
3
|
-
type BindingValue = Buffer | Texture | Sampler;
|
|
4
|
-
/** Minimal ShaderModule subset, we don't need shader code etc */
|
|
5
|
-
export type ShaderModuleInputs<PropsT extends Record<string, unknown> = Record<string, unknown>, UniformsT extends Record<string, UniformValue> = Record<string, UniformValue>, BindingsT extends Record<string, BindingValue> = Record<string, BindingValue>> = {
|
|
6
|
-
defaultUniforms?: UniformsT;
|
|
7
|
-
getUniforms?: (props?: any, oldProps?: any) => Record<string, BindingValue | UniformValue>;
|
|
8
|
-
/** Not used. Used to access props type */
|
|
9
|
-
props?: PropsT;
|
|
10
|
-
bindings?: Record<keyof BindingsT, {
|
|
11
|
-
location: number;
|
|
12
|
-
type: 'texture' | 'sampler' | 'uniforms';
|
|
13
|
-
}>;
|
|
14
|
-
uniformTypes?: any;
|
|
15
|
-
};
|
|
16
3
|
/**
|
|
17
4
|
* ShaderInputs holds uniform and binding values for one or more shader modules,
|
|
18
5
|
* - It can generate binary data for any uniform buffer
|
|
@@ -26,19 +13,19 @@ export declare class ShaderInputs<ShaderPropsT extends Partial<Record<string, Re
|
|
|
26
13
|
* @todo should should this include the resolved dependencies?
|
|
27
14
|
*/
|
|
28
15
|
modules: Readonly<{
|
|
29
|
-
[P in keyof ShaderPropsT]:
|
|
16
|
+
[P in keyof ShaderPropsT]: ShaderModule<ShaderPropsT[P]>;
|
|
30
17
|
}>;
|
|
31
18
|
/** Stores the uniform values for each module */
|
|
32
19
|
moduleUniforms: Record<keyof ShaderPropsT, Record<string, UniformValue>>;
|
|
33
20
|
/** Stores the uniform bindings for each module */
|
|
34
|
-
moduleBindings: Record<keyof ShaderPropsT, Record<string,
|
|
21
|
+
moduleBindings: Record<keyof ShaderPropsT, Record<string, Binding>>;
|
|
35
22
|
/** Tracks if uniforms have changed */
|
|
36
23
|
/**
|
|
37
24
|
* Create a new UniformStore instance
|
|
38
25
|
* @param modules
|
|
39
26
|
*/
|
|
40
27
|
constructor(modules: {
|
|
41
|
-
[P in keyof ShaderPropsT]?:
|
|
28
|
+
[P in keyof ShaderPropsT]?: ShaderModule<ShaderPropsT[P], any>;
|
|
42
29
|
});
|
|
43
30
|
/** Destroy */
|
|
44
31
|
destroy(): void;
|
|
@@ -48,17 +35,17 @@ export declare class ShaderInputs<ShaderPropsT extends Partial<Record<string, Re
|
|
|
48
35
|
setProps(props: Partial<{
|
|
49
36
|
[P in keyof ShaderPropsT]?: Partial<ShaderPropsT[P]>;
|
|
50
37
|
}>): void;
|
|
51
|
-
/** Merges all bindings for the shader (from the various modules) */
|
|
52
38
|
/**
|
|
53
39
|
* Return the map of modules
|
|
54
40
|
* @todo should should this include the resolved dependencies?
