@luma.gl/core 9.3.0-alpha.4 → 9.3.0-alpha.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/adapter/canvas-context.d.ts +6 -182
- package/dist/adapter/canvas-context.d.ts.map +1 -1
- package/dist/adapter/canvas-context.js +5 -481
- package/dist/adapter/canvas-context.js.map +1 -1
- package/dist/adapter/canvas-observer.d.ts +32 -0
- package/dist/adapter/canvas-observer.d.ts.map +1 -0
- package/dist/adapter/canvas-observer.js +90 -0
- package/dist/adapter/canvas-observer.js.map +1 -0
- package/dist/adapter/canvas-surface.d.ts +150 -0
- package/dist/adapter/canvas-surface.d.ts.map +1 -0
- package/dist/adapter/canvas-surface.js +392 -0
- package/dist/adapter/canvas-surface.js.map +1 -0
- package/dist/adapter/device.d.ts +76 -11
- package/dist/adapter/device.d.ts.map +1 -1
- package/dist/adapter/device.js +180 -9
- package/dist/adapter/device.js.map +1 -1
- package/dist/adapter/luma.js +1 -1
- package/dist/adapter/presentation-context.d.ts +11 -0
- package/dist/adapter/presentation-context.d.ts.map +1 -0
- package/dist/adapter/presentation-context.js +12 -0
- package/dist/adapter/presentation-context.js.map +1 -0
- package/dist/adapter/resources/buffer.d.ts +1 -1
- package/dist/adapter/resources/buffer.d.ts.map +1 -1
- package/dist/adapter/resources/buffer.js +14 -6
- package/dist/adapter/resources/buffer.js.map +1 -1
- package/dist/adapter/resources/command-buffer.d.ts +3 -1
- package/dist/adapter/resources/command-buffer.d.ts.map +1 -1
- package/dist/adapter/resources/command-buffer.js +3 -1
- package/dist/adapter/resources/command-buffer.js.map +1 -1
- package/dist/adapter/resources/command-encoder.d.ts +25 -2
- package/dist/adapter/resources/command-encoder.d.ts.map +1 -1
- package/dist/adapter/resources/command-encoder.js +68 -2
- package/dist/adapter/resources/command-encoder.js.map +1 -1
- package/dist/adapter/resources/compute-pipeline.d.ts +2 -2
- package/dist/adapter/resources/compute-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/fence.d.ts +1 -1
- package/dist/adapter/resources/fence.d.ts.map +1 -1
- package/dist/adapter/resources/fence.js +3 -1
- package/dist/adapter/resources/fence.js.map +1 -1
- package/dist/adapter/resources/framebuffer.d.ts +1 -1
- package/dist/adapter/resources/framebuffer.d.ts.map +1 -1
- package/dist/adapter/resources/query-set.d.ts +17 -1
- package/dist/adapter/resources/query-set.d.ts.map +1 -1
- package/dist/adapter/resources/query-set.js.map +1 -1
- package/dist/adapter/resources/render-pipeline.d.ts +28 -10
- package/dist/adapter/resources/render-pipeline.d.ts.map +1 -1
- package/dist/adapter/resources/render-pipeline.js +21 -2
- package/dist/adapter/resources/render-pipeline.js.map +1 -1
- package/dist/adapter/resources/resource.d.ts +8 -0
- package/dist/adapter/resources/resource.d.ts.map +1 -1
- package/dist/adapter/resources/resource.js +240 -14
- package/dist/adapter/resources/resource.js.map +1 -1
- package/dist/adapter/resources/shared-render-pipeline.d.ts +22 -0
- package/dist/adapter/resources/shared-render-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/shared-render-pipeline.js +25 -0
- package/dist/adapter/resources/shared-render-pipeline.js.map +1 -0
- package/dist/adapter/resources/texture-view.d.ts +1 -1
- package/dist/adapter/resources/texture-view.d.ts.map +1 -1
- package/dist/adapter/resources/texture.d.ts +82 -15
- package/dist/adapter/resources/texture.d.ts.map +1 -1
- package/dist/adapter/resources/texture.js +186 -33
- package/dist/adapter/resources/texture.js.map +1 -1
- package/dist/adapter/types/attachments.d.ts +1 -1
- package/dist/adapter/types/attachments.d.ts.map +1 -1
- package/dist/adapter/types/buffer-layout.d.ts +1 -1
- package/dist/adapter/types/buffer-layout.d.ts.map +1 -1
- package/dist/adapter/types/parameters.d.ts +3 -1
- package/dist/adapter/types/parameters.d.ts.map +1 -1
- package/dist/adapter/types/parameters.js +1 -0
- package/dist/adapter/types/parameters.js.map +1 -1
- package/dist/adapter/types/shader-layout.d.ts +10 -6
- package/dist/adapter/types/shader-layout.d.ts.map +1 -1
- package/dist/adapter/types/uniforms.d.ts +6 -0
- package/dist/adapter/types/uniforms.d.ts.map +1 -1
- package/dist/adapter-utils/bind-groups.d.ts +9 -0
- package/dist/adapter-utils/bind-groups.d.ts.map +1 -0
- package/dist/adapter-utils/bind-groups.js +41 -0
- package/dist/adapter-utils/bind-groups.js.map +1 -0
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts +2 -2
- package/dist/adapter-utils/get-attribute-from-layouts.d.ts.map +1 -1
- package/dist/adapter-utils/get-attribute-from-layouts.js +6 -6
- package/dist/adapter-utils/get-attribute-from-layouts.js.map +1 -1
- package/dist/dist.dev.js +1934 -415
- package/dist/dist.min.js +6 -6
- package/dist/factories/bind-group-factory.d.ts +20 -0
- package/dist/factories/bind-group-factory.d.ts.map +1 -0
- package/dist/factories/bind-group-factory.js +79 -0
- package/dist/factories/bind-group-factory.js.map +1 -0
- package/dist/factories/core-module-state.d.ts +7 -0
- package/dist/factories/core-module-state.d.ts.map +1 -0
- package/dist/{shadertypes/data-types/shader-types.js → factories/core-module-state.js} +1 -1
- package/dist/factories/core-module-state.js.map +1 -0
- package/dist/factories/pipeline-factory.d.ts +54 -0
- package/dist/factories/pipeline-factory.d.ts.map +1 -0
- package/dist/factories/pipeline-factory.js +270 -0
- package/dist/factories/pipeline-factory.js.map +1 -0
- package/dist/factories/shader-factory.d.ts +20 -0
- package/dist/factories/shader-factory.d.ts.map +1 -0
- package/dist/factories/shader-factory.js +84 -0
- package/dist/factories/shader-factory.js.map +1 -0
