@ludeo/cloud-common 1.2.174-beta-yahil-1 → 1.2.174-beta-yahil-3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/dist/v4/types/mqtt/types.d.ts +21 -22
- package/dist/v4/types/mqtt/types.js +43 -61
- package/dist/v4/types/mqtt/types.js.map +1 -1
- package/dist/v4/types/site-controller/types.d.ts +7 -2
- package/dist/v4/types/site-controller/types.js +53 -1
- package/dist/v4/types/site-controller/types.js.map +1 -1
- package/package.json +1 -1
- package/src/v4/types/mqtt/types.ts +40 -53
- package/src/v4/types/site-controller/types.ts +27 -2
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@@ -2,66 +2,65 @@ import { MachineMode, GameCreationPayload } from '../site-controller/types';
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import { CloudResourceStatus } from '../pools/resource/status';
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export declare const AGENT_STRING = "agent";
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export declare const COMMAND_STRING = "command";
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export declare
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export declare const WILDCARD_MQTT_STRING = "#";
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export declare class BaseCommandPayload {
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machineResourceId: string;
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}
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export declare class InitCommandPayload extends BaseCommandPayload {
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mode: MachineMode;
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}
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export declare class StartGameCommandPayload {
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gameResourceId: string;
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export declare class StartGameCommandPayload extends BaseCommandPayload {
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payload: GameCreationPayload;
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}
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export declare class
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gameResourceId: string;
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}
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export declare class ExportLogsCommandPayload {
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export declare class ExportLogsCommandPayload extends BaseCommandPayload {
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gameResourceId: string;
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uploadURL: string;
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}
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export declare class ResourceStatusUpdatePayload {
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machineResourceId: string;
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export declare class ResourceStatusUpdatePayload extends BaseCommandPayload {
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gameResourceId?: string;
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status: CloudResourceStatus;
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-
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meta?: Record<string, any>;
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}
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export declare class ShutdownCommandPayload extends BaseCommandPayload {
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}
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export declare class TerminateGameCommandPayload extends BaseCommandPayload {
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gameResourceId: string;
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}
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export declare class InitCommand {
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static readonly COMMAND_NAME = "init";
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readonly machineResourceId: string;
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payload: InitCommandPayload;
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constructor(
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constructor(payload: InitCommandPayload);
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getTopic(): string;
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}
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export declare class StartGameCommand {
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static readonly COMMAND_NAME = "start-game";
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readonly machineResourceId: string;
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payload: StartGameCommandPayload;
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constructor(
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constructor(payload: StartGameCommandPayload);
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getTopic(): string;
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}
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export declare class TerminateGameCommand {
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static readonly COMMAND_NAME = "terminate-game";
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readonly machineResourceId: string;
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payload: TerminateGameCommandPayload;
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constructor(
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constructor(payload: TerminateGameCommandPayload);
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getTopic(): string;
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}
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export declare class ExportLogsCommand {
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static readonly COMMAND_NAME = "export-logs";
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readonly machineResourceId: string;
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payload: ExportLogsCommandPayload;
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constructor(
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constructor(payload: ExportLogsCommandPayload);
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getTopic(): string;
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}
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export declare class ShutdownCommand {
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static readonly COMMAND_NAME = "shutdown";
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payload:
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constructor(machineResourceId: string);
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payload: ShutdownCommandPayload;
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constructor(payload: ShutdownCommandPayload);
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getTopic(): string;
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}
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export declare class ResourceStatusUpdateCommand {
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static readonly COMMAND_NAME = "resource-status-update";
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payload: ResourceStatusUpdatePayload;
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constructor(payload: ResourceStatusUpdatePayload);
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getTopic(): string;
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}
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export declare const RESOURCE_STATUS_SUBSCRIBE_PATTERN: string;
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export declare const AGENT_COMMAND_SUBSCRIBE_PATTERN = "agent/command/#";
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@@ -9,35 +9,32 @@ var __metadata = (this && this.__metadata) || function (k, v) {
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if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.AGENT_COMMAND_SUBSCRIBE_PATTERN = exports.RESOURCE_STATUS_SUBSCRIBE_PATTERN = exports.ResourceStatusUpdateCommand = exports.ShutdownCommand = exports.ExportLogsCommand = exports.TerminateGameCommand = exports.StartGameCommand = exports.InitCommand = exports.
