@lottiefiles/dotlottie-vue 0.9.7 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dotlottie.js +31 -1
- package/dist/index.js +31 -1
- package/package.json +1 -1
package/dist/dotlottie.js
CHANGED
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@@ -22,7 +22,9 @@ var DotLottieVue = defineComponent({
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22
22
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playOnHover: { type: Boolean, required: false },
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23
23
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themeData: { type: String, required: false },
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24
24
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themeId: { type: String, required: false },
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25
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-
layout: { type: Object, required: false }
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25
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+
layout: { type: Object, required: false },
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26
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stateMachineId: { type: String, required: false },
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27
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stateMachineConfig: { type: Object, required: false }
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26
28
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},
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27
29
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setup(props, { attrs, expose }) {
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28
30
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const canvas = ref(void 0);
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@@ -39,6 +41,8 @@ var DotLottieVue = defineComponent({
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segment,
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speed,
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src,
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44
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stateMachineConfig,
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45
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stateMachineId,
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themeId,
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useFrameInterpolation
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} = toRefs(props);
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@@ -67,6 +71,8 @@ var DotLottieVue = defineComponent({
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segment: segment?.value,
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speed: speed?.value,
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src: src?.value,
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74
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+
stateMachineConfig: stateMachineConfig?.value,
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75
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stateMachineId: stateMachineId?.value,
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themeId: themeId?.value,
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useFrameInterpolation: useFrameInterpolation?.value,
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78
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...config
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@@ -215,6 +221,30 @@ var DotLottieVue = defineComponent({
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}
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}
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);
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224
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+
watch(
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225
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() => stateMachineId?.value,
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226
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(newVal) => {
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if (dotLottie && dotLottie.isLoaded) {
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if (typeof newVal === "string" && newVal) {
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const smLoaded = dotLottie.stateMachineLoad(newVal);
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if (smLoaded) {
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dotLottie.stateMachineStart();
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}
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} else {
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dotLottie.stateMachineStop();
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}
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}
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}
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);
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watch(
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() => stateMachineConfig?.value,
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(newVal) => {
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if (dotLottie) {
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dotLottie.stateMachineSetConfig(newVal ?? null);
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244
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}
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},
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{ deep: true }
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);
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onMounted(() => {
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if (!canvas.value)
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return;
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package/dist/index.js
CHANGED
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@@ -22,7 +22,9 @@ var DotLottieVue = defineComponent({
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22
22
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playOnHover: { type: Boolean, required: false },
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23
23
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themeData: { type: String, required: false },
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24
24
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themeId: { type: String, required: false },
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25
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-
layout: { type: Object, required: false }
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25
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+
layout: { type: Object, required: false },
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26
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+
stateMachineId: { type: String, required: false },
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27
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+
stateMachineConfig: { type: Object, required: false }
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26
28
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},
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27
29
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setup(props, { attrs, expose }) {
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28
30
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const canvas = ref(void 0);
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@@ -39,6 +41,8 @@ var DotLottieVue = defineComponent({
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39
41
|
segment,
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40
42
|
speed,
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41
43
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src,
|
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44
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+
stateMachineConfig,
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45
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+
stateMachineId,
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42
46
|
themeId,
|
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43
47
|
useFrameInterpolation
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44
48
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} = toRefs(props);
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@@ -67,6 +71,8 @@ var DotLottieVue = defineComponent({
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67
71
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segment: segment?.value,
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68
72
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speed: speed?.value,
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69
73
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src: src?.value,
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74
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+
stateMachineConfig: stateMachineConfig?.value,
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75
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+
stateMachineId: stateMachineId?.value,
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70
76
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themeId: themeId?.value,
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71
77
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useFrameInterpolation: useFrameInterpolation?.value,
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72
78
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...config
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@@ -215,6 +221,30 @@ var DotLottieVue = defineComponent({
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215
221
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}
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216
222
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}
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217
223
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);
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224
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+
watch(
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225
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() => stateMachineId?.value,
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226
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(newVal) => {
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227
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if (dotLottie && dotLottie.isLoaded) {
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228
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if (typeof newVal === "string" && newVal) {
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229
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const smLoaded = dotLottie.stateMachineLoad(newVal);
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230
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if (smLoaded) {
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231
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dotLottie.stateMachineStart();
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232
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}
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233
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} else {
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234
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dotLottie.stateMachineStop();
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}
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236
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}
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237
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}
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238
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);
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239
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watch(
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240
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() => stateMachineConfig?.value,
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241
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(newVal) => {
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242
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if (dotLottie) {
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243
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dotLottie.stateMachineSetConfig(newVal ?? null);
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244
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}
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245
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},
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246
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+
{ deep: true }
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247
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+
);
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218
248
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onMounted(() => {
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219
249
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if (!canvas.value)
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220
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return;
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