@luma.gl/constants 8.5.7 → 8.6.0-alpha.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/dist.js DELETED
@@ -1,1000 +0,0 @@
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- (function webpackUniversalModuleDefinition(root, factory) {
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- module.exports = factory();
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- define([], factory);
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- else {
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- var a = factory();
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- for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
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- }
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- })(window, function() {
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- /******/ function __webpack_require__(moduleId) {
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- /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
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- /******/
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- /******/ module.l = true;
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- /******/ // Return the exports of the module
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- /******/ return module.exports;
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- /******/ }
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- /******/
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- /******/
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- /******/ // expose the modules object (__webpack_modules__)
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- /******/ __webpack_require__.m = modules;
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- /******/
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- /******/ // expose the module cache
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- /******/ __webpack_require__.c = installedModules;
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- /******/
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- /******/ // define getter function for harmony exports
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- /******/ __webpack_require__.d = function(exports, name, getter) {
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- /******/ if(!__webpack_require__.o(exports, name)) {
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- /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
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- /******/ }
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- /******/ };
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- /******/
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- /******/ // define __esModule on exports
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- /******/ __webpack_require__.r = function(exports) {
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- /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
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- /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
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- /******/ }
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- /******/ Object.defineProperty(exports, '__esModule', { value: true });
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- /******/ };
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- /******/
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- /******/ // create a fake namespace object
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- /******/ // mode & 1: value is a module id, require it
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- /******/ // mode & 2: merge all properties of value into the ns
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- /******/ // mode & 4: return value when already ns object
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- /******/ // mode & 8|1: behave like require
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- /******/ __webpack_require__.t = function(value, mode) {
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- /******/ if(mode & 1) value = __webpack_require__(value);
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- /******/ if(mode & 8) return value;
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- /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
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- /******/ var ns = Object.create(null);
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- /******/ __webpack_require__.r(ns);
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- /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
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- /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
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- /******/ return ns;
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- /******/ };
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- /******/
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- /******/ // getDefaultExport function for compatibility with non-harmony modules
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- /******/ __webpack_require__.n = function(module) {
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- /******/ var getter = module && module.__esModule ?
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- /******/ function getDefault() { return module['default']; } :
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- /******/ function getModuleExports() { return module; };
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- /******/ __webpack_require__.d(getter, 'a', getter);
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- /******/ return getter;
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- /******/ };
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- /******/
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- /******/ // Object.prototype.hasOwnProperty.call
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- /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
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- /******/
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- /******/ // __webpack_public_path__
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- /******/ __webpack_require__.p = "";
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- /******/
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- /******/
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- /******/ // Load entry module and return exports
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- /******/ return __webpack_require__(__webpack_require__.s = "./src/bundle.js");
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- /******/ })
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- /************************************************************************/
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- /******/ ({
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-
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- /***/ "../../node_modules/webpack/buildin/global.js":
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- /*!***********************************!*\
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- !*** (webpack)/buildin/global.js ***!
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- \***********************************/
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- /*! no static exports found */
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- /***/ (function(module, exports) {
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-
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- var g;
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-
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- // This works in non-strict mode
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- g = (function() {
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- return this;
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- })();
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-
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- try {
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- // This works if eval is allowed (see CSP)
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- g = g || new Function("return this")();
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- } catch (e) {
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- // This works if the window reference is available
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- if (typeof window === "object") g = window;
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- }
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-
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- // g can still be undefined, but nothing to do about it...
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- // We return undefined, instead of nothing here, so it's
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- // easier to handle this case. if(!global) { ...}
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-
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- module.exports = g;
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-
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-
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- /***/ }),
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-
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- /***/ "./src/bundle.js":
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- /*!***********************!*\
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- !*** ./src/bundle.js ***!
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- \***********************/
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- /*! no static exports found */
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- /***/ (function(module, exports, __webpack_require__) {
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-
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- /* WEBPACK VAR INJECTION */(function(global) {const GLConstants = __webpack_require__(/*! ./index */ "./src/index.js").default;
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-
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- const _global = typeof window === 'undefined' ? global : window;
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- // @ts-ignore
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- _global.luma = _global.luma || {};
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-
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- // @ts-ignore
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- module.exports = Object.assign(_global.luma, {GL: GLConstants});
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-
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- /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
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-
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- /***/ }),
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-
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- /***/ "./src/index.js":
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- /*!**********************!*\
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- !*** ./src/index.js ***!
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- \**********************/
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- /*! exports provided: default */
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- /***/ (function(module, __webpack_exports__, __webpack_require__) {
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-
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- "use strict";
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- __webpack_require__.r(__webpack_exports__);
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- // GL constants, copied from Mozilla documentation
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- // https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Constants
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-
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- // Standard WebGL 1 constants
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- // These constants are defined on the WebGLRenderingContext interface.
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-
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- /* eslint-disable key-spacing, max-len, no-inline-comments, camelcase */
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- // eslint-disable-next-line
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- /* harmony default export */ __webpack_exports__["default"] = ({
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- // Clearing buffers
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- // Constants passed to clear() to clear buffer masks.
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-
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- DEPTH_BUFFER_BIT: 0x00000100,
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- STENCIL_BUFFER_BIT: 0x00000400,
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- COLOR_BUFFER_BIT: 0x00004000,
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-
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- // Rendering primitives
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- // Constants passed to drawElements() or drawArrays() to specify what kind of primitive to render.
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-
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- POINTS: 0x0000,
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- LINES: 0x0001,
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- LINE_LOOP: 0x0002,
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- LINE_STRIP: 0x0003,
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- TRIANGLES: 0x0004,
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- TRIANGLE_STRIP: 0x0005,
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- TRIANGLE_FAN: 0x0006,
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-
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- // Blending modes
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- // Constants passed to blendFunc() or blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately).
