@luma.gl/engine 9.0.0-beta.4 → 9.0.0-beta.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/key-frames.js +54 -54
- package/dist/animation/timeline.d.ts.map +1 -1
- package/dist/animation/timeline.js +95 -100
- package/dist/animation-loop/animation-loop-template.d.ts +1 -1
- package/dist/animation-loop/animation-loop-template.d.ts.map +1 -1
- package/dist/animation-loop/animation-loop-template.js +19 -5
- package/dist/animation-loop/animation-loop.d.ts +2 -2
- package/dist/animation-loop/animation-loop.d.ts.map +1 -1
- package/dist/animation-loop/animation-loop.js +433 -356
- package/dist/animation-loop/animation-props.d.ts +2 -2
- package/dist/animation-loop/animation-props.d.ts.map +1 -1
- package/dist/animation-loop/animation-props.js +0 -1
- package/dist/animation-loop/make-animation-loop.d.ts +2 -2
- package/dist/animation-loop/make-animation-loop.d.ts.map +1 -1
- package/dist/animation-loop/make-animation-loop.js +28 -24
- package/dist/debug/copy-texture-to-image.d.ts.map +1 -1
- package/dist/debug/copy-texture-to-image.js +41 -42
- package/dist/debug/debug-framebuffer.d.ts.map +1 -1
- package/dist/debug/debug-framebuffer.js +43 -40
- package/dist/debug/debug-shader-layout.js +24 -25
- package/dist/debug/pixel-data-utils.d.ts.map +1 -1
- package/dist/debug/pixel-data-utils.js +34 -36
- package/dist/dist.dev.js +3873 -8643
- package/dist/geometries/cone-geometry.d.ts +1 -1
- package/dist/geometries/cone-geometry.d.ts.map +1 -1
- package/dist/geometries/cone-geometry.js +11 -17
- package/dist/geometries/cube-geometry.d.ts +1 -1
- package/dist/geometries/cube-geometry.d.ts.map +1 -1
- package/dist/geometries/cube-geometry.js +190 -61
- package/dist/geometries/cylinder-geometry.d.ts +1 -1
- package/dist/geometries/cylinder-geometry.d.ts.map +1 -1
- package/dist/geometries/cylinder-geometry.js +9 -14
- package/dist/geometries/ico-sphere-geometry.d.ts +1 -1
- package/dist/geometries/ico-sphere-geometry.d.ts.map +1 -1
- package/dist/geometries/ico-sphere-geometry.js +141 -160
- package/dist/geometries/plane-geometry.d.ts +1 -1
- package/dist/geometries/plane-geometry.d.ts.map +1 -1
- package/dist/geometries/plane-geometry.js +92 -110
- package/dist/geometries/sphere-geometry.d.ts +1 -1
- package/dist/geometries/sphere-geometry.d.ts.map +1 -1
- package/dist/geometries/sphere-geometry.js +76 -95
- package/dist/geometries/truncated-cone-geometry.d.ts +1 -1
- package/dist/geometries/truncated-cone-geometry.d.ts.map +1 -1
- package/dist/geometries/truncated-cone-geometry.js +99 -117
- package/dist/geometry/geometry-table.d.ts.map +1 -1
- package/dist/geometry/geometry-table.js +3 -1
- package/dist/geometry/geometry-utils.js +35 -32
- package/dist/geometry/geometry.d.ts.map +1 -1
- package/dist/geometry/geometry.js +80 -71
- package/dist/geometry/gpu-geometry.d.ts +1 -1
- package/dist/geometry/gpu-geometry.d.ts.map +1 -1
- package/dist/geometry/gpu-geometry.js +80 -99
- package/dist/geometry/gpu-table.js +41 -1
- package/dist/index.cjs +241 -206
- package/dist/index.cjs.map +7 -0
- package/dist/index.d.ts +41 -40
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +5 -1
- package/dist/lib/clip-space.d.ts +1 -1
- package/dist/lib/clip-space.d.ts.map +1 -1
- package/dist/lib/clip-space.js +23 -28
- package/dist/lib/pipeline-factory.d.ts +1 -5
- package/dist/lib/pipeline-factory.d.ts.map +1 -1
- package/dist/lib/pipeline-factory.js +64 -68
- package/dist/lib/shader-factory.d.ts +17 -0
- package/dist/lib/shader-factory.d.ts.map +1 -0
- package/dist/lib/shader-factory.js +44 -0
- package/dist/model/model.d.ts +22 -10
- package/dist/model/model.d.ts.map +1 -1
- package/dist/model/model.js +562 -410
- package/dist/scenegraph/group-node.d.ts +1 -1
- package/dist/scenegraph/group-node.d.ts.map +1 -1
- package/dist/scenegraph/group-node.js +73 -83
- package/dist/scenegraph/model-node.d.ts +2 -2
- package/dist/scenegraph/model-node.d.ts.map +1 -1
- package/dist/scenegraph/model-node.js +31 -24
- package/dist/scenegraph/scenegraph-node.d.ts.map +1 -1
- package/dist/scenegraph/scenegraph-node.js +136 -124
- package/dist/shader-inputs.d.ts.map +1 -1
- package/dist/shader-inputs.js +99 -58
- package/dist/transform/buffer-transform.d.ts +1 -1
- package/dist/transform/buffer-transform.d.ts.map +1 -1
- package/dist/transform/buffer-transform.js +65 -57
- package/dist/transform/texture-transform.d.ts +1 -1
- package/dist/transform/texture-transform.d.ts.map +1 -1
- package/dist/transform/texture-transform.js +109 -114
- package/dist.min.js +2 -272
- package/package.json +10 -9
- package/src/animation/timeline.ts +20 -20
- package/src/animation-loop/animation-loop-template.ts +10 -8
- package/src/animation-loop/animation-loop.ts +20 -10
- package/src/animation-loop/animation-props.ts +1 -1
- package/src/animation-loop/make-animation-loop.ts +17 -8
- package/src/debug/copy-texture-to-image.ts +8 -6
- package/src/debug/debug-framebuffer.ts +16 -3
- package/src/debug/debug-shader-layout.ts +1 -1
- package/src/debug/pixel-data-utils.ts +3 -6
- package/src/geometries/cube-geometry.ts +17 -13
- package/src/geometries/ico-sphere-geometry.ts +1 -1
- package/src/geometries/plane-geometry.ts +1 -1
- package/src/geometries/sphere-geometry.ts +1 -1
- package/src/geometries/truncated-cone-geometry.ts +2 -1
- package/src/geometry/geometry-table.ts +9 -6
- package/src/geometry/geometry-utils.ts +1 -1
- package/src/geometry/geometry.ts +9 -6
- package/src/geometry/gpu-geometry.ts +14 -6
- package/src/index.ts +1 -0
- package/src/lib/clip-space.ts +14 -18
- package/src/lib/pipeline-factory.ts +12 -22
- package/src/lib/shader-factory.ts +55 -0
- package/src/model/model.ts +74 -42
- package/src/scenegraph/group-node.ts +14 -10
- package/src/scenegraph/model-node.ts +2 -2
- package/src/scenegraph/scenegraph-node.ts +2 -2
- package/src/shader-inputs.ts +19 -12
- package/src/transform/buffer-transform.ts +16 -8
- package/src/transform/texture-transform.ts +14 -15
- package/dist/animation/key-frames.js.map +0 -1
- package/dist/animation/timeline.js.map +0 -1