|
|
55
41
|
*/
|
|
56
42
|
getModules(): ShaderModule[];
|
|
57
43
|
/** Get all uniform values for all modules */
|
|
58
|
-
getUniformValues(): Record<keyof ShaderPropsT, Record<string, UniformValue
|
|
44
|
+
getUniformValues(): Partial<Record<keyof ShaderPropsT, Record<string, UniformValue>>>;
|
|
59
45
|
/** Merges all bindings for the shader (from the various modules) */
|
|
60
|
-
|
|
46
|
+
getBindingValues(): Record<string, Binding>;
|
|
47
|
+
/** Return a debug table that can be used for console.table() or log.table() */
|
|
61
48
|
getDebugTable(): Record<string, Record<string, unknown>>;
|
|
49
|
+
_addModule(module: ShaderModule): void;
|
|
62
50
|
}
|
|
63
|
-
export {};
|
|
64
51
|
//# sourceMappingURL=shader-inputs.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader-inputs.d.ts","sourceRoot":"","sources":["../src/shader-inputs.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,
|
|
1
|
+
{"version":3,"file":"shader-inputs.d.ts","sourceRoot":"","sources":["../src/shader-inputs.ts"],"names":[],"mappings":"AAIA,OAAO,KAAK,EAAC,OAAO,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AAGzD,OAAO,EAA8B,YAAY,EAAC,MAAM,sBAAsB,CAAC;AAG/E;;;;;;GAMG;AACH,qBAAa,YAAY,CACvB,YAAY,SAAS,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC,GAAG,OAAO,CAC7E,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CACxC;IAED;;;OAGG;IAEH,OAAO,EAAE,QAAQ,CAAC;SAAE,CAAC,IAAI,MAAM,YAAY,GAAG,YAAY,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;KAAC,CAAC,CAAC;IAE9E,gDAAgD;IAChD,cAAc,EAAE,MAAM,CAAC,MAAM,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC,CAAC;IACzE,mDAAmD;IACnD,cAAc,EAAE,MAAM,CAAC,MAAM,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,CAAC;IACpE,sCAAsC;IAGtC;;;OAGG;gBAES,OAAO,EAAE;SAAE,CAAC,IAAI,MAAM,YAAY,CAAC,CAAC,EAAE,YAAY,CAAC,YAAY,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC;KAAC;IA2BrF,cAAc;IACd,OAAO,IAAI,IAAI;IAEf;;OAEG;IACH,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;SAAE,CAAC,IAAI,MAAM,YAAY,CAAC,CAAC,EAAE,OAAO,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC;KAAC,CAAC,GAAG,IAAI;IAyBtF;;;OAGG;IACH,UAAU,IAAI,YAAY,EAAE;IAI5B,6CAA6C;IAC7C,gBAAgB,IAAI,OAAO,CAAC,MAAM,CAAC,MAAM,YAAY,EAAE,MAAM,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC,CAAC;IAIrF,oEAAoE;IACpE,gBAAgB,IAAI,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;IAU3C,+EAA+E;IAC/E,aAAa,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IAaxD,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,IAAI;CAMvC"}
|
package/dist/shader-inputs.js
CHANGED
|
@@ -45,10 +45,10 @@ export class ShaderInputs {
|
|
|
45
45
|
this.moduleBindings = {};
|
|
46
46
|
// Initialize the modules
|
|
47
47
|
for (const [name, module] of Object.entries(modules)) {
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
48
|
+
this._addModule(module);
|
|
49
|
+
if (module.name && name !== module.name) {
|
|
50
|
+
log.warn(`Module name: ${name} vs ${module.name}`)();
|
|
51
|
+
}
|
|
52
52
|
}
|
|
53
53
|
}
|
|
54
54
|
/** Destroy */
|
|
@@ -68,8 +68,7 @@ export class ShaderInputs {
|
|
|
68
68
|
}
|
|
69
69
|
const oldUniforms = this.moduleUniforms[moduleName];
|
|
70
70
|
const oldBindings = this.moduleBindings[moduleName];
|
|
71
|
-
|
|
72
|
-
uniformsAndBindings ||= { ...this.moduleUniforms[moduleName], ...moduleProps };
|
|
71
|
+
const uniformsAndBindings = module.getUniforms?.(moduleProps, oldUniforms) || moduleProps;
|
|
73
72
|
const { uniforms, bindings } = splitUniformsAndBindings(uniformsAndBindings);
|
|
74
73
|
this.moduleUniforms[moduleName] = { ...oldUniforms, ...uniforms };
|
|
75
74
|
this.moduleBindings[moduleName] = { ...oldBindings, ...bindings };
|
|
@@ -77,10 +76,6 @@ export class ShaderInputs {
|
|
|
77
76
|
// console.log(`setProps(${String(moduleName)}`, moduleName, this.moduleUniforms[moduleName])
|
|
78
77
|
}
|
|
79
78
|
}
|
|
80
|
-
/** Merges all bindings for the shader (from the various modules) */
|
|
81
|
-
// getUniformBlocks(): Record<string, Texture | Sampler> {
|
|
82
|
-
// return this.moduleUniforms;
|
|
83
|
-
// }
|
|
84
79
|
/**
|
|
85
80
|
* Return the map of modules
|
|
86
81
|
* @todo should should this include the resolved dependencies?
