@lukekaalim/act-recon 3.0.0-alpha.1 → 3.0.0-alpha.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -0
- package/element.ts +10 -4
- package/package.json +1 -1
- package/thread.ts +34 -14
package/CHANGELOG.md
CHANGED
package/element.ts
CHANGED
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@@ -7,6 +7,7 @@ import { loadHooks } from "./hooks";
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7
7
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import { ContextState } from "./context";
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import { ComponentState, EffectID, EffectTask } from "./state";
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import { CommitTree } from "./tree";
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10
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+
import { addRenderTargetToThread, WorkThread } from "./thread";
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/**
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* When processing an element, it may produce additional
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@@ -17,19 +18,17 @@ export type ElementOutput = {
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child: Node,
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reject: null | unknown,
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effects: EffectTask[],
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-
targets: CommitRef[],
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};
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export const ElementOutput = {
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new: (child: Node): ElementOutput => ({
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child,
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reject: null,
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effects: [],
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-
targets: [],
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})
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}
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export type ElementService = {
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-
render(element: Element, ref: CommitRef): ElementOutput,
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render(element: Element, ref: CommitRef, thread: WorkThread): ElementOutput,
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clear(ref: Commit): ElementOutput,
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boundary: Map<CommitID, unknown>,
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@@ -45,6 +44,7 @@ export const createElementService = (
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const render = (
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element: Element,
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ref: CommitRef,
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thread: WorkThread,
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): ElementOutput => {
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const output = ElementOutput.new(element.children);
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@@ -66,7 +66,13 @@ export const createElementService = (
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}
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if (state.value !== element.props.value) {
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state.value = element.props.value;
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-
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+
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for (const [, consumer] of state.consumers) {
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// there should be no way for the children of the
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// provider to already have been renderer,
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// so we don't check the return value.
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addRenderTargetToThread(thread, consumer);
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}
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}
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break;
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}
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package/package.json
CHANGED
package/thread.ts
CHANGED
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@@ -83,7 +83,7 @@ const updateWorkThread = (thread: WorkThread, update: Update, tree: CommitTree,
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thread.visited.set(ref.id, ref);
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if (next) {
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-
const output = element.render(next, ref);
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const output = element.render(next, ref, thread);
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if (output.reject) {
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const errorBoundary = WorkThread.findClosestBoundary(thread, tree, ref);
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if (errorBoundary) {
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@@ -158,35 +158,37 @@ const startWorkThreadUpdate = (thread: WorkThread, ref: CommitRef, prev: Commit
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}
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/**
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-
*
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* For a running thread, add an additional "target" to render,
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* which forces the thread to VISIT each commit on the path to the target,
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* and to RENDER the target specifically.
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*
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*
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*
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* @
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*
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*
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* @param thread
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* @param target
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* @returns `true` if the target was added successfully (or was already in the thread),
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* or `false` if it could not be added for some reason, such as:
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* - The thread has already visited the Commit (a thread will never backtrack)
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*/
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const
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export const addRenderTargetToThread = (thread: WorkThread, target: CommitRef): boolean => {
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// If the thread _already_ has this ref as a target,
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// do nothing
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if (thread.mustRender.has(
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if (thread.mustRender.has(target.id))
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return true;
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// We cant do work on a commit that has
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// already been visited
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if (thread.visited.has(
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if (thread.visited.has(target.id))
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return false;
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thread.reasons.push({ type: 'target', ref });
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thread.mustRender.set(
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thread.reasons.push({ type: 'target', ref: target });
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thread.mustRender.set(target.id, target);
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// Search through all the parents, looking to see if
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// there are any pendingUpdates that might
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// lead to this commit. If so, make sure ancestor commit
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// is on the MustVisit so they should make their way down
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// eventually
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for (let i =
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const id =
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for (let i = target.path.length - 1; i >= 0; i--) {
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const id = target.path[i];
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thread.mustVisit.add(id);
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for (const update of thread.pendingUpdates) {
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@@ -196,6 +198,24 @@ const queueWorkThreadTarget = (thread: WorkThread, ref: CommitRef, tree: CommitT
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return true;
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}
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}
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return true;
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}
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/**
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* Request that a commit be re-rendered
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*
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* If returns false, the update cannot be queued in the current
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* thread (maybe it already re-rendered?).
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* @param thread
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* @param ref
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* @returns
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*/
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const queueWorkThreadTarget = (thread: WorkThread, ref: CommitRef, tree: CommitTree): boolean => {
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// Try to add to the thread
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if (!addRenderTargetToThread(thread, ref)) {
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return false;
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}
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// otherwise, start a new update from the root
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const prev = tree.commits.get(ref.id) as Commit;
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startWorkThreadUpdate(thread, ref, prev, prev.element);
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