@lottiefiles/dotlottie-web 0.12.4 → 0.13.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +15 -14
- package/dist/dotlottie-player.wasm +0 -0
- package/dist/index.cjs +9 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +178 -0
- package/dist/index.d.ts +178 -6
- package/dist/index.js +6 -2965
- package/dist/index.js.map +1 -0
- package/package.json +3 -20
- package/dist/animation-frame-manager.d.ts +0 -11
- package/dist/animation-frame-manager.js +0 -51
- package/dist/constants.d.ts +0 -8
- package/dist/constants.js +0 -6
- package/dist/dotlottie.d.ts +0 -337
- package/dist/dotlottie.js +0 -2966
- package/dist/event-manager.d.ts +0 -99
- package/dist/event-manager.js +0 -43
- package/dist/renderer-loader.d.ts +0 -37
- package/dist/renderer-loader.js +0 -2134
- package/dist/utils.d.ts +0 -9
- package/dist/utils.js +0 -47
- package/dist/wasm/index.d.ts +0 -23
- package/dist/wasm/index.js +0 -1993
- package/dist/wasm/renderer.d.ts +0 -3
- package/dist/wasm/renderer.js +0 -1993
- package/dist/wasm/renderer.wasm +0 -0
package/README.md
CHANGED
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@@ -121,7 +121,7 @@ The `DotLottie` constructor accepts a config object with the following propertie
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| `src` | string | | undefined | URL to the animation data (`.json` or `.lottie`). |
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| `speed` | number | | 1 | Animation playback speed. 1 is regular speed. |
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| `data` | string \| ArrayBuffer | | undefined | Animation data provided either as a Lottie JSON string or as an ArrayBuffer for .lottie animations. |
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| `mode` | string | | "forward" | Animation play mode. Accepts "forward", "reverse", "bounce", "bounce
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| `mode` | string | | "forward" | Animation play mode. Accepts "forward", "reverse", "bounce", "reverse-bounce". |
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| `backgroundColor` | string | | undefined | Background color of the canvas. Accepts 6-digit or 8-digit hex color string (e.g., "#000000", "#000000FF"), |
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| `segments` | \[number, number] | | \[0, totalFrames - 1] | Animation segments. Accepts an array of two numbers, where the first number is the start frame and the second number is the end frame. |
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| `renderConfig` | [RenderConfig](#renderconfig) | | `{}` | Configuration for rendering the animation. |
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@@ -197,19 +197,20 @@ The `DotLottie` class exposes the following static methods:
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The `DotLottie` instance emits the following events that can be listened to via the `addEventListener` method:
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| Event | Description | Event Parameter (Type and Fields)
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| ----------- | ----------------------------------------------------------------------- |
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| `load` | Emitted when the animation is loaded. | `LoadEvent { type: 'load' }`
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| `loadError` | Emitted when there's an error loading the animation. | `LoadErrorEvent { type: 'loadError', error: Error }`
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| `play` | Emitted when the animation starts playing. | `PlayEvent { type: 'play' }`
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| `pause` | Emitted when the animation is paused. | `PauseEvent { type: 'pause' }`
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| `stop` | Emitted when the animation is stopped. | `StopEvent { type: 'stop' }`
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| `loop` | Emitted when the animation completes a loop. | `LoopEvent { type: 'loop', loopCount: number }`
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| `complete` | Emitted when the animation completes. | `CompleteEvent { type: 'complete' }`
