@lottiefiles/lottie-player 2.0.1 → 2.0.2
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- package/LICENSE +1 -1
- package/dist/lottie-player.d.ts +233 -252
- package/dist/lottie-player.d.ts.map +1 -0
- package/dist/lottie-player.esm.js +77 -0
- package/dist/lottie-player.esm.js.map +1 -0
- package/dist/lottie-player.js +77 -350
- package/dist/lottie-player.js.map +1 -1
- package/dist/lottie-player.styles.d.ts +6 -0
- package/dist/lottie-player.styles.d.ts.map +1 -0
- package/dist/tgs-player.d.ts +29 -263
- package/dist/tgs-player.d.ts.map +1 -0
- package/dist/tgs-player.esm.js +54 -0
- package/dist/tgs-player.esm.js.map +1 -0
- package/dist/tgs-player.js +54 -355
- package/dist/tgs-player.js.map +1 -1
- package/dist/tgs-player.styles.d.ts +6 -0
- package/dist/tgs-player.styles.d.ts.map +1 -0
- package/dist/versions.d.ts +3 -0
- package/dist/versions.d.ts.map +1 -0
- package/package.json +83 -56
- package/dist/lottie-player.mjs +0 -339
- package/dist/lottie-player.mjs.map +0 -1
- package/dist/tgs-player.mjs +0 -349
- package/dist/tgs-player.mjs.map +0 -1
package/dist/tgs-player.mjs.map
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AnimationItem=function(){this._cbs=[],this.name=\"\",this.path=\"\",this.isLoaded=!1,this.currentFrame=0,this.currentRawFrame=0,this.firstFrame=0,this.totalFrames=0,this.frameRate=0,this.frameMult=0,this.playSpeed=1,this.playDirection=1,this.playCount=0,this.animationData={},this.assets=[],this.isPaused=!0,this.autoplay=!1,this.loop=!0,this.renderer=null,this.animationID=createElementID(),this.assetsPath=\"\",this.timeCompleted=0,this.segmentPos=0,this.isSubframeEnabled=getSubframeEnabled(),this.segments=[],this._idle=!0,this._completedLoop=!1,this.projectInterface=ProjectInterface(),this.imagePreloader=new ImagePreloader,this.audioController=audioControllerFactory(),this.markers=[],this.configAnimation=this.configAnimation.bind(this),this.onSetupError=this.onSetupError.bind(this),this.onSegmentComplete=this.onSegmentComplete.bind(this),this.drawnFrameEvent=new BMEnterFrameEvent(\"drawnFrame\",0,0,0),this.expressionsPlugin=getExpressionsPlugin()};extendPrototype([BaseEvent],AnimationItem),AnimationItem.prototype.setParams=function(t){(t.wrapper||t.container)&&(this.wrapper=t.wrapper||t.container);var e=\"svg\";t.animType?e=t.animType:t.renderer&&(e=t.renderer);var i=getRenderer(e);this.renderer=new i(this,t.rendererSettings),this.imagePreloader.setCacheType(e,this.renderer.globalData.defs),this.renderer.setProjectInterface(this.projectInterface),this.animType=e,\"\"===t.loop||null===t.loop||void 0===t.loop||!0===t.loop?this.loop=!0:!1===t.loop?this.loop=!1:this.loop=parseInt(t.loop,10),this.autoplay=!(\"autoplay\"in t)||t.autoplay,this.name=t.name?t.name:\"\",this.autoloadSegments=!Object.prototype.hasOwnProperty.call(t,\"autoloadSegments\")||t.autoloadSegments,this.assetsPath=t.assetsPath,this.initialSegment=t.initialSegment,t.audioFactory&&this.audioController.setAudioFactory(t.audioFactory),t.animationData?this.setupAnimation(t.animationData):t.path&&(-1!==t.path.lastIndexOf(\"\\\\\")?this.path=t.path.substr(0,t.path.lastIndexOf(\"\\\\\")+1):this.path=t.path.substr(0,t.path.lastIndexOf(\"/\")+1),this.fileName=t.path.substr(t.path.lastIndexOf(\"/\")+1),this.fileName=this.fileName.substr(0,this.fileName.lastIndexOf(\".json\")),dataManager.loadAnimation(t.path,this.configAnimation,this.onSetupError))},AnimationItem.prototype.onSetupError=function(){this.trigger(\"data_failed\")},AnimationItem.prototype.setupAnimation=function(t){dataManager.completeAnimation(t,this.configAnimation)},AnimationItem.prototype.setData=function(t,e){e&&\"object\"!==_typeof$4(e)&&(e=JSON.parse(e));var i={wrapper:t,animationData:e},r=t.attributes;i.path=r.getNamedItem(\"data-animation-path\")?r.getNamedItem(\"data-animation-path\").value:r.getNamedItem(\"data-bm-path\")?r.getNamedItem(\"data-bm-path\").value:r.getNamedItem(\"bm-path\")?r.getNamedItem(\"bm-path\").value:\"\",i.animType=r.getNamedItem(\"data-anim-type\")?r.getNamedItem(\"data-anim-type\").value:r.getNamedItem(\"data-bm-type\")?r.getNamedItem(\"data-bm-type\").value:r.getNamedItem(\"bm-type\")?r.getNamedItem(\"bm-type\").value:r.getNamedItem(\"data-bm-renderer\")?r.getNamedItem(\"data-bm-renderer\").value:r.getNamedItem(\"bm-renderer\")?r.getNamedItem(\"bm-renderer\").value:getRegisteredRenderer()||\"canvas\";var s=r.getNamedItem(\"data-anim-loop\")?r.getNamedItem(\"data-anim-loop\").value:r.getNamedItem(\"data-bm-loop\")?r.getNamedItem(\"data-bm-loop\").value:r.getNamedItem(\"bm-loop\")?r.getNamedItem(\"bm-loop\").value:\"\";\"false\"===s?i.loop=!1:\"true\"===s?i.loop=!0:\"\"!==s&&(i.loop=parseInt(s,10));var a=r.getNamedItem(\"data-anim-autoplay\")?r.getNamedItem(\"data-anim-autoplay\").value:r.getNamedItem(\"data-bm-autoplay\")?r.getNamedItem(\"data-bm-autoplay\").value:!r.getNamedItem(\"bm-autoplay\")||r.getNamedItem(\"bm-autoplay\").value;i.autoplay=\"false\"!==a,i.name=r.getNamedItem(\"data-name\")?r.getNamedItem(\"data-name\").value:r.getNamedItem(\"data-bm-name\")?r.getNamedItem(\"data-bm-name\").value:r.getNamedItem(\"bm-name\")?r.getNamedItem(\"bm-name\").value:\"\",\"false\"===(r.getNamedItem(\"data-anim-prerender\")?r.getNamedItem(\"data-anim-prerender\").value:r.getNamedItem(\"data-bm-prerender\")?r.getNamedItem(\"data-bm-prerender\").value:r.getNamedItem(\"bm-prerender\")?r.getNamedItem(\"bm-prerender\").value:\"\")&&(i.prerender=!1),i.path?this.setParams(i):this.trigger(\"destroy\")},AnimationItem.prototype.includeLayers=function(t){t.op>this.animationData.op&&(this.animationData.op=t.op,this.totalFrames=Math.floor(t.op-this.animationData.ip));var e,i,r=this.animationData.layers,s=r.length,a=t.layers,n=a.length;for(i=0;i<n;i+=1)for(e=0;e<s;){if(r[e].id===a[i].id){r[e]=a[i];break}e+=1}if((t.chars||t.fonts)&&(this.renderer.globalData.fontManager.addChars(t.chars),this.renderer.globalData.fontManager.addFonts(t.fonts,this.renderer.globalData.defs)),t.assets)for(s=t.assets.length,e=0;e<s;e+=1)this.animationData.assets.push(t.assets[e]);this.animationData.__complete=!1,dataManager.completeAnimation(this.animationData,this.onSegmentComplete)},AnimationItem.prototype.onSegmentComplete=function(t){this.animationData=t;var e=getExpressionsPlugin();e&&e.initExpressions(this),this.loadNextSegment()},AnimationItem.prototype.loadNextSegment=function(){var t=this.animationData.segments;if(!t||0===t.length||!this.autoloadSegments)return this.trigger(\"data_ready\"),void(this.timeCompleted=this.totalFrames);var e=t.shift();this.timeCompleted=e.time*this.frameRate;var i=this.path+this.fileName+\"_\"+this.segmentPos+\".json\";this.segmentPos+=1,dataManager.loadData(i,this.includeLayers.bind(this),function(){this.trigger(\"data_failed\")}.bind(this))},AnimationItem.prototype.loadSegments=function(){this.animationData.segments||(this.timeCompleted=this.totalFrames),this.loadNextSegment()},AnimationItem.prototype.imagesLoaded=function(){this.trigger(\"loaded_images\"),this.checkLoaded()},AnimationItem.prototype.preloadImages=function(){this.imagePreloader.setAssetsPath(this.assetsPath),this.imagePreloader.setPath(this.path),this.imagePreloader.loadAssets(this.animationData.assets,this.imagesLoaded.bind(this))},AnimationItem.prototype.configAnimation=function(t){if(this.renderer)try{this.animationData=t,this.initialSegment?(this.totalFrames=Math.floor(this.initialSegment[1]-this.initialSegment[0]),this.firstFrame=Math.round(this.initialSegment[0])):(this.totalFrames=Math.floor(this.animationData.op-this.animationData.ip),this.firstFrame=Math.round(this.animationData.ip)),this.renderer.configAnimation(t),t.assets||(t.assets=[]),this.assets=this.animationData.assets,this.frameRate=this.animationData.fr,this.frameMult=this.animationData.fr/1e3,this.renderer.searchExtraCompositions(t.assets),this.markers=markerParser(t.markers||[]),this.trigger(\"config_ready\"),this.preloadImages(),this.loadSegments(),this.updaFrameModifier(),this.waitForFontsLoaded(),this.isPaused&&this.audioController.pause()}catch(t){this.triggerConfigError(t)}},AnimationItem.prototype.waitForFontsLoaded=function(){this.renderer&&(this.renderer.globalData.fontManager.isLoaded?this.checkLoaded():setTimeout(this.waitForFontsLoaded.bind(this),20))},AnimationItem.prototype.checkLoaded=function(){if(!this.isLoaded&&this.renderer.globalData.fontManager.isLoaded&&(this.imagePreloader.loadedImages()||\"canvas\"!==this.renderer.rendererType)&&this.imagePreloader.loadedFootages()){this.isLoaded=!0;var t=getExpressionsPlugin();t&&t.initExpressions(this),this.renderer.initItems(),setTimeout(function(){this.trigger(\"DOMLoaded\")}.bind(this),0),this.gotoFrame(),this.autoplay&&this.play()}},AnimationItem.prototype.resize=function(t,e){var i=\"number\"==typeof t?t:void 0,r=\"number\"==typeof e?e:void 0;this.renderer.updateContainerSize(i,r)},AnimationItem.prototype.setSubframe=function(t){this.isSubframeEnabled=!!t},AnimationItem.prototype.gotoFrame=function(){this.currentFrame=this.isSubframeEnabled?this.currentRawFrame:~~this.currentRawFrame,this.timeCompleted!==this.totalFrames&&this.currentFrame>this.timeCompleted&&(this.currentFrame=this.timeCompleted),this.trigger(\"enterFrame\"),this.renderFrame(),this.trigger(\"drawnFrame\")},AnimationItem.prototype.renderFrame=function(){if(!1!==this.isLoaded&&this.renderer)try{this.expressionsPlugin&&this.expressionsPlugin.resetFrame(),this.renderer.renderFrame(this.currentFrame+this.firstFrame)}catch(t){this.triggerRenderFrameError(t)}},AnimationItem.prototype.play=function(t){t&&this.name!==t||!0===this.isPaused&&(this.isPaused=!1,this.trigger(\"_play\"),this.audioController.resume(),this._idle&&(this._idle=!1,this.trigger(\"_active\")))},AnimationItem.prototype.pause=function(t){t&&this.name!==t||!1===this.isPaused&&(this.isPaused=!0,this.trigger(\"_pause\"),this._idle=!0,this.trigger(\"_idle\"),this.audioController.pause())},AnimationItem.prototype.togglePause=function(t){t&&this.name!==t||(!0===this.isPaused?this.play():this.pause())},AnimationItem.prototype.stop=function(t){t&&this.name!==t||(this.pause(),this.playCount=0,this._completedLoop=!1,this.setCurrentRawFrameValue(0))},AnimationItem.prototype.getMarkerData=function(t){for(var e,i=0;i<this.markers.length;i+=1)if((e=this.markers[i]).payload&&e.payload.name===t)return e;return null},AnimationItem.prototype.goToAndStop=function(t,e,i){if(!i||this.name===i){var r=Number(t);if(isNaN(r)){var s=this.getMarkerData(t);s&&this.goToAndStop(s.time,!0)}else e?this.setCurrentRawFrameValue(t):this.setCurrentRawFrameValue(t*this.frameModifier);this.pause()}},AnimationItem.prototype.goToAndPlay=function(t,e,i){if(!i||this.name===i){var r=Number(t);if(isNaN(r)){var s=this.getMarkerData(t);s&&(s.duration?this.playSegments([s.time,s.time+s.duration],!0):this.goToAndStop(s.time,!0))}else this.goToAndStop(r,e,i);this.play()}},AnimationItem.prototype.advanceTime=function(t){if(!0!==this.isPaused&&!1!==this.isLoaded){var e=this.currentRawFrame+t*this.frameModifier,i=!1;e>=this.totalFrames-1&&0<this.frameModifier?this.loop&&this.playCount!==this.loop?e>=this.totalFrames?(this.playCount+=1,this.checkSegments(e%this.totalFrames)||(this.setCurrentRawFrameValue(e%this.totalFrames),this._completedLoop=!0,this.trigger(\"loopComplete\"))):this.setCurrentRawFrameValue(e):this.checkSegments(e>this.totalFrames?e%this.totalFrames:0)||(i=!0,e=this.totalFrames-1):e<0?this.checkSegments(e%this.totalFrames)||(!this.loop||this.playCount--<=0&&!0!==this.loop?(i=!0,e=0):(this.setCurrentRawFrameValue(this.totalFrames+e%this.totalFrames),this._completedLoop?this.trigger(\"loopComplete\"):this._completedLoop=!0)):this.setCurrentRawFrameValue(e),i&&(this.setCurrentRawFrameValue(e),this.pause(),this.trigger(\"complete\"))}},AnimationItem.prototype.adjustSegment=function(t,e){this.playCount=0,t[1]<t[0]?(0<this.frameModifier&&(this.playSpeed<0?this.setSpeed(-this.playSpeed):this.setDirection(-1)),this.totalFrames=t[0]-t[1],this.timeCompleted=this.totalFrames,this.firstFrame=t[1],this.setCurrentRawFrameValue(this.totalFrames-.001-e)):t[1]>t[0]&&(this.frameModifier<0&&(this.playSpeed<0?this.setSpeed(-this.playSpeed):this.setDirection(1)),this.totalFrames=t[1]-t[0],this.timeCompleted=this.totalFrames,this.firstFrame=t[0],this.setCurrentRawFrameValue(.001+e)),this.trigger(\"segmentStart\")},AnimationItem.prototype.setSegment=function(t,e){var i=-1;this.isPaused&&(this.currentRawFrame+this.firstFrame<t?i=t:this.currentRawFrame+this.firstFrame>e&&(i=e-t)),this.firstFrame=t,this.totalFrames=e-t,this.timeCompleted=this.totalFrames,-1!==i&&this.goToAndStop(i,!0)},AnimationItem.prototype.playSegments=function(t,e){if(e&&(this.segments.length=0),\"object\"===_typeof$4(t[0])){var i,r=t.length;for(i=0;i<r;i+=1)this.segments.push(t[i])}else this.segments.push(t);this.segments.length&&e&&this.adjustSegment(this.segments.shift(),0),this.isPaused&&this.play()},AnimationItem.prototype.resetSegments=function(t){this.segments.length=0,this.segments.push([this.animationData.ip,this.animationData.op]),t&&this.checkSegments(0)},AnimationItem.prototype.checkSegments=function(t){return!!this.segments.length&&(this.adjustSegment(this.segments.shift(),t),!0)},AnimationItem.prototype.destroy=function(t){t&&this.name!==t||!this.renderer||(this.renderer.destroy(),this.imagePreloader.destroy(),this.trigger(\"destroy\"),this._cbs=null,this.onEnterFrame=null,this.onLoopComplete=null,this.onComplete=null,this.onSegmentStart=null,this.onDestroy=null,this.renderer=null,this.expressionsPlugin=null,this.imagePreloader=null,this.projectInterface=null)},AnimationItem.prototype.setCurrentRawFrameValue=function(t){this.currentRawFrame=t,this.gotoFrame()},AnimationItem.prototype.setSpeed=function(t){this.playSpeed=t,this.updaFrameModifier()},AnimationItem.prototype.setDirection=function(t){this.playDirection=t<0?-1:1,this.updaFrameModifier()},AnimationItem.prototype.setLoop=function(t){this.loop=t},AnimationItem.prototype.setVolume=function(t,e){e&&this.name!==e||this.audioController.setVolume(t)},AnimationItem.prototype.getVolume=function(){return this.audioController.getVolume()},AnimationItem.prototype.mute=function(t){t&&this.name!==t||this.audioController.mute()},AnimationItem.prototype.unmute=function(t){t&&this.name!==t||this.audioController.unmute()},AnimationItem.prototype.updaFrameModifier=function(){this.frameModifier=this.frameMult*this.playSpeed*this.playDirection,this.audioController.setRate(this.playSpeed*this.playDirection)},AnimationItem.prototype.getPath=function(){return this.path},AnimationItem.prototype.getAssetsPath=function(t){var e=\"\";if(t.e)e=t.p;else if(this.assetsPath){var i=t.p;-1!==i.indexOf(\"images/\")&&(i=i.split(\"/\")[1]),e=this.assetsPath+i}else e=this.path,e+=t.u?t.u:\"\",e+=t.p;return e},AnimationItem.prototype.getAssetData=function(t){for(var e=0,i=this.assets.length;e<i;){if(t===this.assets[e].id)return this.assets[e];e+=1}return null},AnimationItem.prototype.hide=function(){this.renderer.hide()},AnimationItem.prototype.show=function(){this.renderer.show()},AnimationItem.prototype.getDuration=function(t){return t?this.totalFrames:this.totalFrames/this.frameRate},AnimationItem.prototype.updateDocumentData=function(t,e,i){try{this.renderer.getElementByPath(t).updateDocumentData(e,i)}catch(t){}},AnimationItem.prototype.trigger=function(t){if(this._cbs&&this._cbs[t])switch(t){case\"enterFrame\":this.triggerEvent(t,new BMEnterFrameEvent(t,this.currentFrame,this.totalFrames,this.frameModifier));break;case\"drawnFrame\":this.drawnFrameEvent.currentTime=this.currentFrame,this.drawnFrameEvent.totalTime=this.totalFrames,this.drawnFrameEvent.direction=this.frameModifier,this.triggerEvent(t,this.drawnFrameEvent);break;case\"loopComplete\":this.triggerEvent(t,new BMCompleteLoopEvent(t,this.loop,this.playCount,this.frameMult));break;case\"complete\":this.triggerEvent(t,new BMCompleteEvent(t,this.frameMult));break;case\"segmentStart\":this.triggerEvent(t,new BMSegmentStartEvent(t,this.firstFrame,this.totalFrames));break;case\"destroy\":this.triggerEvent(t,new BMDestroyEvent(t,this));break;default:this.triggerEvent(t)}\"enterFrame\"===t&&this.onEnterFrame&&this.onEnterFrame.call(this,new BMEnterFrameEvent(t,this.currentFrame,this.totalFrames,this.frameMult)),\"loopComplete\"===t&&this.onLoopComplete&&this.onLoopComplete.call(this,new BMCompleteLoopEvent(t,this.loop,this.playCount,this.frameMult)),\"complete\"===t&&this.onComplete&&this.onComplete.call(this,new BMCompleteEvent(t,this.frameMult)),\"segmentStart\"===t&&this.onSegmentStart&&this.onSegmentStart.call(this,new BMSegmentStartEvent(t,this.firstFrame,this.totalFrames)),\"destroy\"===t&&this.onDestroy&&this.onDestroy.call(this,new BMDestroyEvent(t,this))},AnimationItem.prototype.triggerRenderFrameError=function(t){var e=new BMRenderFrameErrorEvent(t,this.currentFrame);this.triggerEvent(\"error\",e),this.onError&&this.onError.call(this,e)},AnimationItem.prototype.triggerConfigError=function(t){var e=new BMConfigErrorEvent(t,this.currentFrame);this.triggerEvent(\"error\",e),this.onError&&this.onError.call(this,e)};var animationManager=function(){var t={},s=[],r=0,a=0,n=0,o=!0,h=!1;function i(t){for(var e=0,i=t.target;e<a;)s[e].animation===i&&(s.splice(e,1),e-=1,a-=1,i.isPaused||f()),e+=1}function l(t,e){if(!t)return null;for(var i=0;i<a;){if(s[i].elem===t&&null!==s[i].elem)return s[i].animation;i+=1}var r=new AnimationItem;return m(r,t),r.setData(t,e),r}function p(){n+=1,d()}function f(){n-=1}function m(t,e){t.addEventListener(\"destroy\",i),t.addEventListener(\"_active\",p),t.addEventListener(\"_idle\",f),s.push({elem:e,animation:t}),a+=1}function c(t){var e,i=t-r;for(e=0;e<a;e+=1)s[e].animation.advanceTime(i);r=t,n&&!h?window.requestAnimationFrame(c):o=!0}function e(t){r=t,window.requestAnimationFrame(c)}function d(){!h&&n&&o&&(window.requestAnimationFrame(e),o=!1)}return t.registerAnimation=l,t.loadAnimation=function(t){var e=new AnimationItem;return m(e,null),e.setParams(t),e},t.setSpeed=function(t,e){var i;for(i=0;i<a;i+=1)s[i].animation.setSpeed(t,e)},t.setDirection=function(t,e){var i;for(i=0;i<a;i+=1)s[i].animation.setDirection(t,e)},t.play=function(t){var e;for(e=0;e<a;e+=1)s[e].animation.play(t)},t.pause=function(t){var e;for(e=0;e<a;e+=1)s[e].animation.pause(t)},t.stop=function(t){var e;for(e=0;e<a;e+=1)s[e].animation.stop(t)},t.togglePause=function(t){var e;for(e=0;e<a;e+=1)s[e].animation.togglePause(t)},t.searchAnimations=function(t,e,i){var r,s=[].concat([].slice.call(document.getElementsByClassName(\"lottie\")),[].slice.call(document.getElementsByClassName(\"bodymovin\"))),a=s.length;for(r=0;r<a;r+=1)i&&s[r].setAttribute(\"data-bm-type\",i),l(s[r],t);if(e&&0===a){i||(i=\"svg\");var n=document.getElementsByTagName(\"body\")[0];n.innerText=\"\";var o=createTag(\"div\");o.style.width=\"100%\",o.style.height=\"100%\",o.setAttribute(\"data-bm-type\",i),n.appendChild(o),l(o,t)}},t.resize=function(){var t;for(t=0;t<a;t+=1)s[t].animation.resize()},t.goToAndStop=function(t,e,i){var r;for(r=0;r<a;r+=1)s[r].animation.goToAndStop(t,e,i)},t.destroy=function(t){var e;for(e=a-1;0<=e;e-=1)s[e].animation.destroy(t)},t.freeze=function(){h=!0},t.unfreeze=function(){h=!1,d()},t.setVolume=function(t,e){var i;for(i=0;i<a;i+=1)s[i].animation.setVolume(t,e)},t.mute=function(t){var e;for(e=0;e<a;e+=1)s[e].animation.mute(t)},t.unmute=function(t){var e;for(e=0;e<a;e+=1)s[e].animation.unmute(t)},t.getRegisteredAnimations=function(){var t,e=s.length,i=[];for(t=0;t<e;t+=1)i.push(s[t].animation);return i},t}(),BezierFactory=function(){var t={getBezierEasing:function(t,e,i,r,s){var a=s||(\"bez_\"+t+\"_\"+e+\"_\"+i+\"_\"+r).replace(/\\./g,\"p\");if(o[a])return o[a];var n=new h([t,e,i,r]);return o[a]=n}},o={};var l=11,p=1/(l-1),e=\"function\"==typeof Float32Array;function r(t,e){return 1-3*e+3*t}function s(t,e){return 3*e-6*t}function a(t){return 3*t}function f(t,e,i){return((r(e,i)*t+s(e,i))*t+a(e))*t}function m(t,e,i){return 3*r(e,i)*t*t+2*s(e,i)*t+a(e)}function h(t){this._p=t,this._mSampleValues=e?new Float32Array(l):new Array(l),this._precomputed=!1,this.get=this.get.bind(this)}return h.prototype={get:function(t){var e=this._p[0],i=this._p[1],r=this._p[2],s=this._p[3];return this._precomputed||this._precompute(),e===i&&r===s?t:0===t?0:1===t?1:f(this._getTForX(t),i,s)},_precompute:function(){var t=this._p[0],e=this._p[1],i=this._p[2],r=this._p[3];this._precomputed=!0,t===e&&i===r||this._calcSampleValues()},_calcSampleValues:function(){for(var t=this._p[0],e=this._p[2],i=0;i<l;++i)this._mSampleValues[i]=f(i*p,t,e)},_getTForX:function(t){for(var e=this._p[0],i=this._p[2],r=this._mSampleValues,s=0,a=1,n=l-1;a!==n&&r[a]<=t;++a)s+=p;var o=s+(t-r[--a])/(r[a+1]-r[a])*p,h=m(o,e,i);return.001<=h?function(t,e,i,r){for(var s=0;s<4;++s){var a=m(e,i,r);if(0===a)return e;e-=(f(e,i,r)-t)/a}return e}(t,o,e,i):0===h?o:function(t,e,i,r,s){for(var a,n,o=0;0<(a=f(n=e+(i-e)/2,r,s)-t)?i=n:e=n,1e-7<Math.abs(a)&&++o<10;);return n}(t,s,s+p,e,i)}},t}(),pooling={double:function(t){return t.concat(createSizedArray(t.length))}},poolFactory=function(t,e,i){var r=0,s=t,a=createSizedArray(s);return{newElement:function(){return r?a[r-=1]:e()},release:function(t){r===s&&(a=pooling.double(a),s*=2),i&&i(t),a[r]=t,r+=1}}},bezierLengthPool=poolFactory(8,function(){return{addedLength:0,percents:createTypedArray(\"float32\",getDefaultCurveSegments()),lengths:createTypedArray(\"float32\",getDefaultCurveSegments())}}),segmentsLengthPool=poolFactory(8,function(){return{lengths:[],totalLength:0}},function(t){var e,i=t.lengths.length;for(e=0;e<i;e+=1)bezierLengthPool.release(t.lengths[e]);t.lengths.length=0});function bezFunction(){var D=Math;function y(t,e,i,r,s,a){var n=t*r+e*s+i*a-s*r-a*t-i*e;return-.001<n&&n<.001}var p=function(t,e,i,r){var s,a,n,o,h,l,p=getDefaultCurveSegments(),f=0,m=[],c=[],d=bezierLengthPool.newElement();for(n=i.length,s=0;s<p;s+=1){for(h=s/(p-1),a=l=0;a<n;a+=1)o=bmPow(1-h,3)*t[a]+3*bmPow(1-h,2)*h*i[a]+3*(1-h)*bmPow(h,2)*r[a]+bmPow(h,3)*e[a],m[a]=o,null!==c[a]&&(l+=bmPow(m[a]-c[a],2)),c[a]=m[a];l&&(f+=l=bmSqrt(l)),d.percents[s]=h,d.lengths[s]=f}return d.addedLength=f,d};function g(t){this.segmentLength=0,this.points=new Array(t)}function v(t,e){this.partialLength=t,this.point=e}var b,t=(b={},function(t,e,i,r){var s=(t[0]+\"_\"+t[1]+\"_\"+e[0]+\"_\"+e[1]+\"_\"+i[0]+\"_\"+i[1]+\"_\"+r[0]+\"_\"+r[1]).replace(/\\./g,\"p\");if(!b[s]){var a,n,o,h,l,p,f,m=getDefaultCurveSegments(),c=0,d=null;2===t.length&&(t[0]!==e[0]||t[1]!==e[1])&&y(t[0],t[1],e[0],e[1],t[0]+i[0],t[1]+i[1])&&y(t[0],t[1],e[0],e[1],e[0]+r[0],e[1]+r[1])&&(m=2);var u=new g(m);for(o=i.length,a=0;a<m;a+=1){for(f=createSizedArray(o),l=a/(m-1),n=p=0;n<o;n+=1)h=bmPow(1-l,3)*t[n]+3*bmPow(1-l,2)*l*(t[n]+i[n])+3*(1-l)*bmPow(l,2)*(e[n]+r[n])+bmPow(l,3)*e[n],f[n]=h,null!==d&&(p+=bmPow(f[n]-d[n],2));c+=p=bmSqrt(p),u.points[a]=new v(p,f),d=f}u.segmentLength=c,b[s]=u}return b[s]});function k(t,e){var i=e.percents,r=e.lengths,s=i.length,a=bmFloor((s-1)*t),n=t*e.addedLength,o=0;if(a===s-1||0===a||n===r[a])return i[a];for(var h=r[a]>n?-1:1,l=!0;l;)if(r[a]<=n&&r[a+1]>n?(o=(n-r[a])/(r[a+1]-r[a]),l=!1):a+=h,a<0||s-1<=a){if(a===s-1)return i[a];l=!1}return i[a]+(i[a+1]-i[a])*o}var F=createTypedArray(\"float32\",8);return{getSegmentsLength:function(t){var e,i=segmentsLengthPool.newElement(),r=t.c,s=t.v,a=t.o,n=t.i,o=t._length,h=i.lengths,l=0;for(e=0;e<o-1;e+=1)h[e]=p(s[e],s[e+1],a[e],n[e+1]),l+=h[e].addedLength;return r&&o&&(h[e]=p(s[e],s[0],a[e],n[0]),l+=h[e].addedLength),i.totalLength=l,i},getNewSegment:function(t,e,i,r,s,a,n){s<0?s=0:1<s&&(s=1);var o,h=k(s,n),l=k(a=1<a?1:a,n),p=t.length,f=1-h,m=1-l,c=f*f*f,d=h*f*f*3,u=h*h*f*3,y=h*h*h,g=f*f*m,v=h*f*m+f*h*m+f*f*l,b=h*h*m+f*h*l+h*f*l,E=h*h*l,P=f*m*m,x=h*m*m+f*l*m+f*m*l,S=h*l*m+f*l*l+h*m*l,C=h*l*l,_=m*m*m,A=l*m*m+m*l*m+m*m*l,T=l*l*m+m*l*l+l*m*l,M=l*l*l;for(o=0;o<p;o+=1)F[4*o]=D.round(1e3*(c*t[o]+d*i[o]+u*r[o]+y*e[o]))/1e3,F[4*o+1]=D.round(1e3*(g*t[o]+v*i[o]+b*r[o]+E*e[o]))/1e3,F[4*o+2]=D.round(1e3*(P*t[o]+x*i[o]+S*r[o]+C*e[o]))/1e3,F[4*o+3]=D.round(1e3*(_*t[o]+A*i[o]+T*r[o]+M*e[o]))/1e3;return F},getPointInSegment:function(t,e,i,r,s,a){var n=k(s,a),o=1-n;return[D.round(1e3*(o*o*o*t[0]+(n*o*o+o*n*o+o*o*n)*i[0]+(n*n*o+o*n*n+n*o*n)*r[0]+n*n*n*e[0]))/1e3,D.round(1e3*(o*o*o*t[1]+(n*o*o+o*n*o+o*o*n)*i[1]+(n*n*o+o*n*n+n*o*n)*r[1]+n*n*n*e[1]))/1e3]},buildBezierData:t,pointOnLine2D:y,pointOnLine3D:function(t,e,i,r,s,a,n,o,h){if(0===i&&0===a&&0===h)return y(t,e,r,s,n,o);var l,p=D.sqrt(D.pow(r-t,2)+D.pow(s-e,2)+D.pow(a-i,2)),f=D.sqrt(D.pow(n-t,2)+D.pow(o-e,2)+D.pow(h-i,2)),m=D.sqrt(D.pow(n-r,2)+D.pow(o-s,2)+D.pow(h-a,2));return-1e-4<(l=f<p?m<p?p-f-m:m-f-p:f<m?m-f-p:f-p-m)&&l<1e-4}}}var bez=bezFunction(),initFrame=initialDefaultFrame,mathAbs=Math.abs;function interpolateValue(t,e){var i,r=this.offsetTime;\"multidimensional\"===this.propType&&(i=createTypedArray(\"float32\",this.pv.length));for(var s,a,n,o,h,l,p,f,m,c=e.lastIndex,d=c,u=this.keyframes.length-1,y=!0;y;){if(s=this.keyframes[d],a=this.keyframes[d+1],d===u-1&&t>=a.t-r){s.h&&(s=a),c=0;break}if(a.t-r>t){c=d;break}d<u-1?d+=1:(c=0,y=!1)}n=this.keyframesMetadata[d]||{};var g,v=a.t-r,b=s.t-r;if(s.to){n.bezierData||(n.bezierData=bez.buildBezierData(s.s,a.s||s.e,s.to,s.ti));var E=n.bezierData;if(v<=t||t<b){var P=v<=t?E.points.length-1:0;for(h=E.points[P].point.length,o=0;o<h;o+=1)i[o]=E.points[P].point[o]}else{n.__fnct?m=n.__fnct:(m=BezierFactory.getBezierEasing(s.o.x,s.o.y,s.i.x,s.i.y,s.n).get,n.__fnct=m),l=m((t-b)/(v-b));var x,S=E.segmentLength*l,C=e.lastFrame<t&&e._lastKeyframeIndex===d?e._lastAddedLength:0;for(f=e.lastFrame<t&&e._lastKeyframeIndex===d?e._lastPoint:0,y=!0,p=E.points.length;y;){if(C+=E.points[f].partialLength,0===S||0===l||f===E.points.length-1){for(h=E.points[f].point.length,o=0;o<h;o+=1)i[o]=E.points[f].point[o];break}if(C<=S&&S<C+E.points[f+1].partialLength){for(x=(S-C)/E.points[f+1].partialLength,h=E.points[f].point.length,o=0;o<h;o+=1)i[o]=E.points[f].point[o]+(E.points[f+1].point[o]-E.points[f].point[o])*x;break}f<p-1?f+=1:y=!1}e._lastPoint=f,e._lastAddedLength=C-E.points[f].partialLength,e._lastKeyframeIndex=d}}else{var _,A,T,M,D;if(u=s.s.length,g=a.s||s.e,this.sh&&1!==s.h)if(v<=t)i[0]=g[0],i[1]=g[1],i[2]=g[2];else if(t<=b)i[0]=s.s[0],i[1]=s.s[1],i[2]=s.s[2];else{quaternionToEuler(i,slerp(createQuaternion(s.s),createQuaternion(g),(t-b)/(v-b)))}else for(d=0;d<u;d+=1)1!==s.h&&(l=v<=t?1:t<b?0:(s.o.x.constructor===Array?(n.__fnct||(n.__fnct=[]),n.__fnct[d]?m=n.__fnct[d]:(_=void 0===s.o.x[d]?s.o.x[0]:s.o.x[d],A=void 0===s.o.y[d]?s.o.y[0]:s.o.y[d],T=void 0===s.i.x[d]?s.i.x[0]:s.i.x[d],M=void 0===s.i.y[d]?s.i.y[0]:s.i.y[d],m=BezierFactory.getBezierEasing(_,A,T,M).get,n.__fnct[d]=m)):n.__fnct?m=n.__fnct:(_=s.o.x,A=s.o.y,T=s.i.x,M=s.i.y,m=BezierFactory.getBezierEasing(_,A,T,M).get,s.keyframeMetadata=m),m((t-b)/(v-b)))),g=a.s||s.e,D=1===s.h?s.s[d]:s.s[d]+(g[d]-s.s[d])*l,\"multidimensional\"===this.propType?i[d]=D:i=D}return e.lastIndex=c,i}function slerp(t,e,i){var r,s,a,n,o,h=[],l=t[0],p=t[1],f=t[2],m=t[3],c=e[0],d=e[1],u=e[2],y=e[3];return(s=l*c+p*d+f*u+m*y)<0&&(s=-s,c=-c,d=-d,u=-u,y=-y),o=1e-6<1-s?(r=Math.acos(s),a=Math.sin(r),n=Math.sin((1-i)*r)/a,Math.sin(i*r)/a):(n=1-i,i),h[0]=n*l+o*c,h[1]=n*p+o*d,h[2]=n*f+o*u,h[3]=n*m+o*y,h}function quaternionToEuler(t,e){var i=e[0],r=e[1],s=e[2],a=e[3],n=Math.atan2(2*r*a-2*i*s,1-2*r*r-2*s*s),o=Math.asin(2*i*r+2*s*a),h=Math.atan2(2*i*a-2*r*s,1-2*i*i-2*s*s);t[0]=n/degToRads,t[1]=o/degToRads,t[2]=h/degToRads}function createQuaternion(t){var e=t[0]*degToRads,i=t[1]*degToRads,r=t[2]*degToRads,s=Math.cos(e/2),a=Math.cos(i/2),n=Math.cos(r/2),o=Math.sin(e/2),h=Math.sin(i/2),l=Math.sin(r/2);return[o*h*n+s*a*l,o*a*n+s*h*l,s*h*n-o*a*l,s*a*n-o*h*l]}function getValueAtCurrentTime(){var t=this.comp.renderedFrame-this.offsetTime,e=this.keyframes[0].t-this.offsetTime,i=this.keyframes[this.keyframes.length-1].t-this.offsetTime;if(!(t===this._caching.lastFrame||this._caching.lastFrame!==initFrame&&(this._caching.lastFrame>=i&&i<=t||this._caching.lastFrame<e&&t<e))){this._caching.lastFrame>=t&&(this._caching._lastKeyframeIndex=-1,this._caching.lastIndex=0);var r=this.interpolateValue(t,this._caching);this.pv=r}return this._caching.lastFrame=t,this.pv}function setVValue(t){var e;if(\"unidimensional\"===this.propType)e=t*this.mult,1e-5<mathAbs(this.v-e)&&(this.v=e,this._mdf=!0);else for(var i=0,r=this.v.length;i<r;)e=t[i]*this.mult,1e-5<mathAbs(this.v[i]-e)&&(this.v[i]=e,this._mdf=!0),i+=1}function processEffectsSequence(){if(this.elem.globalData.frameId!==this.frameId&&this.effectsSequence.length)if(this.lock)this.setVValue(this.pv);else{var t;this.lock=!0,this._mdf=this._isFirstFrame;var e=this.effectsSequence.length,i=this.kf?this.pv:this.data.k;for(t=0;t<e;t+=1)i=this.effectsSequence[t](i);this.setVValue(i),this._isFirstFrame=!1,this.lock=!1,this.frameId=this.elem.globalData.frameId}}function addEffect(t){this.effectsSequence.push(t),this.container.addDynamicProperty(this)}function ValueProperty(t,e,i,r){this.propType=\"unidimensional\",this.mult=i||1,this.data=e,this.v=i?e.k*i:e.k,this.pv=e.k,this._mdf=!1,this.elem=t,this.container=r,this.comp=t.comp,this.k=!1,this.kf=!1,this.vel=0,this.effectsSequence=[],this._isFirstFrame=!0,this.getValue=processEffectsSequence,this.setVValue=setVValue,this.addEffect=addEffect}function MultiDimensionalProperty(t,e,i,r){var s;this.propType=\"multidimensional\",this.mult=i||1,this.data=e,this._mdf=!1,this.elem=t,this.container=r,this.comp=t.comp,this.k=!1,this.kf=!1,this.frameId=-1;var a=e.k.length;for(this.v=createTypedArray(\"float32\",a),this.pv=createTypedArray(\"float32\",a),this.vel=createTypedArray(\"float32\",a),s=0;s<a;s+=1)this.v[s]=e.k[s]*this.mult,this.pv[s]=e.k[s];this._isFirstFrame=!0,this.effectsSequence=[],this.getValue=processEffectsSequence,this.setVValue=setVValue,this.addEffect=addEffect}function KeyframedValueProperty(t,e,i,r){this.propType=\"unidimensional\",this.keyframes=e.k,this.keyframesMetadata=[],this.offsetTime=t.data.st,this.frameId=-1,this._caching={lastFrame:initFrame,lastIndex:0,value:0,_lastKeyframeIndex:-1},this.k=!0,this.kf=!0,this.data=e,this.mult=i||1,this.elem=t,this.container=r,this.comp=t.comp,this.v=initFrame,this.pv=initFrame,this._isFirstFrame=!0,this.getValue=processEffectsSequence,this.setVValue=setVValue,this.interpolateValue=interpolateValue,this.effectsSequence=[getValueAtCurrentTime.bind(this)],this.addEffect=addEffect}function KeyframedMultidimensionalProperty(t,e,i,r){var s;this.propType=\"multidimensional\";var a,n,o,h,l=e.k.length;for(s=0;s<l-1;s+=1)e.k[s].to&&e.k[s].s&&e.k[s+1]&&e.k[s+1].s&&(a=e.k[s].s,n=e.k[s+1].s,o=e.k[s].to,h=e.k[s].ti,(2===a.length&&(a[0]!==n[0]||a[1]!==n[1])&&bez.pointOnLine2D(a[0],a[1],n[0],n[1],a[0]+o[0],a[1]+o[1])&&bez.pointOnLine2D(a[0],a[1],n[0],n[1],n[0]+h[0],n[1]+h[1])||3===a.length&&(a[0]!==n[0]||a[1]!==n[1]||a[2]!==n[2])&&bez.pointOnLine3D(a[0],a[1],a[2],n[0],n[1],n[2],a[0]+o[0],a[1]+o[1],a[2]+o[2])&&bez.pointOnLine3D(a[0],a[1],a[2],n[0],n[1],n[2],n[0]+h[0],n[1]+h[1],n[2]+h[2]))&&(e.k[s].to=null,e.k[s].ti=null),a[0]===n[0]&&a[1]===n[1]&&0===o[0]&&0===o[1]&&0===h[0]&&0===h[1]&&(2===a.length||a[2]===n[2]&&0===o[2]&&0===h[2])&&(e.k[s].to=null,e.k[s].ti=null));this.effectsSequence=[getValueAtCurrentTime.bind(this)],this.data=e,this.keyframes=e.k,this.keyframesMetadata=[],this.offsetTime=t.data.st,this.k=!0,this.kf=!0,this._isFirstFrame=!0,this.mult=i||1,this.elem=t,this.container=r,this.comp=t.comp,this.getValue=processEffectsSequence,this.setVValue=setVValue,this.interpolateValue=interpolateValue,this.frameId=-1;var p=e.k[0].s.length;for(this.v=createTypedArray(\"float32\",p),this.pv=createTypedArray(\"float32\",p),s=0;s<p;s+=1)this.v[s]=initFrame,this.pv[s]=initFrame;this._caching={lastFrame:initFrame,lastIndex:0,value:createTypedArray(\"float32\",p)},this.addEffect=addEffect}var PropertyFactory={getProp:function(t,e,i,r,s){var a;if(e.sid&&(e=t.globalData.slotManager.getProp(e)),e.k.length)if(\"number\"==typeof e.k[0])a=new MultiDimensionalProperty(t,e,r,s);else switch(i){case 0:a=new KeyframedValueProperty(t,e,r,s);break;case 1:a=new KeyframedMultidimensionalProperty(t,e,r,s)}else a=new ValueProperty(t,e,r,s);return a.effectsSequence.length&&s.addDynamicProperty(a),a}};function DynamicPropertyContainer(){}DynamicPropertyContainer.prototype={addDynamicProperty:function(t){-1===this.dynamicProperties.indexOf(t)&&(this.dynamicProperties.push(t),this.container.addDynamicProperty(this),this._isAnimated=!0)},iterateDynamicProperties:function(){var t;this._mdf=!1;var e=this.dynamicProperties.length;for(t=0;t<e;t+=1)this.dynamicProperties[t].getValue(),this.dynamicProperties[t]._mdf&&(this._mdf=!0)},initDynamicPropertyContainer:function(t){this.container=t,this.dynamicProperties=[],this._mdf=!1,this._isAnimated=!1}};var pointPool=poolFactory(8,function(){return createTypedArray(\"float32\",2)});function ShapePath(){this.c=!1,this._length=0,this._maxLength=8,this.v=createSizedArray(this._maxLength),this.o=createSizedArray(this._maxLength),this.i=createSizedArray(this._maxLength)}ShapePath.prototype.setPathData=function(t,e){this.c=t,this.setLength(e);for(var i=0;i<e;)this.v[i]=pointPool.newElement(),this.o[i]=pointPool.newElement(),this.i[i]=pointPool.newElement(),i+=1},ShapePath.prototype.setLength=function(t){for(;this._maxLength<t;)this.doubleArrayLength();this._length=t},ShapePath.prototype.doubleArrayLength=function(){this.v=this.v.concat(createSizedArray(this._maxLength)),this.i=this.i.concat(createSizedArray(this._maxLength)),this.o=this.o.concat(createSizedArray(this._maxLength)),this._maxLength*=2},ShapePath.prototype.setXYAt=function(t,e,i,r,s){var a;switch(this._length=Math.max(this._length,r+1),this._length>=this._maxLength&&this.doubleArrayLength(),i){case\"v\":a=this.v;break;case\"i\":a=this.i;break;case\"o\":a=this.o;break;default:a=[]}(!a[r]||a[r]&&!s)&&(a[r]=pointPool.newElement()),a[r][0]=t,a[r][1]=e},ShapePath.prototype.setTripleAt=function(t,e,i,r,s,a,n,o){this.setXYAt(t,e,\"v\",n,o),this.setXYAt(i,r,\"o\",n,o),this.setXYAt(s,a,\"i\",n,o)},ShapePath.prototype.reverse=function(){var t=new ShapePath;t.setPathData(this.c,this._length);var e=this.v,i=this.o,r=this.i,s=0;this.c&&(t.setTripleAt(e[0][0],e[0][1],r[0][0],r[0][1],i[0][0],i[0][1],0,!1),s=1);var a,n=this._length-1,o=this._length;for(a=s;a<o;a+=1)t.setTripleAt(e[n][0],e[n][1],r[n][0],r[n][1],i[n][0],i[n][1],a,!1),n-=1;return t},ShapePath.prototype.length=function(){return this._length};var shapePool=(_r=poolFactory(4,function(){return new ShapePath},function(t){var e,i=t._length;for(e=0;e<i;e+=1)pointPool.release(t.v[e]),pointPool.release(t.i[e]),pointPool.release(t.o[e]),t.v[e]=null,t.i[e]=null,t.o[e]=null;t._length=0,t.c=!1}),_r.clone=function(t){var e,i=_r.newElement(),r=void 0===t._length?t.v.length:t._length;for(i.setLength(r),i.c=t.c,e=0;e<r;e+=1)i.setTripleAt(t.v[e][0],t.v[e][1],t.o[e][0],t.o[e][1],t.i[e][0],t.i[e][1],e);return i},_r),_r;function ShapeCollection(){this._length=0,this._maxLength=4,this.shapes=createSizedArray(this._maxLength)}ShapeCollection.prototype.addShape=function(t){this._length===this._maxLength&&(this.shapes=this.shapes.concat(createSizedArray(this._maxLength)),this._maxLength*=2),this.shapes[this._length]=t,this._length+=1},ShapeCollection.prototype.releaseShapes=function(){var t;for(t=0;t<this._length;t+=1)shapePool.release(this.shapes[t]);this._length=0};var shapeCollectionPool=(js={newShapeCollection:function(){var t;t=ks?ms[ks-=1]:new ShapeCollection;return t},release:function(t){var e,i=t._length;for(e=0;e<i;e+=1)shapePool.release(t.shapes[e]);t._length=0,ks===ls&&(ms=pooling.double(ms),ls*=2);ms[ks]=t,ks+=1}},ks=0,ls=4,ms=createSizedArray(ls),js),js,ks,ls,ms,ShapePropertyFactory=function(){var s=-999999;function t(t,e,i){var r,s,a,n,o,h,l,p,f,m=i.lastIndex,c=this.keyframes;if(t<c[0].t-this.offsetTime)r=c[0].s[0],a=!0,m=0;else if(t>=c[c.length-1].t-this.offsetTime)r=c[c.length-1].s?c[c.length-1].s[0]:c[c.length-2].e[0],a=!0;else{for(var d,u,y,g=m,v=c.length-1,b=!0;b&&(d=c[g],!((u=c[g+1]).t-this.offsetTime>t));)g<v-1?g+=1:b=!1;if(y=this.keyframesMetadata[g]||{},m=g,!(a=1===d.h)){if(t>=u.t-this.offsetTime)p=1;else if(t<d.t-this.offsetTime)p=0;else{var E;y.__fnct?E=y.__fnct:(E=BezierFactory.getBezierEasing(d.o.x,d.o.y,d.i.x,d.i.y).get,y.__fnct=E),p=E((t-(d.t-this.offsetTime))/(u.t-this.offsetTime-(d.t-this.offsetTime)))}s=u.s?u.s[0]:d.e[0]}r=d.s[0]}for(h=e._length,l=r.i[0].length,i.lastIndex=m,n=0;n<h;n+=1)for(o=0;o<l;o+=1)f=a?r.i[n][o]:r.i[n][o]+(s.i[n][o]-r.i[n][o])*p,e.i[n][o]=f,f=a?r.o[n][o]:r.o[n][o]+(s.o[n][o]-r.o[n][o])*p,e.o[n][o]=f,f=a?r.v[n][o]:r.v[n][o]+(s.v[n][o]-r.v[n][o])*p,e.v[n][o]=f}function a(){this.paths=this.localShapeCollection}function e(t){(function(t,e){if(t._length!==e._length||t.c!==e.c)return!1;var i,r=t._length;for(i=0;i<r;i+=1)if(t.v[i][0]!==e.v[i][0]||t.v[i][1]!==e.v[i][1]||t.o[i][0]!==e.o[i][0]||t.o[i][1]!==e.o[i][1]||t.i[i][0]!==e.i[i][0]||t.i[i][1]!==e.i[i][1])return!1;return!0})(this.v,t)||(this.v=shapePool.clone(t),this.localShapeCollection.releaseShapes(),this.localShapeCollection.addShape(this.v),this._mdf=!0,this.paths=this.localShapeCollection)}function i(){if(this.elem.globalData.frameId!==this.frameId)if(this.effectsSequence.length)if(this.lock)this.setVValue(this.pv);else{var t,e;this.lock=!0,this._mdf=!1,t=this.kf?this.pv:this.data.ks?this.data.ks.k:this.data.pt.k;var i=this.effectsSequence.length;for(e=0;e<i;e+=1)t=this.effectsSequence[e](t);this.setVValue(t),this.lock=!1,this.frameId=this.elem.globalData.frameId}else this._mdf=!1}function n(t,e,i){this.propType=\"shape\",this.comp=t.comp,this.container=t,this.elem=t,this.data=e,this.k=!1,this.kf=!1,this._mdf=!1;var r=3===i?e.pt.k:e.ks.k;this.v=shapePool.clone(r),this.pv=shapePool.clone(this.v),this.localShapeCollection=shapeCollectionPool.newShapeCollection(),this.paths=this.localShapeCollection,this.paths.addShape(this.v),this.reset=a,this.effectsSequence=[]}function r(t){this.effectsSequence.push(t),this.container.addDynamicProperty(this)}function o(t,e,i){this.propType=\"shape\",this.comp=t.comp,this.elem=t,this.container=t,this.offsetTime=t.data.st,this.keyframes=3===i?e.pt.k:e.ks.k,this.keyframesMetadata=[],this.k=!0,this.kf=!0;var r=this.keyframes[0].s[0].i.length;this.v=shapePool.newElement(),this.v.setPathData(this.keyframes[0].s[0].c,r),this.pv=shapePool.clone(this.v),this.localShapeCollection=shapeCollectionPool.newShapeCollection(),this.paths=this.localShapeCollection,this.paths.addShape(this.v),this.lastFrame=s,this.reset=a,this._caching={lastFrame:s,lastIndex:0},this.effectsSequence=[function(){var t=this.comp.renderedFrame-this.offsetTime,e=this.keyframes[0].t-this.offsetTime,i=this.keyframes[this.keyframes.length-1].t-this.offsetTime,r=this._caching.lastFrame;return r!==s&&(r<e&&t<e||i<r&&i<t)||(this._caching.lastIndex=r<t?this._caching.lastIndex:0,this.interpolateShape(t,this.pv,this._caching)),this._caching.lastFrame=t,this.pv}.bind(this)]}n.prototype.interpolateShape=t,n.prototype.getValue=i,n.prototype.setVValue=e,n.prototype.addEffect=r,o.prototype.getValue=i,o.prototype.interpolateShape=t,o.prototype.setVValue=e,o.prototype.addEffect=r;var h=function(){var n=roundCorner;function t(t,e){this.v=shapePool.newElement(),this.v.setPathData(!0,4),this.localShapeCollection=shapeCollectionPool.newShapeCollection(),this.paths=this.localShapeCollection,this.localShapeCollection.addShape(this.v),this.d=e.d,this.elem=t,this.comp=t.comp,this.frameId=-1,this.initDynamicPropertyContainer(t),this.p=PropertyFactory.getProp(t,e.p,1,0,this),this.s=PropertyFactory.getProp(t,e.s,1,0,this),this.dynamicProperties.length?this.k=!0:(this.k=!1,this.convertEllToPath())}return t.prototype={reset:a,getValue:function(){this.elem.globalData.frameId!==this.frameId&&(this.frameId=this.elem.globalData.frameId,this.iterateDynamicProperties(),this._mdf&&this.convertEllToPath())},convertEllToPath:function(){var t=this.p.v[0],e=this.p.v[1],i=this.s.v[0]/2,r=this.s.v[1]/2,s=3!==this.d,a=this.v;a.v[0][0]=t,a.v[0][1]=e-r,a.v[1][0]=s?t+i:t-i,a.v[1][1]=e,a.v[2][0]=t,a.v[2][1]=e+r,a.v[3][0]=s?t-i:t+i,a.v[3][1]=e,a.i[0][0]=s?t-i*n:t+i*n,a.i[0][1]=e-r,a.i[1][0]=s?t+i:t-i,a.i[1][1]=e-r*n,a.i[2][0]=s?t+i*n:t-i*n,a.i[2][1]=e+r,a.i[3][0]=s?t-i:t+i,a.i[3][1]=e+r*n,a.o[0][0]=s?t+i*n:t-i*n,a.o[0][1]=e-r,a.o[1][0]=s?t+i:t-i,a.o[1][1]=e+r*n,a.o[2][0]=s?t-i*n:t+i*n,a.o[2][1]=e+r,a.o[3][0]=s?t-i:t+i,a.o[3][1]=e-r*n}},extendPrototype([DynamicPropertyContainer],t),t}(),l=function(){function t(t,e){this.v=shapePool.newElement(),this.v.setPathData(!0,0),this.elem=t,this.comp=t.comp,this.data=e,this.frameId=-1,this.d=e.d,this.initDynamicPropertyContainer(t),1===e.sy?(this.ir=PropertyFactory.getProp(t,e.ir,0,0,this),this.is=PropertyFactory.getProp(t,e.is,0,.01,this),this.convertToPath=this.convertStarToPath):this.convertToPath=this.convertPolygonToPath,this.pt=PropertyFactory.getProp(t,e.pt,0,0,this),this.p=PropertyFactory.getProp(t,e.p,1,0,this),this.r=PropertyFactory.getProp(t,e.r,0,degToRads,this),this.or=PropertyFactory.getProp(t,e.or,0,0,this),this.os=PropertyFactory.getProp(t,e.os,0,.01,this),this.localShapeCollection=shapeCollectionPool.newShapeCollection(),this.localShapeCollection.addShape(this.v),this.paths=this.localShapeCollection,this.dynamicProperties.length?this.k=!0:(this.k=!1,this.convertToPath())}return t.prototype={reset:a,getValue:function(){this.elem.globalData.frameId!==this.frameId&&(this.frameId=this.elem.globalData.frameId,this.iterateDynamicProperties(),this._mdf&&this.convertToPath())},convertStarToPath:function(){var t,e,i,r,s=2*Math.floor(this.pt.v),a=2*Math.PI/s,n=!0,o=this.or.v,h=this.ir.v,l=this.os.v,p=this.is.v,f=2*Math.PI*o/(2*s),m=2*Math.PI*h/(2*s),c=-Math.PI/2;c+=this.r.v;var d=3===this.data.d?-1:1;for(t=this.v._length=0;t<s;t+=1){i=n?l:p,r=n?f:m;var u=(e=n?o:h)*Math.cos(c),y=e*Math.sin(c),g=0===u&&0===y?0:y/Math.sqrt(u*u+y*y),v=0===u&&0===y?0:-u/Math.sqrt(u*u+y*y);u+=+this.p.v[0],y+=+this.p.v[1],this.v.setTripleAt(u,y,u-g*r*i*d,y-v*r*i*d,u+g*r*i*d,y+v*r*i*d,t,!0),n=!n,c+=a*d}},convertPolygonToPath:function(){var t,e=Math.floor(this.pt.v),i=2*Math.PI/e,r=this.or.v,s=this.os.v,a=2*Math.PI*r/(4*e),n=.5*-Math.PI,o=3===this.data.d?-1:1;for(n+=this.r.v,t=this.v._length=0;t<e;t+=1){var h=r*Math.cos(n),l=r*Math.sin(n),p=0===h&&0===l?0:l/Math.sqrt(h*h+l*l),f=0===h&&0===l?0:-h/Math.sqrt(h*h+l*l);h+=+this.p.v[0],l+=+this.p.v[1],this.v.setTripleAt(h,l,h-p*a*s*o,l-f*a*s*o,h+p*a*s*o,l+f*a*s*o,t,!0),n+=i*o}this.paths.length=0,this.paths[0]=this.v}},extendPrototype([DynamicPropertyContainer],t),t}(),p=function(){function t(t,e){this.v=shapePool.newElement(),this.v.c=!0,this.localShapeCollection=shapeCollectionPool.newShapeCollection(),this.localShapeCollection.addShape(this.v),this.paths=this.localShapeCollection,this.elem=t,this.comp=t.comp,this.frameId=-1,this.d=e.d,this.initDynamicPropertyContainer(t),this.p=PropertyFactory.getProp(t,e.p,1,0,this),this.s=PropertyFactory.getProp(t,e.s,1,0,this),this.r=PropertyFactory.getProp(t,e.r,0,0,this),this.dynamicProperties.length?this.k=!0:(this.k=!1,this.convertRectToPath())}return t.prototype={convertRectToPath:function(){var t=this.p.v[0],e=this.p.v[1],i=this.s.v[0]/2,r=this.s.v[1]/2,s=bmMin(i,r,this.r.v),a=s*(1-roundCorner);this.v._length=0,2===this.d||1===this.d?(this.v.setTripleAt(t+i,e-r+s,t+i,e-r+s,t+i,e-r+a,0,!0),this.v.setTripleAt(t+i,e+r-s,t+i,e+r-a,t+i,e+r-s,1,!0),0!==s?(this.v.setTripleAt(t+i-s,e+r,t+i-s,e+r,t+i-a,e+r,2,!0),this.v.setTripleAt(t-i+s,e+r,t-i+a,e+r,t-i+s,e+r,3,!0),this.v.setTripleAt(t-i,e+r-s,t-i,e+r-s,t-i,e+r-a,4,!0),this.v.setTripleAt(t-i,e-r+s,t-i,e-r+a,t-i,e-r+s,5,!0),this.v.setTripleAt(t-i+s,e-r,t-i+s,e-r,t-i+a,e-r,6,!0),this.v.setTripleAt(t+i-s,e-r,t+i-a,e-r,t+i-s,e-r,7,!0)):(this.v.setTripleAt(t-i,e+r,t-i+a,e+r,t-i,e+r,2),this.v.setTripleAt(t-i,e-r,t-i,e-r+a,t-i,e-r,3))):(this.v.setTripleAt(t+i,e-r+s,t+i,e-r+a,t+i,e-r+s,0,!0),0!==s?(this.v.setTripleAt(t+i-s,e-r,t+i-s,e-r,t+i-a,e-r,1,!0),this.v.setTripleAt(t-i+s,e-r,t-i+a,e-r,t-i+s,e-r,2,!0),this.v.setTripleAt(t-i,e-r+s,t-i,e-r+s,t-i,e-r+a,3,!0),this.v.setTripleAt(t-i,e+r-s,t-i,e+r-a,t-i,e+r-s,4,!0),this.v.setTripleAt(t-i+s,e+r,t-i+s,e+r,t-i+a,e+r,5,!0),this.v.setTripleAt(t+i-s,e+r,t+i-a,e+r,t+i-s,e+r,6,!0),this.v.setTripleAt(t+i,e+r-s,t+i,e+r-s,t+i,e+r-a,7,!0)):(this.v.setTripleAt(t-i,e-r,t-i+a,e-r,t-i,e-r,1,!0),this.v.setTripleAt(t-i,e+r,t-i,e+r-a,t-i,e+r,2,!0),this.v.setTripleAt(t+i,e+r,t+i-a,e+r,t+i,e+r,3,!0)))},getValue:function(){this.elem.globalData.frameId!==this.frameId&&(this.frameId=this.elem.globalData.frameId,this.iterateDynamicProperties(),this._mdf&&this.convertRectToPath())},reset:a},extendPrototype([DynamicPropertyContainer],t),t}();var f={getShapeProp:function(t,e,i){var r;return 3===i||4===i?r=(3===i?e.pt:e.ks).k.length?new o(t,e,i):new n(t,e,i):5===i?r=new p(t,e):6===i?r=new h(t,e):7===i&&(r=new l(t,e)),r.k&&t.addDynamicProperty(r),r},getConstructorFunction:function(){return n},getKeyframedConstructorFunction:function(){return o}};return f}(),Matrix=function(){var s=Math.cos,a=Math.sin,n=Math.tan,r=Math.round;function t(){return this.props[0]=1,this.props[1]=0,this.props[2]=0,this.props[3]=0,this.props[4]=0,this.props[5]=1,this.props[6]=0,this.props[7]=0,this.props[8]=0,this.props[9]=0,this.props[10]=1,this.props[11]=0,this.props[12]=0,this.props[13]=0,this.props[14]=0,this.props[15]=1,this}function e(t){if(0===t)return this;var e=s(t),i=a(t);return this._t(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1)}function i(t){if(0===t)return this;var e=s(t),i=a(t);return this._t(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1)}function o(t){if(0===t)return this;var e=s(t),i=a(t);return this._t(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1)}function h(t){if(0===t)return this;var e=s(t),i=a(t);return this._t(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1)}function l(t,e){return this._t(1,e,t,1,0,0)}function p(t,e){return this.shear(n(t),n(e))}function f(t,e){var i=s(e),r=a(e);return this._t(i,r,0,0,-r,i,0,0,0,0,1,0,0,0,0,1)._t(1,0,0,0,n(t),1,0,0,0,0,1,0,0,0,0,1)._t(i,-r,0,0,r,i,0,0,0,0,1,0,0,0,0,1)}function m(t,e,i){return i||0===i||(i=1),1===t&&1===e&&1===i?this:this._t(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1)}function c(t,e,i,r,s,a,n,o,h,l,p,f,m,c,d,u){return this.props[0]=t,this.props[1]=e,this.props[2]=i,this.props[3]=r,this.props[4]=s,this.props[5]=a,this.props[6]=n,this.props[7]=o,this.props[8]=h,this.props[9]=l,this.props[10]=p,this.props[11]=f,this.props[12]=m,this.props[13]=c,this.props[14]=d,this.props[15]=u,this}function d(t,e,i){return i=i||0,0!==t||0!==e||0!==i?this._t(1,0,0,0,0,1,0,0,0,0,1,0,t,e,i,1):this}function u(t,e,i,r,s,a,n,o,h,l,p,f,m,c,d,u){var y=this.props;if(1===t&&0===e&&0===i&&0===r&&0===s&&1===a&&0===n&&0===o&&0===h&&0===l&&1===p&&0===f)return y[12]=y[12]*t+y[15]*m,y[13]=y[13]*a+y[15]*c,y[14]=y[14]*p+y[15]*d,y[15]*=u,this._identityCalculated=!1,this;var g=y[0],v=y[1],b=y[2],E=y[3],P=y[4],x=y[5],S=y[6],C=y[7],_=y[8],A=y[9],T=y[10],M=y[11],D=y[12],k=y[13],F=y[14],w=y[15];return y[0]=g*t+v*s+b*h+E*m,y[1]=g*e+v*a+b*l+E*c,y[2]=g*i+v*n+b*p+E*d,y[3]=g*r+v*o+b*f+E*u,y[4]=P*t+x*s+S*h+C*m,y[5]=P*e+x*a+S*l+C*c,y[6]=P*i+x*n+S*p+C*d,y[7]=P*r+x*o+S*f+C*u,y[8]=_*t+A*s+T*h+M*m,y[9]=_*e+A*a+T*l+M*c,y[10]=_*i+A*n+T*p+M*d,y[11]=_*r+A*o+T*f+M*u,y[12]=D*t+k*s+F*h+w*m,y[13]=D*e+k*a+F*l+w*c,y[14]=D*i+k*n+F*p+w*d,y[15]=D*r+k*o+F*f+w*u,this._identityCalculated=!1,this}function y(t){var e=t.props;return this.transform(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])}function g(){return this._identityCalculated||(this._identity=!(1!==this.props[0]||0!==this.props[1]||0!==this.props[2]||0!==this.props[3]||0!==this.props[4]||1!==this.props[5]||0!==this.props[6]||0!==this.props[7]||0!==this.props[8]||0!==this.props[9]||1!==this.props[10]||0!==this.props[11]||0!==this.props[12]||0!==this.props[13]||0!==this.props[14]||1!==this.props[15]),this._identityCalculated=!0),this._identity}function v(t){for(var e=0;e<16;){if(t.props[e]!==this.props[e])return!1;e+=1}return!0}function b(t){var e;for(e=0;e<16;e+=1)t.props[e]=this.props[e];return t}function E(t){var e;for(e=0;e<16;e+=1)this.props[e]=t[e]}function P(t,e,i){return{x:t*this.props[0]+e*this.props[4]+i*this.props[8]+this.props[12],y:t*this.props[1]+e*this.props[5]+i*this.props[9]+this.props[13],z:t*this.props[2]+e*this.props[6]+i*this.props[10]+this.props[14]}}function x(t,e,i){return t*this.props[0]+e*this.props[4]+i*this.props[8]+this.props[12]}function S(t,e,i){return t*this.props[1]+e*this.props[5]+i*this.props[9]+this.props[13]}function C(t,e,i){return t*this.props[2]+e*this.props[6]+i*this.props[10]+this.props[14]}function _(){var t=this.props[0]*this.props[5]-this.props[1]*this.props[4],e=this.props[5]/t,i=-this.props[1]/t,r=-this.props[4]/t,s=this.props[0]/t,a=(this.props[4]*this.props[13]-this.props[5]*this.props[12])/t,n=-(this.props[0]*this.props[13]-this.props[1]*this.props[12])/t,o=new Matrix;return o.props[0]=e,o.props[1]=i,o.props[4]=r,o.props[5]=s,o.props[12]=a,o.props[13]=n,o}function A(t){return this.getInverseMatrix().applyToPointArray(t[0],t[1],t[2]||0)}function T(t){var e,i=t.length,r=[];for(e=0;e<i;e+=1)r[e]=A(t[e]);return r}function M(t,e,i){var r=createTypedArray(\"float32\",6);if(this.isIdentity())r[0]=t[0],r[1]=t[1],r[2]=e[0],r[3]=e[1],r[4]=i[0],r[5]=i[1];else{var s=this.props[0],a=this.props[1],n=this.props[4],o=this.props[5],h=this.props[12],l=this.props[13];r[0]=t[0]*s+t[1]*n+h,r[1]=t[0]*a+t[1]*o+l,r[2]=e[0]*s+e[1]*n+h,r[3]=e[0]*a+e[1]*o+l,r[4]=i[0]*s+i[1]*n+h,r[5]=i[0]*a+i[1]*o+l}return r}function D(t,e,i){return this.isIdentity()?[t,e,i]:[t*this.props[0]+e*this.props[4]+i*this.props[8]+this.props[12],t*this.props[1]+e*this.props[5]+i*this.props[9]+this.props[13],t*this.props[2]+e*this.props[6]+i*this.props[10]+this.props[14]]}function k(t,e){if(this.isIdentity())return t+\",\"+e;var i=this.props;return Math.round(100*(t*i[0]+e*i[4]+i[12]))/100+\",\"+Math.round(100*(t*i[1]+e*i[5]+i[13]))/100}function F(){for(var t=0,e=this.props,i=\"matrix3d(\";t<16;)i+=r(1e4*e[t])/1e4,i+=15===t?\")\":\",\",t+=1;return i}function w(t){return t<1e-6&&0<t||-1e-6<t&&t<0?r(1e4*t)/1e4:t}function I(){var t=this.props;return\"matrix(\"+w(t[0])+\",\"+w(t[1])+\",\"+w(t[4])+\",\"+w(t[5])+\",\"+w(t[12])+\",\"+w(t[13])+\")\"}return function(){this.reset=t,this.rotate=e,this.rotateX=i,this.rotateY=o,this.rotateZ=h,this.skew=p,this.skewFromAxis=f,this.shear=l,this.scale=m,this.setTransform=c,this.translate=d,this.transform=u,this.multiply=y,this.applyToPoint=P,this.applyToX=x,this.applyToY=S,this.applyToZ=C,this.applyToPointArray=D,this.applyToTriplePoints=M,this.applyToPointStringified=k,this.toCSS=F,this.to2dCSS=I,this.clone=b,this.cloneFromProps=E,this.equals=v,this.inversePoints=T,this.inversePoint=A,this.getInverseMatrix=_,this._t=this.transform,this.isIdentity=g,this._identity=!0,this._identityCalculated=!1,this.props=createTypedArray(\"float32\",16),this.reset()}}();function _typeof$3(t){return(_typeof$3=\"function\"==typeof Symbol&&\"symbol\"==typeof Symbol.iterator?function(t){return typeof t}:function(t){return t&&\"function\"==typeof Symbol&&t.constructor===Symbol&&t!==Symbol.prototype?\"symbol\":typeof t})(t)}var lottie={},standalone=\"__[STANDALONE]__\",animationData=\"__[ANIMATIONDATA]__\",renderer=\"\";function setLocation(t){setLocationHref(t)}function searchAnimations(){!0===standalone?animationManager.searchAnimations(animationData,standalone,renderer):animationManager.searchAnimations()}function setSubframeRendering(t){setSubframeEnabled(t)}function setPrefix(t){setIdPrefix(t)}function loadAnimation(t){return!0===standalone&&(t.animationData=JSON.parse(animationData)),animationManager.loadAnimation(t)}function setQuality(t){if(\"string\"==typeof t)switch(t){case\"high\":setDefaultCurveSegments(200);break;default:case\"medium\":setDefaultCurveSegments(50);break;case\"low\":setDefaultCurveSegments(10)}else!isNaN(t)&&1<t&&setDefaultCurveSegments(t);50<=getDefaultCurveSegments()?roundValues(!1):roundValues(!0)}function inBrowser(){return\"undefined\"!=typeof navigator}function installPlugin(t,e){\"expressions\"===t&&setExpressionsPlugin(e)}function getFactory(t){switch(t){case\"propertyFactory\":return PropertyFactory;case\"shapePropertyFactory\":return ShapePropertyFactory;case\"matrix\":return Matrix;default:return null}}function checkReady(){\"complete\"===document.readyState&&(clearInterval(readyStateCheckInterval),searchAnimations())}function getQueryVariable(t){for(var e=queryString.split(\"&\"),i=0;i<e.length;i+=1){var r=e[i].split(\"=\");if(decodeURIComponent(r[0])==t)return decodeURIComponent(r[1])}return null}lottie.play=animationManager.play,lottie.pause=animationManager.pause,lottie.setLocationHref=setLocation,lottie.togglePause=animationManager.togglePause,lottie.setSpeed=animationManager.setSpeed,lottie.setDirection=animationManager.setDirection,lottie.stop=animationManager.stop,lottie.searchAnimations=searchAnimations,lottie.registerAnimation=animationManager.registerAnimation,lottie.loadAnimation=loadAnimation,lottie.setSubframeRendering=setSubframeRendering,lottie.resize=animationManager.resize,lottie.goToAndStop=animationManager.goToAndStop,lottie.destroy=animationManager.destroy,lottie.setQuality=setQuality,lottie.inBrowser=inBrowser,lottie.installPlugin=installPlugin,lottie.freeze=animationManager.freeze,lottie.unfreeze=animationManager.unfreeze,lottie.setVolume=animationManager.setVolume,lottie.mute=animationManager.mute,lottie.unmute=animationManager.unmute,lottie.getRegisteredAnimations=animationManager.getRegisteredAnimations,lottie.useWebWorker=setWebWorker,lottie.setIDPrefix=setPrefix,lottie.__getFactory=getFactory,lottie.version=\"5.12.0\";var queryString=\"\";if(standalone){var scripts=document.getElementsByTagName(\"script\"),index=scripts.length-1,myScript=scripts[index]||{src:\"\"};queryString=myScript.src?myScript.src.replace(/^[^\\?]+\\??/,\"\"):\"\",renderer=getQueryVariable(\"renderer\")}var readyStateCheckInterval=setInterval(checkReady,100);try{\"object\"===(\"undefined\"==typeof exports?\"undefined\":_typeof$3(exports))&&\"undefined\"!=typeof module||\"function\"==typeof define&&define.amd||(window.bodymovin=lottie)}catch(t){}var ShapeModifiers=(ly={},my={},ly.registerModifier=function(t,e){my[t]||(my[t]=e)},ly.getModifier=function(t,e,i){return new my[t](e,i)},ly),ly,my;function ShapeModifier(){}function TrimModifier(){}function PuckerAndBloatModifier(){}ShapeModifier.prototype.initModifierProperties=function(){},ShapeModifier.prototype.addShapeToModifier=function(){},ShapeModifier.prototype.addShape=function(t){if(!this.closed){t.sh.container.addDynamicProperty(t.sh);var e={shape:t.sh,data:t,localShapeCollection:shapeCollectionPool.newShapeCollection()};this.shapes.push(e),this.addShapeToModifier(e),this._isAnimated&&t.setAsAnimated()}},ShapeModifier.prototype.init=function(t,e){this.shapes=[],this.elem=t,this.initDynamicPropertyContainer(t),this.initModifierProperties(t,e),this.frameId=initialDefaultFrame,this.closed=!1,this.k=!1,this.dynamicProperties.length?this.k=!0:this.getValue(!0)},ShapeModifier.prototype.processKeys=function(){this.elem.globalData.frameId!==this.frameId&&(this.frameId=this.elem.globalData.frameId,this.iterateDynamicProperties())},extendPrototype([DynamicPropertyContainer],ShapeModifier),extendPrototype([ShapeModifier],TrimModifier),TrimModifier.prototype.initModifierProperties=function(t,e){this.s=PropertyFactory.getProp(t,e.s,0,.01,this),this.e=PropertyFactory.getProp(t,e.e,0,.01,this),this.o=PropertyFactory.getProp(t,e.o,0,0,this),this.sValue=0,this.eValue=0,this.getValue=this.processKeys,this.m=e.m,this._isAnimated=!!this.s.effectsSequence.length||!!this.e.effectsSequence.length||!!this.o.effectsSequence.length},TrimModifier.prototype.addShapeToModifier=function(t){t.pathsData=[]},TrimModifier.prototype.calculateShapeEdges=function(t,e,i,r,s){var a=[];e<=1?a.push({s:t,e:e}):1<=t?a.push({s:t-1,e:e-1}):(a.push({s:t,e:1}),a.push({s:0,e:e-1}));var n,o,h=[],l=a.length;for(n=0;n<l;n+=1){var p,f;if(!((o=a[n]).e*s<r||o.s*s>r+i))p=o.s*s<=r?0:(o.s*s-r)/i,f=o.e*s>=r+i?1:(o.e*s-r)/i,h.push([p,f])}return h.length||h.push([0,0]),h},TrimModifier.prototype.releasePathsData=function(t){var e,i=t.length;for(e=0;e<i;e+=1)segmentsLengthPool.release(t[e]);return t.length=0,t},TrimModifier.prototype.processShapes=function(t){var e,i,r,s;if(this._mdf||t){var a=this.o.v%360/360;if(a<0&&(a+=1),e=1<this.s.v?1+a:this.s.v<0?0+a:this.s.v+a,(i=1<this.e.v?1+a:this.e.v<0?0+a:this.e.v+a)<e){var n=e;e=i,i=n}e=1e-4*Math.round(1e4*e),i=1e-4*Math.round(1e4*i),this.sValue=e,this.eValue=i}else e=this.sValue,i=this.eValue;var o,h,l,p,f,m=this.shapes.length,c=0;if(i===e)for(s=0;s<m;s+=1)this.shapes[s].localShapeCollection.releaseShapes(),this.shapes[s].shape._mdf=!0,this.shapes[s].shape.paths=this.shapes[s].localShapeCollection,this._mdf&&(this.shapes[s].pathsData.length=0);else if(1===i&&0===e||0===i&&1===e){if(this._mdf)for(s=0;s<m;s+=1)this.shapes[s].pathsData.length=0,this.shapes[s].shape._mdf=!0}else{var d,u,y=[];for(s=0;s<m;s+=1)if((d=this.shapes[s]).shape._mdf||this._mdf||t||2===this.m){if(h=(r=d.shape.paths)._length,f=0,!d.shape._mdf&&d.pathsData.length)f=d.totalShapeLength;else{for(l=this.releasePathsData(d.pathsData),o=0;o<h;o+=1)p=bez.getSegmentsLength(r.shapes[o]),l.push(p),f+=p.totalLength;d.totalShapeLength=f,d.pathsData=l}c+=f,d.shape._mdf=!0}else d.shape.paths=d.localShapeCollection;var g,v=e,b=i,E=0;for(s=m-1;0<=s;s-=1)if((d=this.shapes[s]).shape._mdf){for((u=d.localShapeCollection).releaseShapes(),2===this.m&&1<m?(g=this.calculateShapeEdges(e,i,d.totalShapeLength,E,c),E+=d.totalShapeLength):g=[[v,b]],h=g.length,o=0;o<h;o+=1){v=g[o][0],b=g[o][1],y.length=0,b<=1?y.push({s:d.totalShapeLength*v,e:d.totalShapeLength*b}):1<=v?y.push({s:d.totalShapeLength*(v-1),e:d.totalShapeLength*(b-1)}):(y.push({s:d.totalShapeLength*v,e:d.totalShapeLength}),y.push({s:0,e:d.totalShapeLength*(b-1)}));var P=this.addShapes(d,y[0]);if(y[0].s!==y[0].e){if(1<y.length)if(d.shape.paths.shapes[d.shape.paths._length-1].c){var x=P.pop();this.addPaths(P,u),P=this.addShapes(d,y[1],x)}else this.addPaths(P,u),P=this.addShapes(d,y[1]);this.addPaths(P,u)}}d.shape.paths=u}}},TrimModifier.prototype.addPaths=function(t,e){var i,r=t.length;for(i=0;i<r;i+=1)e.addShape(t[i])},TrimModifier.prototype.addSegment=function(t,e,i,r,s,a,n){s.setXYAt(e[0],e[1],\"o\",a),s.setXYAt(i[0],i[1],\"i\",a+1),n&&s.setXYAt(t[0],t[1],\"v\",a),s.setXYAt(r[0],r[1],\"v\",a+1)},TrimModifier.prototype.addSegmentFromArray=function(t,e,i,r){e.setXYAt(t[1],t[5],\"o\",i),e.setXYAt(t[2],t[6],\"i\",i+1),r&&e.setXYAt(t[0],t[4],\"v\",i),e.setXYAt(t[3],t[7],\"v\",i+1)},TrimModifier.prototype.addShapes=function(t,e,i){var r,s,a,n,o,h,l,p,f=t.pathsData,m=t.shape.paths.shapes,c=t.shape.paths._length,d=0,u=[],y=!0;for(p=i?(o=i._length,i._length):(i=shapePool.newElement(),o=0),u.push(i),r=0;r<c;r+=1){for(h=f[r].lengths,i.c=m[r].c,a=m[r].c?h.length:h.length+1,s=1;s<a;s+=1)if(d+(n=h[s-1]).addedLength<e.s)d+=n.addedLength,i.c=!1;else{if(d>e.e){i.c=!1;break}e.s<=d&&e.e>=d+n.addedLength?(this.addSegment(m[r].v[s-1],m[r].o[s-1],m[r].i[s],m[r].v[s],i,o,y),y=!1):(l=bez.getNewSegment(m[r].v[s-1],m[r].v[s],m[r].o[s-1],m[r].i[s],(e.s-d)/n.addedLength,(e.e-d)/n.addedLength,h[s-1]),this.addSegmentFromArray(l,i,o,y),y=!1,i.c=!1),d+=n.addedLength,o+=1}if(m[r].c&&h.length){if(n=h[s-1],d<=e.e){var g=h[s-1].addedLength;e.s<=d&&e.e>=d+g?(this.addSegment(m[r].v[s-1],m[r].o[s-1],m[r].i[0],m[r].v[0],i,o,y),y=!1):(l=bez.getNewSegment(m[r].v[s-1],m[r].v[0],m[r].o[s-1],m[r].i[0],(e.s-d)/g,(e.e-d)/g,h[s-1]),this.addSegmentFromArray(l,i,o,y),y=!1,i.c=!1)}else i.c=!1;d+=n.addedLength,o+=1}if(i._length&&(i.setXYAt(i.v[p][0],i.v[p][1],\"i\",p),i.setXYAt(i.v[i._length-1][0],i.v[i._length-1][1],\"o\",i._length-1)),d>e.e)break;r<c-1&&(i=shapePool.newElement(),y=!0,u.push(i),o=0)}return u},extendPrototype([ShapeModifier],PuckerAndBloatModifier),PuckerAndBloatModifier.prototype.initModifierProperties=function(t,e){this.getValue=this.processKeys,this.amount=PropertyFactory.getProp(t,e.a,0,null,this),this._isAnimated=!!this.amount.effectsSequence.length},PuckerAndBloatModifier.prototype.processPath=function(t,e){var i=e/100,r=[0,0],s=t._length,a=0;for(a=0;a<s;a+=1)r[0]+=t.v[a][0],r[1]+=t.v[a][1];r[0]/=s,r[1]/=s;var n,o,h,l,p,f,m=shapePool.newElement();for(m.c=t.c,a=0;a<s;a+=1)n=t.v[a][0]+(r[0]-t.v[a][0])*i,o=t.v[a][1]+(r[1]-t.v[a][1])*i,h=t.o[a][0]+(r[0]-t.o[a][0])*-i,l=t.o[a][1]+(r[1]-t.o[a][1])*-i,p=t.i[a][0]+(r[0]-t.i[a][0])*-i,f=t.i[a][1]+(r[1]-t.i[a][1])*-i,m.setTripleAt(n,o,h,l,p,f,a);return m},PuckerAndBloatModifier.prototype.processShapes=function(t){var e,i,r,s,a,n,o=this.shapes.length,h=this.amount.v;if(0!==h)for(i=0;i<o;i+=1){if(n=(a=this.shapes[i]).localShapeCollection,a.shape._mdf||this._mdf||t)for(n.releaseShapes(),a.shape._mdf=!0,e=a.shape.paths.shapes,s=a.shape.paths._length,r=0;r<s;r+=1)n.addShape(this.processPath(e[r],h));a.shape.paths=a.localShapeCollection}this.dynamicProperties.length||(this._mdf=!1)};var TransformPropertyFactory=function(){var n=[0,0];function r(t,e,i){if(this.elem=t,this.frameId=-1,this.propType=\"transform\",this.data=e,this.v=new Matrix,this.pre=new Matrix,this.appliedTransformations=0,this.initDynamicPropertyContainer(i||t),e.p&&e.p.s?(this.px=PropertyFactory.getProp(t,e.p.x,0,0,this),this.py=PropertyFactory.getProp(t,e.p.y,0,0,this),e.p.z&&(this.pz=PropertyFactory.getProp(t,e.p.z,0,0,this))):this.p=PropertyFactory.getProp(t,e.p||{k:[0,0,0]},1,0,this),e.rx){if(this.rx=PropertyFactory.getProp(t,e.rx,0,degToRads,this),this.ry=PropertyFactory.getProp(t,e.ry,0,degToRads,this),this.rz=PropertyFactory.getProp(t,e.rz,0,degToRads,this),e.or.k[0].ti){var r,s=e.or.k.length;for(r=0;r<s;r+=1)e.or.k[r].to=null,e.or.k[r].ti=null}this.or=PropertyFactory.getProp(t,e.or,1,degToRads,this),this.or.sh=!0}else this.r=PropertyFactory.getProp(t,e.r||{k:0},0,degToRads,this);e.sk&&(this.sk=PropertyFactory.getProp(t,e.sk,0,degToRads,this),this.sa=PropertyFactory.getProp(t,e.sa,0,degToRads,this)),this.a=PropertyFactory.getProp(t,e.a||{k:[0,0,0]},1,0,this),this.s=PropertyFactory.getProp(t,e.s||{k:[100,100,100]},1,.01,this),e.o?this.o=PropertyFactory.getProp(t,e.o,0,.01,t):this.o={_mdf:!1,v:1},this._isDirty=!0,this.dynamicProperties.length||this.getValue(!0)}return r.prototype={applyToMatrix:function(t){var e=this._mdf;this.iterateDynamicProperties(),this._mdf=this._mdf||e,this.a&&t.translate(-this.a.v[0],-this.a.v[1],this.a.v[2]),this.s&&t.scale(this.s.v[0],this.s.v[1],this.s.v[2]),this.sk&&t.skewFromAxis(-this.sk.v,this.sa.v),this.r?t.rotate(-this.r.v):t.rotateZ(-this.rz.v).rotateY(this.ry.v).rotateX(this.rx.v).rotateZ(-this.or.v[2]).rotateY(this.or.v[1]).rotateX(this.or.v[0]),this.data.p.s?this.data.p.z?t.translate(this.px.v,this.py.v,-this.pz.v):t.translate(this.px.v,this.py.v,0):t.translate(this.p.v[0],this.p.v[1],-this.p.v[2])},getValue:function(t){if(this.elem.globalData.frameId!==this.frameId){if(this._isDirty&&(this.precalculateMatrix(),this._isDirty=!1),this.iterateDynamicProperties(),this._mdf||t){var e;if(this.v.cloneFromProps(this.pre.props),this.appliedTransformations<1&&this.v.translate(-this.a.v[0],-this.a.v[1],this.a.v[2]),this.appliedTransformations<2&&this.v.scale(this.s.v[0],this.s.v[1],this.s.v[2]),this.sk&&this.appliedTransformations<3&&this.v.skewFromAxis(-this.sk.v,this.sa.v),this.r&&this.appliedTransformations<4?this.v.rotate(-this.r.v):!this.r&&this.appliedTransformations<4&&this.v.rotateZ(-this.rz.v).rotateY(this.ry.v).rotateX(this.rx.v).rotateZ(-this.or.v[2]).rotateY(this.or.v[1]).rotateX(this.or.v[0]),this.autoOriented){var i,r;if(e=this.elem.globalData.frameRate,this.p&&this.p.keyframes&&this.p.getValueAtTime)r=this.p._caching.lastFrame+this.p.offsetTime<=this.p.keyframes[0].t?(i=this.p.getValueAtTime((this.p.keyframes[0].t+.01)/e,0),this.p.getValueAtTime(this.p.keyframes[0].t/e,0)):this.p._caching.lastFrame+this.p.offsetTime>=this.p.keyframes[this.p.keyframes.length-1].t?(i=this.p.getValueAtTime(this.p.keyframes[this.p.keyframes.length-1].t/e,0),this.p.getValueAtTime((this.p.keyframes[this.p.keyframes.length-1].t-.05)/e,0)):(i=this.p.pv,this.p.getValueAtTime((this.p._caching.lastFrame+this.p.offsetTime-.01)/e,this.p.offsetTime));else if(this.px&&this.px.keyframes&&this.py.keyframes&&this.px.getValueAtTime&&this.py.getValueAtTime){i=[],r=[];var s=this.px,a=this.py;s._caching.lastFrame+s.offsetTime<=s.keyframes[0].t?(i[0]=s.getValueAtTime((s.keyframes[0].t+.01)/e,0),i[1]=a.getValueAtTime((a.keyframes[0].t+.01)/e,0),r[0]=s.getValueAtTime(s.keyframes[0].t/e,0),r[1]=a.getValueAtTime(a.keyframes[0].t/e,0)):s._caching.lastFrame+s.offsetTime>=s.keyframes[s.keyframes.length-1].t?(i[0]=s.getValueAtTime(s.keyframes[s.keyframes.length-1].t/e,0),i[1]=a.getValueAtTime(a.keyframes[a.keyframes.length-1].t/e,0),r[0]=s.getValueAtTime((s.keyframes[s.keyframes.length-1].t-.01)/e,0),r[1]=a.getValueAtTime((a.keyframes[a.keyframes.length-1].t-.01)/e,0)):(i=[s.pv,a.pv],r[0]=s.getValueAtTime((s._caching.lastFrame+s.offsetTime-.01)/e,s.offsetTime),r[1]=a.getValueAtTime((a._caching.lastFrame+a.offsetTime-.01)/e,a.offsetTime))}else i=r=n;this.v.rotate(-Math.atan2(i[1]-r[1],i[0]-r[0]))}this.data.p&&this.data.p.s?this.data.p.z?this.v.translate(this.px.v,this.py.v,-this.pz.v):this.v.translate(this.px.v,this.py.v,0):this.v.translate(this.p.v[0],this.p.v[1],-this.p.v[2])}this.frameId=this.elem.globalData.frameId}},precalculateMatrix:function(){if(!this.a.k&&(this.pre.translate(-this.a.v[0],-this.a.v[1],this.a.v[2]),this.appliedTransformations=1,!this.s.effectsSequence.length)){if(this.pre.scale(this.s.v[0],this.s.v[1],this.s.v[2]),this.appliedTransformations=2,this.sk){if(this.sk.effectsSequence.length||this.sa.effectsSequence.length)return;this.pre.skewFromAxis(-this.sk.v,this.sa.v),this.appliedTransformations=3}this.r?this.r.effectsSequence.length||(this.pre.rotate(-this.r.v),this.appliedTransformations=4):this.rz.effectsSequence.length||this.ry.effectsSequence.length||this.rx.effectsSequence.length||this.or.effectsSequence.length||(this.pre.rotateZ(-this.rz.v).rotateY(this.ry.v).rotateX(this.rx.v).rotateZ(-this.or.v[2]).rotateY(this.or.v[1]).rotateX(this.or.v[0]),this.appliedTransformations=4)}},autoOrient:function(){}},extendPrototype([DynamicPropertyContainer],r),r.prototype.addDynamicProperty=function(t){this._addDynamicProperty(t),this.elem.addDynamicProperty(t),this._isDirty=!0},r.prototype._addDynamicProperty=DynamicPropertyContainer.prototype.addDynamicProperty,{getTransformProperty:function(t,e,i){return new r(t,e,i)}}}();function RepeaterModifier(){}function RoundCornersModifier(){}function floatEqual(t,e){return 1e5*Math.abs(t-e)<=Math.min(Math.abs(t),Math.abs(e))}function floatZero(t){return Math.abs(t)<=1e-5}function lerp(t,e,i){return t*(1-i)+e*i}function lerpPoint(t,e,i){return[lerp(t[0],e[0],i),lerp(t[1],e[1],i)]}function quadRoots(t,e,i){if(0===t)return[];var r=e*e-4*t*i;if(r<0)return[];var s=-e/(2*t);if(0===r)return[s];var a=Math.sqrt(r)/(2*t);return[s-a,s+a]}function polynomialCoefficients(t,e,i,r){return[3*e-t-3*i+r,3*t-6*e+3*i,-3*t+3*e,t]}function singlePoint(t){return new PolynomialBezier(t,t,t,t,!1)}function PolynomialBezier(t,e,i,r,s){s&&pointEqual(t,e)&&(e=lerpPoint(t,r,1/3)),s&&pointEqual(i,r)&&(i=lerpPoint(t,r,2/3));var a=polynomialCoefficients(t[0],e[0],i[0],r[0]),n=polynomialCoefficients(t[1],e[1],i[1],r[1]);this.a=[a[0],n[0]],this.b=[a[1],n[1]],this.c=[a[2],n[2]],this.d=[a[3],n[3]],this.points=[t,e,i,r]}function extrema(t,e){var i=t.points[0][e],r=t.points[t.points.length-1][e];if(r<i){var s=r;r=i,i=s}for(var a=quadRoots(3*t.a[e],2*t.b[e],t.c[e]),n=0;n<a.length;n+=1)if(0<a[n]&&a[n]<1){var o=t.point(a[n])[e];o<i?i=o:r<o&&(r=o)}return{min:i,max:r}}function intersectData(t,e,i){var r=t.boundingBox();return{cx:r.cx,cy:r.cy,width:r.width,height:r.height,bez:t,t:(e+i)/2,t1:e,t2:i}}function splitData(t){var e=t.bez.split(.5);return[intersectData(e[0],t.t1,t.t),intersectData(e[1],t.t,t.t2)]}function boxIntersect(t,e){return 2*Math.abs(t.cx-e.cx)<t.width+e.width&&2*Math.abs(t.cy-e.cy)<t.height+e.height}function intersectsImpl(t,e,i,r,s,a){if(boxIntersect(t,e))if(a<=i||t.width<=r&&t.height<=r&&e.width<=r&&e.height<=r)s.push([t.t,e.t]);else{var n=splitData(t),o=splitData(e);intersectsImpl(n[0],o[0],i+1,r,s,a),intersectsImpl(n[0],o[1],i+1,r,s,a),intersectsImpl(n[1],o[0],i+1,r,s,a),intersectsImpl(n[1],o[1],i+1,r,s,a)}}function crossProduct(t,e){return[t[1]*e[2]-t[2]*e[1],t[2]*e[0]-t[0]*e[2],t[0]*e[1]-t[1]*e[0]]}function lineIntersection(t,e,i,r){var s=[t[0],t[1],1],a=[e[0],e[1],1],n=[i[0],i[1],1],o=[r[0],r[1],1],h=crossProduct(crossProduct(s,a),crossProduct(n,o));return floatZero(h[2])?null:[h[0]/h[2],h[1]/h[2]]}function polarOffset(t,e,i){return[t[0]+Math.cos(e)*i,t[1]-Math.sin(e)*i]}function pointDistance(t,e){return Math.hypot(t[0]-e[0],t[1]-e[1])}function pointEqual(t,e){return floatEqual(t[0],e[0])&&floatEqual(t[1],e[1])}function ZigZagModifier(){}function setPoint(t,e,i,r,s,a,n){var o=i-Math.PI/2,h=i+Math.PI/2,l=e[0]+Math.cos(i)*r*s,p=e[1]-Math.sin(i)*r*s;t.setTripleAt(l,p,l+Math.cos(o)*a,p-Math.sin(o)*a,l+Math.cos(h)*n,p-Math.sin(h)*n,t.length())}function getPerpendicularVector(t,e){var i=[e[0]-t[0],e[1]-t[1]],r=.5*-Math.PI;return[Math.cos(r)*i[0]-Math.sin(r)*i[1],Math.sin(r)*i[0]+Math.cos(r)*i[1]]}function getProjectingAngle(t,e){var i=0===e?t.length()-1:e-1,r=(e+1)%t.length(),s=getPerpendicularVector(t.v[i],t.v[r]);return Math.atan2(0,1)-Math.atan2(s[1],s[0])}function zigZagCorner(t,e,i,r,s,a,n){var o=getProjectingAngle(e,i),h=e.v[i%e._length],l=e.v[0===i?e._length-1:i-1],p=e.v[(i+1)%e._length],f=2===a?Math.sqrt(Math.pow(h[0]-l[0],2)+Math.pow(h[1]-l[1],2)):0,m=2===a?Math.sqrt(Math.pow(h[0]-p[0],2)+Math.pow(h[1]-p[1],2)):0;setPoint(t,e.v[i%e._length],o,n,r,m/(2*(s+1)),f/(2*(s+1)),a)}function zigZagSegment(t,e,i,r,s,a){for(var n=0;n<r;n+=1){var o=(n+1)/(r+1),h=2===s?Math.sqrt(Math.pow(e.points[3][0]-e.points[0][0],2)+Math.pow(e.points[3][1]-e.points[0][1],2)):0,l=e.normalAngle(o);setPoint(t,e.point(o),l,a,i,h/(2*(r+1)),h/(2*(r+1)),s),a=-a}return a}function linearOffset(t,e,i){var r=Math.atan2(e[0]-t[0],e[1]-t[1]);return[polarOffset(t,r,i),polarOffset(e,r,i)]}function offsetSegment(t,e){var i,r,s,a,n,o,h;i=(h=linearOffset(t.points[0],t.points[1],e))[0],r=h[1],s=(h=linearOffset(t.points[1],t.points[2],e))[0],a=h[1],n=(h=linearOffset(t.points[2],t.points[3],e))[0],o=h[1];var l=lineIntersection(i,r,s,a);null===l&&(l=r);var p=lineIntersection(n,o,s,a);return null===p&&(p=n),new PolynomialBezier(i,l,p,o)}function joinLines(t,e,i,r,s){var a=e.points[3],n=i.points[0];if(3===r)return a;if(pointEqual(a,n))return a;if(2===r){var o=-e.tangentAngle(1),h=-i.tangentAngle(0)+Math.PI,l=lineIntersection(a,polarOffset(a,o+Math.PI/2,100),n,polarOffset(n,o+Math.PI/2,100)),p=l?pointDistance(l,a):pointDistance(a,n)/2,f=polarOffset(a,o,2*p*roundCorner);return t.setXYAt(f[0],f[1],\"o\",t.length()-1),f=polarOffset(n,h,2*p*roundCorner),t.setTripleAt(n[0],n[1],n[0],n[1],f[0],f[1],t.length()),n}var m=lineIntersection(pointEqual(a,e.points[2])?e.points[0]:e.points[2],a,n,pointEqual(n,i.points[1])?i.points[3]:i.points[1]);return m&&pointDistance(m,a)<s?(t.setTripleAt(m[0],m[1],m[0],m[1],m[0],m[1],t.length()),m):a}function getIntersection(t,e){var i=t.intersections(e);return i.length&&floatEqual(i[0][0],1)&&i.shift(),i.length?i[0]:null}function pruneSegmentIntersection(t,e){var i=t.slice(),r=e.slice(),s=getIntersection(t[t.length-1],e[0]);return s&&(i[t.length-1]=t[t.length-1].split(s[0])[0],r[0]=e[0].split(s[1])[1]),1<t.length&&1<e.length&&(s=getIntersection(t[0],e[e.length-1]))?[[t[0].split(s[0])[0]],[e[e.length-1].split(s[1])[1]]]:[i,r]}function pruneIntersections(t){for(var e,i=1;i<t.length;i+=1)e=pruneSegmentIntersection(t[i-1],t[i]),t[i-1]=e[0],t[i]=e[1];return 1<t.length&&(e=pruneSegmentIntersection(t[t.length-1],t[0]),t[t.length-1]=e[0],t[0]=e[1]),t}function offsetSegmentSplit(t,e){var i,r,s,a,n=t.inflectionPoints();if(0===n.length)return[offsetSegment(t,e)];if(1===n.length||floatEqual(n[1],1))return i=(s=t.split(n[0]))[0],r=s[1],[offsetSegment(i,e),offsetSegment(r,e)];i=(s=t.split(n[0]))[0];var o=(n[1]-n[0])/(1-n[0]);return a=(s=s[1].split(o))[0],r=s[1],[offsetSegment(i,e),offsetSegment(a,e),offsetSegment(r,e)]}function OffsetPathModifier(){}function getFontProperties(t){for(var e=t.fStyle?t.fStyle.split(\" \"):[],i=\"normal\",r=\"normal\",s=e.length,a=0;a<s;a+=1)switch(e[a].toLowerCase()){case\"italic\":r=\"italic\";break;case\"bold\":i=\"700\";break;case\"black\":i=\"900\";break;case\"medium\":i=\"500\";break;case\"regular\":case\"normal\":i=\"400\";break;case\"light\":case\"thin\":i=\"200\"}return{style:r,weight:t.fWeight||i}}extendPrototype([ShapeModifier],RepeaterModifier),RepeaterModifier.prototype.initModifierProperties=function(t,e){this.getValue=this.processKeys,this.c=PropertyFactory.getProp(t,e.c,0,null,this),this.o=PropertyFactory.getProp(t,e.o,0,null,this),this.tr=TransformPropertyFactory.getTransformProperty(t,e.tr,this),this.so=PropertyFactory.getProp(t,e.tr.so,0,.01,this),this.eo=PropertyFactory.getProp(t,e.tr.eo,0,.01,this),this.data=e,this.dynamicProperties.length||this.getValue(!0),this._isAnimated=!!this.dynamicProperties.length,this.pMatrix=new Matrix,this.rMatrix=new Matrix,this.sMatrix=new Matrix,this.tMatrix=new Matrix,this.matrix=new Matrix},RepeaterModifier.prototype.applyTransforms=function(t,e,i,r,s,a){var n=a?-1:1,o=r.s.v[0]+(1-r.s.v[0])*(1-s),h=r.s.v[1]+(1-r.s.v[1])*(1-s);t.translate(r.p.v[0]*n*s,r.p.v[1]*n*s,r.p.v[2]),e.translate(-r.a.v[0],-r.a.v[1],r.a.v[2]),e.rotate(-r.r.v*n*s),e.translate(r.a.v[0],r.a.v[1],r.a.v[2]),i.translate(-r.a.v[0],-r.a.v[1],r.a.v[2]),i.scale(a?1/o:o,a?1/h:h),i.translate(r.a.v[0],r.a.v[1],r.a.v[2])},RepeaterModifier.prototype.init=function(t,e,i,r){for(this.elem=t,this.arr=e,this.pos=i,this.elemsData=r,this._currentCopies=0,this._elements=[],this._groups=[],this.frameId=-1,this.initDynamicPropertyContainer(t),this.initModifierProperties(t,e[i]);0<i;)i-=1,this._elements.unshift(e[i]);this.dynamicProperties.length?this.k=!0:this.getValue(!0)},RepeaterModifier.prototype.resetElements=function(t){var e,i=t.length;for(e=0;e<i;e+=1)t[e]._processed=!1,\"gr\"===t[e].ty&&this.resetElements(t[e].it)},RepeaterModifier.prototype.cloneElements=function(t){var e=JSON.parse(JSON.stringify(t));return this.resetElements(e),e},RepeaterModifier.prototype.changeGroupRender=function(t,e){var i,r=t.length;for(i=0;i<r;i+=1)t[i]._render=e,\"gr\"===t[i].ty&&this.changeGroupRender(t[i].it,e)},RepeaterModifier.prototype.processShapes=function(t){var e,i,r,s,a,n=!1;if(this._mdf||t){var o,h=Math.ceil(this.c.v);if(this._groups.length<h){for(;this._groups.length<h;){var l={it:this.cloneElements(this._elements),ty:\"gr\"};l.it.push({a:{a:0,ix:1,k:[0,0]},nm:\"Transform\",o:{a:0,ix:7,k:100},p:{a:0,ix:2,k:[0,0]},r:{a:1,ix:6,k:[{s:0,e:0,t:0},{s:0,e:0,t:1}]},s:{a:0,ix:3,k:[100,100]},sa:{a:0,ix:5,k:0},sk:{a:0,ix:4,k:0},ty:\"tr\"}),this.arr.splice(0,0,l),this._groups.splice(0,0,l),this._currentCopies+=1}this.elem.reloadShapes(),n=!0}for(r=a=0;r<=this._groups.length-1;r+=1){if(o=a<h,this._groups[r]._render=o,this.changeGroupRender(this._groups[r].it,o),!o){var p=this.elemsData[r].it,f=p[p.length-1];0!==f.transform.op.v?(f.transform.op._mdf=!0,f.transform.op.v=0):f.transform.op._mdf=!1}a+=1}this._currentCopies=h;var m=this.o.v,c=m%1,d=0<m?Math.floor(m):Math.ceil(m),u=this.pMatrix.props,y=this.rMatrix.props,g=this.sMatrix.props;this.pMatrix.reset(),this.rMatrix.reset(),this.sMatrix.reset(),this.tMatrix.reset(),this.matrix.reset();var v,b,E=0;if(0<m){for(;E<d;)this.applyTransforms(this.pMatrix,this.rMatrix,this.sMatrix,this.tr,1,!1),E+=1;c&&(this.applyTransforms(this.pMatrix,this.rMatrix,this.sMatrix,this.tr,c,!1),E+=c)}else if(m<0){for(;d<E;)this.applyTransforms(this.pMatrix,this.rMatrix,this.sMatrix,this.tr,1,!0),E-=1;c&&(this.applyTransforms(this.pMatrix,this.rMatrix,this.sMatrix,this.tr,-c,!0),E-=c)}for(r=1===this.data.m?0:this._currentCopies-1,s=1===this.data.m?1:-1,a=this._currentCopies;a;){if(b=(i=(e=this.elemsData[r].it)[e.length-1].transform.mProps.v.props).length,e[e.length-1].transform.mProps._mdf=!0,e[e.length-1].transform.op._mdf=!0,e[e.length-1].transform.op.v=1===this._currentCopies?this.so.v:this.so.v+(this.eo.v-this.so.v)*(r/(this._currentCopies-1)),0!==E){for((0!==r&&1===s||r!==this._currentCopies-1&&-1===s)&&this.applyTransforms(this.pMatrix,this.rMatrix,this.sMatrix,this.tr,1,!1),this.matrix.transform(y[0],y[1],y[2],y[3],y[4],y[5],y[6],y[7],y[8],y[9],y[10],y[11],y[12],y[13],y[14],y[15]),this.matrix.transform(g[0],g[1],g[2],g[3],g[4],g[5],g[6],g[7],g[8],g[9],g[10],g[11],g[12],g[13],g[14],g[15]),this.matrix.transform(u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],u[8],u[9],u[10],u[11],u[12],u[13],u[14],u[15]),v=0;v<b;v+=1)i[v]=this.matrix.props[v];this.matrix.reset()}else for(this.matrix.reset(),v=0;v<b;v+=1)i[v]=this.matrix.props[v];E+=1,a-=1,r+=s}}else for(a=this._currentCopies,r=0,s=1;a;)i=(e=this.elemsData[r].it)[e.length-1].transform.mProps.v.props,e[e.length-1].transform.mProps._mdf=!1,e[e.length-1].transform.op._mdf=!1,a-=1,r+=s;return n},RepeaterModifier.prototype.addShape=function(){},extendPrototype([ShapeModifier],RoundCornersModifier),RoundCornersModifier.prototype.initModifierProperties=function(t,e){this.getValue=this.processKeys,this.rd=PropertyFactory.getProp(t,e.r,0,null,this),this._isAnimated=!!this.rd.effectsSequence.length},RoundCornersModifier.prototype.processPath=function(t,e){var i,r=shapePool.newElement();r.c=t.c;var s,a,n,o,h,l,p,f,m,c,d,u,y=t._length,g=0;for(i=0;i<y;i+=1)s=t.v[i],n=t.o[i],a=t.i[i],s[0]===n[0]&&s[1]===n[1]&&s[0]===a[0]&&s[1]===a[1]?0!==i&&i!==y-1||t.c?(o=0===i?t.v[y-1]:t.v[i-1],l=(h=Math.sqrt(Math.pow(s[0]-o[0],2)+Math.pow(s[1]-o[1],2)))?Math.min(h/2,e)/h:0,p=d=s[0]+(o[0]-s[0])*l,f=u=s[1]-(s[1]-o[1])*l,m=p-(p-s[0])*roundCorner,c=f-(f-s[1])*roundCorner,r.setTripleAt(p,f,m,c,d,u,g),g+=1,o=i===y-1?t.v[0]:t.v[i+1],l=(h=Math.sqrt(Math.pow(s[0]-o[0],2)+Math.pow(s[1]-o[1],2)))?Math.min(h/2,e)/h:0,p=m=s[0]+(o[0]-s[0])*l,f=c=s[1]+(o[1]-s[1])*l,d=p-(p-s[0])*roundCorner,u=f-(f-s[1])*roundCorner,r.setTripleAt(p,f,m,c,d,u,g)):r.setTripleAt(s[0],s[1],n[0],n[1],a[0],a[1],g):r.setTripleAt(t.v[i][0],t.v[i][1],t.o[i][0],t.o[i][1],t.i[i][0],t.i[i][1],g),g+=1;return r},RoundCornersModifier.prototype.processShapes=function(t){var e,i,r,s,a,n,o=this.shapes.length,h=this.rd.v;if(0!==h)for(i=0;i<o;i+=1){if(n=(a=this.shapes[i]).localShapeCollection,a.shape._mdf||this._mdf||t)for(n.releaseShapes(),a.shape._mdf=!0,e=a.shape.paths.shapes,s=a.shape.paths._length,r=0;r<s;r+=1)n.addShape(this.processPath(e[r],h));a.shape.paths=a.localShapeCollection}this.dynamicProperties.length||(this._mdf=!1)},PolynomialBezier.prototype.point=function(t){return[((this.a[0]*t+this.b[0])*t+this.c[0])*t+this.d[0],((this.a[1]*t+this.b[1])*t+this.c[1])*t+this.d[1]]},PolynomialBezier.prototype.derivative=function(t){return[(3*t*this.a[0]+2*this.b[0])*t+this.c[0],(3*t*this.a[1]+2*this.b[1])*t+this.c[1]]},PolynomialBezier.prototype.tangentAngle=function(t){var e=this.derivative(t);return Math.atan2(e[1],e[0])},PolynomialBezier.prototype.normalAngle=function(t){var e=this.derivative(t);return Math.atan2(e[0],e[1])},PolynomialBezier.prototype.inflectionPoints=function(){var t=this.a[1]*this.b[0]-this.a[0]*this.b[1];if(floatZero(t))return[];var e=-.5*(this.a[1]*this.c[0]-this.a[0]*this.c[1])/t,i=e*e-1/3*(this.b[1]*this.c[0]-this.b[0]*this.c[1])/t;if(i<0)return[];var r=Math.sqrt(i);return floatZero(r)?0<r&&r<1?[e]:[]:[e-r,e+r].filter(function(t){return 0<t&&t<1})},PolynomialBezier.prototype.split=function(t){if(t<=0)return[singlePoint(this.points[0]),this];if(1<=t)return[this,singlePoint(this.points[this.points.length-1])];var e=lerpPoint(this.points[0],this.points[1],t),i=lerpPoint(this.points[1],this.points[2],t),r=lerpPoint(this.points[2],this.points[3],t),s=lerpPoint(e,i,t),a=lerpPoint(i,r,t),n=lerpPoint(s,a,t);return[new PolynomialBezier(this.points[0],e,s,n,!0),new PolynomialBezier(n,a,r,this.points[3],!0)]},PolynomialBezier.prototype.bounds=function(){return{x:extrema(this,0),y:extrema(this,1)}},PolynomialBezier.prototype.boundingBox=function(){var t=this.bounds();return{left:t.x.min,right:t.x.max,top:t.y.min,bottom:t.y.max,width:t.x.max-t.x.min,height:t.y.max-t.y.min,cx:(t.x.max+t.x.min)/2,cy:(t.y.max+t.y.min)/2}},PolynomialBezier.prototype.intersections=function(t,e,i){void 0===e&&(e=2),void 0===i&&(i=7);var r=[];return intersectsImpl(intersectData(this,0,1),intersectData(t,0,1),0,e,r,i),r},PolynomialBezier.shapeSegment=function(t,e){var i=(e+1)%t.length();return new PolynomialBezier(t.v[e],t.o[e],t.i[i],t.v[i],!0)},PolynomialBezier.shapeSegmentInverted=function(t,e){var i=(e+1)%t.length();return new PolynomialBezier(t.v[i],t.i[i],t.o[e],t.v[e],!0)},extendPrototype([ShapeModifier],ZigZagModifier),ZigZagModifier.prototype.initModifierProperties=function(t,e){this.getValue=this.processKeys,this.amplitude=PropertyFactory.getProp(t,e.s,0,null,this),this.frequency=PropertyFactory.getProp(t,e.r,0,null,this),this.pointsType=PropertyFactory.getProp(t,e.pt,0,null,this),this._isAnimated=0!==this.amplitude.effectsSequence.length||0!==this.frequency.effectsSequence.length||0!==this.pointsType.effectsSequence.length},ZigZagModifier.prototype.processPath=function(t,e,i,r){var s=t._length,a=shapePool.newElement();if(a.c=t.c,t.c||(s-=1),0===s)return a;var n=-1,o=PolynomialBezier.shapeSegment(t,0);zigZagCorner(a,t,0,e,i,r,n);for(var h=0;h<s;h+=1)n=zigZagSegment(a,o,e,i,r,-n),o=h!==s-1||t.c?PolynomialBezier.shapeSegment(t,(h+1)%s):null,zigZagCorner(a,t,h+1,e,i,r,n);return a},ZigZagModifier.prototype.processShapes=function(t){var e,i,r,s,a,n,o=this.shapes.length,h=this.amplitude.v,l=Math.max(0,Math.round(this.frequency.v)),p=this.pointsType.v;if(0!==h)for(i=0;i<o;i+=1){if(n=(a=this.shapes[i]).localShapeCollection,a.shape._mdf||this._mdf||t)for(n.releaseShapes(),a.shape._mdf=!0,e=a.shape.paths.shapes,s=a.shape.paths._length,r=0;r<s;r+=1)n.addShape(this.processPath(e[r],h,l,p));a.shape.paths=a.localShapeCollection}this.dynamicProperties.length||(this._mdf=!1)},extendPrototype([ShapeModifier],OffsetPathModifier),OffsetPathModifier.prototype.initModifierProperties=function(t,e){this.getValue=this.processKeys,this.amount=PropertyFactory.getProp(t,e.a,0,null,this),this.miterLimit=PropertyFactory.getProp(t,e.ml,0,null,this),this.lineJoin=e.lj,this._isAnimated=0!==this.amount.effectsSequence.length},OffsetPathModifier.prototype.processPath=function(t,e,i,r){var s=shapePool.newElement();s.c=t.c;var a,n,o,h=t.length();t.c||(h-=1);var l=[];for(a=0;a<h;a+=1)o=PolynomialBezier.shapeSegment(t,a),l.push(offsetSegmentSplit(o,e));if(!t.c)for(a=h-1;0<=a;a-=1)o=PolynomialBezier.shapeSegmentInverted(t,a),l.push(offsetSegmentSplit(o,e));l=pruneIntersections(l);var p=null,f=null;for(a=0;a<l.length;a+=1){var m=l[a];for(f&&(p=joinLines(s,f,m[0],i,r)),f=m[m.length-1],n=0;n<m.length;n+=1)o=m[n],p&&pointEqual(o.points[0],p)?s.setXYAt(o.points[1][0],o.points[1][1],\"o\",s.length()-1):s.setTripleAt(o.points[0][0],o.points[0][1],o.points[1][0],o.points[1][1],o.points[0][0],o.points[0][1],s.length()),s.setTripleAt(o.points[3][0],o.points[3][1],o.points[3][0],o.points[3][1],o.points[2][0],o.points[2][1],s.length()),p=o.points[3]}return l.length&&joinLines(s,f,l[0][0],i,r),s},OffsetPathModifier.prototype.processShapes=function(t){var e,i,r,s,a,n,o=this.shapes.length,h=this.amount.v,l=this.miterLimit.v,p=this.lineJoin;if(0!