@luma.gl/constants 8.5.10 → 8.6.0-alpha.1

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@@ -0,0 +1,834 @@
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+ /* eslint-disable key-spacing, max-len, no-inline-comments, camelcase */
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+
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+ /**
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+ * Standard WebGL and WebGL2 constants
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+ * These constants are also defined on the WebGLRenderingContext interface.
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+ */
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+ export enum GL {
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+ // Clearing buffers
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+ // Constants passed to clear() to clear buffer masks.
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+
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+ DEPTH_BUFFER_BIT = 0x00000100,
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+ STENCIL_BUFFER_BIT = 0x00000400,
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+ COLOR_BUFFER_BIT = 0x00004000,
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+
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+ // Rendering primitives
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+ // Constants passed to drawElements() or drawArrays() to specify what kind of primitive to render.
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+
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+ POINTS = 0x0000,
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+ LINES = 0x0001,
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+ LINE_LOOP = 0x0002,
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+ LINE_STRIP = 0x0003,
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+ TRIANGLES = 0x0004,
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+ TRIANGLE_STRIP = 0x0005,
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+ TRIANGLE_FAN = 0x0006,
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+
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+ // Blending modes
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+ // Constants passed to blendFunc() or blendFuncSeparate() to specify the blending mode (for both, RBG and alpha, or separately).
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+
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+ ZERO = 0,
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+ ONE = 1,
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+ SRC_COLOR = 0x0300,
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+ ONE_MINUS_SRC_COLOR = 0x0301,
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+ SRC_ALPHA = 0x0302,
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+ ONE_MINUS_SRC_ALPHA = 0x0303,
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+ DST_ALPHA = 0x0304,
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+ ONE_MINUS_DST_ALPHA = 0x0305,
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+ DST_COLOR = 0x0306,
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+ ONE_MINUS_DST_COLOR = 0x0307,
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+ SRC_ALPHA_SATURATE = 0x0308,
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+ CONSTANT_COLOR = 0x8001,
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+ ONE_MINUS_CONSTANT_COLOR = 0x8002,
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+ CONSTANT_ALPHA = 0x8003,
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+ ONE_MINUS_CONSTANT_ALPHA = 0x8004,
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+
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+ // Blending equations
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+ // Constants passed to blendEquation() or blendEquationSeparate() to control
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+ // how the blending is calculated (for both, RBG and alpha, or separately).
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+
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+ FUNC_ADD = 0x8006,
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+ FUNC_SUBTRACT = 0x800a,
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+ FUNC_REVERSE_SUBTRACT = 0x800b,
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+
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+ // Getting GL parameter information
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+ // Constants passed to getParameter() to specify what information to return.
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+
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+ BLEND_EQUATION = 0x8009,
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+ BLEND_EQUATION_RGB = 0x8009,
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+ BLEND_EQUATION_ALPHA = 0x883d,
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+ BLEND_DST_RGB = 0x80c8,
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+ BLEND_SRC_RGB = 0x80c9,
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+ BLEND_DST_ALPHA = 0x80ca,
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+ BLEND_SRC_ALPHA = 0x80cb,
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+ BLEND_COLOR = 0x8005,
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+ ARRAY_BUFFER_BINDING = 0x8894,
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+ ELEMENT_ARRAY_BUFFER_BINDING = 0x8895,
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+ LINE_WIDTH = 0x0b21,
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+ ALIASED_POINT_SIZE_RANGE = 0x846d,
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+ ALIASED_LINE_WIDTH_RANGE = 0x846e,
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+ CULL_FACE_MODE = 0x0b45,
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+ FRONT_FACE = 0x0b46,
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+ DEPTH_RANGE = 0x0b70,
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+ DEPTH_WRITEMASK = 0x0b72,
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+ DEPTH_CLEAR_VALUE = 0x0b73,
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+ DEPTH_FUNC = 0x0b74,
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+ STENCIL_CLEAR_VALUE = 0x0b91,
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+ STENCIL_FUNC = 0x0b92,
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+ STENCIL_FAIL = 0x0b94,
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+ STENCIL_PASS_DEPTH_FAIL = 0x0b95,
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+ STENCIL_PASS_DEPTH_PASS = 0x0b96,
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+ STENCIL_REF = 0x0b97,
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+ STENCIL_VALUE_MASK = 0x0b93,
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+ STENCIL_WRITEMASK = 0x0b98,
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+ STENCIL_BACK_FUNC = 0x8800,
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+ STENCIL_BACK_FAIL = 0x8801,
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+ STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802,
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+ STENCIL_BACK_PASS_DEPTH_PASS = 0x8803,
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+ STENCIL_BACK_REF = 0x8ca3,
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+ STENCIL_BACK_VALUE_MASK = 0x8ca4,
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+ STENCIL_BACK_WRITEMASK = 0x8ca5,
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+ VIEWPORT = 0x0ba2,
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+ SCISSOR_BOX = 0x0c10,
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+ COLOR_CLEAR_VALUE = 0x0c22,
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+ COLOR_WRITEMASK = 0x0c23,
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+ UNPACK_ALIGNMENT = 0x0cf5,
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+ PACK_ALIGNMENT = 0x0d05,
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+ MAX_TEXTURE_SIZE = 0x0d33,
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+ MAX_VIEWPORT_DIMS = 0x0d3a,
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+ SUBPIXEL_BITS = 0x0d50,
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+ RED_BITS = 0x0d52,
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+ GREEN_BITS = 0x0d53,
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+ BLUE_BITS = 0x0d54,
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+ ALPHA_BITS = 0x0d55,
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+ DEPTH_BITS = 0x0d56,
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+ STENCIL_BITS = 0x0d57,
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+ POLYGON_OFFSET_UNITS = 0x2a00,
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+ POLYGON_OFFSET_FACTOR = 0x8038,
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+ TEXTURE_BINDING_2D = 0x8069,
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+ SAMPLE_BUFFERS = 0x80a8,
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+ SAMPLES = 0x80a9,
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+ SAMPLE_COVERAGE_VALUE = 0x80aa,
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+ SAMPLE_COVERAGE_INVERT = 0x80ab,
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+ COMPRESSED_TEXTURE_FORMATS = 0x86a3,
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+ VENDOR = 0x1f00,
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+ RENDERER = 0x1f01,
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+ VERSION = 0x1f02,
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+ IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a,
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+ IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b,
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+ BROWSER_DEFAULT_WEBGL = 0x9244,
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+
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+ // Buffers
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+ // Constants passed to bufferData(), bufferSubData(), bindBuffer(), or
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+ // getBufferParameter().
