@luma.gl/engine 9.0.8 → 9.0.9

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@@ -454,7 +454,7 @@ export class Model {
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  * @deprecated Updates shader module settings (which results in uniforms being set)
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  */
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  updateModuleSettings(props) {
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- log.warn('Model.updateModuleSettings is deprecated. Use Model.shaderInputs.setProps()')();
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+ // log.warn('Model.updateModuleSettings is deprecated. Use Model.shaderInputs.setProps()')();
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  const { bindings, uniforms } = splitUniformsAndBindings(this._getModuleUniforms(props));
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  Object.assign(this.bindings, bindings);
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  Object.assign(this.uniforms, uniforms);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@luma.gl/engine",
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- "version": "9.0.8",
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+ "version": "9.0.9",
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  "description": "3D Engine Components for luma.gl",
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  "type": "module",
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  "license": "MIT",
@@ -43,10 +43,10 @@
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  "@luma.gl/core": "^9.0.0"
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  },
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  "dependencies": {
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- "@luma.gl/shadertools": "9.0.8",
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+ "@luma.gl/shadertools": "9.0.9",
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  "@math.gl/core": "^4.0.0",
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  "@probe.gl/log": "^4.0.2",
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  "@probe.gl/stats": "^4.0.2"
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  },
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- "gitHead": "40aa2ca078c5ff2d52445dce6a9efa982fba67a2"
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+ "gitHead": "1715a33d52c6d23227cd3f62e163a40ea9acec9e"
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  }
@@ -595,7 +595,7 @@ export class Model {
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  * @deprecated Updates shader module settings (which results in uniforms being set)
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  */
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  updateModuleSettings(props: Record<string, any>): void {
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- log.warn('Model.updateModuleSettings is deprecated. Use Model.shaderInputs.setProps()')();
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+ // log.warn('Model.updateModuleSettings is deprecated. Use Model.shaderInputs.setProps()')();
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  const {bindings, uniforms} = splitUniformsAndBindings(this._getModuleUniforms(props));
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  Object.assign(this.bindings, bindings);
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  Object.assign(this.uniforms, uniforms);