@lovelace_lol/embody 0.0.17 → 0.0.18

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@@ -1,10 +1,139 @@
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  /* tslint:disable */
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  /* eslint-disable */
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  export const memory: WebAssembly.Memory;
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- export const __wbg_runtimecore_free: (a: number, b: number) => void;
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+ export const analyze_model_descriptor: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
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+ export const decode_legacy_animation: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const decode_legacy_pose: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const decode_vrma_animation: (a: number, b: number) => [number, number, number, number];
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+ export const encode_vrma_animation: (a: number, b: number) => [number, number, number, number];
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+ export const extract_model_data_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const normalize_mixamo_animation: (a: number, b: number) => [number, number, number, number];
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+ export const retarget_vrma_animation: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const default_hair_color_appearance_json: () => [number, number, number, number];
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+ export const hair_color_presets_json: () => [number, number, number, number];
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+ export const normalize_hair_color_appearance_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const embody_request: (a: number, b: number) => [number, number, number, number];
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+ export const solve_axis_quaternion: (a: number, b: number, c: number, d: number) => [number, number];
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+ export const solve_bilateral_values: (a: number, b: number) => [number, number];
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+ export const solve_morph_batch: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const validate_generated_template_fit_metadata: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
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+ export const build_hair_gravity_curves: (a: number, b: number) => [number, number, number, number];
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+ export const build_hair_idle_curves: (a: number, b: number, c: number) => [number, number, number, number];
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+ export const build_hair_impulse_curves: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const compile_clip: (a: number, b: number) => [number, number, number, number];
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+ export const compile_clip_curves: (a: number, b: number) => [number, number, number, number];
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+ export const compute_humanoid_skeleton_template_rest_bounds: (a: number, b: number) => [number, number, number, number];
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+ export const create_validation_skeleton_json: (a: number, b: number) => [number, number, number, number];
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+ export const extract_humanoid_skeleton_template_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const get_humanoid_skeleton_template_json: (a: number, b: number) => [number, number, number, number];
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+ export const get_preset_json: (a: number, b: number) => [number, number, number, number];
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+ export const has_preset: (a: number, b: number) => number;
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+ export const humanoid_skeleton_template_bone_names: (a: number, b: number) => [number, number, number, number];
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+ export const list_humanoid_skeleton_templates_json: () => [number, number, number, number];
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+ export const list_presets: () => [number, number];
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+ export const marker_endpoint_stride: () => number;
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+ export const marker_visibility_animation_factors: (a: number, b: number) => [number, number];
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+ export const merge_embedded_preset: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const merge_preset_profile: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const passes_marker_camera_angle_gate: (a: number, b: number, c: number) => number;
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+ export const resolve_embedded_profile_view: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const resolve_profile_view: (a: number, b: number) => [number, number, number, number];
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+ export const resolve_viewport_constrained_line_scale: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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+ export const resolve_viewport_safe_bounds: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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+ export const sample_marker_arc_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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+ export const sample_marker_bezier_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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+ export const separate_overlapping_marker_endpoints: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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+ export const should_show_marker: (a: number, b: number, c: number, d: number) => number;
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+ export const validate_humanoid_characterization: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const validate_profile_model: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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+ export const marker_visibility_factors_stride: () => number;
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+ export const __wbg_nativeplaybacksession_free: (a: number, b: number) => void;
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+ export const nativeplaybacksession_control: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const nativeplaybacksession_dispose: (a: number) => [number, number, number, number];
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+ export const nativeplaybacksession_new: () => [number, number, number];
