@luma.gl/core 8.5.13 → 8.5.16

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/bundle.js"],"names":["moduleExports","require","_global","window","global","luma","module","exports","Object","assign"],"mappings":";;AAAA,IAAMA,aAAa,GAAGC,OAAO,CAAC,SAAD,CAA7B;;AAEA,IAAMC,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCC,MAAhC,GAAyCD,MAAzD;;AAEAD,OAAO,CAACG,IAAR,GAAeH,OAAO,CAACG,IAAR,IAAgB,EAA/B;AAGAC,MAAM,CAACC,OAAP,GAAiBC,MAAM,CAACC,MAAP,CAAcP,OAAO,CAACG,IAAtB,EAA4BL,aAA5B,CAAjB","sourcesContent":["const moduleExports = require('./index');\n\nconst _global = typeof window === 'undefined' ? global : window;\n// @ts-ignore\n_global.luma = _global.luma || {};\n\n// @ts-ignore\nmodule.exports = Object.assign(_global.luma, moduleExports);\n"],"file":"bundle.js"}
1
+ {"version":3,"file":"bundle.js","names":["moduleExports","require","_global","window","global","luma","module","exports","Object","assign"],"sources":["../../src/bundle.js"],"sourcesContent":["const moduleExports = require('./index');\n\nconst _global = typeof window === 'undefined' ? global : window;\n// @ts-ignore\n_global.luma = _global.luma || {};\n\n// @ts-ignore\nmodule.exports = Object.assign(_global.luma, moduleExports);\n"],"mappings":";;AAAA,IAAMA,aAAa,GAAGC,OAAO,CAAC,SAAD,CAA7B;;AAEA,IAAMC,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCC,MAAhC,GAAyCD,MAAzD;;AAEAD,OAAO,CAACG,IAAR,GAAeH,OAAO,CAACG,IAAR,IAAgB,EAA/B;AAGAC,MAAM,CAACC,OAAP,GAAiBC,MAAM,CAACC,MAAP,CAAcP,OAAO,CAACG,IAAtB,EAA4BL,aAA5B,CAAjB"}
package/dist/es5/index.js CHANGED
@@ -3,118 +3,118 @@
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  Object.defineProperty(exports, "__esModule", {
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  value: true
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  });
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- Object.defineProperty(exports, "createGLContext", {
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+ Object.defineProperty(exports, "AnimationLoop", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.createGLContext;
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+ return _engine.AnimationLoop;
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  }
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  });
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- Object.defineProperty(exports, "instrumentGLContext", {
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+ Object.defineProperty(exports, "Buffer", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.instrumentGLContext;
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+ return _webgl.Buffer;
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  }
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  });
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- Object.defineProperty(exports, "isWebGL", {
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+ Object.defineProperty(exports, "ClipSpace", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.isWebGL;
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+ return _engine.ClipSpace;
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  }
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  });
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- Object.defineProperty(exports, "isWebGL2", {
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+ Object.defineProperty(exports, "ConeGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.isWebGL2;
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+ return _engine.ConeGeometry;
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  }
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  });
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- Object.defineProperty(exports, "getParameters", {
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+ Object.defineProperty(exports, "CubeGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.getParameters;
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+ return _engine.CubeGeometry;
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  }
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  });
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- Object.defineProperty(exports, "setParameters", {
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+ Object.defineProperty(exports, "CylinderGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.setParameters;
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+ return _engine.CylinderGeometry;
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  }
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  });
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- Object.defineProperty(exports, "withParameters", {
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+ Object.defineProperty(exports, "FEATURES", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.withParameters;
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+ return _webgl.FEATURES;
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  }
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  });
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- Object.defineProperty(exports, "resetParameters", {
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+ Object.defineProperty(exports, "FragmentShader", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.resetParameters;
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+ return _webgl.FragmentShader;
