@lovelace_lol/embody 0.0.14 → 0.0.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +436 -149
- package/dist/index.js +1383 -395
- package/dist/index.js.map +1 -1
- package/dist/three/annotations/modelObservation.d.ts +9 -7
- package/dist/three/annotations/morphGeometry.d.ts +19 -0
- package/dist/three/authoring.d.ts +22 -18
- package/dist/three/authoringTypes.d.ts +45 -4
- package/dist/three/character.d.ts +58 -14
- package/dist/three/editor/morphVertexPreview.d.ts +3 -2
- package/dist/three/index.d.ts +12 -11
- package/dist/three/model.d.ts +2 -0
- package/dist/three/nativePlayback.d.ts +6 -0
- package/dist/three/playbackRendering.d.ts +1 -1
- package/dist/three/scene.d.ts +2 -0
- package/dist/three/sceneBackground.d.ts +11 -0
- package/dist/three/scenery.d.ts +46 -0
- package/dist/three/vrm-animation.d.ts +70 -0
- package/dist/three.js +1383 -395
- package/dist/three.js.map +1 -1
- package/dist/wasm/README.md +436 -149
- package/dist/wasm/embody_wasm.d.ts +251 -105
- package/dist/wasm/embody_wasm.js +541 -31
- package/dist/wasm/embody_wasm_bg.wasm +0 -0
- package/dist/wasm/embody_wasm_bg.wasm.d.ts +123 -98
- package/dist/wasm/highlighting.d.ts +16 -0
- package/dist/wasm/index.d.ts +10 -0
- package/dist/wasm/savedAnimation.d.ts +4 -0
- package/dist/wasm.js +1123 -2
- package/dist/wasm.js.map +1 -1
- package/model-tools/index.d.ts +57 -0
- package/model-tools/index.mjs +354 -0
- package/model-tools/prepare-actor.mjs +79 -0
- package/package.json +19 -5
package/dist/index.js
CHANGED
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@@ -1,10 +1,10 @@
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import * as
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import { NoBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, NormalBlending, Timer, Quaternion, Vector3,
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import { CC4_HUMANOID_SKELETON_TEMPLATE, HUMANOID_SKELETON_TEMPLATES, DEFAULT_HAIR_COLOR_APPEARANCE,
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import * as THREE11 from 'three';
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import { Matrix4, NoBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, NormalBlending, Timer, Quaternion, Vector3, NormalAnimationBlendMode, InterpolateLinear, InterpolateDiscrete, QuaternionKeyframeTrack, VectorKeyframeTrack, AnimationClip, LoadingManager, AnimationMixer, AdditiveAnimationBlendMode, LoopOnce, LoopRepeat, LoopPingPong, PropertyBinding, Euler, AnimationUtils, Box3, MathUtils, Mesh, PlaneGeometry, ShadowMaterial, HemisphereLight, DirectionalLight, SRGBColorSpace, ACESFilmicToneMapping, WebGLRenderer, Scene, Color, PerspectiveCamera, PCFShadowMap, PCFSoftShadowMap, NumberKeyframeTrack, MeshBasicMaterial, TextureLoader, Texture, PMREMGenerator, Group, FloatType, Float32BufferAttribute, BufferAttribute, EquirectangularReflectionMapping, CanvasTexture, WebGPUCoordinateSystem, WebGLCoordinateSystem } from 'three';
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import { CC4_HUMANOID_SKELETON_TEMPLATE, HUMANOID_SKELETON_TEMPLATES, DEFAULT_HAIR_COLOR_APPEARANCE, initEmbodyCore, requireInitializedEmbodyCore } from '@lovelace_lol/embody/wasm';
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export * from '@lovelace_lol/embody/wasm';
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export { CC4_HUMANOID_SKELETON_TEMPLATE, DEFAULT_AXIS_TO_CHANNEL, DEFAULT_BONE_MAX_DEGREES, DEFAULT_HAIR_COLOR_APPEARANCE, HAIR_COLOR_PRESETS, HUMANOID_SKELETON_TEMPLATES, JOINT_CONTROL_SECTION, LEGACY_BODY_CONTROL_AUS, VISEME_KEYS, getAUDescriptors } from '@lovelace_lol/embody/wasm';
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import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
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import { FBXLoader } from 'three/examples/jsm/loaders/FBXLoader.js';
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import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader.js';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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import { RoomEnvironment } from 'three/examples/jsm/environments/RoomEnvironment.js';
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@@ -33,46 +33,72 @@ function annotationProfileInput(profile) {
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}
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return result;
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}
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function
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const value = annotationQuery("meshSideOffset", { region, sideSign, size: modelSize });
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return value ? new THREE10.Vector3(value.x, value.y, value.z) : null;
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function readAttribute(attribute) {
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const values = new Float32Array(attribute.count * attribute.itemSize);
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for (let index = 0; index < attribute.count; index++) for (let axis = 0; axis < attribute.itemSize; axis++) values[index * attribute.itemSize + axis] = attribute.getComponent(index, axis);
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return values;
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}
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function
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const
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const positions = mesh.geometry.getAttribute("position");
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if (!positions) return null;
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function readMorphGeometry(mesh, names) {
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const position = mesh.geometry.getAttribute("position");
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if (!position || position.itemSize !== 3) return null;
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const attributes = names.flatMap((name) => {
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const index = mesh.morphTargetDictionary?.[name];
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const attribute = index == null ? void 0 : mesh.geometry.morphAttributes.position?.[index];
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return attribute ? [attribute] : [];
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});
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if (!attributes.length || attributes.some((attribute) => attribute.count !== position.count || attribute.itemSize !== 3)) return null;
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const base = readAttribute(position);
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const morphs = new Float32Array(attributes.length * base.length);
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attributes.forEach((attribute, index) => morphs.set(readAttribute(attribute), index * base.length));
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return { base, morphs, relative: mesh.geometry.morphTargetsRelative };
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}
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function updateAnnotationWorldMatrices(model) {
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model.parent?.updateWorldMatrix(true, false);
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model.updateMatrixWorld(true);
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}
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function sampleMorphVertices(mesh, indices, samples, vertex = new THREE11.Vector3()) {
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const skinned = mesh;
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if (skinned.isSkinnedMesh)
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if (skinned.isSkinnedMesh) {
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for (const bone of skinned.skeleton.bones) bone.updateWorldMatrix(true, false);
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skinned.skeleton.update();
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}
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for (let offset = 0; offset < indices.length; offset++) {
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mesh.getVertexPosition(indices[offset], vertex).applyMatrix4(mesh.matrixWorld);
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samples[offset * 3] = vertex.x;
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samples[offset * 3 + 1] = vertex.y;
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samples[offset * 3 + 2] = vertex.z;
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}
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const value = core.annotation_morph_center(JSON.stringify(region), samples);
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return value.length === 3 ? new THREE10.Vector3().fromArray(value) : null;
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}
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var MorphGeometryObservation = class {
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constructor() {
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__publicField(this, "revision", 0);
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__publicField(this, "namesJson", "[]");
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__publicField(this, "signature", []);
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}
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observe(mesh) {
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const dictionary = Object.entries(mesh.morphTargetDictionary ?? {}).sort(([a], [b]) => a.localeCompare(b));
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const attributes = [mesh.geometry.getAttribute("position"), ...mesh.geometry.morphAttributes.position ?? []];
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const signature = [mesh.geometry, mesh.geometry.morphTargetsRelative, ...dictionary.flat()];
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for (const attribute of attributes) {
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signature.push(attribute);
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if (attribute) signature.push(
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attribute.array,
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attribute.count,
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attribute.itemSize,
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attribute.normalized,
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"data" in attribute ? attribute.data.version : attribute.version,
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"data" in attribute ? attribute.data.stride : 0,
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"offset" in attribute ? attribute.offset : 0
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);
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}
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if (signature.length === this.signature.length && signature.every((value, index) => value === this.signature[index])) return;
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this.signature = signature;
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this.revision++;
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this.namesJson = JSON.stringify(dictionary.map(([name]) => name));
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}
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};
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// three/annotations/modelObservation.ts
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function readAttribute(attribute) {
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const values = new Float32Array(attribute.count * attribute.itemSize);
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for (let index = 0; index < attribute.count; index++) for (let axis = 0; axis < attribute.itemSize; axis++) values[index * attribute.itemSize + axis] = attribute.getComponent(index, axis);
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return values;
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}
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var bounds = (box) => box.isEmpty() ? null : { min: box.min.toArray(), max: box.max.toArray() };
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var AnnotationModelObserver = class {
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constructor(model) {
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__publicField(this, "objects", /* @__PURE__ */ new Map());
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__publicField(this, "meshes", []);
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__publicField(this, "ids", /* @__PURE__ */ new Map());
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__publicField(this, "morphGeneration", null);
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__publicField(this, "morphObservations", []);
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__publicField(this, "morphGeometry", /* @__PURE__ */ new Map());
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__publicField(this, "vertex", new THREE11.Vector3());
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model.traverse((object) => {
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const id = this.objects.size + 1;
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this.ids.set(object, id);
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id(object) {
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return this.ids.get(object);
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}
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updateWorldMatrices() {
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updateAnnotationWorldMatrices(this.model);
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}
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capture() {
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this.
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const modelBox = new
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if (modelBox.isEmpty()) modelBox.setFromCenterAndSize(this.model.getWorldPosition(new
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this.updateWorldMatrices();
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const modelBox = new THREE11.Box3().setFromObject(this.model);
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if (modelBox.isEmpty()) modelBox.setFromCenterAndSize(this.model.getWorldPosition(new THREE11.Vector3()), new THREE11.Vector3());
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return {
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bounds: bounds(modelBox),
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quaternion: this.model.getWorldQuaternion(new
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quaternion: this.model.getWorldQuaternion(new THREE11.Quaternion()).toArray(),
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inverse: this.model.matrixWorld.clone().invert().toArray(),
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objects: [...this.objects].map(([id, object]) => {
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const mesh = object;
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name: object.name,
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kind: mesh.isMesh ? "Mesh" : bone ? "Bone" : object.type,
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parent: object.parent ? this.ids.get(object.parent) ?? null : null,
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position: object.getWorldPosition(new
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bounds: bone ? null : bounds(new
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position: object.getWorldPosition(new THREE11.Vector3()).toArray(),
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bounds: bone ? null : bounds(new THREE11.Box3().setFromObject(object)),
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matrix: object.matrixWorld.toArray(),
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inverse: object.matrixWorld.clone().invert().toArray(),
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morphNames: Object.keys(mesh.morphTargetDictionary ?? {})
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transforms(runtime) {
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const ids = runtime.tracked_objects();
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if (!ids.length) return new Float32Array();
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this.
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this.updateWorldMatrices();
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const values = new Float32Array(ids.length * 17);
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ids.forEach((id, index) => {
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const object = this.objects.get(id);
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});
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return values;
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}
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prepareMorphAnchors(runtime) {
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const generation = runtime.generation();
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if (!runtime.is_current(generation)) return;
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if (this.morphGeneration !== generation) this.morphObservations = [];
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this.morphGeneration = generation;
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const changed = /* @__PURE__ */ new Set();
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for (const mesh of this.meshes) {
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const id = this.ids.get(mesh);
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let observation = this.morphGeometry.get(id);
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if (!observation) {
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observation = new MorphGeometryObservation();
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this.morphGeometry.set(id, observation);
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}
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observation.observe(mesh);
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if (runtime.observe_morph_geometry(generation, id, observation.revision, observation.namesJson)) changed.add(id);
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}
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if (!changed.size) return;
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this.morphObservations = this.morphObservations.filter((observation) => !changed.has(observation.objectId));
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const requests = JSON.parse(runtime.command("morphRequests", "{}", performance.now()));
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const anchors = {};
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for (const request3 of requests) {
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if (!changed.has(request3.objectId)) continue;
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const mesh = this.objects.get(request3.objectId);
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if (!mesh?.isMesh) continue;
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const
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if (
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const geometry = readMorphGeometry(mesh, request3.morphNames);
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if (!geometry) continue;
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const plan = runtime.prepare_morph_anchor(generation, request3.objectId, request3.region.name, geometry.base, geometry.morphs, geometry.relative);
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if (plan.length < 2) continue;
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const indices = plan.slice(1);
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this.morphObservations.push({ planId: plan[0], objectId: request3.objectId, mesh, indices, samples: new Float32Array(indices.length * 3) });
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}
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}
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/** Transport only: Rust owns the vertex selection, weights and live anchor. */
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observeMorphAnchors(runtime) {
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this.prepareMorphAnchors(runtime);
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if (this.morphGeneration === null || !runtime.is_current(this.morphGeneration)) {
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this.morphObservations = [];
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this.morphGeneration = null;
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return;
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}
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if (!this.morphObservations.length) return;
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this.updateWorldMatrices();
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for (const { planId, mesh, indices, samples } of this.morphObservations) {
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sampleMorphVertices(mesh, indices, samples, this.vertex);
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runtime.observe_morph_anchor(this.morphGeneration, planId, samples);
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}
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return anchors;
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}
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/** Rust selects influenced vertices; Three evaluates the current native pose. */
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observeFocus(runtime, request3) {
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if (index < 0 || !skinIndices || !skinWeights) continue;
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mesh.skeleton.update();
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const selected = core.annotation_bone_vertices(readAttribute(skinIndices), readAttribute(skinWeights), new Uint32Array([index]));
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const vertex = new
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const vertex = new THREE11.Vector3();
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for (const selectedIndex of selected) {
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mesh.getVertexPosition(selectedIndex, vertex).applyMatrix4(mesh.matrixWorld);
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points.push(vertex.x, vertex.y, vertex.z);
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@@ -192,9 +260,9 @@ function bindSceneRendering(controller, scene, camera, binding) {
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if (owner.scene !== scene || owner.camera !== camera) throw new Error("Rendering and camera controllers must share their scene and camera.");
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if (owner.binding) throw new Error("Character scene rendering already has a camera controller.");
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owner.binding = binding;
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const
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if (
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if (
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const snapshot3 = controller.getSnapshot();
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if (snapshot3.renderer) void binding.commit(snapshot3.renderer).catch(binding.onError);
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if (snapshot3.status !== "ready" && snapshot3.status !== "error") void binding.suspend().catch(binding.onError);
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return () => {
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if (owner.binding === binding) {
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owner.drain = binding.suspend();
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@@ -236,8 +304,8 @@ function prepareModelSkinning(model) {
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};
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}
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var bindings = /* @__PURE__ */ new WeakMap();
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function bindPlaybackRendering(model, mixer, afterFrame) {
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const binding = { mixer, enabled: true, afterFrame };
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function bindPlaybackRendering(model, mixer, afterFrame, afterSample) {
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const binding = { mixer, enabled: true, disposed: false, afterFrame, afterSample };
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const entries = bindings.get(model) ?? /* @__PURE__ */ new Set();
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bindings.set(model, entries);
|
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@@ -246,6 +314,7 @@ function bindPlaybackRendering(model, mixer, afterFrame) {
|
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|
binding.enabled = enabled;
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},
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binding.disposed = true;
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entries.delete(binding);
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|
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}
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@@ -262,8 +331,16 @@ function renderScenePlayback(scene, timer) {
|
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}
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});
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const deltaSeconds = timer.getDelta();
|
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const elapsed = /* @__PURE__ */ new Map();
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for (const mixer of mixers) {
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elapsed.set(mixer, Math.abs(deltaSeconds * mixer.timeScale));
|
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mixer.update(deltaSeconds);
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}
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for (const binding of active) if (binding.enabled && !binding.disposed) {
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binding.afterSample?.(elapsed.get(binding.mixer));
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}
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for (const binding of active) if (binding.enabled && !binding.disposed) binding.afterFrame(deltaSeconds);