- package/dist/index.cjs +1858 -409
- package/dist/index.cjs.map +4 -4
- package/dist/index.d.ts +25 -14
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +15 -9
- package/dist/index.js.map +1 -1
- package/dist/portable/uniform-block.d.ts +1 -1
- package/dist/portable/uniform-block.d.ts.map +1 -1
- package/dist/portable/uniform-buffer-layout.d.ts +20 -15
- package/dist/portable/uniform-buffer-layout.d.ts.map +1 -1
- package/dist/portable/uniform-buffer-layout.js +188 -43
- package/dist/portable/uniform-buffer-layout.js.map +1 -1
- package/dist/portable/uniform-store.d.ts +5 -6
- package/dist/portable/uniform-store.d.ts.map +1 -1
- package/dist/portable/uniform-store.js +6 -3
- package/dist/portable/uniform-store.js.map +1 -1
- package/dist/shadertypes/data-types/data-type-decoder.d.ts +20 -0
- package/dist/shadertypes/data-types/data-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/data-types/data-type-decoder.js +79 -0
- package/dist/shadertypes/data-types/data-type-decoder.js.map +1 -0
- package/dist/shadertypes/data-types/data-types.d.ts +31 -12
- package/dist/shadertypes/data-types/data-types.d.ts.map +1 -1
- package/dist/{image-utils → shadertypes/image-types}/image-types.d.ts +0 -6
- package/dist/shadertypes/image-types/image-types.d.ts.map +1 -0
- package/dist/shadertypes/image-types/image-types.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts +41 -0
- package/dist/shadertypes/shader-types/shader-type-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{data-types/decode-shader-types.js → shader-types/shader-type-decoder.js} +43 -4
- package/dist/shadertypes/shader-types/shader-type-decoder.js.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts +101 -0
- package/dist/shadertypes/shader-types/shader-types.d.ts.map +1 -0
- package/dist/shadertypes/shader-types/shader-types.js +30 -0
- package/dist/shadertypes/shader-types/shader-types.js.map +1 -0
- package/dist/shadertypes/texture-types/pixel-utils.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/pixel-utils.js.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-decoder.d.ts +1 -0
- package/dist/shadertypes/texture-types/texture-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-decoder.js +55 -9
- package/dist/shadertypes/texture-types/texture-format-decoder.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts +34 -0
- package/dist/shadertypes/texture-types/texture-format-generics.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-generics.js.map +1 -0
- package/dist/shadertypes/texture-types/texture-format-table.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-format-table.js +10 -9
- package/dist/shadertypes/texture-types/texture-format-table.js.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.d.ts +10 -3
- package/dist/shadertypes/texture-types/texture-formats.d.ts.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-formats.js +1 -0
- package/dist/shadertypes/texture-types/texture-formats.js.map +1 -0
- package/dist/shadertypes/{textures → texture-types}/texture-layout.d.ts +1 -1
- package/dist/shadertypes/texture-types/texture-layout.d.ts.map +1 -0
- package/dist/shadertypes/texture-types/texture-layout.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts +24 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js +106 -0
- package/dist/shadertypes/vertex-types/vertex-format-decoder.js.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts +50 -0
- package/dist/shadertypes/vertex-types/vertex-formats.d.ts.map +1 -0
- package/dist/shadertypes/vertex-types/vertex-formats.js.map +1 -0
- package/dist/utils/array-equal.d.ts +1 -1
- package/dist/utils/array-equal.d.ts.map +1 -1
- package/dist/utils/array-equal.js +15 -9
- package/dist/utils/array-equal.js.map +1 -1
- package/dist/utils/stats-manager.d.ts.map +1 -1
- package/dist/utils/stats-manager.js +61 -1
- package/dist/utils/stats-manager.js.map +1 -1
- package/package.json +3 -3
- package/src/adapter/canvas-context.ts +7 -623
- package/src/adapter/canvas-observer.ts +130 -0
- package/src/adapter/canvas-surface.ts +521 -0
- package/src/adapter/device.ts +287 -21
- package/src/adapter/presentation-context.ts +16 -0
- package/src/adapter/resources/buffer.ts +13 -5
- package/src/adapter/resources/command-buffer.ts +3 -1
- package/src/adapter/resources/command-encoder.ts +94 -3
- package/src/adapter/resources/compute-pipeline.ts +2 -2
- package/src/adapter/resources/fence.ts +3 -1
- package/src/adapter/resources/framebuffer.ts +1 -1
- package/src/adapter/resources/query-set.ts +17 -1
- package/src/adapter/resources/render-pipeline.ts +52 -16
- package/src/adapter/resources/resource.ts +284 -14
- package/src/adapter/resources/shared-render-pipeline.ts +40 -0
- package/src/adapter/resources/texture-view.ts +1 -1
- package/src/adapter/resources/texture.ts +273 -43
- package/src/adapter/types/attachments.ts +1 -1
- package/src/adapter/types/buffer-layout.ts +1 -1
- package/src/adapter/types/parameters.ts +4 -1
- package/src/adapter/types/shader-layout.ts +15 -9
- package/src/adapter/types/uniforms.ts +12 -0
- package/src/adapter-utils/bind-groups.ts +71 -0
- package/src/adapter-utils/get-attribute-from-layouts.ts +8 -11
- package/src/factories/bind-group-factory.ts +139 -0
- package/src/factories/core-module-state.ts +11 -0
- package/src/factories/pipeline-factory.ts +328 -0
- package/src/factories/shader-factory.ts +103 -0
- package/src/index.ts +54 -26
- package/src/portable/uniform-block.ts +1 -1
- package/src/portable/uniform-buffer-layout.ts +269 -62
- package/src/portable/uniform-store.ts +14 -11