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  }
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  });
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- Object.defineProperty(exports, "cssToDeviceRatio", {
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+ Object.defineProperty(exports, "Framebuffer", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.cssToDeviceRatio;
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+ return _webgl.Framebuffer;
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  }
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  });
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- Object.defineProperty(exports, "cssToDevicePixels", {
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+ Object.defineProperty(exports, "Geometry", {
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  enumerable: true,
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  get: function get() {
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- return _gltools.cssToDevicePixels;
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+ return _engine.Geometry;
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  }
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  });
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- Object.defineProperty(exports, "lumaStats", {
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+ Object.defineProperty(exports, "IcoSphereGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.lumaStats;
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+ return _engine.IcoSphereGeometry;
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  }
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  });
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- Object.defineProperty(exports, "FEATURES", {
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+ Object.defineProperty(exports, "Model", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.FEATURES;
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+ return _engine.Model;
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  }
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  });
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- Object.defineProperty(exports, "hasFeature", {
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+ Object.defineProperty(exports, "PlaneGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.hasFeature;
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+ return _engine.PlaneGeometry;
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  }
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  });
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- Object.defineProperty(exports, "hasFeatures", {
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+ Object.defineProperty(exports, "Program", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.hasFeatures;
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+ return _webgl.Program;
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  }
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  });
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- Object.defineProperty(exports, "Buffer", {
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+ Object.defineProperty(exports, "ProgramManager", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.Buffer;
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+ return _engine.ProgramManager;
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  }
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  });
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- Object.defineProperty(exports, "Program", {
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+ Object.defineProperty(exports, "Renderbuffer", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.Program;
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+ return _webgl.Renderbuffer;
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  }
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  });
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- Object.defineProperty(exports, "Framebuffer", {
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+ Object.defineProperty(exports, "SphereGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.Framebuffer;
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+ return _engine.SphereGeometry;
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  }
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  });
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- Object.defineProperty(exports, "Renderbuffer", {
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+ Object.defineProperty(exports, "Texture2D", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.Renderbuffer;
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+ return _webgl.Texture2D;
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  }
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  });
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- Object.defineProperty(exports, "Texture2D", {
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+ Object.defineProperty(exports, "Texture3D", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.Texture2D;
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+ return _webgl.Texture3D;
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  }