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}
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|
function createScenePlaybackFrame(scene, document2) {
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|
const timer = new Timer();
|
|
@@ -349,12 +426,12 @@ function compileModelForRender(renderer, scene, camera, model) {
|
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426
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});
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}
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|
function drawModelForRender(renderer, scene, camera, model) {
|
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const viewport = renderer.getViewport(new
|
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const scissor = renderer.getScissor(new
|
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|
+
const viewport = renderer.getViewport(new THREE11.Vector4());
|
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|
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const scissor = renderer.getScissor(new THREE11.Vector4());
|
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|
const scissorTest = renderer.getScissorTest();
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|
const restoreRenderTarget = captureRenderTarget(renderer);
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const autoClear = renderer.autoClear;
|
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const clearColor = renderer.getClearColor(Object.assign(new
|
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+
const clearColor = renderer.getClearColor(Object.assign(new THREE11.Color(), { a: 1 }));
|
|
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|
const clearAlpha = renderer.getClearAlpha();
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|
const native = "isWebGPURenderer" in renderer ? renderer : null;
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const renderObject = native?.getRenderObjectFunction();
|
|
@@ -778,14 +855,14 @@ var CameraDOMControls = class {
|
|
|
778
855
|
this.wrapper.remove();
|
|
779
856
|
}
|
|
780
857
|
};
|
|
781
|
-
var ThreeAnnotationControls = class extends
|
|
858
|
+
var ThreeAnnotationControls = class extends THREE11.EventDispatcher {
|
|
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859
|
constructor(domElement, runtime, advance, captureInput = true) {
|
|
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860
|
super();
|
|
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861
|
this.domElement = domElement;
|
|
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862
|
this.runtime = runtime;
|
|
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863
|
this.advance = advance;
|
|
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|
this.captureInput = captureInput;
|
|
788
|
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__publicField(this, "target", new
|
|
865
|
+
__publicField(this, "target", new THREE11.Vector3());
|
|
789
866
|
__publicField(this, "disposed", false);
|
|
790
867
|
__publicField(this, "previousTouchAction", "");
|
|
791
868
|
__publicField(this, "connected", false);
|
|
@@ -928,12 +1005,12 @@ var ThreeAnnotationRenderer = class {
|
|
|
928
1005
|
this.domElement = domElement;
|
|
929
1006
|
this.onPick = onPick;
|
|
930
1007
|
this.onHover = onHover;
|
|
931
|
-
__publicField(this, "group", new
|
|
1008
|
+
__publicField(this, "group", new THREE11.Group());
|
|
932
1009
|
__publicField(this, "objects", /* @__PURE__ */ new Map());
|
|
933
1010
|
__publicField(this, "overlay");
|
|
934
|
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__publicField(this, "raycaster", new
|
|
935
|
-
__publicField(this, "pointer", new
|
|
936
|
-
__publicField(this, "viewProjection", new
|
|
1011
|
+
__publicField(this, "raycaster", new THREE11.Raycaster());
|
|
1012
|
+
__publicField(this, "pointer", new THREE11.Vector2());
|
|
1013
|
+
__publicField(this, "viewProjection", new THREE11.Matrix4());
|
|
937
1014
|
__publicField(this, "overlayParent", null);
|
|
938
1015
|
__publicField(this, "releaseParentPosition", null);
|
|
939
1016
|
__publicField(this, "overlayResizeObserver");
|
|
@@ -991,28 +1068,28 @@ var ThreeAnnotationRenderer = class {
|
|
|
991
1068
|
this.attachOverlay();
|
|
992
1069
|
element.addEventListener("click", this.click);
|
|
993
1070
|
}
|
|
994
|
-
sync(
|
|
995
|
-
if (this.revision ===
|
|
996
|
-
if (this.style !==
|
|
997
|
-
this.style =
|
|
998
|
-
const ids = new Set(
|
|
1071
|
+
sync(snapshot3) {
|
|
1072
|
+
if (this.revision === snapshot3.descriptorRevision && this.style === snapshot3.style) return;
|
|
1073
|
+
if (this.style !== snapshot3.style) this.clear();
|
|
1074
|
+
this.style = snapshot3.style;
|
|
1075
|
+
const ids = new Set(snapshot3.descriptors.map((descriptor) => descriptor.id));
|
|
999
1076
|
for (const id of this.objects.keys()) if (!ids.has(id)) this.remove(id);
|
|
1000
|
-
for (const descriptor of
|
|
1077
|
+
for (const descriptor of snapshot3.descriptors) {
|
|
1001
1078
|
const signature = JSON.stringify(descriptor);
|
|
1002
1079
|
if (this.objects.get(descriptor.id)?.descriptor === signature) continue;
|
|
1003
1080
|
this.remove(descriptor.id);
|
|
1004
1081
|
this.objects.set(descriptor.id, this.create(descriptor, signature));
|
|
1005
1082
|
}
|
|
1006
|
-
this.revision =
|
|
1083
|
+
this.revision = snapshot3.descriptorRevision;
|
|
1007
1084
|
}
|
|
1008
1085
|
create(descriptor, signature) {
|
|
1009
1086
|
const { style } = descriptor;
|
|
1010
|
-
const sphere = new
|
|
1087
|
+
const sphere = new THREE11.Mesh(new THREE11.SphereGeometry(descriptor.radius, 12, 12), new THREE11.MeshBasicMaterial({ color: style.markerColor, transparent: true }));
|
|
1011
1088
|
const dashed = style.line.style === "dashed" || style.line.style === "dotted";
|
|
1012
|
-
const material = dashed ? new
|
|
1013
|
-
const geometry = new
|
|
1014
|
-
geometry.setAttribute("position", new
|
|
1015
|
-
const line = new
|
|
1089
|
+
const material = dashed ? new THREE11.LineDashedMaterial({ color: style.lineColor, transparent: true, dashSize: style.line.style === "dotted" ? 5e-3 : 0.02, gapSize: 0.01, linewidth: style.line.thickness }) : new THREE11.LineBasicMaterial({ color: style.lineColor, transparent: true, linewidth: style.line.thickness });
|
|
1090
|
+
const geometry = new THREE11.BufferGeometry();
|
|
1091
|
+
geometry.setAttribute("position", new THREE11.BufferAttribute(new Float32Array(51), 3));
|
|
1092
|
+
const line = new THREE11.Line(geometry, material);
|
|
1016
1093
|
const canvas = document.createElement("canvas");
|
|
1017
1094
|
const context = canvas.getContext("2d");
|
|
1018
1095
|
if (!context) {
|
|
@@ -1033,9 +1110,9 @@ var ThreeAnnotationRenderer = class {
|
|
|
1033
1110
|
context.fillRect(0, 0, canvas.width, canvas.height);
|
|
1034
1111
|
context.fillStyle = style.labelColor;
|
|
1035
1112
|
context.fillText(descriptor.label, canvas.width / 2, canvas.height / 2);
|
|
1036
|
-
const texture = new
|
|
1037
|
-
const label = new
|
|
1038
|
-
const arrow = style.line.arrowHead ? new
|
|
1113
|
+
const texture = new THREE11.CanvasTexture(canvas);
|
|
1114
|
+
const label = new THREE11.Sprite(new THREE11.SpriteMaterial({ map: texture, transparent: true, depthTest: true, depthWrite: false, sizeAttenuation: false }));
|
|
1115
|
+
const arrow = style.line.arrowHead ? new THREE11.Mesh(new THREE11.ConeGeometry(descriptor.arrowRadius, descriptor.arrowLength, 8), new THREE11.MeshBasicMaterial({ color: style.lineColor, transparent: true })) : null;
|
|
1039
1116
|
let element = null;
|
|
1040
1117
|
if (this.style === "html") {
|
|
1041
1118
|
element = document.createElement("div");
|
|
@@ -1070,7 +1147,7 @@ var ThreeAnnotationRenderer = class {
|
|
|
1070
1147
|
const rays = this.runtime.occlusion_queries();
|
|
1071
1148
|
const hits = new Float32Array(rays.length / 8 * 2);
|
|
1072
1149
|
for (let offset = 0; offset < rays.length; offset += 8) {
|
|
1073
|
-
this.raycaster.set(new
|
|
1150
|
+
this.raycaster.set(new THREE11.Vector3().fromArray(rays, offset + 1), new THREE11.Vector3().fromArray(rays, offset + 4));
|
|
1074
1151
|
this.raycaster.near = 0;
|
|
1075
1152
|
this.raycaster.far = rays[offset + 7];
|
|
1076
1153
|
const intersection = this.raycaster.intersectObjects(this.meshes, false)[0];
|
|
@@ -1097,7 +1174,7 @@ var ThreeAnnotationRenderer = class {
|
|
|
1097
1174
|
positions.array.set(values.subarray(offset + 19, offset + 70));
|
|
1098
1175
|
positions.needsUpdate = true;
|
|
1099
1176
|
objects.line.geometry.computeBoundingSphere();
|
|
1100
|
-
if (objects.line.material instanceof
|
|
1177
|
+
if (objects.line.material instanceof THREE11.LineDashedMaterial) objects.line.computeLineDistances();
|
|
1101
1178
|
objects.label.position.fromArray(values, offset + 5);
|
|
1102
1179
|
objects.label.scale.set(values[offset + 9], values[offset + 10], 1);
|
|
1103
1180
|
objects.label.material.opacity = values[offset + 11];
|
|
@@ -1220,7 +1297,7 @@ var ThreeAnnotationController = class _ThreeAnnotationController {
|
|
|
1220
1297
|
__publicField(this, "markerStateListeners", /* @__PURE__ */ new Set());
|
|
1221
1298
|
__publicField(this, "regionListeners", /* @__PURE__ */ new Set());
|
|
1222
1299
|
__publicField(this, "renderer", null);
|
|
1223
|
-
__publicField(this, "playbackTimer", new
|
|
1300
|
+
__publicField(this, "playbackTimer", new THREE11.Timer());
|
|
1224
1301
|
__publicField(this, "renderFrame");
|
|
1225
1302
|
__publicField(this, "resizeRenderer");
|
|
1226
1303
|
__publicField(this, "onRenderError");
|
|
@@ -1248,7 +1325,7 @@ var ThreeAnnotationController = class _ThreeAnnotationController {
|
|
|
1248
1325
|
}, nativeOptions.captureInput);
|
|
1249
1326
|
this.state = this.readState();
|
|
1250
1327
|
if (this.manageCamera) this.applyCameraState(this.state.camera);
|
|
1251
|
-
else this.controls.target.copy(this.camera.getWorldDirection(new
|
|
1328
|
+
else this.controls.target.copy(this.camera.getWorldDirection(new THREE11.Vector3()).add(this.camera.position));
|
|
1252
1329
|
this.markerRenderer = new ThreeAnnotationRenderer(this.runtime, this.scene, this.camera, this.domElement, (ids) => this.pick(ids), (id) => {
|
|
1253
1330
|
if (!this.disposed) {
|
|
1254
1331
|
this.call("hover", { id });
|
|
@@ -1451,11 +1528,12 @@ var ThreeAnnotationController = class _ThreeAnnotationController {
|
|
|
1451
1528
|
const observer = this.observer;
|
|
1452
1529
|
const generation = this.runtime.generation();
|
|
1453
1530
|
observer.observe(this.runtime);
|
|
1454
|
-
|
|
1531
|
+
observer.observeMorphAnchors(this.runtime);
|
|
1532
|
+
const queries = JSON.parse(this.runtime.plan_markers("{}"));
|
|
1455
1533
|
for (const initial of queries) {
|
|
1456
1534
|
let query = initial;
|
|
1457
1535
|
while (query && this.isCurrent(generation)) {
|
|
1458
|
-
const raycaster = new
|
|
1536
|
+
const raycaster = new THREE11.Raycaster(new THREE11.Vector3().fromArray(query.origin), new THREE11.Vector3().fromArray(query.direction), 0, query.far);
|
|
1459
1537
|
const hits = sliceSurfaceQueries ? await intersectMeshesInSlices(raycaster, observer.meshes, { isCurrent: () => this.isCurrent(generation), yieldToPaint: waitForCharacterLoadPaint }) : raycaster.intersectObjects(observer.meshes, false);
|
|
1460
1538
|
if (!hits || !this.isCurrent(generation)) return;
|
|
1461
1539
|
query = JSON.parse(this.runtime.surface_result(query.generation, query.id, query.phase, new Float32Array(hits.flatMap((hit) => hit.point.toArray()))));
|
|
@@ -1566,6 +1644,7 @@ var ThreeAnnotationController = class _ThreeAnnotationController {
|
|
|
1566
1644
|
if (this.disposed) return;
|
|
1567
1645
|
this.cancelModelPreparation();
|
|
1568
1646
|
this.call("clear");
|
|
1647
|
+
this.observer?.observeMorphAnchors(this.runtime);
|
|
1569
1648
|
this.hostConfig = null;
|
|
1570
1649
|
this.configSnapshot = null;
|
|
1571
1650
|
this.configSnapshotHost = null;
|
|
@@ -1679,7 +1758,10 @@ var ThreeAnnotationController = class _ThreeAnnotationController {
|
|
|
1679
1758
|
this.controls.target.fromArray(pose, 3);
|
|
1680
1759
|
this.camera.lookAt(this.controls.target);
|
|
1681
1760
|
}
|
|
1682
|
-
if (this.observer)
|
|
1761
|
+
if (this.observer) {
|
|
1762
|
+
this.runtime.observe_transforms(this.observer.transforms(this.runtime));
|
|
1763
|
+
this.observer.observeMorphAnchors(this.runtime);
|
|
1764
|
+
}
|
|
1683
1765
|
this.sync();
|
|
1684
1766
|
this.markerRenderer.update(now);
|
|
1685
1767
|
this.settleFlights();
|
|
@@ -1937,7 +2019,7 @@ var ThreeAnnotationMarkers = class {
|
|
|
1937
2019
|
}
|
|
1938
2020
|
getMarkerPosition(name) {
|
|
1939
2021
|
const p = this.controller.getMarkerPosition(name);
|
|
1940
|
-
return p ? new
|
|
2022
|
+
return p ? new THREE11.Vector3(p.x, p.y, p.z) : null;
|
|
1941
2023
|
}
|
|
1942
2024
|
updateLineStyle(name, line) {
|
|
1943
2025
|
this.controller.setRegionLineStyle(name, line);
|
|
@@ -2112,11 +2194,35 @@ function shouldUseFaceCenterForMarkerAnchor(resolved) {
|
|
|
2112
2194
|
function shouldProjectMarkerAnchorToSurface(resolved, legacyDefault) {
|
|
2113
2195
|
return annotationQuery("projectAnchor", { resolved, legacyDefault });
|
|
2114
2196
|
}
|
|
2197
|
+
function getRuntimeAnnotationSide(region) {
|
|
2198
|
+
return annotationQuery("side", { region });
|
|
2199
|
+
}
|
|
2200
|
+
function getRuntimeAUMeshSideOffset(region, sideSign, modelSize) {
|
|
2201
|
+
const value = annotationQuery("meshSideOffset", { region, sideSign, size: modelSize });
|
|
2202
|
+
return value ? new THREE11.Vector3(value.x, value.y, value.z) : null;
|
|
2203
|
+
}
|
|
2204
|
+
function getRuntimeAUMorphAnchorPoint(region, mesh) {
|
|
2205
|
+
const core = requireInitializedEmbodyCore();
|
|
2206
|
+
const names = annotationQuery("morphNames", { region });
|
|
2207
|
+
const geometry = readMorphGeometry(mesh, names);
|
|
2208
|
+
if (!geometry) return null;
|
|
2209
|
+
const candidates = core.annotation_morph_anchor_candidates(JSON.stringify(region), geometry.base, geometry.morphs, geometry.relative);
|
|
2210
|
+
updateAnnotationWorldMatrices(mesh);
|
|
2211
|
+
const positions = new Float32Array(candidates.length / 2 * 3);
|
|
2212
|
+
sampleMorphVertices(mesh, candidates.filter((_value, index) => index % 2 === 0), positions);
|
|
2213
|
+
const samples = new Float32Array(candidates.length / 2 * 4);
|
|
2214
|
+
for (let index = 0; index < candidates.length / 2; index++) {
|
|
2215
|
+
samples.set(positions.subarray(index * 3, index * 3 + 3), index * 4);
|
|
2216
|
+
samples[index * 4 + 3] = candidates[index * 2 + 1];
|
|
2217
|
+
}
|
|
2218
|
+
const value = core.annotation_weighted_anchor(samples);
|
|
2219
|
+
return value.length === 3 ? new THREE11.Vector3().fromArray(value) : null;
|
|
2220
|
+
}
|
|
2115
2221
|
var AnnotationLifecycleBridge = class {
|
|
2116
|
-
constructor(mode, duration,
|
|
2222
|
+
constructor(mode, duration, apply2) {
|
|
2117
2223
|
this.mode = mode;
|
|
2118
2224
|
this.duration = duration;
|
|
2119
|
-
this.apply =
|
|
2225
|
+
this.apply = apply2;
|
|
2120
2226
|
__publicField(this, "readiness", Promise.resolve());
|
|
2121
2227
|
__publicField(this, "initializing", null);
|
|
2122
2228
|
__publicField(this, "core", null);
|
|
@@ -2258,96 +2364,6 @@ function boneResolutionProfile(profile) {
|
|
|
2258
2364
|
suffixPattern: profile.suffixPattern
|
|
2259
2365
|
};
|
|
2260
2366
|
}
|
|
2261
|
-
var json = (value) => JSON.stringify(value ?? {});
|
|
2262
|
-
function request2(op, payload = {}) {
|
|
2263
|
-
return JSON.parse(requireInitializedEmbodyCore().embody_request(json({ op, payload })));
|
|
2264
|
-
}
|
|
2265
|
-
var getPreset = (id) => request2("preset.get", { id });
|
|
2266
|
-
var extendCharacterConfigWithPreset = (config) => request2("profile.extendConfig", { config });
|
|
2267
|
-
var extractProfileOverrides = (config) => request2("profile.extractOverrides", { config });
|
|
2268
|
-
var mergeCharacterRegionsByName = (base, override) => request2("profile.mergeRegions", { base, override });
|
|
2269
|
-
var getMeshNamesForAUProfile = (profile, auId) => request2("profile.getMeshNamesForAU", { profile, auId });
|
|
2270
|
-
var getHumanoidSpecification = () => request2("humanoid.getSpecification");
|
|
2271
|
-
var setAUMorphTargets = (profile, auId, side, targets) => request2("profile.setAUMorphTargets", { profile, auId, side, targets });
|
|
2272
|
-
var setHumanoidRoleBinding = (profile, role, boneName) => request2("profile.setHumanoidRoleBinding", { profile, role, boneName });
|
|
2273
|
-
var resolveHumanoidCharacterization = (profile) => request2("profile.resolveHumanoidCharacterization", { profile });
|
|
2274
|
-
var hasLeftRightMorphs = (profile, auId) => request2("profile.hasLeftRightMorphs", { profile, auId });
|
|
2275
|
-
var isMixedAU = (profile, auId) => request2("profile.isMixedAU", { profile, auId });
|
|
2276
|
-
var resolveVisemeProfile = (profile) => request2("profile.resolveVisemes", { profile });
|
|
2277
|
-
var isMaxDegreesOnlyAxisBindingUpdate = (update) => request2("bone.isMaxDegreesOnlyUpdate", { update });
|
|
2278
|
-
var findNodeKeyForBone = (boneName, profile) => profile ? request2("bone.findNodeKey", { profile, boneName }) : null;
|
|
2279
|
-
var ensureBoneNodeKey = (profile, boneName) => request2("bone.ensureNodeKey", { profile, boneName });
|
|
2280
|
-
var ensureBilateralBoneNodeKeys = (profile, leftBoneName, rightBoneName) => request2("bone.ensureBilateralNodeKeys", { profile, leftBoneName, rightBoneName });
|
|
2281
|
-
var resolveBoneNameForNodeKey = (profile, nodeKey) => request2("bone.resolveBoneName", { profile, nodeKey });
|
|
2282
|
-
var stripConfiguredBoneAffixes = (profile, boneName) => request2("bone.stripAffixes", { profile: profile ?? {}, boneName });
|
|
2283
|
-
var inferChiralBoneNamePair = (boneNames, selectedBoneName) => request2("bone.inferChiralPair", { boneNames, selectedBoneName });
|
|
2284
|
-
var formatAxisLabel = (axis) => request2("bone.formatAxisLabel", { axis });
|
|
2285
|
-
var formatAxisDirectionLabel = (axis, direction) => request2("bone.formatDirectionLabel", { axis, direction });
|
|
2286
|
-
var getAxisFromChannel = (channel) => channel ? request2("bone.getAxisFromChannel", { channel }) : null;
|
|
2287
|
-
var getBoneAxisBindingState = (profile, boneName, axis) => request2("bone.getAxisState", { profile, boneName, axis });
|
|
2288
|
-
var resolveBoneAxisChannel = (profile, boneName, axis) => request2("bone.resolveAxisChannel", { profile, boneName, axis });
|
|
2289
|
-
var getBilateralAxisBindingState = (profile, boneName, axis) => request2("bone.getBilateralAxisState", { profile, boneName, axis });
|
|
2290
|
-
var getAUBoneBindingState = (profile, auId) => request2("bone.getAUBindingState", { profile, auId });
|
|
2291
|
-
var inferEyeControlScope = (profile, binding) => request2("bone.inferEyeScope", { profile, binding });
|
|
2292
|
-
var inferEyeControlFamily = (binding) => request2("bone.inferEyeFamily", { binding });
|
|
2293
|
-
var applyBoneAxisBindingUpdate = (profile, boneName, axis, update) => request2("bone.applyAxisUpdate", { profile, boneName, axis, update });
|
|
2294
|
-
var applyBilateralAxisBindingUpdate = (profile, boneName, axis, scope, update) => request2("bone.applyBilateralAxisUpdate", { profile, boneName, axis, scope, update });
|
|
2295
|
-
var applyAUBoneBindingUpdate = (profile, auId, update) => request2("bone.applyAUBindingUpdate", { profile, auId, update });
|
|
2296
|
-
var createBoneAxisAu = (profile, boneName, axis, direction, options = {}) => request2("bone.createAxisAU", { profile, boneName, axis, direction, name: options.name });
|
|
2297
|
-
var createBilateralBoneAxisAu = (profile, boneName, axis, scope, direction, options = {}) => request2("bone.createBilateralAxisAU", { profile, boneName, axis, scope, direction, name: options.name });
|
|
2298
|
-
var buildBoneAuOptions = (profile) => request2("bone.buildAUOptions", { profile });
|
|
2299
|
-
var isJointControlAuInfo = (info) => request2("bone.isJointControlInfo", { info });
|
|
2300
|
-
var classifyAuAsJointControl = (profile, auId, options = {}) => request2("bone.classifyJointControl", { profile, auId, boneName: options.boneName, nodeKey: options.nodeKey });
|
|
2301
|
-
var resolveContinuumDisplayLabel = (profile, negativeAuId, positiveAuId) => request2("bone.resolveContinuumLabel", { profile, negativeAuId, positiveAuId }) ?? `AU ${negativeAuId} <-> AU ${positiveAuId}`;
|
|
2302
|
-
function inspectModel(model, meshes, profile) {
|
|
2303
|
-
return new ThreeModelInspector().inspectModel(model, { meshes, profile });
|
|
2304
|
-
}
|
|
2305
|
-
function extractModelData(model, meshes, animations = []) {
|
|
2306
|
-
const inspection = inspectModel(model, meshes);
|
|
2307
|
-
return JSON.parse(requireInitializedEmbodyCore().extract_model_data_json(json(inspection.descriptor), json(serializeAnimationClips(model, animations, inspection))));
|
|
2308
|
-
}
|
|
2309
|
-
async function analyzeModel(options) {
|
|
2310
|
-
const source = options.source;
|
|
2311
|
-
const model = source.type === "gltf" ? source.gltf.scene ?? source.gltf.scenes[0] : source.model;
|
|
2312
|
-
const animations = source.type === "gltf" ? source.gltf.animations : source.animations ?? [];
|
|
2313
|
-
const inspection = inspectModel(model, source.type === "runtime" ? source.meshes : void 0);
|
|
2314
|
-
return JSON.parse(requireInitializedEmbodyCore().analyze_model_descriptor(json(inspection.descriptor), json(serializeAnimationClips(model, animations, inspection)), options.preset ? json(options.preset) : "", json({ suggestCorrections: Boolean(options.suggestCorrections) })));
|
|
2315
|
-
}
|
|
2316
|
-
function validateMappings(meshes, skeleton, profile, options = {}) {
|
|
2317
|
-
let nextMorphId = 1;
|
|
2318
|
-
const morphTargets = [];
|
|
2319
|
-
const descriptorMeshes = (meshes ?? []).map((value, index) => {
|
|
2320
|
-
const mesh = value;
|
|
2321
|
-
const id = index + 1;
|
|
2322
|
-
const morphTargetIds = Object.entries(mesh.morphTargetDictionary ?? mesh.geometry?.morphTargetDictionary ?? {}).map(([name, hostIndex]) => {
|
|
2323
|
-
const morphId = nextMorphId++;
|
|
2324
|
-
morphTargets.push({ id: morphId, meshId: id, name, hostIndex });
|
|
2325
|
-
return morphId;
|
|
2326
|
-
});
|
|
2327
|
-
return { id, name: mesh.name ?? "", morphTargetIds, visible: true };
|
|
2328
|
-
});
|
|
2329
|
-
const bones = (skeleton?.bones ?? []).map((bone, index) => ({ id: index + 1, name: typeof bone === "string" ? bone : bone.name ?? "" }));
|
|
2330
|
-
return JSON.parse(requireInitializedEmbodyCore().validate_profile_model(json(profile), json({ meshes: descriptorMeshes, morphTargets, bones, objects: [] }), json(options)));
|
|
2331
|
-
}
|
|
2332
|
-
function validateHumanoidCharacterization(model, profile) {
|
|
2333
|
-
return JSON.parse(requireInitializedEmbodyCore().validate_humanoid_characterization(json(profile), json(inspectModel(model, void 0, profile).descriptor)));
|
|
2334
|
-
}
|
|
2335
|
-
function normalizeHairColorAppearance(value, fallback = DEFAULT_HAIR_COLOR_APPEARANCE) {
|
|
2336
|
-
return JSON.parse(requireInitializedEmbodyCore().normalize_hair_color_appearance_json(json(value), json(fallback)));
|
|
2337
|
-
}
|
|
2338
|
-
var getHumanoidSkeletonTemplate = (id) => HUMANOID_SKELETON_TEMPLATES.find((template) => template.id === id) ?? null;
|
|
2339
|
-
function getHumanoidSkeletonTemplateBoneNames(template = CC4_HUMANOID_SKELETON_TEMPLATE) {
|
|
2340
|
-
return JSON.parse(requireInitializedEmbodyCore().humanoid_skeleton_template_bone_names(json(template)));
|
|
2341
|
-
}
|
|
2342
|
-
function createValidationSkeletonFromHumanoidTemplate(template = CC4_HUMANOID_SKELETON_TEMPLATE) {
|
|
2343
|
-
return JSON.parse(requireInitializedEmbodyCore().create_validation_skeleton_json(json(template)));
|
|
2344
|
-
}
|
|
2345
|
-
function computeHumanoidSkeletonTemplateRestBounds(template) {
|
|
2346
|
-
return Array.from(requireInitializedEmbodyCore().compute_humanoid_skeleton_template_rest_bounds(json(template)));
|
|
2347
|
-
}
|
|
2348
|
-
function extractHumanoidSkeletonTemplateFromModel(model, options) {
|
|
2349
|
-
return JSON.parse(requireInitializedEmbodyCore().extract_humanoid_skeleton_template_json(json(inspectModel(model).descriptor), json(options)));
|
|
2350
|
-
}
|
|
2351
2367
|
var isBone = (object) => !!(object.isBone || object.type === "Bone");
|
|
2352
2368
|
var finite = (values, description) => {
|
|
2353
2369
|
if (!values.every(Number.isFinite)) {
|
|
@@ -2472,6 +2488,286 @@ function bindModelReferencePose(model, referencePose) {
|
|
|
2472
2488
|
if (index !== referencePose.nodes.length) throw new Error("Incompatible reference pose hierarchy: extra captured nodes");
|
|
2473
2489
|
return bindings2;
|
|
2474
2490
|
}
|
|
2491
|
+
|
|
2492
|
+
// three/vrm-animation.ts
|
|
2493
|
+
var MAX_BYTES = 64 * 1024 * 1024;
|
|
2494
|
+
var identity = new Matrix4();
|
|
2495
|
+
var isBone2 = (node) => node.isBone || node.type === "Bone";
|
|
2496
|
+
function decomposeReference(matrix, name) {
|
|
2497
|
+
const position = new Vector3();
|
|
2498
|
+
const rotation = new Quaternion();
|
|
2499
|
+
const scale = new Vector3();
|
|
2500
|
+
if (!matrix.elements.every(Number.isFinite) || Math.abs(matrix.determinant()) < 1e-20) {
|
|
2501
|
+
throw new Error(`Invalid reference matrix for ${name}`);
|
|
2502
|
+
}
|
|
2503
|
+
matrix.decompose(position, rotation, scale);
|
|
2504
|
+
const reconstructed = new Matrix4().compose(position, rotation, scale);
|
|
2505
|
+
if (matrix.elements.some((v, i) => Math.abs(v - reconstructed.elements[i]) > 1e-5 * Math.max(1, Math.abs(v)))) {
|
|
2506
|
+
throw new Error(`Reference ${name} contains shear, which VRMA retargeting does not support`);
|
|
2507
|
+
}
|
|
2508
|
+
return { translation: position.toArray(), rotation: rotation.toArray(), scale: scale.toArray() };
|
|
2509
|
+
}
|
|
2510
|
+
function objectsInModel(model) {
|
|
2511
|
+
const all = [];
|
|
2512
|
+
model.traverse((node) => all.push(node));
|
|
2513
|
+
const needed = /* @__PURE__ */ new Set([model]);
|
|
2514
|
+
for (const bone of all.filter(isBone2)) {
|
|
2515
|
+
for (let node = bone; node && node !== model; node = node.parent) needed.add(node);
|
|
2516
|
+
}
|
|
2517
|
+
const objects = all.filter((node) => needed.has(node));
|
|
2518
|
+
if (objects.length > 4096) throw new Error("Animation rig exceeds 4096 nodes");
|
|
2519
|
+
const ids = new Map(objects.map((node, i) => [node, String(i)]));
|
|
2520
|
+
return { objects, ids };
|
|
2521
|
+
}
|
|
2522
|
+
function inspectReference(model, referencePose, metersPerUnit, includeRoot = false) {
|
|
2523
|
+
const bindings2 = bindModelReferencePose(model, referencePose);
|
|
2524
|
+
const { objects, ids } = objectsInModel(model);
|
|
2525
|
+
const nodes = objects.map((node) => ({
|
|
2526
|
+
id: ids.get(node),
|
|
2527
|
+
name: node.name,
|
|
2528
|
+
parent: node === model ? null : ids.get(node.parent),
|
|
2529
|
+
// Placement of the model in a scene is not part of its humanoid coordinate system.