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+ export const nativeplaybacksession_notify: (a: number, b: number, c: number) => [number, number, number, number];
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+ export const nativeplaybacksession_play: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const nativeplaybacksession_rebind: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const nativeplaybacksession_replace_clip: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const __wbg_annotationlifecycle_free: (a: number, b: number) => void;
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+ export const __wbg_hairphysicssolver_free: (a: number, b: number) => void;
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+ export const annotationlifecycle_command: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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+ export const annotationlifecycle_deadline: (a: number) => [number, number];
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+ export const annotationlifecycle_is_active: (a: number) => number;
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+ export const annotationlifecycle_new: (a: number, b: number, c: number) => number;
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+ export const compose_template_skeleton_fit_transform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const default_hair_physics_config_values: () => [number, number];
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+ export const hair_config_stride: () => number;
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+ export const hair_head_state_stride: () => number;
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+ export const hair_morph_output_stride: () => number;
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+ export const hair_state_stride: () => number;
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+ export const hairphysicssolver_get_config: (a: number) => [number, number];
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+ export const hairphysicssolver_get_state: (a: number) => [number, number];
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+ export const hairphysicssolver_new: (a: number, b: number) => number;
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+ export const hairphysicssolver_reset: (a: number) => void;
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+ export const hairphysicssolver_set_config: (a: number, b: number, c: number) => void;
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+ export const hairphysicssolver_update: (a: number, b: number, c: number, d: number) => [number, number];
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+ export const template_skeleton_fit_transform_stride: () => number;
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+ export const __wbg_annotationruntime_free: (a: number, b: number) => void;
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+ export const __wbg_cameraflight_free: (a: number, b: number) => void;
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+ export const __wbg_cameraorbit_free: (a: number, b: number) => void;
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  export const analyze_mesh_proportions: (a: number, b: number, c: number) => [number, number];
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+ export const annotation_bone_vertices: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const annotation_camera_framing_stride: () => number;
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+ export const annotation_marker_frame_stride: () => number;
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+ export const annotation_morph_anchor_candidates: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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+ export const annotation_morph_candidates: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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+ export const annotation_morph_center: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const annotation_point_bounds: (a: number, b: number) => [number, number];
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+ export const annotation_query: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const annotation_weighted_anchor: (a: number, b: number) => [number, number];
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+ export const annotationruntime_camera_frame: (a: number, b: number, c: number, d: number) => [number, number];
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+ export const annotationruntime_command: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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+ export const annotationruntime_completed_camera_request: (a: number) => number;
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+ export const annotationruntime_dispose: (a: number) => void;
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+ export const annotationruntime_finish_markers: (a: number, b: number) => void;
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+ export const annotationruntime_generation: (a: number) => number;
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+ export const annotationruntime_is_current: (a: number, b: number) => number;
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+ export const annotationruntime_label_metrics: (a: number, b: number, c: number, d: number) => void;
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+ export const annotationruntime_marker_frame: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
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+ export const annotationruntime_needs_frame: (a: number) => number;
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+ export const annotationruntime_new: (a: number, b: number) => [number, number, number];
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+ export const annotationruntime_observe_model: (a: number, b: number, c: number) => [number, number];
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+ export const annotationruntime_observe_morph_anchor: (a: number, b: number, c: number, d: number, e: number) => number;
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+ export const annotationruntime_observe_morph_geometry: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
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+ export const annotationruntime_observe_occlusion: (a: number, b: number, c: number) => void;
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+ export const annotationruntime_observe_transforms: (a: number, b: number, c: number) => void;
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+ export const annotationruntime_occlusion_queries: (a: number) => [number, number];
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+ export const annotationruntime_plan_markers: (a: number, b: number, c: number) => [number, number, number, number];
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+ export const annotationruntime_prepare_morph_anchor: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
