@lotics/ui 7.12.1 → 7.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/AGENTS.md CHANGED
@@ -302,7 +302,9 @@ marked + disabled), not a generic text menu. A composition (Badge + Button + Pop
302
302
  **Default: `<FilesEditor files onAdd onRemove>`** — it bundles the grid + a toolbar (Upload · Select ·
303
303
  Download all) + a batch SELECT mode + the gallery + confirmed-remove; the host only owns `files` and
304
304
  wires `onAdd` (picked → its upload) / `onRemove`. The destructive per-tile ✕ shows only in SELECT mode
305
- (the default view is a clean preview — no stray-tap deletes); the built-in gallery is Download +
305
+ (the default view is a clean preview — no stray-tap deletes); pass `selectTileRemove={false}` to drop
306
+ that ✕ entirely so select mode deletes ONLY via Select → Menu → Delete (the batch gating flow — how the
307
+ cell popover's `cell_files_editor` does it). The built-in gallery is Download +
306
308
  inline preview (no "open in new tab" — it's redundant once everything previews inline). In a
307
309
  height-bounded container (a popover/drawer) pass `gridMaxHeight` so the grid SCROLLS and the toolbar
308
310
  pins below it; omit it in free-flow layouts (a form field) where the grid grows. Reach for the
@@ -413,20 +415,26 @@ Compose the surfaces as a loop, and reach for the right one by job:
413
415
  way; while running the host swaps `Composer` for `AgentProgress` (same pill geometry, so it reads as
414
416
  a morph).
415
417
  - **Show the work** — `AgentRun`: a live feed of the agent's work as a TIMELINE. The prop is an
416
- ORDERED `items` array — `{type:"text"}` prose (rendered as `Markdown`, a trailing ▍ while live) interleaved with `{type:"step"}` tool/step calls, in
417
- the order they happened (a real run is text → a burst of calls more text more calls, NOT all
418
- text on top of a flat step list). Consecutive `step` items fold into ONE activity group: while the
419
- agent is mid-tools the tail group is a SINGLE pulsing row whose label swaps in place as each call
420
- fires (no growing stack of dots); once prose resumes the group settles into a persistent "{final
421
- action} · {n} steps" HEADER (a `complete` terminal dot distinct from the filled `done` step dots)
422
- that STAYS PUT and rolls the calls out BELOW it on press (a `step` can carry `peek` content;
423
- `detail` is OPTIONAL real tool I/O, never invented prose). The run ALWAYS ends on the agent's
424
- text (no global terminal node). A `step` with
418
+ ORDERED `items` array — `{type:"text"}` prose (rendered as `Markdown`, a trailing ▍ while live),
419
+ `{type:"reasoning"}` thinking, and `{type:"step"}` tool/step calls, in the order they happened (a
420
+ real run is think → text a burst of calls more text, NOT all text on top of a flat step list).
421
+ **Progressive disclosure** the feed shows the label + state; the detail is revealed on demand:
422
+ `reasoning` renders COLLAPSED (a muted "Thinking" row, press to reveal the Markdown), and a `step`'s
423
+ `input`/`output` are hidden in the row but open in a press-to-reveal **peek** (auto-built Input /
424
+ Output `JsonPanel`s; an `error` status + `errorText` paint the row red and show the reason there).
425
+ Pass an explicit `peek` node to render that reveal yourself (it overrides the auto panel); `detail`
426
+ is OPTIONAL a short human summary (a count), never invented prose or raw I/O (that's `input`/`output`).
427
+ Consecutive `step` items fold into ONE activity group: while the agent is mid-tools the tail group is
428
+ a SINGLE pulsing row whose label swaps in place as each call fires (no growing stack of dots); once
429
+ prose resumes the group settles into a persistent "{final action} · {n} steps" HEADER (a `complete`
430
+ terminal dot — distinct from the filled `done` step dots) that STAYS PUT and rolls the calls out
431
+ BELOW it on press. The run ALWAYS ends on the agent's text (no global terminal node). A `step` with
425
432
  `kind:"tool"` carries the RAW tool name, resolved via a built-in map + an optional `labelForTool`
426
433
  override (localize THERE — the kit stays English); `stepsLabel` localizes the "{n} steps" suffix.