|
|
@@ -93,13 +88,15 @@ export class ShaderInputs {
|
|
|
93
88
|
return this.moduleUniforms;
|
|
94
89
|
}
|
|
95
90
|
/** Merges all bindings for the shader (from the various modules) */
|
|
96
|
-
|
|
91
|
+
getBindingValues() {
|
|
97
92
|
const bindings = {};
|
|
98
93
|
for (const moduleBindings of Object.values(this.moduleBindings)) {
|
|
99
94
|
Object.assign(bindings, moduleBindings);
|
|
100
95
|
}
|
|
101
96
|
return bindings;
|
|
102
97
|
}
|
|
98
|
+
// INTERNAL
|
|
99
|
+
/** Return a debug table that can be used for console.table() or log.table() */
|
|
103
100
|
getDebugTable() {
|
|
104
101
|
const table = {};
|
|
105
102
|
for (const [moduleName, module] of Object.entries(this.moduleUniforms)) {
|
|
@@ -112,4 +109,11 @@ export class ShaderInputs {
|
|
|
112
109
|
}
|
|
113
110
|
return table;
|
|
114
111
|
}
|
|
112
|
+
_addModule(module) {
|
|
113
|
+
const moduleName = module.name;
|
|
114
|
+
// Get default uniforms from module
|
|
115
|
+
this.moduleUniforms[moduleName] = module.defaultUniforms || {};
|
|
116
|
+
this.moduleBindings[moduleName] = {};
|
|
117
|
+
}
|
|
115
118
|
}
|
|
119
|
+
//# sourceMappingURL=shader-inputs.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shader-inputs.js","sourceRoot":"","sources":["../src/shader-inputs.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAGpC,OAAO,EAAC,GAAG,EAAC,MAAM,eAAe,CAAC;AAClC,0HAA0H;AAC1H,OAAO,EAAC,2BAA2B,EAAe,MAAM,sBAAsB,CAAC;AAC/E,OAAO,EAAC,wBAAwB,EAAC,+CAA4C;AAE7E;;;;;;GAMG;AACH,MAAM,OAAO,YAAY;IAKvB;;;OAGG;IACH,+BAA+B;IAC/B,OAAO,CAAuE;IAE9E,gDAAgD;IAChD,cAAc,CAA2D;IACzE,mDAAmD;IACnD,cAAc,CAAsD;IACpE,sCAAsC;IACtC,qEAAqE;IAErE;;;OAGG;IACH,+BAA+B;IAC/B,YAAY,OAAyE;QACnF,oCAAoC;QACpC,MAAM,eAAe,GAAG,2BAA2B,CACjD,MAAM,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,MAAM,CAAC,MAAM,CAAC,EAAE,CAAC,MAAM,CAAC,YAAY,CAAC,CAC7D,CAAC;QACF,KAAK,MAAM,cAAc,IAAI,eAAe,EAAE,CAAC;YAC7C,aAAa;YACb,OAAO,CAAC,cAAc,CAAC,IAAI,CAAC,GAAG,cAAc,CAAC;QAChD,CAAC;QAED,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,oCAAoC,EAAE,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC;QAEzE,oGAAoG;QACpG,+BAA+B;QAC/B,IAAI,CAAC,OAAO,GAAG,OAAqE,CAAC;QACrF,IAAI,CAAC,cAAc,GAAG,EAA8D,CAAC;QACrF,IAAI,CAAC,cAAc,GAAG,EAAyD,CAAC;QAEhF,yBAAyB;QACzB,KAAK,MAAM,CAAC,IAAI,EAAE,MAAM,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,EAAE,CAAC;YACrD,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACxB,IAAI,MAAM,CAAC,IAAI,IAAI,IAAI,KAAK,MAAM,CAAC,IAAI,EAAE,CAAC;gBACxC,GAAG,CAAC,IAAI,CAAC,gBAAgB,IAAI,OAAO,MAAM,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC;YACvD,CAAC;QACH,CAAC;IACH,CAAC;IAED,cAAc;IACd,OAAO,KAAU,CAAC;IAElB;;OAEG;IACH,QAAQ,CAAC,KAAsE;QAC7E,KAAK,MAAM,IAAI,IAAI,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;YACtC,MAAM,UAAU,GAAG,IAA0B,CAAC;YAC9C,MAAM,WAAW,GAAG,KAAK,CAAC,UAAU,CAAC,IAAI,EAAE,CAAC;YAC5C,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;YACxC,IAAI,CAAC,MAAM,EAAE,CAAC;gBACZ,wCAAwC;gBACxC,GAAG,CAAC,IAAI,CAAC,UAAU,IAAI,YAAY,CAAC,EAAE,CAAC;gBACvC,SAAS,CAAC,kCAAkC;YAC9C,CAAC;YAED,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAgC,CAAC;YACnF,MAAM,WAAW,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,CAAC;YACpD,MAAM,mBAAmB,GACvB,MAAM,CAAC,WAAW,EAAE,CAAC,WAAW,EAAE,WAAW,CAAC,IAAK,WAAmB,CAAC;YAEzE,MAAM,EAAC,QAAQ,EAAE,QAAQ,EAAC,GAAG,wBAAwB,CAAC,mBAAmB,CAAC,CAAC;YAC3E,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,GAAG,EAAC,GAAG,WAAW,EAAE,GAAG,QAAQ,EAAC,CAAC;YAChE,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,GAAG,EAAC,GAAG,WAAW,EAAE,GAAG,QAAQ,EAAC,CAAC;YAChE,6CAA6C;YAE7C,6FAA6F;QAC/F,CAAC;IACH,CAAC;IAED;;;OAGG;IACH,UAAU;QACR,OAAO,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAED,6CAA6C;IAC7C,gBAAgB;QACd,OAAO,IAAI,CAAC