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+
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+ STATIC_DRAW = 0x88e4,
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+ STREAM_DRAW = 0x88e0,
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+ DYNAMIC_DRAW = 0x88e8,
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+ ARRAY_BUFFER = 0x8892,
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+ ELEMENT_ARRAY_BUFFER = 0x8893,
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+ BUFFER_SIZE = 0x8764,
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+ BUFFER_USAGE = 0x8765,
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+
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+ // Vertex attributes
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+ // Constants passed to getVertexAttrib().
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+
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+ CURRENT_VERTEX_ATTRIB = 0x8626,
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+ VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622,
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+ VERTEX_ATTRIB_ARRAY_SIZE = 0x8623,
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+ VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624,
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+ VERTEX_ATTRIB_ARRAY_TYPE = 0x8625,
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+ VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886a,
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+ VERTEX_ATTRIB_ARRAY_POINTER = 0x8645,
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+ VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889f,
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+
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+ // Culling
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+ // Constants passed to cullFace().
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+
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+ CULL_FACE = 0x0b44,
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+ FRONT = 0x0404,
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+ BACK = 0x0405,
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+ FRONT_AND_BACK = 0x0408,
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+
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+ // Enabling and disabling
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+ // Constants passed to enable() or disable().
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+
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+ BLEND = 0x0be2,
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+ DEPTH_TEST = 0x0b71,
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+ DITHER = 0x0bd0,
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+ POLYGON_OFFSET_FILL = 0x8037,
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+ SAMPLE_ALPHA_TO_COVERAGE = 0x809e,
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+ SAMPLE_COVERAGE = 0x80a0,
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+ SCISSOR_TEST = 0x0c11,
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+ STENCIL_TEST = 0x0b90,
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+
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+ // Errors
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+ // Constants returned from getError().
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+
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+ NO_ERROR = 0,
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+ INVALID_ENUM = 0x0500,
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+ INVALID_VALUE = 0x0501,
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+ INVALID_OPERATION = 0x0502,
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+ OUT_OF_MEMORY = 0x0505,
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+ CONTEXT_LOST_WEBGL = 0x9242,
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+
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+ // Front face directions
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+ // Constants passed to frontFace().
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+
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+ CW = 0x0900,
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+ CCW = 0x0901,
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+
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+ // Hints
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+ // Constants passed to hint()
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+
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+ DONT_CARE = 0x1100,
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+ FASTEST = 0x1101,
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+ NICEST = 0x1102,
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+ GENERATE_MIPMAP_HINT = 0x8192,
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+
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+ // Data types
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+
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+ BYTE = 0x1400,
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+ UNSIGNED_BYTE = 0x1401,
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+ SHORT = 0x1402,
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+ UNSIGNED_SHORT = 0x1403,
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+ INT = 0x1404,
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+ UNSIGNED_INT = 0x1405,
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+ FLOAT = 0x1406,
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+ DOUBLE = 0x140a,
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+
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+ // Pixel formats
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+
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+ DEPTH_COMPONENT = 0x1902,
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+ ALPHA = 0x1906,
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+ RGB = 0x1907,
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+ RGBA = 0x1908,
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+ LUMINANCE = 0x1909,
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+ LUMINANCE_ALPHA = 0x190a,
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+
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+ // Pixel types
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+
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+ // UNSIGNED_BYTE = 0x1401,
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+ UNSIGNED_SHORT_4_4_4_4 = 0x8033,
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+ UNSIGNED_SHORT_5_5_5_1 = 0x8034,
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+ UNSIGNED_SHORT_5_6_5 = 0x8363,
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+
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+ // Shaders
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+ // Constants passed to createShader() or getShaderParameter()
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+
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+ FRAGMENT_SHADER = 0x8b30,
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+ VERTEX_SHADER = 0x8b31,
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+ COMPILE_STATUS = 0x8b81,
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+ DELETE_STATUS = 0x8b80,
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+ LINK_STATUS = 0x8b82,
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+ VALIDATE_STATUS = 0x8b83,
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+ ATTACHED_SHADERS = 0x8b85,
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+ ACTIVE_ATTRIBUTES = 0x8b89,
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+ ACTIVE_UNIFORMS = 0x8b86,
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+ MAX_VERTEX_ATTRIBS = 0x8869,
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+ MAX_VERTEX_UNIFORM_VECTORS = 0x8dfb,
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+ MAX_VARYING_VECTORS = 0x8dfc,
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+ MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8b4d,
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+ MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8b4c,
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+ MAX_TEXTURE_IMAGE_UNITS = 0x8872,
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+ MAX_FRAGMENT_UNIFORM_VECTORS = 0x8dfd,
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+ SHADER_TYPE = 0x8b4f,
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+ SHADING_LANGUAGE_VERSION = 0x8b8c,
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+ CURRENT_PROGRAM = 0x8b8d,
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+
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+ // Depth or stencil tests
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+ // Constants passed to depthFunc() or stencilFunc().