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exports.AGENT_COMMAND_SUBSCRIBE_PATTERN = exports.RESOURCE_STATUS_SUBSCRIBE_PATTERN = exports.ResourceStatusUpdateCommand = exports.ShutdownCommand = exports.ExportLogsCommand = exports.TerminateGameCommand = exports.StartGameCommand = exports.InitCommand = exports.TerminateGameCommandPayload = exports.ShutdownCommandPayload = exports.ResourceStatusUpdatePayload = exports.ExportLogsCommandPayload = exports.StartGameCommandPayload = exports.InitCommandPayload = exports.BaseCommandPayload = exports.WILDCARD_MQTT_STRING = exports.COMMAND_STRING = exports.AGENT_STRING = void 0;
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const class_validator_1 = require("class-validator");
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const decorators_1 = require("../../../decorators");
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const types_1 = require("../site-controller/types");
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const status_1 = require("../pools/resource/status");
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exports.AGENT_STRING = 'agent';
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exports.COMMAND_STRING = 'command';
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exports.WILDCARD_MQTT_STRING = '#';
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class BaseCommandPayload {
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}
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exports.BaseCommandPayload = BaseCommandPayload;
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__decorate([
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(0, class_validator_1.IsUUID)(),
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__metadata("design:type", String)
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], BaseCommandPayload.prototype, "machineResourceId", void 0);
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class InitCommandPayload extends BaseCommandPayload {
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}
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exports.InitCommandPayload = InitCommandPayload;
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__decorate([
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(0, class_validator_1.IsEnum)(types_1.MachineMode),
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__metadata("design:type", String)
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], InitCommandPayload.prototype, "mode", void 0);
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class StartGameCommandPayload {
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class StartGameCommandPayload extends BaseCommandPayload {
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}
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exports.StartGameCommandPayload = StartGameCommandPayload;
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(0, class_validator_1.IsUUID)(),
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__metadata("design:type", String)
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], StartGameCommandPayload.prototype, "gameResourceId", void 0);
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class TerminateGameCommandPayload {
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}
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exports.TerminateGameCommandPayload = TerminateGameCommandPayload;
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__decorate([
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(0, class_validator_1.IsUUID)(),
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__metadata("design:type", String)
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], TerminateGameCommandPayload.prototype, "gameResourceId", void 0);
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class ExportLogsCommandPayload {
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class ExportLogsCommandPayload extends BaseCommandPayload {
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}
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exports.ExportLogsCommandPayload = ExportLogsCommandPayload;
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__decorate([
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(0, class_validator_1.IsString)(),
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__metadata("design:type", String)
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], ExportLogsCommandPayload.prototype, "uploadURL", void 0);
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class ResourceStatusUpdatePayload {
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class ResourceStatusUpdatePayload extends BaseCommandPayload {
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}
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exports.ResourceStatusUpdatePayload = ResourceStatusUpdatePayload;
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__decorate([
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(0, class_validator_1.
