@ludeo/cloud-common 1.2.162 → 1.2.163-nir
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/v4/types/build.d.ts
CHANGED
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@@ -1,4 +1,5 @@
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import { AWSProviderSettings, CloudProvider } from "./cloud";
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import * as GameLift from "@aws-sdk/client-gameliftstreams";
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export declare enum BuildStatus {
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DRAFT = "draft",
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UPLOADED = "uploaded",
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@@ -35,16 +36,12 @@ export declare class BuildMetadata {
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export declare class AwsArtifactData {
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basePath: string;
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executableLaunchPath: string;
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-
runtimeEnvironmentConfigurationMap:
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runtimeEnvironmentConfigurationMap: GameLift.RuntimeEnvironment;
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applicationName: string;
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applicationIdentifier?: string;
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logPath?: string;
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status?: ArtifactStatus;
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}
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export declare class GamecastRuntimeEnvironment {
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Type: string;
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Version: string;
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}
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export declare class AwsDistributionData {
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path: string;
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}
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@@ -78,30 +75,24 @@ export declare class CloudBuild {
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creationInput?: BuildCreationInput;
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providers?: Partial<BuildProviderSettings>;
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}
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export declare enum RuntimeEnvironmentType {
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WINDOWS = "windows",
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PROTON = "proton"
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}
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export declare class BuildCreationInput {
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basePath: string;
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executableLaunchPath: string;
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baseBuildId?: string;
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-
runtimeEnvironment?:
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runtimeEnvironment?: RuntimeEnvironmentType;
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buildVersion?: string;
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logPath?: string;
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}
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export declare enum RuntimeEnvironment {
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WINDOWS = "windows",
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PROTON = "proton",
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NVIDIA_ULTRA = "nvidiaUltra",
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NVIDIA_HIGH = "nvidiaHigh"
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}
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export declare enum MachineClass {
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SMALL = "small",
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MEDIUM = "medium",
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LARGE = "large",
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EXTRA_LARGE = "extraLarge"
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}
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export interface RuntimeEnvironmentConfigurationMap {
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streamClass: string;
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runtimeEnvironment: GamecastRuntimeEnvironment;
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}
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export declare class BuildAssignmentProvidersSettings {
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[CloudProvider.GAMELIFT]?: AwsBuildAssignmentSettings;
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[CloudProvider.AWS]?: AwsBuildAssignmentSettings;
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@@ -115,14 +106,6 @@ export declare enum StreamGroupStatus {
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DELETING = "DELETING",
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ERROR = "ERROR"
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}
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export declare class AwsBuildAssignmentSettingsData {
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streamGroupId: string;
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applicationIdentifier: string;
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connectionTimeoutSeconds: number;
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additionalEnvironmentVariables?: Record<string, string>;
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region: string;
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machineClass: string;
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-
}
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export declare class BuildVersionMeta {
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buildId: string;
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buildVersion: string;
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package/dist/v4/types/build.js
CHANGED
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@@ -9,7 +9,7 @@ var __metadata = (this && this.__metadata) || function (k, v) {
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if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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-
exports.ProgressiveRolloutStep = exports.BuildAssignmentStatus = exports.MinorBuildsRollout = exports.BuildAssignmentData = exports.BuildsAssignmentsData = exports.EnvBuilds = exports.BuildAssignmentCase = exports.RolloutConfig = exports.BuildVersionMeta = exports.
