@lovelace_lol/loom3 1.0.42 → 1.0.44

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.cts CHANGED
@@ -1655,6 +1655,7 @@ declare class Loom3 implements LoomLarge {
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  getActiveTransitionCount(): number;
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  resetToNeutral(): void;
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  private reinitializeRuntimeStateFromCurrentControls;
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+ private reapplyProceduralStateAfterBakedUpdate;
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  getMeshList(): MeshInfo[];
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  /** Get all morph targets grouped by mesh name */
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  getMorphTargets(): Record<string, string[]>;
@@ -1754,6 +1755,8 @@ declare class Loom3 implements LoomLarge {
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  private computeSideValues;
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  private getAUMorphsBySide;
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  private applyMorphTargets;
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+ private applyVisemeRuntimeState;
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+ private getActiveVisemeJawAmount;
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  private getMorphValue;
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  private getMorphValueByIndex;
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  private applyMorphTargetDelta;
@@ -1962,9 +1965,14 @@ interface HairPhysics$1 {
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  reset(): void;
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  }
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+ interface ResolvedVisemeBindingTarget {
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+ morph: MorphTargetRef;
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+ weight: number;
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+ }
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  declare function getProfileVisemeSlots(profile: Profile): VisemeSlot[];
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  declare function getVisemeSlotIndex(profile: Profile, slotId: string): number;
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  declare function compileVisemeKeys(profile: Profile): MorphTargetRef[];
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+ declare function getVisemeBindingTargets(profile: Profile, visemeIndex: number): ResolvedVisemeBindingTarget[];
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  declare function getVisemeJawAmounts(profile: Profile): number[] | undefined;
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  declare function resolveVisemeMeshCategory(profile: Profile): string;
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  declare function getMeshNamesForVisemeProfile(profile: Profile): string[];
@@ -2637,4 +2645,4 @@ declare function detectFacingDirection(model: THREE.Object3D, eyeBoneNames?: {
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  right: string[];
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  }): 'forward' | 'backward' | 'unknown';
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- export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AddMorphTargetOptions, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MAPPING_SECTIONS, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, CC4_VISEME_SLOTS, CC4_VISEME_SYSTEM_ID, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CameraRelativeGazeOffset, type CameraRelativeGazeOptions, type CharacterConfig, type CharacterRegistry, type ClipEvent, type ClipEventListener, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingEditorModel, type MappingEditorSection, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCandidate, type MorphCandidateMatch, type MorphCandidateReason, type MorphCategory, type MorphInfo, type MorphTargetAttributeData, type MorphTargetDelta, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ProviderVisemeEvent, type ProviderVisemeMatch, type ReadyPayload, type Region, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, type VisemeBinding, type VisemeBindingTarget, type VisemeSlot, type VisemeSlotFeatures, analyzeModel, applyCharacterProfileToPreset, buildMappingEditorModel, collectMorphMeshes, compileVisemeKeys, computeCameraRelativeGazeOffset, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getMeshNamesForAUProfile, getMeshNamesForVisemeProfile, getModelForwardDirection, getPreset, getPresetWithProfile, getProfileVisemeSlots, getVisemeJawAmounts, getVisemeSlotIndex, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mapProviderVisemeToSlot, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, resolvePreset, resolvePresetWithOverrides, resolveVisemeMeshCategory, suggestBestPreset, validateMappingConfig, validateMappings };
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+ export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AddMorphTargetOptions, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MAPPING_SECTIONS, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, CC4_VISEME_SLOTS, CC4_VISEME_SYSTEM_ID, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CameraRelativeGazeOffset, type CameraRelativeGazeOptions, type CharacterConfig, type CharacterRegistry, type ClipEvent, type ClipEventListener, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingEditorModel, type MappingEditorSection, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCandidate, type MorphCandidateMatch, type MorphCandidateReason, type MorphCategory, type MorphInfo, type MorphTargetAttributeData, type MorphTargetDelta, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ProviderVisemeEvent, type ProviderVisemeMatch, type ReadyPayload, type Region, type ResolvedVisemeBindingTarget, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, type VisemeBinding, type VisemeBindingTarget, type VisemeSlot, type VisemeSlotFeatures, analyzeModel, applyCharacterProfileToPreset, buildMappingEditorModel, collectMorphMeshes, compileVisemeKeys, computeCameraRelativeGazeOffset, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getMeshNamesForAUProfile, getMeshNamesForVisemeProfile, getModelForwardDirection, getPreset, getPresetWithProfile, getProfileVisemeSlots, getVisemeBindingTargets, getVisemeJawAmounts, getVisemeSlotIndex, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mapProviderVisemeToSlot, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, resolvePreset, resolvePresetWithOverrides, resolveVisemeMeshCategory, suggestBestPreset, validateMappingConfig, validateMappings };
