@lotics/ui 11.3.0 → 11.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AGENTS.md +1 -1
- package/package.json +1 -1
- package/src/popover.tsx +79 -28
package/AGENTS.md
CHANGED
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@@ -1076,7 +1076,7 @@ check_circle (CheckCircle — the completion ring: an empty ring that springs to
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floating_action_bar · filter_chip · column_filter (ColumnFilter — the typed per-column filter pill +
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columnFilterToConditions; for a register filtering on several columns) · chip_group · search_input ·
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sort_header · table · data_grid (DataGrid — the inline-managed grouped table: a grouped, sortable grid of LIVE inline-editor cells (`columns[].cell` → ANY field) + optional per-row `leading` (a CheckCircle) + `renderGroupFooter` (per-group add, align with the exported `gridRowStyle`) + `labels` (localize the sort-header a11y via `SortHeaderLabels`). Owns header/sections/rows; consumer owns data + sort/group/filter/collapse state + toolbar. Renders ALL rows — MODERATE data; 10k+ → the paginated `Table` register. Example: `tpl_task_board`) · pagination · accordion · stepper (Stepper + Step — done/current/upcoming/warning/complete progress on a track (horizontal) or spine (vertical); compound `<Step status>children` OR data `steps[]`+`current`; **navigable** via `Step.onPress` (both orientations — the whole step is the tap target) + `active` to wash the selected one, so it doubles as a section/phase switcher; the guided-run / agent-feed primitive — subsumes the old StepList) ·
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step_progress · timeline (heterogeneous event LOG — per-row icon + expandable details, models the past; NOT progress) · drawer (+ DrawerFooter) · dialog · modal (Modal + ModalHeader + ModalBody + ModalFooter — the full-bleed, edge-to-edge takeover: an OPAQUE surface that COVERS THE WHOLE SCREEN, so unlike Dialog (centered card WITH scrim) and Drawer (docked panel WITH scrim) there is nothing behind it to dim — NO scrim, NO backdrop. Lays children as a flex column: a pinned ModalHeader (eyebrow/title + an actions slot + close), a flex:1 scrolling ModalBody, a pinned ModalFooter (the commit bar, same chrome as DialogFooter/DrawerFooter). Reach for it for a focused capture / multi-step wizard / a console the user steps INTO, where surrounding chrome is a distraction; pick Dialog when the surface is a card the user can see context around) · screen_router (ScreenRouter + Screen + useScreenRouter — the SCREENS compound: a flat navigation stack (`navigate("/case/:id")` pushes, `goBack` pops, `canGoBack`, route `params`; stacked screens stay mounted `display:none` so scroll survives the round trip). Dialog BAKES a router in (`<Dialog><Screen route="">…`); ANY other container hosts the standalone `<ScreenRouter>` — and it wraps AROUND the container so the CHROME can read the stack: a Drawer drilling into a LINKED record swaps its header to a BACK IconButton + the pushed record's id while `canGoBack` (sequence ◀ ▶ hides — stepping the root from inside a linked record disorients), and the pushed `<Screen route="/case/:id">` is a REAL editable workspace with its own footer CTAs. Key the router by record id so stepping ◀ ▶ resets the stack. Worked example: `tpl_item_list` drawer) · popover (Popover + PopoverTrigger + PopoverContent — **PopoverContent already insets its body 12px; put content directly in it, NEVER add your own padding View (that double-pads). Title/actions via PopoverHeader / PopoverFooter**) · popover_nav (usePopoverNav + PopoverScreen + PopoverNavHeader — the popover's built-in mini-router: EVERY `Popover` provides the nav context (`navigate(route)` pushes, `goBack`, `currentRoute`, `canGoBack`; resets on close), `PopoverScreen route=""` is the root and screens render conditionally (unmounted when inactive — no scroll preservation), `PopoverNavHeader` is the title row whose back chevron auto-appears while `canGoBack` (`right` slot, `backLabel`). For a multi-screen menu inside ONE popover (an avatar/settings menu drilling into a sub-panel); route PATTERNS, `params`, and stacked-alive screens are `screen_router`'s job. Distinct from `Popover`'s plain `PopoverHeader` children container) · tooltip ·
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step_progress · timeline (heterogeneous event LOG — per-row icon + expandable details, models the past; NOT progress) · drawer (+ DrawerFooter) · dialog · modal (Modal + ModalHeader + ModalBody + ModalFooter — the full-bleed, edge-to-edge takeover: an OPAQUE surface that COVERS THE WHOLE SCREEN, so unlike Dialog (centered card WITH scrim) and Drawer (docked panel WITH scrim) there is nothing behind it to dim — NO scrim, NO backdrop. Lays children as a flex column: a pinned ModalHeader (eyebrow/title + an actions slot + close), a flex:1 scrolling ModalBody, a pinned ModalFooter (the commit bar, same chrome as DialogFooter/DrawerFooter). Reach for it for a focused capture / multi-step wizard / a console the user steps INTO, where surrounding chrome is a distraction; pick Dialog when the surface is a card the user can see context around) · screen_router (ScreenRouter + Screen + useScreenRouter — the SCREENS compound: a flat navigation stack (`navigate("/case/:id")` pushes, `goBack` pops, `canGoBack`, route `params`; stacked screens stay mounted `display:none` so scroll survives the round trip). Dialog BAKES a router in (`<Dialog><Screen route="">…`); ANY other container hosts the standalone `<ScreenRouter>` — and it wraps AROUND the container so the CHROME can read the stack: a Drawer drilling into a LINKED record swaps its header to a BACK IconButton + the pushed record's id while `canGoBack` (sequence ◀ ▶ hides — stepping the root from inside a linked record disorients), and the pushed `<Screen route="/case/:id">` is a REAL editable workspace with its own footer CTAs. Key the router by record id so stepping ◀ ▶ resets the stack. Worked example: `tpl_item_list` drawer) · popover (Popover + PopoverTrigger + PopoverContent — **NON-MODAL: the anchored popover has NO blocking overlay, so the rest of the page stays interactive; clicking another control both dismisses this popover AND activates that control in one click; clicking outside, scrolling an ancestor, or Escape dismisses. Only `small` (bottom sheet) is modal (scrim). PopoverContent already insets its body 12px; put content directly in it, NEVER add your own padding View (that double-pads). Title/actions via PopoverHeader / PopoverFooter**) · popover_nav (usePopoverNav + PopoverScreen + PopoverNavHeader — the popover's built-in mini-router: EVERY `Popover` provides the nav context (`navigate(route)` pushes, `goBack`, `currentRoute`, `canGoBack`; resets on close), `PopoverScreen route=""` is the root and screens render conditionally (unmounted when inactive — no scroll preservation), `PopoverNavHeader` is the title row whose back chevron auto-appears while `canGoBack` (`right` slot, `backLabel`). For a multi-screen menu inside ONE popover (an avatar/settings menu drilling into a sub-panel); route PATTERNS, `params`, and stacked-alive screens are `screen_router`'s job. Distinct from `Popover`'s plain `PopoverHeader` children container) · tooltip ·
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alert · peek · empty_state · completion_state · callout (Callout · CalloutTitle ·
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CalloutText · CalloutActions) · kpi_card · kpi_strip · summary_line (SummaryLine — the light inline summary of a register/list's FILTERED view, sits below the toolbar; NOT the boxed dashboard `kpi_strip` band) · metric · trend_chip · sparkline ·
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bar_chart · line_chart · pie_chart · ring_gauge · progress_bar · stacked_progress_bar · breakdown ·
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package/package.json
CHANGED
package/src/popover.tsx
CHANGED
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@@ -188,7 +188,7 @@ export interface PopoverContentProps {
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* restores it on close. Set false for an anchored panel whose trigger must
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* keep focus — e.g. a search-as-you-type combobox whose input lives outside
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* the popover and drives the list via `aria-activedescendant`. Focus then
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* stays on the trigger; keyboard still reaches
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* stays on the trigger; keyboard still reaches the content. */
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manageFocus?: boolean;
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}
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@@ -212,9 +212,9 @@ export function PopoverContent(props: PopoverContentProps) {
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const [isBottomSheetShown, setIsBottomSheetShown] = useState(false);
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const returnFocusRef = useRef<HTMLElement | null>(null);
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// Last known trigger geometry. The trigger can unmount while the popover is
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// open — a hover-revealed menu button stops being rendered
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//
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//
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// open — a hover-revealed menu button stops being rendered once its row loses
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// hover/focus — so positioning cannot rely on `triggerRef.current` still being
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// live when it runs.
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const triggerRectRef = useRef<DOMRect | null>(null);
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const handleClose = useCallback(() => {
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@@ -224,9 +224,9 @@ export function PopoverContent(props: PopoverContentProps) {
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// Snapshot the trigger geometry synchronously the moment we open, while it is
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// guaranteed to still be mounted. `calculatePosition` runs later in a rAF, by
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// which point a hover-revealed trigger may already be gone (
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//
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// anchored to where the trigger was instead of stranding it off-screen.
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// which point a hover-revealed trigger may already be gone (a hover-revealed row
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// button can unmount once hover/focus leaves the row). Capturing here keeps the
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// popover anchored to where the trigger was instead of stranding it off-screen.