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  });
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  Object.defineProperty(exports, "TextureCube", {
@@ -123,148 +123,148 @@ Object.defineProperty(exports, "TextureCube", {
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  return _webgl.TextureCube;
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  }
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  });
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- Object.defineProperty(exports, "clear", {
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+ Object.defineProperty(exports, "Timeline", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.clear;
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+ return _engine.Timeline;
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  }
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  });
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- Object.defineProperty(exports, "readPixelsToArray", {
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+ Object.defineProperty(exports, "Transform", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.readPixelsToArray;
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+ return _engine.Transform;
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  }
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  });
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- Object.defineProperty(exports, "readPixelsToBuffer", {
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+ Object.defineProperty(exports, "TransformFeedback", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.readPixelsToBuffer;
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+ return _webgl.TransformFeedback;
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  }
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  });
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- Object.defineProperty(exports, "cloneTextureFrom", {
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+ Object.defineProperty(exports, "TruncatedConeGeometry", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.cloneTextureFrom;
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+ return _engine.TruncatedConeGeometry;
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  }
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  });
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- Object.defineProperty(exports, "copyToTexture", {
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+ Object.defineProperty(exports, "VertexShader", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.copyToTexture;
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+ return _webgl.VertexShader;
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  }
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  });
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- Object.defineProperty(exports, "Texture3D", {
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+ Object.defineProperty(exports, "assert", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.Texture3D;
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+ return _webgl.assert;
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  }
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  });
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- Object.defineProperty(exports, "TransformFeedback", {
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+ Object.defineProperty(exports, "clear", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.TransformFeedback;
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+ return _webgl.clear;
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  }
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  });
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- Object.defineProperty(exports, "log", {
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+ Object.defineProperty(exports, "cloneTextureFrom", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.log;
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+ return _webgl.cloneTextureFrom;
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  }
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  });
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- Object.defineProperty(exports, "assert", {
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+ Object.defineProperty(exports, "copyToTexture", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.assert;
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+ return _webgl.copyToTexture;
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  }
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  });
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- Object.defineProperty(exports, "uid", {
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+ Object.defineProperty(exports, "createGLContext", {
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  enumerable: true,
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  get: function get() {
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- return _webgl.uid;
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+ return _gltools.createGLContext;
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  }
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  });
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- Object.defineProperty(exports, "AnimationLoop", {