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__metadata("design:type", String)
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], ResourceStatusUpdatePayload.prototype, "machineResourceId", void 0);
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__decorate([
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(0, class_validator_1.IsOptional)(),
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(0, class_validator_1.IsUUID)(),
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__metadata("design:type", String)
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], ResourceStatusUpdatePayload.prototype, "gameResourceId", void 0);
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], ResourceStatusUpdatePayload.prototype, "status", void 0);
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__decorate([
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(0, class_validator_1.IsOptional)(),
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(
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__metadata("design:type", Object)
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], ResourceStatusUpdatePayload.prototype, "meta", void 0);
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class ShutdownCommandPayload extends BaseCommandPayload {
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}
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exports.ShutdownCommandPayload = ShutdownCommandPayload;
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class TerminateGameCommandPayload extends BaseCommandPayload {
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}
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exports.TerminateGameCommandPayload = TerminateGameCommandPayload;
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__decorate([
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(0, class_validator_1.IsUUID)(),
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__metadata("design:type", String)
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],
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], TerminateGameCommandPayload.prototype, "gameResourceId", void 0);
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class InitCommand {
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constructor(
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this.machineResourceId = machineResourceId;
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constructor(payload) {
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this.payload = payload;
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}
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getTopic() {
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return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
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return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
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}
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}
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exports.InitCommand = InitCommand;
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InitCommand.COMMAND_NAME = 'init';
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__decorate([
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__metadata("design:type", String)
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], InitCommand.prototype, "machineResourceId", void 0);
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__decorate([
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__metadata("design:type", InitCommandPayload)
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], InitCommand.prototype, "payload", void 0);
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class StartGameCommand {
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constructor(
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this.machineResourceId = machineResourceId;
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constructor(payload) {
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}
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getTopic() {
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return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
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return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
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}
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}
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exports.StartGameCommand = StartGameCommand;
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StartGameCommand.COMMAND_NAME = 'start-game';
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__decorate([
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], StartGameCommand.prototype, "machineResourceId", void 0);
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__decorate([
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__metadata("design:type", StartGameCommandPayload)
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], StartGameCommand.prototype, "payload", void 0);
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class TerminateGameCommand {
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constructor(