- package/src/shadertypes/data-types/data-type-decoder.ts +105 -0
- package/src/shadertypes/data-types/data-types.ts +100 -48
- package/src/{image-utils → shadertypes/image-types}/image-types.ts +0 -7
- package/src/shadertypes/{data-types/decode-shader-types.ts → shader-types/shader-type-decoder.ts} +88 -14
- package/src/shadertypes/shader-types/shader-types.ts +207 -0
- package/src/shadertypes/{textures → texture-types}/texture-format-decoder.ts +75 -9
- package/src/shadertypes/{textures → texture-types}/texture-format-generics.ts +42 -48
- package/src/shadertypes/{textures → texture-types}/texture-format-table.ts +10 -9
- package/src/shadertypes/{textures → texture-types}/texture-formats.ts +20 -3
- package/src/shadertypes/vertex-types/vertex-format-decoder.ts +131 -0
- package/src/shadertypes/vertex-types/vertex-formats.ts +183 -0
- package/src/utils/array-equal.ts +21 -9
- package/src/utils/stats-manager.ts +76 -2
- package/dist/image-utils/image-types.d.ts.map +0 -1
- package/dist/image-utils/image-types.js.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.d.ts +0 -17
- package/dist/shadertypes/data-types/decode-shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/decode-shader-types.js.map +0 -1
- package/dist/shadertypes/data-types/shader-types.d.ts +0 -43
- package/dist/shadertypes/data-types/shader-types.d.ts.map +0 -1
- package/dist/shadertypes/data-types/shader-types.js.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.d.ts.map +0 -1
- package/dist/shadertypes/textures/pixel-utils.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-decoder.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.d.ts +0 -33
- package/dist/shadertypes/textures/texture-format-generics.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-generics.js.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-format-table.js.map +0 -1
- package/dist/shadertypes/textures/texture-formats.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-formats.js.map +0 -1
- package/dist/shadertypes/textures/texture-layout.d.ts.map +0 -1
- package/dist/shadertypes/textures/texture-layout.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts +0 -18
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js +0 -100
- package/dist/shadertypes/vertex-arrays/decode-vertex-format.js.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts +0 -27
- package/dist/shadertypes/vertex-arrays/vertex-formats.d.ts.map +0 -1
- package/dist/shadertypes/vertex-arrays/vertex-formats.js.map +0 -1
- package/src/shadertypes/data-types/shader-types.ts +0 -94
- package/src/shadertypes/vertex-arrays/decode-vertex-format.ts +0 -124
- package/src/shadertypes/vertex-arrays/vertex-formats.ts +0 -91
- /package/dist/{image-utils → shadertypes/image-types}/image-types.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/pixel-utils.d.ts +0 -0
- /package/dist/shadertypes/{textures → texture-types}/pixel-utils.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-generics.js +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-format-table.d.ts +0 -0
- /package/dist/shadertypes/{textures → texture-types}/texture-layout.js +0 -0
- /package/dist/shadertypes/{vertex-arrays → vertex-types}/vertex-formats.js +0 -0
- /package/src/shadertypes/{textures → texture-types}/pixel-utils.ts +0 -0
- /package/src/shadertypes/{textures → texture-types}/texture-layout.ts +0 -0
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// luma.gl
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// SPDX-License-Identifier: MIT
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// Copyright (c) vis.gl contributors
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import type {
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import type {ComputePipeline} from '../adapter/resources/compute-pipeline';
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import type {RenderPipeline} from '../adapter/resources/render-pipeline';
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import {normalizeBindingsByGroup} from '../adapter-utils/bind-groups';
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type AnyPipeline = RenderPipeline | ComputePipeline;
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type AnyShaderLayout = ShaderLayout | ComputeShaderLayout;
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87
|
+
}
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|
88
|
+
|
|
89
|
+
return resolvedBindGroups;
|
|
90
|
+
}
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91
|
+
|
|
92
|
+
private _getBindGroupLayout(pipeline: AnyPipeline, group: number): object {
|
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|
+
let layoutCache = this._layoutCacheByPipeline.get(pipeline);
|
|
94
|
+
if (!layoutCache) {
|
|
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|
+
layoutCache = {};
|
|
96
|
+
this._layoutCacheByPipeline.set(pipeline, layoutCache);
|
|
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|
+
}
|
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98
|
+
|
|
99
|
+
layoutCache[group] ||= this.device._createBindGroupLayoutWebGPU(pipeline, group) as object;
|
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|
+
return layoutCache[group];
|
|
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|
+
}
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|
+
|
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|
+
private _getEmptyBindGroup(
|
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|
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bindGroupLayout: object,
|
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|
+
