@lovelace_lol/embody 0.0.7 → 0.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (127) hide show
  1. package/README.md +541 -2394
  2. package/dist/index.d.ts +2 -100
  3. package/dist/index.js +7714 -12951
  4. package/dist/index.js.map +1 -1
  5. package/dist/three/annotations/DOMControls.d.ts +73 -0
  6. package/dist/three/annotations/DPthree.d.ts +113 -0
  7. package/dist/three/annotations/DPthree3DMarkers.d.ts +319 -0
  8. package/dist/three/annotations/DPthreeCameraController.d.ts +414 -0
  9. package/dist/three/annotations/DPthreeHTMLMarkers.d.ts +131 -0
  10. package/dist/three/annotations/DPthreeMarkers.d.ts +52 -0
  11. package/dist/three/annotations/adapter.d.ts +157 -0
  12. package/dist/three/annotations/animationFrameTaskScheduler.d.ts +18 -0
  13. package/dist/three/annotations/annotationAnchorModel.d.ts +16 -0
  14. package/dist/three/annotations/annotationCameraCore.d.ts +5 -0
  15. package/dist/three/annotations/boneResolutionProfile.d.ts +7 -0
  16. package/dist/three/annotations/index.d.ts +20 -0
  17. package/dist/three/annotations/loadFrame.d.ts +2 -0
  18. package/dist/three/annotations/markerSurfaceRaycast.d.ts +11 -0
  19. package/dist/three/annotations/markerVisibilityLifecycle.d.ts +21 -0
  20. package/dist/three/annotations/modelRenderPreparation.d.ts +6 -0
  21. package/dist/three/annotations/runtimeAnnotationPreview.d.ts +15 -0
  22. package/dist/three/annotations/runtimeAnnotationPreviewSide.d.ts +10 -0
  23. package/dist/three/annotations/runtimeAnnotationSidePreview.d.ts +5 -0
  24. package/dist/three/annotations/types.d.ts +262 -0
  25. package/dist/three/gaze.d.ts +122 -0
  26. package/dist/three/index.d.ts +147 -0
  27. package/dist/three/model.d.ts +31 -0
  28. package/dist/three/modelSkinning.d.ts +3 -0
  29. package/dist/three/reference-pose.d.ts +73 -0
  30. package/dist/three/scene.d.ts +253 -0
  31. package/dist/three/sceneRenderingBinding.d.ts +22 -0
  32. package/dist/three.js +7696 -8936
  33. package/dist/three.js.map +1 -1
  34. package/dist/wasm/README.md +551 -62
  35. package/dist/wasm/auto.d.ts +1 -0
  36. package/dist/wasm/embody_wasm.d.ts +388 -52
  37. package/dist/wasm/embody_wasm.js +1514 -119
  38. package/dist/wasm/embody_wasm_bg.wasm +0 -0
  39. package/dist/wasm/embody_wasm_bg.wasm.d.ts +115 -40
  40. package/dist/wasm/index.d.ts +126 -0
  41. package/dist/wasm.d.ts +1 -43
  42. package/dist/wasm.js +1043 -239
  43. package/dist/wasm.js.map +1 -1
  44. package/package.json +34 -39
  45. package/service-worker/character-asset-service-worker.js +295 -0
  46. package/dist/authoring/boneAuthoring.d.ts +0 -132
  47. package/dist/camera/annotationCameraAngles.d.ts +0 -28
  48. package/dist/camera/cameraRelativeGaze.d.ts +0 -15
  49. package/dist/camera/rustAnnotationCameraCore.d.ts +0 -136
  50. package/dist/cljs.cjs +0 -362
  51. package/dist/cljs.cjs.map +0 -1
  52. package/dist/cljs.d.ts +0 -5
  53. package/dist/cljs.js +0 -359
  54. package/dist/cljs.js.map +0 -1
  55. package/dist/core/TsClipCompiler.d.ts +0 -51
  56. package/dist/core/WasmRuntimeCore.d.ts +0 -41
  57. package/dist/core/compositeAxis.d.ts +0 -4
  58. package/dist/core/contracts/abi.d.ts +0 -70
  59. package/dist/core/contracts/clip.d.ts +0 -44
  60. package/dist/core/contracts/frame.d.ts +0 -27
  61. package/dist/core/contracts/host.d.ts +0 -28
  62. package/dist/core/contracts/ids.d.ts +0 -15
  63. package/dist/core/contracts/index.d.ts +0 -10
  64. package/dist/core/contracts/model.d.ts +0 -31
  65. package/dist/core/contracts/primitives.d.ts +0 -17
  66. package/dist/core/contracts/skeletonFit.d.ts +0 -41
  67. package/dist/core/index.d.ts +0 -6
  68. package/dist/core/types.d.ts +0 -472
  69. package/dist/core.cjs +0 -343
  70. package/dist/core.cjs.map +0 -1
  71. package/dist/core.js +0 -323
  72. package/dist/core.js.map +0 -1
  73. package/dist/engines/three/Embody.d.ts +0 -372
  74. package/dist/engines/three/ThreeAnimationRuntime.d.ts +0 -203
  75. package/dist/engines/three/ThreeClipAdapter.d.ts +0 -24
  76. package/dist/engines/three/ThreeFrameApplier.d.ts +0 -68
  77. package/dist/engines/three/ThreeModelInspector.d.ts +0 -54
  78. package/dist/engines/three/bakedClipPartitioning.d.ts +0 -16
  79. package/dist/engines/three/balanceUtils.d.ts +0 -3
  80. package/dist/engines/three/characterHost.d.ts +0 -80
  81. package/dist/engines/three/characterScene.d.ts +0 -98