|
|
2530
|
+
...decomposeReference(node === model && !includeRoot ? identity : new Matrix4().fromArray(bindings2.get(node).localMatrix), node.name)
|
|
2531
|
+
}));
|
|
2532
|
+
return { rig: { metersPerUnit, nodes, humanoidBones: {} }, objects, ids };
|
|
2533
|
+
}
|
|
2534
|
+
function inspectSkinBind(model, metersPerUnit) {
|
|
2535
|
+
if (model.parent) throw new Error("Use an explicit referencePose for a parented source model");
|
|
2536
|
+
const initial = captureModelReferencePose(model);
|
|
2537
|
+
const initialBindings = bindModelReferencePose(model, initial);
|
|
2538
|
+
const { objects, ids } = objectsInModel(model);
|
|
2539
|
+
const world = /* @__PURE__ */ new Map();
|
|
2540
|
+
const all = [];
|
|
2541
|
+
model.traverse((node) => all.push(node));
|
|
2542
|
+
for (const node of all) {
|
|
2543
|
+
const mesh = node;
|
|
2544
|
+
if (!mesh.isSkinnedMesh) continue;
|
|
2545
|
+
const { bones, boneInverses } = mesh.skeleton;
|
|
2546
|
+
if (bones.length !== boneInverses.length) throw new Error("Invalid skin bind inverse count");
|
|
2547
|
+
bones.forEach((bone, index) => {
|
|
2548
|
+
const inverse = boneInverses[index];
|
|
2549
|
+
if (Math.abs(inverse.determinant()) < 1e-20) throw new Error(`Singular bind matrix for ${bone.name}`);
|
|
2550
|
+
const bind = inverse.clone().invert();
|
|
2551
|
+
const prior = world.get(bone);
|
|
2552
|
+
if (prior && prior.elements.some((value, i) => Math.abs(value - bind.elements[i]) > 1e-4)) {
|
|
2553
|
+
throw new Error(`Conflicting skin bind matrices for ${bone.name}`);
|
|
2554
|
+
}
|
|
2555
|
+
world.set(bone, bind);
|
|
2556
|
+
});
|
|
2557
|
+
}
|
|
2558
|
+
const nodes = objects.map((node) => {
|
|
2559
|
+
if (isBone2(node) && !world.has(node)) {
|
|
2560
|
+
throw new Error(`No skin bind reference for ${node.name}; supply an explicit authored T-pose reference`);
|
|
2561
|
+
}
|
|
2562
|
+
const nodeWorld = world.get(node) ?? new Matrix4().fromArray(initialBindings.get(node).worldMatrix);
|
|
2563
|
+
const parentWorld = node.parent ? world.get(node.parent) ?? new Matrix4().fromArray(initialBindings.get(node.parent).worldMatrix) : identity;
|
|
2564
|
+
const local = parentWorld.clone().invert().multiply(nodeWorld);
|
|
2565
|
+
return { id: ids.get(node), name: node.name, parent: node === model ? null : ids.get(node.parent), ...decomposeReference(local, node.name) };
|
|
2566
|
+
});
|
|
2567
|
+
return { rig: { metersPerUnit, nodes, humanoidBones: {} }, objects, ids };
|
|
2568
|
+
}
|
|
2569
|
+
function uniqueBone(objects, name) {
|
|
2570
|
+
const matches = objects.filter((node) => isBone2(node) && (node.name === name || node.uuid === name));
|
|
2571
|
+
if (matches.length !== 1) throw new Error(`Animation bone ${name} must resolve uniquely (found ${matches.length})`);
|
|
2572
|
+
return matches[0];
|
|
2573
|
+
}
|
|
2574
|
+
function convertMixamoToVrmAnimation(source, clip, options) {
|
|
2575
|
+
const core = requireInitializedEmbodyCore();
|
|
2576
|
+
if (clip.blendMode !== NormalAnimationBlendMode) {
|
|
2577
|
+
throw new Error("VRMA conversion requires absolute local animation keys; additive clips are unsupported");
|
|
2578
|
+
}
|
|
2579
|
+
const { rig, objects, ids } = options.referencePose ? inspectReference(source, options.referencePose, options.metersPerUnit, true) : inspectSkinBind(source, options.metersPerUnit);
|
|
2580
|
+
const tracks = clip.tracks.map((track) => {
|
|
2581
|
+
const match = /^(.*)\.(quaternion|position|scale)$/.exec(track.name);
|
|
2582
|
+
if (!match) throw new Error(`Unsupported Mixamo track ${track.name}`);
|
|
2583
|
+
const bone = uniqueBone(objects, match[1]);
|
|
2584
|
+
const interpolation = track.getInterpolation();
|
|
2585
|
+
if (interpolation !== InterpolateLinear && interpolation !== InterpolateDiscrete) {
|
|
2586
|
+
throw new Error(`Unsupported interpolation on ${track.name}`);
|
|
2587
|
+
}
|
|
2588
|
+
return {
|
|
2589
|
+
node: ids.get(bone),
|
|
2590
|
+
path: match[2] === "quaternion" ? "rotation" : match[2] === "position" ? "translation" : "scale",
|
|
2591
|
+
interpolation: interpolation === InterpolateDiscrete ? "STEP" : "LINEAR",
|
|
2592
|
+
times: Array.from(track.times),
|
|
2593
|
+
values: Array.from(track.values)
|
|
2594
|
+
};
|
|
2595
|
+
});
|
|
2596
|
+
const normalized = core.normalize_mixamo_animation(JSON.stringify({ version: 1, name: clip.name, durationSeconds: clip.duration, rig, tracks }));
|
|
2597
|
+
return core.encode_vrma_animation(normalized);
|
|
2598
|
+
}
|
|
2599
|
+
function inspectVrmAnimation(bytes) {
|
|
2600
|
+
if (bytes.byteLength > MAX_BYTES) throw new Error("VRMA exceeds 64 MiB");
|
|
2601
|
+
return JSON.parse(requireInitializedEmbodyCore().decode_vrma_animation(bytes));
|
|
2602
|
+
}
|
|
2603
|
+
function createAnimationClipFromVrmAnimation(bytes, target, options) {
|
|
2604
|
+
const core = requireInitializedEmbodyCore();
|
|
2605
|
+
const document2 = inspectVrmAnimation(bytes);
|
|
2606
|
+
const { rig, objects, ids } = inspectReference(target, options.referencePose, options.metersPerUnit);
|
|
2607
|
+
let humanoidBones = options.humanoidBones;
|
|
2608
|
+
if (!humanoidBones) {
|
|
2609
|
+
if (!options.profile) throw new Error("VRMA target requires a characterized profile or explicit humanoidBones");
|
|
2610
|
+
const inspection = new ThreeModelInspector().inspectModel(target, { referencePose: options.referencePose });
|
|
2611
|
+
const result = JSON.parse(core.validate_humanoid_characterization(JSON.stringify(options.profile), JSON.stringify(inspection.descriptor)));
|
|
2612
|
+
if (!result.valid) throw new Error(`Cannot characterize VRMA target: ${result.errors.join("; ")}`);
|
|
2613
|
+
humanoidBones = Object.fromEntries(Object.entries(result.roles).map(([role, binding]) => [role, binding.boneName]));
|
|
2614
|
+
}
|
|
2615
|
+
for (const [role, name] of Object.entries(humanoidBones)) {
|
|
2616
|
+
if (role !== "leftEye" && role !== "rightEye") rig.humanoidBones[role] = ids.get(uniqueBone(objects, name));
|
|
2617
|
+
}
|
|
2618
|
+
const retargeted = JSON.parse(core.retarget_vrma_animation(JSON.stringify(document2), JSON.stringify(rig)));
|
|
2619
|
+
const byId = new Map(objects.map((node) => [ids.get(node), node]));
|
|
2620
|
+
const tracks = retargeted.tracks.map((track) => {
|
|
2621
|
+
const node = byId.get(track.node);
|
|
2622
|
+
if (!node) throw new Error(`Retargeted node ${track.node} is not in the target model`);
|
|
2623
|
+
const interpolation = track.interpolation === "STEP" ? InterpolateDiscrete : InterpolateLinear;
|
|
2624
|
+
return track.path === "rotation" ? new QuaternionKeyframeTrack(`${node.uuid}.quaternion`, track.times, track.values, interpolation) : new VectorKeyframeTrack(`${node.uuid}.position`, track.times, track.values, interpolation);
|
|
2625
|
+
});
|
|
2626
|
+
return new AnimationClip(options.name ?? document2.name, retargeted.durationSeconds, tracks);
|
|
2627
|
+
}
|
|
2628
|
+
function convertMixamoFbxToVrmAnimations(bytes, options) {
|
|
2629
|
+
requireInitializedEmbodyCore();
|
|
2630
|
+
if (!bytes.byteLength || bytes.byteLength > MAX_BYTES) throw new Error("FBX must be between 1 byte and 64 MiB");
|
|
2631
|
+
const textures = /* @__PURE__ */ new Set();
|
|
2632
|
+
class AnimationTextureLoader extends TextureLoader {
|
|
2633
|
+
load(url) {
|
|
2634
|
+
if (url.startsWith("blob:")) URL.revokeObjectURL(url);
|
|
2635
|
+
const texture = new Texture();
|
|
2636
|
+
textures.add(texture);
|
|
2637
|
+
return texture;
|
|
2638
|
+
}
|
|
2639
|
+
}
|
|
2640
|
+
const manager = new LoadingManager();
|
|
2641
|
+
manager.addHandler(/.*/, new AnimationTextureLoader(manager));
|
|
2642
|
+
manager.setURLModifier(() => {
|
|
2643
|
+
throw new Error("External FBX resources are not allowed for animation conversion");
|
|
2644
|
+
});
|
|
2645
|
+
let source;
|
|
2646
|
+
try {
|
|
2647
|
+
source = new FBXLoader(manager).parse(bytes, "");
|
|
2648
|
+
if (!source.animations.length) throw new Error("FBX has no animation clips");
|
|
2649
|
+
let hasSkin = false;
|
|
2650
|
+
source.traverse((node) => {
|
|
2651
|
+
if (node.isSkinnedMesh) hasSkin = true;
|
|
2652
|
+
});
|
|
2653
|
+
const referencePose = hasSkin ? void 0 : captureModelReferencePose(source);
|
|
2654
|
+
return source.animations.map((clip) => ({ name: clip.name, bytes: convertMixamoToVrmAnimation(source, clip, { ...options, referencePose }) }));
|
|
2655
|
+
} finally {
|
|
2656
|
+
const materials2 = /* @__PURE__ */ new Set();
|
|
2657
|
+
source?.traverse((node) => {
|
|
2658
|
+
const mesh = node;
|
|
2659
|
+
mesh.geometry?.dispose();
|
|
2660
|
+
if (mesh.material) for (const material of Array.isArray(mesh.material) ? mesh.material : [mesh.material]) materials2.add(material);
|
|
2661
|
+
node.skeleton?.dispose();
|
|
2662
|
+
});
|
|
2663
|
+
for (const material of materials2) material.dispose();
|
|
2664
|
+
for (const texture of textures) texture.dispose();
|
|
2665
|
+
}
|
|
2666
|
+
}
|
|
2667
|
+
var json = (value) => JSON.stringify(value ?? {});
|
|
2668
|
+
function request2(op, payload = {}) {
|
|
2669
|
+
return JSON.parse(requireInitializedEmbodyCore().embody_request(json({ op, payload })));
|
|
2670
|
+
}
|
|
2671
|
+
var getPreset = (id) => request2("preset.get", { id });
|
|
2672
|
+
var extendCharacterConfigWithPreset = (config) => request2("profile.extendConfig", { config });
|
|
2673
|
+
var extractProfileOverrides = (config) => request2("profile.extractOverrides", { config });
|
|
2674
|
+
var mergeCharacterRegionsByName = (base, override) => request2("profile.mergeRegions", { base, override });
|
|
2675
|
+
var getMeshNamesForAUProfile = (profile, auId) => request2("profile.getMeshNamesForAU", { profile, auId });
|
|
2676
|
+
var resolveMorphMeshSelections = (profile, categories, availableNames) => request2("profile.resolveMorphMeshSelections", { profile, categories, availableNames });
|
|
2677
|
+
var getHumanoidSpecification = () => request2("humanoid.getSpecification");
|
|
2678
|
+
var setAUMorphTargets = (profile, auId, side, targets) => request2("profile.setAUMorphTargets", { profile, auId, side, targets });
|
|
2679
|
+
var setHumanoidRoleBinding = (profile, role, boneName) => request2("profile.setHumanoidRoleBinding", { profile, role, boneName });
|
|
2680
|
+
var resolveHumanoidCharacterization = (profile) => request2("profile.resolveHumanoidCharacterization", { profile });
|
|
2681
|
+
var hasLeftRightMorphs = (profile, auId) => request2("profile.hasLeftRightMorphs", { profile, auId });
|
|
2682
|
+
var isMixedAU = (profile, auId) => request2("profile.isMixedAU", { profile, auId });
|
|
2683
|
+
var resolveVisemeProfile = (profile) => request2("profile.resolveVisemes", { profile });
|
|
2684
|
+
var isMaxDegreesOnlyAxisBindingUpdate = (update) => request2("bone.isMaxDegreesOnlyUpdate", { update });
|
|
2685
|
+
var findNodeKeyForBone = (boneName, profile) => profile ? request2("bone.findNodeKey", { profile, boneName }) : null;
|
|
2686
|
+
var ensureBoneNodeKey = (profile, boneName) => request2("bone.ensureNodeKey", { profile, boneName });
|
|
2687
|
+
var ensureBilateralBoneNodeKeys = (profile, leftBoneName, rightBoneName) => request2("bone.ensureBilateralNodeKeys", { profile, leftBoneName, rightBoneName });
|
|
2688
|
+
var resolveBoneNameForNodeKey = (profile, nodeKey) => request2("bone.resolveBoneName", { profile, nodeKey });
|
|
2689
|
+
var stripConfiguredBoneAffixes = (profile, boneName) => request2("bone.stripAffixes", { profile: profile ?? {}, boneName });
|
|
2690
|
+
var inferChiralBoneNamePair = (boneNames, selectedBoneName) => request2("bone.inferChiralPair", { boneNames, selectedBoneName });
|
|
2691
|
+
var formatAxisLabel = (axis) => request2("bone.formatAxisLabel", { axis });
|
|
2692
|
+
var formatAxisDirectionLabel = (axis, direction) => request2("bone.formatDirectionLabel", { axis, direction });
|
|
2693
|
+
var getAxisFromChannel = (channel) => channel ? request2("bone.getAxisFromChannel", { channel }) : null;
|
|
2694
|
+
var getBoneAxisBindingState = (profile, boneName, axis) => request2("bone.getAxisState", { profile, boneName, axis });
|
|
2695
|
+
var resolveBoneAxisChannel = (profile, boneName, axis) => request2("bone.resolveAxisChannel", { profile, boneName, axis });
|
|
2696
|
+
var getBilateralAxisBindingState = (profile, boneName, axis) => request2("bone.getBilateralAxisState", { profile, boneName, axis });
|
|
2697
|
+
var getAUBoneBindingState = (profile, auId) => request2("bone.getAUBindingState", { profile, auId });
|
|
2698
|
+
var getAUBoneBindingStates = (profile, auIds) => request2("bone.getAUBindingStates", {
|
|
2699
|
+
profile: {
|
|
2700
|
+
auToBones: profile.auToBones,
|
|
2701
|
+
boneNodes: profile.boneNodes,
|
|
2702
|
+
bonePrefix: profile.bonePrefix,
|
|
2703
|
+
boneSuffix: profile.boneSuffix,
|
|
2704
|
+
suffixPattern: profile.suffixPattern,
|
|
2705
|
+
compositeRotations: profile.compositeRotations,
|
|
2706
|
+
continuumPairs: profile.continuumPairs,
|
|
2707
|
+
humanoidCharacterization: profile.humanoidCharacterization
|
|
2708
|
+
},
|
|
2709
|
+
auIds
|
|
2710
|
+
});
|
|
2711
|
+
var inferEyeControlScope = (profile, binding) => request2("bone.inferEyeScope", { profile, binding });
|
|
2712
|
+
var inferEyeControlFamily = (binding) => request2("bone.inferEyeFamily", { binding });
|
|
2713
|
+
var applyBoneAxisBindingUpdate = (profile, boneName, axis, update) => request2("bone.applyAxisUpdate", { profile, boneName, axis, update });
|
|
2714
|
+
var applyBilateralAxisBindingUpdate = (profile, boneName, axis, scope, update) => request2("bone.applyBilateralAxisUpdate", { profile, boneName, axis, scope, update });
|
|
2715
|
+
var applyAUBoneBindingUpdate = (profile, auId, update) => request2("bone.applyAUBindingUpdate", { profile, auId, update });
|
|
2716
|
+
var createBoneAxisAu = (profile, boneName, axis, direction, options = {}) => request2("bone.createAxisAU", { profile, boneName, axis, direction, name: options.name });
|
|
2717
|
+
var createBilateralBoneAxisAu = (profile, boneName, axis, scope, direction, options = {}) => request2("bone.createBilateralAxisAU", { profile, boneName, axis, scope, direction, name: options.name });
|
|
2718
|
+
var buildBoneAuOptions = (profile) => request2("bone.buildAUOptions", { profile });
|
|
2719
|
+
var isJointControlAuInfo = (info) => request2("bone.isJointControlInfo", { info });
|
|
2720
|
+
var classifyAuAsJointControl = (profile, auId, options = {}) => request2("bone.classifyJointControl", { profile, auId, boneName: options.boneName, nodeKey: options.nodeKey });
|
|
2721
|
+
var resolveContinuumDisplayLabel = (profile, negativeAuId, positiveAuId) => request2("bone.resolveContinuumLabel", { profile, negativeAuId, positiveAuId }) ?? `AU ${negativeAuId} <-> AU ${positiveAuId}`;
|
|
2722
|
+
function inspectModel(model, meshes, profile) {
|
|
2723
|
+
return new ThreeModelInspector().inspectModel(model, { meshes, profile });
|
|
2724
|
+
}
|
|
2725
|
+
function extractModelData(model, meshes, animations = []) {
|
|
2726
|
+
const inspection = inspectModel(model, meshes);
|
|
2727
|
+
return JSON.parse(requireInitializedEmbodyCore().extract_model_data_json(json(inspection.descriptor), json(serializeAnimationClips(model, animations, inspection))));
|
|
2728
|
+
}
|
|
2729
|
+
async function analyzeModel(options) {
|
|
2730
|
+
const source = options.source;
|
|
2731
|
+
const model = source.type === "gltf" ? source.gltf.scene ?? source.gltf.scenes[0] : source.model;
|
|
2732
|
+
const animations = source.type === "gltf" ? source.gltf.animations : source.animations ?? [];
|
|
2733
|
+
const inspection = inspectModel(model, source.type === "runtime" ? source.meshes : void 0);
|
|
2734
|
+
return JSON.parse(requireInitializedEmbodyCore().analyze_model_descriptor(json(inspection.descriptor), json(serializeAnimationClips(model, animations, inspection)), options.preset ? json(options.preset) : "", json({ suggestCorrections: Boolean(options.suggestCorrections) })));
|
|
2735
|
+
}
|
|
2736
|
+
function validateMappings(meshes, skeleton, profile, options = {}) {
|
|
2737
|
+
let nextMorphId = 1;
|
|
2738
|
+
const morphTargets = [];
|
|
2739
|
+
const descriptorMeshes = (meshes ?? []).map((value, index) => {
|
|
2740
|
+
const mesh = value;
|
|
2741
|
+
const id = index + 1;
|
|
2742
|
+
const morphTargetIds = Object.entries(mesh.morphTargetDictionary ?? mesh.geometry?.morphTargetDictionary ?? {}).map(([name, hostIndex]) => {
|
|
2743
|
+
const morphId = nextMorphId++;
|
|
2744
|
+
morphTargets.push({ id: morphId, meshId: id, name, hostIndex });
|
|
2745
|
+
return morphId;
|
|
2746
|
+
});
|
|
2747
|
+
return { id, name: mesh.name ?? "", morphTargetIds, visible: true };
|
|
2748
|
+
});
|
|
2749
|
+
const bones = (skeleton?.bones ?? []).map((bone, index) => ({ id: index + 1, name: typeof bone === "string" ? bone : bone.name ?? "" }));
|
|
2750
|
+
return JSON.parse(requireInitializedEmbodyCore().validate_profile_model(json(profile), json({ meshes: descriptorMeshes, morphTargets, bones, objects: [] }), json(options)));
|
|
2751
|
+
}
|
|
2752
|
+
function validateHumanoidCharacterization(model, profile) {
|
|
2753
|
+
return JSON.parse(requireInitializedEmbodyCore().validate_humanoid_characterization(json(profile), json(inspectModel(model, void 0, profile).descriptor)));
|
|
2754
|
+
}
|
|
2755
|
+
function normalizeHairColorAppearance(value, fallback = DEFAULT_HAIR_COLOR_APPEARANCE) {
|
|
2756
|
+
return JSON.parse(requireInitializedEmbodyCore().normalize_hair_color_appearance_json(json(value), json(fallback)));
|
|
2757
|
+
}
|
|
2758
|
+
var getHumanoidSkeletonTemplate = (id) => HUMANOID_SKELETON_TEMPLATES.find((template) => template.id === id) ?? null;
|
|
2759
|
+
function getHumanoidSkeletonTemplateBoneNames(template = CC4_HUMANOID_SKELETON_TEMPLATE) {
|
|
2760
|
+
return JSON.parse(requireInitializedEmbodyCore().humanoid_skeleton_template_bone_names(json(template)));
|
|
2761
|
+
}
|
|
2762
|
+
function createValidationSkeletonFromHumanoidTemplate(template = CC4_HUMANOID_SKELETON_TEMPLATE) {
|
|
2763
|
+
return JSON.parse(requireInitializedEmbodyCore().create_validation_skeleton_json(json(template)));
|
|
2764
|
+
}
|
|
2765
|
+
function computeHumanoidSkeletonTemplateRestBounds(template) {
|
|
2766
|
+
return Array.from(requireInitializedEmbodyCore().compute_humanoid_skeleton_template_rest_bounds(json(template)));
|
|
2767
|
+
}
|
|
2768
|
+
function extractHumanoidSkeletonTemplateFromModel(model, options) {
|
|
2769
|
+
return JSON.parse(requireInitializedEmbodyCore().extract_humanoid_skeleton_template_json(json(inspectModel(model).descriptor), json(options)));
|
|
2770
|
+
}
|
|
2475
2771
|
function withComponentTracks(clip) {
|
|
2476
2772
|
let expanded = false;
|
|
2477
2773
|
const tracks = clip.tracks.flatMap((track) => {
|
|
@@ -2484,16 +2780,18 @@ function withComponentTracks(clip) {
|
|
|
2484
2780
|
if (!Number.isInteger(width) || width < 1 || euler && width !== 3) throw new Error(`Invalid component track ${JSON.stringify(track.name)}.`);
|
|
2485
2781
|
expanded = true;
|
|
2486
2782
|
return Array.from({ length: width }, (_, component) => {
|
|
2487
|
-
const
|
|
2488
|
-
|
|
2489
|
-
|
|
2490
|
-
|
|
2783
|
+
const values = track.values.slice(0, track.times.length * parts);
|
|
2784
|
+
for (let sample = 0; sample < values.length; sample += 1) values[sample] = track.values[sample * width + component];
|
|
2785
|
+
const Track = track.constructor;
|
|
2786
|
+
const scalar = new Track(`${track.name}[${euler ? ["x", "y", "z"][component] : component}]`, track.times.slice(), values);
|
|
2787
|
+
scalar.createInterpolant = track.createInterpolant;
|
|
2491
2788
|
return scalar;
|
|
2492
2789
|
});
|
|
2493
2790
|
});
|
|
2494
2791
|
if (!expanded) return clip;
|
|
2495
|
-
const
|
|
2496
|
-
indexed
|
|
2792
|
+
const Clip = clip.constructor;
|
|
2793
|
+
const indexed = new Clip(clip.name, clip.duration, tracks, clip.blendMode);
|
|
2794
|
+
indexed.userData = JSON.parse(JSON.stringify(clip.userData));
|
|
2497
2795
|
return indexed;
|
|
2498
2796
|
}
|
|
2499
2797
|
function concreteTrackName(target, inspection) {
|
|
@@ -2565,6 +2863,23 @@ var ThreeNativePlaybackConnector = class {
|
|
|
2565
2863
|
__publicField(this, "disposed", false);
|
|
2566
2864
|
__publicField(this, "onError");
|
|
2567
2865
|
__publicField(this, "onRelease");
|
|
2866
|
+
__publicField(this, "afterSample");
|
|
2867
|
+
__publicField(this, "afterFrame", (deltaSeconds) => {
|
|
2868
|
+
this.flushEvents();
|
|
2869
|
+
if (!this.disposed) this.binding.onFrame?.(deltaSeconds);
|
|
2870
|
+
});
|
|
2871
|
+
__publicField(this, "sampleResponse", (deltaSeconds) => {
|
|
2872
|
+
if (this.disposed || !this.renderingEnabled) return;
|
|
2873
|
+
try {
|
|
2874
|
+
this.afterSample?.(deltaSeconds);
|
|
2875
|
+
} catch (error) {
|
|
2876
|
+
const failure = asError(error);
|
|
2877
|
+
queueMicrotask(() => {
|
|
2878
|
+
if (this.onError) this.onError(failure);
|
|
2879
|
+
else throw failure;
|
|
2880
|
+
});
|
|
2881
|
+
}
|
|
2882
|
+
});
|
|
2568
2883
|
__publicField(this, "finished", (event) => {
|
|
2569
2884
|
const handle = this.actionHandles.get(event.action);
|
|
2570
2885
|
if (!handle || this.disposed) return;
|
|
@@ -2587,8 +2902,14 @@ var ThreeNativePlaybackConnector = class {
|
|
|
2587
2902
|
this.binding = { ...binding, mixer: binding.mixer ?? new AnimationMixer(binding.model) };
|
|
2588
2903
|
this.onError = binding.onError;
|
|
2589
2904
|
this.onRelease = binding.onRelease;
|
|
2905
|
+
this.afterSample = binding.afterSample;
|
|
2590
2906
|
this.binding.mixer.addEventListener("finished", this.finished);
|
|
2591
|
-
this.rendering = bindPlaybackRendering(
|
|
2907
|
+
this.rendering = bindPlaybackRendering(
|
|
2908
|
+
binding.model,
|
|
2909
|
+
this.binding.mixer,
|
|
2910
|
+
this.afterFrame,
|
|
2911
|
+
this.sampleResponse
|
|
2912
|
+
);
|
|
2592
2913
|
}
|
|
2593
2914
|
/** Prepare bindings first; old actions are released before the new binding is exposed. */
|
|
2594
2915
|
rebind(modelKey, profileKey, binding = this.binding) {
|
|
@@ -2599,7 +2920,12 @@ var ThreeNativePlaybackConnector = class {
|
|
|
2599
2920
|
this.rendering.dispose();
|
|
2600
2921
|
this.binding = { ...binding, mixer: binding.mixer ?? new AnimationMixer(binding.model) };
|
|
2601
2922
|
this.binding.mixer.addEventListener("finished", this.finished);
|
|
2602
|
-
this.rendering = bindPlaybackRendering(
|
|
2923
|
+
this.rendering = bindPlaybackRendering(
|
|
2924
|
+
binding.model,
|
|
2925
|
+
this.binding.mixer,
|
|
2926
|
+
this.afterFrame,
|
|
2927
|
+
this.sampleResponse
|
|
2928
|
+
);
|
|
2603
2929
|
this.rendering.setEnabled(this.renderingEnabled);
|
|
2604
2930
|
});
|
|
2605
2931
|
}
|
|
@@ -2933,7 +3259,15 @@ var intensity = (options, fallback = 1) => {
|
|
|
2933
3259
|
const value = options.intensityScale ?? options.intensity ?? options.weight;
|
|
2934
3260
|
return finite2(value) ? Math.max(0, Math.min(2, value)) : fallback;
|
|
2935
3261
|
};
|
|
3262
|
+
var weightRatio = (outgoing, options) => outgoing.getEffectiveWeight() / (finite2(options.mixerWeight) && options.mixerWeight > 0 ? options.mixerWeight : 1);
|
|
3263
|
+
var weighted = (sample, neutral, ratio, quaternion) => {
|
|
3264
|
+
if (ratio === 1) return sample;
|
|
3265
|
+
if (quaternion) return new Quaternion().fromArray(neutral ?? [0, 0, 0, 1]).slerp(new Quaternion().fromArray(sample), ratio).toArray();
|
|
3266
|
+
return sample.map((value, axis) => (neutral?.[axis] ?? 0) + (value - (neutral?.[axis] ?? 0)) * ratio);
|
|
3267
|
+
};
|
|
2936
3268
|
var presetId = (value) => value?.trim().toLowerCase() || "cc4";
|
|
3269
|
+
var HAIR_RESPONSE = "__embody_hair_response";
|
|
3270
|
+
var HAIR_IMPULSE_CLIP = "__embody_hair_impulse";
|
|
2937
3271
|
function supportsRustEmbodyPreset(value) {
|
|
2938
3272
|
return requireInitializedEmbodyCore().has_preset(presetId(value));
|
|
2939
3273
|
}
|
|
@@ -2957,10 +3291,12 @@ var Embody = class _Embody {
|
|
|
2957
3291
|
__publicField(this, "profileMode");
|
|
2958
3292
|
__publicField(this, "preset");
|
|
2959
3293
|
__publicField(this, "sources", /* @__PURE__ */ new Map());
|
|
3294
|
+
__publicField(this, "vrmAnimations", /* @__PURE__ */ new Map());
|
|
2960
3295
|