shaderLayout: AnyShaderLayout,
|
|
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|
+
group: number
|
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|
+
): unknown {
|
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|
+
const layoutCache = this._getLayoutBindGroupCache(bindGroupLayout);
|
|
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|
+
layoutCache.emptyBindGroup ||=
|
|
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|
+
this.device._createBindGroupWebGPU(bindGroupLayout, shaderLayout, {}, group) || null;
|
|
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|
+
return layoutCache.emptyBindGroup;
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
private _getLayoutBindGroupCache(bindGroupLayout: object): LayoutBindGroupCache {
|
|
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|
+
let layoutCache = this._bindGroupCacheByLayout.get(bindGroupLayout);
|
|
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|
+
if (!layoutCache) {
|
|
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|
+
layoutCache = {bindGroupsBySource: new WeakMap()};
|
|
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|
+
this._bindGroupCacheByLayout.set(bindGroupLayout, layoutCache);
|
|
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|
+
}
|
|
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|
+
return layoutCache;
|
|
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|
+
}
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
export function _getDefaultBindGroupFactory(device: Device): BindGroupFactory {
|
|
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|
+
device._factories.bindGroupFactory ||= new BindGroupFactory(device);
|
|
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|
+
return device._factories.bindGroupFactory as BindGroupFactory;
|
|
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|
+
}
|
|
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|
+
|
|
129
|
+
function getBindGroupIndicesUpToMax(bindings: AnyShaderLayout['bindings']): number[] {
|
|
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|
+
const maxGroup = bindings.reduce(
|
|
131
|
+
(highestGroup, binding) => Math.max(highestGroup, binding.group),
|
|
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|
+
-1
|
|
133
|
+
);
|
|
134
|
+
return Array.from({length: maxGroup + 1}, (_, group) => group);
|
|
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|
+
}
|
|
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|
+
|
|
137
|
+
function hasBindingsInGroup(bindings: AnyShaderLayout['bindings'], group: number): boolean {
|
|
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|
+
return bindings.some(binding => binding.group === group);
|
|
139
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
import type {PipelineFactory} from './pipeline-factory';
|
|
6
|
+
import type {ShaderFactory} from './shader-factory';
|
|
7
|
+
|
|
8
|
+
export type CoreModuleState = {
|
|
9
|
+
defaultPipelineFactory?: PipelineFactory;
|
|
10
|
+
defaultShaderFactory?: ShaderFactory;
|
|
11
|
+
};
|
|
@@ -0,0 +1,328 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
import {Device} from '../adapter/device';
|
|
6
|
+
import {ComputePipeline, type ComputePipelineProps} from '../adapter/resources/compute-pipeline';
|
|
7
|
+
import {RenderPipeline, type RenderPipelineProps} from '../adapter/resources/render-pipeline';
|
|
8
|
+
import {Resource} from '../adapter/resources/resource';
|
|
9
|
+
import type {SharedRenderPipeline} from '../adapter/resources/shared-render-pipeline';
|
|
10
|
+
import {log} from '../utils/log';
|
|
11
|
+
import {uid} from '../utils/uid';
|
|
12
|
+
import type {CoreModuleState} from './core-module-state';
|
|
13
|
+
|
|
14
|
+
export type PipelineFactoryProps = RenderPipelineProps;
|
|
15
|
+
|
|
16
|
+
type CacheItem<ResourceT extends Resource<any>> = {resource: ResourceT; useCount: number};
|
|
17
|
+
|
|
18
|
+
/**
|
|
19
|
+
* Efficiently creates / caches pipelines
|
|
20
|
+
*/
|
|
21
|
+
export class PipelineFactory {
|
|
22
|
+
static defaultProps: Required<PipelineFactoryProps> = {...RenderPipeline.defaultProps};
|
|
23
|
+
|
|
24
|
+
/** Get the singleton default pipeline factory for the specified device */
|
|
25
|
+
static getDefaultPipelineFactory(device: Device): PipelineFactory {
|
|
26
|
+
const moduleData = device.getModuleData<CoreModuleState>('@luma.gl/core');
|
|
27
|
+
moduleData.defaultPipelineFactory ||= new PipelineFactory(device);
|
|
28
|
+
return moduleData.defaultPipelineFactory;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
readonly device: Device;
|
|
32
|
+
|
|
33
|
+
private _hashCounter: number = 0;
|
|
34
|
+
private readonly _hashes: Record<string, number> = {};
|
|
35
|
+
private readonly _renderPipelineCache: Record<string, CacheItem<RenderPipeline>> = {};
|
|
36
|
+
private readonly _computePipelineCache: Record<string, CacheItem<ComputePipeline>> = {};
|
|
37
|
+
private readonly _sharedRenderPipelineCache: Record<string, CacheItem<SharedRenderPipeline>> = {};
|
|
38
|
+
|
|
39
|
+
get [Symbol.toStringTag](): string {
|
|
40
|
+
return 'PipelineFactory';
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
toString(): string {
|
|
44
|
+
return `PipelineFactory(${this.device.id})`;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
constructor(device: Device) {
|
|
48
|
+
this.device = device;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
/**
|
|
52
|
+
* WebGL has two cache layers with different priorities:
|
|
53
|
+
* - `_sharedRenderPipelineCache` owns `WEBGLSharedRenderPipeline` / `WebGLProgram` reuse.