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+ Object.defineProperty(exports, "cssToDevicePixels", {
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  enumerable: true,
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  get: function get() {
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- return _engine.AnimationLoop;
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+ return _gltools.cssToDevicePixels;
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  }
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  });
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- Object.defineProperty(exports, "Model", {
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+ Object.defineProperty(exports, "cssToDeviceRatio", {
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  enumerable: true,
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  get: function get() {
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- return _engine.Model;
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+ return _gltools.cssToDeviceRatio;
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  }
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  });
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- Object.defineProperty(exports, "Transform", {
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+ Object.defineProperty(exports, "dirlight", {
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  enumerable: true,
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  get: function get() {
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- return _engine.Transform;
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+ return _shadertools.dirlight;
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  }
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  });
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- Object.defineProperty(exports, "ProgramManager", {
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+ Object.defineProperty(exports, "fp32", {
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  enumerable: true,
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  get: function get() {
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- return _engine.ProgramManager;
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+ return _shadertools.fp32;
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  }
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  });
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- Object.defineProperty(exports, "Timeline", {
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+ Object.defineProperty(exports, "fp64", {
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  enumerable: true,
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  get: function get() {
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- return _engine.Timeline;
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+ return _shadertools.fp64;
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  }
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  });
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- Object.defineProperty(exports, "Geometry", {
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+ Object.defineProperty(exports, "getParameters", {
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  enumerable: true,
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  get: function get() {
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- return _engine.Geometry;
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+ return _gltools.getParameters;
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  }
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  });
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- Object.defineProperty(exports, "ClipSpace", {
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+ Object.defineProperty(exports, "gouraudLighting", {
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  enumerable: true,
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  get: function get() {
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- return _engine.ClipSpace;
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+ return _shadertools.gouraudLighting;
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  }
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  });
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- Object.defineProperty(exports, "ConeGeometry", {
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+ Object.defineProperty(exports, "hasFeature", {
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  enumerable: true,
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  get: function get() {
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- return _engine.ConeGeometry;
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+ return _webgl.hasFeature;
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  }
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  });
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- Object.defineProperty(exports, "CubeGeometry", {
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+ Object.defineProperty(exports, "hasFeatures", {
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  enumerable: true,
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  get: function get() {
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- return _engine.CubeGeometry;
