@ludeo/cloud-common 1.2.174-beta-yahil-2 → 1.2.174-beta-yahil-3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,66 +3,63 @@ import { CloudResourceStatus } from '../pools/resource/status';
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  export declare const AGENT_STRING = "agent";
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  export declare const COMMAND_STRING = "command";
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  export declare const WILDCARD_MQTT_STRING = "#";
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- export declare class InitCommandPayload {
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+ export declare class BaseCommandPayload {
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+ machineResourceId: string;
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+ }
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+ export declare class InitCommandPayload extends BaseCommandPayload {
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  mode: MachineMode;
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  }
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- export declare class StartGameCommandPayload {
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- gameResourceId: string;
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+ export declare class StartGameCommandPayload extends BaseCommandPayload {
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  payload: GameCreationPayload;
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  }
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- export declare class TerminateGameCommandPayload {
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- gameResourceId: string;
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- }
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- export declare class ExportLogsCommandPayload {
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+ export declare class ExportLogsCommandPayload extends BaseCommandPayload {
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  gameResourceId: string;
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  uploadURL: string;
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  }
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- export declare class ResourceStatusUpdatePayload {
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- machineResourceId: string;
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+ export declare class ResourceStatusUpdatePayload extends BaseCommandPayload {
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  gameResourceId?: string;
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  status: CloudResourceStatus;
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- reason?: string;
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+ meta?: Record<string, any>;
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+ }
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+ export declare class ShutdownCommandPayload extends BaseCommandPayload {
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+ }
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+ export declare class TerminateGameCommandPayload extends BaseCommandPayload {
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+ gameResourceId: string;
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  }
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  export declare class InitCommand {
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  static readonly COMMAND_NAME = "init";
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- readonly machineResourceId: string;
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  payload: InitCommandPayload;
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- constructor(machineResourceId: string, payload: InitCommandPayload);
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+ constructor(payload: InitCommandPayload);
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  getTopic(): string;
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  }
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  export declare class StartGameCommand {
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  static readonly COMMAND_NAME = "start-game";
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- readonly machineResourceId: string;
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  payload: StartGameCommandPayload;
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- constructor(machineResourceId: string, payload: StartGameCommandPayload);
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+ constructor(payload: StartGameCommandPayload);
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  getTopic(): string;
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  }
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  export declare class TerminateGameCommand {
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  static readonly COMMAND_NAME = "terminate-game";
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- readonly machineResourceId: string;
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  payload: TerminateGameCommandPayload;
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- constructor(machineResourceId: string, payload: TerminateGameCommandPayload);
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+ constructor(payload: TerminateGameCommandPayload);
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  getTopic(): string;
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  }
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  export declare class ExportLogsCommand {
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  static readonly COMMAND_NAME = "export-logs";
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- readonly machineResourceId: string;
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  payload: ExportLogsCommandPayload;
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- constructor(machineResourceId: string, payload: ExportLogsCommandPayload);
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+ constructor(payload: ExportLogsCommandPayload);
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  getTopic(): string;
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  }
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  export declare class ShutdownCommand {
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  static readonly COMMAND_NAME = "shutdown";
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- readonly machineResourceId: string;
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- payload: {};
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- constructor(machineResourceId: string);
