@lovelace_lol/loom3 1.0.36 → 1.0.38
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +16 -1
- package/dist/index.cjs +348 -76
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +51 -3
- package/dist/index.d.ts +51 -3
- package/dist/index.js +310 -41
- package/dist/index.js.map +1 -1
- package/package.json +1 -1
package/dist/index.d.cts
CHANGED
|
@@ -236,10 +236,12 @@ type PresetType = 'cc4' | 'skeletal' | 'fish' | 'custom';
|
|
|
236
236
|
* This allows frontend to pass a string instead of importing the full preset.
|
|
237
237
|
*/
|
|
238
238
|
declare function getPreset(presetType: PresetType | string | undefined): Profile;
|
|
239
|
+
declare const resolvePreset: typeof getPreset;
|
|
239
240
|
/**
|
|
240
241
|
* Get a preset, then extend it with an optional profile.
|
|
241
242
|
*/
|
|
242
243
|
declare function getPresetWithProfile(presetType: PresetType | string | undefined, profile?: Partial<Profile>): Profile;
|
|
244
|
+
declare const resolvePresetWithOverrides: typeof getPresetWithProfile;
|
|
243
245
|
|
|
244
246
|
/**
|
|
245
247
|
* Loom3 - Core Type Definitions
|
|
@@ -452,6 +454,34 @@ interface AnimationActionHandle {
|
|
|
452
454
|
/** Promise that resolves when animation completes (only for non-looping) */
|
|
453
455
|
finished: Promise<void>;
|
|
454
456
|
}
|
|
457
|
+
type ClipEvent = {
|
|
458
|
+
type: 'keyframe';
|
|
459
|
+
clipName: string;
|
|
460
|
+
keyframeIndex: number;
|
|
461
|
+
totalKeyframes: number;
|
|
462
|
+
currentTime: number;
|
|
463
|
+
duration: number;
|
|
464
|
+
iteration: number;
|
|
465
|
+
} | {
|
|
466
|
+
type: 'loop';
|
|
467
|
+
clipName: string;
|
|
468
|
+
iteration: number;
|
|
469
|
+
currentTime: number;
|
|
470
|
+
duration: number;
|
|
471
|
+
} | {
|
|
472
|
+
type: 'seek';
|
|
473
|
+
clipName: string;
|
|
474
|
+
currentTime: number;
|
|
475
|
+
duration: number;
|
|
476
|
+
iteration: number;
|
|
477
|
+
} | {
|
|
478
|
+
type: 'completed';
|
|
479
|
+
clipName: string;
|
|
480
|
+
currentTime: number;
|
|
481
|
+
duration: number;
|
|
482
|
+
iteration: number;
|
|
483
|
+
};
|
|
484
|
+
type ClipEventListener = (event: ClipEvent) => void;
|
|
455
485
|
/**
|
|
456
486
|
* A single keyframe point in an animation curve.
|
|
457
487
|
*/
|
|
@@ -551,6 +581,8 @@ interface ClipHandle {
|
|
|
551
581
|
getTime: () => number;
|
|
552
582
|
/** Get total clip duration in seconds */
|
|
553
583
|
getDuration: () => number;
|
|
584
|
+
/** Subscribe to clip lifecycle events emitted by the runtime update loop */
|
|
585
|
+
subscribe?: (listener: ClipEventListener) => () => void;
|
|
554
586
|
/** Promise that resolves when clip finishes (non-looping only) */
|
|
555
587
|
finished: Promise<void>;
|
|
556
588
|
}
|
|
@@ -1970,12 +2002,28 @@ declare function applyCharacterProfileToPreset(config: CharacterConfig): Profile
|
|
|
1970
2002
|
*
|
|
1971
2003
|
* Precedence:
|
|
1972
2004
|
* 1. preset defaults
|
|
1973
|
-
* 2.
