@lox-audioserver/node-librespot 0.3.3 → 0.3.4

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@lox-audioserver/node-librespot",
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- "version": "0.3.3",
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+ "version": "0.3.4",
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  "description": "Node.js bindings for librespot (Spotify Connect) via N-API with prebuild support.",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",
package/src/lib.rs CHANGED
@@ -550,6 +550,7 @@ impl Sink for ChannelSink {
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  self.last_pcm_at.store(now_ms, Ordering::Release);
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  }
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  // Pacing: throttle to approximate realtime based on sample count.
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+ // Send first chunk immediately to minimize startup latency; apply pacing after forwarding.
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  let bytes_per_sample = match self.format {
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  AudioFormat::S24 => 3,
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  AudioFormat::S32 | AudioFormat::F32 => 4,
@@ -557,19 +558,17 @@ impl Sink for ChannelSink {
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  };
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  let samples = bytes.len() / (bytes_per_sample * self.channels as usize);
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  let duration = Duration::from_secs_f64(samples as f64 / self.sample_rate as f64);
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+ if self.tx.try_send(bytes).is_err() {
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+ // Drop chunk if JS side is backpressured to avoid blocking the player thread.
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+ }
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  let start = self.start.get_or_insert_with(Instant::now);
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  self.expected_elapsed += duration;
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  let target = *start + self.expected_elapsed;
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  let now = Instant::now();
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  let sleep_dur = target.saturating_duration_since(now);
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-
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  if !sleep_dur.is_zero() {
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  sleep(sleep_dur);
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  }
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-
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- if self.tx.try_send(bytes).is_err() {
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- // Drop chunk if JS side is backpressured to avoid blocking the player thread.
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- }
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  Ok(())
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  }
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  }