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+ payload: ShutdownCommandPayload;
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+ constructor(payload: ShutdownCommandPayload);
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  getTopic(): string;
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  }
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  export declare class ResourceStatusUpdateCommand {
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  static readonly COMMAND_NAME = "resource-status-update";
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- readonly machineResourceId: string;
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  payload: ResourceStatusUpdatePayload;
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- constructor(machineResourceId: string, payload: ResourceStatusUpdatePayload);
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+ constructor(payload: ResourceStatusUpdatePayload);
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  getTopic(): string;
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  }
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  export declare const RESOURCE_STATUS_SUBSCRIBE_PATTERN: string;
@@ -9,7 +9,7 @@ var __metadata = (this && this.__metadata) || function (k, v) {
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  if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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  };
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.AGENT_COMMAND_SUBSCRIBE_PATTERN = exports.RESOURCE_STATUS_SUBSCRIBE_PATTERN = exports.ResourceStatusUpdateCommand = exports.ShutdownCommand = exports.ExportLogsCommand = exports.TerminateGameCommand = exports.StartGameCommand = exports.InitCommand = exports.ResourceStatusUpdatePayload = exports.ExportLogsCommandPayload = exports.TerminateGameCommandPayload = exports.StartGameCommandPayload = exports.InitCommandPayload = exports.WILDCARD_MQTT_STRING = exports.COMMAND_STRING = exports.AGENT_STRING = void 0;
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+ exports.AGENT_COMMAND_SUBSCRIBE_PATTERN = exports.RESOURCE_STATUS_SUBSCRIBE_PATTERN = exports.ResourceStatusUpdateCommand = exports.ShutdownCommand = exports.ExportLogsCommand = exports.TerminateGameCommand = exports.StartGameCommand = exports.InitCommand = exports.TerminateGameCommandPayload = exports.ShutdownCommandPayload = exports.ResourceStatusUpdatePayload = exports.ExportLogsCommandPayload = exports.StartGameCommandPayload = exports.InitCommandPayload = exports.BaseCommandPayload = exports.WILDCARD_MQTT_STRING = exports.COMMAND_STRING = exports.AGENT_STRING = void 0;
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  const class_validator_1 = require("class-validator");
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  const decorators_1 = require("../../../decorators");
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  const types_1 = require("../site-controller/types");
@@ -17,28 +17,24 @@ const status_1 = require("../pools/resource/status");
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  exports.AGENT_STRING = 'agent';
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  exports.COMMAND_STRING = 'command';
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  exports.WILDCARD_MQTT_STRING = '#';
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- class InitCommandPayload {
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+ class BaseCommandPayload {
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+ }
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+ exports.BaseCommandPayload = BaseCommandPayload;
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+ __decorate([
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+ (0, class_validator_1.IsUUID)(),
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+ __metadata("design:type", String)
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+ ], BaseCommandPayload.prototype, "machineResourceId", void 0);
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+ class InitCommandPayload extends BaseCommandPayload {
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  }
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  exports.InitCommandPayload = InitCommandPayload;
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  __decorate([
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  (0, class_validator_1.IsEnum)(types_1.MachineMode),
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  __metadata("design:type", String)
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  ], InitCommandPayload.prototype, "mode", void 0);
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- class StartGameCommandPayload {
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+ class StartGameCommandPayload extends BaseCommandPayload {
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  }
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  exports.StartGameCommandPayload = StartGameCommandPayload;
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], StartGameCommandPayload.prototype, "gameResourceId", void 0);
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- class TerminateGameCommandPayload {
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- }
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- exports.TerminateGameCommandPayload = TerminateGameCommandPayload;
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], TerminateGameCommandPayload.prototype, "gameResourceId", void 0);
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- class ExportLogsCommandPayload {
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+ class ExportLogsCommandPayload extends BaseCommandPayload {
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  }
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  exports.ExportLogsCommandPayload = ExportLogsCommandPayload;
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  __decorate([
@@ -49,14 +45,11 @@ __decorate([
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  (0, class_validator_1.IsString)(),
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  __metadata("design:type", String)
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  ], ExportLogsCommandPayload.prototype, "uploadURL", void 0);
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- class ResourceStatusUpdatePayload {
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+ class ResourceStatusUpdatePayload extends BaseCommandPayload {
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  }
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  exports.ResourceStatusUpdatePayload = ResourceStatusUpdatePayload;