==h)for(i=0;i<o;i+=1){if(n=(a=this.shapes[i]).localShapeCollection,a.shape._mdf||this._mdf||t)for(n.releaseShapes(),a.shape._mdf=!0,e=a.shape.paths.shapes,s=a.shape.paths._length,r=0;r<s;r+=1)n.addShape(this.processPath(e[r],h,p,l));a.shape.paths=a.localShapeCollection}this.dynamicProperties.length||(this._mdf=!1)};var FontManager=function(){var a={w:0,size:0,shapes:[],data:{shapes:[]}},e=[];e=e.concat([2304,2305,2306,2307,2362,2363,2364,2364,2366,2367,2368,2369,2370,2371,2372,2373,2374,2375,2376,2377,2378,2379,2380,2381,2382,2383,2387,2388,2389,2390,2391,2402,2403]);var r=[\"d83cdffb\",\"d83cdffc\",\"d83cdffd\",\"d83cdffe\",\"d83cdfff\"],i=[65039,8205];function m(t,e){var i=createTag(\"span\");i.setAttribute(\"aria-hidden\",!0),i.style.fontFamily=e;var r=createTag(\"span\");r.innerText=\"giItT1WQy@!-/#\",i.style.position=\"absolute\",i.style.left=\"-10000px\",i.style.top=\"-10000px\",i.style.fontSize=\"300px\",i.style.fontVariant=\"normal\",i.style.fontStyle=\"normal\",i.style.fontWeight=\"normal\",i.style.letterSpacing=\"0\",i.appendChild(r),document.body.appendChild(i);var s=r.offsetWidth;return r.style.fontFamily=function(t){var e,i=t.split(\",\"),r=i.length,s=[];for(e=0;e<r;e+=1)\"sans-serif\"!==i[e]&&\"monospace\"!==i[e]&&s.push(i[e]);return s.join(\",\")}(t)+\", \"+e,{node:r,w:s,parent:i}}function c(t,e){var i,r=document.body&&e?\"svg\":\"canvas\",s=getFontProperties(t);if(\"svg\"===r){var a=createNS(\"text\");a.style.fontSize=\"100px\",a.setAttribute(\"font-family\",t.fFamily),a.setAttribute(\"font-style\",s.style),a.setAttribute(\"font-weight\",s.weight),a.textContent=\"1\",t.fClass?(a.style.fontFamily=\"inherit\",a.setAttribute(\"class\",t.fClass)):a.style.fontFamily=t.fFamily,e.appendChild(a),i=a}else{var n=new OffscreenCanvas(500,500).getContext(\"2d\");n.font=s.style+\" \"+s.weight+\" 100px \"+t.fFamily,i=n}return{measureText:function(t){return\"svg\"===r?(i.textContent=t,i.getComputedTextLength()):i.measureText(t).width}}}var t=function(){this.fonts=[],this.chars=null,this.typekitLoaded=0,this.isLoaded=!1,this._warned=!1,this.initTime=Date.now(),this.setIsLoadedBinded=this.setIsLoaded.bind(this),this.checkLoadedFontsBinded=this.checkLoadedFonts.bind(this)};return t.isModifier=function(t,e){var i=t.toString(16)+e.toString(16);return-1!==r.indexOf(i)},t.isZeroWidthJoiner=function(t,e){return e?t===i[0]&&e===i[1]:t===i[1]},t.isCombinedCharacter=function(t){return-1!==e.indexOf(t)},t.prototype={addChars:function(t){if(t){var e;this.chars||(this.chars=[]);var i,r,s=t.length,a=this.chars.length;for(e=0;e<s;e+=1){for(i=0,r=!1;i<a;)this.chars[i].style===t[e].style&&this.chars[i].fFamily===t[e].fFamily&&this.chars[i].ch===t[e].ch&&(r=!0),i+=1;r||(this.chars.push(t[e]),a+=1)}}},addFonts:function(t,e){if(t){if(this.chars)return this.isLoaded=!0,void(this.fonts=t.list);if(!document.body)return this.isLoaded=!0,t.list.forEach(function(t){t.helper=c(t),t.cache={}}),void(this.fonts=t.list);var i,r=t.list,s=r.length,a=s;for(i=0;i<s;i+=1){var n,o,h=!0;if(r[i].loaded=!1,r[i].monoCase=m(r[i].fFamily,\"monospace\"),r[i].sansCase=m(r[i].fFamily,\"sans-serif\"),r[i].fPath){if(\"p\"===r[i].fOrigin||3===r[i].origin){if(0<(n=document.querySelectorAll('style[f-forigin=\"p\"][f-family=\"'+r[i].fFamily+'\"], style[f-origin=\"3\"][f-family=\"'+r[i].fFamily+'\"]')).length&&(h=!1),h){var l=createTag(\"style\");l.setAttribute(\"f-forigin\",r[i].fOrigin),l.setAttribute(\"f-origin\",r[i].origin),l.setAttribute(\"f-family\",r[i].fFamily),l.type=\"text/css\",l.innerText=\"@font-face {font-family: \"+r[i].fFamily+\"; font-style: normal; src: url('\"+r[i].fPath+\"');}\",e.appendChild(l)}}else if(\"g\"===r[i].fOrigin||1===r[i].origin){for(n=document.querySelectorAll('link[f-forigin=\"g\"], link[f-origin=\"1\"]'),o=0;o<n.length;o+=1)-1!==n[o].href.indexOf(r[i].fPath)&&(h=!1);if(h){var p=createTag(\"link\");p.setAttribute(\"f-forigin\",r[i].fOrigin),p.setAttribute(\"f-origin\",r[i].origin),p.type=\"text/css\",p.rel=\"stylesheet\",p.href=r[i].fPath,document.body.appendChild(p)}}else if(\"t\"===r[i].fOrigin||2===r[i].origin){for(n=document.querySelectorAll('script[f-forigin=\"t\"], script[f-origin=\"2\"]'),o=0;o<n.length;o+=1)r[i].fPath===n[o].src&&(h=!1);if(h){var f=createTag(\"link\");f.setAttribute(\"f-forigin\",r[i].fOrigin),f.setAttribute(\"f-origin\",r[i].origin),f.setAttribute(\"rel\",\"stylesheet\"),f.setAttribute(\"href\",r[i].fPath),e.appendChild(f)}}}else r[i].loaded=!0,a-=1;r[i].helper=c(r[i],e),r[i].cache={},this.fonts.push(r[i])}0===a?this.isLoaded=!0:setTimeout(this.checkLoadedFonts.bind(this),100)}else this.isLoaded=!0},getCharData:function(t,e,i){for(var r=0,s=this.chars.length;r<s;){if(this.chars[r].ch===t&&this.chars[r].style===e&&this.chars[r].fFamily===i)return this.chars[r];r+=1}return(\"string\"==typeof t&&13!==t.charCodeAt(0)||!t)&&console&&console.warn&&!this._warned&&(this._warned=!0,console.warn(\"Missing character from exported characters list: \",t,e,i)),a},getFontByName:function(t){for(var e=0,i=this.fonts.length;e<i;){if(this.fonts[e].fName===t)return this.fonts[e];e+=1}return this.fonts[0]},measureText:function(t,e,i){var r=this.getFontByName(e),s=t.charCodeAt(0);if(!r.cache[s+1]){var a=r.helper;if(\" \"===t){var n=a.measureText(\"|\"+t+\"|\"),o=a.measureText(\"||\");r.cache[s+1]=(n-o)/100}else r.cache[s+1]=a.measureText(t)/100}return r.cache[s+1]*i},checkLoadedFonts:function(){var t,e,i,r=this.fonts.length,s=r;for(t=0;t<r;t+=1)this.fonts[t].loaded?s-=1:\"n\"===this.fonts[t].fOrigin||0===this.fonts[t].origin?this.fonts[t].loaded=!0:(e=this.fonts[t].monoCase.node,i=this.fonts[t].monoCase.w,e.offsetWidth!==i?(s-=1,this.fonts[t].loaded=!0):(e=this.fonts[t].sansCase.node,i=this.fonts[t].sansCase.w,e.offsetWidth!==i&&(s-=1,this.fonts[t].loaded=!0)),this.fonts[t].loaded&&(this.fonts[t].sansCase.parent.parentNode.removeChild(this.fonts[t].sansCase.parent),this.fonts[t].monoCase.parent.parentNode.removeChild(this.fonts[t].monoCase.parent)));0!==s&&Date.now()-this.initTime<5e3?setTimeout(this.checkLoadedFontsBinded,20):setTimeout(this.setIsLoadedBinded,10)},setIsLoaded:function(){this.isLoaded=!0}},t}();function SlotManager(t){this.animationData=t}function slotFactory(t){return new SlotManager(t)}function RenderableElement(){}SlotManager.prototype.getProp=function(t){return this.animationData.slots&&this.animationData.slots[t.sid]?Object.assign(t,this.animationData.slots[t.sid].p):t},RenderableElement.prototype={initRenderable:function(){this.isInRange=!1,this.hidden=!1,this.isTransparent=!1,this.renderableComponents=[]},addRenderableComponent:function(t){-1===this.renderableComponents.indexOf(t)&&this.renderableComponents.push(t)},removeRenderableComponent:function(t){-1!==this.renderableComponents.indexOf(t)&&this.renderableComponents.splice(this.renderableComponents.indexOf(t),1)},prepareRenderableFrame:function(t){this.checkLayerLimits(t)},checkTransparency:function(){this.finalTransform.mProp.o.v<=0?!this.isTransparent&&this.globalData.renderConfig.hideOnTransparent&&(this.isTransparent=!0,this.hide()):this.isTransparent&&(this.isTransparent=!1,this.show())},checkLayerLimits:function(t){this.data.ip-this.data.st<=t&&this.data.op-this.data.st>t?!0!==this.isInRange&&(this.globalData._mdf=!0,this._mdf=!0,this.isInRange=!0,this.show()):!1!==this.isInRange&&(this.globalData._mdf=!0,this.isInRange=!1,this.hide())},renderRenderable:function(){var t,e=this.renderableComponents.length;for(t=0;t<e;t+=1)this.renderableComponents[t].renderFrame(this._isFirstFrame)},sourceRectAtTime:function(){return{top:0,left:0,width:100,height:100}},getLayerSize:function(){return 5===this.data.ty?{w:this.data.textData.width,h:this.data.textData.height}:{w:this.data.width,h:this.data.height}}};var getBlendMode=(JI={0:\"source-over\",1:\"multiply\",2:\"screen\",3:\"overlay\",4:\"darken\",5:\"lighten\",6:\"color-dodge\",7:\"color-burn\",8:\"hard-light\",9:\"soft-light\",10:\"difference\",11:\"exclusion\",12:\"hue\",13:\"saturation\",14:\"color\",15:\"luminosity\"},function(t){return JI[t]||\"\"}),JI;function SliderEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,0,0,i)}function AngleEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,0,0,i)}function ColorEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,1,0,i)}function PointEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,1,0,i)}function LayerIndexEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,0,0,i)}function MaskIndexEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,0,0,i)}function CheckboxEffect(t,e,i){this.p=PropertyFactory.getProp(e,t.v,0,0,i)}function NoValueEffect(){this.p={}}function EffectsManager(t,e){var i,r=t.ef||[];this.effectElements=[];var s,a=r.length;for(i=0;i<a;i+=1)s=new GroupEffect(r[i],e),this.effectElements.push(s)}function GroupEffect(t,e){this.init(t,e)}function BaseElement(){}function FrameElement(){}function FootageElement(t,e,i){this.initFrame(),this.initRenderable(),this.assetData=e.getAssetData(t.refId),this.footageData=e.imageLoader.getAsset(this.assetData),this.initBaseData(t,e,i)}function AudioElement(t,e,i){this.initFrame(),this.initRenderable(),this.assetData=e.getAssetData(t.refId),this.initBaseData(t,e,i),this._isPlaying=!1,this._canPlay=!1;var r=this.globalData.getAssetsPath(this.assetData);this.audio=this.globalData.audioController.createAudio(r),this._currentTime=0,this.globalData.audioController.addAudio(this),this._volumeMultiplier=1,this._volume=1,this._previousVolume=null,this.tm=t.tm?PropertyFactory.getProp(this,t.tm,0,e.frameRate,this):{_placeholder:!0},this.lv=PropertyFactory.getProp(this,t.au&&t.au.lv?t.au.lv:{k:[100]},1,.01,this)}function BaseRenderer(){}extendPrototype([DynamicPropertyContainer],GroupEffect),GroupEffect.prototype.getValue=GroupEffect.prototype.iterateDynamicProperties,GroupEffect.prototype.init=function(t,e){var i;this.data=t,this.effectElements=[],this.initDynamicPropertyContainer(e);var r,s=this.data.ef.length,a=this.data.ef;for(i=0;i<s;i+=1){switch(r=null,a[i].ty){case 0:r=new SliderEffect(a[i],e,this);break;case 1:r=new AngleEffect(a[i],e,this);break;case 2:r=new ColorEffect(a[i],e,this);break;case 3:r=new PointEffect(a[i],e,this);break;case 4:case 7:r=new CheckboxEffect(a[i],e,this);break;case 10:r=new LayerIndexEffect(a[i],e,this);break;case 11:r=new MaskIndexEffect(a[i],e,this);break;case 5:r=new EffectsManager(a[i],e,this);break;default:r=new NoValueEffect(a[i],e,this)}r&&this.effectElements.push(r)}},BaseElement.prototype={checkMasks:function(){if(!this.data.hasMask)return!1;for(var t=0,e=this.data.masksProperties.length;t<e;){if(\"n\"!==this.data.masksProperties[t].mode&&!1!==this.data.masksProperties[t].cl)return!0;t+=1}return!1},initExpressions:function(){var t=getExpressionInterfaces();if(t){var e=t(\"layer\"),i=t(\"effects\"),r=t(\"shape\"),s=t(\"text\"),a=t(\"comp\");this.layerInterface=e(this),this.data.hasMask&&this.maskManager&&this.layerInterface.registerMaskInterface(this.maskManager);var n=i.createEffectsInterface(this,this.layerInterface);this.layerInterface.registerEffectsInterface(n),0===this.data.ty||this.data.xt?this.compInterface=a(this):4===this.data.ty?(this.layerInterface.shapeInterface=r(this.shapesData,this.itemsData,this.layerInterface),this.layerInterface.content=this.layerInterface.shapeInterface):5===this.data.ty&&(this.layerInterface.textInterface=s(this),this.layerInterface.text=this.layerInterface.textInterface)}},setBlendMode:function(){var t=getBlendMode(this.data.bm);(this.baseElement||this.layerElement).style[\"mix-blend-mode\"]=t},initBaseData:function(t,e,i){this.globalData=e,this.comp=i,this.data=t,this.layerId=createElementID(),this.data.sr||(this.data.sr=1),this.effectsManager=new EffectsManager(this.data,this,this.dynamicProperties)},getType:function(){return this.type},sourceRectAtTime:function(){}},FrameElement.prototype={initFrame:function(){this._isFirstFrame=!1,this.dynamicProperties=[],this._mdf=!1},prepareProperties:function(t,e){var i,r=this.dynamicProperties.length;for(i=0;i<r;i+=1)(e||this._isParent&&\"transform\"===this.dynamicProperties[i].propType)&&(this.dynamicProperties[i].getValue(),this.dynamicProperties[i]._mdf&&(this.globalData._mdf=!0,this._mdf=!0))},addDynamicProperty:function(t){-1===this.dynamicProperties.indexOf(t)&&this.dynamicProperties.push(t)}},FootageElement.prototype.prepareFrame=function(){},extendPrototype([RenderableElement,BaseElement,FrameElement],FootageElement),FootageElement.prototype.getBaseElement=function(){return null},FootageElement.prototype.renderFrame=function(){},FootageElement.prototype.destroy=function(){},FootageElement.prototype.initExpressions=function(){var t=getExpressionInterfaces();if(t){var e=t(\"footage\");this.layerInterface=e(this)}},FootageElement.prototype.getFootageData=function(){return this.footageData},AudioElement.prototype.prepareFrame=function(t){if(this.prepareRenderableFrame(t,!0),this.prepareProperties(t,!0),this.tm._placeholder)this._currentTime=t/this.data.sr;else{var e=this.tm.v;this._currentTime=e}this._volume=this.lv.v[0];var i=this._volume*this._volumeMultiplier;this._previousVolume!==i&&(this._previousVolume=i,this.audio.volume(i))},extendPrototype([RenderableElement,BaseElement,FrameElement],AudioElement),AudioElement.prototype.renderFrame=function(){this.isInRange&&this._canPlay&&(this._isPlaying?(!this.audio.playing()||.1<Math.abs(this._currentTime/this.globalData.frameRate-this.audio.seek()))&&this.audio.seek(this._currentTime/this.globalData.frameRate):(this.audio.play(),this.audio.seek(this._currentTime/this.globalData.frameRate),this._isPlaying=!0))},AudioElement.prototype.show=function(){},AudioElement.prototype.hide=function(){this.audio.pause(),this._isPlaying=!1},AudioElement.prototype.pause=function(){this.audio.pause(),this._isPlaying=!1,this._canPlay=!1},AudioElement.prototype.resume=function(){this._canPlay=!0},AudioElement.prototype.setRate=function(t){this.audio.rate(t)},AudioElement.prototype.volume=function(t){this._volumeMultiplier=t,this._previousVolume=t*this._volume,this.audio.volume(this._previousVolume)},AudioElement.prototype.getBaseElement=function(){return null},AudioElement.prototype.destroy=function(){},AudioElement.prototype.sourceRectAtTime=function(){},AudioElement.prototype.initExpressions=function(){},BaseRenderer.prototype.checkLayers=function(t){var e,i,r=this.layers.length;for(this.completeLayers=!0,e=r-1;0<=e;e-=1)this.elements[e]||(i=this.layers[e]).ip-i.st<=t-this.layers[e].st&&i.op-i.st>t-this.layers[e].st&&this.buildItem(e),this.completeLayers=!!this.elements[e]&&this.completeLayers;this.checkPendingElements()},BaseRenderer.prototype.createItem=function(t){switch(t.ty){case 2:return this.createImage(t);case 0:return this.createComp(t);case 1:return this.createSolid(t);case 3:return this.createNull(t);case 4:return this.createShape(t);case 5:return this.createText(t);case 6:return this.createAudio(t);case 13:return this.createCamera(t);case 15:return this.createFootage(t);default:return this.createNull(t)}},BaseRenderer.prototype.createCamera=function(){throw new Error(\"You're using a 3d camera. Try the html renderer.\")},BaseRenderer.prototype.createAudio=function(t){return new AudioElement(t,this.globalData,this)},BaseRenderer.prototype.createFootage=function(t){return new FootageElement(t,this.globalData,this)},BaseRenderer.prototype.buildAllItems=function(){var t,e=this.layers.length;for(t=0;t<e;t+=1)this.buildItem(t);this.checkPendingElements()},BaseRenderer.prototype.includeLayers=function(t){var e;this.completeLayers=!1;var i,r=t.length,s=this.layers.length;for(e=0;e<r;e+=1)for(i=0;i<s;){if(this.layers[i].id===t[e].id){this.layers[i]=t[e];break}i+=1}},BaseRenderer.prototype.setProjectInterface=function(t){this.globalData.projectInterface=t},BaseRenderer.prototype.initItems=function(){this.globalData.progressiveLoad||this.buildAllItems()},BaseRenderer.prototype.buildElementParenting=function(t,e,i){for(var r=this.elements,s=this.layers,a=0,n=s.length;a<n;)s[a].ind==e&&(r[a]&&!0!==r[a]?(i.push(r[a]),r[a].setAsParent(),void 0!==s[a].parent?this.buildElementParenting(t,s[a].parent,i):t.setHierarchy(i)):(this.buildItem(a),this.addPendingElement(t))),a+=1},BaseRenderer.prototype.addPendingElement=function(t){this.pendingElements.push(t)},BaseRenderer.prototype.searchExtraCompositions=function(t){var e,i=t.length;for(e=0;e<i;e+=1)if(t[e].xt){var r=this.createComp(t[e]);r.initExpressions(),this.globalData.projectInterface.registerComposition(r)}},BaseRenderer.prototype.getElementById=function(t){var e,i=this.elements.length;for(e=0;e<i;e+=1)if(this.elements[e].data.ind===t)return this.elements[e];return null},BaseRenderer.prototype.getElementByPath=function(t){var e,i=t.shift();if(\"number\"==typeof i)e=this.elements[i];else{var r,s=this.elements.length;for(r=0;r<s;r+=1)if(this.elements[r].data.nm===i){e=this.elements[r];break}}return 0===t.length?e:e.getElementByPath(t)},BaseRenderer.prototype.setupGlobalData=function(t,e){this.globalData.fontManager=new FontManager,this.globalData.slotManager=slotFactory(t),this.globalData.fontManager.addChars(t.chars),this.globalData.fontManager.addFonts(t.fonts,e),this.globalData.getAssetData=this.animationItem.getAssetData.bind(this.animationItem),this.globalData.getAssetsPath=this.animationItem.getAssetsPath.bind(this.animationItem),this.globalData.imageLoader=this.animationItem.imagePreloader,this.globalData.audioController=this.animationItem.audioController,this.globalData.frameId=0,this.globalData.frameRate=t.fr,this.globalData.nm=t.nm,this.globalData.compSize={w:t.w,h:t.h}};var effectTypes={TRANSFORM_EFFECT:\"transformEFfect\"};function TransformElement(){}function MaskElement(t,e,i){this.data=t,this.element=e,this.globalData=i,this.storedData=[],this.masksProperties=this.data.masksProperties||[],this.maskElement=null;var r,s,a=this.globalData.defs,n=this.masksProperties?this.masksProperties.length:0;this.viewData=createSizedArray(n),this.solidPath=\"\";var o,h,l,p,f,m,c=this.masksProperties,d=0,u=[],y=createElementID(),g=\"clipPath\",v=\"clip-path\";for(r=0;r<n;r+=1)if((\"a\"!==c[r].mode&&\"n\"!==c[r].mode||c[r].inv||100!==c[r].o.k||c[r].o.x)&&(v=g=\"mask\"),\"s\"!==c[r].mode&&\"i\"!==c[r].mode||0!==d?l=null:((l=createNS(\"rect\")).setAttribute(\"fill\",\"#ffffff\"),l.setAttribute(\"width\",this.element.comp.data.w||0),l.setAttribute(\"height\",this.element.comp.data.h||0),u.push(l)),s=createNS(\"path\"),\"n\"===c[r].mode)this.viewData[r]={op:PropertyFactory.getProp(this.element,c[r].o,0,.01,this.element),prop:ShapePropertyFactory.getShapeProp(this.element,c[r],3),elem:s,lastPath:\"\"},a.appendChild(s);else{var b;if(d+=1,s.setAttribute(\"fill\",\"s\"===c[r].mode?\"#000000\":\"#ffffff\"),s.setAttribute(\"clip-rule\",\"nonzero\"),0!==c[r].x.k?(v=g=\"mask\",m=PropertyFactory.getProp(this.element,c[r].x,0,null,this.element),b=createElementID(),(p=createNS(\"filter\")).setAttribute(\"id\",b),(f=createNS(\"feMorphology\")).setAttribute(\"operator\",\"erode\"),f.setAttribute(\"in\",\"SourceGraphic\"),f.setAttribute(\"radius\",\"0\"),p.appendChild(f),a.appendChild(p),s.setAttribute(\"stroke\",\"s\"===c[r].mode?\"#000000\":\"#ffffff\")):m=f=null,this.storedData[r]={elem:s,x:m,expan:f,lastPath:\"\",lastOperator:\"\",filterId:b,lastRadius:0},\"i\"===c[r].mode){h=u.length;var E=createNS(\"g\");for(o=0;o<h;o+=1)E.appendChild(u[o]);var P=createNS(\"mask\");P.setAttribute(\"mask-type\",\"alpha\"),P.setAttribute(\"id\",y+\"_\"+d),P.appendChild(s),a.appendChild(P),E.setAttribute(\"mask\",\"url(\"+getLocationHref()+\"#\"+y+\"_\"+d+\")\"),u.length=0,u.push(E)}else u.push(s);c[r].inv&&!this.solidPath&&(this.solidPath=this.createLayerSolidPath()),this.viewData[r]={elem:s,lastPath:\"\",op:PropertyFactory.getProp(this.element,c[r].o,0,.01,this.element),prop:ShapePropertyFactory.getShapeProp(this.element,c[r],3),invRect:l},this.viewData[r].prop.k||this.drawPath(c[r],this.viewData[r].prop.v,this.viewData[r])}for(this.maskElement=createNS(g),n=u.length,r=0;r<n;r+=1)this.maskElement.appendChild(u[r]);0<d&&(this.maskElement.setAttribute(\"id\",y),this.element.maskedElement.setAttribute(v,\"url(\"+getLocationHref()+\"#\"+y+\")\"),a.appendChild(this.maskElement)),this.viewData.length&&this.element.addRenderableComponent(this)}TransformElement.prototype={initTransform:function(){var t=new Matrix;this.finalTransform={mProp:this.data.ks?TransformPropertyFactory.getTransformProperty(this,this.data.ks,this):{o:0},_matMdf:!1,_localMatMdf:!1,_opMdf:!1,mat:t,localMat:t,localOpacity:1},this.data.ao&&(this.finalTransform.mProp.autoOriented=!0),this.data.ty},renderTransform:function(){if(this.finalTransform._opMdf=this.finalTransform.mProp.o._mdf||this._isFirstFrame,this.finalTransform._matMdf=this.finalTransform.mProp._mdf||this._isFirstFrame,this.hierarchy){var t,e=this.finalTransform.mat,i=0,r=this.hierarchy.length;if(!this.finalTransform._matMdf)for(;i<r;){if(this.hierarchy[i].finalTransform.mProp._mdf){this.finalTransform._matMdf=!0;break}i+=1}if(this.finalTransform._matMdf)for(t=this.finalTransform.mProp.v.props,e.cloneFromProps(t),i=0;i<r;i+=1)e.multiply(this.hierarchy[i].finalTransform.mProp.v)}this.finalTransform._matMdf&&(this.finalTransform._localMatMdf=this.finalTransform._matMdf),this.finalTransform._opMdf&&(this.finalTransform.localOpacity=this.finalTransform.mProp.o.v)},renderLocalTransform:function(){if(this.localTransforms){var t=0,e=this.localTransforms.length;if(this.finalTransform._localMatMdf=this.finalTransform._matMdf,!this.finalTransform._localMatMdf||!this.finalTransform._opMdf)for(;t<e;)this.localTransforms[t]._mdf&&(this.finalTransform._localMatMdf=!0),this.localTransforms[t]._opMdf&&(this.finalTransform._opMdf=!0),t+=1;if(this.finalTransform._localMatMdf){var i=this.finalTransform.localMat;for(this.localTransforms[0].matrix.clone(i),t=1;t<e;t+=1){var r=this.localTransforms[t].matrix;i.multiply(r)}i.multiply(this.finalTransform.mat)}if(this.finalTransform._opMdf){var s=this.finalTransform.localOpacity;for(t=0;t<e;t+=1)s*=.01*this.localTransforms[t].opacity;this.finalTransform.localOpacity=s}}},searchEffectTransforms:function(){if(this.renderableEffectsManager){var t=this.renderableEffectsManager.getEffects(effectTypes.TRANSFORM_EFFECT);if(t.length){this.localTransforms=[],this.finalTransform.localMat=new Matrix;var e=0,i=t.length;for(e=0;e<i;e+=1)this.localTransforms.push(t[e])}}},globalToLocal:function(t){var e=[];e.push(this.finalTransform);for(var i,r=!0,s=this.comp;r;)s.finalTransform?(s.data.hasMask&&e.splice(0,0,s.finalTransform),s=s.comp):r=!1;var a,n=e.length;for(i=0;i<n;i+=1)a=e[i].mat.applyToPointArray(0,0,0),t=[t[0]-a[0],t[1]-a[1],0];return t},mHelper:new Matrix},MaskElement.prototype.getMaskProperty=function(t){return this.viewData[t].prop},MaskElement.prototype.renderFrame=function(t){var e,i=this.element.finalTransform.mat,r=this.masksProperties.length;for(e=0;e<r;e+=1)if((this.viewData[e].prop._mdf||t)&&this.drawPath(this.masksProperties[e],this.viewData[e].prop.v,this.viewData[e]),(this.viewData[e].op._mdf||t)&&this.viewData[e].elem.setAttribute(\"fill-opacity\",this.viewData[e].op.v),\"n\"!==this.masksProperties[e].mode&&(this.viewData[e].invRect&&(this.element.finalTransform.mProp._mdf||t)&&this.viewData[e].invRect.setAttribute(\"transform\",i.getInverseMatrix().to2dCSS()),this.storedData[e].x&&(this.storedData[e].x._mdf||t))){var s=this.storedData[e].expan;this.storedData[e].x.v<0?(\"erode\"!==this.storedData[e].lastOperator&&(this.storedData[e].lastOperator=\"erode\",this.storedData[e].elem.setAttribute(\"filter\",\"url(\"+getLocationHref()+\"#\"+this.storedData[e].filterId+\")\")),s.setAttribute(\"radius\",-this.storedData[e].x.v)):(\"dilate\"!==this.storedData[e].lastOperator&&(this.storedData[e].lastOperator=\"dilate\",this.storedData[e].elem.setAttribute(\"filter\",null)),this.storedData[e].elem.setAttribute(\"stroke-width\",2*this.storedData[e].x.v))}},MaskElement.prototype.getMaskelement=function(){return this.maskElement},MaskElement.prototype.createLayerSolidPath=function(){var t=\"M0,0 \";return t+=\" h\"+this.globalData.compSize.w,t+=\" v\"+this.globalData.compSize.h,t+=\" h-\"+this.globalData.compSize.w,t+=\" v-\"+this.globalData.compSize.h+\" \"},MaskElement.prototype.drawPath=function(t,e,i){var r,s,a=\" M\"+e.v[0][0]+\",\"+e.v[0][1];for(s=e._length,r=1;r<s;r+=1)a+=\" C\"+e.o[r-1][0]+\",\"+e.o[r-1][1]+\" \"+e.i[r][0]+\",\"+e.i[r][1]+\" \"+e.v[r][0]+\",\"+e.v[r][1];if(e.c&&1<s&&(a+=\" C\"+e.o[r-1][0]+\",\"+e.o[r-1][1]+\" \"+e.i[0][0]+\",\"+e.i[0][1]+\" \"+e.v[0][0]+\",\"+e.v[0][1]),i.lastPath!==a){var n=\"\";i.elem&&(e.c&&(n=t.inv?this.solidPath+a:a),i.elem.setAttribute(\"d\",n)),i.lastPath=a}},MaskElement.prototype.destroy=function(){this.element=null,this.globalData=null,this.maskElement=null,this.data=null,this.masksProperties=null};var filtersFactory=(YL={},YL.createFilter=function(t,e){var i=createNS(\"filter\");return i.setAttribute(\"id\",t),!0!==e&&(i.setAttribute(\"filterUnits\",\"objectBoundingBox\"),i.setAttribute(\"x\",\"0%\"),i.setAttribute(\"y\",\"0%\"),i.setAttribute(\"width\",\"100%\"),i.setAttribute(\"height\",\"100%\")),i},YL.createAlphaToLuminanceFilter=function(){var t=createNS(\"feColorMatrix\");return t.setAttribute(\"type\",\"matrix\"),t.setAttribute(\"color-interpolation-filters\",\"sRGB\"),t.setAttribute(\"values\",\"0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 1\"),t},YL),YL,featureSupport=(dM={maskType:!0,svgLumaHidden:!0,offscreenCanvas:\"undefined\"!=typeof OffscreenCanvas},(/MSIE 10/i.test(navigator.userAgent)||/MSIE 9/i.test(navigator.userAgent)||/rv:11.0/i.test(navigator.userAgent)||/Edge\\/\\d./i.test(navigator.userAgent))&&(dM.maskType=!1),/firefox/i.test(navigator.userAgent)&&(dM.svgLumaHidden=!1),dM),dM,registeredEffects$1={},idPrefix=\"filter_result_\";function SVGEffects(t){var e,i,r=\"SourceGraphic\",s=t.data.ef?t.data.ef.length:0,a=createElementID(),n=filtersFactory.createFilter(a,!0),o=0;for(this.filters=[],e=0;e<s;e+=1){i=null;var h=t.data.ef[e].ty;if(registeredEffects$1[h])i=new registeredEffects$1[h].effect(n,t.effectsManager.effectElements[e],t,idPrefix+o,r),r=idPrefix+o,registeredEffects$1[h].countsAsEffect&&(o+=1);i&&this.filters.push(i)}o&&(t.globalData.defs.appendChild(n),t.layerElement.setAttribute(\"filter\",\"url(\"+getLocationHref()+\"#\"+a+\")\")),this.filters.length&&t.addRenderableComponent(this)}function registerEffect$1(t,e,i){registeredEffects$1[t]={effect:e,countsAsEffect:i}}function SVGBaseElement(){}function HierarchyElement(){}function RenderableDOMElement(){}function IImageElement(t,e,i){this.assetData=e.getAssetData(t.refId),this.assetData&&this.assetData.sid&&(this.assetData=e.slotManager.getProp(this.assetData)),this.initElement(t,e,i),this.sourceRect={top:0,left:0,width:this.assetData.w,height:this.assetData.h}}function ProcessedElement(t,e){this.elem=t,this.pos=e}function IShapeElement(){}SVGEffects.prototype.renderFrame=function(t){var e,i=this.filters.length;for(e=0;e<i;e+=1)this.filters[e].renderFrame(t)},SVGEffects.prototype.getEffects=function(t){var e,i=this.filters.length,r=[];for(e=0;e<i;e+=1)this.filters[e].type===t&&r.push(this.filters[e]);return r},SVGBaseElement.prototype={initRendererElement:function(){this.layerElement=createNS(\"g\")},createContainerElements:function(){this.matteElement=createNS(\"g\"),this.transformedElement=this.layerElement,this.maskedElement=this.layerElement,this._sizeChanged=!1;var t=null;if(this.data.td){this.matteMasks={};var e=createNS(\"g\");e.setAttribute(\"id\",this.layerId),e.appendChild(this.layerElement),t=e,this.globalData.defs.appendChild(e)}else this.data.tt?(this.matteElement.appendChild(this.layerElement),t=this.matteElement,this.baseElement=this.matteElement):this.baseElement=this.layerElement;if(this.data.ln&&this.layerElement.setAttribute(\"id\",this.data.ln),this.data.cl&&this.layerElement.setAttribute(\"class\",this.data.cl),0===this.data.ty&&!this.data.hd){var i=createNS(\"clipPath\"),r=createNS(\"path\");r.setAttribute(\"d\",\"M0,0 L\"+this.data.w+\",0 L\"+this.data.w+\",\"+this.data.h+\" L0,\"+this.data.h+\"z\");var s=createElementID();if(i.setAttribute(\"id\",s),i.appendChild(r),this.globalData.defs.appendChild(i),this.checkMasks()){var a=createNS(\"g\");a.setAttribute(\"clip-path\",\"url(\"+getLocationHref()+\"#\"+s+\")\"),a.appendChild(this.layerElement),this.transformedElement=a,t?t.appendChild(this.transformedElement):this.baseElement=this.transformedElement}else this.layerElement.setAttribute(\"clip-path\",\"url(\"+getLocationHref()+\"#\"+s+\")\")}0!==this.data.bm&&this.setBlendMode()},renderElement:function(){this.finalTransform._localMatMdf&&this.transformedElement.setAttribute(\"transform\",this.finalTransform.localMat.to2dCSS()),this.finalTransform._opMdf&&this.transformedElement.setAttribute(\"opacity\",this.finalTransform.localOpacity)},destroyBaseElement:function(){this.layerElement=null,this.matteElement=null,this.maskManager.destroy()},getBaseElement:function(){return this.data.hd?null:this.baseElement},createRenderableComponents:function(){this.maskManager=new MaskElement(this.data,this,this.globalData),this.renderableEffectsManager=new SVGEffects(this),this.searchEffectTransforms()},getMatte:function(t){if(this.matteMasks||(this.matteMasks={}),!this.matteMasks[t]){var e,i,r,s,a=this.layerId+\"_\"+t;if(1===t||3===t){var n=createNS(\"mask\");n.setAttribute(\"id\",a),n.setAttribute(\"mask-type\",3===t?\"luminance\":\"alpha\"),(r=createNS(\"use\")).setAttributeNS(\"http://www.w3.org/1999/xlink\",\"href\",\"#\"+this.layerId),n.appendChild(r),this.globalData.defs.appendChild(n),featureSupport.maskType||1!==t||(n.setAttribute(\"mask-type\",\"luminance\"),e=createElementID(),i=filtersFactory.createFilter(e),this.globalData.defs.appendChild(i),i.appendChild(filtersFactory.createAlphaToLuminanceFilter()),(s=createNS(\"g\")).appendChild(r),n.appendChild(s),s.setAttribute(\"filter\",\"url(\"+getLocationHref()+\"#\"+e+\")\"))}else if(2===t){var o=createNS(\"mask\");o.setAttribute(\"id\",a),o.setAttribute(\"mask-type\",\"alpha\");var h=createNS(\"g\");o.appendChild(h),e=createElementID(),i=filtersFactory.createFilter(e);var l=createNS(\"feComponentTransfer\");l.setAttribute(\"in\",\"SourceGraphic\"),i.appendChild(l);var p=createNS(\"feFuncA\");p.setAttribute(\"type\",\"table\"),p.setAttribute(\"tableValues\",\"1.0 0.0\"),l.appendChild(p),this.globalData.defs.appendChild(i);var f=createNS(\"rect\");f.setAttribute(\"width\",this.comp.data.w),f.setAttribute(\"height\",this.comp.data.h),f.setAttribute(\"x\",\"0\"),f.setAttribute(\"y\",\"0\"),f.setAttribute(\"fill\",\"#ffffff\"),f.setAttribute(\"opacity\",\"0\"),h.setAttribute(\"filter\",\"url(\"+getLocationHref()+\"#\"+e+\")\"),h.appendChild(f),(r=createNS(\"use\")).setAttributeNS(\"http://www.w3.org/1999/xlink\",\"href\",\"#\"+this.layerId),h.appendChild(r),featureSupport.maskType||(o.setAttribute(\"mask-type\",\"luminance\"),i.appendChild(filtersFactory.createAlphaToLuminanceFilter()),s=createNS(\"g\"),h.appendChild(f),s.appendChild(this.layerElement),h.appendChild(s)),this.globalData.defs.appendChild(o)}this.matteMasks[t]=a}return this.matteMasks[t]},setMatte:function(t){this.matteElement&&this.matteElement.setAttribute(\"mask\",\"url(\"+getLocationHref()+\"#\"+t+\")\")}},HierarchyElement.prototype={initHierarchy:function(){this.hierarchy=[],this._isParent=!1,this.checkParenting()},setHierarchy:function(t){this.hierarchy=t},setAsParent:function(){this._isParent=!0},checkParenting:function(){void 0!==this.data.parent&&this.comp.buildElementParenting(this,this.data.parent,[])}},extendPrototype([RenderableElement,createProxyFunction({initElement:function(t,e,i){this.initFrame(),this.initBaseData(t,e,i),this.initTransform(t,e,i),this.initHierarchy(),this.initRenderable(),this.initRendererElement(),this.createContainerElements(),this.createRenderableComponents(),this.createContent(),this.hide()},hide:function(){this.hidden||this.isInRange&&!this.isTransparent||((this.baseElement||this.layerElement).style.display=\"none\",this.hidden=!0)},show:function(){this.isInRange&&!this.isTransparent&&(this.data.hd||((this.baseElement||this.layerElement).style.display=\"block\"),this.hidden=!1,this._isFirstFrame=!0)},renderFrame:function(){this.data.hd||this.hidden||(this.renderTransform(),this.renderRenderable(),this.renderLocalTransform(),this.renderElement(),this.renderInnerContent(),this._isFirstFrame&&(this._isFirstFrame=!1))},renderInnerContent:function(){},prepareFrame:function(t){this._mdf=!1,this.prepareRenderableFrame(t),this.prepareProperties(t,this.isInRange),this.checkTransparency()},destroy:function(){this.innerElem=null,this.destroyBaseElement()}})],RenderableDOMElement),extendPrototype([BaseElement,TransformElement,SVGBaseElement,HierarchyElement,FrameElement,RenderableDOMElement],IImageElement),IImageElement.prototype.createContent=function(){var t=this.globalData.getAssetsPath(this.assetData);this.innerElem=createNS(\"image\"),this.innerElem.setAttribute(\"width\",this.assetData.w+\"px\"),this.innerElem.setAttribute(\"height\",this.assetData.h+\"px\"),this.innerElem.setAttribute(\"preserveAspectRatio\",this.assetData.pr||this.globalData.renderConfig.imagePreserveAspectRatio),this.innerElem.setAttributeNS(\"http://www.w3.org/1999/xlink\",\"href\",t),this.layerElement.appendChild(this.innerElem)},IImageElement.prototype.sourceRectAtTime=function(){return this.sourceRect},IShapeElement.prototype={addShapeToModifiers:function(t){var e,i=this.shapeModifiers.length;for(e=0;e<i;e+=1)this.shapeModifiers[e].addShape(t)},isShapeInAnimatedModifiers:function(t){for(var e=this.shapeModifiers.length;0<e;)if(this.shapeModifiers[0].isAnimatedWithShape(t))return!0;return!1},renderModifiers:function(){if(this.shapeModifiers.length){var t,e=this.shapes.length;for(t=0;t<e;t+=1)this.shapes[t].sh.reset();for(t=(e=this.shapeModifiers.length)-1;0<=t&&!this.shapeModifiers[t].processShapes(this._isFirstFrame);t-=1);}},searchProcessedElement:function(t){for(var e=this.processedElements,i=0,r=e.length;i<r;){if(e[i].elem===t)return e[i].pos;i+=1}return 0},addProcessedElement:function(t,e){for(var i=this.processedElements,r=i.length;r;)if(i[r-=1].elem===t)return void(i[r].pos=e);i.push(new ProcessedElement(t,e))},prepareFrame:function(t){this.prepareRenderableFrame(t),this.prepareProperties(t,this.isInRange)}};var lineCapEnum={1:\"butt\",2:\"round\",3:\"square\"},lineJoinEnum={1:\"miter\",2:\"round\",3:\"bevel\"};function SVGShapeData(t,e,i){this.caches=[],this.styles=[],this.transformers=t,this.lStr=\"\",this.sh=i,this.lvl=e,this._isAnimated=!!i.k;for(var r=0,s=t.length;r<s;){if(t[r].mProps.dynamicProperties.length){this._isAnimated=!0;break}r+=1}}function SVGStyleData(t,e){this.data=t,this.type=t.ty,this.d=\"\",this.lvl=e,this._mdf=!1,this.closed=!0===t.hd,this.pElem=createNS(\"path\"),this.msElem=null}function DashProperty(t,e,i,r){var s;this.elem=t,this.frameId=-1,this.dataProps=createSizedArray(e.length),this.renderer=i,this.k=!1,this.dashStr=\"\",this.dashArray=createTypedArray(\"float32\",e.length?e.length-1:0),this.dashoffset=createTypedArray(\"float32\",1),this.initDynamicPropertyContainer(r);var a,n=e.length||0;for(s=0;s<n;s+=1)a=PropertyFactory.getProp(t,e[s].v,0,0,this),this.k=a.k||this.k,this.dataProps[s]={n:e[s].n,p:a};this.k||this.getValue(!0),this._isAnimated=this.k}function SVGStrokeStyleData(t,e,i){this.initDynamicPropertyContainer(t),this.getValue=this.iterateDynamicProperties,this.o=PropertyFactory.getProp(t,e.o,0,.01,this),this.w=PropertyFactory.getProp(t,e.w,0,null,this),this.d=new DashProperty(t,e.d||{},\"svg\",this),this.c=PropertyFactory.getProp(t,e.c,1,255,this),this.style=i,this._isAnimated=!!this._isAnimated}function SVGFillStyleData(t,e,i){this.initDynamicPropertyContainer(t),this.getValue=this.iterateDynamicProperties,this.o=PropertyFactory.getProp(t,e.o,0,.01,this),this.c=PropertyFactory.getProp(t,e.c,1,255,this),this.style=i}function SVGNoStyleData(t,e,i){this.initDynamicPropertyContainer(t),this.getValue=this.iterateDynamicProperties,this.style=i}function GradientProperty(t,e,i){this.data=e,this.c=createTypedArray(\"uint8c\",4*e.p);var r=e.k.k[0].s?e.k.k[0].s.length-4*e.p:e.k.k.length-4*e.p;this.o=createTypedArray(\"float32\",r),this._cmdf=!1,this._omdf=!1,this._collapsable=this.checkCollapsable(),this._hasOpacity=r,this.initDynamicPropertyContainer(i),this.prop=PropertyFactory.getProp(t,e.k,1,null,this),this.k=this.prop.k,this.getValue(!0)}function SVGGradientFillStyleData(t,e,i){this.initDynamicPropertyContainer(t),this.getValue=this.iterateDynamicProperties,this.initGradientData(t,e,i)}function SVGGradientStrokeStyleData(t,e,i){this.initDynamicPropertyContainer(t),this.getValue=this.iterateDynamicProperties,this.w=PropertyFactory.getProp(t,e.w,0,null,this),this.d=new DashProperty(t,e.d||{},\"svg\",this),this.initGradientData(t,e,i),this._isAnimated=!!this._isAnimated}function ShapeGroupData(){this.it=[],this.prevViewData=[],this.gr=createNS(\"g\")}function SVGTransformData(t,e,i){this.transform={mProps:t,op:e,container:i},this.elements=[],this._isAnimated=this.transform.mProps.dynamicProperties.length||this.transform.op.effectsSequence.length}SVGShapeData.prototype.setAsAnimated=function(){this._isAnimated=!0},SVGStyleData.prototype.reset=function(){this.d=\"\",this._mdf=!1},DashProperty.prototype.getValue=function(t){if((this.elem.globalData.frameId!==this.frameId||t)&&(this.frameId=this.elem.globalData.frameId,this.iterateDynamicProperties(),this._mdf=this._mdf||t,this._mdf)){var e=0,i=this.dataProps.length;for(\"svg\"===this.renderer&&(this.dashStr=\"\"),e=0;e<i;e+=1)\"o\"!==this.dataProps[e].n?\"svg\"===this.renderer?this.dashStr+=\" \"+this.dataProps[e].p.v:this.dashArray[e]=this.dataProps[e].p.v:this.dashoffset[0]=this.dataProps[e].p.v}},extendPrototype([DynamicPropertyContainer],DashProperty),extendPrototype([DynamicPropertyContainer],SVGStrokeStyleData),extendPrototype([DynamicPropertyContainer],SVGFillStyleData),extendPrototype([DynamicPropertyContainer],SVGNoStyleData),GradientProperty.prototype.comparePoints=function(t,e){for(var i=0,r=this.o.length/2;i<r;){if(.01<Math.abs(t[4*i]-t[4*e+2*i]))return!1;i+=1}return!0},GradientProperty.prototype.checkCollapsable=function(){if(this.o.length/2!=this.c.length/4)return!1;if(this.data.k.k[0].s)for(var t=0,e=this.data.k.k.length;t<e;){if(!this.comparePoints(this.data.k.k[t].s,this.data.p))return!1;t+=1}else if(!this.comparePoints(this.data.k.k,this.data.p))return!1;return!0},GradientProperty.prototype.getValue=function(t){if(this.prop.getValue(),this._mdf=!1,this._cmdf=!1,this._omdf=!1,this.prop._mdf||t){var e,i,r,s=4*this.data.p;for(e=0;e<s;e+=1)i=e%4==0?100:255,r=Math.round(this.prop.v[e]*i),this.c[e]!==r&&(this.c[e]=r,this._cmdf=!t);if(this.o.length)for(s=this.prop.v.length,e=4*this.data.p;e<s;e+=1)i=e%2==0?100:1,r=e%2==0?Math.round(100*this.prop.v[e]):this.prop.v[e],this.o[e-4*this.data.p]!==r&&(this.o[e-4*this.data.p]=r,this._omdf=!t);this._mdf=!t}},extendPrototype([DynamicPropertyContainer],GradientProperty),SVGGradientFillStyleData.prototype.initGradientData=function(t,e,i){this.o=PropertyFactory.getProp(t,e.o,0,.01,this),this.s=PropertyFactory.getProp(t,e.s,1,null,this),this.e=PropertyFactory.getProp(t,e.e,1,null,this),this.h=PropertyFactory.getProp(t,e.h||{k:0},0,.01,this),this.a=PropertyFactory.getProp(t,e.a||{k:0},0,degToRads,this),this.g=new GradientProperty(t,e.g,this),this.style=i,this.stops=[],this.setGradientData(i.pElem,e),this.setGradientOpacity(e,i),this._isAnimated=!!this._isAnimated},SVGGradientFillStyleData.prototype.setGradientData=function(t,e){var i=createElementID(),r=createNS(1===e.t?\"linearGradient\":\"radialGradient\");r.setAttribute(\"id\",i),r.setAttribute(\"spreadMethod\",\"pad\"),r.setAttribute(\"gradientUnits\",\"userSpaceOnUse\");var s,a,n,o=[];for(n=4*e.g.p,a=0;a<n;a+=4)s=createNS(\"stop\"),r.appendChild(s),o.push(s);t.setAttribute(\"gf\"===e.ty?\"fill\":\"stroke\",\"url(\"+getLocationHref()+\"#\"+i+\")\"),this.gf=r,this.cst=o},SVGGradientFillStyleData.prototype.setGradientOpacity=function(t,e){if(this.g._hasOpacity&&!this.g._collapsable){var i,r,s,a=createNS(\"mask\"),n=createNS(\"path\");a.appendChild(n);var o=createElementID(),h=createElementID();a.setAttribute(\"id\",h);var l=createNS(1===t.t?\"linearGradient\":\"radialGradient\");l.setAttribute(\"id\",o),l.setAttribute(\"spreadMethod\",\"pad\"),l.setAttribute(\"gradientUnits\",\"userSpaceOnUse\"),s=t.g.k.k[0].s?t.g.k.k[0].s.length:t.g.k.k.length;var p=this.stops;for(r=4*t.g.p;r<s;r+=2)(i=createNS(\"stop\")).setAttribute(\"stop-color\",\"rgb(255,255,255)\"),l.appendChild(i),p.push(i);n.setAttribute(\"gf\"===t.ty?\"fill\":\"stroke\",\"url(\"+getLocationHref()+\"#\"+o+\")\"),\"gs\"===t.ty&&(n.setAttribute(\"stroke-linecap\",lineCapEnum[t.lc||2]),n.setAttribute(\"stroke-linejoin\",lineJoinEnum[t.lj||2]),1===t.lj&&n.setAttribute(\"stroke-miterlimit\",t.ml)),this.of=l,this.ms=a,this.ost=p,this.maskId=h,e.msElem=n}},extendPrototype([DynamicPropertyContainer],SVGGradientFillStyleData),extendPrototype([SVGGradientFillStyleData,DynamicPropertyContainer],SVGGradientStrokeStyleData);var buildShapeString=function(t,e,i,r){if(0===e)return\"\";var s,a=t.o,n=t.i,o=t.v,h=\" M\"+r.applyToPointStringified(o[0][0],o[0][1]);for(s=1;s<e;s+=1)h+=\" C\"+r.applyToPointStringified(a[s-1][0],a[s-1][1])+\" \"+r.applyToPointStringified(n[s][0],n[s][1])+\" \"+r.applyToPointStringified(o[s][0],o[s][1]);return i&&e&&(h+=\" C\"+r.applyToPointStringified(a[s-1][0],a[s-1][1])+\" \"+r.applyToPointStringified(n[0][0],n[0][1])+\" \"+r.applyToPointStringified(o[0][0],o[0][1]),h+=\"z\"),h},SVGElementsRenderer=function(){var u=new Matrix,y=new Matrix;function e(t,e,i){(i||e.transform.op._mdf)&&e.transform.container.setAttribute(\"opacity\",e.transform.op.v),(i||e.transform.mProps._mdf)&&e.transform.container.setAttribute(\"transform\",e.transform.mProps.v.to2dCSS())}function i(){}function r(t,e,i){var r,s,a,n,o,h,l,p,f,m,c=e.styles.length,d=e.lvl;for(h=0;h<c;h+=1){if(n=e.sh._mdf||i,e.styles[h].lvl<d){for(p=y.reset(),f=d-e.styles[h].lvl,m=e.transformers.length-1;!n&&0<f;)n=e.transformers[m].mProps._mdf||n,f-=1,m-=1;if(n)for(f=d-e.styles[h].lvl,m=e.transformers.length-1;0<f;)p.multiply(e.transformers[m].mProps.v),f-=1,m-=1}else p=u;if(s=(l=e.sh.paths)._length,n){for(a=\"\",r=0;r<s;r+=1)(o=l.shapes[r])&&o._length&&(a+=buildShapeString(o,o._length,o.c,p));e.caches[h]=a}else a=e.caches[h];e.styles[h].d+=!0===t.hd?\"\":a,e.styles[h]._mdf=n||e.styles[h]._mdf}}function s(t,e,i){var r=e.style;(e.c._mdf||i)&&r.pElem.setAttribute(\"fill\",\"rgb(\"+bmFloor(e.c.v[0])+\",\"+bmFloor(e.c.v[1])+\",\"+bmFloor(e.c.v[2])+\")\"),(e.o._mdf||i)&&r.pElem.setAttribute(\"fill-opacity\",e.o.v)}function a(t,e,i){n(t,e,i),o(t,e,i)}function n(t,e,i){var r,s,a,n,o,h=e.gf,l=e.g._hasOpacity,p=e.s.v,f=e.e.v;if(e.o._mdf||i){var m=\"gf\"===t.ty?\"fill-opacity\":\"stroke-opacity\";e.style.pElem.setAttribute(m,e.o.v)}if(e.s._mdf||i){var c=1===t.t?\"x1\":\"cx\",d=\"x1\"===c?\"y1\":\"cy\";h.setAttribute(c,p[0]),h.setAttribute(d,p[1]),l&&!e.g._collapsable&&(e.of.setAttribute(c,p[0]),e.of.setAttribute(d,p[1]))}if(e.g._cmdf||i){r=e.cst;var u=e.g.c;for(a=r.length,s=0;s<a;s+=1)(n=r[s]).setAttribute(\"offset\",u[4*s]+\"%\"),n.setAttribute(\"stop-color\",\"rgb(\"+u[4*s+1]+\",\"+u[4*s+2]+\",\"+u[4*s+3]+\")\")}if(l&&(e.g._omdf||i)){var y=e.g.o;for(a=(r=e.g._collapsable?e.cst:e.ost).length,s=0;s<a;s+=1)n=r[s],e.g._collapsable||n.setAttribute(\"offset\",y[2*s]+\"%\"),n.setAttribute(\"stop-opacity\",y[2*s+1])}if(1===t.t)(e.e._mdf||i)&&(h.setAttribute(\"x2\",f[0]),h.setAttribute(\"y2\",f[1]),l&&!e.g._collapsable&&(e.of.setAttribute(\"x2\",f[0]),e.of.setAttribute(\"y2\",f[1])));else if((e.s._mdf||e.e._mdf||i)&&(o=Math.sqrt(Math.pow(p[0]-f[0],2)+Math.pow(p[1]-f[1],2)),h.setAttribute(\"r\",o),l&&!e.g._collapsable&&e.of.setAttribute(\"r\",o)),e.e._mdf||e.h._mdf||e.a._mdf||i){o||(o=Math.sqrt(Math.pow(p[0]-f[0],2)+Math.pow(p[1]-f[1],2)));var g=Math.atan2(f[1]-p[1],f[0]-p[0]),v=e.h.v;1<=v?v=.99:v<=-1&&(v=-.99);var b=o*v,E=Math.cos(g+e.a.v)*b+p[0],P=Math.sin(g+e.a.v)*b+p[1];h.setAttribute(\"fx\",E),h.setAttribute(\"fy\",P),l&&!e.g._collapsable&&(e.of.setAttribute(\"fx\",E),e.of.setAttribute(\"fy\",P))}}function o(t,e,i){var r=e.style,s=e.d;s&&(s._mdf||i)&&s.dashStr&&(r.pElem.setAttribute(\"stroke-dasharray\",s.dashStr),r.pElem.setAttribute(\"stroke-dashoffset\",s.dashoffset[0])),e.c&&(e.c._mdf||i)&&r.pElem.setAttribute(\"stroke\",\"rgb(\"+bmFloor(e.c.v[0])+\",\"+bmFloor(e.c.v[1])+\",\"+bmFloor(e.c.v[2])+\")\"),(e.o._mdf||i)&&r.pElem.setAttribute(\"stroke-opacity\",e.o.v),(e.w._mdf||i)&&(r.pElem.setAttribute(\"stroke-width\",e.w.v),r.msElem&&r.msElem.setAttribute(\"stroke-width\",e.w.v))}return{createRenderFunction:function(t){switch(t.ty){case\"fl\":return s;case\"gf\":return n;case\"gs\":return a;case\"st\":return o;case\"sh\":case\"el\":case\"rc\":case\"sr\":return r;case\"tr\":return e;case\"no\":return i;default:return null}}}}();function SVGShapeElement(t,e,i){this.shapes=[],this.shapesData=t.shapes,this.stylesList=[],this.shapeModifiers=[],this.itemsData=[],this.processedElements=[],this.animatedContents=[],this.initElement(t,e,i),this.prevViewData=[]}function LetterProps(t,e,i,r,s,a){this.o=t,this.sw=e,this.sc=i,this.fc=r,this.m=s,this.p=a,this._mdf={o:!0,sw:!!e,sc:!!i,fc:!!r,m:!0,p:!0}}function TextProperty(t,e){this._frameId=initialDefaultFrame,this.pv=\"\",this.v=\"\",this.kf=!1,this._isFirstFrame=!0,this._mdf=!1,e.d&&e.d.sid&&(e.d=t.globalData.slotManager.getProp(e.d)),this.data=e,this.elem=t,this.comp=this.elem.comp,this.keysIndex=0,this.canResize=!1,this.minimumFontSize=1,this.effectsSequence=[],this.currentData={ascent:0,boxWidth:this.defaultBoxWidth,f:\"\",fStyle:\"\",fWeight:\"\",fc:\"\",j:\"\",justifyOffset:\"\",l:[],lh:0,lineWidths:[],ls:\"\",of:\"\",s:\"\",sc:\"\",sw:0,t:0,tr:0,sz:0,ps:null,fillColorAnim:!1,strokeColorAnim:!1,strokeWidthAnim:!1,yOffset:0,finalSize:0,finalText:[],finalLineHeight:0,__complete:!1},this.copyData(this.currentData,this.data.d.k[0].s),this.searchProperty()||this.completeTextData(this.currentData)}extendPrototype([BaseElement,TransformElement,SVGBaseElement,IShapeElement,HierarchyElement,FrameElement,RenderableDOMElement],SVGShapeElement),SVGShapeElement.prototype.initSecondaryElement=function(){},SVGShapeElement.prototype.identityMatrix=new Matrix,SVGShapeElement.prototype.buildExpressionInterface=function(){},SVGShapeElement.prototype.createContent=function(){this.searchShapes(this.shapesData,this.itemsData,this.prevViewData,this.layerElement,0,[],!0),this.filterUniqueShapes()},SVGShapeElement.prototype.filterUniqueShapes=function(){var t,e,i,r,s=this.shapes.length,a=this.stylesList.length,n=[],o=!1;for(i=0;i<a;i+=1){for(r=this.stylesList[i],o=!1,t=n.length=0;t<s;t+=1)-1!==(e=this.shapes[t]).styles.indexOf(r)&&(n.push(e),o=e._isAnimated||o);1<n.length&&o&&this.setShapesAsAnimated(n)}},SVGShapeElement.prototype.setShapesAsAnimated=function(t){var e,i=t.length;for(e=0;e<i;e+=1)t[e].setAsAnimated()},SVGShapeElement.prototype.createStyleElement=function(t,e){var i,r=new SVGStyleData(t,e),s=r.pElem;if(\"st\"===t.ty)i=new SVGStrokeStyleData(this,t,r);else if(\"fl\"===t.ty)i=new SVGFillStyleData(this,t,r);else if(\"gf\"===t.ty||\"gs\"===t.ty){i=new(\"gf\"===t.ty?SVGGradientFillStyleData:SVGGradientStrokeStyleData)(this,t,r),this.globalData.defs.appendChild(i.gf),i.maskId&&(this.globalData.defs.appendChild(i.ms),this.globalData.defs.appendChild(i.of),s.setAttribute(\"mask\",\"url(\"+getLocationHref()+\"#\"+i.maskId+\")\"))}else\"no\"===t.ty&&(i=new SVGNoStyleData(this,t,r));return\"st\"!==t.ty&&\"gs\"!==t.ty||(s.setAttribute(\"stroke-linecap\",lineCapEnum[t.lc||2]),s.setAttribute(\"stroke-linejoin\",lineJoinEnum[t.lj||2]),s.setAttribute(\"fill-opacity\",\"0\"),1===t.lj&&s.setAttribute(\"stroke-miterlimit\",t.ml)),2===t.r&&s.setAttribute(\"fill-rule\",\"evenodd\"),t.ln&&s.setAttribute(\"id\",t.ln),t.cl&&s.setAttribute(\"class\",t.cl),t.bm&&(s.style[\"mix-blend-mode\"]=getBlendMode(t.bm)),this.stylesList.push(r),this.addToAnimatedContents(t,i),i},SVGShapeElement.prototype.createGroupElement=function(t){var e=new ShapeGroupData;return t.ln&&e.gr.setAttribute(\"id\",t.ln),t.cl&&e.gr.setAttribute(\"class\",t.cl),t.bm&&(e.gr.style[\"mix-blend-mode\"]=getBlendMode(t.bm)),e},SVGShapeElement.prototype.createTransformElement=function(t,e){var i=TransformPropertyFactory.getTransformProperty(this,t,this),r=new SVGTransformData(i,i.o,e);return this.addToAnimatedContents(t,r),r},SVGShapeElement.prototype.createShapeElement=function(t,e,i){var r=4;\"rc\"===t.ty?r=5:\"el\"===t.ty?r=6:\"sr\"===t.ty&&(r=7);var s=new SVGShapeData(e,i,ShapePropertyFactory.getShapeProp(this,t,r,this));return this.shapes.push(s),this.addShapeToModifiers(s),this.addToAnimatedContents(t,s),s},SVGShapeElement.prototype.addToAnimatedContents=function(t,e){for(var i=0,r=this.animatedContents.length;i<r;){if(this.animatedContents[i].element===e)return;i+=1}this.animatedContents.push({fn:SVGElementsRenderer.createRenderFunction(t),element:e,data:t})},SVGShapeElement.prototype.setElementStyles=function(t){var e,i=t.styles,r=this.stylesList.length;for(e=0;e<r;e+=1)this.stylesList[e].closed||i.push(this.stylesList[e])},SVGShapeElement.prototype.reloadShapes=function(){var t;this._isFirstFrame=!0;var e=this.itemsData.length;for(t=0;t<e;t+=1)this.prevViewData[t]=this.itemsData[t];for(this.searchShapes(this.shapesData,this.itemsData,this.prevViewData,this.layerElement,0,[],!0),this.filterUniqueShapes(),e=this.dynamicProperties.length,t=0;t<e;t+=1)this.dynamicProperties[t].getValue();this.renderModifiers()},SVGShapeElement.prototype.searchShapes=function(t,e,i,r,s,a,n){var o,h,l,p,f,m,c=[].concat(a),d=t.length-1,u=[],y=[];for(o=d;0<=o;o-=1){if((m=this.searchProcessedElement(t[o]))?e[o]=i[m-1]:t[o]._render=n,\"fl\"===t[o].ty||\"st\"===t[o].ty||\"gf\"===t[o].ty||\"gs\"===t[o].ty||\"no\"===t[o].ty)m?e[o].style.closed=!1:e[o]=this.createStyleElement(t[o],s),t[o]._render&&e[o].style.pElem.parentNode!==r&&r.appendChild(e[o].style.pElem),u.push(e[o].style);else if(\"gr\"===t[o].ty){if(m)for(l=e[o].it.length,h=0;h<l;h+=1)e[o].prevViewData[h]=e[o].it[h];else e[o]=this.createGroupElement(t[o]);this.searchShapes(t[o].it,e[o].it,e[o].prevViewData,e[o].gr,s+1,c,n),t[o]._render&&e[o].gr.parentNode!==r&&r.appendChild(e[o].gr)}else\"tr\"===t[o].ty?(m||(e[o]=this.createTransformElement(t[o],r)),p=e[o].transform,c.push(p)):\"sh\"===t[o].ty||\"rc\"===t[o].ty||\"el\"===t[o].ty||\"sr\"===t[o].ty?(m||(e[o]=this.createShapeElement(t[o],c,s)),this.setElementStyles(e[o])):\"tm\"===t[o].ty||\"rd\"===t[o].ty||\"ms\"===t[o].ty||\"pb\"===t[o].ty||\"zz\"===t[o].ty||\"op\"===t[o].ty?(m?(f=e[o]).closed=!1:((f=ShapeModifiers.getModifier(t[o].ty)).init(this,t[o]),e[o]=f,this.shapeModifiers.push(f)),y.push(f)):\"rp\"===t[o].ty&&(m?(f=e[o]).closed=!0:(f=ShapeModifiers.getModifier(t[o].ty),(e[o]=f).init(this,t,o,e),this.shapeModifiers.push(f),n=!1),y.push(f));this.addProcessedElement(t[o],o+1)}for(d=u.length,o=0;o<d;o+=1)u[o].closed=!0;for(d=y.length,o=0;o<d;o+=1)y[o].closed=!0},SVGShapeElement.prototype.renderInnerContent=function(){var t;this.renderModifiers();var e=this.stylesList.length;for(t=0;t<e;t+=1)this.stylesList[t].reset();for(this.renderShape(),t=0;t<e;t+=1)(this.stylesList[t]._mdf||this._isFirstFrame)&&(this.stylesList[t].msElem&&(this.stylesList[t].msElem.setAttribute(\"d\",this.stylesList[t].d),this.stylesList[t].d=\"M0 0\"+this.stylesList[t].d),this.stylesList[t].pElem.setAttribute(\"d\",this.stylesList[t].d||\"M0 0\"))},SVGShapeElement.prototype.renderShape=function(){var t,e,i=this.animatedContents.length;for(t=0;t<i;t+=1)e=this.animatedContents[t],(this._isFirstFrame||e.element._isAnimated)&&!0!==e.data&&e.fn(e.data,e.element,this._isFirstFrame)},SVGShapeElement.prototype.destroy=function(){this.destroyBaseElement(),this.shapesData=null,this.itemsData=null},LetterProps.prototype.update=function(t,e,i,r,s,a){this._mdf.o=!1,this._mdf.sw=!1,this._mdf.sc=!1,this._mdf.fc=!1,this._mdf.m=!1;var n=this._mdf.p=!1;return this.o!==t&&(this.o=t,n=this._mdf.o=!0),this.sw!==e&&(this.sw=e,n=this._mdf.sw=!0),this.sc!==i&&(this.sc=i,n=this._mdf.sc=!0),this.fc!==r&&(this.fc=r,n=this._mdf.fc=!0),this.m!==s&&(this.m=s,n=this._mdf.m=!0),!a.length||this.p[0]===a[0]&&this.p[1]===a[1]&&this.p[4]===a[4]&&this.p[5]===a[5]&&this.p[12]===a[12]&&this.p[13]===a[13]||(this.p=a,n=this._mdf.p=!0),n},TextProperty.prototype.defaultBoxWidth=[0,0],TextProperty.prototype.copyData=function(t,e){for(var i in e)Object.prototype.hasOwnProperty.call(e,i)&&(t[i]=e[i]);return t},TextProperty.prototype.setCurrentData=function(t){t.__complete||this.completeTextData(t),this.currentData=t,this.currentData.boxWidth=this.currentData.boxWidth||this.defaultBoxWidth,this._mdf=!0},TextProperty.prototype.searchProperty=function(){return this.searchKeyframes()},TextProperty.prototype.searchKeyframes=function(){return this.kf=1<this.data.d.k.length,this.kf&&this.addEffect(this.getKeyframeValue.bind(this)),this.kf},TextProperty.prototype.addEffect=function(t){this.effectsSequence.push(t),this.elem.addDynamicProperty(this)},TextProperty.prototype.getValue=function(t){if(this.elem.globalData.frameId!==this.frameId&&this.effectsSequence.length||t){this.currentData.t=this.data.d.k[this.keysIndex].s.t;var e=this.currentData,i=this.keysIndex;if(this.lock)this.setCurrentData(this.currentData);else{var r;this.lock=!0,this._mdf=!1;var s=this.effectsSequence.length,a=t||this.data.d.k[this.keysIndex].s;for(r=0;r<s;r+=1)a=i!==this.keysIndex?this.effectsSequence[r](a,a.t):this.effectsSequence[r](this.currentData,a.t);e!==a&&this.setCurrentData(a),this.v=this.currentData,this.pv=this.v,this.lock=!1,this.frameId=this.elem.globalData.frameId}}},TextProperty.prototype.getKeyframeValue=function(){for(var t=this.data.d.k,e=this.elem.comp.renderedFrame,i=0,r=t.length;i<=r-1&&!(i===r-1||t[i+1].t>e);)i+=1;return this.keysIndex!==i&&(this.keysIndex=i),this.data.d.k[this.keysIndex].s},TextProperty.prototype.buildFinalText=function(t){for(var e,i,r=[],s=0,a=t.length,n=!1;s<a;)e=t.charCodeAt(s),FontManager.isCombinedCharacter(e)?r[r.length-1]+=t.charAt(s):55296<=e&&e<=56319?56320<=(i=t.charCodeAt(s+1))&&i<=57343?(n||FontManager.isModifier(e,i)?(r[r.length-1]+=t.substr(s,2),n=!1):r.push(t.substr(s,2)),s+=1):r.push(t.charAt(s)):56319<e?(i=t.charCodeAt(s+1),FontManager.isZeroWidthJoiner(e,i)?(n=!0,r[r.length-1]+=t.substr(s,2),s+=1):r.push(t.charAt(s))):FontManager.isZeroWidthJoiner(e)?(r[r.length-1]+=t.charAt(s),n=!0):r.push(t.charAt(s)),s+=1;return r},TextProperty.prototype.completeTextData=function(t){t.__complete=!0;var e,i,r,s,a,n,o,h=this.elem.globalData.fontManager,l=this.data,p=[],f=0,m=l.m.g,c=0,d=0,u=0,y=[],g=0,v=0,b=h.getFontByName(t.f),E=0,P=getFontProperties(b);t.fWeight=P.weight,t.fStyle=P.style,t.finalSize=t.s,t.finalText=this.buildFinalText(t.t),i=t.finalText.length,t.finalLineHeight=t.lh;var x,S=t.tr/1e3*t.finalSize;if(t.sz)for(var C,_,A=!0,T=t.sz[0],M=t.sz[1];A;){g=C=0,i=(_=this.buildFinalText(t.t)).length,S=t.tr/1e3*t.finalSize;var D=-1;for(e=0;e<i;e+=1)x=_[e].charCodeAt(0),r=!1,\" \"===_[e]?D=e:13!==x&&3!==x||(r=!(g=0),C+=t.finalLineHeight||1.2*t.finalSize),T<g+(E=h.chars?(o=h.getCharData(_[e],b.fStyle,b.fFamily),r?0:o.w*t.finalSize/100):h.measureText(_[e],t.f,t.finalSize))&&\" \"!==_[e]?(-1===D?i+=1:e=D,C+=t.finalLineHeight||1.2*t.finalSize,_.splice(e,D===e?1:0,\"\\r\"),D=-1,g=0):(g+=E,g+=S);C+=b.ascent*t.finalSize/100,this.canResize&&t.finalSize>this.minimumFontSize&&M<C?(t.finalSize-=1,t.finalLineHeight=t.finalSize*t.lh/t.s):(t.finalText=_,i=t.finalText.length,A=!1)}g=-S;var k,F=E=0;for(e=0;e<i;e+=1)if(r=!1,13===(x=(k=t.finalText[e]).charCodeAt(0))||3===x?(F=0,y.push(g),v=v<g?g:v,g=-2*S,r=!(s=\"\"),u+=1):s=k,E=h.chars?(o=h.getCharData(k,b.fStyle,h.getFontByName(t.f).fFamily),r?0:o.w*t.finalSize/100):h.measureText(s,t.f,t.finalSize),\" \"===k?F+=E+S:(g+=E+S+F,F=0),p.push({l:E,an:E,add:c,n:r,anIndexes:[],val:s,line:u,animatorJustifyOffset:0}),2==m){if(c+=E,\"\"===s||\" \"===s||e===i-1){for(\"\"!==s&&\" \"!==s||(c-=E);d<=e;)p[d].an=c,p[d].ind=f,p[d].extra=E,d+=1;f+=1,c=0}}else if(3==m){if(c+=E,\"\"===s||e===i-1){for(\"\"===s&&(c-=E);d<=e;)p[d].an=c,p[d].ind=f,p[d].extra=E,d+=1;c=0,f+=1}}else p[f].ind=f,p[f].extra=0,f+=1;if(t.l=p,v=v<g?g:v,y.push(g),t.sz)t.boxWidth=t.sz[0],t.justifyOffset=0;else switch(t.boxWidth=v,t.j){case 1:t.justifyOffset=-t.boxWidth;break;case 2:t.justifyOffset=-t.boxWidth/2;break;default:t.justifyOffset=0}t.lineWidths=y;var w,I,V,B,R=l.a;n=R.length;var L=[];for(a=0;a<n;a+=1){for((w=R[a]).a.sc&&(t.strokeColorAnim=!0),w.a.sw&&(t.strokeWidthAnim=!0),(w.a.fc||w.a.fh||w.a.fs||w.a.fb)&&(t.fillColorAnim=!0),B=0,V=w.s.b,e=0;e<i;e+=1)(I=p[e]).anIndexes[a]=B,(1==V&&\"\"!==I.val||2==V&&\"\"!==I.val&&\" \"!==I.val||3==V&&(I.n||\" \"==I.val||e==i-1)||4==V&&(I.n||e==i-1))&&(1===w.s.rn&&L.push(B),B+=1);l.a[a].s.totalChars=B;var G,z=-1;if(1===w.s.rn)for(e=0;e<i;e+=1)z!=(I=p[e]).anIndexes[a]&&(z=I.anIndexes[a],G=L.splice(Math.floor(Math.random()*L.length),1)[0]),I.anIndexes[a]=G}t.yOffset=t.finalLineHeight||1.2*t.finalSize,t.ls=t.ls||0,t.ascent=b.ascent*t.finalSize/100},TextProperty.prototype.updateDocumentData=function(t,e){e=void 0===e?this.keysIndex:e;var i=this.copyData({},this.data.d.k[e].s);i=this.copyData(i,t),this.data.d.k[e].s=i,this.recalculate(e),this.setCurrentData(i),this.elem.addDynamicProperty(this)},TextProperty.prototype.recalculate=function(t){var e=this.data.d.k[t].s;e.__complete=!1,this.keysIndex=0,this._isFirstFrame=!0,this.getValue(e)},TextProperty.prototype.canResizeFont=function(t){this.canResize=t,this.recalculate(this.keysIndex),this.elem.addDynamicProperty(this)},TextProperty.prototype.setMinimumFontSize=function(t){this.minimumFontSize=Math.floor(t)||1,this.recalculate(this.keysIndex),this.elem.addDynamicProperty(this)};var TextSelectorProp=function(){var u=Math.max,y=Math.min,g=Math.floor;function r(t,e){this._currentTextLength=-1,this.k=!1,this.data=e,this.elem=t,this.comp=t.comp,this.finalS=0,this.finalE=0,this.initDynamicPropertyContainer(t),this.s=PropertyFactory.getProp(t,e.s||{k:0},0,0,this),this.e=\"e\"in e?PropertyFactory.getProp(t,e.e,0,0,this):{v:100},this.o=PropertyFactory.getProp(t,e.o||{k:0},0,0,this),this.xe=PropertyFactory.getProp(t,e.xe||{k:0},0,0,this),this.ne=PropertyFactory.getProp(t,e.ne||{k:0},0,0,this),this.sm=PropertyFactory.getProp(t,e.sm||{k:100},0,0,this),this.a=PropertyFactory.getProp(t,e.a,0,.01,this),this.dynamicProperties.length||this.getValue()}return r.prototype={getMult:function(t){this._currentTextLength!==this.elem.textProperty.currentData.l.length&&this.getValue();var e=0,i=0,r=1,s=1;0<this.ne.v?e=this.ne.v/100:i=-this.ne.v/100,0<this.xe.v?r=1-this.xe.v/100:s=1+this.xe.v/100;var a=BezierFactory.getBezierEasing(e,i,r,s).get,n=0,o=this.finalS,h=this.finalE,l=this.data.sh;if(2===l)n=a(n=h===o?h<=t?1:0:u(0,y(.5/(h-o)+(t-o)/(h-o),1)));else if(3===l)n=a(n=h===o?h<=t?0:1:1-u(0,y(.5/(h-o)+(t-o)/(h-o),1)));else if(4===l)h===o?n=0:(n=u(0,y(.5/(h-o)+(t-o)/(h-o),1)))<.5?n*=2:n=1-2*(n-.5),n=a(n);else if(5===l){if(h===o)n=0;else{var p=h-o,f=-p/2+(t=y(u(0,t+.5-o),h-o)),m=p/2;n=Math.sqrt(1-f*f/(m*m))}n=a(n)}else n=6===l?a(n=h===o?0:(t=y(u(0,t+.5-o),h-o),(1+Math.cos(Math.PI+2*Math.PI*t/(h-o)))/2)):(t>=g(o)&&(n=u(0,y(t-o<0?y(h,1)-(o-t):h-t,1))),a(n));if(100!==this.sm.v){var c=.01*this.sm.v;0===c&&(c=1e-8);var d=.5-.5*c;n<d?n=0:1<(n=(n-d)/c)&&(n=1)}return n*this.a.v},getValue:function(t){this.iterateDynamicProperties(),this._mdf=t||this._mdf,this._currentTextLength=this.elem.textProperty.currentData.l.length||0,t&&2===this.data.r&&(this.e.v=this._currentTextLength);var e=2===this.data.r?1:100/this.data.totalChars,i=this.o.v/e,r=this.s.v/e+i,s=this.e.v/e+i;if(s<r){var a=r;r=s,s=a}this.finalS=r,this.finalE=s}},extendPrototype([DynamicPropertyContainer],r),{getTextSelectorProp:function(t,e,i){return new r(t,e,i)}}}();function TextAnimatorDataProperty(t,e,i){var r={propType:!1},s=PropertyFactory.getProp,a=e.a;this.a={r:a.r?s(t,a.r,0,degToRads,i):r,rx:a.rx?s(t,a.rx,0,degToRads,i):r,ry:a.ry?s(t,a.ry,0,degToRads,i):r,sk:a.sk?s(t,a.sk,0,degToRads,i):r,sa:a.sa?s(t,a.sa,0,degToRads,i):r,s:a.s?s(t,a.s,1,.01,i):r,a:a.a?s(t,a.a,1,0,i):r,o:a.o?s(t,a.o,0,.01,i):r,p:a.p?s(t,a.p,1,0,i):r,sw:a.sw?s(t,a.sw,0,0,i):r,sc:a.sc?s(t,a.sc,1,0,i):r,fc:a.fc?s(t,a.fc,1,0,i):r,fh:a.fh?s(t,a.fh,0,0,i):r,fs:a.fs?s(t,a.fs,0,.01,i):r,fb:a.fb?s(t,a.fb,0,.01,i):r,t:a.t?s(t,a.t,0,0,i):r},this.s=TextSelectorProp.getTextSelectorProp(t,e.s,i),this.s.t=e.s.t}function TextAnimatorProperty(t,e,i){this._isFirstFrame=!0,this._hasMaskedPath=!1,this._frameId=-1,this._textData=t,this._renderType=e,this._elem=i,this._animatorsData=createSizedArray(this._textData.a.length),this._pathData={},this._moreOptions={alignment:{}},this.renderedLetters=[],this.lettersChangedFlag=!1,this.initDynamicPropertyContainer(i)}function ITextElement(){}TextAnimatorProperty.prototype.searchProperties=function(){var t,e,i=this._textData.a.length,r=PropertyFactory.getProp;for(t=0;t<i;t+=1)e=this._textData.a[t],this._animatorsData[t]=new TextAnimatorDataProperty(this._elem,e,this);this._textData.p&&\"m\"in this._textData.p?(this._pathData={a:r(this._elem,this._textData.p.a,0,0,this),f:r(this._elem,this._textData.p.f,0,0,this),l:r(this._elem,this._textData.p.l,0,0,this),r:r(this._elem,this._textData.p.r,0,0,this),p:r(this._elem,this._textData.p.p,0,0,this),m:this._elem.maskManager.getMaskProperty(this._textData.p.m)},this._hasMaskedPath=!0):this._hasMaskedPath=!1,this._moreOptions.alignment=r(this._elem,this._textData.m.a,1,0,this)},TextAnimatorProperty.prototype.getMeasures=function(t,e){if(this.lettersChangedFlag=e,this._mdf||this._isFirstFrame||e||this._hasMaskedPath&&this._pathData.m._mdf){this._isFirstFrame=!1;var i,r,s,a,n,o,h,l,p,f,m,c,d,u,y,g,v,b,E,P=this._moreOptions.alignment.v,x=this._animatorsData,S=this._textData,C=this.mHelper,_=this._renderType,A=this.renderedLetters.length,T=t.l;if(this._hasMaskedPath){if(E=this._pathData.m,!this._pathData.n||this._pathData._mdf){var M,D=E.v;for(this._pathData.r.v&&(D=D.reverse()),n={tLength:0,segments:[]},a=D._length-1,s=g=0;s<a;s+=1)M=bez.buildBezierData(D.v[s],D.v[s+1],[D.o[s][0]-D.v[s][0],D.o[s][1]-D.v[s][1]],[D.i[s+1][0]-D.v[s+1][0],D.i[s+1][1]-D.v[s+1][1]]),n.tLength+=M.segmentLength,n.segments.push(M),g+=M.segmentLength;s=a,E.v.c&&(M=bez.buildBezierData(D.v[s],D.v[0],[D.o[s][0]-D.v[s][0],D.o[s][1]-D.v[s][1]],[D.i[0][0]-D.v[0][0],D.i[0][1]-D.v[0][1]]),n.tLength+=M.segmentLength,n.segments.push(M),g+=M.segmentLength),this._pathData.pi=n}if(n=this._pathData.pi,o=this._pathData.f.v,f=1,p=!(l=m=0),u=n.segments,o<0&&E.v.c)for(n.tLength<Math.abs(o)&&(o=-Math.abs(o)%n.tLength),f=(d=u[m=u.length-1].points).length-1;o<0;)o+=d[f].partialLength,(f-=1)<0&&(f=(d=u[m-=1].points).length-1);c=(d=u[m].points)[f-1],y=(h=d[f]).partialLength}a=T.length,r=i=0;var k,F,w,I,V,B=1.2*t.finalSize*.714,R=!0;w=x.length;var L,G,z,O,N,H,j,q,W,$,Y,X,Z=-1,K=o,J=m,U=f,Q=-1,tt=\"\",et=this.defaultPropsArray;if(2===t.j||1===t.j){var it=0,rt=0,st=2===t.j?-.5:-1,at=0,nt=!0;for(s=0;s<a;s+=1)if(T[s].n){for(it&&(it+=rt);at<s;)T[at].animatorJustifyOffset=it,at+=1;nt=!(it=0)}else{for(F=0;F<w;F+=1)(k=x[F].a).t.propType&&(nt&&2===t.j&&(rt+=k.t.v*st),(V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars)).length?it+=k.t.v*V[0]*st:it+=k.t.v*V*st);nt=!1}for(it&&(it+=rt);at<s;)T[at].animatorJustifyOffset=it,at+=1}for(s=0;s<a;s+=1){if(C.reset(),O=1,T[s].n)i=0,r+=t.yOffset,r+=R?1:0,o=K,R=!1,this._hasMaskedPath&&(f=U,c=(d=u[m=J].points)[f-1],y=(h=d[f]).partialLength,l=0),X=W=Y=tt=\"\",et=this.defaultPropsArray;else{if(this._hasMaskedPath){if(Q!==T[s].line){switch(t.j){case 1:o+=g-t.lineWidths[T[s].line];break;case 2:o+=(g-t.lineWidths[T[s].line])/2}Q=T[s].line}Z!==T[s].ind&&(T[Z]&&(o+=T[Z].extra),o+=T[s].an/2,Z=T[s].ind),o+=P[0]*T[s].an*.005;var ot=0;for(F=0;F<w;F+=1)(k=x[F].a).p.propType&&((V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars)).length?ot+=k.p.v[0]*V[0]:ot+=k.p.v[0]*V),k.a.propType&&((V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars)).length?ot+=k.a.v[0]*V[0]:ot+=k.a.v[0]*V);for(p=!0,this._pathData.a.v&&(o=.5*T[0].an+(g-this._pathData.f.v-.5*T[0].an-.5*T[T.length-1].an)*Z/(a-1),o+=this._pathData.f.v);p;)o+ot<=l+y||!d?(v=(o+ot-l)/h.partialLength,G=c.point[0]+(h.point[0]-c.point[0])*v,z=c.point[1]+(h.point[1]-c.point[1])*v,C.translate(-P[0]*T[s].an*.005,-P[1]*B*.01),p=!1):d&&(l+=h.partialLength,(f+=1)>=d.length&&(f=0,d=u[m+=1]?u[m].points:E.v.c?u[m=f=0].points:(l-=h.partialLength,null)),d&&(c=h,y=(h=d[f]).partialLength));L=T[s].an/2-T[s].add,C.translate(-L,0,0)}else L=T[s].an/2-T[s].add,C.translate(-L,0,0),C.translate(-P[0]*T[s].an*.005,-P[1]*B*.01,0);for(F=0;F<w;F+=1)(k=x[F].a).t.propType&&(V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars),0===i&&0===t.j||(this._hasMaskedPath?V.length?o+=k.t.v*V[0]:o+=k.t.v*V:V.length?i+=k.t.v*V[0]:i+=k.t.v*V));for(t.strokeWidthAnim&&(H=t.sw||0),t.strokeColorAnim&&(N=t.sc?[t.sc[0],t.sc[1],t.sc[2]]:[0,0,0]),t.fillColorAnim&&t.fc&&(j=[t.fc[0],t.fc[1],t.fc[2]]),F=0;F<w;F+=1)(k=x[F].a).a.propType&&((V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars)).length?C.translate(-k.a.v[0]*V[0],-k.a.v[1]*V[1],k.a.v[2]*V[2]):C.translate(-k.a.v[0]*V,-k.a.v[1]*V,k.a.v[2]*V));for(F=0;F<w;F+=1)(k=x[F].a).s.propType&&((V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars)).length?C.scale(1+(k.s.v[0]-1)*V[0],1+(k.s.v[1]-1)*V[1],1):C.scale(1+(k.s.v[0]-1)*V,1+(k.s.v[1]-1)*V,1));for(F=0;F<w;F+=1){if(k=x[F].a,V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars),k.sk.propType&&(V.length?C.skewFromAxis(-k.sk.v*V[0],k.sa.v*V[1]):C.skewFromAxis(-k.sk.v*V,k.sa.v*V)),k.r.propType&&(V.length?C.rotateZ(-k.r.v*V[2]):C.rotateZ(-k.r.v*V)),k.ry.propType&&(V.length?C.rotateY(k.ry.v*V[1]):C.rotateY(k.ry.v*V)),k.rx.propType&&(V.length?C.rotateX(k.rx.v*V[0]):C.rotateX(k.rx.v*V)),k.o.propType&&(V.length?O+=(k.o.v*V[0]-O)*V[0]:O+=(k.o.v*V-O)*V),t.strokeWidthAnim&&k.sw.propType&&(V.length?H+=k.sw.v*V[0]:H+=k.sw.v*V),t.strokeColorAnim&&k.sc.propType)for(q=0;q<3;q+=1)V.length?N[q]+=(k.sc.v[q]-N[q])*V[0]:N[q]+=(k.sc.v[q]-N[q])*V;if(t.fillColorAnim&&t.fc){if(k.fc.propType)for(q=0;q<3;q+=1)V.length?j[q]+=(k.fc.v[q]-j[q])*V[0]:j[q]+=(k.fc.v[q]-j[q])*V;k.fh.propType&&(j=V.length?addHueToRGB(j,k.fh.v*V[0]):addHueToRGB(j,k.fh.v*V)),k.fs.propType&&(j=V.length?addSaturationToRGB(j,k.fs.v*V[0]):addSaturationToRGB(j,k.fs.v*V)),k.fb.propType&&(j=V.length?addBrightnessToRGB(j,k.fb.v*V[0]):addBrightnessToRGB(j,k.fb.v*V))}}for(F=0;F<w;F+=1)(k=x[F].a).p.propType&&(V=x[F].s.getMult(T[s].anIndexes[F],S.a[F].s.totalChars),this._hasMaskedPath?V.length?C.translate(0,k.p.v[1]*V[0],-k.p.v[2]*V[1]):C.translate(0,k.p.v[1]*V,-k.p.v[2]*V):V.length?C.translate(k.p.v[0]*V[0],k.p.v[1]*V[1],-k.p.v[2]*V[2]):C.translate(k.p.v[0]*V,k.p.v[1]*V,-k.p.v[2]*V));if(t.strokeWidthAnim&&(W=H<0?0:H),t.strokeColorAnim&&($=\"rgb(\"+Math.round(255*N[0])+\",\"+Math.round(255*N[1])+\",\"+Math.round(255*N[2])+\")\"),t.fillColorAnim&&t.fc&&(Y=\"rgb(\"+Math.round(255*j[0])+\",\"+Math.round(255*j[1])+\",\"+Math.round(255*j[2])+\")\"),this._hasMaskedPath){if(C.translate(0,-t.ls),C.translate(0,P[1]*B*.01+r,0),this._pathData.p.v){b=(h.point[1]-c.point[1])/(h.point[0]-c.point[0]);var ht=180*Math.atan(b)/Math.PI;h.point[0]<c.point[0]&&(ht+=180),C.rotate(-ht*Math.PI/180)}C.translate(G,z,0),o-=P[0]*T[s].an*.005,T[s+1]&&Z!==T[s+1].ind&&(o+=T[s].an/2,o+=.001*t.tr*t.finalSize)}else{switch(C.translate(i,r,0),t.ps&&C.translate(t.ps[0],t.ps[1]+t.ascent,0),t.j){case 1:C.translate(T[s].animatorJustifyOffset+t.justifyOffset+(t.boxWidth-t.lineWidths[T[s].line]),0,0);break;case 2:C.translate(T[s].animatorJustifyOffset+t.justifyOffset+(t.boxWidth-t.lineWidths[T[s].line])/2,0,0)}C.translate(0,-t.ls),C.translate(L,0,0),C.translate(P[0]*T[s].an*.005,P[1]*B*.01,0),i+=T[s].l+.001*t.tr*t.finalSize}\"html\"===_?tt=C.toCSS():\"svg\"===_?tt=C.to2dCSS():et=[C.props[0],C.props[1],C.props[2],C.props[3],C.props[4],C.props[5],C.props[6],C.props[7],C.props[8],C.props[9],C.props[10],C.props[11],C.props[12],C.props[13],C.props[14],C.props[15]],X=O}this.lettersChangedFlag=A<=s?(I=new LetterProps(X,W,$,Y,tt,et),this.renderedLetters.push(I),A+=1,!0):(I=this.renderedLetters[s]).update(X,W,$,Y,tt,et)||this.lettersChangedFlag}}},TextAnimatorProperty.prototype.getValue=function(){this._elem.globalData.frameId!==this._frameId&&(this._frameId=this._elem.globalData.frameId,this.iterateDynamicProperties())},TextAnimatorProperty.prototype.mHelper=new Matrix,TextAnimatorProperty.prototype.defaultPropsArray=[],extendPrototype([DynamicPropertyContainer],TextAnimatorProperty),ITextElement.prototype.initElement=function(t,e,i){this.lettersChangedFlag=!0,this.initFrame(),this.initBaseData(t,e,i),this.textProperty=new TextProperty(this,t.t,this.dynamicProperties),this.textAnimator=new TextAnimatorProperty(t.t,this.renderType,this),this.initTransform(t,e,i),this.initHierarchy(),this.initRenderable(),this.initRendererElement(),this.createContainerElements(),this.createRenderableComponents(),this.createContent(),this.hide(),this.textAnimator.searchProperties(this.dynamicProperties)},ITextElement.prototype.prepareFrame=function(t){this._mdf=!1,this.prepareRenderableFrame(t),this.prepareProperties(t,this.isInRange)},ITextElement.prototype.createPathShape=function(t,e){var i,r,s=e.length,a=\"\";for(i=0;i<s;i+=1)\"sh\"===e[i].ty&&(r=e[i].ks.k,a+=buildShapeString(r,r.i.length,!0,t));return a},ITextElement.prototype.updateDocumentData=function(t,e){this.textProperty.updateDocumentData(t,e)},ITextElement.prototype.canResizeFont=function(t){this.textProperty.canResizeFont(t)},ITextElement.prototype.setMinimumFontSize=function(t){this.textProperty.setMinimumFontSize(t)},ITextElement.prototype.applyTextPropertiesToMatrix=function(t,e,i,r,s){switch(t.ps&&e.translate(t.ps[0],t.ps[1]+t.ascent,0),e.translate(0,-t.ls,0),t.j){case 1:e.translate(t.justifyOffset+(t.boxWidth-t.lineWidths[i]),0,0);break;case 2:e.translate(t.justifyOffset+(t.boxWidth-t.lineWidths[i])/2,0,0)}e.translate(r,s,0)},ITextElement.prototype.buildColor=function(t){return\"rgb(\"+Math.round(255*t[0])+\",\"+Math.round(255*t[1])+\",\"+Math.round(255*t[2])+\")\"},ITextElement.prototype.emptyProp=new LetterProps,ITextElement.prototype.destroy=function(){},ITextElement.prototype.validateText=function(){(this.textProperty._mdf||this.textProperty._isFirstFrame)&&(this.buildNewText(),this.textProperty._isFirstFrame=!1,this.textProperty._mdf=!1)};var emptyShapeData={shapes:[]};function SVGTextLottieElement(t,e,i){this.textSpans=[],this.renderType=\"svg\",this.initElement(t,e,i)}function ISolidElement(t,e,i){this.initElement(t,e,i)}function NullElement(t,e,i){this.initFrame(),this.initBaseData(t,e,i),this.initFrame(),this.initTransform(t,e,i),this.initHierarchy()}function SVGRendererBase(){}function ICompElement(){}function SVGCompElement(t,e,i){this.layers=t.layers,this.supports3d=!0,this.completeLayers=!1,this.pendingElements=[],this.elements=this.layers?createSizedArray(this.layers.length):[],this.initElement(t,e,i),this.tm=t.tm?PropertyFactory.getProp(this,t.tm,0,e.frameRate,this):{_placeholder:!0}}function SVGRenderer(t,e){this.animationItem=t,this.layers=null,this.renderedFrame=-1,this.svgElement=createNS(\"svg\");var i=\"\";if(e&&e.title){var r=createNS(\"title\"),s=createElementID();r.setAttribute(\"id\",s),r.textContent=e.title,this.svgElement.appendChild(r),i+=s}if(e&&e.description){var a=createNS(\"desc\"),n=createElementID();a.setAttribute(\"id\",n),a.textContent=e.description,this.svgElement.appendChild(a),i+=\" \"+n}i&&this.svgElement.setAttribute(\"aria-labelledby\",i);var o=createNS(\"defs\");this.svgElement.appendChild(o);var h=createNS(\"g\");this.svgElement.appendChild(h),this.layerElement=h,this.renderConfig={preserveAspectRatio:e&&e.preserveAspectRatio||\"xMidYMid meet\",imagePreserveAspectRatio:e&&e.imagePreserveAspectRatio||\"xMidYMid slice\",contentVisibility:e&&e.contentVisibility||\"visible\",progressiveLoad:e&&e.progressiveLoad||!1,hideOnTransparent:!(e&&!1===e.hideOnTransparent),viewBoxOnly:e&&e.viewBoxOnly||!1,viewBoxSize:e&&e.viewBoxSize||!1,className:e&&e.className||\"\",id:e&&e.id||\"\",focusable:e&&e.focusable,filterSize:{width:e&&e.filterSize&&e.filterSize.width||\"100%\",height:e&&e.filterSize&&e.filterSize.height||\"100%\",x:e&&e.filterSize&&e.filterSize.x||\"0%\",y:e&&e.filterSize&&e.filterSize.y||\"0%\"},width:e&&e.width,height:e&&e.height,runExpressions:!e||void 0===e.runExpressions||e.runExpressions},this.globalData={_mdf:!1,frameNum:-1,defs:o,renderConfig:this.renderConfig},this.elements=[],this.pendingElements=[],this.destroyed=!1,this.rendererType=\"svg\"}function CVContextData(){var t;this.saved=[],this.cArrPos=0,this.cTr=new Matrix,this.cO=1;for(this.savedOp=createTypedArray(\"float32\",15),t=0;t<15;t+=1)this.saved[t]=createTypedArray(\"float32\",16);this._length=15}function ShapeTransformManager(){this.sequences={},this.sequenceList=[],this.transform_key_count=0}extendPrototype([BaseElement,TransformElement,SVGBaseElement,HierarchyElement,FrameElement,RenderableDOMElement,ITextElement],SVGTextLottieElement),SVGTextLottieElement.prototype.createContent=function(){this.data.singleShape&&!this.globalData.fontManager.chars&&(this.textContainer=createNS(\"text\"))},SVGTextLottieElement.prototype.buildTextContents=function(t){for(var e=0,i=t.length,r=[],s=\"\";e<i;)t[e]===String.fromCharCode(13)||t[e]===String.fromCharCode(3)?(r.push(s),s=\"\"):s+=t[e],e+=1;return r.push(s),r},SVGTextLottieElement.prototype.buildShapeData=function(t,e){if(t.shapes&&t.shapes.length){var i=t.shapes[0];if(i.it){var r=i.it[i.it.length-1];r.s&&(r.s.k[0]=e,r.s.k[1]=e)}}return t},SVGTextLottieElement.prototype.buildNewText=function(){var t,e;this.addDynamicProperty(this);var i=this.textProperty.currentData;this.renderedLetters=createSizedArray(i?i.l.length:0),i.fc?this.layerElement.setAttribute(\"fill\",this.buildColor(i.fc)):this.layerElement.setAttribute(\"fill\",\"rgba(0,0,0,0)\"),i.sc&&(this.layerElement.setAttribute(\"stroke\",this.buildColor(i.sc)),this.layerElement.setAttribute(\"stroke-width\",i.sw)),this.layerElement.setAttribute(\"font-size\",i.finalSize);var r=this.globalData.fontManager.getFontByName(i.f);if(r.fClass)this.layerElement.setAttribute(\"class\",r.fClass);else{this.layerElement.setAttribute(\"font-family\",r.fFamily);var s=i.fWeight,a=i.fStyle;this.layerElement.setAttribute(\"font-style\",a),this.layerElement.setAttribute(\"font-weight\",s)}this.layerElement.setAttribute(\"aria-label\",i.t);var n,o=i.l||[],h=!!this.globalData.fontManager.chars;e=o.length;var l=this.mHelper,p=this.data.singleShape,f=0,m=0,c=!0,d=.001*i.tr*i.finalSize;if(!p||h||i.sz){var u,y=this.textSpans.length;for(t=0;t<e;t+=1){if(this.textSpans[t]||(this.textSpans[t]={span:null,childSpan:null,glyph:null}),!h||!p||0===t){if(n=t<y?this.textSpans[t].span:createNS(h?\"g\":\"text\"),y<=t){if(n.setAttribute(\"stroke-linecap\",\"butt\"),n.setAttribute(\"stroke-linejoin\",\"round\"),n.setAttribute(\"stroke-miterlimit\",\"4\"),this.textSpans[t].span=n,h){var g=createNS(\"g\");n.appendChild(g),this.textSpans[t].childSpan=g}this.textSpans[t].span=n,this.layerElement.appendChild(n)}n.style.display=\"inherit\"}if(l.reset(),p&&(o[t].n&&(f=-d,m+=i.yOffset,m+=c?1:0,c=!1),this.applyTextPropertiesToMatrix(i,l,o[t].line,f,m),f+=o[t].l||0,f+=d),h){var v;if(1===(u=this.globalData.fontManager.getCharData(i.finalText[t],r.fStyle,this.globalData.fontManager.getFontByName(i.f).fFamily)).t)v=new SVGCompElement(u.data,this.globalData,this);else{var b=emptyShapeData;u.data&&u.data.shapes&&(b=this.buildShapeData(u.data,i.finalSize)),v=new SVGShapeElement(b,this.globalData,this)}if(this.textSpans[t].glyph){var E=this.textSpans[t].glyph;this.textSpans[t].childSpan.removeChild(E.layerElement),E.destroy()}(this.textSpans[t].glyph=v)._debug=!0,v.prepareFrame(0),v.renderFrame(),this.textSpans[t].childSpan.appendChild(v.layerElement),1===u.t&&this.textSpans[t].childSpan.setAttribute(\"transform\",\"scale(\"+i.finalSize/100+\",\"+i.finalSize/100+\")\")}else p&&n.setAttribute(\"transform\",\"translate(\"+l.props[12]+\",\"+l.props[13]+\")\"),n.textContent=o[t].val,n.setAttributeNS(\"http://www.w3.org/XML/1998/namespace\",\"xml:space\",\"preserve\")}p&&n&&n.setAttribute(\"d\",\"\")}else{var P=this.textContainer,x=\"start\";switch(i.j){case 1:x=\"end\";break;case 2:x=\"middle\";break;default:x=\"start\"}P.setAttribute(\"text-anchor\",x),P.setAttribute(\"letter-spacing\",d);var S=this.buildTextContents(i.finalText);for(e=S.length,m=i.ps?i.ps[1]+i.ascent:0,t=0;t<e;t+=1)(n=this.textSpans[t].span||createNS(\"tspan\")).textContent=S[t],n.setAttribute(\"x\",0),n.setAttribute(\"y\",m),n.style.display=\"inherit\",P.appendChild(n),this.textSpans[t]||(this.textSpans[t]={span:null,glyph:null}),this.textSpans[t].span=n,m+=i.finalLineHeight;this.layerElement.appendChild(P)}for(;t<this.textSpans.length;)this.textSpans[t].span.style.display=\"none\",t+=1;this._sizeChanged=!0},SVGTextLottieElement.prototype.sourceRectAtTime=function(){if(this.prepareFrame(this.comp.renderedFrame-this.data.st),this.renderInnerContent(),this._sizeChanged){this._sizeChanged=!1;var t=this.layerElement.getBBox();this.bbox={top:t.y,left:t.x,width:t.width,height:t.height}}return this.bbox},SVGTextLottieElement.prototype.getValue=function(){var t,e,i=this.textSpans.length;for(this.renderedFrame=this.comp.renderedFrame,t=0;t<i;t+=1)(e=this.textSpans[t].glyph)&&(e.prepareFrame(this.comp.renderedFrame-this.data.st),e._mdf&&(this._mdf=!0))},SVGTextLottieElement.prototype.renderInnerContent=function(){if(this.validateText(),(!this.data.singleShape||this._mdf)&&(this.textAnimator.getMeasures(this.textProperty.currentData,this.lettersChangedFlag),this.lettersChangedFlag||this.textAnimator.lettersChangedFlag)){var t,e;this._sizeChanged=!0;var i,r,s,a=this.textAnimator.renderedLetters,n=this.textProperty.currentData.l;for(e=n.length,t=0;t<e;t+=1)n[t].n||(i=a[t],r=this.textSpans[t].span,(s=this.textSpans[t].glyph)&&s.renderFrame(),i._mdf.m&&r.setAttribute(\"transform\",i.m),i._mdf.o&&r.setAttribute(\"opacity\",i.o),i._mdf.sw&&r.setAttribute(\"stroke-width\",i.sw),i._mdf.sc&&r.setAttribute(\"stroke\",i.sc),i._mdf.fc&&r.setAttribute(\"fill\",i.fc))}},extendPrototype([IImageElement],ISolidElement),ISolidElement.prototype.createContent=function(){var t=createNS(\"rect\");t.setAttribute(\"width\",this.data.sw),t.setAttribute(\"height\",this.data.sh),t.setAttribute(\"fill\",this.data.sc),this.layerElement.appendChild(t)},NullElement.prototype.prepareFrame=function(t){this.prepareProperties(t,!0)},NullElement.prototype.renderFrame=function(){},NullElement.prototype.getBaseElement=function(){return null},NullElement.prototype.destroy=function(){},NullElement.prototype.sourceRectAtTime=function(){},NullElement.prototype.hide=function(){},extendPrototype([BaseElement,TransformElement,HierarchyElement,FrameElement],NullElement),extendPrototype([BaseRenderer],SVGRendererBase),SVGRendererBase.prototype.createNull=function(t){return new NullElement(t,this.globalData,this)},SVGRendererBase.prototype.createShape=function(t){return new SVGShapeElement(t,this.globalData,this)},SVGRendererBase.prototype.createText=function(t){return new SVGTextLottieElement(t,this.globalData,this)},SVGRendererBase.prototype.createImage=function(t){return new IImageElement(t,this.globalData,this)},SVGRendererBase.prototype.createSolid=function(t){return new ISolidElement(t,this.globalData,this)},SVGRendererBase.prototype.configAnimation=function(t){this.svgElement.setAttribute(\"xmlns\",\"http://www.w3.org/2000/svg\"),this.svgElement.setAttribute(\"xmlns:xlink\",\"http://www.w3.org/1999/xlink\"),this.renderConfig.viewBoxSize?this.svgElement.setAttribute(\"viewBox\",this.renderConfig.viewBoxSize):this.svgElement.setAttribute(\"viewBox\",\"0 0 \"+t.w+\" \"+t.h),this.renderConfig.viewBoxOnly||(this.svgElement.setAttribute(\"width\",t.w),this.svgElement.setAttribute(\"height\",t.h),this.svgElement.style.width=\"100%\",this.svgElement.style.height=\"100%\",this.svgElement.style.transform=\"translate3d(0,0,0)\",this.svgElement.style.contentVisibility=this.renderConfig.contentVisibility),this.renderConfig.width&&this.svgElement.setAttribute(\"width\",this.renderConfig.width),this.renderConfig.height&&this.svgElement.setAttribute(\"height\",this.renderConfig.height),this.renderConfig.className&&this.svgElement.setAttribute(\"class\",this.renderConfig.className),this.renderConfig.id&&this.svgElement.setAttribute(\"id\",this.renderConfig.id),void 0!==this.renderConfig.focusable&&this.svgElement.setAttribute(\"focusable\",this.renderConfig.focusable),this.svgElement.setAttribute(\"preserveAspectRatio\",this.renderConfig.preserveAspectRatio),this.animationItem.wrapper.appendChild(this.svgElement);var e=this.globalData.defs;this.setupGlobalData(t,e),this.globalData.progressiveLoad=this.renderConfig.progressiveLoad,this.data=t;var i=createNS(\"clipPath\"),r=createNS(\"rect\");r.setAttribute(\"width\",t.w),r.setAttribute(\"height\",t.h),r.setAttribute(\"x\",0),r.setAttribute(\"y\",0);var s=createElementID();i.setAttribute(\"id\",s),i.appendChild(r),this.layerElement.setAttribute(\"clip-path\",\"url(\"+getLocationHref()+\"#\"+s+\")\"),e.appendChild(i),this.layers=t.layers,this.elements=createSizedArray(t.layers.length)},SVGRendererBase.prototype.destroy=function(){var t;this.animationItem.wrapper&&(this.animationItem.wrapper.innerText=\"\"),this.layerElement=null,this.globalData.defs=null;var e=this.layers?this.layers.length:0;for(t=0;t<e;t+=1)this.elements[t]&&this.elements[t].destroy&&this.elements[t].destroy();this.elements.length=0,this.destroyed=!0,this.animationItem=null},SVGRendererBase.prototype.updateContainerSize=function(){},SVGRendererBase.prototype.findIndexByInd=function(t){var e=0,i=this.layers.length;for(e=0;e<i;e+=1)if(this.layers[e].ind===t)return e;return-1},SVGRendererBase.prototype.buildItem=function(t){var e=this.elements;if(!e[t]&&99!==this.layers[t].ty){e[t]=!0;var i=this.createItem(this.layers[t]);if(e[t]=i,getExpressionsPlugin()&&(0===this.layers[t].ty&&this.globalData.projectInterface.registerComposition(i),i.initExpressions()),this.appendElementInPos(i,t),this.layers[t].tt){var r=\"tp\"in this.layers[t]?this.findIndexByInd(this.layers[t].tp):t-1;if(-1===r)return;if(this.elements[r]&&!0!==this.elements[r]){var s=e[r].getMatte(this.layers[t].tt);i.setMatte(s)}else this.buildItem(r),this.addPendingElement(i)}}},SVGRendererBase.prototype.checkPendingElements=function(){for(;this.pendingElements.length;){var t=this.pendingElements.pop();if(t.checkParenting(),t.data.tt)for(var e=0,i=this.elements.length;e<i;){if(this.elements[e]===t){var r=\"tp\"in t.data?this.findIndexByInd(t.data.tp):e-1,s=this.elements[r].getMatte(this.layers[e].tt);t.setMatte(s);break}e+=1}}},SVGRendererBase.prototype.renderFrame=function(t){if(this.renderedFrame!==t&&!this.destroyed){var e;null===t?t=this.renderedFrame:this.renderedFrame=t,this.globalData.frameNum=t,this.globalData.frameId+=1,this.globalData.projectInterface.currentFrame=t,this.globalData._mdf=!1;var i=this.layers.length;for(this.completeLayers||this.checkLayers(t),e=i-1;0<=e;e-=1)(this.completeLayers||this.elements[e])&&this.elements[e].prepareFrame(t-this.layers[e].st);if(this.globalData._mdf)for(e=0;e<i;e+=1)(this.completeLayers||this.elements[e])&&this.elements[e].renderFrame()}},SVGRendererBase.prototype.appendElementInPos=function(t,e){var i=t.getBaseElement();if(i){for(var r,s=0;s<e;)this.elements[s]&&!0!