427
- Transparent work, NEVER a bare spinner. On a canvas/composer app reach for `AgentProgress` —
428
- `AgentRun` collapsed into a floating pill (avatar + current step) that EXPANDS on press; the composer
429
- morphs into it while running, and reveals again when done.
434
+ Fed natively by `@lotics/app-sdk` `useAgentRun().items` (reasoning + per-tool I/O + state come for
435
+ free no hand-assembly). Transparent work, NEVER a bare spinner. On a canvas/composer app reach for
436
+ `AgentProgress` — `AgentRun` collapsed into a floating pill (avatar + current step) that EXPANDS on
437
+ press; the composer morphs into it while running, and reveals again when done.
430
438
  - **Review before apply — ONE card + the batch engine, the BODY is compositional.** Every "the agent
431
439
  proposes → the human accepts / edits / dismisses → nothing auto-applies" surface wears the same
432
440
  `reviewCardStyle` + an optional `Confidence`. There are two primitives:
@@ -669,7 +677,9 @@ was only ever about the review surfaces' sparkles/severity glyphs, not functiona
669
677
  + cells align. The Divider BETWEEN rows is the resting separation. The COLUMNAR register is
670
678
  `Table`/`TableRow`/`TableCell` (columns once → header + widths can't drift; ONE hairline under the
671
679
  header; the rows below it Divider-separated; a sortable column shows its `SortHeader` sort glyph
672
- ALWAYS so it reads as sortable). Make it SELECTABLE with the `Table` `leading` gutter + `selectAll`
680
+ ALWAYS so it reads as sortable). A `TableRow` with no `onPress` renders a STATIC read-only row (no
681
+ hover wash / pointer cursor) so `Table` also serves read-only tabular data (a fee breakdown, a spec
682
+ sheet), not just interactive registers. Make it SELECTABLE with the `Table` `leading` gutter + `selectAll`
673
683
  slot — a `CheckboxInput` per `TableRow` (`leading`) + a select-all in the header band, the ticked
674
684
  rows `marked`, paired with a `FloatingActionBar`; the selection state is the **`useSelection()`**
675
685
  hook (`selected`/`count`/`toggle`/`setAll`/`allSelected`/`indeterminate`/`clear` — gating which
@@ -878,7 +888,7 @@ CalloutText · CalloutActions) · kpi_card · kpi_strip · summary_line (Summary
878
888
  bar_chart · line_chart · pie_chart · ring_gauge · progress_bar · stacked_progress_bar · breakdown ·
879
889
  funnel (Funnel — conversion funnel: narrowing bars + the step rate as a bold aligned headline row, count below; `orientation` vertical|horizontal, `onSelect`/`selectedKey` press-to-drill; the subset/drop-off sibling of stacked_progress_bar's whole-split) ·
880
890
  status_grid (StatusGrid + StatusLegend) · heatmap (density cross-tab — colour-only, no numbers) · matrix (Matrix — the PIVOT cross-tab: band-compound `Matrix` root + `Matrix.Header` (corner + axis labels) + `Matrix.Grid` (`display` number|heat|both — the cells, pressable, the value IN the cell) + `Matrix.Totals` (row + column + grand) + `Matrix.Legend`; the data layer `matrixTotals`/`MatrixAxisItem`/`MatrixCellRef` import from `@lotics/ui/matrix_totals`. Pick over `Heatmap` when the NUMBER and totals matter, not just where it clusters) · legend_item · remainder_meter · allocation_row ·
881