__publicField(this, "playbacks", /* @__PURE__ */ new Map());
|
|
2961
3296
|
__publicField(this, "current", /* @__PURE__ */ new Map());
|
|
2962
3297
|
__publicField(this, "playDepth", 0);
|
|
2963
3298
|
__publicField(this, "pendingEvents", []);
|
|
3299
|
+
__publicField(this, "pendingReleases", []);
|
|
2964
3300
|
__publicField(this, "bindingGeneration", 0);
|
|
2965
3301
|
__publicField(this, "disposed", false);
|
|
2966
3302
|
__publicField(this, "rendering", true);
|
|
@@ -2968,6 +3304,7 @@ var Embody = class _Embody {
|
|
|
2968
3304
|
__publicField(this, "nextLiveTarget", 0);
|
|
2969
3305
|
__publicField(this, "liveTargets", /* @__PURE__ */ new Map());
|
|
2970
3306
|
__publicField(this, "hairObjects", /* @__PURE__ */ new Map());
|
|
3307
|
+
__publicField(this, "hairHeadObservation");
|
|
2971
3308
|
__publicField(this, "hairConfig", {});
|
|
2972
3309
|
__publicField(this, "hairAppearance", {
|
|
2973
3310
|
hairColor: copy(DEFAULT_HAIR_COLOR_APPEARANCE),
|
|
@@ -3017,6 +3354,7 @@ var Embody = class _Embody {
|
|
|
3017
3354
|
this.assertAlive();
|
|
3018
3355
|
const model = options.model;
|
|
3019
3356
|
if (!model?.isObject3D) throw new Error("onReady requires a Three Object3D model.");
|
|
3357
|
+
this.applier.clearMeshHighlights();
|
|
3020
3358
|
const reference = this.references.get(model) ?? options.referencePose ?? (!this.boundModel ? this.config.referencePose : void 0) ?? captureModelReferencePose(model);
|
|
3021
3359
|
const inspection = this.inspector.inspectModel(model, { meshes: options.meshes, profile: this.profile, referencePose: reference });
|
|
3022
3360
|
this.bind(model, reference, inspection, this.profileSource, this.profile);
|
|
@@ -3056,7 +3394,10 @@ var Embody = class _Embody {
|
|
|
3056
3394
|
}
|
|
3057
3395
|
this.core.free();
|
|
3058
3396
|
this.core = core;
|
|
3059
|
-
if (replacingModel)
|
|
3397
|
+
if (replacingModel) {
|
|
3398
|
+
this.sources.clear();
|
|
3399
|
+
this.vrmAnimations.clear();
|
|
3400
|
+
}
|
|
3060
3401
|
this.boundModel = model;
|
|
3061
3402
|
this.inspection = inspection;
|
|
3062
3403
|
this.referenceBindings = referenceBindings;
|
|
@@ -3077,10 +3418,17 @@ var Embody = class _Embody {
|
|
|
3077
3418
|
this.connector = new ThreeNativePlaybackConnector(session, {
|
|
3078
3419
|
model,
|
|
3079
3420
|
inspection,
|
|
3421
|
+
onFrame: (deltaSeconds) => {
|
|
3422
|
+
if (this.disposed) return;
|
|
3423
|
+
this.applier.applyMeshHighlightFrame(parse(this.core.advance_mesh_highlight(deltaSeconds)));
|
|
3424
|
+
},
|
|
3080
3425
|
onRelease: (id) => {
|
|
3081
3426
|
const playback = this.playbacks.get(id);
|
|
3082
|
-
if (playback?.terminal)
|
|
3083
|
-
|
|
3427
|
+
if (!playback?.terminal) return;
|
|
3428
|
+
if (this.playDepth) this.pendingReleases.push(playback);
|
|
3429
|
+
else this.forget(playback);
|
|
3430
|
+
},
|
|
3431
|
+
afterSample: (mixerDeltaSeconds) => this.sampleHairResponse(mixerDeltaSeconds, true)
|
|
3084
3432
|
});
|
|
3085
3433
|
} catch (error) {
|
|
3086
3434
|
session.free();
|
|
@@ -3091,17 +3439,20 @@ var Embody = class _Embody {
|
|
|
3091
3439
|
this.connector.setTimeScale(this.timeScale);
|
|
3092
3440
|
this.connector.subscribe((event) => this.onPlaybackEvent(event));
|
|
3093
3441
|
this.hairConfig = parse(this.core.get_hair_config_json());
|
|
3442
|
+
this.bindHairHead(model, inspection);
|
|
3094
3443
|
this.registerHairObjects(inspection.allMeshes.filter((mesh) => ["hair", "eyebrow"].includes(this.meshCategory(mesh))));
|
|
3095
3444
|
if (preserveLiveState) this.commitLive();
|
|
3096
3445
|
}
|
|
3097
3446
|
bindModel(meshes) {
|
|
3098
3447
|
const model = this.requireModel();
|
|
3448
|
+
this.applier.clearMeshHighlights();
|
|
3099
3449
|
const reference = this.references.get(model);
|
|
3100
3450
|
const inspection = this.inspector.inspectModel(model, { meshes, profile: this.profile, referencePose: reference });
|
|
3101
3451
|
this.bind(model, reference, inspection, this.profileSource, this.profile);
|
|
3102
3452
|
}
|
|
3103
3453
|
extendReferencePose() {
|
|
3104
3454
|
const model = this.requireModel();
|
|
3455
|
+
this.applier.clearMeshHighlights();
|
|
3105
3456
|
const reference = extendModelReferencePose(model, this.references.get(model));
|
|
3106
3457
|
const inspection = this.inspector.inspectModel(model, { profile: this.profile, referencePose: reference });
|
|
3107
3458
|
this.bind(model, reference, inspection, this.profileSource, this.profile);
|
|
@@ -3116,6 +3467,7 @@ var Embody = class _Embody {
|
|
|
3116
3467
|
this.profile = profile;
|
|
3117
3468
|
return;
|
|
3118
3469
|
}
|
|
3470
|
+
this.applier.clearMeshHighlights();
|
|
3119
3471
|
const reference = this.references.get(this.boundModel);
|
|
3120
3472
|
const inspection = this.inspector.inspectModel(this.boundModel, { profile, referencePose: reference });
|
|
3121
3473
|
this.bind(this.boundModel, reference, inspection, source, profile, false);
|
|
@@ -3140,12 +3492,16 @@ var Embody = class _Embody {
|
|
|
3140
3492
|
const playback = this.playbacks.get(event.handle);
|
|
3141
3493
|
if (!playback) return;
|
|
3142
3494
|
playback.terminal = true;
|
|
3143
|
-
if (!playback.connector.getAction(playback.id))
|
|
3144
|
-
this.playbacks.delete(playback.id);
|
|
3145
|
-
if (this.current.get(playback.source.name) === playback) this.current.delete(playback.source.name);
|
|
3146
|
-
}
|
|
3495
|
+
if (!playback.connector.getAction(playback.id)) this.forget(playback);
|
|
3147
3496
|
playback.notify({ ...event, actionId: event.handle, clipName: playback.source.name });
|
|
3148
3497
|
}
|
|
3498
|
+
flushPendingPlaybackEvents() {
|
|
3499
|
+
while (!this.playDepth && this.pendingReleases.length) {
|
|
3500
|
+
const playback = this.pendingReleases.shift();
|
|
3501
|
+
if (this.playbacks.get(playback.id) === playback) this.forget(playback);
|
|
3502
|
+
}
|
|
3503
|
+
while (!this.playDepth && this.pendingEvents.length) this.onPlaybackEvent(this.pendingEvents.shift());
|
|
3504
|
+
}
|
|
3149
3505
|
compile(source, options) {
|
|
3150
3506
|
const buildOptions = { ..."options" in source ? source.options : {}, ...options, intensityScale: intensity(options) };
|
|
3151
3507
|
switch (source.kind) {
|
|
@@ -3215,7 +3571,10 @@ var Embody = class _Embody {
|
|
|
3215
3571
|
const candidates = outgoing?.getClip().tracks;
|
|
3216
3572
|
const oldTrack = candidates?.[index]?.name === track.name ? candidates[index] : candidates?.find((candidate) => candidate.name === track.name);
|
|
3217
3573
|
if (oldTrack && outgoing) {
|
|
3218
|
-
|
|
3574
|
+
const sample = Array.from(oldTrack.createInterpolant().evaluate(outgoing.time));
|
|
3575
|
+
const quaternion = track.ValueTypeName === "quaternion";
|
|
3576
|
+
const ratio = weightRatio(outgoing, options);
|
|
3577
|
+
previous = outgoing.blendMode === AdditiveAnimationBlendMode ? weighted(sample, void 0, ratio, quaternion) : weighted(sample, rest, ratio, quaternion);
|
|
3219
3578
|
if (outgoing.blendMode === AdditiveAnimationBlendMode && rest) {
|
|
3220
3579
|
previous = track.ValueTypeName === "quaternion" ? new Quaternion().fromArray(rest).multiply(new Quaternion().fromArray(previous)).toArray() : previous.map((value, axis) => value + rest[axis]);
|
|
3221
3580
|
}
|
|
@@ -3351,7 +3710,7 @@ var Embody = class _Embody {
|
|
|
3351
3710
|
validateEasing(options) {
|
|
3352
3711
|
if (options.easing !== void 0 && !["linear", "easeIn", "easeOut", "easeInOut", "easeInOutCubic"].includes(options.easing)) throw new Error(`Unknown playback easing: ${options.easing}`);
|
|
3353
3712
|
}
|
|
3354
|
-
handle(source, options, autoPlay) {
|
|
3713
|
+
handle(source, options, autoPlay, owner = "caller") {
|
|
3355
3714
|
options = { ..."options" in source ? source.options : {}, ...options };
|
|
3356
3715
|
const listeners = /* @__PURE__ */ new Set();
|
|
3357
3716
|
const generation = this.bindingGeneration;
|
|
@@ -3379,8 +3738,10 @@ var Embody = class _Embody {
|
|
|
3379
3738
|
const connector = this.requireConnector();
|
|
3380
3739
|
const inheritedStarts = /* @__PURE__ */ new Map();
|
|
3381
3740
|
const clip = this.materialize(source, options, inheritedStarts);
|
|
3382
|
-
const hairMotion = this.authoredHeadMotion(clip);
|
|
3383
3741
|
const previous = this.current.get(source.name);
|
|
3742
|
+
const outgoing = previous ? connector.getAction(previous.id) : void 0;
|
|
3743
|
+
const predecessorTime = outgoing ? outgoing.time : Number.NaN;
|
|
3744
|
+
const predecessorWeightRatio = outgoing ? weightRatio(outgoing, options) : 1;
|
|
3384
3745
|
const settings = this.nativeOptions(options, clip);
|
|
3385
3746
|
if (previous && connector.getAction(previous.id)) settings.replace = previous.id;
|
|
3386
3747
|
if (current) newPromise();
|
|
@@ -3392,12 +3753,30 @@ var Embody = class _Embody {
|
|
|
3392
3753
|
id = connector.playNativeClip(clip, settings);
|
|
3393
3754
|
} catch (error) {
|
|
3394
3755
|
this.playDepth -= 1;
|
|
3395
|
-
|
|
3756
|
+
this.flushPendingPlaybackEvents();
|
|
3757
|
+
throw error;
|
|
3758
|
+
}
|
|
3759
|
+
try {
|
|
3760
|
+
if (source.kind === "curves") {
|
|
3761
|
+
this.core.record_semantic_slot(
|
|
3762
|
+
source.name,
|
|
3763
|
+
json2(source.input),
|
|
3764
|
+
intensity(options),
|
|
3765
|
+
options.easing ?? "linear",
|
|
3766
|
+
predecessorTime,
|
|
3767
|
+
predecessorWeightRatio
|
|
3768
|
+
);
|
|
3769
|
+
} else this.core.release_semantic_slot(source.name);
|
|
3770
|
+
} catch (error) {
|
|
3771
|
+
connector.control(id, { type: "stop" });
|
|
3772
|
+
this.playDepth -= 1;
|
|
3773
|
+
this.flushPendingPlaybackEvents();
|
|
3396
3774
|
throw error;
|
|
3397
3775
|
}
|
|
3398
3776
|
const playback = {
|
|
3399
3777
|
id,
|
|
3400
3778
|
source,
|
|
3779
|
+
owner,
|
|
3401
3780
|
options: { ...options, intensityScale: intensity(options) },
|
|
3402
3781
|
connector,
|
|
3403
3782
|
terminal: false,
|
|
@@ -3439,7 +3818,7 @@ var Embody = class _Embody {
|
|
|
3439
3818
|
if (this.connector !== connector || !connector.getAction(id)) return result;
|
|
3440
3819
|
ensure();
|
|
3441
3820
|
const seconds = finite2(playback.options.fadeOutSec) ? playback.options.fadeOutSec : 0;
|
|
3442
|
-
if (seconds > 0
|
|
3821
|
+
if (seconds > 0) connector.fadeOut(id, seconds);
|
|
3443
3822
|
else control({ type: "stop" });
|
|
3444
3823
|
return result;
|
|
3445
3824
|
};
|
|
@@ -3473,11 +3852,7 @@ var Embody = class _Embody {
|
|
|
3473
3852
|
if (finite2(fade) && fade > 0) connector.fadeIn(id, fade);
|
|
3474
3853
|
} finally {
|
|
3475
3854
|
this.playDepth -= 1;
|
|
3476
|
-
|
|
3477
|
-
}
|
|
3478
|
-
if (hairMotion && connector.getAction(id)) {
|
|
3479
|
-
this.playHairImpulse(hairMotion.horizontal, hairMotion.vertical);
|
|
3480
|
-
this.setHairGravity(hairMotion.pitch, clip.duration);
|
|
3855
|
+
this.flushPendingPlaybackEvents();
|
|
3481
3856
|
}
|
|
3482
3857
|
return result;
|
|
3483
3858
|
};
|
|
@@ -3515,7 +3890,10 @@ var Embody = class _Embody {
|
|
|
3515
3890
|
}
|
|
3516
3891
|
forget(playback) {
|
|
3517
3892
|
this.playbacks.delete(playback.id);
|
|
3518
|
-
if (this.current.get(playback.source.name) === playback)
|
|
3893
|
+
if (this.current.get(playback.source.name) === playback) {
|
|
3894
|
+
this.current.delete(playback.source.name);
|
|
3895
|
+
this.core.release_semantic_slot(playback.source.name);
|
|
3896
|
+
}
|
|
3519
3897
|
}
|
|
3520
3898
|
updatePlayback(playback, patch) {
|
|
3521
3899
|
this.validateEasing(patch);
|
|
@@ -3531,6 +3909,7 @@ var Embody = class _Embody {
|
|
|
3531
3909
|
if (["weight", "intensity", "intensityScale", "blendMode", "easing", "balance", "balanceMap", "mixWeights"].some((key) => key in patch)) {
|
|
3532
3910
|
const clip = this.materialize(playback.source, options, playback.inheritedStarts);
|
|
3533
3911
|
connector.replaceClip(playback.id, clip);
|
|
3912
|
+
if (playback.source.kind === "curves") this.core.restyle_semantic_slot(playback.source.name, intensity(options), options.easing ?? "linear");
|
|
3534
3913
|
if ("blendMode" in patch) connector.control(playback.id, { type: "setBlendMode", blendMode: clip.blendMode === AdditiveAnimationBlendMode ? "additive" : "normal" });
|
|
3535
3914
|
}
|
|
3536
3915
|
if ("mixerWeight" in patch) connector.control(playback.id, { type: "setWeight", weight: patch.mixerWeight });
|
|
@@ -3556,6 +3935,38 @@ var Embody = class _Embody {
|
|
|
3556
3935
|
playback.options = options;
|
|
3557
3936
|
if (!connector.getAction(playback.id)) this.forget(playback);
|
|
3558
3937
|
}
|
|
3938
|
+
supportsVrmAnimation() {
|
|
3939
|
+
return true;
|
|
3940
|
+
}
|
|
3941
|
+
convertMixamoFbxToVrmAnimations(bytes, options) {
|
|
3942
|
+
this.requireModel();
|
|
3943
|
+
return convertMixamoFbxToVrmAnimations(bytes, options);
|
|
3944
|
+
}
|
|
3945
|
+
getVrmAnimationInfo(bytes) {
|
|
3946
|
+
this.requireModel();
|
|
3947
|
+
const document2 = inspectVrmAnimation(bytes);
|
|
3948
|
+
return { name: document2.name, durationSeconds: document2.durationSeconds, trackCount: document2.tracks.length };
|
|
3949
|
+
}
|
|
3950
|
+
/** Registers a source; Animation owns the later playback request. */
|
|
3951
|
+
registerVrmAnimation(name, bytes, options) {
|
|
3952
|
+
if (typeof name !== "string" || !name.trim()) throw new Error("VRM Animation requires a nonempty clip name.");
|
|
3953
|
+
const model = this.requireModel();
|
|
3954
|
+
const clip = createAnimationClipFromVrmAnimation(bytes, model, {
|
|
3955
|
+
name,
|
|
3956
|
+
metersPerUnit: options.metersPerUnit,
|
|
3957
|
+
referencePose: this.references.get(model),
|
|
3958
|
+
profile: this.profile
|
|
3959
|
+
});
|
|
3960
|
+
this.registerAnimationClips([clip]);
|
|
3961
|
+
this.vrmAnimations.set(name, { model, clip });
|
|
3962
|
+
}
|
|
3963
|
+
/** Stale editor cleanup must not remove a later same-name native source. */
|
|
3964
|
+
releaseVrmAnimation(name) {
|
|
3965
|
+
const registered = this.vrmAnimations.get(name);
|
|
3966
|
+
const source = this.sources.get(name);
|
|
3967
|
+
if (registered && !this.disposed && registered.model === this.boundModel && source?.kind === "native" && source.clip === registered.clip) this.removeAnimationClip(name);
|
|
3968
|
+
this.vrmAnimations.delete(name);
|
|
3969
|
+
}
|
|
3559
3970
|
registerAnimationClips(clips) {
|
|
3560
3971
|
const model = this.requireModel();
|
|
3561
3972
|
for (const clip of clips) {
|
|
@@ -3567,12 +3978,13 @@ var Embody = class _Embody {
|
|
|
3567
3978
|
}
|
|
3568
3979
|
loadAnimationClips(clips) {
|
|
3569
3980
|
this.stopAllAnimations();
|
|
3981
|
+
this.vrmAnimations.clear();
|
|
3570
3982
|
for (const source of [...this.sources.values()]) if (source.kind === "native") {
|
|
3571
3983
|
this.sources.delete(source.name);
|
|
3572
3984
|
this.core.remove_animation_clip(source.name);
|
|
3573
3985
|
}
|
|
3574
3986
|
this.registerAnimationClips(clips ?? []);
|
|
3575
|
-
this.
|
|
3987
|
+
this.sampleHairResponse(0);
|
|
3576
3988
|
}
|
|
3577
3989
|
removeAnimationClip(name) {
|
|
3578
3990
|
this.stopAnimation(name);
|
|
@@ -3587,12 +3999,12 @@ var Embody = class _Embody {
|
|
|
3587
3999
|
if (!source) throw new Error(`Unknown animation clip: ${name}`);
|
|
3588
4000
|
return this.handle(source, options, true);
|
|
3589
4001
|
}
|
|
3590
|
-
build(source, options, play) {
|
|
4002
|
+
build(source, options, play, owner = "caller") {
|
|
3591
4003
|
this.requireModel();
|
|
3592
4004
|
this.validateEasing(options);
|
|
3593
4005
|
this.compile(source, options);
|
|
3594
4006
|
this.sources.set(source.name, source);
|
|
3595
|
-
return this.handle(source, options, play);
|
|
4007
|
+
return this.handle(source, options, play, owner);
|
|
3596
4008
|
}
|
|
3597
4009
|
buildClip(name, curves, options = {}) {
|
|
3598
4010
|
if (options.semanticAnimation) throw new Error("Decode legacy named animation tracks to numeric AU curves before building a clip.");
|
|
@@ -3625,7 +4037,7 @@ var Embody = class _Embody {
|
|
|
3625
4037
|
this.core.cleanup_snippet(name);
|
|
3626
4038
|
}
|
|
3627
4039
|
crossfadeTo(name, seconds, options = {}) {
|
|
3628
|
-
const outgoing = [...this.current.values()].filter((playback) =>
|
|
4040
|
+
const outgoing = [...this.current.values()].filter((playback) => playback.owner === "caller");
|
|
3629
4041
|
const handle = this.playAnimation(name, { ...options, fadeInSec: seconds });
|
|
3630
4042
|
for (const playback of outgoing) if (playback.connector.getAction(playback.id)) playback.connector.fadeOut(playback.id, seconds);
|
|
3631
4043
|
return handle;
|
|
@@ -3636,28 +4048,35 @@ var Embody = class _Embody {
|
|
|
3636
4048
|
if (playback.connector.getAction(playback.id)) playback.connector.control(playback.id, { type: "stop" });
|
|
3637
4049
|
this.forget(playback);
|
|
3638
4050
|
}
|
|
4051
|
+
/** Stop every caller playback. Live setter targets and hair actions keep running. */
|
|
3639
4052
|
stopAllAnimations() {
|
|
3640
4053
|
for (const playback of [...this.playbacks.values()]) {
|
|
3641
|
-
if (playback.
|
|
4054
|
+
if (playback.owner !== "caller") continue;
|
|
3642
4055
|
if (playback.connector.getAction(playback.id)) playback.connector.control(playback.id, { type: "stop" });
|
|
3643
4056
|
this.forget(playback);
|
|
3644
4057
|
}
|
|
3645
4058
|
}
|
|
3646
4059
|
pauseAnimation(name) {
|
|
4060
|
+
if (name === HAIR_RESPONSE) this.core.set_hair_response_paused(true);
|
|
3647
4061
|
const p = this.current.get(name);
|
|
3648
4062
|
if (p) p.connector.control(p.id, { type: "pause" });
|
|
3649
4063
|
}
|
|
3650
4064
|
resumeAnimation(name) {
|
|
4065
|
+
if (name === HAIR_RESPONSE) {
|
|
4066
|
+
this.core.set_hair_response_paused(false);
|
|
4067
|
+
this.sampleHairResponse(0);
|
|
4068
|
+
}
|
|
3651
4069
|
const p = this.current.get(name);
|
|
3652
4070
|
if (!p) return;
|
|
3653
4071
|
if (p.terminal) p.replay({ ...p.options, time: p.connector.getAction(p.id)?.time ?? 0 });
|
|
3654
4072
|
else p.connector.control(p.id, { type: "resume" });
|
|
3655
4073
|
}
|
|
4074
|
+
// Hair actions follow the hair configuration and Embody.stop()/start(), not caller pause commands.
|
|
3656
4075
|
pauseAllAnimations() {
|
|
3657
|
-
for (const p of this.playbacks.values()) if (!p.terminal) p.connector.control(p.id, { type: "pause" });
|
|
4076
|
+
for (const p of this.playbacks.values()) if (!p.terminal && p.owner !== "hair") p.connector.control(p.id, { type: "pause" });
|
|
3658
4077
|
}
|
|
3659
4078
|
resumeAllAnimations() {
|
|
3660
|
-
for (const name of [...this.current
|
|
4079
|
+
for (const [name, p] of [...this.current]) if (p.owner !== "hair") this.resumeAnimation(name);
|
|
3661
4080
|
}
|
|
3662
4081
|
updateClipParams(name, options) {
|
|
3663
4082
|
const p = this.current.get(name);
|
|
@@ -3758,7 +4177,8 @@ var Embody = class _Embody {
|
|
|
3758
4177
|
const handle = this.handle(
|
|
3759
4178
|
{ name: releaseClip.name, kind: "compiled", clip: releaseClip },
|
|
3760
4179
|
{ loopMode: "once", finalPose: "release", mixerWeight: action.getEffectiveWeight() },
|
|
3761
|
-
true
|
|
4180
|
+
true,
|
|
4181
|
+
"live"
|
|
3762
4182
|
);
|
|
3763
4183
|
connector.fadeOut(handle.actionId, duration);
|
|
3764
4184
|
const record = { track: released, handle, releasing: true };
|
|
@@ -3776,11 +4196,17 @@ var Embody = class _Embody {
|
|
|
3776
4196
|
const outgoing = previous?.handle.actionId && connector.getAction(previous.handle.actionId);
|
|
3777
4197
|
let nativeTrack = track;
|
|
3778
4198
|
if (duration > 0 && outgoing) {
|
|
3779
|
-
const
|
|
4199
|
+
const outgoingTrack = outgoing.getClip().tracks[0];
|
|
4200
|
+
const start = weighted(
|
|
4201
|
+
Array.from(outgoingTrack.createInterpolant().evaluate(outgoing.time)),
|
|
4202
|
+
this.restValues(outgoingTrack),
|
|
4203
|
+
outgoing.getEffectiveWeight(),
|
|
4204
|
+
outgoingTrack.ValueTypeName === "quaternion"
|
|
4205
|
+
);
|
|
3780
4206
|
nativeTrack = { ...track, values: [...start, ...endpoint(track)], inheritStart: false };
|
|
3781
4207
|
}
|
|
3782
4208
|
const targetClip = { ...clip, name, tracks: [nativeTrack] };
|
|
3783
|
-
const handle = this.handle({ name, kind: "compiled", clip: targetClip }, { loopMode: "once", finalPose: "hold" }, true);
|
|
4209
|
+
const handle = this.handle({ name, kind: "compiled", clip: targetClip }, { loopMode: "once", finalPose: "hold" }, true, "live");
|
|
3784
4210
|
this.liveTargets.set(key, { track, handle, releasing: false });
|
|
3785
4211
|
handles.push(handle);
|
|
3786
4212
|
}
|
|
@@ -3825,6 +4251,49 @@ var Embody = class _Embody {
|
|
|
3825
4251
|
getContinuum(negative, positive) {
|
|
3826
4252
|
return this.core.get_continuum(negative, positive);
|
|
3827
4253
|
}
|
|
4254
|
+
/**
|
|
4255
|
+
* One clip slot's own semantic AU contribution right now (`{auId: value}`),
|
|
4256
|
+
* evaluated in Rust at the native action's time and effective weight.
|
|
4257
|
+
* Null when the slot is not playing or was not an AU-curve clip.
|
|
4258
|
+
*/
|
|
4259
|
+
readAUContribution(name) {
|
|
4260
|
+
const playback = this.current.get(name);
|
|
4261
|
+
const action = playback?.connector.getAction(playback.id);
|
|
4262
|
+
return playback && action ? parse(this.core.read_semantic_slot(name, action.time, action.getEffectiveWeight())) : null;
|
|
4263
|
+
}
|
|
4264
|
+
/**
|
|
4265
|
+
* On-demand AU state: live control values, active AU-curve clip
|
|
4266
|
+
* contributions and their sum. Baked/native and typed clips cannot be
|
|
4267
|
+
* inverted to AU values and are listed as `unreadable`, never estimated.
|
|
4268
|
+
*/
|
|
4269
|
+
readAUState() {
|
|
4270
|
+
const active = [];
|
|
4271
|
+
const unreadable = [];
|
|
4272
|
+
for (const [name, playback] of this.current) {
|
|
4273
|
+
const action = playback.connector.getAction(playback.id);
|
|
4274
|
+
if (!action) continue;
|
|
4275
|
+
if (playback.source.kind === "curves") active.push({ name, time: action.time, weight: action.getEffectiveWeight() });
|
|
4276
|
+
else if (playback.source.kind !== "compiled") unreadable.push(name);
|
|
4277
|
+
}
|
|
4278
|
+
return { ...parse(this.core.read_semantic_state(json2(active))), unreadable };
|
|
4279
|
+
}
|
|
4280
|
+
/**
|
|
4281
|
+
* Distance from a slot's current contribution to AU destinations, measured
|
|
4282
|
+
* along profile continuum pairs, and whether it reverses unfinished travel.
|
|
4283
|
+
* A slot that is not playing is at zero. Callers choose any timing policy.
|
|
4284
|
+
*/
|
|
4285
|
+
measureAUGoal(name, destinations) {
|
|
4286
|
+
const playback = this.current.get(name);
|
|
4287
|
+
const action = playback?.connector.getAction(playback.id);
|
|
4288
|
+
const unfinished = !!playback && !!action && !playback.terminal && action.time < action.getClip().duration;
|
|
4289
|
+
return parse(this.core.measure_au_goal(
|
|
4290
|
+
name,
|
|
4291
|
+
action?.time ?? Number.NaN,
|
|
4292
|
+
action?.getEffectiveWeight() ?? Number.NaN,
|
|
4293
|
+
json2(destinations),
|
|
4294
|
+
unfinished
|
|
4295
|
+
));
|
|
4296
|
+
}
|
|
3828
4297
|
transitionAU(id, value, durationMs = 200, balance = this.core.get_au_balance(id)) {
|
|
3829
4298
|
return this.transition(this.mutateLive(() => this.core.set_au_signed(id, value, balance), durationMs));
|
|
3830
4299
|
}
|
|
@@ -3924,7 +4393,9 @@ var Embody = class _Embody {
|
|
|
3924
4393
|
this.meshProfile(name).visible = visible;
|
|
3925
4394
|
}
|
|
3926
4395
|
highlightMesh(name, color, value) {
|
|
3927
|
-
this.
|
|
4396
|
+
this.requireModel();
|
|
4397
|
+
this.core.request_mesh_highlight(name ?? void 0, color, value);
|
|
4398
|
+
this.applier.applyMeshHighlightFrame(parse(this.core.evaluate_mesh_highlight_frame()));
|
|
3928
4399
|
}
|
|
3929
4400
|
getMeshMaterialConfig(name) {
|
|
3930
4401
|
return this.applier.getMeshMaterialConfig(this.requireModel(), name);
|
|
@@ -3942,7 +4413,9 @@ var Embody = class _Embody {
|
|
|
3942
4413
|
const material = mesh && (Array.isArray(mesh.material) ? mesh.material[0] : mesh.material);
|
|
3943
4414
|
if (material) this.hairAppearance[`${category}Color`] = { ...this.hairAppearance[`${category}Color`], baseColor: material.color ? `#${material.color.getHexString()}` : "#000000", emissive: material.emissive ? `#${material.emissive.getHexString()}` : "#000000", emissiveIntensity: material.emissiveIntensity ?? 0 };
|
|
3944
4415
|
}
|
|
3945
|
-
this.