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| `frame` | Emitted when the animation reaches a new frame. | `FrameEvent { type: 'frame', currentFrame: number }`
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| `destroy` | Emitted when the animation is destroyed. | `DestroyEvent { type: 'destroy' }`
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| `freeze` | Emitted when the animation is freezed and the animation loop stops. | `FreezeEvent { type: 'freeze' }`
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| `unfreeze` | Emitted when the animation is unfreezed and the animation loop resumes. | `UnfreezeEvent { type: 'unfreeze' }`
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| Event | Description | Event Parameter (Type and Fields) |
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| ----------- | ----------------------------------------------------------------------- | ------------------------------------------------------ |
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| `load` | Emitted when the animation is loaded. | `LoadEvent { type: 'load' }` |
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| `loadError` | Emitted when there's an error loading the animation. | `LoadErrorEvent { type: 'loadError', error: Error }` |
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| `play` | Emitted when the animation starts playing. | `PlayEvent { type: 'play' }` |
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| `pause` | Emitted when the animation is paused. | `PauseEvent { type: 'pause' }` |
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| `stop` | Emitted when the animation is stopped. | `StopEvent { type: 'stop' }` |
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| `loop` | Emitted when the animation completes a loop. | `LoopEvent { type: 'loop', loopCount: number }` |
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| `complete` | Emitted when the animation completes. | `CompleteEvent { type: 'complete' }` |
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| `frame` | Emitted when the animation reaches a new frame. | `FrameEvent { type: 'frame', currentFrame: number }` |
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| `destroy` | Emitted when the animation is destroyed. | `DestroyEvent { type: 'destroy' }` |
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| `freeze` | Emitted when the animation is freezed and the animation loop stops. | `FreezeEvent { type: 'freeze' }` |
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| `unfreeze` | Emitted when the animation is unfreezed and the animation loop resumes. | `UnfreezeEvent { type: 'unfreeze' }` |
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| `render` | Emitted when a new frame is rendered to the canvas. | `RenderEvent { type: 'render', currentFrame: number }` |
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## Development
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Binary file
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package/dist/index.cjs
ADDED
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@@ -0,0 +1,9 @@
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'use strict';
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Primary error: ${u.message}, Backup error: ${g.message}`),new Error("WASM loading failed from all sources.")}})),this._ModulePromise}static async load(){return this._loadWithBackup()}static setWasmUrl(u){this._wasmURL=u,this._ModulePromise=null;}};L(Z,"_ModulePromise",null),L(Z,"_wasmURL",`https://cdn.jsdelivr.net/npm/${ye.name}@${ye.version}/dist/dotlottie-player.wasm`);var Le=class{constructor(){L(this,"_eventListeners",new Map);}addEventListener(u,o){let g=this._eventListeners.get(u);g||(g=new Set,this._eventListeners.set(u,g)),g.add(o);}removeEventListener(u,o){let g=this._eventListeners.get(u);g&&(o?(g.delete(o),g.size===0&&this._eventListeners.delete(u)):this._eventListeners.delete(u));}dispatch(u){this._eventListeners.get(u.type)?.forEach(g=>g(u));}removeAllEventListeners(){this._eventListeners.clear();}};var Ke=($,u)=>$==="reverse"?u.Mode.Reverse:$==="bounce"?u.Mode.Bounce:$==="reverse-bounce"?u.Mode.ReverseBounce:u.Mode.Forward,Ze=($,u)=>{let o=new u.VectorFloat;return $.length!