@luma.gl/engine 9.0.0-alpha.4 → 9.0.0-alpha.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/LICENSE +3 -1
  2. package/dist/animation/key-frames.d.ts +1 -1
  3. package/dist/animation/key-frames.d.ts.map +1 -1
  4. package/dist/animation/key-frames.js +6 -27
  5. package/dist/animation/key-frames.js.map +1 -1
  6. package/dist/animation/timeline.d.ts +9 -9
  7. package/dist/animation/timeline.d.ts.map +1 -1
  8. package/dist/animation/timeline.js +18 -49
  9. package/dist/animation/timeline.js.map +1 -1
  10. package/dist/{lib → animation-loop}/animation-loop.d.ts +30 -31
  11. package/dist/animation-loop/animation-loop.d.ts.map +1 -0
  12. package/dist/{lib → animation-loop}/animation-loop.js +114 -195
  13. package/dist/animation-loop/animation-loop.js.map +1 -0
  14. package/dist/{lib → animation-loop}/animation-props.d.ts +6 -7
  15. package/dist/animation-loop/animation-props.d.ts.map +1 -0
  16. package/dist/animation-loop/animation-props.js.map +1 -0
  17. package/dist/animation-loop/make-animation-loop.d.ts +6 -0
  18. package/dist/animation-loop/make-animation-loop.d.ts.map +1 -0
  19. package/dist/animation-loop/make-animation-loop.js +28 -0
  20. package/dist/animation-loop/make-animation-loop.js.map +1 -0
  21. package/dist/animation-loop/render-loop.d.ts +23 -0
  22. package/dist/animation-loop/render-loop.d.ts.map +1 -0
  23. package/dist/animation-loop/render-loop.js +7 -0
  24. package/dist/animation-loop/render-loop.js.map +1 -0
  25. package/dist/dist.dev.js +7149 -0
  26. package/dist/geometries/cone-geometry.d.ts +1 -1
  27. package/dist/geometries/cone-geometry.d.ts.map +1 -1
  28. package/dist/geometries/cone-geometry.js +6 -5
  29. package/dist/geometries/cone-geometry.js.map +1 -1
  30. package/dist/geometries/cube-geometry.d.ts +2 -2
  31. package/dist/geometries/cube-geometry.d.ts.map +1 -1
  32. package/dist/geometries/cube-geometry.js +15 -8
  33. package/dist/geometries/cube-geometry.js.map +1 -1
  34. package/dist/geometries/cylinder-geometry.d.ts +1 -1
  35. package/dist/geometries/cylinder-geometry.d.ts.map +1 -1
  36. package/dist/geometries/cylinder-geometry.js +6 -5
  37. package/dist/geometries/cylinder-geometry.js.map +1 -1
  38. package/dist/geometries/ico-sphere-geometry.d.ts +2 -2
  39. package/dist/geometries/ico-sphere-geometry.d.ts.map +1 -1
  40. package/dist/geometries/ico-sphere-geometry.js +10 -19
  41. package/dist/geometries/ico-sphere-geometry.js.map +1 -1
  42. package/dist/geometries/plane-geometry.d.ts +2 -2
  43. package/dist/geometries/plane-geometry.d.ts.map +1 -1
  44. package/dist/geometries/plane-geometry.js +14 -23
  45. package/dist/geometries/plane-geometry.js.map +1 -1
  46. package/dist/geometries/sphere-geometry.d.ts +2 -2
  47. package/dist/geometries/sphere-geometry.d.ts.map +1 -1
  48. package/dist/geometries/sphere-geometry.js +9 -13
  49. package/dist/geometries/sphere-geometry.js.map +1 -1
  50. package/dist/geometries/truncated-cone-geometry.d.ts +2 -4
  51. package/dist/geometries/truncated-cone-geometry.d.ts.map +1 -1
  52. package/dist/geometries/truncated-cone-geometry.js +9 -25
  53. package/dist/geometries/truncated-cone-geometry.js.map +1 -1
  54. package/dist/geometry/geometry-table.d.ts +2 -2
  55. package/dist/geometry/geometry-table.d.ts.map +1 -1
  56. package/dist/geometry/geometry-table.js.map +1 -1
  57. package/dist/geometry/geometry-utils.d.ts.map +1 -1
  58. package/dist/geometry/geometry-utils.js +0 -9
  59. package/dist/geometry/geometry-utils.js.map +1 -1
  60. package/dist/geometry/geometry.d.ts +50 -59
  61. package/dist/geometry/geometry.d.ts.map +1 -1
  62. package/dist/geometry/geometry.js +32 -97
  63. package/dist/geometry/geometry.js.map +1 -1
  64. package/dist/geometry/gpu-geometry.d.ts +37 -0
  65. package/dist/geometry/gpu-geometry.d.ts.map +1 -0
  66. package/dist/geometry/gpu-geometry.js +102 -0
  67. package/dist/geometry/gpu-geometry.js.map +1 -0
  68. package/dist/geometry/gpu-table.d.ts +1 -0
  69. package/dist/geometry/gpu-table.d.ts.map +1 -0
  70. package/dist/geometry/gpu-table.js +2 -0
  71. package/dist/geometry/gpu-table.js.map +1 -0
  72. package/dist/index.cjs +2802 -0
  73. package/dist/index.d.ts +19 -9
  74. package/dist/index.d.ts.map +1 -1
  75. package/dist/index.js +21 -13
  76. package/dist/index.js.map +1 -1
  77. package/dist/lib/clip-space.d.ts +8 -0
  78. package/dist/lib/clip-space.d.ts.map +1 -1
  79. package/dist/lib/clip-space.js +47 -0
  80. package/dist/lib/clip-space.js.map +1 -1
  81. package/dist/lib/pipeline-factory.d.ts +12 -40
  82. package/dist/lib/pipeline-factory.d.ts.map +1 -1
  83. package/dist/lib/pipeline-factory.js +50 -148
  84. package/dist/lib/pipeline-factory.js.map +1 -1