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  __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], ResourceStatusUpdatePayload.prototype, "machineResourceId", void 0);
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- __decorate([
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+ (0, class_validator_1.IsOptional)(),
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  (0, class_validator_1.IsUUID)(),
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  __metadata("design:type", String)
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  ], ResourceStatusUpdatePayload.prototype, "gameResourceId", void 0);
@@ -66,115 +59,98 @@ __decorate([
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  ], ResourceStatusUpdatePayload.prototype, "status", void 0);
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  __decorate([
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  (0, class_validator_1.IsOptional)(),
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- (0, class_validator_1.IsString)(),
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+ __metadata("design:type", Object)
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+ ], ResourceStatusUpdatePayload.prototype, "meta", void 0);
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+ class ShutdownCommandPayload extends BaseCommandPayload {
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+ }
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+ exports.ShutdownCommandPayload = ShutdownCommandPayload;
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+ class TerminateGameCommandPayload extends BaseCommandPayload {
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+ }
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+ exports.TerminateGameCommandPayload = TerminateGameCommandPayload;
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+ __decorate([
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+ (0, class_validator_1.IsUUID)(),
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  __metadata("design:type", String)
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- ], ResourceStatusUpdatePayload.prototype, "reason", void 0);
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+ ], TerminateGameCommandPayload.prototype, "gameResourceId", void 0);
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  class InitCommand {
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- constructor(machineResourceId, payload) {
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- this.machineResourceId = machineResourceId;
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+ constructor(payload) {
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  this.payload = payload;
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  }
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  getTopic() {
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- return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
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+ return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
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  }
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  }
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  exports.InitCommand = InitCommand;
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  InitCommand.COMMAND_NAME = 'init';
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], InitCommand.prototype, "machineResourceId", void 0);
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  __decorate([
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  (0, decorators_1.ValidateNestedType)(() => InitCommandPayload),
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  __metadata("design:type", InitCommandPayload)
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  ], InitCommand.prototype, "payload", void 0);
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  class StartGameCommand {
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- constructor(machineResourceId, payload) {
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- this.machineResourceId = machineResourceId;
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+ constructor(payload) {
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  this.payload = payload;
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  }
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  getTopic() {
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- return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
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+ return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
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  }
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  }
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  exports.StartGameCommand = StartGameCommand;
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  StartGameCommand.COMMAND_NAME = 'start-game';
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], StartGameCommand.prototype, "machineResourceId", void 0);
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  __decorate([
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  (0, decorators_1.ValidateNestedType)(() => StartGameCommandPayload),
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  __metadata("design:type", StartGameCommandPayload)
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  ], StartGameCommand.prototype, "payload", void 0);
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  class TerminateGameCommand {
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- constructor(machineResourceId, payload) {
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- this.machineResourceId = machineResourceId;
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+ constructor(payload) {
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  this.payload = payload;
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  }
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  getTopic() {
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- return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
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+ return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
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  }
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  }
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  exports.TerminateGameCommand = TerminateGameCommand;
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  TerminateGameCommand.COMMAND_NAME = 'terminate-game';
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], TerminateGameCommand.prototype, "machineResourceId", void 0);
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  __decorate([
