@lovelace_lol/embody 0.0.11 → 0.0.12

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@@ -1,16 +1,22 @@
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  /* tslint:disable */
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  /* eslint-disable */
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  export const memory: WebAssembly.Memory;
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- export const __wbg_nativeplaybacksession_free: (a: number, b: number) => void;
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+ export const default_hair_color_appearance_json: () => [number, number, number, number];
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+ export const hair_color_presets_json: () => [number, number, number, number];
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+ export const normalize_hair_color_appearance_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const embody_request: (a: number, b: number) => [number, number, number, number];
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+ export const compute_humanoid_skeleton_template_rest_bounds: (a: number, b: number) => [number, number, number, number];
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+ export const core_abi_version: () => number;
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+ export const create_validation_skeleton_json: (a: number, b: number) => [number, number, number, number];
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+ export const extract_humanoid_skeleton_template_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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+ export const get_humanoid_skeleton_template_json: (a: number, b: number) => [number, number, number, number];
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+ export const humanoid_skeleton_template_bone_names: (a: number, b: number) => [number, number, number, number];
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+ export const list_humanoid_skeleton_templates_json: () => [number, number, number, number];
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  export const marker_endpoint_stride: () => number;
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  export const marker_visibility_animation_factors: (a: number, b: number) => [number, number];
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- export const nativeplaybacksession_control: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const nativeplaybacksession_dispose: (a: number) => [number, number, number, number];
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- export const nativeplaybacksession_new: () => [number, number, number];
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- export const nativeplaybacksession_notify: (a: number, b: number, c: number) => [number, number, number, number];
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- export const nativeplaybacksession_play: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const nativeplaybacksession_rebind: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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- export const nativeplaybacksession_replace_clip: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const pack_morph_frame_delta: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
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+ export const packed_bone_frame_delta_stride: () => number;
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+ export const packed_morph_frame_delta_stride: () => number;
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  export const passes_marker_camera_angle_gate: (a: number, b: number, c: number) => number;
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  export const resolve_viewport_constrained_line_scale: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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  export const resolve_viewport_safe_bounds: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
@@ -19,14 +25,9 @@ export const sample_marker_bezier_curve: (a: number, b: number, c: number, d: nu
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  export const separate_overlapping_marker_endpoints: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number];
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  export const should_show_marker: (a: number, b: number, c: number, d: number) => number;
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  export const marker_visibility_factors_stride: () => number;
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- export const default_hair_color_appearance_json: () => [number, number, number, number];
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- export const hair_color_presets_json: () => [number, number, number, number];
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- export const normalize_hair_color_appearance_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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- export const solve_axis_quaternion: (a: number, b: number, c: number, d: number) => [number, number];
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- export const solve_bilateral_values: (a: number, b: number) => [number, number];
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- export const solve_morph_batch: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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  export const __wbg_cameraflight_free: (a: number, b: number) => void;
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  export const __wbg_cameraorbit_free: (a: number, b: number) => void;