  85. package/dist/model/model.d.ts +175 -0
  86. package/dist/model/model.d.ts.map +1 -0
  87. package/dist/model/model.js +273 -0
  88. package/dist/model/model.js.map +1 -0
  89. package/dist/scenegraph/group-node.d.ts +21 -0
  90. package/dist/scenegraph/group-node.d.ts.map +1 -0
  91. package/dist/scenegraph/group-node.js +94 -0
  92. package/dist/scenegraph/group-node.js.map +1 -0
  93. package/dist/scenegraph/model-node.d.ts +18 -0
  94. package/dist/scenegraph/model-node.d.ts.map +1 -0
  95. package/dist/scenegraph/model-node.js +28 -0
  96. package/dist/scenegraph/model-node.js.map +1 -0
  97. package/dist/scenegraph/scenegraph-node.d.ts +56 -0
  98. package/dist/scenegraph/scenegraph-node.d.ts.map +1 -0
  99. package/dist/scenegraph/scenegraph-node.js +141 -0
  100. package/dist/scenegraph/scenegraph-node.js.map +1 -0
  101. package/dist/shadertools/shader-module-uniforms.d.ts +36 -0
  102. package/dist/shadertools/shader-module-uniforms.d.ts.map +1 -0
  103. package/dist/shadertools/shader-module-uniforms.js +87 -0
  104. package/dist/shadertools/shader-module-uniforms.js.map +1 -0
  105. package/dist/transform/transform.d.ts +98 -0
  106. package/dist/transform/transform.d.ts.map +1 -0
  107. package/dist/transform/transform.js +48 -0
  108. package/dist/transform/transform.js.map +1 -0
  109. package/dist.min.js +264 -0
  110. package/package.json +21 -12
  111. package/src/animation/timeline.ts +16 -15
  112. package/src/{lib → animation-loop}/animation-loop.ts +119 -102
  113. package/src/{lib → animation-loop}/animation-props.ts +5 -5
  114. package/src/animation-loop/make-animation-loop.ts +44 -0
  115. package/src/animation-loop/render-loop.ts +23 -0
  116. package/src/geometries/cone-geometry.ts +1 -1
  117. package/src/geometries/cube-geometry.ts +6 -3
  118. package/src/geometries/cylinder-geometry.ts +2 -2
  119. package/src/geometries/ico-sphere-geometry.ts +7 -6
  120. package/src/geometries/plane-geometry.ts +5 -4
  121. package/src/geometries/sphere-geometry.ts +4 -3
  122. package/src/geometries/truncated-cone-geometry.ts +4 -13
  123. package/src/geometry/geometry-table.ts +1 -1
  124. package/src/geometry/geometry-utils.ts +3 -3
  125. package/src/geometry/geometry.ts +79 -119
  126. package/src/geometry/gpu-geometry.ts +124 -0
  127. package/src/geometry/gpu-table.ts +41 -0
  128. package/src/index.ts +31 -12
  129. package/src/lib/clip-space.ts +16 -15
  130. package/src/lib/pipeline-factory.ts +60 -168
  131. package/src/model/model.ts +489 -0
  132. package/src/scenegraph/group-node.ts +103 -0
  133. package/src/scenegraph/model-node.ts +50 -0
  134. package/src/scenegraph/scenegraph-node.ts +204 -0
  135. package/src/shadertools/shader-module-uniforms.ts +178 -0
  136. package/src/transform/transform.ts +249 -0
  137. package/dist/bundle.d.ts +0 -2
  138. package/dist/bundle.d.ts.map +0 -1
  139. package/dist/bundle.js +0 -5
  140. package/dist/bundle.js.map +0 -1
  141. package/dist/geometry/primitive-utils.d.ts +0 -1
  142. package/dist/geometry/primitive-utils.d.ts.map +0 -1
  143. package/dist/geometry/primitive-utils.js +0 -2
  144. package/dist/geometry/primitive-utils.js.map +0 -1
  145. package/dist/lib/animation-loop.d.ts.map +0 -1
  146. package/dist/lib/animation-loop.js.map +0 -1
  147. package/dist/lib/animation-props.d.ts.map +0 -1
  148. package/dist/lib/animation-props.js.map +0 -1
  149. package/dist/lib/model-utils.d.ts +0 -5
  150. package/dist/lib/model-utils.d.ts.map +0 -1
  151. package/dist/lib/model-utils.js +0 -45
  152. package/dist/lib/model-utils.js.map +0 -1
  153. package/dist/lib/model.d.ts +0 -41
  154. package/dist/lib/model.d.ts.map +0 -1
  155. package/dist/lib/model.js +0 -176
  156. package/dist/lib/model.js.map +0 -1
  157. package/dist/lib/render-loop.d.ts +0 -14
  158. package/dist/lib/render-loop.d.ts.map +0 -1
  159. package/dist/lib/render-loop.js +0 -49
  160. package/dist/lib/render-loop.js.map +0 -1
  161. package/src/bundle.ts +0 -4
  162. package/src/geometry/primitive-utils.ts +0 -30
  163. package/src/lib/model-utils.ts +0 -124
  164. package/src/lib/model.ts +0 -179
  165. package/src/lib/render-loop.ts +0 -58
  166. /package/dist/{lib → animation-loop}/animation-props.js +0 -0
package/LICENSE CHANGED
@@ -1,4 +1,6 @@
1
- Copyright (c) 2020 Urban Computing Foundation
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+ luma.gl is provided under the MIT license
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+
3
+ Copyright (c) 2020 vis.gl contributors
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4
 
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5
  This software includes parts initially developed by Uber and open sourced under MIT license.