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  (0, decorators_1.ValidateNestedType)(() => TerminateGameCommandPayload),
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  __metadata("design:type", TerminateGameCommandPayload)
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  ], TerminateGameCommand.prototype, "payload", void 0);
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  class ExportLogsCommand {
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- constructor(machineResourceId, payload) {
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- this.machineResourceId = machineResourceId;
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+ constructor(payload) {
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  this.payload = payload;
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  }
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  getTopic() {
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- return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
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+ return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
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  }
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  }
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  exports.ExportLogsCommand = ExportLogsCommand;
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  ExportLogsCommand.COMMAND_NAME = 'export-logs';
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], ExportLogsCommand.prototype, "machineResourceId", void 0);
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  __decorate([
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  (0, decorators_1.ValidateNestedType)(() => ExportLogsCommandPayload),
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  __metadata("design:type", ExportLogsCommandPayload)
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  ], ExportLogsCommand.prototype, "payload", void 0);
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  class ShutdownCommand {
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- constructor(machineResourceId) {
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- this.payload = {};
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- this.machineResourceId = machineResourceId;
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+ constructor(payload) {
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+ this.payload = payload;
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  }
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  getTopic() {
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- return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
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+ return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
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  }
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  }
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  exports.ShutdownCommand = ShutdownCommand;
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  ShutdownCommand.COMMAND_NAME = 'shutdown';
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  __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], ShutdownCommand.prototype, "machineResourceId", void 0);
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+ (0, decorators_1.ValidateNestedType)(() => ShutdownCommandPayload),
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+ __metadata("design:type", ShutdownCommandPayload)
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+ ], ShutdownCommand.prototype, "payload", void 0);
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  class ResourceStatusUpdateCommand {
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- constructor(machineResourceId, payload) {
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- this.machineResourceId = machineResourceId;
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+ constructor(payload) {
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  this.payload = payload;
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  }
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  getTopic() {
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- return `${exports.AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${this.machineResourceId}`;
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+ return `${exports.AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${this.payload.machineResourceId}`;
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  }
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  }
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  exports.ResourceStatusUpdateCommand = ResourceStatusUpdateCommand;
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  ResourceStatusUpdateCommand.COMMAND_NAME = 'resource-status-update';
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- __decorate([
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- (0, class_validator_1.IsUUID)(),
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- __metadata("design:type", String)
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- ], ResourceStatusUpdateCommand.prototype, "machineResourceId", void 0);
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  __decorate([
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  (0, decorators_1.ValidateNestedType)(() => ResourceStatusUpdatePayload),
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  __metadata("design:type", ResourceStatusUpdatePayload)
@@ -1 +1 @@
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1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/mqtt/types.ts"],"names":[],"mappings":";;;;;;;;;;;;AAkBA,qDAAuE;AACvE,oDAAyD;AACzD,oDAA4E;AAC5E,qDAA+D;AASlD,QAAA,YAAY,GAAG,OAAO,CAAC;AACvB,QAAA,cAAc,GAAG,SAAS,CAAA;AAC1B,QAAA,oBAAoB,GAAG,GAAG,CAAC;AAExC,MAAa,kBAAkB;CAG9B;AAHD,gDAGC;AADC;IADC,IAAA,wBAAM,GAAE;;6DACiB;AAG5B,MAAa,kBAAmB,SAAQ,kBAAkB;CAGzD;AAHD,gDAGC;AADC;IADC,IAAA,wBAAM,EAAC,mBAAW,CAAC;;gDACF;AAGpB,MAAa,uBAAwB,SAAQ,kBAAkB;CAE9D;AAFD,0DAEC;AAED,MAAa,wBAAyB,SAAQ,kBAAkB;CAM/D;AAND,4DAMC;AAJC;IADC,IAAA,wBAAM,GAAE;;gEACc;AAGvB;IADC,IAAA,0BAAQ,GAAE;;2DACO;AAGpB,MAAa,2BAA4B,SAAQ,kBAAkB;CAUlE;AAVD,kEAUC;AAPC;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,wBAAM,GAAE;;mEACe;AAGxB;IADC,IAAA,wBAAM,EAAC,4BAAmB,CAAC;;2DACA;AAG5B;IADC,IAAA,4BAAU,GAAE;;yDACc;AAG7B,MAAa,sBAAuB,SAAQ,kBAAkB;CAAG;AAAjE,wDAAiE;AAEjE,MAAa,2BAA4B,SAAQ,kBAAkB;CAGlE;AAHD,kEAGC;AADC;IADC,IAAA,wBAAM,GAAE;;mEACc;AASzB,MAAa,WAAW;IAMtB,YAAY,OAA2B;QACrC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAGD,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,WAAW,CAAC,YAAY,EAAE,CAAC;IAC3G,CAAC;;AAbH,kCAcC;AAbiB,wBAAY,GAAG,MAAM,CAAC;AAGtC;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