- scan_field · file_dropzone · files_editor (FilesEditor — THE all-in-one attachment field: FileGrid + a toolbar (Upload primary · Select · Download all) that swaps into a batch SELECT mode (Select all · a Menu of Download/Share/Delete · Done; the per-tile ✕ is select-mode-only, never in the default view) + built-in gallery (Download + inline preview; no "open in new tab") + Alert-confirmed remove; host wires `files` + `onAdd`/`onRemove` (+ optional `uploads`, `onShareSelected`, `readOnly`, `labels`, `galleryLabels`, `gridMaxHeight` — cap the grid height so it scrolls and the toolbar pins, for a popover/drawer); mirrors the frontend cell_files_editor. Use FileGrid/FileRows bare only when you own the chrome) · file_grid (FileGrid — the upload-aware grid: completed files + a live upload queue in one surface; FileUpload/PendingUpload types; the add-files default) · uploading_thumbnail (UploadingThumbnail — the single in-flight upload tile FileGrid renders; reach for it only when hand-rolling a non-grid upload layout) · file_thumbnail · file_thumbnail_grid · file_row · file_rows (FileRows — batteries-included file list: row press → built-in gallery + a ⋯ Download/Open-external/Remove menu; composes FileRow + ActionMenu + FileGalleryModal) · file_preview (FilePreview — the universal inline preview: image/PDF/video/audio + Word via `@lotics/docx` + Excel/CSV via `@lotics/xlsx`; the heavy engines are LAZY (dynamic-imported, ~free until a doc of that type is opened) so custom-code APPS can use it too — they just add `@lotics/docx` + `@lotics/xlsx` to their deps. Renders to canvas/DOM, never a nested iframe — works in the sandboxed app iframe) ·
891
+ scan_field · file_dropzone · files_editor (FilesEditor — THE all-in-one attachment field: FileGrid + a toolbar (Upload primary · Select · Download all) that swaps into a batch SELECT mode (Select all · a Menu of Download/Share/Delete · Done; the per-tile ✕ is select-mode-only, never in the default view; `selectTileRemove={false}` drops even that so delete is menu-only) + built-in gallery (Download + inline preview; no "open in new tab") + Alert-confirmed remove; host wires `files` + `onAdd`/`onRemove` (+ optional `uploads`, `onShareSelected`, `readOnly`, `selectTileRemove`, `labels`, `galleryLabels`, `gridMaxHeight` — cap the grid height so it scrolls and the toolbar pins, for a popover/drawer); mirrors the frontend cell_files_editor. Use FileGrid/FileRows bare only when you own the chrome) · file_grid (FileGrid — the upload-aware grid: completed files + a live upload queue in one surface; FileUpload/PendingUpload types; the add-files default) · uploading_thumbnail (UploadingThumbnail — the single in-flight upload tile FileGrid renders; reach for it only when hand-rolling a non-grid upload layout) · file_thumbnail · file_thumbnail_grid · file_row · file_rows (FileRows — batteries-included file list: row press → built-in gallery + a ⋯ Download/Open-external/Remove menu; composes FileRow + ActionMenu + FileGalleryModal) · file_preview (FilePreview — the universal inline preview: image/PDF/video/audio + Word via `@lotics/docx` + Excel/CSV via `@lotics/xlsx`; the heavy engines are LAZY (dynamic-imported, ~free until a doc of that type is opened) so custom-code APPS can use it too — they just add `@lotics/docx` + `@lotics/xlsx` to their deps. Renders to canvas/DOM, never a nested iframe — works in the sandboxed app iframe) ·
882
892
  file_gallery_modal · image_gallery · use_selection (useSelection — always-on multi-select state for a register/list: the `selected` Set + `toggle`/`setAll`/`allSelected`/`indeterminate`/`count`/`clear`; selectability gating stays with the caller. The checkbox-always-visible counterpart to `use_selection_mode`) · use_selection_mode · share_or_download · rotate_image · avatar · skeleton · activity_indicator · loading · divider ·
883
893
  spacer · stack · section_card · page_header · page_content · calendar (calendar/index.ts) · gantt ·
884
894
  comments_thread · agent_run (live streaming work feed) · agent_progress (its compact floating