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-
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- ZERO: 0,
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- ONE: 1,
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- SRC_COLOR: 0x0300,
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- ONE_MINUS_SRC_COLOR: 0x0301,
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- SRC_ALPHA: 0x0302,
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- ONE_MINUS_SRC_ALPHA: 0x0303,
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- DST_ALPHA: 0x0304,
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- ONE_MINUS_DST_ALPHA: 0x0305,
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- DST_COLOR: 0x0306,
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- ONE_MINUS_DST_COLOR: 0x0307,
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- SRC_ALPHA_SATURATE: 0x0308,
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- CONSTANT_COLOR: 0x8001,
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- ONE_MINUS_CONSTANT_COLOR: 0x8002,
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- CONSTANT_ALPHA: 0x8003,
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- ONE_MINUS_CONSTANT_ALPHA: 0x8004,
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-
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- // Blending equations
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- // Constants passed to blendEquation() or blendEquationSeparate() to control
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- // how the blending is calculated (for both, RBG and alpha, or separately).
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-
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- FUNC_ADD: 0x8006,
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- FUNC_SUBTRACT: 0x800a,
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- FUNC_REVERSE_SUBTRACT: 0x800b,
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-
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- // Getting GL parameter information
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- // Constants passed to getParameter() to specify what information to return.
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-
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- BLEND_EQUATION: 0x8009,
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- BLEND_EQUATION_RGB: 0x8009,
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- BLEND_EQUATION_ALPHA: 0x883d,
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- BLEND_DST_RGB: 0x80c8,
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- BLEND_SRC_RGB: 0x80c9,
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- BLEND_DST_ALPHA: 0x80ca,
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- BLEND_SRC_ALPHA: 0x80cb,
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- BLEND_COLOR: 0x8005,
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- ARRAY_BUFFER_BINDING: 0x8894,
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- ELEMENT_ARRAY_BUFFER_BINDING: 0x8895,
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- LINE_WIDTH: 0x0b21,
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- ALIASED_POINT_SIZE_RANGE: 0x846d,
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- ALIASED_LINE_WIDTH_RANGE: 0x846e,
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- CULL_FACE_MODE: 0x0b45,
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- FRONT_FACE: 0x0b46,
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- DEPTH_RANGE: 0x0b70,
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- DEPTH_WRITEMASK: 0x0b72,
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- DEPTH_CLEAR_VALUE: 0x0b73,
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- DEPTH_FUNC: 0x0b74,
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- STENCIL_CLEAR_VALUE: 0x0b91,
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- STENCIL_FUNC: 0x0b92,
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- STENCIL_FAIL: 0x0b94,
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- STENCIL_PASS_DEPTH_FAIL: 0x0b95,
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- STENCIL_PASS_DEPTH_PASS: 0x0b96,
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- STENCIL_REF: 0x0b97,
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- STENCIL_VALUE_MASK: 0x0b93,
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- STENCIL_WRITEMASK: 0x0b98,
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- STENCIL_BACK_FUNC: 0x8800,
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- STENCIL_BACK_FAIL: 0x8801,
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- STENCIL_BACK_PASS_DEPTH_FAIL: 0x8802,
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- STENCIL_BACK_PASS_DEPTH_PASS: 0x8803,
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- STENCIL_BACK_REF: 0x8ca3,
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- STENCIL_BACK_VALUE_MASK: 0x8ca4,
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- STENCIL_BACK_WRITEMASK: 0x8ca5,
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- VIEWPORT: 0x0ba2,
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- SCISSOR_BOX: 0x0c10,
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- COLOR_CLEAR_VALUE: 0x0c22,
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- COLOR_WRITEMASK: 0x0c23,
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- UNPACK_ALIGNMENT: 0x0cf5,
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- PACK_ALIGNMENT: 0x0d05,
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- MAX_TEXTURE_SIZE: 0x0d33,
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- MAX_VIEWPORT_DIMS: 0x0d3a,
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- SUBPIXEL_BITS: 0x0d50,
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- RED_BITS: 0x0d52,
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- GREEN_BITS: 0x0d53,
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- BLUE_BITS: 0x0d54,
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- ALPHA_BITS: 0x0d55,
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- DEPTH_BITS: 0x0d56,
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- STENCIL_BITS: 0x0d57,
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- POLYGON_OFFSET_UNITS: 0x2a00,
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- POLYGON_OFFSET_FACTOR: 0x8038,
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- TEXTURE_BINDING_2D: 0x8069,
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- SAMPLE_BUFFERS: 0x80a8,
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- SAMPLES: 0x80a9,
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- SAMPLE_COVERAGE_VALUE: 0x80aa,
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- SAMPLE_COVERAGE_INVERT: 0x80ab,
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- COMPRESSED_TEXTURE_FORMATS: 0x86a3,
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- VENDOR: 0x1f00,
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- RENDERER: 0x1f01,
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- VERSION: 0x1f02,
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- IMPLEMENTATION_COLOR_READ_TYPE: 0x8b9a,
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- IMPLEMENTATION_COLOR_READ_FORMAT: 0x8b9b,
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- BROWSER_DEFAULT_WEBGL: 0x9244,
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-
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- // Buffers
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- // Constants passed to bufferData(), bufferSubData(), bindBuffer(), or
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- // getBufferParameter().
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-
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- STATIC_DRAW: 0x88e4,
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- STREAM_DRAW: 0x88e0,
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- DYNAMIC_DRAW: 0x88e8,
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- ARRAY_BUFFER: 0x8892,
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- ELEMENT_ARRAY_BUFFER: 0x8893,
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- BUFFER_SIZE: 0x8764,
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- BUFFER_USAGE: 0x8765,
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-
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- // Vertex attributes
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- // Constants passed to getVertexAttrib().
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-
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- CURRENT_VERTEX_ATTRIB: 0x8626,
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- VERTEX_ATTRIB_ARRAY_ENABLED: 0x8622,
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- VERTEX_ATTRIB_ARRAY_SIZE: 0x8623,
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- VERTEX_ATTRIB_ARRAY_STRIDE: 0x8624,
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- VERTEX_ATTRIB_ARRAY_TYPE: 0x8625,
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- VERTEX_ATTRIB_ARRAY_NORMALIZED: 0x886a,
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- VERTEX_ATTRIB_ARRAY_POINTER: 0x8645,
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- VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: 0x889f,
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-
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- // Culling
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- // Constants passed to cullFace().