,kBAAkB,CAAC;8BACpC,kBAAkB;4CAAC;AAgB9B,MAAa,gBAAgB;IAO3B,YAAY,OAAgC;QAC1C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,gBAAgB,CAAC,YAAY,EAAE,CAAC;IAChH,CAAC;;AAbH,4CAcC;AAbiB,6BAAY,GAAG,YAAY,CAAC;AAI5C;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,uBAAuB,CAAC;8BACzC,uBAAuB;iDAAC;AAenC,MAAa,oBAAoB;IAM/B,YAAY,OAAoC;QAC9C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,oBAAoB,CAAC,YAAY,EAAE,CAAC;IACpH,CAAC;;AAZH,oDAaC;AAZiB,iCAAY,GAAG,gBAAgB,CAAC;AAGhD;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,2BAA2B,CAAC;8BAC7C,2BAA2B;qDAAC;AAevC,MAAa,iBAAiB;IAM5B,YAAY,OAAiC;QAC3C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,iBAAiB,CAAC,YAAY,EAAE,CAAC;IACjH,CAAC;;AAZH,8CAaC;AAZiB,8BAAY,GAAG,aAAa,CAAC;AAG7C;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,wBAAwB,CAAC;8BAC1C,wBAAwB;kDAAC;AAepC,MAAa,eAAe;IAO1B,YAAY,OAA+B;QACzC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,eAAe,CAAC,YAAY,EAAE,CAAC;IAC/G,CAAC;;AAbH,0CAcC;AAbiB,4BAAY,GAAG,UAAU,CAAC;AAG1C;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,sBAAsB,CAAC;8BACxC,sBAAsB;gDAAC;AAgBlC,MAAa,2BAA2B;IAOpC,YAAY,OAAoC;QAC5C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IAC3B,CAAC;IAED,QAAQ;QACJ,OAAO,GAAG,oBAAY,IAAI,2BAA2B,CAAC,YAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC3G,CAAC;;AAbL,kEAcC;AAbmB,wCAAY,GAAG,wBAAwB,CAAC;AAIxD;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,2BAA2B,CAAC;8BAC7C,2BAA2B;4DAAC;AA+B5B,QAAA,iCAAiC,GAAG,GAAG,oBAAY,IAAI,2BAA2B,CAAC,YAAY,IAAI,4BAAoB,EAAE,CAAC;AAE1H,QAAA,+BAA+B,GAAG,GAAG,oBAAY,IAAI,sBAAc,IAAI,4BAAoB,EAAE,CAAC"}
@@ -2,12 +2,17 @@ export declare enum MachineMode {
2
2
  Proton = "proton",
3
3
  Android = "android"
4
4
  }
5
- export interface ProtonGameCreationPayload {
5
+ export declare class ProtonGameCreationPayload {
6
6
  exeRelativePath: string;
7
+ machineResourceId: string;
8
+ gameResourceId?: string;
7
9
  additionalEnvironmentVariables?: Record<string, string>;
8
10
  }
9
- export interface AndroidGameCreationPayload {
11
+ export declare class AndroidGameCreationPayload {
10
12
  packageId: string;
13
+ machineResourceId: string;
14
+ gameResourceId?: string;
15
+ additionalEnvironmentVariables?: Record<string, string>;
11
16
  }
12
17
  export type GameCreationPayload = ProtonGameCreationPayload | AndroidGameCreationPayload;
13
18
  export declare enum OperationStatus {
@@ -1,11 +1,63 @@
1
1
  "use strict";
2
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
3
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
4
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
5
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
7
+ };
8
+ var __metadata = (this && this.__metadata) || function (k, v) {
9
+ if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
+ };
2
11
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.OperationStatus = exports.MachineMode = void 0;
12
+ exports.OperationStatus = exports.AndroidGameCreationPayload = exports.ProtonGameCreationPayload = exports.MachineMode = void 0;
13
+ const class_validator_1 = require("class-validator");
4
14
  var MachineMode;
5
15
  (function (MachineMode) {
6
16
  MachineMode["Proton"] = "proton";
7
17
  MachineMode["Android"] = "android";
8
18
  })(MachineMode || (exports.MachineMode = MachineMode = {}));
19
+ class ProtonGameCreationPayload {
20
+ }
21
+ exports.ProtonGameCreationPayload = ProtonGameCreationPayload;
22
+ __decorate([
23
+ (0, class_validator_1.IsString)(),
24
+ __metadata("design:type", String)
25
+ ], ProtonGameCreationPayload.prototype, "exeRelativePath", void 0);
26
+ __decorate([
27
+ (0, class_validator_1.IsUUID)(),
28
+ __metadata("design:type", String)
29
+ ], ProtonGameCreationPayload.prototype, "machineResourceId", void 0);
30
+ __decorate([
31
+ (0, class_validator_1.IsOptional)(),
32
+ (0, class_validator_1.IsUUID)(),
33
+ __metadata("design:type", String)
34
+ ], ProtonGameCreationPayload.prototype, "gameResourceId", void 0);
35
+ __decorate([
36
+ (0, class_validator_1.IsOptional)(),
37
+ (0, class_validator_1.IsObject)(),
38
+ __metadata("design:type", Object)
39
+ ], ProtonGameCreationPayload.prototype, "additionalEnvironmentVariables", void 0);
40
+ class AndroidGameCreationPayload {
41
+ }
42
+ exports.AndroidGameCreationPayload = AndroidGameCreationPayload;
43
+ __decorate([
44
+ (0, class_validator_1.IsString)(),
45
+ __metadata("design:type", String)
46
+ ], AndroidGameCreationPayload.prototype, "packageId", void 0);
47
+ __decorate([
48
+ (0, class_validator_1.IsUUID)(),
49
+ __metadata("design:type", String)
50
+ ], AndroidGameCreationPayload.prototype, "machineResourceId", void 0);
51
+ __decorate([
52
+ (0, class_validator_1.IsUUID)(),
53
+ (0, class_validator_1.IsOptional)(),
54
+ __metadata("design:type", String)
55
+ ], AndroidGameCreationPayload.prototype, "gameResourceId", void 0);
56
+ __decorate([
57
+ (0, class_validator_1.IsOptional)(),
58
+ (0, class_validator_1.IsObject)(),
59
+ __metadata("design:type", Object)
60
+ ], AndroidGameCreationPayload.prototype, "additionalEnvironmentVariables", void 0);
9
61
  var OperationStatus;
10
62
  (function (OperationStatus) {
11
63
  OperationStatus["Success"] = "success";
@@ -1 +1 @@
1
- {"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/site-controller/types.ts"],"names":[],"mappings":";;;AAOA,IAAY,WAGX;AAHD,WAAY,WAAW;IACrB,gCAAiB,CAAA;IACjB,kCAAmB,CAAA;AACrB,CAAC,EAHW,WAAW,2BAAX,WAAW,QAGtB;AAiBD,IAAY,eAGX;AAHD,WAAY,eAAe;IACzB,sCAAmB,CAAA;IACnB,kCAAe,CAAA;AACjB,CAAC,EAHW,eAAe,+BAAf,eAAe,QAG1B"}
1
+ {"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/site-controller/types.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,qDAAyE;AASzE,IAAY,WAGX;AAHD,WAAY,WAAW;IACrB,gCAAiB,CAAA;IACjB,kCAAmB,CAAA;AACrB,CAAC,EAHW,WAAW,2BAAX,WAAW,QAGtB;AAID,MAAa,yBAAyB;CAcrC;AAdD,8DAcC;AAZC;IADC,IAAA,0BAAQ,GAAE;;kEACa;AAGxB;IADC,IAAA,wBAAM,GAAE;;oEACiB;AAI1B;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,wBAAM,GAAE;;iEACe;AAIxB;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,0BAAQ,GAAE;;iFAC6C;AAG1D,MAAa,0BAA0B;CActC;AAdD,gEAcC;AAZC;IADC,IAAA,0BAAQ,GAAE;;6DACO;AAGlB;IADC,IAAA,wBAAM,GAAE;;qEACiB;AAI1B;IAFC,IAAA,wBAAM,GAAE;IACR,IAAA,4BAAU,GAAE;;kEACW;AAIxB;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,0BAAQ,GAAE;;kFAC6C;AAO1D,IAAY,eAGX;AAHD,WAAY,eAAe;IACzB,sCAAmB,CAAA;IACnB,kCAAe,CAAA;AACjB,CAAC,EAHW,eAAe,+BAAf,eAAe,QAG1B"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@ludeo/cloud-common",
3
- "version": "1.2.174-beta-yahil-2",
3
+ "version": "1.2.174-beta-yahil-3",
4
4
  "main": "dist/index.js",
5
5
  "types": "dist/index.d.ts",
6
6
  "author": "Yahil Didi",
@@ -32,24 +32,21 @@ export const AGENT_STRING = 'agent';
32
32
  export const COMMAND_STRING = 'command'
33
33
  export const WILDCARD_MQTT_STRING = '#';
34
34
 