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+ export const __wbg_runtimecore_free: (a: number, b: number) => void;
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  export const analyze_mesh_proportions: (a: number, b: number, c: number) => [number, number];
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  export const annotation_camera_framing_stride: () => number;
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  export const cameraflight_duration_ms: (a: number) => number;
@@ -36,48 +37,18 @@ export const cameraorbit_duration_ms: (a: number) => number;
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  export const cameraorbit_new: (a: number, b: number, c: number, d: number, e: number) => number;
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  export const cameraorbit_sample: (a: number, b: number) => [number, number];
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  export const compose_template_fit_adjustment: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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- export const compute_humanoid_skeleton_template_rest_bounds: (a: number, b: number) => [number, number, number, number];
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- export const create_validation_skeleton_json: (a: number, b: number) => [number, number, number, number];
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- export const extract_humanoid_skeleton_template_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const focus_padding_factor: (a: number, b: number, c: number, d: number) => number;
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- export const get_humanoid_skeleton_template_json: (a: number, b: number) => [number, number, number, number];
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- export const humanoid_skeleton_template_bone_names: (a: number, b: number) => [number, number, number, number];
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- export const list_humanoid_skeleton_templates_json: () => [number, number, number, number];
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  export const mesh_proportions_stride: () => number;
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  export const normalize_camera_angle_degrees: (a: number) => number;
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  export const resolve_auto_closeup_angle: (a: number, b: number, c: number, d: number, e: number) => number;
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  export const resolve_focus_camera_direction: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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- export const solve_focus_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => [number, number];
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- export const solve_full_body_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number];
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- export const solve_template_skeleton_fit: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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- export const template_skeleton_fit_solution_stride: () => number;
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- export const world_direction_for_camera_angle: (a: number, b: number, c: number) => [number, number];
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- export const camera_flight_sample_stride: () => number;
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- export const __wbg_hairphysicssolver_free: (a: number, b: number) => void;
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- export const __wbg_runtimecore_free: (a: number, b: number) => void;
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- export const core_abi_version: () => number;
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- export const default_hair_physics_config_values: () => [number, number];
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- export const hair_config_stride: () => number;
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- export const hair_head_state_stride: () => number;
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- export const hair_morph_output_stride: () => number;
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- export const hair_state_stride: () => number;
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- export const hairphysicssolver_get_config: (a: number) => [number, number];
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- export const hairphysicssolver_get_state: (a: number) => [number, number];
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- export const hairphysicssolver_new: (a: number, b: number) => number;
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- export const hairphysicssolver_reset: (a: number) => void;
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- export const hairphysicssolver_set_config: (a: number, b: number, c: number) => void;
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- export const hairphysicssolver_update: (a: number, b: number, c: number, d: number) => [number, number];
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- export const pack_morph_frame_delta: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number];
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- export const packed_bone_frame_delta_stride: () => number;
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- export const runtimecore_apply_semantic_pose_json: (a: number, b: number, c: number) => [number, number];