- package/dist/animation-loop/animation-loop-template.js.map +0 -1
- package/dist/animation-loop/animation-loop.js.map +0 -1
- package/dist/animation-loop/animation-props.js.map +0 -1
- package/dist/animation-loop/make-animation-loop.js.map +0 -1
- package/dist/debug/copy-texture-to-image.js.map +0 -1
- package/dist/debug/debug-framebuffer.js.map +0 -1
- package/dist/debug/debug-shader-layout.js.map +0 -1
- package/dist/debug/pixel-data-utils.js.map +0 -1
- package/dist/geometries/cone-geometry.js.map +0 -1
- package/dist/geometries/cube-geometry.js.map +0 -1
- package/dist/geometries/cylinder-geometry.js.map +0 -1
- package/dist/geometries/ico-sphere-geometry.js.map +0 -1
- package/dist/geometries/plane-geometry.js.map +0 -1
- package/dist/geometries/sphere-geometry.js.map +0 -1
- package/dist/geometries/truncated-cone-geometry.js.map +0 -1
- package/dist/geometry/geometry-table.js.map +0 -1
- package/dist/geometry/geometry-utils.js.map +0 -1
- package/dist/geometry/geometry.js.map +0 -1
- package/dist/geometry/gpu-geometry.js.map +0 -1
- package/dist/geometry/gpu-table.js.map +0 -1
- package/dist/index.js.map +0 -1
- package/dist/lib/clip-space.js.map +0 -1
- package/dist/lib/pipeline-factory.js.map +0 -1
- package/dist/model/model.js.map +0 -1
- package/dist/scenegraph/group-node.js.map +0 -1
- package/dist/scenegraph/model-node.js.map +0 -1
- package/dist/scenegraph/scenegraph-node.js.map +0 -1
- package/dist/shader-inputs.js.map +0 -1
- package/dist/transform/buffer-transform.js.map +0 -1
- package/dist/transform/texture-transform.js.map +0 -1
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// luma.gl
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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import { uid, assert } from '@luma.gl/core';
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export class Geometry {
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id;
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/** Determines how vertices are read from the 'vertex' attributes */
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topology;
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vertexCount;
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indices;
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attributes;
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userData = {};
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constructor(props) {
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const { attributes = {}, indices = null, vertexCount = null } = props;
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this.id = props.id || uid('geometry');
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this.topology = props.topology;
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if (indices) {
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this.indices = ArrayBuffer.isView(indices) ? { value: indices, size: 1 } : indices;
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}
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// @ts-expect-error
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this.attributes = {};
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for (const [attributeName, attributeValue] of Object.entries(attributes)) {
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// Wrap "unwrapped" arrays and try to autodetect their type
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? { value: attributeValue }
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: attributeValue;
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assert(ArrayBuffer.isView(attribute.value), `${this._print(attributeName)}: must be typed array or object with value as typed array`);
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if ((attributeName === 'POSITION' || attributeName === 'positions') && !attribute.size) {
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}
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// Move indices to separate field
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}
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}
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this.indices = Object.assign({}, this.indices);
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delete this.indices.isIndexed;
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}
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this.vertexCount = vertexCount || this._calculateVertexCount(this.attributes, this.indices);
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}
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value: attributeValue
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}
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getVertexCount() {
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* TODO Geometry types are a mess
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*/
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getAttributes() {
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return this.indices ? { indices: this.indices, ...this.attributes } : this.attributes;
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return this.vertexCount;
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}
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getAttributes() {
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return this.indices ? {
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...this.attributes
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} : this.attributes;
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}
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_print(attributeName) {
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return `Geometry ${this.id} attribute ${attributeName}`;
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}
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_setAttributes(attributes, indices) {
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return this;
