@lotics/cli 0.144.0 → 0.145.0
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- package/dist/src/cli.js +30 -0
- package/package.json +1 -1
package/dist/src/cli.js
CHANGED
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@@ -46405,6 +46405,36 @@ import { LoticsLocaleProvider, vi } from "@lotics/ui/locale";
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46405
46405
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import { mount } from "@lotics/app-sdk";
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import App from "./App";
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46408
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// THIS APP LOOKS LIKE LOTICS unless you say otherwise, which is the right
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46409
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// default: the kit's own palette and typeface are what every screen in the
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46410
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// product wears, and an app that sets nothing belongs with them.
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//
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// If this app carries someone else's brand \u2014 a customer's typeface, their one
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46413
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// colour \u2014 \`applyLoticsTheme\` is the escape hatch. Call it ONCE, here, before
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// \`mount\`, so the variables are in place for the first paint:
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//
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// import { applyLoticsTheme } from "@lotics/ui/theme";
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// applyLoticsTheme({ primary: "#0F766E" });
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//
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// It is ADDITIVE \u2014 set what you own and every other role keeps the kit's value,
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// rather than resetting to some second set of defaults:
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//
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// accent which of these \u2014 a selected row, an active filter
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// primary this is on \u2014 the filled button, a checkbox, an active tab's rail
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// background the raised surface (Card, Drawer, Modal); leave white unless you
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// deliberately want a toned surface
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// border hairlines \u2014 a register is mostly these, so a small change here is
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// felt against the whole screen
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// bodyFont the typeface for everything (a CSS stack you know RESOLVES, and
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// that carries Vietnamese diacritics \u2014 a face without them turns
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// "Th\u1EA9m \u0111\u1ECBnh" into tofu). Declare its @font-face in your own CSS.
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// displayFont display type only; defaults to bodyFont
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//
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// Prefer it over declaring \`--lotics-*\` in your own stylesheet: two of those
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// values are DERIVED and fail quietly by hand \u2014 the selection wash is the accent
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// at 7%, and one bodyFont has to reach all three weight rungs or medium and
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// semibold stay in the kit's face and the screen reads as a font that half-loaded.
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//
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// PortalHost is the render target for @lotics/ui overlays (Popover, Tooltip,
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// Dialog). Without it, Portal renders nothing \u2014 keep it wrapping the app.
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//
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