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+ export const runtimecore_au_morph_binding_stride: () => number;
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  export const runtimecore_begin_live_command: (a: number) => void;
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  export const runtimecore_build_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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  export const runtimecore_build_hair_gravity_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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  export const runtimecore_build_live_clip: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const runtimecore_build_live_release_clip: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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- export const runtimecore_build_semantic_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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  export const runtimecore_build_typed_clip: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number, number];
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- export const runtimecore_capture_semantic_pose_json: (a: number) => [number, number];
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  export const runtimecore_cleanup_snippet: (a: number, b: number, c: number) => number;
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  export const runtimecore_clear: (a: number) => void;
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  export const runtimecore_configure: (a: number, b: number, c: number, d: number, e: number) => [number, number];
@@ -91,16 +62,14 @@ export const runtimecore_evaluate_morph_frame_delta: (a: number) => [number, num
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  export const runtimecore_evaluate_procedural_bone_frame: (a: number) => [number, number];
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  export const runtimecore_evaluate_procedural_morph_frame: (a: number) => [number, number];
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  export const runtimecore_evaluate_scene_frame: (a: number) => [number, number, number, number];
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- export const runtimecore_evaluate_semantic_body_bone_frame: (a: number) => [number, number];
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  export const runtimecore_get_animation_clips: (a: number) => [number, number, number, number];
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  export const runtimecore_get_au: (a: number, b: number) => number;
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  export const runtimecore_get_au_balance: (a: number, b: number) => number;
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+ export const runtimecore_get_au_descriptors_json: (a: number) => [number, number];
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  export const runtimecore_get_au_mix_weight: (a: number, b: number) => number;
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- export const runtimecore_get_body_controls_json: (a: number) => [number, number];
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  export const runtimecore_get_continuum: (a: number, b: number, c: number) => number;
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  export const runtimecore_get_hair_config_json: (a: number) => [number, number, number, number];
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  export const runtimecore_get_missing_hair_morph_targets_json: (a: number, b: number, c: number) => [number, number, number, number];
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- export const runtimecore_get_semantic_pose_catalog_json: (a: number) => [number, number];
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  export const runtimecore_get_viseme: (a: number, b: number) => number;
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  export const runtimecore_get_viseme_jaw_scale: (a: number, b: number) => number;
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  export const runtimecore_has_left_right_bones: (a: number, b: number) => number;
@@ -118,7 +87,6 @@ export const runtimecore_register_animation_clip: (a: number, b: number, c: numb
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  export const runtimecore_release_morph: (a: number, b: number, c: number, d: number, e: number) => number;
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  export const runtimecore_release_morph_index: (a: number, b: number, c: number, d: number) => number;
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  export const runtimecore_release_procedural_morph_frame: (a: number) => [number, number];
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- export const runtimecore_reset_body_controls: (a: number) => void;
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  export const runtimecore_reset_procedural_frame_tracking: (a: number) => void;
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  export const runtimecore_resolve_hair_motion_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const runtimecore_set_au: (a: number, b: number, c: number, d: number) => void;
@@ -132,21 +100,23 @@ export const runtimecore_set_morph_index: (a: number, b: number, c: number, d: n
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  export const runtimecore_set_viseme: (a: number, b: number, c: number) => void;
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  export const runtimecore_set_viseme_jaw_scale: (a: number, b: number, c: number) => void;
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  export const runtimecore_set_viseme_slot_count: (a: number, b: number) => void;