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+
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+ NEVER = 0x0200,
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+ ALWAYS = 0x0207,
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+ LESS = 0x0201,
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+ EQUAL = 0x0202,
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+ LEQUAL = 0x0203,
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+ GREATER = 0x0204,
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+ GEQUAL = 0x0206,
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+ NOTEQUAL = 0x0205,
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+
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+ // Stencil actions
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+ // Constants passed to stencilOp().
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+
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+ KEEP = 0x1e00,
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+ REPLACE = 0x1e01,
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+ INCR = 0x1e02,
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+ DECR = 0x1e03,
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+ INVERT = 0x150a,
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+ INCR_WRAP = 0x8507,
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+ DECR_WRAP = 0x8508,
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+
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+ // Textures
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+ // Constants passed to texParameteri(),
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+ // texParameterf(), bindTexture(), texImage2D(), and others.
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+
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+ NEAREST = 0x2600,
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+ LINEAR = 0x2601,
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+ NEAREST_MIPMAP_NEAREST = 0x2700,
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+ LINEAR_MIPMAP_NEAREST = 0x2701,
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+ NEAREST_MIPMAP_LINEAR = 0x2702,
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+ LINEAR_MIPMAP_LINEAR = 0x2703,
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+ TEXTURE_MAG_FILTER = 0x2800,
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+ TEXTURE_MIN_FILTER = 0x2801,
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+ TEXTURE_WRAP_S = 0x2802,
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+ TEXTURE_WRAP_T = 0x2803,
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+ TEXTURE_2D = 0x0de1,
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+ TEXTURE = 0x1702,
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+ TEXTURE_CUBE_MAP = 0x8513,
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+ TEXTURE_BINDING_CUBE_MAP = 0x8514,
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+ TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515,
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+ TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516,
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+ TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517,
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+ TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518,
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+ TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519,
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+ TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a,
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+ MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c,
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+ // TEXTURE0 - 31 0x84C0 - 0x84DF A texture unit.
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+ TEXTURE0 = 0x84c0,
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+ ACTIVE_TEXTURE = 0x84e0,
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+ REPEAT = 0x2901,
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+ CLAMP_TO_EDGE = 0x812f,
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+ MIRRORED_REPEAT = 0x8370,
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+
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+ // Emulation
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+ TEXTURE_WIDTH = 0x1000,
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+ TEXTURE_HEIGHT = 0x1001,
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+
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+ // Uniform types
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+
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+ FLOAT_VEC2 = 0x8b50,
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+ FLOAT_VEC3 = 0x8b51,
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+ FLOAT_VEC4 = 0x8b52,
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+ INT_VEC2 = 0x8b53,
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+ INT_VEC3 = 0x8b54,
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+ INT_VEC4 = 0x8b55,
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+ BOOL = 0x8b56,
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+ BOOL_VEC2 = 0x8b57,
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+ BOOL_VEC3 = 0x8b58,
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+ BOOL_VEC4 = 0x8b59,
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+ FLOAT_MAT2 = 0x8b5a,
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+ FLOAT_MAT3 = 0x8b5b,
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+ FLOAT_MAT4 = 0x8b5c,
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+ SAMPLER_2D = 0x8b5e,
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+ SAMPLER_CUBE = 0x8b60,
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+
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+ // Shader precision-specified types
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+
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+ LOW_FLOAT = 0x8df0,
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+ MEDIUM_FLOAT = 0x8df1,
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+ HIGH_FLOAT = 0x8df2,
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+ LOW_INT = 0x8df3,
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+ MEDIUM_INT = 0x8df4,
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+ HIGH_INT = 0x8df5,
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+
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+ // Framebuffers and renderbuffers
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+
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+ FRAMEBUFFER = 0x8d40,
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+ RENDERBUFFER = 0x8d41,
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+ RGBA4 = 0x8056,
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+ RGB5_A1 = 0x8057,
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+ RGB565 = 0x8d62,
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+ DEPTH_COMPONENT16 = 0x81a5,
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+ STENCIL_INDEX = 0x1901,
