@ludeo/cli 1.1.6 → 1.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +58 -6
- package/dist/ludeo +0 -0
- package/dist/ludeo-darwin-amd64 +0 -0
- package/dist/ludeo-darwin-arm64 +0 -0
- package/dist/ludeo-linux-amd64 +0 -0
- package/dist/ludeo-linux-arm64 +0 -0
- package/dist/ludeo-windows-amd64.exe +0 -0
- package/dist/ludeo-windows-arm64.exe +0 -0
- package/package.json +1 -1
package/README.md
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@@ -22,25 +22,73 @@ ludeo auth login --access-token YOUR_ACCESS_TOKEN
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```
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### 2. Upload Your Build
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Upload your game build with a simple command:
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Upload your game build with a simple command. The CLI supports three build creation types:
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#### New Build (Complete build from scratch) - DEFAULT
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```bash
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# With explicit build-creation-type
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ludeo builds upload \
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--game-id YOUR_GAME_ID \
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--exec-path ./builds/game.exe \
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--local-directory ./builds \
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--build-creation-type new \
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--build-type major \
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--game-version "1.2.3" \
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--sdk-version "2.0.0" \
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--changes-description "Bug fixes and performance improvements"
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# Or simply omit --build-creation-type (defaults to "new")
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ludeo builds upload \
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--game-id YOUR_GAME_ID \
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--exec-path ./builds/game.exe \
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--local-directory ./builds \
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--build-type major \
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--game-version "1.2.3" \
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--sdk-version "2.0.0"
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```
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#### Modification Build (Based on an existing build)
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```bash
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ludeo builds upload \
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--game-id YOUR_GAME_ID \
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--exec-path ./builds/game.exe \
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--local-directory ./builds
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--local-directory ./builds \
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--build-creation-type modification \
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--build-type minor \
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--game-version "1.2.4" \
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--sdk-version "2.0.0" \
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--base-build-id EXISTING_BUILD_ID \
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--major-build-id MAJOR_BUILD_ID \
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--changes-description "Minor bug fixes"
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```
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Add version information and descriptions:
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#### SDK Free Build (Performance testing without Ludeo SDK)
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```bash
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ludeo builds upload \
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--game-id YOUR_GAME_ID \
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--exec-path ./builds/game.exe \
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--local-directory ./builds \
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--build-creation-type sdkFree \
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--build-type major \
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--game-version "1.2.3" \
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--changes-description "
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--changes-description "Performance testing build"
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```
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### 3. Build Types and Requirements
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**Build Creation Types:**
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- `new`: Complete build from scratch (requires game-version, sdk-version, build-type) **[DEFAULT]**
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- `modification`: Based on an existing build (requires base-build-id, game-version, sdk-version, build-type)
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- `sdkFree`: Performance testing without Ludeo SDK (requires game-version, build-type; sdk-version not required)
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**Build Types:**
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- `major`: Major version build
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- `minor`: Minor version build (requires major-build-id)
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**Additional Flags:**
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- `--runtime-environment`: Runtime environment (windows/proton) - only available for Ludeo admins
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- `--request-id`: Optional request ID for tracking
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### 4. Manage Builds
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```bash
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# List your builds
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@@ -77,7 +125,11 @@ npm update -g @ludeo/cli
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ludeo builds upload \
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--game-id ${{ env.GAME_ID }} \
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--exec-path ./builds/game.exe \
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--local-directory ./builds
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--local-directory ./builds \
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--build-creation-type new \
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--build-type major \
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--game-version ${{ env.GAME_VERSION }} \
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--sdk-version ${{ env.SDK_VERSION }}
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```
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## Troubleshooting
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package/dist/ludeo
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package/dist/ludeo-darwin-amd64
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package/dist/ludeo-darwin-arm64
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package/dist/ludeo-linux-amd64
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package/dist/ludeo-linux-arm64
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