@lotics/ui 46.8.0 → 46.8.1

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package/docs/catalog.md CHANGED
@@ -199,7 +199,10 @@ notion of adjustments or of three sides.
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  - **The total is the sum of what is on screen.** Never a figure computed off a different array: a
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  total that is not the sum of something visible is the one figure a reader cannot check.
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  - **The row's verb sits in a fixed slot**, so the money column does not shift between a row that
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- can be removed and one that cannot. `locked` turns the editors into values for a settled charge.
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+ can be removed and one that cannot. `locked` turns the editors into values for a settled charge
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+ and silences EVERY verb on the band — the row's own and both money verbs. A verb on a figure
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+ nobody can change is a control with nothing behind it, and a disabled one that merely repeats
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+ the value beside it prints the same number twice on one line.
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  - **Below its fork width** the name takes its own line and the arithmetic sits under it — a
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  two-line row ON PURPOSE, measured on the band's own container because it lives in drawers as
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  often as on pages. The arithmetic RIGHT-ALIGNS to the band there: laid out from the left it
@@ -1392,7 +1395,7 @@ source (`src/<module>.tsx`/`.ts`) is the API reference.
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  it, and the row's own verb (`action`, usually removal) sits in a slot held open on every row —
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  both so the money column cannot move between rows. `extra` carries a second control belonging
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  to the charge (how it was paid); `warning` names a problem on the line that has it; `locked`
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- turns the editors into values for a settled band; `empty` speaks for a record nobody has priced
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+ turns the editors into values for a settled band and draws no verb of any kind; `empty` speaks for a record nobody has priced
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  yet. `formatMoney` is the BAND's, so two lines cannot disagree about a currency, and the `total`
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  you pass must be the sum of the lines on screen. Below its fork width the row takes two lines
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  with the arithmetic right-aligned to the band — see § "Money you are PRICING" for the full
@@ -953,13 +953,34 @@ export function TplMoney() {
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  stops. The section beat and the heading are what separate them. */}
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  <Section>
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  <SectionHeading>
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- <SectionHeadingTitle description="Locked turns the editors into values once the money is collected — the band stops being a form and becomes the record of what was charged, with no verb slot drawn.">
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+ <SectionHeadingTitle description="Locked turns the editors into values once the money is collected — the band stops being a form and becomes the record of what was charged. Every verb goes with them: a caller keeps passing the same props, and the band draws none of them.">
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  Settled
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  </SectionHeadingTitle>
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  </SectionHeading>
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+ {/* The verbs are passed EXACTLY as the editable band passes them, which
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+ is what a real caller does — the same JSX renders a charge before and
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+ after the money is collected. The BAND is what decides they are not
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+ drawn, so this section is also the check on that: a verb surviving
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+ here is a control acting on a figure nobody can change, and a
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+ disabled one repeating the value beside it prints the same number
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+ twice on one line. */}
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  <ChargeLines totalLabel="Collected" total={190_000} formatMoney={money}>
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- <ChargeLine label="Delivery runs" quantity={40} unitPrice={4_000} locked />
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- <ChargeLine label="Site cleaning" quantity={1} unitPrice={30_000} locked />
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+ <ChargeLine
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+ label="Delivery runs"
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+ quantity={40}
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+ unitPrice={4_000}
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+ locked
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+ unitPriceActions={<InlineButton title={money(CEILING_RATE)} accessibilityLabel="Apply the ceiling rate" disabled onPress={() => {}} />}
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+ action={<IconButton icon="x" size="sm" color="danger" tooltip="Remove this charge" onPress={() => {}} />}
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+ />
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+ <ChargeLine
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+ label="Site cleaning"
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+ quantity={1}
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+ unitPrice={30_000}
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+ locked
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+ unitPriceActions={<InlineButton title={money(CEILING_RATE)} accessibilityLabel="Apply the ceiling rate" disabled onPress={() => {}} />}
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+ action={<IconButton icon="x" size="sm" color="danger" tooltip="Remove this charge" onPress={() => {}} />}
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+ />
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  </ChargeLines>
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  </Section>
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@lotics/ui",
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- "version": "46.8.0",
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+ "version": "46.8.1",
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  "type": "module",
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  "exports": {
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  "./accordion": "./src/accordion.tsx",
@@ -103,7 +103,10 @@ export interface ChargeLineProps {
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  /** The row's own verb, usually removal. Rendered in a fixed slot so the money
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  * column does not move between a row that has one and a row that does not. */
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  action?: ReactNode;
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- /** Read-only band: editors become values, and no action slot is drawn. */
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+ /** Read-only band: editors become values, and NO verb is drawn — not the row's
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+ * action and not either money verb. A verb on a figure nobody can change is a
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+ * control with nothing behind it, and a disabled one that merely repeats the
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+ * value beside it prints the same number twice. */
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  locked?: boolean;
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  }
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@@ -252,7 +255,7 @@ export function ChargeLine(props: ChargeLineProps) {
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  sharing this column with a row that has none. Width is the verb's own —
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  the contract is that a caller passes it on every row and DISABLES it
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  where it has nothing to do, which is what keeps the rows equal. */}
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- {!priced ? null : unitPriceActions}
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+ {!priced || locked ? null : unitPriceActions}
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  {/* The amount ENDS the expression it derives from. Put it on a second
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  line and the reader parses left to right, then jumps back to find the
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  answer — and it lands in no column, so the total below closes nothing. */}
@@ -276,7 +279,7 @@ export function ChargeLine(props: ChargeLineProps) {
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  {/* The flat line's twin of `unitPriceActions`, on the figure a flat line
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  actually edits — its amount. Same contract: pass it on every row and
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  disable it where it has nothing to do. */}
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- {priced ? null : amountActions}
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+ {priced || locked ? null : amountActions}
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  {/* Held open whether or not this row has a verb, so the money column does
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  not shift between a row that can be removed and one that cannot. */}
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  <View style={styles.actionSlot}>{locked ? null : action}</View>