|
|
2005
|
+
* 2. saved `config.regions` overrides, or fallbacks when `annotationRegions`
|
|
2006
|
+
* is present
|
|
1974
2007
|
* 3. legacy nested `config.profile` overrides (compatibility only)
|
|
1975
|
-
* 4. top-level
|
|
2008
|
+
* 4. flattened top-level profile overrides
|
|
1976
2009
|
*/
|
|
1977
2010
|
declare function extendCharacterConfigWithPreset(config: CharacterConfig): CharacterConfig;
|
|
1978
2011
|
|
|
2012
|
+
type CameraRelativeGazeOffset = {
|
|
2013
|
+
x: number;
|
|
2014
|
+
y: number;
|
|
2015
|
+
};
|
|
2016
|
+
interface CameraRelativeGazeOptions {
|
|
2017
|
+
yawWeight?: number;
|
|
2018
|
+
pitchWeight?: number;
|
|
2019
|
+
epsilon?: number;
|
|
2020
|
+
}
|
|
2021
|
+
/**
|
|
2022
|
+
* Convert the current camera position into a normalized gaze offset in model-local space.
|
|
2023
|
+
* This is intentionally pure so apps can cache or subscribe to camera changes however they want.
|
|
2024
|
+
*/
|
|
2025
|
+
declare function computeCameraRelativeGazeOffset(model: THREE.Object3D | null, cameraPosition: THREE.Vector3, targetPosition: THREE.Vector3, options?: CameraRelativeGazeOptions): CameraRelativeGazeOffset;
|
|
2026
|
+
|
|
1979
2027
|
interface ResolvedFaceCenter {
|
|
1980
2028
|
center: THREE.Vector3;
|
|
1981
2029
|
method: string;
|
|
@@ -2414,4 +2462,4 @@ declare function detectFacingDirection(model: THREE.Object3D, eyeBoneNames?: {
|
|
|
2414
2462
|
right: string[];
|
|
2415
2463
|
}): 'forward' | 'backward' | 'unknown';
|
|
2416
2464
|
|
|
2417
|
-
export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CharacterConfig, type CharacterRegistry, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCategory, type MorphInfo, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ReadyPayload, type Region, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, analyzeModel, applyCharacterProfileToPreset, collectMorphMeshes, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getModelForwardDirection, getPreset, getPresetWithProfile, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, suggestBestPreset, validateMappingConfig, validateMappings };
|
|
2465
|
+
export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CameraRelativeGazeOffset, type CameraRelativeGazeOptions, type CharacterConfig, type CharacterRegistry, type ClipEvent, type ClipEventListener, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCategory, type MorphInfo, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ReadyPayload, type Region, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, analyzeModel, applyCharacterProfileToPreset, collectMorphMeshes, computeCameraRelativeGazeOffset, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getModelForwardDirection, getPreset, getPresetWithProfile, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, resolvePreset, resolvePresetWithOverrides, suggestBestPreset, validateMappingConfig, validateMappings };
|
package/dist/index.d.ts
CHANGED
|
@@ -236,10 +236,12 @@ type PresetType = 'cc4' | 'skeletal' | 'fish' | 'custom';
|
|
|
236
236
|
* This allows frontend to pass a string instead of importing the full preset.
|
|
237
237
|
*/
|
|
238
238
|
declare function getPreset(presetType: PresetType | string | undefined): Profile;
|
|
239
|
+
declare const resolvePreset: typeof getPreset;
|
|
239
240
|
/**
|
|
240
241
|
* Get a preset, then extend it with an optional profile.