==this.elements[s]&&this.elements[s].getBaseElement()&&(r=this.elements[s].getBaseElement()),s+=1;r?this.layerElement.insertBefore(i,r):this.layerElement.appendChild(i)}},SVGRendererBase.prototype.hide=function(){this.layerElement.style.display=\"none\"},SVGRendererBase.prototype.show=function(){this.layerElement.style.display=\"block\"},extendPrototype([BaseElement,TransformElement,HierarchyElement,FrameElement,RenderableDOMElement],ICompElement),ICompElement.prototype.initElement=function(t,e,i){this.initFrame(),this.initBaseData(t,e,i),this.initTransform(t,e,i),this.initRenderable(),this.initHierarchy(),this.initRendererElement(),this.createContainerElements(),this.createRenderableComponents(),!this.data.xt&&e.progressiveLoad||this.buildAllItems(),this.hide()},ICompElement.prototype.prepareFrame=function(t){if(this._mdf=!1,this.prepareRenderableFrame(t),this.prepareProperties(t,this.isInRange),this.isInRange||this.data.xt){if(this.tm._placeholder)this.renderedFrame=t/this.data.sr;else{var e=this.tm.v;e===this.data.op&&(e=this.data.op-1),this.renderedFrame=e}var i,r=this.elements.length;for(this.completeLayers||this.checkLayers(this.renderedFrame),i=r-1;0<=i;i-=1)(this.completeLayers||this.elements[i])&&(this.elements[i].prepareFrame(this.renderedFrame-this.layers[i].st),this.elements[i]._mdf&&(this._mdf=!0))}},ICompElement.prototype.renderInnerContent=function(){var t,e=this.layers.length;for(t=0;t<e;t+=1)(this.completeLayers||this.elements[t])&&this.elements[t].renderFrame()},ICompElement.prototype.setElements=function(t){this.elements=t},ICompElement.prototype.getElements=function(){return this.elements},ICompElement.prototype.destroyElements=function(){var t,e=this.layers.length;for(t=0;t<e;t+=1)this.elements[t]&&this.elements[t].destroy()},ICompElement.prototype.destroy=function(){this.destroyElements(),this.destroyBaseElement()},extendPrototype([SVGRendererBase,ICompElement,SVGBaseElement],SVGCompElement),SVGCompElement.prototype.createComp=function(t){return new SVGCompElement(t,this.globalData,this)},extendPrototype([SVGRendererBase],SVGRenderer),SVGRenderer.prototype.createComp=function(t){return new SVGCompElement(t,this.globalData,this)},CVContextData.prototype.duplicate=function(){var t=2*this._length,e=this.savedOp;this.savedOp=createTypedArray(\"float32\",t),this.savedOp.set(e);var i=0;for(i=this._length;i<t;i+=1)this.saved[i]=createTypedArray(\"float32\",16);this._length=t},CVContextData.prototype.reset=function(){this.cArrPos=0,this.cTr.reset(),this.cO=1},CVContextData.prototype.popTransform=function(){var t,e=this.saved[this.cArrPos],i=this.cTr.props;for(t=0;t<16;t+=1)i[t]=e[t];return e},CVContextData.prototype.popOpacity=function(){var t=this.savedOp[this.cArrPos];return this.cO=t},CVContextData.prototype.pop=function(){return this.cArrPos-=1,{transform:this.popTransform(),opacity:this.popOpacity()}},CVContextData.prototype.push=function(){var t,e=this.cTr.props;this._length<=this.cArrPos&&this.duplicate();var i=this.saved[this.cArrPos];for(t=0;t<16;t+=1)i[t]=e[t];this.savedOp[this.cArrPos]=this.cO,this.cArrPos+=1},CVContextData.prototype.getTransform=function(){return this.cTr},CVContextData.prototype.getOpacity=function(){return this.cO},CVContextData.prototype.setOpacity=function(t){this.cO=t},ShapeTransformManager.prototype={addTransformSequence:function(t){var e,i=t.length,r=\"_\";for(e=0;e<i;e+=1)r+=t[e].transform.key+\"_\";var s=this.sequences[r];return s||(s={transforms:[].concat(t),finalTransform:new Matrix,_mdf:!1},this.sequences[r]=s,this.sequenceList.push(s)),s},processSequence:function(t,e){for(var i=0,r=t.transforms.length,s=e;i<r&&!e;){if(t.transforms[i].transform.mProps._mdf){s=!0;break}i+=1}if(s)for(t.finalTransform.reset(),i=r-1;0<=i;i-=1)t.finalTransform.multiply(t.transforms[i].transform.mProps.v);t._mdf=s},processSequences:function(t){var e,i=this.sequenceList.length;for(e=0;e<i;e+=1)this.processSequence(this.sequenceList[e],t)},getNewKey:function(){return this.transform_key_count+=1,\"_\"+this.transform_key_count}};var lumaLoader=function(){var r=\"__lottie_element_luma_buffer\",s=null,a=null,n=null;function e(){var t,e,i;s||(t=createNS(\"svg\"),e=createNS(\"filter\"),i=createNS(\"feColorMatrix\"),e.setAttribute(\"id\",r),i.setAttribute(\"type\",\"matrix\"),i.setAttribute(\"color-interpolation-filters\",\"sRGB\"),i.setAttribute(\"values\",\"0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0, 0.3, 0.3, 0.3, 0, 0\"),e.appendChild(i),t.appendChild(e),t.setAttribute(\"id\",r+\"_svg\"),featureSupport.svgLumaHidden&&(t.style.display=\"none\"),n=t,document.body.appendChild(n),s=createTag(\"canvas\"),(a=s.getContext(\"2d\")).filter=\"url(#\"+r+\")\",a.fillStyle=\"rgba(0,0,0,0)\",a.fillRect(0,0,1,1))}return{load:e,get:function(t){return s||e(),s.width=t.width,s.height=t.height,a.filter=\"url(#\"+r+\")\",s}}};function createCanvas(t,e){if(featureSupport.offscreenCanvas)return new OffscreenCanvas(t,e);var i=createTag(\"canvas\");return i.width=t,i.height=e,i}var assetLoader={loadLumaCanvas:lumaLoader.load,getLumaCanvas:lumaLoader.get,createCanvas:createCanvas},registeredEffects={};function CVEffects(t){var e,i,r=t.data.ef?t.data.ef.length:0;for(this.filters=[],e=0;e<r;e+=1){i=null;var s=t.data.ef[e].ty;if(registeredEffects[s])i=new registeredEffects[s].effect(t.effectsManager.effectElements[e],t);i&&this.filters.push(i)}this.filters.length&&t.addRenderableComponent(this)}function registerEffect(t,e){registeredEffects[t]={effect:e}}function CVMaskElement(t,e){var i;this.data=t,this.element=e,this.masksProperties=this.data.masksProperties||[],this.viewData=createSizedArray(this.masksProperties.length);var r=this.masksProperties.length,s=!1;for(i=0;i<r;i+=1)\"n\"!==this.masksProperties[i].mode&&(s=!0),this.viewData[i]=ShapePropertyFactory.getShapeProp(this.element,this.masksProperties[i],3);(this.hasMasks=s)&&this.element.addRenderableComponent(this)}function CVBaseElement(){}CVEffects.prototype.renderFrame=function(t){var e,i=this.filters.length;for(e=0;e<i;e+=1)this.filters[e].renderFrame(t)},CVEffects.prototype.getEffects=function(t){var e,i=this.filters.length,r=[];for(e=0;e<i;e+=1)this.filters[e].type===t&&r.push(this.filters[e]);return r},CVMaskElement.prototype.renderFrame=function(){if(this.hasMasks){var t,e,i,r,s=this.element.finalTransform.mat,a=this.element.canvasContext,n=this.masksProperties.length;for(a.beginPath(),t=0;t<n;t+=1)if(\"n\"!==this.masksProperties[t].mode){var o;this.masksProperties[t].inv&&(a.moveTo(0,0),a.lineTo(this.element.globalData.compSize.w,0),a.lineTo(this.element.globalData.compSize.w,this.element.globalData.compSize.h),a.lineTo(0,this.element.globalData.compSize.h),a.lineTo(0,0)),r=this.viewData[t].v,e=s.applyToPointArray(r.v[0][0],r.v[0][1],0),a.moveTo(e[0],e[1]);var h=r._length;for(o=1;o<h;o+=1)i=s.applyToTriplePoints(r.o[o-1],r.i[o],r.v[o]),a.bezierCurveTo(i[0],i[1],i[2],i[3],i[4],i[5]);i=s.applyToTriplePoints(r.o[o-1],r.i[0],r.v[0]),a.bezierCurveTo(i[0],i[1],i[2],i[3],i[4],i[5])}this.element.globalData.renderer.save(!0),a.clip()}},CVMaskElement.prototype.getMaskProperty=MaskElement.prototype.getMaskProperty,CVMaskElement.prototype.destroy=function(){this.element=null};var operationsMap={1:\"source-in\",2:\"source-out\",3:\"source-in\",4:\"source-out\"};function CVShapeData(t,e,i,r){this.styledShapes=[],this.tr=[0,0,0,0,0,0];var s,a=4;\"rc\"===e.ty?a=5:\"el\"===e.ty?a=6:\"sr\"===e.ty&&(a=7),this.sh=ShapePropertyFactory.getShapeProp(t,e,a,t);var n,o=i.length;for(s=0;s<o;s+=1)i[s].closed||(n={transforms:r.addTransformSequence(i[s].transforms),trNodes:[]},this.styledShapes.push(n),i[s].elements.push(n))}function CVShapeElement(t,e,i){this.shapes=[],this.shapesData=t.shapes,this.stylesList=[],this.itemsData=[],this.prevViewData=[],this.shapeModifiers=[],this.processedElements=[],this.transformsManager=new ShapeTransformManager,this.initElement(t,e,i)}function CVTextElement(t,e,i){this.textSpans=[],this.yOffset=0,this.fillColorAnim=!1,this.strokeColorAnim=!1,this.strokeWidthAnim=!1,this.stroke=!1,this.fill=!1,this.justifyOffset=0,this.currentRender=null,this.renderType=\"canvas\",this.values={fill:\"rgba(0,0,0,0)\",stroke:\"rgba(0,0,0,0)\",sWidth:0,fValue:\"\"},this.initElement(t,e,i)}function CVImageElement(t,e,i){this.assetData=e.getAssetData(t.refId),this.img=e.imageLoader.getAsset(this.assetData),this.initElement(t,e,i)}function CVSolidElement(t,e,i){this.initElement(t,e,i)}function CanvasRendererBase(t,e){this.animationItem=t,this.renderConfig={clearCanvas:!e||void 0===e.clearCanvas||e.clearCanvas,context:e&&e.context||null,progressiveLoad:e&&e.progressiveLoad||!1,preserveAspectRatio:e&&e.preserveAspectRatio||\"xMidYMid meet\",imagePreserveAspectRatio:e&&e.imagePreserveAspectRatio||\"xMidYMid slice\",contentVisibility:e&&e.contentVisibility||\"visible\",className:e&&e.className||\"\",id:e&&e.id||\"\"},this.renderConfig.dpr=e&&e.dpr||1,this.animationItem.wrapper&&(this.renderConfig.dpr=e&&e.dpr||window.devicePixelRatio||1),this.renderedFrame=-1,this.globalData={frameNum:-1,_mdf:!1,renderConfig:this.renderConfig,currentGlobalAlpha:-1},this.contextData=new CVContextData,this.elements=[],this.pendingElements=[],this.transformMat=new Matrix,this.completeLayers=!1,this.rendererType=\"canvas\"}function CVCompElement(t,e,i){this.completeLayers=!1,this.layers=t.layers,this.pendingElements=[],this.elements=createSizedArray(this.layers.length),this.initElement(t,e,i),this.tm=t.tm?PropertyFactory.getProp(this,t.tm,0,e.frameRate,this):{_placeholder:!0}}function CanvasRenderer(t,e){this.animationItem=t,this.renderConfig={clearCanvas:!e||void 0===e.clearCanvas||e.clearCanvas,context:e&&e.context||null,progressiveLoad:e&&e.progressiveLoad||!1,preserveAspectRatio:e&&e.preserveAspectRatio||\"xMidYMid meet\",imagePreserveAspectRatio:e&&e.imagePreserveAspectRatio||\"xMidYMid slice\",contentVisibility:e&&e.contentVisibility||\"visible\",className:e&&e.className||\"\",id:e&&e.id||\"\",runExpressions:!e||void 0===e.runExpressions||e.runExpressions},this.renderConfig.dpr=e&&e.dpr||1,this.animationItem.wrapper&&(this.renderConfig.dpr=e&&e.dpr||window.devicePixelRatio||1),this.renderedFrame=-1,this.globalData={frameNum:-1,_mdf:!1,renderConfig:this.renderConfig,currentGlobalAlpha:-1},this.contextData=new CVContextData,this.elements=[],this.pendingElements=[],this.transformMat=new Matrix,this.completeLayers=!1,this.rendererType=\"canvas\"}function HBaseElement(){}function HSolidElement(t,e,i){this.initElement(t,e,i)}function HShapeElement(t,e,i){this.shapes=[],this.shapesData=t.shapes,this.stylesList=[],this.shapeModifiers=[],this.itemsData=[],this.processedElements=[],this.animatedContents=[],this.shapesContainer=createNS(\"g\"),this.initElement(t,e,i),this.prevViewData=[],this.currentBBox={x:999999,y:-999999,h:0,w:0}}function HTextElement(t,e,i){this.textSpans=[],this.textPaths=[],this.currentBBox={x:999999,y:-999999,h:0,w:0},this.renderType=\"svg\",this.isMasked=!1,this.initElement(t,e,i)}function HCameraElement(t,e,i){this.initFrame(),this.initBaseData(t,e,i),this.initHierarchy();var r=PropertyFactory.getProp;if(this.pe=r(this,t.pe,0,0,this),t.ks.p.s?(this.px=r(this,t.ks.p.x,1,0,this),this.py=r(this,t.ks.p.y,1,0,this),this.pz=r(this,t.ks.p.z,1,0,this)):this.p=r(this,t.ks.p,1,0,this),t.ks.a&&(this.a=r(this,t.ks.a,1,0,this)),t.ks.or.k.length&&t.ks.or.k[0].to){var s,a=t.ks.or.k.length;for(s=0;s<a;s+=1)t.ks.or.k[s].to=null,t.ks.or.k[s].ti=null}this.or=r(this,t.ks.or,1,degToRads,this),this.or.sh=!0,this.rx=r(this,t.ks.rx,0,degToRads,this),this.ry=r(this,t.ks.ry,0,degToRads,this),this.rz=r(this,t.ks.rz,0,degToRads,this),this.mat=new Matrix,this._prevMat=new Matrix,this._isFirstFrame=!0,this.finalTransform={mProp:this}}function HImageElement(t,e,i){this.assetData=e.getAssetData(t.refId),this.initElement(t,e,i)}function HybridRendererBase(t,e){this.animationItem=t,this.layers=null,this.renderedFrame=-1,this.renderConfig={className:e&&e.className||\"\",imagePreserveAspectRatio:e&&e.imagePreserveAspectRatio||\"xMidYMid slice\",hideOnTransparent:!(e&&!1===e.hideOnTransparent),filterSize:{width:e&&e.filterSize&&e.filterSize.width||\"400%\",height:e&&e.filterSize&&e.filterSize.height||\"400%\",x:e&&e.filterSize&&e.filterSize.x||\"-100%\",y:e&&e.filterSize&&e.filterSize.y||\"-100%\"}},this.globalData={_mdf:!1,frameNum:-1,renderConfig:this.renderConfig},this.pendingElements=[],this.elements=[],this.threeDElements=[],this.destroyed=!1,this.camera=null,this.supports3d=!0,this.rendererType=\"html\"}function HCompElement(t,e,i){this.layers=t.layers,this.supports3d=!t.hasMask,this.completeLayers=!1,this.pendingElements=[],this.elements=this.layers?createSizedArray(this.layers.length):[],this.initElement(t,e,i),this.tm=t.tm?PropertyFactory.getProp(this,t.tm,0,e.frameRate,this):{_placeholder:!0}}function HybridRenderer(t,e){this.animationItem=t,this.layers=null,this.renderedFrame=-1,this.renderConfig={className:e&&e.className||\"\",imagePreserveAspectRatio:e&&e.imagePreserveAspectRatio||\"xMidYMid slice\",hideOnTransparent:!(e&&!1===e.hideOnTransparent),filterSize:{width:e&&e.filterSize&&e.filterSize.width||\"400%\",height:e&&e.filterSize&&e.filterSize.height||\"400%\",x:e&&e.filterSize&&e.filterSize.x||\"-100%\",y:e&&e.filterSize&&e.filterSize.y||\"-100%\"},runExpressions:!e||void 0===e.runExpressions||e.runExpressions},this.globalData={_mdf:!1,frameNum:-1,renderConfig:this.renderConfig},this.pendingElements=[],this.elements=[],this.threeDElements=[],this.destroyed=!1,this.camera=null,this.supports3d=!0,this.rendererType=\"html\"}CVBaseElement.prototype={createElements:function(){},initRendererElement:function(){},createContainerElements:function(){if(1<=this.data.tt){this.buffers=[];var t=this.globalData.canvasContext,e=assetLoader.createCanvas(t.canvas.width,t.canvas.height);this.buffers.push(e);var i=assetLoader.createCanvas(t.canvas.width,t.canvas.height);this.buffers.push(i),3<=this.data.tt&&!document._isProxy&&assetLoader.loadLumaCanvas()}this.canvasContext=this.globalData.canvasContext,this.transformCanvas=this.globalData.transformCanvas,this.renderableEffectsManager=new CVEffects(this),this.searchEffectTransforms()},createContent:function(){},setBlendMode:function(){var t=this.globalData;if(t.blendMode!==this.data.bm){t.blendMode=this.data.bm;var e=getBlendMode(this.data.bm);t.canvasContext.globalCompositeOperation=e}},createRenderableComponents:function(){this.maskManager=new CVMaskElement(this.data,this),this.transformEffects=this.renderableEffectsManager.getEffects(effectTypes.TRANSFORM_EFFECT)},hideElement:function(){this.hidden||this.isInRange&&!this.isTransparent||(this.hidden=!0)},showElement:function(){this.isInRange&&!this.isTransparent&&(this.hidden=!1,this._isFirstFrame=!0,this.maskManager._isFirstFrame=!0)},clearCanvas:function(t){t.clearRect(this.transformCanvas.tx,this.transformCanvas.ty,this.transformCanvas.w*this.transformCanvas.sx,this.transformCanvas.h*this.transformCanvas.sy)},prepareLayer:function(){if(1<=this.data.tt){var t=this.buffers[0].getContext(\"2d\");this.clearCanvas(t),t.drawImage(this.canvasContext.canvas,0,0),this.currentTransform=this.canvasContext.getTransform(),this.canvasContext.setTransform(1,0,0,1,0,0),this.clearCanvas(this.canvasContext),this.canvasContext.setTransform(this.currentTransform)}},exitLayer:function(){if(1<=this.data.tt){var t=this.buffers[1],e=t.getContext(\"2d\");if(this.clearCanvas(e),e.drawImage(this.canvasContext.canvas,0,0),this.canvasContext.setTransform(1,0,0,1,0,0),this.clearCanvas(this.canvasContext),this.canvasContext.setTransform(this.currentTransform),this.comp.getElementById(\"tp\"in this.data?this.data.tp:this.data.ind-1).renderFrame(!0),this.canvasContext.setTransform(1,0,0,1,0,0),3<=this.data.tt&&!document._isProxy){var i=assetLoader.getLumaCanvas(this.canvasContext.canvas);i.getContext(\"2d\").drawImage(this.canvasContext.canvas,0,0),this.clearCanvas(this.canvasContext),this.canvasContext.drawImage(i,0,0)}this.canvasContext.globalCompositeOperation=operationsMap[this.data.tt],this.canvasContext.drawImage(t,0,0),this.canvasContext.globalCompositeOperation=\"destination-over\",this.canvasContext.drawImage(this.buffers[0],0,0),this.canvasContext.setTransform(this.currentTransform),this.canvasContext.globalCompositeOperation=\"source-over\"}},renderFrame:function(t){if(!this.hidden&&!this.data.hd&&(1!==this.data.td||t)){this.renderTransform(),this.renderRenderable(),this.renderLocalTransform(),this.setBlendMode();var e=0===this.data.ty;this.prepareLayer(),this.globalData.renderer.save(e),this.globalData.renderer.ctxTransform(this.finalTransform.localMat.props),this.globalData.renderer.ctxOpacity(this.finalTransform.localOpacity),this.renderInnerContent(),this.globalData.renderer.restore(e),this.exitLayer(),this.maskManager.hasMasks&&this.globalData.renderer.restore(!0),this._isFirstFrame&&(this._isFirstFrame=!1)}},destroy:function(){this.canvasContext=null,this.data=null,this.globalData=null,this.maskManager.destroy()},mHelper:new Matrix},CVBaseElement.prototype.hide=CVBaseElement.prototype.hideElement,CVBaseElement.prototype.show=CVBaseElement.prototype.showElement,CVShapeData.prototype.setAsAnimated=SVGShapeData.prototype.setAsAnimated,extendPrototype([BaseElement,TransformElement,CVBaseElement,IShapeElement,HierarchyElement,FrameElement,RenderableElement],CVShapeElement),CVShapeElement.prototype.initElement=RenderableDOMElement.prototype.initElement,CVShapeElement.prototype.transformHelper={opacity:1,_opMdf:!1},CVShapeElement.prototype.dashResetter=[],CVShapeElement.prototype.createContent=function(){this.searchShapes(this.shapesData,this.itemsData,this.prevViewData,!0,[])},CVShapeElement.prototype.createStyleElement=function(t,e){var i={data:t,type:t.ty,preTransforms:this.transformsManager.addTransformSequence(e),transforms:[],elements:[],closed:!0===t.hd},r={};if(\"fl\"===t.ty||\"st\"===t.ty?(r.c=PropertyFactory.getProp(this,t.c,1,255,this),r.c.k||(i.co=\"rgb(\"+bmFloor(r.c.v[0])+\",\"+bmFloor(r.c.v[1])+\",\"+bmFloor(r.c.v[2])+\")\")):\"gf\"!==t.ty&&\"gs\"!==t.ty||(r.s=PropertyFactory.getProp(this,t.s,1,null,this),r.e=PropertyFactory.getProp(this,t.e,1,null,this),r.h=PropertyFactory.getProp(this,t.h||{k:0},0,.01,this),r.a=PropertyFactory.getProp(this,t.a||{k:0},0,degToRads,this),r.g=new GradientProperty(this,t.g,this)),r.o=PropertyFactory.getProp(this,t.o,0,.01,this),\"st\"===t.ty||\"gs\"===t.ty){if(i.lc=lineCapEnum[t.lc||2],i.lj=lineJoinEnum[t.lj||2],1==t.lj&&(i.ml=t.ml),r.w=PropertyFactory.getProp(this,t.w,0,null,this),r.w.k||(i.wi=r.w.v),t.d){var s=new DashProperty(this,t.d,\"canvas\",this);r.d=s,r.d.k||(i.da=r.d.dashArray,i.do=r.d.dashoffset[0])}}else i.r=2===t.r?\"evenodd\":\"nonzero\";return this.stylesList.push(i),r.style=i,r},CVShapeElement.prototype.createGroupElement=function(){return{it:[],prevViewData:[]}},CVShapeElement.prototype.createTransformElement=function(t){return{transform:{opacity:1,_opMdf:!1,key:this.transformsManager.getNewKey(),op:PropertyFactory.getProp(this,t.o,0,.01,this),mProps:TransformPropertyFactory.getTransformProperty(this,t,this)}}},CVShapeElement.prototype.createShapeElement=function(t){var e=new CVShapeData(this,t,this.stylesList,this.transformsManager);return this.shapes.push(e),this.addShapeToModifiers(e),e},CVShapeElement.prototype.reloadShapes=function(){var t;this._isFirstFrame=!0;var e=this.itemsData.length;for(t=0;t<e;t+=1)this.prevViewData[t]=this.itemsData[t];for(this.searchShapes(this.shapesData,this.itemsData,this.prevViewData,!0,[]),e=this.dynamicProperties.length,t=0;t<e;t+=1)this.dynamicProperties[t].getValue();this.renderModifiers(),this.transformsManager.processSequences(this._isFirstFrame)},CVShapeElement.prototype.addTransformToStyleList=function(t){var e,i=this.stylesList.length;for(e=0;e<i;e+=1)this.stylesList[e].closed||this.stylesList[e].transforms.push(t)},CVShapeElement.prototype.removeTransformFromStyleList=function(){var t,e=this.stylesList.length;for(t=0;t<e;t+=1)this.stylesList[t].closed||this.stylesList[t].transforms.pop()},CVShapeElement.prototype.closeStyles=function(t){var e,i=t.length;for(e=0;e<i;e+=1)t[e].closed=!0},CVShapeElement.prototype.searchShapes=function(t,e,i,r,s){var a,n,o,h,l,p,f=t.length-1,m=[],c=[],d=[].concat(s);for(a=f;0<=a;a-=1){if((h=this.searchProcessedElement(t[a]))?e[a]=i[h-1]:t[a]._shouldRender=r,\"fl\"===t[a].ty||\"st\"===t[a].ty||\"gf\"===t[a].ty||\"gs\"===t[a].ty)h?e[a].style.closed=!1:e[a]=this.createStyleElement(t[a],d),m.push(e[a].style);else if(\"gr\"===t[a].ty){if(h)for(o=e[a].it.length,n=0;n<o;n+=1)e[a].prevViewData[n]=e[a].it[n];else e[a]=this.createGroupElement(t[a]);this.searchShapes(t[a].it,e[a].it,e[a].prevViewData,r,d)}else\"tr\"===t[a].ty?(h||(p=this.createTransformElement(t[a]),e[a]=p),d.push(e[a]),this.addTransformToStyleList(e[a])):\"sh\"===t[a].ty||\"rc\"===t[a].ty||\"el\"===t[a].ty||\"sr\"===t[a].ty?h||(e[a]=this.createShapeElement(t[a])):\"tm\"===t[a].ty||\"rd\"===t[a].ty||\"pb\"===t[a].ty||\"zz\"===t[a].ty||\"op\"===t[a].ty?(h?(l=e[a]).closed=!1:((l=ShapeModifiers.getModifier(t[a].ty)).init(this,t[a]),e[a]=l,this.shapeModifiers.push(l)),c.push(l)):\"rp\"===t[a].ty&&(h?(l=e[a]).closed=!0:(l=ShapeModifiers.getModifier(t[a].ty),(e[a]=l).init(this,t,a,e),this.shapeModifiers.push(l),r=!1),c.push(l));this.addProcessedElement(t[a],a+1)}for(this.removeTransformFromStyleList(),this.closeStyles(m),f=c.length,a=0;a<f;a+=1)c[a].closed=!0},CVShapeElement.prototype.renderInnerContent=function(){this.transformHelper.opacity=1,this.transformHelper._opMdf=!1,this.renderModifiers(),this.transformsManager.processSequences(this._isFirstFrame),this.renderShape(this.transformHelper,this.shapesData,this.itemsData,!0)},CVShapeElement.prototype.renderShapeTransform=function(t,e){(t._opMdf||e.op._mdf||this._isFirstFrame)&&(e.opacity=t.opacity,e.opacity*=e.op.v,e._opMdf=!0)},CVShapeElement.prototype.drawLayer=function(){var t,e,i,r,s,a,n,o,h,l=this.stylesList.length,p=this.globalData.renderer,f=this.globalData.canvasContext;for(t=0;t<l;t+=1)if((\"st\"!==(o=(h=this.stylesList[t]).type)&&\"gs\"!==o||0!==h.wi)&&h.data._shouldRender&&0!==h.coOp&&0!==this.globalData.currentGlobalAlpha){for(p.save(),a=h.elements,\"st\"===o||\"gs\"===o?(f.strokeStyle=\"st\"===o?h.co:h.grd,f.lineWidth=h.wi,f.lineCap=h.lc,f.lineJoin=h.lj,f.miterLimit=h.ml||0):f.fillStyle=\"fl\"===o?h.co:h.grd,p.ctxOpacity(h.coOp),\"st\"!==o&&\"gs\"!==o&&f.beginPath(),p.ctxTransform(h.preTransforms.finalTransform.props),i=a.length,e=0;e<i;e+=1){for(\"st\"!==o&&\"gs\"!==o||(f.beginPath(),h.da&&(f.setLineDash(h.da),f.lineDashOffset=h.do)),s=(n=a[e].trNodes).length,r=0;r<s;r+=1)\"m\"===n[r].t?f.moveTo(n[r].p[0],n[r].p[1]):\"c\"===n[r].t?f.bezierCurveTo(n[r].pts[0],n[r].pts[1],n[r].pts[2],n[r].pts[3],n[r].pts[4],n[r].pts[5]):f.closePath();\"st\"!==o&&\"gs\"!==o||(f.stroke(),h.da&&f.setLineDash(this.dashResetter))}\"st\"!==o&&\"gs\"!==o&&f.fill(h.r),p.restore()}},CVShapeElement.prototype.renderShape=function(t,e,i,r){var s,a;for(a=t,s=e.length-1;0<=s;s-=1)\"tr\"===e[s].ty?(a=i[s].transform,this.renderShapeTransform(t,a)):\"sh\"===e[s].ty||\"el\"===e[s].ty||\"rc\"===e[s].ty||\"sr\"===e[s].ty?this.renderPath(e[s],i[s]):\"fl\"===e[s].ty?this.renderFill(e[s],i[s],a):\"st\"===e[s].ty?this.renderStroke(e[s],i[s],a):\"gf\"===e[s].ty||\"gs\"===e[s].ty?this.renderGradientFill(e[s],i[s],a):\"gr\"===e[s].ty?this.renderShape(a,e[s].it,i[s].it):e[s].ty;r&&this.drawLayer()},CVShapeElement.prototype.renderStyledShape=function(t,e){if(this._isFirstFrame||e._mdf||t.transforms._mdf){var i,r,s,a=t.trNodes,n=e.paths,o=n._length;a.length=0;var h=t.transforms.finalTransform;for(s=0;s<o;s+=1){var l=n.shapes[s];if(l&&l.v){for(r=l._length,i=1;i<r;i+=1)1===i&&a.push({t:\"m\",p:h.applyToPointArray(l.v[0][0],l.v[0][1],0)}),a.push({t:\"c\",pts:h.applyToTriplePoints(l.o[i-1],l.i[i],l.v[i])});1===r&&a.push({t:\"m\",p:h.applyToPointArray(l.v[0][0],l.v[0][1],0)}),l.c&&r&&(a.push({t:\"c\",pts:h.applyToTriplePoints(l.o[i-1],l.i[0],l.v[0])}),a.push({t:\"z\"}))}}t.trNodes=a}},CVShapeElement.prototype.renderPath=function(t,e){if(!0!==t.hd&&t._shouldRender){var i,r=e.styledShapes.length;for(i=0;i<r;i+=1)this.renderStyledShape(e.styledShapes[i],e.sh)}},CVShapeElement.prototype.renderFill=function(t,e,i){var r=e.style;(e.c._mdf||this._isFirstFrame)&&(r.co=\"rgb(\"+bmFloor(e.c.v[0])+\",\"+bmFloor(e.c.v[1])+\",\"+bmFloor(e.c.v[2])+\")\"),(e.o._mdf||i._opMdf||this._isFirstFrame)&&(r.coOp=e.o.v*i.opacity)},CVShapeElement.prototype.renderGradientFill=function(t,e,i){var r,s=e.style;if(!s.grd||e.g._mdf||e.s._mdf||e.e._mdf||1!==t.t&&(e.h._mdf||e.a._mdf)){var a,n=this.globalData.canvasContext,o=e.s.v,h=e.e.v;if(1===t.t)r=n.createLinearGradient(o[0],o[1],h[0],h[1]);else{var l=Math.sqrt(Math.pow(o[0]-h[0],2)+Math.pow(o[1]-h[1],2)),p=Math.atan2(h[1]-o[1],h[0]-o[0]),f=e.h.v;1<=f?f=.99:f<=-1&&(f=-.99);var m=l*f,c=Math.cos(p+e.a.v)*m+o[0],d=Math.sin(p+e.a.v)*m+o[1];r=n.createRadialGradient(c,d,0,o[0],o[1],l)}var u=t.g.p,y=e.g.c,g=1;for(a=0;a<u;a+=1)e.g._hasOpacity&&e.g._collapsable&&(g=e.g.o[2*a+1]),r.addColorStop(y[4*a]/100,\"rgba(\"+y[4*a+1]+\",\"+y[4*a+2]+\",\"+y[4*a+3]+\",\"+g+\")\");s.grd=r}s.coOp=e.o.v*i.opacity},CVShapeElement.prototype.renderStroke=function(t,e,i){var r=e.style,s=e.d;s&&(s._mdf||this._isFirstFrame)&&(r.da=s.dashArray,r.do=s.dashoffset[0]),(e.c._mdf||this._isFirstFrame)&&(r.co=\"rgb(\"+bmFloor(e.c.v[0])+\",\"+bmFloor(e.c.v[1])+\",\"+bmFloor(e.c.v[2])+\")\"),(e.o._mdf||i._opMdf||this._isFirstFrame)&&(r.coOp=e.o.v*i.opacity),(e.w._mdf||this._isFirstFrame)&&(r.wi=e.w.v)},CVShapeElement.prototype.destroy=function(){this.shapesData=null,this.globalData=null,this.canvasContext=null,this.stylesList.length=0,this.itemsData.length=0},extendPrototype([BaseElement,TransformElement,CVBaseElement,HierarchyElement,FrameElement,RenderableElement,ITextElement],CVTextElement),CVTextElement.prototype.tHelper=createTag(\"canvas\").getContext(\"2d\"),CVTextElement.prototype.buildNewText=function(){var t=this.textProperty.currentData;this.renderedLetters=createSizedArray(t.l?t.l.length:0);var e=!1;t.fc?(e=!0,this.values.fill=this.buildColor(t.fc)):this.values.fill=\"rgba(0,0,0,0)\",this.fill=e;var i=!1;t.sc&&(i=!0,this.values.stroke=this.buildColor(t.sc),this.values.sWidth=t.sw);var r,s,a,n,o,h,l,p,f,m,c,d,u=this.globalData.fontManager.getFontByName(t.f),y=t.l,g=this.mHelper;this.stroke=i,this.values.fValue=t.finalSize+\"px \"+this.globalData.fontManager.getFontByName(t.f).fFamily,s=t.finalText.length;var v=this.data.singleShape,b=.001*t.tr*t.finalSize,E=0,P=0,x=!0,S=0;for(r=0;r<s;r+=1){n=(a=this.globalData.fontManager.getCharData(t.finalText[r],u.fStyle,this.globalData.fontManager.getFontByName(t.f).fFamily))&&a.data||{},g.reset(),v&&y[r].n&&(E=-b,P+=t.yOffset,P+=x?1:0,x=!1),f=(l=n.shapes?n.shapes[0].it:[]).length,g.scale(t.finalSize/100,t.finalSize/100),v&&this.applyTextPropertiesToMatrix(t,g,y[r].line,E,P),c=createSizedArray(f-1);var C=0;for(p=0;p<f;p+=1)if(\"sh\"===l[p].ty){for(h=l[p].ks.k.i.length,m=l[p].ks.k,d=[],o=1;o<h;o+=1)1===o&&d.push(g.applyToX(m.v[0][0],m.v[0][1],0),g.applyToY(m.v[0][0],m.v[0][1],0)),d.push(g.applyToX(m.o[o-1][0],m.o[o-1][1],0),g.applyToY(m.o[o-1][0],m.o[o-1][1],0),g.applyToX(m.i[o][0],m.i[o][1],0),g.applyToY(m.i[o][0],m.i[o][1],0),g.applyToX(m.v[o][0],m.v[o][1],0),g.applyToY(m.v[o][0],m.v[o][1],0));d.push(g.applyToX(m.o[o-1][0],m.o[o-1][1],0),g.applyToY(m.o[o-1][0],m.o[o-1][1],0),g.applyToX(m.i[0][0],m.i[0][1],0),g.applyToY(m.i[0][0],m.i[0][1],0),g.applyToX(m.v[0][0],m.v[0][1],0),g.applyToY(m.v[0][0],m.v[0][1],0)),c[C]=d,C+=1}v&&(E+=y[r].l,E+=b),this.textSpans[S]?this.textSpans[S].elem=c:this.textSpans[S]={elem:c},S+=1}},CVTextElement.prototype.renderInnerContent=function(){this.validateText();var t,e,i,r,s,a,n=this.canvasContext;n.font=this.values.fValue,n.lineCap=\"butt\",n.lineJoin=\"miter\",n.miterLimit=4,this.data.singleShape||this.textAnimator.getMeasures(this.textProperty.currentData,this.lettersChangedFlag);var o,h=this.textAnimator.renderedLetters,l=this.textProperty.currentData.l;e=l.length;var p,f,m=null,c=null,d=null;for(t=0;t<e;t+=1)if(!l[t].n){if((o=h[t])&&(this.globalData.renderer.save(),this.globalData.renderer.ctxTransform(o.p),this.globalData.renderer.ctxOpacity(o.o)),this.fill){for(o&&o.fc?m!==o.fc&&(m=o.fc,n.fillStyle=o.fc):m!==this.values.fill&&(m=this.values.fill,n.fillStyle=this.values.fill),r=(p=this.textSpans[t].elem).length,this.globalData.canvasContext.beginPath(),i=0;i<r;i+=1)for(a=(f=p[i]).length,this.globalData.canvasContext.moveTo(f[0],f[1]),s=2;s<a;s+=6)this.globalData.canvasContext.bezierCurveTo(f[s],f[s+1],f[s+2],f[s+3],f[s+4],f[s+5]);this.globalData.canvasContext.closePath(),this.globalData.canvasContext.fill()}if(this.stroke){for(o&&o.sw?d!==o.sw&&(d=o.sw,n.lineWidth=o.sw):d!==this.values.sWidth&&(d=this.values.sWidth,n.lineWidth=this.values.sWidth),o&&o.sc?c!==o.sc&&(c=o.sc,n.strokeStyle=o.sc):c!==this.values.stroke&&(c=this.values.stroke,n.strokeStyle=this.values.stroke),r=(p=this.textSpans[t].elem).length,this.globalData.canvasContext.beginPath(),i=0;i<r;i+=1)for(a=(f=p[i]).length,this.globalData.canvasContext.moveTo(f[0],f[1]),s=2;s<a;s+=6)this.globalData.canvasContext.bezierCurveTo(f[s],f[s+1],f[s+2],f[s+3],f[s+4],f[s+5]);this.globalData.canvasContext.closePath(),this.globalData.canvasContext.stroke()}o&&this.globalData.renderer.restore()}},extendPrototype([BaseElement,TransformElement,CVBaseElement,HierarchyElement,FrameElement,RenderableElement],CVImageElement),CVImageElement.prototype.initElement=SVGShapeElement.prototype.initElement,CVImageElement.prototype.prepareFrame=IImageElement.prototype.prepareFrame,CVImageElement.prototype.createContent=function(){if(this.img.width&&(this.assetData.w!==this.img.width||this.assetData.h!==this.img.height)){var t=createTag(\"canvas\");t.width=this.assetData.w,t.height=this.assetData.h;var e,i,r=t.getContext(\"2d\"),s=this.img.width,a=this.img.height,n=s/a,o=this.assetData.w/this.assetData.h,h=this.assetData.pr||this.globalData.renderConfig.imagePreserveAspectRatio;o<n&&\"xMidYMid slice\"===h||n<o&&\"xMidYMid slice\"!==h?e=(i=a)*o:i=(e=s)/o,r.drawImage(this.img,(s-e)/2,(a-i)/2,e,i,0,0,this.assetData.w,this.assetData.h),this.img=t}},CVImageElement.prototype.renderInnerContent=function(){this.canvasContext.drawImage(this.img,0,0)},CVImageElement.prototype.destroy=function(){this.img=null},extendPrototype([BaseElement,TransformElement,CVBaseElement,HierarchyElement,FrameElement,RenderableElement],CVSolidElement),CVSolidElement.prototype.initElement=SVGShapeElement.prototype.initElement,CVSolidElement.prototype.prepareFrame=IImageElement.prototype.prepareFrame,CVSolidElement.prototype.renderInnerContent=function(){var t=this.canvasContext;t.fillStyle=this.data.sc,t.fillRect(0,0,this.data.sw,this.data.sh)},extendPrototype([BaseRenderer],CanvasRendererBase),CanvasRendererBase.prototype.createShape=function(t){return new CVShapeElement(t,this.globalData,this)},CanvasRendererBase.prototype.createText=function(t){return new CVTextElement(t,this.globalData,this)},CanvasRendererBase.prototype.createImage=function(t){return new CVImageElement(t,this.globalData,this)},CanvasRendererBase.prototype.createSolid=function(t){return new CVSolidElement(t,this.globalData,this)},CanvasRendererBase.prototype.createNull=SVGRenderer.prototype.createNull,CanvasRendererBase.prototype.ctxTransform=function(t){if(1!==t[0]||0!==t[1]||0!==t[4]||1!==t[5]||0!==t[12]||0!==t[13])if(this.renderConfig.clearCanvas){this.transformMat.cloneFromProps(t);var e=this.contextData.getTransform();this.transformMat.multiply(e),e.cloneFromProps(this.transformMat.props);var i=e.props;this.canvasContext.setTransform(i[0],i[1],i[4],i[5],i[12],i[13])}else this.canvasContext.transform(t[0],t[1],t[4],t[5],t[12],t[13])},CanvasRendererBase.prototype.ctxOpacity=function(t){var e=this.contextData.getOpacity();if(!this.renderConfig.clearCanvas)return this.canvasContext.globalAlpha*=t<0?0:t,void(this.globalData.currentGlobalAlpha=e);e*=t<0?0:t,this.contextData.setOpacity(e),this.globalData.currentGlobalAlpha!==e&&(this.canvasContext.globalAlpha=e,this.globalData.currentGlobalAlpha=e)},CanvasRendererBase.prototype.reset=function(){this.renderConfig.clearCanvas?this.contextData.reset():this.canvasContext.restore()},CanvasRendererBase.prototype.save=function(t){this.renderConfig.clearCanvas?(t&&this.canvasContext.save(),this.contextData.push()):this.canvasContext.save()},CanvasRendererBase.prototype.restore=function(t){if(this.renderConfig.clearCanvas){t&&(this.canvasContext.restore(),this.globalData.blendMode=\"source-over\");var e=this.contextData.pop(),i=e.transform,r=e.opacity;this.canvasContext.setTransform(i[0],i[1],i[4],i[5],i[12],i[13]),this.globalData.currentGlobalAlpha!==r&&(this.canvasContext.globalAlpha=r,this.globalData.currentGlobalAlpha=r)}else this.canvasContext.restore()},CanvasRendererBase.prototype.configAnimation=function(t){if(this.animationItem.wrapper){this.animationItem.container=createTag(\"canvas\");var e=this.animationItem.container.style;e.width=\"100%\",e.height=\"100%\";var i=\"0px 0px 0px\";e.transformOrigin=i,e.mozTransformOrigin=i,e.webkitTransformOrigin=i,e[\"-webkit-transform\"]=i,e.contentVisibility=this.renderConfig.contentVisibility,this.animationItem.wrapper.appendChild(this.animationItem.container),this.canvasContext=this.animationItem.container.getContext(\"2d\"),this.renderConfig.className&&this.animationItem.container.setAttribute(\"class\",this.renderConfig.className),this.renderConfig.id&&this.animationItem.container.setAttribute(\"id\",this.renderConfig.id)}else this.canvasContext=this.renderConfig.context;this.data=t,this.layers=t.layers,this.transformCanvas={w:t.w,h:t.h,sx:0,sy:0,tx:0,ty:0},this.setupGlobalData(t,document.body),this.globalData.canvasContext=this.canvasContext,(this.globalData.renderer=this).globalData.isDashed=!1,this.globalData.progressiveLoad=this.renderConfig.progressiveLoad,this.globalData.transformCanvas=this.transformCanvas,this.elements=createSizedArray(t.layers.length),this.updateContainerSize()},CanvasRendererBase.prototype.updateContainerSize=function(t,e){var i,r,s,a;if(this.reset(),this.canvasContext.canvas.height=t?(i=t,r=e,this.canvasContext.canvas.width=i,r):(r=this.animationItem.wrapper&&this.animationItem.container?(i=this.animationItem.wrapper.offsetWidth,this.animationItem.wrapper.offsetHeight):(i=this.canvasContext.canvas.width,this.canvasContext.canvas.height),this.canvasContext.canvas.width=i*this.renderConfig.dpr,r*this.renderConfig.dpr),-1!==this.renderConfig.preserveAspectRatio.indexOf(\"meet\")||-1!==this.renderConfig.preserveAspectRatio.indexOf(\"slice\")){var n=this.renderConfig.preserveAspectRatio.split(\" \"),o=n[1]||\"meet\",h=n[0]||\"xMidYMid\",l=h.substr(0,4),p=h.substr(4);s=i/r,a=this.transformCanvas.w/this.transformCanvas.h,this.transformCanvas.sy=s<a&&\"meet\"===o||a<s&&\"slice\"===o?(this.transformCanvas.sx=i/(this.transformCanvas.w/this.renderConfig.dpr),i/(this.transformCanvas.w/this.renderConfig.dpr)):(this.transformCanvas.sx=r/(this.transformCanvas.h/this.renderConfig.dpr),r/(this.transformCanvas.h/this.renderConfig.dpr)),this.transformCanvas.tx=\"xMid\"===l&&(a<s&&\"meet\"===o||s<a&&\"slice\"===o)?(i-this.transformCanvas.w*(r/this.transformCanvas.h))/2*this.renderConfig.dpr:\"xMax\"===l&&(a<s&&\"meet\"===o||s<a&&\"slice\"===o)?(i-this.transformCanvas.w*(r/this.transformCanvas.h))*this.renderConfig.dpr:0,this.transformCanvas.ty=\"YMid\"===p&&(s<a&&\"meet\"===o||a<s&&\"slice\"===o)?(r-this.transformCanvas.h*(i/this.transformCanvas.w))/2*this.renderConfig.dpr:\"YMax\"===p&&(s<a&&\"meet\"===o||a<s&&\"slice\"===o)?(r-this.transformCanvas.h*(i/this.transformCanvas.w))*this.renderConfig.dpr:0}else\"none\"===this.renderConfig.preserveAspectRatio?(this.transformCanvas.sx=i/(this.transformCanvas.w/this.renderConfig.dpr),this.transformCanvas.sy=r/(this.transformCanvas.h/this.renderConfig.dpr)):(this.transformCanvas.sx=this.renderConfig.dpr,this.transformCanvas.sy=this.renderConfig.dpr),this.transformCanvas.tx=0,this.transformCanvas.ty=0;this.transformCanvas.props=[this.transformCanvas.sx,0,0,0,0,this.transformCanvas.sy,0,0,0,0,1,0,this.transformCanvas.tx,this.transformCanvas.ty,0,1],this.ctxTransform(this.transformCanvas.props),this.canvasContext.beginPath(),this.canvasContext.rect(0,0,this.transformCanvas.w,this.transformCanvas.h),this.canvasContext.closePath(),this.canvasContext.clip(),this.renderFrame(this.renderedFrame,!0)},CanvasRendererBase.prototype.destroy=function(){var t;for(this.renderConfig.clearCanvas&&this.animationItem.wrapper&&(this.animationItem.wrapper.innerText=\"\"),t=(this.layers?this.layers.length:0)-1;0<=t;t-=1)this.elements[t]&&this.elements[t].destroy&&this.elements[t].destroy();this.elements.length=0,this.globalData.canvasContext=null,this.animationItem.container=null,this.destroyed=!0},CanvasRendererBase.prototype.renderFrame=function(t,e){if((this.renderedFrame!==t||!0!==this.renderConfig.clearCanvas||e)&&!this.destroyed&&-1!==t){var i;this.renderedFrame=t,this.globalData.frameNum=t-this.animationItem._isFirstFrame,this.globalData.frameId+=1,this.globalData._mdf=!this.renderConfig.clearCanvas||e,this.globalData.projectInterface.currentFrame=t;var r=this.layers.length;for(this.completeLayers||this.checkLayers(t),i=0;i<r;i+=1)(this.completeLayers||this.elements[i])&&this.elements[i].prepareFrame(t-this.layers[i].st);if(this.globalData._mdf){for(!0===this.renderConfig.clearCanvas?this.canvasContext.clearRect(0,0,this.transformCanvas.w,this.transformCanvas.h):this.save(),i=r-1;0<=i;i-=1)(this.completeLayers||this.elements[i])&&this.elements[i].renderFrame();!0!==this.renderConfig.clearCanvas&&this.restore()}}},CanvasRendererBase.prototype.buildItem=function(t){var e=this.elements;if(!e[t]&&99!==this.layers[t].ty){var i=this.createItem(this.layers[t],this,this.globalData);(e[t]=i).initExpressions()}},CanvasRendererBase.prototype.checkPendingElements=function(){for(;this.pendingElements.length;){this.pendingElements.pop().checkParenting()}},CanvasRendererBase.prototype.hide=function(){this.animationItem.container.style.display=\"none\"},CanvasRendererBase.prototype.show=function(){this.animationItem.container.style.display=\"block\"},extendPrototype([CanvasRendererBase,ICompElement,CVBaseElement],CVCompElement),CVCompElement.prototype.renderInnerContent=function(){var t,e=this.canvasContext;for(e.beginPath(),e.moveTo(0,0),e.lineTo(this.data.w,0),e.lineTo(this.data.w,this.data.h),e.lineTo(0,this.data.h),e.lineTo(0,0),e.clip(),t=this.layers.length-1;0<=t;t-=1)(this.completeLayers||this.elements[t])&&this.elements[t].renderFrame()},CVCompElement.prototype.destroy=function(){var t;for(t=this.layers.length-1;0<=t;t-=1)this.elements[t]&&this.elements[t].destroy();this.layers=null,this.elements=null},CVCompElement.prototype.createComp=function(t){return new CVCompElement(t,this.globalData,this)},extendPrototype([CanvasRendererBase],CanvasRenderer),CanvasRenderer.prototype.createComp=function(t){return new CVCompElement(t,this.globalData,this)},HBaseElement.prototype={checkBlendMode:function(){},initRendererElement:function(){this.baseElement=createTag(this.data.tg||\"div\"),this.data.hasMask?(this.svgElement=createNS(\"svg\"),this.layerElement=createNS(\"g\"),this.maskedElement=this.layerElement,this.svgElement.appendChild(this.layerElement),this.baseElement.appendChild(this.svgElement)):this.layerElement=this.baseElement,styleDiv(this.baseElement)},createContainerElements:function(){this.renderableEffectsManager=new CVEffects(this),this.transformedElement=this.baseElement,this.maskedElement=this.layerElement,this.data.ln&&this.layerElement.setAttribute(\"id\",this.data.ln),this.data.cl&&this.layerElement.setAttribute(\"class\",this.data.cl),0!==this.data.bm&&this.setBlendMode()},renderElement:function(){var t=this.transformedElement?this.transformedElement.style:{};if(this.finalTransform._matMdf){var e=this.finalTransform.mat.toCSS();t.transform=e,t.webkitTransform=e}this.finalTransform._opMdf&&(t.opacity=this.finalTransform.mProp.o.v)},renderFrame:function(){this.data.hd||this.hidden||(this.renderTransform(),this.renderRenderable(),this.renderElement(),this.renderInnerContent(),this._isFirstFrame&&(this._isFirstFrame=!1))},destroy:function(){this.layerElement=null,this.transformedElement=null,this.matteElement&&(this.matteElement=null),this.maskManager&&(this.maskManager.destroy(),this.maskManager=null)},createRenderableComponents:function(){this.maskManager=new MaskElement(this.data,this,this.globalData)},addEffects:function(){},setMatte:function(){}},HBaseElement.prototype.getBaseElement=SVGBaseElement.prototype.getBaseElement,HBaseElement.prototype.destroyBaseElement=HBaseElement.prototype.destroy,HBaseElement.prototype.buildElementParenting=BaseRenderer.prototype.buildElementParenting,extendPrototype([BaseElement,TransformElement,HBaseElement,HierarchyElement,FrameElement,RenderableDOMElement],HSolidElement),HSolidElement.prototype.createContent=function(){var t;this.data.hasMask?((t=createNS(\"rect\")).setAttribute(\"width\",this.data.sw),t.setAttribute(\"height\",this.data.sh),t.setAttribute(\"fill\",this.data.sc),this.svgElement.setAttribute(\"width\",this.data.sw),this.svgElement.setAttribute(\"height\",this.data.sh)):((t=createTag(\"div\")).style.width=this.data.sw+\"px\",t.style.height=this.data.sh+\"px\",t.style.backgroundColor=this.data.sc),this.layerElement.appendChild(t)},extendPrototype([BaseElement,TransformElement,HSolidElement,SVGShapeElement,HBaseElement,HierarchyElement,FrameElement,RenderableElement],HShapeElement),HShapeElement.prototype._renderShapeFrame=HShapeElement.prototype.renderInnerContent,HShapeElement.prototype.createContent=function(){var t;if(this.baseElement.style.fontSize=0,this.data.hasMask)this.layerElement.appendChild(this.shapesContainer),t=this.svgElement;else{t=createNS(\"svg\");var e=this.comp.data?this.comp.data:this.globalData.compSize;t.setAttribute(\"width\",e.w),t.setAttribute(\"height\",e.h),t.appendChild(this.shapesContainer),this.layerElement.appendChild(t)}this.searchShapes(this.shapesData,this.itemsData,this.prevViewData,this.shapesContainer,0,[],!0),this.filterUniqueShapes(),this.shapeCont=t},HShapeElement.prototype.getTransformedPoint=function(t,e){var i,r=t.length;for(i=0;i<r;i+=1)e=t[i].mProps.v.applyToPointArray(e[0],e[1],0);return e},HShapeElement.prototype.calculateShapeBoundingBox=function(t,e){var i,r,s,a,n,o=t.sh.v,h=t.transformers,l=o._length;if(!(l<=1)){for(i=0;i<l-1;i+=1)r=this.getTransformedPoint(h,o.v[i]),s=this.getTransformedPoint(h,o.o[i]),a=this.getTransformedPoint(h,o.i[i+1]),n=this.getTransformedPoint(h,o.v[i+1]),this.checkBounds(r,s,a,n,e);o.c&&(r=this.getTransformedPoint(h,o.v[i]),s=this.getTransformedPoint(h,o.o[i]),a=this.getTransformedPoint(h,o.i[0]),n=this.getTransformedPoint(h,o.v[0]),this.checkBounds(r,s,a,n,e))}},HShapeElement.prototype.checkBounds=function(t,e,i,r,s){this.getBoundsOfCurve(t,e,i,r);var a=this.shapeBoundingBox;s.x=bmMin(a.left,s.x),s.xMax=bmMax(a.right,s.xMax),s.y=bmMin(a.top,s.y),s.yMax=bmMax(a.bottom,s.yMax)},HShapeElement.prototype.shapeBoundingBox={left:0,right:0,top:0,bottom:0},HShapeElement.prototype.tempBoundingBox={x:0,xMax:0,y:0,yMax:0,width:0,height:0},HShapeElement.prototype.getBoundsOfCurve=function(t,e,i,r){for(var s,a,n,o,h,l,p,f=[[t[0],r[0]],[t[1],r[1]]],m=0;m<2;++m)a=6*t[m]-12*e[m]+6*i[m],s=-3*t[m]+9*e[m]-9*i[m]+3*r[m],n=3*e[m]-3*t[m],a|=0,n|=0,0===(s|=0)&&0===a||(0===s?0<(o=-n/a)&&o<1&&f[m].push(this.calculateF(o,t,e,i,r,m)):0<=(h=a*a-4*n*s)&&(0<(l=(-a+bmSqrt(h))/(2*s))&&l<1&&f[m].push(this.calculateF(l,t,e,i,r,m)),0<(p=(-a-bmSqrt(h))/(2*s))&&p<1&&f[m].push(this.calculateF(p,t,e,i,r,m))));this.shapeBoundingBox.left=bmMin.apply(null,f[0]),this.shapeBoundingBox.top=bmMin.apply(null,f[1]),this.shapeBoundingBox.right=bmMax.apply(null,f[0]),this.shapeBoundingBox.bottom=bmMax.apply(null,f[1])},HShapeElement.prototype.calculateF=function(t,e,i,r,s,a){return bmPow(1-t,3)*e[a]+3*bmPow(1-t,2)*t*i[a]+3*(1-t)*bmPow(t,2)*r[a]+bmPow(t,3)*s[a]},HShapeElement.prototype.calculateBoundingBox=function(t,e){var i,r=t.length;for(i=0;i<r;i+=1)t[i]&&t[i].sh?this.calculateShapeBoundingBox(t[i],e):t[i]&&t[i].it?this.calculateBoundingBox(t[i].it,e):t[i]&&t[i].style&&t[i].w&&this.expandStrokeBoundingBox(t[i].w,e)},HShapeElement.prototype.expandStrokeBoundingBox=function(t,e){var i=0;if(t.keyframes){for(var r=0;r<t.keyframes.length;r+=1){var s=t.keyframes[r].s;i<s&&(i=s)}i*=t.mult}else i=t.v*t.mult;e.x-=i,e.xMax+=i,e.y-=i,e.yMax+=i},HShapeElement.prototype.currentBoxContains=function(t){return this.currentBBox.x<=t.x&&this.currentBBox.y<=t.y&&this.currentBBox.width+this.currentBBox.x>=t.x+t.width&&this.currentBBox.height+this.currentBBox.y>=t.y+t.height},HShapeElement.prototype.renderInnerContent=function(){if(this._renderShapeFrame(),!this.hidden&&(this._isFirstFrame||this._mdf)){var t=this.tempBoundingBox,e=999999;if(t.x=e,t.xMax=-e,t.y=e,t.yMax=-e,this.calculateBoundingBox(this.itemsData,t),t.width=t.xMax<t.x?0:t.xMax-t.x,t.height=t.yMax<t.y?0:t.yMax-t.y,this.currentBoxContains(t))return;var i=!1;if(this.currentBBox.w!==t.width&&(this.currentBBox.w=t.width,this.shapeCont.setAttribute(\"width\",t.width),i=!0),this.currentBBox.h!==t.height&&(this.currentBBox.h=t.height,this.shapeCont.setAttribute(\"height\",t.height),i=!0),i||this.currentBBox.x!==t.x||this.currentBBox.y!==t.y){this.currentBBox.w=t.width,this.currentBBox.h=t.height,this.currentBBox.x=t.x,this.currentBBox.y=t.y,this.shapeCont.setAttribute(\"viewBox\",this.currentBBox.x+\" \"+this.currentBBox.y+\" \"+this.currentBBox.w+\" \"+this.currentBBox.h);var r=this.shapeCont.style,s=\"translate(\"+this.currentBBox.x+\"px,\"+this.currentBBox.y+\"px)\";r.transform=s,r.webkitTransform=s}}},extendPrototype([BaseElement,TransformElement,HBaseElement,HierarchyElement,FrameElement,RenderableDOMElement,ITextElement],HTextElement),HTextElement.prototype.createContent=function(){if(this.isMasked=this.checkMasks(),this.isMasked){this.renderType=\"svg\",this.compW=this.comp.data.w,this.compH=this.comp.data.h,this.svgElement.setAttribute(\"width\",this.compW),this.svgElement.setAttribute(\"height\",this.compH);var t=createNS(\"g\");this.maskedElement.appendChild(t),this.innerElem=t}else this.renderType=\"html\",this.innerElem=this.layerElement;this.checkParenting()},HTextElement.prototype.buildNewText=function(){var t=this.textProperty.currentData;this.renderedLetters=createSizedArray(t.l?t.l.length:0);var e=this.innerElem.style,i=t.fc?this.buildColor(t.fc):\"rgba(0,0,0,0)\";e.fill=i,e.color=i,t.sc&&(e.stroke=this.buildColor(t.sc),e.strokeWidth=t.sw+\"px\");var r,s,a=this.globalData.fontManager.getFontByName(t.f);if(!this.globalData.fontManager.chars)if(e.fontSize=t.finalSize+\"px\",e.lineHeight=t.finalSize+\"px\",a.fClass)this.innerElem.className=a.fClass;else{e.fontFamily=a.fFamily;var n=t.fWeight,o=t.fStyle;e.fontStyle=o,e.fontWeight=n}var h,l,p,f=t.l;s=f.length;var m,c=this.mHelper,d=\"\",u=0;for(r=0;r<s;r+=1){if(this.globalData.fontManager.chars?(this.textPaths[u]?h=this.textPaths[u]:((h=createNS(\"path\")).setAttribute(\"stroke-linecap\",lineCapEnum[1]),h.setAttribute(\"stroke-linejoin\",lineJoinEnum[2]),h.setAttribute(\"stroke-miterlimit\",\"4\")),this.isMasked||(this.textSpans[u]?p=(l=this.textSpans[u]).children[0]:((l=createTag(\"div\")).style.lineHeight=0,(p=createNS(\"svg\")).appendChild(h),styleDiv(l)))):this.isMasked?h=this.textPaths[u]?this.textPaths[u]:createNS(\"text\"):this.textSpans[u]?(l=this.textSpans[u],h=this.textPaths[u]):(styleDiv(l=createTag(\"span\")),styleDiv(h=createTag(\"span\")),l.appendChild(h)),this.globalData.fontManager.chars){var y,g=this.globalData.fontManager.getCharData(t.finalText[r],a.fStyle,this.globalData.fontManager.getFontByName(t.f).fFamily);if(y=g?g.data:null,c.reset(),y&&y.shapes&&y.shapes.length&&(m=y.shapes[0].it,c.scale(t.finalSize/100,t.finalSize/100),d=this.createPathShape(c,m),h.setAttribute(\"d\",d)),this.isMasked)this.innerElem.appendChild(h);else{if(this.innerElem.appendChild(l),y&&y.shapes){document.body.appendChild(p);var v=p.getBBox();p.setAttribute(\"width\",v.width+2),p.setAttribute(\"height\",v.height+2),p.setAttribute(\"viewBox\",v.x-1+\" \"+(v.y-1)+\" \"+(v.width+2)+\" \"+(v.height+2));var b=p.style,E=\"translate(\"+(v.x-1)+\"px,\"+(v.y-1)+\"px)\";b.transform=E,b.webkitTransform=E,f[r].yOffset=v.y-1}else p.setAttribute(\"width\",1),p.setAttribute(\"height\",1);l.appendChild(p)}}else if(h.textContent=f[r].val,h.setAttributeNS(\"http://www.w3.org/XML/1998/namespace\",\"xml:space\",\"preserve\"),this.isMasked)this.innerElem.appendChild(h);else{this.innerElem.appendChild(l);var P=h.style,x=\"translate3d(0,\"+-t.finalSize/1.2+\"px,0)\";P.transform=x,P.webkitTransform=x}this.isMasked?this.textSpans[u]=h:this.textSpans[u]=l,this.textSpans[u].style.display=\"block\",this.textPaths[u]=h,u+=1}for(;u<this.textSpans.length;)this.textSpans[u].style.display=\"none\",u+=1},HTextElement.prototype.renderInnerContent=function(){var t;if(this.validateText(),this.data.singleShape){if(!this._isFirstFrame&&!this.lettersChangedFlag)return;if(this.isMasked&&this.finalTransform._matMdf){this.svgElement.setAttribute(\"viewBox\",-this.finalTransform.mProp.p.v[0]+\" \"+-this.finalTransform.mProp.p.v[1]+\" \"+this.compW+\" \"+this.compH),t=this.svgElement.style;var e=\"translate(\"+-this.finalTransform.mProp.p.v[0]+\"px,\"+-this.finalTransform.mProp.p.v[1]+\"px)\";t.transform=e,t.webkitTransform=e}}if(this.textAnimator.getMeasures(this.textProperty.currentData,this.lettersChangedFlag),this.lettersChangedFlag||this.textAnimator.lettersChangedFlag){var i,r,s,a,n,o=0,h=this.textAnimator.renderedLetters,l=this.textProperty.currentData.l;for(r=l.length,i=0;i<r;i+=1)l[i].n?o+=1:(a=this.textSpans[i],n=this.textPaths[i],s=h[o],o+=1,s._mdf.m&&(this.isMasked?a.setAttribute(\"transform\",s.m):(a.style.webkitTransform=s.m,a.style.transform=s.m)),a.style.opacity=s.o,s.sw&&s._mdf.sw&&n.setAttribute(\"stroke-width\",s.sw),s.sc&&s._mdf.sc&&n.setAttribute(\"stroke\",s.sc),s.fc&&s._mdf.fc&&(n.setAttribute(\"fill\",s.fc),n.style.color=s.fc));if(this.innerElem.getBBox&&!this.hidden&&(this._isFirstFrame||this._mdf)){var p=this.innerElem.getBBox();this.currentBBox.w!==p.width&&(this.currentBBox.w=p.width,this.svgElement.setAttribute(\"width\",p.width)),this.currentBBox.h!==p.height&&(this.currentBBox.h=p.height,this.svgElement.setAttribute(\"height\",p.height));if(this.currentBBox.w!==p.width+2||this.currentBBox.h!==p.height+2||this.currentBBox.x!==p.x-1||this.currentBBox.y!==p.y-1){this.currentBBox.w=p.width+2,this.currentBBox.h=p.height+2,this.currentBBox.x=p.x-1,this.currentBBox.y=p.y-1,this.svgElement.setAttribute(\"viewBox\",this.currentBBox.x+\" \"+this.currentBBox.y+\" \"+this.currentBBox.w+\" \"+this.currentBBox.h),t=this.svgElement.style;var f=\"translate(\"+this.currentBBox.x+\"px,\"+this.currentBBox.y+\"px)\";t.transform=f,t.webkitTransform=f}}}},extendPrototype([BaseElement,FrameElement,HierarchyElement],HCameraElement),HCameraElement.prototype.setup=function(){var t,e,i,r,s=this.comp.threeDElements.length;for(t=0;t<s;t+=1)if(\"3d\"===(e=this.comp.threeDElements[t]).type){i=e.perspectiveElem.style,r=e.container.style;var a=this.pe.v+\"px\",n=\"0px 0px 0px\",o=\"matrix3d(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)\";i.perspective=a,i.webkitPerspective=a,r.transformOrigin=n,r.mozTransformOrigin=n,r.webkitTransformOrigin=n,i.transform=o,i.webkitTransform=o}},HCameraElement.prototype.createElements=function(){},HCameraElement.prototype.hide=function(){},HCameraElement.prototype.renderFrame=function(){var t,e,i=this._isFirstFrame;if(this.hierarchy)for(e=this.hierarchy.length,t=0;t<e;t+=1)i=this.hierarchy[t].finalTransform.mProp._mdf||i;if(i||this.pe._mdf||this.p&&this.p._mdf||this.px&&(this.px._mdf||this.py._mdf||this.pz._mdf)||this.rx._mdf||this.ry._mdf||this.rz._mdf||this.or._mdf||this.a&&this.a._mdf){if(this.mat.reset(),this.hierarchy)for(t=e=this.hierarchy.length-1;0<=t;t-=1){var r=this.hierarchy[t].finalTransform.mProp;this.mat.translate(-r.p.v[0],-r.p.v[1],r.p.v[2]),this.mat.rotateX(-r.or.v[0]).rotateY(-r.or.v[1]).rotateZ(r.or.v[2]),this.mat.rotateX(-r.rx.v).rotateY(-r.ry.v).rotateZ(r.rz.v),this.mat.scale(1/r.s.v[0],1/r.s.v[1],1/r.s.v[2]),this.mat.translate(r.a.v[0],r.a.v[1],r.a.v[2])}if(this.p?this.mat.translate(-this.p.v[0],-this.p.v[1],this.p.v[2]):this.mat.translate(-this.px.v,-this.py.v,this.pz.v),this.a){var s;s=this.p?[this.p.v[0]-this.a.v[0],this.p.v[1]-this.a.v[1],this.p.v[2]-this.a.v[2]]:[this.px.v-this.a.v[0],this.py.v-this.a.v[1],this.pz.v-this.a.v[2]];var a=Math.sqrt(Math.pow(s[0],2)+Math.pow(s[1],2)+Math.pow(s[2],2)),n=[s[0]/a,s[1]/a,s[2]/a],o=Math.sqrt(n[2]*n[2]+n[0]*n[0]),h=Math.atan2(n[1],o),l=Math.atan2(n[0],-n[2]);this.mat.rotateY(l).rotateX(-h)}this.mat.rotateX(-this.rx.v).rotateY(-this.ry.v).rotateZ(this.rz.v),this.mat.rotateX(-this.or.v[0]).rotateY(-this.or.v[1]).rotateZ(this.or.v[2]),this.mat.translate(this.globalData.compSize.w/2,this.globalData.compSize.h/2,0),this.mat.translate(0,0,this.pe.v);var p=!this._prevMat.equals(this.mat);if((p||this.pe._mdf)&&this.comp.threeDElements){var f,m,c;for(e=this.comp.threeDElements.length,t=0;t<e;t+=1)if(\"3d\"===(f=this.comp.threeDElements[t]).type){if(p){var d=this.mat.toCSS();(c=f.container.style).transform=d,c.webkitTransform=d}this.pe._mdf&&((m=f.perspectiveElem.style).perspective=this.pe.v+\"px\",m.webkitPerspective=this.pe.v+\"px\")}this.mat.clone(this._prevMat)}}this._isFirstFrame=!1},HCameraElement.prototype.prepareFrame=function(t){this.prepareProperties(t,!0)},HCameraElement.prototype.destroy=function(){},HCameraElement.prototype.getBaseElement=function(){return null},extendPrototype([BaseElement,TransformElement,HBaseElement,HSolidElement,HierarchyElement,FrameElement,RenderableElement],HImageElement),HImageElement.prototype.createContent=function(){var t=this.globalData.getAssetsPath(this.assetData),e=new Image;this.data.hasMask?(this.imageElem=createNS(\"image\"),this.imageElem.setAttribute(\"width\",this.assetData.w+\"px\"),this.imageElem.setAttribute(\"height\",this.assetData.h+\"px\"),this.imageElem.setAttributeNS(\"http://www.w3.org/1999/xlink\",\"href\",t),this.layerElement.appendChild(this.imageElem),this.baseElement.setAttribute(\"width\",this.assetData.w),this.baseElement.setAttribute(\"height\",this.assetData.h)):this.layerElement.appendChild(e),e.crossOrigin=\"anonymous\",e.src=t,this.data.ln&&this.baseElement.setAttribute(\"id\",this.data.ln)},extendPrototype([BaseRenderer],HybridRendererBase),HybridRendererBase.prototype.buildItem=SVGRenderer.prototype.buildItem,HybridRendererBase.prototype.checkPendingElements=function(){for(;this.pendingElements.length;){this.pendingElements.pop().checkParenting()}},HybridRendererBase.prototype.appendElementInPos=function(t,e){var i=t.getBaseElement();if(i){var r=this.layers[e];if(r.ddd&&this.supports3d)this.addTo3dContainer(i,e);else if(this.threeDElements)this.addTo3dContainer(i,e);else{for(var s,a,n=0;n<e;)this.elements[n]&&!0!==this.elements[n]&&this.elements[n].getBaseElement&&(a=this.elements[n],s=(this.layers[n].ddd?this.getThreeDContainerByPos(n):a.getBaseElement())||s),n+=1;s?r.ddd&&this.supports3d||this.layerElement.insertBefore(i,s):r.ddd&&this.supports3d||this.layerElement.appendChild(i)}}},HybridRendererBase.prototype.createShape=function(t){return this.supports3d?new HShapeElement(t,this.globalData,this):new SVGShapeElement(t,this.globalData,this)},HybridRendererBase.prototype.createText=function(t){return this.supports3d?new HTextElement(t,this.globalData,this):new SVGTextLottieElement(t,this.globalData,this)},HybridRendererBase.prototype.createCamera=function(t){return this.camera=new HCameraElement(t,this.globalData,this),this.camera},HybridRendererBase.prototype.createImage=function(t){return this.supports3d?new HImageElement(t,this.globalData,this):new IImageElement(t,this.globalData,this)},HybridRendererBase.prototype.createSolid=function(t){return this.supports3d?new HSolidElement(t,this.globalData,this):new ISolidElement(t,this.globalData,this)},HybridRendererBase.prototype.createNull=SVGRenderer.prototype.createNull,HybridRendererBase.prototype.getThreeDContainerByPos=function(t){for(var e=0,i=this.threeDElements.length;e<i;){if(this.threeDElements[e].startPos<=t&&this.threeDElements[e].endPos>=t)return this.threeDElements[e].perspectiveElem;e+=1}return null},HybridRendererBase.prototype.createThreeDContainer=function(t,e){var i,r,s=createTag(\"div\");styleDiv(s);var a=createTag(\"div\");if(styleDiv(a),\"3d\"===e){(i=s.style).width=this.globalData.compSize.w+\"px\",i.height=this.globalData.compSize.h+\"px\";var n=\"50% 50%\";i.webkitTransformOrigin=n,i.mozTransformOrigin=n,i.transformOrigin=n;var o=\"matrix3d(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)\";(r=a.style).transform=o,r.webkitTransform=o}s.appendChild(a);var h={container:a,perspectiveElem:s,startPos:t,endPos:t,type:e};return this.threeDElements.push(h),h},HybridRendererBase.prototype.build3dContainers=function(){var t,e,i=this.layers.length,r=\"\";for(t=0;t<i;t+=1)this.layers[t].ddd&&3!==this.layers[t].ty?\"3d\"!==r&&(r=\"3d\",e=this.createThreeDContainer(t,\"3d\")):\"2d\"!==r&&(r=\"2d\",e=this.createThreeDContainer(t,\"2d\")),e.endPos=Math.max(e.endPos,t);for(t=(i=this.threeDElements.length)-1;0<=t;t-=1)this.resizerElem.appendChild(this.threeDElements[t].perspectiveElem)},HybridRendererBase.prototype.addTo3dContainer=function(t,e){for(var i=0,r=this.threeDElements.length;i<r;){if(e<=this.threeDElements[i].endPos){for(var s,a=this.threeDElements[i].startPos;a<e;)this.elements[a]&&this.elements[a].getBaseElement&&(s=this.elements[a].getBaseElement()),a+=1;s?this.threeDElements[i].container.insertBefore(t,s):this.threeDElements[i].container.appendChild(t);break}i+=1}},HybridRendererBase.prototype.configAnimation=function(t){var e=createTag(\"div\"),i=this.animationItem.wrapper,r=e.style;r.width=t.w+\"px\",r.height=t.h+\"px\",styleDiv(this.resizerElem=e),r.transformStyle=\"flat\",r.mozTransformStyle=\"flat\",r.webkitTransformStyle=\"flat\",this.renderConfig.className&&e.setAttribute(\"class\",this.renderConfig.className),i.appendChild(e),r.overflow=\"hidden\";var s=createNS(\"svg\");s.setAttribute(\"width\",\"1\"),s.setAttribute(\"height\",\"1\"),styleDiv(s),this.resizerElem.appendChild(s);var a=createNS(\"defs\");s.appendChild(a),this.data=t,this.setupGlobalData(t,s),this.globalData.defs=a,this.layers=t.layers,this.layerElement=this.resizerElem,this.build3dContainers(),this.updateContainerSize()},HybridRendererBase.prototype.destroy=function(){var t;this.animationItem.wrapper&&(this.animationItem.wrapper.innerText=\"\"),this.animationItem.container=null,this.globalData.defs=null;var e=this.layers?this.layers.length:0;for(t=0;t<e;t+=1)this.elements[t]&&this.elements[t].destroy&&this.elements[t].destroy();this.elements.length=0,this.destroyed=!0,this.animationItem=null},HybridRendererBase.prototype.updateContainerSize=function(){var t,e,i,r,s=this.animationItem.wrapper.offsetWidth,a=this.animationItem.wrapper.offsetHeight;r=s/a<this.globalData.compSize.w/this.globalData.compSize.h?(t=s/this.globalData.compSize.w,e=s/this.globalData.compSize.w,i=0,(a-this.globalData.compSize.h*(s/this.globalData.compSize.w))/2):(t=a/this.globalData.compSize.h,e=a/this.globalData.compSize.h,i=(s-this.globalData.compSize.w*(a/this.globalData.compSize.h))/2,0);var n=this.resizerElem.style;n.webkitTransform=\"matrix3d(\"+t+\",0,0,0,0,\"+e+\",0,0,0,0,1,0,\"+i+\",\"+r+\",0,1)\",n.transform=n.webkitTransform},HybridRendererBase.prototype.renderFrame=SVGRenderer.prototype.renderFrame,HybridRendererBase.prototype.hide=function(){this.resizerElem.style.display=\"none\"},HybridRendererBase.prototype.show=function(){this.resizerElem.style.display=\"block\"},HybridRendererBase.prototype.initItems=function(){if(this.buildAllItems(),this.camera)this.camera.setup();else{var t,e=this.globalData.compSize.w,i=this.globalData.compSize.h,r=this.threeDElements.length;for(t=0;t<r;t+=1){var s=this.threeDElements[t].perspectiveElem.style;s.webkitPerspective=Math.sqrt(Math.pow(e,2)+Math.pow(i,2))+\"px\",s.perspective=s.webkitPerspective}}},HybridRendererBase.prototype.searchExtraCompositions=function(t){var e,i=t.length,r=createTag(\"div\");for(e=0;e<i;e+=1)if(t[e].xt){var s=this.createComp(t[e],r,this.globalData.comp,null);s.initExpressions(),this.globalData.projectInterface.registerComposition(s)}},extendPrototype([HybridRendererBase,ICompElement,HBaseElement],HCompElement),HCompElement.prototype._createBaseContainerElements=HCompElement.prototype.createContainerElements,HCompElement.prototype.createContainerElements=function(){this._createBaseContainerElements(),this.data.hasMask?(this.svgElement.setAttribute(\"width\",this.data.w),this.svgElement.setAttribute(\"height\",this.data.h),this.transformedElement=this.baseElement):this.transformedElement=this.layerElement},HCompElement.prototype.addTo3dContainer=function(t,e){for(var i,r=0;r<e;)this.elements[r]&&this.elements[r].getBaseElement&&(i=this.elements[r].getBaseElement()),r+=1;i?this.layerElement.insertBefore(t,i):this.layerElement.appendChild(t)},HCompElement.prototype.createComp=function(t){return this.supports3d?new HCompElement(t,this.globalData,this):new SVGCompElement(t,this.globalData,this)},extendPrototype([HybridRendererBase],HybridRenderer),HybridRenderer.prototype.createComp=function(t){return this.supports3d?new HCompElement(t,this.globalData,this):new SVGCompElement(t,this.globalData,this)};var CompExpressionInterface=function(r){function t(t){for(var e=0,i=r.layers.length;e<i;){if(r.layers[e].nm===t||r.layers[e].ind===t)return r.elements[e].layerInterface;e+=1}return null}return Object.defineProperty(t,\"_name\",{value:r.data.nm}),(t.layer=t).pixelAspect=1,t.height=r.data.h||r.globalData.compSize.h,t.width=r.data.w||r.globalData.compSize.w,t.pixelAspect=1,t.frameDuration=1/r.globalData.frameRate,t.displayStartTime=0,t.numLayers=r.layers.length,t};function _typeof$2(t){return(_typeof$2=\"function\"==typeof Symbol&&\"symbol\"==typeof Symbol.iterator?function(t){return typeof t}:function(t){return t&&\"function\"==typeof Symbol&&t.constructor===Symbol&&t!==Symbol.prototype?\"symbol\":typeof t})(t)}function seedRandom(o,h){var l,p=this,f=256,m=6,c=\"random\",d=h.pow(f,m),u=h.pow(2,52),y=2*u,g=f-1;function v(t){var e,i=t.length,n=this,r=0,s=n.i=n.j=0,a=n.S=[];for(i||(t=[i++]);r<f;)a[r]=r++;for(r=0;r<f;r++)a[r]=a[s=g&s+t[r%i]+(e=a[r])],a[s]=e;n.g=function(t){for(var e,i=0,r=n.i,s=n.j,a=n.S;t--;)e=a[r=g&r+1],i=i*f+a[g&(a[r]=a[s=g&s+e])+(a[s]=e)];return n.i=r,n.j=s,i}}function b(t,e){return e.i=t.i,e.j=t.j,e.S=t.S.slice(),e}function E(t,e){for(var i,r=t+\"\",s=0;s<r.length;)e[g&s]=g&(i^=19*e[g&s])+r.charCodeAt(s++);return P(e)}function P(t){return String.fromCharCode.apply(0,t)}h[\"seed\"+c]=function(t,e,i){var r=[],s=E(function t(e,i){var r,s=[],a=_typeof$2(e);if(i&&\"object\"==a)for(r in e)try{s.push(t(e[r],i-1))}catch(t){}return s.length?s:\"string\"==a?e:e+\"\\0\"}((e=!0===e?{entropy:!0}:e||{}).entropy?[t,P(o)]:null===t?function(){try{if(l)return P(l.randomBytes(f));var t=new Uint8Array(f);return(p.crypto||p.msCrypto).getRandomValues(t),P(t)}catch(t){var e=p.navigator,i=e&&e.plugins;return[+new Date,p,i,p.screen,P(o)]}}():t,3),r),a=new v(r),n=function(){for(var t=a.g(m),e=d,i=0;t<u;)t=(t+i)*f,e*=f,i=a.g(1);for(;y<=t;)t/=2,e/=2,i>>>=1;return(t+i)/e};return n.int32=function(){return 0|a.g(4)},n.quick=function(){return a.g(4)/4294967296},n.double=n,E(P(a.S),o),(e.pass||i||function(t,e,i,r){return r&&(r.S&&b(r,a),t.state=function(){return b(a,{})}),i?(h[c]=t,e):t})(n,s,\"global\"in e?e.global:this==h,e.state)},E(h.random(),o)}function initialize$2(t){seedRandom([],t)}var propTypes={SHAPE:\"shape\"};function _typeof$1(t){return(_typeof$1=\"function\"==typeof Symbol&&\"symbol\"==typeof Symbol.iterator?function(t){return typeof t}:function(t){return t&&\"function\"==typeof Symbol&&t.constructor===Symbol&&t!==Symbol.prototype?\"symbol\":typeof t})(t)}var ExpressionManager=function(){var ob={},Math=BMMath,window=null,document=null,XMLHttpRequest=null,fetch=null,frames=null,_lottieGlobal={};function resetFrame(){_lottieGlobal={}}function $bm_isInstanceOfArray(t){return t.constructor===Array||t.constructor===Float32Array}function isNumerable(t,e){return\"number\"===t||\"boolean\"===t||\"string\"===t||e instanceof Number}function $bm_neg(t){var e=_typeof$1(t);if(\"number\"===e||\"boolean\"===e||t instanceof Number)return-t;if($bm_isInstanceOfArray(t)){var i,r=t.length,s=[];for(i=0;i<r;i+=1)s[i]=-t[i];return s}return t.propType?t.v:-t}initialize$2(BMMath);var easeInBez=BezierFactory.getBezierEasing(.333,0,.833,.833,\"easeIn\").get,easeOutBez=BezierFactory.getBezierEasing(.167,.167,.667,1,\"easeOut\").get,easeInOutBez=BezierFactory.getBezierEasing(.33,0,.667,1,\"easeInOut\").get;function sum(t,e){var i=_typeof$1(t),r=_typeof$1(e);if(\"string\"===i||\"string\"===r)return t+e;if(isNumerable(i,t)&&isNumerable(r,e))return t+e;if($bm_isInstanceOfArray(t)&&isNumerable(r,e))return(t=t.slice(0))[0]+=e,t;if(isNumerable(i,t)&&$bm_isInstanceOfArray(e))return(e=e.slice(0))[0]=t+e[0],e;if($bm_isInstanceOfArray(t)&&$bm_isInstanceOfArray(e)){for(var s=0,a=t.length,n=e.length,o=[];s<a||s<n;)(\"number\"==typeof t[s]||t[s]instanceof Number)&&(\"number\"==typeof e[s]||e[s]instanceof Number)?o[s]=t[s]+e[s]:o[s]=void 0===e[s]?t[s]:t[s]||e[s],s+=1;return o}return 0}var add=sum;function sub(t,e){var i=_typeof$1(t),r=_typeof$1(e);if(isNumerable(i,t)&&isNumerable(r,e))return\"string\"===i&&(t=parseInt(t,10)),\"string\"===r&&(e=parseInt(e,10)),t-e;if($bm_isInstanceOfArray(t)&&isNumerable(r,e))return(t=t.slice(0))[0]-=e,t;if(isNumerable(i,t)&&$bm_isInstanceOfArray(e))return(e=e.slice(0))[0]=t-e[0],e;if($bm_isInstanceOfArray(t)&&$bm_isInstanceOfArray(e)){for(var s=0,a=t.length,n=e.length,o=[];s<a||s<n;)(\"number\"==typeof t[s]||t[s]instanceof Number)&&(\"number\"==typeof e[s]||e[s]instanceof Number)?o[s]=t[s]-e[s]:o[s]=void 0===e[s]?t[s]:t[s]||e[s],s+=1;return o}return 0}function mul(t,e){var i,r,s,a=_typeof$1(t),n=_typeof$1(e);if(isNumerable(a,t)&&isNumerable(n,e))return t*e;if($bm_isInstanceOfArray(t)&&isNumerable(n,e)){for(s=t.length,i=createTypedArray(\"float32\",s),r=0;r<s;r+=1)i[r]=t[r]*e;return i}if(isNumerable(a,t)&&$bm_isInstanceOfArray(e)){for(s=e.length,i=createTypedArray(\"float32\",s),r=0;r<s;r+=1)i[r]=t*e[r];return i}return 0}function div(t,e){var i,r,s,a=_typeof$1(t),n=_typeof$1(e);if(isNumerable(a,t)&&isNumerable(n,e))return t/e;if($bm_isInstanceOfArray(t)&&isNumerable(n,e)){for(s=t.length,i=createTypedArray(\"float32\",s),r=0;r<s;r+=1)i[r]=t[r]/e;return i}if(isNumerable(a,t)&&$bm_isInstanceOfArray(e)){for(s=e.length,i=createTypedArray(\"float32\",s),r=0;r<s;r+=1)i[r]=t/e[r];return i}return 0}function mod(t,e){return\"string\"==typeof t&&(t=parseInt(t,10)),\"string\"==typeof e&&(e=parseInt(e,10)),t%e}var $bm_sum=sum,$bm_sub=sub,$bm_mul=mul,$bm_div=div,$bm_mod=mod;function clamp(t,e,i){if(i<e){var r=i;i=e,e=r}return Math.min(Math.max(t,e),i)}function radiansToDegrees(t){return t/degToRads}var radians_to_degrees=radiansToDegrees;function degreesToRadians(t){return t*degToRads}var degrees_to_radians=radiansToDegrees,helperLengthArray=[0,0,0,0,0,0];function length(t,e){if(\"number\"==typeof t||t instanceof Number)return e=e||0,Math.abs(t-e);var i;e||(e=helperLengthArray);var r=Math.min(t.length,e.length),s=0;for(i=0;i<r;i+=1)s+=Math.pow(e[i]-t[i],2);return Math.sqrt(s)}function normalize(t){return div(t,length(t))}function rgbToHsl(t){var e,i,r=t[0],s=t[1],a=t[2],n=Math.max(r,s,a),o=Math.min(r,s,a),h=(n+o)/2;if(n===o)i=e=0;else{var l=n-o;switch(i=.5<h?l/(2-n-o):l/(n+o),n){case r:e=(s-a)/l+(s<a?6:0);break;case s:e=(a-r)/l+2;break;case a:e=(r-s)/l+4}e/=6}return[e,i,h,t[3]]}function hue2rgb(t,e,i){return i<0&&(i+=1),1<i&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+(e-t)*(2/3-i)*6:t}function hslToRgb(t){var e,i,r,s=t[0],a=t[1],n=t[2];if(0===a)i=r=e=n;else{var o=n<.5?n*(1+a):n+a-n*a,h=2*n-o;e=hue2rgb(h,o,s+1/3),i=hue2rgb(h,o,s),r=hue2rgb(h,o,s-1/3)}return[e,i,r,t[3]]}function linear(t,e,i,r,s){if(void 0!==r&&void 0!==s||(r=e,s=i,e=0,i=1),i<e){var a=i;i=e,e=a}if(t<=e)return r;if(i<=t)return s;var n,o=i===e?0:(t-e)/(i-e);if(!r.length)return r+(s-r)*o;var h=r.length,l=createTypedArray(\"float32\",h);for(n=0;n<h;n+=1)l[n]=r[n]+(s[n]-r[n])*o;return l}function random(t,e){if(void 0===e&&(void 0===t?(t=0,e=1):(e=t,t=void 0)),e.length){var i,r=e.length;t||(t=createTypedArray(\"float32\",r));var s=createTypedArray(\"float32\",r),a=BMMath.random();for(i=0;i<r;i+=1)s[i]=t[i]+a*(e[i]-t[i]);return s}return void 0===t&&(t=0),t+BMMath.random()*(e-t)}function createPath(t,e,i,r){var s,a=t.length,n=shapePool.newElement();n.setPathData(!!r,a);var o,h,l=[0,0];for(s=0;s<a;s+=1)o=e&&e[s]?e[s]:l,h=i&&i[s]?i[s]:l,n.setTripleAt(t[s][0],t[s][1],h[0]+t[s][0],h[1]+t[s][1],o[0]+t[s][0],o[1]+t[s][1],s,!0);return n}function initiateExpression(elem,data,property){function noOp(t){return t}if(!elem.globalData.renderConfig.runExpressions)return noOp;var val=data.x,needsVelocity=/velocity(?![\\w\\d])/.test(val),_needsRandom=-1!==val.indexOf(\"random\"),elemType=elem.data.ty,transform,$bm_transform,content,effect,thisProperty=property;thisProperty.valueAtTime=thisProperty.getValueAtTime,Object.defineProperty(thisProperty,\"value\",{get:function(){return thisProperty.v}}),elem.comp.frameDuration=1/elem.comp.globalData.frameRate,elem.comp.displayStartTime=0;var inPoint=elem.data.ip/elem.comp.globalData.frameRate,outPoint=elem.data.op/elem.comp.globalData.frameRate,width=elem.data.sw?elem.data.sw:0,height=elem.data.sh?elem.data.sh:0,name=elem.data.nm,loopIn,loop_in,loopOut,loop_out,smooth,toWorld,fromWorld,fromComp,toComp,fromCompToSurface,position,rotation,anchorPoint,scale,thisLayer,thisComp,mask,valueAtTime,velocityAtTime,scoped_bm_rt,expression_function=eval(\"[function _expression_function(){\"+val+\";scoped_bm_rt=$bm_rt}]\")[0],numKeys=property.kf?data.k.length:0,active=!this.data||!0!==this.data.hd,wiggle=function(t,e){var i,r,s=this.pv.length?this.pv.length:1,a=createTypedArray(\"float32\",s);var n=Math.floor(5*time);for(r=i=0;i<n;){for(r=0;r<s;r+=1)a[r]+=-e+2*e*BMMath.random();i+=1}var o=5*time,h=o-Math.floor(o),l=createTypedArray(\"float32\",s);if(1<s){for(r=0;r<s;r+=1)l[r]=this.pv[r]+a[r]+(-e+2*e*BMMath.random())*h;return l}return this.pv+a[0]+(-e+2*e*BMMath.random())*h}.bind(this);function loopInDuration(t,e){return loopIn(t,e,!0)}function loopOutDuration(t,e){return loopOut(t,e,!0)}thisProperty.loopIn&&(loopIn=thisProperty.loopIn.bind(thisProperty),loop_in=loopIn),thisProperty.loopOut&&(loopOut=thisProperty.loopOut.bind(thisProperty),loop_out=loopOut),thisProperty.smooth&&(smooth=thisProperty.smooth.bind(thisProperty)),this.getValueAtTime&&(valueAtTime=this.getValueAtTime.bind(this)),this.getVelocityAtTime&&(velocityAtTime=this.getVelocityAtTime.bind(this));var comp=elem.comp.globalData.projectInterface.bind(elem.comp.globalData.projectInterface),time,velocity,value,text,textIndex,textTotal,selectorValue;function lookAt(t,e){var i=[e[0]-t[0],e[1]-t[1],e[2]-t[2]],r=Math.atan2(i[0],Math.sqrt(i[1]*i[1]+i[2]*i[2]))/degToRads;return[-Math.atan2(i[1],i[2])/degToRads,r,0]}function easeOut(t,e,i,r,s){return applyEase(easeOutBez,t,e,i,r,s)}function easeIn(t,e,i,r,s){return applyEase(easeInBez,t,e,i,r,s)}function ease(t,e,i,r,s){return applyEase(easeInOutBez,t,e,i,r,s)}function applyEase(t,e,i,r,s,a){void 0===s?(s=i,a=r):e=(e-i)/(r-i),1<e?e=1:e<0&&(e=0);var n=t(e);if($bm_isInstanceOfArray(s)){var o,h=s.length,l=createTypedArray(\"float32\",h);for(o=0;o<h;o+=1)l[o]=(a[o]-s[o])*n+s[o];return l}return(a-s)*n+s}function nearestKey(t){var e,i,r,s=data.k.length;if(data.k.length&&\"number\"!=typeof data.k[0])if(i=-1,(t*=elem.comp.globalData.frameRate)<data.k[0].t)i=1,r=data.k[0].t;else{for(e=0;e<s-1;e+=1){if(t===data.k[e].t){i=e+1,r=data.k[e].t;break}if(t>data.k[e].t&&t<data.k[e+1].t){r=t-data.k[e].t>data.k[e+1].t-t?(i=e+2,data.k[e+1].t):(i=e+1,data.k[e].t);break}}-1===i&&(i=e+1,r=data.k[e].t)}else r=i=0;var a={};return a.index=i,a.time=r/elem.comp.globalData.frameRate,a}function key(t){var e,i,r;if(!data.k.length||\"number\"==typeof data.k[0])throw new Error(\"The property has no keyframe at index \"+t);t-=1,e={time:data.k[t].t/elem.comp.globalData.frameRate,value:[]};var s=Object.prototype.hasOwnProperty.call(data.k[t],\"s\")?data.k[t].s:data.k[t-1].e;for(r=s.length,i=0;i<r;i+=1)e[i]=s[i],e.value[i]=s[i];return e}function framesToTime(t,e){return e||(e=elem.comp.globalData.frameRate),t/e}function timeToFrames(t,e){return t||0===t||(t=time),e||(e=elem.comp.globalData.frameRate),t*e}function seedRandom(t){BMMath.seedrandom(randSeed+t)}function sourceRectAtTime(){return elem.sourceRectAtTime()}function substring(t,e){return\"string\"==typeof value?void 0===e?value.substring(t):value.substring(t,e):\"\"}function substr(t,e){return\"string\"==typeof value?void 0===e?value.substr(t):value.substr(t,e):\"\"}function posterizeTime(t){time=0===t?0:Math.floor(time*t)/t,value=valueAtTime(time)}var index=elem.data.ind,hasParent=!(!elem.hierarchy||!elem.hierarchy.length),parent,randSeed=Math.floor(1e6*Math.random()),globalData=elem.globalData;function executeExpression(t){return value=t,this.frameExpressionId===elem.globalData.frameId&&\"textSelector\"!==this.propType?value:(\"textSelector\"===this.propType&&(textIndex=this.textIndex,textTotal=this.textTotal,selectorValue=this.selectorValue),thisLayer||(text=elem.layerInterface.text,thisLayer=elem.layerInterface,thisComp=elem.comp.compInterface,toWorld=thisLayer.toWorld.bind(thisLayer),fromWorld=thisLayer.fromWorld.bind(thisLayer),fromComp=thisLayer.fromComp.bind(thisLayer),toComp=thisLayer.toComp.bind(thisLayer),mask=thisLayer.mask?thisLayer.mask.bind(thisLayer):null,fromCompToSurface=fromComp),transform||(transform=elem.layerInterface(\"ADBE Transform Group\"),($bm_transform=transform)&&(anchorPoint=transform.anchorPoint)),4!==elemType||content||(content=thisLayer(\"ADBE Root Vectors Group\")),effect||(effect=thisLayer(4)),(hasParent=!(!elem.hierarchy||!elem.hierarchy.length))&&!parent&&(parent=elem.hierarchy[0].layerInterface),time=this.comp.renderedFrame/this.comp.globalData.frameRate,_needsRandom&&seedRandom(randSeed+time),needsVelocity&&(velocity=velocityAtTime(time)),expression_function(),this.frameExpressionId=elem.globalData.frameId,scoped_bm_rt=scoped_bm_rt.propType===propTypes.SHAPE?scoped_bm_rt.v:scoped_bm_rt)}return executeExpression.__preventDeadCodeRemoval=[$bm_transform,anchorPoint,time,velocity,inPoint,outPoint,width,height,name,loop_in,loop_out,smooth,toComp,fromCompToSurface,toWorld,fromWorld,mask,position,rotation,scale,thisComp,numKeys,active,wiggle,loopInDuration,loopOutDuration,comp,lookAt,easeOut,easeIn,ease,nearestKey,key,text,textIndex,textTotal,selectorValue,framesToTime,timeToFrames,sourceRectAtTime,substring,substr,posterizeTime,index,globalData],executeExpression}return ob.initiateExpression=initiateExpression,ob.__preventDeadCodeRemoval=[window,document,XMLHttpRequest,fetch,frames,$bm_neg,add,$bm_sum,$bm_sub,$bm_mul,$bm_div,$bm_mod,clamp,radians_to_degrees,degreesToRadians,degrees_to_radians,normalize,rgbToHsl,hslToRgb,linear,random,createPath,_lottieGlobal],ob.resetFrame=resetFrame,ob}(),Expressions=(Laa={},Laa.initExpressions=function(t){var e=0,i=[];function r(){var t,e=i.length;for(t=0;t<e;t+=1)i[t].release();i.length=0}t.renderer.compInterface=CompExpressionInterface(t.renderer),t.renderer.globalData.projectInterface.registerComposition(t.renderer),t.renderer.globalData.pushExpression=function(){e+=1},t.renderer.globalData.popExpression=function(){0==(e-=1)&&r()},t.renderer.globalData.registerExpressionProperty=function(t){-1===i.indexOf(t)&&i.push(t)}},Laa.resetFrame=ExpressionManager.resetFrame,Laa),Laa,MaskManagerInterface=function(){function t(t,e){this._mask=t,this._data=e}Object.defineProperty(t.prototype,\"maskPath\",{get:function(){return this._mask.prop.k&&this._mask.prop.getValue(),this._mask.prop}}),Object.defineProperty(t.prototype,\"maskOpacity\",{get:function(){return this._mask.op.k&&this._mask.op.getValue(),100*this._mask.op.v}});return function(e){var i,r=createSizedArray(e.viewData.length),s=e.viewData.length;for(i=0;i<s;i+=1)r[i]=new t(e.viewData[i],e.masksProperties[i]);return function(t){for(i=0;i<s;){if(e.masksProperties[i].nm===t)return r[i];i+=1}return null}}}(),ExpressionPropertyInterface=function(){var s={pv:0,v:0,mult:1},n={pv:[0,0,0],v:[0,0,0],mult:1};function o(r,s,a){Object.defineProperty(r,\"velocity\",{get:function(){return s.getVelocityAtTime(s.comp.currentFrame)}}),r.numKeys=s.keyframes?s.keyframes.length:0,r.key=function(t){if(!r.numKeys)return 0;var e=\"\";e=\"s\"in s.keyframes[t-1]?s.keyframes[t-1].s:\"e\"in s.keyframes[t-2]?s.keyframes[t-2].e:s.keyframes[t-2].s;var i=\"unidimensional\"===a?new Number(e):Object.assign({},e);return i.time=s.keyframes[t-1].t/s.elem.comp.globalData.frameRate,i.value=\"unidimensional\"===a?e[0]:e,i},r.valueAtTime=s.getValueAtTime,r.speedAtTime=s.getSpeedAtTime,r.velocityAtTime=s.getVelocityAtTime,r.propertyGroup=s.propertyGroup}function e(){return s}return function(t){return t?\"unidimensional\"===t.propType?function(t){t&&\"pv\"in t||(t=s);var e=1/t.mult,i=t.pv*e,r=new Number(i);return r.value=i,o(r,t,\"unidimensional\"),function(){return t.k&&t.getValue(),i=t.v*e,r.value!==i&&((r=new Number(i)).value=i,o(r,t,\"unidimensional\")),r}}(t):function(e){e&&\"pv\"in e||(e=n);var i=1/e.mult,r=e.data&&e.data.l||e.pv.length,s=createTypedArray(\"float32\",r),a=createTypedArray(\"float32\",r);return s.value=a,o(s,e,\"multidimensional\"),function(){e.k&&e.getValue();for(var t=0;t<r;t+=1)a[t]=e.v[t]*i,s[t]=a[t];return s}}(t):e}}(),TransformExpressionInterface=function(t){function e(t){switch(t){case\"scale\":case\"Scale\":case\"ADBE Scale\":case 6:return e.scale;case\"rotation\":case\"Rotation\":case\"ADBE Rotation\":case\"ADBE Rotate Z\":case 10:return e.rotation;case\"ADBE Rotate X\":return e.xRotation;case\"ADBE Rotate Y\":return e.yRotation;case\"position\":case\"Position\":case\"ADBE Position\":case 2:return e.position;case\"ADBE Position_0\":return e.xPosition;case\"ADBE Position_1\":return e.yPosition;case\"ADBE Position_2\":return e.zPosition;case\"anchorPoint\":case\"AnchorPoint\":case\"Anchor Point\":case\"ADBE AnchorPoint\":case 1:return e.anchorPoint;case\"opacity\":case\"Opacity\":case 11:return e.opacity;default:return null}}var i,r,s,a;return Object.defineProperty(e,\"rotation\",{get:ExpressionPropertyInterface(t.r||t.rz)}),Object.defineProperty(e,\"zRotation\",{get:ExpressionPropertyInterface(t.rz||t.r)}),Object.defineProperty(e,\"xRotation\",{get:ExpressionPropertyInterface(t.rx)}),Object.defineProperty(e,\"yRotation\",{get:ExpressionPropertyInterface(t.ry)}),Object.defineProperty(e,\"scale\",{get:ExpressionPropertyInterface(t.s)}),t.p?a=ExpressionPropertyInterface(t.p):(i=ExpressionPropertyInterface(t.px),r=ExpressionPropertyInterface(t.py),t.pz&&(s=ExpressionPropertyInterface(t.pz))),Object.defineProperty(e,\"position\",{get:function(){return t.p?a():[i(),r(),s?s():0]}}),Object.defineProperty(e,\"xPosition\",{get:ExpressionPropertyInterface(t.px)}),Object.defineProperty(e,\"yPosition\",{get:ExpressionPropertyInterface(t.py)}),Object.defineProperty(e,\"zPosition\",{get:ExpressionPropertyInterface(t.pz)}),Object.defineProperty(e,\"anchorPoint\",{get:ExpressionPropertyInterface(t.a)}),Object.defineProperty(e,\"opacity\",{get:ExpressionPropertyInterface(t.o)}),Object.defineProperty(e,\"skew\",{get:ExpressionPropertyInterface(t.sk)}),Object.defineProperty(e,\"skewAxis\",{get:ExpressionPropertyInterface(t.sa)}),Object.defineProperty(e,\"orientation\",{get:ExpressionPropertyInterface(t.or)}),e},LayerExpressionInterface=function(){function s(t){var e=new Matrix;void 0!==t?this._elem.finalTransform.mProp.getValueAtTime(t).clone(e):this._elem.finalTransform.mProp.applyToMatrix(e);return e}function a(t,e){var i=this.getMatrix(e);return i.props[12]=0,i.props[13]=0,i.props[14]=0,this.applyPoint(i,t)}function n(t,e){var i=this.getMatrix(e);return this.applyPoint(i,t)}function o(t,e){var i=this.getMatrix(e);return i.props[12]=0,i.props[13]=0,i.props[14]=0,this.invertPoint(i,t)}function h(t,e){var i=this.getMatrix(e);return this.invertPoint(i,t)}function l(t,e){if(this._elem.hierarchy&&this._elem.hierarchy.length){var i,r=this._elem.hierarchy.length;for(i=0;i<r;i+=1)this._elem.hierarchy[i].finalTransform.mProp.applyToMatrix(t)}return t.applyToPointArray(e[0],e[1],e[2]||0)}function p(t,e){if(this._elem.hierarchy&&this._elem.hierarchy.length){var i,r=this._elem.hierarchy.length;for(i=0;i<r;i+=1)this._elem.hierarchy[i].finalTransform.mProp.applyToMatrix(t)}return t.inversePoint(e)}function f(t){var e=new Matrix;if(e.reset(),this._elem.finalTransform.mProp.applyToMatrix(e),this._elem.hierarchy&&this._elem.hierarchy.length){var i,r=this._elem.hierarchy.length;for(i=0;i<r;i+=1)this._elem.hierarchy[i].finalTransform.mProp.applyToMatrix(e);return e.inversePoint(t)}return e.inversePoint(t)}function m(){return[1,1,1,1]}return function(e){var i;function r(t){switch(t){case\"ADBE Root Vectors Group\":case\"Contents\":case 2:return r.shapeInterface;case 1:case 6:case\"Transform\":case\"transform\":case\"ADBE Transform Group\":return i;case 4:case\"ADBE Effect Parade\":case\"effects\":case\"Effects\":return r.effect;case\"ADBE Text Properties\":return r.textInterface;default:return null}}r.getMatrix=s,r.invertPoint=p,r.applyPoint=l,r.toWorld=n,r.toWorldVec=a,r.fromWorld=h,r.fromWorldVec=o,r.toComp=n,r.fromComp=f,r.sampleImage=m,r.sourceRectAtTime=e.sourceRectAtTime.bind(e);var t=getDescriptor(i=TransformExpressionInterface((r._elem=e).finalTransform.mProp),\"anchorPoint\");return Object.defineProperties(r,{hasParent:{get:function(){return e.hierarchy.length}},parent:{get:function(){return e.hierarchy[0].layerInterface}},rotation:getDescriptor(i,\"rotation\"),scale:getDescriptor(i,\"scale\"),position:getDescriptor(i,\"position\"),opacity:getDescriptor(i,\"opacity\"),anchorPoint:t,anchor_point:t,transform:{get:function(){return i}},active:{get:function(){return e.isInRange}}}),r.startTime=e.data.st,r.index=e.data.ind,r.source=e.data.refId,r.height=0===e.data.ty?e.data.h:100,r.width=0===e.data.ty?e.data.w:100,r.inPoint=e.data.ip/e.comp.globalData.frameRate,r.outPoint=e.data.op/e.comp.globalData.frameRate,r._name=e.data.nm,r.registerMaskInterface=function(t){r.mask=new MaskManagerInterface(t,e)},r.registerEffectsInterface=function(t){r.effect=t},r}}(),propertyGroupFactory=function(e,i){return function(t){return(t=void 0===t?1:t)<=0?e:i(t-1)}},PropertyInterface=function(t,e){var i={_name:t};return function(t){return(t=void 0===t?1:t)<=0?i:e(t-1)}},EffectsExpressionInterface=function(){function l(s,t,e,i){function r(t){for(var e=s.ef,i=0,r=e.length;i<r;){if(t===e[i].nm||t===e[i].mn||t===e[i].ix)return 5===e[i].ty?o[i]:o[i]();i+=1}throw new Error}var a,n=propertyGroupFactory(r,e),o=[],h=s.ef.length;for(a=0;a<h;a+=1)5===s.ef[a].ty?o.push(l(s.ef[a],t.effectElements[a],t.effectElements[a].propertyGroup,i)):o.push(p(t.effectElements[a],s.ef[a].ty,i,n));return\"ADBE Color Control\"===s.mn&&Object.defineProperty(r,\"color\",{get:function(){return o[0]()}}),Object.defineProperties(r,{numProperties:{get:function(){return s.np}},_name:{value:s.nm},propertyGroup:{value:n}}),r.enabled=0!