  82. package/dist/engines/three/hair/HairPhysicsController.d.ts +0 -124
  83. package/dist/engines/three/index.d.ts +0 -20
  84. package/dist/engines/three/modelLoader.d.ts +0 -61
  85. package/dist/engines/three/profileTestScene.d.ts +0 -52
  86. package/dist/engines/three/types.d.ts +0 -20
  87. package/dist/hair/appearance.d.ts +0 -29
  88. package/dist/index.cjs +0 -14871
  89. package/dist/index.cjs.map +0 -1
  90. package/dist/interfaces/Animation.d.ts +0 -315
  91. package/dist/interfaces/EmbodyRuntime.d.ts +0 -90
  92. package/dist/interfaces/Hair.d.ts +0 -181
  93. package/dist/interfaces/HairPhysics.d.ts +0 -90
  94. package/dist/interfaces/index.d.ts +0 -11
  95. package/dist/mappings/extendPresetWithProfile.d.ts +0 -17
  96. package/dist/mappings/types.d.ts +0 -309
  97. package/dist/mappings/visemeSystem.d.ts +0 -26
  98. package/dist/physics/HairPhysics.d.ts +0 -86
  99. package/dist/physics/RustHairPhysics.d.ts +0 -18
  100. package/dist/physics/index.d.ts +0 -6
  101. package/dist/preset.cjs +0 -2005
  102. package/dist/preset.cjs.map +0 -1
  103. package/dist/preset.js +0 -2003
  104. package/dist/preset.js.map +0 -1
  105. package/dist/presets/bettaFish.d.ts +0 -328
  106. package/dist/presets/cc4.d.ts +0 -145
  107. package/dist/presets/index.d.ts +0 -30
  108. package/dist/presets/registry.d.ts +0 -57
  109. package/dist/profiles/resolveProfileConfig.d.ts +0 -36
  110. package/dist/profiles/rustResolvedProfile.d.ts +0 -31
  111. package/dist/profiles/types.d.ts +0 -118
  112. package/dist/regions/normalizeRegionTree.d.ts +0 -6
  113. package/dist/regions/regionMapping.d.ts +0 -17
  114. package/dist/regions/types.d.ts +0 -122
  115. package/dist/skeletonTemplates/humanoidSkeletonTemplates.d.ts +0 -32
  116. package/dist/test/setupWasm.d.ts +0 -1
  117. package/dist/three.cjs +0 -9550
  118. package/dist/three.cjs.map +0 -1
  119. package/dist/validation/analyzeModel.d.ts +0 -68
  120. package/dist/validation/extractModelData.d.ts +0 -90
  121. package/dist/validation/generateMappingCorrections.d.ts +0 -32
  122. package/dist/validation/geometryHelpers.d.ts +0 -66
  123. package/dist/validation/types.d.ts +0 -10
  124. package/dist/validation/validateMappings.d.ts +0 -77
  125. package/dist/wasm.cjs +0 -302
  126. package/dist/wasm.cjs.map +0 -1
  127. package/dist/wasmTypes.d.ts +0 -123
Binary file
@@ -1,30 +1,55 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  export const memory: WebAssembly.Memory;
4
- export const build_hair_gravity_curves: (a: number, b: number) => [number, number, number, number];
5
- export const build_hair_idle_curves: (a: number, b: number, c: number) => [number, number, number, number];
6
- export const build_hair_impulse_curves: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
7
- export const compile_clip: (a: number, b: number) => [number, number, number, number];
8
- export const compile_clip_curves: (a: number, b: number) => [number, number, number, number];
9
- export const get_preset_json: (a: number, b: number) => [number, number, number, number];
10
- export const has_preset: (a: number, b: number) => number;
11
- export const list_presets: () => [number, number];
12
- export const merge_embedded_preset: (a: number, b: number, c: number, d: number) => [number, number, number, number];
13
- export const merge_preset_profile: (a: number, b: number, c: number, d: number) => [number, number, number, number];
14
- export const resolve_embedded_profile_view: (a: number, b: number, c: number, d: number) => [number, number, number, number];
15
- export const resolve_profile_view: (a: number, b: number) => [number, number, number, number];
4
+ export const embody_request: (a: number, b: number) => [number, number, number, number];
5
+ export const compute_humanoid_skeleton_template_rest_bounds: (a: number, b: number) => [number, number, number, number];
6
+ export const create_validation_skeleton_json: (a: number, b: number) => [number, number, number, number];
7
+ export const extract_humanoid_skeleton_template_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
8
+ export const get_humanoid_skeleton_template_json: (a: number, b: number) => [number, number, number, number];
9
+ export const humanoid_skeleton_template_bone_names: (a: number, b: number) => [number, number, number, number];
10