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  Copyright (c) 2015 Uber Technologies, Inc.
@@ -1,4 +1,4 @@
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- export declare type KeyFrame<T> = [number, T];
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+ export type KeyFrame<T> = [number, T];
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  /** Holds a list of key frames (timestamped values) */
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  export declare class KeyFrames<T = number> {
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4
  startIndex: number;
@@ -1 +1 @@
1
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+ {"version":3,"file":"key-frames.d.ts","sourceRoot":"","sources":["../../src/animation/key-frames.ts"],"names":[],"mappings":"AACA,MAAM,MAAM,QAAQ,CAAC,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;AAEtC,sDAAsD;AACtD,qBAAa,SAAS,CAAC,CAAC,GAAG,MAAM;IAC/B,UAAU,EAAE,MAAM,CAAM;IACxB,QAAQ,EAAE,MAAM,CAAM;IACtB,MAAM,EAAE,MAAM,CAAK;IACnB,KAAK,EAAE,MAAM,EAAE,CAAM;IACrB,MAAM,EAAE,CAAC,EAAE,CAAM;IACjB,OAAO,CAAC,SAAS,CAAM;gBAEX,SAAS,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE;IAKpC,YAAY,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI;IAa5C,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAS3B,YAAY,IAAI,MAAM;IAItB,UAAU,IAAI,MAAM;IAIpB,YAAY,IAAI,CAAC;IAIjB,UAAU,IAAI,CAAC;IAIf,cAAc,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;CAiBnC"}
@@ -1,77 +1,56 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
1
  export class KeyFrames {
3
2
  constructor(keyFrames) {
4
- _defineProperty(this, "startIndex", -1);
5
-
6
- _defineProperty(this, "endIndex", -1);
7
-
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- _defineProperty(this, "factor", 0);
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-
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- _defineProperty(this, "times", []);
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-
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- _defineProperty(this, "values", []);
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-
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- _defineProperty(this, "_lastTime", -1);
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-
3
+ this.startIndex = -1;
4
+ this.endIndex = -1;
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+ this.factor = 0;
6
+ this.times = [];
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+ this.values = [];
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+ this._lastTime = -1;
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  this.setKeyFrames(keyFrames);
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  this.setTime(0);
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  }
19
-
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  setKeyFrames(keyFrames) {
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  const numKeys = keyFrames.length;
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  this.times.length = numKeys;
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  this.values.length = numKeys;
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-
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  for (let i = 0; i < numKeys; ++i) {
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  this.times[i] = keyFrames[i][0];
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  this.values[i] = keyFrames[i][1];
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  }
29
-
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  this._calculateKeys(this._lastTime);
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  }
32
-
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22
  setTime(time) {
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  time = Math.max(0, time);
35
-
36
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  if (time !== this._lastTime) {
37
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  this._calculateKeys(time);
38
-
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  this._lastTime = time;
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  }
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  }
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-
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  getStartTime() {
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  return this.times[this.startIndex];
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  }
46
-
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  getEndTime() {