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+ export const annotationruntime_revision: (a: number) => number;
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+ export const annotationruntime_set_model: (a: number, b: number, c: number) => [number, number];
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+ export const annotationruntime_snapshot: (a: number) => [number, number];
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+ export const annotationruntime_surface_result: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const annotationruntime_tracked_objects: (a: number) => [number, number];
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+ export const cameraflight_duration_ms: (a: number) => number;
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+ export const cameraflight_new: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
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+ export const cameraflight_sample: (a: number, b: number) => [number, number];
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+ export const cameraorbit_duration_ms: (a: number) => number;
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+ export const cameraorbit_new: (a: number, b: number, c: number, d: number, e: number) => number;
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+ export const cameraorbit_sample: (a: number, b: number) => [number, number];
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  export const compose_template_fit_adjustment: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const focus_padding_factor: (a: number, b: number, c: number, d: number) => number;
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  export const mesh_proportions_stride: () => number;
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+ export const normalize_camera_angle_degrees: (a: number) => number;
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+ export const resolve_auto_closeup_angle: (a: number, b: number, c: number, d: number, e: number) => number;
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+ export const resolve_focus_camera_direction: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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+ export const solve_focus_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => [number, number];
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+ export const solve_full_body_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number];
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+ export const solve_template_skeleton_fit: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const template_skeleton_fit_solution_stride: () => number;
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+ export const world_direction_for_camera_angle: (a: number, b: number, c: number) => [number, number];
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+ export const camera_flight_sample_stride: () => number;
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+ export const __wbg_runtimecore_free: (a: number, b: number) => void;
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+ export const core_abi_version: () => number;
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+ export const pack_morph_frame_delta: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
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+ export const packed_bone_frame_delta_stride: () => number;
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+ export const packed_morph_frame_delta_stride: () => number;
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  export const runtimecore_add_hair_response_impulse: (a: number, b: number, c: number) => [number, number];
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  export const runtimecore_advance_mesh_highlight: (a: number, b: number) => [number, number, number, number];
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  export const runtimecore_au_morph_binding_stride: () => number;
@@ -77,138 +206,9 @@ export const runtimecore_set_morph_index: (a: number, b: number, c: number, d: n
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  export const runtimecore_set_viseme: (a: number, b: number, c: number) => void;
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  export const runtimecore_set_viseme_jaw_scale: (a: number, b: number, c: number) => void;
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  export const runtimecore_set_viseme_slot_count: (a: number, b: number) => void;
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- export const runtimecore_viseme_morph_binding_stride: () => number;
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  export const runtimecore_viseme_slot_index: (a: number, b: number, c: number) => number;
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- export const solve_template_skeleton_fit: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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- export const template_skeleton_fit_solution_stride: () => number;
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+ export const runtimecore_viseme_morph_binding_stride: () => number;
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  export const runtimecore_remove_animation_clip: (a: number, b: number, c: number) => number;
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- export const compose_template_skeleton_fit_transform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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- export const marker_endpoint_stride: () => number;
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- export const marker_visibility_animation_factors: (a: number, b: number) => [number, number];
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- export const passes_marker_camera_angle_gate: (a: number, b: number, c: number) => number;
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- export const resolve_viewport_constrained_line_scale: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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- export const resolve_viewport_safe_bounds: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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- export const sample_marker_arc_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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- export const sample_marker_bezier_curve: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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- export const separate_overlapping_marker_endpoints: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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- export const should_show_marker: (a: number, b: number, c: number, d: number) => number;
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- export const template_skeleton_fit_transform_stride: () => number;
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- export const marker_visibility_factors_stride: () => number;