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constructor(payload) {
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}
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getTopic() {
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return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
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return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
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}
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}
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exports.TerminateGameCommand = TerminateGameCommand;
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TerminateGameCommand.COMMAND_NAME = 'terminate-game';
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__decorate([
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__metadata("design:type", String)
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], TerminateGameCommand.prototype, "machineResourceId", void 0);
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__decorate([
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__metadata("design:type", TerminateGameCommandPayload)
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], TerminateGameCommand.prototype, "payload", void 0);
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class ExportLogsCommand {
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constructor(payload) {
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return `${exports.AGENT_STRING}/${this.machineResourceId}/${exports.COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
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return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
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exports.ExportLogsCommand = ExportLogsCommand;
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__decorate([
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], ExportLogsCommand.prototype, "machineResourceId", void 0);
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], ExportLogsCommand.prototype, "payload", void 0);
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class ShutdownCommand {
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constructor(
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constructor(payload) {
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return `${exports.AGENT_STRING}/${this.payload.machineResourceId}/${exports.COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
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}
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exports.ShutdownCommand = ShutdownCommand;
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ShutdownCommand.COMMAND_NAME = 'shutdown';
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], ShutdownCommand.prototype, "
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(0, decorators_1.ValidateNestedType)(() => ShutdownCommandPayload),
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__metadata("design:type", ShutdownCommandPayload)
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], ShutdownCommand.prototype, "payload", void 0);
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class ResourceStatusUpdateCommand {
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constructor(payload) {
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}
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return `${exports.AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${this.payload.machineResourceId}`;
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], ResourceStatusUpdateCommand.prototype, "payload", void 0);
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exports.RESOURCE_STATUS_SUBSCRIBE_PATTERN = `${exports.AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${exports.WILDCARD_MQTT_STRING}`;
|
|
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|
+
exports.AGENT_COMMAND_SUBSCRIBE_PATTERN = `${exports.AGENT_STRING}/${exports.COMMAND_STRING}/${exports.WILDCARD_MQTT_STRING}`;
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//# sourceMappingURL=types.js.map
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|
-
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/mqtt/types.ts"],"names":[],"mappings":";;;;;;;;;;;;AAkBA,qDAAuE;AACvE,oDAAyD;AACzD,oDAA4E;AAC5E,qDAA+D;AASlD,QAAA,YAAY,GAAG,OAAO,CAAC;AACvB,QAAA,cAAc,GAAG,SAAS,CAAA;
|
|
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|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/mqtt/types.ts"],"names":[],"mappings":";;;;;;;;;;;;AAkBA,qDAAuE;AACvE,oDAAyD;AACzD,oDAA4E;AAC5E,qDAA+D;AASlD,QAAA,YAAY,GAAG,OAAO,CAAC;AACvB,QAAA,cAAc,GAAG,SAAS,CAAA;AAC1B,QAAA,oBAAoB,GAAG,GAAG,CAAC;AAExC,MAAa,kBAAkB;CAG9B;AAHD,gDAGC;AADC;IADC,IAAA,wBAAM,GAAE;;6DACiB;AAG5B,MAAa,kBAAmB,SAAQ,kBAAkB;CAGzD;AAHD,gDAGC;AADC;IADC,IAAA,wBAAM,EAAC,mBAAW,CAAC;;gDACF;AAGpB,MAAa,uBAAwB,SAAQ,kBAAkB;CAE9D;AAFD,0DAEC;AAED,MAAa,wBAAyB,SAAQ,kBAAkB;CAM/D;AAND,4DAMC;AAJC;IADC,IAAA,wBAAM,GAAE;;gEACc;AAGvB;IADC,IAAA,0BAAQ,GAAE;;2DACO;AAGpB,MAAa,2BAA4B,SAAQ,kBAAkB;CAUlE;AAVD,kEAUC;AAPC;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,wBAAM,GAAE;;mEACe;AAGxB;IADC,IAAA,wBAAM,EAAC,4BAAmB,CAAC;;2DACA;AAG5B;IADC,IAAA,4BAAU,GAAE;;yDACc;AAG7B,MAAa,sBAAuB,SAAQ,kBAAkB;CAAG