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  return this.times[this.endIndex];
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  }
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-
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  getStartData() {
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  return this.values[this.startIndex];
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  }
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-
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  getEndData() {
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  return this.values[this.endIndex];
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  }
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-
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  _calculateKeys(time) {
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  let index = 0;
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  const numKeys = this.times.length;
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-
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  for (index = 0; index < numKeys - 2; ++index) {
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  if (this.times[index + 1] > time) {
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  break;
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  }
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  }
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-
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  this.startIndex = index;
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  this.endIndex = index + 1;
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  const startTime = this.times[this.startIndex];
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  const endTime = this.times[this.endIndex];
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  this.factor = Math.min(Math.max(0, (time - startTime) / (endTime - startTime)), 1);
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  }
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-
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  }
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  //# sourceMappingURL=key-frames.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"key-frames.js","names":["KeyFrames","constructor","keyFrames","startIndex","endIndex","factor","times","values","_lastTime","setKeyFrames","setTime","numKeys","length","i","_calculateKeys","time","Math","max","getStartTime","getEndTime","getStartData","getEndData","index","startTime","endTime","min"],"sources":["../../src/animation/key-frames.ts"],"sourcesContent":["// keyframes\nexport type KeyFrame<T> = [number, T];\n\n/** Holds a list of key frames (timestamped values) */\nexport class KeyFrames<T = number> {\n startIndex: number = -1;\n endIndex: number = -1;\n factor: number = 0;\n times: number[] = [];\n values: T[] = [];\n private _lastTime = -1;\n\n constructor(keyFrames: KeyFrame<T>[]) {\n this.setKeyFrames(keyFrames);\n this.setTime(0);\n }\n\n setKeyFrames(keyFrames: KeyFrame<T>[]): void {\n const numKeys = keyFrames.length;\n this.times.length = numKeys;\n this.values.length = numKeys;\n\n for (let i = 0; i < numKeys; ++i) {\n this.times[i] = keyFrames[i][0];\n this.values[i] = keyFrames[i][1];\n }\n\n this._calculateKeys(this._lastTime);\n }\n\n setTime(time: number): void {\n time = Math.max(0, time);\n\n if (time !== this._lastTime) {\n this._calculateKeys(time);\n this._lastTime = time;\n }\n }\n\n getStartTime(): number {\n return this.times[this.startIndex];\n }\n\n getEndTime(): number {\n return this.times[this.endIndex];\n }\n\n getStartData(): T {\n return this.values[this.startIndex];\n }\n\n getEndData(): T {\n return this.values[this.endIndex];\n }\n\n _calculateKeys(time: number): void {\n let index = 0;\n const numKeys = this.times.length;\n\n for (index = 0; index < numKeys - 2; ++index) {\n if (this.times[index + 1] > time) {\n break;\n }\n }\n\n this.startIndex = index;\n this.endIndex = index + 1;\n\n const startTime = this.times[this.startIndex];\n const endTime = this.times[this.endIndex];\n this.factor = Math.min(Math.max(0, (time - startTime) / (endTime - startTime)), 1);\n }\n}\n"],"mappings":"AAIA,OAAO,MAAMA,SAAS,CAAa;EAQjCC,WAAWA,CAACC,SAAwB,EAAE;IAAA,KAPtCC,UAAU,GAAW,CAAC,CAAC;IAAA,KACvBC,QAAQ,GAAW,CAAC,CAAC;IAAA,KACrBC,MAAM,GAAW,CAAC;IAAA,KAClBC,KAAK,GAAa,EAAE;IAAA,KACpBC,MAAM,GAAQ,EAAE;IAAA,KACRC,SAAS,GAAG,CAAC,CAAC;IAGpB,IAAI,CAACC,YAAY,CAACP,SAAS,CAAC;IAC5B,IAAI,CAACQ,OAAO,CAAC,CAAC,CAAC;EACjB;EAEAD,YAAYA,CAACP,SAAwB,EAAQ;IAC3C,MAAMS,OAAO,GAAGT,SAAS,CAACU,MAAM;IAChC,IAAI,CAACN,KAAK,CAACM,MAAM,GAAGD,OAAO;IAC3B,IAAI,CAACJ,MAAM,CAACK,MAAM,GAAGD,OAAO;IAE5B,KAAK,IAAIE,CAAC,GAAG,CAAC,EAAEA,CAAC,GAAGF,OAAO,EAAE,EAAEE,CAAC,EAAE;MAChC,IAAI,CAACP,KAAK,CAACO,CAAC,CAAC,GAAGX,SAAS,CAACW,CAAC,CAAC,CAAC,CAAC,CAAC;MAC/B,IAAI,CAACN,MAAM,CAACM,CAAC,CAAC,GAAGX,SAAS,CAACW,CAAC,CAAC,CAAC,CAAC,CAAC;IAClC;IAEA,IAAI,CAACC,cAAc,CAAC,IAAI,CAACN,SAAS,CAAC;EACrC;EAEAE,OAAOA,CAACK,IAAY,EAAQ;IAC1BA,IAAI,GAAGC,IAAI,CAACC,GAAG,CAAC,CAAC,EAAEF,IAAI,CAAC;IAExB,IAAIA,IAAI,KAAK,IAAI,CAACP,SAAS,EAAE;MAC3B,IAAI,CAACM,cAAc,CAACC,IAAI,CAAC;MACzB,IAAI,CAACP,SAAS,GAAGO,IAAI;IACvB;EACF;EAEAG,YAAYA,CAAA,EAAW;IACrB,OAAO,IAAI,CAACZ,KAAK,CAAC,IAAI,CAACH,UAAU,CAAC;EACpC;EAEAgB,UAAUA,CAAA,EAAW;IACnB,OAAO,IAAI,CAACb,KAAK,CAAC,IAAI,CAACF,QAAQ,CAAC;EAClC;EAEAgB,YAAYA,CAAA,EAAM;IAChB,OAAO,IAAI,CAACb,MAAM,CAAC,IAAI,CAACJ,UAAU,CAAC;EACrC;EAEAkB,UAAUA,CAAA,EAAM;IACd,OAAO,IAAI,CAACd,MAAM,CAAC,IAAI,CAACH,QAAQ,CAAC;EACnC;EAEAU,cAAcA,CAACC,IAAY,EAAQ;IACjC,IAAIO,KAAK,GAAG,CAAC;IACb,MAAMX,OAAO,GAAG,IAAI,CAACL,KAAK,CAACM,MAAM;IAEjC,KAAKU,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGX,OAAO,GAAG,CAAC,EAAE,EAAEW,KAAK,EAAE;MAC5C,IAAI,IAAI,CAAChB,KAAK,CAACgB,KAAK,GAAG,CAAC,CAAC,GAAGP,IAAI,EAAE;QAChC;MACF;IACF;IAEA,IAAI,CAACZ,UAAU,GAAGmB,KAAK;IACvB,IAAI,CAAClB,QAAQ,GAAGkB,KAAK,GAAG,CAAC;IAEzB,MAAMC,SAAS,GAAG,IAAI,CAACjB,KAAK,CAAC,IAAI,CAACH,UAAU,CAAC;IAC7C,MAAMqB,OAAO,GAAG,IAAI,CAAClB,KAAK,CAAC,IAAI,CAACF,QAAQ,CAAC;IACzC,IAAI,CAACC,MAAM,GAAGW,IAAI,CAACS,GAAG,CAACT,IAAI,CAACC,GAAG,CAAC,CAAC,EAAE,CAACF,IAAI,GAAGQ,SAAS,KAAKC,OAAO,GAAGD,SAAS,CAAC,CAAC,EAAE,CAAC,CAAC;EACpF;AACF"}
@@ -5,24 +5,24 @@
5
5
  * @param rate = 1
6
6
  * @param repeat = 1
7
7
  */
8
- export declare type ChannelOptions = {
8
+ export type ChannelOptions = {
9
9
  delay?: number;
10
10
  duration?: number;
11
11
  rate?: number;
12
12
  repeat?: number;
13
13
  };
14
- export declare type AnimationOptions = {
14
+ export type AnimationOptions = {
15
15
  setTime: (time: number) => void;
16
16
  };
17
- declare type Channel = {
17
+ type Channel = {
18
18
  time: number;
19
19
  delay: number;
20
20
  duration: number;
21
21
  rate: number;
22
22
  repeat: number;
23
23
  };
24
- declare type Animation = {
25
- channel: number;
24
+ type Animation = {
25
+ channel?: number;
26
26
  animation: {
27
27
  setTime: (time: number) => void;
28
28
  };
@@ -35,15 +35,15 @@ export declare class Timeline {
35
35
  lastEngineTime: number;
36
36
  constructor();
37
37
  addChannel(props: ChannelOptions): number;
38
- removeChannel(handle: number): void;
39
- isFinished(handle: number): boolean;
40
- getTime(handle?: number): number;
38
+ removeChannel(channelId: number): void;
39
+ isFinished(channelId: number): boolean;
40
+ getTime(channelId?: number): number;
41
41
  setTime(time: number): void;
42
42
  play(): void;
43
43
  pause(): void;
44
44
  reset(): void;
45
45
  attachAnimation(animation: AnimationOptions, channelHandle?: number): number;
46
- detachAnimation(handle: number): void;
46
+ detachAnimation(channelId: number): void;
47
47
  update(engineTime: number): void;
48
48
  _setChannelTime(channel: Channel, time: number): void;
49
49
  }
@@ -1 +1 @@
1
- {"version":3,"file":"timeline.d.ts","sourceRoot":"","sources":["../../src/animation/timeline.ts"],"names":[],"mappings":"AAEA;;;;;;GAMG;AACF,oBAAY,cAAc,GAAG;IAC5B,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB,CAAA;AAED,oBAAY,gBAAgB,GAAG;IAC7B,OAAO,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;CAChC,CAAA;AAEA,aAAK,OAAO,GAAG;IACd,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,CAAA;IACb,QAAQ,EAAE,MAAM,CAAA;IAChB,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,EAAE,MAAM,CAAA;CACf,CAAA;AAED,aAAK,SAAS,GAAG;IACf,OAAO,EAAE,MAAM,CAAC;IAChB,SAAS,EAAE;QACT,OAAO,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;KAChC,CAAA;CACF,CAAA;AAKD,qBAAa,QAAQ;IACnB,IAAI,EAAE,MAAM,CAAK;IACjB,QAAQ,uBAA8B;IACtC,UAAU,yBAAgC;IAC1C,OAAO,EAAE,OAAO,CAAS;IACzB,cAAc,EAAE,MAAM,CAAM;;IAK5B,UAAU,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;IAiBzC,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAUnC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO;IASnC,OAAO,CAAC,MAAM,CAAC,EAAE,MAAM,GAAG,MAAM;IAchC,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAe3B,IAAI,IAAI,IAAI;IAIZ,KAAK,IAAI,IAAI;IAKb,KAAK,IAAI,IAAI;IAIb,eAAe,CAAC,SAAS,EAAE,gBAAgB,EAAE,aAAa,CAAC,EAAE,MAAM,GAAG,MAAM;IAa5E,eAAe,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIrC,MAAM,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAUhC,eAAe,CAAC,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;CAWtD"}