+ export const list_humanoid_skeleton_templates_json: () => [number, number, number, number];
11
+ export const validate_generated_template_fit_metadata: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
16
12
  export const __wbg_runtimecore_free: (a: number, b: number) => void;
13
+ export const compose_template_skeleton_fit_transform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
14
+ export const core_abi_version: () => number;
15
+ export const pack_morph_frame_delta: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
16
+ export const packed_bone_frame_delta_stride: () => number;
17
+ export const packed_morph_frame_delta_stride: () => number;
17
18
  export const runtimecore_active_transition_count: (a: number) => number;
19
+ export const runtimecore_apply_semantic_pose_json: (a: number, b: number, c: number) => [number, number];
18
20
  export const runtimecore_au_morph_binding_stride: () => number;
21
+ export const runtimecore_build_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
22
+ export const runtimecore_build_semantic_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
23
+ export const runtimecore_build_typed_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
24
+ export const runtimecore_capture_semantic_pose_json: (a: number) => [number, number];
25
+ export const runtimecore_cleanup_snippet: (a: number, b: number, c: number) => number;
19
26
  export const runtimecore_clear: (a: number) => void;
20
27
  export const runtimecore_clear_transitions: (a: number) => void;
21
28
  export const runtimecore_configure: (a: number, b: number, c: number, d: number, e: number) => [number, number];
22
29
  export const runtimecore_configure_with_preset: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
23
30
  export const runtimecore_configure_with_profile: (a: number, b: number, c: number, d: number, e: number) => [number, number];
31
+ export const runtimecore_crossfade_to: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
32
+ export const runtimecore_drain_animation_events: (a: number) => [number, number, number, number];
33
+ export const runtimecore_evaluate_active_bone_frame: (a: number) => [number, number];
34
+ export const runtimecore_evaluate_active_morph_frame: (a: number) => [number, number];
24
35
  export const runtimecore_evaluate_bone_frame_delta: (a: number) => [number, number];
25
36
  export const runtimecore_evaluate_morph_frame_delta: (a: number) => [number, number];
37
+ export const runtimecore_evaluate_procedural_bone_frame: (a: number) => [number, number];
38
+ export const runtimecore_evaluate_procedural_morph_frame: (a: number) => [number, number];
39
+ export const runtimecore_evaluate_scene_frame: (a: number) => [number, number, number, number];
40
+ export const runtimecore_evaluate_semantic_body_bone_frame: (a: number) => [number, number];
41
+ export const runtimecore_get_animation_clips: (a: number) => [number, number, number, number];
42
+ export const runtimecore_get_animation_state: (a: number, b: number, c: number) => [number, number, number, number];
26
43
  export const runtimecore_get_au: (a: number, b: number) => number;
44
+ export const runtimecore_get_au_balance: (a: number, b: number) => number;
45
+ export const runtimecore_get_au_mix_weight: (a: number, b: number) => number;
46
+ export const runtimecore_get_body_controls_json: (a: number) => [number, number];
27
47
  export const runtimecore_get_continuum: (a: number, b: number, c: number) => number;
48
+ export const runtimecore_get_playing_animations: (a: number) => [number, number, number, number];
49
+ export const runtimecore_get_semantic_pose_catalog_json: (a: number) => [number, number];
50
+ export const runtimecore_get_viseme: (a: number, b: number) => number;
51
+ export const runtimecore_get_viseme_jaw_scale: (a: number, b: number) => number;
52
+ export const runtimecore_load_animation_clips: (a: number, b: number, c: number) => [number, number];
28
53
  export const runtimecore_load_au_morph_bindings: (a: number, b: number, c: number) => void;
29
54
  export const runtimecore_load_bone_rest_transforms: (a: number, b: number, c: number) => void;
30
55
  export const runtimecore_load_bone_translations: (a: number, b: number, c: number) => void;
@@ -33,33 +58,72 @@ export const runtimecore_load_jaw_binding: (a: number, b: number, c: number) =>
33