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- export const runtimecore_validate_semantic_animation_json: (a: number, b: number, c: number, d: number, e: number) => [number, number];
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- export const runtimecore_validate_semantic_pose_json: (a: number, b: number, c: number) => [number, number, number, number];
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- export const runtimecore_viseme_slot_index: (a: number, b: number, c: number) => number;
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- export const packed_morph_frame_delta_stride: () => number;
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- export const runtimecore_au_morph_binding_stride: () => number;
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  export const runtimecore_viseme_morph_binding_stride: () => number;
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+ export const runtimecore_viseme_slot_index: (a: number, b: number, c: number) => number;
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+ export const solve_focus_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: number) => [number, number];
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+ export const solve_full_body_framing: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number) => [number, number];
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+ export const solve_template_skeleton_fit: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const template_skeleton_fit_solution_stride: () => number;
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+ export const world_direction_for_camera_angle: (a: number, b: number, c: number) => [number, number];
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+ export const camera_flight_sample_stride: () => number;
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  export const runtimecore_remove_animation_clip: (a: number, b: number, c: number) => number;
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  export const analyze_model_descriptor: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number) => [number, number, number, number];
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- export const extract_model_data_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const build_hair_gravity_curves: (a: number, b: number) => [number, number, number, number];
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  export const build_hair_idle_curves: (a: number, b: number, c: number) => [number, number, number, number];
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  export const build_hair_impulse_curves: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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  export const compile_clip: (a: number, b: number) => [number, number, number, number];
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  export const compile_clip_curves: (a: number, b: number) => [number, number, number, number];
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  export const compose_template_skeleton_fit_transform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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+ export const extract_model_data_json: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const get_preset_json: (a: number, b: number) => [number, number, number, number];
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  export const has_preset: (a: number, b: number) => number;
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  export const list_presets: () => [number, number];
@@ -154,11 +124,33 @@ export const merge_embedded_preset: (a: number, b: number, c: number, d: number)
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  export const merge_preset_profile: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const resolve_embedded_profile_view: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const resolve_profile_view: (a: number, b: number) => [number, number, number, number];
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+ export const solve_axis_quaternion: (a: number, b: number, c: number, d: number) => [number, number];
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+ export const solve_bilateral_values: (a: number, b: number) => [number, number];
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+ export const solve_morph_batch: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number];
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  export const template_skeleton_fit_transform_stride: () => number;
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  export const validate_generated_template_fit_metadata: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
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  export const validate_humanoid_characterization: (a: number, b: number, c: number, d: number) => [number, number, number, number];
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  export const validate_profile_model: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number, number];
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- export const embody_request: (a: number, b: number) => [number, number, number, number];
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+ export const __wbg_hairphysicssolver_free: (a: number, b: number) => void;
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+ export const __wbg_nativeplaybacksession_free: (a: number, b: number) => void;
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+ export const default_hair_physics_config_values: () => [number, number];