==s.en,r.active=r.enabled,r}function p(t,e,i,r){var s=ExpressionPropertyInterface(t.p);return t.p.setGroupProperty&&t.p.setGroupProperty(PropertyInterface(\"\",r)),function(){return 10===e?i.comp.compInterface(t.p.v):s()}}return{createEffectsInterface:function(t,e){if(t.effectsManager){var i,r=[],s=t.data.ef,a=t.effectsManager.effectElements.length;for(i=0;i<a;i+=1)r.push(l(s[i],t.effectsManager.effectElements[i],e,t));var n=t.data.ef||[],o=function(t){for(i=0,a=n.length;i<a;){if(t===n[i].nm||t===n[i].mn||t===n[i].ix)return r[i];i+=1}return null};return Object.defineProperty(o,\"numProperties\",{get:function(){return n.length}}),o}return null}}}(),ShapePathInterface=function(t,e,i){var r=e.sh;function s(t){return\"Shape\"===t||\"shape\"===t||\"Path\"===t||\"path\"===t||\"ADBE Vector Shape\"===t||2===t?s.path:null}var a=propertyGroupFactory(s,i);return r.setGroupProperty(PropertyInterface(\"Path\",a)),Object.defineProperties(s,{path:{get:function(){return r.k&&r.getValue(),r}},shape:{get:function(){return r.k&&r.getValue(),r}},_name:{value:t.nm},ix:{value:t.ix},propertyIndex:{value:t.ix},mn:{value:t.mn},propertyGroup:{value:i}}),s},ShapeExpressionInterface=function(){function n(t,e,i){var r,s=[],a=t?t.length:0;for(r=0;r<a;r+=1)\"gr\"===t[r].ty?s.push(o(t[r],e[r],i)):\"fl\"===t[r].ty?s.push(h(t[r],e[r],i)):\"st\"===t[r].ty?s.push(f(t[r],e[r],i)):\"tm\"===t[r].ty?s.push(m(t[r],e[r],i)):\"tr\"===t[r].ty||(\"el\"===t[r].ty?s.push(d(t[r],e[r],i)):\"sr\"===t[r].ty?s.push(u(t[r],e[r],i)):\"sh\"===t[r].ty?s.push(ShapePathInterface(t[r],e[r],i)):\"rc\"===t[r].ty?s.push(y(t[r],e[r],i)):\"rd\"===t[r].ty?s.push(g(t[r],e[r],i)):\"rp\"===t[r].ty?s.push(v(t[r],e[r],i)):\"gf\"===t[r].ty?s.push(l(t[r],e[r],i)):s.push(p(t[r],e[r])));return s}function o(t,e,i){var r=function(t){switch(t){case\"ADBE Vectors Group\":case\"Contents\":case 2:return r.content;default:return r.transform}};r.propertyGroup=propertyGroupFactory(r,i);var s=function(t,e,i){var r,s=function(t){for(var e=0,i=r.length;e<i;){if(r[e]._name===t||r[e].mn===t||r[e].propertyIndex===t||r[e].ix===t||r[e].ind===t)return r[e];e+=1}return\"number\"==typeof t?r[t-1]:null};s.propertyGroup=propertyGroupFactory(s,i),r=n(t.it,e.it,s.propertyGroup),s.numProperties=r.length;var a=c(t.it[t.it.length-1],e.it[e.it.length-1],s.propertyGroup);return s.transform=a,s.propertyIndex=t.cix,s._name=t.nm,s}(t,e,r.propertyGroup),a=c(t.it[t.it.length-1],e.it[e.it.length-1],r.propertyGroup);return r.content=s,r.transform=a,Object.defineProperty(r,\"_name\",{get:function(){return t.nm}}),r.numProperties=t.np,r.propertyIndex=t.ix,r.nm=t.nm,r.mn=t.mn,r}function h(t,e,i){function r(t){return\"Color\"===t||\"color\"===t?r.color:\"Opacity\"===t||\"opacity\"===t?r.opacity:null}return Object.defineProperties(r,{color:{get:ExpressionPropertyInterface(e.c)},opacity:{get:ExpressionPropertyInterface(e.o)},_name:{value:t.nm},mn:{value:t.mn}}),e.c.setGroupProperty(PropertyInterface(\"Color\",i)),e.o.setGroupProperty(PropertyInterface(\"Opacity\",i)),r}function l(t,e,i){function r(t){return\"Start Point\"===t||\"start point\"===t?r.startPoint:\"End Point\"===t||\"end point\"===t?r.endPoint:\"Opacity\"===t||\"opacity\"===t?r.opacity:null}return Object.defineProperties(r,{startPoint:{get:ExpressionPropertyInterface(e.s)},endPoint:{get:ExpressionPropertyInterface(e.e)},opacity:{get:ExpressionPropertyInterface(e.o)},type:{get:function(){return\"a\"}},_name:{value:t.nm},mn:{value:t.mn}}),e.s.setGroupProperty(PropertyInterface(\"Start Point\",i)),e.e.setGroupProperty(PropertyInterface(\"End Point\",i)),e.o.setGroupProperty(PropertyInterface(\"Opacity\",i)),r}function p(){return function(){return null}}function f(t,e,i){var r,s=propertyGroupFactory(l,i),a=propertyGroupFactory(h,s);var n,o=t.d?t.d.length:0,h={};for(r=0;r<o;r+=1)n=r,Object.defineProperty(h,t.d[n].nm,{get:ExpressionPropertyInterface(e.d.dataProps[n].p)}),e.d.dataProps[r].p.setGroupProperty(a);function l(t){return\"Color\"===t||\"color\"===t?l.color:\"Opacity\"===t||\"opacity\"===t?l.opacity:\"Stroke Width\"===t||\"stroke width\"===t?l.strokeWidth:null}return Object.defineProperties(l,{color:{get:ExpressionPropertyInterface(e.c)},opacity:{get:ExpressionPropertyInterface(e.o)},strokeWidth:{get:ExpressionPropertyInterface(e.w)},dash:{get:function(){return h}},_name:{value:t.nm},mn:{value:t.mn}}),e.c.setGroupProperty(PropertyInterface(\"Color\",s)),e.o.setGroupProperty(PropertyInterface(\"Opacity\",s)),e.w.setGroupProperty(PropertyInterface(\"Stroke Width\",s)),l}function m(e,t,i){function r(t){return t===e.e.ix||\"End\"===t||\"end\"===t?r.end:t===e.s.ix?r.start:t===e.o.ix?r.offset:null}var s=propertyGroupFactory(r,i);return r.propertyIndex=e.ix,t.s.setGroupProperty(PropertyInterface(\"Start\",s)),t.e.setGroupProperty(PropertyInterface(\"End\",s)),t.o.setGroupProperty(PropertyInterface(\"Offset\",s)),r.propertyIndex=e.ix,r.propertyGroup=i,Object.defineProperties(r,{start:{get:ExpressionPropertyInterface(t.s)},end:{get:ExpressionPropertyInterface(t.e)},offset:{get:ExpressionPropertyInterface(t.o)},_name:{value:e.nm}}),r.mn=e.mn,r}function c(e,t,i){function r(t){return e.a.ix===t||\"Anchor Point\"===t?r.anchorPoint:e.o.ix===t||\"Opacity\"===t?r.opacity:e.p.ix===t||\"Position\"===t?r.position:e.r.ix===t||\"Rotation\"===t||\"ADBE Vector Rotation\"===t?r.rotation:e.s.ix===t||\"Scale\"===t?r.scale:e.sk&&e.sk.ix===t||\"Skew\"===t?r.skew:e.sa&&e.sa.ix===t||\"Skew Axis\"===t?r.skewAxis:null}var s=propertyGroupFactory(r,i);return t.transform.mProps.o.setGroupProperty(PropertyInterface(\"Opacity\",s)),t.transform.mProps.p.setGroupProperty(PropertyInterface(\"Position\",s)),t.transform.mProps.a.setGroupProperty(PropertyInterface(\"Anchor Point\",s)),t.transform.mProps.s.setGroupProperty(PropertyInterface(\"Scale\",s)),t.transform.mProps.r.setGroupProperty(PropertyInterface(\"Rotation\",s)),t.transform.mProps.sk&&(t.transform.mProps.sk.setGroupProperty(PropertyInterface(\"Skew\",s)),t.transform.mProps.sa.setGroupProperty(PropertyInterface(\"Skew Angle\",s))),t.transform.op.setGroupProperty(PropertyInterface(\"Opacity\",s)),Object.defineProperties(r,{opacity:{get:ExpressionPropertyInterface(t.transform.mProps.o)},position:{get:ExpressionPropertyInterface(t.transform.mProps.p)},anchorPoint:{get:ExpressionPropertyInterface(t.transform.mProps.a)},scale:{get:ExpressionPropertyInterface(t.transform.mProps.s)},rotation:{get:ExpressionPropertyInterface(t.transform.mProps.r)},skew:{get:ExpressionPropertyInterface(t.transform.mProps.sk)},skewAxis:{get:ExpressionPropertyInterface(t.transform.mProps.sa)},_name:{value:e.nm}}),r.ty=\"tr\",r.mn=e.mn,r.propertyGroup=i,r}function d(e,t,i){function r(t){return e.p.ix===t?r.position:e.s.ix===t?r.size:null}var s=propertyGroupFactory(r,i);r.propertyIndex=e.ix;var a=\"tm\"===t.sh.ty?t.sh.prop:t.sh;return a.s.setGroupProperty(PropertyInterface(\"Size\",s)),a.p.setGroupProperty(PropertyInterface(\"Position\",s)),Object.defineProperties(r,{size:{get:ExpressionPropertyInterface(a.s)},position:{get:ExpressionPropertyInterface(a.p)},_name:{value:e.nm}}),r.mn=e.mn,r}function u(e,t,i){function r(t){return e.p.ix===t?r.position:e.r.ix===t?r.rotation:e.pt.ix===t?r.points:e.or.ix===t||\"ADBE Vector Star Outer Radius\"===t?r.outerRadius:e.os.ix===t?r.outerRoundness:!e.ir||e.ir.ix!==t&&\"ADBE Vector Star Inner Radius\"!==t?e.is&&e.is.ix===t?r.innerRoundness:null:r.innerRadius}var s=propertyGroupFactory(r,i),a=\"tm\"===t.sh.ty?t.sh.prop:t.sh;return r.propertyIndex=e.ix,a.or.setGroupProperty(PropertyInterface(\"Outer Radius\",s)),a.os.setGroupProperty(PropertyInterface(\"Outer Roundness\",s)),a.pt.setGroupProperty(PropertyInterface(\"Points\",s)),a.p.setGroupProperty(PropertyInterface(\"Position\",s)),a.r.setGroupProperty(PropertyInterface(\"Rotation\",s)),e.ir&&(a.ir.setGroupProperty(PropertyInterface(\"Inner Radius\",s)),a.is.setGroupProperty(PropertyInterface(\"Inner Roundness\",s))),Object.defineProperties(r,{position:{get:ExpressionPropertyInterface(a.p)},rotation:{get:ExpressionPropertyInterface(a.r)},points:{get:ExpressionPropertyInterface(a.pt)},outerRadius:{get:ExpressionPropertyInterface(a.or)},outerRoundness:{get:ExpressionPropertyInterface(a.os)},innerRadius:{get:ExpressionPropertyInterface(a.ir)},innerRoundness:{get:ExpressionPropertyInterface(a.is)},_name:{value:e.nm}}),r.mn=e.mn,r}function y(e,t,i){function r(t){return e.p.ix===t?r.position:e.r.ix===t?r.roundness:e.s.ix===t||\"Size\"===t||\"ADBE Vector Rect Size\"===t?r.size:null}var s=propertyGroupFactory(r,i),a=\"tm\"===t.sh.ty?t.sh.prop:t.sh;return r.propertyIndex=e.ix,a.p.setGroupProperty(PropertyInterface(\"Position\",s)),a.s.setGroupProperty(PropertyInterface(\"Size\",s)),a.r.setGroupProperty(PropertyInterface(\"Rotation\",s)),Object.defineProperties(r,{position:{get:ExpressionPropertyInterface(a.p)},roundness:{get:ExpressionPropertyInterface(a.r)},size:{get:ExpressionPropertyInterface(a.s)},_name:{value:e.nm}}),r.mn=e.mn,r}function g(e,t,i){function r(t){return e.r.ix===t||\"Round Corners 1\"===t?r.radius:null}var s=propertyGroupFactory(r,i),a=t;return r.propertyIndex=e.ix,a.rd.setGroupProperty(PropertyInterface(\"Radius\",s)),Object.defineProperties(r,{radius:{get:ExpressionPropertyInterface(a.rd)},_name:{value:e.nm}}),r.mn=e.mn,r}function v(e,t,i){function r(t){return e.c.ix===t||\"Copies\"===t?r.copies:e.o.ix===t||\"Offset\"===t?r.offset:null}var s=propertyGroupFactory(r,i),a=t;return r.propertyIndex=e.ix,a.c.setGroupProperty(PropertyInterface(\"Copies\",s)),a.o.setGroupProperty(PropertyInterface(\"Offset\",s)),Object.defineProperties(r,{copies:{get:ExpressionPropertyInterface(a.c)},offset:{get:ExpressionPropertyInterface(a.o)},_name:{value:e.nm}}),r.mn=e.mn,r}return function(t,e,r){var s;function i(t){if(\"number\"==typeof t)return 0===(t=void 0===t?1:t)?r:s[t-1];for(var e=0,i=s.length;e<i;){if(s[e]._name===t)return s[e];e+=1}return null}return i.propertyGroup=propertyGroupFactory(i,function(){return r}),s=n(t,e,i.propertyGroup),i.numProperties=s.length,i._name=\"Contents\",i}}(),TextExpressionInterface=function(e){var i;function r(t){switch(t){case\"ADBE Text Document\":return r.sourceText;default:return null}}return Object.defineProperty(r,\"sourceText\",{get:function(){e.textProperty.getValue();var t=e.textProperty.currentData.t;return i&&t===i.value||((i=new String(t)).value=t||new String(t),Object.defineProperty(i,\"style\",{get:function(){return{fillColor:e.textProperty.currentData.fc}}})),i}}),r};function _typeof(t){return(_typeof=\"function\"==typeof Symbol&&\"symbol\"==typeof Symbol.iterator?function(t){return typeof t}:function(t){return t&&\"function\"==typeof Symbol&&t.constructor===Symbol&&t!==Symbol.prototype?\"symbol\":typeof t})(t)}var FootageInterface=(iga=function(t){function e(t){return\"Outline\"===t?e.outlineInterface():null}return e._name=\"Outline\",e.outlineInterface=function(t){var r=\"\",s=t.getFootageData();function a(t){if(s[t])return\"object\"===_typeof(s=s[r=t])?a:s;var e=t.indexOf(r);if(-1===e)return\"\";var i=parseInt(t.substr(e+r.length),10);return\"object\"===_typeof(s=s[i])?a:s}return function(){return r=\"\",s=t.getFootageData(),a}}(t),e},function(t){function e(t){return\"Data\"===t?e.dataInterface:null}return e._name=\"Data\",e.dataInterface=iga(t),e}),iga,interfaces={layer:LayerExpressionInterface,effects:EffectsExpressionInterface,comp:CompExpressionInterface,shape:ShapeExpressionInterface,text:TextExpressionInterface,footage:FootageInterface};function getInterface(t){return interfaces[t]||null}var expressionHelpers={searchExpressions:function(t,e,i){e.x&&(i.k=!0,i.x=!0,i.initiateExpression=ExpressionManager.initiateExpression,i.effectsSequence.push(i.initiateExpression(t,e,i).bind(i)))},getSpeedAtTime:function(t){var e=this.getValueAtTime(t),i=this.getValueAtTime(t+-.01),r=0;if(e.length){var s;for(s=0;s<e.length;s+=1)r+=Math.pow(i[s]-e[s],2);r=100*Math.sqrt(r)}else r=0;return r},getVelocityAtTime:function(t){if(void 0!==this.vel)return this.vel;var e,i,r=this.getValueAtTime(t),s=this.getValueAtTime(t+-.001);if(r.length)for(e=createTypedArray(\"float32\",r.length),i=0;i<r.length;i+=1)e[i]=(s[i]-r[i])/-.001;else e=(s-r)/-.001;return e},getValueAtTime:function(t){return t*=this.elem.globalData.frameRate,(t-=this.offsetTime)!==this._cachingAtTime.lastFrame&&(this._cachingAtTime.lastIndex=this._cachingAtTime.lastFrame<t?this._cachingAtTime.lastIndex:0,this._cachingAtTime.value=this.interpolateValue(t,this._cachingAtTime),this._cachingAtTime.lastFrame=t),this._cachingAtTime.value},getStaticValueAtTime:function(){return this.pv},setGroupProperty:function(t){this.propertyGroup=t}};function addPropertyDecorator(){function o(t,e,i){if(!this.k||!this.keyframes)return this.pv;t=t?t.toLowerCase():\"\";var r,s,a,n,o,h=this.comp.renderedFrame,l=this.keyframes,p=l[l.length-1].t;if(h<=p)return this.pv;if(i?s=p-(r=e?Math.abs(p-this.elem.comp.globalData.frameRate*e):Math.max(0,p-this.elem.data.ip)):((!e||e>l.length-1)&&(e=l.length-1),r=p-(s=l[l.length-1-e].t)),\"pingpong\"===t){if(Math.floor((h-s)/r)%2!=0)return this.getValueAtTime((r-(h-s)%r+s)/this.comp.globalData.frameRate,0)}else{if(\"offset\"===t){var f=this.getValueAtTime(s/this.comp.globalData.frameRate,0),m=this.getValueAtTime(p/this.comp.globalData.frameRate,0),c=this.getValueAtTime(((h-s)%r+s)/this.comp.globalData.frameRate,0),d=Math.floor((h-s)/r);if(this.pv.length){for(n=(o=new Array(f.length)).length,a=0;a<n;a+=1)o[a]=(m[a]-f[a])*d+c[a];return o}return(m-f)*d+c}if(\"continue\"===t){var u=this.getValueAtTime(p/this.comp.globalData.frameRate,0),y=this.getValueAtTime((p-.001)/this.comp.globalData.frameRate,0);if(this.pv.length){for(n=(o=new Array(u.length)).length,a=0;a<n;a+=1)o[a]=u[a]+(u[a]-y[a])*((h-p)/this.comp.globalData.frameRate)/5e-4;return o}return u+(h-p)/.001*(u-y)}}return this.getValueAtTime(((h-s)%r+s)/this.comp.globalData.frameRate,0)}function h(t,e,i){if(!this.k)return this.pv;t=t?t.toLowerCase():\"\";var r,s,a,n,o,h=this.comp.renderedFrame,l=this.keyframes,p=l[0].t;if(p<=h)return this.pv;if(i?s=p+(r=e?Math.abs(this.elem.comp.globalData.frameRate*e):Math.max(0,this.elem.data.op-p)):((!e||e>l.length-1)&&(e=l.length-1),r=(s=l[e].t)-p),\"pingpong\"===t){if(Math.floor((p-h)/r)%2==0)return this.getValueAtTime(((p-h)%r+p)/this.comp.globalData.frameRate,0)}else{if(\"offset\"===t){var f=this.getValueAtTime(p/this.comp.globalData.frameRate,0),m=this.getValueAtTime(s/this.comp.globalData.frameRate,0),c=this.getValueAtTime((r-(p-h)%r+p)/this.comp.globalData.frameRate,0),d=Math.floor((p-h)/r)+1;if(this.pv.length){for(n=(o=new Array(f.length)).length,a=0;a<n;a+=1)o[a]=c[a]-(m[a]-f[a])*d;return o}return c-(m-f)*d}if(\"continue\"===t){var u=this.getValueAtTime(p/this.comp.globalData.frameRate,0),y=this.getValueAtTime((p+.001)/this.comp.globalData.frameRate,0);if(this.pv.length){for(n=(o=new Array(u.length)).length,a=0;a<n;a+=1)o[a]=u[a]+(u[a]-y[a])*(p-h)/.001;return o}return u+(u-y)*(p-h)/.001}}return this.getValueAtTime((r-((p-h)%r+p))/this.comp.globalData.frameRate,0)}function l(t,e){if(!this.k)return this.pv;if(t=.5*(t||.4),(e=Math.floor(e||5))<=1)return this.pv;var i,r,s=this.comp.renderedFrame/this.comp.globalData.frameRate,a=s-t,n=1<e?(s+t-a)/(e-1):1,o=0,h=0;for(i=this.pv.length?createTypedArray(\"float32\",this.pv.length):0;o<e;){if(r=this.getValueAtTime(a+o*n),this.pv.length)for(h=0;h<this.pv.length;h+=1)i[h]+=r[h];else i+=r;o+=1}if(this.pv.length)for(h=0;h<this.pv.length;h+=1)i[h]/=e;else i/=e;return i}var s=TransformPropertyFactory.getTransformProperty;TransformPropertyFactory.getTransformProperty=function(t,e,i){var r=s(t,e,i);return r.dynamicProperties.length?r.getValueAtTime=function(t){this._transformCachingAtTime||(this._transformCachingAtTime={v:new Matrix});var e=this._transformCachingAtTime.v;if(e.cloneFromProps(this.pre.props),this.appliedTransformations<1){var i=this.a.getValueAtTime(t);e.translate(-i[0]*this.a.mult,-i[1]*this.a.mult,i[2]*this.a.mult)}if(this.appliedTransformations<2){var r=this.s.getValueAtTime(t);e.scale(r[0]*this.s.mult,r[1]*this.s.mult,r[2]*this.s.mult)}if(this.sk&&this.appliedTransformations<3){var s=this.sk.getValueAtTime(t),a=this.sa.getValueAtTime(t);e.skewFromAxis(-s*this.sk.mult,a*this.sa.mult)}if(this.r&&this.appliedTransformations<4){var n=this.r.getValueAtTime(t);e.rotate(-n*this.r.mult)}else if(!this.r&&this.appliedTransformations<4){var o=this.rz.getValueAtTime(t),h=this.ry.getValueAtTime(t),l=this.rx.getValueAtTime(t),p=this.or.getValueAtTime(t);e.rotateZ(-o*this.rz.mult).rotateY(h*this.ry.mult).rotateX(l*this.rx.mult).rotateZ(-p[2]*this.or.mult).rotateY(p[1]*this.or.mult).rotateX(p[0]*this.or.mult)}if(this.data.p&&this.data.p.s){var f=this.px.getValueAtTime(t),m=this.py.getValueAtTime(t);if(this.data.p.z){var c=this.pz.getValueAtTime(t);e.translate(f*this.px.mult,m*this.py.mult,-c*this.pz.mult)}else e.translate(f*this.px.mult,m*this.py.mult,0)}else{var d=this.p.getValueAtTime(t);e.translate(d[0]*this.p.mult,d[1]*this.p.mult,-d[2]*this.p.mult)}return e}.bind(r):r.getValueAtTime=function(){return this.v.clone(new Matrix)}.bind(r),r.setGroupProperty=expressionHelpers.setGroupProperty,r};var p=PropertyFactory.getProp;PropertyFactory.getProp=function(t,e,i,r,s){var a=p(t,e,i,r,s);a.kf?a.getValueAtTime=expressionHelpers.getValueAtTime.bind(a):a.getValueAtTime=expressionHelpers.getStaticValueAtTime.bind(a),a.setGroupProperty=expressionHelpers.setGroupProperty,a.loopOut=o,a.loopIn=h,a.smooth=l,a.getVelocityAtTime=expressionHelpers.getVelocityAtTime.bind(a),a.getSpeedAtTime=expressionHelpers.getSpeedAtTime.bind(a),a.numKeys=1===e.a?e.k.length:0,a.propertyIndex=e.ix;var n=0;return 0!==i&&(n=createTypedArray(\"float32\",1===e.a?e.k[0].s.length:e.k.length)),a._cachingAtTime={lastFrame:initialDefaultFrame,lastIndex:0,value:n},expressionHelpers.searchExpressions(t,e,a),a.k&&s.addDynamicProperty(a),a};var t=ShapePropertyFactory.getConstructorFunction(),e=ShapePropertyFactory.getKeyframedConstructorFunction();function i(){}i.prototype={vertices:function(t,e){this.k&&this.getValue();var i,r=this.v;void 0!==e&&(r=this.getValueAtTime(e,0));var s=r._length,a=r[t],n=r.v,o=createSizedArray(s);for(i=0;i<s;i+=1)o[i]=\"i\"===t||\"o\"===t?[a[i][0]-n[i][0],a[i][1]-n[i][1]]:[a[i][0],a[i][1]];return o},points:function(t){return this.vertices(\"v\",t)},inTangents:function(t){return this.vertices(\"i\",t)},outTangents:function(t){return this.vertices(\"o\",t)},isClosed:function(){return this.v.c},pointOnPath:function(t,e){var i=this.v;void 0!==e&&(i=this.getValueAtTime(e,0)),this._segmentsLength||(this._segmentsLength=bez.getSegmentsLength(i));for(var r,s=this._segmentsLength,a=s.lengths,n=s.totalLength*t,o=0,h=a.length,l=0;o<h;){if(l+a[o].addedLength>n){var p=o,f=i.c&&o===h-1?0:o+1,m=(n-l)/a[o].addedLength;r=bez.getPointInSegment(i.v[p],i.v[f],i.o[p],i.i[f],m,a[o]);break}l+=a[o].addedLength,o+=1}return r||(r=i.c?[i.v[0][0],i.v[0][1]]:[i.v[i._length-1][0],i.v[i._length-1][1]]),r},vectorOnPath:function(t,e,i){1==t?t=this.v.c:0==t&&(t=.999);var r=this.pointOnPath(t,e),s=this.pointOnPath(t+.001,e),a=s[0]-r[0],n=s[1]-r[1],o=Math.sqrt(Math.pow(a,2)+Math.pow(n,2));return 0===o?[0,0]:\"tangent\"===i?[a/o,n/o]:[-n/o,a/o]},tangentOnPath:function(t,e){return this.vectorOnPath(t,e,\"tangent\")},normalOnPath:function(t,e){return this.vectorOnPath(t,e,\"normal\")},setGroupProperty:expressionHelpers.setGroupProperty,getValueAtTime:expressionHelpers.getStaticValueAtTime},extendPrototype([i],t),extendPrototype([i],e),e.prototype.getValueAtTime=function(t){return this._cachingAtTime||(this._cachingAtTime={shapeValue:shapePool.clone(this.pv),lastIndex:0,lastTime:initialDefaultFrame}),t*=this.elem.globalData.frameRate,(t-=this.offsetTime)!==this._cachingAtTime.lastTime&&(this._cachingAtTime.lastIndex=this._cachingAtTime.lastTime<t?this._caching.lastIndex:0,this._cachingAtTime.lastTime=t,this.interpolateShape(t,this._cachingAtTime.shapeValue,this._cachingAtTime)),this._cachingAtTime.shapeValue},e.prototype.initiateExpression=ExpressionManager.initiateExpression;var n=ShapePropertyFactory.getShapeProp;ShapePropertyFactory.getShapeProp=function(t,e,i,r,s){var a=n(t,e,i,r,s);return a.propertyIndex=e.ix,a.lock=!1,3===i?expressionHelpers.searchExpressions(t,e.pt,a):4===i&&expressionHelpers.searchExpressions(t,e.ks,a),a.k&&t.addDynamicProperty(a),a}}function initialize$1(){addPropertyDecorator()}function addDecorator(){TextProperty.prototype.getExpressionValue=function(t,e){var i=this.calculateExpression(e);if(t.t===i)return t;var r={};return this.copyData(r,t),r.t=i.toString(),r.__complete=!1,r},TextProperty.prototype.searchProperty=function(){var t=this.searchKeyframes(),e=this.searchExpressions();return this.kf=t||e,this.kf},TextProperty.prototype.searchExpressions=function(){return this.data.d.x?(this.calculateExpression=ExpressionManager.initiateExpression.bind(this)(this.elem,this.data.d,this),this.addEffect(this.getExpressionValue.bind(this)),!0):null}}function initialize(){addDecorator()}function SVGComposableEffect(){}SVGComposableEffect.prototype={createMergeNode:function(t,e){var i,r,s=createNS(\"feMerge\");for(s.setAttribute(\"result\",t),r=0;r<e.length;r+=1)(i=createNS(\"feMergeNode\")).setAttribute(\"in\",e[r]),s.appendChild(i),s.appendChild(i);return s}};var linearFilterValue=\"0.3333 0.3333 0.3333 0 0 0.3333 0.3333 0.3333 0 0 0.3333 0.3333 0.3333 0 0 0 0 0\";function SVGTintFilter(t,e,i,r,s){this.filterManager=e;var a=createNS(\"feColorMatrix\");a.setAttribute(\"type\",\"matrix\"),a.setAttribute(\"color-interpolation-filters\",\"linearRGB\"),a.setAttribute(\"values\",linearFilterValue+\" 1 0\"),(this.linearFilter=a).setAttribute(\"result\",r+\"_tint_1\"),t.appendChild(a),(a=createNS(\"feColorMatrix\")).setAttribute(\"type\",\"matrix\"),a.setAttribute(\"color-interpolation-filters\",\"sRGB\"),a.setAttribute(\"values\",\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0\"),a.setAttribute(\"result\",r+\"_tint_2\"),t.appendChild(a),this.matrixFilter=a;var n=this.createMergeNode(r,[s,r+\"_tint_1\",r+\"_tint_2\"]);t.appendChild(n)}function SVGFillFilter(t,e,i,r){this.filterManager=e;var s=createNS(\"feColorMatrix\");s.setAttribute(\"type\",\"matrix\"),s.setAttribute(\"color-interpolation-filters\",\"sRGB\"),s.setAttribute(\"values\",\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0\"),s.setAttribute(\"result\",r),t.appendChild(s),this.matrixFilter=s}function SVGStrokeEffect(t,e,i){this.initialized=!1,this.filterManager=e,this.elem=i,this.paths=[]}function SVGTritoneFilter(t,e,i,r){this.filterManager=e;var s=createNS(\"feColorMatrix\");s.setAttribute(\"type\",\"matrix\"),s.setAttribute(\"color-interpolation-filters\",\"linearRGB\"),s.setAttribute(\"values\",\"0.3333 0.3333 0.3333 0 0 0.3333 0.3333 0.3333 0 0 0.3333 0.3333 0.3333 0 0 0 0 0 1 0\"),t.appendChild(s);var a=createNS(\"feComponentTransfer\");a.setAttribute(\"color-interpolation-filters\",\"sRGB\"),a.setAttribute(\"result\",r),this.matrixFilter=a;var n=createNS(\"feFuncR\");n.setAttribute(\"type\",\"table\"),a.appendChild(n),this.feFuncR=n;var o=createNS(\"feFuncG\");o.setAttribute(\"type\",\"table\"),a.appendChild(o),this.feFuncG=o;var h=createNS(\"feFuncB\");h.setAttribute(\"type\",\"table\"),a.appendChild(h),this.feFuncB=h,t.appendChild(a)}function SVGProLevelsFilter(t,e,i,r){this.filterManager=e;var s=this.filterManager.effectElements,a=createNS(\"feComponentTransfer\");(s[10].p.k||0!==s[10].p.v||s[11].p.k||1!==s[11].p.v||s[12].p.k||1!==s[12].p.v||s[13].p.k||0!==s[13].p.v||s[14].p.k||1!==s[14].p.v)&&(this.feFuncR=this.createFeFunc(\"feFuncR\",a)),(s[17].p.k||0!==s[17].p.v||s[18].p.k||1!==s[18].p.v||s[19].p.k||1!==s[19].p.v||s[20].p.k||0!==s[20].p.v||s[21].p.k||1!==s[21].p.v)&&(this.feFuncG=this.createFeFunc(\"feFuncG\",a)),(s[24].p.k||0!==s[24].p.v||s[25].p.k||1!==s[25].p.v||s[26].p.k||1!==s[26].p.v||s[27].p.k||0!==s[27].p.v||s[28].p.k||1!==s[28].p.v)&&(this.feFuncB=this.createFeFunc(\"feFuncB\",a)),(s[31].p.k||0!==s[31].p.v||s[32].p.k||1!==s[32].p.v||s[33].p.k||1!==s[33].p.v||s[34].p.k||0!==s[34].p.v||s[35].p.k||1!==s[35].p.v)&&(this.feFuncA=this.createFeFunc(\"feFuncA\",a)),(this.feFuncR||this.feFuncG||this.feFuncB||this.feFuncA)&&(a.setAttribute(\"color-interpolation-filters\",\"sRGB\"),t.appendChild(a)),(s[3].p.k||0!==s[3].p.v||s[4].p.k||1!==s[4].p.v||s[5].p.k||1!==s[5].p.v||s[6].p.k||0!==s[6].p.v||s[7].p.k||1!==s[7].p.v)&&((a=createNS(\"feComponentTransfer\")).setAttribute(\"color-interpolation-filters\",\"sRGB\"),a.setAttribute(\"result\",r),t.appendChild(a),this.feFuncRComposed=this.createFeFunc(\"feFuncR\",a),this.feFuncGComposed=this.createFeFunc(\"feFuncG\",a),this.feFuncBComposed=this.createFeFunc(\"feFuncB\",a))}function SVGDropShadowEffect(t,e,i,r,s){var a=e.container.globalData.renderConfig.filterSize,n=e.data.fs||a;t.setAttribute(\"x\",n.x||a.x),t.setAttribute(\"y\",n.y||a.y),t.setAttribute(\"width\",n.width||a.width),t.setAttribute(\"height\",n.height||a.height),this.filterManager=e;var o=createNS(\"feGaussianBlur\");o.setAttribute(\"in\",\"SourceAlpha\"),o.setAttribute(\"result\",r+\"_drop_shadow_1\"),o.setAttribute(\"stdDeviation\",\"0\"),this.feGaussianBlur=o,t.appendChild(o);var h=createNS(\"feOffset\");h.setAttribute(\"dx\",\"25\"),h.setAttribute(\"dy\",\"0\"),h.setAttribute(\"in\",r+\"_drop_shadow_1\"),h.setAttribute(\"result\",r+\"_drop_shadow_2\"),this.feOffset=h,t.appendChild(h);var l=createNS(\"feFlood\");l.setAttribute(\"flood-color\",\"#00ff00\"),l.setAttribute(\"flood-opacity\",\"1\"),l.setAttribute(\"result\",r+\"_drop_shadow_3\"),this.feFlood=l,t.appendChild(l);var p=createNS(\"feComposite\");p.setAttribute(\"in\",r+\"_drop_shadow_3\"),p.setAttribute(\"in2\",r+\"_drop_shadow_2\"),p.setAttribute(\"operator\",\"in\"),p.setAttribute(\"result\",r+\"_drop_shadow_4\"),t.appendChild(p);var f=this.createMergeNode(r,[r+\"_drop_shadow_4\",s]);t.appendChild(f)}extendPrototype([SVGComposableEffect],SVGTintFilter),SVGTintFilter.prototype.renderFrame=function(t){if(t||this.filterManager._mdf){var e=this.filterManager.effectElements[0].p.v,i=this.filterManager.effectElements[1].p.v,r=this.filterManager.effectElements[2].p.v/100;this.linearFilter.setAttribute(\"values\",linearFilterValue+\" \"+r+\" 0\"),this.matrixFilter.setAttribute(\"values\",i[0]-e[0]+\" 0 0 0 \"+e[0]+\" \"+(i[1]-e[1])+\" 0 0 0 \"+e[1]+\" \"+(i[2]-e[2])+\" 0 0 0 \"+e[2]+\" 0 0 0 1 0\")}},SVGFillFilter.prototype.renderFrame=function(t){if(t||this.filterManager._mdf){var e=this.filterManager.effectElements[2].p.v,i=this.filterManager.effectElements[6].p.v;this.matrixFilter.setAttribute(\"values\",\"0 0 0 0 \"+e[0]+\" 0 0 0 0 \"+e[1]+\" 0 0 0 0 \"+e[2]+\" 0 0 0 \"+i+\" 0\")}},SVGStrokeEffect.prototype.initialize=function(){var t,e,i,r,s=this.elem.layerElement.children||this.elem.layerElement.childNodes;for(1===this.filterManager.effectElements[1].p.v?(r=this.elem.maskManager.masksProperties.length,i=0):r=(i=this.filterManager.effectElements[0].p.v-1)+1,(e=createNS(\"g\")).setAttribute(\"fill\",\"none\"),e.setAttribute(\"stroke-linecap\",\"round\"),e.setAttribute(\"stroke-dashoffset\",1);i<r;i+=1)t=createNS(\"path\"),e.appendChild(t),this.paths.push({p:t,m:i});if(3===this.filterManager.effectElements[10].p.v){var a=createNS(\"mask\"),n=createElementID();a.setAttribute(\"id\",n),a.setAttribute(\"mask-type\",\"alpha\"),a.appendChild(e),this.elem.globalData.defs.appendChild(a);var o=createNS(\"g\");for(o.setAttribute(\"mask\",\"url(\"+getLocationHref()+\"#\"+n+\")\");s[0];)o.appendChild(s[0]);this.elem.layerElement.appendChild(o),this.masker=a,e.setAttribute(\"stroke\",\"#fff\")}else if(1===this.filterManager.effectElements[10].p.v||2===this.filterManager.effectElements[10].p.v){if(2===this.filterManager.effectElements[10].p.v)for(s=this.elem.layerElement.children||this.elem.layerElement.childNodes;s.length;)this.elem.layerElement.removeChild(s[0]);this.elem.layerElement.appendChild(e),this.elem.layerElement.removeAttribute(\"mask\"),e.setAttribute(\"stroke\",\"#fff\")}this.initialized=!0,this.pathMasker=e},SVGStrokeEffect.prototype.renderFrame=function(t){var e;this.initialized||this.initialize();var i,r,s=this.paths.length;for(e=0;e<s;e+=1)if(-1!==this.paths[e].m&&(i=this.elem.maskManager.viewData[this.paths[e].m],r=this.paths[e].p,(t||this.filterManager._mdf||i.prop._mdf)&&r.setAttribute(\"d\",i.lastPath),t||this.filterManager.effectElements[9].p._mdf||this.filterManager.effectElements[4].p._mdf||this.filterManager.effectElements[7].p._mdf||this.filterManager.effectElements[8].p._mdf||i.prop._mdf)){var a;if(0!==this.filterManager.effectElements[7].p.v||100!==this.filterManager.effectElements[8].p.v){var n=.01*Math.min(this.filterManager.effectElements[7].p.v,this.filterManager.effectElements[8].p.v),o=.01*Math.max(this.filterManager.effectElements[7].p.v,this.filterManager.effectElements[8].p.v),h=r.getTotalLength();a=\"0 0 0 \"+h*n+\" \";var l,p=h*(o-n),f=1+2*this.filterManager.effectElements[4].p.v*this.filterManager.effectElements[9].p.v*.01,m=Math.floor(p/f);for(l=0;l<m;l+=1)a+=\"1 \"+2*this.filterManager.effectElements[4].p.v*this.filterManager.effectElements[9].p.v*.01+\" \";a+=\"0 \"+10*h+\" 0 0\"}else a=\"1 \"+2*this.filterManager.effectElements[4].p.v*this.filterManager.effectElements[9].p.v*.01;r.setAttribute(\"stroke-dasharray\",a)}if((t||this.filterManager.effectElements[4].p._mdf)&&this.pathMasker.setAttribute(\"stroke-width\",2*this.filterManager.effectElements[4].p.v),(t||this.filterManager.effectElements[6].p._mdf)&&this.pathMasker.setAttribute(\"opacity\",this.filterManager.effectElements[6].p.v),(1===this.filterManager.effectElements[10].p.v||2===this.filterManager.effectElements[10].p.v)&&(t||this.filterManager.effectElements[3].p._mdf)){var c=this.filterManager.effectElements[3].p.v;this.pathMasker.setAttribute(\"stroke\",\"rgb(\"+bmFloor(255*c[0])+\",\"+bmFloor(255*c[1])+\",\"+bmFloor(255*c[2])+\")\")}},SVGTritoneFilter.prototype.renderFrame=function(t){if(t||this.filterManager._mdf){var e=this.filterManager.effectElements[0].p.v,i=this.filterManager.effectElements[1].p.v,r=this.filterManager.effectElements[2].p.v,s=r[0]+\" \"+i[0]+\" \"+e[0],a=r[1]+\" \"+i[1]+\" \"+e[1],n=r[2]+\" \"+i[2]+\" \"+e[2];this.feFuncR.setAttribute(\"tableValues\",s),this.feFuncG.setAttribute(\"tableValues\",a),this.feFuncB.setAttribute(\"tableValues\",n)}},SVGProLevelsFilter.prototype.createFeFunc=function(t,e){var i=createNS(t);return i.setAttribute(\"type\",\"table\"),e.appendChild(i),i},SVGProLevelsFilter.prototype.getTableValue=function(t,e,i,r,s){for(var a,n,o=0,h=Math.min(t,e),l=Math.max(t,e),p=Array.call(null,{length:256}),f=0,m=s-r,c=e-t;o<=256;)n=(a=o/256)<=h?c<0?s:r:l<=a?c<0?r:s:r+m*Math.pow((a-t)/c,1/i),p[f]=n,f+=1,o+=256/255;return p.join(\" \")},SVGProLevelsFilter.prototype.renderFrame=function(t){if(t||this.filterManager._mdf){var e,i=this.filterManager.effectElements;this.feFuncRComposed&&(t||i[3].p._mdf||i[4].p._mdf||i[5].p._mdf||i[6].p._mdf||i[7].p._mdf)&&(e=this.getTableValue(i[3].p.v,i[4].p.v,i[5].p.v,i[6].p.v,i[7].p.v),this.feFuncRComposed.setAttribute(\"tableValues\",e),this.feFuncGComposed.setAttribute(\"tableValues\",e),this.feFuncBComposed.setAttribute(\"tableValues\",e)),this.feFuncR&&(t||i[10].p._mdf||i[11].p._mdf||i[12].p._mdf||i[13].p._mdf||i[14].p._mdf)&&(e=this.getTableValue(i[10].p.v,i[11].p.v,i[12].p.v,i[13].p.v,i[14].p.v),this.feFuncR.setAttribute(\"tableValues\",e)),this.feFuncG&&(t||i[17].p._mdf||i[18].p._mdf||i[19].p._mdf||i[20].p._mdf||i[21].p._mdf)&&(e=this.getTableValue(i[17].p.v,i[18].p.v,i[19].p.v,i[20].p.v,i[21].p.v),this.feFuncG.setAttribute(\"tableValues\",e)),this.feFuncB&&(t||i[24].p._mdf||i[25].p._mdf||i[26].p._mdf||i[27].p._mdf||i[28].p._mdf)&&(e=this.getTableValue(i[24].p.v,i[25].p.v,i[26].p.v,i[27].p.v,i[28].p.v),this.feFuncB.setAttribute(\"tableValues\",e)),this.feFuncA&&(t||i[31].p._mdf||i[32].p._mdf||i[33].p._mdf||i[34].p._mdf||i[35].p._mdf)&&(e=this.getTableValue(i[31].p.v,i[32].p.v,i[33].p.v,i[34].p.v,i[35].p.v),this.feFuncA.setAttribute(\"tableValues\",e))}},extendPrototype([SVGComposableEffect],SVGDropShadowEffect),SVGDropShadowEffect.prototype.renderFrame=function(t){if(t||this.filterManager._mdf){if((t||this.filterManager.effectElements[4].p._mdf)&&this.feGaussianBlur.setAttribute(\"stdDeviation\",this.filterManager.effectElements[4].p.v/4),t||this.filterManager.effectElements[0].p._mdf){var e=this.filterManager.effectElements[0].p.v;this.feFlood.setAttribute(\"flood-color\",rgbToHex(Math.round(255*e[0]),Math.round(255*e[1]),Math.round(255*e[2])))}if((t||this.filterManager.effectElements[1].p._mdf)&&this.feFlood.setAttribute(\"flood-opacity\",this.filterManager.effectElements[1].p.v/255),t||this.filterManager.effectElements[2].p._mdf||this.filterManager.effectElements[3].p._mdf){var i=this.filterManager.effectElements[3].p.v,r=(this.filterManager.effectElements[2].p.v-90)*degToRads,s=i*Math.cos(r),a=i*Math.sin(r);this.feOffset.setAttribute(\"dx\",s),this.feOffset.setAttribute(\"dy\",a)}}};var _svgMatteSymbols=[];function SVGMatte3Effect(t,e,i){this.initialized=!1,this.filterManager=e,this.filterElem=t,(this.elem=i).matteElement=createNS(\"g\"),i.matteElement.appendChild(i.layerElement),i.matteElement.appendChild(i.transformedElement),i.baseElement=i.matteElement}function SVGGaussianBlurEffect(t,e,i,r){t.setAttribute(\"x\",\"-100%\"),t.setAttribute(\"y\",\"-100%\"),t.setAttribute(\"width\",\"300%\"),t.setAttribute(\"height\",\"300%\"),this.filterManager=e;var s=createNS(\"feGaussianBlur\");s.setAttribute(\"result\",r),t.appendChild(s),this.feGaussianBlur=s}function TransformEffect(){}function SVGTransformEffect(t,e){this.init(e)}function CVTransformEffect(t){this.init(t)}return SVGMatte3Effect.prototype.findSymbol=function(t){for(var e=0,i=_svgMatteSymbols.length;e<i;){if(_svgMatteSymbols[e]===t)return _svgMatteSymbols[e];e+=1}return null},SVGMatte3Effect.prototype.replaceInParent=function(t,e){var i=t.layerElement.parentNode;if(i){for(var r,s=i.children,a=0,n=s.length;a<n&&s[a]!==t.layerElement;)a+=1;a<=n-2&&(r=s[a+1]);var o=createNS(\"use\");o.setAttribute(\"href\",\"#\"+e),r?i.insertBefore(o,r):i.appendChild(o)}},SVGMatte3Effect.prototype.setElementAsMask=function(t,e){if(!this.findSymbol(e)){var i=createElementID(),r=createNS(\"mask\");r.setAttribute(\"id\",e.layerId),r.setAttribute(\"mask-type\",\"alpha\"),_svgMatteSymbols.push(e);var s=t.globalData.defs;s.appendChild(r);var a=createNS(\"symbol\");a.setAttribute(\"id\",i),this.replaceInParent(e,i),a.appendChild(e.layerElement),s.appendChild(a);var n=createNS(\"use\");n.setAttribute(\"href\",\"#\"+i),r.appendChild(n),e.data.hd=!1,e.show()}t.setMatte(e.layerId)},SVGMatte3Effect.prototype.initialize=function(){for(var t=this.filterManager.effectElements[0].p.v,e=this.elem.comp.elements,i=0,r=e.length;i<r;)e[i]&&e[i].data.ind===t&&this.setElementAsMask(this.elem,e[i]),i+=1;this.initialized=!0},SVGMatte3Effect.prototype.renderFrame=function(){this.initialized||this.initialize()},SVGGaussianBlurEffect.prototype.renderFrame=function(t){if(t||this.filterManager._mdf){var e=.3*this.filterManager.effectElements[0].p.v,i=this.filterManager.effectElements[1].p.v,r=3==i?0:e,s=2==i?0:e;this.feGaussianBlur.setAttribute(\"stdDeviation\",r+\" \"+s);var a=1==this.filterManager.effectElements[2].p.v?\"wrap\":\"duplicate\";this.feGaussianBlur.setAttribute(\"edgeMode\",a)}},TransformEffect.prototype.init=function(t){this.effectsManager=t,this.type=effectTypes.TRANSFORM_EFFECT,this.matrix=new Matrix,this.opacity=-1,this._mdf=!1,this._opMdf=!1},TransformEffect.prototype.renderFrame=function(t){if(this._opMdf=!1,this._mdf=!1,t||this.effectsManager._mdf){var e=this.effectsManager.effectElements,i=e[0].p.v,r=e[1].p.v,s=e[3].p.v,a=e[4].p.v,n=e[5].p.v,o=e[6].p.v,h=e[7].p.v;this.matrix.reset(),this.matrix.translate(-i[0],-i[1],i[2]),this.matrix.scale(.01*a,.01*s,1),this.matrix.rotate(-h*degToRads),this.matrix.skewFromAxis(-n*degToRads,(o+90)*degToRads),this.matrix.translate(r[0],r[1],0),this._mdf=!0,this.opacity!==e[8].p.v&&(this.opacity=e[8].p.v,this._opMdf=!0)}},extendPrototype([TransformEffect],SVGTransformEffect),extendPrototype([TransformEffect],CVTransformEffect),registerRenderer(\"canvas\",CanvasRenderer),registerRenderer(\"html\",HybridRenderer),registerRenderer(\"svg\",SVGRenderer),ShapeModifiers.registerModifier(\"tm\",TrimModifier),ShapeModifiers.registerModifier(\"pb\",PuckerAndBloatModifier),ShapeModifiers.registerModifier(\"rp\",RepeaterModifier),ShapeModifiers.registerModifier(\"rd\",RoundCornersModifier),ShapeModifiers.registerModifier(\"zz\",ZigZagModifier),ShapeModifiers.registerModifier(\"op\",OffsetPathModifier),setExpressionsPlugin(Expressions),setExpressionInterfaces(getInterface),initialize$1(),initialize(),registerEffect$1(20,SVGTintFilter,!0),registerEffect$1(21,SVGFillFilter,!0),registerEffect$1(22,SVGStrokeEffect,!1),registerEffect$1(23,SVGTritoneFilter,!0),registerEffect$1(24,SVGProLevelsFilter,!0),registerEffect$1(25,SVGDropShadowEffect,!0),registerEffect$1(28,SVGMatte3Effect,!1),registerEffect$1(29,SVGGaussianBlurEffect,!0),registerEffect$1(35,SVGTransformEffect,!1),registerEffect(35,CVTransformEffect),lottie},\"object\"==typeof exports&&\"undefined\"!=typeof module?module.exports=Z():\"function\"==typeof define&&define.amd?define(Z):(Y=\"undefined\"!=typeof globalThis?globalThis:Y||self).lottie=Z()),{loadAnimation:loadAnimation}}({});onmessage=function(t){var e=t.data,i=e.type,r=e.payload;if(\"load\"===i)lottieInternal.loadAnimation(r);else if(\"pause\"===i)animations[r.id]&&animations[r.id].animation.pause();else if(\"play\"===i)animations[r.id]&&animations[r.id].animation.play();else if(\"stop\"===i)animations[r.id]&&animations[r.id].animation.stop();else if(\"setSpeed\"===i)animations[r.id]&&animations[r.id].animation.setSpeed(r.value);else if(\"setDirection\"===i)animations[r.id]&&animations[r.id].animation.setDirection(r.value);else if(\"setLoop\"===i)animations[r.id]&&animations[r.id].animation.setLoop(r.value);else if(\"goToAndPlay\"===i)animations[r.id]&&animations[r.id].animation.goToAndPlay(r.value,r.isFrame);else if(\"goToAndStop\"===i)animations[r.id]&&animations[r.id].animation.goToAndStop(r.value,r.isFrame);else if(\"setSubframe\"===i)animations[r.id]&&animations[r.id].animation.setSubframe(r.value);else if(\"addEventListener\"===i){if(animations[r.id]){var s=function(){self.postMessage({type:\"event\",payload:{id:r.id,callbackId:r.callbackId,argument:arguments[0]}})};animations[r.id].events[r.callbackId]={callback:s},animations[r.id].animation.addEventListener(r.eventName,s)}}else if(\"removeEventListener\"===i){if(animations[r.id]){var a=animations[r.id].events[r.callbackId];animations[r.id].animation.removeEventListener(r.eventName,a)}}else\"destroy\"===i?animations[r.id]&&(animations[r.id].animation.destroy(),animations[r.id]=null):\"resize\"===i?animations[r.id]&&animations[r.id].animation.resize(r.width,r.height):\"playSegments\"===i?animations[r.id]&&animations[r.id].animation.playSegments(r.arr,r.forceFlag):\"updateDocumentData\"===i&&animations[r.id].animation.updateDocumentData(r.path,r.documentData,r.index)}}function createWorker(t){var e=new Blob([\"(\"+t.toString()+\"())\"],{type:\"text/javascript\"}),i=URL.createObjectURL(e);return new Worker(i)}var lottie=function(){\"use strict\";var l=createWorker(workerContent),i=0,s=0,p={},a={rendererSettings:{}};function o(t,e,i,r){var s;for(var a in s=\"div\"===t.type?document.createElement(\"div\"):document.createElementNS(t.namespace,t.type),t.textContent&&(s.textContent=t.textContent),t.attributes)Object.prototype.hasOwnProperty.call(t.attributes,a)&&(\"href\"===a?s.setAttributeNS(\"http://www.w3.org/1999/xlink\",a,t.attributes[a]):s.setAttribute(a,t.attributes[a]),\"id\"===a&&(i[t.attributes[a]]=s));for(var n in t.style)Object.prototype.hasOwnProperty.call(t.style,n)&&(s.style[n]=t.style[n]);t.children.forEach(function(t){o(t,s,i)}),r?e.insertBefore(s,r):e.appendChild(s)}function f(t,e){for(var i,r=0;r<t.length;r+=1){var s,a=e[(i=t[r])[1]];if(a)i[2]&&(s=e[i[2]]),o(i[0],a,e,s),t.splice(r,1),r-=1}}function m(t,e){for(var i,r=0;r<e.length;r+=1)i=e[r],t.style[i[0]]=i[1]}function c(t,e){for(var i,r=0;r<e.length;r+=1)i=e[r],t.setAttribute(i[0],i[1])}var e={DOMLoaded:function(t){var e=p[t.id];e._loaded=!0,e.pendingCallbacks.forEach(function(t){e.animInstance.addEventListener(t.eventName,t.callback),\"DOMLoaded\"===t.eventName&&t.callback()}),e.animInstance.totalFrames=t.totalFrames,e.animInstance.frameRate=t.frameRate,e.animInstance.firstFrame=t.firstFrame,e.animInstance.playDirection=t.playDirection,e.animInstance.currentFrame=t.isSubframeEnabled?t.currentRawFrame:~~t.currentRawFrame,t.timeCompleted!==t.totalFrames&&t.currentFrame>t.timeCompleted&&(e.animInstance.currentFrame=t.timeCompleted)},SVGloaded:function(t){var e=p[t.id],i=e.container,r=e.elements;o(t.tree,i,r)},SVGupdated:function(t){var e,i,r=t.elements,s=p[t.id];if(s){for(var a,n=s.elements,o=0;o<r.length;o+=1){var h=n[(a=r[o]).id];f(a.elements,n),m(h,a.styles),c(h,a.attributes),e=h,(i=a.textContent)&&(e.textContent=i)}s.animInstance.currentFrame=t.currentTime}},CanvasUpdated:function(t){p[t.id].instructionsHandler(t.instructions)},event:function(t){var e=p[t.id];if(e){var i=e.callbacks;i[t.callbackId]&&i[t.callbackId].callback(t.argument)}},playing:function(t){var e=p[t.id];e&&(e.animInstance.isPaused=!1)},paused:function(t){var e=p[t.id];e&&(e.animInstance.isPaused=!0)}};return l.onmessage=function(t){e[t.data.type]&&e[t.data.type](t.data.payload)},{loadAnimation:function(t){var r,o=\"lottie_animationId_\"+(i+=1),h={elements:{},callbacks:{},pendingCallbacks:[],status:\"init\"},e={id:o,isPaused:!0,pause:function(){l.postMessage({type:\"pause\",payload:{id:o}})},play:function(){l.postMessage({type:\"play\",payload:{id:o}})},stop:function(){l.postMessage({type:\"stop\",payload:{id:o}})},setSpeed:function(t){l.postMessage({type:\"setSpeed\",payload:{id:o,value:t}})},setDirection:function(t){l.postMessage({type:\"setDirection\",payload:{id:o,value:t}})},setLoop:function(t){l.postMessage({type:\"setLoop\",payload:{id:o,value:t}})},goToAndStop:function(t,e){l.postMessage({type:\"goToAndStop\",payload:{id:o,value:t,isFrame:e}})},goToAndPlay:function(t,e){l.postMessage({type:\"goToAndPlay\",payload:{id:o,value:t,isFrame:e}})},playSegments:function(t,e){l.postMessage({type:\"playSegments\",payload:{id:o,arr:t,forceFlag:e}})},setSubframe:function(t){l.postMessage({type:\"setSubframe\",payload:{id:o,value:t}})},addEventListener:function(t,e){if(h._loaded){var i=\"callback_\"+(s+=1);h.callbacks[i]={eventName:t,callback:e},l.postMessage({type:\"addEventListener\",payload:{id:o,callbackId:i,eventName:t}})}else h.pendingCallbacks.push({eventName:t,callback:e})},removeEventListener:function(e,i){Object.keys(h.callbacks).forEach(function(t){h.callbacks[t].eventName!==e||h.callbacks[t].callback!==i&&i||(delete h.callbacks[t],l.postMessage({type:\"removeEventListener\",payload:{id:o,callbackId:t,eventName:e}}))})},destroy:function(){\"init\"===h.status?h.status=\"destroyable\":(h.status=\"destroyed\",p[o]=null,h.container&&(h.container.innerHTML=\"\"),l.postMessage({type:\"destroy\",payload:{id:o}}))},resize:function(t,e){var i=window.devicePixelRatio||1;l.postMessage({type:\"resize\",payload:{id:o,width:t||(h.container?h.container.offsetWidth*i:0),height:e||(h.container?h.container.offsetHeight*i:0)}})},updateDocumentData:function(t,e,i){l.postMessage({type:\"updateDocumentData\",payload:{id:o,path:t,documentData:e,index:i}})}};return h.animInstance=e,(r=t,new Promise(function(e,t){var i=Object.assign({},a,r);i.animType&&!i.renderer&&(i.renderer=i.animType),i.wrapper&&(i.container||(i.container=i.wrapper),delete i.wrapper),i.animationData?e(i):i.path?fetch(i.path).then(function(t){return t.json()}).then(function(t){i.animationData=t,delete i.path,e(i)}):t()})).then(function(t){if(\"destroyable\"!==h.status){h.status=\"loaded\";var s,a,e=[];if(t.container&&(h.container=t.container,delete t.container),\"canvas\"===t.renderer){var i=t.rendererSettings.canvas;if(!i){var r=window.devicePixelRatio||1;i=document.createElement(\"canvas\"),h.container.appendChild(i),i.width=(h.container?h.container.offsetWidth:t.animationData.w)*r,i.height=(h.container?h.container.offsetHeight:t.animationData.h)*r,i.style.width=\"100%\",i.style.height=\"100%\"}var n=i;\"undefined\"==typeof OffscreenCanvas?(h.canvas=i,h.instructionsHandler=(s=i.getContext(\"2d\"),a={beginPath:s.beginPath,closePath:s.closePath,rect:s.rect,clip:s.clip,clearRect:s.clearRect,setTransform:s.setTransform,moveTo:s.moveTo,bezierCurveTo:s.bezierCurveTo,lineTo:s.lineTo,fill:s.fill,save:s.save,restore:s.restore},function(t){for(var e=0;e<t.length;e+=1){var i=t[e],r=a[i.t];r?r.apply(s,i.a):s[i.t]=i.a}})):(i instanceof OffscreenCanvas||(n=i.transferControlToOffscreen(),t.rendererSettings.canvas=n),e.push(n))}p[o]=h,l.postMessage({type:\"load\",payload:{params:t,id:o}},e)}else h.animInstance.destroy()}),e}}}();\nreturn lottie;\n}));","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/*\n * IMPORTANT: For compatibility with tsickle and the Closure JS compiler, all\n * property decorators (but not class decorators) in this file that have\n * an @ExportDecoratedItems annotation must be defined as a regular function,\n * not an arrow function.\n */\nimport {Constructor, ClassDescriptor} from './base.js';\n\n/**\n * Allow for custom element classes with private constructors\n */\ntype CustomElementClass = Omit<typeof HTMLElement, 'new'>;\n\nconst legacyCustomElement = (tagName: string, clazz: CustomElementClass) => {\n customElements.define(tagName, clazz as CustomElementConstructor);\n // Cast as any because TS doesn't recognize the return type as being a\n // subtype of the decorated class when clazz is typed as\n // `Constructor<HTMLElement>` for some reason.\n // `Constructor<HTMLElement>` is helpful to make sure the decorator is\n // applied to elements however.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n return clazz as any;\n};\n\nconst standardCustomElement = (\n tagName: string,\n descriptor: ClassDescriptor\n) => {\n const {kind, elements} = descriptor;\n return {\n kind,\n elements,\n // This callback is called once the class is otherwise fully defined\n finisher(clazz: Constructor<HTMLElement>) {\n customElements.define(tagName, clazz);\n },\n };\n};\n\n/**\n * Class decorator factory that defines the decorated class as a custom element.\n *\n * ```js\n * @customElement('my-element')\n * class MyElement extends LitElement {\n * render() {\n * return html``;\n * }\n * }\n * ```\n * @category Decorator\n * @param tagName The tag name of the custom element to define.\n */\nexport const customElement =\n (tagName: string) =>\n (classOrDescriptor: CustomElementClass | ClassDescriptor) =>\n typeof classOrDescriptor === 'function'\n ? legacyCustomElement(tagName, classOrDescriptor)\n : standardCustomElement(tagName, classOrDescriptor as ClassDescriptor);\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/*\n * IMPORTANT: For compatibility with tsickle and the Closure JS compiler, all\n * property decorators (but not class decorators) in this file that have\n * an @ExportDecoratedItems annotation must be defined as a regular function,\n * not an arrow function.\n */\nimport {PropertyDeclaration, ReactiveElement} from '../reactive-element.js';\nimport {ClassElement} from './base.js';\n\nconst standardProperty = (\n options: PropertyDeclaration,\n element: ClassElement\n) => {\n // When decorating an accessor, pass it through and add property metadata.\n // Note, the `hasOwnProperty` check in `createProperty` ensures we don't\n // stomp over the user's accessor.\n if (\n element.kind === 'method' &&\n element.descriptor &&\n !('value' in element.descriptor)\n ) {\n return {\n ...element,\n finisher(clazz: typeof ReactiveElement) {\n clazz.createProperty(element.key, options);\n },\n };\n } else {\n // createProperty() takes care of defining the property, but we still\n // must return some kind of descriptor, so return a descriptor for an\n // unused prototype field. The finisher calls createProperty().\n return {\n kind: 'field',\n key: Symbol(),\n placement: 'own',\n descriptor: {},\n // store the original key so subsequent decorators have access to it.\n originalKey: element.key,\n // When @babel/plugin-proposal-decorators implements initializers,\n // do this instead of the initializer below. See:\n // https://github.com/babel/babel/issues/9260 extras: [\n // {\n // kind: 'initializer',\n // placement: 'own',\n // initializer: descriptor.initializer,\n // }\n // ],\n initializer(this: {[key: string]: unknown}) {\n if (typeof element.initializer === 'function') {\n this[element.key as string] = element.initializer.call(this);\n }\n },\n finisher(clazz: typeof ReactiveElement) {\n clazz.createProperty(element.key, options);\n },\n };\n }\n};\n\nconst legacyProperty = (\n options: PropertyDeclaration,\n proto: Object,\n name: PropertyKey\n) => {\n (proto.constructor as typeof ReactiveElement).createProperty(name, options);\n};\n\n/**\n * A property decorator which creates a reactive property that reflects a\n * corresponding attribute value. When a decorated property is set\n * the element will update and render. A {@linkcode PropertyDeclaration} may\n * optionally be supplied to configure property features.\n *\n * This decorator should only be used for public fields. As public fields,\n * properties should be considered as primarily settable by element users,\n * either via attribute or the property itself.\n *\n * Generally, properties that are changed by the element should be private or\n * protected fields and should use the {@linkcode state} decorator.\n *\n * However, sometimes element code does need to set a public property. This\n * should typically only be done in response to user interaction, and an event\n * should be fired informing the user; for example, a checkbox sets its\n * `checked` property when clicked and fires a `changed` event. Mutating public\n * properties should typically not be done for non-primitive (object or array)\n * properties. In other cases when an element needs to manage state, a private\n * property decorated via the {@linkcode state} decorator should be used. When\n * needed, state properties can be initialized via public properties to\n * facilitate complex interactions.\n *\n * ```ts\n * class MyElement {\n * @property({ type: Boolean })\n * clicked = false;\n * }\n * ```\n * @category Decorator\n * @ExportDecoratedItems\n */\nexport function property(options?: PropertyDeclaration) {\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n return (protoOrDescriptor: Object | ClassElement, name?: PropertyKey): any =>\n name !== undefined\n ? legacyProperty(options!, protoOrDescriptor as Object, name)\n : standardProperty(options!, protoOrDescriptor as ClassElement);\n}\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/*\n * IMPORTANT: For compatibility with tsickle and the Closure JS compiler, all\n * property decorators (but not class decorators) in this file that have\n * an @ExportDecoratedItems annotation must be defined as a regular function,\n * not an arrow function.\n */\n\nimport {property} from './property.js';\n\nexport interface InternalPropertyDeclaration<Type = unknown> {\n /**\n * A function that indicates if a property should be considered changed when\n * it is set. The function should take the `newValue` and `oldValue` and\n * return `true` if an update should be requested.\n */\n hasChanged?(value: Type, oldValue: Type): boolean;\n}\n\n/**\n * Declares a private or protected reactive property that still triggers\n * updates to the element when it changes. It does not reflect from the\n * corresponding attribute.\n *\n * Properties declared this way must not be used from HTML or HTML templating\n * systems, they're solely for properties internal to the element. These\n * properties may be renamed by optimization tools like closure compiler.\n * @category Decorator\n */\nexport function state(options?: InternalPropertyDeclaration) {\n return property({\n ...options,\n state: true,\n });\n}\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\nimport {ReactiveElement} from '../reactive-element.js';\n\nexport type Constructor<T> = {\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n new (...args: any[]): T;\n};\n\n// From the TC39 Decorators proposal\nexport interface ClassDescriptor {\n kind: 'class';\n elements: ClassElement[];\n finisher?: <T>(clazz: Constructor<T>) => void | Constructor<T>;\n}\n\n// From the TC39 Decorators proposal\nexport interface ClassElement {\n kind: 'field' | 'method';\n key: PropertyKey;\n placement: 'static' | 'prototype' | 'own';\n initializer?: Function;\n extras?: ClassElement[];\n finisher?: <T>(clazz: Constructor<T>) => void | Constructor<T>;\n descriptor?: PropertyDescriptor;\n}\n\nexport const legacyPrototypeMethod = (\n descriptor: PropertyDescriptor,\n proto: Object,\n name: PropertyKey\n) => {\n Object.defineProperty(proto, name, descriptor);\n};\n\nexport const standardPrototypeMethod = (\n descriptor: PropertyDescriptor,\n element: ClassElement\n) => ({\n kind: 'method',\n placement: 'prototype',\n key: element.key,\n descriptor,\n});\n\n/**\n * Helper for decorating a property that is compatible with both TypeScript\n * and Babel decorators. The optional `finisher` can be used to perform work on\n * the class. The optional `descriptor` should return a PropertyDescriptor\n * to install for the given property.\n *\n * @param finisher {function} Optional finisher method; receives the element\n * constructor and property key as arguments and has no return value.\n * @param descriptor {function} Optional descriptor method; receives the\n * property key as an argument and returns a property descriptor to define for\n * the given property.\n * @returns {ClassElement|void}\n */\nexport const decorateProperty =\n ({\n finisher,\n descriptor,\n }: {\n finisher?:\n | ((ctor: typeof ReactiveElement, property: PropertyKey) => void)\n | null;\n descriptor?: (property: PropertyKey) => PropertyDescriptor;\n }) =>\n (\n protoOrDescriptor: ReactiveElement | ClassElement,\n name?: PropertyKey\n // Note TypeScript requires the return type to be `void|any`\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n ): void | any => {\n // TypeScript / Babel legacy mode\n if (name !== undefined) {\n const ctor = (protoOrDescriptor as ReactiveElement)\n .constructor as typeof ReactiveElement;\n if (descriptor !== undefined) {\n Object.defineProperty(protoOrDescriptor, name, descriptor(name));\n }\n finisher?.(ctor, name!);\n // Babel standard mode\n } else {\n // Note, the @property decorator saves `key` as `originalKey`\n // so try to use it here.\n const key =\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (protoOrDescriptor as any).originalKey ??\n (protoOrDescriptor as ClassElement).key;\n const info: ClassElement =\n descriptor != undefined\n ? {\n kind: 'method',\n placement: 'prototype',\n key,\n descriptor: descriptor((protoOrDescriptor as ClassElement).key),\n }\n : {...(protoOrDescriptor as ClassElement), key};\n if (finisher != undefined) {\n info.finisher = function <ReactiveElement>(\n ctor: Constructor<ReactiveElement>\n ) {\n finisher(ctor as unknown as typeof ReactiveElement, key);\n };\n }\n return info;\n }\n };\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/*\n * IMPORTANT: For compatibility with tsickle and the Closure JS compiler, all\n * property decorators (but not class decorators) in this file that have\n * an @ExportDecoratedItems annotation must be defined as a regular function,\n * not an arrow function.\n */\n\nimport {ReactiveElement} from '../reactive-element.js';\nimport {decorateProperty} from './base.js';\n\n/**\n * A property decorator that converts a class property into a getter that\n * executes a querySelector on the element's renderRoot.\n *\n * @param selector A DOMString containing one or more selectors to match.\n * @param cache An optional boolean which when true performs the DOM query only\n * once and caches the result.\n *\n * See: https://developer.mozilla.org/en-US/docs/Web/API/Document/querySelector\n *\n * ```ts\n * class MyElement {\n * @query('#first')\n * first: HTMLDivElement;\n *\n * render() {\n * return html`\n * <div id=\"first\"></div>\n * <div id=\"second\"></div>\n * `;\n * }\n * }\n * ```\n * @category Decorator\n */\nexport function query(selector: string, cache?: boolean) {\n return decorateProperty({\n descriptor: (name: PropertyKey) => {\n const descriptor = {\n get(this: ReactiveElement) {\n return this.renderRoot?.querySelector(selector) ?? null;\n },\n enumerable: true,\n configurable: true,\n };\n if (cache) {\n const key = typeof name === 'symbol' ? Symbol() : `__${name}`;\n descriptor.get = function (this: ReactiveElement) {\n if (\n (this as unknown as {[key: string]: Element | null})[\n key as string\n ] === undefined\n ) {\n (this as unknown as {[key: string]: Element | null})[\n key as string\n ] = this.renderRoot?.querySelector(selector) ?? null;\n }\n return (this as unknown as {[key: string]: Element | null})[\n key as string\n ];\n };\n }\n return descriptor;\n },\n });\n}\n","/**\n * @license\n * Copyright 2021 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/*\n * IMPORTANT: For compatibility with tsickle and the Closure JS compiler, all\n * property decorators (but not class decorators) in this file that have\n * an @ExportDecoratedItems annotation must be defined as a regular function,\n * not an arrow function.\n */\n\nimport {decorateProperty} from './base.js';\n\nimport type {ReactiveElement} from '../reactive-element.js';\nimport type {QueryAssignedNodesOptions} from './query-assigned-nodes.js';\n\nconst NODE_MODE = false;\nconst global = NODE_MODE ? globalThis : window;\n\n/**\n * A tiny module scoped polyfill for HTMLSlotElement.assignedElements.\n */\nconst slotAssignedElements =\n global.HTMLSlotElement?.prototype.assignedElements != null\n ? (slot: HTMLSlotElement, opts?: AssignedNodesOptions) =>\n slot.assignedElements(opts)\n : (slot: HTMLSlotElement, opts?: AssignedNodesOptions) =>\n slot\n .assignedNodes(opts)\n .filter(\n (node): node is Element => node.nodeType === Node.ELEMENT_NODE\n );\n\n/**\n * Options for the {@linkcode queryAssignedElements} decorator. Extends the\n * options that can be passed into\n * [HTMLSlotElement.assignedElements](https://developer.mozilla.org/en-US/docs/Web/API/HTMLSlotElement/assignedElements).\n */\nexport interface QueryAssignedElementsOptions\n extends QueryAssignedNodesOptions {\n /**\n * CSS selector used to filter the elements returned. For example, a selector\n * of `\".item\"` will only include elements with the `item` class.\n */\n selector?: string;\n}\n\n/**\n * A property decorator that converts a class property into a getter that\n * returns the `assignedElements` of the given `slot`. Provides a declarative\n * way to use\n * [`HTMLSlotElement.assignedElements`](https://developer.mozilla.org/en-US/docs/Web/API/HTMLSlotElement/assignedElements).\n *\n * Can be passed an optional {@linkcode QueryAssignedElementsOptions} object.\n *\n * Example usage:\n * ```ts\n * class MyElement {\n * @queryAssignedElements({ slot: 'list' })\n * listItems!: Array<HTMLElement>;\n * @queryAssignedElements()\n * unnamedSlotEls!: Array<HTMLElement>;\n *\n * render() {\n * return html`\n * <slot name=\"list\"></slot>\n * <slot></slot>\n * `;\n * }\n * }\n * ```\n *\n * Note, the type of this property should be annotated as `Array<HTMLElement>`.\n *\n * @category Decorator\n */\nexport function queryAssignedElements(options?: QueryAssignedElementsOptions) {\n const {slot, selector} = options ?? {};\n return decorateProperty({\n descriptor: (_name: PropertyKey) => ({\n get(this: ReactiveElement) {\n const slotSelector = `slot${slot ? `[name=${slot}]` : ':not([name])'}`;\n const slotEl =\n this.renderRoot?.querySelector<HTMLSlotElement>(slotSelector);\n const elements =\n slotEl != null ? slotAssignedElements(slotEl, options) : [];\n if (selector) {\n return elements.filter((node) => node.matches(selector));\n }\n return elements;\n },\n enumerable: true,\n configurable: true,\n }),\n });\n}\n","\n/*! pako 2.1.0 https://github.com/nodeca/pako @license (MIT AND Zlib) */\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n/* eslint-disable space-unary-ops */\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\n\n//const Z_FILTERED = 1;\n//const Z_HUFFMAN_ONLY = 2;\n//const Z_RLE = 3;\nconst Z_FIXED$1 = 4;\n//const Z_DEFAULT_STRATEGY = 0;\n\n/* Possible values of the data_type field (though see inflate()) */\nconst Z_BINARY = 0;\nconst Z_TEXT = 1;\n//const Z_ASCII = 1; // = Z_TEXT\nconst Z_UNKNOWN$1 = 2;\n\n/*============================================================================*/\n\n\nfunction zero$1(buf) { let len = buf.length; while (--len >= 0) { buf[len] = 0; } }\n\n// From zutil.h\n\nconst STORED_BLOCK = 0;\nconst STATIC_TREES = 1;\nconst DYN_TREES = 2;\n/* The three kinds of block type */\n\nconst MIN_MATCH$1 = 3;\nconst MAX_MATCH$1 = 258;\n/* The minimum and maximum match lengths */\n\n// From deflate.h\n/* ===========================================================================\n * Internal compression state.\n */\n\nconst LENGTH_CODES$1 = 29;\n/* number of length codes, not counting the special END_BLOCK code */\n\nconst LITERALS$1 = 256;\n/* number of literal bytes 0..255 */\n\nconst L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1;\n/* number of Literal or Length codes, including the END_BLOCK code */\n\nconst D_CODES$1 = 30;\n/* number of distance codes */\n\nconst BL_CODES$1 = 19;\n/* number of codes used to transfer the bit lengths */\n\nconst HEAP_SIZE$1 = 2 * L_CODES$1 + 1;\n/* maximum heap size */\n\nconst MAX_BITS$1 = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nconst Buf_size = 16;\n/* size of bit buffer in bi_buf */\n\n\n/* ===========================================================================\n * Constants\n */\n\nconst MAX_BL_BITS = 7;\n/* Bit length codes must not exceed MAX_BL_BITS bits */\n\nconst END_BLOCK = 256;\n/* end of block literal code */\n\nconst REP_3_6 = 16;\n/* repeat previous bit length 3-6 times (2 bits of repeat count) */\n\nconst REPZ_3_10 = 17;\n/* repeat a zero length 3-10 times (3 bits of repeat count) */\n\nconst REPZ_11_138 = 18;\n/* repeat a zero length 11-138 times (7 bits of repeat count) */\n\n/* eslint-disable comma-spacing,array-bracket-spacing */\nconst extra_lbits = /* extra bits for each length code */\n new Uint8Array([0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]);\n\nconst extra_dbits = /* extra bits for each distance code */\n new Uint8Array([0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]);\n\nconst extra_blbits = /* extra bits for each bit length code */\n new Uint8Array([0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]);\n\nconst bl_order =\n new Uint8Array([16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]);\n/* eslint-enable comma-spacing,array-bracket-spacing */\n\n/* The lengths of the bit length codes are sent in order of decreasing\n * probability, to avoid transmitting the lengths for unused bit length codes.\n */\n\n/* ===========================================================================\n * Local data. These are initialized only once.\n */\n\n// We pre-fill arrays with 0 to avoid uninitialized gaps\n\nconst DIST_CODE_LEN = 512; /* see definition of array dist_code below */\n\n// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1\nconst static_ltree = new Array((L_CODES$1 + 2) * 2);\nzero$1(static_ltree);\n/* The static literal tree. Since the bit lengths are imposed, there is no\n * need for the L_CODES extra codes used during heap construction. However\n * The codes 286 and 287 are needed to build a canonical tree (see _tr_init\n * below).\n */\n\nconst static_dtree = new Array(D_CODES$1 * 2);\nzero$1(static_dtree);\n/* The static distance tree. (Actually a trivial tree since all codes use\n * 5 bits.)\n */\n\nconst _dist_code = new Array(DIST_CODE_LEN);\nzero$1(_dist_code);\n/* Distance codes. The first 256 values correspond to the distances\n * 3 .. 258, the last 256 values correspond to the top 8 bits of\n * the 15 bit distances.\n */\n\nconst _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1);\nzero$1(_length_code);\n/* length code for each normalized match length (0 == MIN_MATCH) */\n\nconst base_length = new Array(LENGTH_CODES$1);\nzero$1(base_length);\n/* First normalized length for each code (0 = MIN_MATCH) */\n\nconst base_dist = new Array(D_CODES$1);\nzero$1(base_dist);\n/* First normalized distance for each code (0 = distance of 1) */\n\n\nfunction StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {\n\n this.static_tree = static_tree; /* static tree or NULL */\n this.extra_bits = extra_bits; /* extra bits for each code or NULL */\n this.extra_base = extra_base; /* base index for extra_bits */\n this.elems = elems; /* max number of elements in the tree */\n this.max_length = max_length; /* max bit length for the codes */\n\n // show if `static_tree` has data or dummy - needed for monomorphic objects\n this.has_stree = static_tree && static_tree.length;\n}\n\n\nlet static_l_desc;\nlet static_d_desc;\nlet static_bl_desc;\n\n\nfunction TreeDesc(dyn_tree, stat_desc) {\n this.dyn_tree = dyn_tree; /* the dynamic tree */\n this.max_code = 0; /* largest code with non zero frequency */\n this.stat_desc = stat_desc; /* the corresponding static tree */\n}\n\n\n\nconst d_code = (dist) => {\n\n return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];\n};\n\n\n/* ===========================================================================\n * Output a short LSB first on the stream.\n * IN assertion: there is enough room in pendingBuf.\n */\nconst put_short = (s, w) => {\n// put_byte(s, (uch)((w) & 0xff));\n// put_byte(s, (uch)((ush)(w) >> 8));\n s.pending_buf[s.pending++] = (w) & 0xff;\n s.pending_buf[s.pending++] = (w >>> 8) & 0xff;\n};\n\n\n/* ===========================================================================\n * Send a value on a given number of bits.\n * IN assertion: length <= 16 and value fits in length bits.\n */\nconst send_bits = (s, value, length) => {\n\n if (s.bi_valid > (Buf_size - length)) {\n s.bi_buf |= (value << s.bi_valid) & 0xffff;\n put_short(s, s.bi_buf);\n s.bi_buf = value >> (Buf_size - s.bi_valid);\n s.bi_valid += length - Buf_size;\n } else {\n s.bi_buf |= (value << s.bi_valid) & 0xffff;\n s.bi_valid += length;\n }\n};\n\n\nconst send_code = (s, c, tree) => {\n\n send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);\n};\n\n\n/* ===========================================================================\n * Reverse the first len bits of a code, using straightforward code (a faster\n * method would use a table)\n * IN assertion: 1 <= len <= 15\n */\nconst bi_reverse = (code, len) => {\n\n let res = 0;\n do {\n res |= code & 1;\n code >>>= 1;\n res <<= 1;\n } while (--len > 0);\n return res >>> 1;\n};\n\n\n/* ===========================================================================\n * Flush the bit buffer, keeping at most 7 bits in it.\n */\nconst bi_flush = (s) => {\n\n if (s.bi_valid === 16) {\n put_short(s, s.bi_buf);\n s.bi_buf = 0;\n s.bi_valid = 0;\n\n } else if (s.bi_valid >= 8) {\n s.pending_buf[s.pending++] = s.bi_buf & 0xff;\n s.bi_buf >>= 8;\n s.bi_valid -= 8;\n }\n};\n\n\n/* ===========================================================================\n * Compute the optimal bit lengths for a tree and update the total bit length\n * for the current block.\n * IN assertion: the fields freq and dad are set, heap[heap_max] and\n * above are the tree nodes sorted by increasing frequency.\n * OUT assertions: the field len is set to the optimal bit length, the\n * array bl_count contains the frequencies for each bit length.\n * The length opt_len is updated; static_len is also updated if stree is\n * not null.\n */\nconst gen_bitlen = (s, desc) => {\n// deflate_state *s;\n// tree_desc *desc; /* the tree descriptor */\n\n const tree = desc.dyn_tree;\n const max_code = desc.max_code;\n const stree = desc.stat_desc.static_tree;\n const has_stree = desc.stat_desc.has_stree;\n const extra = desc.stat_desc.extra_bits;\n const base = desc.stat_desc.extra_base;\n const max_length = desc.stat_desc.max_length;\n let h; /* heap index */\n let n, m; /* iterate over the tree elements */\n let bits; /* bit length */\n let xbits; /* extra bits */\n let f; /* frequency */\n let overflow = 0; /* number of elements with bit length too large */\n\n for (bits = 0; bits <= MAX_BITS$1; bits++) {\n s.bl_count[bits] = 0;\n }\n\n /* In a first pass, compute the optimal bit lengths (which may\n * overflow in the case of the bit length tree).\n */\n tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */\n\n for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) {\n n = s.heap[h];\n bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;\n if (bits > max_length) {\n bits = max_length;\n overflow++;\n }\n tree[n * 2 + 1]/*.Len*/ = bits;\n /* We overwrite tree[n].Dad which is no longer needed */\n\n if (n > max_code) { continue; } /* not a leaf node */\n\n s.bl_count[bits]++;\n xbits = 0;\n if (n >= base) {\n xbits = extra[n - base];\n }\n f = tree[n * 2]/*.Freq*/;\n s.opt_len += f * (bits + xbits);\n if (has_stree) {\n s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);\n }\n }\n if (overflow === 0) { return; }\n\n // Tracev((stderr,\"\\nbit length overflow\\n\"));\n /* This happens for example on obj2 and pic of the Calgary corpus */\n\n /* Find the first bit length which could increase: */\n do {\n bits = max_length - 1;\n while (s.bl_count[bits] === 0) { bits--; }\n s.bl_count[bits]--; /* move one leaf down the tree */\n s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */\n s.bl_count[max_length]--;\n /* The brother of the overflow item also moves one step up,\n * but this does not affect bl_count[max_length]\n */\n overflow -= 2;\n } while (overflow > 0);\n\n /* Now recompute all bit lengths, scanning in increasing frequency.\n * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all\n * lengths instead of fixing only the wrong ones. This idea is taken\n * from 'ar' written by Haruhiko Okumura.)\n */\n for (bits = max_length; bits !== 0; bits--) {\n n = s.bl_count[bits];\n while (n !== 0) {\n m = s.heap[--h];\n if (m > max_code) { continue; }\n if (tree[m * 2 + 1]/*.Len*/ !== bits) {\n // Tracev((stderr,\"code %d bits %d->%d\\n\", m, tree[m].Len, bits));\n s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;\n tree[m * 2 + 1]/*.Len*/ = bits;\n }\n n--;\n }\n }\n};\n\n\n/* ===========================================================================\n * Generate the codes for a given tree and bit counts (which need not be\n * optimal).\n * IN assertion: the array bl_count contains the bit length statistics for\n * the given tree and the field len is set for all tree elements.\n * OUT assertion: the field code is set for all tree elements of non\n * zero code length.\n */\nconst gen_codes = (tree, max_code, bl_count) => {\n// ct_data *tree; /* the tree to decorate */\n// int max_code; /* largest code with non zero frequency */\n// ushf *bl_count; /* number of codes at each bit length */\n\n const next_code = new Array(MAX_BITS$1 + 1); /* next code value for each bit length */\n let code = 0; /* running code value */\n let bits; /* bit index */\n let n; /* code index */\n\n /* The distribution counts are first used to generate the code values\n * without bit reversal.\n */\n for (bits = 1; bits <= MAX_BITS$1; bits++) {\n code = (code + bl_count[bits - 1]) << 1;\n next_code[bits] = code;\n }\n /* Check that the bit counts in bl_count are consistent. The last code\n * must be all ones.\n */\n //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,\n // \"inconsistent bit counts\");\n //Tracev((stderr,\"\\ngen_codes: max_code %d \", max_code));\n\n for (n = 0; n <= max_code; n++) {\n let len = tree[n * 2 + 1]/*.Len*/;\n if (len === 0) { continue; }\n /* Now reverse the bits */\n tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);\n\n //Tracecv(tree != static_ltree, (stderr,\"\\nn %3d %c l %2d c %4x (%x) \",\n // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));\n }\n};\n\n\n/* ===========================================================================\n * Initialize the various 'constant' tables.\n */\nconst tr_static_init = () => {\n\n let n; /* iterates over tree elements */\n let bits; /* bit counter */\n let length; /* length value */\n let code; /* code value */\n let dist; /* distance index */\n const bl_count = new Array(MAX_BITS$1 + 1);\n /* number of codes at each bit length for an optimal tree */\n\n // do check in _tr_init()\n //if (static_init_done) return;\n\n /* For some embedded targets, global variables are not initialized: */\n/*#ifdef NO_INIT_GLOBAL_POINTERS\n static_l_desc.static_tree = static_ltree;\n static_l_desc.extra_bits = extra_lbits;\n static_d_desc.static_tree = static_dtree;\n static_d_desc.extra_bits = extra_dbits;\n static_bl_desc.extra_bits = extra_blbits;\n#endif*/\n\n /* Initialize the mapping length (0..255) -> length code (0..28) */\n length = 0;\n for (code = 0; code < LENGTH_CODES$1 - 1; code++) {\n base_length[code] = length;\n for (n = 0; n < (1 << extra_lbits[code]); n++) {\n _length_code[length++] = code;\n }\n }\n //Assert (length == 256, \"tr_static_init: length != 256\");\n /* Note that the length 255 (match length 258) can be represented\n * in two different ways: code 284 + 5 bits or code 285, so we\n * overwrite length_code[255] to use the best encoding:\n */\n _length_code[length - 1] = code;\n\n /* Initialize the mapping dist (0..32K) -> dist code (0..29) */\n dist = 0;\n for (code = 0; code < 16; code++) {\n base_dist[code] = dist;\n for (n = 0; n < (1 << extra_dbits[code]); n++) {\n _dist_code[dist++] = code;\n }\n }\n //Assert (dist == 256, \"tr_static_init: dist != 256\");\n dist >>= 7; /* from now on, all distances are divided by 128 */\n for (; code < D_CODES$1; code++) {\n base_dist[code] = dist << 7;\n for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {\n _dist_code[256 + dist++] = code;\n }\n }\n //Assert (dist == 256, \"tr_static_init: 256+dist != 512\");\n\n /* Construct the codes of the static literal tree */\n for (bits = 0; bits <= MAX_BITS$1; bits++) {\n bl_count[bits] = 0;\n }\n\n n = 0;\n while (n <= 143) {\n static_ltree[n * 2 + 1]/*.Len*/ = 8;\n n++;\n bl_count[8]++;\n }\n while (n <= 255) {\n static_ltree[n * 2 + 1]/*.Len*/ = 9;\n n++;\n bl_count[9]++;\n }\n while (n <= 279) {\n static_ltree[n * 2 + 1]/*.Len*/ = 7;\n n++;\n bl_count[7]++;\n }\n while (n <= 287) {\n static_ltree[n * 2 + 1]/*.Len*/ = 8;\n n++;\n bl_count[8]++;\n }\n /* Codes 286 and 287 do not exist, but we must include them in the\n * tree construction to get a canonical Huffman tree (longest code\n * all ones)\n */\n gen_codes(static_ltree, L_CODES$1 + 1, bl_count);\n\n /* The static distance tree is trivial: */\n for (n = 0; n < D_CODES$1; n++) {\n static_dtree[n * 2 + 1]/*.Len*/ = 5;\n static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);\n }\n\n // Now data ready and we can init static trees\n static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1);\n static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1);\n static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS);\n\n //static_init_done = true;\n};\n\n\n/* ===========================================================================\n * Initialize a new block.\n */\nconst init_block = (s) => {\n\n let n; /* iterates over tree elements */\n\n /* Initialize the trees. */\n for (n = 0; n < L_CODES$1; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }\n for (n = 0; n < D_CODES$1; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }\n for (n = 0; n < BL_CODES$1; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }\n\n s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;\n s.opt_len = s.static_len = 0;\n s.sym_next = s.matches = 0;\n};\n\n\n/* ===========================================================================\n * Flush the bit buffer and align the output on a byte boundary\n */\nconst bi_windup = (s) =>\n{\n if (s.bi_valid > 8) {\n put_short(s, s.bi_buf);\n } else if (s.bi_valid > 0) {\n //put_byte(s, (Byte)s->bi_buf);\n s.pending_buf[s.pending++] = s.bi_buf;\n }\n s.bi_buf = 0;\n s.bi_valid = 0;\n};\n\n/* ===========================================================================\n * Compares to subtrees, using the tree depth as tie breaker when\n * the subtrees have equal frequency. This minimizes the worst case length.\n */\nconst smaller = (tree, n, m, depth) => {\n\n const _n2 = n * 2;\n const _m2 = m * 2;\n return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||\n (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));\n};\n\n/* ===========================================================================\n * Restore the heap property by moving down the tree starting at node k,\n * exchanging a node with the smallest of its two sons if necessary, stopping\n * when the heap property is re-established (each father smaller than its\n * two sons).\n */\nconst pqdownheap = (s, tree, k) => {\n// deflate_state *s;\n// ct_data *tree; /* the tree to restore */\n// int k; /* node to move down */\n\n const v = s.heap[k];\n let j = k << 1; /* left son of k */\n while (j <= s.heap_len) {\n /* Set j to the smallest of the two sons: */\n if (j < s.heap_len &&\n smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {\n j++;\n }\n /* Exit if v is smaller than both sons */\n if (smaller(tree, v, s.heap[j], s.depth)) { break; }\n\n /* Exchange v with the smallest son */\n s.heap[k] = s.heap[j];\n k = j;\n\n /* And continue down the tree, setting j to the left son of k */\n j <<= 1;\n }\n s.heap[k] = v;\n};\n\n\n// inlined manually\n// const SMALLEST = 1;\n\n/* ===========================================================================\n * Send the block data compressed using the given Huffman trees\n */\nconst compress_block = (s, ltree, dtree) => {\n// deflate_state *s;\n// const ct_data *ltree; /* literal tree */\n// const ct_data *dtree; /* distance tree */\n\n let dist; /* distance of matched string */\n let lc; /* match length or unmatched char (if dist == 0) */\n let sx = 0; /* running index in sym_buf */\n let code; /* the code to send */\n let extra; /* number of extra bits to send */\n\n if (s.sym_next !== 0) {\n do {\n dist = s.pending_buf[s.sym_buf + sx++] & 0xff;\n dist += (s.pending_buf[s.sym_buf + sx++] & 0xff) << 8;\n lc = s.pending_buf[s.sym_buf + sx++];\n if (dist === 0) {\n send_code(s, lc, ltree); /* send a literal byte */\n //Tracecv(isgraph(lc), (stderr,\" '%c' \", lc));\n } else {\n /* Here, lc is the match length - MIN_MATCH */\n code = _length_code[lc];\n send_code(s, code + LITERALS$1 + 1, ltree); /* send the length code */\n extra = extra_lbits[code];\n if (extra !== 0) {\n lc -= base_length[code];\n send_bits(s, lc, extra); /* send the extra length bits */\n }\n dist--; /* dist is now the match distance - 1 */\n code = d_code(dist);\n //Assert (code < D_CODES, \"bad d_code\");\n\n send_code(s, code, dtree); /* send the distance code */\n extra = extra_dbits[code];\n if (extra !== 0) {\n dist -= base_dist[code];\n send_bits(s, dist, extra); /* send the extra distance bits */\n }\n } /* literal or match pair ? */\n\n /* Check that the overlay between pending_buf and sym_buf is ok: */\n //Assert(s->pending < s->lit_bufsize + sx, \"pendingBuf overflow\");\n\n } while (sx < s.sym_next);\n }\n\n send_code(s, END_BLOCK, ltree);\n};\n\n\n/* ===========================================================================\n * Construct one Huffman tree and assigns the code bit strings and lengths.\n * Update the total bit length for the current block.\n * IN assertion: the field freq is set for all tree elements.\n * OUT assertions: the fields len and code are set to the optimal bit length\n * and corresponding code. The length opt_len is updated; static_len is\n * also updated if stree is not null. The field max_code is set.\n */\nconst build_tree = (s, desc) => {\n// deflate_state *s;\n// tree_desc *desc; /* the tree descriptor */\n\n const tree = desc.dyn_tree;\n const stree = desc.stat_desc.static_tree;\n const has_stree = desc.stat_desc.has_stree;\n const elems = desc.stat_desc.elems;\n let n, m; /* iterate over heap elements */\n let max_code = -1; /* largest code with non zero frequency */\n let node; /* new node being created */\n\n /* Construct the initial heap, with least frequent element in\n * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].\n * heap[0] is not used.\n */\n s.heap_len = 0;\n s.heap_max = HEAP_SIZE$1;\n\n for (n = 0; n < elems; n++) {\n if (tree[n * 2]/*.Freq*/ !== 0) {\n s.heap[++s.heap_len] = max_code = n;\n s.depth[n] = 0;\n\n } else {\n tree[n * 2 + 1]/*.Len*/ = 0;\n }\n }\n\n /* The pkzip format requires that at least one distance code exists,\n * and that at least one bit should be sent even if there is only one\n * possible code. So to avoid special checks later on we force at least\n * two codes of non zero frequency.\n */\n while (s.heap_len < 2) {\n node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);\n tree[node * 2]/*.Freq*/ = 1;\n s.depth[node] = 0;\n s.opt_len--;\n\n if (has_stree) {\n s.static_len -= stree[node * 2 + 1]/*.Len*/;\n }\n /* node is 0 or 1 so it does not have extra bits */\n }\n desc.max_code = max_code;\n\n /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,\n * establish sub-heaps of increasing lengths:\n */\n for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }\n\n /* Construct the Huffman tree by repeatedly combining the least two\n * frequent nodes.\n */\n node = elems; /* next internal node of the tree */\n do {\n //pqremove(s, tree, n); /* n = node of least frequency */\n /*** pqremove ***/\n n = s.heap[1/*SMALLEST*/];\n s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];\n pqdownheap(s, tree, 1/*SMALLEST*/);\n /***/\n\n m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */\n\n s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */\n s.heap[--s.heap_max] = m;\n\n /* Create a new node father of n and m */\n tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;\n s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;\n tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;\n\n /* and insert the new node in the heap */\n s.heap[1/*SMALLEST*/] = node++;\n pqdownheap(s, tree, 1/*SMALLEST*/);\n\n } while (s.heap_len >= 2);\n\n s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];\n\n /* At this point, the fields freq and dad are set. We can now\n * generate the bit lengths.\n */\n gen_bitlen(s, desc);\n\n /* The field len is now set, we can generate the bit codes */\n gen_codes(tree, max_code, s.bl_count);\n};\n\n\n/* ===========================================================================\n * Scan a literal or distance tree to determine the frequencies of the codes\n * in the bit length tree.\n */\nconst scan_tree = (s, tree, max_code) => {\n// deflate_state *s;\n// ct_data *tree; /* the tree to be scanned */\n// int max_code; /* and its largest code of non zero frequency */\n\n let n; /* iterates over all tree elements */\n let prevlen = -1; /* last emitted length */\n let curlen; /* length of current code */\n\n let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n let count = 0; /* repeat count of the current code */\n let max_count = 7; /* max repeat count */\n let min_count = 4; /* min repeat count */\n\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */\n\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n if (++count < max_count && curlen === nextlen) {\n continue;\n\n } else if (count < min_count) {\n s.bl_tree[curlen * 2]/*.Freq*/ += count;\n\n } else if (curlen !