58
  export const runtimecore_load_viseme_jaw_amounts: (a: number, b: number, c: number) => void;
34
59
  export const runtimecore_load_viseme_morph_bindings: (a: number, b: number, c: number) => void;
35
60
  export const runtimecore_new: (a: number) => number;
61
+ export const runtimecore_pause_all_animations: (a: number) => void;
62
+ export const runtimecore_pause_animation: (a: number, b: number, c: number) => void;
63
+ export const runtimecore_play_animation: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
64
+ export const runtimecore_play_snippet: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
65
+ export const runtimecore_play_typed_snippet: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
66
+ export const runtimecore_register_animation_clip: (a: number, b: number, c: number, d: number, e: number) => [number, number];
67
+ export const runtimecore_release_morph: (a: number, b: number, c: number, d: number, e: number) => number;
68
+ export const runtimecore_release_morph_index: (a: number, b: number, c: number, d: number) => number;
69
+ export const runtimecore_release_procedural_morph_frame: (a: number) => [number, number];
70
+ export const runtimecore_reset_body_controls: (a: number) => void;
71
+ export const runtimecore_reset_procedural_frame_tracking: (a: number) => void;
72
+ export const runtimecore_resume_all_animations: (a: number) => void;
73
+ export const runtimecore_resume_animation: (a: number, b: number, c: number) => void;
74
+ export const runtimecore_seek_animation: (a: number, b: number, c: number, d: number) => void;
75
+ export const runtimecore_set_animation_blend_mode: (a: number, b: number, c: number, d: number, e: number) => [number, number];
76
+ export const runtimecore_set_animation_easing: (a: number, b: number, c: number, d: number, e: number) => [number, number];
77
+ export const runtimecore_set_animation_intensity: (a: number, b: number, c: number, d: number) => void;
78
+ export const runtimecore_set_animation_loop_mode: (a: number, b: number, c: number, d: number, e: number) => [number, number];
79
+ export const runtimecore_set_animation_repeat_count: (a: number, b: number, c: number, d: number) => void;
80
+ export const runtimecore_set_animation_reverse: (a: number, b: number, c: number, d: number) => void;
81
+ export const runtimecore_set_animation_speed: (a: number, b: number, c: number, d: number) => void;
82
+ export const runtimecore_set_animation_time_scale: (a: number, b: number) => void;
36
83
  export const runtimecore_set_au: (a: number, b: number, c: number, d: number) => void;
37
84
  export const runtimecore_set_au_mix_weight: (a: number, b: number, c: number) => void;
38
85
  export const runtimecore_set_au_signed: (a: number, b: number, c: number, d: number) => void;
39
86
  export const runtimecore_set_continuum: (a: number, b: number, c: number, d: number, e: number) => void;
40
87
  export const runtimecore_set_mixed_aus: (a: number, b: number, c: number) => void;
88
+ export const runtimecore_set_morph: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
89
+ export const runtimecore_set_morph_index: (a: number, b: number, c: number, d: number, e: number) => number;
41
90
  export const runtimecore_set_viseme: (a: number, b: number, c: number) => void;
42
91
  export const runtimecore_set_viseme_jaw_scale: (a: number, b: number, c: number) => void;
43
92
  export const runtimecore_set_viseme_slot_count: (a: number, b: number) => void;
93
+ export const runtimecore_stop_all_animations: (a: number) => void;
94
+ export const runtimecore_stop_animation: (a: number, b: number, c: number) => void;
44
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  export const runtimecore_transition_au: (a: number, b: number, c: number, d: number, e: number) => void;
96
+ export const runtimecore_transition_morph: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => number;
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+ export const runtimecore_transition_morph_index: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
45
98
  export const runtimecore_transition_viseme: (a: number, b: number, c: number, d: number, e: number) => void;
46
99
  export const runtimecore_update: (a: number, b: number) => number;
47
- export const runtimecore_viseme_morph_binding_stride: () => number;
100
