@lottiefiles/lottie-player 1.4.0 → 1.4.1

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@@ -38,14 +38,6 @@ export declare function parseSrc(src: string | object): string | object;
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  * @extends {LitElement}
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  */
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  export declare class LottiePlayer extends LitElement {
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- /**
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- * Animation container.
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- */
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- protected container: HTMLElement;
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- /**
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- * Play mode.
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- */
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- mode: PlayMode;
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  /**
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  * Autoplay animation on load.
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  */
@@ -74,6 +66,10 @@ export declare class LottiePlayer extends LitElement {
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  * Whether to loop animation.
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  */
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  loop: boolean;
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+ /**
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+ * Play mode.
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+ */
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+ mode: PlayMode;
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  /**
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  * Aspect ratio to pass to lottie-web.
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  */
@@ -100,19 +96,14 @@ export declare class LottiePlayer extends LitElement {
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  * Animation speed.
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  */
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  description: string;
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+ /**
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+ * Animation container.
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+ */
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+ protected container: HTMLElement;
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  private _io;
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  private _lottie?;
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  private _prevState?;
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  private _counter;
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- /**
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- * Handle visibility change events.
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- */
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- private _onVisibilityChange;
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- /**
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- * Handles click and drag actions on the progress track.
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- */
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- private _handleSeekChange;
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- private _attachEventListeners;
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  /**
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  * Configure and initialize lottie-web player instance.
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  */
@@ -147,12 +138,6 @@ export declare class LottiePlayer extends LitElement {
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  * If 'download' argument is boolean true, then a download is triggered in browser.
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  */
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  snapshot(download?: boolean): string | void;
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- /**
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- * Freeze animation play.
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- * This internal state pauses animation and is used to differentiate between
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- * user requested pauses and component instigated pauses.
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- */
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- private freeze;
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  /**
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  * Sets animation play speed.
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  *
@@ -187,15 +172,30 @@ export declare class LottiePlayer extends LitElement {
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  * Returns the styles for the component.
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  */
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  static get styles(): import("lit-element").CSSResult;
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+ /**
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+ * Cleanup on component destroy.
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+ */
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+ disconnectedCallback(): void;
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+ render(): TemplateResult | void;
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  /**
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  * Initialize everything on component first render.
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  */
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  protected firstUpdated(): void;
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+ protected renderControls(): TemplateResult;
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  /**
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- * Cleanup on component destroy.
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+ * Handle visibility change events.
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  */
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- disconnectedCallback(): void;
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- protected renderControls(): TemplateResult;
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- render(): TemplateResult | void;
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+ private _onVisibilityChange;
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+ /**
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+ * Handles click and drag actions on the progress track.
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+ */
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+ private _handleSeekChange;
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+ private _attachEventListeners;
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+ /**
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+ * Freeze animation play.
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+ * This internal state pauses animation and is used to differentiate between
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+ * user requested pauses and component instigated pauses.
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+ */
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+ private freeze;
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  }
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  //# sourceMappingURL=lottie-player.d.ts.map
@@ -1 +1 @@
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