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+ STENCIL_INDEX8 = 0x8d48,
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+ DEPTH_STENCIL = 0x84f9,
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+ RENDERBUFFER_WIDTH = 0x8d42,
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+ RENDERBUFFER_HEIGHT = 0x8d43,
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+ RENDERBUFFER_INTERNAL_FORMAT = 0x8d44,
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+ RENDERBUFFER_RED_SIZE = 0x8d50,
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+ RENDERBUFFER_GREEN_SIZE = 0x8d51,
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+ RENDERBUFFER_BLUE_SIZE = 0x8d52,
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+ RENDERBUFFER_ALPHA_SIZE = 0x8d53,
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+ RENDERBUFFER_DEPTH_SIZE = 0x8d54,
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+ RENDERBUFFER_STENCIL_SIZE = 0x8d55,
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+ FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0,
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+ FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1,
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+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2,
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+ FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3,
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+ COLOR_ATTACHMENT0 = 0x8ce0,
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+ DEPTH_ATTACHMENT = 0x8d00,
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+ STENCIL_ATTACHMENT = 0x8d20,
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+ DEPTH_STENCIL_ATTACHMENT = 0x821a,
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+ NONE = 0,
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+ FRAMEBUFFER_COMPLETE = 0x8cd5,
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+ FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6,
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+ FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7,
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+ FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9,
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+ FRAMEBUFFER_UNSUPPORTED = 0x8cdd,
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+ FRAMEBUFFER_BINDING = 0x8ca6,
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+ RENDERBUFFER_BINDING = 0x8ca7,
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+ READ_FRAMEBUFFER = 0x8ca8,
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+ DRAW_FRAMEBUFFER = 0x8ca9,
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+ MAX_RENDERBUFFER_SIZE = 0x84e8,
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+ INVALID_FRAMEBUFFER_OPERATION = 0x0506,
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+
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+ // Pixel storage modes
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+ // Constants passed to pixelStorei().
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+
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+ UNPACK_FLIP_Y_WEBGL = 0x9240,
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+ UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241,
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+ UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243,
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+
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+ // /////////////////////////////////////////////////////
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+ // Additional constants defined WebGL 2
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+ // These constants are defined on the WebGL2RenderingContext interface.
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+ // All WebGL 1 constants are also available in a WebGL 2 context.
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+ // /////////////////////////////////////////////////////
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+
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+ // Getting GL parameter information
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+ // Constants passed to getParameter()
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+ // to specify what information to return.
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+
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+ READ_BUFFER = 0x0c02,
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+ UNPACK_ROW_LENGTH = 0x0cf2,
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+ UNPACK_SKIP_ROWS = 0x0cf3,
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+ UNPACK_SKIP_PIXELS = 0x0cf4,
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+ PACK_ROW_LENGTH = 0x0d02,
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+ PACK_SKIP_ROWS = 0x0d03,
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+ PACK_SKIP_PIXELS = 0x0d04,
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+ TEXTURE_BINDING_3D = 0x806a,
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+ UNPACK_SKIP_IMAGES = 0x806d,
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+ UNPACK_IMAGE_HEIGHT = 0x806e,
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+ MAX_3D_TEXTURE_SIZE = 0x8073,
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+ MAX_ELEMENTS_VERTICES = 0x80e8,
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+ MAX_ELEMENTS_INDICES = 0x80e9,
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+ MAX_TEXTURE_LOD_BIAS = 0x84fd,
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+ MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8b49,
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+ MAX_VERTEX_UNIFORM_COMPONENTS = 0x8b4a,
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+ MAX_ARRAY_TEXTURE_LAYERS = 0x88ff,
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+ MIN_PROGRAM_TEXEL_OFFSET = 0x8904,
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+ MAX_PROGRAM_TEXEL_OFFSET = 0x8905,
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+ MAX_VARYING_COMPONENTS = 0x8b4b,
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+ FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8b8b,
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+ RASTERIZER_DISCARD = 0x8c89,
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+ VERTEX_ARRAY_BINDING = 0x85b5,
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+ MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122,
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+ MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125,
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+ MAX_SERVER_WAIT_TIMEOUT = 0x9111,
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+ MAX_ELEMENT_INDEX = 0x8d6b,
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+
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+ // Textures
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+ // Constants passed to texParameteri(),
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+ // texParameterf(), bindTexture(), texImage2D(), and others.