;AAAjE,wDAAiE;AAEjE,MAAa,2BAA4B,SAAQ,kBAAkB;CAGlE;AAHD,kEAGC;AADC;IADC,IAAA,wBAAM,GAAE;;mEACc;AASzB,MAAa,WAAW;IAMtB,YAAY,OAA2B;QACrC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAGD,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,WAAW,CAAC,YAAY,EAAE,CAAC;IAC3G,CAAC;;AAbH,kCAcC;AAbiB,wBAAY,GAAG,MAAM,CAAC;AAGtC;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,kBAAkB,CAAC;8BACpC,kBAAkB;4CAAC;AAgB9B,MAAa,gBAAgB;IAO3B,YAAY,OAAgC;QAC1C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,gBAAgB,CAAC,YAAY,EAAE,CAAC;IAChH,CAAC;;AAbH,4CAcC;AAbiB,6BAAY,GAAG,YAAY,CAAC;AAI5C;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,uBAAuB,CAAC;8BACzC,uBAAuB;iDAAC;AAenC,MAAa,oBAAoB;IAM/B,YAAY,OAAoC;QAC9C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,oBAAoB,CAAC,YAAY,EAAE,CAAC;IACpH,CAAC;;AAZH,oDAaC;AAZiB,iCAAY,GAAG,gBAAgB,CAAC;AAGhD;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,2BAA2B,CAAC;8BAC7C,2BAA2B;qDAAC;AAevC,MAAa,iBAAiB;IAM5B,YAAY,OAAiC;QAC3C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,iBAAiB,CAAC,YAAY,EAAE,CAAC;IACjH,CAAC;;AAZH,8CAaC;AAZiB,8BAAY,GAAG,aAAa,CAAC;AAG7C;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,wBAAwB,CAAC;8BAC1C,wBAAwB;kDAAC;AAepC,MAAa,eAAe;IAO1B,YAAY,OAA+B;QACzC,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IACzB,CAAC;IAED,QAAQ;QACN,OAAO,GAAG,oBAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,IAAI,sBAAc,IAAI,eAAe,CAAC,YAAY,EAAE,CAAC;IAC/G,CAAC;;AAbH,0CAcC;AAbiB,4BAAY,GAAG,UAAU,CAAC;AAG1C;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,sBAAsB,CAAC;8BACxC,sBAAsB;gDAAC;AAgBlC,MAAa,2BAA2B;IAOpC,YAAY,OAAoC;QAC5C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;IAC3B,CAAC;IAED,QAAQ;QACJ,OAAO,GAAG,oBAAY,IAAI,2BAA2B,CAAC,YAAY,IAAI,IAAI,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;IAC3G,CAAC;;AAbL,kEAcC;AAbmB,wCAAY,GAAG,wBAAwB,CAAC;AAIxD;IADC,IAAA,+BAAkB,EAAC,GAAG,EAAE,CAAC,2BAA2B,CAAC;8BAC7C,2BAA2B;4DAAC;AA+B5B,QAAA,iCAAiC,GAAG,GAAG,oBAAY,IAAI,2BAA2B,CAAC,YAAY,IAAI,4BAAoB,EAAE,CAAC;AAE1H,QAAA,+BAA+B,GAAG,GAAG,oBAAY,IAAI,sBAAc,IAAI,4BAAoB,EAAE,CAAC"}
|
|
@@ -2,12 +2,17 @@ export declare enum MachineMode {
|
|
|
2
2
|
Proton = "proton",
|
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3
|
Android = "android"
|
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}
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export
|
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|
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export declare class ProtonGameCreationPayload {
|
|
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6
|
exeRelativePath: string;
|
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|
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machineResourceId: string;
|
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|
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gameResourceId?: string;
|
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|
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|
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|
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|
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|
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|
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export declare class AndroidGameCreationPayload {
|
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12
|
packageId: string;
|
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|
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machineResourceId: string;
|
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|
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gameResourceId?: string;
|
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|
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additionalEnvironmentVariables?: Record<string, string>;
|
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16
|
}
|
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|
export type GameCreationPayload = ProtonGameCreationPayload | AndroidGameCreationPayload;
|
|
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|
export declare enum OperationStatus {
|
|
@@ -1,11 +1,63 @@
|
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1
|
"use strict";
|
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|
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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
|
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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var __metadata = (this && this.__metadata) || function (k, v) {
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|
|
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|
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};
|
|
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|
Object.defineProperty(exports, "__esModule", { value: true });
|
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|
-
exports.OperationStatus = exports.MachineMode = void 0;
|
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|
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exports.OperationStatus = exports.AndroidGameCreationPayload = exports.ProtonGameCreationPayload = exports.MachineMode = void 0;
|
|
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|