== 0) {\n\n if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }\n s.bl_tree[REP_3_6 * 2]/*.Freq*/++;\n\n } else if (count <= 10) {\n s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;\n\n } else {\n s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;\n }\n\n count = 0;\n prevlen = curlen;\n\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n};\n\n\n/* ===========================================================================\n * Send a literal or distance tree in compressed form, using the codes in\n * bl_tree.\n */\nconst send_tree = (s, tree, max_code) => {\n// deflate_state *s;\n// ct_data *tree; /* the tree to be scanned */\n// int max_code; /* and its largest code of non zero frequency */\n\n let n; /* iterates over all tree elements */\n let prevlen = -1; /* last emitted length */\n let curlen; /* length of current code */\n\n let nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */\n\n let count = 0; /* repeat count of the current code */\n let max_count = 7; /* max repeat count */\n let min_count = 4; /* min repeat count */\n\n /* tree[max_code+1].Len = -1; */ /* guard already set */\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n }\n\n for (n = 0; n <= max_code; n++) {\n curlen = nextlen;\n nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;\n\n if (++count < max_count && curlen === nextlen) {\n continue;\n\n } else if (count < min_count) {\n do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);\n\n } else if (curlen !== 0) {\n if (curlen !== prevlen) {\n send_code(s, curlen, s.bl_tree);\n count--;\n }\n //Assert(count >= 3 && count <= 6, \" 3_6?\");\n send_code(s, REP_3_6, s.bl_tree);\n send_bits(s, count - 3, 2);\n\n } else if (count <= 10) {\n send_code(s, REPZ_3_10, s.bl_tree);\n send_bits(s, count - 3, 3);\n\n } else {\n send_code(s, REPZ_11_138, s.bl_tree);\n send_bits(s, count - 11, 7);\n }\n\n count = 0;\n prevlen = curlen;\n if (nextlen === 0) {\n max_count = 138;\n min_count = 3;\n\n } else if (curlen === nextlen) {\n max_count = 6;\n min_count = 3;\n\n } else {\n max_count = 7;\n min_count = 4;\n }\n }\n};\n\n\n/* ===========================================================================\n * Construct the Huffman tree for the bit lengths and return the index in\n * bl_order of the last bit length code to send.\n */\nconst build_bl_tree = (s) => {\n\n let max_blindex; /* index of last bit length code of non zero freq */\n\n /* Determine the bit length frequencies for literal and distance trees */\n scan_tree(s, s.dyn_ltree, s.l_desc.max_code);\n scan_tree(s, s.dyn_dtree, s.d_desc.max_code);\n\n /* Build the bit length tree: */\n build_tree(s, s.bl_desc);\n /* opt_len now includes the length of the tree representations, except\n * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.\n */\n\n /* Determine the number of bit length codes to send. The pkzip format\n * requires that at least 4 bit length codes be sent. (appnote.txt says\n * 3 but the actual value used is 4.)\n */\n for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) {\n if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {\n break;\n }\n }\n /* Update opt_len to include the bit length tree and counts */\n s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;\n //Tracev((stderr, \"\\ndyn trees: dyn %ld, stat %ld\",\n // s->opt_len, s->static_len));\n\n return max_blindex;\n};\n\n\n/* ===========================================================================\n * Send the header for a block using dynamic Huffman trees: the counts, the\n * lengths of the bit length codes, the literal tree and the distance tree.\n * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.\n */\nconst send_all_trees = (s, lcodes, dcodes, blcodes) => {\n// deflate_state *s;\n// int lcodes, dcodes, blcodes; /* number of codes for each tree */\n\n let rank; /* index in bl_order */\n\n //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, \"not enough codes\");\n //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,\n // \"too many codes\");\n //Tracev((stderr, \"\\nbl counts: \"));\n send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */\n send_bits(s, dcodes - 1, 5);\n send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */\n for (rank = 0; rank < blcodes; rank++) {\n //Tracev((stderr, \"\\nbl code %2d \", bl_order[rank]));\n send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);\n }\n //Tracev((stderr, \"\\nbl tree: sent %ld\", s->bits_sent));\n\n send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */\n //Tracev((stderr, \"\\nlit tree: sent %ld\", s->bits_sent));\n\n send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */\n //Tracev((stderr, \"\\ndist tree: sent %ld\", s->bits_sent));\n};\n\n\n/* ===========================================================================\n * Check if the data type is TEXT or BINARY, using the following algorithm:\n * - TEXT if the two conditions below are satisfied:\n * a) There are no non-portable control characters belonging to the\n * \"block list\" (0..6, 14..25, 28..31).\n * b) There is at least one printable character belonging to the\n * \"allow list\" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).\n * - BINARY otherwise.\n * - The following partially-portable control characters form a\n * \"gray list\" that is ignored in this detection algorithm:\n * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).\n * IN assertion: the fields Freq of dyn_ltree are set.\n */\nconst detect_data_type = (s) => {\n /* block_mask is the bit mask of block-listed bytes\n * set bits 0..6, 14..25, and 28..31\n * 0xf3ffc07f = binary 11110011111111111100000001111111\n */\n let block_mask = 0xf3ffc07f;\n let n;\n\n /* Check for non-textual (\"block-listed\") bytes. */\n for (n = 0; n <= 31; n++, block_mask >>>= 1) {\n if ((block_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {\n return Z_BINARY;\n }\n }\n\n /* Check for textual (\"allow-listed\") bytes. */\n if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||\n s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {\n return Z_TEXT;\n }\n for (n = 32; n < LITERALS$1; n++) {\n if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {\n return Z_TEXT;\n }\n }\n\n /* There are no \"block-listed\" or \"allow-listed\" bytes:\n * this stream either is empty or has tolerated (\"gray-listed\") bytes only.\n */\n return Z_BINARY;\n};\n\n\nlet static_init_done = false;\n\n/* ===========================================================================\n * Initialize the tree data structures for a new zlib stream.\n */\nconst _tr_init$1 = (s) =>\n{\n\n if (!static_init_done) {\n tr_static_init();\n static_init_done = true;\n }\n\n s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);\n s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);\n s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);\n\n s.bi_buf = 0;\n s.bi_valid = 0;\n\n /* Initialize the first block of the first file: */\n init_block(s);\n};\n\n\n/* ===========================================================================\n * Send a stored block\n */\nconst _tr_stored_block$1 = (s, buf, stored_len, last) => {\n//DeflateState *s;\n//charf *buf; /* input block */\n//ulg stored_len; /* length of input block */\n//int last; /* one if this is the last block for a file */\n\n send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */\n bi_windup(s); /* align on byte boundary */\n put_short(s, stored_len);\n put_short(s, ~stored_len);\n if (stored_len) {\n s.pending_buf.set(s.window.subarray(buf, buf + stored_len), s.pending);\n }\n s.pending += stored_len;\n};\n\n\n/* ===========================================================================\n * Send one empty static block to give enough lookahead for inflate.\n * This takes 10 bits, of which 7 may remain in the bit buffer.\n */\nconst _tr_align$1 = (s) => {\n send_bits(s, STATIC_TREES << 1, 3);\n send_code(s, END_BLOCK, static_ltree);\n bi_flush(s);\n};\n\n\n/* ===========================================================================\n * Determine the best encoding for the current block: dynamic trees, static\n * trees or store, and write out the encoded block.\n */\nconst _tr_flush_block$1 = (s, buf, stored_len, last) => {\n//DeflateState *s;\n//charf *buf; /* input block, or NULL if too old */\n//ulg stored_len; /* length of input block */\n//int last; /* one if this is the last block for a file */\n\n let opt_lenb, static_lenb; /* opt_len and static_len in bytes */\n let max_blindex = 0; /* index of last bit length code of non zero freq */\n\n /* Build the Huffman trees unless a stored block is forced */\n if (s.level > 0) {\n\n /* Check if the file is binary or text */\n if (s.strm.data_type === Z_UNKNOWN$1) {\n s.strm.data_type = detect_data_type(s);\n }\n\n /* Construct the literal and distance trees */\n build_tree(s, s.l_desc);\n // Tracev((stderr, \"\\nlit data: dyn %ld, stat %ld\", s->opt_len,\n // s->static_len));\n\n build_tree(s, s.d_desc);\n // Tracev((stderr, \"\\ndist data: dyn %ld, stat %ld\", s->opt_len,\n // s->static_len));\n /* At this point, opt_len and static_len are the total bit lengths of\n * the compressed block data, excluding the tree representations.\n */\n\n /* Build the bit length tree for the above two trees, and get the index\n * in bl_order of the last bit length code to send.\n */\n max_blindex = build_bl_tree(s);\n\n /* Determine the best encoding. Compute the block lengths in bytes. */\n opt_lenb = (s.opt_len + 3 + 7) >>> 3;\n static_lenb = (s.static_len + 3 + 7) >>> 3;\n\n // Tracev((stderr, \"\\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u \",\n // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,\n // s->sym_next / 3));\n\n if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }\n\n } else {\n // Assert(buf != (char*)0, \"lost buf\");\n opt_lenb = static_lenb = stored_len + 5; /* force a stored block */\n }\n\n if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {\n /* 4: two words for the lengths */\n\n /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.\n * Otherwise we can't have processed more than WSIZE input bytes since\n * the last block flush, because compression would have been\n * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to\n * transform a block into a stored block.\n */\n _tr_stored_block$1(s, buf, stored_len, last);\n\n } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) {\n\n send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);\n compress_block(s, static_ltree, static_dtree);\n\n } else {\n send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);\n send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);\n compress_block(s, s.dyn_ltree, s.dyn_dtree);\n }\n // Assert (s->compressed_len == s->bits_sent, \"bad compressed size\");\n /* The above check is made mod 2^32, for files larger than 512 MB\n * and uLong implemented on 32 bits.\n */\n init_block(s);\n\n if (last) {\n bi_windup(s);\n }\n // Tracev((stderr,\"\\ncomprlen %lu(%lu) \", s->compressed_len>>3,\n // s->compressed_len-7*last));\n};\n\n/* ===========================================================================\n * Save the match info and tally the frequency counts. Return true if\n * the current block must be flushed.\n */\nconst _tr_tally$1 = (s, dist, lc) => {\n// deflate_state *s;\n// unsigned dist; /* distance of matched string */\n// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */\n\n s.pending_buf[s.sym_buf + s.sym_next++] = dist;\n s.pending_buf[s.sym_buf + s.sym_next++] = dist >> 8;\n s.pending_buf[s.sym_buf + s.sym_next++] = lc;\n if (dist === 0) {\n /* lc is the unmatched char */\n s.dyn_ltree[lc * 2]/*.Freq*/++;\n } else {\n s.matches++;\n /* Here, lc is the match length - MIN_MATCH */\n dist--; /* dist = match distance - 1 */\n //Assert((ush)dist < (ush)MAX_DIST(s) &&\n // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&\n // (ush)d_code(dist) < (ush)D_CODES, \"_tr_tally: bad match\");\n\n s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2]/*.Freq*/++;\n s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;\n }\n\n return (s.sym_next === s.sym_end);\n};\n\nvar _tr_init_1 = _tr_init$1;\nvar _tr_stored_block_1 = _tr_stored_block$1;\nvar _tr_flush_block_1 = _tr_flush_block$1;\nvar _tr_tally_1 = _tr_tally$1;\nvar _tr_align_1 = _tr_align$1;\n\nvar trees = {\n\t_tr_init: _tr_init_1,\n\t_tr_stored_block: _tr_stored_block_1,\n\t_tr_flush_block: _tr_flush_block_1,\n\t_tr_tally: _tr_tally_1,\n\t_tr_align: _tr_align_1\n};\n\n// Note: adler32 takes 12% for level 0 and 2% for level 6.\n// It isn't worth it to make additional optimizations as in original.\n// Small size is preferable.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nconst adler32 = (adler, buf, len, pos) => {\n let s1 = (adler & 0xffff) |0,\n s2 = ((adler >>> 16) & 0xffff) |0,\n n = 0;\n\n while (len !== 0) {\n // Set limit ~ twice less than 5552, to keep\n // s2 in 31-bits, because we force signed ints.\n // in other case %= will fail.\n n = len > 2000 ? 2000 : len;\n len -= n;\n\n do {\n s1 = (s1 + buf[pos++]) |0;\n s2 = (s2 + s1) |0;\n } while (--n);\n\n s1 %= 65521;\n s2 %= 65521;\n }\n\n return (s1 | (s2 << 16)) |0;\n};\n\n\nvar adler32_1 = adler32;\n\n// Note: we can't get significant speed boost here.\n// So write code to minimize size - no pregenerated tables\n// and array tools dependencies.\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// Use ordinary array, since untyped makes no boost here\nconst makeTable = () => {\n let c, table = [];\n\n for (var n = 0; n < 256; n++) {\n c = n;\n for (var k = 0; k < 8; k++) {\n c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));\n }\n table[n] = c;\n }\n\n return table;\n};\n\n// Create table on load. Just 255 signed longs. Not a problem.\nconst crcTable = new Uint32Array(makeTable());\n\n\nconst crc32 = (crc, buf, len, pos) => {\n const t = crcTable;\n const end = pos + len;\n\n crc ^= -1;\n\n for (let i = pos; i < end; i++) {\n crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];\n }\n\n return (crc ^ (-1)); // >>> 0;\n};\n\n\nvar crc32_1 = crc32;\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar messages = {\n 2: 'need dictionary', /* Z_NEED_DICT 2 */\n 1: 'stream end', /* Z_STREAM_END 1 */\n 0: '', /* Z_OK 0 */\n '-1': 'file error', /* Z_ERRNO (-1) */\n '-2': 'stream error', /* Z_STREAM_ERROR (-2) */\n '-3': 'data error', /* Z_DATA_ERROR (-3) */\n '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */\n '-5': 'buffer error', /* Z_BUF_ERROR (-5) */\n '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */\n};\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nvar constants$2 = {\n\n /* Allowed flush values; see deflate() and inflate() below for details */\n Z_NO_FLUSH: 0,\n Z_PARTIAL_FLUSH: 1,\n Z_SYNC_FLUSH: 2,\n Z_FULL_FLUSH: 3,\n Z_FINISH: 4,\n Z_BLOCK: 5,\n Z_TREES: 6,\n\n /* Return codes for the compression/decompression functions. Negative values\n * are errors, positive values are used for special but normal events.\n */\n Z_OK: 0,\n Z_STREAM_END: 1,\n Z_NEED_DICT: 2,\n Z_ERRNO: -1,\n Z_STREAM_ERROR: -2,\n Z_DATA_ERROR: -3,\n Z_MEM_ERROR: -4,\n Z_BUF_ERROR: -5,\n //Z_VERSION_ERROR: -6,\n\n /* compression levels */\n Z_NO_COMPRESSION: 0,\n Z_BEST_SPEED: 1,\n Z_BEST_COMPRESSION: 9,\n Z_DEFAULT_COMPRESSION: -1,\n\n\n Z_FILTERED: 1,\n Z_HUFFMAN_ONLY: 2,\n Z_RLE: 3,\n Z_FIXED: 4,\n Z_DEFAULT_STRATEGY: 0,\n\n /* Possible values of the data_type field (though see inflate()) */\n Z_BINARY: 0,\n Z_TEXT: 1,\n //Z_ASCII: 1, // = Z_TEXT (deprecated)\n Z_UNKNOWN: 2,\n\n /* The deflate compression method */\n Z_DEFLATED: 8\n //Z_NULL: null // Use -1 or null inline, depending on var type\n};\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nconst { _tr_init, _tr_stored_block, _tr_flush_block, _tr_tally, _tr_align } = trees;\n\n\n\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\nconst {\n Z_NO_FLUSH: Z_NO_FLUSH$2, Z_PARTIAL_FLUSH, Z_FULL_FLUSH: Z_FULL_FLUSH$1, Z_FINISH: Z_FINISH$3, Z_BLOCK: Z_BLOCK$1,\n Z_OK: Z_OK$3, Z_STREAM_END: Z_STREAM_END$3, Z_STREAM_ERROR: Z_STREAM_ERROR$2, Z_DATA_ERROR: Z_DATA_ERROR$2, Z_BUF_ERROR: Z_BUF_ERROR$1,\n Z_DEFAULT_COMPRESSION: Z_DEFAULT_COMPRESSION$1,\n Z_FILTERED, Z_HUFFMAN_ONLY, Z_RLE, Z_FIXED, Z_DEFAULT_STRATEGY: Z_DEFAULT_STRATEGY$1,\n Z_UNKNOWN,\n Z_DEFLATED: Z_DEFLATED$2\n} = constants$2;\n\n/*============================================================================*/\n\n\nconst MAX_MEM_LEVEL = 9;\n/* Maximum value for memLevel in deflateInit2 */\nconst MAX_WBITS$1 = 15;\n/* 32K LZ77 window */\nconst DEF_MEM_LEVEL = 8;\n\n\nconst LENGTH_CODES = 29;\n/* number of length codes, not counting the special END_BLOCK code */\nconst LITERALS = 256;\n/* number of literal bytes 0..255 */\nconst L_CODES = LITERALS + 1 + LENGTH_CODES;\n/* number of Literal or Length codes, including the END_BLOCK code */\nconst D_CODES = 30;\n/* number of distance codes */\nconst BL_CODES = 19;\n/* number of codes used to transfer the bit lengths */\nconst HEAP_SIZE = 2 * L_CODES + 1;\n/* maximum heap size */\nconst MAX_BITS = 15;\n/* All codes must not exceed MAX_BITS bits */\n\nconst MIN_MATCH = 3;\nconst MAX_MATCH = 258;\nconst MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);\n\nconst PRESET_DICT = 0x20;\n\nconst INIT_STATE = 42; /* zlib header -> BUSY_STATE */\n//#ifdef GZIP\nconst GZIP_STATE = 57; /* gzip header -> BUSY_STATE | EXTRA_STATE */\n//#endif\nconst EXTRA_STATE = 69; /* gzip extra block -> NAME_STATE */\nconst NAME_STATE = 73; /* gzip file name -> COMMENT_STATE */\nconst COMMENT_STATE = 91; /* gzip comment -> HCRC_STATE */\nconst HCRC_STATE = 103; /* gzip header CRC -> BUSY_STATE */\nconst BUSY_STATE = 113; /* deflate -> FINISH_STATE */\nconst FINISH_STATE = 666; /* stream complete */\n\nconst BS_NEED_MORE = 1; /* block not completed, need more input or more output */\nconst BS_BLOCK_DONE = 2; /* block flush performed */\nconst BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */\nconst BS_FINISH_DONE = 4; /* finish done, accept no more input or output */\n\nconst OS_CODE = 0x03; // Unix :) . Don't detect, use this default.\n\nconst err = (strm, errorCode) => {\n strm.msg = messages[errorCode];\n return errorCode;\n};\n\nconst rank = (f) => {\n return ((f) * 2) - ((f) > 4 ? 9 : 0);\n};\n\nconst zero = (buf) => {\n let len = buf.length; while (--len >= 0) { buf[len] = 0; }\n};\n\n/* ===========================================================================\n * Slide the hash table when sliding the window down (could be avoided with 32\n * bit values at the expense of memory usage). We slide even when level == 0 to\n * keep the hash table consistent if we switch back to level > 0 later.\n */\nconst slide_hash = (s) => {\n let n, m;\n let p;\n let wsize = s.w_size;\n\n n = s.hash_size;\n p = n;\n do {\n m = s.head[--p];\n s.head[p] = (m >= wsize ? m - wsize : 0);\n } while (--n);\n n = wsize;\n//#ifndef FASTEST\n p = n;\n do {\n m = s.prev[--p];\n s.prev[p] = (m >= wsize ? m - wsize : 0);\n /* If n is not on any hash chain, prev[n] is garbage but\n * its value will never be used.\n */\n } while (--n);\n//#endif\n};\n\n/* eslint-disable new-cap */\nlet HASH_ZLIB = (s, prev, data) => ((prev << s.hash_shift) ^ data) & s.hash_mask;\n// This hash causes less collisions, https://github.com/nodeca/pako/issues/135\n// But breaks binary compatibility\n//let HASH_FAST = (s, prev, data) => ((prev << 8) + (prev >> 8) + (data << 4)) & s.hash_mask;\nlet HASH = HASH_ZLIB;\n\n\n/* =========================================================================\n * Flush as much pending output as possible. All deflate() output, except for\n * some deflate_stored() output, goes through this function so some\n * applications may wish to modify it to avoid allocating a large\n * strm->next_out buffer and copying into it. (See also read_buf()).\n */\nconst flush_pending = (strm) => {\n const s = strm.state;\n\n //_tr_flush_bits(s);\n let len = s.pending;\n if (len > strm.avail_out) {\n len = strm.avail_out;\n }\n if (len === 0) { return; }\n\n strm.output.set(s.pending_buf.subarray(s.pending_out, s.pending_out + len), strm.next_out);\n strm.next_out += len;\n s.pending_out += len;\n strm.total_out += len;\n strm.avail_out -= len;\n s.pending -= len;\n if (s.pending === 0) {\n s.pending_out = 0;\n }\n};\n\n\nconst flush_block_only = (s, last) => {\n _tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);\n s.block_start = s.strstart;\n flush_pending(s.strm);\n};\n\n\nconst put_byte = (s, b) => {\n s.pending_buf[s.pending++] = b;\n};\n\n\n/* =========================================================================\n * Put a short in the pending buffer. The 16-bit value is put in MSB order.\n * IN assertion: the stream state is correct and there is enough room in\n * pending_buf.\n */\nconst putShortMSB = (s, b) => {\n\n // put_byte(s, (Byte)(b >> 8));\n// put_byte(s, (Byte)(b & 0xff));\n s.pending_buf[s.pending++] = (b >>> 8) & 0xff;\n s.pending_buf[s.pending++] = b & 0xff;\n};\n\n\n/* ===========================================================================\n * Read a new buffer from the current input stream, update the adler32\n * and total number of bytes read. All deflate() input goes through\n * this function so some applications may wish to modify it to avoid\n * allocating a large strm->input buffer and copying from it.\n * (See also flush_pending()).\n */\nconst read_buf = (strm, buf, start, size) => {\n\n let len = strm.avail_in;\n\n if (len > size) { len = size; }\n if (len === 0) { return 0; }\n\n strm.avail_in -= len;\n\n // zmemcpy(buf, strm->next_in, len);\n buf.set(strm.input.subarray(strm.next_in, strm.next_in + len), start);\n if (strm.state.wrap === 1) {\n strm.adler = adler32_1(strm.adler, buf, len, start);\n }\n\n else if (strm.state.wrap === 2) {\n strm.adler = crc32_1(strm.adler, buf, len, start);\n }\n\n strm.next_in += len;\n strm.total_in += len;\n\n return len;\n};\n\n\n/* ===========================================================================\n * Set match_start to the longest match starting at the given string and\n * return its length. Matches shorter or equal to prev_length are discarded,\n * in which case the result is equal to prev_length and match_start is\n * garbage.\n * IN assertions: cur_match is the head of the hash chain for the current\n * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1\n * OUT assertion: the match length is not greater than s->lookahead.\n */\nconst longest_match = (s, cur_match) => {\n\n let chain_length = s.max_chain_length; /* max hash chain length */\n let scan = s.strstart; /* current string */\n let match; /* matched string */\n let len; /* length of current match */\n let best_len = s.prev_length; /* best match length so far */\n let nice_match = s.nice_match; /* stop if match long enough */\n const limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?\n s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;\n\n const _win = s.window; // shortcut\n\n const wmask = s.w_mask;\n const prev = s.prev;\n\n /* Stop when cur_match becomes <= limit. To simplify the code,\n * we prevent matches with the string of window index 0.\n */\n\n const strend = s.strstart + MAX_MATCH;\n let scan_end1 = _win[scan + best_len - 1];\n let scan_end = _win[scan + best_len];\n\n /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.\n * It is easy to get rid of this optimization if necessary.\n */\n // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, \"Code too clever\");\n\n /* Do not waste too much time if we already have a good match: */\n if (s.prev_length >= s.good_match) {\n chain_length >>= 2;\n }\n /* Do not look for matches beyond the end of the input. This is necessary\n * to make deflate deterministic.\n */\n if (nice_match > s.lookahead) { nice_match = s.lookahead; }\n\n // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, \"need lookahead\");\n\n do {\n // Assert(cur_match < s->strstart, \"no future\");\n match = cur_match;\n\n /* Skip to next match if the match length cannot increase\n * or if the match length is less than 2. Note that the checks below\n * for insufficient lookahead only occur occasionally for performance\n * reasons. Therefore uninitialized memory will be accessed, and\n * conditional jumps will be made that depend on those values.\n * However the length of the match is limited to the lookahead, so\n * the output of deflate is not affected by the uninitialized values.\n */\n\n if (_win[match + best_len] !== scan_end ||\n _win[match + best_len - 1] !== scan_end1 ||\n _win[match] !== _win[scan] ||\n _win[++match] !== _win[scan + 1]) {\n continue;\n }\n\n /* The check at best_len-1 can be removed because it will be made\n * again later. (This heuristic is not always a win.)\n * It is not necessary to compare scan[2] and match[2] since they\n * are always equal when the other bytes match, given that\n * the hash keys are equal and that HASH_BITS >= 8.\n */\n scan += 2;\n match++;\n // Assert(*scan == *match, \"match[2]?\");\n\n /* We check for insufficient lookahead only every 8th comparison;\n * the 256th check will be made at strstart+258.\n */\n do {\n /*jshint noempty:false*/\n } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&\n scan < strend);\n\n // Assert(scan <= s->window+(unsigned)(s->window_size-1), \"wild scan\");\n\n len = MAX_MATCH - (strend - scan);\n scan = strend - MAX_MATCH;\n\n if (len > best_len) {\n s.match_start = cur_match;\n best_len = len;\n if (len >= nice_match) {\n break;\n }\n scan_end1 = _win[scan + best_len - 1];\n scan_end = _win[scan + best_len];\n }\n } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);\n\n if (best_len <= s.lookahead) {\n return best_len;\n }\n return s.lookahead;\n};\n\n\n/* ===========================================================================\n * Fill the window when the lookahead becomes insufficient.\n * Updates strstart and lookahead.\n *\n * IN assertion: lookahead < MIN_LOOKAHEAD\n * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD\n * At least one byte has been read, or avail_in == 0; reads are\n * performed for at least two bytes (required for the zip translate_eol\n * option -- not supported here).\n */\nconst fill_window = (s) => {\n\n const _w_size = s.w_size;\n let n, more, str;\n\n //Assert(s->lookahead < MIN_LOOKAHEAD, \"already enough lookahead\");\n\n do {\n more = s.window_size - s.lookahead - s.strstart;\n\n // JS ints have 32 bit, block below not needed\n /* Deal with !@#$% 64K limit: */\n //if (sizeof(int) <= 2) {\n // if (more == 0 && s->strstart == 0 && s->lookahead == 0) {\n // more = wsize;\n //\n // } else if (more == (unsigned)(-1)) {\n // /* Very unlikely, but possible on 16 bit machine if\n // * strstart == 0 && lookahead == 1 (input done a byte at time)\n // */\n // more--;\n // }\n //}\n\n\n /* If the window is almost full and there is insufficient lookahead,\n * move the upper half to the lower one to make room in the upper half.\n */\n if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {\n\n s.window.set(s.window.subarray(_w_size, _w_size + _w_size - more), 0);\n s.match_start -= _w_size;\n s.strstart -= _w_size;\n /* we now have strstart >= MAX_DIST */\n s.block_start -= _w_size;\n if (s.insert > s.strstart) {\n s.insert = s.strstart;\n }\n slide_hash(s);\n more += _w_size;\n }\n if (s.strm.avail_in === 0) {\n break;\n }\n\n /* If there was no sliding:\n * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&\n * more == window_size - lookahead - strstart\n * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)\n * => more >= window_size - 2*WSIZE + 2\n * In the BIG_MEM or MMAP case (not yet supported),\n * window_size == input_size + MIN_LOOKAHEAD &&\n * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.\n * Otherwise, window_size == 2*WSIZE so more >= 2.\n * If there was sliding, more >= WSIZE. So in all cases, more >= 2.\n */\n //Assert(more >= 2, \"more < 2\");\n n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);\n s.lookahead += n;\n\n /* Initialize the hash value now that we have some input: */\n if (s.lookahead + s.insert >= MIN_MATCH) {\n str = s.strstart - s.insert;\n s.ins_h = s.window[str];\n\n /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */\n s.ins_h = HASH(s, s.ins_h, s.window[str + 1]);\n//#if MIN_MATCH != 3\n// Call update_hash() MIN_MATCH-3 more times\n//#endif\n while (s.insert) {\n /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]);\n\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = str;\n str++;\n s.insert--;\n if (s.lookahead + s.insert < MIN_MATCH) {\n break;\n }\n }\n }\n /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,\n * but this is not important since only literal bytes will be emitted.\n */\n\n } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);\n\n /* If the WIN_INIT bytes after the end of the current data have never been\n * written, then zero those bytes in order to avoid memory check reports of\n * the use of uninitialized (or uninitialised as Julian writes) bytes by\n * the longest match routines. Update the high water mark for the next\n * time through here. WIN_INIT is set to MAX_MATCH since the longest match\n * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.\n */\n// if (s.high_water < s.window_size) {\n// const curr = s.strstart + s.lookahead;\n// let init = 0;\n//\n// if (s.high_water < curr) {\n// /* Previous high water mark below current data -- zero WIN_INIT\n// * bytes or up to end of window, whichever is less.\n// */\n// init = s.window_size - curr;\n// if (init > WIN_INIT)\n// init = WIN_INIT;\n// zmemzero(s->window + curr, (unsigned)init);\n// s->high_water = curr + init;\n// }\n// else if (s->high_water < (ulg)curr + WIN_INIT) {\n// /* High water mark at or above current data, but below current data\n// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up\n// * to end of window, whichever is less.\n// */\n// init = (ulg)curr + WIN_INIT - s->high_water;\n// if (init > s->window_size - s->high_water)\n// init = s->window_size - s->high_water;\n// zmemzero(s->window + s->high_water, (unsigned)init);\n// s->high_water += init;\n// }\n// }\n//\n// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,\n// \"not enough room for search\");\n};\n\n/* ===========================================================================\n * Copy without compression as much as possible from the input stream, return\n * the current block state.\n *\n * In case deflateParams() is used to later switch to a non-zero compression\n * level, s->matches (otherwise unused when storing) keeps track of the number\n * of hash table slides to perform. If s->matches is 1, then one hash table\n * slide will be done when switching. If s->matches is 2, the maximum value\n * allowed here, then the hash table will be cleared, since two or more slides\n * is the same as a clear.\n *\n * deflate_stored() is written to minimize the number of times an input byte is\n * copied. It is most efficient with large input and output buffers, which\n * maximizes the opportunites to have a single copy from next_in to next_out.\n */\nconst deflate_stored = (s, flush) => {\n\n /* Smallest worthy block size when not flushing or finishing. By default\n * this is 32K. This can be as small as 507 bytes for memLevel == 1. For\n * large input and output buffers, the stored block size will be larger.\n */\n let min_block = s.pending_buf_size - 5 > s.w_size ? s.w_size : s.pending_buf_size - 5;\n\n /* Copy as many min_block or larger stored blocks directly to next_out as\n * possible. If flushing, copy the remaining available input to next_out as\n * stored blocks, if there is enough space.\n */\n let len, left, have, last = 0;\n let used = s.strm.avail_in;\n do {\n /* Set len to the maximum size block that we can copy directly with the\n * available input data and output space. Set left to how much of that\n * would be copied from what's left in the window.\n */\n len = 65535/* MAX_STORED */; /* maximum deflate stored block length */\n have = (s.bi_valid + 42) >> 3; /* number of header bytes */\n if (s.strm.avail_out < have) { /* need room for header */\n break;\n }\n /* maximum stored block length that will fit in avail_out: */\n have = s.strm.avail_out - have;\n left = s.strstart - s.block_start; /* bytes left in window */\n if (len > left + s.strm.avail_in) {\n len = left + s.strm.avail_in; /* limit len to the input */\n }\n if (len > have) {\n len = have; /* limit len to the output */\n }\n\n /* If the stored block would be less than min_block in length, or if\n * unable to copy all of the available input when flushing, then try\n * copying to the window and the pending buffer instead. Also don't\n * write an empty block when flushing -- deflate() does that.\n */\n if (len < min_block && ((len === 0 && flush !== Z_FINISH$3) ||\n flush === Z_NO_FLUSH$2 ||\n len !== left + s.strm.avail_in)) {\n break;\n }\n\n /* Make a dummy stored block in pending to get the header bytes,\n * including any pending bits. This also updates the debugging counts.\n */\n last = flush === Z_FINISH$3 && len === left + s.strm.avail_in ? 1 : 0;\n _tr_stored_block(s, 0, 0, last);\n\n /* Replace the lengths in the dummy stored block with len. */\n s.pending_buf[s.pending - 4] = len;\n s.pending_buf[s.pending - 3] = len >> 8;\n s.pending_buf[s.pending - 2] = ~len;\n s.pending_buf[s.pending - 1] = ~len >> 8;\n\n /* Write the stored block header bytes. */\n flush_pending(s.strm);\n\n//#ifdef ZLIB_DEBUG\n// /* Update debugging counts for the data about to be copied. */\n// s->compressed_len += len << 3;\n// s->bits_sent += len << 3;\n//#endif\n\n /* Copy uncompressed bytes from the window to next_out. */\n if (left) {\n if (left > len) {\n left = len;\n }\n //zmemcpy(s->strm->next_out, s->window + s->block_start, left);\n s.strm.output.set(s.window.subarray(s.block_start, s.block_start + left), s.strm.next_out);\n s.strm.next_out += left;\n s.strm.avail_out -= left;\n s.strm.total_out += left;\n s.block_start += left;\n len -= left;\n }\n\n /* Copy uncompressed bytes directly from next_in to next_out, updating\n * the check value.\n */\n if (len) {\n read_buf(s.strm, s.strm.output, s.strm.next_out, len);\n s.strm.next_out += len;\n s.strm.avail_out -= len;\n s.strm.total_out += len;\n }\n } while (last === 0);\n\n /* Update the sliding window with the last s->w_size bytes of the copied\n * data, or append all of the copied data to the existing window if less\n * than s->w_size bytes were copied. Also update the number of bytes to\n * insert in the hash tables, in the event that deflateParams() switches to\n * a non-zero compression level.\n */\n used -= s.strm.avail_in; /* number of input bytes directly copied */\n if (used) {\n /* If any input was used, then no unused input remains in the window,\n * therefore s->block_start == s->strstart.\n */\n if (used >= s.w_size) { /* supplant the previous history */\n s.matches = 2; /* clear hash */\n //zmemcpy(s->window, s->strm->next_in - s->w_size, s->w_size);\n s.window.set(s.strm.input.subarray(s.strm.next_in - s.w_size, s.strm.next_in), 0);\n s.strstart = s.w_size;\n s.insert = s.strstart;\n }\n else {\n if (s.window_size - s.strstart <= used) {\n /* Slide the window down. */\n s.strstart -= s.w_size;\n //zmemcpy(s->window, s->window + s->w_size, s->strstart);\n s.window.set(s.window.subarray(s.w_size, s.w_size + s.strstart), 0);\n if (s.matches < 2) {\n s.matches++; /* add a pending slide_hash() */\n }\n if (s.insert > s.strstart) {\n s.insert = s.strstart;\n }\n }\n //zmemcpy(s->window + s->strstart, s->strm->next_in - used, used);\n s.window.set(s.strm.input.subarray(s.strm.next_in - used, s.strm.next_in), s.strstart);\n s.strstart += used;\n s.insert += used > s.w_size - s.insert ? s.w_size - s.insert : used;\n }\n s.block_start = s.strstart;\n }\n if (s.high_water < s.strstart) {\n s.high_water = s.strstart;\n }\n\n /* If the last block was written to next_out, then done. */\n if (last) {\n return BS_FINISH_DONE;\n }\n\n /* If flushing and all input has been consumed, then done. */\n if (flush !== Z_NO_FLUSH$2 && flush !== Z_FINISH$3 &&\n s.strm.avail_in === 0 && s.strstart === s.block_start) {\n return BS_BLOCK_DONE;\n }\n\n /* Fill the window with any remaining input. */\n have = s.window_size - s.strstart;\n if (s.strm.avail_in > have && s.block_start >= s.w_size) {\n /* Slide the window down. */\n s.block_start -= s.w_size;\n s.strstart -= s.w_size;\n //zmemcpy(s->window, s->window + s->w_size, s->strstart);\n s.window.set(s.window.subarray(s.w_size, s.w_size + s.strstart), 0);\n if (s.matches < 2) {\n s.matches++; /* add a pending slide_hash() */\n }\n have += s.w_size; /* more space now */\n if (s.insert > s.strstart) {\n s.insert = s.strstart;\n }\n }\n if (have > s.strm.avail_in) {\n have = s.strm.avail_in;\n }\n if (have) {\n read_buf(s.strm, s.window, s.strstart, have);\n s.strstart += have;\n s.insert += have > s.w_size - s.insert ? s.w_size - s.insert : have;\n }\n if (s.high_water < s.strstart) {\n s.high_water = s.strstart;\n }\n\n /* There was not enough avail_out to write a complete worthy or flushed\n * stored block to next_out. Write a stored block to pending instead, if we\n * have enough input for a worthy block, or if flushing and there is enough\n * room for the remaining input as a stored block in the pending buffer.\n */\n have = (s.bi_valid + 42) >> 3; /* number of header bytes */\n /* maximum stored block length that will fit in pending: */\n have = s.pending_buf_size - have > 65535/* MAX_STORED */ ? 65535/* MAX_STORED */ : s.pending_buf_size - have;\n min_block = have > s.w_size ? s.w_size : have;\n left = s.strstart - s.block_start;\n if (left >= min_block ||\n ((left || flush === Z_FINISH$3) && flush !== Z_NO_FLUSH$2 &&\n s.strm.avail_in === 0 && left <= have)) {\n len = left > have ? have : left;\n last = flush === Z_FINISH$3 && s.strm.avail_in === 0 &&\n len === left ? 1 : 0;\n _tr_stored_block(s, s.block_start, len, last);\n s.block_start += len;\n flush_pending(s.strm);\n }\n\n /* We've done all we can with the available input and output. */\n return last ? BS_FINISH_STARTED : BS_NEED_MORE;\n};\n\n\n/* ===========================================================================\n * Compress as much as possible from the input stream, return the current\n * block state.\n * This function does not perform lazy evaluation of matches and inserts\n * new strings in the dictionary only for unmatched strings or for short\n * matches. It is used only for the fast compression options.\n */\nconst deflate_fast = (s, flush) => {\n\n let hash_head; /* head of the hash chain */\n let bflush; /* set if current block must be flushed */\n\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the next match, plus MIN_MATCH bytes to insert the\n * string following the next match.\n */\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) {\n break; /* flush the current block */\n }\n }\n\n /* Insert the string window[strstart .. strstart+2] in the\n * dictionary, and set hash_head to the head of the hash chain:\n */\n hash_head = 0/*NIL*/;\n if (s.lookahead >= MIN_MATCH) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n\n /* Find the longest match, discarding those <= prev_length.\n * At this point we have always match_length < MIN_MATCH\n */\n if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {\n /* To simplify the code, we prevent matches with the string\n * of window index 0 (in particular we have to avoid a match\n * of the string with itself at the start of the input file).\n */\n s.match_length = longest_match(s, hash_head);\n /* longest_match() sets match_start */\n }\n if (s.match_length >= MIN_MATCH) {\n // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only\n\n /*** _tr_tally_dist(s, s.strstart - s.match_start,\n s.match_length - MIN_MATCH, bflush); ***/\n bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);\n\n s.lookahead -= s.match_length;\n\n /* Insert new strings in the hash table only if the match length\n * is not too large. This saves time but degrades compression.\n */\n if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {\n s.match_length--; /* string at strstart already in table */\n do {\n s.strstart++;\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n /* strstart never exceeds WSIZE-MAX_MATCH, so there are\n * always MIN_MATCH bytes ahead.\n */\n } while (--s.match_length !== 0);\n s.strstart++;\n } else\n {\n s.strstart += s.match_length;\n s.match_length = 0;\n s.ins_h = s.window[s.strstart];\n /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */\n s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + 1]);\n\n//#if MIN_MATCH != 3\n// Call UPDATE_HASH() MIN_MATCH-3 more times\n//#endif\n /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not\n * matter since it will be recomputed at next deflate call.\n */\n }\n } else {\n /* No match, output a literal byte */\n //Tracevv((stderr,\"%c\", s.window[s.strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = _tr_tally(s, 0, s.window[s.strstart]);\n\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);\n if (flush === Z_FINISH$3) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.sym_next) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n};\n\n/* ===========================================================================\n * Same as above, but achieves better compression. We use a lazy\n * evaluation for matches: a match is finally adopted only if there is\n * no better match at the next window position.\n */\nconst deflate_slow = (s, flush) => {\n\n let hash_head; /* head of hash chain */\n let bflush; /* set if current block must be flushed */\n\n let max_insert;\n\n /* Process the input block. */\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the next match, plus MIN_MATCH bytes to insert the\n * string following the next match.\n */\n if (s.lookahead < MIN_LOOKAHEAD) {\n fill_window(s);\n if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) { break; } /* flush the current block */\n }\n\n /* Insert the string window[strstart .. strstart+2] in the\n * dictionary, and set hash_head to the head of the hash chain:\n */\n hash_head = 0/*NIL*/;\n if (s.lookahead >= MIN_MATCH) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n\n /* Find the longest match, discarding those <= prev_length.\n */\n s.prev_length = s.match_length;\n s.prev_match = s.match_start;\n s.match_length = MIN_MATCH - 1;\n\n if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&\n s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {\n /* To simplify the code, we prevent matches with the string\n * of window index 0 (in particular we have to avoid a match\n * of the string with itself at the start of the input file).\n */\n s.match_length = longest_match(s, hash_head);\n /* longest_match() sets match_start */\n\n if (s.match_length <= 5 &&\n (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {\n\n /* If prev_match is also MIN_MATCH, match_start is garbage\n * but we will ignore the current match anyway.\n */\n s.match_length = MIN_MATCH - 1;\n }\n }\n /* If there was a match at the previous step and the current\n * match is not better, output the previous match:\n */\n if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {\n max_insert = s.strstart + s.lookahead - MIN_MATCH;\n /* Do not insert strings in hash table beyond this. */\n\n //check_match(s, s.strstart-1, s.prev_match, s.prev_length);\n\n /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,\n s.prev_length - MIN_MATCH, bflush);***/\n bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);\n /* Insert in hash table all strings up to the end of the match.\n * strstart-1 and strstart are already inserted. If there is not\n * enough lookahead, the last two strings are not inserted in\n * the hash table.\n */\n s.lookahead -= s.prev_length - 1;\n s.prev_length -= 2;\n do {\n if (++s.strstart <= max_insert) {\n /*** INSERT_STRING(s, s.strstart, hash_head); ***/\n s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);\n hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];\n s.head[s.ins_h] = s.strstart;\n /***/\n }\n } while (--s.prev_length !== 0);\n s.match_available = 0;\n s.match_length = MIN_MATCH - 1;\n s.strstart++;\n\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n } else if (s.match_available) {\n /* If there was no match at the previous position, output a\n * single literal. If there was a match but the current match\n * is longer, truncate the previous match to a single literal.\n */\n //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n bflush = _tr_tally(s, 0, s.window[s.strstart - 1]);\n\n if (bflush) {\n /*** FLUSH_BLOCK_ONLY(s, 0) ***/\n flush_block_only(s, false);\n /***/\n }\n s.strstart++;\n s.lookahead--;\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n } else {\n /* There is no previous match to compare with, wait for\n * the next step to decide.\n */\n s.match_available = 1;\n s.strstart++;\n s.lookahead--;\n }\n }\n //Assert (flush != Z_NO_FLUSH, \"no flush?\");\n if (s.match_available) {\n //Tracevv((stderr,\"%c\", s->window[s->strstart-1]));\n /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/\n bflush = _tr_tally(s, 0, s.window[s.strstart - 1]);\n\n s.match_available = 0;\n }\n s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;\n if (flush === Z_FINISH$3) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.sym_next) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n\n return BS_BLOCK_DONE;\n};\n\n\n/* ===========================================================================\n * For Z_RLE, simply look for runs of bytes, generate matches only of distance\n * one. Do not maintain a hash table. (It will be regenerated if this run of\n * deflate switches away from Z_RLE.)\n */\nconst deflate_rle = (s, flush) => {\n\n let bflush; /* set if current block must be flushed */\n let prev; /* byte at distance one to match */\n let scan, strend; /* scan goes up to strend for length of run */\n\n const _win = s.window;\n\n for (;;) {\n /* Make sure that we always have enough lookahead, except\n * at the end of the input file. We need MAX_MATCH bytes\n * for the longest run, plus one for the unrolled loop.\n */\n if (s.lookahead <= MAX_MATCH) {\n fill_window(s);\n if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$2) {\n return BS_NEED_MORE;\n }\n if (s.lookahead === 0) { break; } /* flush the current block */\n }\n\n /* See how many times the previous byte repeats */\n s.match_length = 0;\n if (s.lookahead >= MIN_MATCH && s.strstart > 0) {\n scan = s.strstart - 1;\n prev = _win[scan];\n if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {\n strend = s.strstart + MAX_MATCH;\n do {\n /*jshint noempty:false*/\n } while (prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n prev === _win[++scan] && prev === _win[++scan] &&\n scan < strend);\n s.match_length = MAX_MATCH - (strend - scan);\n if (s.match_length > s.lookahead) {\n s.match_length = s.lookahead;\n }\n }\n //Assert(scan <= s->window+(uInt)(s->window_size-1), \"wild scan\");\n }\n\n /* Emit match if have run of MIN_MATCH or longer, else emit literal */\n if (s.match_length >= MIN_MATCH) {\n //check_match(s, s.strstart, s.strstart - 1, s.match_length);\n\n /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/\n bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH);\n\n s.lookahead -= s.match_length;\n s.strstart += s.match_length;\n s.match_length = 0;\n } else {\n /* No match, output a literal byte */\n //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = _tr_tally(s, 0, s.window[s.strstart]);\n\n s.lookahead--;\n s.strstart++;\n }\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH$3) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.sym_next) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n};\n\n/* ===========================================================================\n * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.\n * (It will be regenerated if this run of deflate switches away from Huffman.)\n */\nconst deflate_huff = (s, flush) => {\n\n let bflush; /* set if current block must be flushed */\n\n for (;;) {\n /* Make sure that we have a literal to write. */\n if (s.lookahead === 0) {\n fill_window(s);\n if (s.lookahead === 0) {\n if (flush === Z_NO_FLUSH$2) {\n return BS_NEED_MORE;\n }\n break; /* flush the current block */\n }\n }\n\n /* Output a literal byte */\n s.match_length = 0;\n //Tracevv((stderr,\"%c\", s->window[s->strstart]));\n /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/\n bflush = _tr_tally(s, 0, s.window[s.strstart]);\n s.lookahead--;\n s.strstart++;\n if (bflush) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n }\n s.insert = 0;\n if (flush === Z_FINISH$3) {\n /*** FLUSH_BLOCK(s, 1); ***/\n flush_block_only(s, true);\n if (s.strm.avail_out === 0) {\n return BS_FINISH_STARTED;\n }\n /***/\n return BS_FINISH_DONE;\n }\n if (s.sym_next) {\n /*** FLUSH_BLOCK(s, 0); ***/\n flush_block_only(s, false);\n if (s.strm.avail_out === 0) {\n return BS_NEED_MORE;\n }\n /***/\n }\n return BS_BLOCK_DONE;\n};\n\n/* Values for max_lazy_match, good_match and max_chain_length, depending on\n * the desired pack level (0..9). The values given below have been tuned to\n * exclude worst case performance for pathological files. Better values may be\n * found for specific files.\n */\nfunction Config(good_length, max_lazy, nice_length, max_chain, func) {\n\n this.good_length = good_length;\n this.max_lazy = max_lazy;\n this.nice_length = nice_length;\n this.max_chain = max_chain;\n this.func = func;\n}\n\nconst configuration_table = [\n /* good lazy nice chain */\n new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */\n new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */\n new Config(4, 5, 16, 8, deflate_fast), /* 2 */\n new Config(4, 6, 32, 32, deflate_fast), /* 3 */\n\n new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */\n new Config(8, 16, 32, 32, deflate_slow), /* 5 */\n new Config(8, 16, 128, 128, deflate_slow), /* 6 */\n new Config(8, 32, 128, 256, deflate_slow), /* 7 */\n new Config(32, 128, 258, 1024, deflate_slow), /* 8 */\n new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */\n];\n\n\n/* ===========================================================================\n * Initialize the \"longest match\" routines for a new zlib stream\n */\nconst lm_init = (s) => {\n\n s.window_size = 2 * s.w_size;\n\n /*** CLEAR_HASH(s); ***/\n zero(s.head); // Fill with NIL (= 0);\n\n /* Set the default configuration parameters:\n */\n s.max_lazy_match = configuration_table[s.level].max_lazy;\n s.good_match = configuration_table[s.level].good_length;\n s.nice_match = configuration_table[s.level].nice_length;\n s.max_chain_length = configuration_table[s.level].max_chain;\n\n s.strstart = 0;\n s.block_start = 0;\n s.lookahead = 0;\n s.insert = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n s.ins_h = 0;\n};\n\n\nfunction DeflateState() {\n this.strm = null; /* pointer back to this zlib stream */\n this.status = 0; /* as the name implies */\n this.pending_buf = null; /* output still pending */\n this.pending_buf_size = 0; /* size of pending_buf */\n this.pending_out = 0; /* next pending byte to output to the stream */\n this.pending = 0; /* nb of bytes in the pending buffer */\n this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */\n this.gzhead = null; /* gzip header information to write */\n this.gzindex = 0; /* where in extra, name, or comment */\n this.method = Z_DEFLATED$2; /* can only be DEFLATED */\n this.last_flush = -1; /* value of flush param for previous deflate call */\n\n this.w_size = 0; /* LZ77 window size (32K by default) */\n this.w_bits = 0; /* log2(w_size) (8..16) */\n this.w_mask = 0; /* w_size - 1 */\n\n this.window = null;\n /* Sliding window. Input bytes are read into the second half of the window,\n * and move to the first half later to keep a dictionary of at least wSize\n * bytes. With this organization, matches are limited to a distance of\n * wSize-MAX_MATCH bytes, but this ensures that IO is always\n * performed with a length multiple of the block size.\n */\n\n this.window_size = 0;\n /* Actual size of window: 2*wSize, except when the user input buffer\n * is directly used as sliding window.\n */\n\n this.prev = null;\n /* Link to older string with same hash index. To limit the size of this\n * array to 64K, this link is maintained only for the last 32K strings.\n * An index in this array is thus a window index modulo 32K.\n */\n\n this.head = null; /* Heads of the hash chains or NIL. */\n\n this.ins_h = 0; /* hash index of string to be inserted */\n this.hash_size = 0; /* number of elements in hash table */\n this.hash_bits = 0; /* log2(hash_size) */\n this.hash_mask = 0; /* hash_size-1 */\n\n this.hash_shift = 0;\n /* Number of bits by which ins_h must be shifted at each input\n * step. It must be such that after MIN_MATCH steps, the oldest\n * byte no longer takes part in the hash key, that is:\n * hash_shift * MIN_MATCH >= hash_bits\n */\n\n this.block_start = 0;\n /* Window position at the beginning of the current output block. Gets\n * negative when the window is moved backwards.\n */\n\n this.match_length = 0; /* length of best match */\n this.prev_match = 0; /* previous match */\n this.match_available = 0; /* set if previous match exists */\n this.strstart = 0; /* start of string to insert */\n this.match_start = 0; /* start of matching string */\n this.lookahead = 0; /* number of valid bytes ahead in window */\n\n this.prev_length = 0;\n /* Length of the best match at previous step. Matches not greater than this\n * are discarded. This is used in the lazy match evaluation.\n */\n\n this.max_chain_length = 0;\n /* To speed up deflation, hash chains are never searched beyond this\n * length. A higher limit improves compression ratio but degrades the\n * speed.\n */\n\n this.max_lazy_match = 0;\n /* Attempt to find a better match only when the current match is strictly\n * smaller than this value. This mechanism is used only for compression\n * levels >= 4.\n */\n // That's alias to max_lazy_match, don't use directly\n //this.max_insert_length = 0;\n /* Insert new strings in the hash table only if the match length is not\n * greater than this length. This saves time but degrades compression.\n * max_insert_length is used only for compression levels <= 3.\n */\n\n this.level = 0; /* compression level (1..9) */\n this.strategy = 0; /* favor or force Huffman coding*/\n\n this.good_match = 0;\n /* Use a faster search when the previous match is longer than this */\n\n this.nice_match = 0; /* Stop searching when current match exceeds this */\n\n /* used by trees.c: */\n\n /* Didn't use ct_data typedef below to suppress compiler warning */\n\n // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */\n // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */\n // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */\n\n // Use flat array of DOUBLE size, with interleaved fata,\n // because JS does not support effective\n this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2);\n this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2);\n this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2);\n zero(this.dyn_ltree);\n zero(this.dyn_dtree);\n zero(this.bl_tree);\n\n this.l_desc = null; /* desc. for literal tree */\n this.d_desc = null; /* desc. for distance tree */\n this.bl_desc = null; /* desc. for bit length tree */\n\n //ush bl_count[MAX_BITS+1];\n this.bl_count = new Uint16Array(MAX_BITS + 1);\n /* number of codes at each bit length for an optimal tree */\n\n //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */\n this.heap = new Uint16Array(2 * L_CODES + 1); /* heap used to build the Huffman trees */\n zero(this.heap);\n\n this.heap_len = 0; /* number of elements in the heap */\n this.heap_max = 0; /* element of largest frequency */\n /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.\n * The same heap array is used to build all trees.\n */\n\n this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1];\n zero(this.depth);\n /* Depth of each subtree used as tie breaker for trees of equal frequency\n */\n\n this.sym_buf = 0; /* buffer for distances and literals/lengths */\n\n this.lit_bufsize = 0;\n /* Size of match buffer for literals/lengths. There are 4 reasons for\n * limiting lit_bufsize to 64K:\n * - frequencies can be kept in 16 bit counters\n * - if compression is not successful for the first block, all input\n * data is still in the window so we can still emit a stored block even\n * when input comes from standard input. (This can also be done for\n * all blocks if lit_bufsize is not greater than 32K.)\n * - if compression is not successful for a file smaller than 64K, we can\n * even emit a stored file instead of a stored block (saving 5 bytes).\n * This is applicable only for zip (not gzip or zlib).\n * - creating new Huffman trees less frequently may not provide fast\n * adaptation to changes in the input data statistics. (Take for\n * example a binary file with poorly compressible code followed by\n * a highly compressible string table.) Smaller buffer sizes give\n * fast adaptation but have of course the overhead of transmitting\n * trees more frequently.\n * - I can't count above 4\n */\n\n this.sym_next = 0; /* running index in sym_buf */\n this.sym_end = 0; /* symbol table full when sym_next reaches this */\n\n this.opt_len = 0; /* bit length of current block with optimal trees */\n this.static_len = 0; /* bit length of current block with static trees */\n this.matches = 0; /* number of string matches in current block */\n this.insert = 0; /* bytes at end of window left to insert */\n\n\n this.bi_buf = 0;\n /* Output buffer. bits are inserted starting at the bottom (least\n * significant bits).\n */\n this.bi_valid = 0;\n /* Number of valid bits in bi_buf. All bits above the last valid bit\n * are always zero.\n */\n\n // Used for window memory init. We safely ignore it for JS. That makes\n // sense only for pointers and memory check tools.\n //this.high_water = 0;\n /* High water mark offset in window for initialized bytes -- bytes above\n * this are set to zero in order to avoid memory check warnings when\n * longest match routines access bytes past the input. This is then\n * updated to the new high water mark.\n */\n}\n\n\n/* =========================================================================\n * Check for a valid deflate stream state. Return 0 if ok, 1 if not.\n */\nconst deflateStateCheck = (strm) => {\n\n if (!strm) {\n return 1;\n }\n const s = strm.state;\n if (!s || s.strm !== strm || (s.status !== INIT_STATE &&\n//#ifdef GZIP\n s.status !== GZIP_STATE &&\n//#endif\n s.status !== EXTRA_STATE &&\n s.status !== NAME_STATE &&\n s.status !== COMMENT_STATE &&\n s.status !== HCRC_STATE &&\n s.status !== BUSY_STATE &&\n s.status !== FINISH_STATE)) {\n return 1;\n }\n return 0;\n};\n\n\nconst deflateResetKeep = (strm) => {\n\n if (deflateStateCheck(strm)) {\n return err(strm, Z_STREAM_ERROR$2);\n }\n\n strm.total_in = strm.total_out = 0;\n strm.data_type = Z_UNKNOWN;\n\n const s = strm.state;\n s.pending = 0;\n s.pending_out = 0;\n\n if (s.wrap < 0) {\n s.wrap = -s.wrap;\n /* was made negative by deflate(..., Z_FINISH); */\n }\n s.status =\n//#ifdef GZIP\n s.wrap === 2 ? GZIP_STATE :\n//#endif\n s.wrap ? INIT_STATE : BUSY_STATE;\n strm.adler = (s.wrap === 2) ?\n 0 // crc32(0, Z_NULL, 0)\n :\n 1; // adler32(0, Z_NULL, 0)\n s.last_flush = -2;\n _tr_init(s);\n return Z_OK$3;\n};\n\n\nconst deflateReset = (strm) => {\n\n const ret = deflateResetKeep(strm);\n if (ret === Z_OK$3) {\n lm_init(strm.state);\n }\n return ret;\n};\n\n\nconst deflateSetHeader = (strm, head) => {\n\n if (deflateStateCheck(strm) || strm.state.wrap !== 2) {\n return Z_STREAM_ERROR$2;\n }\n strm.state.gzhead = head;\n return Z_OK$3;\n};\n\n\nconst deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => {\n\n if (!strm) { // === Z_NULL\n return Z_STREAM_ERROR$2;\n }\n let wrap = 1;\n\n if (level === Z_DEFAULT_COMPRESSION$1) {\n level = 6;\n }\n\n if (windowBits < 0) { /* suppress zlib wrapper */\n wrap = 0;\n windowBits = -windowBits;\n }\n\n else if (windowBits > 15) {\n wrap = 2; /* write gzip wrapper instead */\n windowBits -= 16;\n }\n\n\n if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$2 ||\n windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||\n strategy < 0 || strategy > Z_FIXED || (windowBits === 8 && wrap !== 1)) {\n return err(strm, Z_STREAM_ERROR$2);\n }\n\n\n if (windowBits === 8) {\n windowBits = 9;\n }\n /* until 256-byte window bug fixed */\n\n const s = new DeflateState();\n\n strm.state = s;\n s.strm = strm;\n s.status = INIT_STATE; /* to pass state test in deflateReset() */\n\n s.wrap = wrap;\n s.gzhead = null;\n s.w_bits = windowBits;\n s.w_size = 1 << s.w_bits;\n s.w_mask = s.w_size - 1;\n\n s.hash_bits = memLevel + 7;\n s.hash_size = 1 << s.hash_bits;\n s.hash_mask = s.hash_size - 1;\n s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);\n\n s.window = new Uint8Array(s.w_size * 2);\n s.head = new Uint16Array(s.hash_size);\n s.prev = new Uint16Array(s.w_size);\n\n // Don't need mem init magic for JS.\n //s.high_water = 0; /* nothing written to s->window yet */\n\n s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */\n\n /* We overlay pending_buf and sym_buf. This works since the average size\n * for length/distance pairs over any compressed block is assured to be 31\n * bits or less.\n *\n * Analysis: The longest fixed codes are a length code of 8 bits plus 5\n * extra bits, for lengths 131 to 257. The longest fixed distance codes are\n * 5 bits plus 13 extra bits, for distances 16385 to 32768. The longest\n * possible fixed-codes length/distance pair is then 31 bits total.\n *\n * sym_buf starts one-fourth of the way into pending_buf. So there are\n * three bytes in sym_buf for every four bytes in pending_buf. Each symbol\n * in sym_buf is three bytes -- two for the distance and one for the\n * literal/length. As each symbol is consumed, the pointer to the next\n * sym_buf value to read moves forward three bytes. From that symbol, up to\n * 31 bits are written to pending_buf. The closest the written pending_buf\n * bits gets to the next sym_buf symbol to read is just before the last\n * code is written. At that time, 31*(n-2) bits have been written, just\n * after 24*(n-2) bits have been consumed from sym_buf. sym_buf starts at\n * 8*n bits into pending_buf. (Note that the symbol buffer fills when n-1\n * symbols are written.) The closest the writing gets to what is unread is\n * then n+14 bits. Here n is lit_bufsize, which is 16384 by default, and\n * can range from 128 to 32768.\n *\n * Therefore, at a minimum, there are 142 bits of space between what is\n * written and what is read in the overlain buffers, so the symbols cannot\n * be overwritten by the compressed data. That space is actually 139 bits,\n * due to the three-bit fixed-code block header.\n *\n * That covers the case where either Z_FIXED is specified, forcing fixed\n * codes, or when the use of fixed codes is chosen, because that choice\n * results in a smaller compressed block than dynamic codes. That latter\n * condition then assures that the above analysis also covers all dynamic\n * blocks. A dynamic-code block will only be chosen to be emitted if it has\n * fewer bits than a fixed-code block would for the same set of symbols.\n * Therefore its average symbol length is assured to be less than 31. So\n * the compressed data for a dynamic block also cannot overwrite the\n * symbols from which it is being constructed.\n */\n\n s.pending_buf_size = s.lit_bufsize * 4;\n s.pending_buf = new Uint8Array(s.pending_buf_size);\n\n // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)\n //s->sym_buf = s->pending_buf + s->lit_bufsize;\n s.sym_buf = s.lit_bufsize;\n\n //s->sym_end = (s->lit_bufsize - 1) * 3;\n s.sym_end = (s.lit_bufsize - 1) * 3;\n /* We avoid equality with lit_bufsize*3 because of wraparound at 64K\n * on 16 bit machines and because stored blocks are restricted to\n * 64K-1 bytes.\n */\n\n s.level = level;\n s.strategy = strategy;\n s.method = method;\n\n return deflateReset(strm);\n};\n\nconst deflateInit = (strm, level) => {\n\n return deflateInit2(strm, level, Z_DEFLATED$2, MAX_WBITS$1, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1);\n};\n\n\n/* ========================================================================= */\nconst deflate$2 = (strm, flush) => {\n\n if (deflateStateCheck(strm) || flush > Z_BLOCK$1 || flush < 0) {\n return strm ? err(strm, Z_STREAM_ERROR$2) : Z_STREAM_ERROR$2;\n }\n\n const s = strm.state;\n\n if (!strm.output ||\n (strm.avail_in !== 0 && !strm.input) ||\n (s.status === FINISH_STATE && flush !== Z_FINISH$3)) {\n return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR$1 : Z_STREAM_ERROR$2);\n }\n\n const old_flush = s.last_flush;\n s.last_flush = flush;\n\n /* Flush as much pending output as possible */\n if (s.pending !== 0) {\n flush_pending(strm);\n if (strm.avail_out === 0) {\n /* Since avail_out is 0, deflate will be called again with\n * more output space, but possibly with both pending and\n * avail_in equal to zero. There won't be anything to do,\n * but this is not an error situation so make sure we\n * return OK instead of BUF_ERROR at next call of deflate:\n */\n s.last_flush = -1;\n return Z_OK$3;\n }\n\n /* Make sure there is something to do and avoid duplicate consecutive\n * flushes. For repeated and useless calls with Z_FINISH, we keep\n * returning Z_STREAM_END instead of Z_BUF_ERROR.\n */\n } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&\n flush !== Z_FINISH$3) {\n return err(strm, Z_BUF_ERROR$1);\n }\n\n /* User must not provide more input after the first FINISH: */\n if (s.status === FINISH_STATE && strm.avail_in !== 0) {\n return err(strm, Z_BUF_ERROR$1);\n }\n\n /* Write the header */\n if (s.status === INIT_STATE && s.wrap === 0) {\n s.status = BUSY_STATE;\n }\n if (s.status === INIT_STATE) {\n /* zlib header */\n let header = (Z_DEFLATED$2 + ((s.w_bits - 8) << 4)) << 8;\n let level_flags = -1;\n\n if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {\n level_flags = 0;\n } else if (s.level < 6) {\n level_flags = 1;\n } else if (s.level === 6) {\n level_flags = 2;\n } else {\n level_flags = 3;\n }\n header |= (level_flags << 6);\n if (s.strstart !== 0) { header |= PRESET_DICT; }\n header += 31 - (header % 31);\n\n putShortMSB(s, header);\n\n /* Save the adler32 of the preset dictionary: */\n if (s.strstart !== 0) {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 0xffff);\n }\n strm.adler = 1; // adler32(0L, Z_NULL, 0);\n s.status = BUSY_STATE;\n\n /* Compression must start with an empty pending buffer */\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n }\n//#ifdef GZIP\n if (s.status === GZIP_STATE) {\n /* gzip header */\n strm.adler = 0; //crc32(0L, Z_NULL, 0);\n put_byte(s, 31);\n put_byte(s, 139);\n put_byte(s, 8);\n if (!s.gzhead) { // s->gzhead == Z_NULL\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, 0);\n put_byte(s, s.level === 9 ? 2 :\n (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n 4 : 0));\n put_byte(s, OS_CODE);\n s.status = BUSY_STATE;\n\n /* Compression must start with an empty pending buffer */\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n }\n else {\n put_byte(s, (s.gzhead.text ? 1 : 0) +\n (s.gzhead.hcrc ? 2 : 0) +\n (!s.gzhead.extra ? 0 : 4) +\n (!s.gzhead.name ? 0 : 8) +\n (!s.gzhead.comment ? 0 : 16)\n );\n put_byte(s, s.gzhead.time & 0xff);\n put_byte(s, (s.gzhead.time >> 8) & 0xff);\n put_byte(s, (s.gzhead.time >> 16) & 0xff);\n put_byte(s, (s.gzhead.time >> 24) & 0xff);\n put_byte(s, s.level === 9 ? 2 :\n (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?\n 4 : 0));\n put_byte(s, s.gzhead.os & 0xff);\n if (s.gzhead.extra && s.gzhead.extra.length) {\n put_byte(s, s.gzhead.extra.length & 0xff);\n put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);\n }\n if (s.gzhead.hcrc) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending, 0);\n }\n s.gzindex = 0;\n s.status = EXTRA_STATE;\n }\n }\n if (s.status === EXTRA_STATE) {\n if (s.gzhead.extra/* != Z_NULL*/) {\n let beg = s.pending; /* start of bytes to update crc */\n let left = (s.gzhead.extra.length & 0xffff) - s.gzindex;\n while (s.pending + left > s.pending_buf_size) {\n let copy = s.pending_buf_size - s.pending;\n // zmemcpy(s.pending_buf + s.pending,\n // s.gzhead.extra + s.gzindex, copy);\n s.pending_buf.set(s.gzhead.extra.subarray(s.gzindex, s.gzindex + copy), s.pending);\n s.pending = s.pending_buf_size;\n //--- HCRC_UPDATE(beg) ---//\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n //---//\n s.gzindex += copy;\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n beg = 0;\n left -= copy;\n }\n // JS specific: s.gzhead.extra may be TypedArray or Array for backward compatibility\n // TypedArray.slice and TypedArray.from don't exist in IE10-IE11\n let gzhead_extra = new Uint8Array(s.gzhead.extra);\n // zmemcpy(s->pending_buf + s->pending,\n // s->gzhead->extra + s->gzindex, left);\n s.pending_buf.set(gzhead_extra.subarray(s.gzindex, s.gzindex + left), s.pending);\n s.pending += left;\n //--- HCRC_UPDATE(beg) ---//\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n //---//\n s.gzindex = 0;\n }\n s.status = NAME_STATE;\n }\n if (s.status === NAME_STATE) {\n if (s.gzhead.name/* != Z_NULL*/) {\n let beg = s.pending; /* start of bytes to update crc */\n let val;\n do {\n if (s.pending === s.pending_buf_size) {\n //--- HCRC_UPDATE(beg) ---//\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n //---//\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n beg = 0;\n }\n // JS specific: little magic to add zero terminator to end of string\n if (s.gzindex < s.gzhead.name.length) {\n val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n //--- HCRC_UPDATE(beg) ---//\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n //---//\n s.gzindex = 0;\n }\n s.status = COMMENT_STATE;\n }\n if (s.status === COMMENT_STATE) {\n if (s.gzhead.comment/* != Z_NULL*/) {\n let beg = s.pending; /* start of bytes to update crc */\n let val;\n do {\n if (s.pending === s.pending_buf_size) {\n //--- HCRC_UPDATE(beg) ---//\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n //---//\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n beg = 0;\n }\n // JS specific: little magic to add zero terminator to end of string\n if (s.gzindex < s.gzhead.comment.length) {\n val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;\n } else {\n val = 0;\n }\n put_byte(s, val);\n } while (val !== 0);\n //--- HCRC_UPDATE(beg) ---//\n if (s.gzhead.hcrc && s.pending > beg) {\n strm.adler = crc32_1(strm.adler, s.pending_buf, s.pending - beg, beg);\n }\n //---//\n }\n s.status = HCRC_STATE;\n }\n if (s.status === HCRC_STATE) {\n if (s.gzhead.hcrc) {\n if (s.pending + 2 > s.pending_buf_size) {\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n }\n put_byte(s, strm.adler & 0xff);\n put_byte(s, (strm.adler >> 8) & 0xff);\n strm.adler = 0; //crc32(0L, Z_NULL, 0);\n }\n s.status = BUSY_STATE;\n\n /* Compression must start with an empty pending buffer */\n flush_pending(strm);\n if (s.pending !== 0) {\n s.last_flush = -1;\n return Z_OK$3;\n }\n }\n//#endif\n\n /* Start a new block or continue the current one.\n */\n if (strm.avail_in !== 0 || s.lookahead !== 0 ||\n (flush !== Z_NO_FLUSH$2 && s.status !== FINISH_STATE)) {\n let bstate = s.level === 0 ? deflate_stored(s, flush) :\n s.strategy === Z_HUFFMAN_ONLY ? deflate_huff(s, flush) :\n s.strategy === Z_RLE ? deflate_rle(s, flush) :\n configuration_table[s.level].func(s, flush);\n\n if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {\n s.status = FINISH_STATE;\n }\n if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {\n if (strm.avail_out === 0) {\n s.last_flush = -1;\n /* avoid BUF_ERROR next call, see above */\n }\n return Z_OK$3;\n /* If flush != Z_NO_FLUSH && avail_out == 0, the next call\n * of deflate should use the same flush parameter to make sure\n * that the flush is complete. So we don't have to output an\n * empty block here, this will be done at next call. This also\n * ensures that for a very small output buffer, we emit at most\n * one empty block.\n */\n }\n if (bstate === BS_BLOCK_DONE) {\n if (flush === Z_PARTIAL_FLUSH) {\n _tr_align(s);\n }\n else if (flush !== Z_BLOCK$1) { /* FULL_FLUSH or SYNC_FLUSH */\n\n _tr_stored_block(s, 0, 0, false);\n /* For a full flush, this empty block will be recognized\n * as a special marker by inflate_sync().\n */\n if (flush === Z_FULL_FLUSH$1) {\n /*** CLEAR_HASH(s); ***/ /* forget history */\n zero(s.head); // Fill with NIL (= 0);\n\n if (s.lookahead === 0) {\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n }\n }\n flush_pending(strm);\n if (strm.avail_out === 0) {\n s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */\n return Z_OK$3;\n }\n }\n }\n\n if (flush !== Z_FINISH$3) { return Z_OK$3; }\n if (s.wrap <= 0) { return Z_STREAM_END$3; }\n\n /* Write the trailer */\n if (s.wrap === 2) {\n put_byte(s, strm.adler & 0xff);\n put_byte(s, (strm.adler >> 8) & 0xff);\n put_byte(s, (strm.adler >> 16) & 0xff);\n put_byte(s, (strm.adler >> 24) & 0xff);\n put_byte(s, strm.total_in & 0xff);\n put_byte(s, (strm.total_in >> 8) & 0xff);\n put_byte(s, (strm.total_in >> 16) & 0xff);\n put_byte(s, (strm.total_in >> 24) & 0xff);\n }\n else\n {\n putShortMSB(s, strm.adler >>> 16);\n putShortMSB(s, strm.adler & 0xffff);\n }\n\n flush_pending(strm);\n /* If avail_out is zero, the application will call deflate again\n * to flush the rest.\n */\n if (s.wrap > 0) { s.wrap = -s.wrap; }\n /* write the trailer only once! */\n return s.pending !== 0 ? Z_OK$3 : Z_STREAM_END$3;\n};\n\n\nconst deflateEnd = (strm) => {\n\n if (deflateStateCheck(strm)) {\n return Z_STREAM_ERROR$2;\n }\n\n const status = strm.state.status;\n\n strm.state = null;\n\n return status === BUSY_STATE ? err(strm, Z_DATA_ERROR$2) : Z_OK$3;\n};\n\n\n/* =========================================================================\n * Initializes the compression dictionary from the given byte\n * sequence without producing any compressed output.\n */\nconst deflateSetDictionary = (strm, dictionary) => {\n\n let dictLength = dictionary.length;\n\n if (deflateStateCheck(strm)) {\n return Z_STREAM_ERROR$2;\n }\n\n const s = strm.state;\n const wrap = s.wrap;\n\n if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {\n return Z_STREAM_ERROR$2;\n }\n\n /* when using zlib wrappers, compute Adler-32 for provided dictionary */\n if (wrap === 1) {\n /* adler32(strm->adler, dictionary, dictLength); */\n strm.adler = adler32_1(strm.adler, dictionary, dictLength, 0);\n }\n\n s.wrap = 0; /* avoid computing Adler-32 in read_buf */\n\n /* if dictionary would fill window, just replace the history */\n if (dictLength >= s.w_size) {\n if (wrap === 0) { /* already empty otherwise */\n /*** CLEAR_HASH(s); ***/\n zero(s.head); // Fill with NIL (= 0);\n s.strstart = 0;\n s.block_start = 0;\n s.insert = 0;\n }\n /* use the tail */\n // dictionary = dictionary.slice(dictLength - s.w_size);\n let tmpDict = new Uint8Array(s.w_size);\n tmpDict.set(dictionary.subarray(dictLength - s.w_size, dictLength), 0);\n dictionary = tmpDict;\n dictLength = s.w_size;\n }\n /* insert dictionary into window and hash */\n const avail = strm.avail_in;\n const next = strm.next_in;\n const input = strm.input;\n strm.avail_in = dictLength;\n strm.next_in = 0;\n strm.input = dictionary;\n fill_window(s);\n while (s.lookahead >= MIN_MATCH) {\n let str = s.strstart;\n let n = s.lookahead - (MIN_MATCH - 1);\n do {\n /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */\n s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]);\n\n s.prev[str & s.w_mask] = s.head[s.ins_h];\n\n s.head[s.ins_h] = str;\n str++;\n } while (--n);\n s.strstart = str;\n s.lookahead = MIN_MATCH - 1;\n fill_window(s);\n }\n s.strstart += s.lookahead;\n s.block_start = s.strstart;\n s.insert = s.lookahead;\n s.lookahead = 0;\n s.match_length = s.prev_length = MIN_MATCH - 1;\n s.match_available = 0;\n strm.next_in = next;\n strm.input = input;\n strm.avail_in = avail;\n s.wrap = wrap;\n return Z_OK$3;\n};\n\n\nvar deflateInit_1 = deflateInit;\nvar deflateInit2_1 = deflateInit2;\nvar deflateReset_1 = deflateReset;\nvar deflateResetKeep_1 = deflateResetKeep;\nvar deflateSetHeader_1 = deflateSetHeader;\nvar deflate_2$1 = deflate$2;\nvar deflateEnd_1 = deflateEnd;\nvar deflateSetDictionary_1 = deflateSetDictionary;\nvar deflateInfo = 'pako deflate (from Nodeca project)';\n\n/* Not implemented\nmodule.exports.deflateBound = deflateBound;\nmodule.exports.deflateCopy = deflateCopy;\nmodule.exports.deflateGetDictionary = deflateGetDictionary;\nmodule.exports.deflateParams = deflateParams;\nmodule.exports.deflatePending = deflatePending;\nmodule.exports.deflatePrime = deflatePrime;\nmodule.exports.deflateTune = deflateTune;\n*/\n\nvar deflate_1$2 = {\n\tdeflateInit: deflateInit_1,\n\tdeflateInit2: deflateInit2_1,\n\tdeflateReset: deflateReset_1,\n\tdeflateResetKeep: deflateResetKeep_1,\n\tdeflateSetHeader: deflateSetHeader_1,\n\tdeflate: deflate_2$1,\n\tdeflateEnd: deflateEnd_1,\n\tdeflateSetDictionary: deflateSetDictionary_1,\n\tdeflateInfo: deflateInfo\n};\n\nconst _has = (obj, key) => {\n return Object.prototype.hasOwnProperty.call(obj, key);\n};\n\nvar assign = function (obj /*from1, from2, from3, ...*/) {\n const sources = Array.prototype.slice.call(arguments, 1);\n while (sources.length) {\n const source = sources.shift();\n if (!source) { continue; }\n\n if (typeof source !== 'object') {\n throw new TypeError(source + 'must be non-object');\n }\n\n for (const p in source) {\n if (_has(source, p)) {\n obj[p] = source[p];\n }\n }\n }\n\n return obj;\n};\n\n\n// Join array of chunks to single array.\nvar flattenChunks = (chunks) => {\n // calculate data length\n let len = 0;\n\n for (let i = 0, l = chunks.length; i < l; i++) {\n len += chunks[i].length;\n }\n\n // join chunks\n const result = new Uint8Array(len);\n\n for (let i = 0, pos = 0, l = chunks.length; i < l; i++) {\n let chunk = chunks[i];\n result.set(chunk, pos);\n pos += chunk.length;\n }\n\n return result;\n};\n\nvar common = {\n\tassign: assign,\n\tflattenChunks: flattenChunks\n};\n\n// String encode/decode helpers\n\n\n// Quick check if we can use fast array to bin string conversion\n//\n// - apply(Array) can fail on Android 2.2\n// - apply(Uint8Array) can fail on iOS 5.1 Safari\n//\nlet STR_APPLY_UIA_OK = true;\n\ntry { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; }\n\n\n// Table with utf8 lengths (calculated by first byte of sequence)\n// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,\n// because max possible codepoint is 0x10ffff\nconst _utf8len = new Uint8Array(256);\nfor (let q = 0; q < 256; q++) {\n _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);\n}\n_utf8len[254] = _utf8len[254] = 1; // Invalid sequence start\n\n\n// convert string to array (typed, when possible)\nvar string2buf = (str) => {\n if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) {\n return new TextEncoder().encode(str);\n }\n\n let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;\n\n // count binary size\n for (m_pos = 0; m_pos < str_len; m_pos++) {\n c = str.charCodeAt(m_pos);\n if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {\n c2 = str.charCodeAt(m_pos + 1);\n if ((c2 & 0xfc00) === 0xdc00) {\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\n m_pos++;\n }\n }\n buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;\n }\n\n // allocate buffer\n buf = new Uint8Array(buf_len);\n\n // convert\n for (i = 0, m_pos = 0; i < buf_len; m_pos++) {\n c = str.charCodeAt(m_pos);\n if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {\n c2 = str.charCodeAt(m_pos + 1);\n if ((c2 & 0xfc00) === 0xdc00) {\n c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);\n m_pos++;\n }\n }\n if (c < 0x80) {\n /* one byte */\n buf[i++] = c;\n } else if (c < 0x800) {\n /* two bytes */\n buf[i++] = 0xC0 | (c >>> 6);\n buf[i++] = 0x80 | (c & 0x3f);\n } else if (c < 0x10000) {\n /* three bytes */\n buf[i++] = 0xE0 | (c >>> 12);\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\n buf[i++] = 0x80 | (c & 0x3f);\n } else {\n /* four bytes */\n buf[i++] = 0xf0 | (c >>> 18);\n buf[i++] = 0x80 | (c >>> 12 & 0x3f);\n buf[i++] = 0x80 | (c >>> 6 & 0x3f);\n buf[i++] = 0x80 | (c & 0x3f);\n }\n }\n\n return buf;\n};\n\n// Helper\nconst buf2binstring = (buf, len) => {\n // On Chrome, the arguments in a function call that are allowed is `65534`.\n // If the length of the buffer is smaller than that, we can use this optimization,\n // otherwise we will take a slower path.\n if (len < 65534) {\n if (buf.subarray && STR_APPLY_UIA_OK) {\n return String.fromCharCode.apply(null, buf.length === len ? buf : buf.subarray(0, len));\n }\n }\n\n let result = '';\n for (let i = 0; i < len; i++) {\n result += String.fromCharCode(buf[i]);\n }\n return result;\n};\n\n\n// convert array to string\nvar buf2string = (buf, max) => {\n const len = max || buf.length;\n\n if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) {\n return new TextDecoder().decode(buf.subarray(0, max));\n }\n\n let i, out;\n\n // Reserve max possible length (2 words per char)\n // NB: by unknown reasons, Array is significantly faster for\n // String.fromCharCode.apply than Uint16Array.\n const utf16buf = new Array(len * 2);\n\n for (out = 0, i = 0; i < len;) {\n let c = buf[i++];\n // quick process ascii\n if (c < 0x80) { utf16buf[out++] = c; continue; }\n\n let c_len = _utf8len[c];\n // skip 5 & 6 byte codes\n if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; }\n\n // apply mask on first byte\n c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;\n // join the rest\n while (c_len > 1 && i < len) {\n c = (c << 6) | (buf[i++] & 0x3f);\n c_len--;\n }\n\n // terminated by end of string?\n if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }\n\n if (c < 0x10000) {\n utf16buf[out++] = c;\n } else {\n c -= 0x10000;\n utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);\n utf16buf[out++] = 0xdc00 | (c & 0x3ff);\n }\n }\n\n return buf2binstring(utf16buf, out);\n};\n\n\n// Calculate max possible position in utf8 buffer,\n// that will not break sequence. If that's not possible\n// - (very small limits) return max size as is.\n//\n// buf[] - utf8 bytes array\n// max - length limit (mandatory);\nvar utf8border = (buf, max) => {\n\n max = max || buf.length;\n if (max > buf.length) { max = buf.length; }\n\n // go back from last position, until start of sequence found\n let pos = max - 1;\n while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }\n\n // Very small and broken sequence,\n // return max, because we should return something anyway.\n if (pos < 0) { return max; }\n\n // If we came to start of buffer - that means buffer is too small,\n // return max too.