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}
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// PRIVATE
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_print(attributeName) {
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return `Geometry ${this.id} attribute ${attributeName}`;
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/**
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* GeometryAttribute
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* value: typed array
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* type: indices, vertices, uvs
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* size: elements per vertex
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* target: WebGL buffer type (string or constant)
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*
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* @param attributes
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* @param indices
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* @returns
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*/
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_setAttributes(attributes, indices) {
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return this;
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}
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_calculateVertexCount(attributes, indices) {
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return indices.value.length;
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}
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let vertexCount = Infinity;
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for (const attribute of Object.values(attributes)) {
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const { value, size, constant } = attribute;
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vertexCount = Math.min(vertexCount, value.length / size);
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}
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}
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//# sourceMappingURL=geometry.js.map
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import type { Geometry } from "../geometry/geometry.js";
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export type GPUGeometryProps = {
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/** Determines how vertices are read from the 'vertex' attributes */
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{"version":3,"file":"gpu-geometry.d.ts","sourceRoot":"","sources":["../../src/geometry/gpu-geometry.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,iBAAiB,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AACnE,OAAO,EAAC,MAAM,EAAE,MAAM,EAA4C,MAAM,eAAe,CAAC;AACxF,OAAO,KAAK,EAAC,QAAQ,EAAC,
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{"version":3,"file":"gpu-geometry.d.ts","sourceRoot":"","sources":["../../src/geometry/gpu-geometry.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,iBAAiB,EAAE,YAAY,EAAC,MAAM,eAAe,CAAC;AACnE,OAAO,EAAC,MAAM,EAAE,MAAM,EAA4C,MAAM,eAAe,CAAC;AACxF,OAAO,KAAK,EAAC,QAAQ,EAAC,gCAA6B;AAEnD,MAAM,MAAM,gBAAgB,GAAG;IAC7B,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,oEAAoE;IACpE,QAAQ,EACJ,YAAY,GACZ,WAAW,GACX,YAAY,GACZ,iBAAiB,GACjB,eAAe,GACf,gBAAgB,GAChB,oBAAoB,CAAC;IACzB,sDAAsD;IACtD,WAAW,EAAE,MAAM,CAAC;IACpB,YAAY,EAAE,YAAY,EAAE,CAAC;IAC7B,OAAO,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;CACpC,CAAC;AAEF,qBAAa,WAAW;IACtB,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAM;IAEvC,oEAAoE;IACpE,QAAQ,CAAC,QAAQ,CAAC,EAAE,iBAAiB,CAAC;IACtC,QAAQ,CAAC,YAAY,EAAE,YAAY,EAAE,CAAM;IAE3C,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;gBAEhC,KAAK,EAAE,gBAAgB;IAenC,OAAO,IAAI,IAAI;IAQf,cAAc,IAAI,MAAM;IAIxB,aAAa,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC;IAIvC,UAAU,IAAI,MAAM,GAAG,IAAI;IAI3B,qBAAqB,CAAC,SAAS,EAAE,MAAM,GAAG,MAAM;CAKjD;AAED,wBAAgB,eAAe,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,WAAW,GAAG,WAAW,CAc7F;AAED,wBAAgB,0BAA0B,CAAC,MAAM,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,GAAG,MAAM,GAAG,SAAS,CAMjG;AAED,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,QAAQ,GACjB;IAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAAC,YAAY,EAAE,YAAY,EAAE,CAAC;IAAC,WAAW,EAAE,MAAM,CAAA;CAAC,CA6BzF"}
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import { Buffer, uid, assert, getVertexFormatFromAttribute } from '@luma.gl/core';
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export class GPUGeometry {
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id;
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userData = {};
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/** Determines how vertices are read from the 'vertex' attributes */
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topology;
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bufferLayout = [];
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vertexCount;
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indices;
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attributes;
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constructor(props) {
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this.id = props.id || uid('geometry');
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this.topology = props.topology;
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this.indices = props.indices || null;
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this.attributes = props.attributes;
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this.vertexCount = props.vertexCount;
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this.bufferLayout = props.bufferLayout || [];
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if (this.indices) {
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assert(this.indices.usage === Buffer.INDEX);
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}
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}
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destroy() {