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-
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- CULL_FACE: 0x0b44,
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- FRONT: 0x0404,
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- BACK: 0x0405,
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- FRONT_AND_BACK: 0x0408,
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-
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- // Enabling and disabling
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- // Constants passed to enable() or disable().
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-
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- BLEND: 0x0be2,
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- DEPTH_TEST: 0x0b71,
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- DITHER: 0x0bd0,
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- POLYGON_OFFSET_FILL: 0x8037,
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- SAMPLE_ALPHA_TO_COVERAGE: 0x809e,
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- SAMPLE_COVERAGE: 0x80a0,
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- SCISSOR_TEST: 0x0c11,
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- STENCIL_TEST: 0x0b90,
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-
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- // Errors
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- // Constants returned from getError().
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-
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- NO_ERROR: 0,
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- INVALID_ENUM: 0x0500,
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- INVALID_VALUE: 0x0501,
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- INVALID_OPERATION: 0x0502,
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- OUT_OF_MEMORY: 0x0505,
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- CONTEXT_LOST_WEBGL: 0x9242,
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-
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- // Front face directions
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- // Constants passed to frontFace().
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-
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- CW: 0x0900,
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- CCW: 0x0901,
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-
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- // Hints
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- // Constants passed to hint()
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-
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- DONT_CARE: 0x1100,
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- FASTEST: 0x1101,
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- NICEST: 0x1102,
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- GENERATE_MIPMAP_HINT: 0x8192,
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-
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- // Data types
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-
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- BYTE: 0x1400,
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- UNSIGNED_BYTE: 0x1401,
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- SHORT: 0x1402,
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- UNSIGNED_SHORT: 0x1403,
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- INT: 0x1404,
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- UNSIGNED_INT: 0x1405,
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- FLOAT: 0x1406,
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- DOUBLE: 0x140a,
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-
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- // Pixel formats
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-
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- DEPTH_COMPONENT: 0x1902,
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- ALPHA: 0x1906,
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- RGB: 0x1907,
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- RGBA: 0x1908,
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- LUMINANCE: 0x1909,
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- LUMINANCE_ALPHA: 0x190a,
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-
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- // Pixel types
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-
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- // UNSIGNED_BYTE: 0x1401,
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- UNSIGNED_SHORT_4_4_4_4: 0x8033,
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- UNSIGNED_SHORT_5_5_5_1: 0x8034,
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- UNSIGNED_SHORT_5_6_5: 0x8363,
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-
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- // Shaders
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- // Constants passed to createShader() or getShaderParameter()
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-
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- FRAGMENT_SHADER: 0x8b30,
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- VERTEX_SHADER: 0x8b31,
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- COMPILE_STATUS: 0x8b81,
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- DELETE_STATUS: 0x8b80,
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- LINK_STATUS: 0x8b82,
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- VALIDATE_STATUS: 0x8b83,
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- ATTACHED_SHADERS: 0x8b85,
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- ACTIVE_ATTRIBUTES: 0x8b89,
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- ACTIVE_UNIFORMS: 0x8b86,
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- MAX_VERTEX_ATTRIBS: 0x8869,
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- MAX_VERTEX_UNIFORM_VECTORS: 0x8dfb,
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- MAX_VARYING_VECTORS: 0x8dfc,
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- MAX_COMBINED_TEXTURE_IMAGE_UNITS: 0x8b4d,
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- MAX_VERTEX_TEXTURE_IMAGE_UNITS: 0x8b4c,
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- MAX_TEXTURE_IMAGE_UNITS: 0x8872,
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- MAX_FRAGMENT_UNIFORM_VECTORS: 0x8dfd,
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- SHADER_TYPE: 0x8b4f,
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- SHADING_LANGUAGE_VERSION: 0x8b8c,
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- CURRENT_PROGRAM: 0x8b8d,
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-
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- // Depth or stencil tests
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- // Constants passed to depthFunc() or stencilFunc().
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-
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- NEVER: 0x0200,
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- ALWAYS: 0x0207,
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- LESS: 0x0201,
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- EQUAL: 0x0202,
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- LEQUAL: 0x0203,
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- GREATER: 0x0204,
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- GEQUAL: 0x0206,
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- NOTEQUAL: 0x0205,
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-
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- // Stencil actions
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- // Constants passed to stencilOp().
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-
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- KEEP: 0x1e00,
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- REPLACE: 0x1e01,
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- INCR: 0x1e02,
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- DECR: 0x1e03,
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- INVERT: 0x150a,
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- INCR_WRAP: 0x8507,
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- DECR_WRAP: 0x8508,
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-
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- // Textures
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- // Constants passed to texParameteri(),
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- // texParameterf(), bindTexture(), texImage2D(), and others.
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-
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- NEAREST: 0x2600,
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- LINEAR: 0x2601,
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- NEAREST_MIPMAP_NEAREST: 0x2700,
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- LINEAR_MIPMAP_NEAREST: 0x2701,
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- NEAREST_MIPMAP_LINEAR: 0x2702,
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- LINEAR_MIPMAP_LINEAR: 0x2703,
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- TEXTURE_MAG_FILTER: 0x2800,
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- TEXTURE_MIN_FILTER: 0x2801,
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- TEXTURE_WRAP_S: 0x2802,
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- TEXTURE_WRAP_T: 0x2803,
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- TEXTURE_2D: 0x0de1,
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- TEXTURE: 0x1702,
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- TEXTURE_CUBE_MAP: 0x8513,
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- TEXTURE_BINDING_CUBE_MAP: 0x8514,
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- TEXTURE_CUBE_MAP_POSITIVE_X: 0x8515,
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- TEXTURE_CUBE_MAP_NEGATIVE_X: 0x8516,
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- TEXTURE_CUBE_MAP_POSITIVE_Y: 0x8517,
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- TEXTURE_CUBE_MAP_NEGATIVE_Y: 0x8518,
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- TEXTURE_CUBE_MAP_POSITIVE_Z: 0x8519,
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- TEXTURE_CUBE_MAP_NEGATIVE_Z: 0x851a,
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- MAX_CUBE_MAP_TEXTURE_SIZE: 0x851c,
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- // TEXTURE0 - 31 0x84C0 - 0x84DF A texture unit.