|
|
241
242
|
*/
|
|
242
243
|
declare function getPresetWithProfile(presetType: PresetType | string | undefined, profile?: Partial<Profile>): Profile;
|
|
244
|
+
declare const resolvePresetWithOverrides: typeof getPresetWithProfile;
|
|
243
245
|
|
|
244
246
|
/**
|
|
245
247
|
* Loom3 - Core Type Definitions
|
|
@@ -452,6 +454,34 @@ interface AnimationActionHandle {
|
|
|
452
454
|
/** Promise that resolves when animation completes (only for non-looping) */
|
|
453
455
|
finished: Promise<void>;
|
|
454
456
|
}
|
|
457
|
+
type ClipEvent = {
|
|
458
|
+
type: 'keyframe';
|
|
459
|
+
clipName: string;
|
|
460
|
+
keyframeIndex: number;
|
|
461
|
+
totalKeyframes: number;
|
|
462
|
+
currentTime: number;
|
|
463
|
+
duration: number;
|
|
464
|
+
iteration: number;
|
|
465
|
+
} | {
|
|
466
|
+
type: 'loop';
|
|
467
|
+
clipName: string;
|
|
468
|
+
iteration: number;
|
|
469
|
+
currentTime: number;
|
|
470
|
+
duration: number;
|
|
471
|
+
} | {
|
|
472
|
+
type: 'seek';
|
|
473
|
+
clipName: string;
|
|
474
|
+
currentTime: number;
|
|
475
|
+
duration: number;
|
|
476
|
+
iteration: number;
|
|
477
|
+
} | {
|
|
478
|
+
type: 'completed';
|
|
479
|
+
clipName: string;
|
|
480
|
+
currentTime: number;
|
|
481
|
+
duration: number;
|
|
482
|
+
iteration: number;
|
|
483
|
+
};
|
|
484
|
+
type ClipEventListener = (event: ClipEvent) => void;
|
|
455
485
|
/**
|
|
456
486
|
* A single keyframe point in an animation curve.
|
|
457
487
|
*/
|
|
@@ -551,6 +581,8 @@ interface ClipHandle {
|
|
|
551
581
|
getTime: () => number;
|
|
552
582
|
/** Get total clip duration in seconds */
|
|
553
583
|
getDuration: () => number;
|
|
584
|
+
/** Subscribe to clip lifecycle events emitted by the runtime update loop */
|
|
585
|
+
subscribe?: (listener: ClipEventListener) => () => void;
|
|
554
586
|
/** Promise that resolves when clip finishes (non-looping only) */
|
|
555
587
|
finished: Promise<void>;
|
|
556
588
|
}
|
|
@@ -1970,12 +2002,28 @@ declare function applyCharacterProfileToPreset(config: CharacterConfig): Profile
|
|
|
1970
2002
|
*
|
|
1971
2003
|
* Precedence:
|
|
1972
2004
|
* 1. preset defaults
|
|
1973
|
-
* 2.
|
|
2005
|
+
* 2. saved `config.regions` overrides, or fallbacks when `annotationRegions`
|
|
2006
|
+
* is present
|
|
1974
2007
|
* 3. legacy nested `config.profile` overrides (compatibility only)
|
|
1975
|
-
* 4. top-level
|
|
2008
|
+
* 4. flattened top-level profile overrides
|
|
1976
2009
|
*/
|
|
1977
2010
|
declare function extendCharacterConfigWithPreset(config: CharacterConfig): CharacterConfig;
|
|
1978
2011
|
|
|
2012
|
+
type CameraRelativeGazeOffset = {
|
|
2013
|
+
x: number;
|
|
2014
|
+
y: number;
|
|
2015
|
+
};
|
|
2016
|
+
interface CameraRelativeGazeOptions {
|
|
2017
|
+
yawWeight?: number;
|
|
2018
|
+
pitchWeight?: number;
|
|
2019
|
+
epsilon?: number;
|
|
2020
|
+
}
|
|
2021
|
+
/**
|
|
2022
|
+
* Convert the current camera position into a normalized gaze offset in model-local space.
|
|
2023
|
+
* This is intentionally pure so apps can cache or subscribe to camera changes however they want.