+ export const runtimecore_update_clip_params: (a: number, b: number, c: number, d: number, e: number) => [number, number, number];
101
+ export const runtimecore_validate_semantic_animation_json: (a: number, b: number, c: number, d: number, e: number) => [number, number];
102
+ export const runtimecore_validate_semantic_pose_json: (a: number, b: number, c: number) => [number, number, number, number];
48
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  export const runtimecore_viseme_slot_index: (a: number, b: number, c: number) => number;
49
- export const __wbg_cameraflight_free: (a: number, b: number) => void;
50
- export const __wbg_cameraorbit_free: (a: number, b: number) => void;
104
+ export const runtimecore_remove_animation_clip: (a: number, b: number, c: number) => number;
105
+ export const runtimecore_viseme_morph_binding_stride: () => number;
106
+ export const template_skeleton_fit_transform_stride: () => number;
107
+ export const marker_endpoint_stride: () => number;
108
+ export const marker_visibility_animation_factors: (a: number, b: number) => [number, number];
109
+ export const passes_marker_camera_angle_gate: (a: number, b: number, c: number) => number;
110
+ export const resolve_viewport_constrained_line_scale: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
111
+ export const resolve_viewport_safe_bounds: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
112
+ export const sample_marker_arc_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
113
+ export const sample_marker_bezier_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
114
+ export const separate_overlapping_marker_endpoints: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
115
+ export const should_show_marker: (a: number, b: number, c: number, d: number) => number;
116
+ export const marker_visibility_factors_stride: () => number;
51
117
  export const __wbg_hairphysicssolver_free: (a: number, b: number) => void;
52
- export const annotation_camera_framing_stride: () => number;
53
- export const cameraflight_duration_ms: (a: number) => number;
54
- export const cameraflight_new: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
55
- export const cameraflight_sample: (a: number, b: number) => [number, number];
56
- export const cameraorbit_duration_ms: (a: number) => number;
57
- export const cameraorbit_new: (a: number, b: number, c: number, d: number, e: number) => number;
58
- export const cameraorbit_sample: (a: number, b: number) => [number, number];
59
- export const compose_template_skeleton_fit_transform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
60
- export const core_abi_version: () => number;
118
+ export const build_hair_gravity_curves: (a: number, b: number) => [number, number, number, number];
119
+ export const build_hair_idle_curves: (a: number, b: number, c: number) => [number, number, number, number];
120
+ export const build_hair_impulse_curves: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
121
+ export const compile_clip: (a: number, b: number) => [number, number, number, number];
122
+ export const compile_clip_curves: (a: number, b: number) => [number, number, number, number];
123
+ export const default_hair_color_appearance_json: () => [number, number, number, number];
61
124
  export const default_hair_physics_config_values: () => [number, number];
62
- export const focus_padding_factor: (a: number, b: number, c: number, d: number) => number;
125
+ export const get_preset_json: (a: number, b: number) => [number, number, number, number];
126
+ export const hair_color_presets_json: () => [number, number, number, number];
63
127
  export const hair_config_stride: () => number;
64
128
  export const hair_head_state_stride: () => number;
65
129
  export const hair_morph_output_stride: () => number;
@@ -70,36 +134,47 @@ export const hairphysicssolver_new: (a: number, b: number) => number;
70
134
  export const hairphysicssolver_reset: (a: number) => void;
71
135
  export const hairphysicssolver_set_config: (a: number, b: number, c: number) => void;
72
136
  export const hairphysicssolver_update: (a: number, b: number, c: number, d: number) => [number, number];
137
+ export const has_preset: (a: number, b: number) => number;
138
+ export const list_presets: () => [number, number];
139
+ export const merge_embedded_preset: (a: number, b: number, c: number, d: number) => [number, number, number, number];