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- TEXTURE0: 0x84c0,
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- ACTIVE_TEXTURE: 0x84e0,
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- REPEAT: 0x2901,
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- CLAMP_TO_EDGE: 0x812f,
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- MIRRORED_REPEAT: 0x8370,
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-
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- // Emulation
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- TEXTURE_WIDTH: 0x1000,
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- TEXTURE_HEIGHT: 0x1001,
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-
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- // Uniform types
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-
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- FLOAT_VEC2: 0x8b50,
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- FLOAT_VEC3: 0x8b51,
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- FLOAT_VEC4: 0x8b52,
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- INT_VEC2: 0x8b53,
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- INT_VEC3: 0x8b54,
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- INT_VEC4: 0x8b55,
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- BOOL: 0x8b56,
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- BOOL_VEC2: 0x8b57,
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- BOOL_VEC3: 0x8b58,
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- BOOL_VEC4: 0x8b59,
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- FLOAT_MAT2: 0x8b5a,
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- FLOAT_MAT3: 0x8b5b,
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- FLOAT_MAT4: 0x8b5c,
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- SAMPLER_2D: 0x8b5e,
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- SAMPLER_CUBE: 0x8b60,
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-
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- // Shader precision-specified types
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-
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- LOW_FLOAT: 0x8df0,
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- MEDIUM_FLOAT: 0x8df1,
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- HIGH_FLOAT: 0x8df2,
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- LOW_INT: 0x8df3,
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- MEDIUM_INT: 0x8df4,
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- HIGH_INT: 0x8df5,
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-
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- // Framebuffers and renderbuffers
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-
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- FRAMEBUFFER: 0x8d40,
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- RENDERBUFFER: 0x8d41,
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- RGBA4: 0x8056,
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- RGB5_A1: 0x8057,
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- RGB565: 0x8d62,
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- DEPTH_COMPONENT16: 0x81a5,
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- STENCIL_INDEX: 0x1901,
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- STENCIL_INDEX8: 0x8d48,
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- DEPTH_STENCIL: 0x84f9,
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- RENDERBUFFER_WIDTH: 0x8d42,
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- RENDERBUFFER_HEIGHT: 0x8d43,
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- RENDERBUFFER_INTERNAL_FORMAT: 0x8d44,
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- RENDERBUFFER_RED_SIZE: 0x8d50,
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- RENDERBUFFER_GREEN_SIZE: 0x8d51,
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- RENDERBUFFER_BLUE_SIZE: 0x8d52,
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- RENDERBUFFER_ALPHA_SIZE: 0x8d53,
502
- RENDERBUFFER_DEPTH_SIZE: 0x8d54,
503
- RENDERBUFFER_STENCIL_SIZE: 0x8d55,
504
- FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: 0x8cd0,
505
- FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: 0x8cd1,
506
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: 0x8cd2,
507
- FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: 0x8cd3,
508
- COLOR_ATTACHMENT0: 0x8ce0,
509
- DEPTH_ATTACHMENT: 0x8d00,
510
- STENCIL_ATTACHMENT: 0x8d20,
511
- DEPTH_STENCIL_ATTACHMENT: 0x821a,
512
- NONE: 0,
513
- FRAMEBUFFER_COMPLETE: 0x8cd5,
514
- FRAMEBUFFER_INCOMPLETE_ATTACHMENT: 0x8cd6,
515
- FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: 0x8cd7,
516
- FRAMEBUFFER_INCOMPLETE_DIMENSIONS: 0x8cd9,
517
- FRAMEBUFFER_UNSUPPORTED: 0x8cdd,
518
- FRAMEBUFFER_BINDING: 0x8ca6,
519
- RENDERBUFFER_BINDING: 0x8ca7,
520
- READ_FRAMEBUFFER: 0x8ca8,
521
- DRAW_FRAMEBUFFER: 0x8ca9,
522
- MAX_RENDERBUFFER_SIZE: 0x84e8,
523
- INVALID_FRAMEBUFFER_OPERATION: 0x0506,
524
-
525
- // Pixel storage modes
526
- // Constants passed to pixelStorei().
527
-
528
- UNPACK_FLIP_Y_WEBGL: 0x9240,
529
- UNPACK_PREMULTIPLY_ALPHA_WEBGL: 0x9241,
530
- UNPACK_COLORSPACE_CONVERSION_WEBGL: 0x9243,
531
-
532
- // /////////////////////////////////////////////////////
533
- // Additional constants defined WebGL 2
534
- // These constants are defined on the WebGL2RenderingContext interface.
535
- // All WebGL 1 constants are also available in a WebGL 2 context.
536
- // /////////////////////////////////////////////////////
537
-
538
- // Getting GL parameter information
539
- // Constants passed to getParameter()
540
- // to specify what information to return.