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+ export const hair_config_stride: () => number;
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+ export const hair_head_state_stride: () => number;
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+ export const hair_morph_output_stride: () => number;
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+ export const hair_state_stride: () => number;
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+ export const hairphysicssolver_get_config: (a: number) => [number, number];
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+ export const hairphysicssolver_get_state: (a: number) => [number, number];
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+ export const hairphysicssolver_new: (a: number, b: number) => number;
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+ export const hairphysicssolver_reset: (a: number) => void;
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+ export const hairphysicssolver_set_config: (a: number, b: number, c: number) => void;
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+ export const hairphysicssolver_update: (a: number, b: number, c: number, d: number) => [number, number];
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+ export const nativeplaybacksession_control: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const nativeplaybacksession_dispose: (a: number) => [number, number, number, number];
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+ export const nativeplaybacksession_new: () => [number, number, number];
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+ export const nativeplaybacksession_notify: (a: number, b: number, c: number) => [number, number, number, number];
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+ export const nativeplaybacksession_play: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const nativeplaybacksession_rebind: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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+ export const nativeplaybacksession_replace_clip: (a: number, b: number, c: number, d: number, e: number) => [number, number, number, number];
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  export const __wbindgen_externrefs: WebAssembly.Table;
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  export const __wbindgen_malloc: (a: number, b: number) => number;
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  export const __wbindgen_free: (a: number, b: number, c: number) => void;
@@ -129,3 +129,5 @@ export declare const getEmbodyCore: typeof initEmbodyCore;
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  export * from './compatibility';
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  export declare function requireInitializedEmbodyCore(): EmbodyCore;
131
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  export declare function resetEmbodyCoreForTests(): void;
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+ export { getAUDescriptors, LEGACY_BODY_CONTROL_AUS } from './auDescriptors';
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+ export type { AUDescriptor } from './auDescriptors';
package/dist/wasm.js CHANGED
@@ -1043,6 +1043,293 @@ function createRuntimeCore(visemeSlotCount) {
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  return new (requireInitializedEmbodyCore()).RuntimeCore(visemeSlotCount);
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  }
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+ // assets/legacy/body-control-aus.json
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+ var body_control_aus_default = {
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+ "body.elbowFlex": {
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+ positiveAuId: 1001,
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+ bilateral: true
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+ },
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+ "body.kneeBend": {
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+ positiveAuId: 1002,
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+ bilateral: true
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+ },
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+ "body.torsoTwist": {
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+ positiveAuId: 1004,
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+ negativeAuId: 1003,
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+ bilateral: false
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+ },
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+ "body.hipsBend": {
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+ positiveAuId: 1011,
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+ negativeAuId: 1010,
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+ bilateral: false
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+ },
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+ "body.hipsTwist": {
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+ positiveAuId: 1013,
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+ negativeAuId: 1012,
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+ bilateral: false
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+ },
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+ "body.hipsSideBend": {
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+ positiveAuId: 1015,
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+ negativeAuId: 1014,
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+ bilateral: false
