@lukekaalim/act-three 5.3.0 → 5.4.0

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Files changed (2) hide show
  1. package/hooks.js +16 -5
  2. package/package.json +1 -1
package/hooks.js CHANGED
@@ -1,6 +1,13 @@
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  // @flow strict
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  /*:: import type { Ref } from '@lukekaalim/act'; */
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- /*:: import type { Camera, Scene, Texture, Object3D } from "three"; */
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+ /*:: import type {
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+ Camera,
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+ Scene,
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+ Texture,
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+ Object3D,
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+ PerspectiveCamera,
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+ OrthographicCamera,
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+ } from "three"; */
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  import { TextureLoader, Vector2, WebGLRenderer } from "three";
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  import { useEffect, useState } from "@lukekaalim/act";
@@ -47,13 +54,15 @@ export const useWebGLRenderer = (
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  // Resize the canvas's resolution whenever it changes size
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  // useful for when the canvas is some percentage of the screen
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  // like: width: 100%
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- export const useResizingRenderer = (
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+ export const useResizingRenderer = /*:: <TCam: (PerspectiveCamera | OrthographicCamera)>*/(
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  canvasRef/*: Ref<?HTMLCanvasElement>*/,
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- renderer/*: ?WebGLRenderer*/
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+ renderer/*: ?WebGLRenderer*/,
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+ cameraRef/*: ?Ref<?PerspectiveCamera>*/ = null,
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  )/*: ?Vector2*/ => {
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  const [size, setSize] = useState(null)
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  useEffect(() => {
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  const { current: canvas } = canvasRef;
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+ const { current: camera } = (cameraRef || { current: null })
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  if (!canvas || !renderer)
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  return null;
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@@ -64,6 +73,10 @@ export const useResizingRenderer = (
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  const size = new Vector2(width, height);
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  setSize(size);
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  renderer.setSize(width, height, false);
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+ if (camera) {
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+ camera.aspect = width / height;
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+ camera.updateProjectionMatrix();
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+ }
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  }
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  });
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  observer.observe(canvas, { box: 'content-box' });
@@ -159,8 +172,6 @@ export const useTexture = (url/*: string*/)/*: Texture*/ => {
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  const texture = loader.load(url);
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  setTexture(texture);
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-
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- console.log(loader);
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  return () => {
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  texture.dispose();
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@lukekaalim/act-three",
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- "version": "5.3.0",
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+ "version": "5.4.0",
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  "description": "Render threejs content using act",
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  "main": "entry.js",
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  "type": "module",