==2||(o.push_back($[0]),o.push_back($[1])),o},tr=class{constructor(u){L(this,"_canvas");L(this,"_context");L(this,"_eventManager");L(this,"_animationFrameId",null);L(this,"_frameManager");L(this,"_dotLottieCore",null);L(this,"_wasmModule",null);L(this,"_renderConfig",{});L(this,"_isFrozen",!1);L(this,"_backgroundColor",null);this._canvas=u.canvas,this._context=this._canvas.getContext("2d"),this._eventManager=new Le,this._frameManager=new Me,this._renderConfig=u.renderConfig??{},Z.load().then(o=>{this._wasmModule=o,this._dotLottieCore=new o.DotLottiePlayer({autoplay:u.autoplay??!1,backgroundColor:0,loopAnimation:u.loop??!1,mode:Ke(u.mode??"forward",o),segments:Ze(u.segments??[],o),speed:u.speed??1,useFrameInterpolation:u.useFrameInterpolation??!0}),u.data?this._loadFromData(u.data):u.src&&this._loadFromSrc(u.src),u.backgroundColor&&this.setBackgroundColor(u.backgroundColor);}).catch(o=>{this._eventManager.dispatch({type:"loadError",error:new Error(`Failed to load wasm module: ${o}`)});});}_loadFromSrc(u){async function o(){let g=await fetch(u);if(!g.ok)throw new Error(`Failed to fetch the animation data from URL: ${u}. ${g.status}: ${g.statusText}`);let O=g.headers.get("content-type"),Q;return O?.includes("application/json")?Q=await g.text():Q=await g.arrayBuffer(),Q}o().then(g=>{this._loadFromData(g);}).catch(g=>{this._eventManager.dispatch({type:"loadError",error:new Error(`Failed to load animation data from URL: ${u}. ${g}`)});});}_loadFromData(u){if(this._dotLottieCore!==null)try{let o=this._canvas.width,g=this._canvas.height,O=!1;if(this._dotLottieCore.clear(),typeof u=="string")O=this._dotLottieCore.loadAnimationData(u,o,g);else if(u instanceof ArrayBuffer)O=this._dotLottieCore.loadDotLottieData(u,o,g);else {this._eventManager.dispatch({type:"loadError",error:new Error("Unsupported data type for animation data. Expected a string or ArrayBuffer.")});return}O?(this._eventManager.dispatch({type:"load"}),Je&&this.resize(),this._eventManager.dispatch({type:"frame",currentFrame:this._dotLottieCore.currentFrame()}),this._render(),this._dotLottieCore.config().autoplay&&(this._dotLottieCore.play(),this._dotLottieCore.isPlaying()?(this._eventManager.dispatch({type:"play"}),this._animationFrameId=this._frameManager.requestAnimationFrame(this._draw.bind(this))):console.error("something went wrong, the animation was suppose to autoplay"))):this._eventManager.dispatch({type:"loadError",error:new Error("Failed to load animation data")});}catch(o){this._eventManager.dispatch({type:"loadError",error:o});}}get renderConfig(){return this._renderConfig}get segments(){let u=this._dotLottieCore?.config().segments;if(u&&u.size()===2)return [u.get(0),u.get(1)]}get loop(){return this._dotLottieCore?.config().loopAnimation??!1}get mode(){let u=this._dotLottieCore?.config().mode;return u===this._wasmModule?.Mode.Reverse?"reverse":u===this._wasmModule?.Mode.Bounce?"bounce":u===this._wasmModule?.Mode.ReverseBounce?"reverse-bounce":"forward"}get isFrozen(){return this._isFrozen}get backgroundColor(){return this._backgroundColor??""}get autoplay(){return this._dotLottieCore?.config().autoplay??!1}get useFrameInterpolation(){return this._dotLottieCore?.config().useFrameInterpolation??!1}get speed(){return this._dotLottieCore?.config().speed??0}get isLoaded(){return this._dotLottieCore?.isLoaded()??!1}get isPlaying(){return this._dotLottieCore?.isPlaying()??!1}get isPaused(){return this._dotLottieCore?.isPaused()??!1}get isStopped(){return this._dotLottieCore?.isStopped()??!1}get currentFrame(){return this._dotLottieCore?.currentFrame()??0}get loopCount(){return this._dotLottieCore?.loopCount()??0}get totalFrames(){return this._dotLottieCore?.totalFrames()??0}get duration(){return this._dotLottieCore?.duration()??0}load(u){this._dotLottieCore===null||this._wasmModule===null||(this._dotLottieCore.setConfig({autoplay:u.autoplay??!1,backgroundColor:0,loopAnimation:u.loop??!1,mode:Ke(u.mode??"forward",this._wasmModule),segments:Ze(u.segments??