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- export const analyze_model_descriptor: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
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- export const extract_model_data_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const __wbg_nativeplaybacksession_free: (a: number, b: number) => void;
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- export const nativeplaybacksession_control: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const nativeplaybacksession_dispose: (a: number) => [number, number, number, number];
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- export const nativeplaybacksession_new: () => [number, number, number];
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- export const nativeplaybacksession_notify: (a: number, b: number, c: number) => [number, number, number, number];
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- export const nativeplaybacksession_play: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const nativeplaybacksession_rebind: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const nativeplaybacksession_replace_clip: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const build_hair_gravity_curves: (a: number, b: number) => [number, number, number, number];
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- export const build_hair_idle_curves: (a: number, b: number, c: number) => [number, number, number, number];
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- export const build_hair_impulse_curves: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const compile_clip: (a: number, b: number) => [number, number, number, number];
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- export const compile_clip_curves: (a: number, b: number) => [number, number, number, number];
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- export const compute_humanoid_skeleton_template_rest_bounds: (a: number, b: number) => [number, number, number, number];
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- export const create_validation_skeleton_json: (a: number, b: number) => [number, number, number, number];
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- export const extract_humanoid_skeleton_template_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const get_humanoid_skeleton_template_json: (a: number, b: number) => [number, number, number, number];
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- export const get_preset_json: (a: number, b: number) => [number, number, number, number];
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- export const has_preset: (a: number, b: number) => number;
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- export const humanoid_skeleton_template_bone_names: (a: number, b: number) => [number, number, number, number];
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- export const list_humanoid_skeleton_templates_json: () => [number, number, number, number];
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- export const list_presets: () => [number, number];
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- export const merge_embedded_preset: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const merge_preset_profile: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const resolve_embedded_profile_view: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const resolve_profile_view: (a: number, b: number) => [number, number, number, number];
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- export const validate_humanoid_characterization: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const validate_profile_model: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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- export const __wbg_annotationlifecycle_free: (a: number, b: number) => void;
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- export const __wbg_cameraflight_free: (a: number, b: number) => void;
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- export const __wbg_cameraorbit_free: (a: number, b: number) => void;
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- export const __wbg_hairphysicssolver_free: (a: number, b: number) => void;
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- export const annotation_camera_framing_stride: () => number;
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- export const annotationlifecycle_command: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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- export const annotationlifecycle_deadline: (a: number) => [number, number];
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- export const annotationlifecycle_is_active: (a: number) => number;
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- export const annotationlifecycle_new: (a: number, b: number, c: number) => number;
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- export const cameraflight_duration_ms: (a: number) => number;
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- export const cameraflight_new: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number) => number;
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- export const cameraflight_sample: (a: number, b: number) => [number, number];
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- export const cameraorbit_duration_ms: (a: number) => number;
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- export const cameraorbit_new: (a: number, b: number, c: number, d: number, e: number) => number;
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- export const cameraorbit_sample: (a: number, b: number) => [number, number];
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- export const default_hair_physics_config_values: () => [number, number];
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- export const focus_padding_factor: (a: number, b: number, c: number, d: number) => number;
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- export const hair_config_stride: () => number;
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- export const hair_head_state_stride: () => number;
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- export const hair_morph_output_stride: () => number;
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- export const hair_state_stride: () => number;
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- export const hairphysicssolver_get_config: (a: number) => [number, number];
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- export const hairphysicssolver_get_state: (a: number) => [number, number];
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- export const hairphysicssolver_new: (a: number, b: number) => number;
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- export const hairphysicssolver_reset: (a: number) => void;