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+
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+ RED = 0x1903,
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+ RGB8 = 0x8051,
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+ RGBA8 = 0x8058,
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+ RGB10_A2 = 0x8059,
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+ TEXTURE_3D = 0x806f,
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+ TEXTURE_WRAP_R = 0x8072,
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+ TEXTURE_MIN_LOD = 0x813a,
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+ TEXTURE_MAX_LOD = 0x813b,
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+ TEXTURE_BASE_LEVEL = 0x813c,
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+ TEXTURE_MAX_LEVEL = 0x813d,
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+ TEXTURE_COMPARE_MODE = 0x884c,
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+ TEXTURE_COMPARE_FUNC = 0x884d,
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+ SRGB = 0x8c40,
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+ SRGB8 = 0x8c41,
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+ SRGB8_ALPHA8 = 0x8c43,
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+ COMPARE_REF_TO_TEXTURE = 0x884e,
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+ RGBA32F = 0x8814,
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+ RGB32F = 0x8815,
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+ RGBA16F = 0x881a,
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+ RGB16F = 0x881b,
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+ TEXTURE_2D_ARRAY = 0x8c1a,
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+ TEXTURE_BINDING_2D_ARRAY = 0x8c1d,
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+ R11F_G11F_B10F = 0x8c3a,
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+ RGB9_E5 = 0x8c3d,
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+ RGBA32UI = 0x8d70,
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+ RGB32UI = 0x8d71,
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+ RGBA16UI = 0x8d76,
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+ RGB16UI = 0x8d77,
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+ RGBA8UI = 0x8d7c,
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+ RGB8UI = 0x8d7d,
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+ RGBA32I = 0x8d82,
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+ RGB32I = 0x8d83,
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+ RGBA16I = 0x8d88,
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+ RGB16I = 0x8d89,
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+ RGBA8I = 0x8d8e,
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+ RGB8I = 0x8d8f,
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+ RED_INTEGER = 0x8d94,
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+ RGB_INTEGER = 0x8d98,
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+ RGBA_INTEGER = 0x8d99,
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+ R8 = 0x8229,
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+ RG8 = 0x822b,
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+ R16F = 0x822d,
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+ R32F = 0x822e,
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+ RG16F = 0x822f,
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+ RG32F = 0x8230,
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+ R8I = 0x8231,
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+ R8UI = 0x8232,
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+ R16I = 0x8233,
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+ R16UI = 0x8234,
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+ R32I = 0x8235,
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+ R32UI = 0x8236,
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+ RG8I = 0x8237,
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+ RG8UI = 0x8238,
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+ RG16I = 0x8239,
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+ RG16UI = 0x823a,
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+ RG32I = 0x823b,
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+ RG32UI = 0x823c,