|
|
54
|
+
* - `_renderPipelineCache` owns `RenderPipeline` wrapper reuse.
|
|
55
|
+
*
|
|
56
|
+
* Shared WebGL program reuse is the hard requirement. Wrapper reuse is beneficial,
|
|
57
|
+
* but wrapper cache misses are acceptable if that keeps the cache logic simple and
|
|
58
|
+
* prevents incorrect cache hits.
|
|
59
|
+
*
|
|
60
|
+
* In particular, wrapper hash logic must never force program creation or linked-program
|
|
61
|
+
* introspection just to decide whether a shared WebGL program can be reused.
|
|
62
|
+
*/
|
|
63
|
+
/** Return a RenderPipeline matching supplied props. Reuses an equivalent pipeline if already created. */
|
|
64
|
+
createRenderPipeline(props: RenderPipelineProps): RenderPipeline {
|
|
65
|
+
if (!this.device.props._cachePipelines) {
|
|
66
|
+
return this.device.createRenderPipeline(props);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
const allProps: Required<RenderPipelineProps> = {...RenderPipeline.defaultProps, ...props};
|
|
70
|
+
|
|
71
|
+
const cache = this._renderPipelineCache;
|
|
72
|
+
const hash = this._hashRenderPipeline(allProps);
|
|
73
|
+
|
|
74
|
+
let pipeline: RenderPipeline = cache[hash]?.resource;
|
|
75
|
+
if (!pipeline) {
|
|
76
|
+
const sharedRenderPipeline =
|
|
77
|
+
this.device.type === 'webgl' && this.device.props._sharePipelines
|
|
78
|
+
? this.createSharedRenderPipeline(allProps)
|
|
79
|
+
: undefined;
|
|
80
|
+
pipeline = this.device.createRenderPipeline({
|
|
81
|
+
...allProps,
|
|
82
|
+
id: allProps.id ? `${allProps.id}-cached` : uid('unnamed-cached'),
|
|
83
|
+
_sharedRenderPipeline: sharedRenderPipeline
|
|
84
|
+
});
|
|
85
|
+
pipeline.hash = hash;
|
|
86
|
+
cache[hash] = {resource: pipeline, useCount: 1};
|
|
87
|
+
if (this.device.props.debugFactories) {
|
|
88
|
+
log.log(3, `${this}: ${pipeline} created, count=${cache[hash].useCount}`)();
|
|
89
|
+
}
|
|
90
|
+
} else {
|
|
91
|
+
cache[hash].useCount++;
|
|
92
|
+
if (this.device.props.debugFactories) {
|
|
93
|
+
log.log(
|
|
94
|
+
3,
|
|
95
|
+
`${this}: ${cache[hash].resource} reused, count=${cache[hash].useCount}, (id=${props.id})`
|
|
96
|
+
)();
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
return pipeline;
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
/** Return a ComputePipeline matching supplied props. Reuses an equivalent pipeline if already created. */
|
|
104
|
+
createComputePipeline(props: ComputePipelineProps): ComputePipeline {
|
|
105
|
+
if (!this.device.props._cachePipelines) {
|
|
106
|
+
return this.device.createComputePipeline(props);
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
const allProps: Required<ComputePipelineProps> = {...ComputePipeline.defaultProps, ...props};
|
|
110
|
+
|
|
111
|
+
const cache = this._computePipelineCache;
|
|
112
|
+
const hash = this._hashComputePipeline(allProps);
|
|
113
|
+
|
|
114
|
+
let pipeline: ComputePipeline = cache[hash]?.resource;
|
|
115
|
+
if (!pipeline) {
|
|
116
|
+
pipeline = this.device.createComputePipeline({
|
|
117
|
+
...allProps,
|
|
118
|
+
id: allProps.id ? `${allProps.id}-cached` : undefined
|
|
119
|
+
});
|
|
120
|
+
pipeline.hash = hash;
|
|
121
|
+
cache[hash] = {resource: pipeline, useCount: 1};
|
|
122
|
+
if (this.device.props.debugFactories) {
|
|
123
|
+
log.log(3, `${this}: ${pipeline} created, count=${cache[hash].useCount}`)();
|
|
124
|
+
}
|
|
125
|
+
} else {
|
|
126
|
+
cache[hash].useCount++;
|
|
127
|
+
if (this.device.props.debugFactories) {
|
|
128
|
+
log.log(
|
|
129
|
+
3,
|
|
130
|
+
`${this}: ${cache[hash].resource} reused, count=${cache[hash].useCount}, (id=${props.id})`
|
|
131
|
+
)();
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
return pipeline;
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
release(pipeline: RenderPipeline | ComputePipeline): void {
|
|
139
|
+
if (!this.device.props._cachePipelines) {
|
|
140
|
+
pipeline.destroy();
|
|
141
|
+
return;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
const cache = this._getCache(pipeline);
|
|
145
|
+
const hash = pipeline.hash;
|
|
146
|
+
|
|
147
|
+
cache[hash].useCount--;
|
|
148
|
+
if (cache[hash].useCount === 0) {
|
|
149
|
+
this._destroyPipeline(pipeline);
|
|
150
|
+
if (this.device.props.debugFactories) {
|
|
151
|
+
log.log(3, `${this}: ${pipeline} released and destroyed`)();