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+ },
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+ "body.spineBend": {
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+ positiveAuId: 1017,
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+ negativeAuId: 1016,
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+ bilateral: false
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+ },
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+ "body.spineTwist": {
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+ positiveAuId: 1019,
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+ negativeAuId: 1018,
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+ bilateral: false
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+ },
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+ "body.spineSideBend": {
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+ positiveAuId: 1021,
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+ negativeAuId: 1020,
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+ bilateral: false
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+ },
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+ "body.chestBend": {
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+ positiveAuId: 1023,
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+ negativeAuId: 1022,
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+ bilateral: false
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+ },
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+ "body.chestSideBend": {
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+ positiveAuId: 1025,
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+ negativeAuId: 1024,
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+ bilateral: false
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+ },
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+ "body.upperChestBend": {
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+ positiveAuId: 1027,
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+ negativeAuId: 1026,
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+ bilateral: false
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+ },
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+ "body.upperChestTwist": {
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+ positiveAuId: 1029,
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+ negativeAuId: 1028,
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+ bilateral: false
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+ },
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+ "body.upperChestSideBend": {
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+ positiveAuId: 1031,
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+ negativeAuId: 1030,
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+ bilateral: false
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+ },
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+ "body.neckBend": {
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+ positiveAuId: 1033,
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+ negativeAuId: 1032,
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+ bilateral: false
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+ },
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+ "body.neckTwist": {
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+ positiveAuId: 1035,
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+ negativeAuId: 1034,
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+ bilateral: false
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+ },
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+ "body.neckSideBend": {
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+ positiveAuId: 1037,
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+ negativeAuId: 1036,
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+ bilateral: false
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+ },
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+ "body.shoulderRaise": {
1132
+ positiveAuId: 1039,
1133
+ negativeAuId: 1038,
1134
+ bilateral: true
1135
+ },
1136
+ "body.shoulderSwing": {
1137
+ positiveAuId: 1041,
1138
+ negativeAuId: 1040,
1139
+ bilateral: true
1140
+ },
1141
+ "body.armSwing": {
1142
+ positiveAuId: 1043,
1143
+ negativeAuId: 1042,
1144
+ bilateral: true
1145
+ },
1146
+ "body.armSpread": {
1147
+ positiveAuId: 1045,
1148
+ negativeAuId: 1044,
1149
+ bilateral: true
1150
+ },
1151
+ "body.armTwist": {
1152
+ positiveAuId: 1047,
1153
+ negativeAuId: 1046,
1154
+ bilateral: true
1155
+ },
1156
+ "body.forearmTwist": {
1157
+ positiveAuId: 1049,
1158
+ negativeAuId: 1048,
1159
+ bilateral: true
1160
+ },
1161
+ "body.wristBend": {
1162
+ positiveAuId: 1051,
1163
+ negativeAuId: 1050,
1164
+ bilateral: true
1165
+ },
1166
+ "body.wristDeviation": {
1167
+ positiveAuId: 1053,
1168
+ negativeAuId: 1052,
1169
+ bilateral: true
1170
+ },
1171
+ "body.hipSwing": {
1172
+ positiveAuId: 1055,
1173
+ negativeAuId: 1054,
1174
+ bilateral: true
1175
+ },
1176
+ "body.hipSpread": {
1177
+ positiveAuId: 1057,
1178
+ negativeAuId: 1056,
1179
+ bilateral: true
1180
+ },
1181
+ "body.hipTwist": {
1182
+ positiveAuId: 1059,
1183
+ negativeAuId: 1058,
1184
+ bilateral: true
1185
+ },
1186
+ "body.ankleBend": {
1187
+ positiveAuId: 1061,
1188
+ negativeAuId: 1060,
1189
+ bilateral: true
1190
+ },
1191
+ "body.footTilt": {
1192
+ positiveAuId: 1063,
1193
+ negativeAuId: 1062,
1194
+ bilateral: true
1195
+ },
1196
+ "body.toeBend": {
1197
+ positiveAuId: 1065,
1198
+ negativeAuId: 1064,
1199
+ bilateral: true
1200
+ },
1201