140
+ export const merge_preset_profile: (a: number, b: number, c: number, d: number) => [number, number, number, number];
141
+ export const normalize_hair_color_appearance_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
142
+ export const resolve_embedded_profile_view: (a: number, b: number, c: number, d: number) => [number, number, number, number];
143
+ export const resolve_profile_view: (a: number, b: number) => [number, number, number, number];
144
+ export const validate_humanoid_characterization: (a: number, b: number, c: number, d: number) => [number, number, number, number];
145
+ export const validate_profile_model: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
146
+ export const __wbg_cameraflight_free: (a: number, b: number) => void;
147
+ export const __wbg_cameraorbit_free: (a: number, b: number) => void;
148
+ export const analyze_model_descriptor: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
149
+ export const annotation_camera_framing_stride: () => number;
150
+ export const cameraflight_duration_ms: (a: number) => number;
151
+ export const cameraflight_new: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
152
+ export const cameraflight_sample: (a: number, b: number) => [number, number];
153
+ export const cameraorbit_duration_ms: (a: number) => number;
154
+ export const cameraorbit_new: (a: number, b: number, c: number, d: number, e: number) => number;
155
+ export const cameraorbit_sample: (a: number, b: number) => [number, number];
156
+ export const extract_model_data_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
157
+ export const focus_padding_factor: (a: number, b: number, c: number, d: number) => number;
73
158
  export const normalize_camera_angle_degrees: (a: number) => number;
74
- export const pack_morph_frame_delta: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
75
- export const packed_bone_frame_delta_stride: () => number;
76
159
  export const resolve_auto_closeup_angle: (a: number, b: number, c: number, d: number, e: number) => number;
77
160
  export const resolve_focus_camera_direction: (a: number, b: number, c: number, d: number, e: number) => [number, number];
161
+ export const screen_space_gaze_solution_stride: () => number;
78
162
  export const solve_focus_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => [number, number];
79
163
  export const solve_full_body_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number];
164
+ export const solve_profile_screen_space_gaze: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number) => [number, number, number, number];
165
+ export const solve_profile_tracking_gaze: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number) => [number, number, number, number];
166
+ export const solve_profile_viewer_space_gaze: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number, r: number) => [number, number, number, number];
167
+ export const solve_profile_viewer_space_gaze_scaled: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number, p: number, q: number, r: number, s: number) => [number, number, number, number];
80
168
  export const world_direction_for_camera_angle: (a: number, b: number, c: number) => [number, number];
81
169
  export const camera_flight_sample_stride: () => number;
82
- export const packed_morph_frame_delta_stride: () => number;
83
- export const template_skeleton_fit_transform_stride: () => number;
84
170
  export const analyze_mesh_proportions: (a: number, b: number, c: number) => [number, number];
85
171
  export const compose_template_fit_adjustment: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
86
- export const marker_endpoint_stride: () => number;
87
- export const marker_visibility_animation_factors: (a: number, b: number) => [number, number];
88
172
  export const mesh_proportions_stride: () => number;
89
- export const passes_marker_camera_angle_gate: (a: number, b: number, c: number) => number;
90
- export const resolve_viewport_constrained_line_scale: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
91
- export const resolve_viewport_safe_bounds: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
92
- export const sample_marker_arc_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
93
- export const sample_marker_bezier_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