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+ return _webgl.hasFeatures;
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  }
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  });
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- Object.defineProperty(exports, "CylinderGeometry", {
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+ Object.defineProperty(exports, "instrumentGLContext", {
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  enumerable: true,
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  get: function get() {
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- return _engine.CylinderGeometry;
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+ return _gltools.instrumentGLContext;
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  }
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  });
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- Object.defineProperty(exports, "IcoSphereGeometry", {
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+ Object.defineProperty(exports, "isWebGL", {
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  enumerable: true,
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  get: function get() {
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- return _engine.IcoSphereGeometry;
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+ return _gltools.isWebGL;
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  }
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  });
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- Object.defineProperty(exports, "PlaneGeometry", {
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+ Object.defineProperty(exports, "isWebGL2", {
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  enumerable: true,
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  get: function get() {
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- return _engine.PlaneGeometry;
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+ return _gltools.isWebGL2;
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  }
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  });
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- Object.defineProperty(exports, "SphereGeometry", {
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+ Object.defineProperty(exports, "log", {
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  enumerable: true,
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  get: function get() {
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- return _engine.SphereGeometry;
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+ return _webgl.log;
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  }
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  });
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- Object.defineProperty(exports, "TruncatedConeGeometry", {
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+ Object.defineProperty(exports, "lumaStats", {
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  enumerable: true,
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  get: function get() {
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- return _engine.TruncatedConeGeometry;
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+ return _webgl.lumaStats;
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  }
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  });
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  Object.defineProperty(exports, "normalizeShaderModule", {
@@ -273,16 +273,22 @@ Object.defineProperty(exports, "normalizeShaderModule", {
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  return _shadertools.normalizeShaderModule;
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  }
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  });
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- Object.defineProperty(exports, "fp32", {
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+ Object.defineProperty(exports, "pbr", {
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  enumerable: true,
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  get: function get() {
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- return _shadertools.fp32;
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+ return _shadertools.pbr;
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  }
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  });
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- Object.defineProperty(exports, "fp64", {
282
+ Object.defineProperty(exports, "phongLighting", {
283
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  enumerable: true,
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  get: function get() {
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- return _shadertools.fp64;
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+ return _shadertools.phongLighting;
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+ }
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+ });
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+ Object.defineProperty(exports, "picking", {
289
+ enumerable: true,
290
+ get: function get() {
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+ return _shadertools.picking;
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  }
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  });