|
|
152
|
+
}
|
|
153
|
+
} else if (cache[hash].useCount < 0) {
|
|
154
|
+
log.error(`${this}: ${pipeline} released, useCount < 0, resetting`)();
|
|
155
|
+
cache[hash].useCount = 0;
|
|
156
|
+
} else if (this.device.props.debugFactories) {
|
|
157
|
+
log.log(3, `${this}: ${pipeline} released, count=${cache[hash].useCount}`)();
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
createSharedRenderPipeline(props: RenderPipelineProps): SharedRenderPipeline {
|
|
162
|
+
const sharedPipelineHash = this._hashSharedRenderPipeline(props);
|
|
163
|
+
let sharedCacheItem = this._sharedRenderPipelineCache[sharedPipelineHash];
|
|
164
|
+
if (!sharedCacheItem) {
|
|
165
|
+
const sharedRenderPipeline = this.device._createSharedRenderPipelineWebGL(props);
|
|
166
|
+
sharedCacheItem = {resource: sharedRenderPipeline, useCount: 0};
|
|
167
|
+
this._sharedRenderPipelineCache[sharedPipelineHash] = sharedCacheItem;
|
|
168
|
+
}
|
|
169
|
+
sharedCacheItem.useCount++;
|
|
170
|
+
return sharedCacheItem.resource;
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
releaseSharedRenderPipeline(pipeline: RenderPipeline): void {
|
|
174
|
+
if (!pipeline.sharedRenderPipeline) {
|
|
175
|
+
return;
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
const sharedPipelineHash = this._hashSharedRenderPipeline(pipeline.sharedRenderPipeline.props);
|
|
179
|
+
const sharedCacheItem = this._sharedRenderPipelineCache[sharedPipelineHash];
|
|
180
|
+
if (!sharedCacheItem) {
|
|
181
|
+
return;
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
sharedCacheItem.useCount--;
|
|
185
|
+
if (sharedCacheItem.useCount === 0) {
|
|
186
|
+
sharedCacheItem.resource.destroy();
|
|
187
|
+
delete this._sharedRenderPipelineCache[sharedPipelineHash];
|
|
188
|
+
}
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
// PRIVATE
|
|
192
|
+
|
|
193
|
+
/** Destroy a cached pipeline, removing it from the cache if configured to do so. */
|
|
194
|
+
private _destroyPipeline(pipeline: RenderPipeline | ComputePipeline): boolean {
|
|
195
|
+
const cache = this._getCache(pipeline);
|
|
196
|
+
|
|
197
|
+
if (!this.device.props._destroyPipelines) {
|
|
198
|
+
return false;
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
delete cache[pipeline.hash];
|
|
202
|
+
pipeline.destroy();
|
|
203
|
+
if (pipeline instanceof RenderPipeline) {
|
|
204
|
+
this.releaseSharedRenderPipeline(pipeline);
|
|
205
|
+
}
|
|
206
|
+
return true;
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
/** Get the appropriate cache for the type of pipeline */
|
|
210
|
+
private _getCache(
|
|
211
|
+
pipeline: RenderPipeline | ComputePipeline
|
|
212
|
+
): Record<string, CacheItem<RenderPipeline>> | Record<string, CacheItem<ComputePipeline>> {
|
|
213
|
+
let cache:
|
|
214
|
+
| Record<string, CacheItem<RenderPipeline>>
|
|
215
|
+
| Record<string, CacheItem<ComputePipeline>>
|
|
216
|
+
| undefined;
|
|
217
|
+
if (pipeline instanceof ComputePipeline) {
|
|
218
|
+
cache = this._computePipelineCache;
|
|
219
|
+
}
|
|
220
|
+
if (pipeline instanceof RenderPipeline) {
|
|
221
|
+
cache = this._renderPipelineCache;
|
|
222
|
+
}
|
|
223
|
+
if (!cache) {
|
|
224
|
+
throw new Error(`${this}`);
|
|
225
|
+
}
|
|
226
|
+
if (!cache[pipeline.hash]) {
|
|
227
|
+
throw new Error(`${this}: ${pipeline} matched incorrect entry`);
|
|
228
|
+
}
|
|
229
|
+
return cache;
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
/** Calculate a hash based on all the inputs for a compute pipeline */
|
|
233
|
+
private _hashComputePipeline(props: ComputePipelineProps): string {
|
|
234
|
+
const {type} = this.device;
|
|
235
|
+
const shaderHash = this._getHash(props.shader.source);
|
|
236
|
+
const shaderLayoutHash = this._getHash(JSON.stringify(props.shaderLayout));
|
|
237
|
+
return `${type}/C/${shaderHash}SL${shaderLayoutHash}`;
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
/** Calculate a hash based on all the inputs for a render pipeline */
|
|
241
|
+
private _hashRenderPipeline(props: RenderPipelineProps): string {
|
|
242
|
+
// Backend-specific hashing requirements:
|
|
243
|
+
// - WebGPU hash keys must include every immutable descriptor-shaping input that can
|
|
244
|
+
// change the created `GPURenderPipeline`, including attachment formats.