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+ R8_SNORM = 0x8f94,
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+ RG8_SNORM = 0x8f95,
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+ RGB8_SNORM = 0x8f96,
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+ RGBA8_SNORM = 0x8f97,
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+ RGB10_A2UI = 0x906f,
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+
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+ /* covered by extension
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+ COMPRESSED_R11_EAC = 0x9270,
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+ COMPRESSED_SIGNED_R11_EAC = 0x9271,
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+ COMPRESSED_RG11_EAC = 0x9272,
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+ COMPRESSED_SIGNED_RG11_EAC = 0x9273,
482
+ COMPRESSED_RGB8_ETC2 = 0x9274,
483
+ COMPRESSED_SRGB8_ETC2 = 0x9275,
484
+ COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276,
485
+ COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC = 0x9277,
486
+ COMPRESSED_RGBA8_ETC2_EAC = 0x9278,
487
+ COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279,
488
+ */
489
+ TEXTURE_IMMUTABLE_FORMAT = 0x912f,
490
+ TEXTURE_IMMUTABLE_LEVELS = 0x82df,
491
+
492
+ // Pixel types
493
+
494
+ UNSIGNED_INT_2_10_10_10_REV = 0x8368,
495
+ UNSIGNED_INT_10F_11F_11F_REV = 0x8c3b,
496
+ UNSIGNED_INT_5_9_9_9_REV = 0x8c3e,
497
+ FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8dad,
498
+ UNSIGNED_INT_24_8 = 0x84fa,
499
+ HALF_FLOAT = 0x140b,
500
+ RG = 0x8227,
501
+ RG_INTEGER = 0x8228,
502
+ INT_2_10_10_10_REV = 0x8d9f,
503
+
504
+ // Queries
505
+
506
+ CURRENT_QUERY = 0x8865,
507
+ QUERY_RESULT = 0x8866,
508
+ QUERY_RESULT_AVAILABLE = 0x8867,
509
+ ANY_SAMPLES_PASSED = 0x8c2f,
510
+ ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8d6a,
511
+
512
+ // Draw buffers
513
+
514
+ MAX_DRAW_BUFFERS = 0x8824,
515
+ DRAW_BUFFER0 = 0x8825,
516
+ DRAW_BUFFER1 = 0x8826,
517
+ DRAW_BUFFER2 = 0x8827,
518
+ DRAW_BUFFER3 = 0x8828,
519
+ DRAW_BUFFER4 = 0x8829,
520
+ DRAW_BUFFER5 = 0x882a,
521
+ DRAW_BUFFER6 = 0x882b,
522
+ DRAW_BUFFER7 = 0x882c,
523
+ DRAW_BUFFER8 = 0x882d,
524
+ DRAW_BUFFER9 = 0x882e,
525
+ DRAW_BUFFER10 = 0x882f,
526
+ DRAW_BUFFER11 = 0x8830,
527
+ DRAW_BUFFER12 = 0x8831,
528
+ DRAW_BUFFER13 = 0x8832,
529
+ DRAW_BUFFER14 = 0x8833,
530
+ DRAW_BUFFER15 = 0x8834,
531
+ MAX_COLOR_ATTACHMENTS = 0x8cdf,
532
+ COLOR_ATTACHMENT1 = 0x8ce1,
533
+ COLOR_ATTACHMENT2 = 0x8ce2,
534
+ COLOR_ATTACHMENT3 = 0x8ce3,
535
+ COLOR_ATTACHMENT4 = 0x8ce4,
536
+ COLOR_ATTACHMENT5 = 0x8ce5,
537
+ COLOR_ATTACHMENT6 = 0x8ce6,
538
+ COLOR_ATTACHMENT7 = 0x8ce7,
539
+ COLOR_ATTACHMENT8 = 0x8ce8,
540
+ COLOR_ATTACHMENT9 = 0x8ce9,
541
+ COLOR_ATTACHMENT10 = 0x8cea,
542
+ COLOR_ATTACHMENT11 = 0x8ceb,
543
+ COLOR_ATTACHMENT12 = 0x8cec,
544
+ COLOR_ATTACHMENT13 = 0x8ced,
545
+ COLOR_ATTACHMENT14 = 0x8cee,
546
+ COLOR_ATTACHMENT15 = 0x8cef,
547
+
548
+ // Samplers
549
+
550
+ SAMPLER_3D = 0x8b5f,
551
+ SAMPLER_2D_SHADOW = 0x8b62,
552
+ SAMPLER_2D_ARRAY = 0x8dc1,
553
+ SAMPLER_2D_ARRAY_SHADOW = 0x8dc4,
554
+ SAMPLER_CUBE_SHADOW = 0x8dc5,
555
+ INT_SAMPLER_2D = 0x8dca,
556
+ INT_SAMPLER_3D = 0x8dcb,
557
+ INT_SAMPLER_CUBE = 0x8dcc,
558
+ INT_SAMPLER_2D_ARRAY = 0x8dcf,
559
+ UNSIGNED_INT_SAMPLER_2D = 0x8dd2,
560
+ UNSIGNED_INT_SAMPLER_3D = 0x8dd3,
561
+ UNSIGNED_INT_SAMPLER_CUBE = 0x8dd4,
562
+ UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8dd7,
563
+ MAX_SAMPLES = 0x8d57,
564
+ SAMPLER_BINDING = 0x8919,
565
+
566
+ // Buffers
567
+
568
+ PIXEL_PACK_BUFFER = 0x88eb,
569
+ PIXEL_UNPACK_BUFFER = 0x88ec,
570
+ PIXEL_PACK_BUFFER_BINDING = 0x88ed,
571
+ PIXEL_UNPACK_BUFFER_BINDING = 0x88ef,
572
+ COPY_READ_BUFFER = 0x8f36,
573
+ COPY_WRITE_BUFFER = 0x8f37,
574
+ COPY_READ_BUFFER_BINDING = 0x8f36,
575
+ COPY_WRITE_BUFFER_BINDING = 0x8f37,
576
+
577
+ // Data types
578
+
579
+ FLOAT_MAT2x3 = 0x8b65,
580
+ FLOAT_MAT2x4 = 0x8b66,
581
+ FLOAT_MAT3x2 = 0x8b67,
582
+ FLOAT_MAT3x4 = 0x8b68,
583
+ FLOAT_MAT4x2 = 0x8b69,
584
+ FLOAT_MAT4x3 = 0x8b6a,
585
+ UNSIGNED_INT_VEC2 = 0x8dc6,
586
+ UNSIGNED_INT_VEC3 = 0x8dc7,
587
+ UNSIGNED_INT_VEC4 = 0x8dc8,
588
+ UNSIGNED_NORMALIZED = 0x8c17,
589
+ SIGNED_NORMALIZED = 0x8f9c,
590
+
591
+ // Vertex attributes
592
+
593
+ VERTEX_ATTRIB_ARRAY_INTEGER = 0x88fd,