[],this._wasmModule),speed:u.speed??1,useFrameInterpolation:u.useFrameInterpolation??!0}),u.data?this._loadFromData(u.data):u.src&&this._loadFromSrc(u.src),this.setBackgroundColor(u.backgroundColor??""));}_render(){if(this._dotLottieCore===null||this._context===null)return !1;if(this._dotLottieCore.render()){let o=this._dotLottieCore.buffer(),g=this._context.createImageData(this._canvas.width,this._canvas.height);return g.data.set(o),this._context.putImageData(g,0,0),this._eventManager.dispatch({type:"render",currentFrame:this._dotLottieCore.currentFrame()}),!0}return !1}_draw(){if(this._dotLottieCore===null||this._context===null||!this._dotLottieCore.isPlaying())return;let u=this._dotLottieCore.requestFrame();this._dotLottieCore.setFrame(u)&&(this._eventManager.dispatch({type:"frame",currentFrame:this._dotLottieCore.currentFrame()}),this._render()&&this._dotLottieCore.isComplete()&&(this._dotLottieCore.config().loopAnimation?this._eventManager.dispatch({type:"loop",loopCount:this._dotLottieCore.loopCount()}):this._eventManager.dispatch({type:"complete"}))),this._animationFrameId=this._frameManager.requestAnimationFrame(this._draw.bind(this));}play(){if(this._dotLottieCore===null)return;let u=this._dotLottieCore.play();this._isFrozen=!1,u&&(this._eventManager.dispatch({type:"play"}),this._animationFrameId=this._frameManager.requestAnimationFrame(this._draw.bind(this)));}pause(){if(this._dotLottieCore===null)return;this._dotLottieCore.pause()&&this._eventManager.dispatch({type:"pause"});}stop(){if(this._dotLottieCore===null)return;this._dotLottieCore.stop()&&(this._eventManager.dispatch({type:"frame",currentFrame:this._dotLottieCore.currentFrame()}),this._render(),this._eventManager.dispatch({type:"stop"}));}setFrame(u){if(this._dotLottieCore===null||u<0||u>this._dotLottieCore.totalFrames())return;this._dotLottieCore.seek(u)&&(this._eventManager.dispatch({type:"frame",currentFrame:this._dotLottieCore.currentFrame()}),this._render());}setSpeed(u){this._dotLottieCore!==null&&this._dotLottieCore.setConfig({...this._dotLottieCore.config(),speed:u});}setBackgroundColor(u){this._dotLottieCore!==null&&(this._canvas instanceof HTMLCanvasElement&&(this._canvas.style.backgroundColor=u),this._backgroundColor=u);}setLoop(u){this._dotLottieCore!==null&&this._dotLottieCore.setConfig({...this._dotLottieCore.config(),loopAnimation:u});}setUseFrameInterpolation(u){this._dotLottieCore!==null&&this._dotLottieCore.setConfig({...this._dotLottieCore.config(),useFrameInterpolation:u});}addEventListener(u,o){this._eventManager.addEventListener(u,o);}removeEventListener(u,o){this._eventManager.removeEventListener(u,o);}destroy(){this._dotLottieCore?.delete(),this._dotLottieCore=null,this._context=null,this._eventManager.dispatch({type:"destroy"}),this._eventManager.removeAllEventListeners();}freeze(){this._animationFrameId!==null&&(this._frameManager.cancelAnimationFrame(this._animationFrameId),this._animationFrameId=null,this._isFrozen=!0,this._eventManager.dispatch({type:"freeze"}));}unfreeze(){this._animationFrameId===null&&(this._animationFrameId=this._frameManager.requestAnimationFrame(this._draw.bind(this)),this._isFrozen=!1,this._eventManager.dispatch({type:"unfreeze"}));}resize(){if(!Je)return;let u=this._renderConfig.devicePixelRatio||window.devicePixelRatio||1,{height:o,width:g}=this._canvas.getBoundingClientRect();this._canvas.width=g*u,this._canvas.height=o*u,this._dotLottieCore?.resize(this._canvas.width,this._canvas.height)&&this._render();}setSegments(u,o){this._dotLottieCore===null||this._wasmModule===null||this._dotLottieCore.setConfig({...this._dotLottieCore.config(),segments:Ze([u,o],this._wasmModule)});}setMode(u){this._dotLottieCore===null||this._wasmModule===null||this._dotLottieCore.setConfig({...this._dotLottieCore.config(),mode:Ke(u,this._wasmModule)});}setRenderConfig(u){this._renderConfig=u;}static setWasmUrl(u){Z.setWasmUrl(u);}};
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6
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+
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7
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+
exports.DotLottie = tr;
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8
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+
//# sourceMappingURL=out.js.map
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9
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+
//# sourceMappingURL=index.cjs.map
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