1
+ {"version":3,"file":"timeline.d.ts","sourceRoot":"","sources":["../../src/animation/timeline.ts"],"names":[],"mappings":"AAGA;;;;;;GAMG;AACH,MAAM,MAAM,cAAc,GAAG;IAC3B,KAAK,CAAC,EAAE,MAAM,CAAA;IACd,QAAQ,CAAC,EAAE,MAAM,CAAA;IACjB,IAAI,CAAC,EAAE,MAAM,CAAA;IACb,MAAM,CAAC,EAAE,MAAM,CAAA;CAChB,CAAA;AAED,MAAM,MAAM,gBAAgB,GAAG;IAC7B,OAAO,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;CAChC,CAAA;AAEA,KAAK,OAAO,GAAG;IACd,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,CAAA;IACb,QAAQ,EAAE,MAAM,CAAA;IAChB,IAAI,EAAE,MAAM,CAAA;IACZ,MAAM,EAAE,MAAM,CAAA;CACf,CAAA;AAED,KAAK,SAAS,GAAG;IACf,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,SAAS,EAAE;QACT,OAAO,EAAE,CAAC,IAAI,EAAE,MAAM,KAAK,IAAI,CAAA;KAChC,CAAA;CACF,CAAA;AAKD,qBAAa,QAAQ;IACnB,IAAI,EAAE,MAAM,CAAK;IACjB,QAAQ,uBAA8B;IACtC,UAAU,yBAAgC;IAC1C,OAAO,EAAE,OAAO,CAAS;IACzB,cAAc,EAAE,MAAM,CAAM;;IAK5B,UAAU,CAAC,KAAK,EAAE,cAAc,GAAG,MAAM;IAiBzC,aAAa,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAUtC,UAAU,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO;IAStC,OAAO,CAAC,SAAS,CAAC,EAAE,MAAM,GAAG,MAAM;IAcnC,OAAO,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAe3B,IAAI,IAAI,IAAI;IAIZ,KAAK,IAAI,IAAI;IAKb,KAAK,IAAI,IAAI;IAIb,eAAe,CAAC,SAAS,EAAE,gBAAgB,EAAE,aAAa,CAAC,EAAE,MAAM,GAAG,MAAM;IAa5E,eAAe,CAAC,SAAS,EAAE,MAAM,GAAG,IAAI;IAIxC,MAAM,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI;IAUhC,eAAe,CAAC,OAAO,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,GAAG,IAAI;CAWtD"}
@@ -1,19 +1,13 @@
1
- import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
2
1
  let channelHandles = 1;
3
2
  let animationHandles = 1;
4
3
  export class Timeline {
5
4
  constructor() {
6
- _defineProperty(this, "time", 0);
7
-
8
- _defineProperty(this, "channels", new Map());
9
-
10
- _defineProperty(this, "animations", new Map());
11
-
12
- _defineProperty(this, "playing", false);
13
-
14
- _defineProperty(this, "lastEngineTime", -1);
5
+ this.time = 0;
6
+ this.channels = new Map();
7
+ this.animations = new Map();
8
+ this.playing = false;
9
+ this.lastEngineTime = -1;
15
10
  }
16
-
17
11
  addChannel(props) {
18
12
  const {
19
13
  delay = 0,
@@ -21,7 +15,7 @@ export class Timeline {
21
15
  rate = 1,
22
16
  repeat = 1
23
17
  } = props;
24
- const handle = channelHandles++;
18
+ const channelId = channelHandles++;
25
19
  const channel = {
26
20
  time: 0,
27
21
  delay,
@@ -29,57 +23,42 @@ export class Timeline {
29
23
  rate,
30
24
  repeat
31
25
  };
32
-
33
26
  this._setChannelTime(channel, this.time);
34
-
35
- this.channels.set(handle, channel);
36
- return handle;
27
+ this.channels.set(channelId, channel);
28
+ return channelId;
37
29
  }
38
-
39
- removeChannel(handle) {
40
- this.channels.delete(handle);
41
-
30
+ removeChannel(channelId) {
31
+ this.channels.delete(channelId);
42
32
  for (const [animationHandle, animation] of this.animations) {
43
- if (animation.channel === handle) {
33
+ if (animation.channel === channelId) {
44
34
  this.detachAnimation(animationHandle);
45
35
  }
46
36
  }
47
37
  }
48
-
49
- isFinished(handle) {
50
- const channel = this.channels.get(handle);
51
-
38
+ isFinished(channelId) {
39
+ const channel = this.channels.get(channelId);
52
40
  if (channel === undefined) {
53
41
  return false;
54
42
  }
55
-
56
43
  return this.time >= channel.delay + channel.duration * channel.repeat;
57
44
  }
58
-
59
- getTime(handle) {
60
- if (handle === undefined) {
45
+ getTime(channelId) {
46
+ if (channelId === undefined) {
61
47
  return this.time;
62
48
  }
63
-
64
- const channel = this.channels.get(handle);
65
-
49
+ const channel = this.channels.get(channelId);
66
50
  if (channel === undefined) {
67
51
  return -1;
68
52
  }
69
-
70
53
  return channel.time;
71
54
  }
72
-
73
55
  setTime(time) {
74
56
  this.time = Math.max(0, time);
75
57
  const channels = this.channels.values();
76
-
77
58
  for (const channel of channels) {
78
59
  this._setChannelTime(channel, this.time);
79
60
  }
80
-
81
61
  const animations = this.animations.values();
82
-
83
62
  for (const animationData of animations) {
84
63
  const {
85
64
  animation,
@@ -88,20 +67,16 @@ export class Timeline {
88
67
  animation.setTime(this.getTime(channel));
89
68
  }
90
69
  }
91
-
92
70
  play() {
93
71
  this.playing = true;
94
72
  }
95
-
96
73
  pause() {
97
74
  this.playing = false;
98
75
  this.lastEngineTime = -1;
99
76
  }
100
-
101
77