|
|
4416
|
+
for (const [name, playback] of [...this.current]) if (playback.owner === "hair") this.stopAnimation(name);
|
|
4417
|
+
this.core.reset_hair_response();
|
|
4418
|
+
this.sampleHairResponse(0);
|
|
3946
4419
|
return [...this.hairObjects.values()].map((mesh) => ({ name: mesh.name, isMesh: true, isEyebrow: this.meshCategory(mesh) === "eyebrow" }));
|
|
3947
4420
|
}
|
|
3948
4421
|
getRegisteredHairObjects() {
|
|
@@ -3982,12 +4455,69 @@ var Embody = class _Embody {
|
|
|
3982
4455
|
setHairOutline(value) {
|
|
3983
4456
|
Object.assign(this.hairAppearance, { showOutline: value.show }, value.color ? { outlineColor: value.color } : {}, value.opacity !== void 0 ? { outlineOpacity: value.opacity } : {});
|
|
3984
4457
|
}
|
|
3985
|
-
|
|
3986
|
-
|
|
3987
|
-
|
|
3988
|
-
|
|
3989
|
-
|
|
3990
|
-
|
|
4458
|
+
hairClipOptions(options) {
|
|
4459
|
+
return { ...options, meshNames: [...this.hairObjects.keys()], source: "hair", blendMode: "additive" };
|
|
4460
|
+
}
|
|
4461
|
+
bindHairHead(model, inspection) {
|
|
4462
|
+
this.hairHeadObservation = void 0;
|
|
4463
|
+
const binding = parse(this.core.get_hair_head_binding_json());
|
|
4464
|
+
const head = binding && inspection.boneBindings.get(binding.boneId);
|
|
4465
|
+
if (!binding || !head) return;
|
|
4466
|
+
const chain = [];
|
|
4467
|
+
for (let node2 = head; node2 && node2 !== model; node2 = node2.parent) chain.push(node2);
|
|
4468
|
+
if (!chain.length || chain[chain.length - 1].parent !== model) return;
|
|
4469
|
+
const reference = new Quaternion();
|
|
4470
|
+
const node = new Quaternion();
|
|
4471
|
+
for (let index = chain.length - 1; index >= 0; index -= 1) {
|
|
4472
|
+
const rotation = this.referenceBindings.get(chain[index])?.transform.rotation;
|
|
4473
|
+
reference.multiply(rotation ? node.set(rotation.x, rotation.y, rotation.z, rotation.w) : chain[index].quaternion);
|
|
4474
|
+
}
|
|
4475
|
+
this.hairHeadObservation = {
|
|
4476
|
+
boneName: binding.boneName,
|
|
4477
|
+
chain,
|
|
4478
|
+
reference: binding.reference,
|
|
4479
|
+
modelToReference: new Quaternion().fromArray(binding.reference).multiply(reference.normalize().invert()),
|
|
4480
|
+
rotation: new Quaternion()
|
|
4481
|
+
};
|
|
4482
|
+
}
|
|
4483
|
+
sampleHairResponse(deltaSeconds, observeHead = false) {
|
|
4484
|
+
if (this.disposed || !this.connector || !this.inspection) return;
|
|
4485
|
+
if (!this.hairConfig.enabled || !this.hairObjects.size) {
|
|
4486
|
+
this.stopAnimation(HAIR_RESPONSE);
|
|
4487
|
+
return;
|
|
4488
|
+
}
|
|
4489
|
+
const previous = this.current.get(HAIR_RESPONSE);
|
|
4490
|
+
const action = previous?.connector.getAction(previous.id);
|
|
4491
|
+
const head = this.hairHeadObservation;
|
|
4492
|
+
let pose = null;
|
|
4493
|
+
if (observeHead && head) {
|
|
4494
|
+
const rotation = head.rotation.copy(head.modelToReference);
|
|
4495
|
+
for (let index = head.chain.length - 1; index >= 0; index -= 1) rotation.multiply(head.chain[index].quaternion);
|
|
4496
|
+
pose = { boneName: head.boneName, reference: head.reference, current: rotation.normalize().toArray() };
|
|
4497
|
+
}
|
|
4498
|
+
const ir = parse(this.core.build_hair_response_clip(
|
|
4499
|
+
HAIR_RESPONSE,
|
|
4500
|
+
JSON.stringify(pose),
|
|
4501
|
+
action?.paused ? 0 : deltaSeconds,
|
|
4502
|
+
json2({ meshNames: [...this.hairObjects.keys()] })
|
|
4503
|
+
));
|
|
4504
|
+
if (!ir.tracks.length) {
|
|
4505
|
+
this.stopAnimation(HAIR_RESPONSE);
|
|
4506
|
+
return;
|
|
4507
|
+
}
|
|
4508
|
+
const clip = createAnimationClipFromClipIR(ir, this.inspection);
|
|
4509
|
+
clip.blendMode = AdditiveAnimationBlendMode;
|
|
4510
|
+
const oldTracks = action?.getClip().tracks;
|
|
4511
|
+
const sameBindings = oldTracks && oldTracks.length === clip.tracks.length && clip.tracks.every((track, index) => {
|
|
4512
|
+
const old = oldTracks[index];
|
|
4513
|
+
return old.name === track.name && old.ValueTypeName === track.ValueTypeName && old.getValueSize() === track.getValueSize();
|
|
4514
|
+
});
|
|
4515
|
+
if (previous && action && sameBindings) {
|
|
4516
|
+
this.connector.replaceClip(previous.id, clip);
|
|
4517
|
+
previous.source = { name: HAIR_RESPONSE, kind: "native", clip };
|
|
4518
|
+
} else {
|
|
4519
|
+
const handle = this.handle({ name: HAIR_RESPONSE, kind: "native", clip }, { loopMode: "repeat", blendMode: "additive" }, true, "hair");
|
|
4520
|
+
if (action?.paused || this.core.is_hair_response_paused()) handle.pause();
|
|
3991
4521
|
}
|
|
3992
4522
|
}
|
|
3993
4523
|
setHairPhysicsEnabled(value) {
|
|
@@ -3997,8 +4527,12 @@ var Embody = class _Embody {
|
|
|
3997
4527
|
return !!this.hairConfig.enabled;
|
|
3998
4528
|
}
|
|
3999
4529
|
setHairPhysicsConfig(value) {
|
|
4530
|
+
this.assertAlive();
|
|
4000
4531
|
this.hairConfig = parse(this.core.set_hair_config_json(json2(value)));
|
|
4001
|
-
this.
|
|
4532
|
+
if (!this.hairConfig.enabled) {
|
|
4533
|
+
for (const [name, playback] of [...this.current]) if (playback.owner === "hair") this.stopAnimation(name);
|
|
4534
|
+
}
|
|
4535
|
+
this.sampleHairResponse(0);
|
|
4002
4536
|
}
|
|
4003
4537
|
getHairPhysicsConfig() {
|
|
4004
4538
|
return copy(this.hairConfig);
|
|
@@ -4014,41 +4548,12 @@ var Embody = class _Embody {
|
|
|
4014
4548
|
if (state.position) mesh.position.set(state.position.x, state.position.y, state.position.z);
|
|
4015
4549
|
if (state.color) this.applier.applyHairAppearance([mesh], state.color);
|
|
4016
4550
|
}
|
|
4017
|
-
authoredHeadMotion(clip) {
|
|
4018
|
-
if (!this.hairConfig.enabled || clip.name.startsWith("__embody_hair") || !this.hairObjects.size) return void 0;
|
|
4019
|
-
const tracks = [];
|
|
4020
|
-
for (const track of clip.tracks) {
|
|
4021
|
-
if (track.ValueTypeName !== "quaternion") continue;
|
|
4022
|
-
const parsed = PropertyBinding.parseTrackName(track.name);
|
|
4023
|
-
let object = PropertyBinding.findNode(this.requireModel(), parsed.nodeName);
|
|
4024
|
-
if (parsed.objectName === "bones" && object) {
|
|
4025
|
-
const skeleton = object.skeleton;
|
|
4026
|
-
object = skeleton?.bones.find((bone) => bone.name === String(parsed.objectIndex)) ?? skeleton?.bones[Number(parsed.objectIndex)];
|
|
4027
|
-
}
|
|
4028
|
-
if (!object) continue;
|
|
4029
|
-
const cubic = track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline === true;
|
|
4030
|
-
const stride = track.getValueSize();
|
|
4031
|
-
const reference = this.restValues(track);
|
|
4032
|
-
if (!reference) continue;
|
|
4033
|
-
const samples = [];
|
|
4034
|
-
for (let index = 0; index < track.times.length; index += 1) {
|
|
4035
|
-
const offset = index * stride + (cubic ? 4 : 0);
|
|
4036
|
-
samples.push(Array.from(track.values.subarray(offset, offset + 4)));
|
|
4037
|
-
}
|
|
4038
|
-
tracks.push({ boneName: object.name, current: object.quaternion.toArray(), reference, samples });
|
|
4039
|
-
}
|
|
4040
|
-
return parse(this.core.resolve_hair_motion_json(json2(tracks), clip.blendMode === AdditiveAnimationBlendMode)) ?? void 0;
|
|
4041
|
-
}
|
|
4042
|
-
setHairGravity(pitch, durationSeconds) {
|
|
4043
|
-
const clip = parse(this.core.build_hair_gravity_clip("__embody_hair_gravity", pitch, durationSeconds, json2({ meshNames: [...this.hairObjects.keys()], source: "hair" })));
|
|
4044
|
-
if (!clip.tracks.length) return;
|
|
4045
|
-
this.handle({ name: clip.name, kind: "compiled", clip }, { loopMode: "once", finalPose: "hold", blendMode: "additive" }, true);
|
|
4046
|
-
}
|
|
4047
4551
|
playHairImpulse(horizontal, vertical) {
|
|
4048
4552
|
if (!this.hairConfig.enabled || !this.hairObjects.size) return void 0;
|
|
4049
4553
|
const curves = parse(this.wasm.build_hair_impulse_curves(json2(this.hairConfig), this.hairConfig.impulseClipDuration, horizontal, vertical));
|
|
4050
4554
|
if (!Object.keys(curves).length) return void 0;
|
|
4051
|
-
|
|
4555
|
+
const options = this.hairClipOptions({ loopMode: "once", finalPose: "release" });
|
|
4556
|
+
return this.build({ name: HAIR_IMPULSE_CLIP, kind: "curves", input: curves, options: copy(options) }, options, true, "hair");
|
|
4052
4557
|
}
|
|
4053
4558
|
start() {
|
|
4054
4559
|
this.assertAlive();
|
|
@@ -4069,11 +4574,14 @@ var Embody = class _Embody {
|
|
|
4069
4574
|
dispose() {
|
|
4070
4575
|
if (this.disposed) return;
|
|
4071
4576
|
this.connector?.dispose();
|
|
4577
|
+
this.applier.clearMeshHighlights();
|
|
4072
4578
|
this.core.free();
|
|
4073
4579
|
this.playbacks.clear();
|
|
4074
4580
|
this.current.clear();
|
|
4075
4581
|
this.sources.clear();
|
|
4582
|
+
this.vrmAnimations.clear();
|
|
4076
4583
|
this.hairObjects.clear();
|
|
4584
|
+
this.hairHeadObservation = void 0;
|
|
4077
4585
|
this.meshes.length = 0;
|
|
4078
4586
|
this.meshByName.clear();
|
|
4079
4587
|
this.bones = {};
|
|
@@ -4115,7 +4623,7 @@ function createSceneInkBackgroundCss(palette = DEFAULT_PALETTE) {
|
|
|
4115
4623
|
createSceneInkBackgroundCss();
|
|
4116
4624
|
|
|
4117
4625
|
// three/sceneInkBackground.ts
|
|
4118
|
-
var toCssColor = (tone) => `#${new
|
|
4626
|
+
var toCssColor = (tone) => `#${new THREE11.Color(tone).getHexString()}`;
|
|
4119
4627
|
function createSceneInkBackground(onBackgroundChange) {
|
|
4120
4628
|
let currentBackground = "";
|
|
4121
4629
|
let disposed = false;
|
|
@@ -4255,7 +4763,7 @@ function sampleTexture(texture) {
|
|
|
4255
4763
|
if (alpha < 0.18) {
|
|
4256
4764
|
continue;
|
|
4257
4765
|
}
|
|
4258
|
-
const color = new
|
|
4766
|
+
const color = new THREE11.Color(
|
|
4259
4767
|
data[index] / 255,
|
|
4260
4768
|
data[index + 1] / 255,
|
|
4261
4769
|
data[index + 2] / 255
|
|
@@ -4300,7 +4808,7 @@ function buildPalette(samples) {
|
|
|
4300
4808
|
const hsl = { h: 0, s: 0, l: 0 };
|
|
4301
4809
|
sample.color.getHSL(hsl);
|
|
4302
4810
|
const bucketId = Math.floor(hsl.h * 18);
|
|
4303
|
-
const bucket = buckets.get(bucketId) ?? { color: new
|
|
4811
|
+
const bucket = buckets.get(bucketId) ?? { color: new THREE11.Color(0, 0, 0), score: 0 };
|
|
4304
4812
|
bucket.color.r += sample.color.r * sample.score;
|
|
4305
4813
|
bucket.color.g += sample.color.g * sample.score;
|
|
4306
4814
|
bucket.color.b += sample.color.b * sample.score;
|
|
@@ -4333,18 +4841,18 @@ function buildPalette(samples) {
|
|
|
4333
4841
|
function massageBackgroundTone(color) {
|
|
4334
4842
|
const hsl = { h: 0, s: 0, l: 0 };
|
|
4335
4843
|
color.getHSL(hsl);
|
|
4336
|
-
const saturation =
|
|
4337
|
-
const lightness =
|
|
4338
|
-
return new
|
|
4844
|
+
const saturation = THREE11.MathUtils.clamp(Math.max(hsl.s * 1.35, 0.46), 0.46, 0.82);
|
|
4845
|
+
const lightness = THREE11.MathUtils.clamp(hsl.l + 0.08, 0.42, 0.66);
|
|
4846
|
+
return new THREE11.Color().setHSL(hsl.h, saturation, lightness);
|
|
4339
4847
|
}
|
|
4340
4848
|
function createCompanionTone(source, index) {
|
|
4341
4849
|
const hsl = { h: 0, s: 0, l: 0 };
|
|
4342
4850
|
source.getHSL(hsl);
|
|
4343
4851
|
const hueOffset = index === 1 ? 0.075 : -0.065;
|
|
4344
|
-
return new
|
|
4345
|
-
|
|
4346
|
-
|
|
4347
|
-
|
|
4852
|
+
return new THREE11.Color().setHSL(
|
|
4853
|
+
THREE11.MathUtils.euclideanModulo(hsl.h + hueOffset, 1),
|
|
4854
|
+
THREE11.MathUtils.clamp(hsl.s * (index === 1 ? 0.92 : 0.82), 0.38, 0.76),
|
|
4855
|
+
THREE11.MathUtils.clamp(hsl.l + (index === 1 ? 0.04 : -0.03), 0.38, 0.68)
|
|
4348
4856
|
);
|
|
4349
4857
|
}
|
|
4350
4858
|
function colorDistance(a, b) {
|
|
@@ -4383,6 +4891,11 @@ var prepare = (model, castShadows = true) => {
|
|
|
4383
4891
|
});
|
|
4384
4892
|
return meshes;
|
|
4385
4893
|
};
|
|
4894
|
+
var prepareCharacterModelResult = (model, animations, gltf, options) => ({ model, meshes: prepare(model, options.castShadows), animations, gltf });
|
|
4895
|
+
var bufferFormat = (data) => {
|
|
4896
|
+
const header = new TextDecoder().decode(new Uint8Array(data, 0, Math.min(data.byteLength, 4096)));
|
|
4897
|
+
return header.startsWith("Kaydara FBX Binary \0") || /^\s*FBXHeaderExtension\s*:/m.test(header) ? "fbx" : "gltf";
|
|
4898
|
+
};
|
|
4386
4899
|
var progress = (listener) => {
|
|
4387
4900
|
let last = -1;
|
|
4388
4901
|
return (event) => {
|
|
@@ -4415,8 +4928,8 @@ function disposeCharacterModel(scene, model) {
|
|
|
4415
4928
|
});
|
|
4416
4929
|
}
|
|
4417
4930
|
function loadCharacterModel(url, options = {}) {
|
|
4418
|
-
const done = (model, animations, gltf) => (
|
|
4419
|
-
if (/\.fbx(
|
|
4931
|
+
const done = (model, animations, gltf) => prepareCharacterModelResult(model, animations, gltf, options);
|
|
4932
|
+
if ((options.format ?? (/\.fbx(?:[?#]|$)/i.test(url) ? "fbx" : "gltf")) === "fbx") {
|
|
4420
4933
|
fbxLoader ?? (fbxLoader = new FBXLoader());
|
|
4421
4934
|
return new Promise((resolve, reject) => fbxLoader.load(url, (model) => resolve(done(model, model.animations ?? [], null)), progress(options.onProgress), reject));
|
|
4422
4935
|
}
|
|
@@ -4424,8 +4937,15 @@ function loadCharacterModel(url, options = {}) {
|
|
|
4424
4937
|
return new Promise((resolve, reject) => loader.load(url, (gltf) => resolve(done(gltf.scene, gltf.animations ?? [], gltf)), progress(options.onProgress), reject));
|
|
4425
4938
|
}
|
|
4426
4939
|
function parseCharacterModel(data, resourcePath = "", options = {}) {
|
|
4940
|
+
if ((options.format ?? bufferFormat(data)) === "fbx") {
|
|
4941
|
+
return Promise.resolve().then(() => {
|
|
4942
|
+
fbxLoader ?? (fbxLoader = new FBXLoader());
|
|
4943
|
+
const model = fbxLoader.parse(data, resourcePath);
|
|
4944
|
+
return prepareCharacterModelResult(model, model.animations ?? [], null, options);
|
|
4945
|
+
});
|
|
4946
|
+
}
|
|
4427
4947
|
const loader = getGltfLoader(options.dracoDecoderPath);
|
|
4428
|
-
return new Promise((resolve, reject) => loader.parse(data, resourcePath, (gltf) => resolve(
|
|
4948
|
+
return new Promise((resolve, reject) => loader.parse(data, resourcePath, (gltf) => resolve(prepareCharacterModelResult(gltf.scene, gltf.animations ?? [], gltf, options)), reject));
|
|
4429
4949
|
}
|
|
4430
4950
|
|
|
4431
4951
|
// three/modelMorphLayout.ts
|
|
@@ -4575,6 +5095,63 @@ function assertRenderableCharacterMorphAttributes(model) {
|
|
|
4575
5095
|
}
|
|
4576
5096
|
});
|
|
4577
5097
|
}
|
|
5098
|
+
var owners2 = /* @__PURE__ */ new WeakMap();
|
|
5099
|
+
var snapshot = (scene) => ({ value: scene.background, intensity: scene.backgroundIntensity, rotation: scene.backgroundRotation.clone() });
|
|
5100
|
+
var apply = (scene, value) => {
|
|
5101
|
+
scene.background = value.value;
|
|
5102
|
+
scene.backgroundIntensity = value.intensity;
|
|
5103
|
+
scene.backgroundRotation.copy(value.rotation);
|
|
5104
|
+
};
|
|
5105
|
+
var ownerFor = (scene) => {
|
|
5106
|
+
let owner = owners2.get(scene);
|
|
5107
|
+
if (!owner) {
|
|
5108
|
+
owner = { base: snapshot(scene), override: null, disposed: false };
|
|
5109
|
+
owners2.set(scene, owner);
|
|
5110
|
+
}
|
|
5111
|
+
return owner;
|
|
5112
|
+
};
|
|
5113
|
+
function setSceneBaseBackground(scene, value) {
|
|
5114
|
+
const owner = ownerFor(scene);
|
|
5115
|
+
owner.base = { value, intensity: 1, rotation: new Euler() };
|
|
5116
|
+
if (!owner.override?.value) apply(scene, owner.base);
|
|
5117
|
+
}
|
|
5118
|
+
function acquireSceneBackground(scene, onSceneDispose) {
|
|
5119
|
+
const owner = ownerFor(scene);
|
|
5120
|
+
if (owner.disposed) throw new Error("The scenery scene has been disposed.");
|
|
5121
|
+
if (owner.override) throw new Error("The scene already has a scenery renderer.");
|
|
5122
|
+
owner.base = snapshot(scene);
|
|
5123
|
+
const override = { value: null, onSceneDispose };
|
|
5124
|
+
owner.override = override;
|
|
5125
|
+
let disposed = false;
|
|
5126
|
+
return {
|
|
5127
|
+
set(value, intensity2, rotationDegrees) {
|
|
5128
|
+
if (disposed || owner.disposed) throw new Error("The scenery background has been disposed.");
|
|
5129
|
+
override.value = { value, intensity: intensity2, rotation: new Euler(0, rotationDegrees * Math.PI / 180, 0) };
|
|
5130
|
+
apply(scene, override.value);
|
|
5131
|
+
},
|
|
5132
|
+
clear() {
|
|
5133
|
+
if (disposed) return;
|
|
5134
|
+
override.value = null;
|
|
5135
|
+
apply(scene, owner.base);
|
|
5136
|
+
},
|
|
5137
|
+
dispose() {
|
|
5138
|
+
if (disposed) return;
|
|
5139
|
+
disposed = true;
|
|
5140
|
+
if (owner.override === override) {
|
|
5141
|
+
owner.override = null;
|
|
5142
|
+
apply(scene, owner.base);
|
|
5143
|
+
}
|
|
5144
|
+
}
|
|
5145
|
+
};
|
|
5146
|
+
}
|
|
5147
|
+
function disposeSceneBackground(scene) {
|
|
5148
|
+
const owner = ownerFor(scene);
|
|
5149
|
+
if (owner.disposed) return;
|
|
5150
|
+
owner.disposed = true;
|
|
5151
|
+
owner.override?.onSceneDispose();
|
|
5152
|
+
}
|
|
5153
|
+
|
|
5154
|
+
// three/scene.ts
|
|
4578
5155
|
var DEFAULT_CHARACTER_LIGHTING_PRESETS = {
|
|
4579
5156
|
cleanStudio: { id: "cleanStudio", label: "Soft Studio", settings: { envMapEnabled: true, environmentIntensity: 0.24, environmentBlur: 0.04, exposure: 1.08, ambientIntensity: 0.32, keyIntensity: 0.52, fillIntensity: 0.18, rimIntensity: 0.08, shadowOpacity: 0.22 } },
|
|
4580
5157
|
softFill: { id: "softFill", label: "Soft Fill", settings: { envMapEnabled: true, environmentIntensity: 0.3, environmentBlur: 0.04, exposure: 1.1, ambientIntensity: 0.38, keyIntensity: 0.44, fillIntensity: 0.24, rimIntensity: 0.1, shadowOpacity: 0.18 } },
|
|
@@ -4819,7 +5396,8 @@ function constructDefaultCharacterScene(container, options, renderer, disposeRen
|
|
|
4819
5396
|
Object.assign(renderer.domElement.style, { display: "block", width: "100%", height: "100%" });
|
|
4820
5397
|
const scene = new Scene();
|
|
4821
5398
|
const background = options.background === void 0 ? sceneType.background : options.background;
|
|
4822
|
-
scene
|
|
5399
|
+
setSceneBaseBackground(scene, background == null ? null : new Color(background));
|
|
5400
|
+
lifetime.add(() => disposeSceneBackground(scene));
|
|
4823
5401
|
const camera = new PerspectiveCamera(options.cameraFov ?? 45, width / height, 0.1, 1e3);
|
|
4824
5402
|
const preset = DEFAULT_CHARACTER_LIGHTING_PRESETS[options.lightingPreset ?? sceneType.lightingPreset]?.settings ?? DEFAULT_CHARACTER_LIGHTING_SETTINGS;
|
|
4825
5403
|
const lighting = createLighting(scene, { ...preset, ...options.lighting });
|
|
@@ -4840,7 +5418,7 @@ function constructDefaultCharacterScene(container, options, renderer, disposeRen
|
|
|
4840
5418
|
const type = CHARACTER_SCENE_TYPES[value.type ?? DEFAULT_CHARACTER_SCENE_TYPE_ID] ?? CHARACTER_SCENE_TYPES[DEFAULT_CHARACTER_SCENE_TYPE_ID];
|
|
4841
5419
|
currentSceneType = type.id;
|
|
4842
5420
|
const background2 = value.background === void 0 ? type.background : value.background;
|
|
4843
|
-
scene
|
|
5421
|
+
setSceneBaseBackground(scene, background2 == null ? null : new Color(background2));
|
|
4844
5422
|
camera.fov = value.cameraFov ?? 45;
|
|
4845
5423
|
camera.updateProjectionMatrix();
|
|
4846
5424
|
const preset2 = DEFAULT_CHARACTER_LIGHTING_PRESETS[value.lightingPreset ?? type.lightingPreset] ?? DEFAULT_CHARACTER_LIGHTING_PRESETS[DEFAULT_CHARACTER_LIGHTING_PRESET_ID];
|
|
@@ -4975,17 +5553,17 @@ function prepareCameraCoordinates(scene, camera, backend) {
|
|
|
4975
5553
|
}
|
|
4976
5554
|
});
|
|
4977
5555
|
const previous = Array.from(cameras, (current) => [current, current.coordinateSystem]);
|
|
4978
|
-
const
|
|
5556
|
+
const apply2 = (current, coordinates2) => {
|
|
4979
5557
|
current.coordinateSystem = coordinates2;
|
|
4980
5558
|
current.updateProjectionMatrix();
|
|
4981
5559
|
};
|
|
4982
5560
|
const coordinates = backend === "webgpu" ? WebGPUCoordinateSystem : WebGLCoordinateSystem;
|
|
4983
|
-
cameras.forEach((current) =>
|
|
5561
|
+
cameras.forEach((current) => apply2(current, coordinates));
|
|
4984
5562
|
shadows.forEach((shadow) => {
|
|
4985
5563
|
shadow.needsUpdate = true;
|
|
4986
5564
|
});
|
|
4987
5565
|
return () => {
|
|
4988
|
-
previous.forEach(([current, original]) =>
|
|
5566
|
+
previous.forEach(([current, original]) => apply2(current, original));
|
|
4989
5567
|
shadows.forEach((shadow) => {
|
|
4990
5568
|
shadow.needsUpdate = true;
|
|
4991
5569
|
});
|
|
@@ -4999,7 +5577,8 @@ function createDefaultCharacterSceneRuntime(container, options = {}) {
|
|
|
4999
5577
|
let currentSceneType = sceneType.id;
|
|
5000
5578
|
const scene = new Scene();
|
|
5001
5579
|
const background = options.background === void 0 ? sceneType.background : options.background;
|
|
5002
|
-
scene
|
|
5580
|
+
setSceneBaseBackground(scene, background == null ? null : new Color(background));
|
|
5581
|
+
lifetime.add(() => disposeSceneBackground(scene));
|
|
5003
5582
|
const camera = new PerspectiveCamera(options.cameraFov ?? 45, 1, 0.1, 1e3);
|
|
5004
5583
|
const preset = DEFAULT_CHARACTER_LIGHTING_PRESETS[options.lightingPreset ?? sceneType.lightingPreset]?.settings ?? DEFAULT_CHARACTER_LIGHTING_SETTINGS;
|
|
5005
5584
|
const lighting = createMutableCharacterLighting(scene, { ...preset, ...options.lighting });
|
|
@@ -5039,10 +5618,10 @@ function createDefaultCharacterSceneRuntime(container, options = {}) {
|
|
|
5039
5618
|
return { ...common, backend: null, renderer: null };
|
|
5040
5619
|
};
|
|
5041
5620
|
const notify = () => {
|
|
5042
|
-
const
|
|
5621
|
+
const snapshot3 = getSnapshot();
|
|
5043
5622
|
for (const listener of listeners) {
|
|
5044
5623
|
try {
|
|
5045
|
-
listener(
|
|
5624
|
+
listener(snapshot3);
|
|
5046
5625
|
} catch (failure) {
|
|
5047
5626
|
console.error("Character rendering subscriber failed.", failure);
|
|
5048
5627
|
}
|
|
@@ -5169,9 +5748,9 @@ function createDefaultCharacterSceneRuntime(container, options = {}) {
|
|
|
5169
5748
|
rollback(() => oldRenderer?.dispose());
|
|
5170
5749
|
status = "ready";
|
|
5171
5750
|
error = null;
|
|
5172
|
-
const
|
|
5751
|
+
const snapshot3 = getSnapshot();
|
|
5173
5752
|
notify();
|
|
5174
|
-
return
|
|
5753
|
+
return snapshot3;
|
|
5175
5754
|
} catch (failure) {
|
|
5176
5755
|
if (suspended) {
|
|
5177
5756
|
try {
|
|
@@ -5250,6 +5829,17 @@ function createDefaultCharacterSceneRuntime(container, options = {}) {
|
|
|
5250
5829
|
}
|
|
5251
5830
|
} };
|
|
5252
5831
|
},
|
|
5832
|
+
acquireRendererAsync: async () => {
|
|
5833
|
+
for (; ; ) {
|
|
5834
|
+
if (disposed) throw renderingAborted();
|
|
5835
|
+
const settling = pending;
|
|
5836
|
+
if (settling) {
|
|
5837
|
+
await settling.catch(() => void 0);
|
|
5838
|
+
continue;
|
|
5839
|
+
}
|
|
5840
|
+
return rendering.acquireRenderer();
|
|
5841
|
+
}
|
|
5842
|
+
},
|
|
5253
5843
|
releaseSceneResources: (release) => {
|
|
5254
5844
|
if (disposal) return disposal.then(release, release);
|
|
5255
5845
|
const previous = pending;
|
|
@@ -5333,7 +5923,7 @@ function createDefaultCharacterSceneRuntime(container, options = {}) {
|
|
|
5333
5923
|
const type = CHARACTER_SCENE_TYPES[value.type ?? DEFAULT_CHARACTER_SCENE_TYPE_ID] ?? CHARACTER_SCENE_TYPES[DEFAULT_CHARACTER_SCENE_TYPE_ID];
|
|
5334
5924
|
currentSceneType = type.id;
|
|
5335
5925
|
const background2 = value.background === void 0 ? type.background : value.background;
|
|
5336
|
-
scene
|
|
5926
|
+
setSceneBaseBackground(scene, background2 == null ? null : new Color(background2));
|
|
5337
5927
|
camera.fov = value.cameraFov ?? 45;
|
|
5338
5928
|
camera.updateProjectionMatrix();
|
|
5339
5929
|
const preset2 = DEFAULT_CHARACTER_LIGHTING_PRESETS[value.lightingPreset ?? type.lightingPreset] ?? DEFAULT_CHARACTER_LIGHTING_PRESETS[DEFAULT_CHARACTER_LIGHTING_PRESET_ID];
|
|
@@ -5376,9 +5966,9 @@ function createDefaultCharacterSceneRuntime(container, options = {}) {
|
|
|
5376
5966
|
async function createDefaultCharacterSceneAsync(container, options = {}) {
|
|
5377
5967
|
const runtime = createDefaultCharacterSceneRuntime(container, options);
|
|
5378
5968
|
try {
|
|
5379
|
-
const
|
|
5380
|
-
if (!