541
-
542
- READ_BUFFER: 0x0c02,
543
- UNPACK_ROW_LENGTH: 0x0cf2,
544
- UNPACK_SKIP_ROWS: 0x0cf3,
545
- UNPACK_SKIP_PIXELS: 0x0cf4,
546
- PACK_ROW_LENGTH: 0x0d02,
547
- PACK_SKIP_ROWS: 0x0d03,
548
- PACK_SKIP_PIXELS: 0x0d04,
549
- TEXTURE_BINDING_3D: 0x806a,
550
- UNPACK_SKIP_IMAGES: 0x806d,
551
- UNPACK_IMAGE_HEIGHT: 0x806e,
552
- MAX_3D_TEXTURE_SIZE: 0x8073,
553
- MAX_ELEMENTS_VERTICES: 0x80e8,
554
- MAX_ELEMENTS_INDICES: 0x80e9,
555
- MAX_TEXTURE_LOD_BIAS: 0x84fd,
556
- MAX_FRAGMENT_UNIFORM_COMPONENTS: 0x8b49,
557
- MAX_VERTEX_UNIFORM_COMPONENTS: 0x8b4a,
558
- MAX_ARRAY_TEXTURE_LAYERS: 0x88ff,
559
- MIN_PROGRAM_TEXEL_OFFSET: 0x8904,
560
- MAX_PROGRAM_TEXEL_OFFSET: 0x8905,
561
- MAX_VARYING_COMPONENTS: 0x8b4b,
562
- FRAGMENT_SHADER_DERIVATIVE_HINT: 0x8b8b,
563
- RASTERIZER_DISCARD: 0x8c89,
564
- VERTEX_ARRAY_BINDING: 0x85b5,
565
- MAX_VERTEX_OUTPUT_COMPONENTS: 0x9122,
566
- MAX_FRAGMENT_INPUT_COMPONENTS: 0x9125,
567
- MAX_SERVER_WAIT_TIMEOUT: 0x9111,
568
- MAX_ELEMENT_INDEX: 0x8d6b,
569
-
570
- // Textures
571
- // Constants passed to texParameteri(),
572
- // texParameterf(), bindTexture(), texImage2D(), and others.
573
-
574
- RED: 0x1903,
575
- RGB8: 0x8051,
576
- RGBA8: 0x8058,
577
- RGB10_A2: 0x8059,
578
- TEXTURE_3D: 0x806f,
579
- TEXTURE_WRAP_R: 0x8072,
580
- TEXTURE_MIN_LOD: 0x813a,
581
- TEXTURE_MAX_LOD: 0x813b,
582
- TEXTURE_BASE_LEVEL: 0x813c,
583
- TEXTURE_MAX_LEVEL: 0x813d,
584
- TEXTURE_COMPARE_MODE: 0x884c,
585
- TEXTURE_COMPARE_FUNC: 0x884d,
586
- SRGB: 0x8c40,
587
- SRGB8: 0x8c41,
588
- SRGB8_ALPHA8: 0x8c43,
589
- COMPARE_REF_TO_TEXTURE: 0x884e,
590
- RGBA32F: 0x8814,
591
- RGB32F: 0x8815,
592
- RGBA16F: 0x881a,
593
- RGB16F: 0x881b,
594
- TEXTURE_2D_ARRAY: 0x8c1a,
595
- TEXTURE_BINDING_2D_ARRAY: 0x8c1d,
596
- R11F_G11F_B10F: 0x8c3a,
597
- RGB9_E5: 0x8c3d,
598
- RGBA32UI: 0x8d70,
599
- RGB32UI: 0x8d71,
600
- RGBA16UI: 0x8d76,
601
- RGB16UI: 0x8d77,
602
- RGBA8UI: 0x8d7c,
603
- RGB8UI: 0x8d7d,
604
- RGBA32I: 0x8d82,
605
- RGB32I: 0x8d83,
606
- RGBA16I: 0x8d88,
607
- RGB16I: 0x8d89,
608
- RGBA8I: 0x8d8e,
609
- RGB8I: 0x8d8f,
610
- RED_INTEGER: 0x8d94,
611
- RGB_INTEGER: 0x8d98,
612
- RGBA_INTEGER: 0x8d99,
613
- R8: 0x8229,
614
- RG8: 0x822b,
615
- R16F: 0x822d,
616
- R32F: 0x822e,
617
- RG16F: 0x822f,
618
- RG32F: 0x8230,
619
- R8I: 0x8231,
620
- R8UI: 0x8232,
621
- R16I: 0x8233,
622
- R16UI: 0x8234,
623
- R32I: 0x8235,
624
- R32UI: 0x8236,
625
- RG8I: 0x8237,
626
- RG8UI: 0x8238,
627
- RG16I: 0x8239,
628
- RG16UI: 0x823a,
629
- RG32I: 0x823b,
630
- RG32UI: 0x823c,
631
- R8_SNORM: 0x8f94,
632
- RG8_SNORM: 0x8f95,
633
- RGB8_SNORM: 0x8f96,
634
- RGBA8_SNORM: 0x8f97,
635
- RGB10_A2UI: 0x906f,
636
-
637
- /* covered by extension
638
- COMPRESSED_R11_EAC : 0x9270,
639
- COMPRESSED_SIGNED_R11_EAC: 0x9271,
640
- COMPRESSED_RG11_EAC: 0x9272,
641
- COMPRESSED_SIGNED_RG11_EAC : 0x9273,
642
- COMPRESSED_RGB8_ETC2 : 0x9274,
643
- COMPRESSED_SRGB8_ETC2: 0x9275,
644
- COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : 0x9276,
645
- COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC : 0x9277,
646
- COMPRESSED_RGBA8_ETC2_EAC: 0x9278,
647
- COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : 0x9279,
648
- */
649
- TEXTURE_IMMUTABLE_FORMAT: 0x912f,
650
- TEXTURE_IMMUTABLE_LEVELS: 0x82df,
651
-
652
- // Pixel types
653
-
654
- UNSIGNED_INT_2_10_10_10_REV: 0x8368,
655
- UNSIGNED_INT_10F_11F_11F_REV: 0x8c3b,
656
- UNSIGNED_INT_5_9_9_9_REV: 0x8c3e,
657
- FLOAT_32_UNSIGNED_INT_24_8_REV: 0x8dad,
658
- UNSIGNED_INT_24_8: 0x84fa,
659
- HALF_FLOAT: 0x140b,
660
- RG: 0x8227,
661
- RG_INTEGER: 0x8228,
662
- INT_2_10_10_10_REV: 0x8d9f,
663
-
664
