@lottiefiles/lottie-player 1.1.2 → 1.4.1
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- package/CHANGELOG.md +21 -0
- package/README.md +1 -1
- package/dist/lottie-player.d.ts +33 -26
- package/dist/lottie-player.d.ts.map +1 -1
- package/dist/lottie-player.esm.js +3 -3
- package/dist/lottie-player.esm.js.map +1 -1
- package/dist/lottie-player.js +3 -3
- package/dist/lottie-player.js.map +1 -1
- package/dist/tgs-player.esm.js +3 -3
- package/dist/tgs-player.esm.js.map +1 -1
- package/dist/tgs-player.js +1 -1
- package/dist/tgs-player.js.map +1 -1
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
@@ -3,6 +3,27 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html), enforced with [semantic-release](https://github.com/semantic-release/semantic-release).
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# [1.2.0](https://github.com/LottieFiles/lottie-player/compare/v1.1.4...v1.2.0) (2021-09-21)
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### Features
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* **events and cleanup:** added event listeners before json error check and added a destroy method for cleanup ([646d63b](https://github.com/LottieFiles/lottie-player/commit/646d63b14e89a2c0079ddc9224fc8d8e97d84806))
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## [1.1.4](https://github.com/LottieFiles/lottie-player/compare/v1.1.3...v1.1.4) (2021-09-02)
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### Bug Fixes
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* **rollback:** rollback due to race condition issues ([556307f](https://github.com/LottieFiles/lottie-player/commit/556307fc57a807c03ad1b3639c3e464d73cd87be))
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## [1.1.3](https://github.com/LottieFiles/lottie-player/compare/v1.1.2...v1.1.3) (2021-09-02)
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### Bug Fixes
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* **asset path bug fix:** asset path bug fix ([27d24e7](https://github.com/LottieFiles/lottie-player/commit/27d24e731b7203f849171657eae190bf55d59be8))
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## [1.1.2](https://github.com/LottieFiles/lottie-player/compare/v1.1.1...v1.1.2) (2021-09-01)
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package/README.md
CHANGED
@@ -254,7 +254,7 @@ declare namespace JSX {
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| `loop` | `loop` | Whether to loop animation. | `boolean` | `false` |
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| `mode` | `mode` | Play mode. | `PlayMode.Bounce \| PlayMode.Normal` | `PlayMode.Normal` |
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| `preserveAspectRatio` | `preserveAspectRatio` | Valid preserve aspect ratio value. | `string` | `'xMidYMid meet'` |
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| `renderer` | `renderer` | Renderer to use. | `"svg"
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| `renderer` | `renderer` | Renderer to use. | `"svg" \| "canvas"` | `"svg"` |
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| `speed` | `speed` | Animation speed. | `number` | `1` |
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| `src` _(required)_ | `src` | Bodymovin JSON data or URL to JSON. | `string` | `undefined` |
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package/dist/lottie-player.d.ts
CHANGED
@@ -1,5 +1,6 @@
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import { LitElement, TemplateResult } from "lit-element";
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export declare enum PlayerState {
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Destroyed = "destroyed",
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Error = "error",
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Frozen = "frozen",
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Loading = "loading",
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@@ -13,6 +14,7 @@ export declare enum PlayMode {
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}
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export declare enum PlayerEvents {
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Complete = "complete",
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Destroyed = "destroyed",
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Error = "error",
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Frame = "frame",
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Freeze = "freeze",
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@@ -36,14 +38,6 @@ export declare function parseSrc(src: string | object): string | object;
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* @extends {LitElement}
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*/
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export declare class LottiePlayer extends LitElement {
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/**
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* Animation container.
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*/
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protected container: HTMLElement;
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/**
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* Play mode.
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*/
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mode: PlayMode;
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/**
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* Autoplay animation on load.
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*/
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@@ -72,6 +66,10 @@ export declare class LottiePlayer extends LitElement {
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* Whether to loop animation.
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*/
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loop: boolean;
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/**
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* Play mode.
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*/
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mode: PlayMode;
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/**
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* Aspect ratio to pass to lottie-web.
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*/
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@@ -98,18 +96,14 @@ export declare class LottiePlayer extends LitElement {
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* Animation speed.
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*/
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description: string;
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/**
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* Animation container.
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*/
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protected container: HTMLElement;
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private _io;
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private _lottie?;
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private _prevState?;
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private _counter;
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/**
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* Handle visibility change events.
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*/
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private _onVisibilityChange;
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/**
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* Handles click and drag actions on the progress track.
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*/
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private _handleSeekChange;
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/**
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* Configure and initialize lottie-web player instance.
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*/
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@@ -130,6 +124,10 @@ export declare class LottiePlayer extends LitElement {
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* Stops animation play.
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*/
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stop(): void;
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/**
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* Destroy animation and lottie-player element.
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*/
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destroy(): void;
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/**
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* Seek to a given frame.
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*/
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@@ -140,12 +138,6 @@ export declare class LottiePlayer extends LitElement {
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* If 'download' argument is boolean true, then a download is triggered in browser.
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*/
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snapshot(download?: boolean): string | void;
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/**
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* Freeze animation play.
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* This internal state pauses animation and is used to differentiate between
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* user requested pauses and component instigated pauses.
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*/
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private freeze;
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/**
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* Sets animation play speed.
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*
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@@ -180,15 +172,30 @@ export declare class LottiePlayer extends LitElement {
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* Returns the styles for the component.
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*/
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static get styles(): import("lit-element").CSSResult;
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/**
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* Cleanup on component destroy.
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*/
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disconnectedCallback(): void;
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render(): TemplateResult | void;
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/**
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* Initialize everything on component first render.
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*/
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protected firstUpdated(): void;
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protected renderControls(): TemplateResult;
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/**
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*
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* Handle visibility change events.
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*/
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private _onVisibilityChange;
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/**
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* Handles click and drag actions on the progress track.
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*/
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private _handleSeekChange;
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private _attachEventListeners;
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/**
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* Freeze animation play.
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* This internal state pauses animation and is used to differentiate between
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* user requested pauses and component instigated pauses.
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*/
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private freeze;
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}
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//# sourceMappingURL=lottie-player.d.ts.map
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@@ -1 +1 @@
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