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this.indices.destroy();
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this.attributes.positions.destroy();
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this.attributes.normals.destroy();
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this.attributes.texCoords.destroy();
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this.attributes.colors?.destroy();
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}
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getVertexCount() {
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return this.vertexCount;
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}
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getAttributes() {
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return this.attributes;
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}
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getIndexes() {
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return this.indices;
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}
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_calculateVertexCount(positions) {
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// Assume that positions is a fully packed float32x3 buffer
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const vertexCount = positions.byteLength / 12;
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return vertexCount;
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}
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}
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destroy() {
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var _this$attributes$colo;
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this.indices.destroy();
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this.attributes.positions.destroy();
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this.attributes.normals.destroy();
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this.attributes.texCoords.destroy();
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(_this$attributes$colo = this.attributes.colors) === null || _this$attributes$colo === void 0 ? void 0 : _this$attributes$colo.destroy();
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}
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getVertexCount() {
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return this.vertexCount;
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}
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getAttributes() {
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return this.attributes;
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}
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getIndexes() {
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return this.indices;
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}
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_calculateVertexCount(positions) {
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const vertexCount = positions.byteLength / 12;
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return vertexCount;
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}
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}
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export function makeGPUGeometry(device, geometry) {
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indices,
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attributes
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});
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if (geometry instanceof GPUGeometry) {
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return geometry;
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}
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const indices = getIndexBufferFromGeometry(device, geometry);
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const { attributes, bufferLayout } = getAttributeBuffersFromGeometry(device, geometry);
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return new GPUGeometry({
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topology: geometry.topology || 'triangle-list',
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bufferLayout,
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vertexCount: geometry.vertexCount,
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indices,
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attributes
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});
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}
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export function getIndexBufferFromGeometry(device, geometry) {
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usage: Buffer.INDEX,
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data
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});
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if (!geometry.indices) {
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return undefined;
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}
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const data = geometry.indices.value;
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return device.createBuffer({ usage: Buffer.INDEX, data });
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}
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export function getAttributeBuffersFromGeometry(device, geometry) {
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const bufferLayout = [];
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const attributes = {};
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for (const [attributeName, attribute] of Object.entries(geometry.attributes)) {
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let name = attributeName;
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// TODO Map some GLTF attribute names (is this still needed?)