|
|
245
|
+
// - WebGL hash keys only govern wrapper reuse. They must remain compatible with
|
|
246
|
+
// shared-program reuse and must not depend on linked-program introspection just
|
|
247
|
+
// to decide whether a shared `WebGLProgram` can be reused.
|
|
248
|
+
//
|
|
249
|
+
// General exclusions:
|
|
250
|
+
// - `id`, `handle`: resource identity / caller-supplied handles, not cache shape
|
|
251
|
+
// - `bindings`: mutable per-pipeline compatibility state
|
|
252
|
+
// - `disableWarnings`: logging only, no rendering impact
|
|
253
|
+
// - `vsConstants`, `fsConstants`: currently unused by pipeline creation
|
|
254
|
+
const vsHash = props.vs ? this._getHash(props.vs.source) : 0;
|
|
255
|
+
const fsHash = props.fs ? this._getHash(props.fs.source) : 0;
|
|
256
|
+
const varyingHash = this._getWebGLVaryingHash(props);
|
|
257
|
+
const shaderLayoutHash = this._getHash(JSON.stringify(props.shaderLayout));
|
|
258
|
+
const bufferLayoutHash = this._getHash(JSON.stringify(props.bufferLayout));
|
|
259
|
+
|
|
260
|
+
const {type} = this.device;
|
|
261
|
+
switch (type) {
|
|
262
|
+
case 'webgl':
|
|
263
|
+
// WebGL wrappers preserve default topology and parameter semantics for direct
|
|
264
|
+
// callers, even though the underlying linked program may be shared separately.
|
|
265
|
+
// Future WebGL-only additions here must not turn wrapper reuse into a prerequisite
|
|
266
|
+
// for shared `WebGLProgram` reuse.
|
|
267
|
+
const webglParameterHash = this._getHash(JSON.stringify(props.parameters));
|
|
268
|
+
return `${type}/R/${vsHash}/${fsHash}V${varyingHash}T${props.topology}P${webglParameterHash}SL${shaderLayoutHash}BL${bufferLayoutHash}`;
|
|
269
|
+
|
|
270
|
+
case 'webgpu':
|
|
271
|
+
default:
|
|
272
|
+
// On WebGPU we need to rebuild the pipeline if topology, entry points,
|
|
273
|
+
// shader/layout data, parameters, bufferLayout or attachment formats change.
|
|
274
|
+
// Attachment formats must stay in the key so screen and offscreen passes do not
|
|
275
|
+
// accidentally alias the same cached `GPURenderPipeline`.
|
|
276
|
+
const entryPointHash = this._getHash(
|
|
277
|
+
JSON.stringify({
|
|
278
|
+
vertexEntryPoint: props.vertexEntryPoint,
|
|
279
|
+
fragmentEntryPoint: props.fragmentEntryPoint
|
|
280
|
+
})
|
|
281
|
+
);
|
|
282
|
+
const parameterHash = this._getHash(JSON.stringify(props.parameters));
|
|
283
|
+
const attachmentHash = this._getWebGPUAttachmentHash(props);
|
|
284
|
+
// TODO - Can json.stringify() generate different strings for equivalent objects if order of params is different?
|
|
285
|
+
// create a deepHash() to deduplicate?
|
|
286
|
+
return `${type}/R/${vsHash}/${fsHash}V${varyingHash}T${props.topology}EP${entryPointHash}P${parameterHash}SL${shaderLayoutHash}BL${bufferLayoutHash}A${attachmentHash}`;
|
|
287
|
+
}
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
// This is the only gate for shared `WebGLProgram` reuse.
|
|
291
|
+
// Only include inputs that affect program linking or transform-feedback linkage.
|
|
292
|
+
// Wrapper-only concerns such as topology, parameters, attachment formats and layout
|
|
293
|
+
// overrides must not be added here.