|
|
5381
|
-
const handle =
|
|
5969
|
+
const snapshot3 = await runtime.ready;
|
|
5970
|
+
if (!snapshot3.renderer) throw new Error("Character scene renderer was not initialized.");
|
|
5971
|
+
const handle = snapshot3.backend === "webgl" ? { ...runtime, renderer: snapshot3.renderer, backend: "webgl" } : { ...runtime, renderer: snapshot3.renderer, backend: "webgpu" };
|
|
5382
5972
|
Object.defineProperties(handle, {
|
|
5383
5973
|
renderer: { get: () => runtime.renderer },
|
|
5384
5974
|
backend: { get: () => runtime.backend },
|
|
@@ -5465,7 +6055,14 @@ async function createCharacterHost(options) {
|
|
|
5465
6055
|
if (!rendering.getSnapshot().renderer) throw error;
|
|
5466
6056
|
}
|
|
5467
6057
|
check(signal);
|
|
5468
|
-
|
|
6058
|
+
const lease = await rendering.acquireRendererAsync();
|
|
6059
|
+
try {
|
|
6060
|
+
check(signal);
|
|
6061
|
+
return lease;
|
|
6062
|
+
} catch (error) {
|
|
6063
|
+
lease.release();
|
|
6064
|
+
throw error;
|
|
6065
|
+
}
|
|
5469
6066
|
};
|
|
5470
6067
|
const makeEngine = (value, character) => {
|
|
5471
6068
|
let profile = character.profile ?? options.embody?.profile;
|
|
@@ -5714,6 +6311,302 @@ async function createCharacterHost(options) {
|
|
|
5714
6311
|
throw error;
|
|
5715
6312
|
}
|
|
5716
6313
|
}
|
|
6314
|
+
var finite4 = (value) => typeof value === "number" && Number.isFinite(value);
|
|
6315
|
+
var identity2 = (value) => typeof value === "string" && value.trim().length > 0;
|
|
6316
|
+
var messageOf = (error) => error instanceof Error ? error.message : String(error);
|
|
6317
|
+
function copyLayout(layout) {
|
|
6318
|
+
if (layout === null) return { skybox: null, instances: [] };
|
|
6319
|
+
if (!layout || !Array.isArray(layout.instances)) throw new Error("Scenery requires an instances array.");
|
|
6320
|
+
const ids = /* @__PURE__ */ new Set();
|
|
6321
|
+
const instances = layout.instances.map((instance) => {
|
|
6322
|
+
if (!instance || !identity2(instance.instanceId) || !identity2(instance.assetId)) throw new Error("Each scenery placement requires an instanceId and assetId.");
|
|
6323
|
+
if (ids.has(instance.instanceId)) throw new Error(`Duplicate scenery instanceId: ${instance.instanceId}`);
|
|
6324
|
+
ids.add(instance.instanceId);
|
|
6325
|
+
const position = instance.position;
|
|
6326
|
+
if (!position || !finite4(position.x) || !finite4(position.y) || !finite4(position.z)) throw new Error(`Scenery placement ${instance.instanceId} requires finite X/Y/Z coordinates.`);
|
|
6327
|
+
return { instanceId: instance.instanceId, assetId: instance.assetId, position: { x: position.x, y: position.y, z: position.z } };
|
|
6328
|
+
});
|
|
6329
|
+
const skybox = layout.skybox;
|
|
6330
|
+
if (skybox !== null) {
|
|
6331
|
+
if (!skybox || !["skybox", "backdrop", "color"].includes(skybox.kind)) throw new Error("Scenery background kind must be skybox, backdrop or color.");
|
|
6332
|
+
if (skybox.assetId !== null && !identity2(skybox.assetId)) throw new Error("The scenery background assetId must be a nonempty string or null.");
|
|
6333
|
+
if (skybox.kind === "color" && skybox.assetId !== null) throw new Error("A solid scenery color cannot use an image asset.");
|
|
6334
|
+
if (typeof skybox.color !== "string" || !/^#[\da-f]{6}$/i.test(skybox.color)) throw new Error("Scenery background color must use six-digit #rrggbb.");
|
|
6335
|
+
if (!finite4(skybox.intensity) || skybox.intensity < 0 || !finite4(skybox.rotation)) throw new Error("Scenery background intensity must be nonnegative and rotation must be finite degrees.");
|
|
6336
|
+
}
|
|
6337
|
+
return { instances, skybox: skybox === null ? null : { kind: skybox.kind, assetId: skybox.assetId, color: skybox.color, intensity: skybox.intensity, rotation: skybox.rotation } };
|
|
6338
|
+
}
|
|
6339
|
+
function disposeRoots(roots) {
|
|
6340
|
+
const geometries = /* @__PURE__ */ new Set(), materials2 = /* @__PURE__ */ new Set(), textures = /* @__PURE__ */ new Set();
|
|
6341
|
+
const skeletons = /* @__PURE__ */ new Set();
|
|
6342
|
+
for (const root of roots) root.traverse((object) => {
|
|
6343
|
+
if (object.geometry) geometries.add(object.geometry);
|
|
6344
|
+
if (object.skeleton) skeletons.add(object.skeleton);
|
|
6345
|
+
for (const material of object.material ? Array.isArray(object.material) ? object.material : [object.material] : []) {
|
|
6346
|
+
materials2.add(material);
|
|
6347
|
+
for (const value of Object.values(material)) if (value?.isTexture) textures.add(value);
|
|
6348
|
+
}
|
|
6349
|
+
});
|
|
6350
|
+
const images = /* @__PURE__ */ new Set();
|
|
6351
|
+
for (const texture of textures) {
|
|
6352
|
+
for (const image of Array.isArray(texture.image) ? texture.image : [texture.image]) if (image) images.add(image);
|
|
6353
|
+
texture.dispose();
|
|
6354
|
+
}
|
|
6355
|
+
for (const geometry of geometries) geometry.dispose();
|
|
6356
|
+
for (const material of materials2) material.dispose();
|
|
6357
|
+
for (const skeleton of skeletons) skeleton.dispose();
|
|
6358
|
+
for (const image of images) image.close?.();
|
|
6359
|
+
}
|
|
6360
|
+
function display(value, skybox) {
|
|
6361
|
+
const texture = "isTexture" in value ? value : null;
|
|
6362
|
+
if (texture) {
|
|
6363
|
+
texture.colorSpace = SRGBColorSpace;
|
|
6364
|
+
if (skybox.kind === "skybox") texture.mapping = EquirectangularReflectionMapping;
|
|
6365
|
+
}
|
|
6366
|
+
let disposed = false;
|
|
6367
|
+
return {
|
|
6368
|
+
value,
|
|
6369
|
+
texture,
|
|
6370
|
+
intensity: skybox.intensity,
|
|
6371
|
+
rotation: skybox.kind === "skybox" ? skybox.rotation : 0,
|
|
6372
|
+
dispose() {
|
|
6373
|
+
if (disposed) return;
|
|
6374
|
+
disposed = true;
|
|
6375
|
+
texture?.dispose();
|
|
6376
|
+
}
|
|
6377
|
+
};
|
|
6378
|
+
}
|
|
6379
|
+
function generatedSky(skybox) {
|
|
6380
|
+
const canvas = document.createElement("canvas");
|
|
6381
|
+
canvas.width = 1024;
|
|
6382
|
+
canvas.height = 512;
|
|
6383
|
+
const context = canvas.getContext("2d");
|
|
6384
|
+
if (!context) throw new Error("The browser could not create the scenery skybox.");
|
|
6385
|
+
const gradient = context.createLinearGradient(0, 0, 0, 512);
|
|
6386
|
+
gradient.addColorStop(0, "#10172c");
|
|
6387
|
+
gradient.addColorStop(0.48, skybox.color);
|
|
6388
|
+
gradient.addColorStop(0.52, "#b6aaa0");
|
|
6389
|
+
gradient.addColorStop(1, "#151c25");
|
|
6390
|
+
context.fillStyle = gradient;
|
|
6391
|
+
context.fillRect(0, 0, 1024, 512);
|
|
6392
|
+
return display(new CanvasTexture(canvas), skybox);
|
|
6393
|
+
}
|
|
6394
|
+
async function imageDisplay(asset, skybox) {
|
|
6395
|
+
if (!["image/png", "image/jpeg", "image/webp"].includes(asset.contentType)) throw new Error("Scenery backgrounds require a PNG, JPEG or WebP image.");
|
|
6396
|
+
const url = URL.createObjectURL(new Blob([asset.bytes], { type: asset.contentType }));
|
|
6397
|
+
let pending;
|
|
6398
|
+
try {
|
|
6399
|
+
const texture = await new Promise((resolve, reject) => {
|
|
6400
|
+
pending = new TextureLoader().load(url, resolve, void 0, reject);
|
|
6401
|
+
});
|
|
6402
|
+
return display(texture, skybox);
|
|
6403
|
+
} catch (error) {
|
|
6404
|
+
pending?.dispose();
|
|
6405
|
+
throw new Error(`Scenery background image could not decode: ${messageOf(error)}`);
|
|
6406
|
+
} finally {
|
|
6407
|
+
URL.revokeObjectURL(url);
|
|
6408
|
+
}
|
|
6409
|
+
}
|
|
6410
|
+
async function parseModel(asset) {
|
|
6411
|
+
if (asset.contentType !== "model/gltf-binary" || asset.bytes.byteLength < 20) throw new Error("Scenery models require a self-contained GLB 2.0 file.");
|
|
6412
|
+
const header = new DataView(asset.bytes);
|
|
6413
|
+
if (header.getUint32(0, true) !== 1179937895 || header.getUint32(4, true) !== 2 || header.getUint32(8, true) !== asset.bytes.byteLength) throw new Error("Scenery models require a valid GLB 2.0 container.");
|
|
6414
|
+
let offset = 12, document2;
|
|
6415
|
+
while (offset < asset.bytes.byteLength) {
|
|
6416
|
+
if (offset + 8 > asset.bytes.byteLength) throw new Error("The scenery GLB has a truncated chunk header.");
|
|
6417
|
+
const size = header.getUint32(offset, true), kind = header.getUint32(offset + 4, true);
|
|
6418
|
+
if (size % 4 || size > asset.bytes.byteLength - offset - 8) throw new Error("The scenery GLB has an invalid chunk length.");
|
|
6419
|
+
if (offset === 12 && kind !== 1313821514) throw new Error("The scenery GLB must begin with its JSON chunk.");
|
|
6420
|
+
if (kind === 1313821514) {
|
|
6421
|
+
if (document2) throw new Error("The scenery GLB contains duplicate JSON chunks.");
|
|
6422
|
+
try {
|
|
6423
|
+
document2 = JSON.parse(new TextDecoder("utf-8", { fatal: true }).decode(new Uint8Array(asset.bytes, offset + 8, size)));
|
|
6424
|
+
} catch (error) {
|
|
6425
|
+
throw new Error(`The scenery GLB JSON is invalid: ${messageOf(error)}`);
|
|
6426
|
+
}
|
|
6427
|
+
if (!document2 || typeof document2 !== "object" || Array.isArray(document2)) throw new Error("The scenery GLB JSON must be an object.");
|
|
6428
|
+
}
|
|
6429
|
+
offset += 8 + size;
|
|
6430
|
+
}
|
|
6431
|
+
for (const resources of [document2?.buffers, document2?.images]) {
|
|
6432
|
+
if (resources !== void 0 && !Array.isArray(resources)) throw new Error("The scenery GLB buffers and images must be arrays.");
|
|
6433
|
+
for (const resource of resources ?? []) {
|
|
6434
|
+
if (resource?.uri !== void 0 && (typeof resource.uri !== "string" || !resource.uri.startsWith("data:"))) {
|
|
6435
|
+
throw new Error("Scenery GLB files must embed their geometry and textures; external URLs are not allowed.");
|
|
6436
|
+
}
|
|
6437
|
+
}
|
|
6438
|
+
}
|
|
6439
|
+
const manager = new LoadingManager();
|
|
6440
|
+
manager.setURLModifier((url) => {
|
|
6441
|
+
if (url.startsWith("data:") || url.startsWith("blob:")) return url;
|
|
6442
|
+
throw new Error("Scenery GLB files must embed their geometry and textures; external URLs are not allowed.");
|
|
6443
|
+
});
|
|
6444
|
+
const gltf = await new GLTFLoader(manager).parseAsync(asset.bytes, "");
|
|
6445
|
+
if (!gltf.scene?.isObject3D) throw new Error("The scenery GLB has no scene to display.");
|
|
6446
|
+
return [gltf.scene, ...gltf.scenes.filter((root) => root !== gltf.scene)];
|
|
6447
|
+
}
|
|
6448
|
+
function createSceneSceneryRenderer(options) {
|
|
6449
|
+
const { scene, rendering, loadAsset } = options;
|
|
6450
|
+
if (!scene?.isScene || typeof loadAsset !== "function") throw new Error("Scenery requires a Three scene and an asset loader.");
|
|
6451
|
+
let disposed = false, disposal = null;
|
|
6452
|
+
let backgroundKey = null, backgroundGeneration = 0;
|
|
6453
|
+
let backgroundLoad = null, currentDisplay = null;
|
|
6454
|
+
const models = /* @__PURE__ */ new Map(), tasks = /* @__PURE__ */ new Set();
|
|
6455
|
+
const report = (message) => {
|
|
6456
|
+
try {
|
|
6457
|
+
options.onError?.(message);
|
|
6458
|
+
} catch (error) {
|
|
6459
|
+
console.error("Scenery error subscriber failed.", error);
|
|
6460
|
+
}
|
|
6461
|
+
};
|
|
6462
|
+
const track = (task) => {
|
|
6463
|
+
tasks.add(task);
|
|
6464
|
+
void task.then(() => tasks.delete(task), (error) => {
|
|
6465
|
+
tasks.delete(task);
|
|
6466
|
+
report(messageOf(error));
|
|
6467
|
+
});
|
|
6468
|
+
return task;
|
|
6469
|
+
};
|
|
6470
|
+
const release = (callback) => {
|
|
6471
|
+
try {
|
|
6472
|
+
return rendering ? rendering.releaseSceneResources(callback) : (callback(), Promise.resolve());
|
|
6473
|
+
} catch (error) {
|
|
6474
|
+
return Promise.reject(error);
|
|
6475
|
+
}
|
|
6476
|
+
};
|
|
6477
|
+
const background = acquireSceneBackground(scene, () => {
|
|
6478
|
+
void dispose().catch((error) => report(messageOf(error)));
|
|
6479
|
+
});
|
|
6480
|
+
const retire = (model) => {
|
|
6481
|
+
if (model.retired) return Promise.resolve();
|
|
6482
|
+
model.retired = true;
|
|
6483
|
+
model.controller.abort();
|
|
6484
|
+
return release(() => {
|
|
6485
|
+
model.wrapper.removeFromParent();
|
|
6486
|
+
model.attached = false;
|
|
6487
|
+
disposeRoots(model.roots);
|
|
6488
|
+
model.roots = [];
|
|
6489
|
+
});
|
|
6490
|
+
};
|
|
6491
|
+
const mount = (instance) => {
|
|
6492
|
+
const wrapper = new Group();
|
|
6493
|
+
wrapper.name = `Scenery ${instance.instanceId}`;
|
|
6494
|
+
wrapper.position.set(instance.position.x, instance.position.y, instance.position.z);
|
|
6495
|
+
const model = { assetId: instance.assetId, wrapper, controller: new AbortController(), roots: [], attached: false, retired: false };
|
|
6496
|
+
models.set(instance.instanceId, model);
|
|
6497
|
+
track((async () => {
|
|
6498
|
+
let roots = [];
|
|
6499
|
+
try {
|
|
6500
|
+
const asset = await loadAsset(model.assetId, model.controller.signal);
|
|
6501
|
+
if (model.controller.signal.aborted) return;
|
|
6502
|
+
roots = await parseModel(asset);
|
|
6503
|
+
if (model.controller.signal.aborted || disposed) {
|
|
6504
|
+
disposeRoots(roots);
|
|
6505
|
+
roots = [];
|
|
6506
|
+
return;
|
|
6507
|
+
}
|
|
6508
|
+
await release(() => {
|
|
6509
|
+
if (model.controller.signal.aborted || disposed) {
|
|
6510
|
+
disposeRoots(roots);
|
|
6511
|
+
roots = [];
|
|
6512
|
+
return;
|
|
6513
|
+
}
|
|
6514
|
+
model.roots = roots;
|
|
6515
|
+
roots = [];
|
|
6516
|
+
wrapper.add(model.roots[0]);
|
|
6517
|
+
scene.add(wrapper);
|
|
6518
|
+
model.attached = true;
|
|
6519
|
+
});
|
|
6520
|
+
} catch (error) {
|
|
6521
|
+
if (roots.length) disposeRoots(roots);
|
|
6522
|
+
if (!model.controller.signal.aborted && !disposed) {
|
|
6523
|
+
if (models.get(instance.instanceId) === model) models.delete(instance.instanceId);
|
|
6524
|
+
await retire(model);
|
|
6525
|
+
report(`Scenery placement ${instance.instanceId} could not load: ${messageOf(error)}`);
|
|
6526
|
+
}
|
|
6527
|
+
}
|
|
6528
|
+
})());
|
|
6529
|
+
};
|
|
6530
|
+
const updateBackground = (skybox) => {
|
|
6531
|
+
const key = JSON.stringify(skybox);
|
|
6532
|
+
if (backgroundKey === key) return;
|
|
6533
|
+
backgroundKey = key;
|
|
6534
|
+
const generation = ++backgroundGeneration;
|
|
6535
|
+
backgroundLoad?.abort();
|
|
6536
|
+
const controller = new AbortController();
|
|
6537
|
+
backgroundLoad = controller;
|
|
6538
|
+
track((async () => {
|
|
6539
|
+
let next = null;
|
|
6540
|
+
try {
|
|
6541
|
+
if (skybox) {
|
|
6542
|
+
if (skybox.kind === "color") next = display(new Color(skybox.color), skybox);
|
|
6543
|
+
else if (!skybox.assetId) next = generatedSky(skybox);
|
|
6544
|
+
else {
|
|
6545
|
+
const asset = await loadAsset(skybox.assetId, controller.signal);
|
|
6546
|
+
if (controller.signal.aborted) return;
|
|
6547
|
+
next = await imageDisplay(asset, skybox);
|
|
6548
|
+
}
|
|
6549
|
+
}
|
|
6550
|
+
await release(() => {
|
|
6551
|
+
if (controller.signal.aborted || generation !== backgroundGeneration || disposed) {
|
|
6552
|
+
next?.dispose();
|
|
6553
|
+
next = null;
|
|
6554
|
+
return;
|
|
6555
|
+
}
|
|
6556
|
+
if (next) background.set(next.value, next.intensity, next.rotation);
|
|
6557
|
+
else background.clear();
|
|
6558
|
+
const previous = currentDisplay;
|
|
6559
|
+
currentDisplay = next;
|
|
6560
|
+
next = null;
|
|
6561
|
+
previous?.dispose();
|
|
6562
|
+
});
|
|
6563
|
+
} catch (error) {
|
|
6564
|
+
next?.dispose();
|
|
6565
|
+
if (!controller.signal.aborted && generation === backgroundGeneration && !disposed) {
|
|
6566
|
+
backgroundKey = null;
|
|
6567
|
+
report(`Scenery background could not load: ${messageOf(error)}`);
|
|
6568
|
+
}
|
|
6569
|
+
}
|
|
6570
|
+
})());
|
|
6571
|
+
};
|
|
6572
|
+
function dispose() {
|
|
6573
|
+
if (disposal) return disposal;
|
|
6574
|
+
disposed = true;
|
|
6575
|
+
backgroundGeneration++;
|
|
6576
|
+
backgroundLoad?.abort();
|
|
6577
|
+
background.dispose();
|
|
6578
|
+
const releases = [...models.values()].map(retire);
|
|
6579
|
+
models.clear();
|
|
6580
|
+
releases.push(release(() => {
|
|
6581
|
+
currentDisplay?.dispose();
|
|
6582
|
+
currentDisplay = null;
|
|
6583
|
+
}));
|
|
6584
|
+
disposal = (async () => {
|
|
6585
|
+
const results = await Promise.allSettled([...tasks, ...releases]);
|
|
6586
|
+
const failed = results.find((result) => result.status === "rejected");
|
|
6587
|
+
if (failed) throw failed.reason;
|
|
6588
|
+
})();
|
|
6589
|
+
return disposal;
|
|
6590
|
+
}
|
|
6591
|
+
return {
|
|
6592
|
+
update(value) {
|
|
6593
|
+
if (disposed) throw new Error("The scenery renderer has been disposed.");
|
|
6594
|
+
const layout = copyLayout(value);
|
|
6595
|
+
const next = new Map(layout.instances.map((instance) => [instance.instanceId, instance]));
|
|
6596
|
+
for (const [id, model] of models) if (next.get(id)?.assetId !== model.assetId) {
|
|
6597
|
+
models.delete(id);
|
|
6598
|
+
track(retire(model));
|
|
6599
|
+
}
|
|
6600
|
+
for (const instance of layout.instances) {
|
|
6601
|
+
const current = models.get(instance.instanceId);
|
|
6602
|
+
if (current) current.wrapper.position.set(instance.position.x, instance.position.y, instance.position.z);
|
|
6603
|
+
else mount(instance);
|
|
6604
|
+
}
|
|
6605
|
+
updateBackground(layout.skybox);
|
|
6606
|
+
},
|
|
6607
|
+
dispose
|
|
6608
|
+
};
|
|
6609
|
+
}
|
|
5717
6610
|
var COLORS = {
|
|
5718
6611
|
mapped: 4889258,
|
|
5719
6612
|
unmapped: 5925498,
|
|
@@ -5840,8 +6733,8 @@ function createOctahedralBoneGeometry() {
|
|
|
5840
6733
|
-w,
|
|
5841
6734
|
MID_POSITION
|
|
5842
6735
|
]);
|
|
5843
|
-
const geometry = new
|
|
5844
|
-
geometry.setAttribute("position", new
|
|
6736
|
+
const geometry = new THREE11.BufferGeometry();
|
|
6737
|
+
geometry.setAttribute("position", new THREE11.BufferAttribute(positions, 3));
|
|
5845
6738
|
geometry.computeVertexNormals();
|
|
5846
6739
|
return geometry;
|
|
5847
6740
|
}
|
|
@@ -5858,24 +6751,24 @@ function collectBones(root) {
|
|
|
5858
6751
|
});
|
|
5859
6752
|
return Array.from(bones);
|
|
5860
6753
|
}
|
|
5861
|
-
function
|
|
6754
|
+
function isBone3(obj) {
|
|
5862
6755
|
return !!obj && obj.isBone;
|
|
5863
6756
|
}
|
|
5864
6757
|
function countBoneSubtree(bone) {
|
|
5865
6758
|
let count = 1;
|
|
5866
6759
|
for (const child of bone.children) {
|
|
5867
|
-
if (
|
|
6760
|
+
if (isBone3(child)) {
|
|
5868
6761
|
count += countBoneSubtree(child);
|
|
5869
6762
|
}
|
|
5870
6763
|
}
|
|
5871
6764
|
return count;
|
|
5872
6765
|
}
|
|
5873
6766
|
function resolveTopLevelHelperRoot(root) {
|
|
5874
|
-
const topLevelBones = collectBones(root).filter((bone) => !