- // Queries
665
-
666
- CURRENT_QUERY: 0x8865,
667
- QUERY_RESULT: 0x8866,
668
- QUERY_RESULT_AVAILABLE: 0x8867,
669
- ANY_SAMPLES_PASSED: 0x8c2f,
670
- ANY_SAMPLES_PASSED_CONSERVATIVE: 0x8d6a,
671
-
672
- // Draw buffers
673
-
674
- MAX_DRAW_BUFFERS: 0x8824,
675
- DRAW_BUFFER0: 0x8825,
676
- DRAW_BUFFER1: 0x8826,
677
- DRAW_BUFFER2: 0x8827,
678
- DRAW_BUFFER3: 0x8828,
679
- DRAW_BUFFER4: 0x8829,
680
- DRAW_BUFFER5: 0x882a,
681
- DRAW_BUFFER6: 0x882b,
682
- DRAW_BUFFER7: 0x882c,
683
- DRAW_BUFFER8: 0x882d,
684
- DRAW_BUFFER9: 0x882e,
685
- DRAW_BUFFER10: 0x882f,
686
- DRAW_BUFFER11: 0x8830,
687
- DRAW_BUFFER12: 0x8831,
688
- DRAW_BUFFER13: 0x8832,
689
- DRAW_BUFFER14: 0x8833,
690
- DRAW_BUFFER15: 0x8834,
691
- MAX_COLOR_ATTACHMENTS: 0x8cdf,
692
- COLOR_ATTACHMENT1: 0x8ce1,
693
- COLOR_ATTACHMENT2: 0x8ce2,
694
- COLOR_ATTACHMENT3: 0x8ce3,
695
- COLOR_ATTACHMENT4: 0x8ce4,
696
- COLOR_ATTACHMENT5: 0x8ce5,
697
- COLOR_ATTACHMENT6: 0x8ce6,
698
- COLOR_ATTACHMENT7: 0x8ce7,
699
- COLOR_ATTACHMENT8: 0x8ce8,
700
- COLOR_ATTACHMENT9: 0x8ce9,
701
- COLOR_ATTACHMENT10: 0x8cea,
702
- COLOR_ATTACHMENT11: 0x8ceb,
703
- COLOR_ATTACHMENT12: 0x8cec,
704
- COLOR_ATTACHMENT13: 0x8ced,
705
- COLOR_ATTACHMENT14: 0x8cee,
706
- COLOR_ATTACHMENT15: 0x8cef,
707
-
708
- // Samplers
709
-
710
- SAMPLER_3D: 0x8b5f,
711
- SAMPLER_2D_SHADOW: 0x8b62,
712
- SAMPLER_2D_ARRAY: 0x8dc1,
713
- SAMPLER_2D_ARRAY_SHADOW: 0x8dc4,
714
- SAMPLER_CUBE_SHADOW: 0x8dc5,
715
- INT_SAMPLER_2D: 0x8dca,
716
- INT_SAMPLER_3D: 0x8dcb,
717
- INT_SAMPLER_CUBE: 0x8dcc,
718
- INT_SAMPLER_2D_ARRAY: 0x8dcf,
719
- UNSIGNED_INT_SAMPLER_2D: 0x8dd2,
720
- UNSIGNED_INT_SAMPLER_3D: 0x8dd3,
721
- UNSIGNED_INT_SAMPLER_CUBE: 0x8dd4,
722
- UNSIGNED_INT_SAMPLER_2D_ARRAY: 0x8dd7,
723
- MAX_SAMPLES: 0x8d57,
724
- SAMPLER_BINDING: 0x8919,
725
-
726
- // Buffers
727
-
728
- PIXEL_PACK_BUFFER: 0x88eb,
729
- PIXEL_UNPACK_BUFFER: 0x88ec,
730
- PIXEL_PACK_BUFFER_BINDING: 0x88ed,
731
- PIXEL_UNPACK_BUFFER_BINDING: 0x88ef,
732
- COPY_READ_BUFFER: 0x8f36,
733
- COPY_WRITE_BUFFER: 0x8f37,
734
- COPY_READ_BUFFER_BINDING: 0x8f36,
735
- COPY_WRITE_BUFFER_BINDING: 0x8f37,
736
-
737
- // Data types
738
-
739
- FLOAT_MAT2x3: 0x8b65,
740
- FLOAT_MAT2x4: 0x8b66,
741
- FLOAT_MAT3x2: 0x8b67,
742
- FLOAT_MAT3x4: 0x8b68,
743
- FLOAT_MAT4x2: 0x8b69,
744
- FLOAT_MAT4x3: 0x8b6a,
745
- UNSIGNED_INT_VEC2: 0x8dc6,
746
- UNSIGNED_INT_VEC3: 0x8dc7,
747
- UNSIGNED_INT_VEC4: 0x8dc8,
748
- UNSIGNED_NORMALIZED: 0x8c17,
749
- SIGNED_NORMALIZED: 0x8f9c,
750
-
751
- // Vertex attributes
752
-
753
- VERTEX_ATTRIB_ARRAY_INTEGER: 0x88fd,
754
- VERTEX_ATTRIB_ARRAY_DIVISOR: 0x88fe,
755
-
756
- // Transform feedback
757
-
758
- TRANSFORM_FEEDBACK_BUFFER_MODE: 0x8c7f,
759
- MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 0x8c80,
760
- TRANSFORM_FEEDBACK_VARYINGS: 0x8c83,
761
- TRANSFORM_FEEDBACK_BUFFER_START: 0x8c84,
762
- TRANSFORM_FEEDBACK_BUFFER_SIZE: 0x8c85,
763
- TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: 0x8c88,
764
- MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 0x8c8a,
765
- MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 0x8c8b,
766
- INTERLEAVED_ATTRIBS: 0x8c8c,
767
- SEPARATE_ATTRIBS: 0x8c8d,
768
- TRANSFORM_FEEDBACK_BUFFER: 0x8c8e,
769
- TRANSFORM_FEEDBACK_BUFFER_BINDING: 0x8c8f,
770
- TRANSFORM_FEEDBACK: 0x8e22,
771
- TRANSFORM_FEEDBACK_PAUSED: 0x8e23,
772
- TRANSFORM_FEEDBACK_ACTIVE: 0x8e24,
773
- TRANSFORM_FEEDBACK_BINDING: 0x8e25,
774
-
775
- // Framebuffers and renderbuffers
776
-
777
- FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: 0x8210,
778
- FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: 0x8211,