\n if (pos === 0) { return max; }\n\n return (pos + _utf8len[buf[pos]] > max) ? pos : max;\n};\n\nvar strings = {\n\tstring2buf: string2buf,\n\tbuf2string: buf2string,\n\tutf8border: utf8border\n};\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction ZStream() {\n /* next input byte */\n this.input = null; // JS specific, because we have no pointers\n this.next_in = 0;\n /* number of bytes available at input */\n this.avail_in = 0;\n /* total number of input bytes read so far */\n this.total_in = 0;\n /* next output byte should be put there */\n this.output = null; // JS specific, because we have no pointers\n this.next_out = 0;\n /* remaining free space at output */\n this.avail_out = 0;\n /* total number of bytes output so far */\n this.total_out = 0;\n /* last error message, NULL if no error */\n this.msg = ''/*Z_NULL*/;\n /* not visible by applications */\n this.state = null;\n /* best guess about the data type: binary or text */\n this.data_type = 2/*Z_UNKNOWN*/;\n /* adler32 value of the uncompressed data */\n this.adler = 0;\n}\n\nvar zstream = ZStream;\n\nconst toString$1 = Object.prototype.toString;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\nconst {\n Z_NO_FLUSH: Z_NO_FLUSH$1, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH: Z_FINISH$2,\n Z_OK: Z_OK$2, Z_STREAM_END: Z_STREAM_END$2,\n Z_DEFAULT_COMPRESSION,\n Z_DEFAULT_STRATEGY,\n Z_DEFLATED: Z_DEFLATED$1\n} = constants$2;\n\n/* ===========================================================================*/\n\n\n/**\n * class Deflate\n *\n * Generic JS-style wrapper for zlib calls. If you don't need\n * streaming behaviour - use more simple functions: [[deflate]],\n * [[deflateRaw]] and [[gzip]].\n **/\n\n/* internal\n * Deflate.chunks -> Array\n *\n * Chunks of output data, if [[Deflate#onData]] not overridden.\n **/\n\n/**\n * Deflate.result -> Uint8Array\n *\n * Compressed result, generated by default [[Deflate#onData]]\n * and [[Deflate#onEnd]] handlers. Filled after you push last chunk\n * (call [[Deflate#push]] with `Z_FINISH` / `true` param).\n **/\n\n/**\n * Deflate.err -> Number\n *\n * Error code after deflate finished. 0 (Z_OK) on success.\n * You will not need it in real life, because deflate errors\n * are possible only on wrong options or bad `onData` / `onEnd`\n * custom handlers.\n **/\n\n/**\n * Deflate.msg -> String\n *\n * Error message, if [[Deflate.err]] != 0\n **/\n\n\n/**\n * new Deflate(options)\n * - options (Object): zlib deflate options.\n *\n * Creates new deflator instance with specified params. Throws exception\n * on bad params. Supported options:\n *\n * - `level`\n * - `windowBits`\n * - `memLevel`\n * - `strategy`\n * - `dictionary`\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information on these.\n *\n * Additional options, for internal needs:\n *\n * - `chunkSize` - size of generated data chunks (16K by default)\n * - `raw` (Boolean) - do raw deflate\n * - `gzip` (Boolean) - create gzip wrapper\n * - `header` (Object) - custom header for gzip\n * - `text` (Boolean) - true if compressed data believed to be text\n * - `time` (Number) - modification time, unix timestamp\n * - `os` (Number) - operation system code\n * - `extra` (Array) - array of bytes with extra data (max 65536)\n * - `name` (String) - file name (binary string)\n * - `comment` (String) - comment (binary string)\n * - `hcrc` (Boolean) - true if header crc should be added\n *\n * ##### Example:\n *\n * ```javascript\n * const pako = require('pako')\n * , chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])\n * , chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);\n *\n * const deflate = new pako.Deflate({ level: 3});\n *\n * deflate.push(chunk1, false);\n * deflate.push(chunk2, true); // true -> last chunk\n *\n * if (deflate.err) { throw new Error(deflate.err); }\n *\n * console.log(deflate.result);\n * ```\n **/\nfunction Deflate$1(options) {\n this.options = common.assign({\n level: Z_DEFAULT_COMPRESSION,\n method: Z_DEFLATED$1,\n chunkSize: 16384,\n windowBits: 15,\n memLevel: 8,\n strategy: Z_DEFAULT_STRATEGY\n }, options || {});\n\n let opt = this.options;\n\n if (opt.raw && (opt.windowBits > 0)) {\n opt.windowBits = -opt.windowBits;\n }\n\n else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {\n opt.windowBits += 16;\n }\n\n this.err = 0; // error code, if happens (0 = Z_OK)\n this.msg = ''; // error message\n this.ended = false; // used to avoid multiple onEnd() calls\n this.chunks = []; // chunks of compressed data\n\n this.strm = new zstream();\n this.strm.avail_out = 0;\n\n let status = deflate_1$2.deflateInit2(\n this.strm,\n opt.level,\n opt.method,\n opt.windowBits,\n opt.memLevel,\n opt.strategy\n );\n\n if (status !== Z_OK$2) {\n throw new Error(messages[status]);\n }\n\n if (opt.header) {\n deflate_1$2.deflateSetHeader(this.strm, opt.header);\n }\n\n if (opt.dictionary) {\n let dict;\n // Convert data if needed\n if (typeof opt.dictionary === 'string') {\n // If we need to compress text, change encoding to utf8.\n dict = strings.string2buf(opt.dictionary);\n } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') {\n dict = new Uint8Array(opt.dictionary);\n } else {\n dict = opt.dictionary;\n }\n\n status = deflate_1$2.deflateSetDictionary(this.strm, dict);\n\n if (status !== Z_OK$2) {\n throw new Error(messages[status]);\n }\n\n this._dict_set = true;\n }\n}\n\n/**\n * Deflate#push(data[, flush_mode]) -> Boolean\n * - data (Uint8Array|ArrayBuffer|String): input data. Strings will be\n * converted to utf8 byte sequence.\n * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.\n * See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.\n *\n * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with\n * new compressed chunks. Returns `true` on success. The last data block must\n * have `flush_mode` Z_FINISH (or `true`). That will flush internal pending\n * buffers and call [[Deflate#onEnd]].\n *\n * On fail call [[Deflate#onEnd]] with error code and return false.\n *\n * ##### Example\n *\n * ```javascript\n * push(chunk, false); // push one of data chunks\n * ...\n * push(chunk, true); // push last chunk\n * ```\n **/\nDeflate$1.prototype.push = function (data, flush_mode) {\n const strm = this.strm;\n const chunkSize = this.options.chunkSize;\n let status, _flush_mode;\n\n if (this.ended) { return false; }\n\n if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;\n else _flush_mode = flush_mode === true ? Z_FINISH$2 : Z_NO_FLUSH$1;\n\n // Convert data if needed\n if (typeof data === 'string') {\n // If we need to compress text, change encoding to utf8.\n strm.input = strings.string2buf(data);\n } else if (toString$1.call(data) === '[object ArrayBuffer]') {\n strm.input = new Uint8Array(data);\n } else {\n strm.input = data;\n }\n\n strm.next_in = 0;\n strm.avail_in = strm.input.length;\n\n for (;;) {\n if (strm.avail_out === 0) {\n strm.output = new Uint8Array(chunkSize);\n strm.next_out = 0;\n strm.avail_out = chunkSize;\n }\n\n // Make sure avail_out > 6 to avoid repeating markers\n if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) {\n this.onData(strm.output.subarray(0, strm.next_out));\n strm.avail_out = 0;\n continue;\n }\n\n status = deflate_1$2.deflate(strm, _flush_mode);\n\n // Ended => flush and finish\n if (status === Z_STREAM_END$2) {\n if (strm.next_out > 0) {\n this.onData(strm.output.subarray(0, strm.next_out));\n }\n status = deflate_1$2.deflateEnd(this.strm);\n this.onEnd(status);\n this.ended = true;\n return status === Z_OK$2;\n }\n\n // Flush if out buffer full\n if (strm.avail_out === 0) {\n this.onData(strm.output);\n continue;\n }\n\n // Flush if requested and has data\n if (_flush_mode > 0 && strm.next_out > 0) {\n this.onData(strm.output.subarray(0, strm.next_out));\n strm.avail_out = 0;\n continue;\n }\n\n if (strm.avail_in === 0) break;\n }\n\n return true;\n};\n\n\n/**\n * Deflate#onData(chunk) -> Void\n * - chunk (Uint8Array): output data.\n *\n * By default, stores data blocks in `chunks[]` property and glue\n * those in `onEnd`. Override this handler, if you need another behaviour.\n **/\nDeflate$1.prototype.onData = function (chunk) {\n this.chunks.push(chunk);\n};\n\n\n/**\n * Deflate#onEnd(status) -> Void\n * - status (Number): deflate status. 0 (Z_OK) on success,\n * other if not.\n *\n * Called once after you tell deflate that the input stream is\n * complete (Z_FINISH). By default - join collected chunks,\n * free memory and fill `results` / `err` properties.\n **/\nDeflate$1.prototype.onEnd = function (status) {\n // On success - join\n if (status === Z_OK$2) {\n this.result = common.flattenChunks(this.chunks);\n }\n this.chunks = [];\n this.err = status;\n this.msg = this.strm.msg;\n};\n\n\n/**\n * deflate(data[, options]) -> Uint8Array\n * - data (Uint8Array|ArrayBuffer|String): input data to compress.\n * - options (Object): zlib deflate options.\n *\n * Compress `data` with deflate algorithm and `options`.\n *\n * Supported options are:\n *\n * - level\n * - windowBits\n * - memLevel\n * - strategy\n * - dictionary\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information on these.\n *\n * Sugar (options):\n *\n * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify\n * negative windowBits implicitly.\n *\n * ##### Example:\n *\n * ```javascript\n * const pako = require('pako')\n * const data = new Uint8Array([1,2,3,4,5,6,7,8,9]);\n *\n * console.log(pako.deflate(data));\n * ```\n **/\nfunction deflate$1(input, options) {\n const deflator = new Deflate$1(options);\n\n deflator.push(input, true);\n\n // That will never happens, if you don't cheat with options :)\n if (deflator.err) { throw deflator.msg || messages[deflator.err]; }\n\n return deflator.result;\n}\n\n\n/**\n * deflateRaw(data[, options]) -> Uint8Array\n * - data (Uint8Array|ArrayBuffer|String): input data to compress.\n * - options (Object): zlib deflate options.\n *\n * The same as [[deflate]], but creates raw data, without wrapper\n * (header and adler32 crc).\n **/\nfunction deflateRaw$1(input, options) {\n options = options || {};\n options.raw = true;\n return deflate$1(input, options);\n}\n\n\n/**\n * gzip(data[, options]) -> Uint8Array\n * - data (Uint8Array|ArrayBuffer|String): input data to compress.\n * - options (Object): zlib deflate options.\n *\n * The same as [[deflate]], but create gzip wrapper instead of\n * deflate one.\n **/\nfunction gzip$1(input, options) {\n options = options || {};\n options.gzip = true;\n return deflate$1(input, options);\n}\n\n\nvar Deflate_1$1 = Deflate$1;\nvar deflate_2 = deflate$1;\nvar deflateRaw_1$1 = deflateRaw$1;\nvar gzip_1$1 = gzip$1;\nvar constants$1 = constants$2;\n\nvar deflate_1$1 = {\n\tDeflate: Deflate_1$1,\n\tdeflate: deflate_2,\n\tdeflateRaw: deflateRaw_1$1,\n\tgzip: gzip_1$1,\n\tconstants: constants$1\n};\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n// See state defs from inflate.js\nconst BAD$1 = 16209; /* got a data error -- remain here until reset */\nconst TYPE$1 = 16191; /* i: waiting for type bits, including last-flag bit */\n\n/*\n Decode literal, length, and distance codes and write out the resulting\n literal and match bytes until either not enough input or output is\n available, an end-of-block is encountered, or a data error is encountered.\n When large enough input and output buffers are supplied to inflate(), for\n example, a 16K input buffer and a 64K output buffer, more than 95% of the\n inflate execution time is spent in this routine.\n\n Entry assumptions:\n\n state.mode === LEN\n strm.avail_in >= 6\n strm.avail_out >= 258\n start >= strm.avail_out\n state.bits < 8\n\n On return, state.mode is one of:\n\n LEN -- ran out of enough output space or enough available input\n TYPE -- reached end of block code, inflate() to interpret next block\n BAD -- error in block data\n\n Notes:\n\n - The maximum input bits used by a length/distance pair is 15 bits for the\n length code, 5 bits for the length extra, 15 bits for the distance code,\n and 13 bits for the distance extra. This totals 48 bits, or six bytes.\n Therefore if strm.avail_in >= 6, then there is enough input to avoid\n checking for available input while decoding.\n\n - The maximum bytes that a single length/distance pair can output is 258\n bytes, which is the maximum length that can be coded. inflate_fast()\n requires strm.avail_out >= 258 for each loop to avoid checking for\n output space.\n */\nvar inffast = function inflate_fast(strm, start) {\n let _in; /* local strm.input */\n let last; /* have enough input while in < last */\n let _out; /* local strm.output */\n let beg; /* inflate()'s initial strm.output */\n let end; /* while out < end, enough space available */\n//#ifdef INFLATE_STRICT\n let dmax; /* maximum distance from zlib header */\n//#endif\n let wsize; /* window size or zero if not using window */\n let whave; /* valid bytes in the window */\n let wnext; /* window write index */\n // Use `s_window` instead `window`, avoid conflict with instrumentation tools\n let s_window; /* allocated sliding window, if wsize != 0 */\n let hold; /* local strm.hold */\n let bits; /* local strm.bits */\n let lcode; /* local strm.lencode */\n let dcode; /* local strm.distcode */\n let lmask; /* mask for first level of length codes */\n let dmask; /* mask for first level of distance codes */\n let here; /* retrieved table entry */\n let op; /* code bits, operation, extra bits, or */\n /* window position, window bytes to copy */\n let len; /* match length, unused bytes */\n let dist; /* match distance */\n let from; /* where to copy match from */\n let from_source;\n\n\n let input, output; // JS specific, because we have no pointers\n\n /* copy state to local variables */\n const state = strm.state;\n //here = state.here;\n _in = strm.next_in;\n input = strm.input;\n last = _in + (strm.avail_in - 5);\n _out = strm.next_out;\n output = strm.output;\n beg = _out - (start - strm.avail_out);\n end = _out + (strm.avail_out - 257);\n//#ifdef INFLATE_STRICT\n dmax = state.dmax;\n//#endif\n wsize = state.wsize;\n whave = state.whave;\n wnext = state.wnext;\n s_window = state.window;\n hold = state.hold;\n bits = state.bits;\n lcode = state.lencode;\n dcode = state.distcode;\n lmask = (1 << state.lenbits) - 1;\n dmask = (1 << state.distbits) - 1;\n\n\n /* decode literals and length/distances until end-of-block or not enough\n input data or output space */\n\n top:\n do {\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n\n here = lcode[hold & lmask];\n\n dolen:\n for (;;) { // Goto emulation\n op = here >>> 24/*here.bits*/;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 0xff/*here.op*/;\n if (op === 0) { /* literal */\n //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n // \"inflate: literal '%c'\\n\" :\n // \"inflate: literal 0x%02x\\n\", here.val));\n output[_out++] = here & 0xffff/*here.val*/;\n }\n else if (op & 16) { /* length base */\n len = here & 0xffff/*here.val*/;\n op &= 15; /* number of extra bits */\n if (op) {\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n len += hold & ((1 << op) - 1);\n hold >>>= op;\n bits -= op;\n }\n //Tracevv((stderr, \"inflate: length %u\\n\", len));\n if (bits < 15) {\n hold += input[_in++] << bits;\n bits += 8;\n hold += input[_in++] << bits;\n bits += 8;\n }\n here = dcode[hold & dmask];\n\n dodist:\n for (;;) { // goto emulation\n op = here >>> 24/*here.bits*/;\n hold >>>= op;\n bits -= op;\n op = (here >>> 16) & 0xff/*here.op*/;\n\n if (op & 16) { /* distance base */\n dist = here & 0xffff/*here.val*/;\n op &= 15; /* number of extra bits */\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n if (bits < op) {\n hold += input[_in++] << bits;\n bits += 8;\n }\n }\n dist += hold & ((1 << op) - 1);\n//#ifdef INFLATE_STRICT\n if (dist > dmax) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD$1;\n break top;\n }\n//#endif\n hold >>>= op;\n bits -= op;\n //Tracevv((stderr, \"inflate: distance %u\\n\", dist));\n op = _out - beg; /* max distance in output */\n if (dist > op) { /* see if copy from window */\n op = dist - op; /* distance back in window */\n if (op > whave) {\n if (state.sane) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD$1;\n break top;\n }\n\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n// if (len <= op - whave) {\n// do {\n// output[_out++] = 0;\n// } while (--len);\n// continue top;\n// }\n// len -= op - whave;\n// do {\n// output[_out++] = 0;\n// } while (--op > whave);\n// if (op === 0) {\n// from = _out - dist;\n// do {\n// output[_out++] = output[from++];\n// } while (--len);\n// continue top;\n// }\n//#endif\n }\n from = 0; // window index\n from_source = s_window;\n if (wnext === 0) { /* very common case */\n from += wsize - op;\n if (op < len) { /* some from window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n else if (wnext < op) { /* wrap around window */\n from += wsize + wnext - op;\n op -= wnext;\n if (op < len) { /* some from end of window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = 0;\n if (wnext < len) { /* some from start of window */\n op = wnext;\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n }\n else { /* contiguous in window */\n from += wnext - op;\n if (op < len) { /* some from window */\n len -= op;\n do {\n output[_out++] = s_window[from++];\n } while (--op);\n from = _out - dist; /* rest from output */\n from_source = output;\n }\n }\n while (len > 2) {\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n output[_out++] = from_source[from++];\n len -= 3;\n }\n if (len) {\n output[_out++] = from_source[from++];\n if (len > 1) {\n output[_out++] = from_source[from++];\n }\n }\n }\n else {\n from = _out - dist; /* copy direct from output */\n do { /* minimum length is three */\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n output[_out++] = output[from++];\n len -= 3;\n } while (len > 2);\n if (len) {\n output[_out++] = output[from++];\n if (len > 1) {\n output[_out++] = output[from++];\n }\n }\n }\n }\n else if ((op & 64) === 0) { /* 2nd level distance code */\n here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n continue dodist;\n }\n else {\n strm.msg = 'invalid distance code';\n state.mode = BAD$1;\n break top;\n }\n\n break; // need to emulate goto via \"continue\"\n }\n }\n else if ((op & 64) === 0) { /* 2nd level length code */\n here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];\n continue dolen;\n }\n else if (op & 32) { /* end-of-block */\n //Tracevv((stderr, \"inflate: end of block\\n\"));\n state.mode = TYPE$1;\n break top;\n }\n else {\n strm.msg = 'invalid literal/length code';\n state.mode = BAD$1;\n break top;\n }\n\n break; // need to emulate goto via \"continue\"\n }\n } while (_in < last && _out < end);\n\n /* return unused bytes (on entry, bits < 8, so in won't go too far back) */\n len = bits >> 3;\n _in -= len;\n bits -= len << 3;\n hold &= (1 << bits) - 1;\n\n /* update state and return */\n strm.next_in = _in;\n strm.next_out = _out;\n strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));\n strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));\n state.hold = hold;\n state.bits = bits;\n return;\n};\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nconst MAXBITS = 15;\nconst ENOUGH_LENS$1 = 852;\nconst ENOUGH_DISTS$1 = 592;\n//const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nconst CODES$1 = 0;\nconst LENS$1 = 1;\nconst DISTS$1 = 2;\n\nconst lbase = new Uint16Array([ /* Length codes 257..285 base */\n 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,\n 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0\n]);\n\nconst lext = new Uint8Array([ /* Length codes 257..285 extra */\n 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,\n 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78\n]);\n\nconst dbase = new Uint16Array([ /* Distance codes 0..29 base */\n 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,\n 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,\n 8193, 12289, 16385, 24577, 0, 0\n]);\n\nconst dext = new Uint8Array([ /* Distance codes 0..29 extra */\n 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,\n 23, 23, 24, 24, 25, 25, 26, 26, 27, 27,\n 28, 28, 29, 29, 64, 64\n]);\n\nconst inflate_table = (type, lens, lens_index, codes, table, table_index, work, opts) =>\n{\n const bits = opts.bits;\n //here = opts.here; /* table entry for duplication */\n\n let len = 0; /* a code's length in bits */\n let sym = 0; /* index of code symbols */\n let min = 0, max = 0; /* minimum and maximum code lengths */\n let root = 0; /* number of index bits for root table */\n let curr = 0; /* number of index bits for current table */\n let drop = 0; /* code bits to drop for sub-table */\n let left = 0; /* number of prefix codes available */\n let used = 0; /* code entries in table used */\n let huff = 0; /* Huffman code */\n let incr; /* for incrementing code, index */\n let fill; /* index for replicating entries */\n let low; /* low bits for current root entry */\n let mask; /* mask for low root bits */\n let next; /* next available space in table */\n let base = null; /* base value table to use */\n// let shoextra; /* extra bits table to use */\n let match; /* use base and extra for symbol >= match */\n const count = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */\n const offs = new Uint16Array(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */\n let extra = null;\n\n let here_bits, here_op, here_val;\n\n /*\n Process a set of code lengths to create a canonical Huffman code. The\n code lengths are lens[0..codes-1]. Each length corresponds to the\n symbols 0..codes-1. The Huffman code is generated by first sorting the\n symbols by length from short to long, and retaining the symbol order\n for codes with equal lengths. Then the code starts with all zero bits\n for the first code of the shortest length, and the codes are integer\n increments for the same length, and zeros are appended as the length\n increases. For the deflate format, these bits are stored backwards\n from their more natural integer increment ordering, and so when the\n decoding tables are built in the large loop below, the integer codes\n are incremented backwards.\n\n This routine assumes, but does not check, that all of the entries in\n lens[] are in the range 0..MAXBITS. The caller must assure this.\n 1..MAXBITS is interpreted as that code length. zero means that that\n symbol does not occur in this code.\n\n The codes are sorted by computing a count of codes for each length,\n creating from that a table of starting indices for each length in the\n sorted table, and then entering the symbols in order in the sorted\n table. The sorted table is work[], with that space being provided by\n the caller.\n\n The length counts are used for other purposes as well, i.e. finding\n the minimum and maximum length codes, determining if there are any\n codes at all, checking for a valid set of lengths, and looking ahead\n at length counts to determine sub-table sizes when building the\n decoding tables.\n */\n\n /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */\n for (len = 0; len <= MAXBITS; len++) {\n count[len] = 0;\n }\n for (sym = 0; sym < codes; sym++) {\n count[lens[lens_index + sym]]++;\n }\n\n /* bound code lengths, force root to be within code lengths */\n root = bits;\n for (max = MAXBITS; max >= 1; max--) {\n if (count[max] !== 0) { break; }\n }\n if (root > max) {\n root = max;\n }\n if (max === 0) { /* no symbols to code at all */\n //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */\n //table.bits[opts.table_index] = 1; //here.bits = (var char)1;\n //table.val[opts.table_index++] = 0; //here.val = (var short)0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n\n //table.op[opts.table_index] = 64;\n //table.bits[opts.table_index] = 1;\n //table.val[opts.table_index++] = 0;\n table[table_index++] = (1 << 24) | (64 << 16) | 0;\n\n opts.bits = 1;\n return 0; /* no symbols, but wait for decoding to report error */\n }\n for (min = 1; min < max; min++) {\n if (count[min] !== 0) { break; }\n }\n if (root < min) {\n root = min;\n }\n\n /* check for an over-subscribed or incomplete set of lengths */\n left = 1;\n for (len = 1; len <= MAXBITS; len++) {\n left <<= 1;\n left -= count[len];\n if (left < 0) {\n return -1;\n } /* over-subscribed */\n }\n if (left > 0 && (type === CODES$1 || max !== 1)) {\n return -1; /* incomplete set */\n }\n\n /* generate offsets into symbol table for each length for sorting */\n offs[1] = 0;\n for (len = 1; len < MAXBITS; len++) {\n offs[len + 1] = offs[len] + count[len];\n }\n\n /* sort symbols by length, by symbol order within each length */\n for (sym = 0; sym < codes; sym++) {\n if (lens[lens_index + sym] !== 0) {\n work[offs[lens[lens_index + sym]]++] = sym;\n }\n }\n\n /*\n Create and fill in decoding tables. In this loop, the table being\n filled is at next and has curr index bits. The code being used is huff\n with length len. That code is converted to an index by dropping drop\n bits off of the bottom. For codes where len is less than drop + curr,\n those top drop + curr - len bits are incremented through all values to\n fill the table with replicated entries.\n\n root is the number of index bits for the root table. When len exceeds\n root, sub-tables are created pointed to by the root entry with an index\n of the low root bits of huff. This is saved in low to check for when a\n new sub-table should be started. drop is zero when the root table is\n being filled, and drop is root when sub-tables are being filled.\n\n When a new sub-table is needed, it is necessary to look ahead in the\n code lengths to determine what size sub-table is needed. The length\n counts are used for this, and so count[] is decremented as codes are\n entered in the tables.\n\n used keeps track of how many table entries have been allocated from the\n provided *table space. It is checked for LENS and DIST tables against\n the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in\n the initial root table size constants. See the comments in inftrees.h\n for more information.\n\n sym increments through all symbols, and the loop terminates when\n all codes of length max, i.e. all codes, have been processed. This\n routine permits incomplete codes, so another loop after this one fills\n in the rest of the decoding tables with invalid code markers.\n */\n\n /* set up for code type */\n // poor man optimization - use if-else instead of switch,\n // to avoid deopts in old v8\n if (type === CODES$1) {\n base = extra = work; /* dummy value--not used */\n match = 20;\n\n } else if (type === LENS$1) {\n base = lbase;\n extra = lext;\n match = 257;\n\n } else { /* DISTS */\n base = dbase;\n extra = dext;\n match = 0;\n }\n\n /* initialize opts for loop */\n huff = 0; /* starting code */\n sym = 0; /* starting code symbol */\n len = min; /* starting code length */\n next = table_index; /* current table to fill in */\n curr = root; /* current table index bits */\n drop = 0; /* current bits to drop from code for index */\n low = -1; /* trigger new sub-table when len > root */\n used = 1 << root; /* use root table entries */\n mask = used - 1; /* mask for comparing low */\n\n /* check available table space */\n if ((type === LENS$1 && used > ENOUGH_LENS$1) ||\n (type === DISTS$1 && used > ENOUGH_DISTS$1)) {\n return 1;\n }\n\n /* process all codes and make table entries */\n for (;;) {\n /* create table entry */\n here_bits = len - drop;\n if (work[sym] + 1 < match) {\n here_op = 0;\n here_val = work[sym];\n }\n else if (work[sym] >= match) {\n here_op = extra[work[sym] - match];\n here_val = base[work[sym] - match];\n }\n else {\n here_op = 32 + 64; /* end of block */\n here_val = 0;\n }\n\n /* replicate for those indices with low len bits equal to huff */\n incr = 1 << (len - drop);\n fill = 1 << curr;\n min = fill; /* save offset to next table */\n do {\n fill -= incr;\n table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;\n } while (fill !== 0);\n\n /* backwards increment the len-bit code huff */\n incr = 1 << (len - 1);\n while (huff & incr) {\n incr >>= 1;\n }\n if (incr !== 0) {\n huff &= incr - 1;\n huff += incr;\n } else {\n huff = 0;\n }\n\n /* go to next symbol, update count, len */\n sym++;\n if (--count[len] === 0) {\n if (len === max) { break; }\n len = lens[lens_index + work[sym]];\n }\n\n /* create new sub-table if needed */\n if (len > root && (huff & mask) !== low) {\n /* if first time, transition to sub-tables */\n if (drop === 0) {\n drop = root;\n }\n\n /* increment past last table */\n next += min; /* here min is 1 << curr */\n\n /* determine length of next table */\n curr = len - drop;\n left = 1 << curr;\n while (curr + drop < max) {\n left -= count[curr + drop];\n if (left <= 0) { break; }\n curr++;\n left <<= 1;\n }\n\n /* check for enough space */\n used += 1 << curr;\n if ((type === LENS$1 && used > ENOUGH_LENS$1) ||\n (type === DISTS$1 && used > ENOUGH_DISTS$1)) {\n return 1;\n }\n\n /* point entry in root table to sub-table */\n low = huff & mask;\n /*table.op[low] = curr;\n table.bits[low] = root;\n table.val[low] = next - opts.table_index;*/\n table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;\n }\n }\n\n /* fill in remaining table entry if code is incomplete (guaranteed to have\n at most one remaining entry, since if the code is incomplete, the\n maximum code length that was allowed to get this far is one bit) */\n if (huff !== 0) {\n //table.op[next + huff] = 64; /* invalid code marker */\n //table.bits[next + huff] = len - drop;\n //table.val[next + huff] = 0;\n table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;\n }\n\n /* set return parameters */\n //opts.table_index += used;\n opts.bits = root;\n return 0;\n};\n\n\nvar inftrees = inflate_table;\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\n\n\n\n\n\nconst CODES = 0;\nconst LENS = 1;\nconst DISTS = 2;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\nconst {\n Z_FINISH: Z_FINISH$1, Z_BLOCK, Z_TREES,\n Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1, Z_NEED_DICT: Z_NEED_DICT$1, Z_STREAM_ERROR: Z_STREAM_ERROR$1, Z_DATA_ERROR: Z_DATA_ERROR$1, Z_MEM_ERROR: Z_MEM_ERROR$1, Z_BUF_ERROR,\n Z_DEFLATED\n} = constants$2;\n\n\n/* STATES ====================================================================*/\n/* ===========================================================================*/\n\n\nconst HEAD = 16180; /* i: waiting for magic header */\nconst FLAGS = 16181; /* i: waiting for method and flags (gzip) */\nconst TIME = 16182; /* i: waiting for modification time (gzip) */\nconst OS = 16183; /* i: waiting for extra flags and operating system (gzip) */\nconst EXLEN = 16184; /* i: waiting for extra length (gzip) */\nconst EXTRA = 16185; /* i: waiting for extra bytes (gzip) */\nconst NAME = 16186; /* i: waiting for end of file name (gzip) */\nconst COMMENT = 16187; /* i: waiting for end of comment (gzip) */\nconst HCRC = 16188; /* i: waiting for header crc (gzip) */\nconst DICTID = 16189; /* i: waiting for dictionary check value */\nconst DICT = 16190; /* waiting for inflateSetDictionary() call */\nconst TYPE = 16191; /* i: waiting for type bits, including last-flag bit */\nconst TYPEDO = 16192; /* i: same, but skip check to exit inflate on new block */\nconst STORED = 16193; /* i: waiting for stored size (length and complement) */\nconst COPY_ = 16194; /* i/o: same as COPY below, but only first time in */\nconst COPY = 16195; /* i/o: waiting for input or output to copy stored block */\nconst TABLE = 16196; /* i: waiting for dynamic block table lengths */\nconst LENLENS = 16197; /* i: waiting for code length code lengths */\nconst CODELENS = 16198; /* i: waiting for length/lit and distance code lengths */\nconst LEN_ = 16199; /* i: same as LEN below, but only first time in */\nconst LEN = 16200; /* i: waiting for length/lit/eob code */\nconst LENEXT = 16201; /* i: waiting for length extra bits */\nconst DIST = 16202; /* i: waiting for distance code */\nconst DISTEXT = 16203; /* i: waiting for distance extra bits */\nconst MATCH = 16204; /* o: waiting for output space to copy string */\nconst LIT = 16205; /* o: waiting for output space to write literal */\nconst CHECK = 16206; /* i: waiting for 32-bit check value */\nconst LENGTH = 16207; /* i: waiting for 32-bit length (gzip) */\nconst DONE = 16208; /* finished check, done -- remain here until reset */\nconst BAD = 16209; /* got a data error -- remain here until reset */\nconst MEM = 16210; /* got an inflate() memory error -- remain here until reset */\nconst SYNC = 16211; /* looking for synchronization bytes to restart inflate() */\n\n/* ===========================================================================*/\n\n\n\nconst ENOUGH_LENS = 852;\nconst ENOUGH_DISTS = 592;\n//const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);\n\nconst MAX_WBITS = 15;\n/* 32K LZ77 window */\nconst DEF_WBITS = MAX_WBITS;\n\n\nconst zswap32 = (q) => {\n\n return (((q >>> 24) & 0xff) +\n ((q >>> 8) & 0xff00) +\n ((q & 0xff00) << 8) +\n ((q & 0xff) << 24));\n};\n\n\nfunction InflateState() {\n this.strm = null; /* pointer back to this zlib stream */\n this.mode = 0; /* current inflate mode */\n this.last = false; /* true if processing last block */\n this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip,\n bit 2 true to validate check value */\n this.havedict = false; /* true if dictionary provided */\n this.flags = 0; /* gzip header method and flags (0 if zlib), or\n -1 if raw or no header yet */\n this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */\n this.check = 0; /* protected copy of check value */\n this.total = 0; /* protected copy of output count */\n // TODO: may be {}\n this.head = null; /* where to save gzip header information */\n\n /* sliding window */\n this.wbits = 0; /* log base 2 of requested window size */\n this.wsize = 0; /* window size or zero if not using window */\n this.whave = 0; /* valid bytes in the window */\n this.wnext = 0; /* window write index */\n this.window = null; /* allocated sliding window, if needed */\n\n /* bit accumulator */\n this.hold = 0; /* input bit accumulator */\n this.bits = 0; /* number of bits in \"in\" */\n\n /* for string and stored block copying */\n this.length = 0; /* literal or length of data to copy */\n this.offset = 0; /* distance back to copy string from */\n\n /* for table and code decoding */\n this.extra = 0; /* extra bits needed */\n\n /* fixed and dynamic code tables */\n this.lencode = null; /* starting table for length/literal codes */\n this.distcode = null; /* starting table for distance codes */\n this.lenbits = 0; /* index bits for lencode */\n this.distbits = 0; /* index bits for distcode */\n\n /* dynamic table building */\n this.ncode = 0; /* number of code length code lengths */\n this.nlen = 0; /* number of length code lengths */\n this.ndist = 0; /* number of distance code lengths */\n this.have = 0; /* number of code lengths in lens[] */\n this.next = null; /* next available space in codes[] */\n\n this.lens = new Uint16Array(320); /* temporary storage for code lengths */\n this.work = new Uint16Array(288); /* work area for code table building */\n\n /*\n because we don't have pointers in js, we use lencode and distcode directly\n as buffers so we don't need codes\n */\n //this.codes = new Int32Array(ENOUGH); /* space for code tables */\n this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */\n this.distdyn = null; /* dynamic table for distance codes (JS specific) */\n this.sane = 0; /* if false, allow invalid distance too far */\n this.back = 0; /* bits back of last unprocessed length/lit */\n this.was = 0; /* initial length of match */\n}\n\n\nconst inflateStateCheck = (strm) => {\n\n if (!strm) {\n return 1;\n }\n const state = strm.state;\n if (!state || state.strm !== strm ||\n state.mode < HEAD || state.mode > SYNC) {\n return 1;\n }\n return 0;\n};\n\n\nconst inflateResetKeep = (strm) => {\n\n if (inflateStateCheck(strm)) { return Z_STREAM_ERROR$1; }\n const state = strm.state;\n strm.total_in = strm.total_out = state.total = 0;\n strm.msg = ''; /*Z_NULL*/\n if (state.wrap) { /* to support ill-conceived Java test suite */\n strm.adler = state.wrap & 1;\n }\n state.mode = HEAD;\n state.last = 0;\n state.havedict = 0;\n state.flags = -1;\n state.dmax = 32768;\n state.head = null/*Z_NULL*/;\n state.hold = 0;\n state.bits = 0;\n //state.lencode = state.distcode = state.next = state.codes;\n state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS);\n state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS);\n\n state.sane = 1;\n state.back = -1;\n //Tracev((stderr, \"inflate: reset\\n\"));\n return Z_OK$1;\n};\n\n\nconst inflateReset = (strm) => {\n\n if (inflateStateCheck(strm)) { return Z_STREAM_ERROR$1; }\n const state = strm.state;\n state.wsize = 0;\n state.whave = 0;\n state.wnext = 0;\n return inflateResetKeep(strm);\n\n};\n\n\nconst inflateReset2 = (strm, windowBits) => {\n let wrap;\n\n /* get the state */\n if (inflateStateCheck(strm)) { return Z_STREAM_ERROR$1; }\n const state = strm.state;\n\n /* extract wrap request from windowBits parameter */\n if (windowBits < 0) {\n wrap = 0;\n windowBits = -windowBits;\n }\n else {\n wrap = (windowBits >> 4) + 5;\n if (windowBits < 48) {\n windowBits &= 15;\n }\n }\n\n /* set number of window bits, free window if different */\n if (windowBits && (windowBits < 8 || windowBits > 15)) {\n return Z_STREAM_ERROR$1;\n }\n if (state.window !== null && state.wbits !== windowBits) {\n state.window = null;\n }\n\n /* update state and reset the rest of it */\n state.wrap = wrap;\n state.wbits = windowBits;\n return inflateReset(strm);\n};\n\n\nconst inflateInit2 = (strm, windowBits) => {\n\n if (!strm) { return Z_STREAM_ERROR$1; }\n //strm.msg = Z_NULL; /* in case we return an error */\n\n const state = new InflateState();\n\n //if (state === Z_NULL) return Z_MEM_ERROR;\n //Tracev((stderr, \"inflate: allocated\\n\"));\n strm.state = state;\n state.strm = strm;\n state.window = null/*Z_NULL*/;\n state.mode = HEAD; /* to pass state test in inflateReset2() */\n const ret = inflateReset2(strm, windowBits);\n if (ret !== Z_OK$1) {\n strm.state = null/*Z_NULL*/;\n }\n return ret;\n};\n\n\nconst inflateInit = (strm) => {\n\n return inflateInit2(strm, DEF_WBITS);\n};\n\n\n/*\n Return state with length and distance decoding tables and index sizes set to\n fixed code decoding. Normally this returns fixed tables from inffixed.h.\n If BUILDFIXED is defined, then instead this routine builds the tables the\n first time it's called, and returns those tables the first time and\n thereafter. This reduces the size of the code by about 2K bytes, in\n exchange for a little execution time. However, BUILDFIXED should not be\n used for threaded applications, since the rewriting of the tables and virgin\n may not be thread-safe.\n */\nlet virgin = true;\n\nlet lenfix, distfix; // We have no pointers in JS, so keep tables separate\n\n\nconst fixedtables = (state) => {\n\n /* build fixed huffman tables if first call (may not be thread safe) */\n if (virgin) {\n lenfix = new Int32Array(512);\n distfix = new Int32Array(32);\n\n /* literal/length table */\n let sym = 0;\n while (sym < 144) { state.lens[sym++] = 8; }\n while (sym < 256) { state.lens[sym++] = 9; }\n while (sym < 280) { state.lens[sym++] = 7; }\n while (sym < 288) { state.lens[sym++] = 8; }\n\n inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });\n\n /* distance table */\n sym = 0;\n while (sym < 32) { state.lens[sym++] = 5; }\n\n inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });\n\n /* do this just once */\n virgin = false;\n }\n\n state.lencode = lenfix;\n state.lenbits = 9;\n state.distcode = distfix;\n state.distbits = 5;\n};\n\n\n/*\n Update the window with the last wsize (normally 32K) bytes written before\n returning. If window does not exist yet, create it. This is only called\n when a window is already in use, or when output has been written during this\n inflate call, but the end of the deflate stream has not been reached yet.\n It is also called to create a window for dictionary data when a dictionary\n is loaded.\n\n Providing output buffers larger than 32K to inflate() should provide a speed\n advantage, since only the last 32K of output is copied to the sliding window\n upon return from inflate(), and since all distances after the first 32K of\n output will fall in the output data, making match copies simpler and faster.\n The advantage may be dependent on the size of the processor's data caches.\n */\nconst updatewindow = (strm, src, end, copy) => {\n\n let dist;\n const state = strm.state;\n\n /* if it hasn't been done already, allocate space for the window */\n if (state.window === null) {\n state.wsize = 1 << state.wbits;\n state.wnext = 0;\n state.whave = 0;\n\n state.window = new Uint8Array(state.wsize);\n }\n\n /* copy state->wsize or less output bytes into the circular window */\n if (copy >= state.wsize) {\n state.window.set(src.subarray(end - state.wsize, end), 0);\n state.wnext = 0;\n state.whave = state.wsize;\n }\n else {\n dist = state.wsize - state.wnext;\n if (dist > copy) {\n dist = copy;\n }\n //zmemcpy(state->window + state->wnext, end - copy, dist);\n state.window.set(src.subarray(end - copy, end - copy + dist), state.wnext);\n copy -= dist;\n if (copy) {\n //zmemcpy(state->window, end - copy, copy);\n state.window.set(src.subarray(end - copy, end), 0);\n state.wnext = copy;\n state.whave = state.wsize;\n }\n else {\n state.wnext += dist;\n if (state.wnext === state.wsize) { state.wnext = 0; }\n if (state.whave < state.wsize) { state.whave += dist; }\n }\n }\n return 0;\n};\n\n\nconst inflate$2 = (strm, flush) => {\n\n let state;\n let input, output; // input/output buffers\n let next; /* next input INDEX */\n let put; /* next output INDEX */\n let have, left; /* available input and output */\n let hold; /* bit buffer */\n let bits; /* bits in bit buffer */\n let _in, _out; /* save starting available input and output */\n let copy; /* number of stored or match bytes to copy */\n let from; /* where to copy match bytes from */\n let from_source;\n let here = 0; /* current decoding table entry */\n let here_bits, here_op, here_val; // paked \"here\" denormalized (JS specific)\n //let last; /* parent table entry */\n let last_bits, last_op, last_val; // paked \"last\" denormalized (JS specific)\n let len; /* length to copy for repeats, bits to drop */\n let ret; /* return code */\n const hbuf = new Uint8Array(4); /* buffer for gzip header crc calculation */\n let opts;\n\n let n; // temporary variable for NEED_BITS\n\n const order = /* permutation of code lengths */\n new Uint8Array([ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]);\n\n\n if (inflateStateCheck(strm) || !strm.output ||\n (!strm.input && strm.avail_in !== 0)) {\n return Z_STREAM_ERROR$1;\n }\n\n state = strm.state;\n if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */\n\n\n //--- LOAD() ---\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n //---\n\n _in = have;\n _out = left;\n ret = Z_OK$1;\n\n inf_leave: // goto emulation\n for (;;) {\n switch (state.mode) {\n case HEAD:\n if (state.wrap === 0) {\n state.mode = TYPEDO;\n break;\n }\n //=== NEEDBITS(16);\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */\n if (state.wbits === 0) {\n state.wbits = 15;\n }\n state.check = 0/*crc32(0L, Z_NULL, 0)*/;\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32_1(state.check, hbuf, 2, 0);\n //===//\n\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = FLAGS;\n break;\n }\n if (state.head) {\n state.head.done = false;\n }\n if (!(state.wrap & 1) || /* check if zlib header allowed */\n (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {\n strm.msg = 'incorrect header check';\n state.mode = BAD;\n break;\n }\n if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {\n strm.msg = 'unknown compression method';\n state.mode = BAD;\n break;\n }\n //--- DROPBITS(4) ---//\n hold >>>= 4;\n bits -= 4;\n //---//\n len = (hold & 0x0f)/*BITS(4)*/ + 8;\n if (state.wbits === 0) {\n state.wbits = len;\n }\n if (len > 15 || len > state.wbits) {\n strm.msg = 'invalid window size';\n state.mode = BAD;\n break;\n }\n\n // !!! pako patch. Force use `options.windowBits` if passed.\n // Required to always use max window size by default.\n state.dmax = 1 << state.wbits;\n //state.dmax = 1 << len;\n\n state.flags = 0; /* indicate zlib header */\n //Tracev((stderr, \"inflate: zlib header ok\\n\"));\n strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n state.mode = hold & 0x200 ? DICTID : TYPE;\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n break;\n case FLAGS:\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.flags = hold;\n if ((state.flags & 0xff) !== Z_DEFLATED) {\n strm.msg = 'unknown compression method';\n state.mode = BAD;\n break;\n }\n if (state.flags & 0xe000) {\n strm.msg = 'unknown header flags set';\n state.mode = BAD;\n break;\n }\n if (state.head) {\n state.head.text = ((hold >> 8) & 1);\n }\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32_1(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = TIME;\n /* falls through */\n case TIME:\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (state.head) {\n state.head.time = hold;\n }\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n //=== CRC4(state.check, hold)\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n hbuf[2] = (hold >>> 16) & 0xff;\n hbuf[3] = (hold >>> 24) & 0xff;\n state.check = crc32_1(state.check, hbuf, 4, 0);\n //===\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = OS;\n /* falls through */\n case OS:\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if (state.head) {\n state.head.xflags = (hold & 0xff);\n state.head.os = (hold >> 8);\n }\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32_1(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = EXLEN;\n /* falls through */\n case EXLEN:\n if (state.flags & 0x0400) {\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.length = hold;\n if (state.head) {\n state.head.extra_len = hold;\n }\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n //=== CRC2(state.check, hold);\n hbuf[0] = hold & 0xff;\n hbuf[1] = (hold >>> 8) & 0xff;\n state.check = crc32_1(state.check, hbuf, 2, 0);\n //===//\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n }\n else if (state.head) {\n state.head.extra = null/*Z_NULL*/;\n }\n state.mode = EXTRA;\n /* falls through */\n case EXTRA:\n if (state.flags & 0x0400) {\n copy = state.length;\n if (copy > have) { copy = have; }\n if (copy) {\n if (state.head) {\n len = state.head.extra_len - state.length;\n if (!state.head.extra) {\n // Use untyped array for more convenient processing later\n state.head.extra = new Uint8Array(state.head.extra_len);\n }\n state.head.extra.set(\n input.subarray(\n next,\n // extra field is limited to 65536 bytes\n // - no need for additional size check\n next + copy\n ),\n /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/\n len\n );\n //zmemcpy(state.head.extra + len, next,\n // len + copy > state.head.extra_max ?\n // state.head.extra_max - len : copy);\n }\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n state.check = crc32_1(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n state.length -= copy;\n }\n if (state.length) { break inf_leave; }\n }\n state.length = 0;\n state.mode = NAME;\n /* falls through */\n case NAME:\n if (state.flags & 0x0800) {\n if (have === 0) { break inf_leave; }\n copy = 0;\n do {\n // TODO: 2 or 1 bytes?\n len = input[next + copy++];\n /* use constant limit because in js we should not preallocate memory */\n if (state.head && len &&\n (state.length < 65536 /*state.head.name_max*/)) {\n state.head.name += String.fromCharCode(len);\n }\n } while (len && copy < have);\n\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n state.check = crc32_1(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) { break inf_leave; }\n }\n else if (state.head) {\n state.head.name = null;\n }\n state.length = 0;\n state.mode = COMMENT;\n /* falls through */\n case COMMENT:\n if (state.flags & 0x1000) {\n if (have === 0) { break inf_leave; }\n copy = 0;\n do {\n len = input[next + copy++];\n /* use constant limit because in js we should not preallocate memory */\n if (state.head && len &&\n (state.length < 65536 /*state.head.comm_max*/)) {\n state.head.comment += String.fromCharCode(len);\n }\n } while (len && copy < have);\n if ((state.flags & 0x0200) && (state.wrap & 4)) {\n state.check = crc32_1(state.check, input, copy, next);\n }\n have -= copy;\n next += copy;\n if (len) { break inf_leave; }\n }\n else if (state.head) {\n state.head.comment = null;\n }\n state.mode = HCRC;\n /* falls through */\n case HCRC:\n if (state.flags & 0x0200) {\n //=== NEEDBITS(16); */\n while (bits < 16) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((state.wrap & 4) && hold !== (state.check & 0xffff)) {\n strm.msg = 'header crc mismatch';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n }\n if (state.head) {\n state.head.hcrc = ((state.flags >> 9) & 1);\n state.head.done = true;\n }\n strm.adler = state.check = 0;\n state.mode = TYPE;\n break;\n case DICTID:\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n strm.adler = state.check = zswap32(hold);\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = DICT;\n /* falls through */\n case DICT:\n if (state.havedict === 0) {\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n return Z_NEED_DICT$1;\n }\n strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;\n state.mode = TYPE;\n /* falls through */\n case TYPE:\n if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case TYPEDO:\n if (state.last) {\n //--- BYTEBITS() ---//\n hold >>>= bits & 7;\n bits -= bits & 7;\n //---//\n state.mode = CHECK;\n break;\n }\n //=== NEEDBITS(3); */\n while (bits < 3) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.last = (hold & 0x01)/*BITS(1)*/;\n //--- DROPBITS(1) ---//\n hold >>>= 1;\n bits -= 1;\n //---//\n\n switch ((hold & 0x03)/*BITS(2)*/) {\n case 0: /* stored block */\n //Tracev((stderr, \"inflate: stored block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = STORED;\n break;\n case 1: /* fixed block */\n fixedtables(state);\n //Tracev((stderr, \"inflate: fixed codes block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = LEN_; /* decode codes */\n if (flush === Z_TREES) {\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n break inf_leave;\n }\n break;\n case 2: /* dynamic block */\n //Tracev((stderr, \"inflate: dynamic codes block%s\\n\",\n // state.last ? \" (last)\" : \"\"));\n state.mode = TABLE;\n break;\n case 3:\n strm.msg = 'invalid block type';\n state.mode = BAD;\n }\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n break;\n case STORED:\n //--- BYTEBITS() ---// /* go to byte boundary */\n hold >>>= bits & 7;\n bits -= bits & 7;\n //---//\n //=== NEEDBITS(32); */\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {\n strm.msg = 'invalid stored block lengths';\n state.mode = BAD;\n break;\n }\n state.length = hold & 0xffff;\n //Tracev((stderr, \"inflate: stored length %u\\n\",\n // state.length));\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n state.mode = COPY_;\n if (flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case COPY_:\n state.mode = COPY;\n /* falls through */\n case COPY:\n copy = state.length;\n if (copy) {\n if (copy > have) { copy = have; }\n if (copy > left) { copy = left; }\n if (copy === 0) { break inf_leave; }\n //--- zmemcpy(put, next, copy); ---\n output.set(input.subarray(next, next + copy), put);\n //---//\n have -= copy;\n next += copy;\n left -= copy;\n put += copy;\n state.length -= copy;\n break;\n }\n //Tracev((stderr, \"inflate: stored end\\n\"));\n state.mode = TYPE;\n break;\n case TABLE:\n //=== NEEDBITS(14); */\n while (bits < 14) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;\n //--- DROPBITS(5) ---//\n hold >>>= 5;\n bits -= 5;\n //---//\n state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;\n //--- DROPBITS(5) ---//\n hold >>>= 5;\n bits -= 5;\n //---//\n state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;\n //--- DROPBITS(4) ---//\n hold >>>= 4;\n bits -= 4;\n //---//\n//#ifndef PKZIP_BUG_WORKAROUND\n if (state.nlen > 286 || state.ndist > 30) {\n strm.msg = 'too many length or distance symbols';\n state.mode = BAD;\n break;\n }\n//#endif\n //Tracev((stderr, \"inflate: table sizes ok\\n\"));\n state.have = 0;\n state.mode = LENLENS;\n /* falls through */\n case LENLENS:\n while (state.have < state.ncode) {\n //=== NEEDBITS(3);\n while (bits < 3) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);\n //--- DROPBITS(3) ---//\n hold >>>= 3;\n bits -= 3;\n //---//\n }\n while (state.have < 19) {\n state.lens[order[state.have++]] = 0;\n }\n // We have separate tables & no pointers. 2 commented lines below not needed.\n //state.next = state.codes;\n //state.lencode = state.next;\n // Switch to use dynamic table\n state.lencode = state.lendyn;\n state.lenbits = 7;\n\n opts = { bits: state.lenbits };\n ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);\n state.lenbits = opts.bits;\n\n if (ret) {\n strm.msg = 'invalid code lengths set';\n state.mode = BAD;\n break;\n }\n //Tracev((stderr, \"inflate: code lengths ok\\n\"));\n state.have = 0;\n state.mode = CODELENS;\n /* falls through */\n case CODELENS:\n while (state.have < state.nlen + state.ndist) {\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if (here_val < 16) {\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.lens[state.have++] = here_val;\n }\n else {\n if (here_val === 16) {\n //=== NEEDBITS(here.bits + 2);\n n = here_bits + 2;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n if (state.have === 0) {\n strm.msg = 'invalid bit length repeat';\n state.mode = BAD;\n break;\n }\n len = state.lens[state.have - 1];\n copy = 3 + (hold & 0x03);//BITS(2);\n //--- DROPBITS(2) ---//\n hold >>>= 2;\n bits -= 2;\n //---//\n }\n else if (here_val === 17) {\n //=== NEEDBITS(here.bits + 3);\n n = here_bits + 3;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n len = 0;\n copy = 3 + (hold & 0x07);//BITS(3);\n //--- DROPBITS(3) ---//\n hold >>>= 3;\n bits -= 3;\n //---//\n }\n else {\n //=== NEEDBITS(here.bits + 7);\n n = here_bits + 7;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n len = 0;\n copy = 11 + (hold & 0x7f);//BITS(7);\n //--- DROPBITS(7) ---//\n hold >>>= 7;\n bits -= 7;\n //---//\n }\n if (state.have + copy > state.nlen + state.ndist) {\n strm.msg = 'invalid bit length repeat';\n state.mode = BAD;\n break;\n }\n while (copy--) {\n state.lens[state.have++] = len;\n }\n }\n }\n\n /* handle error breaks in while */\n if (state.mode === BAD) { break; }\n\n /* check for end-of-block code (better have one) */\n if (state.lens[256] === 0) {\n strm.msg = 'invalid code -- missing end-of-block';\n state.mode = BAD;\n break;\n }\n\n /* build code tables -- note: do not change the lenbits or distbits\n values here (9 and 6) without reading the comments in inftrees.h\n concerning the ENOUGH constants, which depend on those values */\n state.lenbits = 9;\n\n opts = { bits: state.lenbits };\n ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);\n // We have separate tables & no pointers. 2 commented lines below not needed.\n // state.next_index = opts.table_index;\n state.lenbits = opts.bits;\n // state.lencode = state.next;\n\n if (ret) {\n strm.msg = 'invalid literal/lengths set';\n state.mode = BAD;\n break;\n }\n\n state.distbits = 6;\n //state.distcode.copy(state.codes);\n // Switch to use dynamic table\n state.distcode = state.distdyn;\n opts = { bits: state.distbits };\n ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);\n // We have separate tables & no pointers. 2 commented lines below not needed.\n // state.next_index = opts.table_index;\n state.distbits = opts.bits;\n // state.distcode = state.next;\n\n if (ret) {\n strm.msg = 'invalid distances set';\n state.mode = BAD;\n break;\n }\n //Tracev((stderr, 'inflate: codes ok\\n'));\n state.mode = LEN_;\n if (flush === Z_TREES) { break inf_leave; }\n /* falls through */\n case LEN_:\n state.mode = LEN;\n /* falls through */\n case LEN:\n if (have >= 6 && left >= 258) {\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n inffast(strm, _out);\n //--- LOAD() ---\n put = strm.next_out;\n output = strm.output;\n left = strm.avail_out;\n next = strm.next_in;\n input = strm.input;\n have = strm.avail_in;\n hold = state.hold;\n bits = state.bits;\n //---\n\n if (state.mode === TYPE) {\n state.back = -1;\n }\n break;\n }\n state.back = 0;\n for (;;) {\n here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if (here_bits <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if (here_op && (here_op & 0xf0) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.lencode[last_val +\n ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((last_bits + here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n //--- DROPBITS(last.bits) ---//\n hold >>>= last_bits;\n bits -= last_bits;\n //---//\n state.back += last_bits;\n }\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.back += here_bits;\n state.length = here_val;\n if (here_op === 0) {\n //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?\n // \"inflate: literal '%c'\\n\" :\n // \"inflate: literal 0x%02x\\n\", here.val));\n state.mode = LIT;\n break;\n }\n if (here_op & 32) {\n //Tracevv((stderr, \"inflate: end of block\\n\"));\n state.back = -1;\n state.mode = TYPE;\n break;\n }\n if (here_op & 64) {\n strm.msg = 'invalid literal/length code';\n state.mode = BAD;\n break;\n }\n state.extra = here_op & 15;\n state.mode = LENEXT;\n /* falls through */\n case LENEXT:\n if (state.extra) {\n //=== NEEDBITS(state.extra);\n n = state.extra;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n //--- DROPBITS(state.extra) ---//\n hold >>>= state.extra;\n bits -= state.extra;\n //---//\n state.back += state.extra;\n }\n //Tracevv((stderr, \"inflate: length %u\\n\", state.length));\n state.was = state.length;\n state.mode = DIST;\n /* falls through */\n case DIST:\n for (;;) {\n here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n if ((here_op & 0xf0) === 0) {\n last_bits = here_bits;\n last_op = here_op;\n last_val = here_val;\n for (;;) {\n here = state.distcode[last_val +\n ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];\n here_bits = here >>> 24;\n here_op = (here >>> 16) & 0xff;\n here_val = here & 0xffff;\n\n if ((last_bits + here_bits) <= bits) { break; }\n //--- PULLBYTE() ---//\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n //---//\n }\n //--- DROPBITS(last.bits) ---//\n hold >>>= last_bits;\n bits -= last_bits;\n //---//\n state.back += last_bits;\n }\n //--- DROPBITS(here.bits) ---//\n hold >>>= here_bits;\n bits -= here_bits;\n //---//\n state.back += here_bits;\n if (here_op & 64) {\n strm.msg = 'invalid distance code';\n state.mode = BAD;\n break;\n }\n state.offset = here_val;\n state.extra = (here_op) & 15;\n state.mode = DISTEXT;\n /* falls through */\n case DISTEXT:\n if (state.extra) {\n //=== NEEDBITS(state.extra);\n n = state.extra;\n while (bits < n) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;\n //--- DROPBITS(state.extra) ---//\n hold >>>= state.extra;\n bits -= state.extra;\n //---//\n state.back += state.extra;\n }\n//#ifdef INFLATE_STRICT\n if (state.offset > state.dmax) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break;\n }\n//#endif\n //Tracevv((stderr, \"inflate: distance %u\\n\", state.offset));\n state.mode = MATCH;\n /* falls through */\n case MATCH:\n if (left === 0) { break inf_leave; }\n copy = _out - left;\n if (state.offset > copy) { /* copy from window */\n copy = state.offset - copy;\n if (copy > state.whave) {\n if (state.sane) {\n strm.msg = 'invalid distance too far back';\n state.mode = BAD;\n break;\n }\n// (!) This block is disabled in zlib defaults,\n// don't enable it for binary compatibility\n//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR\n// Trace((stderr, \"inflate.c too far\\n\"));\n// copy -= state.whave;\n// if (copy > state.length) { copy = state.length; }\n// if (copy > left) { copy = left; }\n// left -= copy;\n// state.length -= copy;\n// do {\n// output[put++] = 0;\n// } while (--copy);\n// if (state.length === 0) { state.mode = LEN; }\n// break;\n//#endif\n }\n if (copy > state.wnext) {\n copy -= state.wnext;\n from = state.wsize - copy;\n }\n else {\n from = state.wnext - copy;\n }\n if (copy > state.length) { copy = state.length; }\n from_source = state.window;\n }\n else { /* copy from output */\n from_source = output;\n from = put - state.offset;\n copy = state.length;\n }\n if (copy > left) { copy = left; }\n left -= copy;\n state.length -= copy;\n do {\n output[put++] = from_source[from++];\n } while (--copy);\n if (state.length === 0) { state.mode = LEN; }\n break;\n case LIT:\n if (left === 0) { break inf_leave; }\n output[put++] = state.length;\n left--;\n state.mode = LEN;\n break;\n case CHECK:\n if (state.wrap) {\n //=== NEEDBITS(32);\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n // Use '|' instead of '+' to make sure that result is signed\n hold |= input[next++] << bits;\n bits += 8;\n }\n //===//\n _out -= left;\n strm.total_out += _out;\n state.total += _out;\n if ((state.wrap & 4) && _out) {\n strm.adler = state.check =\n /*UPDATE_CHECK(state.check, put - _out, _out);*/\n (state.flags ? crc32_1(state.check, output, _out, put - _out) : adler32_1(state.check, output, _out, put - _out));\n\n }\n _out = left;\n // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too\n if ((state.wrap & 4) && (state.flags ? hold : zswap32(hold)) !== state.check) {\n strm.msg = 'incorrect data check';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n //Tracev((stderr, \"inflate: check matches trailer\\n\"));\n }\n state.mode = LENGTH;\n /* falls through */\n case LENGTH:\n if (state.wrap && state.flags) {\n //=== NEEDBITS(32);\n while (bits < 32) {\n if (have === 0) { break inf_leave; }\n have--;\n hold += input[next++] << bits;\n bits += 8;\n }\n //===//\n if ((state.wrap & 4) && hold !== (state.total & 0xffffffff)) {\n strm.msg = 'incorrect length check';\n state.mode = BAD;\n break;\n }\n //=== INITBITS();\n hold = 0;\n bits = 0;\n //===//\n //Tracev((stderr, \"inflate: length matches trailer\\n\"));\n }\n state.mode = DONE;\n /* falls through */\n case DONE:\n ret = Z_STREAM_END$1;\n break inf_leave;\n case BAD:\n ret = Z_DATA_ERROR$1;\n break inf_leave;\n case MEM:\n return Z_MEM_ERROR$1;\n case SYNC:\n /* falls through */\n default:\n return Z_STREAM_ERROR$1;\n }\n }\n\n // inf_leave <- here is real place for \"goto inf_leave\", emulated via \"break inf_leave\"\n\n /*\n Return from inflate(), updating the total counts and the check value.\n If there was no progress during the inflate() call, return a buffer\n error. Call updatewindow() to create and/or update the window state.\n Note: a memory error from inflate() is non-recoverable.\n */\n\n //--- RESTORE() ---\n strm.next_out = put;\n strm.avail_out = left;\n strm.next_in = next;\n strm.avail_in = have;\n state.hold = hold;\n state.bits = bits;\n //---\n\n if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&\n (state.mode < CHECK || flush !== Z_FINISH$1))) {\n if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ;\n }\n _in -= strm.avail_in;\n _out -= strm.avail_out;\n strm.total_in += _in;\n strm.total_out += _out;\n state.total += _out;\n if ((state.wrap & 4) && _out) {\n strm.adler = state.check = /*UPDATE_CHECK(state.check, strm.next_out - _out, _out);*/\n (state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out));\n }\n strm.data_type = state.bits + (state.last ? 64 : 0) +\n (state.mode === TYPE ? 128 : 0) +\n (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);\n if (((_in === 0 && _out === 0) || flush === Z_FINISH$1) && ret === Z_OK$1) {\n ret = Z_BUF_ERROR;\n }\n return ret;\n};\n\n\nconst inflateEnd = (strm) => {\n\n if (inflateStateCheck(strm)) {\n return Z_STREAM_ERROR$1;\n }\n\n let state = strm.state;\n if (state.window) {\n state.window = null;\n }\n strm.state = null;\n return Z_OK$1;\n};\n\n\nconst inflateGetHeader = (strm, head) => {\n\n /* check state */\n if (inflateStateCheck(strm)) { return Z_STREAM_ERROR$1; }\n const state = strm.state;\n if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR$1; }\n\n /* save header structure */\n state.head = head;\n head.done = false;\n return Z_OK$1;\n};\n\n\nconst inflateSetDictionary = (strm, dictionary) => {\n const dictLength = dictionary.length;\n\n let state;\n let dictid;\n let ret;\n\n /* check state */\n if (inflateStateCheck(strm)) { return Z_STREAM_ERROR$1; }\n state = strm.state;\n\n if (state.wrap !== 0 && state.mode !== DICT) {\n return Z_STREAM_ERROR$1;\n }\n\n /* check for correct dictionary identifier */\n if (state.mode === DICT) {\n dictid = 1; /* adler32(0, null, 0)*/\n /* dictid = adler32(dictid, dictionary, dictLength); */\n dictid = adler32_1(dictid, dictionary, dictLength, 0);\n if (dictid !== state.check) {\n return Z_DATA_ERROR$1;\n }\n }\n /* copy dictionary to window using updatewindow(), which will amend the\n existing dictionary if appropriate */\n ret = updatewindow(strm, dictionary, dictLength, dictLength);\n if (ret) {\n state.mode = MEM;\n return Z_MEM_ERROR$1;\n }\n state.havedict = 1;\n // Tracev((stderr, \"inflate: dictionary set\\n\"));\n return Z_OK$1;\n};\n\n\nvar inflateReset_1 = inflateReset;\nvar inflateReset2_1 = inflateReset2;\nvar inflateResetKeep_1 = inflateResetKeep;\nvar inflateInit_1 = inflateInit;\nvar inflateInit2_1 = inflateInit2;\nvar inflate_2$1 = inflate$2;\nvar inflateEnd_1 = inflateEnd;\nvar inflateGetHeader_1 = inflateGetHeader;\nvar inflateSetDictionary_1 = inflateSetDictionary;\nvar inflateInfo = 'pako inflate (from Nodeca project)';\n\n/* Not implemented\nmodule.exports.inflateCodesUsed = inflateCodesUsed;\nmodule.exports.inflateCopy = inflateCopy;\nmodule.exports.inflateGetDictionary = inflateGetDictionary;\nmodule.exports.inflateMark = inflateMark;\nmodule.exports.inflatePrime = inflatePrime;\nmodule.exports.inflateSync = inflateSync;\nmodule.exports.inflateSyncPoint = inflateSyncPoint;\nmodule.exports.inflateUndermine = inflateUndermine;\nmodule.exports.inflateValidate = inflateValidate;\n*/\n\nvar inflate_1$2 = {\n\tinflateReset: inflateReset_1,\n\tinflateReset2: inflateReset2_1,\n\tinflateResetKeep: inflateResetKeep_1,\n\tinflateInit: inflateInit_1,\n\tinflateInit2: inflateInit2_1,\n\tinflate: inflate_2$1,\n\tinflateEnd: inflateEnd_1,\n\tinflateGetHeader: inflateGetHeader_1,\n\tinflateSetDictionary: inflateSetDictionary_1,\n\tinflateInfo: inflateInfo\n};\n\n// (C) 1995-2013 Jean-loup Gailly and Mark Adler\n// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin\n//\n// This software is provided 'as-is', without any express or implied\n// warranty. In no event will the authors be held liable for any damages\n// arising from the use of this software.\n//\n// Permission is granted to anyone to use this software for any purpose,\n// including commercial applications, and to alter it and redistribute it\n// freely, subject to the following restrictions:\n//\n// 1. The origin of this software must not be misrepresented; you must not\n// claim that you wrote the original software. If you use this software\n// in a product, an acknowledgment in the product documentation would be\n// appreciated but is not required.\n// 2. Altered source versions must be plainly marked as such, and must not be\n// misrepresented as being the original software.\n// 3. This notice may not be removed or altered from any source distribution.\n\nfunction GZheader() {\n /* true if compressed data believed to be text */\n this.text = 0;\n /* modification time */\n this.time = 0;\n /* extra flags (not used when writing a gzip file) */\n this.xflags = 0;\n /* operating system */\n this.os = 0;\n /* pointer to extra field or Z_NULL if none */\n this.extra = null;\n /* extra field length (valid if extra != Z_NULL) */\n this.extra_len = 0; // Actually, we don't need it in JS,\n // but leave for few code modifications\n\n //\n // Setup limits is not necessary because in js we should not preallocate memory\n // for inflate use constant limit in 65536 bytes\n //\n\n /* space at extra (only when reading header) */\n // this.extra_max = 0;\n /* pointer to zero-terminated file name or Z_NULL */\n this.name = '';\n /* space at name (only when reading header) */\n // this.name_max = 0;\n /* pointer to zero-terminated comment or Z_NULL */\n this.comment = '';\n /* space at comment (only when reading header) */\n // this.comm_max = 0;\n /* true if there was or will be a header crc */\n this.hcrc = 0;\n /* true when done reading gzip header (not used when writing a gzip file) */\n this.done = false;\n}\n\nvar gzheader = GZheader;\n\nconst toString = Object.prototype.toString;\n\n/* Public constants ==========================================================*/\n/* ===========================================================================*/\n\nconst {\n Z_NO_FLUSH, Z_FINISH,\n Z_OK, Z_STREAM_END, Z_NEED_DICT, Z_STREAM_ERROR, Z_DATA_ERROR, Z_MEM_ERROR\n} = constants$2;\n\n/* ===========================================================================*/\n\n\n/**\n * class Inflate\n *\n * Generic JS-style wrapper for zlib calls. If you don't need\n * streaming behaviour - use more simple functions: [[inflate]]\n * and [[inflateRaw]].\n **/\n\n/* internal\n * inflate.chunks -> Array\n *\n * Chunks of output data, if [[Inflate#onData]] not overridden.\n **/\n\n/**\n * Inflate.result -> Uint8Array|String\n *\n * Uncompressed result, generated by default [[Inflate#onData]]\n * and [[Inflate#onEnd]] handlers. Filled after you push last chunk\n * (call [[Inflate#push]] with `Z_FINISH` / `true` param).\n **/\n\n/**\n * Inflate.err -> Number\n *\n * Error code after inflate finished. 0 (Z_OK) on success.\n * Should be checked if broken data possible.\n **/\n\n/**\n * Inflate.msg -> String\n *\n * Error message, if [[Inflate.err]] != 0\n **/\n\n\n/**\n * new Inflate(options)\n * - options (Object): zlib inflate options.\n *\n * Creates new inflator instance with specified params. Throws exception\n * on bad params. Supported options:\n *\n * - `windowBits`\n * - `dictionary`\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information on these.\n *\n * Additional options, for internal needs:\n *\n * - `chunkSize` - size of generated data chunks (16K by default)\n * - `raw` (Boolean) - do raw inflate\n * - `to` (String) - if equal to 'string', then result will be converted\n * from utf8 to utf16 (javascript) string. When string output requested,\n * chunk length can differ from `chunkSize`, depending on content.\n *\n * By default, when no options set, autodetect deflate/gzip data format via\n * wrapper header.\n *\n * ##### Example:\n *\n * ```javascript\n * const pako = require('pako')\n * const chunk1 = new Uint8Array([1,2,3,4,5,6,7,8,9])\n * const chunk2 = new Uint8Array([10,11,12,13,14,15,16,17,18,19]);\n *\n * const inflate = new pako.Inflate({ level: 3});\n *\n * inflate.push(chunk1, false);\n * inflate.push(chunk2, true); // true -> last chunk\n *\n * if (inflate.err) { throw new Error(inflate.err); }\n *\n * console.log(inflate.result);\n * ```\n **/\nfunction Inflate$1(options) {\n this.options = common.assign({\n chunkSize: 1024 * 64,\n windowBits: 15,\n to: ''\n }, options || {});\n\n const opt = this.options;\n\n // Force window size for `raw` data, if not set directly,\n // because we have no header for autodetect.\n if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {\n opt.windowBits = -opt.windowBits;\n if (opt.windowBits === 0) { opt.windowBits = -15; }\n }\n\n // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate\n if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&\n !(options && options.windowBits)) {\n opt.windowBits += 32;\n }\n\n // Gzip header has no info about windows size, we can do autodetect only\n // for deflate. So, if window size not set, force it to max when gzip possible\n if ((opt.windowBits > 15) && (opt.windowBits < 48)) {\n // bit 3 (16) -> gzipped data\n // bit 4 (32) -> autodetect gzip/deflate\n if ((opt.windowBits & 15) === 0) {\n opt.windowBits |= 15;\n }\n }\n\n this.err = 0; // error code, if happens (0 = Z_OK)\n this.msg = ''; // error message\n this.ended = false; // used to avoid multiple onEnd() calls\n this.chunks = []; // chunks of compressed data\n\n this.strm = new zstream();\n this.strm.avail_out = 0;\n\n let status = inflate_1$2.inflateInit2(\n this.strm,\n opt.windowBits\n );\n\n if (status !== Z_OK) {\n throw new Error(messages[status]);\n }\n\n this.header = new gzheader();\n\n inflate_1$2.inflateGetHeader(this.strm, this.header);\n\n // Setup dictionary\n if (opt.dictionary) {\n // Convert data if needed\n if (typeof opt.dictionary === 'string') {\n opt.dictionary = strings.string2buf(opt.dictionary);\n } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {\n opt.dictionary = new Uint8Array(opt.dictionary);\n }\n if (opt.raw) { //In raw mode we need to set the dictionary early\n status = inflate_1$2.inflateSetDictionary(this.strm, opt.dictionary);\n if (status !== Z_OK) {\n throw new Error(messages[status]);\n }\n }\n }\n}\n\n/**\n * Inflate#push(data[, flush_mode]) -> Boolean\n * - data (Uint8Array|ArrayBuffer): input data\n * - flush_mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE\n * flush modes. See constants. Skipped or `false` means Z_NO_FLUSH,\n * `true` means Z_FINISH.\n *\n * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with\n * new output chunks. Returns `true` on success. If end of stream detected,\n * [[Inflate#onEnd]] will be called.\n *\n * `flush_mode` is not needed for normal operation, because end of stream\n * detected automatically. You may try to use it for advanced things, but\n * this functionality was not tested.\n *\n * On fail call [[Inflate#onEnd]] with error code and return false.\n *\n * ##### Example\n *\n * ```javascript\n * push(chunk, false); // push one of data chunks\n * ...\n * push(chunk, true); // push last chunk\n * ```\n **/\nInflate$1.prototype.push = function (data, flush_mode) {\n const strm = this.strm;\n const chunkSize = this.options.chunkSize;\n const dictionary = this.options.dictionary;\n let status, _flush_mode, last_avail_out;\n\n if (this.ended) return false;\n\n if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;\n else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;\n\n // Convert data if needed\n if (toString.call(data) === '[object ArrayBuffer]') {\n strm.input = new Uint8Array(data);\n } else {\n strm.input = data;\n }\n\n strm.next_in = 0;\n strm.avail_in = strm.input.length;\n\n for (;;) {\n if (strm.avail_out === 0) {\n strm.output = new Uint8Array(chunkSize);\n strm.next_out = 0;\n strm.avail_out = chunkSize;\n }\n\n status = inflate_1$2.inflate(strm, _flush_mode);\n\n if (status === Z_NEED_DICT && dictionary) {\n status = inflate_1$2.inflateSetDictionary(strm, dictionary);\n\n if (status === Z_OK) {\n status = inflate_1$2.inflate(strm, _flush_mode);\n } else if (status === Z_DATA_ERROR) {\n // Replace code with more verbose\n status = Z_NEED_DICT;\n }\n }\n\n // Skip snyc markers if more data follows and not raw mode\n while (strm.avail_in > 0 &&\n status === Z_STREAM_END &&\n strm.state.wrap > 0 &&\n data[strm.next_in] !== 0)\n {\n inflate_1$2.inflateReset(strm);\n status = inflate_1$2.inflate(strm, _flush_mode);\n }\n\n switch (status) {\n case Z_STREAM_ERROR:\n case Z_DATA_ERROR:\n case Z_NEED_DICT:\n case Z_MEM_ERROR:\n this.onEnd(status);\n this.ended = true;\n return false;\n }\n\n // Remember real `avail_out` value, because we may patch out buffer content\n // to align utf8 strings boundaries.\n last_avail_out = strm.avail_out;\n\n if (strm.next_out) {\n if (strm.avail_out === 0 || status === Z_STREAM_END) {\n\n if (this.options.to === 'string') {\n\n let next_out_utf8 = strings.utf8border(strm.output, strm.next_out);\n\n let tail = strm.next_out - next_out_utf8;\n let utf8str = strings.buf2string(strm.output, next_out_utf8);\n\n // move tail & realign counters\n strm.next_out = tail;\n strm.avail_out = chunkSize - tail;\n if (tail) strm.output.set(strm.output.subarray(next_out_utf8, next_out_utf8 + tail), 0);\n\n this.onData(utf8str);\n\n } else {\n this.onData(strm.output.length === strm.next_out ? strm.output : strm.output.subarray(0, strm.next_out));\n }\n }\n }\n\n // Must repeat iteration if out buffer is full\n if (status === Z_OK && last_avail_out === 0) continue;\n\n // Finalize if end of stream reached.\n if (status === Z_STREAM_END) {\n status = inflate_1$2.inflateEnd(this.strm);\n this.onEnd(status);\n this.ended = true;\n return true;\n }\n\n if (strm.avail_in === 0) break;\n }\n\n return true;\n};\n\n\n/**\n * Inflate#onData(chunk) -> Void\n * - chunk (Uint8Array|String): output data. When string output requested,\n * each chunk will be string.\n *\n * By default, stores data blocks in `chunks[]` property and glue\n * those in `onEnd`. Override this handler, if you need another behaviour.\n **/\nInflate$1.prototype.onData = function (chunk) {\n this.chunks.push(chunk);\n};\n\n\n/**\n * Inflate#onEnd(status) -> Void\n * - status (Number): inflate status. 0 (Z_OK) on success,\n * other if not.\n *\n * Called either after you tell inflate that the input stream is\n * complete (Z_FINISH). By default - join collected chunks,\n * free memory and fill `results` / `err` properties.\n **/\nInflate$1.prototype.onEnd = function (status) {\n // On success - join\n if (status === Z_OK) {\n if (this.options.to === 'string') {\n this.result = this.chunks.join('');\n } else {\n this.result = common.flattenChunks(this.chunks);\n }\n }\n this.chunks = [];\n this.err = status;\n this.msg = this.strm.msg;\n};\n\n\n/**\n * inflate(data[, options]) -> Uint8Array|String\n * - data (Uint8Array|ArrayBuffer): input data to decompress.\n * - options (Object): zlib inflate options.\n *\n * Decompress `data` with inflate/ungzip and `options`. Autodetect\n * format via wrapper header by default. That's why we don't provide\n * separate `ungzip` method.\n *\n * Supported options are:\n *\n * - windowBits\n *\n * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)\n * for more information.\n *\n * Sugar (options):\n *\n * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify\n * negative windowBits implicitly.\n * - `to` (String) - if equal to 'string', then result will be converted\n * from utf8 to utf16 (javascript) string. When string output requested,\n * chunk length can differ from `chunkSize`, depending on content.\n *\n *\n * ##### Example:\n *\n * ```javascript\n * const pako = require('pako');\n * const input = pako.deflate(new Uint8Array([1,2,3,4,5,6,7,8,9]));\n * let output;\n *\n * try {\n * output = pako.inflate(input);\n * } catch (err) {\n * console.log(err);\n * }\n * ```\n **/\nfunction inflate$1(input, options) {\n const inflator = new Inflate$1(options);\n\n inflator.push(input);\n\n // That will never happens, if you don't cheat with options :)\n if (inflator.err) throw inflator.msg || messages[inflator.err];\n\n return inflator.result;\n}\n\n\n/**\n * inflateRaw(data[, options]) -> Uint8Array|String\n * - data (Uint8Array|ArrayBuffer): input data to decompress.\n * - options (Object): zlib inflate options.\n *\n * The same as [[inflate]], but creates raw data, without wrapper\n * (header and adler32 crc).\n **/\nfunction inflateRaw$1(input, options) {\n options = options || {};\n options.raw = true;\n return inflate$1(input, options);\n}\n\n\n/**\n * ungzip(data[, options]) -> Uint8Array|String\n * - data (Uint8Array|ArrayBuffer): input data to decompress.\n * - options (Object): zlib inflate options.\n *\n * Just shortcut to [[inflate]], because it autodetects format\n * by header.content. Done for convenience.\n **/\n\n\nvar Inflate_1$1 = Inflate$1;\nvar inflate_2 = inflate$1;\nvar inflateRaw_1$1 = inflateRaw$1;\nvar ungzip$1 = inflate$1;\nvar constants = constants$2;\n\nvar inflate_1$1 = {\n\tInflate: Inflate_1$1,\n\tinflate: inflate_2,\n\tinflateRaw: inflateRaw_1$1,\n\tungzip: ungzip$1,\n\tconstants: constants\n};\n\nconst { Deflate, deflate, deflateRaw, gzip } = deflate_1$1;\n\nconst { Inflate, inflate, inflateRaw, ungzip } = inflate_1$1;\n\n\n\nvar Deflate_1 = Deflate;\nvar deflate_1 = deflate;\nvar deflateRaw_1 = deflateRaw;\nvar gzip_1 = gzip;\nvar Inflate_1 = Inflate;\nvar inflate_1 = inflate;\nvar inflateRaw_1 = inflateRaw;\nvar ungzip_1 = ungzip;\nvar constants_1 = constants$2;\n\nvar pako = {\n\tDeflate: Deflate_1,\n\tdeflate: deflate_1,\n\tdeflateRaw: deflateRaw_1,\n\tgzip: gzip_1,\n\tInflate: Inflate_1,\n\tinflate: inflate_1,\n\tinflateRaw: inflateRaw_1,\n\tungzip: ungzip_1,\n\tconstants: constants_1\n};\n\nexport { Deflate_1 as Deflate, Inflate_1 as Inflate, constants_1 as constants, pako as default, deflate_1 as deflate, deflateRaw_1 as deflateRaw, gzip_1 as gzip, inflate_1 as inflate, inflateRaw_1 as inflateRaw, ungzip_1 as ungzip };\n","/**\n * @license\n * Copyright 2019 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\nconst NODE_MODE = false;\nconst global = NODE_MODE ? globalThis : window;\n\n/**\n * Whether the current browser supports `adoptedStyleSheets`.\n */\nexport const supportsAdoptingStyleSheets =\n global.ShadowRoot &&\n (global.ShadyCSS === undefined || global.ShadyCSS.nativeShadow) &&\n 'adoptedStyleSheets' in Document.prototype &&\n 'replace' in CSSStyleSheet.prototype;\n\n/**\n * A CSSResult or native CSSStyleSheet.\n *\n * In browsers that support constructible CSS style sheets, CSSStyleSheet\n * object can be used for styling along side CSSResult from the `css`\n * template tag.\n */\nexport type CSSResultOrNative = CSSResult | CSSStyleSheet;\n\nexport type CSSResultArray = Array<CSSResultOrNative | CSSResultArray>;\n\n/**\n * A single CSSResult, CSSStyleSheet, or an array or nested arrays of those.\n */\nexport type CSSResultGroup = CSSResultOrNative | CSSResultArray;\n\nconst constructionToken = Symbol();\n\nconst cssTagCache = new WeakMap<TemplateStringsArray, CSSStyleSheet>();\n\n/**\n * A container for a string of CSS text, that may be used to create a CSSStyleSheet.\n *\n * CSSResult is the return value of `css`-tagged template literals and\n * `unsafeCSS()`. In order to ensure that CSSResults are only created via the\n * `css` tag and `unsafeCSS()`, CSSResult cannot be constructed directly.\n */\nexport class CSSResult {\n // This property needs to remain unminified.\n ['_$cssResult$'] = true;\n readonly cssText: string;\n private _styleSheet?: CSSStyleSheet;\n private _strings: TemplateStringsArray | undefined;\n\n private constructor(\n cssText: string,\n strings: TemplateStringsArray | undefined,\n safeToken: symbol\n ) {\n if (safeToken !== constructionToken) {\n throw new Error(\n 'CSSResult is not constructable. Use `unsafeCSS` or `css` instead.'\n );\n }\n this.cssText = cssText;\n this._strings = strings;\n }\n\n // This is a getter so that it's lazy. In practice, this means stylesheets\n // are not created until the first element instance is made.\n get styleSheet(): CSSStyleSheet | undefined {\n // If `supportsAdoptingStyleSheets` is true then we assume CSSStyleSheet is\n // constructable.\n let styleSheet = this._styleSheet;\n const strings = this._strings;\n if (supportsAdoptingStyleSheets && styleSheet === undefined) {\n const cacheable = strings !== undefined && strings.length === 1;\n if (cacheable) {\n styleSheet = cssTagCache.get(strings);\n }\n if (styleSheet === undefined) {\n (this._styleSheet = styleSheet = new CSSStyleSheet()).replaceSync(\n this.cssText\n );\n if (cacheable) {\n cssTagCache.set(strings, styleSheet);\n }\n }\n }\n return styleSheet;\n }\n\n toString(): string {\n return this.cssText;\n }\n}\n\ntype ConstructableCSSResult = CSSResult & {\n new (\n cssText: string,\n strings: TemplateStringsArray | undefined,\n safeToken: symbol\n ): CSSResult;\n};\n\nconst textFromCSSResult = (value: CSSResultGroup | number) => {\n // This property needs to remain unminified.\n if ((value as CSSResult)['_$cssResult$'] === true) {\n return (value as CSSResult).cssText;\n } else if (typeof value === 'number') {\n return value;\n } else {\n throw new Error(\n `Value passed to 'css' function must be a 'css' function result: ` +\n `${value}. Use 'unsafeCSS' to pass non-literal values, but take care ` +\n `to ensure page security.