594
+ VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88fe,
595
+
596
+ // Transform feedback
597
+
598
+ TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8c7f,
599
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8c80,
600
+ TRANSFORM_FEEDBACK_VARYINGS = 0x8c83,
601
+ TRANSFORM_FEEDBACK_BUFFER_START = 0x8c84,
602
+ TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8c85,
603
+ TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8c88,
604
+ MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8c8a,
605
+ MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8c8b,
606
+ INTERLEAVED_ATTRIBS = 0x8c8c,
607
+ SEPARATE_ATTRIBS = 0x8c8d,
608
+ TRANSFORM_FEEDBACK_BUFFER = 0x8c8e,
609
+ TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8c8f,
610
+ TRANSFORM_FEEDBACK = 0x8e22,
611
+ TRANSFORM_FEEDBACK_PAUSED = 0x8e23,
612
+ TRANSFORM_FEEDBACK_ACTIVE = 0x8e24,
613
+ TRANSFORM_FEEDBACK_BINDING = 0x8e25,
614
+
615
+ // Framebuffers and renderbuffers
616
+
617
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210,
618
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211,
619
+ FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212,
620
+ FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213,
621
+ FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214,
622
+ FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215,
623
+ FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216,
624
+ FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217,
625
+ FRAMEBUFFER_DEFAULT = 0x8218,
626
+ // DEPTH_STENCIL_ATTACHMENT = 0x821A,
627
+ // DEPTH_STENCIL = 0x84F9,
628
+ DEPTH24_STENCIL8 = 0x88f0,
629
+ DRAW_FRAMEBUFFER_BINDING = 0x8ca6,
630
+ READ_FRAMEBUFFER_BINDING = 0x8caa,
631
+ RENDERBUFFER_SAMPLES = 0x8cab,
632
+ FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8cd4,
633
+ FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8d56,
634
+
635
+ // Uniforms
636
+
637
+ UNIFORM_BUFFER = 0x8a11,
638
+ UNIFORM_BUFFER_BINDING = 0x8a28,
639
+ UNIFORM_BUFFER_START = 0x8a29,
640
+ UNIFORM_BUFFER_SIZE = 0x8a2a,
641
+ MAX_VERTEX_UNIFORM_BLOCKS = 0x8a2b,
642
+ MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8a2d,
643
+ MAX_COMBINED_UNIFORM_BLOCKS = 0x8a2e,
644
+ MAX_UNIFORM_BUFFER_BINDINGS = 0x8a2f,
645
+ MAX_UNIFORM_BLOCK_SIZE = 0x8a30,
646
+ MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8a31,
647
+ MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8a33,
648
+ UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8a34,
649
+ ACTIVE_UNIFORM_BLOCKS = 0x8a36,
650
+ UNIFORM_TYPE = 0x8a37,
651
+ UNIFORM_SIZE = 0x8a38,
652
+ UNIFORM_BLOCK_INDEX = 0x8a3a,
653
+ UNIFORM_OFFSET = 0x8a3b,
654
+ UNIFORM_ARRAY_STRIDE = 0x8a3c,
655
+ UNIFORM_MATRIX_STRIDE = 0x8a3d,
656
+ UNIFORM_IS_ROW_MAJOR = 0x8a3e,
657
+ UNIFORM_BLOCK_BINDING = 0x8a3f,
658
+ UNIFORM_BLOCK_DATA_SIZE = 0x8a40,
659
+ UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8a42,
660
+ UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8a43,
661
+ UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8a44,
662
+ UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8a46,
663
+
664
+ // Sync objects
665
+
666
+ OBJECT_TYPE = 0x9112,
667
+ SYNC_CONDITION = 0x9113,
668
+ SYNC_STATUS = 0x9114,
669
+ SYNC_FLAGS = 0x9115,
670
+ SYNC_FENCE = 0x9116,
671
+ SYNC_GPU_COMMANDS_COMPLETE = 0x9117,
672
+ UNSIGNALED = 0x9118,
673
+ SIGNALED = 0x9119,
674
+ ALREADY_SIGNALED = 0x911a,
675
+ TIMEOUT_EXPIRED = 0x911b,
676
+ CONDITION_SATISFIED = 0x911c,
677
+ WAIT_FAILED = 0x911d,
678
+ SYNC_FLUSH_COMMANDS_BIT = 0x00000001,
679
+
680
+ // Miscellaneous constants
681
+
682
+ COLOR = 0x1800,
683
+ DEPTH = 0x1801,
684
+ STENCIL = 0x1802,
685
+ MIN = 0x8007,
686
+ MAX = 0x8008,
687
+ DEPTH_COMPONENT24 = 0x81a6,
688
+ STREAM_READ = 0x88e1,
689
+ STREAM_COPY = 0x88e2,
690
+ STATIC_READ = 0x88e5,
691
+ STATIC_COPY = 0x88e6,
692
+ DYNAMIC_READ = 0x88e9,
693
+ DYNAMIC_COPY = 0x88ea,
694
+ DEPTH_COMPONENT32F = 0x8cac,
695
+ DEPTH32F_STENCIL8 = 0x8cad,
696
+ INVALID_INDEX = 0xffffffff,
697
+ TIMEOUT_IGNORED = -1,
698
+ MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247,
699
+
700
+ // Constants defined in WebGL extensions
701
+
702
+ // ANGLE_instanced_arrays
703
+
704
+ VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88fe,
705
+
706