+ "body.thumbMetacarpalCurl": {
1202
+ positiveAuId: 1066,
1203
+ bilateral: true
1204
+ },
1205
+ "body.thumbProximalCurl": {
1206
+ positiveAuId: 1067,
1207
+ bilateral: true
1208
+ },
1209
+ "body.thumbDistalCurl": {
1210
+ positiveAuId: 1068,
1211
+ bilateral: true
1212
+ },
1213
+ "body.thumbSpread": {
1214
+ positiveAuId: 1070,
1215
+ negativeAuId: 1069,
1216
+ bilateral: true
1217
+ },
1218
+ "body.indexProximalCurl": {
1219
+ positiveAuId: 1071,
1220
+ bilateral: true
1221
+ },
1222
+ "body.indexIntermediateCurl": {
1223
+ positiveAuId: 1072,
1224
+ bilateral: true
1225
+ },
1226
+ "body.indexDistalCurl": {
1227
+ positiveAuId: 1073,
1228
+ bilateral: true
1229
+ },
1230
+ "body.indexSpread": {
1231
+ positiveAuId: 1075,
1232
+ negativeAuId: 1074,
1233
+ bilateral: true
1234
+ },
1235
+ "body.middleProximalCurl": {
1236
+ positiveAuId: 1076,
1237
+ bilateral: true
1238
+ },
1239
+ "body.middleIntermediateCurl": {
1240
+ positiveAuId: 1077,
1241
+ bilateral: true
1242
+ },
1243
+ "body.middleDistalCurl": {
1244
+ positiveAuId: 1078,
1245
+ bilateral: true
1246
+ },
1247
+ "body.middleSpread": {
1248
+ positiveAuId: 1080,
1249
+ negativeAuId: 1079,
1250
+ bilateral: true
1251
+ },
1252
+ "body.ringProximalCurl": {
1253
+ positiveAuId: 1081,
1254
+ bilateral: true
1255
+ },
1256
+ "body.ringIntermediateCurl": {
1257
+ positiveAuId: 1082,
1258
+ bilateral: true
1259
+ },
1260
+ "body.ringDistalCurl": {
1261
+ positiveAuId: 1083,
1262
+ bilateral: true
1263
+ },
1264
+ "body.ringSpread": {
1265
+ positiveAuId: 1085,
1266
+ negativeAuId: 1084,
1267
+ bilateral: true
1268
+ },
1269
+ "body.littleProximalCurl": {
1270
+ positiveAuId: 1086,
1271
+ bilateral: true
1272
+ },
1273
+ "body.littleIntermediateCurl": {
1274
+ positiveAuId: 1087,
1275
+ bilateral: true
1276
+ },
1277
+ "body.littleDistalCurl": {
1278
+ positiveAuId: 1088,
1279
+ bilateral: true
1280
+ },
1281
+ "body.littleSpread": {
1282
+ positiveAuId: 1090,
1283
+ negativeAuId: 1089,
1284
+ bilateral: true
1285
+ },
1286
+ "body.headTurn": {
1287
+ positiveAuId: 52,
1288
+ negativeAuId: 51,
1289
+ bilateral: false
1290
+ },
1291
+ "body.headNod": {
1292
+ positiveAuId: 53,
1293
+ negativeAuId: 54,
1294
+ bilateral: false
1295
+ },
1296
+ "body.headTilt": {
1297
+ positiveAuId: 56,
1298
+ negativeAuId: 55,
1299
+ bilateral: false
1300
+ },
1301
+ "body.eyeTurn": {
1302
+ positiveAuId: 62,
1303
+ negativeAuId: 61,
1304
+ bilateral: true
1305
+ },
1306
+ "body.eyeLook": {
1307
+ positiveAuId: 63,
1308
+ negativeAuId: 64,
1309
+ bilateral: true
1310
+ },
1311
+ "body.jawOpen": {
1312
+ positiveAuId: 26,
1313
+ bilateral: false
1314
+ },
1315
+ "body.jawSide": {
1316
+ positiveAuId: 35,
1317
+ negativeAuId: 30,
1318
+ bilateral: false
1319
+ }
1320
+ };
1321
+
1322
+ // wasm/auDescriptors.ts
1323
+ function getAUDescriptors(profile, model) {
1324
+ return JSON.parse(requireInitializedEmbodyCore().embody_request(JSON.stringify({
1325
+ op: "profile.getAUDescriptors",
1326
+ payload: { profile, ...model ? { model } : {} }
1327
+ })));
1328
+ }
1329
+ var LEGACY_BODY_CONTROL_AUS = Object.freeze(
1330
+ Object.fromEntries(Object.entries(body_control_aus_default).map(([id, actions]) => [id, Object.freeze({ ...actions })]))
1331
+ );
1332
+
1046
1333
  // wasm/index.ts
1047
1334
  var EMBODY_CORE_ABI_VERSION = 1;
1048
1335
  var PACKED_MORPH_FRAME_DELTA_STRIDE = 4;
@@ -1124,6 +1411,6 @@ async function load() {
1124
1411
  // wasm/auto.ts
1125
1412
  await initEmbodyCore();
1126
1413
 
1127
- export { ANNOTATION_CAMERA_FRAMING_STRIDE, CAMERA_FLIGHT_SAMPLE_STRIDE, CC4_HUMANOID_SKELETON_TEMPLATE, DEFAULT_AXIS_TO_CHANNEL, DEFAULT_BONE_MAX_DEGREES, DEFAULT_HAIR_COLOR_APPEARANCE, EMBODY_CORE_ABI_VERSION, HAIR_COLOR_PRESETS, HAIR_CONFIG_STRIDE, HAIR_HEAD_STATE_STRIDE, HAIR_MORPH_OUTPUT_STRIDE, HAIR_STATE_STRIDE, HUMANOID_SKELETON_TEMPLATES, JOINT_CONTROL_SECTION, MARKER_ENDPOINT_STRIDE, MARKER_VISIBILITY_FACTORS_STRIDE, MESH_PROPORTIONS_STRIDE, PACKED_BONE_FRAME_DELTA_STRIDE, PACKED_MORPH_FRAME_DELTA_STRIDE, TEMPLATE_SKELETON_FIT_SOLUTION_STRIDE, TEMPLATE_SKELETON_FIT_TRANSFORM_STRIDE, VISEME_KEYS, analyzeMeshProportions, composeTemplateFitAdjustment, composeTemplateSkeletonFitTransform, coreAbiVersion, createHairPhysicsSolver, createRuntimeCore, defaultHairPhysicsConfigValues, getEmbodyCore, initEmbodyCore, isEmbodyCoreReady, packMorphFrameDelta, requireInitializedEmbodyCore, resetEmbodyCoreForTests, solveAxisQuaternion, solveBilateralValues, solveMorphBatch, solveTemplateSkeletonFit };
1414
+ export { ANNOTATION_CAMERA_FRAMING_STRIDE, CAMERA_FLIGHT_SAMPLE_STRIDE, CC4_HUMANOID_SKELETON_TEMPLATE, DEFAULT_AXIS_TO_CHANNEL, DEFAULT_BONE_MAX_DEGREES, DEFAULT_HAIR_COLOR_APPEARANCE, EMBODY_CORE_ABI_VERSION, HAIR_COLOR_PRESETS, HAIR_CONFIG_STRIDE, HAIR_HEAD_STATE_STRIDE, HAIR_MORPH_OUTPUT_STRIDE, HAIR_STATE_STRIDE, HUMANOID_SKELETON_TEMPLATES, JOINT_CONTROL_SECTION, LEGACY_BODY_CONTROL_AUS, MARKER_ENDPOINT_STRIDE, MARKER_VISIBILITY_FACTORS_STRIDE, MESH_PROPORTIONS_STRIDE, PACKED_BONE_FRAME_DELTA_STRIDE, PACKED_MORPH_FRAME_DELTA_STRIDE, TEMPLATE_SKELETON_FIT_SOLUTION_STRIDE, TEMPLATE_SKELETON_FIT_TRANSFORM_STRIDE, VISEME_KEYS, analyzeMeshProportions, composeTemplateFitAdjustment, composeTemplateSkeletonFitTransform, coreAbiVersion, createHairPhysicsSolver, createRuntimeCore, defaultHairPhysicsConfigValues, getAUDescriptors, getEmbodyCore, initEmbodyCore, isEmbodyCoreReady, packMorphFrameDelta, requireInitializedEmbodyCore, resetEmbodyCoreForTests, solveAxisQuaternion, solveBilateralValues, solveMorphBatch, solveTemplateSkeletonFit };
1128
1415
  //# sourceMappingURL=wasm.js.map
1129
1416
  //# sourceMappingURL=wasm.js.map