`\n );\n }\n};\n\n/**\n * Wrap a value for interpolation in a {@linkcode css} tagged template literal.\n *\n * This is unsafe because untrusted CSS text can be used to phone home\n * or exfiltrate data to an attacker controlled site. Take care to only use\n * this with trusted input.\n */\nexport const unsafeCSS = (value: unknown) =>\n new (CSSResult as ConstructableCSSResult)(\n typeof value === 'string' ? value : String(value),\n undefined,\n constructionToken\n );\n\n/**\n * A template literal tag which can be used with LitElement's\n * {@linkcode LitElement.styles} property to set element styles.\n *\n * For security reasons, only literal string values and number may be used in\n * embedded expressions. To incorporate non-literal values {@linkcode unsafeCSS}\n * may be used inside an expression.\n */\nexport const css = (\n strings: TemplateStringsArray,\n ...values: (CSSResultGroup | number)[]\n): CSSResult => {\n const cssText =\n strings.length === 1\n ? strings[0]\n : values.reduce(\n (acc, v, idx) => acc + textFromCSSResult(v) + strings[idx + 1],\n strings[0]\n );\n return new (CSSResult as ConstructableCSSResult)(\n cssText,\n strings,\n constructionToken\n );\n};\n\n/**\n * Applies the given styles to a `shadowRoot`. When Shadow DOM is\n * available but `adoptedStyleSheets` is not, styles are appended to the\n * `shadowRoot` to [mimic spec behavior](https://wicg.github.io/construct-stylesheets/#using-constructed-stylesheets).\n * Note, when shimming is used, any styles that are subsequently placed into\n * the shadowRoot should be placed *before* any shimmed adopted styles. This\n * will match spec behavior that gives adopted sheets precedence over styles in\n * shadowRoot.\n */\nexport const adoptStyles = (\n renderRoot: ShadowRoot,\n styles: Array<CSSResultOrNative>\n) => {\n if (supportsAdoptingStyleSheets) {\n (renderRoot as ShadowRoot).adoptedStyleSheets = styles.map((s) =>\n s instanceof CSSStyleSheet ? s : s.styleSheet!\n );\n } else {\n styles.forEach((s) => {\n const style = document.createElement('style');\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n const nonce = (global as any)['litNonce'];\n if (nonce !== undefined) {\n style.setAttribute('nonce', nonce);\n }\n style.textContent = (s as CSSResult).cssText;\n renderRoot.appendChild(style);\n });\n }\n};\n\nconst cssResultFromStyleSheet = (sheet: CSSStyleSheet) => {\n let cssText = '';\n for (const rule of sheet.cssRules) {\n cssText += rule.cssText;\n }\n return unsafeCSS(cssText);\n};\n\nexport const getCompatibleStyle =\n supportsAdoptingStyleSheets ||\n (NODE_MODE && global.CSSStyleSheet === undefined)\n ? (s: CSSResultOrNative) => s\n : (s: CSSResultOrNative) =>\n s instanceof CSSStyleSheet ? cssResultFromStyleSheet(s) : s;\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/**\n * Use this module if you want to create your own base class extending\n * {@link ReactiveElement}.\n * @packageDocumentation\n */\n\nimport {\n getCompatibleStyle,\n adoptStyles,\n CSSResultGroup,\n CSSResultOrNative,\n} from './css-tag.js';\nimport type {\n ReactiveController,\n ReactiveControllerHost,\n} from './reactive-controller.js';\n\nexport * from './css-tag.js';\nexport type {\n ReactiveController,\n ReactiveControllerHost,\n} from './reactive-controller.js';\n\nconst NODE_MODE = false;\nconst global = NODE_MODE ? globalThis : window;\n\nif (NODE_MODE) {\n global.customElements ??= {\n define() {},\n } as unknown as CustomElementRegistry;\n}\n\nconst DEV_MODE = true;\n\nlet requestUpdateThenable: (name: string) => {\n then: (\n onfulfilled?: (value: boolean) => void,\n _onrejected?: () => void\n ) => void;\n};\n\nlet issueWarning: (code: string, warning: string) => void;\n\nconst trustedTypes = (global as unknown as {trustedTypes?: {emptyScript: ''}})\n .trustedTypes;\n\n// Temporary workaround for https://crbug.com/993268\n// Currently, any attribute starting with \"on\" is considered to be a\n// TrustedScript source. Such boolean attributes must be set to the equivalent\n// trusted emptyScript value.\nconst emptyStringForBooleanAttribute = trustedTypes\n ? (trustedTypes.emptyScript as unknown as '')\n : '';\n\nconst polyfillSupport = DEV_MODE\n ? global.reactiveElementPolyfillSupportDevMode\n : global.reactiveElementPolyfillSupport;\n\nif (DEV_MODE) {\n // Ensure warnings are issued only 1x, even if multiple versions of Lit\n // are loaded.\n const issuedWarnings: Set<string | undefined> = (global.litIssuedWarnings ??=\n new Set());\n\n // Issue a warning, if we haven't already.\n issueWarning = (code: string, warning: string) => {\n warning += ` See https://lit.dev/msg/${code} for more information.`;\n if (!issuedWarnings.has(warning)) {\n console.warn(warning);\n issuedWarnings.add(warning);\n }\n };\n\n issueWarning(\n 'dev-mode',\n `Lit is in dev mode. Not recommended for production!`\n );\n\n // Issue polyfill support warning.\n if (global.ShadyDOM?.inUse && polyfillSupport === undefined) {\n issueWarning(\n 'polyfill-support-missing',\n `Shadow DOM is being polyfilled via \\`ShadyDOM\\` but ` +\n `the \\`polyfill-support\\` module has not been loaded.`\n );\n }\n\n requestUpdateThenable = (name) => ({\n then: (\n onfulfilled?: (value: boolean) => void,\n _onrejected?: () => void\n ) => {\n issueWarning(\n 'request-update-promise',\n `The \\`requestUpdate\\` method should no longer return a Promise but ` +\n `does so on \\`${name}\\`. Use \\`updateComplete\\` instead.`\n );\n if (onfulfilled !== undefined) {\n onfulfilled(false);\n }\n },\n });\n}\n\n/**\n * Contains types that are part of the unstable debug API.\n *\n * Everything in this API is not stable and may change or be removed in the future,\n * even on patch releases.\n */\n// eslint-disable-next-line @typescript-eslint/no-namespace\nexport namespace ReactiveUnstable {\n /**\n * When Lit is running in dev mode and `window.emitLitDebugLogEvents` is true,\n * we will emit 'lit-debug' events to window, with live details about the update and render\n * lifecycle. These can be useful for writing debug tooling and visualizations.\n *\n * Please be aware that running with window.emitLitDebugLogEvents has performance overhead,\n * making certain operations that are normally very cheap (like a no-op render) much slower,\n * because we must copy data and dispatch events.\n */\n // eslint-disable-next-line @typescript-eslint/no-namespace\n export namespace DebugLog {\n export type Entry = Update;\n export interface Update {\n kind: 'update';\n }\n }\n}\n\ninterface DebugLoggingWindow {\n // Even in dev mode, we generally don't want to emit these events, as that's\n // another level of cost, so only emit them when DEV_MODE is true _and_ when\n // window.emitLitDebugEvents is true.\n emitLitDebugLogEvents?: boolean;\n}\n\n/**\n * Useful for visualizing and logging insights into what the Lit template system is doing.\n *\n * Compiled out of prod mode builds.\n */\nconst debugLogEvent = DEV_MODE\n ? (event: ReactiveUnstable.DebugLog.Entry) => {\n const shouldEmit = (global as unknown as DebugLoggingWindow)\n .emitLitDebugLogEvents;\n if (!shouldEmit) {\n return;\n }\n global.dispatchEvent(\n new CustomEvent<ReactiveUnstable.DebugLog.Entry>('lit-debug', {\n detail: event,\n })\n );\n }\n : undefined;\n\n/*\n * When using Closure Compiler, JSCompiler_renameProperty(property, object) is\n * replaced at compile time by the munged name for object[property]. We cannot\n * alias this function, so we have to use a small shim that has the same\n * behavior when not compiling.\n */\n/*@__INLINE__*/\nconst JSCompiler_renameProperty = <P extends PropertyKey>(\n prop: P,\n _obj: unknown\n): P => prop;\n\n/**\n * Converts property values to and from attribute values.\n */\nexport interface ComplexAttributeConverter<Type = unknown, TypeHint = unknown> {\n /**\n * Called to convert an attribute value to a property\n * value.\n */\n fromAttribute?(value: string | null, type?: TypeHint): Type;\n\n /**\n * Called to convert a property value to an attribute\n * value.\n *\n * It returns unknown instead of string, to be compatible with\n * https://github.com/WICG/trusted-types (and similar efforts).\n */\n toAttribute?(value: Type, type?: TypeHint): unknown;\n}\n\ntype AttributeConverter<Type = unknown, TypeHint = unknown> =\n | ComplexAttributeConverter<Type>\n | ((value: string | null, type?: TypeHint) => Type);\n\n/**\n * Defines options for a property accessor.\n */\nexport interface PropertyDeclaration<Type = unknown, TypeHint = unknown> {\n /**\n * When set to `true`, indicates the property is internal private state. The\n * property should not be set by users. When using TypeScript, this property\n * should be marked as `private` or `protected`, and it is also a common\n * practice to use a leading `_` in the name. The property is not added to\n * `observedAttributes`.\n */\n readonly state?: boolean;\n\n /**\n * Indicates how and whether the property becomes an observed attribute.\n * If the value is `false`, the property is not added to `observedAttributes`.\n * If true or absent, the lowercased property name is observed (e.g. `fooBar`\n * becomes `foobar`). If a string, the string value is observed (e.g\n * `attribute: 'foo-bar'`).\n */\n readonly attribute?: boolean | string;\n\n /**\n * Indicates the type of the property. This is used only as a hint for the\n * `converter` to determine how to convert the attribute\n * to/from a property.\n */\n readonly type?: TypeHint;\n\n /**\n * Indicates how to convert the attribute to/from a property. If this value\n * is a function, it is used to convert the attribute value a the property\n * value. If it's an object, it can have keys for `fromAttribute` and\n * `toAttribute`. If no `toAttribute` function is provided and\n * `reflect` is set to `true`, the property value is set directly to the\n * attribute. A default `converter` is used if none is provided; it supports\n * `Boolean`, `String`, `Number`, `Object`, and `Array`. Note,\n * when a property changes and the converter is used to update the attribute,\n * the property is never updated again as a result of the attribute changing,\n * and vice versa.\n */\n readonly converter?: AttributeConverter<Type, TypeHint>;\n\n /**\n * Indicates if the property should reflect to an attribute.\n * If `true`, when the property is set, the attribute is set using the\n * attribute name determined according to the rules for the `attribute`\n * property option and the value of the property converted using the rules\n * from the `converter` property option.\n */\n readonly reflect?: boolean;\n\n /**\n * A function that indicates if a property should be considered changed when\n * it is set. The function should take the `newValue` and `oldValue` and\n * return `true` if an update should be requested.\n */\n hasChanged?(value: Type, oldValue: Type): boolean;\n\n /**\n * Indicates whether an accessor will be created for this property. By\n * default, an accessor will be generated for this property that requests an\n * update when set. If this flag is `true`, no accessor will be created, and\n * it will be the user's responsibility to call\n * `this.requestUpdate(propertyName, oldValue)` to request an update when\n * the property changes.\n */\n readonly noAccessor?: boolean;\n}\n\n/**\n * Map of properties to PropertyDeclaration options. For each property an\n * accessor is made, and the property is processed according to the\n * PropertyDeclaration options.\n */\nexport interface PropertyDeclarations {\n readonly [key: string]: PropertyDeclaration;\n}\n\ntype PropertyDeclarationMap = Map<PropertyKey, PropertyDeclaration>;\n\ntype AttributeMap = Map<string, PropertyKey>;\n\n/**\n * A Map of property keys to values.\n *\n * Takes an optional type parameter T, which when specified as a non-any,\n * non-unknown type, will make the Map more strongly-typed, associating the map\n * keys with their corresponding value type on T.\n *\n * Use `PropertyValues<this>` when overriding ReactiveElement.update() and\n * other lifecycle methods in order to get stronger type-checking on keys\n * and values.\n */\n// This type is conditional so that if the parameter T is not specified, or\n// is `any`, the type will include `Map<PropertyKey, unknown>`. Since T is not\n// given in the uses of PropertyValues in this file, all uses here fallback to\n// meaning `Map<PropertyKey, unknown>`, but if a developer uses\n// `PropertyValues<this>` (or any other value for T) they will get a\n// strongly-typed Map type.\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport type PropertyValues<T = any> = T extends object\n ? PropertyValueMap<T>\n : Map<PropertyKey, unknown>;\n\n/**\n * Do not use, instead prefer {@linkcode PropertyValues}.\n */\n// This type must be exported such that JavaScript generated by the Google\n// Closure Compiler can import a type reference.\nexport interface PropertyValueMap<T> extends Map<PropertyKey, unknown> {\n get<K extends keyof T>(k: K): T[K];\n set<K extends keyof T>(key: K, value: T[K]): this;\n has<K extends keyof T>(k: K): boolean;\n delete<K extends keyof T>(k: K): boolean;\n}\n\nexport const defaultConverter: ComplexAttributeConverter = {\n toAttribute(value: unknown, type?: unknown): unknown {\n switch (type) {\n case Boolean:\n value = value ? emptyStringForBooleanAttribute : null;\n break;\n case Object:\n case Array:\n // if the value is `null` or `undefined` pass this through\n // to allow removing/no change behavior.\n value = value == null ? value : JSON.stringify(value);\n break;\n }\n return value;\n },\n\n fromAttribute(value: string | null, type?: unknown) {\n let fromValue: unknown = value;\n switch (type) {\n case Boolean:\n fromValue = value !== null;\n break;\n case Number:\n fromValue = value === null ? null : Number(value);\n break;\n case Object:\n case Array:\n // Do *not* generate exception when invalid JSON is set as elements\n // don't normally complain on being mis-configured.\n // TODO(sorvell): Do generate exception in *dev mode*.\n try {\n // Assert to adhere to Bazel's \"must type assert JSON parse\" rule.\n fromValue = JSON.parse(value!) as unknown;\n } catch (e) {\n fromValue = null;\n }\n break;\n }\n return fromValue;\n },\n};\n\nexport interface HasChanged {\n (value: unknown, old: unknown): boolean;\n}\n\n/**\n * Change function that returns true if `value` is different from `oldValue`.\n * This method is used as the default for a property's `hasChanged` function.\n */\nexport const notEqual: HasChanged = (value: unknown, old: unknown): boolean => {\n // This ensures (old==NaN, value==NaN) always returns false\n return old !== value && (old === old || value === value);\n};\n\nconst defaultPropertyDeclaration: PropertyDeclaration = {\n attribute: true,\n type: String,\n converter: defaultConverter,\n reflect: false,\n hasChanged: notEqual,\n};\n\n/**\n * The Closure JS Compiler doesn't currently have good support for static\n * property semantics where \"this\" is dynamic (e.g.\n * https://github.com/google/closure-compiler/issues/3177 and others) so we use\n * this hack to bypass any rewriting by the compiler.\n */\nconst finalized = 'finalized';\n\n/**\n * A string representing one of the supported dev mode warning categories.\n */\nexport type WarningKind = 'change-in-update' | 'migration';\n\nexport type Initializer = (element: ReactiveElement) => void;\n\nconst htmlElementShimNeeded = NODE_MODE && global.HTMLElement === undefined;\nif (htmlElementShimNeeded) {\n global.HTMLElement = class HTMLElement {} as unknown as typeof HTMLElement;\n}\n\n/**\n * Base element class which manages element properties and attributes. When\n * properties change, the `update` method is asynchronously called. This method\n * should be supplied by subclassers to render updates as desired.\n * @noInheritDoc\n */\nexport abstract class ReactiveElement\n extends HTMLElement\n implements ReactiveControllerHost\n{\n // Note: these are patched in only in DEV_MODE.\n /**\n * Read or set all the enabled warning categories for this class.\n *\n * This property is only used in development builds.\n *\n * @nocollapse\n * @category dev-mode\n */\n static enabledWarnings?: WarningKind[];\n\n /**\n * Enable the given warning category for this class.\n *\n * This method only exists in development builds, so it should be accessed\n * with a guard like:\n *\n * ```ts\n * // Enable for all ReactiveElement subclasses\n * ReactiveElement.enableWarning?.('migration');\n *\n * // Enable for only MyElement and subclasses\n * MyElement.enableWarning?.('migration');\n * ```\n *\n * @nocollapse\n * @category dev-mode\n */\n static enableWarning?: (warningKind: WarningKind) => void;\n\n /**\n * Disable the given warning category for this class.\n *\n * This method only exists in development builds, so it should be accessed\n * with a guard like:\n *\n * ```ts\n * // Disable for all ReactiveElement subclasses\n * ReactiveElement.disableWarning?.('migration');\n *\n * // Disable for only MyElement and subclasses\n * MyElement.disableWarning?.('migration');\n * ```\n *\n * @nocollapse\n * @category dev-mode\n */\n static disableWarning?: (warningKind: WarningKind) => void;\n\n /**\n * Adds an initializer function to the class that is called during instance\n * construction.\n *\n * This is useful for code that runs against a `ReactiveElement`\n * subclass, such as a decorator, that needs to do work for each\n * instance, such as setting up a `ReactiveController`.\n *\n * ```ts\n * const myDecorator = (target: typeof ReactiveElement, key: string) => {\n * target.addInitializer((instance: ReactiveElement) => {\n * // This is run during construction of the element\n * new MyController(instance);\n * });\n * }\n * ```\n *\n * Decorating a field will then cause each instance to run an initializer\n * that adds a controller:\n *\n * ```ts\n * class MyElement extends LitElement {\n * @myDecorator foo;\n * }\n * ```\n *\n * Initializers are stored per-constructor. Adding an initializer to a\n * subclass does not add it to a superclass. Since initializers are run in\n * constructors, initializers will run in order of the class hierarchy,\n * starting with superclasses and progressing to the instance's class.\n *\n * @nocollapse\n */\n static addInitializer(initializer: Initializer) {\n this.finalize();\n (this._initializers ??= []).push(initializer);\n }\n\n static _initializers?: Initializer[];\n\n /*\n * Due to closure compiler ES6 compilation bugs, @nocollapse is required on\n * all static methods and properties with initializers. Reference:\n * - https://github.com/google/closure-compiler/issues/1776\n */\n\n /**\n * Maps attribute names to properties; for example `foobar` attribute to\n * `fooBar` property. Created lazily on user subclasses when finalizing the\n * class.\n * @nocollapse\n */\n private static __attributeToPropertyMap: AttributeMap;\n\n /**\n * Marks class as having finished creating properties.\n */\n protected static [finalized] = true;\n\n /**\n * Memoized list of all element properties, including any superclass properties.\n * Created lazily on user subclasses when finalizing the class.\n * @nocollapse\n * @category properties\n */\n static elementProperties: PropertyDeclarationMap = new Map();\n\n /**\n * User-supplied object that maps property names to `PropertyDeclaration`\n * objects containing options for configuring reactive properties. When\n * a reactive property is set the element will update and render.\n *\n * By default properties are public fields, and as such, they should be\n * considered as primarily settable by element users, either via attribute or\n * the property itself.\n *\n * Generally, properties that are changed by the element should be private or\n * protected fields and should use the `state: true` option. Properties\n * marked as `state` do not reflect from the corresponding attribute\n *\n * However, sometimes element code does need to set a public property. This\n * should typically only be done in response to user interaction, and an event\n * should be fired informing the user; for example, a checkbox sets its\n * `checked` property when clicked and fires a `changed` event. Mutating\n * public properties should typically not be done for non-primitive (object or\n * array) properties. In other cases when an element needs to manage state, a\n * private property set with the `state: true` option should be used. When\n * needed, state properties can be initialized via public properties to\n * facilitate complex interactions.\n * @nocollapse\n * @category properties\n */\n static properties: PropertyDeclarations;\n\n /**\n * Memoized list of all element styles.\n * Created lazily on user subclasses when finalizing the class.\n * @nocollapse\n * @category styles\n */\n static elementStyles: Array<CSSResultOrNative> = [];\n\n /**\n * Array of styles to apply to the element. The styles should be defined\n * using the {@linkcode css} tag function, via constructible stylesheets, or\n * imported from native CSS module scripts.\n *\n * Note on Content Security Policy:\n *\n * Element styles are implemented with `<style>` tags when the browser doesn't\n * support adopted StyleSheets. To use such `<style>` tags with the style-src\n * CSP directive, the style-src value must either include 'unsafe-inline' or\n * 'nonce-<base64-value>' with <base64-value> replaced be a server-generated\n * nonce.\n *\n * To provide a nonce to use on generated <style> elements, set\n * `window.litNonce` to a server-generated nonce in your page's HTML, before\n * loading application code:\n *\n * ```html\n * <script>\n * // Generated and unique per request:\n * window.litNonce = 'a1b2c3d4';\n * </script>\n * ```\n * @nocollapse\n * @category styles\n */\n static styles?: CSSResultGroup;\n\n /**\n * The set of properties defined by this class that caused an accessor to be\n * added during `createProperty`.\n * @nocollapse\n */\n private static __reactivePropertyKeys?: Set<PropertyKey>;\n\n /**\n * Returns a list of attributes corresponding to the registered properties.\n * @nocollapse\n * @category attributes\n */\n static get observedAttributes() {\n // note: piggy backing on this to ensure we're finalized.\n this.finalize();\n const attributes: string[] = [];\n // Use forEach so this works even if for/of loops are compiled to for loops\n // expecting arrays\n this.elementProperties.forEach((v, p) => {\n const attr = this.__attributeNameForProperty(p, v);\n if (attr !== undefined) {\n this.__attributeToPropertyMap.set(attr, p);\n attributes.push(attr);\n }\n });\n return attributes;\n }\n\n /**\n * Creates a property accessor on the element prototype if one does not exist\n * and stores a {@linkcode PropertyDeclaration} for the property with the\n * given options. The property setter calls the property's `hasChanged`\n * property option or uses a strict identity check to determine whether or not\n * to request an update.\n *\n * This method may be overridden to customize properties; however,\n * when doing so, it's important to call `super.createProperty` to ensure\n * the property is setup correctly. This method calls\n * `getPropertyDescriptor` internally to get a descriptor to install.\n * To customize what properties do when they are get or set, override\n * `getPropertyDescriptor`. To customize the options for a property,\n * implement `createProperty` like this:\n *\n * ```ts\n * static createProperty(name, options) {\n * options = Object.assign(options, {myOption: true});\n * super.createProperty(name, options);\n * }\n * ```\n *\n * @nocollapse\n * @category properties\n */\n static createProperty(\n name: PropertyKey,\n options: PropertyDeclaration = defaultPropertyDeclaration\n ) {\n // if this is a state property, force the attribute to false.\n if (options.state) {\n // Cast as any since this is readonly.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (options as any).attribute = false;\n }\n // Note, since this can be called by the `@property` decorator which\n // is called before `finalize`, we ensure finalization has been kicked off.\n this.finalize();\n this.elementProperties.set(name, options);\n // Do not generate an accessor if the prototype already has one, since\n // it would be lost otherwise and that would never be the user's intention;\n // Instead, we expect users to call `requestUpdate` themselves from\n // user-defined accessors. Note that if the super has an accessor we will\n // still overwrite it\n if (!options.noAccessor && !this.prototype.hasOwnProperty(name)) {\n const key = typeof name === 'symbol' ? Symbol() : `__${name}`;\n const descriptor = this.getPropertyDescriptor(name, key, options);\n if (descriptor !== undefined) {\n Object.defineProperty(this.prototype, name, descriptor);\n if (DEV_MODE) {\n // If this class doesn't have its own set, create one and initialize\n // with the values in the set from the nearest ancestor class, if any.\n if (!this.hasOwnProperty('__reactivePropertyKeys')) {\n this.__reactivePropertyKeys = new Set(\n this.__reactivePropertyKeys ?? []\n );\n }\n this.__reactivePropertyKeys!.add(name);\n }\n }\n }\n }\n\n /**\n * Returns a property descriptor to be defined on the given named property.\n * If no descriptor is returned, the property will not become an accessor.\n * For example,\n *\n * ```ts\n * class MyElement extends LitElement {\n * static getPropertyDescriptor(name, key, options) {\n * const defaultDescriptor =\n * super.getPropertyDescriptor(name, key, options);\n * const setter = defaultDescriptor.set;\n * return {\n * get: defaultDescriptor.get,\n * set(value) {\n * setter.call(this, value);\n * // custom action.\n * },\n * configurable: true,\n * enumerable: true\n * }\n * }\n * }\n * ```\n *\n * @nocollapse\n * @category properties\n */\n protected static getPropertyDescriptor(\n name: PropertyKey,\n key: string | symbol,\n options: PropertyDeclaration\n ): PropertyDescriptor | undefined {\n return {\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n get(): any {\n return (this as {[key: string]: unknown})[key as string];\n },\n set(this: ReactiveElement, value: unknown) {\n const oldValue = (this as {} as {[key: string]: unknown})[\n name as string\n ];\n (this as {} as {[key: string]: unknown})[key as string] = value;\n (this as unknown as ReactiveElement).requestUpdate(\n name,\n oldValue,\n options\n );\n },\n configurable: true,\n enumerable: true,\n };\n }\n\n /**\n * Returns the property options associated with the given property.\n * These options are defined with a `PropertyDeclaration` via the `properties`\n * object or the `@property` decorator and are registered in\n * `createProperty(...)`.\n *\n * Note, this method should be considered \"final\" and not overridden. To\n * customize the options for a given property, override\n * {@linkcode createProperty}.\n *\n * @nocollapse\n * @final\n * @category properties\n */\n static getPropertyOptions(name: PropertyKey) {\n return this.elementProperties.get(name) || defaultPropertyDeclaration;\n }\n\n /**\n * Creates property accessors for registered properties, sets up element\n * styling, and ensures any superclasses are also finalized. Returns true if\n * the element was finalized.\n * @nocollapse\n */\n protected static finalize() {\n if (this.hasOwnProperty(finalized)) {\n return false;\n }\n this[finalized] = true;\n // finalize any superclasses\n const superCtor = Object.getPrototypeOf(this) as typeof ReactiveElement;\n superCtor.finalize();\n // Create own set of initializers for this class if any exist on the\n // superclass and copy them down. Note, for a small perf boost, avoid\n // creating initializers unless needed.\n if (superCtor._initializers !== undefined) {\n this._initializers = [...superCtor._initializers];\n }\n this.elementProperties = new Map(superCtor.elementProperties);\n // initialize Map populated in observedAttributes\n this.__attributeToPropertyMap = new Map();\n // make any properties\n // Note, only process \"own\" properties since this element will inherit\n // any properties defined on the superClass, and finalization ensures\n // the entire prototype chain is finalized.\n if (this.hasOwnProperty(JSCompiler_renameProperty('properties', this))) {\n const props = this.properties;\n // support symbols in properties (IE11 does not support this)\n const propKeys = [\n ...Object.getOwnPropertyNames(props),\n ...Object.getOwnPropertySymbols(props),\n ];\n // This for/of is ok because propKeys is an array\n for (const p of propKeys) {\n // note, use of `any` is due to TypeScript lack of support for symbol in\n // index types\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n this.createProperty(p, (props as any)[p]);\n }\n }\n this.elementStyles = this.finalizeStyles(this.styles);\n // DEV mode warnings\n if (DEV_MODE) {\n const warnRemovedOrRenamed = (name: string, renamed = false) => {\n if (this.prototype.hasOwnProperty(name)) {\n issueWarning(\n renamed ? 'renamed-api' : 'removed-api',\n `\\`${name}\\` is implemented on class ${this.name}. It ` +\n `has been ${renamed ? 'renamed' : 'removed'} ` +\n `in this version of LitElement.`\n );\n }\n };\n warnRemovedOrRenamed('initialize');\n warnRemovedOrRenamed('requestUpdateInternal');\n warnRemovedOrRenamed('_getUpdateComplete', true);\n }\n return true;\n }\n\n /**\n * Options used when calling `attachShadow`. Set this property to customize\n * the options for the shadowRoot; for example, to create a closed\n * shadowRoot: `{mode: 'closed'}`.\n *\n * Note, these options are used in `createRenderRoot`. If this method\n * is customized, options should be respected if possible.\n * @nocollapse\n * @category rendering\n */\n static shadowRootOptions: ShadowRootInit = {mode: 'open'};\n\n /**\n * Takes the styles the user supplied via the `static styles` property and\n * returns the array of styles to apply to the element.\n * Override this method to integrate into a style management system.\n *\n * Styles are deduplicated preserving the _last_ instance in the list. This\n * is a performance optimization to avoid duplicated styles that can occur\n * especially when composing via subclassing. The last item is kept to try\n * to preserve the cascade order with the assumption that it's most important\n * that last added styles override previous styles.\n *\n * @nocollapse\n * @category styles\n */\n protected static finalizeStyles(\n styles?: CSSResultGroup\n ): Array<CSSResultOrNative> {\n const elementStyles = [];\n if (Array.isArray(styles)) {\n // Dedupe the flattened array in reverse order to preserve the last items.\n // Casting to Array<unknown> works around TS error that\n // appears to come from trying to flatten a type CSSResultArray.\n const set = new Set((styles as Array<unknown>).flat(Infinity).reverse());\n // Then preserve original order by adding the set items in reverse order.\n for (const s of set) {\n elementStyles.unshift(getCompatibleStyle(s as CSSResultOrNative));\n }\n } else if (styles !== undefined) {\n elementStyles.push(getCompatibleStyle(styles));\n }\n return elementStyles;\n }\n\n /**\n * Node or ShadowRoot into which element DOM should be rendered. Defaults\n * to an open shadowRoot.\n * @category rendering\n */\n readonly renderRoot!: HTMLElement | ShadowRoot;\n\n /**\n * Returns the property name for the given attribute `name`.\n * @nocollapse\n */\n private static __attributeNameForProperty(\n name: PropertyKey,\n options: PropertyDeclaration\n ) {\n const attribute = options.attribute;\n return attribute === false\n ? undefined\n : typeof attribute === 'string'\n ? attribute\n : typeof name === 'string'\n ? name.toLowerCase()\n : undefined;\n }\n\n private __instanceProperties?: PropertyValues = new Map();\n // Initialize to an unresolved Promise so we can make sure the element has\n // connected before first update.\n private __updatePromise!: Promise<boolean>;\n\n /**\n * True if there is a pending update as a result of calling `requestUpdate()`.\n * Should only be read.\n * @category updates\n */\n isUpdatePending = false;\n\n /**\n * Is set to `true` after the first update. The element code cannot assume\n * that `renderRoot` exists before the element `hasUpdated`.\n * @category updates\n */\n hasUpdated = false;\n\n /**\n * Map with keys for any properties that have changed since the last\n * update cycle with previous values.\n *\n * @internal\n */\n _$changedProperties!: PropertyValues;\n\n /**\n * Map with keys of properties that should be reflected when updated.\n */\n private __reflectingProperties?: Map<PropertyKey, PropertyDeclaration>;\n\n /**\n * Name of currently reflecting property\n */\n private __reflectingProperty: PropertyKey | null = null;\n\n /**\n * Set of controllers.\n */\n private __controllers?: ReactiveController[];\n\n constructor() {\n super();\n this._initialize();\n }\n\n /**\n * Internal only override point for customizing work done when elements\n * are constructed.\n *\n * @internal\n */\n _initialize() {\n this.__updatePromise = new Promise<boolean>(\n (res) => (this.enableUpdating = res)\n );\n this._$changedProperties = new Map();\n this.__saveInstanceProperties();\n // ensures first update will be caught by an early access of\n // `updateComplete`\n this.requestUpdate();\n (this.constructor as typeof ReactiveElement)._initializers?.forEach((i) =>\n i(this)\n );\n }\n\n /**\n * Registers a `ReactiveController` to participate in the element's reactive\n * update cycle. The element automatically calls into any registered\n * controllers during its lifecycle callbacks.\n *\n * If the element is connected when `addController()` is called, the\n * controller's `hostConnected()` callback will be immediately called.\n * @category controllers\n */\n addController(controller: ReactiveController) {\n (this.__controllers ??= []).push(controller);\n // If a controller is added after the element has been connected,\n // call hostConnected. Note, re-using existence of `renderRoot` here\n // (which is set in connectedCallback) to avoid the need to track a\n // first connected state.\n if (this.renderRoot !== undefined && this.isConnected) {\n controller.hostConnected?.();\n }\n }\n\n /**\n * Removes a `ReactiveController` from the element.\n * @category controllers\n */\n removeController(controller: ReactiveController) {\n // Note, if the indexOf is -1, the >>> will flip the sign which makes the\n // splice do nothing.\n this.__controllers?.splice(this.__controllers.indexOf(controller) >>> 0, 1);\n }\n\n /**\n * Fixes any properties set on the instance before upgrade time.\n * Otherwise these would shadow the accessor and break these properties.\n * The properties are stored in a Map which is played back after the\n * constructor runs. Note, on very old versions of Safari (<=9) or Chrome\n * (<=41), properties created for native platform properties like (`id` or\n * `name`) may not have default values set in the element constructor. On\n * these browsers native properties appear on instances and therefore their\n * default value will overwrite any element default (e.g. if the element sets\n * this.id = 'id' in the constructor, the 'id' will become '' since this is\n * the native platform default).\n */\n private __saveInstanceProperties() {\n // Use forEach so this works even if for/of loops are compiled to for loops\n // expecting arrays\n (this.constructor as typeof ReactiveElement).elementProperties.forEach(\n (_v, p) => {\n if (this.hasOwnProperty(p)) {\n this.__instanceProperties!.set(p, this[p as keyof this]);\n delete this[p as keyof this];\n }\n }\n );\n }\n\n /**\n * Returns the node into which the element should render and by default\n * creates and returns an open shadowRoot. Implement to customize where the\n * element's DOM is rendered. For example, to render into the element's\n * childNodes, return `this`.\n *\n * @return Returns a node into which to render.\n * @category rendering\n */\n protected createRenderRoot(): Element | ShadowRoot {\n const renderRoot =\n this.shadowRoot ??\n this.attachShadow(\n (this.constructor as typeof ReactiveElement).shadowRootOptions\n );\n adoptStyles(\n renderRoot,\n (this.constructor as typeof ReactiveElement).elementStyles\n );\n return renderRoot;\n }\n\n /**\n * On first connection, creates the element's renderRoot, sets up\n * element styling, and enables updating.\n * @category lifecycle\n */\n connectedCallback() {\n // create renderRoot before first update.\n if (this.renderRoot === undefined) {\n (\n this as {\n renderRoot: Element | DocumentFragment;\n }\n ).renderRoot = this.createRenderRoot();\n }\n this.enableUpdating(true);\n this.__controllers?.forEach((c) => c.hostConnected?.());\n }\n\n /**\n * Note, this method should be considered final and not overridden. It is\n * overridden on the element instance with a function that triggers the first\n * update.\n * @category updates\n */\n protected enableUpdating(_requestedUpdate: boolean) {}\n\n /**\n * Allows for `super.disconnectedCallback()` in extensions while\n * reserving the possibility of making non-breaking feature additions\n * when disconnecting at some point in the future.\n * @category lifecycle\n */\n disconnectedCallback() {\n this.__controllers?.forEach((c) => c.hostDisconnected?.());\n }\n\n /**\n * Synchronizes property values when attributes change.\n *\n * Specifically, when an attribute is set, the corresponding property is set.\n * You should rarely need to implement this callback. If this method is\n * overridden, `super.attributeChangedCallback(name, _old, value)` must be\n * called.\n *\n * See [using the lifecycle callbacks](https://developer.mozilla.org/en-US/docs/Web/Web_Components/Using_custom_elements#using_the_lifecycle_callbacks)\n * on MDN for more information about the `attributeChangedCallback`.\n * @category attributes\n */\n attributeChangedCallback(\n name: string,\n _old: string | null,\n value: string | null\n ) {\n this._$attributeToProperty(name, value);\n }\n\n private __propertyToAttribute(\n name: PropertyKey,\n value: unknown,\n options: PropertyDeclaration = defaultPropertyDeclaration\n ) {\n const attr = (\n this.constructor as typeof ReactiveElement\n ).__attributeNameForProperty(name, options);\n if (attr !== undefined && options.reflect === true) {\n const converter =\n (options.converter as ComplexAttributeConverter)?.toAttribute !==\n undefined\n ? (options.converter as ComplexAttributeConverter)\n : defaultConverter;\n const attrValue = converter.toAttribute!(value, options.type);\n if (\n DEV_MODE &&\n (this.constructor as typeof ReactiveElement).enabledWarnings!.indexOf(\n 'migration'\n ) >= 0 &&\n attrValue === undefined\n ) {\n issueWarning(\n 'undefined-attribute-value',\n `The attribute value for the ${name as string} property is ` +\n `undefined on element ${this.localName}. The attribute will be ` +\n `removed, but in the previous version of \\`ReactiveElement\\`, ` +\n `the attribute would not have changed.`\n );\n }\n // Track if the property is being reflected to avoid\n // setting the property again via `attributeChangedCallback`. Note:\n // 1. this takes advantage of the fact that the callback is synchronous.\n // 2. will behave incorrectly if multiple attributes are in the reaction\n // stack at time of calling. However, since we process attributes\n // in `update` this should not be possible (or an extreme corner case\n // that we'd like to discover).\n // mark state reflecting\n this.__reflectingProperty = name;\n if (attrValue == null) {\n this.removeAttribute(attr);\n } else {\n this.setAttribute(attr, attrValue as string);\n }\n // mark state not reflecting\n this.__reflectingProperty = null;\n }\n }\n\n /** @internal */\n _$attributeToProperty(name: string, value: string | null) {\n const ctor = this.constructor as typeof ReactiveElement;\n // Note, hint this as an `AttributeMap` so closure clearly understands\n // the type; it has issues with tracking types through statics\n const propName = (ctor.__attributeToPropertyMap as AttributeMap).get(name);\n // Use tracking info to avoid reflecting a property value to an attribute\n // if it was just set because the attribute changed.\n if (propName !== undefined && this.__reflectingProperty !== propName) {\n const options = ctor.getPropertyOptions(propName);\n const converter =\n typeof options.converter === 'function'\n ? {fromAttribute: options.converter}\n : options.converter?.fromAttribute !== undefined\n ? options.converter\n : defaultConverter;\n // mark state reflecting\n this.__reflectingProperty = propName;\n this[propName as keyof this] = converter.fromAttribute!(\n value,\n options.type\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n ) as any;\n // mark state not reflecting\n this.__reflectingProperty = null;\n }\n }\n\n /**\n * Requests an update which is processed asynchronously. This should be called\n * when an element should update based on some state not triggered by setting\n * a reactive property. In this case, pass no arguments. It should also be\n * called when manually implementing a property setter. In this case, pass the\n * property `name` and `oldValue` to ensure that any configured property\n * options are honored.\n *\n * @param name name of requesting property\n * @param oldValue old value of requesting property\n * @param options property options to use instead of the previously\n * configured options\n * @category updates\n */\n requestUpdate(\n name?: PropertyKey,\n oldValue?: unknown,\n options?: PropertyDeclaration\n ): void {\n let shouldRequestUpdate = true;\n // If we have a property key, perform property update steps.\n if (name !== undefined) {\n options =\n options ||\n (this.constructor as typeof ReactiveElement).getPropertyOptions(name);\n const hasChanged = options.hasChanged || notEqual;\n if (hasChanged(this[name as keyof this], oldValue)) {\n if (!this._$changedProperties.has(name)) {\n this._$changedProperties.set(name, oldValue);\n }\n // Add to reflecting properties set.\n // Note, it's important that every change has a chance to add the\n // property to `_reflectingProperties`. This ensures setting\n // attribute + property reflects correctly.\n if (options.reflect === true && this.__reflectingProperty !== name) {\n if (this.__reflectingProperties === undefined) {\n this.__reflectingProperties = new Map();\n }\n this.__reflectingProperties.set(name, options);\n }\n } else {\n // Abort the request if the property should not be considered changed.\n shouldRequestUpdate = false;\n }\n }\n if (!this.isUpdatePending && shouldRequestUpdate) {\n this.__updatePromise = this.__enqueueUpdate();\n }\n // Note, since this no longer returns a promise, in dev mode we return a\n // thenable which warns if it's called.\n return DEV_MODE\n ? (requestUpdateThenable(this.localName) as unknown as void)\n : undefined;\n }\n\n /**\n * Sets up the element to asynchronously update.\n */\n private async __enqueueUpdate() {\n this.isUpdatePending = true;\n try {\n // Ensure any previous update has resolved before updating.\n // This `await` also ensures that property changes are batched.\n await this.__updatePromise;\n } catch (e) {\n // Refire any previous errors async so they do not disrupt the update\n // cycle. Errors are refired so developers have a chance to observe\n // them, and this can be done by implementing\n // `window.onunhandledrejection`.\n Promise.reject(e);\n }\n const result = this.scheduleUpdate();\n // If `scheduleUpdate` returns a Promise, we await it. This is done to\n // enable coordinating updates with a scheduler. Note, the result is\n // checked to avoid delaying an additional microtask unless we need to.\n if (result != null) {\n await result;\n }\n return !this.isUpdatePending;\n }\n\n /**\n * Schedules an element update. You can override this method to change the\n * timing of updates by returning a Promise. The update will await the\n * returned Promise, and you should resolve the Promise to allow the update\n * to proceed. If this method is overridden, `super.scheduleUpdate()`\n * must be called.\n *\n * For instance, to schedule updates to occur just before the next frame:\n *\n * ```ts\n * override protected async scheduleUpdate(): Promise<unknown> {\n * await new Promise((resolve) => requestAnimationFrame(() => resolve()));\n * super.scheduleUpdate();\n * }\n * ```\n * @category updates\n */\n protected scheduleUpdate(): void | Promise<unknown> {\n return this.performUpdate();\n }\n\n /**\n * Performs an element update. Note, if an exception is thrown during the\n * update, `firstUpdated` and `updated` will not be called.\n *\n * Call `performUpdate()` to immediately process a pending update. This should\n * generally not be needed, but it can be done in rare cases when you need to\n * update synchronously.\n *\n * Note: To ensure `performUpdate()` synchronously completes a pending update,\n * it should not be overridden. In LitElement 2.x it was suggested to override\n * `performUpdate()` to also customizing update scheduling. Instead, you should now\n * override `scheduleUpdate()`. For backwards compatibility with LitElement 2.x,\n * scheduling updates via `performUpdate()` continues to work, but will make\n * also calling `performUpdate()` to synchronously process updates difficult.\n *\n * @category updates\n */\n protected performUpdate(): void | Promise<unknown> {\n // Abort any update if one is not pending when this is called.\n // This can happen if `performUpdate` is called early to \"flush\"\n // the update.\n if (!this.isUpdatePending) {\n return;\n }\n debugLogEvent?.({kind: 'update'});\n // create renderRoot before first update.\n if (!this.hasUpdated) {\n // Produce warning if any class properties are shadowed by class fields\n if (DEV_MODE) {\n const shadowedProperties: string[] = [];\n (\n this.constructor as typeof ReactiveElement\n ).__reactivePropertyKeys?.forEach((p) => {\n if (this.hasOwnProperty(p) && !this.__instanceProperties?.has(p)) {\n shadowedProperties.push(p as string);\n }\n });\n if (shadowedProperties.length) {\n throw new Error(\n `The following properties on element ${this.localName} will not ` +\n `trigger updates as expected because they are set using class ` +\n `fields: ${shadowedProperties.join(', ')}. ` +\n `Native class fields and some compiled output will overwrite ` +\n `accessors used for detecting changes. See ` +\n `https://lit.dev/msg/class-field-shadowing ` +\n `for more information.`\n );\n }\n }\n }\n // Mixin instance properties once, if they exist.\n if (this.__instanceProperties) {\n // Use forEach so this works even if for/of loops are compiled to for loops\n // expecting arrays\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n this.__instanceProperties!.forEach((v, p) => ((this as any)[p] = v));\n this.__instanceProperties = undefined;\n }\n let shouldUpdate = false;\n const changedProperties = this._$changedProperties;\n try {\n shouldUpdate = this.shouldUpdate(changedProperties);\n if (shouldUpdate) {\n this.willUpdate(changedProperties);\n this.__controllers?.forEach((c) => c.hostUpdate?.());\n this.update(changedProperties);\n } else {\n this.__markUpdated();\n }\n } catch (e) {\n // Prevent `firstUpdated` and `updated` from running when there's an\n // update exception.\n shouldUpdate = false;\n // Ensure element can accept additional updates after an exception.\n this.__markUpdated();\n throw e;\n }\n // The update is no longer considered pending and further updates are now allowed.\n if (shouldUpdate) {\n this._$didUpdate(changedProperties);\n }\n }\n\n /**\n * Invoked before `update()` to compute values needed during the update.\n *\n * Implement `willUpdate` to compute property values that depend on other\n * properties and are used in the rest of the update process.\n *\n * ```ts\n * willUpdate(changedProperties) {\n * // only need to check changed properties for an expensive computation.\n * if (changedProperties.has('firstName') || changedProperties.has('lastName')) {\n * this.sha = computeSHA(`${this.firstName} ${this.lastName}`);\n * }\n * }\n *\n * render() {\n * return html`SHA: ${this.sha}`;\n * }\n * ```\n *\n * @category updates\n */\n protected willUpdate(_changedProperties: PropertyValues): void {}\n\n // Note, this is an override point for polyfill-support.\n // @internal\n _$didUpdate(changedProperties: PropertyValues) {\n this.__controllers?.forEach((c) => c.hostUpdated?.());\n if (!this.hasUpdated) {\n this.hasUpdated = true;\n this.firstUpdated(changedProperties);\n }\n this.updated(changedProperties);\n if (\n DEV_MODE &&\n this.isUpdatePending &&\n (this.constructor as typeof ReactiveElement).enabledWarnings!.indexOf(\n 'change-in-update'\n ) >= 0\n ) {\n issueWarning(\n 'change-in-update',\n `Element ${this.localName} scheduled an update ` +\n `(generally because a property was set) ` +\n `after an update completed, causing a new update to be scheduled. ` +\n `This is inefficient and should be avoided unless the next update ` +\n `can only be scheduled as a side effect of the previous update.`\n );\n }\n }\n\n private __markUpdated() {\n this._$changedProperties = new Map();\n this.isUpdatePending = false;\n }\n\n /**\n * Returns a Promise that resolves when the element has completed updating.\n * The Promise value is a boolean that is `true` if the element completed the\n * update without triggering another update. The Promise result is `false` if\n * a property was set inside `updated()`. If the Promise is rejected, an\n * exception was thrown during the update.\n *\n * To await additional asynchronous work, override the `getUpdateComplete`\n * method. For example, it is sometimes useful to await a rendered element\n * before fulfilling this Promise. To do this, first await\n * `super.getUpdateComplete()`, then any subsequent state.\n *\n * @return A promise of a boolean that resolves to true if the update completed\n * without triggering another update.\n * @category updates\n */\n get updateComplete(): Promise<boolean> {\n return this.getUpdateComplete();\n }\n\n /**\n * Override point for the `updateComplete` promise.\n *\n * It is not safe to override the `updateComplete` getter directly due to a\n * limitation in TypeScript which means it is not possible to call a\n * superclass getter (e.g. `super.updateComplete.then(...)`) when the target\n * language is ES5 (https://github.com/microsoft/TypeScript/issues/338).\n * This method should be overridden instead. For example:\n *\n * ```ts\n * class MyElement extends LitElement {\n * override async getUpdateComplete() {\n * const result = await super.getUpdateComplete();\n * await this._myChild.updateComplete;\n * return result;\n * }\n * }\n * ```\n *\n * @return A promise of a boolean that resolves to true if the update completed\n * without triggering another update.\n * @category updates\n */\n protected getUpdateComplete(): Promise<boolean> {\n return this.__updatePromise;\n }\n\n /**\n * Controls whether or not `update()` should be called when the element requests\n * an update. By default, this method always returns `true`, but this can be\n * customized to control when to update.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected shouldUpdate(_changedProperties: PropertyValues): boolean {\n return true;\n }\n\n /**\n * Updates the element. This method reflects property values to attributes.\n * It can be overridden to render and keep updated element DOM.\n * Setting properties inside this method will *not* trigger\n * another update.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected update(_changedProperties: PropertyValues) {\n if (this.__reflectingProperties !== undefined) {\n // Use forEach so this works even if for/of loops are compiled to for\n // loops expecting arrays\n this.__reflectingProperties.forEach((v, k) =>\n this.__propertyToAttribute(k, this[k as keyof this], v)\n );\n this.__reflectingProperties = undefined;\n }\n this.__markUpdated();\n }\n\n /**\n * Invoked whenever the element is updated. Implement to perform\n * post-updating tasks via DOM APIs, for example, focusing an element.\n *\n * Setting properties inside this method will trigger the element to update\n * again after this update cycle completes.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected updated(_changedProperties: PropertyValues) {}\n\n /**\n * Invoked when the element is first updated. Implement to perform one time\n * work on the element after update.\n *\n * ```ts\n * firstUpdated() {\n * this.renderRoot.getElementById('my-text-area').focus();\n * }\n * ```\n *\n * Setting properties inside this method will trigger the element to update\n * again after this update cycle completes.\n *\n * @param _changedProperties Map of changed properties with old values\n * @category updates\n */\n protected firstUpdated(_changedProperties: PropertyValues) {}\n}\n\nif (htmlElementShimNeeded) {\n delete (global as Partial<typeof global>).HTMLElement;\n}\n\n// Apply polyfills if available\npolyfillSupport?.({ReactiveElement});\n\n// Dev mode warnings...\nif (DEV_MODE) {\n // Default warning set.\n ReactiveElement.enabledWarnings = ['change-in-update'];\n const ensureOwnWarnings = function (ctor: typeof ReactiveElement) {\n if (\n !ctor.hasOwnProperty(JSCompiler_renameProperty('enabledWarnings', ctor))\n ) {\n ctor.enabledWarnings = ctor.enabledWarnings!.slice();\n }\n };\n ReactiveElement.enableWarning = function (\n this: typeof ReactiveElement,\n warning: WarningKind\n ) {\n ensureOwnWarnings(this);\n if (this.enabledWarnings!.indexOf(warning) < 0) {\n this.enabledWarnings!.push(warning);\n }\n };\n ReactiveElement.disableWarning = function (\n this: typeof ReactiveElement,\n warning: WarningKind\n ) {\n ensureOwnWarnings(this);\n const i = this.enabledWarnings!.indexOf(warning);\n if (i >= 0) {\n this.enabledWarnings!.splice(i, 1);\n }\n };\n}\n\n// IMPORTANT: do not change the property name or the assignment expression.\n// This line will be used in regexes to search for ReactiveElement usage.\n(global.reactiveElementVersions ??= []).push('1.4.2');\nif (DEV_MODE && global.reactiveElementVersions.length > 1) {\n issueWarning!(\n 'multiple-versions',\n `Multiple versions of Lit loaded. Loading multiple versions ` +\n `is not recommended.`\n );\n}\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n// IMPORTANT: these imports must be type-only\nimport type {Directive, DirectiveResult, PartInfo} from './directive.js';\n\nconst DEV_MODE = true;\nconst ENABLE_EXTRA_SECURITY_HOOKS = true;\nconst ENABLE_SHADYDOM_NOPATCH = true;\nconst NODE_MODE = false;\n// Use window for browser builds because IE11 doesn't have globalThis.\nconst global = NODE_MODE ? globalThis : window;\n\n/**\n * Contains types that are part of the unstable debug API.\n *\n * Everything in this API is not stable and may change or be removed in the future,\n * even on patch releases.\n */\n// eslint-disable-next-line @typescript-eslint/no-namespace\nexport namespace LitUnstable {\n /**\n * When Lit is running in dev mode and `window.emitLitDebugLogEvents` is true,\n * we will emit 'lit-debug' events to window, with live details about the update and render\n * lifecycle. These can be useful for writing debug tooling and visualizations.\n *\n * Please be aware that running with window.emitLitDebugLogEvents has performance overhead,\n * making certain operations that are normally very cheap (like a no-op render) much slower,\n * because we must copy data and dispatch events.\n */\n // eslint-disable-next-line @typescript-eslint/no-namespace\n export namespace DebugLog {\n export type Entry =\n | TemplatePrep\n | TemplateInstantiated\n | TemplateInstantiatedAndUpdated\n | TemplateUpdating\n | BeginRender\n | EndRender\n | CommitPartEntry\n | SetPartValue;\n export interface TemplatePrep {\n kind: 'template prep';\n template: Template;\n strings: TemplateStringsArray;\n clonableTemplate: HTMLTemplateElement;\n parts: TemplatePart[];\n }\n export interface BeginRender {\n kind: 'begin render';\n id: number;\n value: unknown;\n container: HTMLElement | DocumentFragment;\n options: RenderOptions | undefined;\n part: ChildPart | undefined;\n }\n export interface EndRender {\n kind: 'end render';\n id: number;\n value: unknown;\n container: HTMLElement | DocumentFragment;\n options: RenderOptions | undefined;\n part: ChildPart;\n }\n export interface TemplateInstantiated {\n kind: 'template instantiated';\n template: Template | CompiledTemplate;\n instance: TemplateInstance;\n options: RenderOptions | undefined;\n fragment: Node;\n parts: Array<Part | undefined>;\n values: unknown[];\n }\n export interface TemplateInstantiatedAndUpdated {\n kind: 'template instantiated and updated';\n template: Template | CompiledTemplate;\n instance: TemplateInstance;\n options: RenderOptions | undefined;\n fragment: Node;\n parts: Array<Part | undefined>;\n values: unknown[];\n }\n export interface TemplateUpdating {\n kind: 'template updating';\n template: Template | CompiledTemplate;\n instance: TemplateInstance;\n options: RenderOptions | undefined;\n parts: Array<Part | undefined>;\n values: unknown[];\n }\n export interface SetPartValue {\n kind: 'set part';\n part: Part;\n value: unknown;\n valueIndex: number;\n values: unknown[];\n templateInstance: TemplateInstance;\n }\n\n export type CommitPartEntry =\n | CommitNothingToChildEntry\n | CommitText\n | CommitNode\n | CommitAttribute\n | CommitProperty\n | CommitBooleanAttribute\n | CommitEventListener\n | CommitToElementBinding;\n\n export interface CommitNothingToChildEntry {\n kind: 'commit nothing to child';\n start: ChildNode;\n end: ChildNode | null;\n parent: Disconnectable | undefined;\n options: RenderOptions | undefined;\n }\n\n export interface CommitText {\n kind: 'commit text';\n node: Text;\n value: unknown;\n options: RenderOptions | undefined;\n }\n\n export interface CommitNode {\n kind: 'commit node';\n start: Node;\n parent: Disconnectable | undefined;\n value: Node;\n options: RenderOptions | undefined;\n }\n\n export interface CommitAttribute {\n kind: 'commit attribute';\n element: Element;\n name: string;\n value: unknown;\n options: RenderOptions | undefined;\n }\n\n export interface CommitProperty {\n kind: 'commit property';\n element: Element;\n name: string;\n value: unknown;\n options: RenderOptions | undefined;\n }\n\n export interface CommitBooleanAttribute {\n kind: 'commit boolean attribute';\n element: Element;\n name: string;\n value: boolean;\n options: RenderOptions | undefined;\n }\n\n export interface CommitEventListener {\n kind: 'commit event listener';\n element: Element;\n name: string;\n value: unknown;\n oldListener: unknown;\n options: RenderOptions | undefined;\n // True if we're removing the old event listener (e.g. because settings changed, or value is nothing)\n removeListener: boolean;\n // True if we're adding a new event listener (e.g. because first render, or settings changed)\n addListener: boolean;\n }\n\n export interface CommitToElementBinding {\n kind: 'commit to element binding';\n element: Element;\n value: unknown;\n options: RenderOptions | undefined;\n }\n }\n}\n\ninterface DebugLoggingWindow {\n // Even in dev mode, we generally don't want to emit these events, as that's\n // another level of cost, so only emit them when DEV_MODE is true _and_ when\n // window.emitLitDebugEvents is true.\n emitLitDebugLogEvents?: boolean;\n}\n\n/**\n * Useful for visualizing and logging insights into what the Lit template system is doing.\n *\n * Compiled out of prod mode builds.\n */\nconst debugLogEvent = DEV_MODE\n ? (event: LitUnstable.DebugLog.Entry) => {\n const shouldEmit = (global as unknown as DebugLoggingWindow)\n .emitLitDebugLogEvents;\n if (!shouldEmit) {\n return;\n }\n global.dispatchEvent(\n new CustomEvent<LitUnstable.DebugLog.Entry>('lit-debug', {\n detail: event,\n })\n );\n }\n : undefined;\n// Used for connecting beginRender and endRender events when there are nested\n// renders when errors are thrown preventing an endRender event from being\n// called.\nlet debugLogRenderId = 0;\n\nlet issueWarning: (code: string, warning: string) => void;\n\nif (DEV_MODE) {\n global.litIssuedWarnings ??= new Set();\n\n // Issue a warning, if we haven't already.\n issueWarning = (code: string, warning: string) => {\n warning += code\n ? ` See https://lit.dev/msg/${code} for more information.`\n : '';\n if (!global.litIssuedWarnings!.has(warning)) {\n console.warn(warning);\n global.litIssuedWarnings!.add(warning);\n }\n };\n\n issueWarning(\n 'dev-mode',\n `Lit is in dev mode. Not recommended for production!`\n );\n}\n\nconst wrap =\n ENABLE_SHADYDOM_NOPATCH &&\n global.ShadyDOM?.inUse &&\n global.ShadyDOM?.noPatch === true\n ? global.ShadyDOM!.wrap\n : (node: Node) => node;\n\nconst trustedTypes = (global as unknown as Partial<Window>).trustedTypes;\n\n/**\n * Our TrustedTypePolicy for HTML which is declared using the html template\n * tag function.\n *\n * That HTML is a developer-authored constant, and is parsed with innerHTML\n * before any untrusted expressions have been mixed in. Therefor it is\n * considered safe by construction.\n */\nconst policy = trustedTypes\n ? trustedTypes.createPolicy('lit-html', {\n createHTML: (s) => s,\n })\n : undefined;\n\n/**\n * Used to sanitize any value before it is written into the DOM. This can be\n * used to implement a security policy of allowed and disallowed values in\n * order to prevent XSS attacks.\n *\n * One way of using this callback would be to check attributes and properties\n * against a list of high risk fields, and require that values written to such\n * fields be instances of a class which is safe by construction. Closure's Safe\n * HTML Types is one implementation of this technique (\n * https://github.com/google/safe-html-types/blob/master/doc/safehtml-types.md).\n * The TrustedTypes polyfill in API-only mode could also be used as a basis\n * for this technique (https://github.com/WICG/trusted-types).\n *\n * @param node The HTML node (usually either a #text node or an Element) that\n * is being written to. Note that this is just an exemplar node, the write\n * may take place against another instance of the same class of node.\n * @param name The name of an attribute or property (for example, 'href').\n * @param type Indicates whether the write that's about to be performed will\n * be to a property or a node.\n * @return A function that will sanitize this class of writes.\n */\nexport type SanitizerFactory = (\n node: Node,\n name: string,\n type: 'property' | 'attribute'\n) => ValueSanitizer;\n\n/**\n * A function which can sanitize values that will be written to a specific kind\n * of DOM sink.\n *\n * See SanitizerFactory.\n *\n * @param value The value to sanitize. Will be the actual value passed into\n * the lit-html template literal, so this could be of any type.\n * @return The value to write to the DOM. Usually the same as the input value,\n * unless sanitization is needed.\n */\nexport type ValueSanitizer = (value: unknown) => unknown;\n\nconst identityFunction: ValueSanitizer = (value: unknown) => value;\nconst noopSanitizer: SanitizerFactory = (\n _node: Node,\n _name: string,\n _type: 'property' | 'attribute'\n) => identityFunction;\n\n/** Sets the global sanitizer factory. */\nconst setSanitizer = (newSanitizer: SanitizerFactory) => {\n if (!ENABLE_EXTRA_SECURITY_HOOKS) {\n return;\n }\n if (sanitizerFactoryInternal !== noopSanitizer) {\n throw new Error(\n `Attempted to overwrite existing lit-html security policy.` +\n ` setSanitizeDOMValueFactory should be called at most once.`\n );\n }\n sanitizerFactoryInternal = newSanitizer;\n};\n\n/**\n * Only used in internal tests, not a part of the public API.\n */\nconst _testOnlyClearSanitizerFactoryDoNotCallOrElse = () => {\n sanitizerFactoryInternal = noopSanitizer;\n};\n\nconst createSanitizer: SanitizerFactory = (node, name, type) => {\n return sanitizerFactoryInternal(node, name, type);\n};\n\n// Added to an attribute name to mark the attribute as bound so we can find\n// it easily.\nconst boundAttributeSuffix = '$lit$';\n\n// This marker is used in many syntactic positions in HTML, so it must be\n// a valid element name and attribute name. We don't support dynamic names (yet)\n// but this at least ensures that the parse tree is closer to the template\n// intention.\nconst marker = `lit$${String(Math.random()).slice(9)}$`;\n\n// String used to tell if a comment is a marker comment\nconst markerMatch = '?' + marker;\n\n// Text used to insert a comment marker node. We use processing instruction\n// syntax because it's slightly smaller, but parses as a comment node.\nconst nodeMarker = `<${markerMatch}>`;\n\nconst d =\n NODE_MODE && global.document === undefined\n ? ({\n createTreeWalker() {\n return {};\n },\n } as unknown as Document)\n : document;\n\n// Creates a dynamic marker. We never have to search for these in the DOM.\nconst createMarker = (v = '') => d.createComment(v);\n\n// https://tc39.github.io/ecma262/#sec-typeof-operator\ntype Primitive = null | undefined | boolean | number | string | symbol | bigint;\nconst isPrimitive = (value: unknown): value is Primitive =>\n value === null || (typeof value != 'object' && typeof value != 'function');\nconst isArray = Array.isArray;\nconst isIterable = (value: unknown): value is Iterable<unknown> =>\n isArray(value) ||\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n typeof (value as any)?.[Symbol.iterator] === 'function';\n\nconst SPACE_CHAR = `[ \\t\\n\\f\\r]`;\nconst ATTR_VALUE_CHAR = `[^ \\t\\n\\f\\r\"'\\`<>=]`;\nconst NAME_CHAR = `[^\\\\s\"'>=/]`;\n\n// These regexes represent the five parsing states that we care about in the\n// Template's HTML scanner. They match the *end* of the state they're named\n// after.\n// Depending on the match, we transition to a new state. If there's no match,\n// we stay in the same state.\n// Note that the regexes are stateful. We utilize lastIndex and sync it\n// across the multiple regexes used. In addition to the five regexes below\n// we also dynamically create a regex to find the matching end tags for raw\n// text elements.\n\n/**\n * End of text is: `<` followed by:\n * (comment start) or (tag) or (dynamic tag binding)\n */\nconst textEndRegex = /<(?:(!--|\\/[^a-zA-Z])|(\\/?[a-zA-Z][^>\\s]*)|(\\/?$))/g;\nconst COMMENT_START = 1;\nconst TAG_NAME = 2;\nconst DYNAMIC_TAG_NAME = 3;\n\nconst commentEndRegex = /-->/g;\n/**\n * Comments not started with <!--, like </{, can be ended by a single `>`\n */\nconst comment2EndRegex = />/g;\n\n/**\n * The tagEnd regex matches the end of the \"inside an opening\" tag syntax\n * position. It either matches a `>`, an attribute-like sequence, or the end\n * of the string after a space (attribute-name position ending).\n *\n * See attributes in the HTML spec:\n * https://www.w3.org/TR/html5/syntax.html#elements-attributes\n *\n * \" \\t\\n\\f\\r\" are HTML space characters:\n * https://infra.spec.whatwg.org/#ascii-whitespace\n *\n * So an attribute is:\n * * The name: any character except a whitespace character, (\"), ('), \">\",\n * \"=\", or \"/\". Note: this is different from the HTML spec which also excludes control characters.\n * * Followed by zero or more space characters\n * * Followed by \"=\"\n * * Followed by zero or more space characters\n * * Followed by:\n * * Any character except space, ('), (\"), \"<\", \">\", \"=\", (`), or\n * * (\") then any non-(\"), or\n * * (') then any non-(')\n */\nconst tagEndRegex = new RegExp(\n `>|${SPACE_CHAR}(?:(${NAME_CHAR}+)(${SPACE_CHAR}*=${SPACE_CHAR}*(?:${ATTR_VALUE_CHAR}|(\"|')|))|$)`,\n 'g'\n);\nconst ENTIRE_MATCH = 0;\nconst ATTRIBUTE_NAME = 1;\nconst SPACES_AND_EQUALS = 2;\nconst QUOTE_CHAR = 3;\n\nconst singleQuoteAttrEndRegex = /'/g;\nconst doubleQuoteAttrEndRegex = /\"/g;\n/**\n * Matches the raw text elements.\n *\n * Comments are not parsed within raw text elements, so we need to search their\n * text content for marker strings.\n */\nconst rawTextElement = /^(?:script|style|textarea|title)$/i;\n\n/** TemplateResult types */\nconst HTML_RESULT = 1;\nconst SVG_RESULT = 2;\n\ntype ResultType = typeof HTML_RESULT | typeof SVG_RESULT;\n\n// TemplatePart types\n// IMPORTANT: these must match the values in PartType\nconst ATTRIBUTE_PART = 1;\nconst CHILD_PART = 2;\nconst PROPERTY_PART = 3;\nconst BOOLEAN_ATTRIBUTE_PART = 4;\nconst EVENT_PART = 5;\nconst ELEMENT_PART = 6;\nconst COMMENT_PART = 7;\n\n/**\n * The return type of the template tag functions, {@linkcode html} and\n * {@linkcode svg}.\n *\n * A `TemplateResult` object holds all the information about a template\n * expression required to render it: the template strings, expression values,\n * and type of template (html or svg).\n *\n * `TemplateResult` objects do not create any DOM on their own. To create or\n * update DOM you need to render the `TemplateResult`. See\n * [Rendering](https://lit.dev/docs/components/rendering) for more information.\n *\n */\nexport type TemplateResult<T extends ResultType = ResultType> = {\n // This property needs to remain unminified.\n ['_$litType$']: T;\n strings: TemplateStringsArray;\n values: unknown[];\n};\n\nexport type HTMLTemplateResult = TemplateResult<typeof HTML_RESULT>;\n\nexport type SVGTemplateResult = TemplateResult<typeof SVG_RESULT>;\n\nexport interface CompiledTemplateResult {\n // This is a factory in order to make template initialization lazy\n // and allow ShadyRenderOptions scope to be passed in.\n // This property needs to remain unminified.\n ['_$litType$']: CompiledTemplate;\n values: unknown[];\n}\n\nexport interface CompiledTemplate extends Omit<Template, 'el'> {\n // el is overridden to be optional. We initialize it on first render\n el?: HTMLTemplateElement;\n\n // The prepared HTML string to create a template element from.\n h: TrustedHTML;\n}\n\n/**\n * Generates a template literal tag function that returns a TemplateResult with\n * the given result type.\n */\nconst tag =\n <T extends ResultType>(type: T) =>\n (strings: TemplateStringsArray, ...values: unknown[]): TemplateResult<T> => {\n // Warn against templates octal escape sequences\n // We do this here rather than in render so that the warning is closer to the\n // template definition.\n if (DEV_MODE && strings.some((s) => s === undefined)) {\n console.warn(\n 'Some template strings are undefined.\\n' +\n 'This is probably caused by illegal octal escape sequences.'\n );\n }\n return {\n // This property needs to remain unminified.\n ['_$litType$']: type,\n strings,\n values,\n };\n };\n\n/**\n * Interprets a template literal as an HTML template that can efficiently\n * render to and update a container.\n *\n * ```ts\n * const header = (title: string) => html`<h1>${title}</h1>`;\n * ```\n *\n * The `html` tag returns a description of the DOM to render as a value. It is\n * lazy, meaning no work is done until the template is rendered. When rendering,\n * if a template comes from the same expression as a previously rendered result,\n * it's efficiently updated instead of replaced.\n */\nexport const html = tag(HTML_RESULT);\n\n/**\n * Interprets a template literal as an SVG fragment that can efficiently\n * render to and update a container.\n *\n * ```ts\n * const rect = svg`<rect width=\"10\" height=\"10\"></rect>`;\n *\n * const myImage = html`\n * <svg viewBox=\"0 0 10 10\" xmlns=\"http://www.w3.org/2000/svg\">\n * ${rect}\n * </svg>`;\n * ```\n *\n * The `svg` *tag function* should only be used for SVG fragments, or elements\n * that would be contained **inside** an `<svg>` HTML element. A common error is\n * placing an `<svg>` *element* in a template tagged with the `svg` tag\n * function. The `<svg>` element is an HTML element and should be used within a\n * template tagged with the {@linkcode html} tag function.\n *\n * In LitElement usage, it's invalid to return an SVG fragment from the\n * `render()` method, as the SVG fragment will be contained within the element's\n * shadow root and thus cannot be used within an `<svg>` HTML element.\n */\nexport const svg = tag(SVG_RESULT);\n\n/**\n * A sentinel value that signals that a value was handled by a directive and\n * should not be written to the DOM.\n */\nexport const noChange = Symbol.for('lit-noChange');\n\n/**\n * A sentinel value that signals a ChildPart to fully clear its content.\n *\n * ```ts\n * const button = html`${\n * user.isAdmin\n * ? html`<button>DELETE</button>`\n * : nothing\n * }`;\n * ```\n *\n * Prefer using `nothing` over other falsy values as it provides a consistent\n * behavior between various expression binding contexts.\n *\n * In child expressions, `undefined`, `null`, `''`, and `nothing` all behave the\n * same and render no nodes. In attribute expressions, `nothing` _removes_ the\n * attribute, while `undefined` and `null` will render an empty string. In\n * property expressions `nothing` becomes `undefined`.\n */\nexport const nothing = Symbol.for('lit-nothing');\n\n/**\n * The cache of prepared templates, keyed by the tagged TemplateStringsArray\n * and _not_ accounting for the specific template tag used. This means that\n * template tags cannot be dynamic - the must statically be one of html, svg,\n * or attr. This restriction simplifies the cache lookup, which is on the hot\n * path for rendering.\n */\nconst templateCache = new WeakMap<TemplateStringsArray, Template>();\n\n/**\n * Object specifying options for controlling lit-html rendering. Note that\n * while `render` may be called multiple times on the same `container` (and\n * `renderBefore` reference node) to efficiently update the rendered content,\n * only the options passed in during the first render are respected during\n * the lifetime of renders to that unique `container` + `renderBefore`\n * combination.\n */\nexport interface RenderOptions {\n /**\n * An object to use as the `this` value for event listeners. It's often\n * useful to set this to the host component rendering a template.\n */\n host?: object;\n /**\n * A DOM node before which to render content in the container.\n */\n renderBefore?: ChildNode | null;\n /**\n * Node used for cloning the template (`importNode` will be called on this\n * node). This controls the `ownerDocument` of the rendered DOM, along with\n * any inherited context. Defaults to the global `document`.\n */\n creationScope?: {importNode(node: Node, deep?: boolean): Node};\n /**\n * The initial connected state for the top-level part being rendered. If no\n * `isConnected` option is set, `AsyncDirective`s will be connected by\n * default. Set to `false` if the initial render occurs in a disconnected tree\n * and `AsyncDirective`s should see `isConnected === false` for their initial\n * render. The `part.setConnected()` method must be used subsequent to initial\n * render to change the connected state of the part.\n */\n isConnected?: boolean;\n}\n\nconst walker = d.createTreeWalker(\n d,\n 129 /* NodeFilter.SHOW_{ELEMENT|COMMENT} */,\n null,\n false\n);\n\nlet sanitizerFactoryInternal: SanitizerFactory = noopSanitizer;\n\n//\n// Classes only below here, const variable declarations only above here...\n//\n// Keeping variable declarations and classes together improves minification.\n// Interfaces and type aliases can be interleaved freely.\n//\n\n// Type for classes that have a `_directive` or `_directives[]` field, used by\n// `resolveDirective`\nexport interface DirectiveParent {\n _$parent?: DirectiveParent;\n _$isConnected: boolean;\n __directive?: Directive;\n __directives?: Array<Directive | undefined>;\n}\n\n/**\n * Returns an HTML string for the given TemplateStringsArray and result type\n * (HTML or SVG), along with the case-sensitive bound attribute names in\n * template order. The HTML contains comment markers denoting the `ChildPart`s\n * and suffixes on bound attributes denoting the `AttributeParts`.\n *\n * @param strings template strings array\n * @param type HTML or SVG\n * @return Array containing `[html, attrNames]` (array returned for terseness,\n * to avoid object fields since this code is shared with non-minified SSR\n * code)\n */\nconst getTemplateHtml = (\n strings: TemplateStringsArray,\n type: ResultType\n): [TrustedHTML, Array<string | undefined>] => {\n // Insert makers into the template HTML to represent the position of\n // bindings. The following code scans the template strings to determine the\n // syntactic position of the bindings. They can be in text position, where\n // we insert an HTML comment, attribute value position, where we insert a\n // sentinel string and re-write the attribute name, or inside a tag where\n // we insert the sentinel string.\n const l = strings.length - 1;\n // Stores the case-sensitive bound attribute names in the order of their\n // parts. ElementParts are also reflected in this array as undefined\n // rather than a string, to disambiguate from attribute bindings.\n const attrNames: Array<string | undefined> = [];\n let html = type === SVG_RESULT ? '<svg>' : '';\n\n // When we're inside a raw text tag (not it's text content), the regex\n // will still be tagRegex so we can find attributes, but will switch to\n // this regex when the tag ends.\n let rawTextEndRegex: RegExp | undefined;\n\n // The current parsing state, represented as a reference to one of the\n // regexes\n let regex = textEndRegex;\n\n for (let i = 0; i < l; i++) {\n const s = strings[i];\n // The index of the end of the last attribute name. When this is\n // positive at end of a string, it means we're in an attribute value\n // position and need to rewrite the attribute name.\n // We also use a special value of -2 to indicate that we encountered\n // the end of a string in attribute name position.\n let attrNameEndIndex = -1;\n let attrName: string | undefined;\n let lastIndex = 0;\n let match!: RegExpExecArray | null;\n\n // The conditions in this loop handle the current parse state, and the\n // assignments to the `regex` variable are the state transitions.\n while (lastIndex < s.length) {\n // Make sure we start searching from where we previously left off\n regex.lastIndex = lastIndex;\n match = regex.exec(s);\n if (match === null) {\n break;\n }\n lastIndex = regex.lastIndex;\n if (regex === textEndRegex) {\n if (match[COMMENT_START] === '!--') {\n regex = commentEndRegex;\n } else if (match[COMMENT_START] !== undefined) {\n // We started a weird comment, like </{\n regex = comment2EndRegex;\n } else if (match[TAG_NAME] !== undefined) {\n if (rawTextElement.test(match[TAG_NAME])) {\n // Record if we encounter a raw-text element. We'll switch to\n // this regex at the end of the tag.\n rawTextEndRegex = new RegExp(`</${match[TAG_NAME]}`, 'g');\n }\n regex = tagEndRegex;\n } else if (match[DYNAMIC_TAG_NAME] !== undefined) {\n if (DEV_MODE) {\n throw new Error(\n 'Bindings in tag names are not supported. Please use static templates instead. ' +\n 'See https://lit.dev/docs/templates/expressions/#static-expressions'\n );\n }\n regex = tagEndRegex;\n }\n } else if (regex === tagEndRegex) {\n if (match[ENTIRE_MATCH] === '>') {\n // End of a tag. If we had started a raw-text element, use that\n // regex\n regex = rawTextEndRegex ?? textEndRegex;\n // We may be ending an unquoted attribute value, so make sure we\n // clear any pending attrNameEndIndex\n attrNameEndIndex = -1;\n } else if (match[ATTRIBUTE_NAME] === undefined) {\n // Attribute name position\n attrNameEndIndex = -2;\n } else {\n attrNameEndIndex = regex.lastIndex - match[SPACES_AND_EQUALS].length;\n attrName = match[ATTRIBUTE_NAME];\n regex =\n match[QUOTE_CHAR] === undefined\n ? tagEndRegex\n : match[QUOTE_CHAR] === '\"'\n ? doubleQuoteAttrEndRegex\n : singleQuoteAttrEndRegex;\n }\n } else if (\n regex === doubleQuoteAttrEndRegex ||\n regex === singleQuoteAttrEndRegex\n ) {\n regex = tagEndRegex;\n } else if (regex === commentEndRegex || regex === comment2EndRegex) {\n regex = textEndRegex;\n } else {\n // Not one of the five state regexes, so it must be the dynamically\n // created raw text regex and we're at the close of that element.\n regex = tagEndRegex;\n rawTextEndRegex = undefined;\n }\n }\n\n if (DEV_MODE) {\n // If we have a attrNameEndIndex, which indicates that we should\n // rewrite the attribute name, assert that we're in a valid attribute\n // position - either in a tag, or a quoted attribute value.\n console.assert(\n attrNameEndIndex === -1 ||\n regex === tagEndRegex ||\n regex === singleQuoteAttrEndRegex ||\n regex === doubleQuoteAttrEndRegex,\n 'unexpected parse state B'\n );\n }\n\n // We have four cases:\n // 1. We're in text position, and not in a raw text element\n // (regex === textEndRegex): insert a comment marker.\n // 2. We have a non-negative attrNameEndIndex which means we need to\n // rewrite the attribute name to add a bound attribute suffix.\n // 3. We're at the non-first binding in a multi-binding attribute, use a\n // plain marker.\n // 4. We're somewhere else inside the tag. If we're in attribute name\n // position (attrNameEndIndex === -2), add a sequential suffix to\n // generate a unique attribute name.\n\n // Detect a binding next to self-closing tag end and insert a space to\n // separate the marker from the tag end:\n const end =\n regex === tagEndRegex && strings[i + 1].startsWith('/>') ? ' ' : '';\n html +=\n regex === textEndRegex\n ? s + nodeMarker\n : attrNameEndIndex >= 0\n ? (attrNames.push(attrName!),\n s.slice(0, attrNameEndIndex) +\n boundAttributeSuffix +\n s.slice(attrNameEndIndex)) +\n marker +\n end\n : s +\n marker +\n (attrNameEndIndex === -2 ? (attrNames.push(undefined), i) : end);\n }\n\n const htmlResult: string | TrustedHTML =\n html + (strings[l] || '<?>') + (type === SVG_RESULT ? '</svg>' : '');\n\n // A security check to prevent spoofing of Lit template results.\n // In the future, we may be able to replace this with Array.isTemplateObject,\n // though we might need to make that check inside of the html and svg\n // functions, because precompiled templates don't come in as\n // TemplateStringArray objects.\n if (!Array.isArray(strings) || !strings.hasOwnProperty('raw')) {\n let message = 'invalid template strings array';\n if (DEV_MODE) {\n message = `\n Internal Error: expected template strings to be an array\n with a 'raw' field. Faking a template strings array by\n calling html or svg like an ordinary function is effectively\n the same as calling unsafeHtml and can lead to major security\n issues, e.g. opening your code up to XSS attacks.\n\n If you're using the html or svg tagged template functions normally\n and and still seeing this error, please file a bug at\n https://github.com/lit/lit/issues/new?template=bug_report.md\n and include information about your build tooling, if any.\n `\n .trim()\n .replace(/\\n */g, '\\n');\n }\n throw new Error(message);\n }\n // Returned as an array for terseness\n return [\n policy !== undefined\n ? policy.createHTML(htmlResult)\n : (htmlResult as unknown as TrustedHTML),\n attrNames,\n ];\n};\n\n/** @internal */\nexport type {Template};\nclass Template {\n /** @internal */\n el!: HTMLTemplateElement;\n /** @internal */\n parts: Array<TemplatePart> = [];\n\n constructor(\n // This property needs to remain unminified.