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- export const hairphysicssolver_set_config: (a: number, b: number, c: number) => void;
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- export const hairphysicssolver_update: (a: number, b: number, c: number, d: number) => [number, number];
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- export const normalize_camera_angle_degrees: (a: number) => number;
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- export const resolve_auto_closeup_angle: (a: number, b: number, c: number, d: number, e: number) => number;
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- export const resolve_focus_camera_direction: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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- export const solve_focus_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => [number, number];
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- export const solve_full_body_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number];
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- export const world_direction_for_camera_angle: (a: number, b: number, c: number) => [number, number];
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- export const camera_flight_sample_stride: () => number;
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- export const default_hair_color_appearance_json: () => [number, number, number, number];
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- export const hair_color_presets_json: () => [number, number, number, number];
163
- export const normalize_hair_color_appearance_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
164
- export const decode_legacy_animation: (a: number, b: number, c: number, d: number) => [number, number, number, number];
165
- export const decode_legacy_pose: (a: number, b: number, c: number, d: number) => [number, number, number, number];
166
- export const decode_vrma_animation: (a: number, b: number) => [number, number, number, number];
167
- export const encode_vrma_animation: (a: number, b: number) => [number, number, number, number];
168
- export const normalize_mixamo_animation: (a: number, b: number) => [number, number, number, number];
169
- export const retarget_vrma_animation: (a: number, b: number, c: number, d: number) => [number, number, number, number];
170
- export const __wbg_annotationruntime_free: (a: number, b: number) => void;
171
- export const annotation_bone_vertices: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
172
- export const annotation_marker_frame_stride: () => number;
173
- export const annotation_morph_anchor_candidates: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
174
- export const annotation_morph_candidates: (a: number, b: number, c: number, d: number, e: number) => [number, number];
175
- export const annotation_morph_center: (a: number, b: number, c: number, d: number) => [number, number, number, number];
176
- export const annotation_point_bounds: (a: number, b: number) => [number, number];
177
- export const annotation_query: (a: number, b: number, c: number, d: number) => [number, number, number, number];
178
- export const annotation_weighted_anchor: (a: number, b: number) => [number, number];
179
- export const annotationruntime_camera_frame: (a: number, b: number, c: number, d: number) => [number, number];
180
- export const annotationruntime_command: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
181
- export const annotationruntime_completed_camera_request: (a: number) => number;
182
- export const annotationruntime_dispose: (a: number) => void;
183
- export const annotationruntime_finish_markers: (a: number, b: number) => void;
184
- export const annotationruntime_generation: (a: number) => number;
185
- export const annotationruntime_is_current: (a: number, b: number) => number;
186
- export const annotationruntime_label_metrics: (a: number, b: number, c: number, d: number) => void;
187
- export const annotationruntime_marker_frame: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
188
- export const annotationruntime_needs_frame: (a: number) => number;
189
- export const annotationruntime_new: (a: number, b: number) => [number, number, number];
190
- export const annotationruntime_observe_model: (a: number, b: number, c: number) => [number, number];
191
- export const annotationruntime_observe_morph_anchor: (a: number, b: number, c: number, d: number, e: number) => number;
192
- export const annotationruntime_observe_morph_geometry: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
193
- export const annotationruntime_observe_occlusion: (a: number, b: number, c: number) => void;
194
- export const annotationruntime_observe_transforms: (a: number, b: number, c: number) => void;
195
- export const annotationruntime_occlusion_queries: (a: number) => [number, number];
196
- export const annotationruntime_plan_markers: (a: number, b: number, c: number) => [number, number, number, number];
197
- export const annotationruntime_prepare_morph_anchor: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number) => [number, number];
198
- export const annotationruntime_revision: (a: number) => number;
199
- export const annotationruntime_set_model: (a: number, b: number, c: number) => [number, number];
200
- export const annotationruntime_snapshot: (a: number) => [number, number];
201
- export const annotationruntime_surface_result: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
202
- export const annotationruntime_tracked_objects: (a: number) => [number, number];
203
- export const core_abi_version: () => number;
204
- export const pack_morph_frame_delta: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
205
- export const packed_bone_frame_delta_stride: () => number;
206
- export const packed_morph_frame_delta_stride: () => number;
207
- export const solve_axis_quaternion: (a: number, b: number, c: number, d: number) => [number, number];
208
- export const solve_bilateral_values: (a: number, b: number) => [number, number];
209
- export const solve_morph_batch: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
210
- export const validate_generated_template_fit_metadata: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
211
- export const embody_request: (a: number, b: number) => [number, number, number, number];
212
212
  export const __wbindgen_externrefs: WebAssembly.Table;
213
213
  export const __wbindgen_malloc: (a: number, b: number) => number;
214
214
  export const __wbindgen_free: (a: number, b: number, c: number) => void;
@@ -139,5 +139,5 @@ export * from './savedAnimation';
139
139
  export declare function requireInitializedEmbodyCore(): EmbodyCore;
140
140
  export declare function resetEmbodyCoreForTests(): void;
141
141
  export { getAUDescriptors, LEGACY_BODY_CONTROL_AUS } from './auDescriptors';
142
- export type { AUDescriptor } from './auDescriptors';
142
+ export type { AUDescriptor, ControlCategory } from './auDescriptors';
143
143
  export type { MeshHighlightFrame, MeshHighlightWrite } from './highlighting';