|
|
2024
|
+
*/
|
|
2025
|
+
declare function computeCameraRelativeGazeOffset(model: THREE.Object3D | null, cameraPosition: THREE.Vector3, targetPosition: THREE.Vector3, options?: CameraRelativeGazeOptions): CameraRelativeGazeOffset;
|
|
2026
|
+
|
|
1979
2027
|
interface ResolvedFaceCenter {
|
|
1980
2028
|
center: THREE.Vector3;
|
|
1981
2029
|
method: string;
|
|
@@ -2414,4 +2462,4 @@ declare function detectFacingDirection(model: THREE.Object3D, eyeBoneNames?: {
|
|
|
2414
2462
|
right: string[];
|
|
2415
2463
|
}): 'forward' | 'backward' | 'unknown';
|
|
2416
2464
|
|
|
2417
|
-
export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CharacterConfig, type CharacterRegistry, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCategory, type MorphInfo, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ReadyPayload, type Region, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, analyzeModel, applyCharacterProfileToPreset, collectMorphMeshes, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getModelForwardDirection, getPreset, getPresetWithProfile, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, suggestBestPreset, validateMappingConfig, validateMappings };
|
|
2465
|
+
export { type AUInfo, type AUSelector, AU_INFO, AU_MAPPING_CONFIG, AU_MIX_DEFAULTS, AU_TO_MORPHS, type AnalyzeModelOptions, type Animation, type AnimationActionHandle, type AnimationAnalysis, type AnimationBlendMode, type AnimationClipInfo, type AnimationEasing, type AnimationInfo, type AnimationPlayOptions, type AnimationSource, type AnimationState, AnimationThree, BETTA_FISH_PRESET, BLENDING_MODES, BONE_AU_TO_BINDINGS, type BlendingMode, type BoneBinding, type BoneInfo, type BoneKey, CC4_BONE_NODES, CC4_BONE_PREFIX, CC4_EYE_MESH_NODES, CC4_MESHES, CC4_PRESET, CC4_SUFFIX_PATTERN, COMPOSITE_ROTATIONS, CONTINUUM_LABELS, CONTINUUM_PAIRS_MAP, type CameraRelativeGazeOffset, type CameraRelativeGazeOptions, type CharacterConfig, type CharacterRegistry, type ClipEvent, type ClipEventListener, type ClipHandle, type ClipOptions, type CompositeRotation, type CompositeRotationState, type CurvePoint, type CurvesMap, DEFAULT_HAIR_PHYSICS_CONFIG, type ExpandAnimation, type ExpandedRegionState, FISH_AU_MAPPING_CONFIG, type FaceCenterResult, type FallbackConfig, type FindFaceCenterOptions, type Hair, type HairMorphAxis, type HairMorphOutput$1 as HairMorphOutput, type HairMorphTargetMapping, type HairMorphTargetValueMapping, type HairMorphTargetsConfig, type HairObjectRef, type HairObjectState, HairPhysics, type HairPhysicsConfig$1 as HairPhysicsConfig, type HairPhysicsDirectionConfig, type HairPhysics$1 as HairPhysicsInterface, type HairMorphOutput as HairPhysicsMorphOutput, type HairPhysicsProfileConfig, type HairPhysicsRuntimeConfig, type HairPhysicsRuntimeConfigUpdate, type HairPhysicsState, type HairState, type HairStrand, type HeadState$1 as HeadState, type LineConfig, type LineCurve, type LineStyle, Loom3, type Loom3Config, Loom3 as Loom3Three, type LoomLarge, type LoomLargeConfig, Loom3 as LoomLargeThree, MORPH_TO_MESH, type MappingConsistencyResult, type MappingCorrection, type MappingCorrectionOptions, type MappingCorrectionResult, type MappingIssue, type MarkerGroup, type MarkerStyle, type MarkerStyleOverrides, type MeshCategory, type MeshInfo, type MeshMaterialSettings, type MixerLoopMode, type ModelAnalysisReport, type ModelData, type ModelMeshInfo, type MorphCategory, type MorphInfo, type MorphTargetRef, type MorphTargetsBySide, type NamedDirection, type PresetType, type Profile, type ReadyPayload, type Region, type RotationAxis, type RotationsState, type Snippet, type TrackInfo, type TransitionHandle, VISEME_JAW_AMOUNTS, VISEME_KEYS, type ValidateMappingOptions, type ValidationResult, analyzeModel, applyCharacterProfileToPreset, collectMorphMeshes, computeCameraRelativeGazeOffset, detectFacingDirection, extendCharacterConfigWithPreset, extendPresetWithProfile, extractFromGLTF, extractModelData, extractProfileOverrides, findFaceCenter, fuzzyNameMatch, generateMappingCorrections, getModelForwardDirection, getPreset, getPresetWithProfile, hasLeftRightMorphs, isMixedAU, isPresetCompatible, mergeRegionsByName as mergeCharacterRegionsByName, resolveBoneName, resolveBoneNames, resolveFaceCenter, resolvePreset, resolvePresetWithOverrides, suggestBestPreset, validateMappingConfig, validateMappings };
|