,cAAc,CAAC;IAC7B,CAAC;IAED,oEAAoE;IACpE,gBAAgB;QACd,MAAM,QAAQ,GAAG,EAA6B,CAAC;QAC/C,KAAK,MAAM,cAAc,IAAI,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC;YAChE,MAAM,CAAC,MAAM,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;QAC1C,CAAC;QACD,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,WAAW;IAEX,+EAA+E;IAC/E,aAAa;QACX,MAAM,KAAK,GAA4C,EAAE,CAAC;QAC1D,KAAK,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,cAAc,CAAC,EAAE,CAAC;YACvE,KAAK,MAAM,CAAC,GAAG,EAAE,KAAK,CAAC,IAAI,MAAM,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE,CAAC;gBAClD,KAAK,CAAC,GAAG,UAAU,IAAI,GAAG,EAAE,CAAC,GAAG;oBAC9B,IAAI,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,YAAY,EAAE,CAAC,GAAyB,CAAC;oBACxE,KAAK,EAAE,MAAM,CAAC,KAAK,CAAC;iBACrB,CAAC;YACJ,CAAC;QACH,CAAC;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED,UAAU,CAAC,MAAoB;QAC7B,MAAM,UAAU,GAAG,MAAM,CAAC,IAA0B,CAAC;QACrD,mCAAmC;QACnC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,GAAG,MAAM,CAAC,eAAe,IAAI,EAAE,CAAC;QAC/D,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,GAAG,EAAE,CAAC;IACvC,CAAC;CACF"}
|
package/dist/utils/deep-equal.js
CHANGED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"deep-equal.js","sourceRoot":"","sources":["../../src/utils/deep-equal.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC;;;;;;GAMG;AACH,+BAA+B;AAC/B,MAAM,UAAU,SAAS,CAAC,CAAM,EAAE,CAAM,EAAE,KAAa;IACrD,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC;QACZ,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,CAAC,KAAK,IAAI,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC;QACvB,OAAO,KAAK,CAAC;IACf,CAAC;IACD,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC;QACrB,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,KAAK,CAAC,CAAC,MAAM,EAAE,CAAC;YAC/C,OAAO,KAAK,CAAC;QACf,CAAC;QACD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAClC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAAE,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;gBACtC,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IACD,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,CAAC;QACrB,OAAO,KAAK,CAAC;IACf,CAAC;IACD,IAAI,OAAO,CAAC,KAAK,QAAQ,IAAI,OAAO,CAAC,KAAK,QAAQ,EAAE,CAAC;QACnD,MAAM,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAC7B,MAAM,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;QAC7B,IAAI,KAAK,CAAC,MAAM,KAAK,KAAK,CAAC,MAAM,EAAE,CAAC;YAClC,OAAO,KAAK,CAAC;QACf,CAAC;QACD,KAAK,MAAM,GAAG,IAAI,KAAK,EAAE,CAAC;YACxB,IAAI,CAAC,CAAC,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,CAAC;gBAC3B,OAAO,KAAK,CAAC;YACf,CAAC;YACD,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,GAAG,CAAC,CAAC,EAAE,CAAC;gBAC1C,OAAO,KAAK,CAAC;YACf,CAAC;QACH,CAAC;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IACD,OAAO,KAAK,CAAC;AACf,CAAC"}
|
package/dist/utils/uid.js
CHANGED
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"uid.js","sourceRoot":"","sources":["../../src/utils/uid.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,oCAAoC;AAEpC,MAAM,WAAW,GAA2B,EAAE,CAAC;AAE/C;;;;IAII;AACJ,MAAM,UAAU,GAAG,CAAC,KAAa,IAAI;IACnC,WAAW,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC,EAAE,CAAC,IAAI,CAAC,CAAC;IACvC,MAAM,KAAK,GAAG,WAAW,CAAC,EAAE,CAAC,EAAE,CAAC;IAChC,OAAO,GAAG,EAAE,IAAI,KAAK,EAAE,CAAC;AAC1B,CAAC"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@luma.gl/engine",
|
|
3
|
-
"version": "9.1.0-
|
|
3
|
+
"version": "9.1.0-beta.11",
|
|
4
4
|
"description": "3D Engine Components for luma.gl",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"license": "MIT",
|
|
@@ -40,14 +40,14 @@
|
|
|
40
40
|
"prepublishOnly": "npm run build-minified-bundle && npm run build-dev-bundle"
|
|
41
41
|
},
|
|
42
42
|
"peerDependencies": {
|
|
43
|
-
"@luma.gl/core": "^9.