\n {strings, ['_$litType$']: type}: TemplateResult,\n options?: RenderOptions\n ) {\n let node: Node | null;\n let nodeIndex = 0;\n let attrNameIndex = 0;\n const partCount = strings.length - 1;\n const parts = this.parts;\n\n // Create template element\n const [html, attrNames] = getTemplateHtml(strings, type);\n this.el = Template.createElement(html, options);\n walker.currentNode = this.el.content;\n\n // Reparent SVG nodes into template root\n if (type === SVG_RESULT) {\n const content = this.el.content;\n const svgElement = content.firstChild!;\n svgElement.remove();\n content.append(...svgElement.childNodes);\n }\n\n // Walk the template to find binding markers and create TemplateParts\n while ((node = walker.nextNode()) !== null && parts.length < partCount) {\n if (node.nodeType === 1) {\n if (DEV_MODE) {\n const tag = (node as Element).localName;\n // Warn if `textarea` includes an expression and throw if `template`\n // does since these are not supported. We do this by checking\n // innerHTML for anything that looks like a marker. This catches\n // cases like bindings in textarea there markers turn into text nodes.\n if (\n /^(?:textarea|template)$/i!.test(tag) &&\n (node as Element).innerHTML.includes(marker)\n ) {\n const m =\n `Expressions are not supported inside \\`${tag}\\` ` +\n `elements. See https://lit.dev/msg/expression-in-${tag} for more ` +\n `information.`;\n if (tag === 'template') {\n throw new Error(m);\n } else issueWarning('', m);\n }\n }\n // TODO (justinfagnani): for attempted dynamic tag names, we don't\n // increment the bindingIndex, and it'll be off by 1 in the element\n // and off by two after it.\n if ((node as Element).hasAttributes()) {\n // We defer removing bound attributes because on IE we might not be\n // iterating attributes in their template order, and would sometimes\n // remove an attribute that we still need to create a part for.\n const attrsToRemove = [];\n for (const name of (node as Element).getAttributeNames()) {\n // `name` is the name of the attribute we're iterating over, but not\n // _neccessarily_ the name of the attribute we will create a part\n // for. They can be different in browsers that don't iterate on\n // attributes in source order. In that case the attrNames array\n // contains the attribute name we'll process next. We only need the\n // attribute name here to know if we should process a bound attribute\n // on this element.\n if (\n name.endsWith(boundAttributeSuffix) ||\n name.startsWith(marker)\n ) {\n const realName = attrNames[attrNameIndex++];\n attrsToRemove.push(name);\n if (realName !== undefined) {\n // Lowercase for case-sensitive SVG attributes like viewBox\n const value = (node as Element).getAttribute(\n realName.toLowerCase() + boundAttributeSuffix\n )!;\n const statics = value.split(marker);\n const m = /([.?@])?(.*)/.exec(realName)!;\n parts.push({\n type: ATTRIBUTE_PART,\n index: nodeIndex,\n name: m[2],\n strings: statics,\n ctor:\n m[1] === '.'\n ? PropertyPart\n : m[1] === '?'\n ? BooleanAttributePart\n : m[1] === '@'\n ? EventPart\n : AttributePart,\n });\n } else {\n parts.push({\n type: ELEMENT_PART,\n index: nodeIndex,\n });\n }\n }\n }\n for (const name of attrsToRemove) {\n (node as Element).removeAttribute(name);\n }\n }\n // TODO (justinfagnani): benchmark the regex against testing for each\n // of the 3 raw text element names.\n if (rawTextElement.test((node as Element).tagName)) {\n // For raw text elements we need to split the text content on\n // markers, create a Text node for each segment, and create\n // a TemplatePart for each marker.\n const strings = (node as Element).textContent!.split(marker);\n const lastIndex = strings.length - 1;\n if (lastIndex > 0) {\n (node as Element).textContent = trustedTypes\n ? (trustedTypes.emptyScript as unknown as '')\n : '';\n // Generate a new text node for each literal section\n // These nodes are also used as the markers for node parts\n // We can't use empty text nodes as markers because they're\n // normalized when cloning in IE (could simplify when\n // IE is no longer supported)\n for (let i = 0; i < lastIndex; i++) {\n (node as Element).append(strings[i], createMarker());\n // Walk past the marker node we just added\n walker.nextNode();\n parts.push({type: CHILD_PART, index: ++nodeIndex});\n }\n // Note because this marker is added after the walker's current\n // node, it will be walked to in the outer loop (and ignored), so\n // we don't need to adjust nodeIndex here\n (node as Element).append(strings[lastIndex], createMarker());\n }\n }\n } else if (node.nodeType === 8) {\n const data = (node as Comment).data;\n if (data === markerMatch) {\n parts.push({type: CHILD_PART, index: nodeIndex});\n } else {\n let i = -1;\n while ((i = (node as Comment).data.indexOf(marker, i + 1)) !== -1) {\n // Comment node has a binding marker inside, make an inactive part\n // The binding won't work, but subsequent bindings will\n parts.push({type: COMMENT_PART, index: nodeIndex});\n // Move to the end of the match\n i += marker.length - 1;\n }\n }\n }\n nodeIndex++;\n }\n debugLogEvent?.({\n kind: 'template prep',\n template: this,\n clonableTemplate: this.el,\n parts: this.parts,\n strings,\n });\n }\n\n // Overridden via `litHtmlPolyfillSupport` to provide platform support.\n /** @nocollapse */\n static createElement(html: TrustedHTML, _options?: RenderOptions) {\n const el = d.createElement('template');\n el.innerHTML = html as unknown as string;\n return el;\n }\n}\n\nexport interface Disconnectable {\n _$parent?: Disconnectable;\n _$disconnectableChildren?: Set<Disconnectable>;\n // Rather than hold connection state on instances, Disconnectables recursively\n // fetch the connection state from the RootPart they are connected in via\n // getters up the Disconnectable tree via _$parent references. This pushes the\n // cost of tracking the isConnected state to `AsyncDirectives`, and avoids\n // needing to pass all Disconnectables (parts, template instances, and\n // directives) their connection state each time it changes, which would be\n // costly for trees that have no AsyncDirectives.\n _$isConnected: boolean;\n}\n\nfunction resolveDirective(\n part: ChildPart | AttributePart | ElementPart,\n value: unknown,\n parent: DirectiveParent = part,\n attributeIndex?: number\n): unknown {\n // Bail early if the value is explicitly noChange. Note, this means any\n // nested directive is still attached and is not run.\n if (value === noChange) {\n return value;\n }\n let currentDirective =\n attributeIndex !== undefined\n ? (parent as AttributePart).__directives?.[attributeIndex]\n : (parent as ChildPart | ElementPart | Directive).__directive;\n const nextDirectiveConstructor = isPrimitive(value)\n ? undefined\n : // This property needs to remain unminified.\n (value as DirectiveResult)['_$litDirective$'];\n if (currentDirective?.constructor !== nextDirectiveConstructor) {\n // This property needs to remain unminified.\n currentDirective?.['_$notifyDirectiveConnectionChanged']?.(false);\n if (nextDirectiveConstructor === undefined) {\n currentDirective = undefined;\n } else {\n currentDirective = new nextDirectiveConstructor(part as PartInfo);\n currentDirective._$initialize(part, parent, attributeIndex);\n }\n if (attributeIndex !== undefined) {\n ((parent as AttributePart).__directives ??= [])[attributeIndex] =\n currentDirective;\n } else {\n (parent as ChildPart | Directive).__directive = currentDirective;\n }\n }\n if (currentDirective !== undefined) {\n value = resolveDirective(\n part,\n currentDirective._$resolve(part, (value as DirectiveResult).values),\n currentDirective,\n attributeIndex\n );\n }\n return value;\n}\n\n/**\n * An updateable instance of a Template. Holds references to the Parts used to\n * update the template instance.\n */\nclass TemplateInstance implements Disconnectable {\n /** @internal */\n _$template: Template;\n /** @internal */\n _parts: Array<Part | undefined> = [];\n\n /** @internal */\n _$parent: ChildPart;\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n\n constructor(template: Template, parent: ChildPart) {\n this._$template = template;\n this._$parent = parent;\n }\n\n // Called by ChildPart parentNode getter\n get parentNode() {\n return this._$parent.parentNode;\n }\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n // This method is separate from the constructor because we need to return a\n // DocumentFragment and we don't want to hold onto it with an instance field.\n _clone(options: RenderOptions | undefined) {\n const {\n el: {content},\n parts: parts,\n } = this._$template;\n const fragment = (options?.creationScope ?? d).importNode(content, true);\n walker.currentNode = fragment;\n\n let node = walker.nextNode()!;\n let nodeIndex = 0;\n let partIndex = 0;\n let templatePart = parts[0];\n\n while (templatePart !== undefined) {\n if (nodeIndex === templatePart.index) {\n let part: Part | undefined;\n if (templatePart.type === CHILD_PART) {\n part = new ChildPart(\n node as HTMLElement,\n node.nextSibling,\n this,\n options\n );\n } else if (templatePart.type === ATTRIBUTE_PART) {\n part = new templatePart.ctor(\n node as HTMLElement,\n templatePart.name,\n templatePart.strings,\n this,\n options\n );\n } else if (templatePart.type === ELEMENT_PART) {\n part = new ElementPart(node as HTMLElement, this, options);\n }\n this._parts.push(part);\n templatePart = parts[++partIndex];\n }\n if (nodeIndex !== templatePart?.index) {\n node = walker.nextNode()!;\n nodeIndex++;\n }\n }\n return fragment;\n }\n\n _update(values: Array<unknown>) {\n let i = 0;\n for (const part of this._parts) {\n if (part !== undefined) {\n debugLogEvent?.({\n kind: 'set part',\n part,\n value: values[i],\n valueIndex: i,\n values,\n templateInstance: this,\n });\n if ((part as AttributePart).strings !== undefined) {\n (part as AttributePart)._$setValue(values, part as AttributePart, i);\n // The number of values the part consumes is part.strings.length - 1\n // since values are in between template spans. We increment i by 1\n // later in the loop, so increment it by part.strings.length - 2 here\n i += (part as AttributePart).strings!.length - 2;\n } else {\n part._$setValue(values[i]);\n }\n }\n i++;\n }\n }\n}\n\n/*\n * Parts\n */\ntype AttributeTemplatePart = {\n readonly type: typeof ATTRIBUTE_PART;\n readonly index: number;\n readonly name: string;\n /** @internal */\n readonly ctor: typeof AttributePart;\n /** @internal */\n readonly strings: ReadonlyArray<string>;\n};\ntype NodeTemplatePart = {\n readonly type: typeof CHILD_PART;\n readonly index: number;\n};\ntype ElementTemplatePart = {\n readonly type: typeof ELEMENT_PART;\n readonly index: number;\n};\ntype CommentTemplatePart = {\n readonly type: typeof COMMENT_PART;\n readonly index: number;\n};\n\n/**\n * A TemplatePart represents a dynamic part in a template, before the template\n * is instantiated. When a template is instantiated Parts are created from\n * TemplateParts.\n */\ntype TemplatePart =\n | NodeTemplatePart\n | AttributeTemplatePart\n | ElementTemplatePart\n | CommentTemplatePart;\n\nexport type Part =\n | ChildPart\n | AttributePart\n | PropertyPart\n | BooleanAttributePart\n | ElementPart\n | EventPart;\n\nexport type {ChildPart};\nclass ChildPart implements Disconnectable {\n readonly type = CHILD_PART;\n readonly options: RenderOptions | undefined;\n _$committedValue: unknown = nothing;\n /** @internal */\n __directive?: Directive;\n /** @internal */\n _$startNode: ChildNode;\n /** @internal */\n _$endNode: ChildNode | null;\n private _textSanitizer: ValueSanitizer | undefined;\n /** @internal */\n _$parent: Disconnectable | undefined;\n /**\n * Connection state for RootParts only (i.e. ChildPart without _$parent\n * returned from top-level `render`). This field is unsed otherwise. The\n * intention would clearer if we made `RootPart` a subclass of `ChildPart`\n * with this field (and a different _$isConnected getter), but the subclass\n * caused a perf regression, possibly due to making call sites polymorphic.\n * @internal\n */\n __isConnected: boolean;\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n // ChildParts that are not at the root should always be created with a\n // parent; only RootChildNode's won't, so they return the local isConnected\n // state\n return this._$parent?._$isConnected ?? this.__isConnected;\n }\n\n // The following fields will be patched onto ChildParts when required by\n // AsyncDirective\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n /** @internal */\n _$notifyConnectionChanged?(\n isConnected: boolean,\n removeFromParent?: boolean,\n from?: number\n ): void;\n /** @internal */\n _$reparentDisconnectables?(parent: Disconnectable): void;\n\n constructor(\n startNode: ChildNode,\n endNode: ChildNode | null,\n parent: TemplateInstance | ChildPart | undefined,\n options: RenderOptions | undefined\n ) {\n this._$startNode = startNode;\n this._$endNode = endNode;\n this._$parent = parent;\n this.options = options;\n // Note __isConnected is only ever accessed on RootParts (i.e. when there is\n // no _$parent); the value on a non-root-part is \"don't care\", but checking\n // for parent would be more code\n this.__isConnected = options?.isConnected ?? true;\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n // Explicitly initialize for consistent class shape.\n this._textSanitizer = undefined;\n }\n }\n\n /**\n * The parent node into which the part renders its content.\n *\n * A ChildPart's content consists of a range of adjacent child nodes of\n * `.parentNode`, possibly bordered by 'marker nodes' (`.startNode` and\n * `.endNode`).\n *\n * - If both `.startNode` and `.endNode` are non-null, then the part's content\n * consists of all siblings between `.startNode` and `.endNode`, exclusively.\n *\n * - If `.startNode` is non-null but `.endNode` is null, then the part's\n * content consists of all siblings following `.startNode`, up to and\n * including the last child of `.parentNode`. If `.endNode` is non-null, then\n * `.startNode` will always be non-null.\n *\n * - If both `.endNode` and `.startNode` are null, then the part's content\n * consists of all child nodes of `.parentNode`.\n */\n get parentNode(): Node {\n let parentNode: Node = wrap(this._$startNode).parentNode!;\n const parent = this._$parent;\n if (\n parent !== undefined &&\n parentNode.nodeType === 11 /* Node.DOCUMENT_FRAGMENT */\n ) {\n // If the parentNode is a DocumentFragment, it may be because the DOM is\n // still in the cloned fragment during initial render; if so, get the real\n // parentNode the part will be committed into by asking the parent.\n parentNode = (parent as ChildPart | TemplateInstance).parentNode;\n }\n return parentNode;\n }\n\n /**\n * The part's leading marker node, if any. See `.parentNode` for more\n * information.\n */\n get startNode(): Node | null {\n return this._$startNode;\n }\n\n /**\n * The part's trailing marker node, if any. See `.parentNode` for more\n * information.\n */\n get endNode(): Node | null {\n return this._$endNode;\n }\n\n _$setValue(value: unknown, directiveParent: DirectiveParent = this): void {\n if (DEV_MODE && this.parentNode === null) {\n throw new Error(\n `This \\`ChildPart\\` has no \\`parentNode\\` and therefore cannot accept a value. This likely means the element containing the part was manipulated in an unsupported way outside of Lit's control such that the part's marker nodes were ejected from DOM. For example, setting the element's \\`innerHTML\\` or \\`textContent\\` can do this.`\n );\n }\n value = resolveDirective(this, value, directiveParent);\n if (isPrimitive(value)) {\n // Non-rendering child values. It's important that these do not render\n // empty text nodes to avoid issues with preventing default <slot>\n // fallback content.\n if (value === nothing || value == null || value === '') {\n if (this._$committedValue !== nothing) {\n debugLogEvent?.({\n kind: 'commit nothing to child',\n start: this._$startNode,\n end: this._$endNode,\n parent: this._$parent,\n options: this.options,\n });\n this._$clear();\n }\n this._$committedValue = nothing;\n } else if (value !== this._$committedValue && value !== noChange) {\n this._commitText(value);\n }\n // This property needs to remain unminified.\n } else if ((value as TemplateResult)['_$litType$'] !== undefined) {\n this._commitTemplateResult(value as TemplateResult);\n } else if ((value as Node).nodeType !== undefined) {\n if (DEV_MODE && this.options?.host === value) {\n this._commitText(\n `[probable mistake: rendered a template's host in itself ` +\n `(commonly caused by writing \\${this} in a template]`\n );\n console.warn(\n `Attempted to render the template host`,\n value,\n `inside itself. This is almost always a mistake, and in dev mode `,\n `we render some warning text. In production however, we'll `,\n `render it, which will usually result in an error, and sometimes `,\n `in the element disappearing from the DOM.`\n );\n return;\n }\n this._commitNode(value as Node);\n } else if (isIterable(value)) {\n this._commitIterable(value);\n } else {\n // Fallback, will render the string representation\n this._commitText(value);\n }\n }\n\n private _insert<T extends Node>(node: T, ref = this._$endNode) {\n return wrap(wrap(this._$startNode).parentNode!).insertBefore(node, ref);\n }\n\n private _commitNode(value: Node): void {\n if (this._$committedValue !== value) {\n this._$clear();\n if (\n ENABLE_EXTRA_SECURITY_HOOKS &&\n sanitizerFactoryInternal !== noopSanitizer\n ) {\n const parentNodeName = this._$startNode.parentNode?.nodeName;\n if (parentNodeName === 'STYLE' || parentNodeName === 'SCRIPT') {\n let message = 'Forbidden';\n if (DEV_MODE) {\n if (parentNodeName === 'STYLE') {\n message =\n `Lit does not support binding inside style nodes. ` +\n `This is a security risk, as style injection attacks can ` +\n `exfiltrate data and spoof UIs. ` +\n `Consider instead using css\\`...\\` literals ` +\n `to compose styles, and make do dynamic styling with ` +\n `css custom properties, ::parts, <slot>s, ` +\n `and by mutating the DOM rather than stylesheets.`;\n } else {\n message =\n `Lit does not support binding inside script nodes. ` +\n `This is a security risk, as it could allow arbitrary ` +\n `code execution.`;\n }\n }\n throw new Error(message);\n }\n }\n debugLogEvent?.({\n kind: 'commit node',\n start: this._$startNode,\n parent: this._$parent,\n value: value,\n options: this.options,\n });\n this._$committedValue = this._insert(value);\n }\n }\n\n private _commitText(value: unknown): void {\n // If the committed value is a primitive it means we called _commitText on\n // the previous render, and we know that this._$startNode.nextSibling is a\n // Text node. We can now just replace the text content (.data) of the node.\n if (\n this._$committedValue !== nothing &&\n isPrimitive(this._$committedValue)\n ) {\n const node = wrap(this._$startNode).nextSibling as Text;\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n if (this._textSanitizer === undefined) {\n this._textSanitizer = createSanitizer(node, 'data', 'property');\n }\n value = this._textSanitizer(value);\n }\n debugLogEvent?.({\n kind: 'commit text',\n node,\n value,\n options: this.options,\n });\n (node as Text).data = value as string;\n } else {\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n const textNode = document.createTextNode('');\n this._commitNode(textNode);\n // When setting text content, for security purposes it matters a lot\n // what the parent is. For example, <style> and <script> need to be\n // handled with care, while <span> does not. So first we need to put a\n // text node into the document, then we can sanitize its content.\n if (this._textSanitizer === undefined) {\n this._textSanitizer = createSanitizer(textNode, 'data', 'property');\n }\n value = this._textSanitizer(value);\n debugLogEvent?.({\n kind: 'commit text',\n node: textNode,\n value,\n options: this.options,\n });\n textNode.data = value as string;\n } else {\n this._commitNode(d.createTextNode(value as string));\n debugLogEvent?.({\n kind: 'commit text',\n node: wrap(this._$startNode).nextSibling as Text,\n value,\n options: this.options,\n });\n }\n }\n this._$committedValue = value;\n }\n\n private _commitTemplateResult(\n result: TemplateResult | CompiledTemplateResult\n ): void {\n // This property needs to remain unminified.\n const {values, ['_$litType$']: type} = result;\n // If $litType$ is a number, result is a plain TemplateResult and we get\n // the template from the template cache. If not, result is a\n // CompiledTemplateResult and _$litType$ is a CompiledTemplate and we need\n // to create the <template> element the first time we see it.\n const template: Template | CompiledTemplate =\n typeof type === 'number'\n ? this._$getTemplate(result as TemplateResult)\n : (type.el === undefined &&\n (type.el = Template.createElement(type.h, this.options)),\n type);\n\n if ((this._$committedValue as TemplateInstance)?._$template === template) {\n debugLogEvent?.({\n kind: 'template updating',\n template,\n instance: this._$committedValue as TemplateInstance,\n parts: (this._$committedValue as TemplateInstance)._parts,\n options: this.options,\n values,\n });\n (this._$committedValue as TemplateInstance)._update(values);\n } else {\n const instance = new TemplateInstance(template as Template, this);\n const fragment = instance._clone(this.options);\n debugLogEvent?.({\n kind: 'template instantiated',\n template,\n instance,\n parts: instance._parts,\n options: this.options,\n fragment,\n values,\n });\n instance._update(values);\n debugLogEvent?.({\n kind: 'template instantiated and updated',\n template,\n instance,\n parts: instance._parts,\n options: this.options,\n fragment,\n values,\n });\n this._commitNode(fragment);\n this._$committedValue = instance;\n }\n }\n\n // Overridden via `litHtmlPolyfillSupport` to provide platform support.\n /** @internal */\n _$getTemplate(result: TemplateResult) {\n let template = templateCache.get(result.strings);\n if (template === undefined) {\n templateCache.set(result.strings, (template = new Template(result)));\n }\n return template;\n }\n\n private _commitIterable(value: Iterable<unknown>): void {\n // For an Iterable, we create a new InstancePart per item, then set its\n // value to the item. This is a little bit of overhead for every item in\n // an Iterable, but it lets us recurse easily and efficiently update Arrays\n // of TemplateResults that will be commonly returned from expressions like:\n // array.map((i) => html`${i}`), by reusing existing TemplateInstances.\n\n // If value is an array, then the previous render was of an\n // iterable and value will contain the ChildParts from the previous\n // render. If value is not an array, clear this part and make a new\n // array for ChildParts.\n if (!isArray(this._$committedValue)) {\n this._$committedValue = [];\n this._$clear();\n }\n\n // Lets us keep track of how many items we stamped so we can clear leftover\n // items from a previous render\n const itemParts = this._$committedValue as ChildPart[];\n let partIndex = 0;\n let itemPart: ChildPart | undefined;\n\n for (const item of value) {\n if (partIndex === itemParts.length) {\n // If no existing part, create a new one\n // TODO (justinfagnani): test perf impact of always creating two parts\n // instead of sharing parts between nodes\n // https://github.com/lit/lit/issues/1266\n itemParts.push(\n (itemPart = new ChildPart(\n this._insert(createMarker()),\n this._insert(createMarker()),\n this,\n this.options\n ))\n );\n } else {\n // Reuse an existing part\n itemPart = itemParts[partIndex];\n }\n itemPart._$setValue(item);\n partIndex++;\n }\n\n if (partIndex < itemParts.length) {\n // itemParts always have end nodes\n this._$clear(\n itemPart && wrap(itemPart._$endNode!).nextSibling,\n partIndex\n );\n // Truncate the parts array so _value reflects the current state\n itemParts.length = partIndex;\n }\n }\n\n /**\n * Removes the nodes contained within this Part from the DOM.\n *\n * @param start Start node to clear from, for clearing a subset of the part's\n * DOM (used when truncating iterables)\n * @param from When `start` is specified, the index within the iterable from\n * which ChildParts are being removed, used for disconnecting directives in\n * those Parts.\n *\n * @internal\n */\n _$clear(\n start: ChildNode | null = wrap(this._$startNode).nextSibling,\n from?: number\n ) {\n this._$notifyConnectionChanged?.(false, true, from);\n while (start && start !== this._$endNode) {\n const n = wrap(start!).nextSibling;\n (wrap(start!) as Element).remove();\n start = n;\n }\n }\n /**\n * Implementation of RootPart's `isConnected`. Note that this metod\n * should only be called on `RootPart`s (the `ChildPart` returned from a\n * top-level `render()` call). It has no effect on non-root ChildParts.\n * @param isConnected Whether to set\n * @internal\n */\n setConnected(isConnected: boolean) {\n if (this._$parent === undefined) {\n this.__isConnected = isConnected;\n this._$notifyConnectionChanged?.(isConnected);\n } else if (DEV_MODE) {\n throw new Error(\n 'part.setConnected() may only be called on a ' +\n 'RootPart returned from render().'\n );\n }\n }\n}\n\n/**\n * A top-level `ChildPart` returned from `render` that manages the connected\n * state of `AsyncDirective`s created throughout the tree below it.\n */\nexport interface RootPart extends ChildPart {\n /**\n * Sets the connection state for `AsyncDirective`s contained within this root\n * ChildPart.\n *\n * lit-html does not automatically monitor the connectedness of DOM rendered;\n * as such, it is the responsibility of the caller to `render` to ensure that\n * `part.setConnected(false)` is called before the part object is potentially\n * discarded, to ensure that `AsyncDirective`s have a chance to dispose of\n * any resources being held. If a `RootPart` that was prevously\n * disconnected is subsequently re-connected (and its `AsyncDirective`s should\n * re-connect), `setConnected(true)` should be called.\n *\n * @param isConnected Whether directives within this tree should be connected\n * or not\n */\n setConnected(isConnected: boolean): void;\n}\n\nexport type {AttributePart};\nclass AttributePart implements Disconnectable {\n readonly type = ATTRIBUTE_PART as\n | typeof ATTRIBUTE_PART\n | typeof PROPERTY_PART\n | typeof BOOLEAN_ATTRIBUTE_PART\n | typeof EVENT_PART;\n readonly element: HTMLElement;\n readonly name: string;\n readonly options: RenderOptions | undefined;\n\n /**\n * If this attribute part represents an interpolation, this contains the\n * static strings of the interpolation. For single-value, complete bindings,\n * this is undefined.\n */\n readonly strings?: ReadonlyArray<string>;\n /** @internal */\n _$committedValue: unknown | Array<unknown> = nothing;\n /** @internal */\n __directives?: Array<Directive | undefined>;\n /** @internal */\n _$parent: Disconnectable;\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n\n protected _sanitizer: ValueSanitizer | undefined;\n\n get tagName() {\n return this.element.tagName;\n }\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n constructor(\n element: HTMLElement,\n name: string,\n strings: ReadonlyArray<string>,\n parent: Disconnectable,\n options: RenderOptions | undefined\n ) {\n this.element = element;\n this.name = name;\n this._$parent = parent;\n this.options = options;\n if (strings.length > 2 || strings[0] !== '' || strings[1] !== '') {\n this._$committedValue = new Array(strings.length - 1).fill(new String());\n this.strings = strings;\n } else {\n this._$committedValue = nothing;\n }\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n this._sanitizer = undefined;\n }\n }\n\n /**\n * Sets the value of this part by resolving the value from possibly multiple\n * values and static strings and committing it to the DOM.\n * If this part is single-valued, `this._strings` will be undefined, and the\n * method will be called with a single value argument. If this part is\n * multi-value, `this._strings` will be defined, and the method is called\n * with the value array of the part's owning TemplateInstance, and an offset\n * into the value array from which the values should be read.\n * This method is overloaded this way to eliminate short-lived array slices\n * of the template instance values, and allow a fast-path for single-valued\n * parts.\n *\n * @param value The part value, or an array of values for multi-valued parts\n * @param valueIndex the index to start reading values from. `undefined` for\n * single-valued parts\n * @param noCommit causes the part to not commit its value to the DOM. Used\n * in hydration to prime attribute parts with their first-rendered value,\n * but not set the attribute, and in SSR to no-op the DOM operation and\n * capture the value for serialization.\n *\n * @internal\n */\n _$setValue(\n value: unknown | Array<unknown>,\n directiveParent: DirectiveParent = this,\n valueIndex?: number,\n noCommit?: boolean\n ) {\n const strings = this.strings;\n\n // Whether any of the values has changed, for dirty-checking\n let change = false;\n\n if (strings === undefined) {\n // Single-value binding case\n value = resolveDirective(this, value, directiveParent, 0);\n change =\n !isPrimitive(value) ||\n (value !== this._$committedValue && value !== noChange);\n if (change) {\n this._$committedValue = value;\n }\n } else {\n // Interpolation case\n const values = value as Array<unknown>;\n value = strings[0];\n\n let i, v;\n for (i = 0; i < strings.length - 1; i++) {\n v = resolveDirective(this, values[valueIndex! + i], directiveParent, i);\n\n if (v === noChange) {\n // If the user-provided value is `noChange`, use the previous value\n v = (this._$committedValue as Array<unknown>)[i];\n }\n change ||=\n !isPrimitive(v) || v !== (this._$committedValue as Array<unknown>)[i];\n if (v === nothing) {\n value = nothing;\n } else if (value !== nothing) {\n value += (v ?? '') + strings[i + 1];\n }\n // We always record each value, even if one is `nothing`, for future\n // change detection.\n (this._$committedValue as Array<unknown>)[i] = v;\n }\n }\n if (change && !noCommit) {\n this._commitValue(value);\n }\n }\n\n /** @internal */\n _commitValue(value: unknown) {\n if (value === nothing) {\n (wrap(this.element) as Element).removeAttribute(this.name);\n } else {\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n if (this._sanitizer === undefined) {\n this._sanitizer = sanitizerFactoryInternal(\n this.element,\n this.name,\n 'attribute'\n );\n }\n value = this._sanitizer(value ?? '');\n }\n debugLogEvent?.({\n kind: 'commit attribute',\n element: this.element,\n name: this.name,\n value,\n options: this.options,\n });\n (wrap(this.element) as Element).setAttribute(\n this.name,\n (value ?? '') as string\n );\n }\n }\n}\n\nexport type {PropertyPart};\nclass PropertyPart extends AttributePart {\n override readonly type = PROPERTY_PART;\n\n /** @internal */\n override _commitValue(value: unknown) {\n if (ENABLE_EXTRA_SECURITY_HOOKS) {\n if (this._sanitizer === undefined) {\n this._sanitizer = sanitizerFactoryInternal(\n this.element,\n this.name,\n 'property'\n );\n }\n value = this._sanitizer(value);\n }\n debugLogEvent?.({\n kind: 'commit property',\n element: this.element,\n name: this.name,\n value,\n options: this.options,\n });\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (this.element as any)[this.name] = value === nothing ? undefined : value;\n }\n}\n\n// Temporary workaround for https://crbug.com/993268\n// Currently, any attribute starting with \"on\" is considered to be a\n// TrustedScript source. Such boolean attributes must be set to the equivalent\n// trusted emptyScript value.\nconst emptyStringForBooleanAttribute = trustedTypes\n ? (trustedTypes.emptyScript as unknown as '')\n : '';\n\nexport type {BooleanAttributePart};\nclass BooleanAttributePart extends AttributePart {\n override readonly type = BOOLEAN_ATTRIBUTE_PART;\n\n /** @internal */\n override _commitValue(value: unknown) {\n debugLogEvent?.({\n kind: 'commit boolean attribute',\n element: this.element,\n name: this.name,\n value: !!(value && value !== nothing),\n options: this.options,\n });\n if (value && value !== nothing) {\n (wrap(this.element) as Element).setAttribute(\n this.name,\n emptyStringForBooleanAttribute\n );\n } else {\n (wrap(this.element) as Element).removeAttribute(this.name);\n }\n }\n}\n\ntype EventListenerWithOptions = EventListenerOrEventListenerObject &\n Partial<AddEventListenerOptions>;\n\n/**\n * An AttributePart that manages an event listener via add/removeEventListener.\n *\n * This part works by adding itself as the event listener on an element, then\n * delegating to the value passed to it. This reduces the number of calls to\n * add/removeEventListener if the listener changes frequently, such as when an\n * inline function is used as a listener.\n *\n * Because event options are passed when adding listeners, we must take case\n * to add and remove the part as a listener when the event options change.\n */\nexport type {EventPart};\nclass EventPart extends AttributePart {\n override readonly type = EVENT_PART;\n\n constructor(\n element: HTMLElement,\n name: string,\n strings: ReadonlyArray<string>,\n parent: Disconnectable,\n options: RenderOptions | undefined\n ) {\n super(element, name, strings, parent, options);\n\n if (DEV_MODE && this.strings !== undefined) {\n throw new Error(\n `A \\`<${element.localName}>\\` has a \\`@${name}=...\\` listener with ` +\n 'invalid content. Event listeners in templates must have exactly ' +\n 'one expression and no surrounding text.'\n );\n }\n }\n\n // EventPart does not use the base _$setValue/_resolveValue implementation\n // since the dirty checking is more complex\n /** @internal */\n override _$setValue(\n newListener: unknown,\n directiveParent: DirectiveParent = this\n ) {\n newListener =\n resolveDirective(this, newListener, directiveParent, 0) ?? nothing;\n if (newListener === noChange) {\n return;\n }\n const oldListener = this._$committedValue;\n\n // If the new value is nothing or any options change we have to remove the\n // part as a listener.\n const shouldRemoveListener =\n (newListener === nothing && oldListener !== nothing) ||\n (newListener as EventListenerWithOptions).capture !==\n (oldListener as EventListenerWithOptions).capture ||\n (newListener as EventListenerWithOptions).once !==\n (oldListener as EventListenerWithOptions).once ||\n (newListener as EventListenerWithOptions).passive !==\n (oldListener as EventListenerWithOptions).passive;\n\n // If the new value is not nothing and we removed the listener, we have\n // to add the part as a listener.\n const shouldAddListener =\n newListener !== nothing &&\n (oldListener === nothing || shouldRemoveListener);\n\n debugLogEvent?.({\n kind: 'commit event listener',\n element: this.element,\n name: this.name,\n value: newListener,\n options: this.options,\n removeListener: shouldRemoveListener,\n addListener: shouldAddListener,\n oldListener,\n });\n if (shouldRemoveListener) {\n this.element.removeEventListener(\n this.name,\n this,\n oldListener as EventListenerWithOptions\n );\n }\n if (shouldAddListener) {\n // Beware: IE11 and Chrome 41 don't like using the listener as the\n // options object. Figure out how to deal w/ this in IE11 - maybe\n // patch addEventListener?\n this.element.addEventListener(\n this.name,\n this,\n newListener as EventListenerWithOptions\n );\n }\n this._$committedValue = newListener;\n }\n\n handleEvent(event: Event) {\n if (typeof this._$committedValue === 'function') {\n this._$committedValue.call(this.options?.host ?? this.element, event);\n } else {\n (this._$committedValue as EventListenerObject).handleEvent(event);\n }\n }\n}\n\nexport type {ElementPart};\nclass ElementPart implements Disconnectable {\n readonly type = ELEMENT_PART;\n\n /** @internal */\n __directive?: Directive;\n\n // This is to ensure that every Part has a _$committedValue\n _$committedValue: undefined;\n\n /** @internal */\n _$parent!: Disconnectable;\n\n /** @internal */\n _$disconnectableChildren?: Set<Disconnectable> = undefined;\n\n options: RenderOptions | undefined;\n\n constructor(\n public element: Element,\n parent: Disconnectable,\n options: RenderOptions | undefined\n ) {\n this._$parent = parent;\n this.options = options;\n }\n\n // See comment in Disconnectable interface for why this is a getter\n get _$isConnected() {\n return this._$parent._$isConnected;\n }\n\n _$setValue(value: unknown): void {\n debugLogEvent?.({\n kind: 'commit to element binding',\n element: this.element,\n value,\n options: this.options,\n });\n resolveDirective(this, value);\n }\n}\n\n/**\n * END USERS SHOULD NOT RELY ON THIS OBJECT.\n *\n * Private exports for use by other Lit packages, not intended for use by\n * external users.\n *\n * We currently do not make a mangled rollup build of the lit-ssr code. In order\n * to keep a number of (otherwise private) top-level exports mangled in the\n * client side code, we export a _$LH object containing those members (or\n * helper methods for accessing private fields of those members), and then\n * re-export them for use in lit-ssr. This keeps lit-ssr agnostic to whether the\n * client-side code is being used in `dev` mode or `prod` mode.\n *\n * This has a unique name, to disambiguate it from private exports in\n * lit-element, which re-exports all of lit-html.\n *\n * @private\n */\nexport const _$LH = {\n // Used in lit-ssr\n _boundAttributeSuffix: boundAttributeSuffix,\n _marker: marker,\n _markerMatch: markerMatch,\n _HTML_RESULT: HTML_RESULT,\n _getTemplateHtml: getTemplateHtml,\n // Used in hydrate\n _TemplateInstance: TemplateInstance,\n _isIterable: isIterable,\n _resolveDirective: resolveDirective,\n // Used in tests and private-ssr-support\n _ChildPart: ChildPart,\n _AttributePart: AttributePart,\n _BooleanAttributePart: BooleanAttributePart,\n _EventPart: EventPart,\n _PropertyPart: PropertyPart,\n _ElementPart: ElementPart,\n};\n\n// Apply polyfills if available\nconst polyfillSupport = DEV_MODE\n ? global.litHtmlPolyfillSupportDevMode\n : global.litHtmlPolyfillSupport;\npolyfillSupport?.(Template, ChildPart);\n\n// IMPORTANT: do not change the property name or the assignment expression.\n// This line will be used in regexes to search for lit-html usage.\n(global.litHtmlVersions ??= []).push('2.4.0');\nif (DEV_MODE && global.litHtmlVersions.length > 1) {\n issueWarning!(\n 'multiple-versions',\n `Multiple versions of Lit loaded. ` +\n `Loading multiple versions is not recommended.`\n );\n}\n\n/**\n * Renders a value, usually a lit-html TemplateResult, to the container.\n *\n * This example renders the text \"Hello, Zoe!\" inside a paragraph tag, appending\n * it to the container `document.body`.\n *\n * ```js\n * import {html, render} from 'lit';\n *\n * const name = \"Zoe\";\n * render(html`<p>Hello, ${name}!</p>`, document.body);\n * ```\n *\n * @param value Any [renderable\n * value](https://lit.dev/docs/templates/expressions/#child-expressions),\n * typically a {@linkcode TemplateResult} created by evaluating a template tag\n * like {@linkcode html} or {@linkcode svg}.\n * @param container A DOM container to render to. The first render will append\n * the rendered value to the container, and subsequent renders will\n * efficiently update the rendered value if the same result type was\n * previously rendered there.\n * @param options See {@linkcode RenderOptions} for options documentation.\n * @see\n * {@link https://lit.dev/docs/libraries/standalone-templates/#rendering-lit-html-templates| Rendering Lit HTML Templates}\n */\nexport const render = (\n value: unknown,\n container: HTMLElement | DocumentFragment,\n options?: RenderOptions\n): RootPart => {\n if (DEV_MODE && container == null) {\n // Give a clearer error message than\n // Uncaught TypeError: Cannot read properties of null (reading\n // '_$litPart$')\n // which reads like an internal Lit error.\n throw new TypeError(`The container to render into may not be ${container}`);\n }\n const renderId = DEV_MODE ? debugLogRenderId++ : 0;\n const partOwnerNode = options?.renderBefore ?? container;\n // This property needs to remain unminified.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n let part: ChildPart = (partOwnerNode as any)['_$litPart$'];\n debugLogEvent?.({\n kind: 'begin render',\n id: renderId,\n value,\n container,\n options,\n part,\n });\n if (part === undefined) {\n const endNode = options?.renderBefore ?? null;\n // This property needs to remain unminified.\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n (partOwnerNode as any)['_$litPart$'] = part = new ChildPart(\n container.insertBefore(createMarker(), endNode),\n endNode,\n undefined,\n options ?? {}\n );\n }\n part._$setValue(value);\n debugLogEvent?.({\n kind: 'end render',\n id: renderId,\n value,\n container,\n options,\n part,\n });\n return part as RootPart;\n};\n\nif (ENABLE_EXTRA_SECURITY_HOOKS) {\n render.setSanitizer = setSanitizer;\n render.createSanitizer = createSanitizer;\n if (DEV_MODE) {\n render._testOnlyClearSanitizerFactoryDoNotCallOrElse =\n _testOnlyClearSanitizerFactoryDoNotCallOrElse;\n }\n}\n","/**\n * @license\n * Copyright 2017 Google LLC\n * SPDX-License-Identifier: BSD-3-Clause\n */\n\n/**\n * The main LitElement module, which defines the {@linkcode LitElement} base\n * class and related APIs.\n *\n * LitElement components can define a template and a set of observed\n * properties. Changing an observed property triggers a re-render of the\n * element.\n *\n * Import {@linkcode LitElement} and {@linkcode html} from this module to\n * create a component:\n *\n * ```js\n * import {LitElement, html} from 'lit-element';\n *\n * class MyElement extends LitElement {\n *\n * // Declare observed properties\n * static get properties() {\n * return {\n * adjective: {}\n * }\n * }\n *\n * constructor() {\n * this.adjective = 'awesome';\n * }\n *\n * // Define the element's template\n * render() {\n * return html`<p>your ${adjective} template here</p>`;\n * }\n * }\n *\n * customElements.define('my-element', MyElement);\n * ```\n *\n * `LitElement` extends {@linkcode ReactiveElement} and adds lit-html\n * templating. The `ReactiveElement` class is provided for users that want to\n * build their own custom element base classes that don't use lit-html.\n *\n * @packageDocumentation\n */\nimport {PropertyValues, ReactiveElement} from '@lit/reactive-element';\nimport {render, RenderOptions, noChange, RootPart} from 'lit-html';\nexport * from '@lit/reactive-element';\nexport * from 'lit-html';\n\nimport {LitUnstable} from 'lit-html';\nimport {ReactiveUnstable} from '@lit/reactive-element';\n\n/**\n * Contains types that are part of the unstable debug API.\n *\n * Everything in this API is not stable and may change or be removed in the future,\n * even on patch releases.\n */\n// eslint-disable-next-line @typescript-eslint/no-namespace\nexport namespace Unstable {\n /**\n * When Lit is running in dev mode and `window.emitLitDebugLogEvents` is true,\n * we will emit 'lit-debug' events to window, with live details about the update and render\n * lifecycle. These can be useful for writing debug tooling and visualizations.\n *\n * Please be aware that running with window.emitLitDebugLogEvents has performance overhead,\n * making certain operations that are normally very cheap (like a no-op render) much slower,\n * because we must copy data and dispatch events.\n */\n // eslint-disable-next-line @typescript-eslint/no-namespace\n export namespace DebugLog {\n export type Entry =\n | LitUnstable.DebugLog.Entry\n | ReactiveUnstable.DebugLog.Entry;\n }\n}\n\n// For backwards compatibility export ReactiveElement as UpdatingElement. Note,\n// IE transpilation requires exporting like this.\nexport const UpdatingElement = ReactiveElement;\n\nconst DEV_MODE = true;\n\nlet issueWarning: (code: string, warning: string) => void;\n\nif (DEV_MODE) {\n // Ensure warnings are issued only 1x, even if multiple versions of Lit\n // are loaded.\n const issuedWarnings: Set<string | undefined> =\n (globalThis.litIssuedWarnings ??= new Set());\n\n // Issue a warning, if we haven't already.\n issueWarning = (code: string, warning: string) => {\n warning += ` See https://lit.dev/msg/${code} for more information.`;\n if (!issuedWarnings.has(warning)) {\n console.warn(warning);\n issuedWarnings.add(warning);\n }\n };\n}\n\n/**\n * Base element class that manages element properties and attributes, and\n * renders a lit-html template.\n *\n * To define a component, subclass `LitElement` and implement a\n * `render` method to provide the component's template. Define properties\n * using the {@linkcode LitElement.properties properties} property or the\n * {@linkcode property} decorator.\n */\nexport class LitElement extends ReactiveElement {\n /**\n * Ensure this class is marked as `finalized` as an optimization ensuring\n * it will not needlessly try to `finalize`.\n *\n * Note this property name is a string to prevent breaking Closure JS Compiler\n * optimizations. See @lit/reactive-element for more information.\n */\n protected static override ['finalized'] = true;\n\n // This property needs to remain unminified.\n static ['_$litElement$'] = true;\n\n /**\n * @category rendering\n */\n readonly renderOptions: RenderOptions = {host: this};\n\n private __childPart: RootPart | undefined = undefined;\n\n /**\n * @category rendering\n */\n protected override createRenderRoot() {\n const renderRoot = super.createRenderRoot();\n // When adoptedStyleSheets are shimmed, they are inserted into the\n // shadowRoot by createRenderRoot. Adjust the renderBefore node so that\n // any styles in Lit content render before adoptedStyleSheets. This is\n // important so that adoptedStyleSheets have precedence over styles in\n // the shadowRoot.\n this.renderOptions.renderBefore ??= renderRoot!.firstChild as ChildNode;\n return renderRoot;\n }\n\n /**\n * Updates the element. This method reflects property values to attributes\n * and calls `render` to render DOM via lit-html. Setting properties inside\n * this method will *not* trigger another update.\n * @param changedProperties Map of changed properties with old values\n * @category updates\n */\n protected override update(changedProperties: PropertyValues) {\n // Setting properties in `render` should not trigger an update. Since\n // updates are allowed after super.update, it's important to call `render`\n // before that.\n const value = this.render();\n if (!this.hasUpdated) {\n this.renderOptions.isConnected = this.isConnected;\n }\n super.update(changedProperties);\n this.__childPart = render(value, this.renderRoot, this.renderOptions);\n }\n\n /**\n * Invoked when the component is added to the document's DOM.\n *\n * In `connectedCallback()` you should setup tasks that should only occur when\n * the element is connected to the document. The most common of these is\n * adding event listeners to nodes external to the element, like a keydown\n * event handler added to the window.\n *\n * ```ts\n * connectedCallback() {\n * super.connectedCallback();\n * addEventListener('keydown', this._handleKeydown);\n * }\n * ```\n *\n * Typically, anything done in `connectedCallback()` should be undone when the\n * element is disconnected, in `disconnectedCallback()`.\n *\n * @category lifecycle\n */\n override connectedCallback() {\n super.connectedCallback();\n this.__childPart?.setConnected(true);\n }\n\n /**\n * Invoked when the component is removed from the document's DOM.\n *\n * This callback is the main signal to the element that it may no longer be\n * used. `disconnectedCallback()` should ensure that nothing is holding a\n * reference to the element (such as event listeners added to nodes external\n * to the element), so that it is free to be garbage collected.\n *\n * ```ts\n * disconnectedCallback() {\n * super.disconnectedCallback();\n * window.removeEventListener('keydown', this._handleKeydown);\n * }\n * ```\n *\n * An element may be re-connected after being disconnected.\n *\n * @category lifecycle\n */\n override disconnectedCallback() {\n super.disconnectedCallback();\n this.__childPart?.setConnected(false);\n }\n\n /**\n * Invoked on each update to perform rendering tasks. This method may return\n * any value renderable by lit-html's `ChildPart` - typically a\n * `TemplateResult`. Setting properties inside this method will *not* trigger\n * the element to update.\n * @category rendering\n */\n protected render(): unknown {\n return noChange;\n }\n}\n\n// Install hydration if available\nglobalThis.litElementHydrateSupport?.({LitElement});\n\n// Apply polyfills if available\nconst polyfillSupport = DEV_MODE\n ? globalThis.litElementPolyfillSupportDevMode\n : globalThis.litElementPolyfillSupport;\npolyfillSupport?.({LitElement});\n\n// DEV mode warnings\nif (DEV_MODE) {\n /* eslint-disable @typescript-eslint/no-explicit-any */\n // Note, for compatibility with closure compilation, this access\n // needs to be as a string property index.\n (LitElement as any)['finalize'] = function (this: typeof LitElement) {\n const finalized = (ReactiveElement as any).finalize.call(this);\n if (!finalized) {\n return false;\n }\n const warnRemovedOrRenamed = (obj: any, name: string, renamed = false) => {\n if (obj.hasOwnProperty(name)) {\n const ctorName = (typeof obj === 'function' ? obj : obj.constructor)\n .name;\n issueWarning(\n renamed ? 'renamed-api' : 'removed-api',\n `\\`${name}\\` is implemented on class ${ctorName}. It ` +\n `has been ${renamed ? 'renamed' : 'removed'} ` +\n `in this version of LitElement.`\n );\n }\n };\n warnRemovedOrRenamed(this, 'render');\n warnRemovedOrRenamed(this, 'getStyles', true);\n warnRemovedOrRenamed((this as typeof LitElement).prototype, 'adoptStyles');\n return true;\n };\n /* eslint-enable @typescript-eslint/no-explicit-any */\n}\n\n/**\n * END USERS SHOULD NOT RELY ON THIS OBJECT.\n *\n * Private exports for use by other Lit packages, not intended for use by\n * external users.\n *\n * We currently do not make a mangled rollup build of the lit-ssr code. In order\n * to keep a number of (otherwise private) top-level exports mangled in the\n * client side code, we export a _$LE object containing those members (or\n * helper methods for accessing private fields of those members), and then\n * re-export them for use in lit-ssr. This keeps lit-ssr agnostic to whether the\n * client-side code is being used in `dev` mode or `prod` mode.\n *\n * This has a unique name, to disambiguate it from private exports in\n * lit-html, since this module re-exports all of lit-html.\n *\n * @private\n */\nexport const _$LE = {\n _$attributeToProperty: (\n el: LitElement,\n name: string,\n value: string | null\n ) => {\n // eslint-disable-next-line\n (el as any)._$attributeToProperty(name, value);\n },\n // eslint-disable-next-line\n _$changedProperties: (el: LitElement) => (el as any)._$changedProperties,\n};\n\n// IMPORTANT: do not change the property name or the assignment expression.\n// This line will be used in regexes to search for LitElement usage.\n(globalThis.litElementVersions ??= []).push('3.2.2');\nif (DEV_MODE && globalThis.litElementVersions.length > 1) {\n issueWarning!(\n 'multiple-versions',\n `Multiple versions of Lit loaded. Loading multiple versions ` +\n `is not recommended.`\n );\n}\n","/**\n * Copyright 2023 Design Barn Inc.\n */\n\nimport { CSSResult, LitElement, html } from 'lit';\nimport { customElement, property, query, state } from 'lit/decorators.js';\nimport { TemplateResult } from 'lit/html.js';\nimport { AnimationItem } from 'lottie-web';\nimport * as lottie from 'lottie-web/build/player/lottie_worker.min.js';\n\nimport pkg from '../package.json';\n\nimport styles from './lottie-player.styles';\n\n// Define valid player states\nexport enum PlayerState {\n Destroyed = 'destroyed',\n Error = 'error',\n Frozen = 'frozen',\n Loading = 'loading',\n Ready = 'ready',\n Paused = 'paused',\n Playing = 'playing',\n Stopped = 'stopped',\n}\n\n// Define play modes\nexport enum PlayMode {\n Bounce = 'bounce',\n Normal = 'normal',\n}\n\n// Define player events\nexport enum PlayerEvents {\n Complete = 'complete',\n Destroyed = 'destroyed',\n Error = 'error',\n Frame = 'frame',\n Freeze = 'freeze',\n Load = 'load',\n Loop = 'loop',\n Pause = 'pause',\n Play = 'play',\n Ready = 'ready',\n Rendered = 'rendered',\n Stop = 'stop',\n}\n\nexport interface Versions {\n lottiePlayerVersion: string;\n lottieWebVersion: string;\n}\n\nexport interface InternalPlayerState {\n background: string;\n currentState: PlayerState;\n frame: number;\n seeker: number;\n autoplay: boolean;\n direction: number;\n hover: boolean;\n intermission: number;\n loop: boolean;\n count?: number;\n playMode: PlayMode;\n speed: number;\n}\n\n/**\n * Parse a resource into a JSON object or a URL string\n */\nexport function parseSrc(src: string | AnimationItem): string | AnimationItem {\n if (typeof src === 'object') {\n return src;\n }\n\n try {\n return JSON.parse(src);\n } catch (_error) {\n // Try construct an absolute URL from the src URL\n const srcUrl: URL = new URL(src, window.location.href);\n\n return srcUrl.toString();\n }\n}\n\nfunction isLottie(json: Record<string, any>): boolean {\n const mandatory: string[] = ['v', 'ip', 'op', 'layers', 'fr', 'w', 'h'];\n\n return mandatory.every((field: string) => Object.prototype.hasOwnProperty.call(json, field));\n}\n\nasync function fromURL(url: string): Promise<Record<string, any>> {\n if (typeof url !== 'string') {\n throw new Error(`The url value must be a string`);\n }\n\n let json;\n\n try {\n // Try construct an absolute URL from the src URL\n const srcUrl: URL = new URL(url);\n\n // Fetch the JSON file from the URL\n const result: any = await fetch(srcUrl.toString());\n\n json = await result.json();\n } catch (err) {\n throw new Error(`An error occurred while trying to load the Lottie file from URL`);\n }\n\n return json;\n}\n/**\n * LottiePlayer web component class\n *\n */\n@customElement('lottie-player')\nexport class LottiePlayer extends LitElement {\n /**\n * Autoplay animation on load.\n */\n @property({ type: Boolean })\n public autoplay: boolean = false;\n\n /**\n * Background color.\n */\n @property({ type: String, reflect: true })\n public background?: string = 'transparent';\n\n /**\n * Show controls.\n */\n @property({ type: Boolean })\n public controls: boolean = false;\n\n /**\n * Number of times to loop animation.\n */\n @property({ type: Number })\n public count?: number;\n\n /**\n * Player state.\n */\n @property({ type: String })\n public currentState: PlayerState = PlayerState.Loading;\n\n /**\n * Animation description for screen readers.\n */\n @property({ type: String })\n public description: string = 'Lottie animation';\n\n /**\n * Direction of animation.\n */\n @property({ type: Number })\n public direction: number = 1;\n\n /**\n * Disable checking if the Lottie is valid before loading\n */\n @property({ type: Boolean })\n public disableCheck?: boolean = false;\n\n /**\n * Disable using shadow dom as the root\n */\n @property({ type: Boolean })\n public disableShadowDOM: boolean = false;\n\n /**\n * Whether to play on mouse hover\n */\n @property({ type: Boolean })\n public hover: boolean = false;\n\n /**\n * Intermission\n */\n @property()\n public intermission: number = 0;\n\n /**\n * Whether to loop animation.\n */\n @property({ type: Boolean, reflect: true })\n public loop: boolean = false;\n\n /**\n * Play mode.\n */\n @property()\n public mode: PlayMode = PlayMode.Normal;\n\n /**\n * Aspect ratio to pass to lottie-web.\n */\n @property({ type: String })\n public preserveAspectRatio: string = 'xMidYMid meet';\n\n /**\n * Renderer to use.\n */\n @property({ type: String })\n public renderer: 'svg' | 'canvas' = 'svg';\n\n /**\n * seeker\n */\n @state()\n public seeker: number = 0;\n\n /**\n * Animation speed.\n */\n @property({ type: Number })\n public speed: number = 1;\n\n /**\n * Bodymovin JSON data or URL to JSON.\n */\n @property({ type: String })\n public src?: string;\n\n /**\n * Viewbox size for renderer settings\n */\n @property({ type: String })\n public viewBoxSize?: string;\n\n /**\n * Enable web workers\n */\n @property({ type: Boolean })\n public webworkers?: boolean;\n\n /**\n * Animation container.\n */\n @query('#animation')\n protected container!: HTMLElement;\n\n private _counter: number = 1;\n\n private _io: IntersectionObserver | null = null;\n\n // private _ro: ResizeObserver | undefined = undefined;\n private _lottie?: AnimationItem;\n\n /**\n * Destroy animation and lottie-player element.\n */\n public destroy(): void {\n if (!this._lottie) {\n return;\n }\n\n this._lottie.destroy();\n this.currentState = PlayerState.Destroyed;\n this.dispatchEvent(new CustomEvent(PlayerEvents.Destroyed));\n this.remove();\n }\n\n // public override dispatchEvent(event: Event): boolean {\n // this.requestUpdate();\n\n // return super.dispatchEvent(event);\n // }\n\n /**\n * Cleanup on component destroy.\n */\n public disconnectedCallback(): void {\n // Don't clean up if node is still connected to the context (i.e. this is a move).\n if (this.isConnected) return;\n\n // Remove intersection observer for detecting component being out-of-view.\n if (this._io) {\n this._io.disconnect();\n this._io = null;\n }\n\n // Remove resize observer for detecting resize/reflow events affecting element.\n // if (this._ro) {\n // this._ro.disconnect();\n // this._ro = undefined;\n // }\n\n // Remove the attached Visibility API's change event listener.\n document.removeEventListener('visibilitychange', () => this._onVisibilityChange());\n\n // Destroy the animation instance and element\n this.destroy();\n }\n\n /**\n * Returns the lottie-web instance used in the component.\n */\n public getLottie(): any {\n return this._lottie;\n }\n\n /**\n * Returns the lottie-web version and this player's version\n */\n public getVersions(): Versions {\n return {\n lottieWebVersion: `${pkg.dependencies['lottie-web']}`,\n lottiePlayerVersion: `${pkg.version}`,\n };\n }\n\n /**\n * Configure and initialize lottie-web player instance.\n */\n public async load(src: string | AnimationItem): Promise<void> {\n const options: any = {\n container: this.container,\n loop: false,\n autoplay: false,\n renderer: this.renderer,\n rendererSettings: {\n preserveAspectRatio: this.preserveAspectRatio,\n clearCanvas: false,\n progressiveLoad: true,\n hideOnTransparent: true,\n ...(this.viewBoxSize && { viewBoxSize: this.viewBoxSize }),\n },\n };\n\n // Load the resource information\n try {\n const srcParsed = parseSrc(src);\n let jsonData = {};\n let srcAttrib = typeof srcParsed === 'string' ? 'path' : 'animationData';\n\n // Clear previous animation, if any\n if (this._lottie) {\n this._lottie.destroy();\n }\n\n if (this.webworkers) {\n lottie.useWebWorker(true);\n }\n\n // Initialize lottie player and load animation\n this._lottie = lottie.loadAnimation({\n ...options,\n\n [srcAttrib]: srcParsed,\n });\n\n // Attach the event listeners before we check the requested json file for errors\n this._attachEventListeners();\n\n if (!this.disableCheck) {\n // Fetch resource if src is a remote URL\n if (srcAttrib === 'path') {\n jsonData = await fromURL(srcParsed as string);\n srcAttrib = 'animationData';\n } else {\n jsonData = srcParsed;\n }\n\n if (!isLottie(jsonData)) {\n this.currentState = PlayerState.Error;\n this.dispatchEvent(new CustomEvent(PlayerEvents.Error));\n }\n }\n } catch (err) {\n this.currentState = PlayerState.Error;\n this.dispatchEvent(new CustomEvent(PlayerEvents.Error));\n }\n }\n\n /**\n * Pause animation play.\n */\n public pause(): void {\n if (!this._lottie) {\n return;\n }\n\n this._lottie.pause();\n this.currentState = PlayerState.Paused;\n\n this.dispatchEvent(new CustomEvent(PlayerEvents.Pause));\n }\n\n /**\n * Start playing animation.\n */\n public play(): void {\n if (!this._lottie) {\n return;\n }\n\n this._lottie.play();\n this.currentState = PlayerState.Playing;\n\n this.dispatchEvent(new CustomEvent(PlayerEvents.Play));\n }\n\n public getState(): InternalPlayerState {\n return {\n autoplay: this._lottie?.autoplay ?? false,\n currentState: this.currentState,\n frame: this._lottie?.currentFrame ?? 0,\n seeker: this.seeker,\n direction: this.direction,\n hover: this.hover,\n loop: this.loop || false,\n count: this.count,\n playMode: this.mode,\n speed: this.speed ?? 1,\n background: this.background ?? 'transparent',\n intermission: this.intermission,\n };\n }\n\n public override render(): TemplateResult | void {\n const className: string = this.controls ? 'main controls' : 'main';\n const animationClass: string = this.controls ? 'animation controls' : 'animation';\n\n return html` <div id=\"animation-container\" class=${className} lang=\"en\" aria-label=${this.description} role=\"img\">\n <div id=\"animation\" class=${animationClass} style=\"background:${this.background};\">\n ${this.currentState === PlayerState.Error ? html`<div class=\"error\">⚠️</div>` : []}\n </div>\n ${this.controls && !this.disableShadowDOM ? this.renderControls() : []}\n </div>`;\n }\n\n /**\n * Resize animation.\n */\n public resize(): void {\n if (!this._lottie) {\n return;\n }\n\n this._lottie.resize();\n }\n\n /**\n * Seek to a given frame.\n */\n public seek(value: number | string): void {\n if (!this._lottie) return;\n\n let frameValue = value;\n\n if (typeof frameValue === 'number') {\n frameValue = Math.round(frameValue);\n }\n\n // Extract frame number from either number or percentage value\n const matches = /^(\\d+)(%?)$/u.exec(frameValue.toString());\n\n if (!matches) {\n return;\n }\n\n // Calculate and set the frame number\n const nextFrame = matches[2] === '%' ? (this._lottie.totalFrames * Number(matches[1])) / 100 : matches[1];\n\n // Set seeker to new frame number\n if (nextFrame === undefined) return;\n // Send lottie player to the new frame\n this._lottie.goToAndPlay(nextFrame, true);\n if (this.currentState === PlayerState.Playing) {\n this.play();\n } else if (this.currentState === PlayerState.Frozen) {\n this._freeze();\n } else {\n this.pause();\n }\n this.requestUpdate();\n }\n\n /**\n * Animation play direction.\n *\n * @param value - Direction values.\n */\n public setDirection(value: 1 | -1): void {\n if (!this._lottie) {\n return;\n }\n\n this.direction = value;\n this._lottie.setDirection(value);\n }\n\n /**\n * Sets the looping of the animation.\n *\n * @param value - Whether to enable looping. Boolean true enables looping.\n */\n public setLooping(value: boolean): void {\n if (this._lottie) {\n this.loop = value;\n this._lottie.loop = value;\n }\n }\n\n /**\n * Sets animation play speed.\n *\n * @param value - Playback speed.\n */\n public setSpeed(value: number = 1): void {\n if (!this._lottie) {\n return;\n }\n\n this.speed = value;\n this._lottie.setSpeed(value);\n }\n\n /**\n * Snapshot the current frame as SVG.\n *\n * If 'download' argument is boolean true, then a download is triggered in browser.\n */\n public snapshot(download: boolean = true): string {\n if (!this.shadowRoot) return '';\n\n // Get SVG element and serialize markup\n const svgElement = this.shadowRoot.querySelector('.animation svg') as Node;\n const data = new XMLSerializer().serializeToString(svgElement);\n\n // Trigger file download\n if (download) {\n const element = document.createElement('a');\n\n element.href = `data:image/svg+xml;charset=utf-8,${encodeURIComponent(data)}`;\n element.download = `download_${this.seeker}.svg`;\n document.body.appendChild(element);\n\n element.click();\n\n document.body.removeChild(element);\n }\n\n return data;\n }\n\n /**\n * Stops animation play.\n */\n public stop(): void {\n if (!this._lottie) {\n return;\n }\n\n this._counter = 1;\n\n // Theres a bug with worker script that causes the animation to not go straight to frame 0\n this._lottie.stop();\n this._lottie.goToAndStop(0, true);\n\n this.currentState = PlayerState.Stopped;\n this.dispatchEvent(new CustomEvent(PlayerEvents.Stop));\n }\n\n /**\n * Toggles animation looping.\n */\n public toggleLooping(): void {\n this.setLooping(!this.loop);\n }\n\n /**\n * Toggle playing state.\n */\n public togglePlay(): void {\n this.currentState === PlayerState.Playing ? this.pause() : this.play();\n\n this.requestUpdate();\n }\n\n /**\n * Returns the styles for the component.\n */\n public static get styles(): CSSResult {\n return styles;\n }\n\n protected createRenderRoot(): Element | ShadowRoot {\n if (this.disableShadowDOM) this.style.display = 'block';\n\n return this.disableShadowDOM ? this : super.createRenderRoot();\n }\n\n /**\n * Initialize everything on component first render.\n */\n protected override async firstUpdated(): Promise<void> {\n if (this.renderer !== 'svg' && this.renderer !== 'canvas') {\n console.error(\n '[lottie-player] Renderer is invalid: must be either \"svg\" or \"canvas\", \"html\" has been deprecated since v2.0.0.',\n );\n }\n this.container = this.disableShadowDOM\n ? (this.querySelector('#animation') as HTMLElement)\n : (this.shadowRoot?.querySelector('#animation') as HTMLElement);\n\n // Add intersection observer for detecting component being out-of-view.\n if ('IntersectionObserver' in window && this.container) {\n this._io = new IntersectionObserver((entries: IntersectionObserverEntry[]) => {\n if (entries[0].isIntersecting) {\n if (this.currentState === PlayerState.Frozen) {\n this.play();\n }\n } else if (this.currentState === PlayerState.Playing) {\n this._freeze();\n }\n });\n\n this._io.observe(this.container);\n }\n\n // Add listener for Visibility API's change event.\n if (typeof document.hidden !== 'undefined') {\n document.addEventListener('visibilitychange', () => this._onVisibilityChange());\n }\n\n // Setup lottie player\n if (this.src && this.container) {\n this.load(this.src);\n }\n this.dispatchEvent(new CustomEvent(PlayerEvents.Rendered));\n }\n\n protected renderControls(): TemplateResult {\n const isPlaying: boolean = this.currentState === PlayerState.Playing;\n const isPaused: boolean = this.currentState === PlayerState.Paused;\n const isStopped: boolean = this.currentState === PlayerState.Stopped;\n\n return html`\n <div id=\"lottie-controls\" aria-label=\"lottie-animation-controls\" class=\"toolbar\">\n <button\n id=\"lottie-play-button\"\n @click=${(): void => this.togglePlay()}\n class=${isPlaying || isPaused ? 'active' : ''}\n style=\"align-items:center;\"\n tabindex=\"0\"\n aria-label=\"play-pause\"\n >\n ${isPlaying\n ? html`<svg width=\"24\" height=\"24\" aria-hidden=\"true\" focusable=\"false\">\n <path d=\"M14.016 5.016H18v13.969h-3.984V5.016zM6 18.984V5.015h3.984v13.969H6z\" />\n </svg>`\n : html`<svg width=\"24\" height=\"24\" aria-hidden=\"true\" focusable=\"false\">\n <path d=\"M8.016 5.016L18.985 12 8.016 18.984V5.015z\" />\n </svg>`}\n </button>\n <button\n id=\"lottie-stop-button\"\n @click=${(): void => this.stop()}\n class=${isStopped ? 'active' : ''}\n style=\"align-items:center;\"\n tabindex=\"0\"\n aria-label=\"stop\"\n >\n <svg width=\"24\" height=\"24\" aria-hidden=\"true\" focusable=\"false\">\n <path d=\"M6 6h12v12H6V6z\" />\n </svg>\n </button>\n <input\n id=\"lottie-seeker-input\"\n class=\"seeker\"\n type=\"range\"\n min=\"0\"\n step=\"1\"\n max=\"100\"\n .value=${this.seeker}\n @input=${(event: Event): void => this._handleSeekChange(event)}\n @mousedown=${(): void => {\n this._freeze();\n }}\n @mouseup=${(): void => {\n this.play();\n }}\n aria-valuemin=\"1\"\n aria-valuemax=\"100\"\n role=\"slider\"\n aria-valuenow=${this.seeker}\n tabindex=\"0\"\n aria-label=\"lottie-seek-input\"\n />\n <button\n id=\"lottie-loop-toggle\"\n @click=${(): void => this.toggleLooping()}\n class=${this.loop ? 'active' : ''}\n style=\"align-items:center;\"\n tabindex=\"0\"\n aria-label=\"loop-toggle\"\n >\n <svg width=\"24\" height=\"24\" aria-hidden=\"true\" focusable=\"false\">\n <path\n d=\"M17.016 17.016v-4.031h1.969v6h-12v3l-3.984-3.984 3.984-3.984v3h10.031zM6.984 6.984v4.031H5.015v-6h12v-3l3.984 3.984-3.984 3.984v-3H6.984z\"\n />\n </svg>\n </button>\n </div>\n `;\n }\n\n private _attachEventListeners(): void {\n const lottie = this._lottie;\n\n if (!lottie) return;\n\n lottie.addEventListener('enterFrame', () => {\n this.seeker = (lottie.currentFrame / lottie.totalFrames) * 100;\n\n this.requestUpdate();\n this.dispatchEvent(\n new CustomEvent(PlayerEvents.Frame, {\n detail: {\n frame: lottie.currentFrame,\n seeker: this.seeker,\n },\n }),\n );\n });\n\n // Handle animation play complete\n lottie.addEventListener('complete', () => {\n if (this.currentState !== PlayerState.Playing) {\n this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));\n\n return;\n }\n\n if (!this.loop || (this.count && this._counter >= this.count)) {\n this.dispatchEvent(new CustomEvent(PlayerEvents.Complete));\n\n if (this.mode === PlayMode.Bounce) {\n if (this._lottie?.currentFrame === 0) {\n return;\n }\n } else {\n return;\n }\n }\n\n if (this.mode === PlayMode.Bounce) {\n if (this.count) {\n this._counter += 0.5;\n }\n\n setTimeout(() => {\n this.dispatchEvent(new CustomEvent(PlayerEvents.Loop));\n\n if (this.currentState === PlayerState.Playing) {\n this.setDirection((this.direction * -1) as 1 | -1);\n this._lottie?.play();\n }\n }, this.intermission);\n } else {\n if (this.count) {\n this._counter += 1;\n }\n\n window.setTimeout(() => {\n this.dispatchEvent(new CustomEvent(PlayerEvents.Loop));\n\n if (this.currentState === PlayerState.Playing) {\n if (this.direction === -1) {\n // Prevents flickering\n this.seek('99%');\n this.play();\n } else {\n lottie.stop();\n lottie.play();\n }\n }\n }, this.intermission);\n }\n });\n\n // Handle lottie-web ready event\n lottie.addEventListener('DOMLoaded', () => {\n // Set initial playback speed and direction\n this.setSpeed(this.speed);\n this.setDirection(this.direction as 1 | -1);\n this.currentState = PlayerState.Ready;\n\n // Start playing if autoplay is enabled\n if (this.autoplay && !this.hover) {\n if (this.direction === -1) this.seek('100%');\n this.play();\n }\n\n this.dispatchEvent(new CustomEvent(PlayerEvents.Ready));\n });\n\n // Handle animation data load complete\n lottie.addEventListener('data_ready', () => {\n this.dispatchEvent(new CustomEvent(PlayerEvents.Load));\n });\n\n // Set error state when animation load fail event triggers\n lottie.addEventListener('data_failed', () => {\n this.currentState = PlayerState.Error;\n\n this.dispatchEvent(new CustomEvent(PlayerEvents.Error));\n });\n\n // Set handlers to auto play animation on hover if enabled\n this.container.addEventListener('mouseenter', () => {\n if (this.hover && this.currentState !== PlayerState.Playing) {\n this.play();\n }\n });\n this.container.addEventListener('mouseleave', () => {\n if (this.hover && this.currentState === PlayerState.Playing) {\n this.stop();\n }\n });\n }\n\n /**\n * Freeze animation play.\n * This internal state pauses animation and is used to differentiate between\n * user requested pauses and component instigated pauses.\n */\n private _freeze(): void {\n if (!this._lottie) {\n return;\n }\n\n this._lottie.pause();\n this.currentState = PlayerState.Frozen;\n\n this.dispatchEvent(new CustomEvent(PlayerEvents.Freeze));\n }\n\n /**\n * Handles click and drag actions on the progress track.\n */\n private _handleSeekChange(event: Event): void {\n if (!this._lottie) return;\n\n const target = event.currentTarget as HTMLInputElement;\n\n try {\n const value = parseInt(target.value, 10);\n\n const frame: number = (value / 100) * this._lottie.totalFrames;\n\n this.seek(frame);\n } catch (error) {\n throw new Error('Error while seeking animation');\n }\n }\n\n /**\n * Handle visibility change events.\n */\n private _onVisibilityChange(): void {\n if (document.hidden === true && this.currentState === PlayerState.Playing) {\n this._freeze();\n } else if (this.currentState === PlayerState.Frozen) {\n this.play();\n }\n }\n}\n","{\n \"name\": \"@lottiefiles/lottie-player\",\n \"version\": \"2.0.1\",\n \"description\": \"Lottie animation and Telegram Sticker player web components.\",\n \"repository\": \"https://github.com/LottieFiles/lottie-player.git\",\n \"homepage\": \"https://lottiefiles.com/web-player\",\n \"bugs\": \"https://github.com/LottieFiles/lottie-player/issues\",\n \"author\": \"Jawish Hameed <jawish@lottiefiles.com>\",\n \"license\": \"MIT\",\n \"main\": \"dist/lottie-player.js\",\n \"module\": \"dist/lottie-player.mjs\",\n \"types\": \"dist/lottie-player.d.ts\",\n \"files\": [\n \"dist/\"\n ],\n \"keywords\": [\n \"lottie\",\n \"animation\",\n \"lottiefiles\",\n \"web component\",\n \"component\",\n \"lit-element\",\n \"player\",\n \"telegram sticker\",\n \"tgs\"\n ],\n \"scripts\": {\n \"build\": \"tsup\",\n \"changelog\": \"changeset add\",\n \"changelog:check\": \"changeset status --since=main\",\n \"dev\": \"tsup --watch\",\n \"format\": \"pnpm run format:prettier\",\n \"format:prettier\": \"prettier --loglevel=warn --no-editorconfig --write .\",\n \"format:remark\": \"remark . --output --ignore-path .remarkignore --silently-ignore\",\n \"lint\": \"eslint . --ext .ts,.tsx,.js\",\n \"lint:fix\": \"eslint . --ext .ts,.tsx,.js --fix\",\n \"open\": \"cypress open\",\n \"preinstall\": \"npx only-allow pnpm\",\n \"release\": \"pnpm release:version && pnpm release:publish\",\n \"release:publish\": \"pnpm build && changeset publish\",\n \"release:tag\": \"changeset tag\",\n \"release:version\": \"changeset version\",\n \"test\": \"cypress run --component\",\n \"type-check\": \"turbo run type-check\"\n },\n \"dependencies\": {\n \"@changesets/cli\": \"^2.26.1\",\n \"@types/pako\": \"^1.0.4\",\n \"lit\": \"^2.4.1\",\n \"lottie-web\": \"^5.12.0\",\n \"pako\": \"^2.1.0\",\n \"resize-observer-polyfill\": \"^1.5.1\"\n },\n \"devDependencies\": {\n \"@commitlint/cli\": \"^16.3.0\",\n \"@commitlint/config-conventional\": \"^16.2.4\",\n \"@lottiefiles/eslint-plugin\": \"^3.0.0\",\n \"@lottiefiles/prettier-config\": \"^3.0.0\",\n \"cypress\": \"^12.13.0\",\n \"cypress-ct-lit\": \"^0.3.2\",\n \"cypress-real-events\": \"^1.7.4\",\n \"eslint\": \"^7.32.0\",\n \"eslint-plugin-only-warn\": \"^1.0.3\",\n \"husky\": \"^8.0.2\",\n \"lint-staged\": \"^12.5.0\",\n \"prettier\": \"^2.8.0\",\n \"ts-node\": \"^10.9.1\",\n \"tsup\": \"^6.7.0\",\n \"turbo\": \"^1.10.2\",\n \"typescript\": \"^4.9.3\",\n \"unicode-canonical-property-names-ecmascript\": \"^2.0.0\",\n \"vite\": \"^4.3.9\"\n },\n \"publishConfig\": {\n \"access\": \"public\"\n },\n \"browserslist\": [\n \"> 3%\"\n ],\n \"husky\": {\n \"hooks\": {\n \"commit-msg\": \"commitlint -E HUSKY_GIT_PARAMS\",\n \"pre-commit\": \"lint-staged\"\n }\n },\n \"lint-staged\": {\n \"src/**/*.{css,scss,md}\": [\n \"prettier --write\"\n ],\n \"src/**/*.{js,jsx,ts,tsx,json}\": [\n \"eslint . --ext .ts,.tsx,.js --fix\"\n ]\n },\n \"nyc\": {\n \"extends\": \"@istanbuljs/nyc-config-typescript\",\n \"all\": true\n }\n}\n","/**\n * Copyright 2021 Design Barn Inc.\n */\n\nimport { css } from 'lit';\n\nexport default css`\n * {\n box-sizing: border-box;\n }\n\n :host {\n --lottie-player-toolbar-height: 35px;\n --lottie-player-toolbar-background-color: transparent;\n --lottie-player-toolbar-icon-color: #999;\n --lottie-player-toolbar-icon-hover-color: #222;\n --lottie-player-toolbar-icon-active-color: #555;\n --lottie-player-seeker-track-color: #ccc;\n --lottie-player-seeker-thumb-color: rgba(0, 107, 120, 0.8);\n --lottie-player-seeker-display: block;\n\n display: block;\n width: 100%;\n height: 100%;\n }\n\n .main {\n display: flex;\n flex-direction: column;\n height: 100%;\n width: 100%;\n }\n\n .animation {\n width: 100%;\n height: 100%;\n display: flex;\n }\n .animation.controls {\n height: calc(100% - 35px);\n }\n\n .toolbar {\n display: flex;\n align-items: center;\n justify-items: center;\n background-color: var(--lottie-player-toolbar-background-color);\n margin: 0 5px;\n height: 35px;\n }\n\n .toolbar button {\n cursor: pointer;\n fill: var(--lottie-player-toolbar-icon-color);\n display: flex;\n background: none;\n border: 0;\n padding: 0;\n outline: none;\n height: 100%;\n }\n\n .toolbar button:hover {\n fill: var(--lottie-player-toolbar-icon-hover-color);\n }\n\n .toolbar button.active {\n fill: var(--lottie-player-toolbar-icon-active-color);\n }\n\n .toolbar button.active:hover {\n fill: var(--lottie-player-toolbar-icon-hover-color);\n }\n\n .toolbar button:focus {\n outline: 1px dotted var(--lottie-player-toolbar-icon-active-color);\n }\n\n .toolbar button svg {\n }\n\n .toolbar button.disabled svg {\n display: none;\n }\n\n .seeker {\n -webkit-appearance: none;\n width: 95%;\n outline: none;\n background-color: var(--lottie-player-toolbar-background-color);\n display: var(--lottie-player-seeker-display);\n }\n\n .seeker::-webkit-slider-runnable-track {\n width: 100%;\n height: 5px;\n cursor: pointer;\n background: var(--lottie-player-seeker-track-color);\n border-radius: 3px;\n }\n .seeker::-webkit-slider-thumb {\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n -webkit-appearance: none;\n margin-top: -5px;\n }\n .seeker:focus::-webkit-slider-runnable-track {\n background: #999;\n }\n .seeker::-moz-range-track {\n width: 100%;\n height: 5px;\n cursor: pointer;\n background: var(--lottie-player-seeker-track-color);\n border-radius: 3px;\n }\n .seeker::-moz-range-thumb {\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n }\n .seeker::-ms-track {\n width: 100%;\n height: 5px;\n cursor: pointer;\n background: transparent;\n border-color: transparent;\n color: transparent;\n }\n .seeker::-ms-fill-lower {\n background: var(--lottie-player-seeker-track-color);\n border-radius: 3px;\n }\n .seeker::-ms-fill-upper {\n background: var(--lottie-player-seeker-track-color);\n border-radius: 3px;\n }\n .seeker::-ms-thumb {\n border: 0;\n height: 15px;\n width: 15px;\n border-radius: 50%;\n background: var(--lottie-player-seeker-thumb-color);\n cursor: pointer;\n }\n .seeker:focus::-ms-fill-lower {\n background: var(--lottie-player-seeker-track-color);\n }\n .seeker:focus::-ms-fill-upper {\n background: var(--lottie-player-seeker-track-color);\n }\n\n .error {\n display: flex;\n justify-content: center;\n height: 100%;\n align-items: center;\n }\n`;\n","/**\n * Copyright 2022 Design Barn Inc.\n */\n\nimport { css } from 'lit';\n\nimport styles from './lottie-player.styles';\n\nexport default css`\n ${styles}\n\n :host {\n width: 512px;\n height: 512px;\n }\n`;\n","/**\n * Copyright 2023 Design Barn Inc.\n */\n\nimport { customElement, property } from 'lit/decorators.js';\nimport * as pako from 'pako';\n\nimport { LottiePlayer, parseSrc, PlayerEvents } from './lottie-player';\nimport styles from './tgs-player.styles';\nimport { AnimationItem } from 'lottie-web';\nimport { CSSResult } from 'lit';\n\n/**\n * Load a resource from a path URL.\n */\nasync function fetchPath(path: string): Promise<string> {\n return new Promise((resolve, reject) => {\n const xhr = new XMLHttpRequest();\n\n xhr.open('GET', path, true);\n xhr.responseType = 'arraybuffer';\n xhr.send();\n xhr.onreadystatechange = function () {\n if (xhr.readyState == 4 && xhr.status == 200) {\n try {\n // Attempt to convert it to JSON as is:\n\n // @ts-ignore\n const data = String.fromCharCode.apply(null, new Uint8Array(xhr.response as ArrayBuffer));\n\n return resolve(JSON.parse(data));\n } catch (err) {\n // Attempt to ungzip response and convert to JSON:\n\n try {\n const data = pako.inflate(xhr.response, { to: 'string' });\n\n return resolve(JSON.parse(data));\n } catch (err) {\n return reject(err);\n }\n }\n }\n };\n });\n}\n\n/**\n * TGSPlayer web component class\n *\n * @export\n * @class TGSPlayer\n * @extends {LottiePlayer}\n */\n@customElement('tgs-player')\nexport class TGSPlayer extends LottiePlayer {\n /**\n * Strict format checks for TGS.\n */\n @property({ type: Boolean })\n public strict = true;\n\n /**\n * Configure and initialize lottie-web player instance.\n */\n public async load(src: string | AnimationItem): Promise<void> {\n let srcParsed: string | AnimationItem = parseSrc(src);\n const srcAttrib: string = typeof srcParsed === 'string' ? 'path' : 'animationData';\n\n // Fetch resource if src is a remote URL\n if (srcAttrib === 'path') {\n srcParsed = await fetchPath(srcParsed as string);\n }\n\n // Strict checks\n if (this.strict === true) {\n const errors = this.formatCheck(srcParsed);\n\n if (errors.length !== 0) {\n this.dispatchEvent(new CustomEvent(PlayerEvents.Error, { detail: errors }));\n }\n }\n\n // Remove the \"tgs\" attribute from JSON\n // @ts-ignore\n delete srcParsed.tgs;\n\n return super.load(srcParsed);\n }\n\n /**\n * Returns the styles for the component.\n */\n public static get styles(): CSSResult {\n return styles;\n }\n\n protected formatCheck(data: any): string[] {\n const errors: string[] = [];\n\n if (!('tgs' in data) || data.tgs !== 1) {\n errors.push('Must be marked as a TGS Lottie variant');\n }\n\n if ((data.op - data.ip) / data.fr > 3.0) {\n errors.push('Longer than 3 seconds');\n }\n\n if (data.w != 512 || data.h != 512) {\n errors.push('Dimensions should be exactly 512pxx512px');\n }\n\n if (data.ddd != null && data.ddd != 0) {\n errors.push('Must not have 3D layers');\n }\n\n if ('markers' in data) {\n errors.push('Must not have markers');\n }\n\n if (data.assets != null) {\n data.assets.forEach((asset: any) => {\n errors.concat(this.checkLayer(asset.layers));\n });\n }\n\n data.layers.forEach((layer: any) => {\n errors.concat(this.checkLayer(layer));\n });\n\n return errors;\n }\n\n private checkLayer(layer: any): string[] {\n const errors: string[] = [];\n\n if (layer.ddd != null && layer.ddd != 0) {\n errors.push('Composition should not include any 3D Layers');\n }\n\n if (layer.sr != null && layer.sr != 1) {\n errors.push('Composition should not include any Time Stretching');\n }\n\n if (layer.tm != null) {\n errors.push('Composition should not include any Time Remapping');\n }\n\n if (layer.ty === 1) {\n errors.push('Composition should not include any Solids');\n }\n\n if (layer.ty === 2) {\n errors.push('Composition should not include any Images');\n }\n\n if (layer.ty === 5) {\n errors.push('Composition should not include any Texts');\n }\n\n if (layer.hasMask === true || layer.masksProperties != null) {\n errors.push('Composition should not include any Masks');\n }\n\n if (layer.tt != null) {\n errors.push('Composition should not include any Mattes');\n }\n\n if (layer.ao === 1) {\n errors.push('Composition should not include any Auto-Oriented Layers');\n }\n\n if (layer.ef != null) {\n errors.push('Composition should not include any Layer Effects');\n }\n\n errors.concat(this.checkItems(layer.shapes, true));\n\n return errors;\n }\n\n private checkItems(items: any, shapes: any): string[] {\n const errors: string[] = [];\n\n if (items != null) {\n items.forEach((item: any) => {\n if (item.ty == 'rp') {\n errors.push('Composition should not include any Repeaters');\n }\n\n if (item.ty == 'sr') {\n errors.push('Composition should not include any Star Shapes');\n }\n\n if (item.ty == 'mm') {\n errors.push('Composition should not include any Merge Paths');\n }\n\n if (item.ty == 'gs') {\n errors.push('Composition should not include any Gradient Strokes');\n }\n\n if (shapes === true) {\n errors.concat(this.checkItems(item.it, false));\n }\n });\n }\n\n return errors;\n }\n}\n"]}
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