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  Object.defineProperty(exports, "project", {
@@ -291,34 +297,40 @@ Object.defineProperty(exports, "project", {
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  return _shadertools.project;
292
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  }
293
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  });
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- Object.defineProperty(exports, "dirlight", {
300
+ Object.defineProperty(exports, "readPixelsToArray", {
295
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  enumerable: true,
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  get: function get() {
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- return _shadertools.dirlight;
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+ return _webgl.readPixelsToArray;
298
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  }
299
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  });
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- Object.defineProperty(exports, "picking", {
306
+ Object.defineProperty(exports, "readPixelsToBuffer", {
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  enumerable: true,
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  get: function get() {
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- return _shadertools.picking;
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+ return _webgl.readPixelsToBuffer;
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  }
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  });
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- Object.defineProperty(exports, "gouraudLighting", {
312
+ Object.defineProperty(exports, "resetParameters", {
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  enumerable: true,
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  get: function get() {
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- return _shadertools.gouraudLighting;
315
+ return _gltools.resetParameters;
310
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  }
311
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  });
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- Object.defineProperty(exports, "phongLighting", {
318
+ Object.defineProperty(exports, "setParameters", {
313
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  enumerable: true,
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  get: function get() {
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- return _shadertools.phongLighting;
321
+ return _gltools.setParameters;
316
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  }
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  });
318
- Object.defineProperty(exports, "pbr", {
324
+ Object.defineProperty(exports, "uid", {
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  enumerable: true,
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  get: function get() {
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- return _shadertools.pbr;
327
+ return _webgl.uid;
328
+ }
329
+ });
330
+ Object.defineProperty(exports, "withParameters", {
331
+ enumerable: true,
332
+ get: function get() {
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+ return _gltools.withParameters;
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  }
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  });
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@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/index.js"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAGA;;AAcA;;AAuBA;;AAoBA","sourcesContent":["// CORE MODULE EXPORTS FOR LUMA.GL\n\n// GLTOOLS\nexport {\n createGLContext,\n instrumentGLContext,\n isWebGL,\n isWebGL2,\n getParameters,\n setParameters,\n withParameters,\n resetParameters,\n cssToDeviceRatio,\n cssToDevicePixels\n} from '@luma.gl/gltools';\n\n// WEBGL\nexport {\n lumaStats,\n FEATURES,\n hasFeature,\n hasFeatures,\n Buffer,\n Program,\n Framebuffer,\n Renderbuffer,\n Texture2D,\n TextureCube,\n clear,\n // Copy and Blit\n readPixelsToArray,\n readPixelsToBuffer,\n cloneTextureFrom,\n copyToTexture,\n // WebGL2 classes & Extensions\n Texture3D,\n TransformFeedback\n} from '@luma.gl/webgl';\n\n// ENGINE\nexport {\n AnimationLoop,\n Model,\n Transform,\n ProgramManager,\n Timeline,\n Geometry,\n ClipSpace,\n ConeGeometry,\n CubeGeometry,\n CylinderGeometry,\n IcoSphereGeometry,\n PlaneGeometry,\n SphereGeometry,\n TruncatedConeGeometry\n} from '@luma.gl/engine';\n\n// TODO/CLEAN UP FOR V7\n// We should have a minimal set of forwarding exports from shadertools (ideally none)\n// Analyze risk of breaking apps\nexport {\n // HELPERS\n normalizeShaderModule,\n // SHADER MODULES\n fp32,\n fp64,\n project,\n dirlight,\n picking,\n gouraudLighting,\n phongLighting,\n pbr\n} from '@luma.gl/shadertools';\n\n// UTILS: undocumented API for other luma.gl modules\nexport {log, assert, uid} from '@luma.gl/webgl';\n"],"file":"index.js"}
1