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@lotics/ui",
3
- "version": "7.12.1",
3
+ "version": "7.13.0",
4
4
  "type": "module",
5
5
  "exports": {
6
6
  "./tokens": "./src/tokens.ts",
package/src/agent_run.tsx CHANGED
@@ -4,6 +4,7 @@ import { colors } from "./colors";
4
4
  import { Text } from "./text";
5
5
  import { Icon, type IconName } from "./icon";
6
6
  import { Markdown } from "./markdown";
7
+ import { JsonPanel, stringifyData } from "./json_panel";
7
8
  import { Peek } from "./peek";
8
9
  import { PressableHighlight } from "./pressable_highlight";
9
10
  import { Marker, type StepStatus } from "./stepper";
@@ -18,25 +19,35 @@ export interface AgentRunStep {
18
19
  * it to a human label via the default map / `labelForTool`. A `step` carries
19
20
  * an already-human label. */
20
21
  label: string;
21
- /** A note under the label — should be REAL tool I/O (an arg, a count, a result
22
- * summary), never invented prose. Muted. */
23
- detail?: string;
24
22
  status: AgentStepStatus;
25
23
  kind?: "step" | "tool";
26
- /** Optional content shown in a `Peek` popover when the (expanded) step is
27
- * pressed glance into what the step did (the tool input, a result summary). */
24
+ /** The tool call's input (arguments) and result. When present (and no explicit
25
+ * `peek`), the feed reveals them ON DEMAND a press-to-open peek with an Input /
26
+ * Output panel — instead of cluttering the row; the row itself shows only the
27
+ * label + state. */
28
+ input?: unknown;
29
+ output?: unknown;
30
+ /** The tool failure message (shown in the peek when `status` is `"error"`). */
31
+ errorText?: string;
32
+ /** A note under the label — a short, human summary (a count, a result summary),
33
+ * never invented prose. Muted. For raw tool I/O prefer `input`/`output`. */
34
+ detail?: string;
35
+ /** Custom content for the press-to-open peek. Overrides the auto-built Input /
36
+ * Output panel — pass this to render the reveal yourself. */
28
37
  peek?: ReactNode;
29
38
  }
30
39
 
31
40
  /**
32
- * The ordered transcript of a run, in the order it happened: prose the agent
33
- * streams (`text`) interleaved with the tools/steps it runs between prose
34
- * (`step`). A real run is a timeline — text, a burst of tool calls, more text,
35
- * more calls — so the feed is an ordered array, NOT a text block over a flat
36
- * step list. Consecutive `step` items collapse into ONE activity group.
41
+ * The ordered transcript of a run, in the order it happened: the agent's answer
42
+ * prose (`text`), its thinking (`reasoning`, shown collapsed / revealed on demand),
43
+ * and the tools it runs between prose (`step`). A real run is a timeline — text, a
44
+ * burst of tool calls, more text — so the feed is an ordered array, NOT a text
45
+ * block over a flat step list. Consecutive `step` items collapse into ONE activity
46
+ * group; a `step`'s `input`/`output` reveal in a peek on press.
37
47
  */
38
48
  export type AgentRunItem =
39
49
  | { type: "text"; id: string; text: string }
50
+ | { type: "reasoning"; id: string; text: string }
40
51
  | ({ type: "step" } & AgentRunStep);
41
52
 
42
53
  export interface AgentRunProps {
@@ -101,18 +112,19 @@ function stepLabel(s: AgentRunStep, labelForTool?: (toolName: string) => string
101
112
  return s.kind === "tool" ? resolveToolMeta(s.label, labelForTool).label : s.label;
102
113
  }
103
114
 
104
- // A run is a timeline of segments: prose, then a group of consecutive tool/step
105
- // calls, then more prose. Folding the flat item list into segments is what lets
106
- // the feed interleave instead of forcing all text to the top.