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switch (attributeName) {
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case 'POSITION':
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name = 'positions';
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break;
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case 'NORMAL':
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name = 'normals';
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break;
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case 'TEXCOORD_0':
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name = 'texCoords';
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break;
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case 'COLOR_0':
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name = 'colors';
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break;
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}
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attributes[name] = device.createBuffer({ data: attribute.value, id: `${attributeName}-buffer` });
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const { value, size, normalized } = attribute;
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bufferLayout.push({ name, format: getVertexFormatFromAttribute(value, size, normalized) });
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}
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id: `${attributeName}-buffer`
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});
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const {
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value,
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size,
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normalized
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} = attribute;
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bufferLayout.push({
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name,
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format: getVertexFormatFromAttribute(value, size, normalized)
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});
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}
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const vertexCount = geometry._calculateVertexCount(geometry.attributes, geometry.indices);
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return {
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attributes,
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bufferLayout,
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vertexCount
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};
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const vertexCount = geometry._calculateVertexCount(geometry.attributes, geometry.indices);
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return { attributes, bufferLayout, vertexCount };
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}
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//# sourceMappingURL=gpu-geometry.js.map
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@@ -1,2 +1,42 @@
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"use strict";
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/*
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export function getAttributeLayoutsFromGeometry(geometry: Geometry) {
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const layouts: Record<string, {}> = {};
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let indices = geometry.indices;
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for (const [name, attribute] of Object.entries(geometry.attributes)) {
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const remappedName = mapAttributeName(name);
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if (attribute.constant) {
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throw new Error('constant attributes not supported');
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} else {
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const typedArray = attribute.value;
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// Create accessor by copying the attribute and removing `value``
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const accessor = {...attribute};
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delete accessor.value;
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buffers[remappedName] = [device.createBuffer(typedArray), accessor];
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inferAttributeAccessor(name, accessor);
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}
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}
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}
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export class Table {
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length: number;
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// columns: Record<string, TypedArray> = {};
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}
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export class GPUTable {
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length: number;
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columns: Record<string, Buffer> = {};
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}
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export function convertTableToGPUTable(table: Table) {
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// for (const ) {}
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}
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export function renameTableColumns(table: Table, map: (name: string) => string) {
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const newColumns = table.columns.reduce()
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table.clone();
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}
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*/
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