  reset() {
102
78
  this.setTime(0);
103
79
  }
104
-
105
80
  attachAnimation(animation, channelHandle) {
106
81
  const animationHandle = animationHandles++;
107
82
  this.animations.set(animationHandle, {
@@ -111,26 +86,21 @@ export class Timeline {
111
86
  animation.setTime(this.getTime(channelHandle));
112
87
  return animationHandle;
113
88
  }
114
-
115
- detachAnimation(handle) {
116
- this.animations.delete(handle);
89
+ detachAnimation(channelId) {
90
+ this.animations.delete(channelId);
117
91
  }
118
-
119
92
  update(engineTime) {
120
93
  if (this.playing) {
121
94
  if (this.lastEngineTime === -1) {
122
95
  this.lastEngineTime = engineTime;
123
96
  }
124
-
125
97
  this.setTime(this.time + (engineTime - this.lastEngineTime));
126
98
  this.lastEngineTime = engineTime;
127
99
  }
128
100
  }
129
-
130
101
  _setChannelTime(channel, time) {
131
102
  const offsetTime = time - channel.delay;
132
103
  const totalDuration = channel.duration * channel.repeat;
133
-
134
104
  if (offsetTime >= totalDuration) {
135
105
  channel.time = channel.duration * channel.rate;
136
106
  } else {
@@ -138,6 +108,5 @@ export class Timeline {
138
108
  channel.time *= channel.rate;
139
109
  }
140
110
  }
141
-
142
111
  }
143
112
  //# sourceMappingURL=timeline.js.map
@@ -1 +1 @@
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luma.gl, MIT license\n\n/**\n * Timeline channel properties\n * @param delay = 0;\n * @param duration = Number.POSITIVE_INFINITY;\n * @param rate = 1\n * @param repeat = 1\n */\n export type ChannelOptions = {\n delay?: number\n duration?: number\n rate?: number\n repeat?: number\n}\n\nexport type AnimationOptions = {\n setTime: (time: number) => void\n}\n\n type Channel = {\n time: number\n delay: number\n duration: number\n rate: number\n repeat: number\n}\n\ntype Animation = {\n channel: number;\n animation: {\n setTime: (time: number) => void\n }\n}\n\nlet channelHandles = 1;\nlet animationHandles = 1;\n\nexport class Timeline {\n time: number = 0;\n channels = new Map<number, Channel>();\n animations = new Map<number, Animation>();\n playing: boolean = false;\n lastEngineTime: number = -1;\n\n constructor() {\n }\n\n addChannel(props: ChannelOptions): number {\n const {delay = 0, duration = Number.POSITIVE_INFINITY, rate = 1, repeat = 1} = props;\n\n const handle = channelHandles++;\n const channel: Channel = {\n time: 0,\n delay,\n duration,\n rate,\n repeat\n };\n this._setChannelTime(channel, this.time);\n this.channels.set(handle, channel);\n\n return handle;\n }\n\n removeChannel(handle: number): void {\n this.channels.delete(handle);\n\n for (const [animationHandle, animation] of this.animations) {\n if (animation.channel === handle) {\n this.detachAnimation(animationHandle);\n }\n }\n }\n\n isFinished(handle: number): boolean {\n const channel = this.channels.get(handle);\n if (channel === undefined) {\n return false;\n }\n\n return this.time >= channel.delay + channel.duration * channel.repeat;\n }\n\n getTime(handle?: number): number {\n if (handle === undefined) {\n return this.time;\n }\n\n const channel = this.channels.get(handle);\n\n if (channel === undefined) {\n return -1;\n }\n\n return channel.time;\n }\n\n setTime(time: number): void {\n this.time = Math.max(0, time);\n\n const channels = this.channels.values();\n for (const channel of channels) {\n this._setChannelTime(channel, this.time);\n }\n\n const animations = this.animations.values();\n for (const animationData of animations) {\n const {animation, channel} = animationData;\n animation.setTime(this.getTime(channel));\n }\n }\n\n play(): void {\n this.playing = true;\n }\n\n pause(): void {\n this.playing = false;\n this.lastEngineTime = -1;\n }\n\n reset(): void {\n this.setTime(0);\n }\n\n attachAnimation(animation: AnimationOptions, channelHandle?: number): number {\n const animationHandle = animationHandles++;\n\n this.animations.set(animationHandle, {\n animation,\n channel: channelHandle\n });\n\n animation.setTime(this.getTime(channelHandle));\n\n return animationHandle;\n }\n\n detachAnimation(handle: number): void {\n this.animations.delete(handle);\n }\n\n update(engineTime: number): void {\n if (this.playing) {\n if (this.lastEngineTime === -1) {\n this.lastEngineTime = engineTime;\n }\n this.setTime(this.time + (engineTime - 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1
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@@ -1,48 +1,50 @@
1
- import { Device, DeviceProps } from '@luma.gl/api';
1
+ import { Device } from '@luma.gl/core';