35
- export class InitCommandPayload {
35
+ export class BaseCommandPayload {
36
+ @IsUUID()
37
+ machineResourceId: string;
38
+ }
39
+
40
+ export class InitCommandPayload extends BaseCommandPayload {
36
41
  @IsEnum(MachineMode)
37
42
  mode: MachineMode;
38
43
  }
39
44
 
40
- export class StartGameCommandPayload {
41
- @IsUUID()
42
- gameResourceId: string;
43
-
45
+ export class StartGameCommandPayload extends BaseCommandPayload {
44
46
  payload: GameCreationPayload;
45
47
  }
46
48
 
47
- export class TerminateGameCommandPayload {
48
- @IsUUID()
49
- gameResourceId: string;
50
- }
51
-
52
- export class ExportLogsCommandPayload {
49
+ export class ExportLogsCommandPayload extends BaseCommandPayload {
53
50
  @IsUUID()
54
51
  gameResourceId: string;
55
52
 
@@ -57,10 +54,8 @@ export class ExportLogsCommandPayload {
57
54
  uploadURL: string;
58
55
  }
59
56
 
60
- export class ResourceStatusUpdatePayload {
61
- @IsUUID()
62
- machineResourceId: string;
63
-
57
+ export class ResourceStatusUpdatePayload extends BaseCommandPayload {
58
+ @IsOptional()
64
59
  @IsUUID()
65
60
  gameResourceId?: string; // Present for game status updates, absent for machine status
66
61
 