94
- export const separate_overlapping_marker_endpoints: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
95
- export const should_show_marker: (a: number, b: number, c: number, d: number) => number;
96
173
  export const solve_axis_quaternion: (a: number, b: number, c: number, d: number) => [number, number];
97
174
  export const solve_bilateral_values: (a: number, b: number) => [number, number];
98
175
  export const solve_morph_batch: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
99
176
  export const solve_template_skeleton_fit: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
100
177
  export const template_skeleton_fit_solution_stride: () => number;
101
- export const validate_generated_template_fit_metadata: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
102
- export const marker_visibility_factors_stride: () => number;
103
178
  export const __wbindgen_externrefs: WebAssembly.Table;
104
179
  export const __wbindgen_malloc: (a: number, b: number) => number;
105
180
  export const __wbindgen_free: (a: number, b: number, c: number) => void;
@@ -0,0 +1,126 @@
1
+ /// <reference lib="esnext.disposable" preserve="true" />
2
+ export type EmbodyCore = typeof import('./embody_wasm.js');
3
+ export type { RuntimeCore, HairPhysicsSolver, CameraFlight, CameraOrbit } from './embody_wasm.js';
4
+ export declare const EMBODY_CORE_ABI_VERSION = 1;
5
+ export declare const PACKED_MORPH_FRAME_DELTA_STRIDE = 4;
6
+ export declare const PACKED_BONE_FRAME_DELTA_STRIDE = 9;
7
+ export declare const HAIR_CONFIG_STRIDE = 11;
8
+ export declare const HAIR_STATE_STRIDE = 4;
9
+ export declare const HAIR_HEAD_STATE_STRIDE = 5;
10
+ export declare const HAIR_MORPH_OUTPUT_STRIDE = 6;
11
+ export declare const MESH_PROPORTIONS_STRIDE = 16;
12
+ export declare const TEMPLATE_SKELETON_FIT_SOLUTION_STRIDE = 10;
13
+ export declare const TEMPLATE_SKELETON_FIT_TRANSFORM_STRIDE = 4;
14
+ export declare const ANNOTATION_CAMERA_FRAMING_STRIDE = 7;
15
+ export declare const CAMERA_FLIGHT_SAMPLE_STRIDE = 7;
16
+ export declare const MARKER_VISIBILITY_FACTORS_STRIDE = 3;
17
+ export declare const MARKER_ENDPOINT_STRIDE = 3;
18
+ export declare const SCREEN_SPACE_GAZE_SOLUTION_STRIDE = 14;
19
+ export declare const HAIR_COLOR_PRESETS: {
20
+ natural_black: {
21
+ name: string;
22
+ baseColor: string;
23
+ emissive: string;
24
+ emissiveIntensity: number;
25
+ };
26
+ natural_brown: {
27
+ name: string;
28
+ baseColor: string;
29
+ emissive: string;
30
+ emissiveIntensity: number;
31
+ };
32
+ natural_blonde: {
33
+ name: string;
34
+ baseColor: string;
35
+ emissive: string;
36
+ emissiveIntensity: number;
37
+ };
38
+ natural_red: {
39
+ name: string;
40
+ baseColor: string;
41
+ emissive: string;
42
+ emissiveIntensity: number;
43
+ };
44
+ natural_gray: {
45
+ name: string;
46
+ baseColor: string;
47
+ emissive: string;
48
+ emissiveIntensity: number;
49
+ };
50
+ natural_white: {
51
+ name: string;
52
+ baseColor: string;
53
+ emissive: string;
54
+ emissiveIntensity: number;
55
+ };
56
+ neon_blue: {
57
+ name: string;
58
+ baseColor: string;
59
+ emissive: string;
60
+ emissiveIntensity: number;
61
+ };
62
+ neon_pink: {
63
+ name: string;
64
+ baseColor: string;
65
+ emissive: string;
66
+ emissiveIntensity: number;
67
+ };
68
+ neon_green: {
69
+ name: string;
70
+ baseColor: string;
71
+ emissive: string;
72
+ emissiveIntensity: number;
73
+ };
74
+ electric_purple: {
75
+ name: string;
76
+ baseColor: string;
77
+ emissive: string;
78
+ emissiveIntensity: number;
79
+ };
80
+ fire_orange: {
81
+ name: string;
82
+ baseColor: string;
83
+ emissive: string;
84
+ emissiveIntensity: number;
85
+ };
86
+ };
87
+ export declare const DEFAULT_HAIR_COLOR_APPEARANCE: {
88
+ name: string;
89
+ baseColor: string;
90
+ emissive: string;
91
+ emissiveIntensity: number;
92
+ };
93
+ export declare const CC4_HUMANOID_SKELETON_TEMPLATE: {
94
+ id: string;
95
+ sourceCharacterId: string;
96
+ sourceAsset: string;
97
+ sourceSkinName: string;
98
+ bones: ({
99
+ name: string;
100
+ parent: null;
101
+ translation: number[];
102
+ } | {
103
+ name: string;
104
+ parent: string;
105
+ translation: number[];
106
+ })[];
107
+ };
108
+ export declare const HUMANOID_SKELETON_TEMPLATES: {
109
+ id: string;
110
+ sourceCharacterId: string;
111
+ sourceAsset: string;
112