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useLayoutEffect(() => {
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if (!open || small) return;
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if (triggerRef.current) {
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const firstFocusable = content.querySelector<HTMLElement>(
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'input, select, textarea, button, [role="button"], [role="menuitem"], [role="option"], [tabindex]:not([tabindex="-1"])',
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);
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-
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// preventScroll: focusing the content must never scroll an ancestor into
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// view — that scroll would trip the scroll-to-dismiss listener and close the
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// popover the instant it opens.
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(firstFocusable ?? content).focus({ preventScroll: true });
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});
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return () => {
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// popover (a Picker/InlineSelect/menu) it is <body>; restoring there strands
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// focus and the next Tab jumps to the page's first focusable. Fall back to
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// the prior element only if the trigger is gone (e.g. a hover-revealed menu
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// button that unmounted
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// button that unmounted once its row lost hover).
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const trigger = triggerRef.current;
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const target = trigger && trigger.isConnected ? trigger : prior;
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if (target && typeof target.focus === "function") {
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target.focus();
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target.focus({ preventScroll: true });
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}
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};
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}, [open, manageFocus]);
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};
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}, [open, small, onOpenChange]);
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// Outside-dismiss (NON-MODAL anchored popover): with no blocking overlay, the
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// rest of the page stays interactive, so we close on a click that lands outside
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// this popover's content AND its trigger. We listen on `click` (not pointerdown)
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// in the CAPTURE phase so that clicking ANOTHER field's trigger completes that
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// trigger's own press — the old popover dismisses AND the new one opens in a
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// single click, instead of the press being cancelled mid-gesture. A click INSIDE
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// a deeper (nested) popover keeps this one open — a Select opened inside a filter
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// popover must not dismiss the filter. The bottom sheet (`small`) is modal and
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// dismisses via its scrim, so it opts out here.
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useEffect(() => {
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if (!open || small) return;
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const onOutsideClick = (e: MouseEvent) => {
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const node = e.target instanceof Node ? e.target : null;
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if (!node) return;
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if (popoverRef.current?.contains(node)) return; // inside my content
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if (triggerRef.current?.contains(node)) return; // on my trigger — its own press toggles
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// Keep open when the click is inside a DEEPER popover (e.g. a Select opened
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// inside this one). `data-popover-level` is the same nesting depth as z-index.
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const myLevel = Number(popoverRef.current?.getAttribute("data-popover-level") ?? "0");
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const el = node instanceof Element ? node : node.parentElement;
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const hit = el?.closest("[data-popover]");
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if (hit && Number(hit.getAttribute("data-popover-level") ?? "0") > myLevel) return; // deeper popover
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onOpenChange(false);
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};
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document.addEventListener("click", onOutsideClick, true);
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return () => document.removeEventListener("click", onOutsideClick, true);
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}, [open, small, onOpenChange, triggerRef]);
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const calculatePosition = useCallback(() => {
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if (!popoverRef.current) return;
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if (small) return;
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}
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});
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// Non-modal: the page can now scroll UNDER an open popover. A scroll of the
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// page or any ancestor is a "moved on" signal, so we DISMISS (as native
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// <select> and most menu systems do) rather than chase the trigger and risk a
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// panel detached from an off-screen anchor. Scrolling the popover's OWN content
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// (a long option list) must NOT close it. Capture catches nested scrollers.
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const onScroll = (e: Event) => {
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if (e.target instanceof Node && popoverRef.current?.contains(e.target)) return;
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onOpenChange(false);
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};
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window.addEventListener("scroll", onScroll, true);
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// A window resize just re-anchors (the layout moved, the intent didn't).
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window.addEventListener("resize", calculatePosition);
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return () => {
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cancelAnimationFrame(frame);
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resizeObserver?.disconnect();
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window.removeEventListener("scroll", onScroll, true);
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window.removeEventListener("resize", calculatePosition);
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};
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}, [open, calculatePosition, small]);
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}, [open, calculatePosition, small, onOpenChange]);
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const handleOverlayClick = useCallback(
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(e: React.MouseEvent) => {
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return (
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<Portal>
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{/*
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{/* Modal scrim — ONLY for the bottom-sheet (`small`) mode, which IS modal.
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stays interactive; outside-dismiss is the click listener above. */}
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{small && (
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<div
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style={{
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position: "fixed",
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top: 0,
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left: 0,
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right: 0,
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bottom: 0,
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backgroundColor: "rgba(0, 0, 0, 0.5)",
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opacity: isBottomSheetShown ? 1 : 0,
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transition: "opacity 0.3s ease",
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zIndex: overlayZIndex,
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pointerEvents: "auto",
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}}
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onClick={handleOverlayClick}
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onMouseDown={(e) => e.stopPropagation()}
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/>
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)}
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{/* Popover */}
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<div
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ref={popoverRef}
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data-popover="true"
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data-popover-level={nestingLevel}
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data-testid={testID}
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role="dialog"
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aria-modal={small ? true : undefined}
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