779
- FRAMEBUFFER_ATTACHMENT_RED_SIZE: 0x8212,
780
- FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: 0x8213,
781
- FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: 0x8214,
782
- FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: 0x8215,
783
- FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: 0x8216,
784
- FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: 0x8217,
785
- FRAMEBUFFER_DEFAULT: 0x8218,
786
- // DEPTH_STENCIL_ATTACHMENT : 0x821A,
787
- // DEPTH_STENCIL: 0x84F9,
788
- DEPTH24_STENCIL8: 0x88f0,
789
- DRAW_FRAMEBUFFER_BINDING: 0x8ca6,
790
- READ_FRAMEBUFFER_BINDING: 0x8caa,
791
- RENDERBUFFER_SAMPLES: 0x8cab,
792
- FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: 0x8cd4,
793
- FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: 0x8d56,
794
-
795
- // Uniforms
796
-
797
- UNIFORM_BUFFER: 0x8a11,
798
- UNIFORM_BUFFER_BINDING: 0x8a28,
799
- UNIFORM_BUFFER_START: 0x8a29,
800
- UNIFORM_BUFFER_SIZE: 0x8a2a,
801
- MAX_VERTEX_UNIFORM_BLOCKS: 0x8a2b,
802
- MAX_FRAGMENT_UNIFORM_BLOCKS: 0x8a2d,
803
- MAX_COMBINED_UNIFORM_BLOCKS: 0x8a2e,
804
- MAX_UNIFORM_BUFFER_BINDINGS: 0x8a2f,
805
- MAX_UNIFORM_BLOCK_SIZE: 0x8a30,
806
- MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 0x8a31,
807
- MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 0x8a33,
808
- UNIFORM_BUFFER_OFFSET_ALIGNMENT: 0x8a34,
809
- ACTIVE_UNIFORM_BLOCKS: 0x8a36,
810
- UNIFORM_TYPE: 0x8a37,
811
- UNIFORM_SIZE: 0x8a38,
812
- UNIFORM_BLOCK_INDEX: 0x8a3a,
813
- UNIFORM_OFFSET: 0x8a3b,
814
- UNIFORM_ARRAY_STRIDE: 0x8a3c,
815
- UNIFORM_MATRIX_STRIDE: 0x8a3d,
816
- UNIFORM_IS_ROW_MAJOR: 0x8a3e,
817
- UNIFORM_BLOCK_BINDING: 0x8a3f,
818
- UNIFORM_BLOCK_DATA_SIZE: 0x8a40,
819
- UNIFORM_BLOCK_ACTIVE_UNIFORMS: 0x8a42,
820
- UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: 0x8a43,
821
- UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: 0x8a44,
822
- UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: 0x8a46,
823
-
824
- // Sync objects
825
-
826
- OBJECT_TYPE: 0x9112,
827
- SYNC_CONDITION: 0x9113,
828
- SYNC_STATUS: 0x9114,
829
- SYNC_FLAGS: 0x9115,
830
- SYNC_FENCE: 0x9116,
831
- SYNC_GPU_COMMANDS_COMPLETE: 0x9117,
832
- UNSIGNALED: 0x9118,
833
- SIGNALED: 0x9119,
834
- ALREADY_SIGNALED: 0x911a,
835
- TIMEOUT_EXPIRED: 0x911b,
836
- CONDITION_SATISFIED: 0x911c,
837
- WAIT_FAILED: 0x911d,
838
- SYNC_FLUSH_COMMANDS_BIT: 0x00000001,
839
-
840
- // Miscellaneous constants
841
-
842
- COLOR: 0x1800,
843
- DEPTH: 0x1801,
844
- STENCIL: 0x1802,
845
- MIN: 0x8007,
846
- MAX: 0x8008,
847
- DEPTH_COMPONENT24: 0x81a6,
848
- STREAM_READ: 0x88e1,
849
- STREAM_COPY: 0x88e2,
850
- STATIC_READ: 0x88e5,
851
- STATIC_COPY: 0x88e6,
852
- DYNAMIC_READ: 0x88e9,
853
- DYNAMIC_COPY: 0x88ea,
854
- DEPTH_COMPONENT32F: 0x8cac,
855
- DEPTH32F_STENCIL8: 0x8cad,
856
- INVALID_INDEX: 0xffffffff,
857
- TIMEOUT_IGNORED: -1,
858
- MAX_CLIENT_WAIT_TIMEOUT_WEBGL: 0x9247,
859
-
860
- // Constants defined in WebGL extensions
861
-
862
- // ANGLE_instanced_arrays
863
-
864
- VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE: 0x88fe,
865
-
866
- // WEBGL_debug_renderer_info
867
-
868
- UNMASKED_VENDOR_WEBGL: 0x9245,
869
- UNMASKED_RENDERER_WEBGL: 0x9246,
870
-
871
- // EXT_texture_filter_anisotropic
872
-
873
- MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0x84ff,
874
- TEXTURE_MAX_ANISOTROPY_EXT: 0x84fe,
875
-
876
- // WEBGL_compressed_texture_s3tc
877
-
878
- COMPRESSED_RGB_S3TC_DXT1_EXT: 0x83f0,
879
- COMPRESSED_RGBA_S3TC_DXT1_EXT: 0x83f1,
880
- COMPRESSED_RGBA_S3TC_DXT3_EXT: 0x83f2,
881
- COMPRESSED_RGBA_S3TC_DXT5_EXT: 0x83f3,
882
-
883
- // WEBGL_compressed_texture_es3