+ {"version":3,"file":"index.js","names":[],"sources":["../../src/index.js"],"sourcesContent":["// CORE MODULE EXPORTS FOR LUMA.GL\n\n// GLTOOLS\nexport {\n createGLContext,\n instrumentGLContext,\n isWebGL,\n isWebGL2,\n getParameters,\n setParameters,\n withParameters,\n resetParameters,\n cssToDeviceRatio,\n cssToDevicePixels\n} from '@luma.gl/gltools';\n\n// WEBGL\nexport {\n lumaStats,\n FEATURES,\n hasFeature,\n hasFeatures,\n Buffer,\n Program,\n Framebuffer,\n Renderbuffer,\n Texture2D,\n TextureCube,\n VertexShader,\n FragmentShader,\n clear,\n // Copy and Blit\n readPixelsToArray,\n readPixelsToBuffer,\n cloneTextureFrom,\n copyToTexture,\n // WebGL2 classes & Extensions\n Texture3D,\n TransformFeedback\n} from '@luma.gl/webgl';\n\n// ENGINE\nexport {\n AnimationLoop,\n Model,\n Transform,\n ProgramManager,\n Timeline,\n Geometry,\n ClipSpace,\n ConeGeometry,\n CubeGeometry,\n CylinderGeometry,\n IcoSphereGeometry,\n PlaneGeometry,\n SphereGeometry,\n TruncatedConeGeometry\n} from '@luma.gl/engine';\n\n// TODO/CLEAN UP FOR V7\n// We should have a minimal set of forwarding exports from shadertools (ideally none)\n// Analyze risk of breaking apps\nexport {\n // HELPERS\n normalizeShaderModule,\n // SHADER MODULES\n fp32,\n fp64,\n project,\n dirlight,\n picking,\n gouraudLighting,\n phongLighting,\n pbr\n} from '@luma.gl/shadertools';\n\n// UTILS: undocumented API for other luma.gl modules\nexport {log, assert, uid} from '@luma.gl/webgl';\n"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAGA;;AAcA;;AAyBA;;AAoBA"}
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/bundle.js"],"names":["moduleExports","require","_global","window","global","luma","module","exports","Object","assign"],"mappings":"AAAA,MAAMA,aAAa,GAAGC,OAAO,CAAC,SAAD,CAA7B;;AAEA,MAAMC,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCC,MAAhC,GAAyCD,MAAzD;;AAEAD,OAAO,CAACG,IAAR,GAAeH,OAAO,CAACG,IAAR,IAAgB,EAA/B;AAGAC,MAAM,CAACC,OAAP,GAAiBC,MAAM,CAACC,MAAP,CAAcP,OAAO,CAACG,IAAtB,EAA4BL,aAA5B,CAAjB","sourcesContent":["const moduleExports = require('./index');\n\nconst _global = typeof window === 'undefined' ? global : window;\n// @ts-ignore\n_global.luma = _global.luma || {};\n\n// @ts-ignore\nmodule.exports = Object.assign(_global.luma, moduleExports);\n"],"file":"bundle.js"}
1
+ {"version":3,"file":"bundle.js","names":["moduleExports","require","_global","window","global","luma","module","exports","Object","assign"],"sources":["../../src/bundle.js"],"sourcesContent":["const moduleExports = require('./index');\n\nconst _global = typeof window === 'undefined' ? global : window;\n// @ts-ignore\n_global.luma = _global.luma || {};\n\n// @ts-ignore\nmodule.exports = Object.assign(_global.luma, moduleExports);\n"],"mappings":"AAAA,MAAMA,aAAa,GAAGC,OAAO,CAAC,SAAD,CAA7B;;AAEA,MAAMC,OAAO,GAAG,OAAOC,MAAP,KAAkB,WAAlB,GAAgCC,MAAhC,GAAyCD,MAAzD;;AAEAD,OAAO,CAACG,IAAR,GAAeH,OAAO,CAACG,IAAR,IAAgB,EAA/B;AAGAC,MAAM,CAACC,OAAP,GAAiBC,MAAM,CAACC,MAAP,CAAcP,OAAO,CAACG,IAAtB,EAA4BL,aAA5B,CAAjB"}
package/dist/esm/index.js CHANGED
@@ -1,5 +1,5 @@
1
1
  export { createGLContext, instrumentGLContext, isWebGL, isWebGL2, getParameters, setParameters, withParameters, resetParameters, cssToDeviceRatio, cssToDevicePixels } from '@luma.gl/gltools';
2
- export { lumaStats, FEATURES, hasFeature, hasFeatures, Buffer, Program, Framebuffer, Renderbuffer, Texture2D, TextureCube, clear, readPixelsToArray, readPixelsToBuffer, cloneTextureFrom, copyToTexture, Texture3D, TransformFeedback } from '@luma.gl/webgl';
2
+ export { lumaStats, FEATURES, hasFeature, hasFeatures, Buffer, Program, Framebuffer, Renderbuffer, Texture2D, TextureCube, VertexShader, FragmentShader, clear, readPixelsToArray, readPixelsToBuffer, cloneTextureFrom, copyToTexture, Texture3D, TransformFeedback } from '@luma.gl/webgl';
3
3
  export { AnimationLoop, Model, Transform, ProgramManager, Timeline, Geometry, ClipSpace, ConeGeometry, CubeGeometry, CylinderGeometry, IcoSphereGeometry, PlaneGeometry, SphereGeometry, TruncatedConeGeometry } from '@luma.gl/engine';
4
4
  export { normalizeShaderModule, fp32, fp64, project, dirlight, picking, gouraudLighting, phongLighting, pbr } from '@luma.gl/shadertools';
5
5
  export { log, assert, uid } from '@luma.gl/webgl';
@@ -1 +1 @@
1
- {"version":3,"sources":["../../src/index.js"],"names":["createGLContext","instrumentGLContext","isWebGL","isWebGL2","getParameters","setParameters","withParameters","resetParameters","cssToDeviceRatio","cssToDevicePixels","lumaStats","FEATURES","hasFeature","hasFeatures","Buffer","Program","Framebuffer","Renderbuffer","Texture2D","TextureCube","clear","readPixelsToArray","readPixelsToBuffer","cloneTextureFrom","copyToTexture","Texture3D","TransformFeedback","AnimationLoop","Model","Transform","ProgramManager","Timeline","Geometry","ClipSpace","ConeGeometry","CubeGeometry","CylinderGeometry","IcoSphereGeometry","PlaneGeometry","SphereGeometry","TruncatedConeGeometry","normalizeShaderModule","fp32","fp64","project","dirlight","picking","gouraudLighting","phongLighting","pbr","log","assert","uid"],"mappings":"AAGA,SACEA,eADF,EAEEC,mBAFF,EAGEC,OAHF,EAIEC,QAJF,EAKEC,aALF,EAMEC,aANF,EAOEC,cAPF,EAQEC,eARF,EASEC,gBATF,EAUEC,iBAVF,QAWO,kBAXP;AAcA,SACEC,SADF,EAEEC,QAFF,EAGEC,UAHF,EAIEC,WAJF,EAKEC,MALF,EAMEC,OANF,EAOEC,WAPF,EAQEC,YARF,EASEC,SATF,EAUEC,WAVF,EAWEC,KAXF,EAaEC,iBAbF,EAcEC,kBAdF,EAeEC,gBAfF,EAgBEC,aAhBF,EAkBEC,SAlBF,EAmBEC,iBAnBF,QAoBO,gBApBP;AAuBA,SACEC,aADF,EAEEC,KAFF,EAGEC,SAHF,EAIEC,cAJF,EAKEC,QALF,EAMEC,QANF,EAOEC,SAPF,EAQEC,YARF,EASEC,YATF,EAUEC,gBAVF,EAWEC,iBAXF,EAYEC,aAZF,EAaEC,cAbF,EAcEC,qBAdF,QAeO,iBAfP;AAoBA,SAEEC,qBAFF,EAIEC,IAJF,EAKEC,IALF,EAMEC,OANF,EAOEC,QAPF,EAQEC,OARF,EASEC,eATF,EAUEC,aAVF,EAWEC,GAXF,QAYO,sBAZP;AAeA,SAAQC,GAAR,EAAaC,MAAb,EAAqBC,GAArB,QAA+B,gBAA/B","sourcesContent":["// CORE MODULE