|
|
294
|
+
private _hashSharedRenderPipeline(props: RenderPipelineProps): string {
|
|
295
|
+
const vsHash = props.vs ? this._getHash(props.vs.source) : 0;
|
|
296
|
+
const fsHash = props.fs ? this._getHash(props.fs.source) : 0;
|
|
297
|
+
const varyingHash = this._getWebGLVaryingHash(props);
|
|
298
|
+
return `webgl/S/${vsHash}/${fsHash}V${varyingHash}`;
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
private _getHash(key: string): number {
|
|
302
|
+
if (this._hashes[key] === undefined) {
|
|
303
|
+
this._hashes[key] = this._hashCounter++;
|
|
304
|
+
}
|
|
305
|
+
return this._hashes[key];
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
private _getWebGLVaryingHash(props: RenderPipelineProps): number {
|
|
309
|
+
const {varyings = [], bufferMode = null} = props;
|
|
310
|
+
return this._getHash(JSON.stringify({varyings, bufferMode}));
|
|
311
|
+
}
|
|
312
|
+
|
|
313
|
+
private _getWebGPUAttachmentHash(props: RenderPipelineProps): number {
|
|
314
|
+
const colorAttachmentFormats = props.colorAttachmentFormats ?? [
|
|
315
|
+
this.device.preferredColorFormat
|
|
316
|
+
];
|
|
317
|
+
const depthStencilAttachmentFormat = props.parameters?.depthWriteEnabled
|
|
318
|
+
? props.depthStencilAttachmentFormat || this.device.preferredDepthFormat
|
|
319
|
+
: null;
|
|
320
|
+
|
|
321
|
+
return this._getHash(
|
|
322
|
+
JSON.stringify({
|
|
323
|
+
colorAttachmentFormats,
|
|
324
|
+
depthStencilAttachmentFormat
|
|
325
|
+
})
|
|
326
|
+
);
|
|
327
|
+
}
|
|
328
|
+
}
|
|
@@ -0,0 +1,103 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
import {Device} from '../adapter/device';
|
|
6
|
+
import {Shader, type ShaderProps} from '../adapter/resources/shader';
|
|
7
|
+
import {log} from '../utils/log';
|
|
8
|
+
import type {CoreModuleState} from './core-module-state';
|
|
9
|
+
|
|
10
|
+
type CacheItem = {resource: Shader; useCount: number};
|
|
11
|
+
|
|
12
|
+
/** Manages a cached pool of Shaders for reuse. */
|
|
13
|
+
export class ShaderFactory {
|
|
14
|
+
static readonly defaultProps: Required<ShaderProps> = {...Shader.defaultProps};
|
|
15
|
+
|
|
16
|
+
/** Returns the default ShaderFactory for the given {@link Device}, creating one if necessary. */
|
|
17
|
+
static getDefaultShaderFactory(device: Device): ShaderFactory {
|
|
18
|
+
const moduleData = device.getModuleData<CoreModuleState>('@luma.gl/core');
|
|
19
|
+
moduleData.defaultShaderFactory ||= new ShaderFactory(device);
|
|
20
|
+
return moduleData.defaultShaderFactory;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
public readonly device: Device;
|
|
24
|
+
|
|
25
|
+
private readonly _cache: Record<string, CacheItem> = {};
|
|
26
|
+
|
|
27
|
+
get [Symbol.toStringTag](): string {
|
|
28
|
+
return 'ShaderFactory';
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
toString(): string {
|
|
32
|
+
return `${this[Symbol.toStringTag]}(${this.device.id})`;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
/** @internal */
|
|
36
|
+
constructor(device: Device) {
|
|
37
|
+
this.device = device;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/** Requests a {@link Shader} from the cache, creating a new Shader only if necessary. */
|
|
41
|
+
createShader(props: ShaderProps): Shader {
|
|
42
|
+
if (!this.device.props._cacheShaders) {
|
|
43
|
+
return this.device.createShader(props);
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
const key = this._hashShader(props);
|
|
47
|
+
|
|
48
|
+
let cacheEntry = this._cache[key];
|
|
49
|
+
if (!cacheEntry) {
|
|
50
|
+
const resource = this.device.createShader({
|
|
51
|
+
...props,
|
|
52
|
+
id: props.id ? `${props.id}-cached` : undefined
|
|
53
|
+
});
|
|
54
|
+
this._cache[key] = cacheEntry = {resource, useCount: 1};
|
|
55
|
+
if (this.device.props.debugFactories) {
|
|
56
|
+
log.log(3, `${this}: Created new shader ${resource.id}`)();
|
|
57
|
+
}
|
|
58
|
+
} else {
|
|
59
|
+
cacheEntry.useCount++;
|
|
60
|
+
if (this.device.props.debugFactories) {
|
|
61
|
+
log.log(
|
|
62
|
+
3,
|
|
63
|
+
`${this}: Reusing shader ${cacheEntry.resource.id} count=${cacheEntry.useCount}`
|
|
64
|
+
)();
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
return cacheEntry.resource;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/** Releases a previously-requested {@link Shader}, destroying it if no users remain. */
|
|
72
|
+
release(shader: Shader): void {
|
|
73
|
+
if (!this.device.props._cacheShaders) {
|
|
74
|
+
shader.destroy();
|
|
75
|
+
return;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
const key = this._hashShader(shader);
|
|
79
|
+
const cacheEntry = this._cache[key];
|
|
80
|
+
if (cacheEntry) {
|
|
81
|
+
cacheEntry.useCount--;
|
|
82
|
+
if (cacheEntry.useCount === 0) {
|
|
83
|
+
if (this.device.props._destroyShaders) {
|
|
84
|
+
delete this._cache[key];
|
|
85
|
+
cacheEntry.resource.destroy();
|
|
86
|
+
if (this.device.props.debugFactories) {
|
|
87
|
+
log.log(3, `${this}: Releasing shader ${shader.id}, destroyed`)();
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
} else if (cacheEntry.useCount < 0) {
|
|
91
|
+
throw new Error(`ShaderFactory: Shader ${shader.id} released too many times`);
|
|
92
|
+
} else if (this.device.props.debugFactories) {
|
|
93
|
+
log.log(3, `${this}: Releasing shader ${shader.id} count=${cacheEntry.useCount}`)();
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
// PRIVATE
|
|
99
|
+
|
|
100
|
+
protected _hashShader(value: Shader | ShaderProps): string {
|
|
101
|
+
return `${value.stage}:${value.source}`;
|
|
102
|
+
}
|
|
103
|
+
}
|