|
|
43
|
+
"@luma.gl/core": "^9.1.0-beta.1",
|
|
44
|
+
"@luma.gl/shadertools": "^9.1.0-beta.1"
|
|
44
45
|
},
|
|
45
46
|
"dependencies": {
|
|
46
|
-
"@
|
|
47
|
-
"@math.gl/
|
|
48
|
-
"@math.gl/types": "^4.0.0",
|
|
47
|
+
"@math.gl/core": "^4.1.0",
|
|
48
|
+
"@math.gl/types": "^4.1.0",
|
|
49
49
|
"@probe.gl/log": "^4.0.8",
|
|
50
50
|
"@probe.gl/stats": "^4.0.8"
|
|
51
51
|
},
|
|
52
|
-
"gitHead": "
|
|
52
|
+
"gitHead": "aab3748ab83360e6ee611f9b4a2d805e5f17fb01"
|
|
53
53
|
}
|
|
@@ -3,7 +3,10 @@
|
|
|
3
3
|
// Copyright (c) vis.gl contributors
|
|
4
4
|
|
|
5
5
|
import {luma, Device} from '@luma.gl/core';
|
|
6
|
-
import {
|
|
6
|
+
import {
|
|
7
|
+
requestAnimationFramePolyfill,
|
|
8
|
+
cancelAnimationFramePolyfill
|
|
9
|
+
} from './request-animation-frame';
|
|
7
10
|
import {Timeline} from '../animation/timeline';
|
|
8
11
|
import {AnimationProps} from './animation-props';
|
|
9
12
|
import {Stats, Stat} from '@probe.gl/stats';
|
|
@@ -77,6 +80,7 @@ export class AnimationLoop {
|
|
|
77
80
|
_nextFramePromise: Promise<AnimationLoop> | null = null;
|
|
78
81
|
_resolveNextFrame: ((animationLoop: AnimationLoop) => void) | null = null;
|
|
79
82
|
_cpuStartTime: number = 0;
|
|
83
|
+
_error: Error | null = null;
|
|
80
84
|
|
|
81
85
|
// _gpuTimeQuery: Query | null = null;
|
|
82
86
|
|
|
@@ -123,6 +127,23 @@ export class AnimationLoop {
|
|
|
123
127
|
this.destroy();
|
|
124
128
|
}
|
|
125
129
|
|
|
130
|
+
setError(error: Error): void {
|
|
131
|
+
this.props.onError(error);
|
|
132
|
+
this._error = Error();
|
|
133
|
+
const canvas = this.device?.canvasContext?.canvas;
|
|
134
|
+
if (canvas instanceof HTMLCanvasElement) {
|
|
135
|
+
const errorDiv = document.createElement('h1');
|
|
136
|
+
errorDiv.innerHTML = error.message;
|
|
137
|
+
errorDiv.style.position = 'absolute';
|
|
138
|
+
errorDiv.style.top = '20%'; // left: 50%; transform: translate(-50%, -50%);';
|
|
139
|
+
errorDiv.style.left = '10px';
|
|
140
|
+
errorDiv.style.color = 'black';
|
|
141
|
+
errorDiv.style.backgroundColor = 'red';
|
|
142
|
+
document.body.appendChild(errorDiv);
|
|
143
|
+
// canvas.style.position = 'absolute';
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
|
|
126
147
|
/** Flags this animation loop as needing redraw */
|
|
127
148
|
setNeedsRedraw(reason: string): this {
|
|
128
149
|
this.needsRedraw = this.needsRedraw || reason;
|
|
@@ -189,7 +210,7 @@ export class AnimationLoop {
|
|
|
189
210
|
if (this._running) {
|
|
190
211
|
// call callback
|
|
191
212
|
// If stop is called immediately, we can end up in a state where props haven't been initialized...