+ // WEBGL_debug_renderer_info
707
+
708
+ UNMASKED_VENDOR_WEBGL = 0x9245,
709
+ UNMASKED_RENDERER_WEBGL = 0x9246,
710
+
711
+ // EXT_texture_filter_anisotropic
712
+
713
+ MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84ff,
714
+ TEXTURE_MAX_ANISOTROPY_EXT = 0x84fe,
715
+
716
+ // WEBGL_compressed_texture_s3tc
717
+
718
+ COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83f0,
719
+ COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83f1,
720
+ COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83f2,
721
+ COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83f3,
722
+
723
+ // WEBGL_compressed_texture_es3
724
+
725
+ COMPRESSED_R11_EAC = 0x9270,
726
+ COMPRESSED_SIGNED_R11_EAC = 0x9271,
727
+ COMPRESSED_RG11_EAC = 0x9272,
728
+ COMPRESSED_SIGNED_RG11_EAC = 0x9273,
729
+ COMPRESSED_RGB8_ETC2 = 0x9274,
730
+ COMPRESSED_RGBA8_ETC2_EAC = 0x9275,
731
+ COMPRESSED_SRGB8_ETC2 = 0x9276,
732
+ COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9277,
733
+ COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9278,
734
+ COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9279,
735
+
736
+ // WEBGL_compressed_texture_pvrtc
737
+
738
+ COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8c00,
739
+ COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8c02,
740
+ COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8c01,
741
+ COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8c03,
742
+
743
+ // WEBGL_compressed_texture_etc1
744
+
745
+ COMPRESSED_RGB_ETC1_WEBGL = 0x8d64,
746
+
747
+ // WEBGL_compressed_texture_atc
748
+
749
+ COMPRESSED_RGB_ATC_WEBGL = 0x8c92,
750
+ COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 0x8c92,
751
+ COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 0x87ee,
752
+
753
+ // WEBGL_depth_texture
754
+
755
+ UNSIGNED_INT_24_8_WEBGL = 0x84fa,
756
+
757
+ // OES_texture_half_float
758
+
759
+ HALF_FLOAT_OES = 0x8d61,
760
+
761
+ // WEBGL_color_buffer_float
762
+
763
+ RGBA32F_EXT = 0x8814,
764
+ RGB32F_EXT = 0x8815,
765
+ FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211,
766
+ UNSIGNED_NORMALIZED_EXT = 0x8c17,
767
+
768
+ // EXT_blend_minmax
769
+
770
+ MIN_EXT = 0x8007,
771
+ MAX_EXT = 0x8008,
772
+
773
+ // EXT_sRGB
774
+
775
+ SRGB_EXT = 0x8c40,
776
+ SRGB_ALPHA_EXT = 0x8c42,
777
+ SRGB8_ALPHA8_EXT = 0x8c43,
778
+ FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210,
779
+
780
+ // OES_standard_derivatives
781
+
782
+ FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8b8b,
783
+
784
+ // WEBGL_draw_buffers
785
+
786
+ COLOR_ATTACHMENT0_WEBGL = 0x8ce0,
787
+ COLOR_ATTACHMENT1_WEBGL = 0x8ce1,
788
+ COLOR_ATTACHMENT2_WEBGL = 0x8ce2,
789
+ COLOR_ATTACHMENT3_WEBGL = 0x8ce3,
790
+ COLOR_ATTACHMENT4_WEBGL = 0x8ce4,
791
+ COLOR_ATTACHMENT5_WEBGL = 0x8ce5,
792
+ COLOR_ATTACHMENT6_WEBGL = 0x8ce6,
793
+ COLOR_ATTACHMENT7_WEBGL = 0x8ce7,
794
+ COLOR_ATTACHMENT8_WEBGL = 0x8ce8,
795
+ COLOR_ATTACHMENT9_WEBGL = 0x8ce9,
796
+ COLOR_ATTACHMENT10_WEBGL = 0x8cea,
797
+ COLOR_ATTACHMENT11_WEBGL = 0x8ceb,
798
+ COLOR_ATTACHMENT12_WEBGL = 0x8cec,
799
+ COLOR_ATTACHMENT13_WEBGL = 0x8ced,
800
+ COLOR_ATTACHMENT14_WEBGL = 0x8cee,
801
+ COLOR_ATTACHMENT15_WEBGL = 0x8cef,
802
+ DRAW_BUFFER0_WEBGL = 0x8825,
803
+ DRAW_BUFFER1_WEBGL = 0x8826,
804
+ DRAW_BUFFER2_WEBGL = 0x8827,
805
+ DRAW_BUFFER3_WEBGL = 0x8828,
806
+ DRAW_BUFFER4_WEBGL = 0x8829,
807
+ DRAW_BUFFER5_WEBGL = 0x882a,
808
+ DRAW_BUFFER6_WEBGL = 0x882b,
809
+ DRAW_BUFFER7_WEBGL = 0x882c,
810
+ DRAW_BUFFER8_WEBGL = 0x882d,
811
+ DRAW_BUFFER9_WEBGL = 0x882e,
812
+ DRAW_BUFFER10_WEBGL = 0x882f,
813
+ DRAW_BUFFER11_WEBGL = 0x8830,
814
+ DRAW_BUFFER12_WEBGL = 0x8831,
815
+ DRAW_BUFFER13_WEBGL = 0x8832,
816
+ DRAW_BUFFER14_WEBGL = 0x8833,
817
+ DRAW_BUFFER15_WEBGL = 0x8834,
818
+ MAX_COLOR_ATTACHMENTS_WEBGL = 0x8cdf,
819
+ MAX_DRAW_BUFFERS_WEBGL = 0x8824,
820
+
821
+ // OES_vertex_array_object
822
+
823
+ VERTEX_ARRAY_BINDING_OES = 0x85b5,
824
+
825
+ // EXT_disjoint_timer_query
826
+
827
+ QUERY_COUNTER_BITS_EXT = 0x8864,
828
+ CURRENT_QUERY_EXT = 0x8865,
829
+ QUERY_RESULT_EXT = 0x8866,
830
+ QUERY_RESULT_AVAILABLE_EXT = 0x8867,
831
+ TIME_ELAPSED_EXT = 0x88bf,
832
+ TIMESTAMP_EXT = 0x8e28,
833
+ GPU_DISJOINT_EXT = 0x8fbb // A Boolean indicating whether or not the GPU performed any disjoint operation.
834
+ };