+ sourceSkinName: string;
113
+ bones: ({
114
+ name: string;
115
+ parent: null;
116
+ translation: number[];
117
+ } | {
118
+ name: string;
119
+ parent: string;
120
+ translation: number[];
121
+ })[];
122
+ }[];
123
+ export declare function initEmbodyCore(): Promise<EmbodyCore>;
124
+ export declare const getEmbodyCore: typeof initEmbodyCore;
125
+ export declare function requireInitializedEmbodyCore(): EmbodyCore;
126
+ export declare function resetEmbodyCoreForTests(): void;
package/dist/wasm.d.ts CHANGED
@@ -1,43 +1 @@
1
- export declare const EMBODY_CORE_ABI_VERSION = 1;
2
- export declare const PACKED_MORPH_FRAME_DELTA_STRIDE = 4;
3
- export declare const PACKED_MORPH_FRAME_DELTA_FIELDS: readonly ["meshId", "morphTargetId", "value", "mode"];
4
- export declare const PACKED_BONE_FRAME_DELTA_STRIDE = 9;
5
- export declare const PACKED_BONE_FRAME_DELTA_FIELDS: readonly ["boneId", "positionX", "positionY", "positionZ", "rotationX", "rotationY", "rotationZ", "rotationW", "flags"];
6
- export declare const HAIR_CONFIG_STRIDE = 11;
7
- export declare const HAIR_CONFIG_FIELDS: readonly ["mass", "stiffness", "damping", "gravity", "headInfluence", "windEnabled", "windStrength", "windDirectionX", "windDirectionZ", "windTurbulence", "windFrequency"];
8
- export declare const HAIR_STATE_STRIDE = 4;
9
- export declare const HAIR_STATE_FIELDS: readonly ["x", "z", "vx", "vz"];
10
- export declare const HAIR_HEAD_STATE_STRIDE = 5;
11
- export declare const HAIR_HEAD_STATE_FIELDS: readonly ["yaw", "pitch", "roll", "yawVelocity", "pitchVelocity"];
12
- export declare const HAIR_MORPH_OUTPUT_STRIDE = 6;
13
- export declare const HAIR_MORPH_OUTPUT_FIELDS: readonly ["L_Hair_Left", "L_Hair_Right", "L_Hair_Front", "R_Hair_Left", "R_Hair_Right", "R_Hair_Front"];
14
- export declare const MESH_PROPORTIONS_STRIDE = 16;
15
- export declare const MESH_PROPORTIONS_FIELDS: readonly ["minX", "minY", "minZ", "maxX", "maxY", "maxZ", "centerX", "centerY", "centerZ", "spanX", "spanY", "spanZ", "verticalHeight", "crossAxisWideSpan", "crossAxisNarrowSpan", "humanoidLikelihood"];
16
- export declare const TEMPLATE_SKELETON_FIT_SOLUTION_STRIDE = 10;
17
- export declare const TEMPLATE_SKELETON_FIT_SOLUTION_FIELDS: readonly ["scale", "translationX", "translationY", "translationZ", "confidence", "meshHeight", "templateHeight", "meshCrossAxisWideSpan", "templateCrossAxisWideSpan", "status"];
18
- export declare const TEMPLATE_SKELETON_FIT_TRANSFORM_STRIDE = 4;
19
- export declare const TEMPLATE_SKELETON_FIT_TRANSFORM_FIELDS: readonly ["scale", "translationX", "translationY", "translationZ"];
20
- export declare const ANNOTATION_CAMERA_FRAMING_STRIDE = 7;
21
- export declare const ANNOTATION_CAMERA_FRAMING_FIELDS: readonly ["positionX", "positionY", "positionZ", "targetX", "targetY", "targetZ", "distance"];
22
- export declare const CAMERA_FLIGHT_SAMPLE_STRIDE = 7;
23
- export declare const CAMERA_FLIGHT_SAMPLE_FIELDS: readonly ["positionX", "positionY", "positionZ", "targetX", "targetY", "targetZ", "done"];
24
- export declare const MARKER_VISIBILITY_FACTORS_STRIDE = 3;
25
- export declare const MARKER_VISIBILITY_FACTORS_FIELDS: readonly ["itemOpacityFactor", "labelScaleFactor", "lineOpacityFactor"];
26
- export declare const MARKER_ENDPOINT_STRIDE = 3;
27
- export declare const MARKER_ENDPOINT_FIELDS: readonly ["x", "y", "z"];
28
- /** @returns {Promise<import('./wasmTypes').EmbodyCoreWasmModule>} */
29
- export declare function initEmbodyCore(): Promise<import("./wasmTypes").EmbodyCoreWasmModule>;
30
- /** @returns {Promise<import('./wasmTypes').EmbodyCoreWasmModule>} */
31
- export declare function getEmbodyCore(): Promise<import("./wasmTypes").EmbodyCoreWasmModule>;
32
- /**
33
- * Return the Wasm module already loaded by this package entry.
34
- * Prefer passing the module returned by `initEmbodyCore()` explicitly.
35
- */
36
- export declare function requireInitializedEmbodyCore(): import("./wasmTypes").EmbodyCoreWasmModule;
37
- export declare function resetEmbodyCoreForTests(): void;
38
- /**
39
- * Install a pre-loaded Wasm module into the sync cache (used by vitest setup
40
- * when the package dynamic import cannot resolve dist/wasm from source).
41
- * @param {import('./wasmTypes').EmbodyCoreWasmModule} mod
42
- */
43
- export declare function setEmbodyCoreForTests(mod: any): void;
1
+ export * from './wasm/index';