@@ -68,8 +63,14 @@ export class ResourceStatusUpdatePayload {
68
63
  status: CloudResourceStatus;
69
64
 
70
65
  @IsOptional()
71
- @IsString()
72
- reason?: string;
66
+ meta?: Record<string, any>;
67
+ }
68
+
69
+ export class ShutdownCommandPayload extends BaseCommandPayload {}
70
+
71
+ export class TerminateGameCommandPayload extends BaseCommandPayload {
72
+ @IsUUID()
73
+ gameResourceId: string;
73
74
  }
74
75
 
75
76
  // ========== Command Classes ==========
@@ -81,20 +82,16 @@ export class ResourceStatusUpdatePayload {
81
82
  export class InitCommand {
82
83
  static readonly COMMAND_NAME = 'init';
83
84
 
84
- @IsUUID()
85
- readonly machineResourceId: string;
86
-
87
85
  @ValidateNestedType(() => InitCommandPayload)
88
86
  payload: InitCommandPayload;
89
87
 
90
- constructor(machineResourceId: string, payload: InitCommandPayload) {
91
- this.machineResourceId = machineResourceId;
88
+ constructor(payload: InitCommandPayload) {
92
89
  this.payload = payload;
93
90
  }
94
-
91
+
95
92
  /** Get topic for publishing this command */
96
93
  getTopic(): string {
97
- return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
94
+ return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
98
95
  }
99
96
  }
100
97
 
@@ -105,19 +102,16 @@ export class InitCommand {
105
102
  export class StartGameCommand {
106
103
  static readonly COMMAND_NAME = 'start-game';
107
104
 
108
- @IsUUID()
109
- readonly machineResourceId: string;
110
105
 
111
106
  @ValidateNestedType(() => StartGameCommandPayload)
112
107
  payload: StartGameCommandPayload;
113
108
 
114
- constructor(machineResourceId: string, payload: StartGameCommandPayload) {
115
- this.machineResourceId = machineResourceId;
109
+ constructor(payload: StartGameCommandPayload) {
116
110
  this.payload = payload;
117
111
  }
118
112
 
119
113
  getTopic(): string {
120
- return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
114
+ return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
121
115
  }
122
116
  }
123
117
 
@@ -128,19 +122,15 @@ export class StartGameCommand {
128
122
  export class TerminateGameCommand {
129
123
  static readonly COMMAND_NAME = 'terminate-game';
130
124
 
131
- @IsUUID()
132
- readonly machineResourceId: string;
133
-
134
125
  @ValidateNestedType(() => TerminateGameCommandPayload)
135
126
  payload: TerminateGameCommandPayload;
136
127
 
137
- constructor(machineResourceId: string, payload: TerminateGameCommandPayload) {
138
- this.machineResourceId = machineResourceId;
128
+ constructor(payload: TerminateGameCommandPayload) {
139
129
  this.payload = payload;
140
130
  }
141
131
 
142
132
  getTopic(): string {
143
- return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
133
+ return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
144
134
  }
145
135
  }
146
136
 
@@ -148,22 +138,18 @@ export class TerminateGameCommand {
148
138
  * Export logs command - Export logs to a specified URL
149
139
  * Topic: agent/{machineResourceId}/command/export-logs
150
140
  */
151
- export class ExportLogsCommand {
141
+ export class ExportLogsCommand {
152
142
  static readonly COMMAND_NAME = 'export-logs';
153
143
 