115
+ // A run is a timeline of segments: prose, thinking, then a group of consecutive
116
+ // tool calls, then more prose. Folding the flat item list into segments is what
117
+ // lets the feed interleave instead of forcing all text to the top.
107
118
  type Segment =
108
119
  | { kind: "text"; id: string; text: string }
120
+ | { kind: "reasoning"; id: string; text: string }
109
121
  | { kind: "group"; id: string; steps: AgentRunStep[] };
110
122
 
111
123
  function toSegments(items: AgentRunItem[]): Segment[] {
112
124
  const segments: Segment[] = [];
113
125
  for (const item of items) {
114
- if (item.type === "text") {
115
- segments.push({ kind: "text", id: item.id, text: item.text });
126
+ if (item.type === "text" || item.type === "reasoning") {
127
+ segments.push({ kind: item.type, id: item.id, text: item.text });
116
128
  continue;
117
129
  }
118
130
  const { type: _t, ...step } = item;
@@ -158,6 +170,9 @@ export function AgentRun(props: AgentRunProps) {
158
170
  </View>
159
171
  );
160
172
  }
173
+ if (seg.kind === "reasoning") {
174
+ return <ReasoningDisclosure key={seg.id} text={seg.text} streaming={streaming && i === lastIndex} expanded={!!expanded[seg.id]} onToggle={() => toggle(seg.id)} />;
175
+ }
161
176
  return (
162
177
  <ToolGroup
163
178
  key={seg.id}
@@ -218,6 +233,66 @@ function StepBody({ label, detail, status }: { label: string; detail?: string; s
218
233
  );
219
234
  }
220
235
 
236
+ // The press-to-open reveal for a tool step: the caller's `peek` wins; else Input /
237
+ // Output / Error panels auto-built from the carried I/O; else nothing (no reveal).
238
+ // Raw I/O stays OUT of the row — only shown here, on demand.
239
+ function stepPeek(s: AgentRunStep): ReactNode {
240
+ if (s.peek) return s.peek;
241
+ const hasInput = s.input !== undefined;
242
+ const hasOutput = s.output !== undefined;
243
+ if (!hasInput && !hasOutput && !s.errorText) return null;
244
+ return (
245
+ <View style={{ gap: 8 }}>
246
+ {hasInput ? <JsonPanel title="Input" value={stringifyData(s.input)} /> : null}
247
+ {s.errorText ? (
248
+ <JsonPanel title="Error" value={s.errorText} />
249
+ ) : hasOutput ? (
250
+ <JsonPanel title="Output" value={stringifyData(s.output)} />
251
+ ) : null}
252
+ </View>
253
+ );
254
+ }
255
+
256
+ // A step's body, wrapped in a Peek when there's something to reveal (I/O or a
257
+ // caller peek), plain otherwise.
258
+ function StepContent({ s, label }: { s: AgentRunStep; label: string }) {
259
+ const peek = stepPeek(s);
260
+ const body = <StepBody label={label} detail={s.detail} status={s.status} />;
261
+ return peek ? (
262
+ <Peek accessibilityLabel={label} content={peek}>
263
+ {body}
264
+ </Peek>
265
+ ) : (
266
+ body
267
+ );
268
+ }
269
+
270
+ // Thinking — a muted, COLLAPSED "Thinking" disclosure (revealed on press), so the
271
+ // agent's reasoning never crowds the answer. Pulses while it's still streaming.