2
2
  import { Timeline } from '../animation/timeline';
3
- import { AnimationProps } from '../lib/animation-props';
3
+ import { AnimationProps } from './animation-props';
4
4
  import { Stats, Stat } from '@probe.gl/stats';
5
5
  /** AnimationLoop properties */
6
- export declare type AnimationLoopProps = {
7
- onCreateDevice?: (props: DeviceProps) => Promise<Device>;
6
+ export type AnimationLoopProps = {
7
+ device: Device | Promise<Device>;
8
8
  onAddHTML?: (div: HTMLDivElement) => string;
9
- onInitialize?: (animationProps: AnimationProps) => void;
10
- onRender?: (animationProps: AnimationProps) => void;
9
+ onInitialize?: (animationProps: AnimationProps) => Promise<unknown>;
10
+ onRender?: (animationProps: AnimationProps) => unknown;
11
11
  onFinalize?: (animationProps: AnimationProps) => void;
12
12
  onError?: (reason: Error) => void;
13
- device?: Device;
14
- deviceProps?: DeviceProps;
15
13
  stats?: Stats;
16
- debug?: boolean;
14
+ autoResizeViewport?: boolean;
15
+ autoResizeDrawingBuffer?: boolean;
16
+ useDevicePixels?: number | boolean;
17
+ };
18
+ export type MutableAnimationLoopProps = {
17
19
  autoResizeViewport?: boolean;
18
20
  autoResizeDrawingBuffer?: boolean;
19
21
  useDevicePixels?: number | boolean;
20
22
  };
21
23
  /** Convenient animation loop */
22
- export default class AnimationLoop {
23
- device: Device;
24
- canvas: HTMLCanvasElement;
24
+ export declare class AnimationLoop {
25
+ device: Device | null;
26
+ canvas: HTMLCanvasElement | OffscreenCanvas | null;
25
27
  props: Required<AnimationLoopProps>;
26
- animationProps: AnimationProps;
27
- timeline: Timeline;
28
+ animationProps: AnimationProps | null;
29
+ timeline: Timeline | null;
28
30
  stats: Stats;
29
31
  cpuTime: Stat;
30
32
  gpuTime: Stat;
31
33
  frameRate: Stat;
32
34
  display: any;
33
- needsRedraw: string | null;
35
+ needsRedraw: string | false;
34
36
  _initialized: boolean;
35
37
  _running: boolean;
36
38
  _animationFrameId: any;
37
39
  _nextFramePromise: Promise<AnimationLoop> | null;
38
- _resolveNextFrame: ((AnimationLoop: any) => void) | null;
40
+ _resolveNextFrame: ((animationLoop: AnimationLoop) => void) | null;
39
41
  _cpuStartTime: number;
40
- constructor(props?: AnimationLoopProps);
42
+ constructor(props: AnimationLoopProps);
41
43
  destroy(): void;
42
44
  /** @deprecated Use .destroy() */
43
45
  delete(): void;
44
46
  setNeedsRedraw(reason: string): this;
45
- setProps(props: AnimationLoopProps): this;
47
+ setProps(props: MutableAnimationLoopProps): this;
46
48
  /** Starts a render loop if not already running */
47
49
  start(): Promise<this>;
48
50
  /** Explicitly draw a frame */
@@ -52,22 +54,19 @@ export default class AnimationLoop {
52
54
  detachTimeline(): void;
53
55
  waitForRender(): Promise<AnimationLoop>;
54
56
  toDataURL(): Promise<string>;
55
- onCreateDevice(deviceProps: DeviceProps): Promise<Device>;
56
- onInitialize(animationProps: AnimationProps): {} | void;
57
- onRender(animationProps: AnimationProps): void;
58
- onFinalize(animationProps: AnimationProps): void;
59
57
  _initialize(): void;
60
58
  _setDisplay(display: any): void;
61
59
  _requestAnimationFrame(): void;
62
60
  _cancelAnimationFrame(): void;
63
61
  _animationFrame(): void;
64
- _renderFrame(props: AnimationProps): void;
62
+ _renderFrame(animationProps: AnimationProps): void;
65
63
  _clearNeedsRedraw(): void;
66
64
  _setupFrame(): void;
67
- _initializeCallbackData(): void;
68
- _updateCallbackData(): void;
69
- /** Either uses supplied or existing context, or calls provided callback to create one */
70
- _createDevice(): Promise<void>;
65
+ _initializeAnimationProps(): void;
66
+ _getAnimationProps(): AnimationProps;
67
+ _updateAnimationProps(): void;
68
+ /** Wait for supplied device */
69
+ _initDevice(): Promise<void>;
71
70
  _createInfoDiv(): void;
72
71
  _getSizeAndAspect(): {
73
72
  width: number;
@@ -81,10 +80,10 @@ export default class AnimationLoop {
81
80
  * Optionally multiplying with devicePixel ratio
82
81
  */
83
82
  _resizeCanvasDrawingBuffer(): void;
84
- _beginTimers(): void;
85
- _endTimers(): void;
83
+ _beginFrameTimers(): void;
84
+ _endFrameTimers(): void;
86
85
  _startEventHandling(): void;
87
- _onMousemove(e: any): void;
88
- _onMouseleave(e: any): void;
86
+ _onMousemove(event: Event): void;
87
+ _onMouseleave(event: Event): void;
89
88
  }
90
89
  //# sourceMappingURL=animation-loop.d.ts.map
@@ -0,0 +1 @@
1
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