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const class_validator_1 = require("class-validator");
|
|
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14
|
var MachineMode;
|
|
5
15
|
(function (MachineMode) {
|
|
6
16
|
MachineMode["Proton"] = "proton";
|
|
7
17
|
MachineMode["Android"] = "android";
|
|
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18
|
})(MachineMode || (exports.MachineMode = MachineMode = {}));
|
|
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|
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class ProtonGameCreationPayload {
|
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|
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|
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|
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exports.ProtonGameCreationPayload = ProtonGameCreationPayload;
|
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|
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(0, class_validator_1.IsString)(),
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__metadata("design:type", String)
|
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|
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], ProtonGameCreationPayload.prototype, "exeRelativePath", void 0);
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__decorate([
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|
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|
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|
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|
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], ProtonGameCreationPayload.prototype, "machineResourceId", void 0);
|
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__decorate([
|
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__metadata("design:type", String)
|
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|
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], ProtonGameCreationPayload.prototype, "gameResourceId", void 0);
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__decorate([
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__metadata("design:type", Object)
|
|
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|
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], ProtonGameCreationPayload.prototype, "additionalEnvironmentVariables", void 0);
|
|
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|
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class AndroidGameCreationPayload {
|
|
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|
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}
|
|
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|
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exports.AndroidGameCreationPayload = AndroidGameCreationPayload;
|
|
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|
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__decorate([
|
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|
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|
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|
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__metadata("design:type", String)
|
|
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|
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], AndroidGameCreationPayload.prototype, "packageId", void 0);
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|
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__decorate([
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|
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|
|
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|
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__metadata("design:type", String)
|
|
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|
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], AndroidGameCreationPayload.prototype, "machineResourceId", void 0);
|
|
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|
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__decorate([
|
|
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|
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|
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|
|
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|
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__metadata("design:type", String)
|
|
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|
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], AndroidGameCreationPayload.prototype, "gameResourceId", void 0);
|
|
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|
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__decorate([
|
|
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|
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|
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|
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__metadata("design:type", Object)
|
|
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|
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], AndroidGameCreationPayload.prototype, "additionalEnvironmentVariables", void 0);
|
|
9
61
|
var OperationStatus;
|
|
10
62
|
(function (OperationStatus) {
|
|
11
63
|
OperationStatus["Success"] = "success";
|
|
@@ -1 +1 @@
|
|
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1
|
-