|
|
6767
|
+
const topLevelBones = collectBones(root).filter((bone) => !isBone3(bone.parent));
|
|
5875
6768
|
if (topLevelBones.length !== 1) return null;
|
|
5876
6769
|
let helperRoot = topLevelBones[0];
|
|
5877
6770
|
while (ROOT_HELPER_NAME_PATTERN.test(helperRoot.name)) {
|
|
5878
|
-
const boneChildren = helperRoot.children.filter(
|
|
6771
|
+
const boneChildren = helperRoot.children.filter(isBone3);
|
|
5879
6772
|
if (boneChildren.length !== 1) break;
|
|
5880
6773
|
const onlyChild = boneChildren[0];
|
|
5881
6774
|
if (!ROOT_HELPER_NAME_PATTERN.test(onlyChild.name)) break;
|
|
@@ -5886,7 +6779,7 @@ function resolveTopLevelHelperRoot(root) {
|
|
|
5886
6779
|
function resolveBodyDisplayRoot(root) {
|
|
5887
6780
|
const helperRoot = resolveTopLevelHelperRoot(root);
|
|
5888
6781
|
if (!helperRoot) return null;
|
|
5889
|
-
const boneChildren = helperRoot.children.filter(
|
|
6782
|
+
const boneChildren = helperRoot.children.filter(isBone3);
|
|
5890
6783
|
if (boneChildren.length === 0) return null;
|
|
5891
6784
|
if (boneChildren.length === 1) return boneChildren[0];
|
|
5892
6785
|
const subtreeSizes = boneChildren.map((child) => ({ child, size: countBoneSubtree(child) })).sort((left, right) => right.size - left.size);
|
|
@@ -5898,7 +6791,7 @@ function resolveBodyDisplayRoot(root) {
|
|
|
5898
6791
|
return null;
|
|
5899
6792
|
}
|
|
5900
6793
|
function collectBoneChildren(bone) {
|
|
5901
|
-
return bone.children.filter(
|
|
6794
|
+
return bone.children.filter(isBone3);
|
|
5902
6795
|
}
|
|
5903
6796
|
function hasZeroLengthConnection(parentBone, childBone) {
|
|
5904
6797
|
parentBone.getWorldPosition(_parentPos);
|
|
@@ -5907,7 +6800,7 @@ function hasZeroLengthConnection(parentBone, childBone) {
|
|
|
5907
6800
|
}
|
|
5908
6801
|
function hasRootHelperAncestor(bone) {
|
|
5909
6802
|
let current = bone.parent;
|
|
5910
|
-
while (
|
|
6803
|
+
while (isBone3(current)) {
|
|
5911
6804
|
if (ROOT_HELPER_NAME_PATTERN.test(current.name)) return true;
|
|
5912
6805
|
current = current.parent;
|
|
5913
6806
|
}
|
|
@@ -5917,7 +6810,7 @@ function shouldSkipRootHelperConnection(parentBone, boneChildren) {
|
|
|
5917
6810
|
if (boneChildren.length !== 1) return false;
|
|
5918
6811
|
const childBone = boneChildren[0];
|
|
5919
6812
|
if (ROOT_HELPER_NAME_PATTERN.test(parentBone.name)) {
|
|
5920
|
-
if (!
|
|
6813
|
+
if (!isBone3(parentBone.parent)) return true;
|
|
5921
6814
|
return collectBoneChildren(childBone).some((grandChild) => hasZeroLengthConnection(childBone, grandChild));
|
|
5922
6815
|
}
|
|
5923
6816
|
return hasRootHelperAncestor(parentBone) && HIP_NAME_PATTERN.test(parentBone.name) && PELVIS_NAME_PATTERN.test(childBone.name) && hasZeroLengthConnection(parentBone, childBone);
|
|
@@ -5930,20 +6823,20 @@ function setRayFromPointer(clientX, clientY, camera, domElement) {
|
|
|
5930
6823
|
_raycaster.setFromCamera(_mouse, camera);
|
|
5931
6824
|
return true;
|
|
5932
6825
|
}
|
|
5933
|
-
var _parentPos = new
|
|
5934
|
-
var _childPos = new
|
|
5935
|
-
var _direction = new
|
|
5936
|
-
var _zAxis = new
|
|
5937
|
-
var _quaternion = new
|
|
5938
|
-
var _bonePos = new
|
|
5939
|
-
var _boneQuat = new
|
|
5940
|
-
var _boneEuler = new
|
|
5941
|
-
var _mouse = new
|
|
5942
|
-
var _raycaster = new
|
|
5943
|
-
var _cameraSpacePosition = new
|
|
5944
|
-
var _planeNormal = new
|
|
5945
|
-
var _dragPlane = new
|
|
5946
|
-
var _planeHit = new
|
|
6826
|
+
var _parentPos = new THREE11.Vector3();
|
|
6827
|
+
var _childPos = new THREE11.Vector3();
|
|
6828
|
+
var _direction = new THREE11.Vector3();
|
|
6829
|
+
var _zAxis = new THREE11.Vector3(0, 0, 1);
|
|
6830
|
+
var _quaternion = new THREE11.Quaternion();
|
|
6831
|
+
var _bonePos = new THREE11.Vector3();
|
|
6832
|
+
var _boneQuat = new THREE11.Quaternion();
|
|
6833
|
+
var _boneEuler = new THREE11.Euler();
|
|
6834
|
+
var _mouse = new THREE11.Vector2();
|
|
6835
|
+
var _raycaster = new THREE11.Raycaster();
|
|
6836
|
+
var _cameraSpacePosition = new THREE11.Vector3();
|
|
6837
|
+
var _planeNormal = new THREE11.Vector3();
|
|
6838
|
+
var _dragPlane = new THREE11.Plane();
|
|
6839
|
+
var _planeHit = new THREE11.Vector3();
|
|
5947
6840
|
function resolveSkeletonOverlayStartBoneName(root) {
|
|
5948
6841
|
return resolveBodyDisplayRoot(root)?.name ?? null;
|
|
5949
6842
|
}
|
|
@@ -5990,9 +6883,9 @@ var SkeletonOverlay = class {
|
|
|
5990
6883
|
this.scene = scene;
|
|
5991
6884
|
this.mappedBoneNames = mappedBoneNames;
|
|
5992
6885
|
this.semanticKeyMap = semanticKeyMap;
|
|
5993
|
-
this.opacityScale =
|
|
6886
|
+
this.opacityScale = THREE11.MathUtils.clamp(options.opacityScale ?? 1, 0, 1);
|
|
5994
6887
|
this.focusSelectedBone = options.focusSelectedBone ?? false;
|
|
5995
|
-
this.group = new
|
|
6888
|
+
this.group = new THREE11.Group();
|
|
5996
6889
|
this.group.name = "SkeletonOverlay";
|
|
5997
6890
|
this.group.renderOrder = 999;
|
|
5998
6891
|
this.group.visible = false;
|
|
@@ -6001,50 +6894,50 @@ var SkeletonOverlay = class {
|
|
|
6001
6894
|
transparent: true,
|
|
6002
6895
|
depthTest: false,
|
|
6003
6896
|
depthWrite: false,
|
|
6004
|
-
side:
|
|
6897
|
+
side: THREE11.DoubleSide
|
|
6005
6898
|
};
|
|
6006
|
-
this.mappedMaterial = new
|
|
6007
|
-
this.unmappedMaterial = new
|
|
6008
|
-
this.highlightMaterial = new
|
|
6009
|
-
this.selectedMaterial = new
|
|
6010
|
-
this.contextMaterial = new
|
|
6011
|
-
this.mutedMaterial = new
|
|
6899
|
+
this.mappedMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: COLORS.mapped, opacity: OPACITY.mapped });
|
|
6900
|
+
this.unmappedMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: COLORS.unmapped, opacity: OPACITY.unmapped });
|
|
6901
|
+
this.highlightMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: COLORS.highlighted, opacity: OPACITY.highlighted });
|
|
6902
|
+
this.selectedMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: COLORS.selected, opacity: OPACITY.selected });
|
|
6903
|
+
this.contextMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: COLORS.selected, opacity: OPACITY.context });
|
|
6904
|
+
this.mutedMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: COLORS.unmapped, opacity: OPACITY.muted });
|
|
6012
6905
|
this.mappedMaterial.forceSinglePass = true;
|
|
6013
6906
|
this.unmappedMaterial.forceSinglePass = true;
|
|
6014
6907
|
this.highlightMaterial.forceSinglePass = true;
|
|
6015
6908
|
this.selectedMaterial.forceSinglePass = true;
|
|
6016
6909
|
this.contextMaterial.forceSinglePass = true;
|
|
6017
6910
|
this.mutedMaterial.forceSinglePass = true;
|
|
6018
|
-
this.axisRingGeometry = new
|
|
6019
|
-
this.axisRingHitGeometry = new
|
|
6020
|
-
this.axisCenterGeometry = new
|
|
6021
|
-
this.pitchRingMaterial = new
|
|
6022
|
-
this.yawRingMaterial = new
|
|
6023
|
-
this.rollRingMaterial = new
|
|
6024
|
-
this.axisHitMaterial = new
|
|
6911
|
+
this.axisRingGeometry = new THREE11.TorusGeometry(1, 0.032, 10, 120);
|
|
6912
|
+
this.axisRingHitGeometry = new THREE11.TorusGeometry(1, AXIS_GIZMO_HIT_TUBE, 8, 64);
|
|
6913
|
+
this.axisCenterGeometry = new THREE11.SphereGeometry(0.082, 12, 8);
|
|
6914
|
+
this.pitchRingMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: AXIS_GIZMO_COLORS.pitch, opacity: AXIS_GIZMO_IDLE_OPACITY });
|
|
6915
|
+
this.yawRingMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: AXIS_GIZMO_COLORS.yaw, opacity: AXIS_GIZMO_IDLE_OPACITY });
|
|
6916
|
+
this.rollRingMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: AXIS_GIZMO_COLORS.roll, opacity: AXIS_GIZMO_IDLE_OPACITY });
|
|
6917
|
+
this.axisHitMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, opacity: 0 });
|
|
6025
6918
|
this.axisHitMaterial.colorWrite = false;
|
|
6026
|
-
this.axisCenterMaterial = new
|
|
6027
|
-
this.axisGizmoGroup = new
|
|
6919
|
+
this.axisCenterMaterial = new THREE11.MeshBasicMaterial({ ...materialOpts, color: 16119802, opacity: 0.92 });
|
|
6920
|
+
this.axisGizmoGroup = new THREE11.Group();
|
|
6028
6921
|
this.axisGizmoGroup.name = "SelectedBoneAxisGizmo";
|
|
6029
6922
|
this.axisGizmoGroup.visible = false;
|
|
6030
6923
|
this.axisGizmoGroup.renderOrder = 1e3;
|
|
6031
|
-
const pitchRing = new
|
|
6924
|
+
const pitchRing = new THREE11.Mesh(this.axisRingGeometry, this.pitchRingMaterial);
|
|
6032
6925
|
pitchRing.renderOrder = 1e3;
|
|
6033
6926
|
pitchRing.userData.axis = "pitch";
|
|
6034
|
-
const pitchHit = new
|
|
6927
|
+
const pitchHit = new THREE11.Mesh(this.axisRingHitGeometry, this.axisHitMaterial);
|
|
6035
6928
|
pitchHit.userData.axis = "pitch";
|
|
6036
|
-
const yawRing = new
|
|
6929
|
+
const yawRing = new THREE11.Mesh(this.axisRingGeometry, this.yawRingMaterial);
|
|
6037
6930
|
yawRing.renderOrder = 1e3;
|
|
6038
6931
|
yawRing.userData.axis = "yaw";
|
|
6039
|
-
const yawHit = new
|
|
6932
|
+
const yawHit = new THREE11.Mesh(this.axisRingHitGeometry, this.axisHitMaterial);
|
|
6040
6933
|
yawHit.userData.axis = "yaw";
|
|
6041
|
-
const rollRing = new
|
|
6934
|
+
const rollRing = new THREE11.Mesh(this.axisRingGeometry, this.rollRingMaterial);
|
|
6042
6935
|
rollRing.renderOrder = 1e3;
|
|
6043
6936
|
rollRing.userData.axis = "roll";
|
|
6044
|
-
const rollHit = new
|
|
6937
|
+
const rollHit = new THREE11.Mesh(this.axisRingHitGeometry, this.axisHitMaterial);
|
|
6045
6938
|
rollHit.rotation.copy(rollRing.rotation);
|
|
6046
6939
|
rollHit.userData.axis = "roll";
|
|
6047
|
-
const center = new
|
|
6940
|
+
const center = new THREE11.Mesh(this.axisCenterGeometry, this.axisCenterMaterial);
|
|
6048
6941
|
center.renderOrder = 1001;
|
|
6049
6942
|
this.axisGizmoMeshes = {
|
|
6050
6943
|
pitch: pitchRing,
|
|
@@ -6084,11 +6977,11 @@ var SkeletonOverlay = class {
|
|
|
6084
6977
|
this.boneTree = allBones.map((bone) => {
|
|
6085
6978
|
const isMapped = this.mappedBoneNames.has(bone.name);
|
|
6086
6979
|
const semanticKey = this.semanticKeyMap.get(bone.name) ?? null;
|
|
6087
|
-
const boneChildren = bone.children.filter((c) =>
|
|
6088
|
-
const parentName = bone.parent &&
|
|
6980
|
+
const boneChildren = bone.children.filter((c) => isBone3(c) && includedBones.has(c)).map((c) => c.name);
|
|
6981
|
+
const parentName = bone.parent && isBone3(bone.parent) && includedBones.has(bone.parent) ? bone.parent.name : null;
|
|
6089
6982
|
let depth = 0;
|
|
6090
6983
|
let current = bone.parent;
|
|
6091
|
-
while (current &&
|
|
6984
|
+
while (current && isBone3(current) && includedBones.has(current)) {
|
|
6092
6985
|
depth++;
|
|
6093
6986
|
current = current.parent;
|
|
6094
6987
|
}
|
|
@@ -6104,7 +6997,7 @@ var SkeletonOverlay = class {
|
|
|
6104
6997
|
});
|
|
6105
6998
|
for (const bone of allBones) {
|
|
6106
6999
|
const boneChildren = bone.children.filter(
|
|
6107
|
-
(c) =>
|
|
7000
|
+
(c) => isBone3(c) && includedBones.has(c)
|
|
6108
7001
|
);
|
|
6109
7002
|
if (boneChildren.length > 0) {
|
|
6110
7003
|
if (shouldSkipRootHelperConnection(bone, boneChildren)) {
|
|
@@ -6118,15 +7011,15 @@ var SkeletonOverlay = class {
|
|
|
6118
7011
|
}
|
|
6119
7012
|
}
|
|
6120
7013
|
this.group.add(this.axisGizmoGroup);
|
|
6121
|
-
const sentinelGeo = new
|
|
6122
|
-
const sentinelMat = new
|
|
7014
|
+
const sentinelGeo = new THREE11.SphereGeometry(1e-6, 4, 2);
|
|
7015
|
+
const sentinelMat = new THREE11.MeshBasicMaterial({
|
|
6123
7016
|
transparent: true,
|
|
6124
7017
|
opacity: 0,
|
|
6125
7018
|
depthWrite: false,
|
|
6126
7019
|
depthTest: false
|
|
6127
7020
|
});
|
|
6128
7021
|
sentinelMat.colorWrite = false;
|
|
6129
|
-
const sentinel = new
|
|
7022
|
+
const sentinel = new THREE11.Mesh(sentinelGeo, sentinelMat);
|
|
6130
7023
|
sentinel.visible = true;
|
|
6131
7024
|
sentinel.frustumCulled = false;
|
|
6132
7025
|
sentinel.onBeforeRender = (renderer, _scene, camera) => this.update(camera, renderer.domElement);
|
|
@@ -6138,7 +7031,7 @@ var SkeletonOverlay = class {
|
|
|
6138
7031
|
createBoneMesh(parentBone, childBone) {
|
|
6139
7032
|
const isMapped = this.mappedBoneNames.has(parentBone.name);
|
|
6140
7033
|
const material = isMapped ? this.mappedMaterial : this.unmappedMaterial;
|
|
6141
|
-
const mesh = new
|
|
7034
|
+
const mesh = new THREE11.Mesh(this.sharedGeometry, material);
|
|
6142
7035
|
mesh.name = `bone_vis_${parentBone.name}${childBone ? `_${childBone.name}` : "_leaf"}`;
|
|
6143
7036
|
mesh.frustumCulled = false;
|
|
6144
7037
|
mesh.renderOrder = 999;
|
|
@@ -6218,20 +7111,20 @@ var SkeletonOverlay = class {
|
|
|
6218
7111
|
bone.getWorldPosition(_parentPos);
|
|
6219
7112
|
let referenceLength = 0;
|
|
6220
7113
|
for (const child of bone.children) {
|
|
6221
|
-
if (!
|
|
7114
|
+
if (!isBone3(child)) continue;
|
|
6222
7115
|
child.getWorldPosition(_childPos);
|
|
6223
7116
|
const nextDistance = _parentPos.distanceTo(_childPos);
|
|
6224
7117
|
if (nextDistance <= 1e-4) continue;
|
|
6225
7118
|
referenceLength = referenceLength === 0 ? nextDistance : Math.min(referenceLength, nextDistance);
|
|
6226
7119
|
}
|
|
6227
|
-
if (referenceLength <= 1e-4 &&
|
|
7120
|
+
if (referenceLength <= 1e-4 && isBone3(bone.parent)) {
|
|
6228
7121
|
bone.parent.getWorldPosition(_childPos);
|
|
6229
7122
|
referenceLength = _parentPos.distanceTo(_childPos);
|
|
6230
7123
|
}
|
|
6231
7124
|
if (referenceLength <= 1e-4) {
|
|
6232
7125
|
referenceLength = LEAF_BONE_LENGTH;
|
|
6233
7126
|
}
|
|
6234
|
-
return
|
|
7127
|
+
return THREE11.MathUtils.clamp(
|
|
6235
7128
|
referenceLength * AXIS_GIZMO_RADIUS_FACTOR,
|
|
6236
7129
|
AXIS_GIZMO_MIN_RADIUS,
|
|
6237
7130
|
AXIS_GIZMO_MAX_RADIUS
|
|
@@ -6247,7 +7140,7 @@ var SkeletonOverlay = class {
|
|
|
6247
7140
|
_cameraSpacePosition.copy(origin).applyMatrix4(perspectiveCamera.matrixWorldInverse);
|
|
6248
7141
|
const depth = -_cameraSpacePosition.z;
|
|
6249
7142
|
if (!Number.isFinite(depth) || depth <= perspectiveCamera.near) return null;
|
|
6250
|
-
const visibleWorldHeight = 2 * depth * Math.tan(
|
|
7143
|
+
const visibleWorldHeight = 2 * depth * Math.tan(THREE11.MathUtils.degToRad(perspectiveCamera.getEffectiveFOV()) / 2);
|
|
6251
7144
|
return visibleWorldHeight * (AXIS_GIZMO_SCREEN_RADIUS_PX / viewportHeight);
|
|
6252
7145
|
}
|
|
6253
7146
|
if (camera.isOrthographicCamera) {
|
|
@@ -6378,9 +7271,9 @@ var SkeletonOverlay = class {
|
|
|
6378
7271
|
return {
|
|
6379
7272
|
position: [_bonePos.x, _bonePos.y, _bonePos.z],
|
|
6380
7273
|
rotation: [
|
|
6381
|
-
|
|
6382
|
-
|
|
6383
|
-
|
|
7274
|
+
THREE11.MathUtils.radToDeg(_boneEuler.x),
|
|
7275
|
+
THREE11.MathUtils.radToDeg(_boneEuler.y),
|
|
7276
|
+
THREE11.MathUtils.radToDeg(_boneEuler.z)
|
|
6384
7277
|
]
|
|
6385
7278
|
};
|
|
6386
7279
|
}
|
|
@@ -6582,7 +7475,7 @@ function getDeltaMagnitudeAtIndex(mesh, morphAttribute, index) {
|
|
|
6582
7475
|
return Math.hypot(dx, dy, dz);
|
|
6583
7476
|
}
|
|
6584
7477
|
function resolveMorphPreviewMeshes(root, morphName, meshNames) {
|
|
6585
|
-
const nameFilter = meshNames
|
|
7478
|
+
const nameFilter = meshNames ? new Set(meshNames) : null;
|
|
6586
7479
|
const meshes = [];
|
|
6587
7480
|
root.traverse((obj) => {
|
|
6588
7481
|
const mesh = obj;
|
|
@@ -6631,7 +7524,7 @@ function writePointColor(colors, offset, intensity2) {
|
|
|
6631
7524
|
colors[offset + 1] = COLOR_LOW.g + (COLOR_HIGH.g - COLOR_LOW.g) * intensity2;
|
|
6632
7525
|
colors[offset + 2] = COLOR_LOW.b + (COLOR_HIGH.b - COLOR_LOW.b) * intensity2;
|
|
6633
7526
|
}
|
|
6634
|
-
function buildMorphVertexPreviewRenderData(meshes, morphName, cache, options = {}) {
|
|
7527
|
+
function buildMorphVertexPreviewRenderData(meshes, morphName, cache, options = {}, previous = null) {
|
|
6635
7528
|
const threshold = options.threshold ?? DEFAULT_THRESHOLD;
|
|
6636
7529
|
const maxPoints = options.maxPoints ?? DEFAULT_MAX_POINTS;
|
|
6637
7530
|
const sampledMeshes = [];
|
|
@@ -6648,9 +7541,9 @@ function buildMorphVertexPreviewRenderData(meshes, morphName, cache, options = {
|
|
|
6648
7541
|
pointCount += sample.indices.length;
|
|
6649
7542
|
}
|
|
6650
7543
|
if (pointCount === 0) return null;
|
|
6651
|
-
const positions = new Float32Array(pointCount * 3);
|
|
6652
|
-
const colors = new Float32Array(pointCount * 3);
|
|
6653
|
-
const vertex = new
|
|
7544
|
+
const positions = previous?.positions.length === pointCount * 3 ? previous.positions : new Float32Array(pointCount * 3);
|
|
7545
|
+
const colors = previous?.colors.length === pointCount * 3 ? previous.colors : new Float32Array(pointCount * 3);
|
|
7546
|
+
const vertex = new THREE11.Vector3();
|
|
6654
7547
|
let cursor = 0;
|
|
6655
7548
|
for (const { mesh, sample } of sampledMeshes) {
|
|
6656
7549
|
mesh.updateWorldMatrix(true, false);
|
|
@@ -6706,6 +7599,7 @@ var MorphVertexPreview = class {
|
|
|
6706
7599
|
__publicField(this, "cache", /* @__PURE__ */ new Map());
|
|
6707
7600
|
__publicField(this, "points", null);
|
|
6708
7601
|
__publicField(this, "active", null);
|
|
7602
|
+
__publicField(this, "renderData", null);
|
|
6709
7603
|
__publicField(this, "disposed", false);
|
|
6710
7604
|
__publicField(this, "unbindRender", null);
|
|
6711
7605
|
}
|
|
@@ -6715,12 +7609,18 @@ var MorphVertexPreview = class {
|
|
|
6715
7609
|
this.hide();
|
|
6716
7610
|
return;
|
|
6717
7611
|
}
|
|
7612
|
+
if (this.active?.morphName !== morphName || this.active?.meshNames?.length !== meshNames?.length || meshNames?.some((name, index) => name !== this.active?.meshNames?.[index])) {
|
|
7613
|
+
this.cache.clear();
|
|
7614
|
+
this.renderData = null;
|
|
7615
|
+
}
|
|
6718
7616
|
this.active = { morphName, meshNames: meshNames?.slice() };
|
|
6719
7617
|
this.unbindRender ?? (this.unbindRender = bindPreviewRender(this.scene, () => this.update()));
|
|
6720
7618
|
this.update();
|
|
6721
7619
|
}
|
|
6722
7620
|
hide() {
|
|
6723
7621
|
this.active = null;
|
|
7622
|
+
this.cache.clear();
|
|
7623
|
+
this.renderData = null;
|
|
6724
7624
|
this.unbindRender?.();
|
|
6725
7625
|
this.unbindRender = null;
|
|
6726
7626
|
if (this.points) this.points.visible = false;
|
|
@@ -6737,7 +7637,7 @@ var MorphVertexPreview = class {
|
|
|
6737
7637
|
this.points = null;
|
|
6738
7638
|
}
|
|
6739
7639
|
createPoints() {
|
|
6740
|
-
const points = new
|
|
7640
|
+
const points = new THREE11.Points(new THREE11.BufferGeometry(), new THREE11.PointsMaterial({
|
|
6741
7641
|
size: 0.012,
|
|
6742
7642
|
sizeAttenuation: true,
|
|
6743
7643
|
transparent: true,
|
|
@@ -6758,26 +7658,31 @@ var MorphVertexPreview = class {
|
|
|
6758
7658
|
if (this.disposed || !this.active) return;
|
|
6759
7659
|
const { morphName, meshNames } = this.active;
|
|
6760
7660
|
const meshes = resolveMorphPreviewMeshes(this.scene, morphName, meshNames);
|
|
6761
|
-
const data = buildMorphVertexPreviewRenderData(meshes, morphName, this.cache, this.options);
|
|
7661
|
+
const data = buildMorphVertexPreviewRenderData(meshes, morphName, this.cache, this.options, this.renderData);
|
|
7662
|
+
this.renderData = data;
|
|
6762
7663
|
if (!data) {
|
|
6763
7664
|
if (this.points) this.points.visible = false;
|
|
6764
7665
|
return;
|
|
6765
7666
|
}
|
|
6766
7667
|
const points = this.points ?? this.createPoints();
|
|
6767
|
-
this.
|
|
6768
|
-
this.updateAttribute(points.geometry, "color", data.colors, data.pointCount);
|
|
7668
|
+
this.updateGeometry(points.geometry, data);
|
|
6769
7669
|
points.geometry.computeBoundingSphere();
|
|
6770
7670
|
points.material.size = data.pointCount > 6e3 ? 9e-3 : 0.012;
|
|
6771
7671
|
points.visible = true;
|
|
6772
7672
|
}
|
|
6773
|
-
|
|
6774
|
-
const
|
|
6775
|
-
|
|
6776
|
-
|
|
7673
|
+
updateGeometry(geometry, data) {
|
|
7674
|
+
const position = geometry.getAttribute("position");
|
|
7675
|
+
const color = geometry.getAttribute("color");
|
|
7676
|
+
if (!position || !color || position.count !== data.pointCount || color.count !== data.pointCount) {
|
|
7677
|
+
if (position || color) geometry.dispose();
|
|
7678
|
+
geometry.setAttribute("position", new THREE11.BufferAttribute(data.positions, 3));
|
|
7679
|
+
geometry.setAttribute("color", new THREE11.BufferAttribute(data.colors, 3));
|
|
6777
7680
|
return;
|
|
6778
7681
|
}
|
|
6779
|
-
|
|
6780
|
-
|
|
7682
|
+
if (position.array !== data.positions) position.array.set(data.positions);
|
|
7683
|
+
if (color.array !== data.colors) color.array.set(data.colors);
|
|
7684
|
+
position.needsUpdate = true;
|
|
7685
|
+
color.needsUpdate = true;
|
|
6781
7686
|
}
|
|
6782
7687
|
};
|
|
6783
7688
|
|
|
@@ -6831,7 +7736,7 @@ var transform = (obj) => ({
|
|
|
6831
7736
|
rotation: { x: obj.quaternion.x, y: obj.quaternion.y, z: obj.quaternion.z, w: obj.quaternion.w },
|
|
6832
7737
|
scale: { x: obj.scale.x, y: obj.scale.y, z: obj.scale.z }
|
|
6833
7738
|
});
|
|
6834
|
-
var
|
|
7739
|
+
var snapshot2 = (obj, reference) => {
|
|
6835
7740
|
if (!reference) {
|
|
6836
7741
|
return {
|
|
6837
7742
|
obj,
|
|
@@ -6881,6 +7786,7 @@ var ThreeModelInspector = class {
|
|
|
6881
7786
|
const allMeshes = [];
|
|
6882
7787
|
const boneObjects = [];
|
|
6883
7788
|
model.traverse((obj) => {
|
|
7789
|
+
if (highlightOverlays.has(obj)) return;
|
|
6884
7790
|
objects.push(obj);
|
|
6885
7791
|
if (obj.isMesh) allMeshes.push(obj);
|
|
6886
7792
|
if (obj.isBone || obj.type === "Bone") boneObjects.push(obj);
|
|
@@ -6916,7 +7822,7 @@ var ThreeModelInspector = class {
|
|
|
6916
7822
|
}
|
|
6917
7823
|
const bones = {};
|
|
6918
7824
|
for (const bone of boneObjects) {
|
|
6919
|
-
if (bone.name) bones[bone.name] =
|
|
7825
|
+
if (bone.name) bones[bone.name] = snapshot2(bone, references?.get(bone));
|
|
6920
7826
|
}
|
|
6921
7827
|
const profile = options.profile;
|
|
6922
7828
|
if (profile?.boneNodes) {
|
|
@@ -6925,7 +7831,7 @@ var ThreeModelInspector = class {
|
|
|
6925
7831
|
const suffix = profile.boneSuffix ?? "";
|
|
6926
7832
|
const name = `${base.startsWith(prefix) ? "" : prefix}${base}${base.endsWith(suffix) ? "" : suffix}`;
|
|
6927
7833
|
const object = model.getObjectByName(name) ?? model.getObjectByName(base);
|
|
6928
|
-
if (object) bones[key] = bones[object.name] ??