154
- @IsUUID()
155
- readonly machineResourceId: string;
156
-
157
144
  @ValidateNestedType(() => ExportLogsCommandPayload)
158
145
  payload: ExportLogsCommandPayload;
159
146
 
160
- constructor(machineResourceId: string, payload: ExportLogsCommandPayload) {
161
- this.machineResourceId = machineResourceId;
147
+ constructor(payload: ExportLogsCommandPayload) {
162
148
  this.payload = payload;
163
149
  }
164
150
 
165
151
  getTopic(): string {
166
- return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
152
+ return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
167
153
  }
168
154
  }
169
155
 
@@ -171,20 +157,19 @@ export class ExportLogsCommand {
171
157
  * Shutdown command - Gracefully shutdown the agent
172
158
  * Topic: agent/{machineResourceId}/command/shutdown
173
159
  */
174
- export class ShutdownCommand {
160
+ export class ShutdownCommand {
175
161
  static readonly COMMAND_NAME = 'shutdown';
176
162
 
177
- @IsUUID()
178
- readonly machineResourceId: string;
163
+ @ValidateNestedType(() => ShutdownCommandPayload)
164
+ payload: ShutdownCommandPayload;
179
165
 
180
- payload = {};
181
166
 
182
- constructor(machineResourceId: string) {
183
- this.machineResourceId = machineResourceId;
167
+ constructor(payload: ShutdownCommandPayload) {
168
+ this.payload = payload;
184
169
  }
185
170
 
186
171
  getTopic(): string {
187
- return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
172
+ return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
188
173
  }
189
174
  }
190
175
 
@@ -195,19 +180,16 @@ export class ShutdownCommand {
195
180
  export class ResourceStatusUpdateCommand {
196
181
  static readonly COMMAND_NAME = 'resource-status-update';
197
182
 
198
- @IsUUID()
199
- readonly machineResourceId: string;
200
183
 
201
184
  @ValidateNestedType(() => ResourceStatusUpdatePayload)
202
185
  payload: ResourceStatusUpdatePayload;
203
186
 
204
- constructor(machineResourceId: string, payload: ResourceStatusUpdatePayload) {
205
- this.machineResourceId = machineResourceId;
187
+ constructor(payload: ResourceStatusUpdatePayload) {
206
188
  this.payload = payload;
207
189
  }
208
190
 
209
191
  getTopic(): string {
210
- return `${AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${this.machineResourceId}`;
192
+ return `${AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${this.payload.machineResourceId}`;
211
193
  }
212
194
  }
213
195
 
@@ -1,3 +1,5 @@
1
+ import { IsString, IsUUID, IsOptional, IsObject } from 'class-validator';
2
+
1
3
  /**
2
4
  * Site Controller Types
3
5
  * All types used by site-controller events and services
@@ -12,13 +14,36 @@ export enum MachineMode {
12
14
 
13
15
  // ========== Game Types ==========
14
16
 
15
- export interface ProtonGameCreationPayload {
17
+ export class ProtonGameCreationPayload {
18
+ @IsString()
16
19
  exeRelativePath: string;
20
+
21
+ @IsUUID()
22
+ machineResourceId: string;
23
+
24
+ @IsOptional()
25
+ @IsUUID()
26
+ gameResourceId?: string;
27
+
28
+ @IsOptional()
29
+ @IsObject()
17
30
  additionalEnvironmentVariables?: Record<string, string>;
18
31
  }
19
32
 
20
- export interface AndroidGameCreationPayload {
33
+ export class AndroidGameCreationPayload {
34
+ @IsString()
21
35
  packageId: string;
36
+
37
+ @IsUUID()
38
+ machineResourceId: string;
39
+
40
+ @IsUUID()
41
+ @IsOptional()
42
+ gameResourceId?: string;
43
+
44
+ @IsOptional()
45
+ @IsObject()
46
+ additionalEnvironmentVariables?: Record<string, string>;
22
47
  }
23
48
 
24
49
  export type GameCreationPayload = ProtonGameCreationPayload | AndroidGameCreationPayload;