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/site-controller/types.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"types.js","sourceRoot":"","sources":["../../../../src/v4/types/site-controller/types.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,qDAAyE;AASzE,IAAY,WAGX;AAHD,WAAY,WAAW;IACrB,gCAAiB,CAAA;IACjB,kCAAmB,CAAA;AACrB,CAAC,EAHW,WAAW,2BAAX,WAAW,QAGtB;AAID,MAAa,yBAAyB;CAcrC;AAdD,8DAcC;AAZC;IADC,IAAA,0BAAQ,GAAE;;kEACa;AAGxB;IADC,IAAA,wBAAM,GAAE;;oEACiB;AAI1B;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,wBAAM,GAAE;;iEACe;AAIxB;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,0BAAQ,GAAE;;iFAC6C;AAG1D,MAAa,0BAA0B;CActC;AAdD,gEAcC;AAZC;IADC,IAAA,0BAAQ,GAAE;;6DACO;AAGlB;IADC,IAAA,wBAAM,GAAE;;qEACiB;AAI1B;IAFC,IAAA,wBAAM,GAAE;IACR,IAAA,4BAAU,GAAE;;kEACW;AAIxB;IAFC,IAAA,4BAAU,GAAE;IACZ,IAAA,0BAAQ,GAAE;;kFAC6C;AAO1D,IAAY,eAGX;AAHD,WAAY,eAAe;IACzB,sCAAmB,CAAA;IACnB,kCAAe,CAAA;AACjB,CAAC,EAHW,eAAe,+BAAf,eAAe,QAG1B"}
|
package/package.json
CHANGED
|
@@ -30,25 +30,23 @@ import { CloudPoolType } from '../pools/type';
|
|
|
30
30
|
|
|
31
31
|
export const AGENT_STRING = 'agent';
|
|
32
32
|
export const COMMAND_STRING = 'command'
|
|
33
|
+
export const WILDCARD_MQTT_STRING = '#';
|
|
33
34
|
|
|
34
|
-
export class
|
|
35
|
+
export class BaseCommandPayload {
|
|
36
|
+
@IsUUID()
|
|
37
|
+
machineResourceId: string;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
export class InitCommandPayload extends BaseCommandPayload {
|
|
35
41
|
@IsEnum(MachineMode)
|
|
36
42
|
mode: MachineMode;
|
|
37
43
|
}
|
|
38
44
|
|
|
39
|
-
export class StartGameCommandPayload {
|
|
40
|
-
@IsUUID()
|
|
41
|
-
gameResourceId: string;
|
|
42
|
-
|
|
45
|
+
export class StartGameCommandPayload extends BaseCommandPayload {
|
|
43
46
|
payload: GameCreationPayload;
|
|
44
47
|
}
|
|
45
48
|
|
|
46
|
-
export class
|
|
47
|
-
@IsUUID()
|
|
48
|
-
gameResourceId: string;
|
|
49
|
-
}
|
|
50
|
-
|
|
51
|
-
export class ExportLogsCommandPayload {
|
|
49
|
+
export class ExportLogsCommandPayload extends BaseCommandPayload {
|
|
52
50
|
@IsUUID()
|
|
53
51
|
gameResourceId: string;
|
|
54
52
|
|
|
@@ -56,10 +54,8 @@ export class ExportLogsCommandPayload {
|
|
|
56
54
|
uploadURL: string;
|
|
57
55
|
}
|
|
58
56
|
|
|
59
|
-
export class ResourceStatusUpdatePayload {
|
|
60
|
-
@
|
|
61
|
-
machineResourceId: string;
|
|
62
|
-
|
|
57
|
+
export class ResourceStatusUpdatePayload extends BaseCommandPayload {
|
|
58
|
+
@IsOptional()
|
|
63
59
|
@IsUUID()
|
|
64
60
|
gameResourceId?: string; // Present for game status updates, absent for machine status
|
|
65
61
|
|
|
@@ -67,8 +63,14 @@ export class ResourceStatusUpdatePayload {
|
|
|
67
63
|
status: CloudResourceStatus;
|
|
68
64
|
|
|
69
65
|
@IsOptional()
|
|
70
|
-
|
|
71
|
-
|
|
66
|
+
meta?: Record<string, any>;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
export class ShutdownCommandPayload extends BaseCommandPayload {}
|
|
70
|
+
|
|
71
|
+
export class TerminateGameCommandPayload extends BaseCommandPayload {
|
|
72
|
+
@IsUUID()
|
|
73
|
+
gameResourceId: string;
|
|
72
74
|
}
|
|
73
75
|
|
|
74
76
|
// ========== Command Classes ==========
|
|
@@ -80,20 +82,16 @@ export class ResourceStatusUpdatePayload {
|
|
|
80
82
|
export class InitCommand {
|
|
81
83
|
static readonly COMMAND_NAME = 'init';
|
|
82
84
|
|
|
83
|
-
@IsUUID()
|
|
84
|
-
readonly machineResourceId: string;
|
|
85
|
-
|
|
86
85
|
@ValidateNestedType(() => InitCommandPayload)
|
|
87
86
|
payload: InitCommandPayload;
|
|
88
87
|
|
|
89
|
-
constructor(
|
|
90
|
-
this.machineResourceId = machineResourceId;
|
|
88
|
+
constructor(payload: InitCommandPayload) {
|
|
91
89
|
this.payload = payload;
|
|
92
90
|
}
|
|
93
|
-
|
|
91
|
+
|
|
94
92
|
/** Get topic for publishing this command */
|
|
95
93
|
getTopic(): string {
|
|
96
|
-
return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
|
|
94
|
+
return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${InitCommand.COMMAND_NAME}`;
|
|
97
95
|
}
|
|
98
96
|
}
|
|
99
97
|
|
|
@@ -104,19 +102,16 @@ export class InitCommand {
|
|
|
104
102
|
export class StartGameCommand {
|
|
105
103
|
static readonly COMMAND_NAME = 'start-game';
|
|
106
104
|
|
|
107
|
-
@IsUUID()
|
|
108
|
-
readonly machineResourceId: string;
|
|
109
105
|
|
|
110
106
|
@ValidateNestedType(() => StartGameCommandPayload)
|
|
111
107
|
payload: StartGameCommandPayload;
|
|
112
108
|
|
|
113
|
-
constructor(
|
|
114
|
-
this.machineResourceId = machineResourceId;
|
|
109
|
+
constructor(payload: StartGameCommandPayload) {
|
|
115
110
|
this.payload = payload;
|
|
116
111
|
}
|
|
117
112
|
|
|
118
113
|
getTopic(): string {
|
|
119
|
-
return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
|
|
114
|
+
return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${StartGameCommand.COMMAND_NAME}`;
|
|
120
115
|
}
|
|
121
116
|
}
|
|
122
117
|
|
|
@@ -127,19 +122,15 @@ export class StartGameCommand {
|
|
|
127
122
|
export class TerminateGameCommand {
|
|
128
123
|
static readonly COMMAND_NAME = 'terminate-game';
|
|
129
124
|
|
|
130
|
-
@IsUUID()
|
|
131
|
-
readonly machineResourceId: string;
|
|
132
|
-
|
|
133
125
|
@ValidateNestedType(() => TerminateGameCommandPayload)
|
|
134
126
|
payload: TerminateGameCommandPayload;
|
|
135
127
|
|
|
136
|
-
constructor(
