@lovelace_lol/loom3 1.0.17 → 1.0.19

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package/README.md CHANGED
@@ -229,9 +229,14 @@ Other `Profile` fields that are easy to miss:
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  - `auMixDefaults` sets the default morph/bone blend weight per AU.
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  - `compositeRotations` defines the per-node pitch/yaw/roll axis layout used by the composite rotation system.
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  - `continuumPairs` and `continuumLabels` describe bidirectional AU pairs and their UI labels.
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- - `annotationRegions` defines the regions used by the marker and camera tooling.
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+ - `annotationRegions` defines the regions used by the marker and camera tooling, including per-region framing via `paddingFactor`.
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  - `hairPhysics` stores the mixer-driven hair defaults, including direction signs and morph target mappings.
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+ For `annotationRegions`, `paddingFactor` is the camera framing multiplier for that region:
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+ - values below `1` zoom in tighter
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+ - values above `1` pull back to show more surrounding context
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+ - profile overrides can replace it per region by name without copying the whole preset
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+
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  ### Passing a preset to Loom3
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  ```typescript
@@ -267,6 +272,8 @@ const DAISY_PROFILE: Profile = {
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  morphToMesh: { face: ['Object_9'] },
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  annotationRegions: [
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  { name: 'face', bones: ['CC_Base_Head'] },
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+ { name: 'left_eye', paddingFactor: 0.9 },
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+ { name: 'right_eye', paddingFactor: 0.9 },
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  ],
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  };
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package/dist/index.cjs CHANGED
@@ -384,6 +384,43 @@ var BakedAnimationController = class {
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  source: this.clipSources.get(clip.name) ?? "baked"
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  }));
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  }
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+ removeAnimationClip(clipName) {
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+ const clip = this.animationClips.find((entry) => entry.name === clipName);
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+ if (!clip || (this.clipSources.get(clipName) ?? "baked") !== "baked") {
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+ return false;
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+ }
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+ const relatedActions = /* @__PURE__ */ new Set();
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+ const bakedAction = this.animationActions.get(clipName);
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+ const clipAction = this.clipActions.get(clipName);
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+ if (bakedAction) relatedActions.add(bakedAction);
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+ if (clipAction) relatedActions.add(clipAction);
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+ this.stopAnimation(clipName);
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+ if (this.animationMixer) {
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+ for (const action of relatedActions) {
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+ try {
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+ this.animationMixer.uncacheAction(clip);
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+ } catch {
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+ }
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+ try {
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+ this.animationMixer.uncacheClip(clip);
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+ } catch {
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+ }
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+ const actionId = this.getActionId(action);
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+ if (actionId) {
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+ this.actionIdToClip.delete(actionId);
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+ }
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+ this.actionIds.delete(action);
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+ }
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+ }
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+ this.animationClips = this.animationClips.filter((entry) => entry.name !== clipName);
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+ this.animationActions.delete(clipName);
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+ this.clipActions.delete(clipName);
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+ this.clipHandles.delete(clipName);
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+ this.animationFinishedCallbacks.delete(clipName);
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+ this.playbackState.delete(clipName);
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+ this.clipSources.delete(clipName);
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+ return true;
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+ }
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  playAnimation(clipName, options = {}) {
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  const action = this.getOrCreateBakedAction(clipName);
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  if (!action) {
@@ -2104,13 +2141,13 @@ var CC4_PRESET = {
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  {
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  name: "left_eye",
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  bones: ["CC_Base_L_Eye"],
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- paddingFactor: 1.2,
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+ paddingFactor: 0.9,
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  parent: "head"
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  },
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  {
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  name: "right_eye",
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  bones: ["CC_Base_R_Eye"],
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- paddingFactor: 1.2,
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+ paddingFactor: 0.9,
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  parent: "head"
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  },
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  {
@@ -5053,6 +5090,9 @@ var _Loom3 = class _Loom3 {
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  getAnimationClips() {
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  return this.bakedAnimations.getAnimationClips();
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  }
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+ removeAnimationClip(clipName) {
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+ return this.bakedAnimations.removeAnimationClip(clipName);
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+ }
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  playAnimation(clipName, options = {}) {
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  return this.bakedAnimations.playAnimation(clipName, options);
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  }