272
+ function ReasoningDisclosure(props: { text: string; streaming?: boolean; expanded: boolean; onToggle: () => void }) {
273
+ const { text, streaming, expanded, onToggle } = props;
274
+ return (
275
+ <View style={styles.group}>
276
+ <PressableHighlight focusRing onPress={onToggle} accessibilityRole="button" accessibilityLabel="Thinking" style={styles.row}>
277
+ <View style={styles.dotCol}>
278
+ <Marker status={streaming ? "current" : "done"} color={colors.zinc[400]} live={!!streaming} />
279
+ </View>
280
+ <View style={styles.rowBody}>
281
+ <Text size="sm" color="muted">
282
+ {streaming ? "Thinking…" : "Thinking"}
283
+ </Text>
284
+ </View>
285
+ {chevron(expanded ? "up" : "down")}
286
+ </PressableHighlight>
287
+ {expanded ? (
288
+ <View style={styles.reasoning}>
289
+ <Markdown>{text}</Markdown>
290
+ </View>
291
+ ) : null}
292
+ </View>
293
+ );
294
+ }
295
+
221
296
  function SummaryLabel({ label, count, stepsLabel }: { label: string; count: number; stepsLabel: (n: number) => string }) {
222
297
  return (
223
298
  <Text size="sm" weight="medium" numberOfLines={1}>
@@ -269,13 +344,7 @@ function ToolGroup(props: {
269
344
  return (
270
345
  <View style={styles.group}>
271
346
  <ActivityRow markerStatus={final.status === "error" ? "warning" : "done"}>
272
- {final.peek ? (
273
- <Peek accessibilityLabel={resolve(final)} content={final.peek}>
274
- <StepBody label={resolve(final)} detail={final.detail} status={final.status} />
275
- </Peek>
276
- ) : (
277
- <StepBody label={resolve(final)} detail={final.detail} status={final.status} />
278
- )}
347
+ <StepContent s={final} label={resolve(final)} />
279
348
  </ActivityRow>
280
349
  </View>
281
350
  );
@@ -300,13 +369,7 @@ function ToolGroup(props: {
300
369
  ? steps.map((s) => (
301
370
  <AnimationFadeIn key={s.id} translateY={4}>
302
371
  <ActivityRow markerStatus={s.status === "error" ? "warning" : "done"}>
303
- {s.peek ? (
304
- <Peek accessibilityLabel={resolve(s)} content={s.peek}>
305
- <StepBody label={resolve(s)} detail={s.detail} status={s.status} />
306
- </Peek>
307
- ) : (
308
- <StepBody label={resolve(s)} detail={s.detail} status={s.status} />
309
- )}
372
+ <StepContent s={s} label={resolve(s)} />
310
373
  </ActivityRow>
311
374
  </AnimationFadeIn>
312
375
  ))
@@ -328,4 +391,6 @@ const styles = StyleSheet.create({
328
391
  },
329
392
  dotCol: { width: 18, alignItems: "center" },
330
393
  rowBody: { flex: 1 },
394
+ // Reasoning body aligns under the "Thinking" label (past the dot column + gap).
395
+ reasoning: { paddingLeft: 36, paddingRight: 8, paddingBottom: 4 },
331
396
  });
@@ -64,6 +64,12 @@ export interface FilesEditorProps {
64
64
  onDownloadZipSelected?: (files: DisplayFile[]) => void;
65
65
  /** Remove a completed file. Omit (or `readOnly`) for a view-only surface. */
66
66
  onRemove?: (id: string) => void;
67
+ /** Show the per-tile ✕ during SELECT mode (default `true`). The default
68
+ * (non-select) view NEVER shows a ✕ regardless — this governs select mode
69
+ * only. Set `false` when batch Select → Menu → Delete is the sole delete
70
+ * path (e.g. a cell popover), so a tile in select mode toggles selection and
71
+ * nothing else. */
72
+ selectTileRemove?: boolean;
67
73
  /** Cancel an in-flight upload / retry a failed one (when using `uploads`). */
68
74
  onUploadRemove?: (id: string) => void;
69
75
  onRetry?: (id: string) => void;
@@ -112,6 +118,7 @@ export function FilesEditor(props: FilesEditorProps) {
112
118
  onUpload,
113
119
  onDownloadZipSelected,
114
120
  onRemove,
121
+ selectTileRemove = true,
115
122
  onUploadRemove,
116
123
  onRetry,
117
124
  onRetryAll,
@@ -163,9 +170,12 @@ export function FilesEditor(props: FilesEditorProps) {
163
170
  selectedIds={selectMode ? selected : undefined}
164
171
  onToggleSelect={selectMode ? toggle : undefined}
165
172
  onFilePress={selectMode ? undefined : (f) => setGalleryIndex(files.findIndex((x) => x.id === f.id))}
166
- // The per-tile ✕ is a SELECT-mode affordance the default view stays a clean
167
- // preview surface so a stray tap can't drop a file.