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exports.ProgressiveRolloutStep = exports.BuildAssignmentStatus = exports.MinorBuildsRollout = exports.BuildAssignmentData = exports.BuildsAssignmentsData = exports.EnvBuilds = exports.BuildAssignmentCase = exports.RolloutConfig = exports.BuildVersionMeta = exports.StreamGroupStatus = exports.AwsBuildAssignmentSettings = exports.BuildAssignmentProvidersSettings = exports.MachineClass = exports.BuildCreationInput = exports.RuntimeEnvironmentType = exports.CloudBuild = exports.BuildProviderSettings = exports.AwsArtifacts = exports.AwsDistributions = exports.AwsDistributionData = exports.AwsArtifactData = exports.BuildMetadata = exports.ArtifactStatus = exports.DistributionStatus = exports.BuildStatus = void 0;
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const class_validator_1 = require("class-validator");
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const cloud_1 = require("./cloud");
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var BuildStatus;
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@@ -82,9 +82,6 @@ __decorate([
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class AwsArtifactData {
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}
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exports.AwsArtifactData = AwsArtifactData;
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class GamecastRuntimeEnvironment {
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}
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exports.GamecastRuntimeEnvironment = GamecastRuntimeEnvironment;
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class AwsDistributionData {
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}
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exports.AwsDistributionData = AwsDistributionData;
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@@ -101,16 +98,14 @@ cloud_1.CloudProvider.GAMELIFT, cloud_1.CloudProvider.AWS;
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class CloudBuild {
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}
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exports.CloudBuild = CloudBuild;
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var RuntimeEnvironmentType;
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(function (RuntimeEnvironmentType) {
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RuntimeEnvironmentType["WINDOWS"] = "windows";
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RuntimeEnvironmentType["PROTON"] = "proton";
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})(RuntimeEnvironmentType || (exports.RuntimeEnvironmentType = RuntimeEnvironmentType = {}));
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class BuildCreationInput {
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}
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exports.BuildCreationInput = BuildCreationInput;
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var RuntimeEnvironment;
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(function (RuntimeEnvironment) {
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RuntimeEnvironment["WINDOWS"] = "windows";
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RuntimeEnvironment["PROTON"] = "proton";
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RuntimeEnvironment["NVIDIA_ULTRA"] = "nvidiaUltra";
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RuntimeEnvironment["NVIDIA_HIGH"] = "nvidiaHigh";
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})(RuntimeEnvironment || (exports.RuntimeEnvironment = RuntimeEnvironment = {}));
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var MachineClass;
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(function (MachineClass) {
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MachineClass["SMALL"] = "small";
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@@ -132,9 +127,6 @@ var StreamGroupStatus;
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StreamGroupStatus["DELETING"] = "DELETING";
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StreamGroupStatus["ERROR"] = "ERROR";
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})(StreamGroupStatus || (exports.StreamGroupStatus = StreamGroupStatus = {}));
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class AwsBuildAssignmentSettingsData {
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}
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exports.AwsBuildAssignmentSettingsData = AwsBuildAssignmentSettingsData;
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class BuildVersionMeta {
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}
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exports.BuildVersionMeta = BuildVersionMeta;
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@@ -1 +1 @@
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-
{"version":3,"file":"build.js","sourceRoot":"","sources":["../../../src/v4/types/build.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,qDAAyE;AACzE,mCAA6D;
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{"version":3,"file":"build.js","sourceRoot":"","sources":["../../../src/v4/types/build.ts"],"names":[],"mappings":";;;;;;;;;;;;AAAA,qDAAyE;AACzE,mCAA6D;AAG7D,IAAY,WAaX;AAbD,WAAY,WAAW;IACrB,8BAAe,CAAA;IACf,oCAAqB,CAAA;IACrB,8CAA+B,CAAA;IAC/B,kDAAmC,CAAA;IACnC,gDAAiC,CAAA;IACjC,sEAAuD,CAAA;IACvD,4CAA6B,CAAA;IAC7B,0CAA2B,CAAA;IAC3B,gCAAiB,CAAA;IACjB,wDAAyC,CAAA;IACzC,sDAAuC,CAAA;IACvC,oCAAqB,CAAA;AACvB,CAAC,EAbW,WAAW,2BAAX,WAAW,QAatB;AAED,IAAY,kBAGX;AAHD,WAAY,kBAAkB;IAC5B,mDAA6B,CAAA;IAC7B,iDAA2B,CAAA;AAC7B,CAAC,EAHW,kBAAkB,kCAAlB,kBAAkB,QAG7B;AAED,IAAY,cAIX;AAJD,WAAY,cAAc;IACxB,iCAAe,CAAA;IACf,qCAAmB,CAAA;IACnB,mCAAiB,CAAA;AACnB,CAAC,EAJW,cAAc,8BAAd,cAAc,QAIzB;AAED,MAAa,aAAa;CA8BzB;AA9BD,sCA8BC;AA3BC;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;+CACK;AAIlB;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;6CACG;AAIhB;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;gDACM;AAInB;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;mDACS;AAItB;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;mDACS;AAGtB;IADC,IAAA,0BAAQ,GAAE;;kDACS;AAGpB;IADC,IAAA,0BAAQ,GAAE;;6CACI;AAIf;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;gDACM;AAGrB,MAAa,eAAe;CAQ3B;AARD,0CAQC;AAED,MAAa,mBAAmB;CAE/B;AAFD,kDAEC;AAED,MAAa,gBAAgB;CAE5B;AAFD,4CAEC;AAID,MAAa,YAAY;CAExB;AAFD,oCAEC;AAID,MAAa,qBAAqB;CAWjC;AAXD,sDAWC;AAVE,qBAAa,CAAC,QAAQ,EAKtB,qBAAa,CAAC,GAAG;AAOpB,MAAa,UAAU;CAStB;AATD,gCASC;AAED,IAAY,sBAGX;AAHD,WAAY,sBAAsB;IAChC,6CAAmB,CAAA;IACnB,2CAAiB,CAAA;AACnB,CAAC,EAHW,sBAAsB,sCAAtB,sBAAsB,QAGjC;AACD,MAAa,kBAAkB;CAO9B;AAPD,gDAOC;AAED,IAAY,YAKX;AALD,WAAY,YAAY;IACtB,+BAAe,CAAA;IACf,iCAAiB,CAAA;IACjB,+BAAe,CAAA;IACf,0CAA0B,CAAA;AAC5B,CAAC,EALW,YAAY,4BAAZ,YAAY,QAKvB;AAED,MAAa,gCAAgC;CAG5C;AAHD,4EAGC;AAFE,qBAAa,CAAC,QAAQ,EACtB,qBAAa,CAAC,GAAG;AAGpB,MAAa,0BAA0B;CAEtC;AAFD,gEAEC;AAED,IAAY,iBAKX;AALD,WAAY,iBAAiB;IAC3B,8CAAyB,CAAA;IACzB,sCAAiB,CAAA;IACjB,0CAAqB,CAAA;IACrB,oCAAe,CAAA;AACjB,CAAC,EALW,iBAAiB,iCAAjB,iBAAiB,QAK5B;AAED,MAAa,gBAAgB;CAM5B;AAND,4CAMC;AAJC;IADC,IAAA,wBAAM,GAAE;;iDACO;AAGhB;IADC,IAAA,0BAAQ,GAAE;;sDACU;AAGvB,MAAa,aAAa;CAIzB;AAJD,sCAIC;AADC;IAFC,IAAA,0BAAQ,GAAE;IACV,IAAA,4BAAU,GAAE;;4CACE;AAGjB,IAAY,mBAOX;AAPD,WAAY,mBAAmB;IAC7B,8CAAuB,CAAA;IACvB,kDAA2B,CAAA;IAC3B,kDAA2B,CAAA;IAC3B,4CAAqB,CAAA;IACrB,8DAAuC,CAAA;IACvC,4DAAqC,CAAA;AACvC,CAAC,EAPW,mBAAmB,mCAAnB,mBAAmB,QAO9B;AAED,MAAa,SAAS;CAMrB;AAND,8BAMC;AAED,MAAa,qBAAqB;CAEjC;AAFD,sDAEC;AAID,MAAa,mBAAmB;CAO/B;AAPD,kDAOC;AAED,MAAa,kBAAmB,SAAQ,gBAAgB;CAEvD;AAFD,gDAEC;AAED,IAAY,qBAKX;AALD,WAAY,qBAAqB;IAC/B,8CAAqB,CAAA;IACrB,gDAAuB,CAAA;IACvB,gEAAuC,CAAA;IACvC,kDAAyB,CAAA;AAC3B,CAAC,EALW,qBAAqB,qCAArB,qBAAqB,QAKhC;AAED,MAAa,sBAAsB;CAGlC;AAHD,wDAGC"}