|
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|
-
if (this.animationProps) {
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|
+
if (this.animationProps && !this._error) {
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|
this.props.onFinalize(this.animationProps);
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}
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@@ -203,7 +224,7 @@ export class AnimationLoop {
|
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224
|
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225
|
/** Explicitly draw a frame */
|
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|
redraw(): this {
|
|
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|
-
if (this.device?.isLost) {
|
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227
|
+
if (this.device?.isLost || this._error) {
|
|
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228
|
return this;
|
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|
}
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230
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@@ -302,7 +323,7 @@ export class AnimationLoop {
|
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323
|
// if (this.display && this.display.requestAnimationFrame) {
|
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324
|
// this._animationFrameId = this.display.requestAnimationFrame(this._animationFrame.bind(this));
|
|
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325
|
// }
|
|
305
|
-
this._animationFrameId =
|
|
326
|
+
this._animationFrameId = requestAnimationFramePolyfill(this._animationFrame.bind(this));
|
|
306
327
|
}
|
|
307
328
|
|
|
308
329
|
_cancelAnimationFrame(): void {
|
|
@@ -313,10 +334,10 @@ export class AnimationLoop {
|
|
|
313
334
|
// VR display has a separate animation frame to sync with headset
|
|
314
335
|
// TODO WebVR API discontinued, replaced by WebXR: https://immersive-web.github.io/webxr/
|
|
315
336
|
// See https://developer.mozilla.org/en-US/docs/Web/API/VRDisplay/requestAnimationFrame
|
|
316
|
-
// if (this.display && this.display.
|
|
337
|
+
// if (this.display && this.display.cancelAnimationFramePolyfill) {
|
|
317
338
|
// this.display.cancelAnimationFrame(this._animationFrameId);
|
|
318
339
|
// }
|
|
319
|
-
|
|
340
|
+
cancelAnimationFramePolyfill(this._animationFrameId);
|
|
320
341
|
this._animationFrameId = null;
|
|
321
342
|
}
|
|
322
343
|
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// SPDX-License-Identifier: MIT
|
|
3
3
|
// Copyright (c) vis.gl contributors
|
|
4
4
|
|
|
5
|
-
import {luma} from '@luma.gl/core';
|
|
5
|
+
import {luma, Adapter} from '@luma.gl/core';
|
|
6
6
|
import {AnimationLoopTemplate} from './animation-loop-template';
|
|
7
7
|
import {AnimationLoop, AnimationLoopProps} from './animation-loop';
|
|
8
8
|
import type {AnimationProps} from './animation-props';
|
|
@@ -10,7 +10,10 @@ import type {AnimationProps} from './animation-props';
|
|
|
10
10
|
export type MakeAnimationLoopProps = Omit<
|
|
11
11
|
AnimationLoopProps,
|
|
12
12
|
'onCreateDevice' | 'onInitialize' | 'onRedraw' | 'onFinalize'
|
|
13
|
-
|
|
13
|
+
> & {
|
|
14
|
+
/** List of adapters to use when creating the device */
|
|
15
|
+
adapters?: Adapter[];
|
|
16
|
+
};
|
|
14
17
|
|
|
15
18
|
/** Instantiates and runs the render loop */
|
|
16
19
|
export function makeAnimationLoop(
|
|
@@ -19,7 +22,9 @@ export function makeAnimationLoop(
|
|
|
19
22
|
): AnimationLoop {
|
|
20
23
|
let renderLoop: AnimationLoopTemplate | null = null;
|
|
21
24
|
|
|
22
|
-
const device =
|
|
25
|
+
const device =
|
|
26
|
+
props?.device ||
|
|
27
|
+
luma.createDevice({id: 'animation-loop', adapters: props?.adapters, createCanvasContext: true});
|
|
23
28
|
|
|
24
29
|
// Create an animation loop;
|
|
25
30
|
const animationLoop = new AnimationLoop({
|