|
|
7834
|
+
if (object) bones[key] = bones[object.name] ?? snapshot2(object, references?.get(object));
|
|
6929
7835
|
}
|
|
6930
7836
|
}
|
|
6931
7837
|
return {
|
|
@@ -7033,6 +7939,16 @@ function serializeAnimationClips(model, clips, inspection) {
|
|
|
7033
7939
|
const meshIds = new Map(Array.from(inspection.meshBindings, ([id, mesh]) => [mesh, id]));
|
|
7034
7940
|
const boneIds = new Map(Array.from(inspection.boneBindings, ([id, bone]) => [bone, id]));
|
|
7035
7941
|
const objectIds = new Map(Array.from(inspection.objectBindings, ([id, object]) => [object, id]));
|
|
7942
|
+
const morphIds = /* @__PURE__ */ new Map();
|
|
7943
|
+
for (const [id, { mesh, index }] of inspection.morphBindings) {
|
|
7944
|
+
let indices = morphIds.get(mesh);
|
|
7945
|
+
if (!indices) {
|
|
7946
|
+
indices = /* @__PURE__ */ new Map();
|
|
7947
|
+
morphIds.set(mesh, indices);
|
|
7948
|
+
}
|
|
7949
|
+
if (!indices.has(index)) indices.set(index, id);
|
|
7950
|
+
}
|
|
7951
|
+
const destinations = /* @__PURE__ */ new Map();
|
|
7036
7952
|
return clips.map((clip) => {
|
|
7037
7953
|
const tracks = [];
|
|
7038
7954
|
const channelKinds = /* @__PURE__ */ new Map();
|
|
@@ -7044,7 +7960,11 @@ function serializeAnimationClips(model, clips, inspection) {
|
|
|
7044
7960
|
return id;
|
|
7045
7961
|
};
|
|
7046
7962
|
withComponentTracks(clip).tracks.forEach((track, index) => {
|
|
7047
|
-
|
|
7963
|
+
let found = destinations.get(track.name);
|
|
7964
|
+
if (found === void 0) {
|
|
7965
|
+
found = findTrackTarget(model, track);
|
|
7966
|
+
destinations.set(track.name, found);
|
|
7967
|
+
}
|
|
7048
7968
|
if (!found?.object) return;
|
|
7049
7969
|
const { parsed, object } = found;
|
|
7050
7970
|
let target = null;
|
|
@@ -7053,8 +7973,9 @@ function serializeAnimationClips(model, clips, inspection) {
|
|
|
7053
7973
|
const mesh = object;
|
|
7054
7974
|
const requested = parsed.propertyIndex;
|
|
7055
7975
|
const indexValue = typeof requested === "number" ? requested : Number.isFinite(Number(requested)) ? Number(requested) : mesh.morphTargetDictionary?.[String(requested)];
|
|
7056
|
-
|
|
7057
|
-
|
|
7976
|
+
if (indexValue === void 0) return;
|
|
7977
|
+
const morphTargetId = morphIds.get(mesh)?.get(indexValue);
|
|
7978
|
+
if (morphTargetId !== void 0) target = { kind: "morphTarget", meshId: meshIds.get(mesh), morphTargetId };
|
|
7058
7979
|
} else if (property === "visible" && object.isMesh) {
|
|
7059
7980
|
target = { kind: "meshVisibility", meshId: meshIds.get(object) };
|
|
7060
7981
|
} else {
|
|
@@ -7068,7 +7989,7 @@ function serializeAnimationClips(model, clips, inspection) {
|
|
|
7068
7989
|
const kind = target.kind === "morphTarget" ? "face" : target.kind === "boneTransform" ? "body" : "scene";
|
|
7069
7990
|
const cubic = !!track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline;
|
|
7070
7991
|
const size = track.getValueSize() / (cubic ? 3 : 1);
|
|
7071
|
-
if (!
|
|
7992
|
+
if (!track.values.every(Number.isFinite)) {
|
|
7072
7993
|
throw new Error(`Animation track ${JSON.stringify(track.name)} contains non-finite samples.`);
|
|
7073
7994
|
}
|
|
7074
7995
|
const values = cubic ? Array.from(track.times).flatMap((_, key) => Array.from(track.values.slice((key * 3 + 1) * size, (key * 3 + 2) * size))) : Array.from(track.values);
|
|
@@ -7092,15 +8013,17 @@ function serializeAnimationClips(model, clips, inspection) {
|
|
|
7092
8013
|
});
|
|
7093
8014
|
}
|
|
7094
8015
|
var materials = (value) => value ? Array.isArray(value) ? value : [value] : [];
|
|
8016
|
+
var highlightOverlays = /* @__PURE__ */ new WeakSet();
|
|
7095
8017
|
var ThreeFrameApplier = class {
|
|
7096
8018
|
constructor() {
|
|
7097
8019
|
__publicField(this, "meshes", /* @__PURE__ */ new Map());
|
|
7098
8020
|
__publicField(this, "morphs", /* @__PURE__ */ new Map());
|
|
7099
8021
|
__publicField(this, "bones", /* @__PURE__ */ new Map());
|
|
7100
8022
|
__publicField(this, "objects", /* @__PURE__ */ new Map());
|
|
7101
|
-
__publicField(this, "
|
|
8023
|
+
__publicField(this, "highlighted", /* @__PURE__ */ new Map());
|
|
7102
8024
|
}
|
|
7103
8025
|
setBindings(inspection) {
|
|
8026
|
+
this.clearMeshHighlights();
|
|
7104
8027
|
this.meshes = new Map(inspection.meshBindings);
|
|
7105
8028
|
this.morphs = new Map(inspection.morphBindings);
|
|
7106
8029
|
this.bones = new Map(inspection.boneBindings);
|
|
@@ -7146,7 +8069,7 @@ var ThreeFrameApplier = class {
|
|
|
7146
8069
|
const config = configs[object.name];
|
|
7147
8070
|
if (!config) return;
|
|
7148
8071
|
if (typeof config.visible === "boolean") object.visible = config.visible;
|
|
7149
|
-
if (config.material) this.
|
|
8072
|
+
if (config.material) this.applyHighlightedMeshMaterial(object, config.material);
|
|
7150
8073
|
});
|
|
7151
8074
|
}
|
|
7152
8075
|
getMeshMaterialConfig(root, name) {
|
|
@@ -7154,38 +8077,97 @@ var ThreeFrameApplier = class {
|
|
|
7154
8077
|
this.visitMesh(root, name, (mesh) => {
|
|
7155
8078
|
const material = materials(mesh.material)[0];
|
|
7156
8079
|
if (!material) return;
|
|
7157
|
-
const blending = Object.
|
|
8080
|
+
const blending = Object.keys(THREE_BLENDING_MODES).find((key) => THREE_BLENDING_MODES[key] === material.blending) ?? "Normal";
|
|
7158
8081
|
result = { renderOrder: mesh.renderOrder, transparent: material.transparent, opacity: material.opacity, depthWrite: material.depthWrite, depthTest: material.depthTest, blending };
|
|
7159
8082
|
});
|
|
7160
8083
|
return result;
|
|
7161
8084
|
}
|
|
7162
8085
|
setMeshMaterialConfig(root, name, config) {
|
|
7163
|
-
this.visitMesh(root, name, (mesh) => this.
|
|
8086
|
+
this.visitMesh(root, name, (mesh) => this.applyHighlightedMeshMaterial(mesh, config));
|
|
8087
|
+
}
|
|
8088
|
+
applyHighlightedMeshMaterial(mesh, config) {
|
|
8089
|
+
this.applyMaterial(mesh, config);
|
|
8090
|
+
const original = this.highlighted.get(mesh)?.original;
|
|
8091
|
+
if (!original) return;
|
|
8092
|
+
const highlighted = mesh.material;
|
|
8093
|
+
try {
|
|
8094
|
+
mesh.material = original;
|
|
8095
|
+
this.applyMaterial(mesh, config);
|
|
8096
|
+
} finally {
|
|
8097
|
+
mesh.material = highlighted;
|
|
8098
|
+
}
|
|
7164
8099
|
}
|
|
7165
8100
|
setMeshVisible(root, name, visible) {
|
|
7166
8101
|
this.visitMesh(root, name, (mesh) => {
|
|
7167
8102
|
mesh.visible = visible;
|
|
7168
8103
|
});
|
|
7169
8104
|
}
|
|
7170
|
-
|
|
7171
|
-
|
|
7172
|
-
|
|
7173
|
-
|
|
8105
|
+
/** Apply a complete Rust snapshot. Only native resources and ID bindings live here. */
|
|
8106
|
+
applyMeshHighlightFrame(frame) {
|
|
8107
|
+
if (frame.version !== 1) throw new Error(`Unsupported mesh highlight frame version: ${frame.version}`);
|
|
8108
|
+
const selected = new Set(frame.highlights.map((write) => this.meshes.get(write.meshId)));
|
|
8109
|
+
for (const mesh of this.highlighted.keys()) {
|
|
8110
|
+
if (!selected.has(mesh)) this.clearMeshHighlight(mesh);
|
|
8111
|
+
}
|
|
8112
|
+
for (const write of frame.highlights) {
|
|
8113
|
+
if (write.edgeMode !== "triangles") throw new Error(`Unsupported highlight edge mode: ${write.edgeMode}`);
|
|
8114
|
+
const mesh = this.meshes.get(write.meshId);
|
|
8115
|
+
if (!mesh) continue;
|
|
8116
|
+
let state = this.highlighted.get(mesh);
|
|
8117
|
+
if (!state) {
|
|
8118
|
+
const original = mesh.material;
|
|
8119
|
+
const copies = materials(original).map((material) => {
|
|
8120
|
+
const copy2 = material.clone();
|
|
8121
|
+
copy2.polygonOffset = true;
|
|
8122
|
+
copy2.polygonOffsetFactor = 1;
|
|
8123
|
+
copy2.polygonOffsetUnits = 1;
|
|
8124
|
+
return copy2;
|
|
8125
|
+
});
|
|
8126
|
+
mesh.material = Array.isArray(original) ? copies : copies[0];
|
|
8127
|
+
const overlay = mesh.clone(false);
|
|
8128
|
+
overlay.name = "";
|
|
8129
|
+
overlay.userData = {};
|
|
8130
|
+
overlay.position.set(0, 0, 0);
|
|
8131
|
+
overlay.quaternion.identity();
|
|
8132
|
+
overlay.scale.set(1, 1, 1);
|
|
8133
|
+
overlay.matrix.identity();
|
|
8134
|
+
overlay.matrixAutoUpdate = true;
|
|
8135
|
+
overlay.visible = true;
|
|
8136
|
+
overlay.castShadow = overlay.receiveShadow = false;
|
|
8137
|
+
overlay.raycast = () => {
|
|
8138
|
+
};
|
|
8139
|
+
overlay.material = new MeshBasicMaterial({ wireframe: write.edgeMode === "triangles", transparent: true, depthWrite: false, toneMapped: false });
|
|
8140
|
+
overlay.onBeforeRender = () => {
|
|
8141
|
+
overlay.geometry = mesh.geometry;
|
|
8142
|
+
overlay.morphTargetInfluences = mesh.morphTargetInfluences;
|
|
8143
|
+
};
|
|
8144
|
+
highlightOverlays.add(overlay);
|
|
8145
|
+
mesh.add(overlay);
|
|
8146
|
+
state = { original, overlay };
|
|
8147
|
+
this.highlighted.set(mesh, state);
|
|
8148
|
+
}
|
|
8149
|
+
for (const material of materials(mesh.material)) {
|
|
7174
8150
|
if (!material.emissive) continue;
|
|
7175
|
-
|
|
7176
|
-
|
|
7177
|
-
if (!this.originalEmissive.has(key)) this.originalEmissive.set(key, { color: material.emissive.getHex(), intensity: material.emissiveIntensity ?? 0 });
|
|
7178
|
-
material.emissive.setHex(color);
|
|
7179
|
-
material.emissiveIntensity = intensity2;
|
|
7180
|
-
} else {
|
|
7181
|
-
const original = this.originalEmissive.get(key);
|
|
7182
|
-
if (original) {
|
|
7183
|
-
material.emissive.setHex(original.color);
|
|
7184
|
-
material.emissiveIntensity = original.intensity;
|
|
7185
|
-
}
|
|
7186
|
-
}
|
|
8151
|
+
material.emissive.setRGB(...write.fillColor);
|
|
8152
|
+
material.emissiveIntensity = write.fillIntensity;
|
|
7187
8153
|
}
|
|
7188
|
-
|
|
8154
|
+
const edges = state.overlay.material;
|
|
8155
|
+
edges.color.setRGB(...write.edgeColor);
|
|
8156
|
+
edges.opacity = write.edgeOpacity;
|
|
8157
|
+
edges.side = materials(mesh.material)[0]?.side ?? edges.side;
|
|
8158
|
+
state.overlay.renderOrder = mesh.renderOrder + 1;
|
|
8159
|
+
}
|
|
8160
|
+
}
|
|
8161
|
+
clearMeshHighlights() {
|
|
8162
|
+
for (const mesh of this.highlighted.keys()) this.clearMeshHighlight(mesh);
|
|
8163
|
+
}
|
|
8164
|
+
clearMeshHighlight(mesh) {
|
|
8165
|
+
const state = this.highlighted.get(mesh);
|
|
8166
|
+
state.overlay.removeFromParent();
|
|
8167
|
+
state.overlay.material.dispose();
|
|
8168
|
+
for (const material of materials(mesh.material)) material.dispose();
|
|
8169
|
+
mesh.material = state.original;
|
|
8170
|
+
this.highlighted.delete(mesh);
|
|
7189
8171
|
}
|
|
7190
8172
|
applyHairAppearance(meshes, appearance) {
|
|
7191
8173
|
for (const mesh of meshes) {
|
|
@@ -7322,13 +8304,19 @@ var ThreeFrameApplier = class {
|
|
|
7322
8304
|
applyMaterial(mesh, config) {
|
|
7323
8305
|
if (typeof config.renderOrder === "number") mesh.renderOrder = config.renderOrder;
|
|
7324
8306
|
for (const material of materials(mesh.material)) {
|
|
7325
|
-
|
|
7326
|
-
|
|
7327
|
-
|
|
7328
|
-
|
|
7329
|
-
|
|
7330
|
-
|
|
7331
|
-
|
|
8307
|
+
let changed = false;
|
|
8308
|
+
const assign = (key, value) => {
|
|
8309
|
+
if (material[key] === value) return;
|
|
8310
|
+
material[key] = value;
|
|
8311
|
+
changed = true;
|
|
8312
|
+
};
|
|
8313
|
+
if (typeof config.opacity === "number") assign("opacity", config.opacity);
|
|
8314
|
+
if (typeof config.transparent === "boolean") assign("transparent", config.transparent);
|
|
8315
|
+
else if (typeof config.opacity === "number" && config.opacity < 1) assign("transparent", true);
|
|
8316
|
+
if (typeof config.depthWrite === "boolean") assign("depthWrite", config.depthWrite);
|
|
8317
|
+
if (typeof config.depthTest === "boolean") assign("depthTest", config.depthTest);
|
|
8318
|
+
if (config.blending) assign("blending", THREE_BLENDING_MODES[config.blending]);
|
|
8319
|
+
if (changed) material.needsUpdate = true;
|
|
7332
8320
|
}
|
|
7333
8321
|
}
|
|
7334
8322
|
visitMesh(root, name, visit) {
|
|
@@ -7340,11 +8328,11 @@ var ThreeFrameApplier = class {
|
|
|
7340
8328
|
var collectMorphMeshes = (root) => {
|
|
7341
8329
|
const meshes = [];
|
|
7342
8330
|
root.traverse((object) => {
|
|
7343
|
-
if (object.isMesh && morphEntries(object).length > 0) meshes.push(object);
|
|
8331
|
+
if (object.isMesh && !highlightOverlays.has(object) && morphEntries(object).length > 0) meshes.push(object);
|
|
7344
8332
|
});
|
|
7345
8333
|
return meshes;
|
|
7346
8334
|
};
|
|
7347
8335
|
|
|
7348
|
-
export { BLENDING_MODES, CHARACTER_SCENE_TYPES, CHARACTER_SCENE_TYPE_IDS, ThreeAnnotationController as CameraController, CameraDOMControls, CameraDOMControls as Controls, DEFAULT_CHARACTER_LIGHTING_PRESETS, DEFAULT_CHARACTER_LIGHTING_PRESET_ID, DEFAULT_CHARACTER_LIGHTING_PRESET_IDS, DEFAULT_CHARACTER_LIGHTING_SETTINGS, DEFAULT_CHARACTER_SCENE_TYPE_ID, DEFAULT_MARKER_AUTO_HIDE_MS, DEFAULT_PREVIEW_AUTO_CLEAR_MS, Embody, HtmlAnnotationMarkers, ThreeAnnotationMarkers as Markers3D, HtmlAnnotationMarkers as MarkersHTML, MorphVertexPreview, HtmlAnnotationMarkers as OverlayAnnotationMarkers, RUNTIME_ANNOTATION_REGION_PREFIX, RustAnnotationCameraCore, SkeletonOverlay, THREE_BLENDING_MODES, ThreeAnnotationController, ThreeAnnotationMarkers, ThreeAnnotations, ThreeFrameApplier, ThreeModelInspector, ThreeNativePlaybackConnector, analyzeModel, applyAUBoneBindingUpdate, applyBilateralAxisBindingUpdate, applyBoneAxisBindingUpdate, applyCharacterModelTransform, bindModelReferencePose, boneResolutionProfile, buildBoneAuOptions, buildMappedBoneInfo, buildMorphVertexPreviewRenderData, buildMorphVertexPreviewSample, buildRegionDisplayOptions, captureModelReferencePose, classifyAuAsJointControl, collectMorphMeshes, collectSkeletonBones, computeHumanoidSkeletonTemplateRestBounds, createAnimationClipFromClipIR, createBilateralBoneAxisAu, createBoneAxisAu, createCharacterHost, createDefaultCharacterLighting, createDefaultCharacterScene, createDefaultCharacterSceneAsync, createDefaultCharacterSceneRuntime, createMarkerLifecycleRevealOptions, createMarkerVisibilityLifecycle, createRuntimeAnnotationPreviewLifecycle, createRustAnnotationCameraCore, createRustEmbodyHost, createRustEmbodyHostUnbound, createScenePlaybackFrame, createShadowPlane, createValidationSkeletonFromHumanoidTemplate, detectAnnotationLaterality, disposeCharacterModel, ensureBilateralBoneNodeKeys, ensureBoneNodeKey, extendCharacterConfigWithPreset, extendModelReferencePose, extractHumanoidSkeletonTemplateFromModel, extractModelData, extractProfileOverrides, filterCameraViewRegions, findModelRoot, findNodeKeyForBone, formatAxisDirectionLabel, formatAxisLabel, fuzzyNameMatch, getAUBoneBindingState, getAxisFromChannel, getBilateralAxisBindingState, getBoneAxisBindingState, getDefaultAnnotationLaterality, getHumanoidSkeletonTemplate, getHumanoidSkeletonTemplateBoneNames, getHumanoidSpecification, getMeshNamesForAUProfile, getModelLocalOrbitAngle, getPreset, getRuntimeAUMeshSideOffset, getRuntimeAUMorphAnchorPoint, getRuntimeAnnotationSide, getSemanticHorizontalSign, getSemanticHorizontalSignForSide, getWorldDirectionForCameraAngle, hasLeftRightMorphs, inferChiralBoneNamePair, inferEyeControlFamily, inferEyeControlScope, inferRuntimeAnnotationPreviewSide, isJointControlAuInfo, isMaxDegreesOnlyAxisBindingUpdate, isMixedAU, isRuntimeAnnotationRegionName, loadCharacterModel, mergeCharacterRegionsByName, normalizeDefaultCharacterLightingSettings, normalizeHairColorAppearance, parseCharacterModel, passesMarkerCameraAngleGate, pickContinuumAnnotationAuId, renderScenePlayback, resolveAnnotationCharacterConfig, resolveBoneAxisChannel, resolveBoneNameForNodeKey, resolveBoneNames, resolveContinuumDisplayLabel, resolveFaceCenter, resolveHumanoidCharacterization, resolveMarkerAnchorRegion, resolveMorphPreviewMeshes, resolveRegionCameraAngle, resolveRegionVisibilityCameraAngle, resolveSkeletonOverlayStartBoneName, resolveVisemeProfile, serializeAnimationClips, setAUMorphTargets, setHumanoidRoleBinding, shouldProjectMarkerAnchorToSurface, shouldUseFaceCenterForMarkerAnchor, stripConfiguredBoneAffixes, supportsRustEmbodyPreset, toWorldDirection, validateHumanoidCharacterization, validateMappings };
|
|
8336
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+
export { BLENDING_MODES, CHARACTER_SCENE_TYPES, CHARACTER_SCENE_TYPE_IDS, ThreeAnnotationController as CameraController, CameraDOMControls, CameraDOMControls as Controls, DEFAULT_CHARACTER_LIGHTING_PRESETS, DEFAULT_CHARACTER_LIGHTING_PRESET_ID, DEFAULT_CHARACTER_LIGHTING_PRESET_IDS, DEFAULT_CHARACTER_LIGHTING_SETTINGS, DEFAULT_CHARACTER_SCENE_TYPE_ID, DEFAULT_MARKER_AUTO_HIDE_MS, DEFAULT_PREVIEW_AUTO_CLEAR_MS, Embody, HtmlAnnotationMarkers, ThreeAnnotationMarkers as Markers3D, HtmlAnnotationMarkers as MarkersHTML, MorphVertexPreview, HtmlAnnotationMarkers as OverlayAnnotationMarkers, RUNTIME_ANNOTATION_REGION_PREFIX, RustAnnotationCameraCore, SkeletonOverlay, THREE_BLENDING_MODES, ThreeAnnotationController, ThreeAnnotationMarkers, ThreeAnnotations, ThreeFrameApplier, ThreeModelInspector, ThreeNativePlaybackConnector, analyzeModel, applyAUBoneBindingUpdate, applyBilateralAxisBindingUpdate, applyBoneAxisBindingUpdate, applyCharacterModelTransform, bindModelReferencePose, boneResolutionProfile, buildBoneAuOptions, buildMappedBoneInfo, buildMorphVertexPreviewRenderData, buildMorphVertexPreviewSample, buildRegionDisplayOptions, captureModelReferencePose, classifyAuAsJointControl, collectMorphMeshes, collectSkeletonBones, computeHumanoidSkeletonTemplateRestBounds, convertMixamoFbxToVrmAnimations, convertMixamoToVrmAnimation, createAnimationClipFromClipIR, createAnimationClipFromVrmAnimation, createBilateralBoneAxisAu, createBoneAxisAu, createCharacterHost, createDefaultCharacterLighting, createDefaultCharacterScene, createDefaultCharacterSceneAsync, createDefaultCharacterSceneRuntime, createMarkerLifecycleRevealOptions, createMarkerVisibilityLifecycle, createRuntimeAnnotationPreviewLifecycle, createRustAnnotationCameraCore, createRustEmbodyHost, createRustEmbodyHostUnbound, createScenePlaybackFrame, createSceneSceneryRenderer, createShadowPlane, createValidationSkeletonFromHumanoidTemplate, detectAnnotationLaterality, disposeCharacterModel, ensureBilateralBoneNodeKeys, ensureBoneNodeKey, extendCharacterConfigWithPreset, extendModelReferencePose, extractHumanoidSkeletonTemplateFromModel, extractModelData, extractProfileOverrides, filterCameraViewRegions, findModelRoot, findNodeKeyForBone, formatAxisDirectionLabel, formatAxisLabel, fuzzyNameMatch, getAUBoneBindingState, getAUBoneBindingStates, getAxisFromChannel, getBilateralAxisBindingState, getBoneAxisBindingState, getDefaultAnnotationLaterality, getHumanoidSkeletonTemplate, getHumanoidSkeletonTemplateBoneNames, getHumanoidSpecification, getMeshNamesForAUProfile, getModelLocalOrbitAngle, getPreset, getRuntimeAUMeshSideOffset, getRuntimeAUMorphAnchorPoint, getRuntimeAnnotationSide, getSemanticHorizontalSign, getSemanticHorizontalSignForSide, getWorldDirectionForCameraAngle, hasLeftRightMorphs, inferChiralBoneNamePair, inferEyeControlFamily, inferEyeControlScope, inferRuntimeAnnotationPreviewSide, inspectVrmAnimation, isJointControlAuInfo, isMaxDegreesOnlyAxisBindingUpdate, isMixedAU, isRuntimeAnnotationRegionName, loadCharacterModel, mergeCharacterRegionsByName, normalizeDefaultCharacterLightingSettings, normalizeHairColorAppearance, parseCharacterModel, passesMarkerCameraAngleGate, pickContinuumAnnotationAuId, renderScenePlayback, resolveAnnotationCharacterConfig, resolveBoneAxisChannel, resolveBoneNameForNodeKey, resolveBoneNames, resolveContinuumDisplayLabel, resolveFaceCenter, resolveHumanoidCharacterization, resolveMarkerAnchorRegion, resolveMorphMeshSelections, resolveMorphPreviewMeshes, resolveRegionCameraAngle, resolveRegionVisibilityCameraAngle, resolveSkeletonOverlayStartBoneName, resolveVisemeProfile, serializeAnimationClips, setAUMorphTargets, setHumanoidRoleBinding, shouldProjectMarkerAnchorToSurface, shouldUseFaceCenterForMarkerAnchor, stripConfiguredBoneAffixes, supportsRustEmbodyPreset, toWorldDirection, validateHumanoidCharacterization, validateMappings };
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