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package/package.json
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{
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"name": "@ludeo/cloud-common",
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"version": "1.2.
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"version": "1.2.163-nir",
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"main": "dist/index.js",
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"types": "dist/index.d.ts",
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"author": "Yahil Didi",
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"manual-publish": "npm run build && npm publish"
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},
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"dependencies": {
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"@aws-sdk/client-gameliftstreams": "^3.0.0",
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"@ludeo/aws-gamecast-sdk": "^2.1626.4",
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"@nestjs/common": "^10.3.10",
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"class-transformer": "^0.5.1",
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package/src/v4/types/build.ts
CHANGED
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import { IsNumber, IsOptional, IsString, IsUUID } from "class-validator";
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import { AWSProviderSettings, CloudProvider } from "./cloud";
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import * as GameLift from "@aws-sdk/client-gameliftstreams";
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export enum BuildStatus {
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DRAFT = "draft",
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export class AwsArtifactData {
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basePath: string;
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executableLaunchPath: string;
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runtimeEnvironmentConfigurationMap:
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runtimeEnvironmentConfigurationMap: GameLift.RuntimeEnvironment;
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applicationName: string;
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applicationIdentifier?: string;
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logPath?: string;
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status?: ArtifactStatus;
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}
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export class GamecastRuntimeEnvironment {
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Type: string;
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Version: string;
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}
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export class AwsDistributionData {
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path: string; // URL or path to the build in the specific region
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}
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providers?: Partial<BuildProviderSettings>;
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}
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export enum RuntimeEnvironmentType {
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WINDOWS = "windows",
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PROTON = "proton",
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}
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export class BuildCreationInput {
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basePath: string;
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executableLaunchPath: string;
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baseBuildId?: string;
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runtimeEnvironment?:
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runtimeEnvironment?: RuntimeEnvironmentType;
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buildVersion?: string;
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logPath?: string;
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}
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export enum RuntimeEnvironment {
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WINDOWS = "windows",
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PROTON = "proton",
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NVIDIA_ULTRA = "nvidiaUltra",
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NVIDIA_HIGH = "nvidiaHigh",
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}
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export enum MachineClass {
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SMALL = "small",
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MEDIUM = "medium",
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EXTRA_LARGE = "extraLarge",
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}
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export interface RuntimeEnvironmentConfigurationMap {
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streamClass: string;
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runtimeEnvironment: GamecastRuntimeEnvironment;
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}
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export class BuildAssignmentProvidersSettings {
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[CloudProvider.GAMELIFT]?: AwsBuildAssignmentSettings;
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[CloudProvider.AWS]?: AwsBuildAssignmentSettings;
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ERROR = "ERROR",
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}
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export class AwsBuildAssignmentSettingsData {
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streamGroupId: string;
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applicationIdentifier: string;
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connectionTimeoutSeconds: number;
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additionalEnvironmentVariables?: Record<string, string>;
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region: string;
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machineClass: string;
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}
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export class BuildVersionMeta {
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@IsUUID()
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buildId: string;
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