168
- onDisplayRemove={!readOnly && selectMode && onRemove ? (id) => confirmRemove(() => onRemove(id)) : undefined}
173
+ // The per-tile ✕ is a SELECT-mode affordance (opt-out via `selectTileRemove`)
174
+ // — the default view stays a clean preview surface so a stray tap can't drop a
175
+ // file, and a `selectTileRemove={false}` surface deletes only via the menu.
176
+ onDisplayRemove={
177
+ !readOnly && selectMode && selectTileRemove && onRemove ? (id) => confirmRemove(() => onRemove(id)) : undefined
178
+ }
169
179
  onUploadRemove={onUploadRemove}
170
180
  onRetry={onRetry}
171
181
  onRetryAll={onRetryAll}
package/src/table.tsx CHANGED
@@ -144,11 +144,25 @@ export function TableRow(props: TableRowProps) {
144
144
  );
145
145
  const { focusVisible, focusProps } = useFocusRing();
146
146
 
147
+ // Read-only row (no `onPress`): a static, non-interactive row — no hover wash,
148
+ // no pointer cursor, no focusable door — so a `Table` can present read-only
149
+ // tabular data (a fee breakdown, a spec sheet) without implying the rows open
150
+ // something. An interactive row (with `onPress`) keeps the full register surface.
151
+ if (!onPress) {
152
+ return (
153
+ <View style={styles.staticRow}>
154
+ {ctx.leading > 0 ? <View style={{ width: ctx.leading }}>{leading}</View> : null}
155
+ <View style={[styles.door, { minHeight }]}>{cells}</View>
156
+ {ctx.trailing > 0 ? <View style={{ width: ctx.trailing, alignItems: "flex-end" }}>{trailing}</View> : null}
157
+ </View>
158
+ );
159
+ }
160
+
147
161
  return (
148
- <PressableRow onPress={onPress ?? noop} selected={selected} marked={marked} style={styles.row}>
162
+ <PressableRow onPress={onPress} selected={selected} marked={marked} style={styles.row}>
149
163
  {ctx.leading > 0 ? <View style={{ width: ctx.leading }}>{leading}</View> : null}
150
164
  <Pressable
151
- accessibilityRole={onPress ? "button" : undefined}
165
+ accessibilityRole="button"
152
166
  accessibilityLabel={accessibilityLabel}
153
167
  onPress={onPress}
154
168
  {...focusProps}
@@ -173,8 +187,6 @@ export function TableCell(props: TableCellProps) {
173
187
  return <View style={_column ? colStyle(_column) : undefined}>{children}</View>;
174
188
  }
175
189
 
176
- const noop = () => {};
177
-
178
190
  const styles = StyleSheet.create({
179
191
  // A hairline under the column header anchors the columns; the rows below it are
180
192
  // Divider-separated.
@@ -194,6 +206,14 @@ const styles = StyleSheet.create({
194
206
  row: {
195
207
  gap: 14,
196
208
  },
209
+ // Read-only row (a `TableRow` with no `onPress`): the register row's gutter +
210
+ // layout so cells still align with the header, minus the hover/press surface.
211
+ staticRow: {
212
+ flexDirection: "row",
213
+ alignItems: "center",
214
+ gap: 14,
215
+ paddingHorizontal: 20,
216
+ },
197
217
  door: {
198
218
  flex: 1,
199
219
  flexDirection: "row",