884
-
885
- COMPRESSED_R11_EAC: 0x9270,
886
- COMPRESSED_SIGNED_R11_EAC: 0x9271,
887
- COMPRESSED_RG11_EAC: 0x9272,
888
- COMPRESSED_SIGNED_RG11_EAC: 0x9273,
889
- COMPRESSED_RGB8_ETC2: 0x9274,
890
- COMPRESSED_RGBA8_ETC2_EAC: 0x9275,
891
- COMPRESSED_SRGB8_ETC2: 0x9276,
892
- COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: 0x9277,
893
- COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: 0x9278,
894
- COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: 0x9279,
895
-
896
- // WEBGL_compressed_texture_pvrtc
897
-
898
- COMPRESSED_RGB_PVRTC_4BPPV1_IMG: 0x8c00,
899
- COMPRESSED_RGBA_PVRTC_4BPPV1_IMG: 0x8c02,
900
- COMPRESSED_RGB_PVRTC_2BPPV1_IMG: 0x8c01,
901
- COMPRESSED_RGBA_PVRTC_2BPPV1_IMG: 0x8c03,
902
-
903
- // WEBGL_compressed_texture_etc1
904
-
905
- COMPRESSED_RGB_ETC1_WEBGL: 0x8d64,
906
-
907
- // WEBGL_compressed_texture_atc
908
-
909
- COMPRESSED_RGB_ATC_WEBGL: 0x8c92,
910
- COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL: 0x8c92,
911
- COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL: 0x87ee,
912
-
913
- // WEBGL_depth_texture
914
-
915
- UNSIGNED_INT_24_8_WEBGL: 0x84fa,
916
-
917
- // OES_texture_half_float
918
-
919
- HALF_FLOAT_OES: 0x8d61,
920
-
921
- // WEBGL_color_buffer_float
922
-
923
- RGBA32F_EXT: 0x8814,
924
- RGB32F_EXT: 0x8815,
925
- FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT: 0x8211,
926
- UNSIGNED_NORMALIZED_EXT: 0x8c17,
927
-
928
- // EXT_blend_minmax
929
-
930
- MIN_EXT: 0x8007,
931
- MAX_EXT: 0x8008,
932
-
933
- // EXT_sRGB
934
-
935
- SRGB_EXT: 0x8c40,
936
- SRGB_ALPHA_EXT: 0x8c42,
937
- SRGB8_ALPHA8_EXT: 0x8c43,
938
- FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT: 0x8210,
939
-
940
- // OES_standard_derivatives
941
-
942
- FRAGMENT_SHADER_DERIVATIVE_HINT_OES: 0x8b8b,
943
-
944
- // WEBGL_draw_buffers
945
-
946
- COLOR_ATTACHMENT0_WEBGL: 0x8ce0,
947
- COLOR_ATTACHMENT1_WEBGL: 0x8ce1,
948
- COLOR_ATTACHMENT2_WEBGL: 0x8ce2,
949
- COLOR_ATTACHMENT3_WEBGL: 0x8ce3,
950
- COLOR_ATTACHMENT4_WEBGL: 0x8ce4,
951
- COLOR_ATTACHMENT5_WEBGL: 0x8ce5,
952
- COLOR_ATTACHMENT6_WEBGL: 0x8ce6,
953
- COLOR_ATTACHMENT7_WEBGL: 0x8ce7,
954
- COLOR_ATTACHMENT8_WEBGL: 0x8ce8,
955
- COLOR_ATTACHMENT9_WEBGL: 0x8ce9,
956
- COLOR_ATTACHMENT10_WEBGL: 0x8cea,
957
- COLOR_ATTACHMENT11_WEBGL: 0x8ceb,
958
- COLOR_ATTACHMENT12_WEBGL: 0x8cec,
959
- COLOR_ATTACHMENT13_WEBGL: 0x8ced,
960
- COLOR_ATTACHMENT14_WEBGL: 0x8cee,
961
- COLOR_ATTACHMENT15_WEBGL: 0x8cef,
962
- DRAW_BUFFER0_WEBGL: 0x8825,
963
- DRAW_BUFFER1_WEBGL: 0x8826,
964
- DRAW_BUFFER2_WEBGL: 0x8827,
965
- DRAW_BUFFER3_WEBGL: 0x8828,
966
- DRAW_BUFFER4_WEBGL: 0x8829,
967
- DRAW_BUFFER5_WEBGL: 0x882a,
968
- DRAW_BUFFER6_WEBGL: 0x882b,
969
- DRAW_BUFFER7_WEBGL: 0x882c,
970
- DRAW_BUFFER8_WEBGL: 0x882d,
971
- DRAW_BUFFER9_WEBGL: 0x882e,
972
- DRAW_BUFFER10_WEBGL: 0x882f,
973
- DRAW_BUFFER11_WEBGL: 0x8830,
974
- DRAW_BUFFER12_WEBGL: 0x8831,
975
- DRAW_BUFFER13_WEBGL: 0x8832,
976
- DRAW_BUFFER14_WEBGL: 0x8833,
977
- DRAW_BUFFER15_WEBGL: 0x8834,
978
- MAX_COLOR_ATTACHMENTS_WEBGL: 0x8cdf,
979
- MAX_DRAW_BUFFERS_WEBGL: 0x8824,
980
-
981
- // OES_vertex_array_object
982
-
983
- VERTEX_ARRAY_BINDING_OES: 0x85b5,
984
-
985
- // EXT_disjoint_timer_query
986
-
987
- QUERY_COUNTER_BITS_EXT: 0x8864,
988
- CURRENT_QUERY_EXT: 0x8865,
989
- QUERY_RESULT_EXT: 0x8866,
990
- QUERY_RESULT_AVAILABLE_EXT: 0x8867,
991
- TIME_ELAPSED_EXT: 0x88bf,
992
- TIMESTAMP_EXT: 0x8e28,
993
- GPU_DISJOINT_EXT: 0x8fbb // A Boolean indicating whether or not the GPU performed any disjoint operation.
994
- });
995
-
996
-
997
- /***/ })
998
-
999
- /******/ });
1000
- });