EXPORTS FOR LUMA.GL\n\n// GLTOOLS\nexport {\n createGLContext,\n instrumentGLContext,\n isWebGL,\n isWebGL2,\n getParameters,\n setParameters,\n withParameters,\n resetParameters,\n cssToDeviceRatio,\n cssToDevicePixels\n} from '@luma.gl/gltools';\n\n// WEBGL\nexport {\n lumaStats,\n FEATURES,\n hasFeature,\n hasFeatures,\n Buffer,\n Program,\n Framebuffer,\n Renderbuffer,\n Texture2D,\n TextureCube,\n clear,\n // Copy and Blit\n readPixelsToArray,\n readPixelsToBuffer,\n cloneTextureFrom,\n copyToTexture,\n // WebGL2 classes & Extensions\n Texture3D,\n TransformFeedback\n} from '@luma.gl/webgl';\n\n// ENGINE\nexport {\n AnimationLoop,\n Model,\n Transform,\n ProgramManager,\n Timeline,\n Geometry,\n ClipSpace,\n ConeGeometry,\n CubeGeometry,\n CylinderGeometry,\n IcoSphereGeometry,\n PlaneGeometry,\n SphereGeometry,\n TruncatedConeGeometry\n} from '@luma.gl/engine';\n\n// TODO/CLEAN UP FOR V7\n// We should have a minimal set of forwarding exports from shadertools (ideally none)\n// Analyze risk of breaking apps\nexport {\n // HELPERS\n normalizeShaderModule,\n // SHADER MODULES\n fp32,\n fp64,\n project,\n dirlight,\n picking,\n gouraudLighting,\n phongLighting,\n pbr\n} from '@luma.gl/shadertools';\n\n// UTILS: undocumented API for other luma.gl modules\nexport {log, assert, uid} from '@luma.gl/webgl';\n"],"file":"index.js"}
1
+ {"version":3,"file":"index.js","names":["createGLContext","instrumentGLContext","isWebGL","isWebGL2","getParameters","setParameters","withParameters","resetParameters","cssToDeviceRatio","cssToDevicePixels","lumaStats","FEATURES","hasFeature","hasFeatures","Buffer","Program","Framebuffer","Renderbuffer","Texture2D","TextureCube","VertexShader","FragmentShader","clear","readPixelsToArray","readPixelsToBuffer","cloneTextureFrom","copyToTexture","Texture3D","TransformFeedback","AnimationLoop","Model","Transform","ProgramManager","Timeline","Geometry","ClipSpace","ConeGeometry","CubeGeometry","CylinderGeometry","IcoSphereGeometry","PlaneGeometry","SphereGeometry","TruncatedConeGeometry","normalizeShaderModule","fp32","fp64","project","dirlight","picking","gouraudLighting","phongLighting","pbr","log","assert","uid"],"sources":["../../src/index.js"],"sourcesContent":["// CORE MODULE EXPORTS FOR LUMA.GL\n\n// GLTOOLS\nexport {\n createGLContext,\n instrumentGLContext,\n isWebGL,\n isWebGL2,\n getParameters,\n setParameters,\n withParameters,\n resetParameters,\n cssToDeviceRatio,\n cssToDevicePixels\n} from '@luma.gl/gltools';\n\n// WEBGL\nexport {\n lumaStats,\n FEATURES,\n hasFeature,\n hasFeatures,\n Buffer,\n Program,\n Framebuffer,\n Renderbuffer,\n Texture2D,\n TextureCube,\n VertexShader,\n FragmentShader,\n clear,\n // Copy and Blit\n readPixelsToArray,\n readPixelsToBuffer,\n cloneTextureFrom,\n copyToTexture,\n // WebGL2 classes & Extensions\n Texture3D,\n TransformFeedback\n} from '@luma.gl/webgl';\n\n// ENGINE\nexport {\n AnimationLoop,\n Model,\n Transform,\n ProgramManager,\n Timeline,\n Geometry,\n ClipSpace,\n ConeGeometry,\n CubeGeometry,\n CylinderGeometry,\n IcoSphereGeometry,\n PlaneGeometry,\n SphereGeometry,\n TruncatedConeGeometry\n} from '@luma.gl/engine';\n\n// TODO/CLEAN UP FOR V7\n// We should have a minimal set of forwarding exports from shadertools (ideally none)\n// Analyze risk of breaking apps\nexport {\n // HELPERS\n normalizeShaderModule,\n // SHADER MODULES\n fp32,\n fp64,\n project,\n dirlight,\n picking,\n gouraudLighting,\n phongLighting,\n pbr\n} from '@luma.gl/shadertools';\n\n// UTILS: undocumented API for other luma.gl modules\nexport {log, assert, uid} from '@luma.gl/webgl';\n"],"mappings":"AAGA,SACEA,eADF,EAEEC,mBAFF,EAGEC,OAHF,EAIEC,QAJF,EAKEC,aALF,EAMEC,aANF,EAOEC,cAPF,EAQEC,eARF,EASEC,gBATF,EAUEC,iBAVF,QAWO,kBAXP;AAcA,SACEC,SADF,EAEEC,QAFF,EAGEC,UAHF,EAIEC,WAJF,EAKEC,MALF,EAMEC,OANF,EAOEC,WAPF,EAQEC,YARF,EASEC,SATF,EAUEC,WAVF,EAWEC,YAXF,EAYEC,cAZF,EAaEC,KAbF,EAeEC,iBAfF,EAgBEC,kBAhBF,EAiBEC,gBAjBF,EAkBEC,aAlBF,EAoBEC,SApBF,EAqBEC,iBArBF,QAsBO,gBAtBP;AAyBA,SACEC,aADF,EAEEC,KAFF,EAGEC,SAHF,EAIEC,cAJF,EAKEC,QALF,EAMEC,QANF,EAOEC,SAPF,EAQEC,YARF,EASEC,YATF,EAUEC,gBAVF,EAWEC,iBAXF,EAYEC,aAZF,EAaEC,cAbF,EAcEC,qBAdF,QAeO,iBAfP;AAoBA,SAEEC,qBAFF,EAIEC,IAJF,EAKEC,IALF,EAMEC,OANF,EAOEC,QAPF,EAQEC,OARF,EASEC,eATF,EAUEC,aAVF,EAWEC,GAXF,QAYO,sBAZP;AAeA,SAAQC,GAAR,EAAaC,MAAb,EAAqBC,GAArB,QAA+B,gBAA/B"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@luma.gl/core",
3
- "version": "8.5.13",
3
+ "version": "8.5.16",
4
4
  "description": "WebGL2 Components for High Performance Rendering and Computation",
5
5
  "license": "MIT",
6
6
  "publishConfig": {
@@ -30,11 +30,11 @@
30
30
  },
31
31
  "dependencies": {
32
32
  "@babel/runtime": "^7.0.0",
33
- "@luma.gl/constants": "8.5.13",
34
- "@luma.gl/engine": "8.5.13",
35
- "@luma.gl/gltools": "8.5.13",
36
- "@luma.gl/shadertools": "8.5.13",
37
- "@luma.gl/webgl": "8.5.13"
33
+ "@luma.gl/constants": "8.5.16",
34
+ "@luma.gl/engine": "8.5.16",
35
+ "@luma.gl/gltools": "8.5.16",
36
+ "@luma.gl/shadertools": "8.5.16",
37
+ "@luma.gl/webgl": "8.5.16"
38
38
  },
39
- "gitHead": "a46f53790803d9986e6bdf509828496f154f7c34"
39
+ "gitHead": "7ee91b978c80b39ce6d997f27d3cdeea79e054ae"
40
40
  }
package/src/index.js CHANGED
@@ -26,6 +26,8 @@ export {
26
26
  Renderbuffer,
27
27
  Texture2D,
28
28
  TextureCube,
29
+ VertexShader,
30
+ FragmentShader,
29
31
  clear,
30
32
  // Copy and Blit
31
33
  readPixelsToArray,