|
|
137
|
-
this.machineResourceId = machineResourceId;
|
|
128
|
+
constructor(payload: TerminateGameCommandPayload) {
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this.payload = payload;
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}
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getTopic(): string {
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return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
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return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${TerminateGameCommand.COMMAND_NAME}`;
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}
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}
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@@ -147,22 +138,18 @@ export class TerminateGameCommand {
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* Export logs command - Export logs to a specified URL
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* Topic: agent/{machineResourceId}/command/export-logs
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*/
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export class ExportLogsCommand
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+
export class ExportLogsCommand {
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static readonly COMMAND_NAME = 'export-logs';
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@IsUUID()
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readonly machineResourceId: string;
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|
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@ValidateNestedType(() => ExportLogsCommandPayload)
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|
payload: ExportLogsCommandPayload;
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|
|
|
159
|
-
constructor(
|
|
160
|
-
this.machineResourceId = machineResourceId;
|
|
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|
+
constructor(payload: ExportLogsCommandPayload) {
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|
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|
this.payload = payload;
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}
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getTopic(): string {
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|
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|
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return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
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|
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+
return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${ExportLogsCommand.COMMAND_NAME}`;
|
|
166
153
|
}
|
|
167
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|
}
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|
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155
|
|
|
@@ -170,20 +157,19 @@ export class ExportLogsCommand {
|
|
|
170
157
|
* Shutdown command - Gracefully shutdown the agent
|
|
171
158
|
* Topic: agent/{machineResourceId}/command/shutdown
|
|
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159
|
*/
|
|
173
|
-
export class ShutdownCommand
|
|
160
|
+
export class ShutdownCommand {
|
|
174
161
|
static readonly COMMAND_NAME = 'shutdown';
|
|
175
162
|
|
|
176
|
-
@
|
|
177
|
-
|
|
163
|
+
@ValidateNestedType(() => ShutdownCommandPayload)
|
|
164
|
+
payload: ShutdownCommandPayload;
|
|
178
165
|
|
|
179
|
-
payload = {};
|
|
180
166
|
|
|
181
|
-
constructor(
|
|
182
|
-
this.
|
|
167
|
+
constructor(payload: ShutdownCommandPayload) {
|
|
168
|
+
this.payload = payload;
|
|
183
169
|
}
|
|
184
170
|
|
|
185
171
|
getTopic(): string {
|
|
186
|
-
return `${AGENT_STRING}/${this.machineResourceId}/${COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
|
|
172
|
+
return `${AGENT_STRING}/${this.payload.machineResourceId}/${COMMAND_STRING}/${ShutdownCommand.COMMAND_NAME}`;
|
|
187
173
|
}
|
|
188
174
|
}
|
|
189
175
|
|
|
@@ -194,6 +180,7 @@ export class ShutdownCommand {
|
|
|
194
180
|
export class ResourceStatusUpdateCommand {
|
|
195
181
|
static readonly COMMAND_NAME = 'resource-status-update';
|
|
196
182
|
|
|
183
|
+
|
|
197
184
|
@ValidateNestedType(() => ResourceStatusUpdatePayload)
|
|
198
185
|
payload: ResourceStatusUpdatePayload;
|
|
199
186
|
|
|
@@ -201,8 +188,8 @@ export class ResourceStatusUpdateCommand {
|
|
|
201
188
|
this.payload = payload;
|
|
202
189
|
}
|
|
203
190
|
|
|
204
|
-
|
|
205
|
-
return
|
|
191
|
+
getTopic(): string {
|
|
192
|
+
return `${AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${this.payload.machineResourceId}`;
|
|
206
193
|
}
|
|
207
194
|
}
|
|
208
195
|
|
|
@@ -226,7 +213,7 @@ export class ResourceStatusUpdateCommand {
|
|
|
226
213
|
|
|
227
214
|
|
|
228
215
|
/** Pattern for site-controller to subscribe to ALL status updates from ALL agents */
|
|
229
|
-
export const RESOURCE_STATUS_SUBSCRIBE_PATTERN =
|
|
216
|
+
export const RESOURCE_STATUS_SUBSCRIBE_PATTERN = `${AGENT_STRING}/${ResourceStatusUpdateCommand.COMMAND_NAME}/${WILDCARD_MQTT_STRING}`;
|
|
230
217
|
|
|
231
|
-
export const AGENT_COMMAND_SUBSCRIBE_PATTERN =
|
|
218
|
+
export const AGENT_COMMAND_SUBSCRIBE_PATTERN = `${AGENT_STRING}/${COMMAND_STRING}/${WILDCARD_MQTT_STRING}`;
|
|
232
219
|
|