package/dist/index.d.ts CHANGED
@@ -1655,6 +1655,7 @@ declare class Loom3 implements LoomLarge {
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  getActiveTransitionCount(): number;
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  resetToNeutral(): void;
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  private reinitializeRuntimeStateFromCurrentControls;
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+ private reapplyProceduralStateAfterBakedUpdate;
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  getMeshList(): MeshInfo[];
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  /** Get all morph targets grouped by mesh name */
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  getMorphTargets(): Record<string, string[]>;
@@ -1754,6 +1755,8 @@ declare class Loom3 implements LoomLarge {
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  private computeSideValues;
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  private getAUMorphsBySide;
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  private applyMorphTargets;
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+ private applyVisemeRuntimeState;
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+ private getActiveVisemeJawAmount;
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  private getMorphValue;
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  private getMorphValueByIndex;
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  private applyMorphTargetDelta;
@@ -1962,9 +1965,14 @@ interface HairPhysics$1 {
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  reset(): void;
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  }
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+ interface ResolvedVisemeBindingTarget {
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+ morph: MorphTargetRef;
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+ weight: number;
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+ }
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  declare function getProfileVisemeSlots(profile: Profile): VisemeSlot[];
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  declare function getVisemeSlotIndex(profile: Profile, slotId: string): number;
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  declare function compileVisemeKeys(profile: Profile): MorphTargetRef[];
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+ declare function getVisemeBindingTargets(profile: Profile, visemeIndex: number): ResolvedVisemeBindingTarget[];
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  declare function getVisemeJawAmounts(profile: Profile): number[] | undefined;
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  declare function resolveVisemeMeshCategory(profile: Profile): string;
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  declare function getMeshNamesForVisemeProfile(profile: Profile): string[];
@@ -2637,4 +2645,4 @@ declare function detectFacingDirection(model: THREE.Object3D, eyeBoneNames?: {
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  right: string[];
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  }): 'forward' | 'backward' | 'unknown';
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- export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AddMorphTargetOptions, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MAPPING_SECTIONS, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, CC4_VISEME_SLOTS, CC4_VISEME_SYSTEM_ID, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CameraRelativeGazeOffset, type CameraRelativeGazeOptions, type CharacterConfig, type CharacterRegistry, type ClipEvent, type ClipEventListener, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingEditorModel, type MappingEditorSection, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCandidate, type MorphCandidateMatch, type MorphCandidateReason, type MorphCategory, type MorphInfo, type MorphTargetAttributeData, type MorphTargetDelta, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ProviderVisemeEvent, type ProviderVisemeMatch, type ReadyPayload, type Region, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, type VisemeBinding, type VisemeBindingTarget, type VisemeSlot, type VisemeSlotFeatures, analyzeModel, applyCharacterProfileToPreset, buildMappingEditorModel, collectMorphMeshes, compileVisemeKeys, computeCameraRelativeGazeOffset, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getMeshNamesForAUProfile, getMeshNamesForVisemeProfile, getModelForwardDirection, getPreset, getPresetWithProfile, getProfileVisemeSlots, getVisemeJawAmounts, getVisemeSlotIndex, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mapProviderVisemeToSlot, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, resolvePreset, resolvePresetWithOverrides, resolveVisemeMeshCategory, suggestBestPreset, validateMappingConfig, validateMappings };
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+ export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AddMorphTargetOptions, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MAPPING_SECTIONS, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, CC4_VISEME_SLOTS, CC4_VISEME_SYSTEM_ID, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CameraRelativeGazeOffset, type CameraRelativeGazeOptions, type CharacterConfig, type CharacterRegistry, type ClipEvent, type ClipEventListener, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingEditorModel, type MappingEditorSection, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCandidate, type MorphCandidateMatch, type MorphCandidateReason, type MorphCategory, type MorphInfo, type MorphTargetAttributeData, type MorphTargetDelta, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ProviderVisemeEvent, type ProviderVisemeMatch, type ReadyPayload, type Region, type ResolvedVisemeBindingTarget, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, type VisemeBinding, type VisemeBindingTarget, type VisemeSlot, type VisemeSlotFeatures, analyzeModel, applyCharacterProfileToPreset, buildMappingEditorModel, collectMorphMeshes, compileVisemeKeys, computeCameraRelativeGazeOffset, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getMeshNamesForAUProfile, getMeshNamesForVisemeProfile, getModelForwardDirection, getPreset, getPresetWithProfile, getProfileVisemeSlots, getVisemeBindingTargets, getVisemeJawAmounts, getVisemeSlotIndex, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mapProviderVisemeToSlot, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, resolvePreset, resolvePresetWithOverrides, resolveVisemeMeshCategory, suggestBestPreset, validateMappingConfig, validateMappings };