@lukekaalim/act-three 5.2.1 → 5.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/components.js CHANGED
@@ -16,6 +16,8 @@
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  Scene,
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  CubeTexture,
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  Fog,
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+ Line,
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+ LineSegments,
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  WebGLRenderer,
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  } from "three"; */
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  /*:: import * as Three from 'three'; */
@@ -110,9 +112,22 @@ export const orthographicCamera = ('orthographicCamera'/*: Component<Orthographi
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  export const mesh = ('mesh'/*: Component<MeshProps>*/);
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  export const sprite = ('sprite'/*: Component<SpriteProps>*/);
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- export const points = ('points'/*: Component<PointsProps>*/);
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  export const instancedMesh = ('instancedMesh'/*: Component<InstancedMeshProps>*/);
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+
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+ export const points = ('points'/*: Component<PointsProps>*/);
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+
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+ /*::
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+ export type LineProps = {
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+ ...Object3DProps<Line>,
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+ geometry?: BufferGeometry,
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+ material?: Material,
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+ }
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+ */
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+ export const line = ('line'/*: Component<LineProps>*/);
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+ export const lineLoop = ('lineLoop'/*: Component<LineProps>*/);
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+ export const lineSegments = ('lineSegments'/*: Component<LineProps>*/);
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+
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  export const pointLight = ('pointLight'/*: Component<PointLightsProps>*/);
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  export const ambientLight = ('ambientLight'/*: Component<AmbientLightProps>*/);
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  export const hemisphereLight = ('hemisphereLight'/*: Component<PointLightsProps>*/);
package/hooks.js CHANGED
@@ -1,6 +1,13 @@
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  // @flow strict
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  /*:: import type { Ref } from '@lukekaalim/act'; */
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- /*:: import type { Camera, Scene, Texture } from "three"; */
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+ /*:: import type {
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+ Camera,
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+ Scene,
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+ Texture,
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+ Object3D,
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+ PerspectiveCamera,
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+ OrthographicCamera,
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+ } from "three"; */
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  import { TextureLoader, Vector2, WebGLRenderer } from "three";
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  import { useEffect, useState } from "@lukekaalim/act";
@@ -47,13 +54,15 @@ export const useWebGLRenderer = (
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  // Resize the canvas's resolution whenever it changes size
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  // useful for when the canvas is some percentage of the screen
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  // like: width: 100%
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- export const useResizingRenderer = (
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+ export const useResizingRenderer = /*:: <TCam: (PerspectiveCamera | OrthographicCamera)>*/(
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  canvasRef/*: Ref<?HTMLCanvasElement>*/,
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- renderer/*: ?WebGLRenderer*/
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+ renderer/*: ?WebGLRenderer*/,
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+ cameraRef/*: ?Ref<?PerspectiveCamera>*/ = null,
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  )/*: ?Vector2*/ => {
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  const [size, setSize] = useState(null)
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  useEffect(() => {
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  const { current: canvas } = canvasRef;
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+ const { current: camera } = (cameraRef || { current: null })
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  if (!canvas || !renderer)
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  return null;
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@@ -64,6 +73,10 @@ export const useResizingRenderer = (
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  const size = new Vector2(width, height);
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  setSize(size);
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  renderer.setSize(width, height, false);
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+ if (camera) {
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+ camera.aspect = width / height;
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+ camera.updateProjectionMatrix();
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+ }
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  }
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  });
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  observer.observe(canvas, { box: 'content-box' });
@@ -102,10 +115,10 @@ export const useAnimationFrame = (
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  }, deps);
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  }
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- export const useRenderLoop = (
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+ export const useRenderLoop = /*:: <TCamera: Camera, TScene: Object3D>*/(
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  renderer/*: ?WebGLRenderer*/,
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- camera/*: Ref<?Camera>*/,
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- scene/*: Ref<?Scene>*/,
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+ camera/*: Ref<?TCamera>*/,
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+ scene/*: Ref<?TScene>*/,
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  onAnimate/*: (now: DOMHighResTimeStamp, delta: number) => mixed*/ = (_, __) => {},
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  deps/*: mixed[]*/ = []
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  ) => {
@@ -159,8 +172,6 @@ export const useTexture = (url/*: string*/)/*: Texture*/ => {
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  const texture = loader.load(url);
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  setTexture(texture);
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-
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- console.log(loader);
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  return () => {
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  texture.dispose();
package/objects.js CHANGED
@@ -13,9 +13,16 @@ import {
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  DirectionalLight,
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  HemisphereLight,
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  AmbientLight,
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+ Skeleton,
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+ LineSegments,
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+ Line,
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+ LineLoop,
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+ Bone,
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+ Sprite,
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+ LOD,
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  } from "three";
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- const threeObjectClasses/*: { [string]: Class<Object3D> }*/ = Object.fromEntries(Object.entries({
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+ export const threeObjectClasses/*: { [string]: Class<Object3D> }*/ = Object.fromEntries(Object.entries({
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  // grouping
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  Scene,
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  Group,
@@ -32,10 +39,20 @@ const threeObjectClasses/*: { [string]: Class<Object3D> }*/ = Object.fromEntries
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  // lines
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  Points,
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+ LineSegments,
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+ Line,
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+ LineLoop,
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+
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+ // skinning
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+ Skeleton,
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+ Bone,
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+
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+ Sprite,
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  // mesh
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  Mesh,
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  InstancedMesh,
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+ LOD,
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  }).map(([key, value]) => [key.toLowerCase(), (value/*: any*/)]));
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  export const createObject = (type/*: string*/)/*: null | Object3D*/ => {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@lukekaalim/act-three",
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- "version": "5.2.1",
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+ "version": "5.4.0",
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  "description": "Render threejs content using act",
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  "main": "entry.js",
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  "type": "module",
package/renderer.js CHANGED
@@ -21,6 +21,8 @@ export const createObjectRenderer = ()/*: Renderer<Object3D>*/ => {
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  add(diff) {
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  if (typeof diff.next.element.type === 'function')
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  return null;
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+ if (diff.next.element.type === 'act:context')
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+ return null;
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  return createObject(diff.next.element.type);
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  }
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  });